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Diffstat (limited to 'src/gallium/state_trackers/xorg/xorg_composite.c')
-rw-r--r--src/gallium/state_trackers/xorg/xorg_composite.c186
1 files changed, 131 insertions, 55 deletions
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c
index a8d779b8ad..1c248a629e 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.c
+++ b/src/gallium/state_trackers/xorg/xorg_composite.c
@@ -118,7 +118,7 @@ render_repeat_to_gallium(int mode)
{
switch(mode) {
case RepeatNone:
- return PIPE_TEX_WRAP_CLAMP;
+ return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
case RepeatNormal:
return PIPE_TEX_WRAP_REPEAT;
case RepeatReflect:
@@ -151,8 +151,11 @@ render_filter_to_gallium(int xrender_filter, int *out_filter)
case PictFilterBest:
*out_filter = PIPE_TEX_FILTER_LINEAR;
break;
+ case PictFilterConvolution:
+ *out_filter = PIPE_TEX_FILTER_NEAREST;
+ return FALSE;
default:
- debug_printf("Unkown xrender filter");
+ debug_printf("Unknown xrender filter\n");
*out_filter = PIPE_TEX_FILTER_NEAREST;
return FALSE;
}
@@ -199,6 +202,7 @@ boolean xorg_composite_accelerated(int op,
op);
}
}
+
return TRUE;
}
XORG_FALLBACK("Unsupported composition operation = %d", op);
@@ -227,10 +231,72 @@ bind_blend_state(struct exa_context *exa, int op,
cso_set_blend(exa->renderer->cso, &blend);
}
+static unsigned
+picture_format_fixups(struct exa_pixmap_priv *pSrc, PicturePtr pSrcPicture, boolean mask,
+ PicturePtr pDstPicture)
+{
+ boolean set_alpha = FALSE;
+ boolean swizzle = FALSE;
+ unsigned ret = 0;
+
+ if (pSrc->picture_format == pSrcPicture->format) {
+ if (pSrc->picture_format == PICT_a8) {
+ if (mask)
+ return FS_MASK_LUMINANCE;
+ else if (pDstPicture->format != PICT_a8) {
+ /* if both dst and src are luminance then
+ * we don't want to swizzle the alpha (X) of the
+ * source into W component of the dst because
+ * it will break our destination */
+ return FS_SRC_LUMINANCE;
+ }
+ }
+ return 0;
+ }
+
+ if (pSrc->picture_format != PICT_a8r8g8b8) {
+ assert(!"can not handle formats");
+ return 0;
+ }
+
+ /* pSrc->picture_format == PICT_a8r8g8b8 */
+ switch (pSrcPicture->format) {
+ case PICT_x8b8g8r8:
+ case PICT_b8g8r8:
+ set_alpha = TRUE; /* fall trough */
+ case PICT_a8b8g8r8:
+ swizzle = TRUE;
+ break;
+ case PICT_x8r8g8b8:
+ case PICT_r8g8b8:
+ set_alpha = TRUE; /* fall through */
+ case PICT_a8r8g8b8:
+ break;
+#ifdef PICT_TYPE_BGRA
+ case PICT_b8g8r8a8:
+ case PICT_b8g8r8x8:
+ case PICT_a2r10g10b10:
+ case PICT_x2r10g10b10:
+ case PICT_a2b10g10r10:
+ case PICT_x2b10g10r10:
+#endif
+ default:
+ assert(!"can not handle formats");
+ return 0;
+ }
+
+ if (set_alpha)
+ ret |= mask ? FS_MASK_SET_ALPHA : FS_SRC_SET_ALPHA;
+ if (swizzle)
+ ret |= mask ? FS_MASK_SWIZZLE_RGB : FS_SRC_SWIZZLE_RGB;
+
+ return ret;
+}
static void
bind_shaders(struct exa_context *exa, int op,
- PicturePtr pSrcPicture, PicturePtr pMaskPicture)
+ PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture,
+ struct exa_pixmap_priv *pSrc, struct exa_pixmap_priv *pMask)
{
unsigned vs_traits = 0, fs_traits = 0;
struct xorg_shader shader;
@@ -238,6 +304,9 @@ bind_shaders(struct exa_context *exa, int op,
exa->has_solid_color = FALSE;
if (pSrcPicture) {
+ if (pSrcPicture->repeatType == RepeatNone && pSrcPicture->transform)
+ fs_traits |= FS_SRC_REPEAT_NONE;
+
if (pSrcPicture->pSourcePict) {
if (pSrcPicture->pSourcePict->type == SourcePictTypeSolidFill) {
fs_traits |= FS_SOLID_FILL;
@@ -253,11 +322,15 @@ bind_shaders(struct exa_context *exa, int op,
fs_traits |= FS_COMPOSITE;
vs_traits |= VS_COMPOSITE;
}
+
+ fs_traits |= picture_format_fixups(pSrc, pSrcPicture, FALSE, pDstPicture);
}
if (pMaskPicture) {
vs_traits |= VS_MASK;
fs_traits |= FS_MASK;
+ if (pMaskPicture->repeatType == RepeatNone && pMaskPicture->transform)
+ fs_traits |= FS_MASK_REPEAT_NONE;
if (pMaskPicture->componentAlpha) {
struct xorg_composite_blend blend;
blend_for_op(&blend, op,
@@ -267,6 +340,8 @@ bind_shaders(struct exa_context *exa, int op,
} else
fs_traits |= FS_CA_FULL;
}
+
+ fs_traits |= picture_format_fixups(pMask, pMaskPicture, TRUE, pDstPicture);
}
shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
@@ -287,6 +362,14 @@ bind_samplers(struct exa_context *exa, int op,
exa->num_bound_samplers = 0;
+#if 0
+ if ((pSrc && (exa->pipe->is_texture_referenced(exa->pipe, pSrc->tex, 0, 0) &
+ PIPE_REFERENCED_FOR_WRITE)) ||
+ (pMask && (exa->pipe->is_texture_referenced(exa->pipe, pMask->tex, 0, 0) &
+ PIPE_REFERENCED_FOR_WRITE)))
+ xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, NULL);
+#endif
+
memset(&src_sampler, 0, sizeof(struct pipe_sampler_state));
memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state));
@@ -338,40 +421,7 @@ bind_samplers(struct exa_context *exa, int op,
exa->bound_textures);
}
-static void
-setup_vs_constant_buffer(struct exa_context *exa,
- int width, int height)
-{
- const int param_bytes = 8 * sizeof(float);
- float vs_consts[8] = {
- 2.f/width, 2.f/height, 1, 1,
- -1, -1, 0, 0
- };
- renderer_set_constants(exa->renderer, PIPE_SHADER_VERTEX,
- vs_consts, param_bytes);
-}
-
-
-static void
-setup_fs_constant_buffer(struct exa_context *exa)
-{
- const int param_bytes = 4 * sizeof(float);
- const float fs_consts[8] = {
- 0, 0, 0, 1,
- };
- renderer_set_constants(exa->renderer, PIPE_SHADER_FRAGMENT,
- fs_consts, param_bytes);
-}
-
-static void
-setup_constant_buffers(struct exa_context *exa, struct exa_pixmap_priv *pDst)
-{
- int width = pDst->tex->width[0];
- int height = pDst->tex->height[0];
- setup_vs_constant_buffer(exa, width, height);
- setup_fs_constant_buffer(exa);
-}
static INLINE boolean matrix_from_pict_transform(PictTransform *trans, float *matrix)
{
@@ -420,17 +470,29 @@ boolean xorg_composite_bind_state(struct exa_context *exa,
struct exa_pixmap_priv *pMask,
struct exa_pixmap_priv *pDst)
{
- renderer_bind_framebuffer(exa->renderer, pDst);
- renderer_bind_viewport(exa->renderer, pDst);
+ struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pDst);
+
+ renderer_bind_destination(exa->renderer, dst_surf,
+ pDst->width,
+ pDst->height);
+
bind_blend_state(exa, op, pSrcPicture, pMaskPicture, pDstPicture);
- renderer_bind_rasterizer(exa->renderer);
- bind_shaders(exa, op, pSrcPicture, pMaskPicture);
+ bind_shaders(exa, op, pSrcPicture, pMaskPicture, pDstPicture, pSrc, pMask);
bind_samplers(exa, op, pSrcPicture, pMaskPicture,
pDstPicture, pSrc, pMask, pDst);
- setup_constant_buffers(exa, pDst);
setup_transforms(exa, pSrcPicture, pMaskPicture);
+ if (exa->num_bound_samplers == 0 ) { /* solid fill */
+ renderer_begin_solid(exa->renderer);
+ } else {
+ renderer_begin_textures(exa->renderer,
+ exa->bound_textures,
+ exa->num_bound_samplers);
+ }
+
+
+ pipe_surface_reference(&dst_surf, NULL);
return TRUE;
}
@@ -440,9 +502,9 @@ void xorg_composite(struct exa_context *exa,
int dstX, int dstY, int width, int height)
{
if (exa->num_bound_samplers == 0 ) { /* solid fill */
- renderer_draw_solid_rect(exa->renderer,
- dstX, dstY, dstX + width, dstY + height,
- exa->solid_color);
+ renderer_solid(exa->renderer,
+ dstX, dstY, dstX + width, dstY + height,
+ exa->solid_color);
} else {
int pos[6] = {srcX, srcY, maskX, maskY, dstX, dstY};
float *src_matrix = NULL;
@@ -453,11 +515,11 @@ void xorg_composite(struct exa_context *exa,
if (exa->transform.has_mask)
mask_matrix = exa->transform.mask;
- renderer_draw_textures(exa->renderer,
- pos, width, height,
- exa->bound_textures,
- exa->num_bound_samplers,
- src_matrix, mask_matrix);
+ renderer_texture(exa->renderer,
+ pos, width, height,
+ exa->bound_textures,
+ exa->num_bound_samplers,
+ src_matrix, mask_matrix);
}
}
@@ -465,6 +527,7 @@ boolean xorg_solid_bind_state(struct exa_context *exa,
struct exa_pixmap_priv *pixmap,
Pixel fg)
{
+ struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pixmap);
unsigned vs_traits, fs_traits;
struct xorg_shader shader;
@@ -482,16 +545,19 @@ boolean xorg_solid_bind_state(struct exa_context *exa,
vs_traits = VS_SOLID_FILL;
fs_traits = FS_SOLID_FILL;
- renderer_bind_framebuffer(exa->renderer, pixmap);
- renderer_bind_viewport(exa->renderer, pixmap);
- renderer_bind_rasterizer(exa->renderer);
+ renderer_bind_destination(exa->renderer, dst_surf,
+ pixmap->width, pixmap->height);
bind_blend_state(exa, PictOpSrc, NULL, NULL, NULL);
- setup_constant_buffers(exa, pixmap);
+ cso_set_samplers(exa->renderer->cso, 0, NULL);
+ cso_set_sampler_textures(exa->renderer->cso, 0, NULL);
shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs);
cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs);
+ renderer_begin_solid(exa->renderer);
+
+ pipe_surface_reference(&dst_surf, NULL);
return TRUE;
}
@@ -499,7 +565,17 @@ void xorg_solid(struct exa_context *exa,
struct exa_pixmap_priv *pixmap,
int x0, int y0, int x1, int y1)
{
- renderer_draw_solid_rect(exa->renderer,
- x0, y0, x1, y1, exa->solid_color);
+ renderer_solid(exa->renderer,
+ x0, y0, x1, y1, exa->solid_color);
}
+void
+xorg_composite_done(struct exa_context *exa)
+{
+ renderer_draw_flush(exa->renderer);
+
+ exa->transform.has_src = FALSE;
+ exa->transform.has_mask = FALSE;
+ exa->has_solid_color = FALSE;
+ exa->num_bound_samplers = 0;
+}