diff options
Diffstat (limited to 'src/gallium/state_trackers/xorg/xorg_dri2.c')
-rw-r--r-- | src/gallium/state_trackers/xorg/xorg_dri2.c | 380 |
1 files changed, 380 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c new file mode 100644 index 0000000000..8a362596c7 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_dri2.c @@ -0,0 +1,380 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#include "xorg-server.h" +#include "xf86.h" +#include "xf86_OSproc.h" + +#include "xorg_tracker.h" +#include "xorg_exa.h" + +#include "dri2.h" + +#include "pipe/p_state.h" +#include "pipe/p_inlines.h" + +#include "util/u_rect.h" + +typedef struct { + PixmapPtr pPixmap; + struct pipe_texture *tex; + struct pipe_fence_handle *fence; +} *BufferPrivatePtr; + +static Bool +driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format) +{ + struct pipe_texture *tex = NULL; + ScreenPtr pScreen = pDraw->pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_pixmap_priv *exa_priv; + BufferPrivatePtr private = buffer->driverPrivate; + PixmapPtr pPixmap; + unsigned stride, handle; + + if (pDraw->type == DRAWABLE_PIXMAP) + pPixmap = (PixmapPtr) pDraw; + else + pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr) pDraw); + exa_priv = exaGetPixmapDriverPrivate(pPixmap); + + switch (buffer->attachment) { + default: + if (buffer->attachment != DRI2BufferFakeFrontLeft || + pDraw->type != DRAWABLE_PIXMAP) { + private->pPixmap = (*pScreen->CreatePixmap)(pScreen, pDraw->width, + pDraw->height, + pDraw->depth, + 0); + } + break; + case DRI2BufferFrontLeft: + break; + case DRI2BufferStencil: +#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2 + case DRI2BufferDepthStencil: + if (exa_priv->depth_stencil_tex && + !pf_is_depth_stencil(exa_priv->depth_stencil_tex->format)) + exa_priv->depth_stencil_tex = NULL; + /* Fall through */ +#endif + case DRI2BufferDepth: + if (exa_priv->depth_stencil_tex) + pipe_texture_reference(&tex, exa_priv->depth_stencil_tex); + else { + struct pipe_texture template; + memset(&template, 0, sizeof(template)); + template.target = PIPE_TEXTURE_2D; + if (buffer->attachment == DRI2BufferDepth) + template.format = ms->ds_depth_bits_last ? + PIPE_FORMAT_X8Z24_UNORM : PIPE_FORMAT_Z24X8_UNORM; + else + template.format = ms->ds_depth_bits_last ? + PIPE_FORMAT_S8Z24_UNORM : PIPE_FORMAT_Z24S8_UNORM; + pf_get_block(template.format, &template.block); + template.width[0] = pDraw->width; + template.height[0] = pDraw->height; + template.depth[0] = 1; + template.last_level = 0; + template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL | + PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + tex = ms->screen->texture_create(ms->screen, &template); + pipe_texture_reference(&exa_priv->depth_stencil_tex, tex); + } + break; + } + + if (!private->pPixmap) { + private->pPixmap = pPixmap; + pPixmap->refcnt++; + } + + if (!tex) { + exaMoveInPixmap(private->pPixmap); + xorg_exa_set_shared_usage(private->pPixmap); + pScreen->ModifyPixmapHeader(private->pPixmap, 0, 0, 0, 0, 0, NULL); + tex = xorg_exa_get_texture(private->pPixmap); + } + + if (!tex) + FatalError("NO TEXTURE IN DRI2\n"); + + ms->api->shared_handle_from_texture(ms->api, ms->screen, tex, &stride, &handle); + + buffer->name = handle; + buffer->pitch = stride; + buffer->cpp = 4; + buffer->driverPrivate = private; + buffer->flags = 0; /* not tiled */ + private->tex = tex; + + return TRUE; +} + +static void +driDoDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer) +{ + ScreenPtr pScreen = pDraw->pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + BufferPrivatePtr private = buffer->driverPrivate; + struct exa_pixmap_priv *exa_priv = exaGetPixmapDriverPrivate(private->pPixmap); + + pipe_texture_reference(&private->tex, NULL); + ms->screen->fence_reference(ms->screen, &private->fence, NULL); + pipe_texture_reference(&exa_priv->depth_stencil_tex, NULL); + (*pScreen->DestroyPixmap)(private->pPixmap); +} + +#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2 + +static DRI2BufferPtr +driCreateBuffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format) +{ + DRI2BufferPtr buffer; + BufferPrivatePtr private; + + buffer = xcalloc(1, sizeof *buffer); + if (!buffer) + return NULL; + + private = xcalloc(1, sizeof *private); + if (!private) { + goto fail; + } + + buffer->attachment = attachment; + buffer->driverPrivate = private; + + if (driDoCreateBuffer(pDraw, buffer, format)) + return buffer; + + xfree(private); +fail: + xfree(buffer); + return NULL; +} + +static void +driDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer) +{ + driDoDestroyBuffer(pDraw, buffer); + + xfree(buffer->driverPrivate); + xfree(buffer); +} + +#else /* DRI2INFOREC_VERSION <= 2 */ + +static DRI2BufferPtr +driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count) +{ + BufferPrivatePtr privates; + DRI2BufferPtr buffers; + int i; + + buffers = xcalloc(count, sizeof *buffers); + if (!buffers) + goto fail_buffers; + + privates = xcalloc(count, sizeof *privates); + if (!privates) + goto fail_privates; + + for (i = 0; i < count; i++) { + buffers[i].attachment = attachments[i]; + buffers[i].driverPrivate = &privates[i]; + + if (!driDoCreateBuffer(pDraw, &buffers[i], 0)) + goto fail; + } + + return buffers; + +fail: + xfree(privates); +fail_privates: + xfree(buffers); +fail_buffers: + return NULL; +} + +static void +driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count) +{ + int i; + + for (i = 0; i < count; i++) { + driDoDestroyBuffer(pDraw, &buffers[i]); + } + + if (buffers) { + xfree(buffers[0].driverPrivate); + xfree(buffers); + } +} + +#endif /* DRI2INFOREC_VERSION */ + +static void +driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion, + DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer) +{ + ScreenPtr pScreen = pDraw->pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + BufferPrivatePtr dst_priv = pDestBuffer->driverPrivate; + BufferPrivatePtr src_priv = pSrcBuffer->driverPrivate; + PixmapPtr src_pixmap; + PixmapPtr dst_pixmap; + GCPtr gc; + RegionPtr copy_clip; + + /* + * In driCreateBuffers we dewrap windows into the + * backing pixmaps in order to get to the texture. + * We need to use the real drawable in CopyArea + * so that cliprects and offsets are correct. + */ + src_pixmap = src_priv->pPixmap; + dst_pixmap = dst_priv->pPixmap; + if (pSrcBuffer->attachment == DRI2BufferFrontLeft) + src_pixmap = (PixmapPtr)pDraw; + if (pDestBuffer->attachment == DRI2BufferFrontLeft) + dst_pixmap = (PixmapPtr)pDraw; + + /* + * The clients implements glXWaitX with a copy front to fake and then + * waiting on the server to signal its completion of it. While + * glXWaitGL is a client side flush and a copy from fake to front. + * This is how it is done in the DRI2 protocol, how ever depending + * which type of drawables the server does things a bit differently + * then what the protocol says as the fake and front are the same. + * + * for pixmaps glXWaitX is a server flush. + * for pixmaps glXWaitGL is a client flush. + * for windows glXWaitX is a copy from front to fake then a server flush. + * for windows glXWaitGL is a client flush then a copy from fake to front. + * + * XXX in the windows case this code always flushes but that isn't a + * must in the glXWaitGL case but we don't know if this is a glXWaitGL + * or a glFlush/glFinish call. + */ + if (dst_pixmap == src_pixmap) { + /* pixmap glXWaitX */ + if (pSrcBuffer->attachment == DRI2BufferFrontLeft && + pDestBuffer->attachment == DRI2BufferFakeFrontLeft) { + ms->ctx->flush(ms->ctx, PIPE_FLUSH_SWAPBUFFERS, NULL); + return; + } + /* pixmap glXWaitGL */ + if (pDestBuffer->attachment == DRI2BufferFrontLeft && + pSrcBuffer->attachment == DRI2BufferFakeFrontLeft) { + return; + } else { + xf86DrvMsg(pScrn->scrnIndex, X_WARNING, + "copying between the same pixmap\n"); + } + } + + gc = GetScratchGC(pDraw->depth, pScreen); + copy_clip = REGION_CREATE(pScreen, NULL, 0); + REGION_COPY(pScreen, copy_clip, pRegion); + (*gc->funcs->ChangeClip) (gc, CT_REGION, copy_clip, 0); + ValidateGC(&dst_pixmap->drawable, gc); + + /* If this is a full buffer swap, throttle on the previous one */ + if (dst_priv->fence && REGION_NUM_RECTS(pRegion) == 1) { + BoxPtr extents = REGION_EXTENTS(pScreen, pRegion); + + if (extents->x1 == 0 && extents->y1 == 0 && + extents->x2 == pDraw->width && extents->y2 == pDraw->height) { + ms->screen->fence_finish(ms->screen, dst_priv->fence, 0); + ms->screen->fence_reference(ms->screen, &dst_priv->fence, NULL); + } + } + + (*gc->ops->CopyArea)(&src_pixmap->drawable, &dst_pixmap->drawable, gc, + 0, 0, pDraw->width, pDraw->height, 0, 0); + + FreeScratchGC(gc); + + ms->ctx->flush(ms->ctx, PIPE_FLUSH_SWAPBUFFERS, + pDestBuffer->attachment == DRI2BufferFrontLeft ? + &dst_priv->fence : NULL); +} + +Bool +driScreenInit(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + DRI2InfoRec dri2info; + +#if defined(DRI2INFOREC_VERSION) + dri2info.version = DRI2INFOREC_VERSION; +#else + dri2info.version = 1; +#endif + dri2info.fd = ms->fd; + + dri2info.driverName = pScrn->driverName; + dri2info.deviceName = "/dev/dri/card0"; /* FIXME */ + +#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2 + dri2info.CreateBuffer = driCreateBuffer; + dri2info.DestroyBuffer = driDestroyBuffer; +#else + dri2info.CreateBuffers = driCreateBuffers; + dri2info.DestroyBuffers = driDestroyBuffers; +#endif + dri2info.CopyRegion = driCopyRegion; + dri2info.Wait = NULL; + + ms->d_depth_bits_last = + ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_X8Z24_UNORM, + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); + ms->ds_depth_bits_last = + ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_S8Z24_UNORM, + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); + + return DRI2ScreenInit(pScreen, &dri2info); +} + +void +driCloseScreen(ScreenPtr pScreen) +{ + DRI2CloseScreen(pScreen); +} + +/* vim: set sw=4 ts=8 sts=4: */ |