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-rw-r--r--src/gallium/state_trackers/xorg/xorg_composite.c785
-rw-r--r--src/gallium/state_trackers/xorg/xorg_composite.h12
-rw-r--r--src/gallium/state_trackers/xorg/xorg_dri2.c236
-rw-r--r--src/gallium/state_trackers/xorg/xorg_driver.c41
-rw-r--r--src/gallium/state_trackers/xorg/xorg_exa.c213
-rw-r--r--src/gallium/state_trackers/xorg/xorg_exa.h22
-rw-r--r--src/gallium/state_trackers/xorg/xorg_exa_tgsi.c298
-rw-r--r--src/gallium/state_trackers/xorg/xorg_exa_tgsi.h18
-rw-r--r--src/gallium/state_trackers/xorg/xorg_winsys.h2
9 files changed, 1322 insertions, 305 deletions
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c
index 86402a0d13..15c955450d 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.c
+++ b/src/gallium/state_trackers/xorg/xorg_composite.c
@@ -4,6 +4,7 @@
#include "cso_cache/cso_context.h"
#include "util/u_draw_quad.h"
+#include "util/u_math.h"
#include "pipe/p_inlines.h"
@@ -40,6 +41,40 @@ static const struct xorg_composite_blend xorg_blends[] = {
PIPE_BLENDFACTOR_INV_SRC_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA },
};
+
+static INLINE void
+pixel_to_float4(Pixel pixel, float *color)
+{
+ CARD32 r, g, b, a;
+
+ a = (pixel >> 24) & 0xff;
+ r = (pixel >> 16) & 0xff;
+ g = (pixel >> 8) & 0xff;
+ b = (pixel >> 0) & 0xff;
+ color[0] = ((float)r) / 255.;
+ color[1] = ((float)g) / 255.;
+ color[2] = ((float)b) / 255.;
+ color[3] = ((float)a) / 255.;
+}
+
+static INLINE void
+render_pixel_to_float4(PictFormatPtr format,
+ CARD32 pixel, float *color)
+{
+ CARD32 r, g, b, a;
+
+ debug_assert(format->type == PictTypeDirect);
+
+ r = (pixel >> format->direct.red) & format->direct.redMask;
+ g = (pixel >> format->direct.green) & format->direct.greenMask;
+ b = (pixel >> format->direct.blue) & format->direct.blueMask;
+ a = (pixel >> format->direct.alpha) & format->direct.alphaMask;
+ color[0] = ((float)r) / ((float)format->direct.redMask);
+ color[1] = ((float)g) / ((float)format->direct.greenMask);
+ color[2] = ((float)b) / ((float)format->direct.blueMask);
+ color[3] = ((float)a) / ((float)format->direct.alphaMask);
+}
+
struct acceleration_info {
int op : 16;
int with_mask : 1;
@@ -76,80 +111,195 @@ blend_for_op(int op)
return xorg_blends[BLEND_OP_OVER];
}
-
-static struct pipe_buffer *
-setup_vertex_data_tex(struct exa_context *ctx,
- float x0, float y0, float x1, float y1,
- float x2, float y2, float x3, float y3,
- float s0, float t0, float s1, float t1,
- float z)
+static INLINE int
+render_repeat_to_gallium(int mode)
{
- ctx->vertices[0][0][0] = x0;
- ctx->vertices[0][0][1] = y0;
- ctx->vertices[0][0][2] = z;
- ctx->vertices[0][1][0] = s0; /*s*/
- ctx->vertices[0][1][1] = t0; /*t*/
+ switch(mode) {
+ case RepeatNone:
+ return PIPE_TEX_WRAP_CLAMP;
+ case RepeatNormal:
+ return PIPE_TEX_WRAP_REPEAT;
+ case RepeatReflect:
+ return PIPE_TEX_WRAP_MIRROR_REPEAT;
+ case RepeatPad:
+ return PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ default:
+ debug_printf("Unsupported repeat mode\n");
+ }
+ return PIPE_TEX_WRAP_REPEAT;
+}
- ctx->vertices[1][0][0] = x1;
- ctx->vertices[1][0][1] = y1;
- ctx->vertices[1][0][2] = z;
- ctx->vertices[1][1][0] = s1; /*s*/
- ctx->vertices[1][1][1] = t0; /*t*/
- ctx->vertices[2][0][0] = x2;
- ctx->vertices[2][0][1] = y2;
- ctx->vertices[2][0][2] = z;
- ctx->vertices[2][1][0] = s1;
- ctx->vertices[2][1][1] = t1;
+static INLINE void
+setup_vertex0(float vertex[2][4], float x, float y,
+ float color[4])
+{
+ vertex[0][0] = x;
+ vertex[0][1] = y;
+ vertex[0][2] = 0.f; /*z*/
+ vertex[0][3] = 1.f; /*w*/
+
+ vertex[1][0] = color[0]; /*r*/
+ vertex[1][1] = color[1]; /*g*/
+ vertex[1][2] = color[2]; /*b*/
+ vertex[1][3] = color[3]; /*a*/
+}
- ctx->vertices[3][0][0] = x3;
- ctx->vertices[3][0][1] = y3;
- ctx->vertices[3][0][2] = z;
- ctx->vertices[3][1][0] = s0;
- ctx->vertices[3][1][1] = t1;
+static struct pipe_buffer *
+setup_vertex_data0(struct exa_context *ctx,
+ int srcX, int srcY, int maskX, int maskY,
+ int dstX, int dstY, int width, int height)
+{
+ float vertices[4][2][4];
+
+ /* 1st vertex */
+ setup_vertex0(vertices[0], dstX, dstY,
+ ctx->solid_color);
+ /* 2nd vertex */
+ setup_vertex0(vertices[1], dstX + width, dstY,
+ ctx->solid_color);
+ /* 3rd vertex */
+ setup_vertex0(vertices[2], dstX + width, dstY + height,
+ ctx->solid_color);
+ /* 4th vertex */
+ setup_vertex0(vertices[3], dstX, dstY + height,
+ ctx->solid_color);
+
+ return pipe_user_buffer_create(ctx->pipe->screen,
+ vertices,
+ sizeof(vertices));
+}
- return pipe_user_buffer_create(ctx->ctx->screen,
- ctx->vertices,
- sizeof(ctx->vertices));
+static INLINE void
+setup_vertex1(float vertex[2][4], float x, float y, float s, float t)
+{
+ vertex[0][0] = x;
+ vertex[0][1] = y;
+ vertex[0][2] = 0.f; /*z*/
+ vertex[0][3] = 1.f; /*w*/
+
+ vertex[1][0] = s; /*s*/
+ vertex[1][1] = t; /*t*/
+ vertex[1][2] = 0.f; /*r*/
+ vertex[1][3] = 1.f; /*q*/
}
-static void
-draw_texture(struct exa_context *exa,
- struct pipe_texture *tex,
- float x1offset, float y1offset,
- float x2offset, float y2offset,
- float x1, float y1,
- float x2, float y2,
- float x3, float y3,
- float x4, float y4)
-{
- struct pipe_context *pipe = exa->ctx;
- struct pipe_buffer *buf;
+static struct pipe_buffer *
+setup_vertex_data1(struct exa_context *ctx,
+ int srcX, int srcY, int maskX, int maskY,
+ int dstX, int dstY, int width, int height)
+{
+ float vertices[4][2][4];
float s0, t0, s1, t1;
+ struct pipe_texture *src = ctx->bound_textures[0];
+
+ s0 = srcX / src->width[0];
+ s1 = srcX + width / src->width[0];
+ t0 = srcY / src->height[0];
+ t1 = srcY + height / src->height[0];
+
+ /* 1st vertex */
+ setup_vertex1(vertices[0], dstX, dstY,
+ s0, t0);
+ /* 2nd vertex */
+ setup_vertex1(vertices[1], dstX + width, dstY,
+ s1, t0);
+ /* 3rd vertex */
+ setup_vertex1(vertices[2], dstX + width, dstY + height,
+ s1, t1);
+ /* 4th vertex */
+ setup_vertex1(vertices[3], dstX, dstY + height,
+ s0, t1);
+
+ return pipe_user_buffer_create(ctx->pipe->screen,
+ vertices,
+ sizeof(vertices));
+}
- assert(tex->width[0] != 0);
- assert(tex->height[0] != 0);
+static struct pipe_buffer *
+setup_vertex_data_tex(struct exa_context *ctx,
+ float x0, float y0, float x1, float y1,
+ float s0, float t0, float s1, float t1,
+ float z)
+{
+ float vertices[4][2][4];
+
+ /* 1st vertex */
+ setup_vertex1(vertices[0], x0, y0,
+ s0, t0);
+ /* 2nd vertex */
+ setup_vertex1(vertices[1], x1, y0,
+ s1, t0);
+ /* 3rd vertex */
+ setup_vertex1(vertices[2], x1, y1,
+ s1, t1);
+ /* 4th vertex */
+ setup_vertex1(vertices[3], x0, y1,
+ s0, t1);
+
+ return pipe_user_buffer_create(ctx->pipe->screen,
+ vertices,
+ sizeof(vertices));
+}
- s0 = x1offset / tex->width[0];
- s1 = x2offset / tex->width[0];
- t0 = y1offset / tex->height[0];
- t1 = y2offset / tex->height[0];
- /* draw quad */
- buf = setup_vertex_data_tex(exa, x1, y1, x2, y2, x3, y3, x4, y4,
- s0, t0, s1, t1, 0.0f);
- if (buf) {
- util_draw_vertex_buffer(pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe_buffer_reference(&buf,
- NULL);
- }
+static INLINE void
+setup_vertex2(float vertex[3][4], float x, float y,
+ float s0, float t0, float s1, float t1)
+{
+ vertex[0][0] = x;
+ vertex[0][1] = y;
+ vertex[0][2] = 0.f; /*z*/
+ vertex[0][3] = 1.f; /*w*/
+
+ vertex[1][0] = s0; /*s*/
+ vertex[1][1] = t0; /*t*/
+ vertex[1][2] = 0.f; /*r*/
+ vertex[1][3] = 1.f; /*q*/
+
+ vertex[2][0] = s1; /*s*/
+ vertex[2][1] = t1; /*t*/
+ vertex[2][2] = 0.f; /*r*/
+ vertex[2][3] = 1.f; /*q*/
+}
- cso_restore_vertex_shader(exa->cso);
+static struct pipe_buffer *
+setup_vertex_data2(struct exa_context *ctx,
+ int srcX, int srcY, int maskX, int maskY,
+ int dstX, int dstY, int width, int height)
+{
+ float vertices[4][3][4];
+ float st0[4], st1[4];
+ struct pipe_texture *src = ctx->bound_textures[0];
+ struct pipe_texture *mask = ctx->bound_textures[0];
+
+ st0[0] = srcX / src->width[0];
+ st0[1] = srcY / src->height[0];
+ st0[2] = srcX + width / src->width[0];
+ st0[3] = srcY + height / src->height[0];
+
+ st1[0] = maskX / mask->width[0];
+ st1[1] = maskY / mask->height[0];
+ st1[2] = maskX + width / mask->width[0];
+ st1[3] = maskY + height / mask->height[0];
+
+ /* 1st vertex */
+ setup_vertex2(vertices[0], dstX, dstY,
+ st0[0], st0[1], st1[0], st1[1]);
+ /* 2nd vertex */
+ setup_vertex2(vertices[1], dstX + width, dstY,
+ st0[2], st0[1], st1[2], st1[1]);
+ /* 3rd vertex */
+ setup_vertex2(vertices[2], dstX + width, dstY + height,
+ st0[2], st0[3], st1[2], st1[3]);
+ /* 4th vertex */
+ setup_vertex2(vertices[3], dstX, dstY + height,
+ st0[0], st0[3], st1[0], st1[3]);
+
+ return pipe_user_buffer_create(ctx->pipe->screen,
+ vertices,
+ sizeof(vertices));
}
boolean xorg_composite_accelerated(int op,
@@ -185,16 +335,20 @@ boolean xorg_composite_accelerated(int op,
}
static void
-bind_framebuffer_state(struct exa_context *exa, PicturePtr pDstPicture,
- struct exa_pixmap_priv *pDst)
+bind_clip_state(struct exa_context *exa)
+{
+}
+
+static void
+bind_framebuffer_state(struct exa_context *exa, struct exa_pixmap_priv *pDst)
{
unsigned i;
struct pipe_framebuffer_state state;
struct pipe_surface *surface = exa_gpu_surface(exa, pDst);
memset(&state, 0, sizeof(struct pipe_framebuffer_state));
- state.width = pDstPicture->pDrawable->width;
- state.height = pDstPicture->pDrawable->height;
+ state.width = pDst->tex->width[0];
+ state.height = pDst->tex->height[0];
state.nr_cbufs = 1;
state.cbufs[0] = surface;
@@ -232,19 +386,22 @@ set_viewport(struct exa_context *exa, int width, int height,
}
static void
-bind_viewport_state(struct exa_context *exa, PicturePtr pDstPicture)
+bind_viewport_state(struct exa_context *exa, struct exa_pixmap_priv *pDst)
{
- int width = pDstPicture->pDrawable->width;
- int height = pDstPicture->pDrawable->height;
+ int width = pDst->tex->width[0];
+ int height = pDst->tex->height[0];
+
+ debug_printf("Bind viewport (%d, %d)\n", width, height);
- set_viewport(exa, width, height, Y0_BOTTOM);
+ set_viewport(exa, width, height, Y0_TOP);
}
static void
bind_blend_state(struct exa_context *exa, int op,
PicturePtr pSrcPicture, PicturePtr pMaskPicture)
{
- boolean component_alpha = pSrcPicture->componentAlpha;
+ boolean component_alpha = (pSrcPicture) ?
+ pSrcPicture->componentAlpha : FALSE;
struct xorg_composite_blend blend_opt;
struct pipe_blend_state blend;
@@ -284,9 +441,24 @@ bind_shaders(struct exa_context *exa, int op,
unsigned vs_traits = 0, fs_traits = 0;
struct xorg_shader shader;
+ exa->has_solid_color = FALSE;
+
if (pSrcPicture) {
- vs_traits |= VS_COMPOSITE;
- fs_traits |= FS_COMPOSITE;
+ if (pSrcPicture->pSourcePict) {
+ if (pSrcPicture->pSourcePict->type == SourcePictTypeSolidFill) {
+ fs_traits |= FS_SOLID_FILL;
+ vs_traits |= VS_SOLID_FILL;
+ render_pixel_to_float4(pSrcPicture->pFormat,
+ pSrcPicture->pSourcePict->solidFill.color,
+ exa->solid_color);
+ exa->has_solid_color = TRUE;
+ } else {
+ debug_assert("!gradients not supported");
+ }
+ } else {
+ fs_traits |= FS_COMPOSITE;
+ vs_traits |= VS_COMPOSITE;
+ }
}
if (pMaskPicture) {
@@ -309,35 +481,43 @@ bind_samplers(struct exa_context *exa, int op,
struct exa_pixmap_priv *pDst)
{
struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
struct pipe_sampler_state src_sampler, mask_sampler;
+ exa->num_bound_samplers = 0;
+
memset(&src_sampler, 0, sizeof(struct pipe_sampler_state));
memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state));
if (pSrcPicture && pSrc) {
- src_sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- src_sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ unsigned src_wrap = render_repeat_to_gallium(
+ pSrcPicture->repeatType);
+ src_sampler.wrap_s = src_wrap;
+ src_sampler.wrap_t = src_wrap;
src_sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
src_sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
src_sampler.normalized_coords = 1;
samplers[0] = &src_sampler;
- textures[0] = pSrc->tex;
+ exa->bound_textures[0] = pSrc->tex;
+ ++exa->num_bound_samplers;
}
if (pMaskPicture && pMask) {
- mask_sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- mask_sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ unsigned mask_wrap = render_repeat_to_gallium(
+ pMaskPicture->repeatType);
+ mask_sampler.wrap_s = mask_wrap;
+ mask_sampler.wrap_t = mask_wrap;
mask_sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
mask_sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
mask_sampler.normalized_coords = 1;
samplers[1] = &mask_sampler;
- textures[1] = pMask->tex;
+ exa->bound_textures[1] = pMask->tex;
+ ++exa->num_bound_samplers;
}
- cso_set_samplers(exa->cso, 3,
+ cso_set_samplers(exa->cso, exa->num_bound_samplers,
(const struct pipe_sampler_state **)samplers);
- cso_set_sampler_textures(exa->cso, 3, textures);
+ cso_set_sampler_textures(exa->cso, exa->num_bound_samplers,
+ exa->bound_textures);
}
static void
@@ -352,15 +532,15 @@ setup_vs_constant_buffer(struct exa_context *exa,
struct pipe_constant_buffer *cbuf = &exa->vs_const_buffer;
pipe_buffer_reference(&cbuf->buffer, NULL);
- cbuf->buffer = pipe_buffer_create(exa->ctx->screen, 16,
+ cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16,
PIPE_BUFFER_USAGE_CONSTANT,
param_bytes);
if (cbuf->buffer) {
- pipe_buffer_write(exa->ctx->screen, cbuf->buffer,
+ pipe_buffer_write(exa->pipe->screen, cbuf->buffer,
0, param_bytes, vs_consts);
}
- exa->ctx->set_constant_buffer(exa->ctx, PIPE_SHADER_VERTEX, 0, cbuf);
+ exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_VERTEX, 0, cbuf);
}
@@ -374,22 +554,22 @@ setup_fs_constant_buffer(struct exa_context *exa)
struct pipe_constant_buffer *cbuf = &exa->fs_const_buffer;
pipe_buffer_reference(&cbuf->buffer, NULL);
- cbuf->buffer = pipe_buffer_create(exa->ctx->screen, 16,
+ cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16,
PIPE_BUFFER_USAGE_CONSTANT,
param_bytes);
if (cbuf->buffer) {
- pipe_buffer_write(exa->ctx->screen, cbuf->buffer,
+ pipe_buffer_write(exa->pipe->screen, cbuf->buffer,
0, param_bytes, fs_consts);
}
- exa->ctx->set_constant_buffer(exa->ctx, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
}
static void
-setup_constant_buffers(struct exa_context *exa, PicturePtr pDstPicture)
+setup_constant_buffers(struct exa_context *exa, struct exa_pixmap_priv *pDst)
{
- int width = pDstPicture->pDrawable->width;
- int height = pDstPicture->pDrawable->height;
+ int width = pDst->tex->width[0];
+ int height = pDst->tex->height[0];
setup_vs_constant_buffer(exa, width, height);
setup_fs_constant_buffer(exa);
@@ -404,15 +584,15 @@ boolean xorg_composite_bind_state(struct exa_context *exa,
struct exa_pixmap_priv *pMask,
struct exa_pixmap_priv *pDst)
{
- bind_framebuffer_state(exa, pDstPicture, pDst);
- bind_viewport_state(exa, pDstPicture);
+ bind_framebuffer_state(exa, pDst);
+ bind_viewport_state(exa, pDst);
bind_blend_state(exa, op, pSrcPicture, pMaskPicture);
bind_rasterizer_state(exa);
bind_shaders(exa, op, pSrcPicture, pMaskPicture);
- bind_samplers(exa, op, pSrcPicture, pMaskPicture, pDstPicture,
- pSrc, pMask, pDst);
-
- setup_constant_buffers(exa, pDstPicture);
+ bind_samplers(exa, op, pSrcPicture, pMaskPicture,
+ pDstPicture, pSrc, pMask, pDst);
+ bind_clip_state(exa);
+ setup_constant_buffers(exa, pDst);
return FALSE;
}
@@ -422,5 +602,418 @@ void xorg_composite(struct exa_context *exa,
int srcX, int srcY, int maskX, int maskY,
int dstX, int dstY, int width, int height)
{
+ struct pipe_context *pipe = exa->pipe;
+ struct pipe_buffer *buf = 0;
+
+ if (exa->num_bound_samplers == 0 ) { /* solid fill */
+ buf = setup_vertex_data0(exa,
+ srcX, srcY, maskX, maskY,
+ dstX, dstY, width, height);
+ } else if (exa->num_bound_samplers == 1 ) /* src */
+ buf = setup_vertex_data1(exa,
+ srcX, srcY, maskX, maskY,
+ dstX, dstY, width, height);
+ else if (exa->num_bound_samplers == 2) /* src + mask */
+ buf = setup_vertex_data2(exa,
+ srcX, srcY, maskX, maskY,
+ dstX, dstY, width, height);
+ else if (exa->num_bound_samplers == 3) { /* src + mask + dst */
+ debug_assert(!"src/mask/dst not handled right now");
+#if 0
+ buf = setup_vertex_data2(exa,
+ srcX, srcY, maskX, maskY,
+ dstX, dstY, width, height);
+#endif
+ }
+
+ if (buf) {
+ int num_attribs = 1; /*pos*/
+ num_attribs += exa->num_bound_samplers;
+ if (exa->has_solid_color)
+ ++num_attribs;
+
+ util_draw_vertex_buffer(pipe, buf, 0,
+ PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ num_attribs); /* attribs/vert */
+
+ pipe_buffer_reference(&buf, NULL);
+ }
+}
+
+boolean xorg_solid_bind_state(struct exa_context *exa,
+ struct exa_pixmap_priv *pixmap,
+ Pixel fg)
+{
+ unsigned vs_traits, fs_traits;
+ struct xorg_shader shader;
+
+ pixel_to_float4(fg, exa->solid_color);
+ exa->has_solid_color = TRUE;
+
+ exa->solid_color[3] = 1.f;
+
+ debug_printf("Color Pixel=(%d, %d, %d, %d), RGBA=(%f, %f, %f, %f)\n",
+ (fg >> 24) & 0xff, (fg >> 16) & 0xff,
+ (fg >> 8) & 0xff, (fg >> 0) & 0xff,
+ exa->solid_color[0], exa->solid_color[1],
+ exa->solid_color[2], exa->solid_color[3]);
+
+#if 0
+ exa->solid_color[0] = 1.f;
+ exa->solid_color[1] = 0.f;
+ exa->solid_color[2] = 0.f;
+ exa->solid_color[3] = 1.f;
+#endif
+
+ vs_traits = VS_SOLID_FILL;
+ fs_traits = FS_SOLID_FILL;
+
+ bind_framebuffer_state(exa, pixmap);
+ bind_viewport_state(exa, pixmap);
+ bind_rasterizer_state(exa);
+ bind_blend_state(exa, PictOpSrc, NULL, NULL);
+ setup_constant_buffers(exa, pixmap);
+ bind_clip_state(exa);
+
+ shader = xorg_shaders_get(exa->shaders, vs_traits, fs_traits);
+ cso_set_vertex_shader_handle(exa->cso, shader.vs);
+ cso_set_fragment_shader_handle(exa->cso, shader.fs);
+
+ return FALSE;
+}
+
+void xorg_solid(struct exa_context *exa,
+ struct exa_pixmap_priv *pixmap,
+ int x0, int y0, int x1, int y1)
+{
+ struct pipe_context *pipe = exa->pipe;
+ struct pipe_buffer *buf = 0;
+ float vertices[4][2][4];
+
+ x0 = 10; y0 = 10;
+ x1 = 300; y1 = 300;
+
+ /* 1st vertex */
+ setup_vertex0(vertices[0], x0, y0,
+ exa->solid_color);
+ /* 2nd vertex */
+ setup_vertex0(vertices[1], x1, y0,
+ exa->solid_color);
+ /* 3rd vertex */
+ setup_vertex0(vertices[2], x1, y1,
+ exa->solid_color);
+ /* 4th vertex */
+ setup_vertex0(vertices[3], x0, y1,
+ exa->solid_color);
+
+ buf = pipe_user_buffer_create(exa->pipe->screen,
+ vertices,
+ sizeof(vertices));
+
+
+ if (buf) {
+ debug_printf("Drawing buf is %p\n", buf);
+ util_draw_vertex_buffer(pipe, buf, 0,
+ PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ 2); /* attribs/vert */
+
+ pipe_buffer_reference(&buf, NULL);
+ }
+}
+
+
+static INLINE void shift_rectx(float coords[4],
+ const float *bounds,
+ const float shift)
+{
+ coords[0] += shift;
+ coords[2] -= shift;
+ if (bounds) {
+ coords[2] = MIN2(coords[2], bounds[2]);
+ /* bound x/y + width/height */
+ if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
+ coords[2] = (bounds[0] + bounds[2]) - coords[0];
+ }
+ }
+}
+
+static INLINE void shift_recty(float coords[4],
+ const float *bounds,
+ const float shift)
+{
+ coords[1] += shift;
+ coords[3] -= shift;
+ if (bounds) {
+ coords[3] = MIN2(coords[3], bounds[3]);
+ if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
+ coords[3] = (bounds[1] + bounds[3]) - coords[1];
+ }
+ }
+}
+
+static INLINE void bound_rect(float coords[4],
+ const float bounds[4],
+ float shift[4])
+{
+ /* if outside the bounds */
+ if (coords[0] > (bounds[0] + bounds[2]) ||
+ coords[1] > (bounds[1] + bounds[3]) ||
+ (coords[0] + coords[2]) < bounds[0] ||
+ (coords[1] + coords[3]) < bounds[1]) {
+ coords[0] = 0.f;
+ coords[1] = 0.f;
+ coords[2] = 0.f;
+ coords[3] = 0.f;
+ shift[0] = 0.f;
+ shift[1] = 0.f;
+ return;
+ }
+
+ /* bound x */
+ if (coords[0] < bounds[0]) {
+ shift[0] = bounds[0] - coords[0];
+ coords[2] -= shift[0];
+ coords[0] = bounds[0];
+ } else
+ shift[0] = 0.f;
+
+ /* bound y */
+ if (coords[1] < bounds[1]) {
+ shift[1] = bounds[1] - coords[1];
+ coords[3] -= shift[1];
+ coords[1] = bounds[1];
+ } else
+ shift[1] = 0.f;
+
+ shift[2] = bounds[2] - coords[2];
+ shift[3] = bounds[3] - coords[3];
+ /* bound width/height */
+ coords[2] = MIN2(coords[2], bounds[2]);
+ coords[3] = MIN2(coords[3], bounds[3]);
+
+ /* bound x/y + width/height */
+ if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
+ coords[2] = (bounds[0] + bounds[2]) - coords[0];
+ }
+ if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
+ coords[3] = (bounds[1] + bounds[3]) - coords[1];
+ }
+
+ /* if outside the bounds */
+ if ((coords[0] + coords[2]) < bounds[0] ||
+ (coords[1] + coords[3]) < bounds[1]) {
+ coords[0] = 0.f;
+ coords[1] = 0.f;
+ coords[2] = 0.f;
+ coords[3] = 0.f;
+ return;
+ }
+}
+
+static INLINE void sync_size(float *src_loc, float *dst_loc)
+{
+ src_loc[2] = MIN2(src_loc[2], dst_loc[2]);
+ src_loc[3] = MIN2(src_loc[3], dst_loc[3]);
+ dst_loc[2] = src_loc[2];
+ dst_loc[3] = src_loc[3];
+}
+
+
+static void renderer_copy_texture(struct exa_context *exa,
+ struct pipe_texture *src,
+ float sx1, float sy1,
+ float sx2, float sy2,
+ struct pipe_texture *dst,
+ float dx1, float dy1,
+ float dx2, float dy2)
+{
+ struct pipe_context *pipe = exa->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_buffer *buf;
+ struct pipe_surface *dst_surf = screen->get_tex_surface(
+ screen, dst, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+ struct pipe_framebuffer_state fb;
+ float s0, t0, s1, t1;
+ struct xorg_shader shader;
+
+ assert(src->width[0] != 0);
+ assert(src->height[0] != 0);
+ assert(dst->width[0] != 0);
+ assert(dst->height[0] != 0);
+
+#if 0
+ debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n",
+ sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2);
+#endif
+
+#if 1
+ s0 = sx1 / src->width[0];
+ s1 = sx2 / src->width[0];
+ t0 = sy1 / src->height[0];
+ t1 = sy2 / src->height[0];
+#else
+ s0 = 0;
+ s1 = 1;
+ t0 = 0;
+ t1 = 1;
+#endif
+
+ assert(screen->is_format_supported(screen, dst_surf->format, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0));
+
+ /* save state (restored below) */
+ cso_save_blend(exa->cso);
+ cso_save_samplers(exa->cso);
+ cso_save_sampler_textures(exa->cso);
+ cso_save_framebuffer(exa->cso);
+ cso_save_fragment_shader(exa->cso);
+ cso_save_vertex_shader(exa->cso);
+
+ cso_save_viewport(exa->cso);
+
+
+ /* set misc state we care about */
+ {
+ struct pipe_blend_state blend;
+ memset(&blend, 0, sizeof(blend));
+ blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.colormask = PIPE_MASK_RGBA;
+ cso_set_blend(exa->cso, &blend);
+ }
+
+ /* sampler */
+ {
+ struct pipe_sampler_state sampler;
+ memset(&sampler, 0, sizeof(sampler));
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+ sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
+ sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
+ sampler.normalized_coords = 1;
+ cso_single_sampler(exa->cso, 0, &sampler);
+ cso_single_sampler_done(exa->cso);
+ }
+
+ set_viewport(exa, dst_surf->width, dst_surf->height, Y0_TOP);
+
+ /* texture */
+ cso_set_sampler_textures(exa->cso, 1, &src);
+
+ /* shaders */
+ shader = xorg_shaders_get(exa->shaders,
+ VS_COMPOSITE,
+ FS_COMPOSITE);
+ cso_set_vertex_shader_handle(exa->cso, shader.vs);
+ cso_set_fragment_shader_handle(exa->cso, shader.fs);
+
+ /* drawing dest */
+ memset(&fb, 0, sizeof(fb));
+ fb.width = dst_surf->width;
+ fb.height = dst_surf->height;
+ fb.nr_cbufs = 1;
+ fb.cbufs[0] = dst_surf;
+ {
+ int i;
+ for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
+ fb.cbufs[i] = 0;
+ }
+ cso_set_framebuffer(exa->cso, &fb);
+
+ /* draw quad */
+ buf = setup_vertex_data_tex(exa,
+ dx1, dy1,
+ dx2, dy2,
+ s0, t0, s1, t1,
+ 0.0f);
+
+ if (buf) {
+ util_draw_vertex_buffer(exa->pipe, buf, 0,
+ PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ 2); /* attribs/vert */
+
+ pipe_buffer_reference(&buf, NULL);
+ }
+
+ /* restore state we changed */
+ cso_restore_blend(exa->cso);
+ cso_restore_samplers(exa->cso);
+ cso_restore_sampler_textures(exa->cso);
+ cso_restore_framebuffer(exa->cso);
+ cso_restore_vertex_shader(exa->cso);
+ cso_restore_fragment_shader(exa->cso);
+ cso_restore_viewport(exa->cso);
+
+ pipe_surface_reference(&dst_surf, NULL);
+}
+
+void xorg_copy_pixmap(struct exa_context *ctx,
+ struct exa_pixmap_priv *dst_priv, int dx, int dy,
+ struct exa_pixmap_priv *src_priv, int sx, int sy,
+ int width, int height)
+{
+ float dst_loc[4], src_loc[4];
+ float dst_bounds[4], src_bounds[4];
+ float src_shift[4], dst_shift[4], shift[4];
+ struct pipe_texture *dst = dst_priv->tex;
+ struct pipe_texture *src = src_priv->tex;
+
+ dst_loc[0] = dx;
+ dst_loc[1] = dy;
+ dst_loc[2] = width;
+ dst_loc[3] = height;
+ dst_bounds[0] = 0.f;
+ dst_bounds[1] = 0.f;
+ dst_bounds[2] = dst->width[0];
+ dst_bounds[3] = dst->height[0];
+
+ src_loc[0] = sx;
+ src_loc[1] = sy;
+ src_loc[2] = width;
+ src_loc[3] = height;
+ src_bounds[0] = 0.f;
+ src_bounds[1] = 0.f;
+ src_bounds[2] = src->width[0];
+ src_bounds[3] = src->height[0];
+
+ bound_rect(src_loc, src_bounds, src_shift);
+ bound_rect(dst_loc, dst_bounds, dst_shift);
+ shift[0] = src_shift[0] - dst_shift[0];
+ shift[1] = src_shift[1] - dst_shift[1];
+
+ if (shift[0] < 0)
+ shift_rectx(src_loc, src_bounds, -shift[0]);
+ else
+ shift_rectx(dst_loc, dst_bounds, shift[0]);
+
+ if (shift[1] < 0)
+ shift_recty(src_loc, src_bounds, -shift[1]);
+ else
+ shift_recty(dst_loc, dst_bounds, shift[1]);
+
+ sync_size(src_loc, dst_loc);
+
+ if (src_loc[2] >= 0 && src_loc[3] >= 0 &&
+ dst_loc[2] >= 0 && dst_loc[3] >= 0) {
+ renderer_copy_texture(ctx,
+ src,
+ src_loc[0],
+ src_loc[1] + src_loc[3],
+ src_loc[0] + src_loc[2],
+ src_loc[1],
+ dst,
+ dst_loc[0],
+ dst_loc[1] + dst_loc[3],
+ dst_loc[0] + dst_loc[2],
+ dst_loc[1]);
+ }
}
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.h b/src/gallium/state_trackers/xorg/xorg_composite.h
index 17dfcb199e..e73f1c704a 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.h
+++ b/src/gallium/state_trackers/xorg/xorg_composite.h
@@ -22,4 +22,16 @@ void xorg_composite(struct exa_context *exa,
int srcX, int srcY, int maskX, int maskY,
int dstX, int dstY, int width, int height);
+boolean xorg_solid_bind_state(struct exa_context *exa,
+ struct exa_pixmap_priv *pixmap,
+ Pixel fg);
+void xorg_solid(struct exa_context *exa,
+ struct exa_pixmap_priv *pixmap,
+ int x0, int y0, int x1, int y1);
+
+void xorg_copy_pixmap(struct exa_context *ctx,
+ struct exa_pixmap_priv *dst, int dx, int dy,
+ struct exa_pixmap_priv *src, int sx, int sy,
+ int width, int height);
+
#endif
diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c
index 3b90421de9..8a362596c7 100644
--- a/src/gallium/state_trackers/xorg/xorg_dri2.c
+++ b/src/gallium/state_trackers/xorg/xorg_dri2.c
@@ -33,6 +33,7 @@
#include "xf86_OSproc.h"
#include "xorg_tracker.h"
+#include "xorg_exa.h"
#include "dri2.h"
@@ -47,62 +48,57 @@ typedef struct {
struct pipe_fence_handle *fence;
} *BufferPrivatePtr;
-static DRI2BufferPtr
-driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
+static Bool
+driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
{
- struct pipe_texture *depth, *tex;
- struct pipe_buffer *buf;
+ struct pipe_texture *tex = NULL;
ScreenPtr pScreen = pDraw->pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
- BufferPrivatePtr privates;
- DRI2BufferPtr buffers;
+ struct exa_pixmap_priv *exa_priv;
+ BufferPrivatePtr private = buffer->driverPrivate;
PixmapPtr pPixmap;
unsigned stride, handle;
- boolean have_depth = FALSE, have_stencil = FALSE;
- int i;
-
- buffers = xcalloc(count, sizeof *buffers);
- if (!buffers)
- goto fail_buffers;
-
- privates = xcalloc(count, sizeof *privates);
- if (!privates)
- goto fail_privates;
-
- for (i = 0; i < count; i++) {
- if (attachments[i] == DRI2BufferDepth)
- have_depth = TRUE;
- else if (attachments[i] == DRI2BufferStencil)
- have_stencil = TRUE;
- }
-
- if (have_stencil && !have_depth)
- FatalError("Doesn't support only stencil yet\n");
- depth = NULL;
- for (i = 0; i < count; i++) {
- pPixmap = NULL;
- tex = NULL;
- buf = NULL;
- if (attachments[i] == DRI2BufferFrontLeft) {
- if (pDraw->type == DRAWABLE_PIXMAP)
- pPixmap = (PixmapPtr) pDraw;
- else
- pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr) pDraw);
- pPixmap->refcnt++;
- } else if (attachments[i] == DRI2BufferStencil) {
- pipe_texture_reference(&tex, depth);
- } else if (attachments[i] == DRI2BufferDepth) {
+ if (pDraw->type == DRAWABLE_PIXMAP)
+ pPixmap = (PixmapPtr) pDraw;
+ else
+ pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr) pDraw);
+ exa_priv = exaGetPixmapDriverPrivate(pPixmap);
+
+ switch (buffer->attachment) {
+ default:
+ if (buffer->attachment != DRI2BufferFakeFrontLeft ||
+ pDraw->type != DRAWABLE_PIXMAP) {
+ private->pPixmap = (*pScreen->CreatePixmap)(pScreen, pDraw->width,
+ pDraw->height,
+ pDraw->depth,
+ 0);
+ }
+ break;
+ case DRI2BufferFrontLeft:
+ break;
+ case DRI2BufferStencil:
+#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2
+ case DRI2BufferDepthStencil:
+ if (exa_priv->depth_stencil_tex &&
+ !pf_is_depth_stencil(exa_priv->depth_stencil_tex->format))
+ exa_priv->depth_stencil_tex = NULL;
+ /* Fall through */
+#endif
+ case DRI2BufferDepth:
+ if (exa_priv->depth_stencil_tex)
+ pipe_texture_reference(&tex, exa_priv->depth_stencil_tex);
+ else {
struct pipe_texture template;
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
- if (have_stencil)
+ if (buffer->attachment == DRI2BufferDepth)
template.format = ms->ds_depth_bits_last ?
- PIPE_FORMAT_S8Z24_UNORM : PIPE_FORMAT_Z24S8_UNORM;
- else
- template.format = ms->d_depth_bits_last ?
PIPE_FORMAT_X8Z24_UNORM : PIPE_FORMAT_Z24X8_UNORM;
+ else
+ template.format = ms->ds_depth_bits_last ?
+ PIPE_FORMAT_S8Z24_UNORM : PIPE_FORMAT_Z24S8_UNORM;
pf_get_block(template.format, &template.block);
template.width[0] = pDraw->width;
template.height[0] = pDraw->height;
@@ -111,41 +107,120 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
tex = ms->screen->texture_create(ms->screen, &template);
- depth = tex;
- } else if (attachments[i] == DRI2BufferFakeFrontLeft &&
- pDraw->type == DRAWABLE_PIXMAP) {
- pPixmap = (PixmapPtr) pDraw;
- pPixmap->refcnt++;
- } else {
- pPixmap = (*pScreen->CreatePixmap)(pScreen, pDraw->width,
- pDraw->height,
- pDraw->depth,
- 0);
+ pipe_texture_reference(&exa_priv->depth_stencil_tex, tex);
}
+ break;
+ }
- if (pPixmap) {
- xorg_exa_set_shared_usage(pPixmap);
- pScreen->ModifyPixmapHeader(pPixmap, 0, 0, 0, 0, 0, NULL);
- tex = xorg_exa_get_texture(pPixmap);
- }
+ if (!private->pPixmap) {
+ private->pPixmap = pPixmap;
+ pPixmap->refcnt++;
+ }
+
+ if (!tex) {
+ exaMoveInPixmap(private->pPixmap);
+ xorg_exa_set_shared_usage(private->pPixmap);
+ pScreen->ModifyPixmapHeader(private->pPixmap, 0, 0, 0, 0, 0, NULL);
+ tex = xorg_exa_get_texture(private->pPixmap);
+ }
+
+ if (!tex)
+ FatalError("NO TEXTURE IN DRI2\n");
+
+ ms->api->shared_handle_from_texture(ms->api, ms->screen, tex, &stride, &handle);
- if (!tex)
- FatalError("NO TEXTURE IN DRI2\n");
+ buffer->name = handle;
+ buffer->pitch = stride;
+ buffer->cpp = 4;
+ buffer->driverPrivate = private;
+ buffer->flags = 0; /* not tiled */
+ private->tex = tex;
+
+ return TRUE;
+}
+
+static void
+driDoDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ BufferPrivatePtr private = buffer->driverPrivate;
+ struct exa_pixmap_priv *exa_priv = exaGetPixmapDriverPrivate(private->pPixmap);
+
+ pipe_texture_reference(&private->tex, NULL);
+ ms->screen->fence_reference(ms->screen, &private->fence, NULL);
+ pipe_texture_reference(&exa_priv->depth_stencil_tex, NULL);
+ (*pScreen->DestroyPixmap)(private->pPixmap);
+}
- ms->api->shared_handle_from_texture(ms->api, ms->screen, tex, &stride, &handle);
+#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2
- buffers[i].name = handle;
+static DRI2BufferPtr
+driCreateBuffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format)
+{
+ DRI2BufferPtr buffer;
+ BufferPrivatePtr private;
+
+ buffer = xcalloc(1, sizeof *buffer);
+ if (!buffer)
+ return NULL;
+
+ private = xcalloc(1, sizeof *private);
+ if (!private) {
+ goto fail;
+ }
+
+ buffer->attachment = attachment;
+ buffer->driverPrivate = private;
+
+ if (driDoCreateBuffer(pDraw, buffer, format))
+ return buffer;
+
+ xfree(private);
+fail:
+ xfree(buffer);
+ return NULL;
+}
+
+static void
+driDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
+{
+ driDoDestroyBuffer(pDraw, buffer);
+
+ xfree(buffer->driverPrivate);
+ xfree(buffer);
+}
+
+#else /* DRI2INFOREC_VERSION <= 2 */
+
+static DRI2BufferPtr
+driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
+{
+ BufferPrivatePtr privates;
+ DRI2BufferPtr buffers;
+ int i;
+
+ buffers = xcalloc(count, sizeof *buffers);
+ if (!buffers)
+ goto fail_buffers;
+
+ privates = xcalloc(count, sizeof *privates);
+ if (!privates)
+ goto fail_privates;
+
+ for (i = 0; i < count; i++) {
buffers[i].attachment = attachments[i];
- buffers[i].pitch = stride;
- buffers[i].cpp = 4;
buffers[i].driverPrivate = &privates[i];
- buffers[i].flags = 0; /* not tiled */
- privates[i].pPixmap = pPixmap;
- privates[i].tex = tex;
+
+ if (!driDoCreateBuffer(pDraw, &buffers[i], 0))
+ goto fail;
}
return buffers;
+fail:
+ xfree(privates);
fail_privates:
xfree(buffers);
fail_buffers:
@@ -155,21 +230,10 @@ fail_buffers:
static void
driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
{
- ScreenPtr pScreen = pDraw->pScreen;
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- modesettingPtr ms = modesettingPTR(pScrn);
- BufferPrivatePtr private;
int i;
- (void)ms;
for (i = 0; i < count; i++) {
- private = buffers[i].driverPrivate;
-
- pipe_texture_reference(&private->tex, NULL);
- ms->screen->fence_reference(ms->screen, &private->fence, NULL);
-
- if (private->pPixmap)
- (*pScreen->DestroyPixmap)(private->pPixmap);
+ driDoDestroyBuffer(pDraw, &buffers[i]);
}
if (buffers) {
@@ -178,6 +242,8 @@ driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
}
}
+#endif /* DRI2INFOREC_VERSION */
+
static void
driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer)
@@ -273,15 +339,25 @@ driScreenInit(ScreenPtr pScreen)
modesettingPtr ms = modesettingPTR(pScrn);
DRI2InfoRec dri2info;
+#if defined(DRI2INFOREC_VERSION)
+ dri2info.version = DRI2INFOREC_VERSION;
+#else
dri2info.version = 1;
+#endif
dri2info.fd = ms->fd;
dri2info.driverName = pScrn->driverName;
dri2info.deviceName = "/dev/dri/card0"; /* FIXME */
+#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2
+ dri2info.CreateBuffer = driCreateBuffer;
+ dri2info.DestroyBuffer = driDestroyBuffer;
+#else
dri2info.CreateBuffers = driCreateBuffers;
dri2info.DestroyBuffers = driDestroyBuffers;
+#endif
dri2info.CopyRegion = driCopyRegion;
+ dri2info.Wait = NULL;
ms->d_depth_bits_last =
ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_X8Z24_UNORM,
diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c
index bc3fd54bdb..643b6b3b9e 100644
--- a/src/gallium/state_trackers/xorg/xorg_driver.c
+++ b/src/gallium/state_trackers/xorg/xorg_driver.c
@@ -33,10 +33,8 @@
#include "xf86.h"
#include "xf86_OSproc.h"
#include "compiler.h"
-#include "xf86RAC.h"
#include "xf86PciInfo.h"
#include "xf86Pci.h"
-#include "xf86Resources.h"
#include "mipointer.h"
#include "micmap.h"
#include <X11/extensions/randr.h>
@@ -85,41 +83,9 @@ static const OptionInfoRec Options[] = {
};
/*
- * Functions that might be needed
- */
-
-static const char *exaSymbols[] = {
- "exaGetVersion",
- "exaDriverInit",
- "exaDriverFini",
- "exaOffscreenAlloc",
- "exaOffscreenFree",
- "exaWaitSync",
- NULL
-};
-
-static const char *fbSymbols[] = {
- "fbPictureInit",
- "fbScreenInit",
- NULL
-};
-
-static const char *ddcSymbols[] = {
- "xf86PrintEDID",
- "xf86SetDDCproperties",
- NULL
-};
-
-/*
* Exported Xorg driver functions to winsys
*/
-void
-xorg_tracker_loader_ref_sym_lists()
-{
- LoaderRefSymLists(exaSymbols, fbSymbols, ddcSymbols, NULL);
-}
-
const OptionInfoRec *
xorg_tracker_available_options(int chipid, int busid)
{
@@ -288,10 +254,6 @@ PreInit(ScrnInfoPtr pScrn, int flags)
} else
ms->entityPrivate = NULL;
- if (xf86RegisterResources(ms->pEnt->index, NULL, ResNone)) {
- return FALSE;
- }
-
if (xf86IsEntityShared(pScrn->entityList[0])) {
if (xf86IsPrimInitDone(pScrn->entityList[0])) {
/* do something */
@@ -312,7 +274,6 @@ PreInit(ScrnInfoPtr pScrn, int flags)
if (ms->fd < 0)
return FALSE;
- pScrn->racMemFlags = RAC_FB | RAC_COLORMAP;
pScrn->monitor = pScrn->confScreen->monitor;
pScrn->progClock = TRUE;
pScrn->rgbBits = 8;
@@ -398,8 +359,6 @@ PreInit(ScrnInfoPtr pScrn, int flags)
return FALSE;
}
- xf86LoaderReqSymLists(fbSymbols, NULL);
-
xf86LoadSubModule(pScrn, "exa");
#ifdef DRI2
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c
index 3697d26363..312dab1544 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa.c
@@ -82,6 +82,25 @@ exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp)
}
}
+static void
+xorg_exa_init_state(struct exa_context *exa)
+{
+ struct pipe_depth_stencil_alpha_state dsa;
+
+ /* set common initial clip state */
+ memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
+ cso_set_depth_stencil_alpha(exa->cso, &dsa);
+}
+
+static void
+xorg_exa_common_done(struct exa_context *exa)
+{
+ exa->copy.src = NULL;
+ exa->copy.dst = NULL;
+ exa->has_solid_color = FALSE;
+ exa->num_bound_samplers = 0;
+}
+
/*
* Static exported EXA functions
*/
@@ -98,6 +117,68 @@ ExaMarkSync(ScreenPtr pScreen)
}
static Bool
+ExaDownloadFromScreen(PixmapPtr pPix, int x, int y, int w, int h, char *dst,
+ int dst_pitch)
+{
+ ScreenPtr pScreen = pPix->drawable.pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_context *exa = ms->exa;
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPix);
+ struct pipe_transfer *transfer;
+
+ if (!priv || !priv->tex)
+ return FALSE;
+
+ if (exa->pipe->is_texture_referenced(exa->pipe, priv->tex, 0, 0) &
+ PIPE_REFERENCED_FOR_WRITE)
+ exa->pipe->flush(exa->pipe, 0, NULL);
+
+ transfer = exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0,
+ PIPE_TRANSFER_READ, x, y, w, h);
+ if (!transfer)
+ return FALSE;
+
+ util_copy_rect((unsigned char*)dst, &priv->tex->block, dst_pitch, 0, 0,
+ w, h, exa->scrn->transfer_map(exa->scrn, transfer),
+ transfer->stride, 0, 0);
+
+ exa->scrn->transfer_unmap(exa->scrn, transfer);
+ exa->scrn->tex_transfer_destroy(transfer);
+
+ return TRUE;
+}
+
+static Bool
+ExaUploadToScreen(PixmapPtr pPix, int x, int y, int w, int h, char *src,
+ int src_pitch)
+{
+ ScreenPtr pScreen = pPix->drawable.pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_context *exa = ms->exa;
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPix);
+ struct pipe_transfer *transfer;
+
+ if (!priv || !priv->tex)
+ return FALSE;
+
+ transfer = exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, x, y, w, h);
+ if (!transfer)
+ return FALSE;
+
+ util_copy_rect(exa->scrn->transfer_map(exa->scrn, transfer),
+ &priv->tex->block, transfer->stride, 0, 0, w, h,
+ (unsigned char*)src, src_pitch, 0, 0);
+
+ exa->scrn->transfer_unmap(exa->scrn, transfer);
+ exa->scrn->tex_transfer_destroy(transfer);
+
+ return TRUE;
+}
+
+static Bool
ExaPrepareAccess(PixmapPtr pPix, int index)
{
ScreenPtr pScreen = pPix->drawable.pScreen;
@@ -116,9 +197,9 @@ ExaPrepareAccess(PixmapPtr pPix, int index)
if (priv->map_count++ == 0)
{
- if (exa->ctx->is_texture_referenced(exa->ctx, priv->tex, 0, 0) &
+ if (exa->pipe->is_texture_referenced(exa->pipe, priv->tex, 0, 0) &
PIPE_REFERENCED_FOR_WRITE)
- exa->ctx->flush(exa->ctx, 0, NULL);
+ exa->pipe->flush(exa->pipe, 0, NULL);
priv->map_transfer =
exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0,
@@ -169,15 +250,22 @@ ExaDone(PixmapPtr pPixmap)
if (!priv)
return;
- if (priv->src_surf)
- exa->scrn->tex_surface_destroy(priv->src_surf);
- priv->src_surf = NULL;
+#if 1
+ xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, NULL);
+#else
+ xorg_finish(exa);
+#endif
+ xorg_exa_common_done(exa);
}
static void
ExaDoneComposite(PixmapPtr pPixmap)
{
+ ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_context *exa = ms->exa;
+ xorg_exa_common_done(exa);
}
static Bool
@@ -188,6 +276,7 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg)
struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
struct exa_context *exa = ms->exa;
+ debug_printf("ExaPrepareSolid - test\n");
if (pPixmap->drawable.depth < 15)
return FALSE;
@@ -200,12 +289,11 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg)
if (alu != GXcopy)
return FALSE;
- if (!exa->ctx || !exa->ctx->surface_fill)
+ if (!exa->pipe)
return FALSE;
- priv->color = fg;
-
- return TRUE;
+ debug_printf(" ExaPrepareSolid(0x%x)\n", fg);
+ return xorg_solid_bind_state(exa, priv, fg);
}
static void
@@ -215,12 +303,18 @@ ExaSolid(PixmapPtr pPixmap, int x0, int y0, int x1, int y1)
modesettingPtr ms = modesettingPTR(pScrn);
struct exa_context *exa = ms->exa;
struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
- struct pipe_surface *surf = exa_gpu_surface(exa, priv);
- exa->ctx->surface_fill(exa->ctx, surf, x0, y0, x1 - x0, y1 - y0,
- priv->color);
+ debug_printf("\tExaSolid(%d, %d, %d, %d)\n", x0, y0, x1, y1);
- exa->scrn->tex_surface_destroy(surf);
+#if 0
+ if (x0 == 0 && y0 == 0 &&
+ x1 == priv->tex->width[0] &&
+ y1 == priv->tex->height[0]) {
+ exa->ctx->clear(exa->ctx, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL,
+ exa->solid_color, 1., 0);
+ } else
+#endif
+ xorg_solid(exa, priv, x0, y0, x1, y1) ;
}
static Bool
@@ -233,6 +327,8 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap);
struct exa_pixmap_priv *src_priv = exaGetPixmapDriverPrivate(pSrcPixmap);
+ debug_printf("ExaPrepareCopy\n");
+
if (alu != GXcopy)
return FALSE;
@@ -248,27 +344,33 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
if (!priv->tex || !src_priv->tex)
return FALSE;
- if (!exa->ctx || !exa->ctx->surface_copy)
+ if (!exa->pipe)
return FALSE;
- priv->src_surf = exa_gpu_surface(exa, src_priv);
+ exa->copy.src = src_priv;
+ exa->copy.dst = priv;
- return TRUE;
+ /*XXX disabled until some issues with syncing are fixed */
+ return FALSE;
}
static void
ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY,
int width, int height)
{
- ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum];
- modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_context *exa = ms->exa;
- struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap);
- struct pipe_surface *surf = exa_gpu_surface(exa, priv);
+ ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_context *exa = ms->exa;
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap);
+
+ debug_printf("\tExaCopy(srcx=%d, srcy=%d, dstX=%d, dstY=%d, w=%d, h=%d)\n",
+ srcX, srcY, dstX, dstY, width, height);
+
+ debug_assert(priv == exa->copy.dst);
- exa->ctx->surface_copy(exa->ctx, surf, dstX, dstY, priv->src_surf,
- srcX, srcY, width, height);
- exa->scrn->tex_surface_destroy(surf);
+ xorg_copy_pixmap(exa, exa->copy.dst, dstX, dstY,
+ exa->copy.src, srcX, srcY,
+ width, height);
}
static Bool
@@ -280,6 +382,8 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture,
modesettingPtr ms = modesettingPTR(pScrn);
struct exa_context *exa = ms->exa;
+ debug_printf("ExaPrepareComposite\n");
+
return xorg_composite_bind_state(exa, op, pSrcPicture, pMaskPicture,
pDstPicture,
exaGetPixmapDriverPrivate(pSrc),
@@ -296,6 +400,8 @@ ExaComposite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY,
struct exa_context *exa = ms->exa;
struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDst);
+ debug_printf("\tExaComposite\n");
+
xorg_composite(exa, priv, srcX, srcY, maskX, maskY,
dstX, dstY, width, height);
}
@@ -475,16 +581,16 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
if (priv->tex) {
struct pipe_surface *dst_surf;
+ struct pipe_surface *src_surf;
dst_surf = exa->scrn->get_tex_surface(exa->scrn, texture, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_WRITE);
- priv->src_surf = exa_gpu_surface(exa, priv);
- exa->ctx->surface_copy(exa->ctx, dst_surf, 0, 0, priv->src_surf,
- 0, 0, min(width, texture->width[0]),
- min(height, texture->height[0]));
+ src_surf = exa_gpu_surface(exa, priv);
+ exa->pipe->surface_copy(exa->pipe, dst_surf, 0, 0, src_surf,
+ 0, 0, min(width, texture->width[0]),
+ min(height, texture->height[0]));
exa->scrn->tex_surface_destroy(dst_surf);
- exa->scrn->tex_surface_destroy(priv->src_surf);
- priv->src_surf = NULL;
+ exa->scrn->tex_surface_destroy(src_surf);
} else if (pPixmap->devPrivate.ptr) {
struct pipe_transfer *transfer;
@@ -501,6 +607,9 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
pPixmap->devKind, 0, 0);
exa->scrn->transfer_unmap(exa->scrn, transfer);
exa->scrn->tex_transfer_destroy(transfer);
+
+ xfree(pPixmap->devPrivate.ptr);
+ pPixmap->devPrivate.ptr = NULL;
}
}
#ifdef DRM_MODE_FEATURE_DIRTYFB
@@ -549,8 +658,8 @@ xorg_exa_close(ScrnInfoPtr pScrn)
cso_destroy_context(exa->cso);
}
- if (exa->ctx)
- exa->ctx->destroy(exa->ctx);
+ if (exa->pipe)
+ exa->pipe->destroy(exa->pipe);
exaDriverFini(pScrn->pScreen);
xfree(exa);
@@ -563,7 +672,6 @@ xorg_exa_init(ScrnInfoPtr pScrn)
modesettingPtr ms = modesettingPTR(pScrn);
struct exa_context *exa;
ExaDriverPtr pExa;
- int i;
exa = xcalloc(1, sizeof(struct exa_context));
if (!exa)
@@ -584,6 +692,12 @@ xorg_exa_init(ScrnInfoPtr pScrn)
pExa->pixmapOffsetAlign = 0;
pExa->pixmapPitchAlign = 1;
pExa->flags = EXA_OFFSCREEN_PIXMAPS | EXA_HANDLES_PIXMAPS;
+#ifdef EXA_SUPPORTS_PREPARE_AUX
+ pExa->flags |= EXA_SUPPORTS_PREPARE_AUX;
+#endif
+#ifdef EXA_MIXED_PIXMAPS
+ pExa->flags |= EXA_MIXED_PIXMAPS;
+#endif
pExa->maxX = 8191; /* FIXME */
pExa->maxY = 8191; /* FIXME */
@@ -600,6 +714,8 @@ xorg_exa_init(ScrnInfoPtr pScrn)
pExa->Composite = ExaComposite;
pExa->DoneComposite = ExaDoneComposite;
pExa->PixmapIsOffscreen = ExaPixmapIsOffscreen;
+ pExa->DownloadFromScreen = ExaDownloadFromScreen;
+ pExa->UploadToScreen = ExaUploadToScreen;
pExa->PrepareAccess = ExaPrepareAccess;
pExa->FinishAccess = ExaFinishAccess;
pExa->CreatePixmap = ExaCreatePixmap;
@@ -611,20 +727,15 @@ xorg_exa_init(ScrnInfoPtr pScrn)
}
exa->scrn = ms->screen;
- exa->ctx = ms->api->create_context(ms->api, exa->scrn);
+ exa->pipe = ms->api->create_context(ms->api, exa->scrn);
/* Share context with DRI */
- ms->ctx = exa->ctx;
-
- /* common vertex data setup */
- for (i = 0; i < 4; ++i) {
- exa->vertices[i][0][3] = 1.0f; /* w */
- exa->vertices[i][1][2] = 0.0f; /* r */
- exa->vertices[i][1][3] = 1.0f; /* q */
- }
+ ms->ctx = exa->pipe;
- exa->cso = cso_create_context(exa->ctx);
+ exa->cso = cso_create_context(exa->pipe);
exa->shaders = xorg_shaders_create(exa);
+ xorg_exa_init_state(exa);
+
return (void *)exa;
out_err:
@@ -642,3 +753,19 @@ exa_gpu_surface(struct exa_context *exa, struct exa_pixmap_priv *priv)
}
+void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags,
+ struct pipe_fence_handle **fence)
+{
+ exa->pipe->flush(exa->pipe, pipeFlushFlags, fence);
+}
+
+void xorg_exa_finish(struct exa_context *exa)
+{
+ struct pipe_fence_handle *fence = NULL;
+
+ xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, &fence);
+
+ exa->pipe->screen->fence_finish(exa->pipe->screen, fence, 0);
+ exa->pipe->screen->fence_reference(exa->pipe->screen, &fence, NULL);
+}
+
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h
index 90ad8400ff..43949b04a4 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.h
+++ b/src/gallium/state_trackers/xorg/xorg_exa.h
@@ -8,10 +8,13 @@
struct cso_context;
struct xorg_shaders;
+/* src + mask + dst */
+#define MAX_EXA_SAMPLERS 3
+
struct exa_context
{
ExaDriverPtr pExa;
- struct pipe_context *ctx;
+ struct pipe_context *pipe;
struct pipe_screen *scrn;
struct cso_context *cso;
struct xorg_shaders *shaders;
@@ -19,7 +22,16 @@ struct exa_context
struct pipe_constant_buffer vs_const_buffer;
struct pipe_constant_buffer fs_const_buffer;
- float vertices[4][2][4];
+ struct pipe_texture *bound_textures[MAX_EXA_SAMPLERS];
+ int num_bound_samplers;
+
+ float solid_color[4];
+ boolean has_solid_color;
+
+ struct {
+ struct exa_pixmap_priv *src;
+ struct exa_pixmap_priv *dst;
+ } copy;
};
@@ -29,8 +41,7 @@ struct exa_pixmap_priv
int tex_flags;
struct pipe_texture *tex;
- unsigned int color;
- struct pipe_surface *src_surf; /* for copies */
+ struct pipe_texture *depth_stencil_tex;
struct pipe_transfer *map_transfer;
unsigned map_count;
@@ -39,5 +50,8 @@ struct exa_pixmap_priv
struct pipe_surface *
exa_gpu_surface(struct exa_context *exa, struct exa_pixmap_priv *priv);
+void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags,
+ struct pipe_fence_handle **fence);
+void xorg_exa_finish(struct exa_context *exa);
#endif
diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
index b5288bde4f..694eded09a 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
@@ -18,22 +18,24 @@
#include "cso_cache/cso_hash.h"
/* Vertex shader:
- * IN[0] = src_pos
- * IN[1] = mask_pos
- * IN[2] = dst_pos
+ * IN[0] = vertex pos
+ * IN[1] = src tex coord | solid fill color
+ * IN[2] = mask tex coord
+ * IN[3] = dst tex coord
* CONST[0] = (2/dst_width, 2/dst_height, 1, 1)
* CONST[1] = (-1, -1, 0, 0)
*
- * OUT[0] = src_pos
- * OUT[1] = mask_pos
- * OUT[2] = dst_pos
+ * OUT[0] = vertex pos
+ * OUT[1] = src tex coord | solid fill color
+ * OUT[2] = mask tex coord
+ * OUT[3] = dst tex coord
*/
/* Fragment shader:
* SAMP[0] = src
* SAMP[1] = mask
* SAMP[2] = dst
- * IN[0] = pos src
+ * IN[0] = pos src | solid fill color
* IN[1] = pos mask
* IN[2] = pos dst
* CONST[0] = (0, 0, 0, 1)
@@ -84,6 +86,150 @@ vs_normalize_coords(struct ureg_program *ureg, struct ureg_src coords,
return ret;
}
+static void
+linear_gradient(struct ureg_program *ureg,
+ struct ureg_dst out,
+ struct ureg_src pos,
+ struct ureg_src sampler,
+ struct ureg_src coords,
+ struct ureg_src const0124,
+ struct ureg_src matrow0,
+ struct ureg_src matrow1,
+ struct ureg_src matrow2)
+{
+ struct ureg_dst temp0 = ureg_DECL_temporary(ureg);
+ struct ureg_dst temp1 = ureg_DECL_temporary(ureg);
+ struct ureg_dst temp2 = ureg_DECL_temporary(ureg);
+ struct ureg_dst temp3 = ureg_DECL_temporary(ureg);
+ struct ureg_dst temp4 = ureg_DECL_temporary(ureg);
+ struct ureg_dst temp5 = ureg_DECL_temporary(ureg);
+
+ ureg_MOV(ureg,
+ ureg_writemask(temp0, TGSI_WRITEMASK_XY), pos);
+ ureg_MOV(ureg,
+ ureg_writemask(temp0, TGSI_WRITEMASK_Z),
+ ureg_scalar(const0124, TGSI_SWIZZLE_Y));
+
+ ureg_DP3(ureg, temp1, matrow0, ureg_src(temp0));
+ ureg_DP3(ureg, temp2, matrow1, ureg_src(temp0));
+ ureg_DP3(ureg, temp3, matrow2, ureg_src(temp0));
+ ureg_RCP(ureg, temp3, ureg_src(temp3));
+ ureg_MUL(ureg, temp1, ureg_src(temp1), ureg_src(temp3));
+ ureg_MUL(ureg, temp2, ureg_src(temp2), ureg_src(temp3));
+
+ ureg_MOV(ureg, ureg_writemask(temp4, TGSI_WRITEMASK_X),
+ ureg_src(temp1));
+ ureg_MOV(ureg, ureg_writemask(temp4, TGSI_WRITEMASK_Y),
+ ureg_src(temp2));
+
+ ureg_MUL(ureg, temp0,
+ ureg_scalar(coords, TGSI_SWIZZLE_Y),
+ ureg_scalar(ureg_src(temp4), TGSI_SWIZZLE_Y));
+ ureg_MAD(ureg, temp1,
+ ureg_scalar(coords, TGSI_SWIZZLE_X),
+ ureg_scalar(ureg_src(temp4), TGSI_SWIZZLE_X),
+ ureg_src(temp0));
+
+ ureg_MUL(ureg, temp2,
+ ureg_src(temp1),
+ ureg_scalar(coords, TGSI_SWIZZLE_Z));
+
+ ureg_TEX(ureg, out,
+ TGSI_TEXTURE_1D, ureg_src(temp2), sampler);
+
+ ureg_release_temporary(ureg, temp0);
+ ureg_release_temporary(ureg, temp1);
+ ureg_release_temporary(ureg, temp2);
+ ureg_release_temporary(ureg, temp3);
+ ureg_release_temporary(ureg, temp4);
+ ureg_release_temporary(ureg, temp5);
+}
+
+
+static void
+radial_gradient(struct ureg_program *ureg,
+ struct ureg_dst out,
+ struct ureg_src pos,
+ struct ureg_src sampler,
+ struct ureg_src coords,
+ struct ureg_src const0124,
+ struct ureg_src matrow0,
+ struct ureg_src matrow1,
+ struct ureg_src matrow2)
+{
+ struct ureg_dst temp0 = ureg_DECL_temporary(ureg);
+ struct ureg_dst temp1 = ureg_DECL_temporary(ureg);
+ struct ureg_dst temp2 = ureg_DECL_temporary(ureg);
+ struct ureg_dst temp3 = ureg_DECL_temporary(ureg);
+ struct ureg_dst temp4 = ureg_DECL_temporary(ureg);
+ struct ureg_dst temp5 = ureg_DECL_temporary(ureg);
+
+ ureg_MOV(ureg,
+ ureg_writemask(temp0, TGSI_WRITEMASK_XY),
+ pos);
+ ureg_MOV(ureg,
+ ureg_writemask(temp0, TGSI_WRITEMASK_Z),
+ ureg_scalar(const0124, TGSI_SWIZZLE_Y));
+
+ ureg_DP3(ureg, temp1, matrow0, ureg_src(temp0));
+ ureg_DP3(ureg, temp2, matrow1, ureg_src(temp0));
+ ureg_DP3(ureg, temp3, matrow2, ureg_src(temp0));
+ ureg_RCP(ureg, temp3, ureg_src(temp3));
+ ureg_MUL(ureg, temp1, ureg_src(temp1), ureg_src(temp3));
+ ureg_MUL(ureg, temp2, ureg_src(temp2), ureg_src(temp3));
+
+ ureg_MOV(ureg, ureg_writemask(temp5, TGSI_WRITEMASK_X),
+ ureg_src(temp1));
+ ureg_MOV(ureg, ureg_writemask(temp5, TGSI_WRITEMASK_Y),
+ ureg_src(temp2));
+
+ ureg_MUL(ureg, temp0, ureg_scalar(coords, TGSI_SWIZZLE_Y),
+ ureg_scalar(ureg_src(temp5), TGSI_SWIZZLE_Y));
+ ureg_MAD(ureg, temp1,
+ ureg_scalar(coords, TGSI_SWIZZLE_X),
+ ureg_scalar(ureg_src(temp5), TGSI_SWIZZLE_X),
+ ureg_src(temp0));
+ ureg_ADD(ureg, temp1,
+ ureg_src(temp1), ureg_src(temp1));
+ ureg_MUL(ureg, temp3,
+ ureg_scalar(ureg_src(temp5), TGSI_SWIZZLE_Y),
+ ureg_scalar(ureg_src(temp5), TGSI_SWIZZLE_Y));
+ ureg_MAD(ureg, temp4,
+ ureg_scalar(ureg_src(temp5), TGSI_SWIZZLE_X),
+ ureg_scalar(ureg_src(temp5), TGSI_SWIZZLE_X),
+ ureg_src(temp3));
+ ureg_MOV(ureg, temp4, ureg_negate(ureg_src(temp4)));
+ ureg_MUL(ureg, temp2,
+ ureg_scalar(coords, TGSI_SWIZZLE_Z),
+ ureg_src(temp4));
+ ureg_MUL(ureg, temp0,
+ ureg_scalar(const0124, TGSI_SWIZZLE_W),
+ ureg_src(temp2));
+ ureg_MUL(ureg, temp3,
+ ureg_src(temp1), ureg_src(temp1));
+ ureg_SUB(ureg, temp2,
+ ureg_src(temp3), ureg_src(temp0));
+ ureg_RSQ(ureg, temp2, ureg_abs(ureg_src(temp2)));
+ ureg_RCP(ureg, temp2, ureg_src(temp2));
+ ureg_SUB(ureg, temp1,
+ ureg_src(temp2), ureg_src(temp1));
+ ureg_ADD(ureg, temp0,
+ ureg_scalar(coords, TGSI_SWIZZLE_Z),
+ ureg_scalar(coords, TGSI_SWIZZLE_Z));
+ ureg_RCP(ureg, temp0, ureg_src(temp0));
+ ureg_MUL(ureg, temp2,
+ ureg_src(temp1), ureg_src(temp0));
+ ureg_TEX(ureg, out, TGSI_TEXTURE_1D,
+ ureg_src(temp2), sampler);
+
+ ureg_release_temporary(ureg, temp0);
+ ureg_release_temporary(ureg, temp1);
+ ureg_release_temporary(ureg, temp2);
+ ureg_release_temporary(ureg, temp3);
+ ureg_release_temporary(ureg, temp4);
+ ureg_release_temporary(ureg, temp5);
+}
+
static void *
create_vs(struct pipe_context *pipe,
unsigned vs_traits)
@@ -92,6 +238,9 @@ create_vs(struct pipe_context *pipe,
struct ureg_src src;
struct ureg_dst dst;
struct ureg_src const0, const1;
+ boolean is_fill = vs_traits & VS_FILL;
+ boolean is_composite = vs_traits & VS_COMPOSITE;
+ boolean has_mask = vs_traits & VS_MASK;
ureg = ureg_create(TGSI_PROCESSOR_VERTEX);
if (ureg == NULL)
@@ -100,18 +249,34 @@ create_vs(struct pipe_context *pipe,
const0 = ureg_DECL_constant(ureg);
const1 = ureg_DECL_constant(ureg);
- if ((vs_traits & VS_COMPOSITE)) {
+ /* it has to be either a fill or a composite op */
+ debug_assert(is_fill ^ is_composite);
+
+ src = ureg_DECL_vs_input(ureg,
+ TGSI_SEMANTIC_POSITION, 0);
+ dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0);
+ src = vs_normalize_coords(ureg, src,
+ const0, const1);
+ ureg_MOV(ureg, dst, src);
+
+
+ if (is_composite) {
+ src = ureg_DECL_vs_input(ureg,
+ TGSI_SEMANTIC_GENERIC, 1);
+ dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 1);
+ ureg_MOV(ureg, dst, src);
+ }
+ if (is_fill) {
src = ureg_DECL_vs_input(ureg,
- TGSI_SEMANTIC_POSITION, 0);
- dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0);
- src = vs_normalize_coords(ureg, src,
- const0, const1);
+ TGSI_SEMANTIC_COLOR, 0);
+ dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0);
ureg_MOV(ureg, dst, src);
}
- if ((vs_traits & VS_MASK)) {
+
+ if (has_mask) {
src = ureg_DECL_vs_input(ureg,
- TGSI_SEMANTIC_POSITION, 1);
- dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 1);
+ TGSI_SEMANTIC_GENERIC, 2);
+ dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 2);
ureg_MOV(ureg, dst, src);
}
@@ -125,27 +290,50 @@ create_fs(struct pipe_context *pipe,
unsigned fs_traits)
{
struct ureg_program *ureg;
- struct ureg_src dst_sampler, src_sampler, mask_sampler;
- struct ureg_src dst_pos, src_pos, mask_pos;
- struct ureg_src src, mask;
+ struct ureg_src /*dst_sampler,*/ src_sampler, mask_sampler;
+ struct ureg_src /*dst_pos,*/ src_input, mask_pos;
+ struct ureg_dst src, mask;
struct ureg_dst out;
+ boolean has_mask = fs_traits & FS_MASK;
+ boolean is_fill = fs_traits & FS_FILL;
+ boolean is_composite = fs_traits & FS_COMPOSITE;
+ boolean is_solid = fs_traits & FS_SOLID_FILL;
+ boolean is_lingrad = fs_traits & FS_LINGRAD_FILL;
+ boolean is_radgrad = fs_traits & FS_RADGRAD_FILL;
ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT);
if (ureg == NULL)
return 0;
+ /* it has to be either a fill or a composite op */
+ debug_assert(is_fill ^ is_composite);
+
out = ureg_DECL_output(ureg,
TGSI_SEMANTIC_COLOR,
0);
- src_sampler = ureg_DECL_sampler(ureg);
- src_pos = ureg_DECL_fs_input(ureg,
- TGSI_SEMANTIC_POSITION,
- 0,
- TGSI_INTERPOLATE_PERSPECTIVE);
+ if (is_composite) {
+ src_sampler = ureg_DECL_sampler(ureg, 0);
+ src_input = ureg_DECL_fs_input(ureg,
+ TGSI_SEMANTIC_POSITION,
+ 0,
+ TGSI_INTERPOLATE_PERSPECTIVE);
+ } else {
+ debug_assert(is_fill);
+ if (is_solid)
+ src_input = ureg_DECL_fs_input(ureg,
+ TGSI_SEMANTIC_COLOR,
+ 0,
+ TGSI_INTERPOLATE_PERSPECTIVE);
+ else
+ src_input = ureg_DECL_fs_input(ureg,
+ TGSI_SEMANTIC_POSITION,
+ 0,
+ TGSI_INTERPOLATE_PERSPECTIVE);
+ }
- if ((fs_traits & FS_MASK)) {
- mask_sampler = ureg_DECL_sampler(ureg);
+ if (has_mask) {
+ mask_sampler = ureg_DECL_sampler(ureg, 1);
mask_pos = ureg_DECL_fs_input(ureg,
TGSI_SEMANTIC_POSITION,
1,
@@ -153,21 +341,63 @@ create_fs(struct pipe_context *pipe,
}
#if 0 /* unused right now */
- dst_sampler = ureg_DECL_sampler(ureg);
+ dst_sampler = ureg_DECL_sampler(ureg, 2);
dst_pos = ureg_DECL_fs_input(ureg,
TGSI_SEMANTIC_POSITION,
2,
TGSI_INTERPOLATE_PERSPECTIVE);
#endif
- if ((fs_traits & FS_MASK)) {
- ureg_TEX(ureg, ureg_dst(mask),
+ if (is_composite) {
+ if (has_mask)
+ src = ureg_DECL_temporary(ureg);
+ else
+ src = out;
+ ureg_TEX(ureg, src,
+ TGSI_TEXTURE_2D, src_input, src_sampler);
+ } else if (is_fill) {
+ if (is_solid) {
+ if (has_mask)
+ src = ureg_dst(src_input);
+ else
+ ureg_MOV(ureg, out, src_input);
+ } else if (is_lingrad || is_radgrad) {
+ struct ureg_src coords, const0124,
+ matrow0, matrow1, matrow2;
+
+ if (has_mask)
+ src = ureg_DECL_temporary(ureg);
+ else
+ src = out;
+
+ coords = ureg_DECL_constant(ureg);
+ const0124 = ureg_DECL_constant(ureg);
+ matrow0 = ureg_DECL_constant(ureg);
+ matrow1 = ureg_DECL_constant(ureg);
+ matrow2 = ureg_DECL_constant(ureg);
+
+ if (is_lingrad) {
+ linear_gradient(ureg, src,
+ src_input, src_sampler,
+ coords, const0124,
+ matrow0, matrow1, matrow2);
+ } else if (is_radgrad) {
+ radial_gradient(ureg, src,
+ src_input, src_sampler,
+ coords, const0124,
+ matrow0, matrow1, matrow2);
+ }
+ } else
+ debug_assert(!"Unknown fill type!");
+ }
+
+ if (has_mask) {
+ mask = ureg_DECL_temporary(ureg);
+ ureg_TEX(ureg, mask,
TGSI_TEXTURE_2D, mask_pos, mask_sampler);
/* src IN mask */
- src_in_mask(ureg, out, src, mask);
- } else {
- ureg_TEX(ureg, out,
- TGSI_TEXTURE_2D, src_pos, src_sampler);
+ src_in_mask(ureg, out, ureg_src(src), ureg_src(mask));
+ ureg_release_temporary(ureg, mask);
}
ureg_END(ureg);
@@ -243,9 +473,9 @@ struct xorg_shader xorg_shaders_get(struct xorg_shaders *sc,
struct xorg_shader shader = {0};
void *vs, *fs;
- vs = shader_from_cache(sc->exa->ctx, PIPE_SHADER_VERTEX,
+ vs = shader_from_cache(sc->exa->pipe, PIPE_SHADER_VERTEX,
sc->vs_hash, vs_traits);
- fs = shader_from_cache(sc->exa->ctx, PIPE_SHADER_FRAGMENT,
+ fs = shader_from_cache(sc->exa->pipe, PIPE_SHADER_FRAGMENT,
sc->fs_hash, fs_traits);
debug_assert(vs && fs);
diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h
index 003e5d8caf..1535a0c8c3 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h
+++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h
@@ -6,16 +6,24 @@
enum xorg_vs_traits {
VS_COMPOSITE = 1 << 0,
VS_MASK = 1 << 1,
- VS_FILL = 1 << 2
- /*VS_TRANSFORM = 1 << 3*/
+ VS_SOLID_FILL = 1 << 2,
+ VS_LINGRAD_FILL = 1 << 3,
+ VS_RADGRAD_FILL = 1 << 4,
+ VS_FILL = (VS_SOLID_FILL |
+ VS_LINGRAD_FILL |
+ VS_RADGRAD_FILL)
+ /*VS_TRANSFORM = 1 << 5*/
};
enum xorg_fs_traits {
FS_COMPOSITE = 1 << 0,
FS_MASK = 1 << 1,
- FS_FILL = 1 << 2,
- FS_LINEAR_GRADIENT = 1 << 3,
- FS_RADIAL_GRADIENT = 1 << 4
+ FS_SOLID_FILL = 1 << 2,
+ FS_LINGRAD_FILL = 1 << 3,
+ FS_RADGRAD_FILL = 1 << 4,
+ FS_FILL = (FS_SOLID_FILL |
+ FS_LINGRAD_FILL |
+ FS_RADGRAD_FILL)
};
struct xorg_shader {
diff --git a/src/gallium/state_trackers/xorg/xorg_winsys.h b/src/gallium/state_trackers/xorg/xorg_winsys.h
index d523080e90..47ee4b9ffd 100644
--- a/src/gallium/state_trackers/xorg/xorg_winsys.h
+++ b/src/gallium/state_trackers/xorg/xorg_winsys.h
@@ -37,7 +37,6 @@
#include "xorg-server.h"
#include "xf86.h"
-#include "xf86Resources.h"
#include "pciaccess.h"
#ifndef XSERVER_LIBPCIACCESS
@@ -46,6 +45,5 @@
void xorg_tracker_set_functions(ScrnInfoPtr scrn);
const OptionInfoRec * xorg_tracker_available_options(int chipid, int busid);
-void xorg_tracker_loader_ref_sym_lists(void);
#endif