diff options
Diffstat (limited to 'src/gallium/state_trackers')
-rw-r--r-- | src/gallium/state_trackers/python/gallium.i | 1 | ||||
-rw-r--r-- | src/gallium/state_trackers/python/p_context.i | 5 | ||||
-rwxr-xr-x | src/gallium/state_trackers/python/retrace/interpreter.py | 8 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/api_filters.c | 16 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/mask.c | 32 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/paint.c | 3 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/shader.c | 16 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/vg_context.c | 24 | ||||
-rw-r--r-- | src/gallium/state_trackers/vega/vg_context.h | 6 | ||||
-rw-r--r-- | src/gallium/state_trackers/xorg/xorg_renderer.c | 28 | ||||
-rw-r--r-- | src/gallium/state_trackers/xorg/xorg_renderer.h | 4 |
11 files changed, 70 insertions, 73 deletions
diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i index 96b13c2258..6879722845 100644 --- a/src/gallium/state_trackers/python/gallium.i +++ b/src/gallium/state_trackers/python/gallium.i @@ -76,7 +76,6 @@ %rename(BlendColor) pipe_blend_color; %rename(Blend) pipe_blend_state; %rename(Clip) pipe_clip_state; -%rename(ConstantBuffer) pipe_constant_buffer; %rename(Depth) pipe_depth_state; %rename(Stencil) pipe_stencil_state; %rename(Alpha) pipe_alpha_state; diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i index 84ce1a41e6..ce893dad45 100644 --- a/src/gallium/state_trackers/python/p_context.i +++ b/src/gallium/state_trackers/python/p_context.i @@ -142,10 +142,7 @@ struct st_context { void set_constant_buffer(unsigned shader, unsigned index, struct pipe_buffer *buffer ) { - struct pipe_constant_buffer state; - memset(&state, 0, sizeof(state)); - state.buffer = buffer; - $self->pipe->set_constant_buffer($self->pipe, shader, index, &state); + $self->pipe->set_constant_buffer($self->pipe, shader, index, buffer); } void set_framebuffer(const struct pipe_framebuffer_state *state ) diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py index a68709f5cf..b61d47d645 100755 --- a/src/gallium/state_trackers/python/retrace/interpreter.py +++ b/src/gallium/state_trackers/python/retrace/interpreter.py @@ -94,7 +94,7 @@ struct_factories = { "pipe_blend_color": gallium.BlendColor, "pipe_blend_state": gallium.Blend, #"pipe_clip_state": gallium.Clip, - #"pipe_constant_buffer": gallium.ConstantBuffer, + #"pipe_buffer": gallium.Buffer, "pipe_depth_state": gallium.Depth, "pipe_stencil_state": gallium.Stencil, "pipe_alpha_state": gallium.Alpha, @@ -462,10 +462,10 @@ class Context(Object): sys.stdout.flush() def set_constant_buffer(self, shader, index, buffer): - if buffer is not None and buffer.buffer is not None: - self.real.set_constant_buffer(shader, index, buffer.buffer) + if buffer is not None: + self.real.set_constant_buffer(shader, index, buffer) - self.dump_constant_buffer(buffer.buffer) + self.dump_constant_buffer(buffer) def set_framebuffer_state(self, state): _state = gallium.Framebuffer() diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c index 2f984fb7b9..8f69ee0109 100644 --- a/src/gallium/state_trackers/vega/api_filters.c +++ b/src/gallium/state_trackers/vega/api_filters.c @@ -147,22 +147,22 @@ static void setup_constant_buffer(struct vg_context *ctx, const void *buffer, VGint param_bytes) { struct pipe_context *pipe = ctx->pipe; - struct pipe_constant_buffer *cbuf = &ctx->filter.buffer; + struct pipe_buffer **cbuf = &ctx->filter.buffer; /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); - cbuf->buffer = pipe_buffer_create(pipe->screen, 16, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); + *cbuf = pipe_buffer_create(pipe->screen, 16, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, buffer); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); } static void setup_samplers(struct vg_context *ctx, struct filter_info *info) diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c index 42300bb6d5..3e260e7073 100644 --- a/src/gallium/state_trackers/vega/mask.c +++ b/src/gallium/state_trackers/vega/mask.c @@ -217,7 +217,7 @@ static void setup_mask_framebuffer(struct pipe_surface *surf, static void setup_mask_operation(VGMaskOperation operation) { struct vg_context *ctx = vg_current_context(); - struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf; + struct pipe_buffer **cbuf = &ctx->mask.cbuf; const VGint param_bytes = 4 * sizeof(VGfloat); const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f}; void *shader = 0; @@ -225,17 +225,17 @@ static void setup_mask_operation(VGMaskOperation operation) /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); - cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, + *cbuf = pipe_buffer_create(ctx->pipe->screen, 1, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, ones); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); switch (operation) { case VG_UNION_MASK: { if (!ctx->mask.union_fs) { @@ -320,22 +320,22 @@ static void setup_mask_samplers(struct pipe_texture *umask) static void setup_mask_fill(const VGfloat color[4]) { struct vg_context *ctx = vg_current_context(); - struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf; + struct pipe_buffer **cbuf = &ctx->mask.cbuf; const VGint param_bytes = 4 * sizeof(VGfloat); /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); - cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, 0, param_bytes, color); + *cbuf = pipe_buffer_create(ctx->pipe->screen, 1, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, color); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); cso_set_fragment_shader_handle(ctx->cso_context, shaders_cache_fill(ctx->sc, VEGA_SOLID_FILL_SHADER)); diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c index cc73771d35..d8f6299b2d 100644 --- a/src/gallium/state_trackers/vega/paint.c +++ b/src/gallium/state_trackers/vega/paint.c @@ -77,7 +77,8 @@ struct vg_paint { struct pipe_sampler_state sampler; } pattern; - struct pipe_constant_buffer cbuf; + /* XXX next 3 all unneded? */ + struct pipe_buffer *cbuf; struct pipe_shader_state fs_state; void *fs; }; diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c index d9074a377b..bd5ae79e55 100644 --- a/src/gallium/state_trackers/vega/shader.c +++ b/src/gallium/state_trackers/vega/shader.c @@ -51,7 +51,7 @@ struct shader { VGImageMode image_mode; float constants[MAX_CONSTANTS]; - struct pipe_constant_buffer cbuf; + struct pipe_buffer *cbuf; struct pipe_shader_state fs_state; void *fs; }; @@ -96,25 +96,25 @@ static void setup_constant_buffer(struct shader *shader) { struct vg_context *ctx = shader->context; struct pipe_context *pipe = shader->context->pipe; - struct pipe_constant_buffer *cbuf = &shader->cbuf; + struct pipe_buffer **cbuf = &shader->cbuf; VGint param_bytes = paint_constant_buffer_size(shader->paint); float temp_buf[MAX_CONSTANTS]; assert(param_bytes <= sizeof(temp_buf)); paint_fill_constant_buffer(shader->paint, temp_buf); - if (cbuf->buffer == NULL || + if (*cbuf == NULL || memcmp(temp_buf, shader->constants, param_bytes) != 0) { - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); memcpy(shader->constants, temp_buf, param_bytes); - cbuf->buffer = pipe_user_buffer_create(pipe->screen, - &shader->constants, - sizeof(shader->constants)); + *cbuf = pipe_user_buffer_create(pipe->screen, + &shader->constants, + sizeof(shader->constants)); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); } static VGint blend_bind_samplers(struct vg_context *ctx, diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index 00d23f5c22..c16ac036e3 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -122,8 +122,8 @@ struct vg_context * vg_create_context(struct pipe_context *pipe, void vg_destroy_context(struct vg_context *ctx) { - struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf; - struct pipe_constant_buffer *vsbuf = &ctx->vs_const_buffer; + struct pipe_buffer **cbuf = &ctx->mask.cbuf; + struct pipe_buffer **vsbuf = &ctx->vs_const_buffer; util_destroy_blit(ctx->blit); renderer_destroy(ctx->renderer); @@ -131,11 +131,11 @@ void vg_destroy_context(struct vg_context *ctx) shader_destroy(ctx->shader); paint_destroy(ctx->default_paint); - if (cbuf && cbuf->buffer) - pipe_buffer_reference(&cbuf->buffer, NULL); + if (*cbuf) + pipe_buffer_reference(cbuf, NULL); - if (vsbuf && vsbuf->buffer) - pipe_buffer_reference(&vsbuf->buffer, NULL); + if (*vsbuf) + pipe_buffer_reference(vsbuf, NULL); if (ctx->clear.fs) { cso_delete_fragment_shader(ctx->cso_context, ctx->clear.fs); @@ -371,20 +371,20 @@ void vg_validate_state(struct vg_context *ctx) 2.f/fb->width, 2.f/fb->height, 1, 1, -1, -1, 0, 0 }; - struct pipe_constant_buffer *cbuf = &ctx->vs_const_buffer; + struct pipe_buffer **cbuf = &ctx->vs_const_buffer; vg_set_viewport(ctx, VEGA_Y0_BOTTOM); - pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 16, + pipe_buffer_reference(cbuf, NULL); + *cbuf = pipe_buffer_create(ctx->pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, vs_consts); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, *cbuf); } if ((ctx->state.dirty & VS_DIRTY)) { cso_set_vertex_shader_handle(ctx->cso_context, diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h index ccc8889c8c..ff8c1a0421 100644 --- a/src/gallium/state_trackers/vega/vg_context.h +++ b/src/gallium/state_trackers/vega/vg_context.h @@ -113,7 +113,7 @@ struct vg_context } clear; struct { - struct pipe_constant_buffer cbuf; + struct pipe_buffer *cbuf; struct pipe_sampler_state sampler; struct vg_shader *union_fs; @@ -135,7 +135,7 @@ struct vg_context struct pipe_sampler_state blend_sampler; struct { - struct pipe_constant_buffer buffer; + struct pipe_buffer *buffer; void *color_matrix_fs; } filter; struct vg_paint *default_paint; @@ -145,7 +145,7 @@ struct vg_context struct vg_shader *plain_vs; struct vg_shader *clear_vs; struct vg_shader *texture_vs; - struct pipe_constant_buffer vs_const_buffer; + struct pipe_buffer *vs_const_buffer; }; struct vg_object { diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c index d80f341e6c..8f729b565b 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.c +++ b/src/gallium/state_trackers/xorg/xorg_renderer.c @@ -379,14 +379,14 @@ struct xorg_renderer * renderer_create(struct pipe_context *pipe) void renderer_destroy(struct xorg_renderer *r) { - struct pipe_constant_buffer *vsbuf = &r->vs_const_buffer; - struct pipe_constant_buffer *fsbuf = &r->fs_const_buffer; + struct pipe_buffer **vsbuf = &r->vs_const_buffer; + struct pipe_buffer **fsbuf = &r->fs_const_buffer; - if (vsbuf && vsbuf->buffer) - pipe_buffer_reference(&vsbuf->buffer, NULL); + if (*vsbuf) + pipe_buffer_reference(vsbuf, NULL); - if (fsbuf && fsbuf->buffer) - pipe_buffer_reference(&fsbuf->buffer, NULL); + if (*fsbuf) + pipe_buffer_reference(fsbuf, NULL); if (r->shaders) { xorg_shaders_destroy(r->shaders); @@ -409,20 +409,20 @@ void renderer_set_constants(struct xorg_renderer *r, const float *params, int param_bytes) { - struct pipe_constant_buffer *cbuf = + struct pipe_buffer **cbuf = (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer : &r->fs_const_buffer; - pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(r->pipe->screen, 16, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); + pipe_buffer_reference(cbuf, NULL); + *cbuf = pipe_buffer_create(r->pipe->screen, 16, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); - if (cbuf->buffer) { - pipe_buffer_write(r->pipe->screen, cbuf->buffer, + if (*cbuf) { + pipe_buffer_write(r->pipe->screen, *cbuf, 0, param_bytes, params); } - r->pipe->set_constant_buffer(r->pipe, shader_type, 0, cbuf); + r->pipe->set_constant_buffer(r->pipe, shader_type, 0, *cbuf); } diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.h b/src/gallium/state_trackers/xorg/xorg_renderer.h index 5272cde2b3..af6aa0567d 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.h +++ b/src/gallium/state_trackers/xorg/xorg_renderer.h @@ -23,8 +23,8 @@ struct xorg_renderer { int fb_width; int fb_height; - struct pipe_constant_buffer vs_const_buffer; - struct pipe_constant_buffer fs_const_buffer; + struct pipe_buffer *vs_const_buffer; + struct pipe_buffer *fs_const_buffer; float buffer[BUF_SIZE]; int buffer_size; |