diff options
Diffstat (limited to 'src/gallium/state_trackers')
180 files changed, 50408 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/Makefile b/src/gallium/state_trackers/Makefile new file mode 100644 index 0000000000..0900efc664 --- /dev/null +++ b/src/gallium/state_trackers/Makefile @@ -0,0 +1,29 @@ +TOP = ../../.. +include $(TOP)/configs/current + + +SUBDIRS = $(GALLIUM_STATE_TRACKERS_DIRS) + + +default: subdirs + + +subdirs: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE)) || exit 1 ; \ + fi \ + done + + +clean: + rm -f `find . -name \*.[oa]` + rm -f `find . -name depend` + + +install: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) $@) || exit 1 ; \ + fi \ + done diff --git a/src/gallium/state_trackers/README b/src/gallium/state_trackers/README new file mode 100644 index 0000000000..28dd27bbd5 --- /dev/null +++ b/src/gallium/state_trackers/README @@ -0,0 +1,2 @@ +This directory is a placeholder for incubating state-trackers. Mesa's +state-tracker is in src/mesa. diff --git a/src/gallium/state_trackers/dri/Makefile b/src/gallium/state_trackers/dri/Makefile new file mode 100644 index 0000000000..72e70577b3 --- /dev/null +++ b/src/gallium/state_trackers/dri/Makefile @@ -0,0 +1,12 @@ +# src/gallium/state_trackers/dri/Makefile +TOP = ../../../.. +include $(TOP)/configs/current + +SUBDIRS = drm sw + +default install clean: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) $@) || exit 1; \ + fi \ + done diff --git a/src/gallium/state_trackers/dri/SConscript b/src/gallium/state_trackers/dri/SConscript new file mode 100644 index 0000000000..aba60fb8c5 --- /dev/null +++ b/src/gallium/state_trackers/dri/SConscript @@ -0,0 +1,6 @@ +Import('*') + +SConscript([ + 'sw/SConscript', + 'drm/SConscript', +]) diff --git a/src/gallium/state_trackers/dri/common/dri1_helper.c b/src/gallium/state_trackers/dri/common/dri1_helper.c new file mode 100644 index 0000000000..ad6c7d3750 --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri1_helper.c @@ -0,0 +1,129 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Management of pipe objects (surface / pipe / fences) used by DRI1 and DRISW. + * + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ + +#include "util/u_inlines.h" +#include "pipe/p_context.h" + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" +#include "dri1_helper.h" + +struct pipe_fence_handle * +dri1_swap_fences_pop_front(struct dri_drawable *draw) +{ + struct pipe_screen *screen = dri_screen(draw->sPriv)->base.screen; + struct pipe_fence_handle *fence = NULL; + + if (draw->cur_fences >= draw->desired_fences) { + screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]); + screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL); + --draw->cur_fences; + draw->tail &= DRI_SWAP_FENCES_MASK; + } + return fence; +} + +void +dri1_swap_fences_push_back(struct dri_drawable *draw, + struct pipe_fence_handle *fence) +{ + struct pipe_screen *screen = dri_screen(draw->sPriv)->base.screen; + + if (!fence) + return; + + if (draw->cur_fences < DRI_SWAP_FENCES_MAX) { + draw->cur_fences++; + screen->fence_reference(screen, &draw->swap_fences[draw->head++], + fence); + draw->head &= DRI_SWAP_FENCES_MASK; + } +} + +void +dri1_swap_fences_clear(struct dri_drawable *drawable) +{ + struct pipe_screen *screen = dri_screen(drawable->sPriv)->base.screen; + struct pipe_fence_handle *fence; + + while (drawable->cur_fences) { + fence = dri1_swap_fences_pop_front(drawable); + screen->fence_reference(screen, &fence, NULL); + } +} + +struct pipe_surface * +dri1_get_pipe_surface(struct dri_drawable *drawable, struct pipe_resource *ptex) +{ + struct pipe_screen *pipe_screen = dri_screen(drawable->sPriv)->base.screen; + struct pipe_surface *psurf = drawable->dri1_surface; + + if (!psurf || psurf->texture != ptex) { + pipe_surface_reference(&drawable->dri1_surface, NULL); + + drawable->dri1_surface = pipe_screen->get_tex_surface(pipe_screen, + ptex, 0, 0, 0, 0/* no bind flag???*/); + + psurf = drawable->dri1_surface; + } + + return psurf; +} + +void +dri1_destroy_pipe_surface(struct dri_drawable *drawable) +{ + pipe_surface_reference(&drawable->dri1_surface, NULL); +} + +struct pipe_context * +dri1_get_pipe_context(struct dri_screen *screen) +{ + struct pipe_context *pipe = screen->dri1_pipe; + + if (!pipe) { + screen->dri1_pipe = + screen->base.screen->context_create(screen->base.screen, NULL); + pipe = screen->dri1_pipe; + } + + return pipe; +} + +void +dri1_destroy_pipe_context(struct dri_screen *screen) +{ + if (screen->dri1_pipe) + screen->dri1_pipe->destroy(screen->dri1_pipe); +} diff --git a/src/gallium/state_trackers/dri/common/dri1_helper.h b/src/gallium/state_trackers/dri/common/dri1_helper.h new file mode 100644 index 0000000000..c98adf2df2 --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri1_helper.h @@ -0,0 +1,61 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ + +#ifndef DRI1_HELPER_H +#define DRI1_HELPER_H + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" + +struct pipe_fence_handle * +dri1_swap_fences_pop_front(struct dri_drawable *draw); + +void +dri1_swap_fences_push_back(struct dri_drawable *draw, + struct pipe_fence_handle *fence); + +void +dri1_swap_fences_clear(struct dri_drawable *drawable); + +struct pipe_surface * +dri1_get_pipe_surface(struct dri_drawable *drawable, struct pipe_resource *ptex); + +void +dri1_destroy_pipe_surface(struct dri_drawable *drawable); + +struct pipe_context * +dri1_get_pipe_context(struct dri_screen *screen); + +void +dri1_destroy_pipe_context(struct dri_screen *screen); + +#endif /* DRI1_HELPER_H */ diff --git a/src/gallium/state_trackers/dri/common/dri_context.c b/src/gallium/state_trackers/dri/common/dri_context.c new file mode 100644 index 0000000000..203682ef33 --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri_context.c @@ -0,0 +1,180 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ + +#include "utils.h" + +#include "dri_screen.h" +#include "dri_drawable.h" +#include "dri_context.h" + +#include "pipe/p_context.h" +#include "state_tracker/st_context.h" + +static void +dri_init_extensions(struct dri_context *ctx) +{ + struct st_context *st = (struct st_context *) ctx->st; + + /* New extensions should be added in mesa/state_tracker/st_extensions.c + * and not in this file. */ + driInitExtensions(st->ctx, NULL, GL_FALSE); +} + +GLboolean +dri_create_context(gl_api api, const __GLcontextModes * visual, + __DRIcontext * cPriv, void *sharedContextPrivate) +{ + __DRIscreen *sPriv = cPriv->driScreenPriv; + struct dri_screen *screen = dri_screen(sPriv); + struct st_api *stapi = screen->st_api; + struct dri_context *ctx = NULL; + struct st_context_iface *st_share = NULL; + struct st_visual stvis; + + if (sharedContextPrivate) { + st_share = ((struct dri_context *)sharedContextPrivate)->st; + } + + ctx = CALLOC_STRUCT(dri_context); + if (ctx == NULL) + goto fail; + + cPriv->driverPrivate = ctx; + ctx->cPriv = cPriv; + ctx->sPriv = sPriv; + ctx->lock = screen->drmLock; + + driParseConfigFiles(&ctx->optionCache, + &screen->optionCache, sPriv->myNum, "dri"); + + dri_fill_st_visual(&stvis, screen, visual); + ctx->st = stapi->create_context(stapi, &screen->base, &stvis, st_share); + if (ctx->st == NULL) + goto fail; + ctx->st->st_manager_private = (void *) ctx; + + dri_init_extensions(ctx); + + return GL_TRUE; + + fail: + if (ctx && ctx->st) + ctx->st->destroy(ctx->st); + + FREE(ctx); + return FALSE; +} + +void +dri_destroy_context(__DRIcontext * cPriv) +{ + struct dri_context *ctx = dri_context(cPriv); + + /* note: we are freeing values and nothing more because + * driParseConfigFiles allocated values only - the rest + * is owned by screen optionCache. + */ + FREE(ctx->optionCache.values); + + /* No particular reason to wait for command completion before + * destroying a context, but it is probably worthwhile flushing it + * to avoid having to add code elsewhere to cope with flushing a + * partially destroyed context. + */ + ctx->st->flush(ctx->st, 0, NULL); + ctx->st->destroy(ctx->st); + + FREE(ctx); +} + +GLboolean +dri_unbind_context(__DRIcontext * cPriv) +{ + /* dri_util.c ensures cPriv is not null */ + struct dri_screen *screen = dri_screen(cPriv->driScreenPriv); + struct dri_context *ctx = dri_context(cPriv); + struct st_api *stapi = screen->st_api; + + if (--ctx->bind_count == 0) { + if (ctx->st == stapi->get_current(stapi)) { + ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + stapi->make_current(stapi, NULL, NULL, NULL); + } + } + + return GL_TRUE; +} + +GLboolean +dri_make_current(__DRIcontext * cPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) +{ + /* dri_util.c ensures cPriv is not null */ + struct dri_screen *screen = dri_screen(cPriv->driScreenPriv); + struct dri_context *ctx = dri_context(cPriv); + struct st_api *stapi = screen->st_api; + struct dri_drawable *draw = dri_drawable(driDrawPriv); + struct dri_drawable *read = dri_drawable(driReadPriv); + struct st_context_iface *old_st = stapi->get_current(stapi); + + if (old_st && old_st != ctx->st) + old_st->flush(old_st, PIPE_FLUSH_RENDER_CACHE, NULL); + + ++ctx->bind_count; + + if (ctx->dPriv != driDrawPriv) { + ctx->dPriv = driDrawPriv; + draw->texture_stamp = driDrawPriv->lastStamp - 1; + } + if (ctx->rPriv != driReadPriv) { + ctx->rPriv = driReadPriv; + read->texture_stamp = driReadPriv->lastStamp - 1; + } + + stapi->make_current(stapi, ctx->st, &draw->base, &read->base); + + return GL_TRUE; +} + +struct dri_context * +dri_get_current(__DRIscreen *sPriv) +{ + struct dri_screen *screen = dri_screen(sPriv); + struct st_api *stapi = screen->st_api; + struct st_context_iface *st; + + st = stapi->get_current(stapi); + + return (struct dri_context *) (st) ? st->st_manager_private : NULL; +} + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/common/dri_context.h b/src/gallium/state_trackers/dri/common/dri_context.h new file mode 100644 index 0000000000..b29e853383 --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri_context.h @@ -0,0 +1,96 @@ +/************************************************************************** + * + * Copyright (C) 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ + +#ifndef DRI_CONTEXT_H +#define DRI_CONTEXT_H + +#include "pipe/p_compiler.h" +#include "dri_wrapper.h" +#include "main/mtypes.h" + +struct pipe_context; +struct pipe_fence; +struct st_context; +struct dri_drawable; + +struct dri_context +{ + /* dri */ + __DRIscreen *sPriv; + __DRIcontext *cPriv; + __DRIdrawable *dPriv; + __DRIdrawable *rPriv; + + driOptionCache optionCache; + + drmLock *lock; + boolean isLocked; + boolean stLostLock; + boolean wsLostLock; + + unsigned int bind_count; + + /* gallium */ + struct st_context_iface *st; +}; + +static INLINE struct dri_context * +dri_context(__DRIcontext * driContextPriv) +{ + if (!driContextPriv) + return NULL; + return (struct dri_context *)driContextPriv->driverPrivate; +} + +/*********************************************************************** + * dri_context.c + */ +void dri_destroy_context(__DRIcontext * driContextPriv); + +boolean dri_unbind_context(__DRIcontext * driContextPriv); + +boolean +dri_make_current(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); + +struct dri_context * +dri_get_current(__DRIscreen * driScreenPriv); + +boolean +dri_create_context(gl_api api, + const __GLcontextModes * visual, + __DRIcontext * driContextPriv, + void *sharedContextPrivate); + +#endif + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/common/dri_drawable.c b/src/gallium/state_trackers/dri/common/dri_drawable.c new file mode 100644 index 0000000000..2bc0faffef --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri_drawable.c @@ -0,0 +1,224 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" +#include "dri1_helper.h" + +#include "pipe/p_screen.h" +#include "util/u_format.h" +#include "util/u_memory.h" +#include "util/u_inlines.h" + + +static boolean +dri_st_framebuffer_validate(struct st_framebuffer_iface *stfbi, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_resource **out) +{ + struct dri_drawable *drawable = + (struct dri_drawable *) stfbi->st_manager_private; + struct dri_screen *screen = dri_screen(drawable->sPriv); + unsigned statt_mask, new_mask; + boolean new_stamp; + int i; + + statt_mask = 0x0; + for (i = 0; i < count; i++) + statt_mask |= (1 << statts[i]); + + /* record newly allocated textures */ + new_mask = (statt_mask & ~drawable->texture_mask); + + /* + * dPriv->pStamp is the server stamp. It should be accessed with a lock, at + * least for DRI1. dPriv->lastStamp is the client stamp. It has the value + * of the server stamp when last checked. + */ + new_stamp = (drawable->texture_stamp != drawable->dPriv->lastStamp); + + if (new_stamp || new_mask || screen->broken_invalidate) { + if (new_stamp && screen->update_drawable_info) + screen->update_drawable_info(drawable); + + screen->allocate_textures(drawable, statts, count); + + /* add existing textures */ + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { + if (drawable->textures[i]) + statt_mask |= (1 << i); + } + + drawable->texture_stamp = drawable->dPriv->lastStamp; + drawable->texture_mask = statt_mask; + } + + if (!out) + return TRUE; + + for (i = 0; i < count; i++) { + out[i] = NULL; + pipe_resource_reference(&out[i], drawable->textures[statts[i]]); + } + + return TRUE; +} + +static boolean +dri_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + struct dri_drawable *drawable = + (struct dri_drawable *) stfbi->st_manager_private; + struct dri_screen *screen = dri_screen(drawable->sPriv); + + /* XXX remove this and just set the correct one on the framebuffer */ + screen->flush_frontbuffer(drawable, statt); + + return TRUE; +} + +/** + * This is called when we need to set up GL rendering to a new X window. + */ +boolean +dri_create_buffer(__DRIscreen * sPriv, + __DRIdrawable * dPriv, + const __GLcontextModes * visual, boolean isPixmap) +{ + struct dri_screen *screen = sPriv->private; + struct dri_drawable *drawable = NULL; + + if (isPixmap) + goto fail; /* not implemented */ + + drawable = CALLOC_STRUCT(dri_drawable); + if (drawable == NULL) + goto fail; + + dri_fill_st_visual(&drawable->stvis, screen, visual); + + /* setup the st_framebuffer_iface */ + drawable->base.visual = &drawable->stvis; + drawable->base.flush_front = dri_st_framebuffer_flush_front; + drawable->base.validate = dri_st_framebuffer_validate; + drawable->base.st_manager_private = (void *) drawable; + + drawable->sPriv = sPriv; + drawable->dPriv = dPriv; + dPriv->driverPrivate = (void *)drawable; + + drawable->desired_fences = 2; + + return GL_TRUE; +fail: + FREE(drawable); + return GL_FALSE; +} + +void +dri_destroy_buffer(__DRIdrawable * dPriv) +{ + struct dri_drawable *drawable = dri_drawable(dPriv); + int i; + + dri1_swap_fences_clear(drawable); + + dri1_destroy_pipe_surface(drawable); + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_resource_reference(&drawable->textures[i], NULL); + + drawable->desired_fences = 0; + + FREE(drawable); +} + +/** + * Validate the texture at an attachment. Allocate the texture if it does not + * exist. + */ +void +dri_drawable_validate_att(struct dri_drawable *drawable, + enum st_attachment_type statt) +{ + enum st_attachment_type statts[ST_ATTACHMENT_COUNT]; + unsigned i, count = 0; + + /* check if buffer already exists */ + if (drawable->texture_mask & (1 << statt)) + return; + + /* make sure DRI2 does not destroy existing buffers */ + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { + if (drawable->texture_mask & (1 << i)) { + statts[count++] = i; + } + } + statts[count++] = statt; + + drawable->texture_stamp = drawable->dPriv->lastStamp - 1; + + /* this calles into the manager */ + drawable->base.validate(&drawable->base, statts, count, NULL); +} + +/** + * Get the format and binding of an attachment. + */ +void +dri_drawable_get_format(struct dri_drawable *drawable, + enum st_attachment_type statt, + enum pipe_format *format, + unsigned *bind) +{ + switch (statt) { + case ST_ATTACHMENT_FRONT_LEFT: + case ST_ATTACHMENT_BACK_LEFT: + case ST_ATTACHMENT_FRONT_RIGHT: + case ST_ATTACHMENT_BACK_RIGHT: + *format = drawable->stvis.color_format; + *bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + *format = drawable->stvis.depth_stencil_format; + *bind = PIPE_BIND_DEPTH_STENCIL; /* XXX sampler? */ + break; + default: + *format = PIPE_FORMAT_NONE; + *bind = 0; + break; + } +} + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/common/dri_drawable.h b/src/gallium/state_trackers/dri/common/dri_drawable.h new file mode 100644 index 0000000000..5fd650ac88 --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri_drawable.h @@ -0,0 +1,98 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef DRI_DRAWABLE_H +#define DRI_DRAWABLE_H + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "state_tracker/st_api.h" + +struct pipe_surface; +struct pipe_fence_handle; +struct st_framebuffer; +struct dri_context; + +#define DRI_SWAP_FENCES_MAX 8 +#define DRI_SWAP_FENCES_MASK 7 + +struct dri_drawable +{ + struct st_framebuffer_iface base; + struct st_visual stvis; + + /* dri */ + __DRIdrawable *dPriv; + __DRIscreen *sPriv; + + __DRIbuffer old[8]; + unsigned old_num; + unsigned old_w; + unsigned old_h; + + struct pipe_resource *textures[ST_ATTACHMENT_COUNT]; + unsigned int texture_mask, texture_stamp; + + struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX]; + unsigned int head; + unsigned int tail; + unsigned int desired_fences; + unsigned int cur_fences; + + /* used only by DRI1 */ + struct pipe_surface *dri1_surface; +}; + +static INLINE struct dri_drawable * +dri_drawable(__DRIdrawable * driDrawPriv) +{ + return (struct dri_drawable *)driDrawPriv->driverPrivate; +} + +/*********************************************************************** + * dri_drawable.c + */ +boolean +dri_create_buffer(__DRIscreen * sPriv, + __DRIdrawable * dPriv, + const __GLcontextModes * visual, boolean isPixmap); + +void dri_destroy_buffer(__DRIdrawable * dPriv); + +void +dri_drawable_get_format(struct dri_drawable *drawable, + enum st_attachment_type statt, + enum pipe_format *format, + unsigned *bind); + +void +dri_drawable_validate_att(struct dri_drawable *drawable, + enum st_attachment_type statt); + +#endif + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/common/dri_screen.c b/src/gallium/state_trackers/dri/common/dri_screen.c new file mode 100644 index 0000000000..25cad8d46c --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri_screen.c @@ -0,0 +1,439 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ + +#include "utils.h" +#ifndef __NOT_HAVE_DRM_H +#include "vblank.h" +#endif +#include "xmlpool.h" + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" +#include "dri1_helper.h" +#ifndef __NOT_HAVE_DRM_H +#include "dri2.h" +#else +#include "drisw.h" +#endif + +#include "util/u_inlines.h" +#include "pipe/p_screen.h" +#include "pipe/p_format.h" +#include "state_tracker/st_gl_api.h" /* for st_gl_api_create */ + +#include "util/u_debug.h" + +PUBLIC const char __driConfigOptions[] = + DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE + DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) + DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) + DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY +/* DRI_CONF_FORCE_S3TC_ENABLE(false) */ + DRI_CONF_ALLOW_LARGE_TEXTURES(1) + DRI_CONF_SECTION_END DRI_CONF_END; + +static const uint __driNConfigOptions = 3; + +static const __DRIconfig ** +dri_fill_in_modes(struct dri_screen *screen, + unsigned pixel_bits) +{ + __DRIconfig **configs = NULL; + __DRIconfig **configs_r5g6b5 = NULL; + __DRIconfig **configs_a8r8g8b8 = NULL; + __DRIconfig **configs_x8r8g8b8 = NULL; + uint8_t depth_bits_array[5]; + uint8_t stencil_bits_array[5]; + uint8_t msaa_samples_array[5]; + unsigned depth_buffer_factor; + unsigned back_buffer_factor; + unsigned msaa_samples_factor; + unsigned i; + struct pipe_screen *p_screen = screen->base.screen; + boolean pf_r5g6b5, pf_a8r8g8b8, pf_x8r8g8b8; + boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32; + + static const GLenum back_buffer_modes[] = { + GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML + }; + + depth_bits_array[0] = 0; + stencil_bits_array[0] = 0; + depth_buffer_factor = 1; + + pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_DEPTH_STENCIL, 0); + pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_DEPTH_STENCIL, 0); + pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_DEPTH_STENCIL, 0); + pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_DEPTH_STENCIL, 0); + pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET, 0); + pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET, 0); + pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET, 0); + + /* We can only get a 16 or 32 bit depth buffer with getBuffersWithFormat */ + if (dri_with_format(screen->sPriv)) { + pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_DEPTH_STENCIL, 0); + pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_DEPTH_STENCIL, 0); + } else { + pf_z16 = FALSE; + pf_z32 = FALSE; + } + + if (pf_z16) { + depth_bits_array[depth_buffer_factor] = 16; + stencil_bits_array[depth_buffer_factor++] = 0; + } + if (pf_x8z24 || pf_z24x8) { + depth_bits_array[depth_buffer_factor] = 24; + stencil_bits_array[depth_buffer_factor++] = 0; + screen->d_depth_bits_last = pf_x8z24; + } + if (pf_s8z24 || pf_z24s8) { + depth_bits_array[depth_buffer_factor] = 24; + stencil_bits_array[depth_buffer_factor++] = 8; + screen->sd_depth_bits_last = pf_s8z24; + } + if (pf_z32) { + depth_bits_array[depth_buffer_factor] = 32; + stencil_bits_array[depth_buffer_factor++] = 0; + } + + msaa_samples_array[0] = 0; + back_buffer_factor = 3; + + /* also test color for msaa 2/4/6/8 - just assume it'll work for all depth buffers */ + if (pf_r5g6b5) { + msaa_samples_factor = 1; + for (i = 1; i < 5; i++) { + if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM, + PIPE_TEXTURE_2D, i*2, + PIPE_BIND_RENDER_TARGET, 0)) { + msaa_samples_array[msaa_samples_factor] = i * 2; + msaa_samples_factor++; + } + } + + configs_r5g6b5 = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor, + msaa_samples_array, msaa_samples_factor, + GL_TRUE); + } + + if (pf_a8r8g8b8) { + msaa_samples_factor = 1; + for (i = 1; i < 5; i++) { + if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_TEXTURE_2D, i*2, + PIPE_BIND_RENDER_TARGET, 0)) { + msaa_samples_array[msaa_samples_factor] = i * 2; + msaa_samples_factor++; + } + } + + configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, + depth_bits_array, + stencil_bits_array, + depth_buffer_factor, + back_buffer_modes, + back_buffer_factor, + msaa_samples_array, + msaa_samples_factor, + GL_TRUE); + } + + if (pf_x8r8g8b8) { + msaa_samples_factor = 1; + for (i = 1; i < 5; i++) { + if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM, + PIPE_TEXTURE_2D, i*2, + PIPE_BIND_RENDER_TARGET, 0)) { + msaa_samples_array[msaa_samples_factor] = i * 2; + msaa_samples_factor++; + } + } + + configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV, + depth_bits_array, + stencil_bits_array, + depth_buffer_factor, + back_buffer_modes, + back_buffer_factor, + msaa_samples_array, + msaa_samples_factor, + GL_TRUE); + } + + if (pixel_bits == 16) { + configs = configs_r5g6b5; + if (configs_a8r8g8b8) + configs = configs ? driConcatConfigs(configs, configs_a8r8g8b8) : configs_a8r8g8b8; + if (configs_x8r8g8b8) + configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8; + } else { + configs = configs_a8r8g8b8; + if (configs_x8r8g8b8) + configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8; + if (configs_r5g6b5) + configs = configs ? driConcatConfigs(configs, configs_r5g6b5) : configs_r5g6b5; + } + + if (configs == NULL) { + debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__); + return NULL; + } + + return (const __DRIconfig **)configs; +} + +/** + * Roughly the converse of dri_fill_in_modes. + */ +void +dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen, + const __GLcontextModes *mode) +{ + memset(stvis, 0, sizeof(*stvis)); + + stvis->samples = mode->samples; + stvis->render_buffer = ST_ATTACHMENT_INVALID; + + if (mode->redBits == 8) { + if (mode->alphaBits == 8) + stvis->color_format = PIPE_FORMAT_B8G8R8A8_UNORM; + else + stvis->color_format = PIPE_FORMAT_B8G8R8X8_UNORM; + } else { + stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM; + } + + switch (mode->depthBits) { + default: + case 0: + stvis->depth_stencil_format = PIPE_FORMAT_NONE; + break; + case 16: + stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM; + break; + case 24: + if (mode->stencilBits == 0) { + stvis->depth_stencil_format = (screen->d_depth_bits_last) ? + PIPE_FORMAT_Z24X8_UNORM: + PIPE_FORMAT_X8Z24_UNORM; + } else { + stvis->depth_stencil_format = (screen->sd_depth_bits_last) ? + PIPE_FORMAT_Z24_UNORM_S8_USCALED: + PIPE_FORMAT_S8_USCALED_Z24_UNORM; + } + break; + case 32: + stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM; + break; + } + + stvis->accum_format = (mode->haveAccumBuffer) ? + PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE; + + stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK; + if (mode->doubleBufferMode) + stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; + if (mode->stereoMode) { + stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK; + if (mode->doubleBufferMode) + stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK; + } + + if (mode->haveDepthBuffer || mode->haveStencilBuffer) + stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK; + /* let the state tracker allocate the accum buffer */ +} + +static boolean +dri_get_egl_image(struct st_manager *smapi, + struct st_context_iface *stctxi, + void *egl_image, + struct st_egl_image *stimg) +{ + struct dri_context *ctx = + (struct dri_context *)stctxi->st_manager_private; + struct dri_screen *screen = dri_screen(ctx->sPriv); + __DRIimage *img = NULL; + + if (screen->lookup_egl_image) { + img = screen->lookup_egl_image(ctx, egl_image); + } + + if (!img) + return FALSE; + + stimg->texture = NULL; + pipe_resource_reference(&stimg->texture, img->texture); + stimg->face = img->face; + stimg->level = img->level; + stimg->zslice = img->zslice; + + return TRUE; +} + +static int +dri_get_param(struct st_manager *smapi, + enum st_manager_param param) +{ + struct dri_screen *screen = (struct dri_screen *)smapi; + + switch(param) { + case ST_MANAGER_BROKEN_INVALIDATE: + return screen->broken_invalidate; + default: + return 0; + } +} + +static void +dri_destroy_option_cache(struct dri_screen * screen) +{ + int i; + + if (screen->optionCache.info) { + for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) { + FREE(screen->optionCache.info[i].name); + FREE(screen->optionCache.info[i].ranges); + } + FREE(screen->optionCache.info); + } + + FREE(screen->optionCache.values); +} + +void +dri_destroy_screen_helper(struct dri_screen * screen) +{ + dri1_destroy_pipe_context(screen); + + if (screen->st_api && screen->st_api->destroy) + screen->st_api->destroy(screen->st_api); + + if (screen->base.screen) + screen->base.screen->destroy(screen->base.screen); + + dri_destroy_option_cache(screen); +} + +static void +dri_destroy_screen(__DRIscreen * sPriv) +{ + struct dri_screen *screen = dri_screen(sPriv); + + dri_destroy_screen_helper(screen); + + FREE(screen); + sPriv->private = NULL; + sPriv->extensions = NULL; +} + +const __DRIconfig ** +dri_init_screen_helper(struct dri_screen *screen, + struct pipe_screen *pscreen, + unsigned pixel_bits) +{ + screen->base.screen = pscreen; + if (!screen->base.screen) { + debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__); + return NULL; + } + + screen->base.get_egl_image = dri_get_egl_image; + screen->base.get_param = dri_get_param; + screen->st_api = st_gl_api_create(); + + if (!screen->st_api) + return NULL; + + driParseOptionInfo(&screen->optionCache, + __driConfigOptions, __driNConfigOptions); + + return dri_fill_in_modes(screen, pixel_bits); +} + +/** + * DRI driver virtual function table. + * + * DRI versions differ in their implementation of init_screen and swap_buffers. + */ +const struct __DriverAPIRec driDriverAPI = { + .DestroyScreen = dri_destroy_screen, + .CreateContext = dri_create_context, + .DestroyContext = dri_destroy_context, + .CreateBuffer = dri_create_buffer, + .DestroyBuffer = dri_destroy_buffer, + .MakeCurrent = dri_make_current, + .UnbindContext = dri_unbind_context, + +#ifndef __NOT_HAVE_DRM_H + + .GetSwapInfo = NULL, + .GetDrawableMSC = NULL, + .WaitForMSC = NULL, + .InitScreen2 = dri2_init_screen, + + .InitScreen = NULL, + .SwapBuffers = NULL, + .CopySubBuffer = NULL, + +#else + + .InitScreen = drisw_init_screen, + .SwapBuffers = drisw_swap_buffers, + +#endif + +}; + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/common/dri_screen.h b/src/gallium/state_trackers/dri/common/dri_screen.h new file mode 100644 index 0000000000..9ff925d4be --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri_screen.h @@ -0,0 +1,139 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <keithw@vmware.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + */ + +#ifndef DRI_SCREEN_H +#define DRI_SCREEN_H + +#include "dri_wrapper.h" +#include "xmlconfig.h" + +#include "pipe/p_compiler.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "state_tracker/st_api.h" +#include "state_tracker/drm_api.h" + +struct dri_context; +struct dri_drawable; + +struct dri_screen +{ + /* st_api */ + struct st_manager base; + struct st_api *st_api; + + /* on old libGL's invalidate doesn't get called as it should */ + boolean broken_invalidate; + + /* dri */ + __DRIscreen *sPriv; + + /** + * Configuration cache with default values for all contexts + */ + driOptionCache optionCache; + + /* drm */ + int fd; + drmLock *drmLock; + + /* hooks filled in by dri1, dri2 & drisw */ + __DRIimage * (*lookup_egl_image)(struct dri_context *ctx, void *handle); + void (*allocate_textures)(struct dri_drawable *drawable, + const enum st_attachment_type *statts, + unsigned count); + void (*update_drawable_info)(struct dri_drawable *drawable); + void (*flush_frontbuffer)(struct dri_drawable *drawable, + enum st_attachment_type statt); + + /* gallium */ + struct drm_api *api; + boolean d_depth_bits_last; + boolean sd_depth_bits_last; + boolean auto_fake_front; + + /* used only by DRI1 */ + struct pipe_context *dri1_pipe; +}; + +/** cast wrapper */ +static INLINE struct dri_screen * +dri_screen(__DRIscreen * sPriv) +{ + return (struct dri_screen *)sPriv->private; +} + +struct __DRIimageRec { + struct pipe_resource *texture; + unsigned face; + unsigned level; + unsigned zslice; + + void *loader_private; +}; + +#ifndef __NOT_HAVE_DRM_H + +static INLINE boolean +dri_with_format(__DRIscreen * sPriv) +{ + const __DRIdri2LoaderExtension *loader = sPriv->dri2.loader; + + return loader + && (loader->base.version >= 3) + && (loader->getBuffersWithFormat != NULL); +} + +#else + +static INLINE boolean +dri_with_format(__DRIscreen * sPriv) +{ + return TRUE; +} + +#endif + +void +dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen, + const __GLcontextModes *mode); + +const __DRIconfig ** +dri_init_screen_helper(struct dri_screen *screen, + struct pipe_screen *pscreen, + unsigned pixel_bits); + +void +dri_destroy_screen_helper(struct dri_screen * screen); + +#endif + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/common/dri_wrapper.h b/src/gallium/state_trackers/dri/common/dri_wrapper.h new file mode 100644 index 0000000000..141ba02706 --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri_wrapper.h @@ -0,0 +1,10 @@ +#ifndef DRI_WRAPPER_H +#define DRI_WRAPPER_H + +#ifndef __NOT_HAVE_DRM_H +#include "dri_util.h" +#else +#include "drisw_util.h" +#endif + +#endif diff --git a/src/gallium/state_trackers/dri/drm/Makefile b/src/gallium/state_trackers/dri/drm/Makefile new file mode 100644 index 0000000000..94fa61fec7 --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/Makefile @@ -0,0 +1,31 @@ +TOP = ../../../../.. +include $(TOP)/configs/current + +LIBNAME = dridrm + +LIBRARY_INCLUDES = \ + -I$(TOP)/include \ + -I$(TOP)/src/mapi \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/gallium/state_trackers/dri/common \ + -I$(TOP)/src/mesa/drivers/dri/common \ + -I$(TOP)/src/mesa/main \ + $(shell pkg-config --cflags-only-I libdrm) + + +C_SOURCES = \ + dri_context.c \ + dri_screen.c \ + dri_drawable.c \ + dri1_helper.c \ + dri2.c + +# $(TOP)/src/mesa/drivers/dri/common/utils.c \ + $(TOP)/src/mesa/drivers/dri/common/vblank.c \ + $(TOP)/src/mesa/drivers/dri/common/dri_util.c \ + $(TOP)/src/mesa/drivers/dri/common/xmlconfig.c \ + $(TOP)/src/mesa/drivers/common/driverfuncs.c \ + $(TOP)/src/mesa/drivers/dri/common/texmem.c \ + $(TOP)/src/mesa/drivers/dri/common/drirenderbuffer.c + +include ../../../Makefile.template diff --git a/src/gallium/state_trackers/dri/drm/SConscript b/src/gallium/state_trackers/dri/drm/SConscript new file mode 100644 index 0000000000..0c279d2236 --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/SConscript @@ -0,0 +1,28 @@ +####################################################################### +# SConscript for dri state_tracker + +Import('*') + +if env['dri']: + + env = env.Clone() + + env.ParseConfig('pkg-config --cflags --libs libdrm') + + env.Append(CPPPATH = [ + '#/src/mapi', + '#/src/mesa', + '#/src/gallium/state_trackers/dri/common', + '#/src/mesa/drivers/dri/common', + ]) + + st_dri = env.ConvenienceLibrary( + target = 'st_dri', + source = [ 'dri_context.c', + 'dri_drawable.c', + 'dri_screen.c', + 'dri1_helper.c', + 'dri2.c', + ] + ) + Export('st_dri') diff --git a/src/gallium/state_trackers/dri/drm/dri1_helper.c b/src/gallium/state_trackers/dri/drm/dri1_helper.c new file mode 120000 index 0000000000..c45ebf5c10 --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri1_helper.c @@ -0,0 +1 @@ +../common/dri1_helper.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/drm/dri2.c b/src/gallium/state_trackers/dri/drm/dri2.c new file mode 100644 index 0000000000..f4cc8d77eb --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri2.c @@ -0,0 +1,546 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <keithw@vmware.com> + * Jakob Bornecrantz <wallbraker@gmail.com> + * Chia-I Wu <olv@lunarg.com> + */ + +#include "util/u_memory.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "util/u_debug.h" +#include "state_tracker/drm_api.h" + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" +#include "dri2.h" + +#include "GL/internal/dri_interface.h" + +/** + * DRI2 flush extension. + */ +static void +dri2_flush_drawable(__DRIdrawable *draw) +{ +} + +static void +dri2_invalidate_drawable(__DRIdrawable *dPriv) +{ + struct dri_drawable *drawable = dri_drawable(dPriv); + struct dri_context *ctx = dri_context(dPriv->driContextPriv); + + dri2InvalidateDrawable(dPriv); + drawable->dPriv->lastStamp = *drawable->dPriv->pStamp; + + if (ctx) + ctx->st->notify_invalid_framebuffer(ctx->st, &drawable->base); +} + +static const __DRI2flushExtension dri2FlushExtension = { + { __DRI2_FLUSH, __DRI2_FLUSH_VERSION }, + dri2_flush_drawable, + dri2_invalidate_drawable, +}; + +/** + * These are used for GLX_EXT_texture_from_pixmap + */ +static void +dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, + GLint format, __DRIdrawable *dPriv) +{ + struct dri_context *ctx = dri_context(pDRICtx); + struct dri_drawable *drawable = dri_drawable(dPriv); + struct pipe_resource *pt; + + dri_drawable_validate_att(drawable, ST_ATTACHMENT_FRONT_LEFT); + + pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT]; + + if (pt) { + enum pipe_format internal_format = pt->format; + + if (format == __DRI_TEXTURE_FORMAT_RGB) { + /* only need to cover the formats recognized by dri_fill_st_visual */ + switch (internal_format) { + case PIPE_FORMAT_B8G8R8A8_UNORM: + internal_format = PIPE_FORMAT_B8G8R8X8_UNORM; + break; + case PIPE_FORMAT_A8R8G8B8_UNORM: + internal_format = PIPE_FORMAT_X8R8G8B8_UNORM; + break; + default: + break; + } + } + + ctx->st->teximage(ctx->st, + (target == GL_TEXTURE_2D) ? ST_TEXTURE_2D : ST_TEXTURE_RECT, + 0, internal_format, pt, FALSE); + } +} + +static void +dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target, + __DRIdrawable *dPriv) +{ + dri2_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); +} + +static const __DRItexBufferExtension dri2TexBufferExtension = { + { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, + dri2_set_tex_buffer, + dri2_set_tex_buffer2, +}; + +/** + * Get the format and binding of an attachment. + */ +static INLINE void +dri2_drawable_get_format(struct dri_drawable *drawable, + enum st_attachment_type statt, + enum pipe_format *format, + unsigned *bind) +{ + switch (statt) { + case ST_ATTACHMENT_FRONT_LEFT: + case ST_ATTACHMENT_BACK_LEFT: + case ST_ATTACHMENT_FRONT_RIGHT: + case ST_ATTACHMENT_BACK_RIGHT: + *format = drawable->stvis.color_format; + *bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + *format = drawable->stvis.depth_stencil_format; + *bind = PIPE_BIND_DEPTH_STENCIL; /* XXX sampler? */ + break; + default: + *format = PIPE_FORMAT_NONE; + *bind = 0; + break; + } +} + + +/** + * Retrieve __DRIbuffer from the DRI loader. + */ +static __DRIbuffer * +dri2_drawable_get_buffers(struct dri_drawable *drawable, + const enum st_attachment_type *statts, + unsigned *count) +{ + __DRIdrawable *dri_drawable = drawable->dPriv; + struct __DRIdri2LoaderExtensionRec *loader = drawable->sPriv->dri2.loader; + boolean with_format; + __DRIbuffer *buffers; + int num_buffers; + unsigned attachments[10]; + unsigned num_attachments, i; + + assert(loader); + with_format = dri_with_format(drawable->sPriv); + + num_attachments = 0; + + /* for Xserver 1.6.0 (DRI2 version 1) we always need to ask for the front */ + if (!with_format) + attachments[num_attachments++] = __DRI_BUFFER_FRONT_LEFT; + + for (i = 0; i < *count; i++) { + enum pipe_format format; + unsigned bind; + int att, bpp; + + dri2_drawable_get_format(drawable, statts[i], &format, &bind); + if (format == PIPE_FORMAT_NONE) + continue; + + switch (statts[i]) { + case ST_ATTACHMENT_FRONT_LEFT: + /* already added */ + if (!with_format) + continue; + att = __DRI_BUFFER_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_LEFT: + att = __DRI_BUFFER_BACK_LEFT; + break; + case ST_ATTACHMENT_FRONT_RIGHT: + att = __DRI_BUFFER_FRONT_RIGHT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + att = __DRI_BUFFER_BACK_RIGHT; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + att = __DRI_BUFFER_DEPTH_STENCIL; + break; + default: + att = -1; + break; + } + + bpp = util_format_get_blocksizebits(format); + + if (att >= 0) { + attachments[num_attachments++] = att; + if (with_format) { + attachments[num_attachments++] = bpp; + } + } + } + + if (with_format) { + num_attachments /= 2; + buffers = loader->getBuffersWithFormat(dri_drawable, + &dri_drawable->w, &dri_drawable->h, + attachments, num_attachments, + &num_buffers, dri_drawable->loaderPrivate); + } + else { + buffers = loader->getBuffers(dri_drawable, + &dri_drawable->w, &dri_drawable->h, + attachments, num_attachments, + &num_buffers, dri_drawable->loaderPrivate); + } + + if (buffers) { + /* set one cliprect to cover the whole dri_drawable */ + dri_drawable->x = 0; + dri_drawable->y = 0; + dri_drawable->backX = 0; + dri_drawable->backY = 0; + dri_drawable->numClipRects = 1; + dri_drawable->pClipRects[0].x1 = 0; + dri_drawable->pClipRects[0].y1 = 0; + dri_drawable->pClipRects[0].x2 = dri_drawable->w; + dri_drawable->pClipRects[0].y2 = dri_drawable->h; + dri_drawable->numBackClipRects = 1; + dri_drawable->pBackClipRects[0].x1 = 0; + dri_drawable->pBackClipRects[0].y1 = 0; + dri_drawable->pBackClipRects[0].x2 = dri_drawable->w; + dri_drawable->pBackClipRects[0].y2 = dri_drawable->h; + + *count = num_buffers; + } + + return buffers; +} + +/** + * Process __DRIbuffer and convert them into pipe_resources. + */ +static void +dri2_drawable_process_buffers(struct dri_drawable *drawable, + __DRIbuffer *buffers, unsigned count) +{ + struct dri_screen *screen = dri_screen(drawable->sPriv); + __DRIdrawable *dri_drawable = drawable->dPriv; + struct pipe_resource templ; + struct winsys_handle whandle; + boolean have_depth = FALSE; + unsigned i, bind; + + if (drawable->old_num == count && + drawable->old_w == dri_drawable->w && + drawable->old_h == dri_drawable->h && + memcmp(drawable->old, buffers, sizeof(__DRIbuffer) * count) == 0) + return; + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_resource_reference(&drawable->textures[i], NULL); + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.last_level = 0; + templ.width0 = dri_drawable->w; + templ.height0 = dri_drawable->h; + templ.depth0 = 1; + + memset(&whandle, 0, sizeof(whandle)); + + for (i = 0; i < count; i++) { + __DRIbuffer *buf = &buffers[i]; + enum st_attachment_type statt; + enum pipe_format format; + + switch (buf->attachment) { + case __DRI_BUFFER_FRONT_LEFT: + if (!screen->auto_fake_front) { + statt = ST_ATTACHMENT_INVALID; + break; + } + /* fallthrough */ + case __DRI_BUFFER_FAKE_FRONT_LEFT: + statt = ST_ATTACHMENT_FRONT_LEFT; + break; + case __DRI_BUFFER_BACK_LEFT: + statt = ST_ATTACHMENT_BACK_LEFT; + break; + case __DRI_BUFFER_DEPTH: + case __DRI_BUFFER_DEPTH_STENCIL: + case __DRI_BUFFER_STENCIL: + /* use only the first depth/stencil buffer */ + if (!have_depth) { + have_depth = TRUE; + statt = ST_ATTACHMENT_DEPTH_STENCIL; + } + else { + statt = ST_ATTACHMENT_INVALID; + } + break; + default: + statt = ST_ATTACHMENT_INVALID; + break; + } + + dri2_drawable_get_format(drawable, statt, &format, &bind); + if (statt == ST_ATTACHMENT_INVALID || format == PIPE_FORMAT_NONE) + continue; + + templ.format = format; + templ.bind = bind; + whandle.handle = buf->name; + whandle.stride = buf->pitch; + + drawable->textures[statt] = + screen->base.screen->resource_from_handle(screen->base.screen, + &templ, &whandle); + } + + drawable->old_num = count; + drawable->old_w = dri_drawable->w; + drawable->old_h = dri_drawable->h; + memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * count); +} + +/* + * Backend functions for st_framebuffer interface. + */ + +static void +dri2_allocate_textures(struct dri_drawable *drawable, + const enum st_attachment_type *statts, + unsigned count) +{ + __DRIbuffer *buffers; + unsigned num_buffers = count; + + buffers = dri2_drawable_get_buffers(drawable, statts, &num_buffers); + dri2_drawable_process_buffers(drawable, buffers, num_buffers); +} + +static void +dri2_flush_frontbuffer(struct dri_drawable *drawable, + enum st_attachment_type statt) +{ + __DRIdrawable *dri_drawable = drawable->dPriv; + struct __DRIdri2LoaderExtensionRec *loader = drawable->sPriv->dri2.loader; + + if (loader->flushFrontBuffer == NULL) + return; + + if (statt == ST_ATTACHMENT_FRONT_LEFT) { + loader->flushFrontBuffer(dri_drawable, dri_drawable->loaderPrivate); + } +} + +static __DRIimage * +dri2_lookup_egl_image(struct dri_context *ctx, void *handle) +{ + __DRIimageLookupExtension *loader = ctx->sPriv->dri2.image; + __DRIimage *img; + + if (!loader->lookupEGLImage) + return NULL; + + img = loader->lookupEGLImage(ctx->cPriv, handle, ctx->cPriv->loaderPrivate); + + return img; +} + +static __DRIimage * +dri2_create_image_from_name(__DRIcontext *context, + int width, int height, int format, + int name, int pitch, void *loaderPrivate) +{ + struct dri_screen *screen = dri_screen(context->driScreenPriv); + __DRIimage *img; + struct pipe_resource templ; + struct winsys_handle whandle; + unsigned tex_usage; + enum pipe_format pf; + + tex_usage = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW; + + switch (format) { + case __DRI_IMAGE_FORMAT_RGB565: + pf = PIPE_FORMAT_B5G6R5_UNORM; + break; + case __DRI_IMAGE_FORMAT_XRGB8888: + pf = PIPE_FORMAT_B8G8R8X8_UNORM; + break; + case __DRI_IMAGE_FORMAT_ARGB8888: + pf = PIPE_FORMAT_B8G8R8A8_UNORM; + break; + default: + pf = PIPE_FORMAT_NONE; + break; + } + if (pf == PIPE_FORMAT_NONE) + return NULL; + + img = CALLOC_STRUCT(__DRIimageRec); + if (!img) + return NULL; + + memset(&templ, 0, sizeof(templ)); + templ.bind = tex_usage; + templ.format = pf; + templ.target = PIPE_TEXTURE_2D; + templ.last_level = 0; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; + + memset(&whandle, 0, sizeof(whandle)); + whandle.handle = name; + whandle.stride = pitch * util_format_get_blocksize(pf); + + img->texture = screen->base.screen->resource_from_handle(screen->base.screen, + &templ, &whandle); + if (!img->texture) { + FREE(img); + return NULL; + } + + img->face = 0; + img->level = 0; + img->zslice = 0; + img->loader_private = loaderPrivate; + + return img; +} + +static __DRIimage * +dri2_create_image_from_renderbuffer(__DRIcontext *context, + int renderbuffer, void *loaderPrivate) +{ + struct dri_context *ctx = dri_context(context->driverPrivate); + + if (!ctx->st->get_resource_for_egl_image) + return NULL; + + /* TODO */ + return NULL; +} + +static void +dri2_destroy_image(__DRIimage *img) +{ + pipe_resource_reference(&img->texture, NULL); + FREE(img); +} + +static struct __DRIimageExtensionRec dri2ImageExtension = { + { __DRI_IMAGE, __DRI_IMAGE_VERSION }, + dri2_create_image_from_name, + dri2_create_image_from_renderbuffer, + dri2_destroy_image, +}; + +/* + * Backend function init_screen. + */ + +static const __DRIextension *dri_screen_extensions[] = { + &driReadDrawableExtension, + &driCopySubBufferExtension.base, + &driSwapControlExtension.base, + &driFrameTrackingExtension.base, + &driMediaStreamCounterExtension.base, + &dri2TexBufferExtension.base, + &dri2FlushExtension.base, + &dri2ImageExtension.base, + NULL +}; + +/** + * This is the driver specific part of the createNewScreen entry point. + * + * Returns the __GLcontextModes supported by this driver. + */ +const __DRIconfig ** +dri2_init_screen(__DRIscreen * sPriv) +{ + const __DRIconfig **configs; + struct dri_screen *screen; + struct pipe_screen *pscreen; + + screen = CALLOC_STRUCT(dri_screen); + if (!screen) + return NULL; + + screen->api = drm_api_create(); + screen->sPriv = sPriv; + screen->fd = sPriv->fd; + screen->lookup_egl_image = dri2_lookup_egl_image; + screen->allocate_textures = dri2_allocate_textures; + screen->flush_frontbuffer = dri2_flush_frontbuffer; + + sPriv->private = (void *)screen; + sPriv->extensions = dri_screen_extensions; + + pscreen = screen->api->create_screen(screen->api, screen->fd); + /* dri_init_screen_helper checks pscreen for us */ + + configs = dri_init_screen_helper(screen, pscreen, 32); + if (!configs) + goto fail; + + screen->auto_fake_front = dri_with_format(sPriv); + screen->broken_invalidate = !sPriv->dri2.useInvalidate; + + return configs; +fail: + dri_destroy_screen_helper(screen); + FREE(screen); + return NULL; +} + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + &driDRI2Extension.base, + NULL +}; + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/drm/dri2.h b/src/gallium/state_trackers/dri/drm/dri2.h new file mode 100644 index 0000000000..07adfe4f6c --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri2.h @@ -0,0 +1,37 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef DRI2_H +#define DRI2_H + +#include "dri_drawable.h" +#include "dri_wrapper.h" + +const __DRIconfig ** +dri2_init_screen(__DRIscreen * sPriv); + +#endif /* DRI2_H */ diff --git a/src/gallium/state_trackers/dri/drm/dri_context.c b/src/gallium/state_trackers/dri/drm/dri_context.c new file mode 120000 index 0000000000..5cfbbaeb06 --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri_context.c @@ -0,0 +1 @@ +../common/dri_context.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/drm/dri_drawable.c b/src/gallium/state_trackers/dri/drm/dri_drawable.c new file mode 120000 index 0000000000..0fc19be6ea --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri_drawable.c @@ -0,0 +1 @@ +../common/dri_drawable.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/drm/dri_screen.c b/src/gallium/state_trackers/dri/drm/dri_screen.c new file mode 120000 index 0000000000..847f6515f2 --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri_screen.c @@ -0,0 +1 @@ +../common/dri_screen.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/sw/Makefile b/src/gallium/state_trackers/dri/sw/Makefile new file mode 100644 index 0000000000..a1dadeba5e --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/Makefile @@ -0,0 +1,26 @@ +TOP = ../../../../.. +include $(TOP)/configs/current + +LIBNAME = drisw + +LIBRARY_DEFINES = -D__NOT_HAVE_DRM_H + +LIBRARY_INCLUDES = \ + -I../dri \ + -I$(TOP)/include \ + -I$(TOP)/src/mapi \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/gallium/state_trackers/dri/common \ + -I$(TOP)/src/mesa/drivers/dri/common \ + -I$(TOP)/src/mesa/main \ + -D__NOT_HAVE_DRM_H + + +C_SOURCES = \ + dri_context.c \ + dri_screen.c \ + dri_drawable.c \ + dri1_helper.c \ + drisw.c + +include ../../../Makefile.template diff --git a/src/gallium/state_trackers/dri/sw/SConscript b/src/gallium/state_trackers/dri/sw/SConscript new file mode 100644 index 0000000000..0c5194d6ed --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/SConscript @@ -0,0 +1,28 @@ +####################################################################### +# SConscript for dri state_tracker + +Import('*') + +if env['dri']: + + env = env.Clone() + + env.Append(CPPPATH = [ + '#/src/mapi', + '#/src/mesa', + '#/src/gallium/state_trackers/dri/common', + '#/src/mesa/drivers/dri/common', + ]) + + env.Append(CPPDEFINES = [('__NOT_HAVE_DRM_H', '1')]) + + st_drisw = env.ConvenienceLibrary( + target = 'st_drisw', + source = [ 'dri_context.c', + 'dri_drawable.c', + 'dri_screen.c', + 'dri1_helper.c', + 'drisw.c', + ] + ) + Export('st_drisw') diff --git a/src/gallium/state_trackers/dri/sw/dri1_helper.c b/src/gallium/state_trackers/dri/sw/dri1_helper.c new file mode 120000 index 0000000000..c45ebf5c10 --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/dri1_helper.c @@ -0,0 +1 @@ +../common/dri1_helper.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/sw/dri_context.c b/src/gallium/state_trackers/dri/sw/dri_context.c new file mode 120000 index 0000000000..5cfbbaeb06 --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/dri_context.c @@ -0,0 +1 @@ +../common/dri_context.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/sw/dri_drawable.c b/src/gallium/state_trackers/dri/sw/dri_drawable.c new file mode 120000 index 0000000000..0fc19be6ea --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/dri_drawable.c @@ -0,0 +1 @@ +../common/dri_drawable.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/sw/dri_screen.c b/src/gallium/state_trackers/dri/sw/dri_screen.c new file mode 120000 index 0000000000..847f6515f2 --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/dri_screen.c @@ -0,0 +1 @@ +../common/dri_screen.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/sw/drisw.c b/src/gallium/state_trackers/dri/sw/drisw.c new file mode 100644 index 0000000000..dcf645593f --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/drisw.c @@ -0,0 +1,289 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * Copyright 2010 George Sapountzis <gsapountzis@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* TODO: + * + * xshm / texture_from_pixmap / EGLImage: + * + * Allow the loaders to use the XSHM extension. It probably requires callbacks + * for createImage/destroyImage similar to DRI2 getBuffers. + */ + +#include "util/u_format.h" +#include "util/u_memory.h" +#include "util/u_inlines.h" +#include "pipe/p_context.h" +#include "state_tracker/drisw_api.h" + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" +#include "dri1_helper.h" +#include "drisw.h" + + +static INLINE void +get_drawable_info(__DRIdrawable *dPriv, int *w, int *h) +{ + __DRIscreen *sPriv = dPriv->driScreenPriv; + const __DRIswrastLoaderExtension *loader = sPriv->swrast_loader; + int x, y; + + loader->getDrawableInfo(dPriv, + &x, &y, w, h, + dPriv->loaderPrivate); +} + +static INLINE void +put_image(__DRIdrawable *dPriv, void *data, unsigned width, unsigned height) +{ + __DRIscreen *sPriv = dPriv->driScreenPriv; + const __DRIswrastLoaderExtension *loader = sPriv->swrast_loader; + + loader->putImage(dPriv, __DRI_SWRAST_IMAGE_OP_SWAP, + 0, 0, width, height, + data, dPriv->loaderPrivate); +} + +static void +drisw_update_drawable_info(struct dri_drawable *drawable) +{ + __DRIdrawable *dPriv = drawable->dPriv; + + get_drawable_info(dPriv, &dPriv->w, &dPriv->h); +} + +static void +drisw_put_image(struct dri_drawable *drawable, + void *data, unsigned width, unsigned height) +{ + __DRIdrawable *dPriv = drawable->dPriv; + + put_image(dPriv, data, width, height); +} + +static INLINE void +drisw_present_texture(__DRIdrawable *dPriv, + struct pipe_resource *ptex) +{ + struct dri_drawable *drawable = dri_drawable(dPriv); + struct dri_screen *screen = dri_screen(drawable->sPriv); + struct pipe_surface *psurf; + + psurf = dri1_get_pipe_surface(drawable, ptex); + if (!psurf) + return; + + screen->base.screen->flush_frontbuffer(screen->base.screen, psurf, drawable); +} + +static INLINE void +drisw_invalidate_drawable(__DRIdrawable *dPriv) +{ + struct dri_context *ctx = dri_get_current(dPriv->driScreenPriv); + struct dri_drawable *drawable = dri_drawable(dPriv); + + drawable->texture_stamp = dPriv->lastStamp - 1; + + /* check if swapping currently bound buffer */ + if (ctx && ctx->dPriv == dPriv) + ctx->st->notify_invalid_framebuffer(ctx->st, &drawable->base); +} + +static INLINE void +drisw_copy_to_front(__DRIdrawable * dPriv, + struct pipe_resource *ptex) +{ + drisw_present_texture(dPriv, ptex); + + drisw_invalidate_drawable(dPriv); +} + +/* + * Backend functions for st_framebuffer interface and swap_buffers. + */ + +void +drisw_swap_buffers(__DRIdrawable *dPriv) +{ + struct dri_context *ctx = dri_get_current(dPriv->driScreenPriv); + struct dri_drawable *drawable = dri_drawable(dPriv); + struct pipe_resource *ptex; + + if (!ctx) + return; + + ptex = drawable->textures[ST_ATTACHMENT_BACK_LEFT]; + + if (ptex) { + ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + + drisw_copy_to_front(dPriv, ptex); + } +} + +static void +drisw_flush_frontbuffer(struct dri_drawable *drawable, + enum st_attachment_type statt) +{ + struct dri_context *ctx = dri_get_current(drawable->sPriv); + struct pipe_resource *ptex; + + if (!ctx) + return; + + ptex = drawable->textures[statt]; + + if (ptex) { + drisw_copy_to_front(ctx->dPriv, ptex); + } +} + +/** + * Allocate framebuffer attachments. + * + * During fixed-size operation, the function keeps allocating new attachments + * as they are requested. Unused attachments are not removed, not until the + * framebuffer is resized or destroyed. + * + * It should be possible for DRI1 and DRISW to share this function, but it + * seems a better seperation and safer for each DRI version to provide its own + * function. + */ +static void +drisw_allocate_textures(struct dri_drawable *drawable, + const enum st_attachment_type *statts, + unsigned count) +{ + struct dri_screen *screen = dri_screen(drawable->sPriv); + struct pipe_resource templ; + unsigned width, height; + boolean resized; + int i; + + width = drawable->dPriv->w; + height = drawable->dPriv->h; + + resized = (drawable->old_w != width || + drawable->old_h != height); + + /* remove outdated textures */ + if (resized) { + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_resource_reference(&drawable->textures[i], NULL); + } + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; + templ.last_level = 0; + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { + enum pipe_format format; + unsigned bind; + + /* the texture already exists or not requested */ + if (drawable->textures[statts[i]]) + continue; + + dri_drawable_get_format(drawable, statts[i], &format, &bind); + + if (statts[i] != ST_ATTACHMENT_DEPTH_STENCIL) + bind |= PIPE_BIND_DISPLAY_TARGET; + + if (format == PIPE_FORMAT_NONE) + continue; + + templ.format = format; + templ.bind = bind; + + drawable->textures[statts[i]] = + screen->base.screen->resource_create(screen->base.screen, &templ); + } + + drawable->old_w = width; + drawable->old_h = height; +} + +/* + * Backend function for init_screen. + */ + +static const __DRIextension *drisw_screen_extensions[] = { + NULL +}; + +static struct drisw_loader_funcs drisw_lf = { + .put_image = drisw_put_image +}; + +const __DRIconfig ** +drisw_init_screen(__DRIscreen * sPriv) +{ + const __DRIconfig **configs; + struct dri_screen *screen; + struct pipe_screen *pscreen; + + screen = CALLOC_STRUCT(dri_screen); + if (!screen) + return NULL; + + screen->api = NULL; /* not needed */ + screen->sPriv = sPriv; + screen->fd = -1; + screen->allocate_textures = drisw_allocate_textures; + screen->update_drawable_info = drisw_update_drawable_info; + screen->flush_frontbuffer = drisw_flush_frontbuffer; + + sPriv->private = (void *)screen; + sPriv->extensions = drisw_screen_extensions; + + pscreen = drisw_create_screen(&drisw_lf); + /* dri_init_screen_helper checks pscreen for us */ + + configs = dri_init_screen_helper(screen, pscreen, 32); + if (!configs) + goto fail; + + return configs; +fail: + dri_destroy_screen_helper(screen); + FREE(screen); + return NULL; +} + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driSWRastExtension.base, + NULL +}; + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/sw/drisw.h b/src/gallium/state_trackers/dri/sw/drisw.h new file mode 100644 index 0000000000..6c6c891f35 --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/drisw.h @@ -0,0 +1,43 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * Copyright 2010 George Sapountzis <gsapountzis@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef DRISW_H +#define DRISW_H + +#include "dri_context.h" +#include "dri_drawable.h" + +#include "state_tracker/st_api.h" +#include "dri_wrapper.h" + +const __DRIconfig ** +drisw_init_screen(__DRIscreen * sPriv); + +void drisw_swap_buffers(__DRIdrawable * dPriv); + +#endif /* DRISW_H */ diff --git a/src/gallium/state_trackers/egl/Makefile b/src/gallium/state_trackers/egl/Makefile new file mode 100644 index 0000000000..fec178ffb3 --- /dev/null +++ b/src/gallium/state_trackers/egl/Makefile @@ -0,0 +1,87 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +common_INCLUDES = \ + -I. \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/egl/main \ + -I$(TOP)/include + +common_SOURCES = $(wildcard common/*.c) +common_OBJECTS = $(common_SOURCES:.c=.o) + + +x11_INCLUDES = \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/glx \ + -I$(TOP)/src/mapi \ + -I$(TOP)/src/mesa \ + $(X11_CFLAGS) \ + $(shell pkg-config --cflags-only-I libdrm) + +x11_SOURCES = $(wildcard x11/*.c) \ + $(TOP)/src/glx/dri2.c +x11_OBJECTS = $(x11_SOURCES:.c=.o) + + +kms_INCLUDES = $(shell pkg-config --cflags-only-I libdrm) +kms_SOURCES = $(wildcard kms/*.c) +kms_OBJECTS = $(kms_SOURCES:.c=.o) + + +fbdev_INCLUDES = -I$(TOP)/src/gallium/winsys/sw -I$(TOP)/src/gallium/drivers +fbdev_SOURCES = $(wildcard fbdev/*.c) +fbdev_OBJECTS = $(fbdev_SOURCES:.c=.o) + + +ALL_INCLUDES = $(common_INCLUDES) $(x11_INCLUDES) $(kms_INCLUDES) $(fbdev_INCLUDES) +ALL_SOURCES = $(common_SOURCES) $(x11_SOURCES) $(kms_SOURCES) $(fbdev_SOURCES) +ALL_OBJECTS = $(common_OBJECTS) $(x11_OBJECTS) $(kms_OBJECTS) $(fbdev_OBJECTS) + +##### TARGETS ##### + +EGL_PLATFORMS_MODS = $(foreach plat, $(EGL_PLATFORMS), libegl$(plat).a) + +default: depend $(EGL_PLATFORMS_MODS) + + +libeglx11.a: $(x11_OBJECTS) $(common_OBJECTS) Makefile + $(MKLIB) -o eglx11 -static $(x11_OBJECTS) $(common_OBJECTS) + +libeglkms.a: $(kms_OBJECTS) $(common_OBJECTS) Makefile + $(MKLIB) -o eglkms -static $(kms_OBJECTS) $(common_OBJECTS) + +libeglfbdev.a: $(fbdev_OBJECTS) $(common_OBJECTS) Makefile + $(MKLIB) -o eglfbdev -static $(fbdev_OBJECTS) $(common_OBJECTS) + +depend: + rm -f depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(ALL_INCLUDES) $(ALL_SOURCES) 2> /dev/null + +clean: + rm -f $(ALL_OBJECTS) + rm -f $(EGL_PLATFORMS_MODS) + rm -f depend depend.bak + +# Dummy target +install: + @echo -n "" + +##### RULES ##### + +$(common_OBJECTS): %.o: %.c + $(CC) -c $(common_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ + +$(x11_OBJECTS): %.o: %.c + $(CC) -c $(common_INCLUDES) $(x11_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ + +$(kms_OBJECTS): %.o: %.c + $(CC) -c $(common_INCLUDES) $(kms_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ + +$(fbdev_OBJECTS): %.o: %.c + $(CC) -c $(common_INCLUDES) $(fbdev_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ + +sinclude depend diff --git a/src/gallium/state_trackers/egl/SConscript b/src/gallium/state_trackers/egl/SConscript new file mode 100644 index 0000000000..c4d01d6b28 --- /dev/null +++ b/src/gallium/state_trackers/egl/SConscript @@ -0,0 +1,32 @@ +####################################################################### +# SConscript for egl state_tracker + +Import('*') + +if 'egl' in env['statetrackers']: + + env = env.Clone() + + env.Append(CPPPATH = [ + '#/src/egl/main', + '#/src/gallium/winsys/sw', + '.', + ]) + + common_sources = [ + 'common/egl_g3d.c', + 'common/egl_g3d_api.c', + 'common/egl_g3d_image.c', + 'common/egl_g3d_st.c', + 'common/native_helper.c', + ] + + gdi_sources = common_sources + [ + 'gdi/native_gdi.c', + ] + + st_egl_gdi = env.ConvenienceLibrary( + target = 'st_egl_gdi', + source = gdi_sources, + ) + Export('st_egl_gdi') diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c new file mode 100644 index 0000000000..361cc7960b --- /dev/null +++ b/src/gallium/state_trackers/egl/common/egl_g3d.c @@ -0,0 +1,616 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "egldriver.h" +#include "eglcurrent.h" +#include "egllog.h" + +#include "pipe/p_screen.h" +#include "util/u_memory.h" +#include "util/u_format.h" +#include "util/u_string.h" + +#include "egl_g3d.h" +#include "egl_g3d_api.h" +#include "egl_g3d_st.h" +#include "native.h" + +/** + * Initialize the state trackers. + */ +static void +egl_g3d_init_st(_EGLDriver *drv) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + EGLint i; + + /* already initialized */ + if (gdrv->api_mask) + return; + + egl_g3d_init_st_apis(gdrv->stapis); + for (i = 0; i < ST_API_COUNT; i++) { + if (gdrv->stapis[i]) + gdrv->api_mask |= egl_g3d_st_api_bit(i); + } + + if (gdrv->api_mask) + _eglLog(_EGL_DEBUG, "Driver API mask: 0x%x", gdrv->api_mask); + else + _eglLog(_EGL_WARNING, "No supported client API"); +} + +/** + * Get the probe object of the display. + * + * Note that this function may be called before the display is initialized. + */ +static struct native_probe * +egl_g3d_get_probe(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct native_probe *nprobe; + + nprobe = (struct native_probe *) _eglGetProbeCache(gdrv->probe_key); + if (!nprobe || nprobe->display != dpy->NativeDisplay) { + if (nprobe) + nprobe->destroy(nprobe); + nprobe = native_create_probe(dpy->NativeDisplay); + _eglSetProbeCache(gdrv->probe_key, (void *) nprobe); + } + + return nprobe; +} + +/** + * Destroy the probe object of the display. The display may be NULL. + * + * Note that this function may be called before the display is initialized. + */ +static void +egl_g3d_destroy_probe(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct native_probe *nprobe; + + nprobe = (struct native_probe *) _eglGetProbeCache(gdrv->probe_key); + if (nprobe && (!dpy || nprobe->display == dpy->NativeDisplay)) { + nprobe->destroy(nprobe); + _eglSetProbeCache(gdrv->probe_key, NULL); + } +} + +#ifdef EGL_MESA_screen_surface + +static void +egl_g3d_add_screens(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + const struct native_connector **native_connectors; + EGLint num_connectors, i; + + native_connectors = + gdpy->native->modeset->get_connectors(gdpy->native, &num_connectors, NULL); + if (!num_connectors) { + if (native_connectors) + FREE(native_connectors); + return; + } + + for (i = 0; i < num_connectors; i++) { + const struct native_connector *nconn = native_connectors[i]; + struct egl_g3d_screen *gscr; + const struct native_mode **native_modes; + EGLint num_modes, j; + + /* TODO support for hotplug */ + native_modes = + gdpy->native->modeset->get_modes(gdpy->native, nconn, &num_modes); + if (!num_modes) { + if (native_modes) + FREE(native_modes); + continue; + } + + gscr = CALLOC_STRUCT(egl_g3d_screen); + if (!gscr) { + FREE(native_modes); + continue; + } + + _eglInitScreen(&gscr->base); + + for (j = 0; j < num_modes; j++) { + const struct native_mode *nmode = native_modes[j]; + _EGLMode *mode; + + mode = _eglAddNewMode(&gscr->base, nmode->width, nmode->height, + nmode->refresh_rate, nmode->desc); + if (!mode) + break; + /* gscr->native_modes and gscr->base.Modes should be consistent */ + assert(mode == &gscr->base.Modes[j]); + } + + gscr->native = nconn; + gscr->native_modes = native_modes; + + _eglAddScreen(dpy, &gscr->base); + } + + FREE(native_connectors); +} + +#endif /* EGL_MESA_screen_surface */ + +/** + * Initialize and validate the EGL config attributes. + */ +static EGLBoolean +init_config_attributes(_EGLConfig *conf, const struct native_config *nconf, + EGLint api_mask, enum pipe_format depth_stencil_format) +{ + uint rgba[4], depth_stencil[2], buffer_size; + EGLint surface_type; + EGLint i; + + /* get the color and depth/stencil component sizes */ + assert(nconf->color_format != PIPE_FORMAT_NONE); + buffer_size = 0; + for (i = 0; i < 4; i++) { + rgba[i] = util_format_get_component_bits(nconf->color_format, + UTIL_FORMAT_COLORSPACE_RGB, i); + buffer_size += rgba[i]; + } + for (i = 0; i < 2; i++) { + if (depth_stencil_format != PIPE_FORMAT_NONE) { + depth_stencil[i] = + util_format_get_component_bits(depth_stencil_format, + UTIL_FORMAT_COLORSPACE_ZS, i); + } + else { + depth_stencil[i] = 0; + } + } + + surface_type = 0x0; + if (nconf->window_bit) + surface_type |= EGL_WINDOW_BIT; + if (nconf->pixmap_bit) + surface_type |= EGL_PIXMAP_BIT; +#ifdef EGL_MESA_screen_surface + if (nconf->scanout_bit) + surface_type |= EGL_SCREEN_BIT_MESA; +#endif + + if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT)) + surface_type |= EGL_PBUFFER_BIT; + + SET_CONFIG_ATTRIB(conf, EGL_CONFORMANT, api_mask); + SET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE, api_mask); + + SET_CONFIG_ATTRIB(conf, EGL_RED_SIZE, rgba[0]); + SET_CONFIG_ATTRIB(conf, EGL_GREEN_SIZE, rgba[1]); + SET_CONFIG_ATTRIB(conf, EGL_BLUE_SIZE, rgba[2]); + SET_CONFIG_ATTRIB(conf, EGL_ALPHA_SIZE, rgba[3]); + SET_CONFIG_ATTRIB(conf, EGL_BUFFER_SIZE, buffer_size); + + SET_CONFIG_ATTRIB(conf, EGL_DEPTH_SIZE, depth_stencil[0]); + SET_CONFIG_ATTRIB(conf, EGL_STENCIL_SIZE, depth_stencil[1]); + + SET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE, surface_type); + + SET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE, EGL_TRUE); + if (surface_type & EGL_WINDOW_BIT) { + SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_ID, nconf->native_visual_id); + SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, + nconf->native_visual_type); + } + + if (surface_type & EGL_PBUFFER_BIT) { + SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE); + if (rgba[3]) + SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE); + + SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_WIDTH, 4096); + SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_HEIGHT, 4096); + SET_CONFIG_ATTRIB(conf, EGL_MAX_PBUFFER_PIXELS, 4096 * 4096); + } + + SET_CONFIG_ATTRIB(conf, EGL_LEVEL, nconf->level); + SET_CONFIG_ATTRIB(conf, EGL_SAMPLES, nconf->samples); + SET_CONFIG_ATTRIB(conf, EGL_SAMPLE_BUFFERS, 1); + + if (nconf->slow_config) + SET_CONFIG_ATTRIB(conf, EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG); + + if (nconf->transparent_rgb) { + rgba[0] = nconf->transparent_rgb_values[0]; + rgba[1] = nconf->transparent_rgb_values[1]; + rgba[2] = nconf->transparent_rgb_values[2]; + + SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_TYPE, EGL_TRANSPARENT_RGB); + SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_RED_VALUE, rgba[0]); + SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_GREEN_VALUE, rgba[1]); + SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_BLUE_VALUE, rgba[2]); + } + + return _eglValidateConfig(conf, EGL_FALSE); +} + +/** + * Initialize an EGL config from the native config. + */ +static EGLBoolean +egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, const struct native_config *nconf, + enum pipe_format depth_stencil_format) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + EGLint buffer_mask, api_mask; + EGLBoolean valid; + EGLint i; + + buffer_mask = 0x0; + if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_LEFT)) + buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK; + if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT)) + buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; + if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_RIGHT)) + buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK; + if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_RIGHT)) + buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK; + + gconf->stvis.buffer_mask = buffer_mask; + gconf->stvis.color_format = nconf->color_format; + gconf->stvis.depth_stencil_format = depth_stencil_format; + gconf->stvis.accum_format = PIPE_FORMAT_NONE; + gconf->stvis.samples = nconf->samples; + + gconf->stvis.render_buffer = (buffer_mask & ST_ATTACHMENT_BACK_LEFT_MASK) ? + ST_ATTACHMENT_BACK_LEFT : ST_ATTACHMENT_FRONT_LEFT; + + api_mask = 0; + for (i = 0; i < ST_API_COUNT; i++) { + struct st_api *stapi = gdrv->stapis[i]; + if (stapi) { + if (stapi->is_visual_supported(stapi, &gconf->stvis)) + api_mask |= egl_g3d_st_api_bit(i); + } + } + /* this is required by EGL, not by OpenGL ES */ + if (nconf->window_bit && + gconf->stvis.render_buffer != ST_ATTACHMENT_BACK_LEFT) + api_mask &= ~(EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT); + + if (!api_mask) { + _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x", + nconf->native_visual_id); + } + + valid = init_config_attributes(&gconf->base, + nconf, api_mask, depth_stencil_format); + if (!valid) { + _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", nconf->native_visual_id); + return EGL_FALSE; + } + + gconf->native = nconf; + + return EGL_TRUE; +} + +/** + * Get all interested depth/stencil formats of a display. + */ +static EGLint +egl_g3d_fill_depth_stencil_formats(_EGLDisplay *dpy, + enum pipe_format formats[8]) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct pipe_screen *screen = gdpy->native->screen; + const EGLint candidates[] = { + 1, PIPE_FORMAT_Z16_UNORM, + 1, PIPE_FORMAT_Z32_UNORM, + 2, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM, + 2, PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM, + 0 + }; + const EGLint *fmt = candidates; + EGLint count; + + count = 0; + formats[count++] = PIPE_FORMAT_NONE; + + while (*fmt) { + EGLint i, n = *fmt++; + + /* pick the first supported format */ + for (i = 0; i < n; i++) { + if (screen->is_format_supported(screen, fmt[i], + PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL, 0)) { + formats[count++] = fmt[i]; + break; + } + } + + fmt += n; + } + + return count; +} + +/** + * Add configs to display and return the next config ID. + */ +static EGLint +egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + const struct native_config **native_configs; + enum pipe_format depth_stencil_formats[8]; + int num_formats, num_configs, i, j; + + native_configs = gdpy->native->get_configs(gdpy->native, &num_configs); + if (!num_configs) { + if (native_configs) + FREE(native_configs); + return id; + } + + num_formats = egl_g3d_fill_depth_stencil_formats(dpy, + depth_stencil_formats); + + for (i = 0; i < num_configs; i++) { + for (j = 0; j < num_formats; j++) { + struct egl_g3d_config *gconf; + + gconf = CALLOC_STRUCT(egl_g3d_config); + if (gconf) { + _eglInitConfig(&gconf->base, dpy, id); + if (!egl_g3d_init_config(drv, dpy, &gconf->base, + native_configs[i], depth_stencil_formats[j])) { + FREE(gconf); + break; + } + + _eglAddConfig(dpy, &gconf->base); + id++; + } + } + } + + FREE(native_configs); + return id; +} + +static void +egl_g3d_invalid_surface(struct native_display *ndpy, + struct native_surface *nsurf, + unsigned int seq_num) +{ + /* XXX not thread safe? */ + struct egl_g3d_surface *gsurf = egl_g3d_surface(nsurf->user_data); + struct egl_g3d_context *gctx; + + /* + * Some functions such as egl_g3d_copy_buffers create a temporary native + * surface. There is no gsurf associated with it. + */ + gctx = (gsurf) ? egl_g3d_context(gsurf->base.CurrentContext) : NULL; + if (gctx) + gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gsurf->stfbi); +} + +static struct native_event_handler egl_g3d_native_event_handler = { + egl_g3d_invalid_surface +}; + +static EGLBoolean +egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + EGLint i; + + _eglReleaseDisplayResources(drv, dpy); + _eglCleanupDisplay(dpy); + + if (gdpy->pipe) + gdpy->pipe->destroy(gdpy->pipe); + + if (dpy->Screens) { + for (i = 0; i < dpy->NumScreens; i++) { + struct egl_g3d_screen *gscr = egl_g3d_screen(dpy->Screens[i]); + FREE(gscr->native_modes); + FREE(gscr); + } + FREE(dpy->Screens); + } + + if (gdpy->smapi) + egl_g3d_destroy_st_manager(gdpy->smapi); + + if (gdpy->native) + gdpy->native->destroy(gdpy->native); + + FREE(gdpy); + dpy->DriverData = NULL; + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy, + EGLint *major, EGLint *minor) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct egl_g3d_display *gdpy; + + /* the probe object is unlikely to be needed again */ + egl_g3d_destroy_probe(drv, dpy); + + gdpy = CALLOC_STRUCT(egl_g3d_display); + if (!gdpy) { + _eglError(EGL_BAD_ALLOC, "eglInitialize"); + goto fail; + } + dpy->DriverData = gdpy; + + gdpy->native = native_create_display(dpy->NativeDisplay, + &egl_g3d_native_event_handler); + if (!gdpy->native) { + _eglError(EGL_NOT_INITIALIZED, "eglInitialize(no usable display)"); + goto fail; + } + + gdpy->native->user_data = (void *) dpy; + + egl_g3d_init_st(&gdrv->base); + dpy->ClientAPIsMask = gdrv->api_mask; + + gdpy->smapi = egl_g3d_create_st_manager(dpy); + if (!gdpy->smapi) { + _eglError(EGL_NOT_INITIALIZED, + "eglInitialize(failed to create st manager)"); + goto fail; + } + +#ifdef EGL_MESA_screen_surface + /* enable MESA_screen_surface before adding (and validating) configs */ + if (gdpy->native->modeset) { + dpy->Extensions.MESA_screen_surface = EGL_TRUE; + egl_g3d_add_screens(drv, dpy); + } +#endif + + dpy->Extensions.KHR_image_base = EGL_TRUE; + if (gdpy->native->get_param(gdpy->native, NATIVE_PARAM_USE_NATIVE_BUFFER)) + dpy->Extensions.KHR_image_pixmap = EGL_TRUE; + + if (egl_g3d_add_configs(drv, dpy, 1) == 1) { + _eglError(EGL_NOT_INITIALIZED, "eglInitialize(unable to add configs)"); + goto fail; + } + + *major = 1; + *minor = 4; + + return EGL_TRUE; + +fail: + if (gdpy) + egl_g3d_terminate(drv, dpy); + return EGL_FALSE; +} + +static _EGLProc +egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + _EGLProc proc; + EGLint i; + + /* in case this is called before a display is initialized */ + egl_g3d_init_st(&gdrv->base); + + for (i = 0; i < ST_API_COUNT; i++) { + struct st_api *stapi = gdrv->stapis[i]; + if (stapi) { + proc = (_EGLProc) stapi->get_proc_address(stapi, procname); + if (proc) + return proc; + } + } + + return (_EGLProc) NULL; +} + +static EGLint +egl_g3d_probe(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct native_probe *nprobe; + enum native_probe_result res; + EGLint score; + + nprobe = egl_g3d_get_probe(drv, dpy); + res = native_get_probe_result(nprobe); + + switch (res) { + case NATIVE_PROBE_UNKNOWN: + default: + score = 0; + break; + case NATIVE_PROBE_FALLBACK: + score = 40; + break; + case NATIVE_PROBE_SUPPORTED: + score = 50; + break; + case NATIVE_PROBE_EXACT: + score = 100; + break; + } + + return score; +} + +static void +egl_g3d_unload(_EGLDriver *drv) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + + egl_g3d_destroy_st_apis(); + egl_g3d_destroy_probe(drv, NULL); + FREE(gdrv); +} + +_EGLDriver * +_eglMain(const char *args) +{ + static char driver_name[64]; + struct egl_g3d_driver *gdrv; + + util_snprintf(driver_name, sizeof(driver_name), + "Gallium/%s", native_get_name()); + + gdrv = CALLOC_STRUCT(egl_g3d_driver); + if (!gdrv) + return NULL; + + egl_g3d_init_driver_api(&gdrv->base); + gdrv->base.API.Initialize = egl_g3d_initialize; + gdrv->base.API.Terminate = egl_g3d_terminate; + gdrv->base.API.GetProcAddress = egl_g3d_get_proc_address; + + gdrv->base.Name = driver_name; + gdrv->base.Probe = egl_g3d_probe; + gdrv->base.Unload = egl_g3d_unload; + + /* the key is " EGL G3D" */ + gdrv->probe_key = 0x0E61063D; + + return &gdrv->base; +} diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.h b/src/gallium/state_trackers/egl/common/egl_g3d.h new file mode 100644 index 0000000000..d516d8fe03 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/egl_g3d.h @@ -0,0 +1,109 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _EGL_G3D_H_ +#define _EGL_G3D_H_ + +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_format.h" +#include "egldriver.h" +#include "egldisplay.h" +#include "eglcontext.h" +#include "eglsurface.h" +#include "eglconfig.h" +#include "eglimage.h" +#include "eglscreen.h" +#include "eglmode.h" + +#include "native.h" +#include "egl_g3d_st.h" + +struct egl_g3d_driver { + _EGLDriver base; + struct st_api *stapis[ST_API_COUNT]; + EGLint api_mask; + + EGLint probe_key; +}; + +struct egl_g3d_display { + struct native_display *native; + + struct st_manager *smapi; + struct pipe_context *pipe; +}; + +struct egl_g3d_context { + _EGLContext base; + + struct st_api *stapi; + + struct st_context_iface *stctxi; +}; + +struct egl_g3d_surface { + _EGLSurface base; + + struct st_visual stvis; + struct st_framebuffer_iface *stfbi; + + /* the native surface; NULL for pbuffers */ + struct native_surface *native; + struct pipe_resource *render_texture; + + EGLenum client_buffer_type; + EGLClientBuffer client_buffer; + + unsigned int sequence_number; +}; + +struct egl_g3d_config { + _EGLConfig base; + const struct native_config *native; + struct st_visual stvis; +}; + +struct egl_g3d_image { + _EGLImage base; + struct pipe_resource *texture; + unsigned face; + unsigned level; + unsigned zslice; +}; + +struct egl_g3d_screen { + _EGLScreen base; + const struct native_connector *native; + const struct native_mode **native_modes; +}; + +/* standard typecasts */ +_EGL_DRIVER_STANDARD_TYPECASTS(egl_g3d) +_EGL_DRIVER_TYPECAST(egl_g3d_screen, _EGLScreen, obj) +_EGL_DRIVER_TYPECAST(egl_g3d_image, _EGLImage, obj) + +#endif /* _EGL_G3D_H_ */ diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_api.c b/src/gallium/state_trackers/egl/common/egl_g3d_api.c new file mode 100644 index 0000000000..255a1fb730 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/egl_g3d_api.c @@ -0,0 +1,814 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "egldriver.h" +#include "eglcurrent.h" +#include "egllog.h" + +#include "pipe/p_screen.h" +#include "util/u_memory.h" +#include "util/u_inlines.h" + +#include "egl_g3d.h" +#include "egl_g3d_api.h" +#include "egl_g3d_image.h" +#include "egl_g3d_st.h" +#include "native.h" + +/** + * Return the state tracker for the given context. + */ +static struct st_api * +egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct st_api *stapi; + EGLint idx = -1; + + switch (ctx->ClientAPI) { + case EGL_OPENGL_ES_API: + switch (ctx->ClientVersion) { + case 1: + idx = ST_API_OPENGL_ES1; + break; + case 2: + idx = ST_API_OPENGL_ES2; + break; + default: + _eglLog(_EGL_WARNING, "unknown client version %d", + ctx->ClientVersion); + break; + } + break; + case EGL_OPENVG_API: + idx = ST_API_OPENVG; + break; + case EGL_OPENGL_API: + idx = ST_API_OPENGL; + break; + default: + _eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI); + break; + } + + stapi = (idx >= 0) ? gdrv->stapis[idx] : NULL; + return stapi; +} + +static _EGLContext * +egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, + _EGLContext *share, const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_context *gshare = egl_g3d_context(share); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_context *gctx; + + gctx = CALLOC_STRUCT(egl_g3d_context); + if (!gctx) { + _eglError(EGL_BAD_ALLOC, "eglCreateContext"); + return NULL; + } + + if (!_eglInitContext(&gctx->base, dpy, conf, attribs)) { + FREE(gctx); + return NULL; + } + + gctx->stapi = egl_g3d_choose_st(drv, &gctx->base); + if (!gctx->stapi) { + FREE(gctx); + return NULL; + } + + gctx->stctxi = gctx->stapi->create_context(gctx->stapi, gdpy->smapi, + &gconf->stvis, (gshare) ? gshare->stctxi : NULL); + if (!gctx->stctxi) { + FREE(gctx); + return NULL; + } + + gctx->stctxi->st_manager_private = (void *) &gctx->base; + + return &gctx->base; +} + +/** + * Destroy a context. + */ +static void +destroy_context(_EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + + /* FIXME a context might live longer than its display */ + if (!dpy->Initialized) + _eglLog(_EGL_FATAL, "destroy a context with an unitialized display"); + + gctx->stctxi->destroy(gctx->stctxi); + + FREE(gctx); +} + +static EGLBoolean +egl_g3d_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) +{ + if (!_eglIsContextBound(ctx)) + destroy_context(dpy, ctx); + return EGL_TRUE; +} + +struct egl_g3d_create_surface_arg { + EGLint type; + union { + EGLNativeWindowType win; + EGLNativePixmapType pix; + } u; +}; + +static _EGLSurface * +egl_g3d_create_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, + struct egl_g3d_create_surface_arg *arg, + const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + struct native_surface *nsurf; + const char *err; + + switch (arg->type) { + case EGL_WINDOW_BIT: + err = "eglCreateWindowSurface"; + break; + case EGL_PIXMAP_BIT: + err = "eglCreatePixmapSurface"; + break; +#ifdef EGL_MESA_screen_surface + case EGL_SCREEN_BIT_MESA: + err = "eglCreateScreenSurface"; + break; +#endif + default: + err = "eglCreateUnknownSurface"; + break; + } + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, err); + return NULL; + } + + if (!_eglInitSurface(&gsurf->base, dpy, arg->type, conf, attribs)) { + FREE(gsurf); + return NULL; + } + + /* create the native surface */ + switch (arg->type) { + case EGL_WINDOW_BIT: + nsurf = gdpy->native->create_window_surface(gdpy->native, + arg->u.win, gconf->native); + break; + case EGL_PIXMAP_BIT: + nsurf = gdpy->native->create_pixmap_surface(gdpy->native, + arg->u.pix, gconf->native); + break; +#ifdef EGL_MESA_screen_surface + case EGL_SCREEN_BIT_MESA: + /* prefer back buffer (move to _eglInitSurface?) */ + gsurf->base.RenderBuffer = EGL_BACK_BUFFER; + nsurf = gdpy->native->modeset->create_scanout_surface(gdpy->native, + gconf->native, gsurf->base.Width, gsurf->base.Height); + break; +#endif + default: + nsurf = NULL; + break; + } + + if (!nsurf) { + FREE(gsurf); + return NULL; + } + /* initialize the geometry */ + if (!nsurf->validate(nsurf, 0x0, &gsurf->sequence_number, NULL, + &gsurf->base.Width, &gsurf->base.Height)) { + nsurf->destroy(nsurf); + FREE(gsurf); + return NULL; + } + + gsurf->stvis = gconf->stvis; + if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER) + gsurf->stvis.render_buffer = ST_ATTACHMENT_FRONT_LEFT; + + gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base); + if (!gsurf->stfbi) { + nsurf->destroy(nsurf); + FREE(gsurf); + return NULL; + } + + nsurf->user_data = &gsurf->base; + gsurf->native = nsurf; + + return &gsurf->base; +} + +static _EGLSurface * +egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, EGLNativeWindowType win, + const EGLint *attribs) +{ + struct egl_g3d_create_surface_arg arg; + + memset(&arg, 0, sizeof(arg)); + arg.type = EGL_WINDOW_BIT; + arg.u.win = win; + + return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs); +} + +static _EGLSurface * +egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, EGLNativePixmapType pix, + const EGLint *attribs) +{ + struct egl_g3d_create_surface_arg arg; + + memset(&arg, 0, sizeof(arg)); + arg.type = EGL_PIXMAP_BIT; + arg.u.pix = pix; + + return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs); +} + +static struct egl_g3d_surface * +create_pbuffer_surface(_EGLDisplay *dpy, _EGLConfig *conf, + const EGLint *attribs, const char *func) +{ + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, func); + return NULL; + } + + if (!_eglInitSurface(&gsurf->base, dpy, EGL_PBUFFER_BIT, conf, attribs)) { + FREE(gsurf); + return NULL; + } + + gsurf->stvis = gconf->stvis; + + gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base); + if (!gsurf->stfbi) { + FREE(gsurf); + return NULL; + } + + return gsurf; +} + +static _EGLSurface * +egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, const EGLint *attribs) +{ + struct egl_g3d_surface *gsurf; + struct pipe_resource *ptex = NULL; + + gsurf = create_pbuffer_surface(dpy, conf, attribs, + "eglCreatePbufferSurface"); + if (!gsurf) + return NULL; + + gsurf->client_buffer_type = EGL_NONE; + + if (!gsurf->stfbi->validate(gsurf->stfbi, + &gsurf->stvis.render_buffer, 1, &ptex)) { + egl_g3d_destroy_st_framebuffer(gsurf->stfbi); + FREE(gsurf); + return NULL; + } + + return &gsurf->base; +} + +static _EGLSurface * +egl_g3d_create_pbuffer_from_client_buffer(_EGLDriver *drv, _EGLDisplay *dpy, + EGLenum buftype, + EGLClientBuffer buffer, + _EGLConfig *conf, + const EGLint *attribs) +{ + struct egl_g3d_surface *gsurf; + struct pipe_resource *ptex = NULL; + EGLint pbuffer_attribs[32]; + EGLint count, i; + + switch (buftype) { + case EGL_OPENVG_IMAGE: + break; + default: + _eglError(EGL_BAD_PARAMETER, "eglCreatePbufferFromClientBuffer"); + return NULL; + break; + } + + /* parse the attributes first */ + count = 0; + for (i = 0; attribs && attribs[i] != EGL_NONE; i++) { + EGLint attr = attribs[i++]; + EGLint val = attribs[i]; + EGLint err = EGL_SUCCESS; + + switch (attr) { + case EGL_TEXTURE_FORMAT: + case EGL_TEXTURE_TARGET: + case EGL_MIPMAP_TEXTURE: + pbuffer_attribs[count++] = attr; + pbuffer_attribs[count++] = val; + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; + } + /* bail out */ + if (err != EGL_SUCCESS) { + _eglError(err, "eglCreatePbufferFromClientBuffer"); + return NULL; + } + } + + pbuffer_attribs[count++] = EGL_NONE; + + gsurf = create_pbuffer_surface(dpy, conf, pbuffer_attribs, + "eglCreatePbufferFromClientBuffer"); + if (!gsurf) + return NULL; + + gsurf->client_buffer_type = buftype; + gsurf->client_buffer = buffer; + + if (!gsurf->stfbi->validate(gsurf->stfbi, + &gsurf->stvis.render_buffer, 1, &ptex)) { + egl_g3d_destroy_st_framebuffer(gsurf->stfbi); + FREE(gsurf); + return NULL; + } + + return &gsurf->base; +} + +/** + * Destroy a surface. + */ +static void +destroy_surface(_EGLDisplay *dpy, _EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + /* FIXME a surface might live longer than its display */ + if (!dpy->Initialized) + _eglLog(_EGL_FATAL, "destroy a surface with an unitialized display"); + + pipe_resource_reference(&gsurf->render_texture, NULL); + egl_g3d_destroy_st_framebuffer(gsurf->stfbi); + if (gsurf->native) + gsurf->native->destroy(gsurf->native); + FREE(gsurf); +} + +static EGLBoolean +egl_g3d_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) +{ + if (!_eglIsSurfaceBound(surf)) + destroy_surface(dpy, surf); + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + struct egl_g3d_surface *gdraw = egl_g3d_surface(draw); + struct egl_g3d_surface *gread = egl_g3d_surface(read); + struct egl_g3d_context *old_gctx; + EGLBoolean ok = EGL_TRUE; + + /* bind the new context and return the "orphaned" one */ + if (!_eglBindContext(&ctx, &draw, &read)) + return EGL_FALSE; + old_gctx = egl_g3d_context(ctx); + + if (old_gctx) { + /* flush old context */ + old_gctx->stctxi->flush(old_gctx->stctxi, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + } + + if (gctx) { + ok = gctx->stapi->make_current(gctx->stapi, gctx->stctxi, + (gdraw) ? gdraw->stfbi : NULL, (gread) ? gread->stfbi : NULL); + if (ok) { + gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gdraw->stfbi); + if (gread != gdraw) { + gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, + gread->stfbi); + } + + if (gdraw->base.Type == EGL_WINDOW_BIT) { + gctx->base.WindowRenderBuffer = + (gdraw->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) ? + EGL_SINGLE_BUFFER : EGL_BACK_BUFFER; + } + } + } + else if (old_gctx) { + ok = old_gctx->stapi->make_current(old_gctx->stapi, NULL, NULL, NULL); + old_gctx->base.WindowRenderBuffer = EGL_NONE; + } + + if (ctx && !_eglIsContextLinked(ctx)) + destroy_context(dpy, ctx); + if (draw && !_eglIsSurfaceLinked(draw)) + destroy_surface(dpy, draw); + if (read && read != draw && !_eglIsSurfaceLinked(read)) + destroy_surface(dpy, read); + + return ok; +} + +static EGLBoolean +egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + _EGLContext *ctx = _eglGetCurrentContext(); + struct egl_g3d_context *gctx = NULL; + + /* no-op for pixmap or pbuffer surface */ + if (gsurf->base.Type == EGL_PIXMAP_BIT || + gsurf->base.Type == EGL_PBUFFER_BIT) + return EGL_TRUE; + + /* or when the surface is single-buffered */ + if (gsurf->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) + return EGL_TRUE; + + if (ctx && ctx->DrawSurface == surf) + gctx = egl_g3d_context(ctx); + + /* flush if the surface is current */ + if (gctx) { + gctx->stctxi->flush(gctx->stctxi, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + } + + return gsurf->native->swap_buffers(gsurf->native); +} + +/** + * Get the pipe surface of the given attachment of the native surface. + */ +static struct pipe_resource * +get_pipe_resource(struct native_display *ndpy, struct native_surface *nsurf, + enum native_attachment natt) +{ + struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS]; + + textures[natt] = NULL; + nsurf->validate(nsurf, 1 << natt, NULL, textures, NULL, NULL); + + return textures[natt]; +} + +static EGLBoolean +egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, + EGLNativePixmapType target) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + _EGLContext *ctx = _eglGetCurrentContext(); + struct egl_g3d_config *gconf; + struct native_surface *nsurf; + struct pipe_resource *ptex; + + if (!gsurf->render_texture) + return EGL_TRUE; + + gconf = egl_g3d_config(egl_g3d_find_pixmap_config(dpy, target)); + if (!gconf) + return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers"); + + nsurf = gdpy->native->create_pixmap_surface(gdpy->native, + target, gconf->native); + if (!nsurf) + return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers"); + + /* flush if the surface is current */ + if (ctx && ctx->DrawSurface == &gsurf->base) { + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + gctx->stctxi->flush(gctx->stctxi, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + } + + /* create a pipe context to copy surfaces */ + if (!gdpy->pipe) { + gdpy->pipe = + gdpy->native->screen->context_create(gdpy->native->screen, NULL); + if (!gdpy->pipe) + return EGL_FALSE; + } + + ptex = get_pipe_resource(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT); + if (ptex) { + struct pipe_resource *psrc = gsurf->render_texture; + struct pipe_subresource subsrc, subdst; + subsrc.face = 0; + subsrc.level = 0; + subdst.face = 0; + subdst.level = 0; + + if (psrc) { + gdpy->pipe->resource_copy_region(gdpy->pipe, ptex, subdst, 0, 0, 0, + gsurf->render_texture, subsrc, 0, 0, 0, ptex->width0, ptex->height0); + + nsurf->flush_frontbuffer(nsurf); + } + + pipe_resource_reference(&ptex, NULL); + } + + nsurf->destroy(nsurf); + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + struct pipe_screen *screen = gdpy->native->screen; + struct pipe_fence_handle *fence = NULL; + + gctx->stctxi->flush(gctx->stctxi, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); + screen->fence_finish(screen, fence, 0); + screen->fence_reference(screen, &fence, NULL); + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_wait_native(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine) +{ + _EGLContext *ctx = _eglGetCurrentContext(); + + if (engine != EGL_CORE_NATIVE_ENGINE) + return _eglError(EGL_BAD_PARAMETER, "eglWaitNative"); + + if (ctx && ctx->DrawSurface) { + struct egl_g3d_surface *gsurf = egl_g3d_surface(ctx->DrawSurface); + + if (gsurf->native) + gsurf->native->wait(gsurf->native); + } + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLSurface *surf, EGLint buffer) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + _EGLContext *es1 = _eglGetAPIContext(EGL_OPENGL_ES_API); + struct egl_g3d_context *gctx; + enum pipe_format internal_format; + enum st_texture_type target; + + if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT) + return _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); + if (buffer != EGL_BACK_BUFFER) + return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); + if (gsurf->base.BoundToTexture) + return _eglError(EGL_BAD_ACCESS, "eglBindTexImage"); + + switch (gsurf->base.TextureFormat) { + case EGL_TEXTURE_RGB: + internal_format = PIPE_FORMAT_R8G8B8_UNORM; + break; + case EGL_TEXTURE_RGBA: + internal_format = PIPE_FORMAT_B8G8R8A8_UNORM; + break; + default: + return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + } + + switch (gsurf->base.TextureTarget) { + case EGL_TEXTURE_2D: + target = ST_TEXTURE_2D; + break; + default: + return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + } + + if (!es1) + return EGL_TRUE; + if (!gsurf->render_texture) + return EGL_FALSE; + + /* flush properly if the surface is bound */ + if (gsurf->base.CurrentContext) { + gctx = egl_g3d_context(gsurf->base.CurrentContext); + gctx->stctxi->flush(gctx->stctxi, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + } + + gctx = egl_g3d_context(es1); + if (gctx->stctxi->teximage) { + if (!gctx->stctxi->teximage(gctx->stctxi, target, + gsurf->base.MipmapLevel, internal_format, + gsurf->render_texture, gsurf->base.MipmapTexture)) + return EGL_FALSE; + gsurf->base.BoundToTexture = EGL_TRUE; + } + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLSurface *surf, EGLint buffer) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT || + !gsurf->base.BoundToTexture) + return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage"); + if (buffer != EGL_BACK_BUFFER) + return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage"); + + if (gsurf->render_texture) { + _EGLContext *ctx = _eglGetAPIContext(EGL_OPENGL_ES_API); + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + + /* what if the context the surface binds to is no longer current? */ + if (gctx) { + gctx->stctxi->teximage(gctx->stctxi, ST_TEXTURE_2D, + gsurf->base.MipmapLevel, PIPE_FORMAT_NONE, NULL, FALSE); + } + } + + gsurf->base.BoundToTexture = EGL_FALSE; + + return EGL_TRUE; +} + +#ifdef EGL_MESA_screen_surface + +static _EGLSurface * +egl_g3d_create_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, const EGLint *attribs) +{ + struct egl_g3d_create_surface_arg arg; + + memset(&arg, 0, sizeof(arg)); + arg.type = EGL_SCREEN_BIT_MESA; + + return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs); +} + +static EGLBoolean +egl_g3d_show_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLScreen *scr, _EGLSurface *surf, + _EGLMode *mode) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_screen *gscr = egl_g3d_screen(scr); + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct native_surface *nsurf; + const struct native_mode *nmode; + EGLBoolean changed; + + if (gsurf) { + EGLint idx; + + if (!mode) + return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA"); + if (gsurf->base.Type != EGL_SCREEN_BIT_MESA) + return _eglError(EGL_BAD_SURFACE, "eglShowScreenSurfaceMESA"); + if (gsurf->base.Width < mode->Width || gsurf->base.Height < mode->Height) + return _eglError(EGL_BAD_MATCH, + "eglShowSurfaceMESA(surface smaller than mode size)"); + + /* find the index of the mode */ + for (idx = 0; idx < gscr->base.NumModes; idx++) + if (mode == &gscr->base.Modes[idx]) + break; + if (idx >= gscr->base.NumModes) { + return _eglError(EGL_BAD_MODE_MESA, + "eglShowSurfaceMESA(unknown mode)"); + } + + nsurf = gsurf->native; + nmode = gscr->native_modes[idx]; + } + else { + if (mode) + return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA"); + + /* disable the screen */ + nsurf = NULL; + nmode = NULL; + } + + /* TODO surface panning by CRTC choosing */ + changed = gdpy->native->modeset->program(gdpy->native, 0, nsurf, + gscr->base.OriginX, gscr->base.OriginY, &gscr->native, 1, nmode); + if (changed) { + gscr->base.CurrentSurface = &gsurf->base; + gscr->base.CurrentMode = mode; + } + + return changed; +} + +#endif /* EGL_MESA_screen_surface */ + +/** + * Find a config that supports the pixmap. + */ +_EGLConfig * +egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf; + EGLint i; + + for (i = 0; i < dpy->NumConfigs; i++) { + gconf = egl_g3d_config(dpy->Configs[i]); + if (gdpy->native->is_pixmap_supported(gdpy->native, pix, gconf->native)) + break; + } + + return (i < dpy->NumConfigs) ? &gconf->base : NULL; +} + +void +egl_g3d_init_driver_api(_EGLDriver *drv) +{ + _eglInitDriverFallbacks(drv); + + drv->API.CreateContext = egl_g3d_create_context; + drv->API.DestroyContext = egl_g3d_destroy_context; + drv->API.CreateWindowSurface = egl_g3d_create_window_surface; + drv->API.CreatePixmapSurface = egl_g3d_create_pixmap_surface; + drv->API.CreatePbufferSurface = egl_g3d_create_pbuffer_surface; + drv->API.CreatePbufferFromClientBuffer = egl_g3d_create_pbuffer_from_client_buffer; + drv->API.DestroySurface = egl_g3d_destroy_surface; + drv->API.MakeCurrent = egl_g3d_make_current; + drv->API.SwapBuffers = egl_g3d_swap_buffers; + drv->API.CopyBuffers = egl_g3d_copy_buffers; + drv->API.WaitClient = egl_g3d_wait_client; + drv->API.WaitNative = egl_g3d_wait_native; + + drv->API.BindTexImage = egl_g3d_bind_tex_image; + drv->API.ReleaseTexImage = egl_g3d_release_tex_image; + + drv->API.CreateImageKHR = egl_g3d_create_image; + drv->API.DestroyImageKHR = egl_g3d_destroy_image; + +#ifdef EGL_MESA_screen_surface + drv->API.CreateScreenSurfaceMESA = egl_g3d_create_screen_surface; + drv->API.ShowScreenSurfaceMESA = egl_g3d_show_screen_surface; +#endif +} diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_api.h b/src/gallium/state_trackers/egl/common/egl_g3d_api.h new file mode 100644 index 0000000000..d5196c12fe --- /dev/null +++ b/src/gallium/state_trackers/egl/common/egl_g3d_api.h @@ -0,0 +1,37 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _EGL_G3D_API_H_ +#define _EGL_G3D_API_H_ + +#include "egl_g3d.h" + +void +egl_g3d_init_driver_api(_EGLDriver *drv); + +_EGLConfig * +egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix); + +#endif /* _EGL_G3D_API_H_ */ diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_image.c b/src/gallium/state_trackers/egl/common/egl_g3d_image.c new file mode 100644 index 0000000000..b1fe30a776 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/egl_g3d_image.c @@ -0,0 +1,136 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#include "pipe/p_screen.h" +#include "util/u_memory.h" +#include "util/u_rect.h" +#include "util/u_inlines.h" +#include "eglcurrent.h" + +#include "native.h" +#include "egl_g3d.h" +#include "egl_g3d_api.h" +#include "egl_g3d_image.h" + +/** + * Reference and return the front left buffer of the native pixmap. + */ +static struct pipe_resource * +egl_g3d_reference_native_pixmap(_EGLDisplay *dpy, EGLNativePixmapType pix) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf; + struct native_surface *nsurf; + struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS]; + enum native_attachment natt; + + gconf = egl_g3d_config(egl_g3d_find_pixmap_config(dpy, pix)); + if (!gconf) + return NULL; + + nsurf = gdpy->native->create_pixmap_surface(gdpy->native, + pix, gconf->native); + if (!nsurf) + return NULL; + + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + if (!nsurf->validate(nsurf, 1 << natt, NULL, textures, NULL, NULL)) + textures[natt] = NULL; + + nsurf->destroy(nsurf); + + return textures[natt]; +} + +_EGLImage * +egl_g3d_create_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, + EGLenum target, EGLClientBuffer buffer, + const EGLint *attribs) +{ + struct pipe_resource *ptex; + struct egl_g3d_image *gimg; + unsigned face = 0, level = 0, zslice = 0; + + gimg = CALLOC_STRUCT(egl_g3d_image); + if (!gimg) { + _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface"); + return NULL; + } + + if (!_eglInitImage(&gimg->base, dpy, attribs)) { + FREE(gimg); + return NULL; + } + + switch (target) { + case EGL_NATIVE_PIXMAP_KHR: + ptex = egl_g3d_reference_native_pixmap(dpy, + (EGLNativePixmapType) buffer); + break; + default: + ptex = NULL; + break; + } + + if (!ptex) { + FREE(gimg); + return NULL; + } + + if (level > ptex->last_level) { + _eglError(EGL_BAD_MATCH, "eglCreateEGLImageKHR"); + pipe_resource_reference(&gimg->texture, NULL); + FREE(gimg); + return NULL; + } + if (zslice > ptex->depth0) { + _eglError(EGL_BAD_PARAMETER, "eglCreateEGLImageKHR"); + pipe_resource_reference(&gimg->texture, NULL); + FREE(gimg); + return NULL; + } + + /* transfer the ownership to the image */ + gimg->texture = ptex; + gimg->face = face; + gimg->level = level; + gimg->zslice = zslice; + + return &gimg->base; +} + +EGLBoolean +egl_g3d_destroy_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *img) +{ + struct egl_g3d_image *gimg = egl_g3d_image(img); + + pipe_resource_reference(&gimg->texture, NULL); + FREE(gimg); + + return EGL_TRUE; +} diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_image.h b/src/gallium/state_trackers/egl/common/egl_g3d_image.h new file mode 100644 index 0000000000..adda933371 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/egl_g3d_image.h @@ -0,0 +1,42 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#ifndef _EGL_G3D_IMAGE_H_ +#define _EGL_G3D_IMAGE_H_ + +#include "egl_g3d.h" + +_EGLImage * +egl_g3d_create_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, + EGLenum target, EGLClientBuffer buffer, + const EGLint *attribs); + +EGLBoolean +egl_g3d_destroy_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *image); + +#endif /* _EGL_G3D_IMAGE_H_ */ diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_st.c b/src/gallium/state_trackers/egl/common/egl_g3d_st.c new file mode 100644 index 0000000000..683b74f62b --- /dev/null +++ b/src/gallium/state_trackers/egl/common/egl_g3d_st.c @@ -0,0 +1,479 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#include "util/u_memory.h" +#include "util/u_string.h" +#include "util/u_inlines.h" +#include "util/u_pointer.h" +#include "util/u_dl.h" +#include "egldriver.h" +#include "eglimage.h" +#include "eglmutex.h" + +#include "egl_g3d.h" +#include "egl_g3d_st.h" + +struct egl_g3d_st_manager { + struct st_manager base; + _EGLDisplay *display; +}; + +static INLINE struct egl_g3d_st_manager * +egl_g3d_st_manager(struct st_manager *smapi) +{ + return (struct egl_g3d_st_manager *) smapi; +} + +static struct egl_g3d_st_module { + const char *filename; + struct util_dl_library *lib; + struct st_api *stapi; +} egl_g3d_st_modules[ST_API_COUNT]; + +static EGLBoolean +egl_g3d_search_path_callback(const char *dir, size_t len, void *callback_data) +{ + struct egl_g3d_st_module *stmod = + (struct egl_g3d_st_module *) callback_data; + char path[1024]; + int ret; + + if (!len) { + stmod->lib = util_dl_open(stmod->filename); + return !(stmod->lib); + } + + ret = util_snprintf(path, sizeof(path), + "%.*s/%s", len, dir, stmod->filename); + if (ret > 0 && ret < sizeof(path)) + stmod->lib = util_dl_open(path); + + return !(stmod->lib); +} + +static boolean +egl_g3d_load_st_module(struct egl_g3d_st_module *stmod, + const char *filename, const char *procname) +{ + struct st_api *(*create_api)(void); + + stmod->filename = filename; + if (stmod->filename) + _eglSearchPathForEach(egl_g3d_search_path_callback, (void *) stmod); + else + stmod->lib = util_dl_open(NULL); + + if (stmod->lib) { + create_api = (struct st_api *(*)(void)) + util_dl_get_proc_address(stmod->lib, procname); + if (create_api) + stmod->stapi = create_api(); + + if (!stmod->stapi) { + util_dl_close(stmod->lib); + stmod->lib = NULL; + } + } + + if (stmod->stapi) { + return TRUE; + } + else { + stmod->filename = NULL; + return FALSE; + } +} + +#ifdef PIPE_OS_WINDOWS +#define ST_MODULE_SUFFIX ".dll" +#else +#define ST_MODULE_SUFFIX ".so" +#endif + +void +egl_g3d_init_st_apis(struct st_api *stapis[ST_API_COUNT]) +{ + const char *skip_checks[ST_API_COUNT], *symbols[ST_API_COUNT]; + const char *filenames[ST_API_COUNT][4]; + struct util_dl_library *self; + int num_needed = 0, api; + + self = util_dl_open(NULL); + + /* collect the necessary data for loading modules */ + for (api = 0; api < ST_API_COUNT; api++) { + int count = 0; + + switch (api) { + case ST_API_OPENGL: + skip_checks[api] = "glColor4d"; + symbols[api] = ST_CREATE_OPENGL_SYMBOL; + filenames[api][count++] = "api_GL" ST_MODULE_SUFFIX; + break; + case ST_API_OPENGL_ES1: + skip_checks[api] = "glColor4x"; + symbols[api] = ST_CREATE_OPENGL_ES1_SYMBOL; + filenames[api][count++] = "api_GLESv1_CM" ST_MODULE_SUFFIX; + filenames[api][count++] = "api_GL" ST_MODULE_SUFFIX; + break; + case ST_API_OPENGL_ES2: + skip_checks[api] = "glShaderBinary"; + symbols[api] = ST_CREATE_OPENGL_ES2_SYMBOL; + filenames[api][count++] = "api_GLESv2" ST_MODULE_SUFFIX; + filenames[api][count++] = "api_GL" ST_MODULE_SUFFIX; + break; + case ST_API_OPENVG: + skip_checks[api] = "vgClear"; + symbols[api] = ST_CREATE_OPENVG_SYMBOL; + filenames[api][count++]= "api_OpenVG" ST_MODULE_SUFFIX; + break; + default: + assert(!"Unknown API Type\n"); + skip_checks[api] = NULL; + symbols[api] = NULL; + break; + } + filenames[api][count++]= NULL; + assert(count < Elements(filenames[api])); + + /* heuristicically decide if the module is needed */ + if (!self || !skip_checks[api] || + util_dl_get_proc_address(self, skip_checks[api])) { + /* unset so the module is not skipped */ + skip_checks[api] = NULL; + num_needed++; + } + } + /* mark all moudles needed if we wrongly decided that none is needed */ + if (!num_needed) + memset(skip_checks, 0, sizeof(skip_checks)); + + if (self) + util_dl_close(self); + + for (api = 0; api < ST_API_COUNT; api++) { + struct egl_g3d_st_module *stmod = &egl_g3d_st_modules[api]; + const char **p; + + /* skip the module */ + if (skip_checks[api]) + continue; + + /* try all filenames, including NULL */ + for (p = filenames[api]; *p; p++) { + if (egl_g3d_load_st_module(stmod, *p, symbols[api])) + break; + } + if (!stmod->stapi) + egl_g3d_load_st_module(stmod, NULL, symbols[api]); + + stapis[api] = stmod->stapi; + } +} + +void +egl_g3d_destroy_st_apis(void) +{ + int api; + + for (api = 0; api < ST_API_COUNT; api++) { + struct egl_g3d_st_module *stmod = &egl_g3d_st_modules[api]; + + if (stmod->stapi) { + stmod->stapi->destroy(stmod->stapi); + stmod->stapi = NULL; + } + if (stmod->lib) { + util_dl_close(stmod->lib); + stmod->lib = NULL; + } + stmod->filename = NULL; + } +} + +static boolean +egl_g3d_st_manager_get_egl_image(struct st_manager *smapi, + struct st_context_iface *stctx, + void *egl_image, + struct st_egl_image *out) +{ + struct egl_g3d_st_manager *gsmapi = egl_g3d_st_manager(smapi); + EGLImageKHR handle = (EGLImageKHR) egl_image; + _EGLImage *img; + struct egl_g3d_image *gimg; + + /* this is called from state trackers */ + _eglLockMutex(&gsmapi->display->Mutex); + + img = _eglLookupImage(handle, gsmapi->display); + if (!img) { + _eglUnlockMutex(&gsmapi->display->Mutex); + return FALSE; + } + + gimg = egl_g3d_image(img); + + out->texture = NULL; + pipe_resource_reference(&out->texture, gimg->texture); + out->face = gimg->face; + out->level = gimg->level; + out->zslice = gimg->zslice; + + _eglUnlockMutex(&gsmapi->display->Mutex); + + return TRUE; +} + +static int +egl_g3d_st_manager_get_param(struct st_manager *smapi, + enum st_manager_param param) +{ + return 0; +} + +struct st_manager * +egl_g3d_create_st_manager(_EGLDisplay *dpy) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_st_manager *gsmapi; + + gsmapi = CALLOC_STRUCT(egl_g3d_st_manager); + if (gsmapi) { + gsmapi->display = dpy; + + gsmapi->base.screen = gdpy->native->screen; + gsmapi->base.get_egl_image = egl_g3d_st_manager_get_egl_image; + gsmapi->base.get_param = egl_g3d_st_manager_get_param; + } + + return &gsmapi->base;; +} + +void +egl_g3d_destroy_st_manager(struct st_manager *smapi) +{ + struct egl_g3d_st_manager *gsmapi = egl_g3d_st_manager(smapi); + FREE(gsmapi); +} + +static boolean +egl_g3d_st_framebuffer_flush_front_pbuffer(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + return TRUE; +} + +static void +pbuffer_reference_openvg_image(struct egl_g3d_surface *gsurf) +{ + /* TODO */ +} + +static void +pbuffer_allocate_render_texture(struct egl_g3d_surface *gsurf) +{ + struct egl_g3d_display *gdpy = + egl_g3d_display(gsurf->base.Resource.Display); + struct pipe_screen *screen = gdpy->native->screen; + struct pipe_resource templ, *ptex; + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.last_level = 0; + templ.width0 = gsurf->base.Width; + templ.height0 = gsurf->base.Height; + templ.depth0 = 1; + templ.format = gsurf->stvis.color_format; + templ.bind = PIPE_BIND_RENDER_TARGET; + + ptex = screen->resource_create(screen, &templ); + gsurf->render_texture = ptex; +} + +static boolean +egl_g3d_st_framebuffer_validate_pbuffer(struct st_framebuffer_iface *stfbi, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_resource **out) +{ + _EGLSurface *surf = (_EGLSurface *) stfbi->st_manager_private; + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + unsigned i; + + for (i = 0; i < count; i++) { + out[i] = NULL; + + if (gsurf->stvis.render_buffer != statts[i]) + continue; + + if (!gsurf->render_texture) { + switch (gsurf->client_buffer_type) { + case EGL_NONE: + pbuffer_allocate_render_texture(gsurf); + break; + case EGL_OPENVG_IMAGE: + pbuffer_reference_openvg_image(gsurf); + break; + default: + break; + } + + if (!gsurf->render_texture) + return FALSE; + } + + pipe_resource_reference(&out[i], gsurf->render_texture); + } + + return TRUE; +} + +static boolean +egl_g3d_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + _EGLSurface *surf = (_EGLSurface *) stfbi->st_manager_private; + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + return gsurf->native->flush_frontbuffer(gsurf->native); +} + +static boolean +egl_g3d_st_framebuffer_validate(struct st_framebuffer_iface *stfbi, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_resource **out) +{ + _EGLSurface *surf = (_EGLSurface *) stfbi->st_manager_private; + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS]; + uint attachment_mask = 0; + unsigned i; + + for (i = 0; i < count; i++) { + int natt; + + switch (statts[i]) { + case ST_ATTACHMENT_FRONT_LEFT: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_LEFT: + natt = NATIVE_ATTACHMENT_BACK_LEFT; + break; + case ST_ATTACHMENT_FRONT_RIGHT: + natt = NATIVE_ATTACHMENT_FRONT_RIGHT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + natt = NATIVE_ATTACHMENT_BACK_RIGHT; + break; + default: + natt = -1; + break; + } + + if (natt >= 0) + attachment_mask |= 1 << natt; + } + + if (!gsurf->native->validate(gsurf->native, attachment_mask, + &gsurf->sequence_number, textures, &gsurf->base.Width, + &gsurf->base.Height)) + return FALSE; + + for (i = 0; i < count; i++) { + struct pipe_resource *tex; + int natt; + + switch (statts[i]) { + case ST_ATTACHMENT_FRONT_LEFT: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_LEFT: + natt = NATIVE_ATTACHMENT_BACK_LEFT; + break; + case ST_ATTACHMENT_FRONT_RIGHT: + natt = NATIVE_ATTACHMENT_FRONT_RIGHT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + natt = NATIVE_ATTACHMENT_BACK_RIGHT; + break; + default: + natt = -1; + break; + } + + if (natt >= 0) { + tex = textures[natt]; + + if (statts[i] == stfbi->visual->render_buffer) + pipe_resource_reference(&gsurf->render_texture, tex); + + if (attachment_mask & (1 << natt)) { + /* transfer the ownership to the caller */ + out[i] = tex; + attachment_mask &= ~(1 << natt); + } + else { + /* the attachment is listed more than once */ + pipe_resource_reference(&out[i], tex); + } + } + } + + return TRUE; +} + +struct st_framebuffer_iface * +egl_g3d_create_st_framebuffer(_EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct st_framebuffer_iface *stfbi; + + stfbi = CALLOC_STRUCT(st_framebuffer_iface); + if (!stfbi) + return NULL; + + stfbi->visual = &gsurf->stvis; + if (gsurf->base.Type != EGL_PBUFFER_BIT) { + stfbi->flush_front = egl_g3d_st_framebuffer_flush_front; + stfbi->validate = egl_g3d_st_framebuffer_validate; + } + else { + stfbi->flush_front = egl_g3d_st_framebuffer_flush_front_pbuffer; + stfbi->validate = egl_g3d_st_framebuffer_validate_pbuffer; + } + stfbi->st_manager_private = (void *) &gsurf->base; + + return stfbi; +} + +void +egl_g3d_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi) +{ + FREE(stfbi); +} diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_st.h b/src/gallium/state_trackers/egl/common/egl_g3d_st.h new file mode 100644 index 0000000000..ee53799b02 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/egl_g3d_st.h @@ -0,0 +1,83 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#ifndef _EGL_G3D_ST_H_ +#define _EGL_G3D_ST_H_ + +#include "pipe/p_compiler.h" +#include "state_tracker/st_api.h" +#include "egltypedefs.h" + +void +egl_g3d_init_st_apis(struct st_api *stapis[ST_API_COUNT]); + +void +egl_g3d_destroy_st_apis(void); + +struct st_manager * +egl_g3d_create_st_manager(_EGLDisplay *dpy); + +void +egl_g3d_destroy_st_manager(struct st_manager *smapi); + +struct st_framebuffer_iface * +egl_g3d_create_st_framebuffer(_EGLSurface *surf); + +void +egl_g3d_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi); + +/** + * Return the EGL_<api>_BIT of the st api. + */ +static INLINE int +egl_g3d_st_api_bit(enum st_api_type api) +{ + int bit; + + switch (api) { + case ST_API_OPENGL: + bit = EGL_OPENGL_BIT; + break; + case ST_API_OPENGL_ES1: + bit = EGL_OPENGL_ES_BIT; + break; + case ST_API_OPENGL_ES2: + bit = EGL_OPENGL_ES2_BIT; + break; + case ST_API_OPENVG: + bit = EGL_OPENVG_BIT; + break; + default: + bit = 0; + break; + } + + return bit; +} + +#endif /* _EGL_G3D_ST_H_ */ diff --git a/src/gallium/state_trackers/egl/common/native.h b/src/gallium/state_trackers/egl/common/native.h new file mode 100644 index 0000000000..3f60348c48 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/native.h @@ -0,0 +1,217 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _NATIVE_H_ +#define _NATIVE_H_ + +#include "EGL/egl.h" /* for EGL native types */ + +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "native_probe.h" +#include "native_modeset.h" + +/** + * Only color buffers are listed. The others are allocated privately through, + * for example, st_renderbuffer_alloc_storage(). + */ +enum native_attachment { + NATIVE_ATTACHMENT_FRONT_LEFT, + NATIVE_ATTACHMENT_BACK_LEFT, + NATIVE_ATTACHMENT_FRONT_RIGHT, + NATIVE_ATTACHMENT_BACK_RIGHT, + + NUM_NATIVE_ATTACHMENTS +}; + +enum native_param_type { + /* + * Return TRUE if window/pixmap surfaces use the buffers of the native + * types. + */ + NATIVE_PARAM_USE_NATIVE_BUFFER +}; + +struct native_surface { + /** + * Available for caller's use. + */ + void *user_data; + + void (*destroy)(struct native_surface *nsurf); + + /** + * Swap the front and back buffers so that the back buffer is visible. It + * is no-op if the surface is single-buffered. The contents of the back + * buffer after swapping may or may not be preserved. + */ + boolean (*swap_buffers)(struct native_surface *nsurf); + + /** + * Make the front buffer visible. In some native displays, changes to the + * front buffer might not be visible immediately and require manual flush. + */ + boolean (*flush_frontbuffer)(struct native_surface *nsurf); + + /** + * Validate the buffers of the surface. textures, if not NULL, points to an + * array of size NUM_NATIVE_ATTACHMENTS and the returned textures are owned + * by the caller. A sequence number is also returned. The caller can use + * it to check if anything has changed since the last call. Any of the + * pointers may be NULL and it indicates the caller has no interest in those + * values. + * + * If this function is called multiple times with different attachment + * masks, those not listed in the latest call might be destroyed. This + * behavior might change in the future. + */ + boolean (*validate)(struct native_surface *nsurf, uint attachment_mask, + unsigned int *seq_num, struct pipe_resource **textures, + int *width, int *height); + + /** + * Wait until all native commands affecting the surface has been executed. + */ + void (*wait)(struct native_surface *nsurf); +}; + +/** + * Describe a native display config. + */ +struct native_config { + /* available buffers and their format */ + uint buffer_mask; + enum pipe_format color_format; + + /* supported surface types */ + boolean window_bit; + boolean pixmap_bit; + boolean scanout_bit; + + int native_visual_id; + int native_visual_type; + int level; + int samples; + boolean slow_config; + boolean transparent_rgb; + int transparent_rgb_values[3]; +}; + +/** + * A pipe winsys abstracts the OS. A pipe screen abstracts the graphcis + * hardware. A native display consists of a pipe winsys, a pipe screen, and + * the native display server. + */ +struct native_display { + /** + * The pipe screen of the native display. + */ + struct pipe_screen *screen; + + /** + * Available for caller's use. + */ + void *user_data; + + void (*destroy)(struct native_display *ndpy); + + /** + * Query the parameters of the native display. + * + * The return value is defined by the parameter. + */ + int (*get_param)(struct native_display *ndpy, + enum native_param_type param); + + /** + * Get the supported configs. The configs are owned by the display, but + * the returned array should be FREE()ed. + */ + const struct native_config **(*get_configs)(struct native_display *ndpy, + int *num_configs); + + /** + * Test if a pixmap is supported by the given config. Required unless no + * config has pixmap_bit set. + * + * This function is usually called to find a config that supports a given + * pixmap. Thus, it is usually called with the same pixmap in a row. + */ + boolean (*is_pixmap_supported)(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf); + + + /** + * Create a window surface. Required unless no config has window_bit set. + */ + struct native_surface *(*create_window_surface)(struct native_display *ndpy, + EGLNativeWindowType win, + const struct native_config *nconf); + + /** + * Create a pixmap surface. Required unless no config has pixmap_bit set. + */ + struct native_surface *(*create_pixmap_surface)(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf); + + const struct native_display_modeset *modeset; +}; + +/** + * The handler for events that a native display may generate. The events are + * generated asynchronously and the handler may be called by any thread at any + * time. + */ +struct native_event_handler { + /** + * This function is called when a surface needs to be validated. + */ + void (*invalid_surface)(struct native_display *ndpy, + struct native_surface *nsurf, + unsigned int seq_num); +}; + +/** + * Test whether an attachment is set in the mask. + */ +static INLINE boolean +native_attachment_mask_test(uint mask, enum native_attachment att) +{ + return !!(mask & (1 << att)); +} + +const char * +native_get_name(void); + +struct native_display * +native_create_display(EGLNativeDisplayType dpy, + struct native_event_handler *handler); + +#endif /* _NATIVE_H_ */ diff --git a/src/gallium/state_trackers/egl/common/native_helper.c b/src/gallium/state_trackers/egl/common/native_helper.c new file mode 100644 index 0000000000..206817ed66 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/native_helper.c @@ -0,0 +1,253 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#include "util/u_inlines.h" +#include "util/u_memory.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "softpipe/sp_public.h" +#include "llvmpipe/lp_public.h" +#include "target-helpers/wrap_screen.h" + +#include "native_helper.h" + +struct resource_surface { + struct pipe_screen *screen; + enum pipe_format format; + uint bind; + + struct pipe_resource *resources[NUM_NATIVE_ATTACHMENTS]; + struct pipe_surface *present_surfaces[NUM_NATIVE_ATTACHMENTS]; + uint resource_mask; + uint width, height; +}; + +struct resource_surface * +resource_surface_create(struct pipe_screen *screen, + enum pipe_format format, uint bind) +{ + struct resource_surface *rsurf = CALLOC_STRUCT(resource_surface); + + if (rsurf) { + rsurf->screen = screen; + rsurf->format = format; + rsurf->bind = bind; + } + + return rsurf; +} + +static void +resource_surface_free_resources(struct resource_surface *rsurf) +{ + if (rsurf->resource_mask) { + int i; + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + if (rsurf->present_surfaces[i]) + pipe_surface_reference(&rsurf->present_surfaces[i], NULL); + if (rsurf->resources[i]) + pipe_resource_reference(&rsurf->resources[i], NULL); + } + rsurf->resource_mask = 0x0; + } +} + +void +resource_surface_destroy(struct resource_surface *rsurf) +{ + resource_surface_free_resources(rsurf); + FREE(rsurf); +} + +boolean +resource_surface_set_size(struct resource_surface *rsurf, + uint width, uint height) +{ + boolean changed = FALSE; + + if (rsurf->width != width || rsurf->height != height) { + resource_surface_free_resources(rsurf); + rsurf->width = width; + rsurf->height = height; + changed = TRUE; + } + + return changed; +} + +void +resource_surface_get_size(struct resource_surface *rsurf, + uint *width, uint *height) +{ + if (width) + *width = rsurf->width; + if (height) + *height = rsurf->height; +} + +boolean +resource_surface_add_resources(struct resource_surface *rsurf, + uint resource_mask) +{ + struct pipe_resource templ; + int i; + + resource_mask &= ~rsurf->resource_mask; + if (!resource_mask) + return TRUE; + + if (!rsurf->width || !rsurf->height) + return FALSE; + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.format = rsurf->format; + templ.bind = rsurf->bind; + templ.width0 = rsurf->width; + templ.height0 = rsurf->height; + templ.depth0 = 1; + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + if (resource_mask & (1 <<i)) { + assert(!rsurf->resources[i]); + + rsurf->resources[i] = + rsurf->screen->resource_create(rsurf->screen, &templ); + if (rsurf->resources[i]) + rsurf->resource_mask |= 1 << i; + } + } + + return ((rsurf->resource_mask & resource_mask) == resource_mask); +} + + +void +resource_surface_get_resources(struct resource_surface *rsurf, + struct pipe_resource **resources, + uint resource_mask) +{ + int i; + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + if (resource_mask & (1 << i)) { + resources[i] = NULL; + pipe_resource_reference(&resources[i], rsurf->resources[i]); + } + } +} + +struct pipe_resource * +resource_surface_get_single_resource(struct resource_surface *rsurf, + enum native_attachment which) +{ + struct pipe_resource *pres = NULL; + pipe_resource_reference(&pres, rsurf->resources[which]); + return pres; +} + +static INLINE void +pointer_swap(const void **p1, const void **p2) +{ + const void *tmp = *p1; + *p1 = *p2; + *p2 = tmp; +} + +void +resource_surface_swap_buffers(struct resource_surface *rsurf, + enum native_attachment buf1, + enum native_attachment buf2, + boolean only_if_exist) +{ + const uint buf1_bit = 1 << buf1; + const uint buf2_bit = 1 << buf2; + uint mask; + + if (only_if_exist && !(rsurf->resources[buf1] && rsurf->resources[buf2])) + return; + + pointer_swap((const void **) &rsurf->resources[buf1], + (const void **) &rsurf->resources[buf2]); + pointer_swap((const void **) &rsurf->present_surfaces[buf1], + (const void **) &rsurf->present_surfaces[buf2]); + + /* swap mask bits */ + mask = rsurf->resource_mask & ~(buf1_bit | buf2_bit); + if (rsurf->resource_mask & buf1_bit) + mask |= buf2_bit; + if (rsurf->resource_mask & buf2_bit) + mask |= buf1_bit; + + rsurf->resource_mask = mask; +} + +boolean +resource_surface_present(struct resource_surface *rsurf, + enum native_attachment which, + void *winsys_drawable_handle) +{ + struct pipe_resource *pres = rsurf->resources[which]; + struct pipe_surface *psurf = rsurf->present_surfaces[which]; + + if (!pres) + return TRUE; + + if (!psurf) { + psurf = rsurf->screen->get_tex_surface(rsurf->screen, + pres, 0, 0, 0, PIPE_BIND_DISPLAY_TARGET); + if (!psurf) + return FALSE; + + rsurf->present_surfaces[which] = psurf; + } + + assert(psurf->texture == pres); + + rsurf->screen->flush_frontbuffer(rsurf->screen, + psurf, winsys_drawable_handle); + + return TRUE; +} + +struct pipe_screen * +native_create_sw_screen(struct sw_winsys *ws) +{ + struct pipe_screen *screen = NULL; + +#if defined(GALLIUM_LLVMPIPE) + if (!screen && !debug_get_bool_option("GALLIUM_NO_LLVM", FALSE)) + screen = llvmpipe_create_screen(ws); +#endif + if (!screen) + screen = softpipe_create_screen(ws); + + return (screen) ? gallium_wrap_screen(screen) : NULL; +} diff --git a/src/gallium/state_trackers/egl/common/native_helper.h b/src/gallium/state_trackers/egl/common/native_helper.h new file mode 100644 index 0000000000..bdb9629466 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/native_helper.h @@ -0,0 +1,74 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#include "native.h" + +struct resource_surface; +struct sw_winsys; + +struct resource_surface * +resource_surface_create(struct pipe_screen *screen, + enum pipe_format format, uint bind); + +void +resource_surface_destroy(struct resource_surface *rsurf); + +boolean +resource_surface_set_size(struct resource_surface *rsurf, + uint width, uint height); + +void +resource_surface_get_size(struct resource_surface *rsurf, + uint *width, uint *height); + +boolean +resource_surface_add_resources(struct resource_surface *rsurf, + uint resource_mask); + +void +resource_surface_get_resources(struct resource_surface *rsurf, + struct pipe_resource **resources, + uint resource_mask); + +struct pipe_resource * +resource_surface_get_single_resource(struct resource_surface *rsurf, + enum native_attachment which); + +void +resource_surface_swap_buffers(struct resource_surface *rsurf, + enum native_attachment buf1, + enum native_attachment buf2, + boolean only_if_exist); + +boolean +resource_surface_present(struct resource_surface *rsurf, + enum native_attachment which, + void *winsys_drawable_handle); + +struct pipe_screen * +native_create_sw_screen(struct sw_winsys *ws); diff --git a/src/gallium/state_trackers/egl/common/native_modeset.h b/src/gallium/state_trackers/egl/common/native_modeset.h new file mode 100644 index 0000000000..dee757b3a8 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/native_modeset.h @@ -0,0 +1,88 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _NATIVE_MODESET_H_ +#define _NATIVE_MODESET_H_ + +#include "pipe/p_compiler.h" + +struct native_display; +struct native_surface; +struct native_config; + +struct native_connector { + int dummy; +}; + +struct native_mode { + const char *desc; + int width, height; + int refresh_rate; +}; + +/** + * Mode setting interface of the native display. It exposes the mode setting + * capabilities of the underlying graphics hardware. + */ +struct native_display_modeset { + /** + * Get the available physical connectors and the number of CRTCs. + */ + const struct native_connector **(*get_connectors)(struct native_display *ndpy, + int *num_connectors, + int *num_crtcs); + + /** + * Get the current supported modes of a connector. The returned modes may + * change every time this function is called and those from previous calls + * might become invalid. + */ + const struct native_mode **(*get_modes)(struct native_display *ndpy, + const struct native_connector *nconn, + int *num_modes); + + /** + * Create a scan-out surface. Required unless no config has scanout_bit + * set. + */ + struct native_surface *(*create_scanout_surface)(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height); + + /** + * Program the CRTC to output the surface to the given connectors with the + * given mode. When surface is not given, the CRTC is disabled. + * + * This interface does not export a way to query capabilities of the CRTCs. + * The native display usually needs to dynamically map the index to a CRTC + * that supports the given connectors. + */ + boolean (*program)(struct native_display *ndpy, int crtc_idx, + struct native_surface *nsurf, uint x, uint y, + const struct native_connector **nconns, int num_nconns, + const struct native_mode *nmode); +}; + +#endif /* _NATIVE_MODESET_H_ */ diff --git a/src/gallium/state_trackers/egl/common/native_probe.h b/src/gallium/state_trackers/egl/common/native_probe.h new file mode 100644 index 0000000000..aeed9f85dd --- /dev/null +++ b/src/gallium/state_trackers/egl/common/native_probe.h @@ -0,0 +1,68 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _NATIVE_PROBE_H_ +#define _NATIVE_PROBE_H_ + +#include "EGL/egl.h" /* for EGL native types */ + +/** + * Enumerations for probe results. + */ +enum native_probe_result { + NATIVE_PROBE_UNKNOWN, + NATIVE_PROBE_FALLBACK, + NATIVE_PROBE_SUPPORTED, + NATIVE_PROBE_EXACT, +}; + +/** + * A probe object for display probe. + */ +struct native_probe { + int magic; + EGLNativeDisplayType display; + void *data; + + void (*destroy)(struct native_probe *nprobe); +}; + +/** + * Return a probe object for the given display. + * + * Note that the returned object may be cached and used by different native + * display modules. It allows fast probing when multiple modules probe the + * same display. + */ +struct native_probe * +native_create_probe(EGLNativeDisplayType dpy); + +/** + * Probe the probe object. + */ +enum native_probe_result +native_get_probe_result(struct native_probe *nprobe); + +#endif /* _NATIVE_PROBE_H_ */ diff --git a/src/gallium/state_trackers/egl/fbdev/native_fbdev.c b/src/gallium/state_trackers/egl/fbdev/native_fbdev.c new file mode 100644 index 0000000000..d70b7c6eb9 --- /dev/null +++ b/src/gallium/state_trackers/egl/fbdev/native_fbdev.c @@ -0,0 +1,470 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#include <sys/ioctl.h> +#include <sys/types.h> +#include <sys/stat.h> +#include <fcntl.h> +#include <linux/fb.h> + +#include "pipe/p_screen.h" +#include "util/u_memory.h" +#include "util/u_inlines.h" +#include "util/u_pointer.h" + +#include "common/native.h" +#include "common/native_helper.h" +#include "fbdev/fbdev_sw_winsys.h" + +struct fbdev_display { + struct native_display base; + + int fd; + struct native_event_handler *event_handler; + + struct fb_fix_screeninfo finfo; + struct fb_var_screeninfo vinfo; + + struct native_config config; + struct native_connector connector; + struct native_mode mode; + + struct fbdev_surface *current_surface; +}; + +struct fbdev_surface { + struct native_surface base; + + struct fbdev_display *fbdpy; + struct resource_surface *rsurf; + int width, height; + + unsigned int sequence_number; + + boolean is_current; +}; + +static INLINE struct fbdev_display * +fbdev_display(const struct native_display *ndpy) +{ + return (struct fbdev_display *) ndpy; +} + +static INLINE struct fbdev_surface * +fbdev_surface(const struct native_surface *nsurf) +{ + return (struct fbdev_surface *) nsurf; +} + +static boolean +fbdev_surface_validate(struct native_surface *nsurf, uint attachment_mask, + unsigned int *seq_num, struct pipe_resource **textures, + int *width, int *height) +{ + struct fbdev_surface *fbsurf = fbdev_surface(nsurf); + + if (!resource_surface_add_resources(fbsurf->rsurf, attachment_mask)) + return FALSE; + if (textures) + resource_surface_get_resources(fbsurf->rsurf, textures, attachment_mask); + + if (seq_num) + *seq_num = fbsurf->sequence_number; + if (width) + *width = fbsurf->width; + if (height) + *height = fbsurf->height; + + return TRUE; +} + +static boolean +fbdev_surface_flush_frontbuffer(struct native_surface *nsurf) +{ + struct fbdev_surface *fbsurf = fbdev_surface(nsurf); + + if (!fbsurf->is_current) + return TRUE; + + return resource_surface_present(fbsurf->rsurf, + NATIVE_ATTACHMENT_FRONT_LEFT, NULL); +} + +static boolean +fbdev_surface_swap_buffers(struct native_surface *nsurf) +{ + struct fbdev_surface *fbsurf = fbdev_surface(nsurf); + struct fbdev_display *fbdpy = fbsurf->fbdpy; + boolean ret = TRUE; + + if (fbsurf->is_current) { + ret = resource_surface_present(fbsurf->rsurf, + NATIVE_ATTACHMENT_BACK_LEFT, NULL); + } + + resource_surface_swap_buffers(fbsurf->rsurf, + NATIVE_ATTACHMENT_FRONT_LEFT, NATIVE_ATTACHMENT_BACK_LEFT, TRUE); + /* the front/back textures are swapped */ + fbsurf->sequence_number++; + fbdpy->event_handler->invalid_surface(&fbdpy->base, + &fbsurf->base, fbsurf->sequence_number); + + return ret; +} + +static void +fbdev_surface_wait(struct native_surface *nsurf) +{ + /* no-op */ +} + +static void +fbdev_surface_destroy(struct native_surface *nsurf) +{ + struct fbdev_surface *fbsurf = fbdev_surface(nsurf); + + resource_surface_destroy(fbsurf->rsurf); + FREE(fbsurf); +} + +static struct native_surface * +fbdev_display_create_scanout_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct fbdev_display *fbdpy = fbdev_display(ndpy); + struct fbdev_surface *fbsurf; + + fbsurf = CALLOC_STRUCT(fbdev_surface); + if (!fbsurf) + return NULL; + + fbsurf->fbdpy = fbdpy; + fbsurf->width = width; + fbsurf->height = height; + + fbsurf->rsurf = resource_surface_create(fbdpy->base.screen, + nconf->color_format, + PIPE_BIND_RENDER_TARGET | + PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_SCANOUT); + if (!fbsurf->rsurf) { + FREE(fbsurf); + return NULL; + } + + resource_surface_set_size(fbsurf->rsurf, fbsurf->width, fbsurf->height); + + fbsurf->base.destroy = fbdev_surface_destroy; + fbsurf->base.swap_buffers = fbdev_surface_swap_buffers; + fbsurf->base.flush_frontbuffer = fbdev_surface_flush_frontbuffer; + fbsurf->base.validate = fbdev_surface_validate; + fbsurf->base.wait = fbdev_surface_wait; + + return &fbsurf->base; +} + +static boolean +fbdev_display_program(struct native_display *ndpy, int crtc_idx, + struct native_surface *nsurf, uint x, uint y, + const struct native_connector **nconns, int num_nconns, + const struct native_mode *nmode) +{ + struct fbdev_display *fbdpy = fbdev_display(ndpy); + struct fbdev_surface *fbsurf = fbdev_surface(nsurf); + + if (x || y) + return FALSE; + + if (fbdpy->current_surface) { + if (fbdpy->current_surface == fbsurf) + return TRUE; + fbdpy->current_surface->is_current = FALSE; + } + + if (fbsurf) + fbsurf->is_current = TRUE; + fbdpy->current_surface = fbsurf; + + return TRUE; +} + +static const struct native_mode ** +fbdev_display_get_modes(struct native_display *ndpy, + const struct native_connector *nconn, + int *num_modes) +{ + struct fbdev_display *fbdpy = fbdev_display(ndpy); + const struct native_mode **modes; + + modes = MALLOC(sizeof(*modes)); + if (modes) { + modes[0] = &fbdpy->mode; + if (num_modes) + *num_modes = 1; + } + + return modes; +} + +static const struct native_connector ** +fbdev_display_get_connectors(struct native_display *ndpy, int *num_connectors, + int *num_crtc) +{ + struct fbdev_display *fbdpy = fbdev_display(ndpy); + const struct native_connector **connectors; + + connectors = MALLOC(sizeof(*connectors)); + if (connectors) { + connectors[0] = &fbdpy->connector; + if (num_connectors) + *num_connectors = 1; + } + + return connectors; +} + +static struct native_display_modeset fbdev_display_modeset = { + .get_connectors = fbdev_display_get_connectors, + .get_modes = fbdev_display_get_modes, + .create_scanout_surface = fbdev_display_create_scanout_surface, + .program = fbdev_display_program +}; + +static const struct native_config ** +fbdev_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct fbdev_display *fbdpy = fbdev_display(ndpy); + const struct native_config **configs; + + configs = MALLOC(sizeof(*configs)); + if (configs) { + configs[0] = &fbdpy->config; + if (num_configs) + *num_configs = 1; + } + + return configs; +} + +static int +fbdev_display_get_param(struct native_display *ndpy, + enum native_param_type param) +{ + int val; + + switch (param) { + default: + val = 0; + break; + } + + return val; +} + +static void +fbdev_display_destroy(struct native_display *ndpy) +{ + struct fbdev_display *fbdpy = fbdev_display(ndpy); + + fbdpy->base.screen->destroy(fbdpy->base.screen); + close(fbdpy->fd); + FREE(fbdpy); +} + +static boolean +fbdev_display_init_modes(struct native_display *ndpy) +{ + struct fbdev_display *fbdpy = fbdev_display(ndpy); + struct native_mode *nmode = &fbdpy->mode; + + nmode->desc = "Current Mode"; + nmode->width = fbdpy->vinfo.xres; + nmode->height = fbdpy->vinfo.yres; + nmode->refresh_rate = 60 * 1000; /* dummy */ + + return TRUE; +} + +static boolean +fbdev_display_init_connectors(struct native_display *ndpy) +{ + return TRUE; +} + +static enum pipe_format +vinfo_to_format(const struct fb_var_screeninfo *vinfo) +{ + enum pipe_format format = PIPE_FORMAT_NONE; + + switch (vinfo->bits_per_pixel) { + case 32: + if (vinfo->red.length == 8 && + vinfo->green.length == 8 && + vinfo->blue.length == 8) { + format = (vinfo->transp.length == 8) ? + PIPE_FORMAT_B8G8R8A8_UNORM : PIPE_FORMAT_B8G8R8X8_UNORM; + } + break; + case 16: + if (vinfo->red.length == 5 && + vinfo->green.length == 6 && + vinfo->blue.length == 5 && + vinfo->transp.length == 0) + format = PIPE_FORMAT_B5G6R5_UNORM; + break; + default: + break; + } + + return format; +} + +static boolean +fbdev_display_init_configs(struct native_display *ndpy) +{ + struct fbdev_display *fbdpy = fbdev_display(ndpy); + struct native_config *nconf = &fbdpy->config; + + nconf->color_format = vinfo_to_format(&fbdpy->vinfo); + if (nconf->color_format == PIPE_FORMAT_NONE) + return FALSE; + + nconf->buffer_mask = + (1 << NATIVE_ATTACHMENT_FRONT_LEFT) | + (1 << NATIVE_ATTACHMENT_BACK_LEFT); + + nconf->scanout_bit = TRUE; + + return TRUE; +} + +static boolean +fbdev_display_init(struct native_display *ndpy) +{ + struct fbdev_display *fbdpy = fbdev_display(ndpy); + struct sw_winsys *ws; + + if (ioctl(fbdpy->fd, FBIOGET_FSCREENINFO, &fbdpy->finfo)) + return FALSE; + + if (ioctl(fbdpy->fd, FBIOGET_VSCREENINFO, &fbdpy->vinfo)) + return FALSE; + + if (fbdpy->finfo.visual != FB_VISUAL_TRUECOLOR || + fbdpy->finfo.type != FB_TYPE_PACKED_PIXELS) + return FALSE; + + if (!fbdev_display_init_configs(&fbdpy->base) || + !fbdev_display_init_connectors(&fbdpy->base) || + !fbdev_display_init_modes(&fbdpy->base)) + return FALSE; + + ws = fbdev_create_sw_winsys(fbdpy->fd, fbdpy->config.color_format); + if (ws) + fbdpy->base.screen = native_create_sw_screen(ws); + + if (fbdpy->base.screen) { + if (!fbdpy->base.screen->is_format_supported(fbdpy->base.screen, + fbdpy->config.color_format, PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET, 0)) { + fbdpy->base.screen->destroy(fbdpy->base.screen); + fbdpy->base.screen = NULL; + } + } + + return (fbdpy->base.screen != NULL); +} + +static struct native_display * +fbdev_display_create(int fd, struct native_event_handler *event_handler) +{ + struct fbdev_display *fbdpy; + + fbdpy = CALLOC_STRUCT(fbdev_display); + if (!fbdpy) + return NULL; + + fbdpy->fd = fd; + fbdpy->event_handler = event_handler; + + if (!fbdev_display_init(&fbdpy->base)) { + FREE(fbdpy); + return NULL; + } + + fbdpy->base.destroy = fbdev_display_destroy; + fbdpy->base.get_param = fbdev_display_get_param; + fbdpy->base.get_configs = fbdev_display_get_configs; + + fbdpy->base.modeset = &fbdev_display_modeset; + + return &fbdpy->base; +} + +struct native_probe * +native_create_probe(EGLNativeDisplayType dpy) +{ + return NULL; +} + +enum native_probe_result +native_get_probe_result(struct native_probe *nprobe) +{ + return NATIVE_PROBE_UNKNOWN; +} + +const char * +native_get_name(void) +{ + return "FBDEV"; +} + +struct native_display * +native_create_display(EGLNativeDisplayType dpy, + struct native_event_handler *event_handler) +{ + struct native_display *ndpy; + int fd; + + /* well, this makes fd 0 being ignored */ + if (dpy == EGL_DEFAULT_DISPLAY) { + fd = open("/dev/fb0", O_RDWR); + } + else { + fd = dup((int) pointer_to_intptr((void *) dpy)); + } + if (fd < 0) + return NULL; + + ndpy = fbdev_display_create(fd, event_handler); + if (!ndpy) + close(fd); + + return ndpy; +} diff --git a/src/gallium/state_trackers/egl/gdi/native_gdi.c b/src/gallium/state_trackers/egl/gdi/native_gdi.c new file mode 100644 index 0000000000..1791d198d5 --- /dev/null +++ b/src/gallium/state_trackers/egl/gdi/native_gdi.c @@ -0,0 +1,406 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#include <windows.h> + +#include "pipe/p_compiler.h" +#include "util/u_memory.h" +#include "util/u_format.h" +#include "util/u_inlines.h" +#include "gdi/gdi_sw_winsys.h" + +#include "common/native_helper.h" +#include "common/native.h" + +struct gdi_display { + struct native_display base; + + HDC hDC; + struct native_event_handler *event_handler; + + struct native_config *configs; + int num_configs; +}; + +struct gdi_surface { + struct native_surface base; + + HWND hWnd; + enum pipe_format color_format; + + struct gdi_display *gdpy; + + unsigned int server_stamp; + unsigned int client_stamp; + + struct resource_surface *rsurf; +}; + +static INLINE struct gdi_display * +gdi_display(const struct native_display *ndpy) +{ + return (struct gdi_display *) ndpy; +} + +static INLINE struct gdi_surface * +gdi_surface(const struct native_surface *nsurf) +{ + return (struct gdi_surface *) nsurf; +} + +/** + * Update the geometry of the surface. This is a slow functions. + */ +static void +gdi_surface_update_geometry(struct native_surface *nsurf) +{ + struct gdi_surface *gsurf = gdi_surface(nsurf); + RECT rect; + uint w, h; + + GetClientRect(gsurf->hWnd, &rect); + w = rect.right - rect.left; + h = rect.bottom - rect.top; + + if (resource_surface_set_size(gsurf->rsurf, w, h)) + gsurf->server_stamp++; +} + +/** + * Update the buffers of the surface. + */ +static boolean +gdi_surface_update_buffers(struct native_surface *nsurf, uint buffer_mask) +{ + struct gdi_surface *gsurf = gdi_surface(nsurf); + + if (gsurf->client_stamp != gsurf->server_stamp) { + gdi_surface_update_geometry(&gsurf->base); + gsurf->client_stamp = gsurf->server_stamp; + } + + return resource_surface_add_resources(gsurf->rsurf, buffer_mask); +} + +/** + * Emulate an invalidate event. + */ +static void +gdi_surface_invalidate(struct native_surface *nsurf) +{ + struct gdi_surface *gsurf = gdi_surface(nsurf); + struct gdi_display *gdpy = gsurf->gdpy; + + gsurf->server_stamp++; + gdpy->event_handler->invalid_surface(&gdpy->base, + &gsurf->base, gsurf->server_stamp); +} + +static boolean +gdi_surface_flush_frontbuffer(struct native_surface *nsurf) +{ + struct gdi_surface *gsurf = gdi_surface(nsurf); + HDC hDC; + boolean ret; + + hDC = GetDC(gsurf->hWnd); + ret = resource_surface_present(gsurf->rsurf, + NATIVE_ATTACHMENT_FRONT_LEFT, (void *) hDC); + ReleaseDC(gsurf->hWnd, hDC); + + /* force buffers to be updated in next validation call */ + gdi_surface_invalidate(&gsurf->base); + + return ret; +} + +static boolean +gdi_surface_swap_buffers(struct native_surface *nsurf) +{ + struct gdi_surface *gsurf = gdi_surface(nsurf); + HDC hDC; + boolean ret; + + hDC = GetDC(gsurf->hWnd); + ret = resource_surface_present(gsurf->rsurf, + NATIVE_ATTACHMENT_BACK_LEFT, (void *) hDC); + ReleaseDC(gsurf->hWnd, hDC); + + resource_surface_swap_buffers(gsurf->rsurf, + NATIVE_ATTACHMENT_FRONT_LEFT, NATIVE_ATTACHMENT_BACK_LEFT, TRUE); + /* the front/back buffers have been swapped */ + gdi_surface_invalidate(&gsurf->base); + + return ret; +} + +static boolean +gdi_surface_validate(struct native_surface *nsurf, uint attachment_mask, + unsigned int *seq_num, struct pipe_resource **textures, + int *width, int *height) +{ + struct gdi_surface *gsurf = gdi_surface(nsurf); + uint w, h; + + if (!gdi_surface_update_buffers(&gsurf->base, attachment_mask)) + return FALSE; + + if (seq_num) + *seq_num = gsurf->client_stamp; + + if (textures) + resource_surface_get_resources(gsurf->rsurf, textures, attachment_mask); + + resource_surface_get_size(gsurf->rsurf, &w, &h); + if (width) + *width = w; + if (height) + *height = h; + + return TRUE; +} + +static void +gdi_surface_wait(struct native_surface *nsurf) +{ + /* no-op */ +} + +static void +gdi_surface_destroy(struct native_surface *nsurf) +{ + struct gdi_surface *gsurf = gdi_surface(nsurf); + + resource_surface_destroy(gsurf->rsurf); + FREE(gsurf); +} + +static struct native_surface * +gdi_display_create_window_surface(struct native_display *ndpy, + EGLNativeWindowType win, + const struct native_config *nconf) +{ + struct gdi_display *gdpy = gdi_display(ndpy); + struct gdi_surface *gsurf; + + gsurf = CALLOC_STRUCT(gdi_surface); + if (!gsurf) + return NULL; + + gsurf->gdpy = gdpy; + gsurf->color_format = nconf->color_format; + gsurf->hWnd = (HWND) win; + + gsurf->rsurf = resource_surface_create(gdpy->base.screen, + gsurf->color_format, + PIPE_BIND_RENDER_TARGET | + PIPE_BIND_SAMPLER_VIEW | + PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_SCANOUT); + if (!gsurf->rsurf) { + FREE(gsurf); + return NULL; + } + + /* initialize the geometry */ + gdi_surface_update_geometry(&gsurf->base); + + gsurf->base.destroy = gdi_surface_destroy; + gsurf->base.swap_buffers = gdi_surface_swap_buffers; + gsurf->base.flush_frontbuffer = gdi_surface_flush_frontbuffer; + gsurf->base.validate = gdi_surface_validate; + gsurf->base.wait = gdi_surface_wait; + + return &gsurf->base; +} + +static int +fill_color_formats(struct native_display *ndpy, enum pipe_format formats[8]) +{ + struct pipe_screen *screen = ndpy->screen; + int i, count = 0; + + enum pipe_format candidates[] = { + /* 32-bit */ + PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_FORMAT_A8R8G8B8_UNORM, + /* 24-bit */ + PIPE_FORMAT_B8G8R8X8_UNORM, + PIPE_FORMAT_X8R8G8B8_UNORM, + /* 16-bit */ + PIPE_FORMAT_B5G6R5_UNORM + }; + + assert(Elements(candidates) <= 8); + + for (i = 0; i < Elements(candidates); i++) { + if (screen->is_format_supported(screen, candidates[i], + PIPE_TEXTURE_2D, 0, PIPE_BIND_RENDER_TARGET, 0)) + formats[count++] = candidates[i]; + } + + return count; +} + +static const struct native_config ** +gdi_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct gdi_display *gdpy = gdi_display(ndpy); + const struct native_config **configs; + int i; + + /* first time */ + if (!gdpy->configs) { + enum pipe_format formats[8]; + int i, count; + + count = fill_color_formats(&gdpy->base, formats); + + gdpy->configs = CALLOC(count, sizeof(*gdpy->configs)); + if (!gdpy->configs) + return NULL; + + for (i = 0; i < count; i++) { + struct native_config *nconf = &gdpy->configs[i]; + + nconf->buffer_mask = + (1 << NATIVE_ATTACHMENT_FRONT_LEFT) | + (1 << NATIVE_ATTACHMENT_BACK_LEFT); + nconf->color_format = formats[i]; + + nconf->window_bit = TRUE; + nconf->slow_config = TRUE; + } + + gdpy->num_configs = count; + } + + configs = MALLOC(gdpy->num_configs * sizeof(*configs)); + if (configs) { + for (i = 0; i < gdpy->num_configs; i++) + configs[i] = (const struct native_config *) &gdpy->configs[i]; + if (num_configs) + *num_configs = gdpy->num_configs; + } + return configs; +} + +static int +gdi_display_get_param(struct native_display *ndpy, + enum native_param_type param) +{ + int val; + + switch (param) { + case NATIVE_PARAM_USE_NATIVE_BUFFER: + /* private buffers are allocated */ + val = FALSE; + break; + default: + val = 0; + break; + } + + return val; +} + +static void +gdi_display_destroy(struct native_display *ndpy) +{ + struct gdi_display *gdpy = gdi_display(ndpy); + + if (gdpy->configs) + FREE(gdpy->configs); + + gdpy->base.screen->destroy(gdpy->base.screen); + + FREE(gdpy); +} + +static struct native_display * +gdi_create_display(HDC hDC, struct pipe_screen *screen, + struct native_event_handler *event_handler) +{ + struct gdi_display *gdpy; + + gdpy = CALLOC_STRUCT(gdi_display); + if (!gdpy) + return NULL; + + gdpy->hDC = hDC; + gdpy->event_handler = event_handler; + + gdpy->base.screen = screen; + + gdpy->base.destroy = gdi_display_destroy; + gdpy->base.get_param = gdi_display_get_param; + + gdpy->base.get_configs = gdi_display_get_configs; + gdpy->base.create_window_surface = gdi_display_create_window_surface; + + return &gdpy->base; +} + +struct native_probe * +native_create_probe(EGLNativeDisplayType dpy) +{ + return NULL; +} + +enum native_probe_result +native_get_probe_result(struct native_probe *nprobe) +{ + return NATIVE_PROBE_UNKNOWN; +} + +const char * +native_get_name(void) +{ + return "GDI"; +} + +struct native_display * +native_create_display(EGLNativeDisplayType dpy, + struct native_event_handler *event_handler) +{ + struct sw_winsys *winsys; + struct pipe_screen *screen; + + winsys = gdi_create_sw_winsys(); + if (!winsys) + return NULL; + + screen = native_create_sw_screen(winsys); + if (!screen) { + if (winsys->destroy) + winsys->destroy(winsys); + return NULL; + } + + return gdi_create_display((HDC) dpy, screen, event_handler); +} diff --git a/src/gallium/state_trackers/egl/kms/native_kms.c b/src/gallium/state_trackers/egl/kms/native_kms.c new file mode 100644 index 0000000000..bfb4a9d258 --- /dev/null +++ b/src/gallium/state_trackers/egl/kms/native_kms.c @@ -0,0 +1,830 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "util/u_debug.h" +#include "util/u_memory.h" +#include "util/u_inlines.h" +#include "util/u_pointer.h" +#include "util/u_string.h" +#include "egllog.h" + +#include "native_kms.h" + +static boolean +kms_surface_validate(struct native_surface *nsurf, uint attachment_mask, + unsigned int *seq_num, struct pipe_resource **textures, + int *width, int *height) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + + if (!resource_surface_add_resources(ksurf->rsurf, attachment_mask)) + return FALSE; + if (textures) + resource_surface_get_resources(ksurf->rsurf, textures, attachment_mask); + + if (seq_num) + *seq_num = ksurf->sequence_number; + if (width) + *width = ksurf->width; + if (height) + *height = ksurf->height; + + return TRUE; +} + +/** + * Add textures as DRM framebuffers. + */ +static boolean +kms_surface_init_framebuffers(struct native_surface *nsurf, boolean need_back) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_display *kdpy = ksurf->kdpy; + int num_framebuffers = (need_back) ? 2 : 1; + int i, err; + + for (i = 0; i < num_framebuffers; i++) { + struct kms_framebuffer *fb; + enum native_attachment natt; + struct winsys_handle whandle; + uint block_bits; + + if (i == 0) { + fb = &ksurf->front_fb; + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + } + else { + fb = &ksurf->back_fb; + natt = NATIVE_ATTACHMENT_BACK_LEFT; + } + + if (!fb->texture) { + /* make sure the texture has been allocated */ + resource_surface_add_resources(ksurf->rsurf, 1 << natt); + fb->texture = + resource_surface_get_single_resource(ksurf->rsurf, natt); + if (!fb->texture) + return FALSE; + } + + /* already initialized */ + if (fb->buffer_id) + continue; + + /* TODO detect the real value */ + fb->is_passive = TRUE; + + memset(&whandle, 0, sizeof(whandle)); + whandle.type = DRM_API_HANDLE_TYPE_KMS; + + if (!kdpy->base.screen->resource_get_handle(kdpy->base.screen, + fb->texture, &whandle)) + return FALSE; + + block_bits = util_format_get_blocksizebits(ksurf->color_format); + err = drmModeAddFB(kdpy->fd, ksurf->width, ksurf->height, + block_bits, block_bits, whandle.stride, whandle.handle, + &fb->buffer_id); + if (err) { + fb->buffer_id = 0; + return FALSE; + } + } + + return TRUE; +} + +static boolean +kms_surface_flush_frontbuffer(struct native_surface *nsurf) +{ +#ifdef DRM_MODE_FEATURE_DIRTYFB + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_display *kdpy = ksurf->kdpy; + + if (ksurf->front_fb.is_passive) + drmModeDirtyFB(kdpy->fd, ksurf->front_fb.buffer_id, NULL, 0); +#endif + + return TRUE; +} + +static boolean +kms_surface_swap_buffers(struct native_surface *nsurf) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_crtc *kcrtc = &ksurf->current_crtc; + struct kms_display *kdpy = ksurf->kdpy; + struct kms_framebuffer tmp_fb; + int err; + + if (!ksurf->back_fb.buffer_id) { + if (!kms_surface_init_framebuffers(&ksurf->base, TRUE)) + return FALSE; + } + + if (ksurf->is_shown && kcrtc->crtc) { + err = drmModeSetCrtc(kdpy->fd, kcrtc->crtc->crtc_id, + ksurf->back_fb.buffer_id, kcrtc->crtc->x, kcrtc->crtc->y, + kcrtc->connectors, kcrtc->num_connectors, &kcrtc->crtc->mode); + if (err) + return FALSE; + } + + /* swap the buffers */ + tmp_fb = ksurf->front_fb; + ksurf->front_fb = ksurf->back_fb; + ksurf->back_fb = tmp_fb; + + resource_surface_swap_buffers(ksurf->rsurf, + NATIVE_ATTACHMENT_FRONT_LEFT, NATIVE_ATTACHMENT_BACK_LEFT, FALSE); + /* the front/back textures are swapped */ + ksurf->sequence_number++; + kdpy->event_handler->invalid_surface(&kdpy->base, + &ksurf->base, ksurf->sequence_number); + + return TRUE; +} + +static void +kms_surface_wait(struct native_surface *nsurf) +{ + /* no-op */ +} + +static void +kms_surface_destroy(struct native_surface *nsurf) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + + if (ksurf->current_crtc.crtc) + drmModeFreeCrtc(ksurf->current_crtc.crtc); + + if (ksurf->front_fb.buffer_id) + drmModeRmFB(ksurf->kdpy->fd, ksurf->front_fb.buffer_id); + pipe_resource_reference(&ksurf->front_fb.texture, NULL); + + if (ksurf->back_fb.buffer_id) + drmModeRmFB(ksurf->kdpy->fd, ksurf->back_fb.buffer_id); + pipe_resource_reference(&ksurf->back_fb.texture, NULL); + + resource_surface_destroy(ksurf->rsurf); + FREE(ksurf); +} + +static struct kms_surface * +kms_display_create_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_config *kconf = kms_config(nconf); + struct kms_surface *ksurf; + + ksurf = CALLOC_STRUCT(kms_surface); + if (!ksurf) + return NULL; + + ksurf->kdpy = kdpy; + ksurf->color_format = kconf->base.color_format; + ksurf->width = width; + ksurf->height = height; + + ksurf->rsurf = resource_surface_create(kdpy->base.screen, + ksurf->color_format, + PIPE_BIND_RENDER_TARGET | + PIPE_BIND_SAMPLER_VIEW | + PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_SCANOUT); + if (!ksurf->rsurf) { + FREE(ksurf); + return NULL; + } + + resource_surface_set_size(ksurf->rsurf, ksurf->width, ksurf->height); + + ksurf->base.destroy = kms_surface_destroy; + ksurf->base.swap_buffers = kms_surface_swap_buffers; + ksurf->base.flush_frontbuffer = kms_surface_flush_frontbuffer; + ksurf->base.validate = kms_surface_validate; + ksurf->base.wait = kms_surface_wait; + + return ksurf; +} + +/** + * Choose a CRTC that supports all given connectors. + */ +static uint32_t +kms_display_choose_crtc(struct native_display *ndpy, + uint32_t *connectors, int num_connectors) +{ + struct kms_display *kdpy = kms_display(ndpy); + int idx; + + for (idx = 0; idx < kdpy->resources->count_crtcs; idx++) { + boolean found_crtc = TRUE; + int i, j; + + for (i = 0; i < num_connectors; i++) { + drmModeConnectorPtr connector; + int encoder_idx = -1; + + connector = drmModeGetConnector(kdpy->fd, connectors[i]); + if (!connector) { + found_crtc = FALSE; + break; + } + + /* find an encoder the CRTC supports */ + for (j = 0; j < connector->count_encoders; j++) { + drmModeEncoderPtr encoder = + drmModeGetEncoder(kdpy->fd, connector->encoders[j]); + if (encoder->possible_crtcs & (1 << idx)) { + encoder_idx = j; + break; + } + drmModeFreeEncoder(encoder); + } + + drmModeFreeConnector(connector); + if (encoder_idx < 0) { + found_crtc = FALSE; + break; + } + } + + if (found_crtc) + break; + } + + if (idx >= kdpy->resources->count_crtcs) { + _eglLog(_EGL_WARNING, + "failed to find a CRTC that supports the given %d connectors", + num_connectors); + return 0; + } + + return kdpy->resources->crtcs[idx]; +} + +/** + * Remember the original CRTC status and set the CRTC + */ +static boolean +kms_display_set_crtc(struct native_display *ndpy, int crtc_idx, + uint32_t buffer_id, uint32_t x, uint32_t y, + uint32_t *connectors, int num_connectors, + drmModeModeInfoPtr mode) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_crtc *kcrtc = &kdpy->saved_crtcs[crtc_idx]; + uint32_t crtc_id; + int err; + + if (kcrtc->crtc) { + crtc_id = kcrtc->crtc->crtc_id; + } + else { + int count = 0, i; + + /* + * Choose the CRTC once. It could be more dynamic, but let's keep it + * simple for now. + */ + crtc_id = kms_display_choose_crtc(&kdpy->base, + connectors, num_connectors); + + /* save the original CRTC status */ + kcrtc->crtc = drmModeGetCrtc(kdpy->fd, crtc_id); + if (!kcrtc->crtc) + return FALSE; + + for (i = 0; i < kdpy->num_connectors; i++) { + struct kms_connector *kconn = &kdpy->connectors[i]; + drmModeConnectorPtr connector = kconn->connector; + drmModeEncoderPtr encoder; + + encoder = drmModeGetEncoder(kdpy->fd, connector->encoder_id); + if (encoder) { + if (encoder->crtc_id == crtc_id) { + kcrtc->connectors[count++] = connector->connector_id; + if (count >= Elements(kcrtc->connectors)) + break; + } + drmModeFreeEncoder(encoder); + } + } + + kcrtc->num_connectors = count; + } + + err = drmModeSetCrtc(kdpy->fd, crtc_id, buffer_id, x, y, + connectors, num_connectors, mode); + if (err) { + drmModeFreeCrtc(kcrtc->crtc); + kcrtc->crtc = NULL; + kcrtc->num_connectors = 0; + + return FALSE; + } + + return TRUE; +} + +static boolean +kms_display_program(struct native_display *ndpy, int crtc_idx, + struct native_surface *nsurf, uint x, uint y, + const struct native_connector **nconns, int num_nconns, + const struct native_mode *nmode) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_surface *ksurf = kms_surface(nsurf); + const struct kms_mode *kmode = kms_mode(nmode); + uint32_t connector_ids[32]; + uint32_t buffer_id; + drmModeModeInfo mode_tmp, *mode; + int i; + + if (num_nconns > Elements(connector_ids)) { + _eglLog(_EGL_WARNING, "too many connectors (%d)", num_nconns); + num_nconns = Elements(connector_ids); + } + + if (ksurf) { + if (!kms_surface_init_framebuffers(&ksurf->base, FALSE)) + return FALSE; + + buffer_id = ksurf->front_fb.buffer_id; + /* the mode argument of drmModeSetCrtc is not constified */ + mode_tmp = kmode->mode; + mode = &mode_tmp; + } + else { + /* disable the CRTC */ + buffer_id = 0; + mode = NULL; + num_nconns = 0; + } + + for (i = 0; i < num_nconns; i++) { + struct kms_connector *kconn = kms_connector(nconns[i]); + connector_ids[i] = kconn->connector->connector_id; + } + + if (!kms_display_set_crtc(&kdpy->base, crtc_idx, buffer_id, x, y, + connector_ids, num_nconns, mode)) { + _eglLog(_EGL_WARNING, "failed to set CRTC %d", crtc_idx); + + return FALSE; + } + + if (kdpy->shown_surfaces[crtc_idx]) + kdpy->shown_surfaces[crtc_idx]->is_shown = FALSE; + kdpy->shown_surfaces[crtc_idx] = ksurf; + + /* remember the settings for buffer swapping */ + if (ksurf) { + uint32_t crtc_id = kdpy->saved_crtcs[crtc_idx].crtc->crtc_id; + struct kms_crtc *kcrtc = &ksurf->current_crtc; + + if (kcrtc->crtc) + drmModeFreeCrtc(kcrtc->crtc); + kcrtc->crtc = drmModeGetCrtc(kdpy->fd, crtc_id); + + assert(num_nconns < Elements(kcrtc->connectors)); + memcpy(kcrtc->connectors, connector_ids, + sizeof(*connector_ids) * num_nconns); + kcrtc->num_connectors = num_nconns; + + ksurf->is_shown = TRUE; + } + + return TRUE; +} + +static const struct native_mode ** +kms_display_get_modes(struct native_display *ndpy, + const struct native_connector *nconn, + int *num_modes) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_connector *kconn = kms_connector(nconn); + const struct native_mode **nmodes_return; + int count, i; + + /* delete old data */ + if (kconn->connector) { + drmModeFreeConnector(kconn->connector); + FREE(kconn->kms_modes); + + kconn->connector = NULL; + kconn->kms_modes = NULL; + kconn->num_modes = 0; + } + + /* detect again */ + kconn->connector = drmModeGetConnector(kdpy->fd, kconn->connector_id); + if (!kconn->connector) + return NULL; + + count = kconn->connector->count_modes; + kconn->kms_modes = CALLOC(count, sizeof(*kconn->kms_modes)); + if (!kconn->kms_modes) { + drmModeFreeConnector(kconn->connector); + kconn->connector = NULL; + + return NULL; + } + + for (i = 0; i < count; i++) { + struct kms_mode *kmode = &kconn->kms_modes[i]; + drmModeModeInfoPtr mode = &kconn->connector->modes[i]; + + kmode->mode = *mode; + + kmode->base.desc = kmode->mode.name; + kmode->base.width = kmode->mode.hdisplay; + kmode->base.height = kmode->mode.vdisplay; + kmode->base.refresh_rate = kmode->mode.vrefresh; + /* not all kernels have vrefresh = refresh_rate * 1000 */ + if (kmode->base.refresh_rate > 1000) + kmode->base.refresh_rate = (kmode->base.refresh_rate + 500) / 1000; + } + + nmodes_return = MALLOC(count * sizeof(*nmodes_return)); + if (nmodes_return) { + for (i = 0; i < count; i++) + nmodes_return[i] = &kconn->kms_modes[i].base; + if (num_modes) + *num_modes = count; + } + + return nmodes_return; +} + +static const struct native_connector ** +kms_display_get_connectors(struct native_display *ndpy, int *num_connectors, + int *num_crtc) +{ + struct kms_display *kdpy = kms_display(ndpy); + const struct native_connector **connectors; + int i; + + if (!kdpy->connectors) { + kdpy->connectors = + CALLOC(kdpy->resources->count_connectors, sizeof(*kdpy->connectors)); + if (!kdpy->connectors) + return NULL; + + for (i = 0; i < kdpy->resources->count_connectors; i++) { + struct kms_connector *kconn = &kdpy->connectors[i]; + + kconn->connector_id = kdpy->resources->connectors[i]; + /* kconn->connector is allocated when the modes are asked */ + } + + kdpy->num_connectors = kdpy->resources->count_connectors; + } + + connectors = MALLOC(kdpy->num_connectors * sizeof(*connectors)); + if (connectors) { + for (i = 0; i < kdpy->num_connectors; i++) + connectors[i] = &kdpy->connectors[i].base; + if (num_connectors) + *num_connectors = kdpy->num_connectors; + } + + if (num_crtc) + *num_crtc = kdpy->resources->count_crtcs; + + return connectors; +} + +static struct native_surface * +kms_display_create_scanout_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct kms_surface *ksurf; + + ksurf = kms_display_create_surface(ndpy, nconf, width, height); + return &ksurf->base; +} + +static boolean +kms_display_is_format_supported(struct native_display *ndpy, + enum pipe_format fmt, boolean is_color) +{ + return ndpy->screen->is_format_supported(ndpy->screen, + fmt, PIPE_TEXTURE_2D, 0, + (is_color) ? PIPE_BIND_RENDER_TARGET : + PIPE_BIND_DEPTH_STENCIL, 0); +} + +static const struct native_config ** +kms_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct kms_display *kdpy = kms_display(ndpy); + const struct native_config **configs; + + /* first time */ + if (!kdpy->config) { + struct native_config *nconf; + enum pipe_format format; + + kdpy->config = CALLOC(1, sizeof(*kdpy->config)); + if (!kdpy->config) + return NULL; + + nconf = &kdpy->config->base; + + nconf->buffer_mask = + (1 << NATIVE_ATTACHMENT_FRONT_LEFT) | + (1 << NATIVE_ATTACHMENT_BACK_LEFT); + + format = PIPE_FORMAT_B8G8R8A8_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, TRUE)) { + format = PIPE_FORMAT_A8R8G8B8_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, TRUE)) + format = PIPE_FORMAT_NONE; + } + if (format == PIPE_FORMAT_NONE) { + FREE(kdpy->config); + kdpy->config = NULL; + return NULL; + } + + nconf->color_format = format; + + nconf->scanout_bit = TRUE; + } + + configs = MALLOC(sizeof(*configs)); + if (configs) { + configs[0] = &kdpy->config->base; + if (num_configs) + *num_configs = 1; + } + + return configs; +} + +static int +kms_display_get_param(struct native_display *ndpy, + enum native_param_type param) +{ + int val; + + switch (param) { + default: + val = 0; + break; + } + + return val; +} + +static void +kms_display_destroy(struct native_display *ndpy) +{ + struct kms_display *kdpy = kms_display(ndpy); + int i; + + if (kdpy->config) + FREE(kdpy->config); + + if (kdpy->connectors) { + for (i = 0; i < kdpy->num_connectors; i++) { + struct kms_connector *kconn = &kdpy->connectors[i]; + if (kconn->connector) { + drmModeFreeConnector(kconn->connector); + FREE(kconn->kms_modes); + } + } + FREE(kdpy->connectors); + } + + if (kdpy->shown_surfaces) + FREE(kdpy->shown_surfaces); + + if (kdpy->saved_crtcs) { + for (i = 0; i < kdpy->resources->count_crtcs; i++) { + struct kms_crtc *kcrtc = &kdpy->saved_crtcs[i]; + + if (kcrtc->crtc) { + /* restore crtc */ + drmModeSetCrtc(kdpy->fd, kcrtc->crtc->crtc_id, + kcrtc->crtc->buffer_id, kcrtc->crtc->x, kcrtc->crtc->y, + kcrtc->connectors, kcrtc->num_connectors, + &kcrtc->crtc->mode); + + drmModeFreeCrtc(kcrtc->crtc); + } + } + FREE(kdpy->saved_crtcs); + } + + if (kdpy->resources) + drmModeFreeResources(kdpy->resources); + + if (kdpy->base.screen) + kdpy->base.screen->destroy(kdpy->base.screen); + + if (kdpy->fd >= 0) + drmClose(kdpy->fd); + + if (kdpy->api && kdpy->api->destroy) + kdpy->api->destroy(kdpy->api); + FREE(kdpy); +} + +/** + * Initialize KMS and pipe screen. + */ +static boolean +kms_display_init_screen(struct native_display *ndpy) +{ + struct kms_display *kdpy = kms_display(ndpy); + int fd; + + fd = kdpy->fd; + if (fd >= 0) { + drmVersionPtr version = drmGetVersion(fd); + if (!version || strcmp(version->name, kdpy->api->driver_name)) { + if (version) { + _eglLog(_EGL_WARNING, "unknown driver name %s", version->name); + drmFreeVersion(version); + } + else { + _eglLog(_EGL_WARNING, "invalid fd %d", fd); + } + + return FALSE; + } + + drmFreeVersion(version); + } + else { + fd = drmOpen(kdpy->api->driver_name, NULL); + } + + if (fd < 0) { + _eglLog(_EGL_WARNING, "failed to open DRM device"); + return FALSE; + } + +#if 0 + if (drmSetMaster(fd)) { + _eglLog(_EGL_WARNING, "failed to become DRM master"); + return FALSE; + } +#endif + + kdpy->base.screen = kdpy->api->create_screen(kdpy->api, fd); + if (!kdpy->base.screen) { + _eglLog(_EGL_WARNING, "failed to create DRM screen"); + drmClose(fd); + return FALSE; + } + + kdpy->fd = fd; + + return TRUE; +} + +static struct native_display_modeset kms_display_modeset = { + .get_connectors = kms_display_get_connectors, + .get_modes = kms_display_get_modes, + .create_scanout_surface = kms_display_create_scanout_surface, + .program = kms_display_program +}; + +static struct native_display * +kms_create_display(int fd, struct native_event_handler *event_handler, + struct drm_api *api) +{ + struct kms_display *kdpy; + + kdpy = CALLOC_STRUCT(kms_display); + if (!kdpy) + return NULL; + + kdpy->event_handler = event_handler; + + kdpy->api = api; + if (!kdpy->api) { + _eglLog(_EGL_WARNING, "failed to create DRM API"); + FREE(kdpy); + return NULL; + } + + kdpy->fd = fd; + if (!kms_display_init_screen(&kdpy->base)) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + /* resources are fixed, unlike crtc, connector, or encoder */ + kdpy->resources = drmModeGetResources(kdpy->fd); + if (!kdpy->resources) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + kdpy->saved_crtcs = + CALLOC(kdpy->resources->count_crtcs, sizeof(*kdpy->saved_crtcs)); + if (!kdpy->saved_crtcs) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + kdpy->shown_surfaces = + CALLOC(kdpy->resources->count_crtcs, sizeof(*kdpy->shown_surfaces)); + if (!kdpy->shown_surfaces) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + kdpy->base.destroy = kms_display_destroy; + kdpy->base.get_param = kms_display_get_param; + kdpy->base.get_configs = kms_display_get_configs; + + kdpy->base.modeset = &kms_display_modeset; + + return &kdpy->base; +} + +struct native_probe * +native_create_probe(EGLNativeDisplayType dpy) +{ + return NULL; +} + +enum native_probe_result +native_get_probe_result(struct native_probe *nprobe) +{ + return NATIVE_PROBE_UNKNOWN; +} + +/* the api is destroyed with the native display */ +static struct drm_api *drm_api; + +const char * +native_get_name(void) +{ + static char kms_name[32]; + + if (!drm_api) + drm_api = drm_api_create(); + + if (drm_api) + util_snprintf(kms_name, sizeof(kms_name), "KMS/%s", drm_api->name); + else + util_snprintf(kms_name, sizeof(kms_name), "KMS"); + + return kms_name; +} + +struct native_display * +native_create_display(EGLNativeDisplayType dpy, + struct native_event_handler *event_handler) +{ + struct native_display *ndpy = NULL; + int fd; + + if (!drm_api) + drm_api = drm_api_create(); + + if (drm_api) { + /* well, this makes fd 0 being ignored */ + fd = (dpy != EGL_DEFAULT_DISPLAY) ? + (int) pointer_to_intptr((void *) dpy) : -1; + ndpy = kms_create_display(fd, event_handler, drm_api); + } + + return ndpy; +} diff --git a/src/gallium/state_trackers/egl/kms/native_kms.h b/src/gallium/state_trackers/egl/kms/native_kms.h new file mode 100644 index 0000000000..d69c8d38c8 --- /dev/null +++ b/src/gallium/state_trackers/egl/kms/native_kms.h @@ -0,0 +1,138 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _NATIVE_KMS_H_ +#define _NATIVE_KMS_H_ + +#include <xf86drm.h> +#include <xf86drmMode.h> + +#include "pipe/p_compiler.h" +#include "util/u_format.h" +#include "pipe/p_state.h" +#include "state_tracker/drm_api.h" + +#include "common/native.h" +#include "common/native_helper.h" + +struct kms_config; +struct kms_connector; +struct kms_mode; + +struct kms_crtc { + drmModeCrtcPtr crtc; + uint32_t connectors[32]; + int num_connectors; +}; + +struct kms_display { + struct native_display base; + + struct native_event_handler *event_handler; + + int fd; + struct drm_api *api; + drmModeResPtr resources; + struct kms_config *config; + + struct kms_connector *connectors; + int num_connectors; + + struct kms_surface **shown_surfaces; + /* save the original settings of the CRTCs */ + struct kms_crtc *saved_crtcs; +}; + +struct kms_framebuffer { + struct pipe_resource *texture; + boolean is_passive; + + uint32_t buffer_id; +}; + +struct kms_surface { + struct native_surface base; + struct kms_display *kdpy; + + struct resource_surface *rsurf; + enum pipe_format color_format; + int width, height; + + unsigned int sequence_number; + struct kms_framebuffer front_fb, back_fb; + + boolean is_shown; + struct kms_crtc current_crtc; +}; + +struct kms_config { + struct native_config base; +}; + +struct kms_connector { + struct native_connector base; + + uint32_t connector_id; + drmModeConnectorPtr connector; + struct kms_mode *kms_modes; + int num_modes; +}; + +struct kms_mode { + struct native_mode base; + drmModeModeInfo mode; +}; + +static INLINE struct kms_display * +kms_display(const struct native_display *ndpy) +{ + return (struct kms_display *) ndpy; +} + +static INLINE struct kms_surface * +kms_surface(const struct native_surface *nsurf) +{ + return (struct kms_surface *) nsurf; +} + +static INLINE struct kms_config * +kms_config(const struct native_config *nconf) +{ + return (struct kms_config *) nconf; +} + +static INLINE struct kms_connector * +kms_connector(const struct native_connector *nconn) +{ + return (struct kms_connector *) nconn; +} + +static INLINE struct kms_mode * +kms_mode(const struct native_mode *nmode) +{ + return (struct kms_mode *) nmode; +} + +#endif /* _NATIVE_KMS_H_ */ diff --git a/src/gallium/state_trackers/egl/x11/glxinit.c b/src/gallium/state_trackers/egl/x11/glxinit.c new file mode 100644 index 0000000000..1ed2afd345 --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/glxinit.c @@ -0,0 +1,682 @@ +/** + * GLX initialization. Code based on glxext.c, glx_query.c, and + * glcontextmodes.c under src/glx/. The major difference is that DRI + * related code is stripped out. + * + * If the maintenance of this file takes too much time, we should consider + * refactoring glxext.c. + */ + +#include <assert.h> +#include <X11/Xlib.h> +#include <X11/Xproto.h> +#include <X11/extensions/Xext.h> +#include <X11/extensions/extutil.h> +#include <sys/time.h> + +#include "glxinit.h" + +typedef struct GLXGenericGetString +{ + CARD8 reqType; + CARD8 glxCode; + CARD16 length B16; + CARD32 for_whom B32; + CARD32 name B32; +} xGLXGenericGetStringReq; + +#define sz_xGLXGenericGetStringReq 12 +#define X_GLXGenericGetString 0 + +/* Extension required boiler plate */ + +static char *__glXExtensionName = GLX_EXTENSION_NAME; +static XExtensionInfo *__glXExtensionInfo = NULL; + +static int +__glXCloseDisplay(Display * dpy, XExtCodes * codes) +{ + return XextRemoveDisplay(__glXExtensionInfo, dpy); +} + +static /* const */ XExtensionHooks __glXExtensionHooks = { + NULL, /* create_gc */ + NULL, /* copy_gc */ + NULL, /* flush_gc */ + NULL, /* free_gc */ + NULL, /* create_font */ + NULL, /* free_font */ + __glXCloseDisplay, /* close_display */ + NULL, /* wire_to_event */ + NULL, /* event_to_wire */ + NULL, /* error */ + NULL, /* error_string */ +}; + +XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo, + __glXExtensionName, &__glXExtensionHooks, + __GLX_NUMBER_EVENTS, NULL) + +static GLint +_gl_convert_from_x_visual_type(int visualType) +{ +#define NUM_VISUAL_TYPES 6 + static const int glx_visual_types[NUM_VISUAL_TYPES] = { + GLX_STATIC_GRAY, GLX_GRAY_SCALE, + GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, + GLX_TRUE_COLOR, GLX_DIRECT_COLOR + }; + + return ((unsigned) visualType < NUM_VISUAL_TYPES) + ? glx_visual_types[visualType] : GLX_NONE; +} + +static __GLcontextModes * +_gl_context_modes_create(unsigned count, size_t minimum_size) +{ + const size_t size = (minimum_size > sizeof(__GLcontextModes)) + ? minimum_size : sizeof(__GLcontextModes); + __GLcontextModes *base = NULL; + __GLcontextModes **next; + unsigned i; + + next = &base; + for (i = 0; i < count; i++) { + *next = (__GLcontextModes *) Xmalloc(size); + if (*next == NULL) { + _gl_context_modes_destroy(base); + base = NULL; + break; + } + + memset(*next, 0, size); + (*next)->visualID = GLX_DONT_CARE; + (*next)->visualType = GLX_DONT_CARE; + (*next)->visualRating = GLX_NONE; + (*next)->transparentPixel = GLX_NONE; + (*next)->transparentRed = GLX_DONT_CARE; + (*next)->transparentGreen = GLX_DONT_CARE; + (*next)->transparentBlue = GLX_DONT_CARE; + (*next)->transparentAlpha = GLX_DONT_CARE; + (*next)->transparentIndex = GLX_DONT_CARE; + (*next)->xRenderable = GLX_DONT_CARE; + (*next)->fbconfigID = GLX_DONT_CARE; + (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML; + (*next)->bindToTextureRgb = GLX_DONT_CARE; + (*next)->bindToTextureRgba = GLX_DONT_CARE; + (*next)->bindToMipmapTexture = GLX_DONT_CARE; + (*next)->bindToTextureTargets = GLX_DONT_CARE; + (*next)->yInverted = GLX_DONT_CARE; + + next = &((*next)->next); + } + + return base; +} + +_X_HIDDEN void +_gl_context_modes_destroy(__GLcontextModes * modes) +{ + while (modes != NULL) { + __GLcontextModes *const next = modes->next; + + Xfree(modes); + modes = next; + } +} + +_X_HIDDEN char * +__glXQueryServerString(Display * dpy, int opcode, CARD32 screen, CARD32 name) +{ + xGLXGenericGetStringReq *req; + xGLXSingleReply reply; + int length; + int numbytes; + char *buf; + CARD32 for_whom = screen; + CARD32 glxCode = X_GLXQueryServerString; + + + LockDisplay(dpy); + + + /* All of the GLX protocol requests for getting a string from the server + * look the same. The exact meaning of the for_whom field is usually + * either the screen number (for glXQueryServerString) or the context tag + * (for GLXSingle). + */ + + GetReq(GLXGenericGetString, req); + req->reqType = opcode; + req->glxCode = glxCode; + req->for_whom = for_whom; + req->name = name; + + _XReply(dpy, (xReply *) & reply, 0, False); + + length = reply.length * 4; + numbytes = reply.size; + + buf = (char *) Xmalloc(numbytes); + if (buf != NULL) { + _XRead(dpy, buf, numbytes); + length -= numbytes; + } + + _XEatData(dpy, length); + + UnlockDisplay(dpy); + SyncHandle(); + + return buf; +} + +/************************************************************************/ +/* +** Free the per screen configs data as well as the array of +** __glXScreenConfigs. +*/ +static void +FreeScreenConfigs(__GLXdisplayPrivate * priv) +{ + __GLXscreenConfigs *psc; + GLint i, screens; + + /* Free screen configuration information */ + psc = priv->screenConfigs; + screens = ScreenCount(priv->dpy); + for (i = 0; i < screens; i++, psc++) { + if (psc->configs) { + _gl_context_modes_destroy(psc->configs); + psc->configs = NULL; /* NOTE: just for paranoia */ + } + if (psc->visuals) { + _gl_context_modes_destroy(psc->visuals); + psc->visuals = NULL; /* NOTE: just for paranoia */ + } + Xfree((char *) psc->serverGLXexts); + } + XFree((char *) priv->screenConfigs); + priv->screenConfigs = NULL; +} + +/* +** Release the private memory referred to in a display private +** structure. The caller will free the extension structure. +*/ +static int +__glXFreeDisplayPrivate(XExtData * extension) +{ + __GLXdisplayPrivate *priv; + + priv = (__GLXdisplayPrivate *) extension->private_data; + FreeScreenConfigs(priv); + if (priv->serverGLXvendor) { + Xfree((char *) priv->serverGLXvendor); + priv->serverGLXvendor = 0x0; /* to protect against double free's */ + } + if (priv->serverGLXversion) { + Xfree((char *) priv->serverGLXversion); + priv->serverGLXversion = 0x0; /* to protect against double free's */ + } + + Xfree((char *) priv); + return 0; +} + +/************************************************************************/ + +/* +** Query the version of the GLX extension. This procedure works even if +** the client extension is not completely set up. +*/ +static Bool +QueryVersion(Display * dpy, int opcode, int *major, int *minor) +{ + xGLXQueryVersionReq *req; + xGLXQueryVersionReply reply; + + /* Send the glXQueryVersion request */ + LockDisplay(dpy); + GetReq(GLXQueryVersion, req); + req->reqType = opcode; + req->glxCode = X_GLXQueryVersion; + req->majorVersion = GLX_MAJOR_VERSION; + req->minorVersion = GLX_MINOR_VERSION; + _XReply(dpy, (xReply *) & reply, 0, False); + UnlockDisplay(dpy); + SyncHandle(); + + if (reply.majorVersion != GLX_MAJOR_VERSION) { + /* + ** The server does not support the same major release as this + ** client. + */ + return GL_FALSE; + } + *major = reply.majorVersion; + *minor = min(reply.minorVersion, GLX_MINOR_VERSION); + return GL_TRUE; +} + +_X_HIDDEN void +__glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count, + const INT32 * bp, Bool tagged_only, + Bool fbconfig_style_tags) +{ + int i; + + if (!tagged_only) { + /* Copy in the first set of properties */ + config->visualID = *bp++; + + config->visualType = _gl_convert_from_x_visual_type(*bp++); + + config->rgbMode = *bp++; + + config->redBits = *bp++; + config->greenBits = *bp++; + config->blueBits = *bp++; + config->alphaBits = *bp++; + config->accumRedBits = *bp++; + config->accumGreenBits = *bp++; + config->accumBlueBits = *bp++; + config->accumAlphaBits = *bp++; + + config->doubleBufferMode = *bp++; + config->stereoMode = *bp++; + + config->rgbBits = *bp++; + config->depthBits = *bp++; + config->stencilBits = *bp++; + config->numAuxBuffers = *bp++; + config->level = *bp++; + + count -= __GLX_MIN_CONFIG_PROPS; + } + + /* + ** Additional properties may be in a list at the end + ** of the reply. They are in pairs of property type + ** and property value. + */ + +#define FETCH_OR_SET(tag) \ + config-> tag = ( fbconfig_style_tags ) ? *bp++ : 1 + + for (i = 0; i < count; i += 2) { + switch (*bp++) { + case GLX_RGBA: + FETCH_OR_SET(rgbMode); + break; + case GLX_BUFFER_SIZE: + config->rgbBits = *bp++; + break; + case GLX_LEVEL: + config->level = *bp++; + break; + case GLX_DOUBLEBUFFER: + FETCH_OR_SET(doubleBufferMode); + break; + case GLX_STEREO: + FETCH_OR_SET(stereoMode); + break; + case GLX_AUX_BUFFERS: + config->numAuxBuffers = *bp++; + break; + case GLX_RED_SIZE: + config->redBits = *bp++; + break; + case GLX_GREEN_SIZE: + config->greenBits = *bp++; + break; + case GLX_BLUE_SIZE: + config->blueBits = *bp++; + break; + case GLX_ALPHA_SIZE: + config->alphaBits = *bp++; + break; + case GLX_DEPTH_SIZE: + config->depthBits = *bp++; + break; + case GLX_STENCIL_SIZE: + config->stencilBits = *bp++; + break; + case GLX_ACCUM_RED_SIZE: + config->accumRedBits = *bp++; + break; + case GLX_ACCUM_GREEN_SIZE: + config->accumGreenBits = *bp++; + break; + case GLX_ACCUM_BLUE_SIZE: + config->accumBlueBits = *bp++; + break; + case GLX_ACCUM_ALPHA_SIZE: + config->accumAlphaBits = *bp++; + break; + case GLX_VISUAL_CAVEAT_EXT: + config->visualRating = *bp++; + break; + case GLX_X_VISUAL_TYPE: + config->visualType = *bp++; + break; + case GLX_TRANSPARENT_TYPE: + config->transparentPixel = *bp++; + break; + case GLX_TRANSPARENT_INDEX_VALUE: + config->transparentIndex = *bp++; + break; + case GLX_TRANSPARENT_RED_VALUE: + config->transparentRed = *bp++; + break; + case GLX_TRANSPARENT_GREEN_VALUE: + config->transparentGreen = *bp++; + break; + case GLX_TRANSPARENT_BLUE_VALUE: + config->transparentBlue = *bp++; + break; + case GLX_TRANSPARENT_ALPHA_VALUE: + config->transparentAlpha = *bp++; + break; + case GLX_VISUAL_ID: + config->visualID = *bp++; + break; + case GLX_DRAWABLE_TYPE: + config->drawableType = *bp++; + break; + case GLX_RENDER_TYPE: + config->renderType = *bp++; + break; + case GLX_X_RENDERABLE: + config->xRenderable = *bp++; + break; + case GLX_FBCONFIG_ID: + config->fbconfigID = *bp++; + break; + case GLX_MAX_PBUFFER_WIDTH: + config->maxPbufferWidth = *bp++; + break; + case GLX_MAX_PBUFFER_HEIGHT: + config->maxPbufferHeight = *bp++; + break; + case GLX_MAX_PBUFFER_PIXELS: + config->maxPbufferPixels = *bp++; + break; + case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: + config->optimalPbufferWidth = *bp++; + break; + case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: + config->optimalPbufferHeight = *bp++; + break; + case GLX_VISUAL_SELECT_GROUP_SGIX: + config->visualSelectGroup = *bp++; + break; + case GLX_SWAP_METHOD_OML: + config->swapMethod = *bp++; + break; + case GLX_SAMPLE_BUFFERS_SGIS: + config->sampleBuffers = *bp++; + break; + case GLX_SAMPLES_SGIS: + config->samples = *bp++; + break; + case GLX_BIND_TO_TEXTURE_RGB_EXT: + config->bindToTextureRgb = *bp++; + break; + case GLX_BIND_TO_TEXTURE_RGBA_EXT: + config->bindToTextureRgba = *bp++; + break; + case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: + config->bindToMipmapTexture = *bp++; + break; + case GLX_BIND_TO_TEXTURE_TARGETS_EXT: + config->bindToTextureTargets = *bp++; + break; + case GLX_Y_INVERTED_EXT: + config->yInverted = *bp++; + break; + case None: + i = count; + break; + default: + break; + } + } + + config->renderType = + (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; + + config->haveAccumBuffer = ((config->accumRedBits + + config->accumGreenBits + + config->accumBlueBits + + config->accumAlphaBits) > 0); + config->haveDepthBuffer = (config->depthBits > 0); + config->haveStencilBuffer = (config->stencilBits > 0); +} + +static __GLcontextModes * +createConfigsFromProperties(Display * dpy, int nvisuals, int nprops, + int screen, GLboolean tagged_only) +{ + INT32 buf[__GLX_TOTAL_CONFIG], *props; + unsigned prop_size; + __GLcontextModes *modes, *m; + int i; + + if (nprops == 0) + return NULL; + + /* FIXME: Is the __GLX_MIN_CONFIG_PROPS test correct for FBconfigs? */ + + /* Check number of properties */ + if (nprops < __GLX_MIN_CONFIG_PROPS || nprops > __GLX_MAX_CONFIG_PROPS) + return NULL; + + /* Allocate memory for our config structure */ + modes = _gl_context_modes_create(nvisuals, sizeof(__GLcontextModes)); + if (!modes) + return NULL; + + prop_size = nprops * __GLX_SIZE_INT32; + if (prop_size <= sizeof(buf)) + props = buf; + else + props = Xmalloc(prop_size); + + /* Read each config structure and convert it into our format */ + m = modes; + for (i = 0; i < nvisuals; i++) { + _XRead(dpy, (char *) props, prop_size); + /* Older X servers don't send this so we default it here. */ + m->drawableType = GLX_WINDOW_BIT; + __glXInitializeVisualConfigFromTags(m, nprops, props, + tagged_only, GL_TRUE); + m->screen = screen; + m = m->next; + } + + if (props != buf) + Xfree(props); + + return modes; +} + +static GLboolean +getVisualConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen) +{ + xGLXGetVisualConfigsReq *req; + __GLXscreenConfigs *psc; + xGLXGetVisualConfigsReply reply; + + LockDisplay(dpy); + + psc = priv->screenConfigs + screen; + psc->visuals = NULL; + GetReq(GLXGetVisualConfigs, req); + req->reqType = priv->majorOpcode; + req->glxCode = X_GLXGetVisualConfigs; + req->screen = screen; + + if (!_XReply(dpy, (xReply *) & reply, 0, False)) + goto out; + + psc->visuals = createConfigsFromProperties(dpy, + reply.numVisuals, + reply.numProps, + screen, GL_FALSE); + + out: + UnlockDisplay(dpy); + return psc->visuals != NULL; +} + +static GLboolean +getFBConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen) +{ + xGLXGetFBConfigsReq *fb_req; + xGLXGetFBConfigsSGIXReq *sgi_req; + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXGetFBConfigsReply reply; + __GLXscreenConfigs *psc; + + psc = priv->screenConfigs + screen; + psc->serverGLXexts = + __glXQueryServerString(dpy, priv->majorOpcode, screen, GLX_EXTENSIONS); + + LockDisplay(dpy); + + psc->configs = NULL; + if (atof(priv->serverGLXversion) >= 1.3) { + GetReq(GLXGetFBConfigs, fb_req); + fb_req->reqType = priv->majorOpcode; + fb_req->glxCode = X_GLXGetFBConfigs; + fb_req->screen = screen; + } + else if (strstr(psc->serverGLXexts, "GLX_SGIX_fbconfig") != NULL) { + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXGetFBConfigsSGIXReq + + sz_xGLXVendorPrivateWithReplyReq, vpreq); + sgi_req = (xGLXGetFBConfigsSGIXReq *) vpreq; + sgi_req->reqType = priv->majorOpcode; + sgi_req->glxCode = X_GLXVendorPrivateWithReply; + sgi_req->vendorCode = X_GLXvop_GetFBConfigsSGIX; + sgi_req->screen = screen; + } + else + goto out; + + if (!_XReply(dpy, (xReply *) & reply, 0, False)) + goto out; + + psc->configs = createConfigsFromProperties(dpy, + reply.numFBConfigs, + reply.numAttribs * 2, + screen, GL_TRUE); + + out: + UnlockDisplay(dpy); + return psc->configs != NULL; +} + +static GLboolean +AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv) +{ + __GLXscreenConfigs *psc; + GLint i, screens; + + /* + ** First allocate memory for the array of per screen configs. + */ + screens = ScreenCount(dpy); + psc = (__GLXscreenConfigs *) Xmalloc(screens * sizeof(__GLXscreenConfigs)); + if (!psc) { + return GL_FALSE; + } + memset(psc, 0, screens * sizeof(__GLXscreenConfigs)); + priv->screenConfigs = psc; + + priv->serverGLXversion = + __glXQueryServerString(dpy, priv->majorOpcode, 0, GLX_VERSION); + if (priv->serverGLXversion == NULL) { + FreeScreenConfigs(priv); + return GL_FALSE; + } + + for (i = 0; i < screens; i++, psc++) { + getFBConfigs(dpy, priv, i); + getVisualConfigs(dpy, priv, i); + psc->scr = i; + psc->dpy = dpy; + } + + SyncHandle(); + + return GL_TRUE; +} + +_X_HIDDEN __GLXdisplayPrivate * +__glXInitialize(Display * dpy) +{ + XExtDisplayInfo *info = __glXFindDisplay(dpy); + XExtData **privList, *private, *found; + __GLXdisplayPrivate *dpyPriv; + XEDataObject dataObj; + int major, minor; + + if (!XextHasExtension(info)) + return NULL; + + /* See if a display private already exists. If so, return it */ + dataObj.display = dpy; + privList = XEHeadOfExtensionList(dataObj); + found = XFindOnExtensionList(privList, info->codes->extension); + if (found) + return (__GLXdisplayPrivate *) found->private_data; + + /* See if the versions are compatible */ + if (!QueryVersion(dpy, info->codes->major_opcode, &major, &minor)) + return NULL; + + /* + ** Allocate memory for all the pieces needed for this buffer. + */ + private = (XExtData *) Xmalloc(sizeof(XExtData)); + if (!private) + return NULL; + dpyPriv = (__GLXdisplayPrivate *) Xcalloc(1, sizeof(__GLXdisplayPrivate)); + if (!dpyPriv) { + Xfree(private); + return NULL; + } + + /* + ** Init the display private and then read in the screen config + ** structures from the server. + */ + dpyPriv->majorOpcode = info->codes->major_opcode; + dpyPriv->majorVersion = major; + dpyPriv->minorVersion = minor; + dpyPriv->dpy = dpy; + + dpyPriv->serverGLXvendor = NULL; + dpyPriv->serverGLXversion = NULL; + + if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) { + Xfree(dpyPriv); + Xfree(private); + return NULL; + } + + /* + ** Fill in the private structure. This is the actual structure that + ** hangs off of the Display structure. Our private structure is + ** referred to by this structure. Got that? + */ + private->number = info->codes->extension; + private->next = 0; + private->free_private = __glXFreeDisplayPrivate; + private->private_data = (char *) dpyPriv; + XAddToExtensionList(privList, private); + + return dpyPriv; +} diff --git a/src/gallium/state_trackers/egl/x11/glxinit.h b/src/gallium/state_trackers/egl/x11/glxinit.h new file mode 100644 index 0000000000..1cc7c460fe --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/glxinit.h @@ -0,0 +1,11 @@ +#ifndef GLXINIT_INCLUDED +#define GLXINIT_INCLUDED + +#include <X11/Xlib.h> +#include "glxclient.h" + +/* this is used by DRI loaders */ +extern void +_gl_context_modes_destroy(__GLcontextModes * modes); + +#endif /* GLXINIT_INCLUDED */ diff --git a/src/gallium/state_trackers/egl/x11/native_dri2.c b/src/gallium/state_trackers/egl/x11/native_dri2.c new file mode 100644 index 0000000000..3f802dd713 --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/native_dri2.c @@ -0,0 +1,794 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_format.h" +#include "util/u_inlines.h" +#include "util/u_hash_table.h" +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "state_tracker/drm_api.h" +#include "egllog.h" + +#include "native_x11.h" +#include "x11_screen.h" + +enum dri2_surface_type { + DRI2_SURFACE_TYPE_WINDOW, + DRI2_SURFACE_TYPE_PIXMAP, +}; + +struct dri2_display { + struct native_display base; + Display *dpy; + boolean own_dpy; + + struct native_event_handler *event_handler; + + struct drm_api *api; + struct x11_screen *xscr; + int xscr_number; + const char *dri_driver; + int dri_major, dri_minor; + + struct dri2_config *configs; + int num_configs; + + struct util_hash_table *surfaces; +}; + +struct dri2_surface { + struct native_surface base; + Drawable drawable; + enum dri2_surface_type type; + enum pipe_format color_format; + struct dri2_display *dri2dpy; + + unsigned int server_stamp; + unsigned int client_stamp; + int width, height; + struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS]; + uint valid_mask; + + boolean have_back, have_fake; + + struct x11_drawable_buffer *last_xbufs; + int last_num_xbufs; +}; + +struct dri2_config { + struct native_config base; +}; + +static INLINE struct dri2_display * +dri2_display(const struct native_display *ndpy) +{ + return (struct dri2_display *) ndpy; +} + +static INLINE struct dri2_surface * +dri2_surface(const struct native_surface *nsurf) +{ + return (struct dri2_surface *) nsurf; +} + +static INLINE struct dri2_config * +dri2_config(const struct native_config *nconf) +{ + return (struct dri2_config *) nconf; +} + +/** + * Process the buffers returned by the server. + */ +static void +dri2_surface_process_drawable_buffers(struct native_surface *nsurf, + struct x11_drawable_buffer *xbufs, + int num_xbufs) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + struct pipe_resource templ; + struct winsys_handle whandle; + uint valid_mask; + int i; + + /* free the old textures */ + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) + pipe_resource_reference(&dri2surf->textures[i], NULL); + dri2surf->valid_mask = 0x0; + + dri2surf->have_back = FALSE; + dri2surf->have_fake = FALSE; + + if (!xbufs) + return; + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.last_level = 0; + templ.width0 = dri2surf->width; + templ.height0 = dri2surf->height; + templ.depth0 = 1; + templ.format = dri2surf->color_format; + templ.bind = PIPE_BIND_RENDER_TARGET; + + valid_mask = 0x0; + for (i = 0; i < num_xbufs; i++) { + struct x11_drawable_buffer *xbuf = &xbufs[i]; + const char *desc; + enum native_attachment natt; + + switch (xbuf->attachment) { + case DRI2BufferFrontLeft: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + desc = "DRI2 Front Buffer"; + break; + case DRI2BufferFakeFrontLeft: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + desc = "DRI2 Fake Front Buffer"; + dri2surf->have_fake = TRUE; + break; + case DRI2BufferBackLeft: + natt = NATIVE_ATTACHMENT_BACK_LEFT; + desc = "DRI2 Back Buffer"; + dri2surf->have_back = TRUE; + break; + default: + desc = NULL; + break; + } + + if (!desc || dri2surf->textures[natt]) { + if (!desc) + _eglLog(_EGL_WARNING, "unknown buffer %d", xbuf->attachment); + else + _eglLog(_EGL_WARNING, "both real and fake front buffers are listed"); + continue; + } + + memset(&whandle, 0, sizeof(whandle)); + whandle.stride = xbuf->pitch; + whandle.handle = xbuf->name; + dri2surf->textures[natt] = dri2dpy->base.screen->resource_from_handle( + dri2dpy->base.screen, &templ, &whandle); + if (dri2surf->textures[natt]) + valid_mask |= 1 << natt; + } + + dri2surf->valid_mask = valid_mask; +} + +/** + * Get the buffers from the server. + */ +static void +dri2_surface_get_buffers(struct native_surface *nsurf, uint buffer_mask) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + unsigned int dri2atts[NUM_NATIVE_ATTACHMENTS * 2]; + int num_ins, num_outs, att; + struct x11_drawable_buffer *xbufs; + uint bpp = util_format_get_blocksizebits(dri2surf->color_format); + boolean with_format = FALSE; /* never ask for depth/stencil */ + + /* We must get the front on servers which doesn't support with format + * due to a silly bug in core dri2. You can't copy to/from a buffer + * that you haven't requested and you recive BadValue errors */ + if (dri2surf->dri2dpy->dri_minor < 1) { + with_format = FALSE; + buffer_mask |= (1 << NATIVE_ATTACHMENT_FRONT_LEFT); + } + + /* prepare the attachments */ + num_ins = 0; + for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { + if (native_attachment_mask_test(buffer_mask, att)) { + unsigned int dri2att; + + switch (att) { + case NATIVE_ATTACHMENT_FRONT_LEFT: + dri2att = DRI2BufferFrontLeft; + break; + case NATIVE_ATTACHMENT_BACK_LEFT: + dri2att = DRI2BufferBackLeft; + break; + case NATIVE_ATTACHMENT_FRONT_RIGHT: + dri2att = DRI2BufferFrontRight; + break; + case NATIVE_ATTACHMENT_BACK_RIGHT: + dri2att = DRI2BufferBackRight; + break; + default: + assert(0); + dri2att = 0; + break; + } + + dri2atts[num_ins++] = dri2att; + if (with_format) + dri2atts[num_ins++] = bpp; + } + } + if (with_format) + num_ins /= 2; + + xbufs = x11_drawable_get_buffers(dri2dpy->xscr, dri2surf->drawable, + &dri2surf->width, &dri2surf->height, + dri2atts, with_format, num_ins, &num_outs); + + /* we should be able to do better... */ + if (xbufs && dri2surf->last_num_xbufs == num_outs && + memcmp(dri2surf->last_xbufs, xbufs, sizeof(*xbufs) * num_outs) == 0) { + FREE(xbufs); + dri2surf->client_stamp = dri2surf->server_stamp; + return; + } + + dri2_surface_process_drawable_buffers(&dri2surf->base, xbufs, num_outs); + + dri2surf->server_stamp++; + dri2surf->client_stamp = dri2surf->server_stamp; + + if (dri2surf->last_xbufs) + FREE(dri2surf->last_xbufs); + dri2surf->last_xbufs = xbufs; + dri2surf->last_num_xbufs = num_outs; +} + +/** + * Update the buffers of the surface. This is a slow function due to the + * round-trip to the server. + */ +static boolean +dri2_surface_update_buffers(struct native_surface *nsurf, uint buffer_mask) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + + dri2_surface_get_buffers(&dri2surf->base, buffer_mask); + + return ((dri2surf->valid_mask & buffer_mask) == buffer_mask); +} + +/** + * Return TRUE if the surface receives DRI2_InvalidateBuffers events. + */ +static INLINE boolean +dri2_surface_receive_events(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + return (dri2surf->dri2dpy->dri_minor >= 3); +} + +static boolean +dri2_surface_flush_frontbuffer(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + + /* copy to real front buffer */ + if (dri2surf->have_fake) + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); + + /* force buffers to be updated in next validation call */ + if (!dri2_surface_receive_events(&dri2surf->base)) { + dri2surf->server_stamp++; + dri2dpy->event_handler->invalid_surface(&dri2dpy->base, + &dri2surf->base, dri2surf->server_stamp); + } + + return TRUE; +} + +static boolean +dri2_surface_swap_buffers(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + + /* copy to front buffer */ + if (dri2surf->have_back) + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferBackLeft, DRI2BufferFrontLeft); + + /* and update fake front buffer */ + if (dri2surf->have_fake) + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + + /* force buffers to be updated in next validation call */ + if (!dri2_surface_receive_events(&dri2surf->base)) { + dri2surf->server_stamp++; + dri2dpy->event_handler->invalid_surface(&dri2dpy->base, + &dri2surf->base, dri2surf->server_stamp); + } + + return TRUE; +} + +static boolean +dri2_surface_validate(struct native_surface *nsurf, uint attachment_mask, + unsigned int *seq_num, struct pipe_resource **textures, + int *width, int *height) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + + if (dri2surf->server_stamp != dri2surf->client_stamp || + (dri2surf->valid_mask & attachment_mask) != attachment_mask) { + if (!dri2_surface_update_buffers(&dri2surf->base, attachment_mask)) + return FALSE; + } + + if (seq_num) + *seq_num = dri2surf->client_stamp; + + if (textures) { + int att; + for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { + if (native_attachment_mask_test(attachment_mask, att)) { + struct pipe_resource *ptex = dri2surf->textures[att]; + + textures[att] = NULL; + pipe_resource_reference(&textures[att], ptex); + } + } + } + + if (width) + *width = dri2surf->width; + if (height) + *height = dri2surf->height; + + return TRUE; +} + +static void +dri2_surface_wait(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + + if (dri2surf->have_fake) { + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + } +} + +static void +dri2_surface_destroy(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + int i; + + if (dri2surf->last_xbufs) + FREE(dri2surf->last_xbufs); + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + struct pipe_resource *ptex = dri2surf->textures[i]; + pipe_resource_reference(&ptex, NULL); + } + + if (dri2surf->drawable) { + x11_drawable_enable_dri2(dri2surf->dri2dpy->xscr, + dri2surf->drawable, FALSE); + + util_hash_table_remove(dri2surf->dri2dpy->surfaces, + (void *) dri2surf->drawable); + } + FREE(dri2surf); +} + +static struct dri2_surface * +dri2_display_create_surface(struct native_display *ndpy, + enum dri2_surface_type type, + Drawable drawable, + const struct native_config *nconf) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + struct dri2_config *dri2conf = dri2_config(nconf); + struct dri2_surface *dri2surf; + + dri2surf = CALLOC_STRUCT(dri2_surface); + if (!dri2surf) + return NULL; + + dri2surf->dri2dpy = dri2dpy; + dri2surf->type = type; + dri2surf->drawable = drawable; + dri2surf->color_format = dri2conf->base.color_format; + + dri2surf->base.destroy = dri2_surface_destroy; + dri2surf->base.swap_buffers = dri2_surface_swap_buffers; + dri2surf->base.flush_frontbuffer = dri2_surface_flush_frontbuffer; + dri2surf->base.validate = dri2_surface_validate; + dri2surf->base.wait = dri2_surface_wait; + + if (drawable) { + x11_drawable_enable_dri2(dri2dpy->xscr, drawable, TRUE); + /* initialize the geometry */ + dri2_surface_update_buffers(&dri2surf->base, 0x0); + + util_hash_table_set(dri2surf->dri2dpy->surfaces, + (void *) dri2surf->drawable, (void *) &dri2surf->base); + } + + return dri2surf; +} + +static struct native_surface * +dri2_display_create_window_surface(struct native_display *ndpy, + EGLNativeWindowType win, + const struct native_config *nconf) +{ + struct dri2_surface *dri2surf; + + dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_WINDOW, + (Drawable) win, nconf); + return (dri2surf) ? &dri2surf->base : NULL; +} + +static struct native_surface * +dri2_display_create_pixmap_surface(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf) +{ + struct dri2_surface *dri2surf; + + dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_PIXMAP, + (Drawable) pix, nconf); + return (dri2surf) ? &dri2surf->base : NULL; +} + +static int +choose_color_format(const __GLcontextModes *mode, enum pipe_format formats[32]) +{ + int count = 0; + + switch (mode->rgbBits) { + case 32: + formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM; + formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case 24: + formats[count++] = PIPE_FORMAT_B8G8R8X8_UNORM; + formats[count++] = PIPE_FORMAT_X8R8G8B8_UNORM; + formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM; + formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case 16: + formats[count++] = PIPE_FORMAT_B5G6R5_UNORM; + break; + default: + break; + } + + return count; +} + +static boolean +is_format_supported(struct pipe_screen *screen, + enum pipe_format fmt, unsigned sample_count, boolean is_color) +{ + return screen->is_format_supported(screen, fmt, PIPE_TEXTURE_2D, sample_count, + (is_color) ? PIPE_BIND_RENDER_TARGET : + PIPE_BIND_DEPTH_STENCIL, 0); +} + +static boolean +dri2_display_convert_config(struct native_display *ndpy, + const __GLcontextModes *mode, + struct native_config *nconf) +{ + enum pipe_format formats[32]; + int num_formats, i; + int sample_count = 0; + + if (!(mode->renderType & GLX_RGBA_BIT) || !mode->rgbMode) + return FALSE; + + /* skip single-buffered configs */ + if (!mode->doubleBufferMode) + return FALSE; + + /* only interested in native renderable configs */ + if (!mode->xRenderable || !mode->drawableType) + return FALSE; + + nconf->buffer_mask = 1 << NATIVE_ATTACHMENT_FRONT_LEFT; + if (mode->doubleBufferMode) + nconf->buffer_mask |= 1 << NATIVE_ATTACHMENT_BACK_LEFT; + if (mode->stereoMode) { + nconf->buffer_mask |= 1 << NATIVE_ATTACHMENT_FRONT_RIGHT; + if (mode->doubleBufferMode) + nconf->buffer_mask |= 1 << NATIVE_ATTACHMENT_BACK_RIGHT; + } + + /* choose color format */ + num_formats = choose_color_format(mode, formats); + for (i = 0; i < num_formats; i++) { + if (is_format_supported(ndpy->screen, formats[i], sample_count, TRUE)) { + nconf->color_format = formats[i]; + break; + } + } + if (nconf->color_format == PIPE_FORMAT_NONE) + return FALSE; + + if (mode->drawableType & GLX_WINDOW_BIT) + nconf->window_bit = TRUE; + if (mode->drawableType & GLX_PIXMAP_BIT) + nconf->pixmap_bit = TRUE; + + nconf->native_visual_id = mode->visualID; + nconf->native_visual_type = mode->visualType; + nconf->level = mode->level; + nconf->samples = mode->samples; + + nconf->slow_config = (mode->visualRating == GLX_SLOW_CONFIG); + + if (mode->transparentPixel == GLX_TRANSPARENT_RGB) { + nconf->transparent_rgb = TRUE; + nconf->transparent_rgb_values[0] = mode->transparentRed; + nconf->transparent_rgb_values[1] = mode->transparentGreen; + nconf->transparent_rgb_values[2] = mode->transparentBlue; + } + + return TRUE; +} + +static const struct native_config ** +dri2_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + const struct native_config **configs; + int i; + + /* first time */ + if (!dri2dpy->configs) { + const __GLcontextModes *modes; + int num_modes, count; + + modes = x11_screen_get_glx_configs(dri2dpy->xscr); + if (!modes) + return NULL; + num_modes = x11_context_modes_count(modes); + + dri2dpy->configs = CALLOC(num_modes, sizeof(*dri2dpy->configs)); + if (!dri2dpy->configs) + return NULL; + + count = 0; + for (i = 0; i < num_modes; i++) { + struct native_config *nconf = &dri2dpy->configs[count].base; + if (dri2_display_convert_config(&dri2dpy->base, modes, nconf)) + count++; + modes = modes->next; + } + + dri2dpy->num_configs = count; + } + + configs = MALLOC(dri2dpy->num_configs * sizeof(*configs)); + if (configs) { + for (i = 0; i < dri2dpy->num_configs; i++) + configs[i] = (const struct native_config *) &dri2dpy->configs[i]; + if (num_configs) + *num_configs = dri2dpy->num_configs; + } + + return configs; +} + +static boolean +dri2_display_is_pixmap_supported(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + uint depth, nconf_depth; + + depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix); + nconf_depth = util_format_get_blocksizebits(nconf->color_format); + + /* simple depth match for now */ + return (depth == nconf_depth || (depth == 24 && depth + 8 == nconf_depth)); +} + +static int +dri2_display_get_param(struct native_display *ndpy, + enum native_param_type param) +{ + int val; + + switch (param) { + case NATIVE_PARAM_USE_NATIVE_BUFFER: + /* DRI2GetBuffers use the native buffers */ + val = TRUE; + break; + default: + val = 0; + break; + } + + return val; +} + +static void +dri2_display_destroy(struct native_display *ndpy) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + + if (dri2dpy->configs) + FREE(dri2dpy->configs); + + if (dri2dpy->base.screen) + dri2dpy->base.screen->destroy(dri2dpy->base.screen); + + if (dri2dpy->surfaces) + util_hash_table_destroy(dri2dpy->surfaces); + + if (dri2dpy->xscr) + x11_screen_destroy(dri2dpy->xscr); + if (dri2dpy->own_dpy) + XCloseDisplay(dri2dpy->dpy); + if (dri2dpy->api && dri2dpy->api->destroy) + dri2dpy->api->destroy(dri2dpy->api); + FREE(dri2dpy); +} + +static void +dri2_display_invalidate_buffers(struct x11_screen *xscr, Drawable drawable, + void *user_data) +{ + struct native_display *ndpy = (struct native_display* ) user_data; + struct dri2_display *dri2dpy = dri2_display(ndpy); + struct native_surface *nsurf; + struct dri2_surface *dri2surf; + + nsurf = (struct native_surface *) + util_hash_table_get(dri2dpy->surfaces, (void *) drawable); + if (!nsurf) + return; + + dri2surf = dri2_surface(nsurf); + + dri2surf->server_stamp++; + dri2dpy->event_handler->invalid_surface(&dri2dpy->base, + &dri2surf->base, dri2surf->server_stamp); +} + +/** + * Initialize DRI2 and pipe screen. + */ +static boolean +dri2_display_init_screen(struct native_display *ndpy) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + const char *driver = dri2dpy->api->name; + int fd; + + if (!x11_screen_support(dri2dpy->xscr, X11_SCREEN_EXTENSION_DRI2) || + !x11_screen_support(dri2dpy->xscr, X11_SCREEN_EXTENSION_GLX)) { + _eglLog(_EGL_WARNING, "GLX/DRI2 is not supported"); + return FALSE; + } + + dri2dpy->dri_driver = x11_screen_probe_dri2(dri2dpy->xscr, + &dri2dpy->dri_major, &dri2dpy->dri_minor); + if (!dri2dpy->dri_driver || !driver || + strcmp(dri2dpy->dri_driver, driver) != 0) { + _eglLog(_EGL_WARNING, "Driver mismatch: %s != %s", + dri2dpy->dri_driver, dri2dpy->api->name); + return FALSE; + } + + fd = x11_screen_enable_dri2(dri2dpy->xscr, + dri2_display_invalidate_buffers, &dri2dpy->base); + if (fd < 0) + return FALSE; + + dri2dpy->base.screen = dri2dpy->api->create_screen(dri2dpy->api, fd); + if (!dri2dpy->base.screen) { + _eglLog(_EGL_WARNING, "failed to create DRM screen"); + return FALSE; + } + + return TRUE; +} + +static unsigned +dri2_display_hash_table_hash(void *key) +{ + XID drawable = pointer_to_uintptr(key); + return (unsigned) drawable; +} + +static int +dri2_display_hash_table_compare(void *key1, void *key2) +{ + return (key1 - key2); +} + +struct native_display * +x11_create_dri2_display(EGLNativeDisplayType dpy, + struct native_event_handler *event_handler, + struct drm_api *api) +{ + struct dri2_display *dri2dpy; + + dri2dpy = CALLOC_STRUCT(dri2_display); + if (!dri2dpy) + return NULL; + + dri2dpy->event_handler = event_handler; + dri2dpy->api = api; + + dri2dpy->dpy = dpy; + if (!dri2dpy->dpy) { + dri2dpy->dpy = XOpenDisplay(NULL); + if (!dri2dpy->dpy) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + dri2dpy->own_dpy = TRUE; + } + + dri2dpy->xscr_number = DefaultScreen(dri2dpy->dpy); + dri2dpy->xscr = x11_screen_create(dri2dpy->dpy, dri2dpy->xscr_number); + if (!dri2dpy->xscr) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + + if (!dri2_display_init_screen(&dri2dpy->base)) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + + dri2dpy->surfaces = util_hash_table_create(dri2_display_hash_table_hash, + dri2_display_hash_table_compare); + if (!dri2dpy->surfaces) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + + dri2dpy->base.destroy = dri2_display_destroy; + dri2dpy->base.get_param = dri2_display_get_param; + dri2dpy->base.get_configs = dri2_display_get_configs; + dri2dpy->base.is_pixmap_supported = dri2_display_is_pixmap_supported; + dri2dpy->base.create_window_surface = dri2_display_create_window_surface; + dri2dpy->base.create_pixmap_surface = dri2_display_create_pixmap_surface; + + return &dri2dpy->base; +} diff --git a/src/gallium/state_trackers/egl/x11/native_x11.c b/src/gallium/state_trackers/egl/x11/native_x11.c new file mode 100644 index 0000000000..b6d51bbf9f --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/native_x11.c @@ -0,0 +1,152 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <string.h> +#include "util/u_debug.h" +#include "util/u_memory.h" +#include "util/u_string.h" +#include "state_tracker/drm_api.h" +#include "egllog.h" + +#include "native_x11.h" +#include "x11_screen.h" + +#define X11_PROBE_MAGIC 0x11980BE /* "X11PROBE" */ + +static struct drm_api *api; + +static void +x11_probe_destroy(struct native_probe *nprobe) +{ + if (nprobe->data) + FREE(nprobe->data); + FREE(nprobe); +} + +struct native_probe * +native_create_probe(EGLNativeDisplayType dpy) +{ + struct native_probe *nprobe; + struct x11_screen *xscr; + int scr; + const char *driver_name = NULL; + Display *xdpy; + + nprobe = CALLOC_STRUCT(native_probe); + if (!nprobe) + return NULL; + + xdpy = dpy; + if (!xdpy) { + xdpy = XOpenDisplay(NULL); + if (!xdpy) { + FREE(nprobe); + return NULL; + } + } + + scr = DefaultScreen(xdpy); + xscr = x11_screen_create(xdpy, scr); + if (xscr) { + if (x11_screen_support(xscr, X11_SCREEN_EXTENSION_DRI2)) { + driver_name = x11_screen_probe_dri2(xscr, NULL, NULL); + if (driver_name) + nprobe->data = strdup(driver_name); + } + + x11_screen_destroy(xscr); + } + + if (xdpy != dpy) + XCloseDisplay(xdpy); + + nprobe->magic = X11_PROBE_MAGIC; + nprobe->display = dpy; + + nprobe->destroy = x11_probe_destroy; + + return nprobe; +} + +enum native_probe_result +native_get_probe_result(struct native_probe *nprobe) +{ + if (!nprobe || nprobe->magic != X11_PROBE_MAGIC) + return NATIVE_PROBE_UNKNOWN; + + if (!api) + api = drm_api_create(); + + /* this is a software driver */ + if (!api) + return NATIVE_PROBE_SUPPORTED; + + /* the display does not support DRI2 or the driver mismatches */ + if (!nprobe->data || strcmp(api->name, (const char *) nprobe->data) != 0) + return NATIVE_PROBE_FALLBACK; + + return NATIVE_PROBE_EXACT; +} + +const char * +native_get_name(void) +{ + static char x11_name[32]; + + if (!api) + api = drm_api_create(); + + if (api) + util_snprintf(x11_name, sizeof(x11_name), "X11/%s", api->name); + else + util_snprintf(x11_name, sizeof(x11_name), "X11"); + + return x11_name; +} + +struct native_display * +native_create_display(EGLNativeDisplayType dpy, + struct native_event_handler *event_handler) +{ + struct native_display *ndpy = NULL; + boolean force_sw; + + if (!api) + api = drm_api_create(); + + force_sw = debug_get_bool_option("EGL_SOFTWARE", FALSE); + if (api && !force_sw) { + ndpy = x11_create_dri2_display(dpy, event_handler, api); + } + + if (!ndpy) { + EGLint level = (force_sw) ? _EGL_INFO : _EGL_WARNING; + + _eglLog(level, "use software fallback"); + ndpy = x11_create_ximage_display(dpy, event_handler); + } + + return ndpy; +} diff --git a/src/gallium/state_trackers/egl/x11/native_x11.h b/src/gallium/state_trackers/egl/x11/native_x11.h new file mode 100644 index 0000000000..1678403b45 --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/native_x11.h @@ -0,0 +1,41 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _NATIVE_X11_H_ +#define _NATIVE_X11_H_ + +#include "state_tracker/drm_api.h" +#include "common/native.h" + +struct native_display * +x11_create_ximage_display(EGLNativeDisplayType dpy, + struct native_event_handler *event_handler); + +struct native_display * +x11_create_dri2_display(EGLNativeDisplayType dpy, + struct native_event_handler *event_handler, + struct drm_api *api); + +#endif /* _NATIVE_X11_H_ */ diff --git a/src/gallium/state_trackers/egl/x11/native_ximage.c b/src/gallium/state_trackers/egl/x11/native_ximage.c new file mode 100644 index 0000000000..45679fc9b4 --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/native_ximage.c @@ -0,0 +1,498 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_format.h" +#include "pipe/p_compiler.h" +#include "util/u_inlines.h" +#include "state_tracker/xlib_sw_winsys.h" +#include "util/u_debug.h" +#include "egllog.h" + +#include "common/native_helper.h" +#include "native_x11.h" +#include "x11_screen.h" + +enum ximage_surface_type { + XIMAGE_SURFACE_TYPE_WINDOW, + XIMAGE_SURFACE_TYPE_PIXMAP, +}; + +struct ximage_display { + struct native_display base; + Display *dpy; + boolean own_dpy; + + struct native_event_handler *event_handler; + + struct x11_screen *xscr; + int xscr_number; + + struct ximage_config *configs; + int num_configs; +}; + +struct ximage_surface { + struct native_surface base; + Drawable drawable; + enum ximage_surface_type type; + enum pipe_format color_format; + XVisualInfo visual; + struct ximage_display *xdpy; + + unsigned int server_stamp; + unsigned int client_stamp; + + struct resource_surface *rsurf; + struct xlib_drawable xdraw; +}; + +struct ximage_config { + struct native_config base; + const XVisualInfo *visual; +}; + +static INLINE struct ximage_display * +ximage_display(const struct native_display *ndpy) +{ + return (struct ximage_display *) ndpy; +} + +static INLINE struct ximage_surface * +ximage_surface(const struct native_surface *nsurf) +{ + return (struct ximage_surface *) nsurf; +} + +static INLINE struct ximage_config * +ximage_config(const struct native_config *nconf) +{ + return (struct ximage_config *) nconf; +} + +/** + * Update the geometry of the surface. This is a slow functions. + */ +static void +ximage_surface_update_geometry(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + Status ok; + Window root; + int x, y; + unsigned int w, h, border, depth; + + ok = XGetGeometry(xsurf->xdpy->dpy, xsurf->drawable, + &root, &x, &y, &w, &h, &border, &depth); + if (ok && resource_surface_set_size(xsurf->rsurf, w, h)) + xsurf->server_stamp++; +} + +/** + * Update the buffers of the surface. + */ +static boolean +ximage_surface_update_buffers(struct native_surface *nsurf, uint buffer_mask) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + + if (xsurf->client_stamp != xsurf->server_stamp) { + ximage_surface_update_geometry(&xsurf->base); + xsurf->client_stamp = xsurf->server_stamp; + } + + return resource_surface_add_resources(xsurf->rsurf, buffer_mask); +} + +/** + * Emulate an invalidate event. + */ +static void +ximage_surface_invalidate(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + struct ximage_display *xdpy = xsurf->xdpy; + + xsurf->server_stamp++; + xdpy->event_handler->invalid_surface(&xdpy->base, + &xsurf->base, xsurf->server_stamp); +} + +static boolean +ximage_surface_flush_frontbuffer(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + boolean ret; + + ret = resource_surface_present(xsurf->rsurf, + NATIVE_ATTACHMENT_FRONT_LEFT, (void *) &xsurf->xdraw); + /* force buffers to be updated in next validation call */ + ximage_surface_invalidate(&xsurf->base); + + return ret; +} + +static boolean +ximage_surface_swap_buffers(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + boolean ret; + + ret = resource_surface_present(xsurf->rsurf, + NATIVE_ATTACHMENT_BACK_LEFT, (void *) &xsurf->xdraw); + + resource_surface_swap_buffers(xsurf->rsurf, + NATIVE_ATTACHMENT_FRONT_LEFT, NATIVE_ATTACHMENT_BACK_LEFT, TRUE); + /* the front/back buffers have been swapped */ + ximage_surface_invalidate(&xsurf->base); + + return ret; +} + +static boolean +ximage_surface_validate(struct native_surface *nsurf, uint attachment_mask, + unsigned int *seq_num, struct pipe_resource **textures, + int *width, int *height) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + uint w, h; + + if (!ximage_surface_update_buffers(&xsurf->base, attachment_mask)) + return FALSE; + + if (seq_num) + *seq_num = xsurf->client_stamp; + + if (textures) + resource_surface_get_resources(xsurf->rsurf, textures, attachment_mask); + + resource_surface_get_size(xsurf->rsurf, &w, &h); + if (width) + *width = w; + if (height) + *height = h; + + return TRUE; +} + +static void +ximage_surface_wait(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + XSync(xsurf->xdpy->dpy, FALSE); + /* TODO XGetImage and update the front texture */ +} + +static void +ximage_surface_destroy(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + + resource_surface_destroy(xsurf->rsurf); + FREE(xsurf); +} + +static struct ximage_surface * +ximage_display_create_surface(struct native_display *ndpy, + enum ximage_surface_type type, + Drawable drawable, + const struct native_config *nconf) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + struct ximage_config *xconf = ximage_config(nconf); + struct ximage_surface *xsurf; + + xsurf = CALLOC_STRUCT(ximage_surface); + if (!xsurf) + return NULL; + + xsurf->xdpy = xdpy; + xsurf->type = type; + xsurf->color_format = xconf->base.color_format; + xsurf->drawable = drawable; + + xsurf->rsurf = resource_surface_create(xdpy->base.screen, + xsurf->color_format, + PIPE_BIND_RENDER_TARGET | + PIPE_BIND_SAMPLER_VIEW | + PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_SCANOUT); + if (!xsurf->rsurf) { + FREE(xsurf); + return NULL; + } + + xsurf->drawable = drawable; + xsurf->visual = *xconf->visual; + /* initialize the geometry */ + ximage_surface_update_geometry(&xsurf->base); + + xsurf->xdraw.visual = xsurf->visual.visual; + xsurf->xdraw.depth = xsurf->visual.depth; + xsurf->xdraw.drawable = xsurf->drawable; + + xsurf->base.destroy = ximage_surface_destroy; + xsurf->base.swap_buffers = ximage_surface_swap_buffers; + xsurf->base.flush_frontbuffer = ximage_surface_flush_frontbuffer; + xsurf->base.validate = ximage_surface_validate; + xsurf->base.wait = ximage_surface_wait; + + return xsurf; +} + +static struct native_surface * +ximage_display_create_window_surface(struct native_display *ndpy, + EGLNativeWindowType win, + const struct native_config *nconf) +{ + struct ximage_surface *xsurf; + + xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_WINDOW, + (Drawable) win, nconf); + return (xsurf) ? &xsurf->base : NULL; +} + +static struct native_surface * +ximage_display_create_pixmap_surface(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf) +{ + struct ximage_surface *xsurf; + + xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_PIXMAP, + (Drawable) pix, nconf); + return (xsurf) ? &xsurf->base : NULL; +} + +static enum pipe_format +choose_format(const XVisualInfo *vinfo) +{ + enum pipe_format fmt; + /* TODO elaborate the formats */ + switch (vinfo->depth) { + case 32: + fmt = PIPE_FORMAT_B8G8R8A8_UNORM; + break; + case 24: + fmt = PIPE_FORMAT_B8G8R8X8_UNORM; + break; + case 16: + fmt = PIPE_FORMAT_B5G6R5_UNORM; + break; + default: + fmt = PIPE_FORMAT_NONE; + break; + } + + return fmt; +} + +static const struct native_config ** +ximage_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + const struct native_config **configs; + int i; + + /* first time */ + if (!xdpy->configs) { + const XVisualInfo *visuals; + int num_visuals, count; + + visuals = x11_screen_get_visuals(xdpy->xscr, &num_visuals); + if (!visuals) + return NULL; + + /* + * Create two configs for each visual. + * One with depth/stencil buffer; one without + */ + xdpy->configs = CALLOC(num_visuals * 2, sizeof(*xdpy->configs)); + if (!xdpy->configs) + return NULL; + + count = 0; + for (i = 0; i < num_visuals; i++) { + struct ximage_config *xconf = &xdpy->configs[count]; + + xconf->visual = &visuals[i]; + xconf->base.color_format = choose_format(xconf->visual); + if (xconf->base.color_format == PIPE_FORMAT_NONE) + continue; + + xconf->base.buffer_mask = + (1 << NATIVE_ATTACHMENT_FRONT_LEFT) | + (1 << NATIVE_ATTACHMENT_BACK_LEFT); + + xconf->base.window_bit = TRUE; + xconf->base.pixmap_bit = TRUE; + + xconf->base.native_visual_id = xconf->visual->visualid; +#if defined(__cplusplus) || defined(c_plusplus) + xconf->base.native_visual_type = xconf->visual->c_class; +#else + xconf->base.native_visual_type = xconf->visual->class; +#endif + + xconf->base.slow_config = TRUE; + + count++; + } + + xdpy->num_configs = count; + } + + configs = MALLOC(xdpy->num_configs * sizeof(*configs)); + if (configs) { + for (i = 0; i < xdpy->num_configs; i++) + configs[i] = (const struct native_config *) &xdpy->configs[i]; + if (num_configs) + *num_configs = xdpy->num_configs; + } + return configs; +} + +static boolean +ximage_display_is_pixmap_supported(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + enum pipe_format fmt; + uint depth; + + depth = x11_drawable_get_depth(xdpy->xscr, (Drawable) pix); + switch (depth) { + case 32: + fmt = PIPE_FORMAT_B8G8R8A8_UNORM; + break; + case 24: + fmt = PIPE_FORMAT_B8G8R8X8_UNORM; + break; + case 16: + fmt = PIPE_FORMAT_B5G6R5_UNORM; + break; + default: + fmt = PIPE_FORMAT_NONE; + break; + } + + return (fmt == nconf->color_format); +} + +static int +ximage_display_get_param(struct native_display *ndpy, + enum native_param_type param) +{ + int val; + + switch (param) { + case NATIVE_PARAM_USE_NATIVE_BUFFER: + /* private buffers are allocated */ + val = FALSE; + break; + default: + val = 0; + break; + } + + return val; +} + +static void +ximage_display_destroy(struct native_display *ndpy) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + + if (xdpy->configs) + FREE(xdpy->configs); + + xdpy->base.screen->destroy(xdpy->base.screen); + + x11_screen_destroy(xdpy->xscr); + if (xdpy->own_dpy) + XCloseDisplay(xdpy->dpy); + FREE(xdpy); +} + +struct native_display * +x11_create_ximage_display(EGLNativeDisplayType dpy, + struct native_event_handler *event_handler) +{ + struct ximage_display *xdpy; + struct sw_winsys *winsys = NULL; + + xdpy = CALLOC_STRUCT(ximage_display); + if (!xdpy) + return NULL; + + xdpy->dpy = dpy; + if (!xdpy->dpy) { + xdpy->dpy = XOpenDisplay(NULL); + if (!xdpy->dpy) { + FREE(xdpy); + return NULL; + } + xdpy->own_dpy = TRUE; + } + + xdpy->event_handler = event_handler; + + xdpy->xscr_number = DefaultScreen(xdpy->dpy); + xdpy->xscr = x11_screen_create(xdpy->dpy, xdpy->xscr_number); + if (!xdpy->xscr) + goto fail; + + winsys = xlib_create_sw_winsys(xdpy->dpy); + if (!winsys) + goto fail; + + xdpy->base.screen = native_create_sw_screen(winsys); + if (!xdpy->base.screen) + goto fail; + + xdpy->base.destroy = ximage_display_destroy; + xdpy->base.get_param = ximage_display_get_param; + + xdpy->base.get_configs = ximage_display_get_configs; + xdpy->base.is_pixmap_supported = ximage_display_is_pixmap_supported; + xdpy->base.create_window_surface = ximage_display_create_window_surface; + xdpy->base.create_pixmap_surface = ximage_display_create_pixmap_surface; + + return &xdpy->base; + +fail: + if (winsys && winsys->destroy) + winsys->destroy(winsys); + if (xdpy->xscr) + x11_screen_destroy(xdpy->xscr); + if (xdpy->dpy && xdpy->own_dpy) + XCloseDisplay(xdpy->dpy); + FREE(xdpy); + return NULL; +} diff --git a/src/gallium/state_trackers/egl/x11/x11_screen.c b/src/gallium/state_trackers/egl/x11/x11_screen.c new file mode 100644 index 0000000000..6bdff26ec0 --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/x11_screen.c @@ -0,0 +1,434 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <unistd.h> +#include <fcntl.h> +#include <sys/types.h> +#include <sys/stat.h> +#include <xf86drm.h> +#include <X11/Xlibint.h> +#include <X11/extensions/XShm.h> + +#include "util/u_memory.h" +#include "egllog.h" + +#include "x11_screen.h" +#include "dri2.h" +#include "glxinit.h" + +struct x11_screen { + /* dummy base class */ + struct __GLXDRIdisplayRec base; + + Display *dpy; + int number; + + /* + * This is used to fetch GLX visuals/fbconfigs. It steals code from GLX. + * It might be better to rewrite the part in Xlib or XCB. + */ + __GLXdisplayPrivate *glx_dpy; + + int dri_major, dri_minor; + char *dri_driver; + char *dri_device; + int dri_fd; + + x11_drawable_invalidate_buffers dri_invalidate_buffers; + void *dri_user_data; + + XVisualInfo *visuals; + int num_visuals; + + /* cached values for x11_drawable_get_depth */ + Drawable last_drawable; + unsigned int last_depth; +}; + + +/** + * Create a X11 screen. + */ +struct x11_screen * +x11_screen_create(Display *dpy, int screen) +{ + struct x11_screen *xscr; + + if (screen >= ScreenCount(dpy)) + return NULL; + + xscr = CALLOC_STRUCT(x11_screen); + if (xscr) { + xscr->dpy = dpy; + xscr->number = screen; + + xscr->dri_major = -1; + xscr->dri_fd = -1; + } + return xscr; +} + +/** + * Destroy a X11 screen. + */ +void +x11_screen_destroy(struct x11_screen *xscr) +{ + if (xscr->dri_fd >= 0) + close(xscr->dri_fd); + if (xscr->dri_driver) + Xfree(xscr->dri_driver); + if (xscr->dri_device) + Xfree(xscr->dri_device); + + /* xscr->glx_dpy will be destroyed with the X display */ + if (xscr->glx_dpy) + xscr->glx_dpy->dri2Display = NULL; + + if (xscr->visuals) + XFree(xscr->visuals); + FREE(xscr); +} + +static boolean +x11_screen_init_dri2(struct x11_screen *xscr) +{ + if (xscr->dri_major < 0) { + int eventBase, errorBase; + + if (!DRI2QueryExtension(xscr->dpy, &eventBase, &errorBase) || + !DRI2QueryVersion(xscr->dpy, &xscr->dri_major, &xscr->dri_minor)) + xscr->dri_major = -1; + } + return (xscr->dri_major >= 0); +} + +static boolean +x11_screen_init_glx(struct x11_screen *xscr) +{ + if (!xscr->glx_dpy) + xscr->glx_dpy = __glXInitialize(xscr->dpy); + return (xscr->glx_dpy != NULL); +} + +/** + * Return true if the screen supports the extension. + */ +boolean +x11_screen_support(struct x11_screen *xscr, enum x11_screen_extension ext) +{ + boolean supported = FALSE; + + switch (ext) { + case X11_SCREEN_EXTENSION_XSHM: + supported = XShmQueryExtension(xscr->dpy); + break; + case X11_SCREEN_EXTENSION_GLX: + supported = x11_screen_init_glx(xscr); + break; + case X11_SCREEN_EXTENSION_DRI2: + supported = x11_screen_init_dri2(xscr); + break; + default: + break; + } + + return supported; +} + +/** + * Return the X visuals. + */ +const XVisualInfo * +x11_screen_get_visuals(struct x11_screen *xscr, int *num_visuals) +{ + if (!xscr->visuals) { + XVisualInfo vinfo_template; + vinfo_template.screen = xscr->number; + xscr->visuals = XGetVisualInfo(xscr->dpy, VisualScreenMask, + &vinfo_template, &xscr->num_visuals); + } + + if (num_visuals) + *num_visuals = xscr->num_visuals; + return xscr->visuals; +} + +/** + * Return the GLX fbconfigs. + */ +const __GLcontextModes * +x11_screen_get_glx_configs(struct x11_screen *xscr) +{ + return (x11_screen_init_glx(xscr)) + ? xscr->glx_dpy->screenConfigs[xscr->number].configs + : NULL; +} + +/** + * Return the GLX visuals. + */ +const __GLcontextModes * +x11_screen_get_glx_visuals(struct x11_screen *xscr) +{ + return (x11_screen_init_glx(xscr)) + ? xscr->glx_dpy->screenConfigs[xscr->number].visuals + : NULL; +} + +/** + * Probe the screen for the DRI2 driver name. + */ +const char * +x11_screen_probe_dri2(struct x11_screen *xscr, int *major, int *minor) +{ + if (!x11_screen_init_dri2(xscr)) + return NULL; + + /* get the driver name and the device name */ + if (!xscr->dri_driver) { + if (!DRI2Connect(xscr->dpy, RootWindow(xscr->dpy, xscr->number), + &xscr->dri_driver, &xscr->dri_device)) + xscr->dri_driver = xscr->dri_device = NULL; + } + if (major) + *major = xscr->dri_major; + if (minor) + *minor = xscr->dri_minor; + + return xscr->dri_driver; +} + +/** + * Enable DRI2 and returns the file descriptor of the DRM device. The file + * descriptor will be closed automatically when the screen is destoryed. + */ +int +x11_screen_enable_dri2(struct x11_screen *xscr, + x11_drawable_invalidate_buffers invalidate_buffers, + void *user_data) +{ + if (xscr->dri_fd < 0) { + int fd; + drm_magic_t magic; + + /* get the driver name and the device name first */ + if (!x11_screen_probe_dri2(xscr, NULL, NULL)) + return -1; + + fd = open(xscr->dri_device, O_RDWR); + if (fd < 0) { + _eglLog(_EGL_WARNING, "failed to open %s", xscr->dri_device); + return -1; + } + + memset(&magic, 0, sizeof(magic)); + if (drmGetMagic(fd, &magic)) { + _eglLog(_EGL_WARNING, "failed to get magic"); + close(fd); + return -1; + } + + if (!DRI2Authenticate(xscr->dpy, + RootWindow(xscr->dpy, xscr->number), magic)) { + _eglLog(_EGL_WARNING, "failed to authenticate magic"); + close(fd); + return -1; + } + + if (!x11_screen_init_glx(xscr)) { + _eglLog(_EGL_WARNING, "failed to initialize GLX"); + close(fd); + return -1; + } + if (xscr->glx_dpy->dri2Display) { + _eglLog(_EGL_WARNING, + "display is already managed by another x11 screen"); + close(fd); + return -1; + } + + xscr->glx_dpy->dri2Display = (__GLXDRIdisplay *) xscr; + xscr->dri_invalidate_buffers = invalidate_buffers; + xscr->dri_user_data = user_data; + + xscr->dri_fd = fd; + } + + return xscr->dri_fd; +} + +/** + * Create/Destroy the DRI drawable. + */ +void +x11_drawable_enable_dri2(struct x11_screen *xscr, + Drawable drawable, boolean on) +{ + if (on) + DRI2CreateDrawable(xscr->dpy, drawable); + else + DRI2DestroyDrawable(xscr->dpy, drawable); +} + +/** + * Copy between buffers of the DRI2 drawable. + */ +void +x11_drawable_copy_buffers(struct x11_screen *xscr, Drawable drawable, + int x, int y, int width, int height, + int src_buf, int dst_buf) +{ + XRectangle rect; + XserverRegion region; + + rect.x = x; + rect.y = y; + rect.width = width; + rect.height = height; + + region = XFixesCreateRegion(xscr->dpy, &rect, 1); + DRI2CopyRegion(xscr->dpy, drawable, region, dst_buf, src_buf); + XFixesDestroyRegion(xscr->dpy, region); +} + +/** + * Get the buffers of the DRI2 drawable. The returned array should be freed. + */ +struct x11_drawable_buffer * +x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable, + int *width, int *height, unsigned int *attachments, + boolean with_format, int num_ins, int *num_outs) +{ + DRI2Buffer *dri2bufs; + + if (with_format) + dri2bufs = DRI2GetBuffersWithFormat(xscr->dpy, drawable, width, height, + attachments, num_ins, num_outs); + else + dri2bufs = DRI2GetBuffers(xscr->dpy, drawable, width, height, + attachments, num_ins, num_outs); + + return (struct x11_drawable_buffer *) dri2bufs; +} + +/** + * Return the depth of a drawable. + * + * Unlike other drawable functions, the drawable needs not be a DRI2 drawable. + */ +uint +x11_drawable_get_depth(struct x11_screen *xscr, Drawable drawable) +{ + unsigned int depth; + + if (drawable != xscr->last_drawable) { + Window root; + int x, y; + unsigned int w, h, border; + Status ok; + + ok = XGetGeometry(xscr->dpy, drawable, &root, + &x, &y, &w, &h, &border, &depth); + if (!ok) + depth = 0; + + xscr->last_drawable = drawable; + xscr->last_depth = depth; + } + else { + depth = xscr->last_depth; + } + + return depth; +} + +/** + * Create a mode list of the given size. + */ +__GLcontextModes * +x11_context_modes_create(unsigned count) +{ + const size_t size = sizeof(__GLcontextModes); + __GLcontextModes *base = NULL; + __GLcontextModes **next; + unsigned i; + + next = &base; + for (i = 0; i < count; i++) { + *next = (__GLcontextModes *) CALLOC(1, size); + if (*next == NULL) { + x11_context_modes_destroy(base); + base = NULL; + break; + } + next = &((*next)->next); + } + + return base; +} + +/** + * Destroy a mode list. + */ +void +x11_context_modes_destroy(__GLcontextModes *modes) +{ + while (modes != NULL) { + __GLcontextModes *next = modes->next; + FREE(modes); + modes = next; + } +} + +/** + * Return the number of the modes in the mode list. + */ +unsigned +x11_context_modes_count(const __GLcontextModes *modes) +{ + const __GLcontextModes *mode; + int count = 0; + for (mode = modes; mode; mode = mode->next) + count++; + return count; +} + +/** + * This is called from src/glx/dri2.c. + */ +void +dri2InvalidateBuffers(Display *dpy, XID drawable) +{ + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + struct x11_screen *xscr = NULL; + + if (priv && priv->dri2Display) + xscr = (struct x11_screen *) priv->dri2Display; + if (!xscr || !xscr->dri_invalidate_buffers) + return; + + xscr->dri_invalidate_buffers(xscr, drawable, xscr->dri_user_data); +} diff --git a/src/gallium/state_trackers/egl/x11/x11_screen.h b/src/gallium/state_trackers/egl/x11/x11_screen.h new file mode 100644 index 0000000000..a3c5ee1491 --- /dev/null +++ b/src/gallium/state_trackers/egl/x11/x11_screen.h @@ -0,0 +1,110 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _X11_SCREEN_H_ +#define _X11_SCREEN_H_ + +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/extensions/dri2tokens.h> +#include "GL/gl.h" /* for GL types needed by __GLcontextModes */ +#include "GL/internal/glcore.h" /* for __GLcontextModes */ +#include "pipe/p_compiler.h" +#include "common/native.h" + +enum x11_screen_extension { + X11_SCREEN_EXTENSION_XSHM, + X11_SCREEN_EXTENSION_GLX, + X11_SCREEN_EXTENSION_DRI2, +}; + +/* the same as DRI2Buffer */ +struct x11_drawable_buffer { + unsigned int attachment; + unsigned int name; + unsigned int pitch; + unsigned int cpp; + unsigned int flags; +}; + +struct x11_screen; + +typedef void (*x11_drawable_invalidate_buffers)(struct x11_screen *xscr, + Drawable drawable, + void *user_data); + +struct x11_screen * +x11_screen_create(Display *dpy, int screen); + +void +x11_screen_destroy(struct x11_screen *xscr); + +boolean +x11_screen_support(struct x11_screen *xscr, enum x11_screen_extension ext); + +const XVisualInfo * +x11_screen_get_visuals(struct x11_screen *xscr, int *num_visuals); + +const __GLcontextModes * +x11_screen_get_glx_configs(struct x11_screen *xscr); + +const __GLcontextModes * +x11_screen_get_glx_visuals(struct x11_screen *xscr); + +const char * +x11_screen_probe_dri2(struct x11_screen *xscr, int *major, int *minor); + +int +x11_screen_enable_dri2(struct x11_screen *xscr, + x11_drawable_invalidate_buffers invalidate_buffers, + void *user_data); + +__GLcontextModes * +x11_context_modes_create(unsigned count); + +void +x11_context_modes_destroy(__GLcontextModes *modes); + +unsigned +x11_context_modes_count(const __GLcontextModes *modes); + +void +x11_drawable_enable_dri2(struct x11_screen *xscr, + Drawable drawable, boolean on); + +void +x11_drawable_copy_buffers(struct x11_screen *xscr, Drawable drawable, + int x, int y, int width, int height, + int src_buf, int dst_buf); + +struct x11_drawable_buffer * +x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable, + int *width, int *height, unsigned int *attachments, + boolean with_format, int num_ins, int *num_outs); + +uint +x11_drawable_get_depth(struct x11_screen *xscr, Drawable drawable); + +#endif /* _X11_SCREEN_H_ */ diff --git a/src/gallium/state_trackers/glx/Makefile b/src/gallium/state_trackers/glx/Makefile new file mode 100644 index 0000000000..f779035763 --- /dev/null +++ b/src/gallium/state_trackers/glx/Makefile @@ -0,0 +1,25 @@ +TOP = ../../../.. +include $(TOP)/configs/current + + +SUBDIRS = xlib + + +default: subdirs + + +subdirs: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE)) || exit 1 ; \ + fi \ + done + + +clean: + rm -f `find . -name \*.[oa]` + rm -f `find . -name depend` + + +# Dummy install target +install: diff --git a/src/gallium/state_trackers/glx/xlib/Makefile b/src/gallium/state_trackers/glx/xlib/Makefile new file mode 100644 index 0000000000..84cb36ec36 --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/Makefile @@ -0,0 +1,19 @@ +TOP = ../../../../.. +include $(TOP)/configs/current + +LIBNAME = xlib + +LIBRARY_INCLUDES = \ + -I$(TOP)/include \ + -I$(TOP)/src/mapi \ + -I$(TOP)/src/mesa \ + $(X11_CFLAGS) + +C_SOURCES = \ + glx_api.c \ + glx_getproc.c \ + glx_usefont.c \ + xm_api.c \ + xm_st.c + +include ../../../Makefile.template diff --git a/src/gallium/state_trackers/glx/xlib/SConscript b/src/gallium/state_trackers/glx/xlib/SConscript new file mode 100644 index 0000000000..9df351a276 --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/SConscript @@ -0,0 +1,27 @@ +####################################################################### +# SConscript for xlib state_tracker + +Import('*') + +if env['platform'] == 'linux' \ + and 'mesa' in env['statetrackers']: + + env = env.Clone() + + env.Append(CPPPATH = [ + '#/src/mapi', + '#/src/mesa', + '#/src/mesa/main', + ]) + + st_xlib = env.ConvenienceLibrary( + target = 'st_xlib', + source = [ + 'glx_api.c', + 'glx_getproc.c', + 'glx_usefont.c', + 'xm_api.c', + 'xm_st.c', + ] + ) + Export('st_xlib') diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c new file mode 100644 index 0000000000..eb8d6a1933 --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/glx_api.c @@ -0,0 +1,2648 @@ +/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * "Fake" GLX API implemented in terms of the XMesa*() functions. + */ + + + +#define GLX_GLXEXT_PROTOTYPES +#include "GL/glx.h" + +#include "xm_api.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/version.h" + + +/* This indicates the client-side GLX API and GLX encoder version. */ +#define CLIENT_MAJOR_VERSION 1 +#define CLIENT_MINOR_VERSION 4 /* but don't have 1.3's pbuffers, etc yet */ + +/* This indicates the server-side GLX decoder version. + * GLX 1.4 indicates OpenGL 1.3 support + */ +#define SERVER_MAJOR_VERSION 1 +#define SERVER_MINOR_VERSION 4 + +/* This is appended onto the glXGetClient/ServerString version strings. */ +#define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING + +/* Who implemented this GLX? */ +#define VENDOR "Brian Paul" + +#define EXTENSIONS \ + "GLX_MESA_copy_sub_buffer " \ + "GLX_MESA_pixmap_colormap " \ + "GLX_MESA_release_buffers " \ + "GLX_ARB_get_proc_address " \ + "GLX_EXT_texture_from_pixmap " \ + "GLX_EXT_visual_info " \ + "GLX_EXT_visual_rating " \ + /*"GLX_SGI_video_sync "*/ \ + "GLX_SGIX_fbconfig " \ + "GLX_SGIX_pbuffer " + +#define DEFAULT_DIRECT GL_TRUE + + + +/** + * The GLXContext typedef is defined as a pointer to this structure. + */ +struct __GLXcontextRec +{ + Display *currentDpy; + GLboolean isDirect; + GLXDrawable currentDrawable; + GLXDrawable currentReadable; + XID xid; + + XMesaContext xmesaContext; +}; + + + +static pipe_tsd ContextTSD; + +/** Set current context for calling thread */ +static void +SetCurrentContext(GLXContext c) +{ + pipe_tsd_set(&ContextTSD, c); +} + +/** Get current context for calling thread */ +static GLXContext +GetCurrentContext(void) +{ + return pipe_tsd_get(&ContextTSD); +} + + + +/**********************************************************************/ +/*** GLX Visual Code ***/ +/**********************************************************************/ + +#define DONT_CARE -1 + + +static XMesaVisual *VisualTable = NULL; +static int NumVisuals = 0; + + + +/* Macro to handle c_class vs class field name in XVisualInfo struct */ +#if defined(__cplusplus) || defined(c_plusplus) +#define CLASS c_class +#else +#define CLASS class +#endif + + + +/* + * Test if the given XVisualInfo is usable for Mesa rendering. + */ +static GLboolean +is_usable_visual( XVisualInfo *vinfo ) +{ + switch (vinfo->CLASS) { + case StaticGray: + case GrayScale: + /* Any StaticGray/GrayScale visual works in RGB or CI mode */ + return GL_TRUE; + case StaticColor: + case PseudoColor: + /* Any StaticColor/PseudoColor visual of at least 4 bits */ + if (vinfo->depth>=4) { + return GL_TRUE; + } + else { + return GL_FALSE; + } + case TrueColor: + case DirectColor: + /* Any depth of TrueColor or DirectColor works in RGB mode */ + return GL_TRUE; + default: + /* This should never happen */ + return GL_FALSE; + } +} + + +/* + * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the + * configuration in our list of GLX visuals. + */ +static XMesaVisual +save_glx_visual( Display *dpy, XVisualInfo *vinfo, + GLboolean rgbFlag, GLboolean alphaFlag, GLboolean dbFlag, + GLboolean stereoFlag, + GLint depth_size, GLint stencil_size, + GLint accumRedSize, GLint accumGreenSize, + GLint accumBlueSize, GLint accumAlphaSize, + GLint level, GLint numAuxBuffers ) +{ + GLboolean ximageFlag = GL_TRUE; + XMesaVisual xmvis; + GLint i; + GLboolean comparePointers; + + if (dbFlag) { + /* Check if the MESA_BACK_BUFFER env var is set */ + char *backbuffer = _mesa_getenv("MESA_BACK_BUFFER"); + if (backbuffer) { + if (backbuffer[0]=='p' || backbuffer[0]=='P') { + ximageFlag = GL_FALSE; + } + else if (backbuffer[0]=='x' || backbuffer[0]=='X') { + ximageFlag = GL_TRUE; + } + else { + _mesa_warning(NULL, "Mesa: invalid value for MESA_BACK_BUFFER environment variable, using an XImage."); + } + } + } + + if (stereoFlag) { + /* stereo not supported */ + return NULL; + } + + if (stencil_size > 0 && depth_size > 0) + depth_size = 24; + + /* Comparing IDs uses less memory but sometimes fails. */ + /* XXX revisit this after 3.0 is finished. */ + if (_mesa_getenv("MESA_GLX_VISUAL_HACK")) + comparePointers = GL_TRUE; + else + comparePointers = GL_FALSE; + + /* Force the visual to have an alpha channel */ + if (rgbFlag && _mesa_getenv("MESA_GLX_FORCE_ALPHA")) + alphaFlag = GL_TRUE; + + /* First check if a matching visual is already in the list */ + for (i=0; i<NumVisuals; i++) { + XMesaVisual v = VisualTable[i]; + if (v->display == dpy + && v->mesa_visual.level == level + && v->mesa_visual.numAuxBuffers == numAuxBuffers + && v->ximage_flag == ximageFlag + && v->mesa_visual.rgbMode == rgbFlag + && v->mesa_visual.doubleBufferMode == dbFlag + && v->mesa_visual.stereoMode == stereoFlag + && (v->mesa_visual.alphaBits > 0) == alphaFlag + && (v->mesa_visual.depthBits >= depth_size || depth_size == 0) + && (v->mesa_visual.stencilBits >= stencil_size || stencil_size == 0) + && (v->mesa_visual.accumRedBits >= accumRedSize || accumRedSize == 0) + && (v->mesa_visual.accumGreenBits >= accumGreenSize || accumGreenSize == 0) + && (v->mesa_visual.accumBlueBits >= accumBlueSize || accumBlueSize == 0) + && (v->mesa_visual.accumAlphaBits >= accumAlphaSize || accumAlphaSize == 0)) { + /* now either compare XVisualInfo pointers or visual IDs */ + if ((!comparePointers && v->visinfo->visualid == vinfo->visualid) + || (comparePointers && v->vishandle == vinfo)) { + return v; + } + } + } + + /* Create a new visual and add it to the list. */ + + xmvis = XMesaCreateVisual( dpy, vinfo, rgbFlag, alphaFlag, dbFlag, + stereoFlag, ximageFlag, + depth_size, stencil_size, + accumRedSize, accumBlueSize, + accumBlueSize, accumAlphaSize, 0, level, + GLX_NONE_EXT ); + if (xmvis) { + /* Save a copy of the pointer now so we can find this visual again + * if we need to search for it in find_glx_visual(). + */ + xmvis->vishandle = vinfo; + /* Allocate more space for additional visual */ + VisualTable = (XMesaVisual *) _mesa_realloc( VisualTable, + sizeof(XMesaVisual) * NumVisuals, + sizeof(XMesaVisual) * (NumVisuals + 1)); + /* add xmvis to the list */ + VisualTable[NumVisuals] = xmvis; + NumVisuals++; + /* XXX minor hack, because XMesaCreateVisual doesn't support an + * aux buffers parameter. + */ + xmvis->mesa_visual.numAuxBuffers = numAuxBuffers; + } + return xmvis; +} + + +/** + * Return the default number of bits for the Z buffer. + * If defined, use the MESA_GLX_DEPTH_BITS env var value. + * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant. + * XXX probably do the same thing for stencil, accum, etc. + */ +static GLint +default_depth_bits(void) +{ + int zBits; + const char *zEnv = _mesa_getenv("MESA_GLX_DEPTH_BITS"); + if (zEnv) + zBits = atoi(zEnv); + else + zBits = DEFAULT_SOFTWARE_DEPTH_BITS; + return zBits; +} + +static GLint +default_alpha_bits(void) +{ + int aBits; + const char *aEnv = _mesa_getenv("MESA_GLX_ALPHA_BITS"); + if (aEnv) + aBits = atoi(aEnv); + else + aBits = 0; + return aBits; +} + +static GLint +default_accum_bits(void) +{ + return 16; +} + + + +/* + * Create a GLX visual from a regular XVisualInfo. + * This is called when Fake GLX is given an XVisualInfo which wasn't + * returned by glXChooseVisual. Since this is the first time we're + * considering this visual we'll take a guess at reasonable values + * for depth buffer size, stencil size, accum size, etc. + * This is the best we can do with a client-side emulation of GLX. + */ +static XMesaVisual +create_glx_visual( Display *dpy, XVisualInfo *visinfo ) +{ + GLint zBits = default_depth_bits(); + GLint accBits = default_accum_bits(); + GLboolean alphaFlag = default_alpha_bits() > 0; + + if (is_usable_visual( visinfo )) { + /* Configure this visual as RGB, double-buffered, depth-buffered. */ + /* This is surely wrong for some people's needs but what else */ + /* can be done? They should use glXChooseVisual(). */ + return save_glx_visual( dpy, visinfo, + GL_TRUE, /* rgb */ + alphaFlag, /* alpha */ + GL_TRUE, /* double */ + GL_FALSE, /* stereo */ + zBits, + STENCIL_BITS, + accBits, /* r */ + accBits, /* g */ + accBits, /* b */ + accBits, /* a */ + 0, /* level */ + 0 /* numAux */ + ); + } + else { + _mesa_warning(NULL, "Mesa: error in glXCreateContext: bad visual\n"); + return NULL; + } +} + + + +/* + * Find the GLX visual associated with an XVisualInfo. + */ +static XMesaVisual +find_glx_visual( Display *dpy, XVisualInfo *vinfo ) +{ + int i; + + /* try to match visual id */ + for (i=0;i<NumVisuals;i++) { + if (VisualTable[i]->display==dpy + && VisualTable[i]->visinfo->visualid == vinfo->visualid) { + return VisualTable[i]; + } + } + + /* if that fails, try to match pointers */ + for (i=0;i<NumVisuals;i++) { + if (VisualTable[i]->display==dpy && VisualTable[i]->vishandle==vinfo) { + return VisualTable[i]; + } + } + + return NULL; +} + + +/** + * Try to get an X visual which matches the given arguments. + */ +static XVisualInfo * +get_visual( Display *dpy, int scr, unsigned int depth, int xclass ) +{ + XVisualInfo temp, *vis; + long mask; + int n; + unsigned int default_depth; + int default_class; + + mask = VisualScreenMask | VisualDepthMask | VisualClassMask; + temp.screen = scr; + temp.depth = depth; + temp.CLASS = xclass; + + default_depth = DefaultDepth(dpy,scr); + default_class = DefaultVisual(dpy,scr)->CLASS; + + if (depth==default_depth && xclass==default_class) { + /* try to get root window's visual */ + temp.visualid = DefaultVisual(dpy,scr)->visualid; + mask |= VisualIDMask; + } + + vis = XGetVisualInfo( dpy, mask, &temp, &n ); + + /* In case bits/pixel > 24, make sure color channels are still <=8 bits. + * An SGI Infinite Reality system, for example, can have 30bpp pixels: + * 10 bits per color channel. Mesa's limited to a max of 8 bits/channel. + */ + if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor)) { + if (_mesa_bitcount((GLuint) vis->red_mask ) <= 8 && + _mesa_bitcount((GLuint) vis->green_mask) <= 8 && + _mesa_bitcount((GLuint) vis->blue_mask ) <= 8) { + return vis; + } + else { + XFree((void *) vis); + return NULL; + } + } + + return vis; +} + + +/* + * Retrieve the value of the given environment variable and find + * the X visual which matches it. + * Input: dpy - the display + * screen - the screen number + * varname - the name of the environment variable + * Return: an XVisualInfo pointer to NULL if error. + */ +static XVisualInfo * +get_env_visual(Display *dpy, int scr, const char *varname) +{ + char value[100], type[100]; + int depth, xclass = -1; + XVisualInfo *vis; + + if (!_mesa_getenv( varname )) { + return NULL; + } + + strncpy( value, _mesa_getenv(varname), 100 ); + value[99] = 0; + + sscanf( value, "%s %d", type, &depth ); + + if (strcmp(type,"TrueColor")==0) xclass = TrueColor; + else if (strcmp(type,"DirectColor")==0) xclass = DirectColor; + else if (strcmp(type,"PseudoColor")==0) xclass = PseudoColor; + else if (strcmp(type,"StaticColor")==0) xclass = StaticColor; + else if (strcmp(type,"GrayScale")==0) xclass = GrayScale; + else if (strcmp(type,"StaticGray")==0) xclass = StaticGray; + + if (xclass>-1 && depth>0) { + vis = get_visual( dpy, scr, depth, xclass ); + if (vis) { + return vis; + } + } + + _mesa_warning(NULL, "GLX unable to find visual class=%s, depth=%d.", + type, depth); + + return NULL; +} + + + +/* + * Select an X visual which satisfies the RGBA flag and minimum depth. + * Input: dpy, + * screen - X display and screen number + * min_depth - minimum visual depth + * preferred_class - preferred GLX visual class or DONT_CARE + * Return: pointer to an XVisualInfo or NULL. + */ +static XVisualInfo * +choose_x_visual( Display *dpy, int screen, int min_depth, + int preferred_class ) +{ + XVisualInfo *vis; + int xclass, visclass = 0; + int depth; + + /* First see if the MESA_RGB_VISUAL env var is defined */ + vis = get_env_visual( dpy, screen, "MESA_RGB_VISUAL" ); + if (vis) { + return vis; + } + /* Otherwise, search for a suitable visual */ + if (preferred_class==DONT_CARE) { + for (xclass=0;xclass<6;xclass++) { + switch (xclass) { + case 0: visclass = TrueColor; break; + case 1: visclass = DirectColor; break; + case 2: visclass = PseudoColor; break; + case 3: visclass = StaticColor; break; + case 4: visclass = GrayScale; break; + case 5: visclass = StaticGray; break; + } + if (min_depth==0) { + /* start with shallowest */ + for (depth=0;depth<=32;depth++) { + if (visclass==TrueColor && depth==8) { + /* Special case: try to get 8-bit PseudoColor before */ + /* 8-bit TrueColor */ + vis = get_visual( dpy, screen, 8, PseudoColor ); + if (vis) { + return vis; + } + } + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + } + else { + /* start with deepest */ + for (depth=32;depth>=min_depth;depth--) { + if (visclass==TrueColor && depth==8) { + /* Special case: try to get 8-bit PseudoColor before */ + /* 8-bit TrueColor */ + vis = get_visual( dpy, screen, 8, PseudoColor ); + if (vis) { + return vis; + } + } + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + } + } + } + else { + /* search for a specific visual class */ + switch (preferred_class) { + case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break; + case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break; + case GLX_PSEUDO_COLOR_EXT: visclass = PseudoColor; break; + case GLX_STATIC_COLOR_EXT: visclass = StaticColor; break; + case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break; + case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break; + default: return NULL; + } + if (min_depth==0) { + /* start with shallowest */ + for (depth=0;depth<=32;depth++) { + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + } + else { + /* start with deepest */ + for (depth=32;depth>=min_depth;depth--) { + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + } + } + + /* didn't find a visual */ + return NULL; +} + + + + +/**********************************************************************/ +/*** Display-related functions ***/ +/**********************************************************************/ + + +/** + * Free all XMesaVisuals which are associated with the given display. + */ +static void +destroy_visuals_on_display(Display *dpy) +{ + int i; + for (i = 0; i < NumVisuals; i++) { + if (VisualTable[i]->display == dpy) { + /* remove this visual */ + int j; + free(VisualTable[i]); + for (j = i; j < NumVisuals - 1; j++) + VisualTable[j] = VisualTable[j + 1]; + NumVisuals--; + } + } +} + + +/** + * Called from XCloseDisplay() to let us free our display-related data. + */ +static int +close_display_callback(Display *dpy, XExtCodes *codes) +{ + destroy_visuals_on_display(dpy); + xmesa_destroy_buffers_on_display(dpy); + return 0; +} + + +/** + * Look for the named extension on given display and return a pointer + * to the _XExtension data, or NULL if extension not found. + */ +static _XExtension * +lookup_extension(Display *dpy, const char *extName) +{ + _XExtension *ext; + for (ext = dpy->ext_procs; ext; ext = ext->next) { + if (ext->name && strcmp(ext->name, extName) == 0) { + return ext; + } + } + return NULL; +} + + +/** + * Whenever we're given a new Display pointer, call this function to + * register our close_display_callback function. + */ +static void +register_with_display(Display *dpy) +{ + const char *extName = "MesaGLX"; + _XExtension *ext; + + ext = lookup_extension(dpy, extName); + if (!ext) { + XExtCodes *c = XAddExtension(dpy); + ext = dpy->ext_procs; /* new extension is at head of list */ + assert(c->extension == ext->codes.extension); + (void) c; + ext->name = _mesa_strdup(extName); + ext->close_display = close_display_callback; + } +} + + +/**********************************************************************/ +/*** Begin Fake GLX API Functions ***/ +/**********************************************************************/ + + +/** + * Helper used by glXChooseVisual and glXChooseFBConfig. + * The fbConfig parameter must be GL_FALSE for the former and GL_TRUE for + * the later. + * In either case, the attribute list is terminated with the value 'None'. + */ +static XMesaVisual +choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) +{ + const GLboolean rgbModeDefault = fbConfig; + const int *parselist; + XVisualInfo *vis; + int min_ci = 0; + int min_red=0, min_green=0, min_blue=0; + GLboolean rgb_flag = rgbModeDefault; + GLboolean alpha_flag = GL_FALSE; + GLboolean double_flag = GL_FALSE; + GLboolean stereo_flag = GL_FALSE; + GLint depth_size = 0; + GLint stencil_size = 0; + GLint accumRedSize = 0; + GLint accumGreenSize = 0; + GLint accumBlueSize = 0; + GLint accumAlphaSize = 0; + int level = 0; + int visual_type = DONT_CARE; + int trans_type = DONT_CARE; + int trans_value = DONT_CARE; + GLint caveat = DONT_CARE; + XMesaVisual xmvis = NULL; + int desiredVisualID = -1; + int numAux = 0; + + xmesa_init( dpy ); + + parselist = list; + + while (*parselist) { + + switch (*parselist) { + case GLX_USE_GL: + if (fbConfig) { + /* invalid token */ + return NULL; + } + else { + /* skip */ + parselist++; + } + break; + case GLX_BUFFER_SIZE: + parselist++; + min_ci = *parselist++; + break; + case GLX_LEVEL: + parselist++; + level = *parselist++; + break; + case GLX_RGBA: + if (fbConfig) { + /* invalid token */ + return NULL; + } + else { + rgb_flag = GL_TRUE; + parselist++; + } + break; + case GLX_DOUBLEBUFFER: + parselist++; + if (fbConfig) { + double_flag = *parselist++; + } + else { + double_flag = GL_TRUE; + } + break; + case GLX_STEREO: + parselist++; + if (fbConfig) { + stereo_flag = *parselist++; + } + else { + stereo_flag = GL_TRUE; + } + break; + case GLX_AUX_BUFFERS: + parselist++; + numAux = *parselist++; + if (numAux > MAX_AUX_BUFFERS) + return NULL; + break; + case GLX_RED_SIZE: + parselist++; + min_red = *parselist++; + break; + case GLX_GREEN_SIZE: + parselist++; + min_green = *parselist++; + break; + case GLX_BLUE_SIZE: + parselist++; + min_blue = *parselist++; + break; + case GLX_ALPHA_SIZE: + parselist++; + { + GLint size = *parselist++; + alpha_flag = size ? GL_TRUE : GL_FALSE; + } + break; + case GLX_DEPTH_SIZE: + parselist++; + depth_size = *parselist++; + break; + case GLX_STENCIL_SIZE: + parselist++; + stencil_size = *parselist++; + break; + case GLX_ACCUM_RED_SIZE: + parselist++; + { + GLint size = *parselist++; + accumRedSize = MAX2( accumRedSize, size ); + } + break; + case GLX_ACCUM_GREEN_SIZE: + parselist++; + { + GLint size = *parselist++; + accumGreenSize = MAX2( accumGreenSize, size ); + } + break; + case GLX_ACCUM_BLUE_SIZE: + parselist++; + { + GLint size = *parselist++; + accumBlueSize = MAX2( accumBlueSize, size ); + } + break; + case GLX_ACCUM_ALPHA_SIZE: + parselist++; + { + GLint size = *parselist++; + accumAlphaSize = MAX2( accumAlphaSize, size ); + } + break; + + /* + * GLX_EXT_visual_info extension + */ + case GLX_X_VISUAL_TYPE_EXT: + parselist++; + visual_type = *parselist++; + break; + case GLX_TRANSPARENT_TYPE_EXT: + parselist++; + trans_type = *parselist++; + break; + case GLX_TRANSPARENT_INDEX_VALUE_EXT: + parselist++; + trans_value = *parselist++; + break; + case GLX_TRANSPARENT_RED_VALUE_EXT: + case GLX_TRANSPARENT_GREEN_VALUE_EXT: + case GLX_TRANSPARENT_BLUE_VALUE_EXT: + case GLX_TRANSPARENT_ALPHA_VALUE_EXT: + /* ignore */ + parselist++; + parselist++; + break; + + /* + * GLX_EXT_visual_info extension + */ + case GLX_VISUAL_CAVEAT_EXT: + parselist++; + caveat = *parselist++; /* ignored for now */ + break; + + /* + * GLX_ARB_multisample + */ + case GLX_SAMPLE_BUFFERS_ARB: + /* ms not supported */ + return NULL; + case GLX_SAMPLES_ARB: + /* ms not supported */ + return NULL; + + /* + * FBConfig attribs. + */ + case GLX_RENDER_TYPE: + if (!fbConfig) + return NULL; + parselist++; + if (*parselist & GLX_RGBA_BIT) { + rgb_flag = GL_TRUE; + } + else if (*parselist & GLX_COLOR_INDEX_BIT) { + rgb_flag = GL_FALSE; + } + else if (*parselist == 0) { + rgb_flag = GL_TRUE; + } + parselist++; + break; + case GLX_DRAWABLE_TYPE: + if (!fbConfig) + return NULL; + parselist++; + if (*parselist & ~(GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT)) { + return NULL; /* bad bit */ + } + parselist++; + break; + case GLX_FBCONFIG_ID: + if (!fbConfig) + return NULL; + parselist++; + desiredVisualID = *parselist++; + break; + case GLX_X_RENDERABLE: + if (!fbConfig) + return NULL; + parselist += 2; + /* ignore */ + break; + +#ifdef GLX_EXT_texture_from_pixmap + case GLX_BIND_TO_TEXTURE_RGB_EXT: + parselist++; /*skip*/ + break; + case GLX_BIND_TO_TEXTURE_RGBA_EXT: + parselist++; /*skip*/ + break; + case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: + parselist++; /*skip*/ + break; + case GLX_BIND_TO_TEXTURE_TARGETS_EXT: + parselist++; + if (*parselist & ~(GLX_TEXTURE_1D_BIT_EXT | + GLX_TEXTURE_2D_BIT_EXT | + GLX_TEXTURE_RECTANGLE_BIT_EXT)) { + /* invalid bit */ + return NULL; + } + break; + case GLX_Y_INVERTED_EXT: + parselist++; /*skip*/ + break; +#endif + + case None: + /* end of list */ + break; + + default: + /* undefined attribute */ + _mesa_warning(NULL, "unexpected attrib 0x%x in choose_visual()", + *parselist); + return NULL; + } + } + + (void) caveat; + + + /* + * Since we're only simulating the GLX extension this function will never + * find any real GL visuals. Instead, all we can do is try to find an RGB + * or CI visual of appropriate depth. Other requested attributes such as + * double buffering, depth buffer, etc. will be associated with the X + * visual and stored in the VisualTable[]. + */ + if (desiredVisualID != -1) { + /* try to get a specific visual, by visualID */ + XVisualInfo temp; + int n; + temp.visualid = desiredVisualID; + temp.screen = screen; + vis = XGetVisualInfo(dpy, VisualIDMask | VisualScreenMask, &temp, &n); + if (vis) { + /* give the visual some useful GLX attributes */ + double_flag = GL_TRUE; + rgb_flag = GL_TRUE; + } + } + else if (level==0) { + /* normal color planes */ + /* Get an RGB visual */ + int min_rgb = min_red + min_green + min_blue; + if (min_rgb>1 && min_rgb<8) { + /* a special case to be sure we can get a monochrome visual */ + min_rgb = 1; + } + vis = choose_x_visual( dpy, screen, min_rgb, visual_type ); + } + else { + _mesa_warning(NULL, "overlay not supported"); + return NULL; + } + + if (vis) { + /* Note: we're not exactly obeying the glXChooseVisual rules here. + * When GLX_DEPTH_SIZE = 1 is specified we're supposed to choose the + * largest depth buffer size, which is 32bits/value. Instead, we + * return 16 to maintain performance with earlier versions of Mesa. + */ + if (stencil_size > 0) + depth_size = 24; /* if Z and stencil, always use 24+8 format */ + else if (depth_size > 24) + depth_size = 32; + else if (depth_size > 16) + depth_size = 24; + else if (depth_size > 0) { + depth_size = default_depth_bits(); + } + + if (!alpha_flag) { + alpha_flag = default_alpha_bits() > 0; + } + + /* we only support one size of stencil and accum buffers. */ + if (stencil_size > 0) + stencil_size = STENCIL_BITS; + + if (accumRedSize > 0 || + accumGreenSize > 0 || + accumBlueSize > 0 || + accumAlphaSize > 0) { + + accumRedSize = + accumGreenSize = + accumBlueSize = default_accum_bits(); + + accumAlphaSize = alpha_flag ? accumRedSize : 0; + } + + xmvis = save_glx_visual( dpy, vis, rgb_flag, alpha_flag, double_flag, + stereo_flag, depth_size, stencil_size, + accumRedSize, accumGreenSize, + accumBlueSize, accumAlphaSize, level, numAux ); + } + + return xmvis; +} + + +PUBLIC XVisualInfo * +glXChooseVisual( Display *dpy, int screen, int *list ) +{ + XMesaVisual xmvis; + + /* register ourselves as an extension on this display */ + register_with_display(dpy); + + xmvis = choose_visual(dpy, screen, list, GL_FALSE); + if (xmvis) { + /* create a new vishandle - the cached one may be stale */ + xmvis->vishandle = (XVisualInfo *) malloc(sizeof(XVisualInfo)); + if (xmvis->vishandle) { + memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo)); + } + return xmvis->vishandle; + } + else + return NULL; +} + + +PUBLIC GLXContext +glXCreateContext( Display *dpy, XVisualInfo *visinfo, + GLXContext share_list, Bool direct ) +{ + XMesaVisual xmvis; + GLXContext glxCtx; + GLXContext shareCtx = share_list; + + if (!dpy || !visinfo) + return 0; + + glxCtx = CALLOC_STRUCT(__GLXcontextRec); + if (!glxCtx) + return 0; + + /* deallocate unused windows/buffers */ +#if 0 + XMesaGarbageCollect(); +#endif + + xmvis = find_glx_visual( dpy, visinfo ); + if (!xmvis) { + /* This visual wasn't found with glXChooseVisual() */ + xmvis = create_glx_visual( dpy, visinfo ); + if (!xmvis) { + /* unusable visual */ + free(glxCtx); + return NULL; + } + } + + glxCtx->xmesaContext = XMesaCreateContext(xmvis, + shareCtx ? shareCtx->xmesaContext : NULL); + if (!glxCtx->xmesaContext) { + free(glxCtx); + return NULL; + } + + glxCtx->isDirect = DEFAULT_DIRECT; + glxCtx->currentDpy = dpy; + glxCtx->xid = (XID) glxCtx; /* self pointer */ + + return glxCtx; +} + + +/* XXX these may have to be removed due to thread-safety issues. */ +static GLXContext MakeCurrent_PrevContext = 0; +static GLXDrawable MakeCurrent_PrevDrawable = 0; +static GLXDrawable MakeCurrent_PrevReadable = 0; +static XMesaBuffer MakeCurrent_PrevDrawBuffer = 0; +static XMesaBuffer MakeCurrent_PrevReadBuffer = 0; + + +/* GLX 1.3 and later */ +PUBLIC Bool +glXMakeContextCurrent( Display *dpy, GLXDrawable draw, + GLXDrawable read, GLXContext ctx ) +{ + GLXContext glxCtx = ctx; + static boolean firsttime = 1, no_rast = 0; + + if (firsttime) { + no_rast = getenv("SP_NO_RAST") != NULL; + firsttime = 0; + } + + if (ctx && draw && read) { + XMesaBuffer drawBuffer, readBuffer; + XMesaContext xmctx = glxCtx->xmesaContext; + + /* Find the XMesaBuffer which corresponds to the GLXDrawable 'draw' */ + if (ctx == MakeCurrent_PrevContext + && draw == MakeCurrent_PrevDrawable) { + drawBuffer = MakeCurrent_PrevDrawBuffer; + } + else { + drawBuffer = XMesaFindBuffer( dpy, draw ); + } + if (!drawBuffer) { + /* drawable must be a new window! */ + drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw ); + if (!drawBuffer) { + /* Out of memory, or context/drawable depth mismatch */ + return False; + } + } + + /* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */ + if (ctx == MakeCurrent_PrevContext + && read == MakeCurrent_PrevReadable) { + readBuffer = MakeCurrent_PrevReadBuffer; + } + else { + readBuffer = XMesaFindBuffer( dpy, read ); + } + if (!readBuffer) { + /* drawable must be a new window! */ + readBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, read ); + if (!readBuffer) { + /* Out of memory, or context/drawable depth mismatch */ + return False; + } + } + + if (no_rast && + MakeCurrent_PrevContext == ctx && + MakeCurrent_PrevDrawable == draw && + MakeCurrent_PrevReadable == read && + MakeCurrent_PrevDrawBuffer == drawBuffer && + MakeCurrent_PrevReadBuffer == readBuffer) + return True; + + MakeCurrent_PrevContext = ctx; + MakeCurrent_PrevDrawable = draw; + MakeCurrent_PrevReadable = read; + MakeCurrent_PrevDrawBuffer = drawBuffer; + MakeCurrent_PrevReadBuffer = readBuffer; + + /* Now make current! */ + if (XMesaMakeCurrent2(xmctx, drawBuffer, readBuffer)) { + ctx->currentDpy = dpy; + ctx->currentDrawable = draw; + ctx->currentReadable = read; + SetCurrentContext(ctx); + return True; + } + else { + return False; + } + } + else if (!ctx && !draw && !read) { + /* release current context w/out assigning new one. */ + XMesaMakeCurrent2( NULL, NULL, NULL ); + MakeCurrent_PrevContext = 0; + MakeCurrent_PrevDrawable = 0; + MakeCurrent_PrevReadable = 0; + MakeCurrent_PrevDrawBuffer = 0; + MakeCurrent_PrevReadBuffer = 0; + SetCurrentContext(NULL); + return True; + } + else { + /* The args must either all be non-zero or all zero. + * This is an error. + */ + return False; + } +} + + +PUBLIC Bool +glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx ) +{ + return glXMakeContextCurrent( dpy, drawable, drawable, ctx ); +} + + +PUBLIC GLXContext +glXGetCurrentContext(void) +{ + return GetCurrentContext(); +} + + +PUBLIC Display * +glXGetCurrentDisplay(void) +{ + GLXContext glxCtx = glXGetCurrentContext(); + + return glxCtx ? glxCtx->currentDpy : NULL; +} + + +PUBLIC Display * +glXGetCurrentDisplayEXT(void) +{ + return glXGetCurrentDisplay(); +} + + +PUBLIC GLXDrawable +glXGetCurrentDrawable(void) +{ + GLXContext gc = glXGetCurrentContext(); + return gc ? gc->currentDrawable : 0; +} + + +PUBLIC GLXDrawable +glXGetCurrentReadDrawable(void) +{ + GLXContext gc = glXGetCurrentContext(); + return gc ? gc->currentReadable : 0; +} + + +PUBLIC GLXDrawable +glXGetCurrentReadDrawableSGI(void) +{ + return glXGetCurrentReadDrawable(); +} + + +PUBLIC GLXPixmap +glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) +{ + XMesaVisual v; + XMesaBuffer b; + + v = find_glx_visual( dpy, visinfo ); + if (!v) { + v = create_glx_visual( dpy, visinfo ); + if (!v) { + /* unusable visual */ + return 0; + } + } + + b = XMesaCreatePixmapBuffer( v, pixmap, 0 ); + if (!b) { + return 0; + } + return b->drawable; +} + + +/*** GLX_MESA_pixmap_colormap ***/ + +PUBLIC GLXPixmap +glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, + Pixmap pixmap, Colormap cmap ) +{ + XMesaVisual v; + XMesaBuffer b; + + v = find_glx_visual( dpy, visinfo ); + if (!v) { + v = create_glx_visual( dpy, visinfo ); + if (!v) { + /* unusable visual */ + return 0; + } + } + + b = XMesaCreatePixmapBuffer( v, pixmap, cmap ); + if (!b) { + return 0; + } + return b->drawable; +} + + +PUBLIC void +glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, pixmap); + if (b) { + XMesaDestroyBuffer(b); + } + else if (_mesa_getenv("MESA_DEBUG")) { + _mesa_warning(NULL, "Mesa: glXDestroyGLXPixmap: invalid pixmap\n"); + } +} + + +PUBLIC void +glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, + unsigned long mask ) +{ + XMesaContext xm_src = src->xmesaContext; + XMesaContext xm_dst = dst->xmesaContext; + (void) dpy; + if (MakeCurrent_PrevContext == src) { + _mesa_Flush(); + } + XMesaCopyContext(xm_src, xm_dst, mask); +} + + +PUBLIC Bool +glXQueryExtension( Display *dpy, int *errorBase, int *eventBase ) +{ + int op, ev, err; + /* Mesa's GLX isn't really an X extension but we try to act like one. */ + if (!XQueryExtension(dpy, GLX_EXTENSION_NAME, &op, &ev, &err)) + ev = err = 0; + if (errorBase) + *errorBase = err; + if (eventBase) + *eventBase = ev; + return True; /* we're faking GLX so always return success */ +} + + +PUBLIC void +glXDestroyContext( Display *dpy, GLXContext ctx ) +{ + GLXContext glxCtx = ctx; + (void) dpy; + MakeCurrent_PrevContext = 0; + MakeCurrent_PrevDrawable = 0; + MakeCurrent_PrevReadable = 0; + MakeCurrent_PrevDrawBuffer = 0; + MakeCurrent_PrevReadBuffer = 0; + XMesaDestroyContext( glxCtx->xmesaContext ); + XMesaGarbageCollect(); + free(glxCtx); +} + + +PUBLIC Bool +glXIsDirect( Display *dpy, GLXContext ctx ) +{ + GLXContext glxCtx = ctx; + (void) ctx; + return glxCtx->isDirect; +} + + + +PUBLIC void +glXSwapBuffers( Display *dpy, GLXDrawable drawable ) +{ + XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable ); + static boolean firsttime = 1, no_rast = 0; + + if (firsttime) { + no_rast = getenv("SP_NO_RAST") != NULL; + firsttime = 0; + } + + if (no_rast) + return; + + if (buffer) { + XMesaSwapBuffers(buffer); + } + else if (_mesa_getenv("MESA_DEBUG")) { + _mesa_warning(NULL, "glXSwapBuffers: invalid drawable 0x%x\n", + (int) drawable); + } +} + + + +/*** GLX_MESA_copy_sub_buffer ***/ + +PUBLIC void +glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, + int x, int y, int width, int height ) +{ + XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable ); + if (buffer) { + XMesaCopySubBuffer(buffer, x, y, width, height); + } + else if (_mesa_getenv("MESA_DEBUG")) { + _mesa_warning(NULL, "Mesa: glXCopySubBufferMESA: invalid drawable\n"); + } +} + + +PUBLIC Bool +glXQueryVersion( Display *dpy, int *maj, int *min ) +{ + (void) dpy; + /* Return GLX version, not Mesa version */ + assert(CLIENT_MAJOR_VERSION == SERVER_MAJOR_VERSION); + *maj = CLIENT_MAJOR_VERSION; + *min = MIN2( CLIENT_MINOR_VERSION, SERVER_MINOR_VERSION ); + return True; +} + + +/* + * Query the GLX attributes of the given XVisualInfo. + */ +static int +get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig ) +{ + ASSERT(xmvis); + switch(attrib) { + case GLX_USE_GL: + if (fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = (int) True; + return 0; + case GLX_BUFFER_SIZE: + *value = xmvis->visinfo->depth; + return 0; + case GLX_LEVEL: + *value = xmvis->mesa_visual.level; + return 0; + case GLX_RGBA: + if (fbconfig) + return GLX_BAD_ATTRIBUTE; + if (xmvis->mesa_visual.rgbMode) { + *value = True; + } + else { + *value = False; + } + return 0; + case GLX_DOUBLEBUFFER: + *value = (int) xmvis->mesa_visual.doubleBufferMode; + return 0; + case GLX_STEREO: + *value = (int) xmvis->mesa_visual.stereoMode; + return 0; + case GLX_AUX_BUFFERS: + *value = xmvis->mesa_visual.numAuxBuffers; + return 0; + case GLX_RED_SIZE: + *value = xmvis->mesa_visual.redBits; + return 0; + case GLX_GREEN_SIZE: + *value = xmvis->mesa_visual.greenBits; + return 0; + case GLX_BLUE_SIZE: + *value = xmvis->mesa_visual.blueBits; + return 0; + case GLX_ALPHA_SIZE: + *value = xmvis->mesa_visual.alphaBits; + return 0; + case GLX_DEPTH_SIZE: + *value = xmvis->mesa_visual.depthBits; + return 0; + case GLX_STENCIL_SIZE: + *value = xmvis->mesa_visual.stencilBits; + return 0; + case GLX_ACCUM_RED_SIZE: + *value = xmvis->mesa_visual.accumRedBits; + return 0; + case GLX_ACCUM_GREEN_SIZE: + *value = xmvis->mesa_visual.accumGreenBits; + return 0; + case GLX_ACCUM_BLUE_SIZE: + *value = xmvis->mesa_visual.accumBlueBits; + return 0; + case GLX_ACCUM_ALPHA_SIZE: + *value = xmvis->mesa_visual.accumAlphaBits; + return 0; + + /* + * GLX_EXT_visual_info extension + */ + case GLX_X_VISUAL_TYPE_EXT: + switch (xmvis->visinfo->CLASS) { + case StaticGray: *value = GLX_STATIC_GRAY_EXT; return 0; + case GrayScale: *value = GLX_GRAY_SCALE_EXT; return 0; + case StaticColor: *value = GLX_STATIC_GRAY_EXT; return 0; + case PseudoColor: *value = GLX_PSEUDO_COLOR_EXT; return 0; + case TrueColor: *value = GLX_TRUE_COLOR_EXT; return 0; + case DirectColor: *value = GLX_DIRECT_COLOR_EXT; return 0; + } + return 0; + case GLX_TRANSPARENT_TYPE_EXT: + /* normal planes */ + *value = GLX_NONE_EXT; + return 0; + case GLX_TRANSPARENT_INDEX_VALUE_EXT: + /* undefined */ + return 0; + case GLX_TRANSPARENT_RED_VALUE_EXT: + /* undefined */ + return 0; + case GLX_TRANSPARENT_GREEN_VALUE_EXT: + /* undefined */ + return 0; + case GLX_TRANSPARENT_BLUE_VALUE_EXT: + /* undefined */ + return 0; + case GLX_TRANSPARENT_ALPHA_VALUE_EXT: + /* undefined */ + return 0; + + /* + * GLX_EXT_visual_info extension + */ + case GLX_VISUAL_CAVEAT_EXT: + /* test for zero, just in case */ + if (xmvis->mesa_visual.visualRating > 0) + *value = xmvis->mesa_visual.visualRating; + else + *value = GLX_NONE_EXT; + return 0; + + /* + * GLX_ARB_multisample + */ + case GLX_SAMPLE_BUFFERS_ARB: + *value = 0; + return 0; + case GLX_SAMPLES_ARB: + *value = 0; + return 0; + + /* + * For FBConfigs: + */ + case GLX_SCREEN_EXT: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = xmvis->visinfo->screen; + break; + case GLX_DRAWABLE_TYPE: /*SGIX too */ + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT; + break; + case GLX_RENDER_TYPE_SGIX: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + if (xmvis->mesa_visual.rgbMode) + *value = GLX_RGBA_BIT; + else + *value = GLX_COLOR_INDEX_BIT; + break; + case GLX_X_RENDERABLE_SGIX: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = True; /* XXX really? */ + break; + case GLX_FBCONFIG_ID_SGIX: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = xmvis->visinfo->visualid; + break; + case GLX_MAX_PBUFFER_WIDTH: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + /* XXX or MAX_WIDTH? */ + *value = DisplayWidth(xmvis->display, xmvis->visinfo->screen); + break; + case GLX_MAX_PBUFFER_HEIGHT: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = DisplayHeight(xmvis->display, xmvis->visinfo->screen); + break; + case GLX_MAX_PBUFFER_PIXELS: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = DisplayWidth(xmvis->display, xmvis->visinfo->screen) * + DisplayHeight(xmvis->display, xmvis->visinfo->screen); + break; + case GLX_VISUAL_ID: + if (!fbconfig) + return GLX_BAD_ATTRIBUTE; + *value = xmvis->visinfo->visualid; + break; + +#ifdef GLX_EXT_texture_from_pixmap + case GLX_BIND_TO_TEXTURE_RGB_EXT: + *value = True; /*XXX*/ + break; + case GLX_BIND_TO_TEXTURE_RGBA_EXT: + /* XXX review */ + *value = xmvis->mesa_visual.alphaBits > 0 ? True : False; + break; + case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: + *value = True; /*XXX*/ + break; + case GLX_BIND_TO_TEXTURE_TARGETS_EXT: + *value = (GLX_TEXTURE_1D_BIT_EXT | + GLX_TEXTURE_2D_BIT_EXT | + GLX_TEXTURE_RECTANGLE_BIT_EXT); /*XXX*/ + break; + case GLX_Y_INVERTED_EXT: + *value = True; /*XXX*/ + break; +#endif + + default: + return GLX_BAD_ATTRIBUTE; + } + return Success; +} + + +PUBLIC int +glXGetConfig( Display *dpy, XVisualInfo *visinfo, + int attrib, int *value ) +{ + XMesaVisual xmvis; + int k; + if (!dpy || !visinfo) + return GLX_BAD_ATTRIBUTE; + + xmvis = find_glx_visual( dpy, visinfo ); + if (!xmvis) { + /* this visual wasn't obtained with glXChooseVisual */ + xmvis = create_glx_visual( dpy, visinfo ); + if (!xmvis) { + /* this visual can't be used for GL rendering */ + if (attrib==GLX_USE_GL) { + *value = (int) False; + return 0; + } + else { + return GLX_BAD_VISUAL; + } + } + } + + k = get_config(xmvis, attrib, value, GL_FALSE); + return k; +} + + +PUBLIC void +glXWaitGL( void ) +{ + XMesaContext xmesa = XMesaGetCurrentContext(); + XMesaFlush( xmesa ); +} + + + +PUBLIC void +glXWaitX( void ) +{ + XMesaContext xmesa = XMesaGetCurrentContext(); + XMesaFlush( xmesa ); +} + + +static const char * +get_extensions( void ) +{ + return EXTENSIONS; +} + + + +/* GLX 1.1 and later */ +PUBLIC const char * +glXQueryExtensionsString( Display *dpy, int screen ) +{ + (void) dpy; + (void) screen; + return get_extensions(); +} + + + +/* GLX 1.1 and later */ +PUBLIC const char * +glXQueryServerString( Display *dpy, int screen, int name ) +{ + static char version[1000]; + sprintf(version, "%d.%d %s", + SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, MESA_GLX_VERSION); + + (void) dpy; + (void) screen; + + switch (name) { + case GLX_EXTENSIONS: + return get_extensions(); + case GLX_VENDOR: + return VENDOR; + case GLX_VERSION: + return version; + default: + return NULL; + } +} + + + +/* GLX 1.1 and later */ +PUBLIC const char * +glXGetClientString( Display *dpy, int name ) +{ + static char version[1000]; + sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION, + CLIENT_MINOR_VERSION, MESA_GLX_VERSION); + + (void) dpy; + + switch (name) { + case GLX_EXTENSIONS: + return get_extensions(); + case GLX_VENDOR: + return VENDOR; + case GLX_VERSION: + return version; + default: + return NULL; + } +} + + + +/* + * GLX 1.3 and later + */ + + +PUBLIC int +glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, + int attribute, int *value ) +{ + XMesaVisual v = (XMesaVisual) config; + (void) dpy; + (void) config; + + if (!dpy || !config || !value) + return -1; + + return get_config(v, attribute, value, GL_TRUE); +} + + +PUBLIC GLXFBConfig * +glXGetFBConfigs( Display *dpy, int screen, int *nelements ) +{ + XVisualInfo *visuals, visTemplate; + const long visMask = VisualScreenMask; + int i; + + /* Get list of all X visuals */ + visTemplate.screen = screen; + visuals = XGetVisualInfo(dpy, visMask, &visTemplate, nelements); + if (*nelements > 0) { + XMesaVisual *results; + results = (XMesaVisual *) malloc(*nelements * sizeof(XMesaVisual)); + if (!results) { + *nelements = 0; + return NULL; + } + for (i = 0; i < *nelements; i++) { + results[i] = create_glx_visual(dpy, visuals + i); + if (!results[i]) { + *nelements = i; + break; + } + } + return (GLXFBConfig *) results; + } + return NULL; +} + + +PUBLIC GLXFBConfig * +glXChooseFBConfig( Display *dpy, int screen, + const int *attribList, int *nitems ) +{ + XMesaVisual xmvis; + + if (!attribList || !attribList[0]) { + /* return list of all configs (per GLX_SGIX_fbconfig spec) */ + return glXGetFBConfigs(dpy, screen, nitems); + } + + xmvis = choose_visual(dpy, screen, attribList, GL_TRUE); + if (xmvis) { + GLXFBConfig *config = (GLXFBConfig *) malloc(sizeof(XMesaVisual)); + if (!config) { + *nitems = 0; + return NULL; + } + *nitems = 1; + config[0] = (GLXFBConfig) xmvis; + return (GLXFBConfig *) config; + } + else { + *nitems = 0; + return NULL; + } +} + + +PUBLIC XVisualInfo * +glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) +{ + if (dpy && config) { + XMesaVisual xmvis = (XMesaVisual) config; +#if 0 + return xmvis->vishandle; +#else + /* create a new vishandle - the cached one may be stale */ + xmvis->vishandle = (XVisualInfo *) malloc(sizeof(XVisualInfo)); + if (xmvis->vishandle) { + memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo)); + } + return xmvis->vishandle; +#endif + } + else { + return NULL; + } +} + + +PUBLIC GLXWindow +glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, + const int *attribList ) +{ + XMesaVisual xmvis = (XMesaVisual) config; + XMesaBuffer xmbuf; + if (!xmvis) + return 0; + + xmbuf = XMesaCreateWindowBuffer(xmvis, win); + if (!xmbuf) + return 0; + + (void) dpy; + (void) attribList; /* Ignored in GLX 1.3 */ + + return win; /* A hack for now */ +} + + +PUBLIC void +glXDestroyWindow( Display *dpy, GLXWindow window ) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable) window); + if (b) + XMesaDestroyBuffer(b); + /* don't destroy X window */ +} + + +/* XXX untested */ +PUBLIC GLXPixmap +glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, + const int *attribList ) +{ + XMesaVisual v = (XMesaVisual) config; + XMesaBuffer b; + const int *attr; + int target = 0, format = 0, mipmap = 0; + int value; + + if (!dpy || !config || !pixmap) + return 0; + + for (attr = attribList; attr && *attr; attr++) { + switch (*attr) { + case GLX_TEXTURE_FORMAT_EXT: + attr++; + switch (*attr) { + case GLX_TEXTURE_FORMAT_NONE_EXT: + case GLX_TEXTURE_FORMAT_RGB_EXT: + case GLX_TEXTURE_FORMAT_RGBA_EXT: + format = *attr; + break; + default: + /* error */ + return 0; + } + break; + case GLX_TEXTURE_TARGET_EXT: + attr++; + switch (*attr) { + case GLX_TEXTURE_1D_EXT: + case GLX_TEXTURE_2D_EXT: + case GLX_TEXTURE_RECTANGLE_EXT: + target = *attr; + break; + default: + /* error */ + return 0; + } + break; + case GLX_MIPMAP_TEXTURE_EXT: + attr++; + if (*attr) + mipmap = 1; + break; + default: + /* error */ + return 0; + } + } + + if (format == GLX_TEXTURE_FORMAT_RGB_EXT) { + if (get_config(v, GLX_BIND_TO_TEXTURE_RGB_EXT, + &value, GL_TRUE) != Success + || !value) { + return 0; /* error! */ + } + } + else if (format == GLX_TEXTURE_FORMAT_RGBA_EXT) { + if (get_config(v, GLX_BIND_TO_TEXTURE_RGBA_EXT, + &value, GL_TRUE) != Success + || !value) { + return 0; /* error! */ + } + } + if (mipmap) { + if (get_config(v, GLX_BIND_TO_MIPMAP_TEXTURE_EXT, + &value, GL_TRUE) != Success + || !value) { + return 0; /* error! */ + } + } + if (target == GLX_TEXTURE_1D_EXT) { + if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT, + &value, GL_TRUE) != Success + || (value & GLX_TEXTURE_1D_BIT_EXT) == 0) { + return 0; /* error! */ + } + } + else if (target == GLX_TEXTURE_2D_EXT) { + if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT, + &value, GL_TRUE) != Success + || (value & GLX_TEXTURE_2D_BIT_EXT) == 0) { + return 0; /* error! */ + } + } + if (target == GLX_TEXTURE_RECTANGLE_EXT) { + if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT, + &value, GL_TRUE) != Success + || (value & GLX_TEXTURE_RECTANGLE_BIT_EXT) == 0) { + return 0; /* error! */ + } + } + + if (format || target || mipmap) { + /* texture from pixmap */ + b = XMesaCreatePixmapTextureBuffer(v, pixmap, 0, format, target, mipmap); + } + else { + b = XMesaCreatePixmapBuffer( v, pixmap, 0 ); + } + if (!b) { + return 0; + } + + return pixmap; +} + + +PUBLIC void +glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable)pixmap); + if (b) + XMesaDestroyBuffer(b); + /* don't destroy X pixmap */ +} + + +PUBLIC GLXPbuffer +glXCreatePbuffer( Display *dpy, GLXFBConfig config, + const int *attribList ) +{ + XMesaVisual xmvis = (XMesaVisual) config; + XMesaBuffer xmbuf; + const int *attrib; + int width = 0, height = 0; + GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE; + + (void) dpy; + + for (attrib = attribList; *attrib; attrib++) { + switch (*attrib) { + case GLX_PBUFFER_WIDTH: + attrib++; + width = *attrib; + break; + case GLX_PBUFFER_HEIGHT: + attrib++; + height = *attrib; + break; + case GLX_PRESERVED_CONTENTS: + attrib++; + preserveContents = *attrib; + break; + case GLX_LARGEST_PBUFFER: + attrib++; + useLargest = *attrib; + break; + default: + return 0; + } + } + + if (width == 0 || height == 0) + return 0; + + if (width > MAX_WIDTH || height > MAX_HEIGHT) { + /* If allocation would have failed and GLX_LARGEST_PBUFFER is set, + * allocate the largest possible buffer. + */ + if (useLargest) { + width = MAX_WIDTH; + height = MAX_HEIGHT; + } + } + + xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height); + /* A GLXPbuffer handle must be an X Drawable because that's what + * glXMakeCurrent takes. + */ + if (xmbuf) { + xmbuf->largestPbuffer = useLargest; + xmbuf->preservedContents = preserveContents; + return (GLXPbuffer) xmbuf->drawable; + } + else { + return 0; + } +} + + +PUBLIC void +glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, pbuf); + if (b) { + XMesaDestroyBuffer(b); + } +} + + +PUBLIC void +glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, + unsigned int *value ) +{ + GLuint width, height; + XMesaBuffer xmbuf = XMesaFindBuffer(dpy, draw); + if (!xmbuf) + return; + + /* make sure buffer's dimensions are up to date */ + xmesa_get_window_size(dpy, xmbuf, &width, &height); + + switch (attribute) { + case GLX_WIDTH: + *value = width; + break; + case GLX_HEIGHT: + *value = height; + break; + case GLX_PRESERVED_CONTENTS: + *value = xmbuf->preservedContents; + break; + case GLX_LARGEST_PBUFFER: + *value = xmbuf->largestPbuffer; + break; + case GLX_FBCONFIG_ID: + *value = xmbuf->xm_visual->visinfo->visualid; + return; +#ifdef GLX_EXT_texture_from_pixmap + case GLX_TEXTURE_FORMAT_EXT: + *value = xmbuf->TextureFormat; + break; + case GLX_TEXTURE_TARGET_EXT: + *value = xmbuf->TextureTarget; + break; + case GLX_MIPMAP_TEXTURE_EXT: + *value = xmbuf->TextureMipmap; + break; +#endif + + default: + return; /* raise BadValue error */ + } +} + + +PUBLIC GLXContext +glXCreateNewContext( Display *dpy, GLXFBConfig config, + int renderType, GLXContext shareList, Bool direct ) +{ + GLXContext glxCtx; + GLXContext shareCtx = shareList; + XMesaVisual xmvis = (XMesaVisual) config; + + if (!dpy || !config || + (renderType != GLX_RGBA_TYPE && renderType != GLX_COLOR_INDEX_TYPE)) + return 0; + + glxCtx = CALLOC_STRUCT(__GLXcontextRec); + if (!glxCtx) + return 0; + + /* deallocate unused windows/buffers */ + XMesaGarbageCollect(); + + glxCtx->xmesaContext = XMesaCreateContext(xmvis, + shareCtx ? shareCtx->xmesaContext : NULL); + if (!glxCtx->xmesaContext) { + free(glxCtx); + return NULL; + } + + glxCtx->isDirect = DEFAULT_DIRECT; + glxCtx->currentDpy = dpy; + glxCtx->xid = (XID) glxCtx; /* self pointer */ + + return glxCtx; +} + + +PUBLIC int +glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) +{ + GLXContext glxCtx = ctx; + XMesaContext xmctx = glxCtx->xmesaContext; + + (void) dpy; + (void) ctx; + + switch (attribute) { + case GLX_FBCONFIG_ID: + *value = xmctx->xm_visual->visinfo->visualid; + break; + case GLX_RENDER_TYPE: + if (xmctx->xm_visual->mesa_visual.rgbMode) + *value = GLX_RGBA_TYPE; + else + *value = GLX_COLOR_INDEX_TYPE; + break; + case GLX_SCREEN: + *value = 0; + return Success; + default: + return GLX_BAD_ATTRIBUTE; + } + return 0; +} + + +PUBLIC void +glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) +{ + XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); + if (xmbuf) + xmbuf->selectedEvents = mask; +} + + +PUBLIC void +glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, + unsigned long *mask ) +{ + XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); + if (xmbuf) + *mask = xmbuf->selectedEvents; + else + *mask = 0; +} + + + +/*** GLX_SGI_swap_control ***/ + +PUBLIC int +glXSwapIntervalSGI(int interval) +{ + (void) interval; + return 0; +} + + + +/*** GLX_SGI_video_sync ***/ + +static unsigned int FrameCounter = 0; + +PUBLIC int +glXGetVideoSyncSGI(unsigned int *count) +{ + /* this is a bogus implementation */ + *count = FrameCounter++; + return 0; +} + +PUBLIC int +glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) +{ + if (divisor <= 0 || remainder < 0) + return GLX_BAD_VALUE; + /* this is a bogus implementation */ + FrameCounter++; + while (FrameCounter % divisor != remainder) + FrameCounter++; + *count = FrameCounter; + return 0; +} + + + +/*** GLX_SGI_make_current_read ***/ + +PUBLIC Bool +glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) +{ + return glXMakeContextCurrent( dpy, draw, read, ctx ); +} + +/* not used +static GLXDrawable +glXGetCurrentReadDrawableSGI(void) +{ + return 0; +} +*/ + + +/*** GLX_SGIX_video_source ***/ +#if defined(_VL_H) + +PUBLIC GLXVideoSourceSGIX +glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode) +{ + (void) dpy; + (void) screen; + (void) server; + (void) path; + (void) nodeClass; + (void) drainNode; + return 0; +} + +PUBLIC void +glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) +{ + (void) dpy; + (void) src; +} + +#endif + + +/*** GLX_EXT_import_context ***/ + +PUBLIC void +glXFreeContextEXT(Display *dpy, GLXContext context) +{ + (void) dpy; + (void) context; +} + +PUBLIC GLXContextID +glXGetContextIDEXT(const GLXContext context) +{ + (void) context; + return 0; +} + +PUBLIC GLXContext +glXImportContextEXT(Display *dpy, GLXContextID contextID) +{ + (void) dpy; + (void) contextID; + return 0; +} + +PUBLIC int +glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value) +{ + (void) dpy; + (void) context; + (void) attribute; + (void) value; + return 0; +} + + + +/*** GLX_SGIX_fbconfig ***/ + +PUBLIC int +glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value) +{ + return glXGetFBConfigAttrib(dpy, config, attribute, value); +} + +PUBLIC GLXFBConfigSGIX * +glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements) +{ + return (GLXFBConfig *) glXChooseFBConfig(dpy, screen, attrib_list, nelements); +} + + +PUBLIC GLXPixmap +glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap) +{ + XMesaVisual xmvis = (XMesaVisual) config; + XMesaBuffer xmbuf = XMesaCreatePixmapBuffer(xmvis, pixmap, 0); + return xmbuf->drawable; /* need to return an X ID */ +} + + +PUBLIC GLXContext +glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct) +{ + XMesaVisual xmvis = (XMesaVisual) config; + GLXContext glxCtx; + GLXContext shareCtx = share_list; + + glxCtx = CALLOC_STRUCT(__GLXcontextRec); + if (!glxCtx) + return 0; + + /* deallocate unused windows/buffers */ + XMesaGarbageCollect(); + + glxCtx->xmesaContext = XMesaCreateContext(xmvis, + shareCtx ? shareCtx->xmesaContext : NULL); + if (!glxCtx->xmesaContext) { + free(glxCtx); + return NULL; + } + + glxCtx->isDirect = DEFAULT_DIRECT; + glxCtx->currentDpy = dpy; + glxCtx->xid = (XID) glxCtx; /* self pointer */ + + return glxCtx; +} + + +PUBLIC XVisualInfo * +glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config) +{ + return glXGetVisualFromFBConfig(dpy, config); +} + + +PUBLIC GLXFBConfigSGIX +glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) +{ + XMesaVisual xmvis = find_glx_visual(dpy, vis); + if (!xmvis) { + /* This visual wasn't found with glXChooseVisual() */ + xmvis = create_glx_visual(dpy, vis); + } + + return (GLXFBConfigSGIX) xmvis; +} + + + +/*** GLX_SGIX_pbuffer ***/ + +PUBLIC GLXPbufferSGIX +glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, + unsigned int width, unsigned int height, + int *attribList) +{ + XMesaVisual xmvis = (XMesaVisual) config; + XMesaBuffer xmbuf; + const int *attrib; + GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE; + + (void) dpy; + + for (attrib = attribList; attrib && *attrib; attrib++) { + switch (*attrib) { + case GLX_PRESERVED_CONTENTS_SGIX: + attrib++; + preserveContents = *attrib; /* ignored */ + break; + case GLX_LARGEST_PBUFFER_SGIX: + attrib++; + useLargest = *attrib; /* ignored */ + break; + default: + return 0; + } + } + + /* not used at this time */ + (void) useLargest; + (void) preserveContents; + + xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height); + /* A GLXPbuffer handle must be an X Drawable because that's what + * glXMakeCurrent takes. + */ + return (GLXPbuffer) xmbuf->drawable; +} + + +PUBLIC void +glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) +{ + XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); + if (xmbuf) { + XMesaDestroyBuffer(xmbuf); + } +} + + +PUBLIC int +glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value) +{ + const XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); + + if (!xmbuf) { + /* Generate GLXBadPbufferSGIX for bad pbuffer */ + return 0; + } + + switch (attribute) { + case GLX_PRESERVED_CONTENTS_SGIX: + *value = True; + break; + case GLX_LARGEST_PBUFFER_SGIX: + *value = xmesa_buffer_width(xmbuf) * xmesa_buffer_height(xmbuf); + break; + case GLX_WIDTH_SGIX: + *value = xmesa_buffer_width(xmbuf); + break; + case GLX_HEIGHT_SGIX: + *value = xmesa_buffer_height(xmbuf); + break; + case GLX_EVENT_MASK_SGIX: + *value = 0; /* XXX might be wrong */ + break; + default: + *value = 0; + } + return 0; +} + + +PUBLIC void +glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) +{ + XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); + if (xmbuf) { + /* Note: we'll never generate clobber events */ + xmbuf->selectedEvents = mask; + } +} + + +PUBLIC void +glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) +{ + XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); + if (xmbuf) { + *mask = xmbuf->selectedEvents; + } + else { + *mask = 0; + } +} + + + +/*** GLX_SGI_cushion ***/ + +PUBLIC void +glXCushionSGI(Display *dpy, Window win, float cushion) +{ + (void) dpy; + (void) win; + (void) cushion; +} + + + +/*** GLX_SGIX_video_resize ***/ + +PUBLIC int +glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) window; + return 0; +} + +PUBLIC int +glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) x; + (void) y; + (void) w; + (void) h; + return 0; +} + +PUBLIC int +glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) x; + (void) y; + (void) w; + (void) h; + return 0; +} + +PUBLIC int +glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) dx; + (void) dy; + (void) dw; + (void) dh; + return 0; +} + +PUBLIC int +glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) synctype; + return 0; +} + + + +/*** GLX_SGIX_dmbuffer **/ + +#if defined(_DM_BUFFER_H_) +PUBLIC Bool +glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer) +{ + (void) dpy; + (void) pbuffer; + (void) params; + (void) dmbuffer; + return False; +} +#endif + + +/*** GLX_SGIX_swap_group ***/ + +PUBLIC void +glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) +{ + (void) dpy; + (void) drawable; + (void) member; +} + + + +/*** GLX_SGIX_swap_barrier ***/ + +PUBLIC void +glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) +{ + (void) dpy; + (void) drawable; + (void) barrier; +} + +PUBLIC Bool +glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) +{ + (void) dpy; + (void) screen; + (void) max; + return False; +} + + + +/*** GLX_SUN_get_transparent_index ***/ + +PUBLIC Status +glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent) +{ + (void) dpy; + (void) overlay; + (void) underlay; + (void) pTransparent; + return 0; +} + + + +/*** GLX_MESA_release_buffers ***/ + +/* + * Release the depth, stencil, accum buffers attached to a GLXDrawable + * (a window or pixmap) prior to destroying the GLXDrawable. + */ +PUBLIC Bool +glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, d); + if (b) { + XMesaDestroyBuffer(b); + return True; + } + return False; +} + +/*** GLX_EXT_texture_from_pixmap ***/ + +PUBLIC void +glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, + const int *attrib_list) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, drawable); + if (b) + XMesaBindTexImage(dpy, b, buffer, attrib_list); +} + +PUBLIC void +glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer) +{ + XMesaBuffer b = XMesaFindBuffer(dpy, drawable); + if (b) + XMesaReleaseTexImage(dpy, b, buffer); +} diff --git a/src/gallium/state_trackers/glx/xlib/glx_getproc.c b/src/gallium/state_trackers/glx/xlib/glx_getproc.c new file mode 100644 index 0000000000..26fcae78ec --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/glx_getproc.c @@ -0,0 +1,215 @@ +/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * glXGetProcAddress() + */ + + +#define GLX_GLXEXT_PROTOTYPES + +#include <string.h> +#include "GL/glx.h" +#include "glapi/glapi.h" + + +struct name_address_pair { + const char *Name; + __GLXextFuncPtr Address; +}; + + +static struct name_address_pair GLX_functions[] = { + /*** GLX_VERSION_1_0 ***/ + { "glXChooseVisual", (__GLXextFuncPtr) glXChooseVisual }, + { "glXCopyContext", (__GLXextFuncPtr) glXCopyContext }, + { "glXCreateContext", (__GLXextFuncPtr) glXCreateContext }, + { "glXCreateGLXPixmap", (__GLXextFuncPtr) glXCreateGLXPixmap }, + { "glXDestroyContext", (__GLXextFuncPtr) glXDestroyContext }, + { "glXDestroyGLXPixmap", (__GLXextFuncPtr) glXDestroyGLXPixmap }, + { "glXGetConfig", (__GLXextFuncPtr) glXGetConfig }, + { "glXGetCurrentContext", (__GLXextFuncPtr) glXGetCurrentContext }, + { "glXGetCurrentDrawable", (__GLXextFuncPtr) glXGetCurrentDrawable }, + { "glXIsDirect", (__GLXextFuncPtr) glXIsDirect }, + { "glXMakeCurrent", (__GLXextFuncPtr) glXMakeCurrent }, + { "glXQueryExtension", (__GLXextFuncPtr) glXQueryExtension }, + { "glXQueryVersion", (__GLXextFuncPtr) glXQueryVersion }, + { "glXSwapBuffers", (__GLXextFuncPtr) glXSwapBuffers }, + { "glXUseXFont", (__GLXextFuncPtr) glXUseXFont }, + { "glXWaitGL", (__GLXextFuncPtr) glXWaitGL }, + { "glXWaitX", (__GLXextFuncPtr) glXWaitX }, + + /*** GLX_VERSION_1_1 ***/ + { "glXGetClientString", (__GLXextFuncPtr) glXGetClientString }, + { "glXQueryExtensionsString", (__GLXextFuncPtr) glXQueryExtensionsString }, + { "glXQueryServerString", (__GLXextFuncPtr) glXQueryServerString }, + + /*** GLX_VERSION_1_2 ***/ + { "glXGetCurrentDisplay", (__GLXextFuncPtr) glXGetCurrentDisplay }, + + /*** GLX_VERSION_1_3 ***/ + { "glXChooseFBConfig", (__GLXextFuncPtr) glXChooseFBConfig }, + { "glXCreateNewContext", (__GLXextFuncPtr) glXCreateNewContext }, + { "glXCreatePbuffer", (__GLXextFuncPtr) glXCreatePbuffer }, + { "glXCreatePixmap", (__GLXextFuncPtr) glXCreatePixmap }, + { "glXCreateWindow", (__GLXextFuncPtr) glXCreateWindow }, + { "glXDestroyPbuffer", (__GLXextFuncPtr) glXDestroyPbuffer }, + { "glXDestroyPixmap", (__GLXextFuncPtr) glXDestroyPixmap }, + { "glXDestroyWindow", (__GLXextFuncPtr) glXDestroyWindow }, + { "glXGetCurrentReadDrawable", (__GLXextFuncPtr) glXGetCurrentReadDrawable }, + { "glXGetFBConfigAttrib", (__GLXextFuncPtr) glXGetFBConfigAttrib }, + { "glXGetFBConfigs", (__GLXextFuncPtr) glXGetFBConfigs }, + { "glXGetSelectedEvent", (__GLXextFuncPtr) glXGetSelectedEvent }, + { "glXGetVisualFromFBConfig", (__GLXextFuncPtr) glXGetVisualFromFBConfig }, + { "glXMakeContextCurrent", (__GLXextFuncPtr) glXMakeContextCurrent }, + { "glXQueryContext", (__GLXextFuncPtr) glXQueryContext }, + { "glXQueryDrawable", (__GLXextFuncPtr) glXQueryDrawable }, + { "glXSelectEvent", (__GLXextFuncPtr) glXSelectEvent }, + + /*** GLX_VERSION_1_4 ***/ + { "glXGetProcAddress", (__GLXextFuncPtr) glXGetProcAddress }, + + /*** GLX_SGI_swap_control ***/ + { "glXSwapIntervalSGI", (__GLXextFuncPtr) glXSwapIntervalSGI }, + + /*** GLX_SGI_video_sync ***/ + { "glXGetVideoSyncSGI", (__GLXextFuncPtr) glXGetVideoSyncSGI }, + { "glXWaitVideoSyncSGI", (__GLXextFuncPtr) glXWaitVideoSyncSGI }, + + /*** GLX_SGI_make_current_read ***/ + { "glXMakeCurrentReadSGI", (__GLXextFuncPtr) glXMakeCurrentReadSGI }, + { "glXGetCurrentReadDrawableSGI", (__GLXextFuncPtr) glXGetCurrentReadDrawableSGI }, + + /*** GLX_SGIX_video_source ***/ +#if defined(_VL_H) + { "glXCreateGLXVideoSourceSGIX", (__GLXextFuncPtr) glXCreateGLXVideoSourceSGIX }, + { "glXDestroyGLXVideoSourceSGIX", (__GLXextFuncPtr) glXDestroyGLXVideoSourceSGIX }, +#endif + + /*** GLX_EXT_import_context ***/ + { "glXFreeContextEXT", (__GLXextFuncPtr) glXFreeContextEXT }, + { "glXGetContextIDEXT", (__GLXextFuncPtr) glXGetContextIDEXT }, + { "glXGetCurrentDisplayEXT", (__GLXextFuncPtr) glXGetCurrentDisplayEXT }, + { "glXImportContextEXT", (__GLXextFuncPtr) glXImportContextEXT }, + { "glXQueryContextInfoEXT", (__GLXextFuncPtr) glXQueryContextInfoEXT }, + + /*** GLX_SGIX_fbconfig ***/ + { "glXGetFBConfigAttribSGIX", (__GLXextFuncPtr) glXGetFBConfigAttribSGIX }, + { "glXChooseFBConfigSGIX", (__GLXextFuncPtr) glXChooseFBConfigSGIX }, + { "glXCreateGLXPixmapWithConfigSGIX", (__GLXextFuncPtr) glXCreateGLXPixmapWithConfigSGIX }, + { "glXCreateContextWithConfigSGIX", (__GLXextFuncPtr) glXCreateContextWithConfigSGIX }, + { "glXGetVisualFromFBConfigSGIX", (__GLXextFuncPtr) glXGetVisualFromFBConfigSGIX }, + { "glXGetFBConfigFromVisualSGIX", (__GLXextFuncPtr) glXGetFBConfigFromVisualSGIX }, + + /*** GLX_SGIX_pbuffer ***/ + { "glXCreateGLXPbufferSGIX", (__GLXextFuncPtr) glXCreateGLXPbufferSGIX }, + { "glXDestroyGLXPbufferSGIX", (__GLXextFuncPtr) glXDestroyGLXPbufferSGIX }, + { "glXQueryGLXPbufferSGIX", (__GLXextFuncPtr) glXQueryGLXPbufferSGIX }, + { "glXSelectEventSGIX", (__GLXextFuncPtr) glXSelectEventSGIX }, + { "glXGetSelectedEventSGIX", (__GLXextFuncPtr) glXGetSelectedEventSGIX }, + + /*** GLX_SGI_cushion ***/ + { "glXCushionSGI", (__GLXextFuncPtr) glXCushionSGI }, + + /*** GLX_SGIX_video_resize ***/ + { "glXBindChannelToWindowSGIX", (__GLXextFuncPtr) glXBindChannelToWindowSGIX }, + { "glXChannelRectSGIX", (__GLXextFuncPtr) glXChannelRectSGIX }, + { "glXQueryChannelRectSGIX", (__GLXextFuncPtr) glXQueryChannelRectSGIX }, + { "glXQueryChannelDeltasSGIX", (__GLXextFuncPtr) glXQueryChannelDeltasSGIX }, + { "glXChannelRectSyncSGIX", (__GLXextFuncPtr) glXChannelRectSyncSGIX }, + + /*** GLX_SGIX_dmbuffer **/ +#if defined(_DM_BUFFER_H_) + { "glXAssociateDMPbufferSGIX", (__GLXextFuncPtr) glXAssociateDMPbufferSGIX }, +#endif + + /*** GLX_SGIX_swap_group ***/ + { "glXJoinSwapGroupSGIX", (__GLXextFuncPtr) glXJoinSwapGroupSGIX }, + + /*** GLX_SGIX_swap_barrier ***/ + { "glXBindSwapBarrierSGIX", (__GLXextFuncPtr) glXBindSwapBarrierSGIX }, + { "glXQueryMaxSwapBarriersSGIX", (__GLXextFuncPtr) glXQueryMaxSwapBarriersSGIX }, + + /*** GLX_SUN_get_transparent_index ***/ + { "glXGetTransparentIndexSUN", (__GLXextFuncPtr) glXGetTransparentIndexSUN }, + + /*** GLX_MESA_copy_sub_buffer ***/ + { "glXCopySubBufferMESA", (__GLXextFuncPtr) glXCopySubBufferMESA }, + + /*** GLX_MESA_pixmap_colormap ***/ + { "glXCreateGLXPixmapMESA", (__GLXextFuncPtr) glXCreateGLXPixmapMESA }, + + /*** GLX_MESA_release_buffers ***/ + { "glXReleaseBuffersMESA", (__GLXextFuncPtr) glXReleaseBuffersMESA }, + + /*** GLX_ARB_get_proc_address ***/ + { "glXGetProcAddressARB", (__GLXextFuncPtr) glXGetProcAddressARB }, + + /*** GLX_EXT_texture_from_pixmap ***/ + { "glXBindTexImageEXT", (__GLXextFuncPtr) glXBindTexImageEXT }, + { "glXReleaseTexImageEXT", (__GLXextFuncPtr) glXReleaseTexImageEXT }, + + { NULL, NULL } /* end of list */ +}; + + + +/** + * Return address of named glX function, or NULL if not found. + */ +static __GLXextFuncPtr +_glxapi_get_proc_address(const char *funcName) +{ + GLuint i; + for (i = 0; GLX_functions[i].Name; i++) { + if (strcmp(GLX_functions[i].Name, funcName) == 0) + return GLX_functions[i].Address; + } + return NULL; +} + + +PUBLIC __GLXextFuncPtr +glXGetProcAddressARB(const GLubyte *procName) +{ + __GLXextFuncPtr f; + + f = _glxapi_get_proc_address((const char *) procName); + if (f) { + return f; + } + + f = (__GLXextFuncPtr) _glapi_get_proc_address((const char *) procName); + return f; +} + + +/* GLX 1.4 */ +PUBLIC +void (*glXGetProcAddress(const GLubyte *procName))() +{ + return glXGetProcAddressARB(procName); +} diff --git a/src/gallium/state_trackers/glx/xlib/glx_usefont.c b/src/gallium/state_trackers/glx/xlib/glx_usefont.c new file mode 100644 index 0000000000..8903b0e6cb --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/glx_usefont.c @@ -0,0 +1,375 @@ +/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * Fake implementation of glXUseXFont(). + */ + + +#include "main/context.h" +#include "main/imports.h" +#include <GL/glx.h> + + +/* Some debugging info. */ + +#ifdef DEBUG +#undef _R +#undef _G +#undef _B +#include <ctype.h> + +int debug_xfonts = 0; + +static void +dump_char_struct(XCharStruct * ch, char *prefix) +{ + printf("%slbearing = %d, rbearing = %d, width = %d\n", + prefix, ch->lbearing, ch->rbearing, ch->width); + printf("%sascent = %d, descent = %d, attributes = %u\n", + prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes); +} + +static void +dump_font_struct(XFontStruct * font) +{ + printf("ascent = %d, descent = %d\n", font->ascent, font->descent); + printf("char_or_byte2 = (%u,%u)\n", + font->min_char_or_byte2, font->max_char_or_byte2); + printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1); + printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False"); + printf("default_char = %c (\\%03o)\n", + (char) (isprint(font->default_char) ? font->default_char : ' '), + font->default_char); + dump_char_struct(&font->min_bounds, "min> "); + dump_char_struct(&font->max_bounds, "max> "); +#if 0 + for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) { + char prefix[8]; + sprintf(prefix, "%d> ", c); + dump_char_struct(&font->per_char[c], prefix); + } +#endif +} + +static void +dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap) +{ + unsigned int x, y; + + printf(" "); + for (x = 0; x < 8 * width; x++) + printf("%o", 7 - (x % 8)); + putchar('\n'); + for (y = 0; y < height; y++) { + printf("%3o:", y); + for (x = 0; x < 8 * width; x++) + putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x % + 8)))) + ? '*' : '.'); + printf(" "); + for (x = 0; x < width; x++) + printf("0x%02x, ", bitmap[width * (height - y - 1) + x]); + putchar('\n'); + } +} +#endif /* DEBUG */ + + +/* Implementation. */ + +/* Fill a BITMAP with a character C from thew current font + in the graphics context GC. WIDTH is the width in bytes + and HEIGHT is the height in bits. + + Note that the generated bitmaps must be used with + + glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE); + glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE); + glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei (GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei (GL_UNPACK_ALIGNMENT, 1); + + Possible optimizations: + + * use only one reusable pixmap with the maximum dimensions. + * draw the entire font into a single pixmap (careful with + proportional fonts!). +*/ + + +/* + * Generate OpenGL-compatible bitmap. + */ +static void +fill_bitmap(Display * dpy, Window win, GC gc, + unsigned int width, unsigned int height, + int x0, int y0, unsigned int c, GLubyte * bitmap) +{ + XImage *image; + unsigned int x, y; + Pixmap pixmap; + XChar2b char2b; + + pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1); + XSetForeground(dpy, gc, 0); + XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height); + XSetForeground(dpy, gc, 1); + + char2b.byte1 = (c >> 8) & 0xff; + char2b.byte2 = (c & 0xff); + + XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1); + + image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap); + if (image) { + /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */ + for (y = 0; y < height; y++) + for (x = 0; x < 8 * width; x++) + if (XGetPixel(image, x, y)) + bitmap[width * (height - y - 1) + x / 8] |= + (1 << (7 - (x % 8))); + XDestroyImage(image); + } + + XFreePixmap(dpy, pixmap); +} + +/* + * determine if a given glyph is valid and return the + * corresponding XCharStruct. + */ +static XCharStruct * +isvalid(XFontStruct * fs, unsigned int which) +{ + unsigned int rows, pages; + unsigned int byte1 = 0, byte2 = 0; + int i, valid = 1; + + rows = fs->max_byte1 - fs->min_byte1 + 1; + pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; + + if (rows == 1) { + /* "linear" fonts */ + if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which)) + valid = 0; + } + else { + /* "matrix" fonts */ + byte2 = which & 0xff; + byte1 = which >> 8; + if ((fs->min_char_or_byte2 > byte2) || + (fs->max_char_or_byte2 < byte2) || + (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1)) + valid = 0; + } + + if (valid) { + if (fs->per_char) { + if (rows == 1) { + /* "linear" fonts */ + return (fs->per_char + (which - fs->min_char_or_byte2)); + } + else { + /* "matrix" fonts */ + i = ((byte1 - fs->min_byte1) * pages) + + (byte2 - fs->min_char_or_byte2); + return (fs->per_char + i); + } + } + else { + return (&fs->min_bounds); + } + } + return (NULL); +} + + +PUBLIC void +glXUseXFont(Font font, int first, int count, int listbase) +{ + Display *dpy; + Window win; + Pixmap pixmap; + GC gc; + XGCValues values; + unsigned long valuemask; + XFontStruct *fs; + GLint swapbytes, lsbfirst, rowlength; + GLint skiprows, skippixels, alignment; + unsigned int max_width, max_height, max_bm_width, max_bm_height; + GLubyte *bm; + int i; + + dpy = glXGetCurrentDisplay(); + if (!dpy) + return; /* I guess glXMakeCurrent wasn't called */ + i = DefaultScreen(dpy); + win = RootWindow(dpy, i); + + fs = XQueryFont(dpy, font); + if (!fs) { + _mesa_error(NULL, GL_INVALID_VALUE, + "Couldn't get font structure information"); + return; + } + + /* Allocate a bitmap that can fit all characters. */ + max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing; + max_height = fs->max_bounds.ascent + fs->max_bounds.descent; + max_bm_width = (max_width + 7) / 8; + max_bm_height = max_height; + + bm = (GLubyte *) MALLOC((max_bm_width * max_bm_height) * sizeof(GLubyte)); + if (!bm) { + XFreeFontInfo(NULL, fs, 1); + _mesa_error(NULL, GL_OUT_OF_MEMORY, + "Couldn't allocate bitmap in glXUseXFont()"); + return; + } + +#if 0 + /* get the page info */ + pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; + firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2; + lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2; + rows = fs->max_byte1 - fs->min_byte1 + 1; + unsigned int first_char, last_char, pages, rows; +#endif + + /* Save the current packing mode for bitmaps. */ + glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); + glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); + glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); + glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); + glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); + glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); + + /* Enforce a standard packing mode which is compatible with + fill_bitmap() from above. This is actually the default mode, + except for the (non)alignment. */ + glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); + glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + pixmap = XCreatePixmap(dpy, win, 10, 10, 1); + values.foreground = BlackPixel(dpy, DefaultScreen(dpy)); + values.background = WhitePixel(dpy, DefaultScreen(dpy)); + values.font = fs->fid; + valuemask = GCForeground | GCBackground | GCFont; + gc = XCreateGC(dpy, pixmap, valuemask, &values); + XFreePixmap(dpy, pixmap); + +#ifdef DEBUG + if (debug_xfonts) + dump_font_struct(fs); +#endif + + for (i = 0; i < count; i++) { + unsigned int width, height, bm_width, bm_height; + GLfloat x0, y0, dx, dy; + XCharStruct *ch; + int x, y; + unsigned int c = first + i; + int list = listbase + i; + int valid; + + /* check on index validity and get the bounds */ + ch = isvalid(fs, c); + if (!ch) { + ch = &fs->max_bounds; + valid = 0; + } + else { + valid = 1; + } + +#ifdef DEBUG + if (debug_xfonts) { + char s[7]; + sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c); + dump_char_struct(ch, s); + } +#endif + + /* glBitmap()' parameters: + straight from the glXUseXFont(3) manpage. */ + width = ch->rbearing - ch->lbearing; + height = ch->ascent + ch->descent; + x0 = -ch->lbearing; + y0 = ch->descent - 0; /* XXX used to subtract 1 here */ + /* but that caused a conformace failure */ + dx = ch->width; + dy = 0; + + /* X11's starting point. */ + x = -ch->lbearing; + y = ch->ascent; + + /* Round the width to a multiple of eight. We will use this also + for the pixmap for capturing the X11 font. This is slightly + inefficient, but it makes the OpenGL part real easy. */ + bm_width = (width + 7) / 8; + bm_height = height; + + glNewList(list, GL_COMPILE); + if (valid && (bm_width > 0) && (bm_height > 0)) { + + memset(bm, '\0', bm_width * bm_height); + fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm); + + glBitmap(width, height, x0, y0, dx, dy, bm); +#ifdef DEBUG + if (debug_xfonts) { + printf("width/height = %u/%u\n", width, height); + printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height); + dump_bitmap(bm_width, bm_height, bm); + } +#endif + } + else { + glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL); + } + glEndList(); + } + + FREE(bm); + XFreeFontInfo(NULL, fs, 1); + XFreeGC(dpy, gc); + + /* Restore saved packing modes. */ + glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); + glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); + glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); + glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); + glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); +} diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c new file mode 100644 index 0000000000..c0c418306f --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/xm_api.c @@ -0,0 +1,1240 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file xm_api.c + * + * All the XMesa* API functions. + * + * + * NOTES: + * + * The window coordinate system origin (0,0) is in the lower-left corner + * of the window. X11's window coordinate origin is in the upper-left + * corner of the window. Therefore, most drawing functions in this + * file have to flip Y coordinates. + * + * + * Byte swapping: If the Mesa host and the X display use a different + * byte order then there's some trickiness to be aware of when using + * XImages. The byte ordering used for the XImage is that of the X + * display, not the Mesa host. + * The color-to-pixel encoding for True/DirectColor must be done + * according to the display's visual red_mask, green_mask, and blue_mask. + * If XPutPixel is used to put a pixel into an XImage then XPutPixel will + * do byte swapping if needed. If one wants to directly "poke" the pixel + * into the XImage's buffer then the pixel must be byte swapped first. + * + */ + +#ifdef __CYGWIN__ +#undef WIN32 +#undef __WIN32__ +#endif + +#include "xm_api.h" +#include "xm_st.h" + +#include "main/context.h" +#include "pipe/p_defines.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" + +#include "xm_public.h" +#include <GL/glx.h> + + +/* Driver interface routines, set up by xlib backend on library + * _init(). These are global in the same way that function names are + * global. + */ +static struct xm_driver driver; +static struct st_api *stapi; + +void xmesa_set_driver( const struct xm_driver *templ ) +{ + driver = *templ; + stapi = driver.create_st_api(); +} + + +/* + * XXX replace this with a linked list, or better yet, try to attach the + * gallium/mesa extra bits to the X Display object with XAddExtension(). + */ +#define MAX_DISPLAYS 10 +static struct xmesa_display Displays[MAX_DISPLAYS]; +static int NumDisplays = 0; + +static int +xmesa_get_param(struct st_manager *smapi, + enum st_manager_param param) +{ + return 0; +} + +static XMesaDisplay +xmesa_init_display( Display *display ) +{ + pipe_static_mutex(init_mutex); + XMesaDisplay xmdpy; + int i; + + pipe_mutex_lock(init_mutex); + + /* Look for XMesaDisplay which corresponds to 'display' */ + for (i = 0; i < NumDisplays; i++) { + if (Displays[i].display == display) { + /* Found it */ + pipe_mutex_unlock(init_mutex); + return &Displays[i]; + } + } + + /* Create new XMesaDisplay */ + + assert(NumDisplays < MAX_DISPLAYS); + xmdpy = &Displays[NumDisplays]; + NumDisplays++; + + if (!xmdpy->display && display) { + xmdpy->display = display; + xmdpy->screen = driver.create_pipe_screen(display); + xmdpy->smapi = CALLOC_STRUCT(st_manager); + if (xmdpy->smapi) { + xmdpy->smapi->screen = xmdpy->screen; + xmdpy->smapi->get_param = xmesa_get_param; + } + + if (xmdpy->screen && xmdpy->smapi) { + pipe_mutex_init(xmdpy->mutex); + } + else { + if (xmdpy->screen) { + xmdpy->screen->destroy(xmdpy->screen); + xmdpy->screen = NULL; + } + if (xmdpy->smapi) { + FREE(xmdpy->smapi); + xmdpy->smapi = NULL; + } + + xmdpy->display = NULL; + } + } + if (!xmdpy->display || xmdpy->display != display) + xmdpy = NULL; + + pipe_mutex_unlock(init_mutex); + + return xmdpy; +} + +/**********************************************************************/ +/***** X Utility Functions *****/ +/**********************************************************************/ + + +/** + * Return the host's byte order as LSBFirst or MSBFirst ala X. + */ +static int host_byte_order( void ) +{ + int i = 1; + char *cptr = (char *) &i; + return (*cptr==1) ? LSBFirst : MSBFirst; +} + + + + +/** + * Return the true number of bits per pixel for XImages. + * For example, if we request a 24-bit deep visual we may actually need/get + * 32bpp XImages. This function returns the appropriate bpp. + * Input: dpy - the X display + * visinfo - desribes the visual to be used for XImages + * Return: true number of bits per pixel for XImages + */ +static int +bits_per_pixel( XMesaVisual xmv ) +{ + Display *dpy = xmv->display; + XVisualInfo * visinfo = xmv->visinfo; + XImage *img; + int bitsPerPixel; + /* Create a temporary XImage */ + img = XCreateImage( dpy, visinfo->visual, visinfo->depth, + ZPixmap, 0, /*format, offset*/ + (char*) MALLOC(8), /*data*/ + 1, 1, /*width, height*/ + 32, /*bitmap_pad*/ + 0 /*bytes_per_line*/ + ); + assert(img); + /* grab the bits/pixel value */ + bitsPerPixel = img->bits_per_pixel; + /* free the XImage */ + free( img->data ); + img->data = NULL; + XDestroyImage( img ); + return bitsPerPixel; +} + + + +/* + * Determine if a given X window ID is valid (window exists). + * Do this by calling XGetWindowAttributes() for the window and + * checking if we catch an X error. + * Input: dpy - the display + * win - the window to check for existance + * Return: GL_TRUE - window exists + * GL_FALSE - window doesn't exist + */ +static GLboolean WindowExistsFlag; + +static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr ) +{ + (void) dpy; + if (xerr->error_code == BadWindow) { + WindowExistsFlag = GL_FALSE; + } + return 0; +} + +static GLboolean window_exists( Display *dpy, Window win ) +{ + XWindowAttributes wa; + int (*old_handler)( Display*, XErrorEvent* ); + WindowExistsFlag = GL_TRUE; + old_handler = XSetErrorHandler(window_exists_err_handler); + XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ + XSetErrorHandler(old_handler); + return WindowExistsFlag; +} + +static Status +get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height ) +{ + Window root; + Status stat; + int xpos, ypos; + unsigned int w, h, bw, depth; + stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); + *width = w; + *height = h; + return stat; +} + + +/** + * Return the size of the window (or pixmap) that corresponds to the + * given XMesaBuffer. + * \param width returns width in pixels + * \param height returns height in pixels + */ +void +xmesa_get_window_size(Display *dpy, XMesaBuffer b, + GLuint *width, GLuint *height) +{ + XMesaDisplay xmdpy = xmesa_init_display(dpy); + Status stat; + + pipe_mutex_lock(xmdpy->mutex); + XSync(b->xm_visual->display, 0); /* added for Chromium */ + stat = get_drawable_size(dpy, b->ws.drawable, width, height); + pipe_mutex_unlock(xmdpy->mutex); + + if (!stat) { + /* probably querying a window that's recently been destroyed */ + _mesa_warning(NULL, "XGetGeometry failed!\n"); + *width = *height = 1; + } +} + +#define GET_REDMASK(__v) __v->mesa_visual.redMask +#define GET_GREENMASK(__v) __v->mesa_visual.greenMask +#define GET_BLUEMASK(__v) __v->mesa_visual.blueMask + + +/** + * Choose the pixel format for the given visual. + * This will tell the gallium driver how to pack pixel data into + * drawing surfaces. + */ +static GLuint +choose_pixel_format(XMesaVisual v) +{ + boolean native_byte_order = (host_byte_order() == + ImageByteOrder(v->display)); + + if ( GET_REDMASK(v) == 0x0000ff + && GET_GREENMASK(v) == 0x00ff00 + && GET_BLUEMASK(v) == 0xff0000 + && v->BitsPerPixel == 32) { + if (native_byte_order) { + /* no byteswapping needed */ + return PIPE_FORMAT_R8G8B8A8_UNORM; + } + else { + return PIPE_FORMAT_A8B8G8R8_UNORM; + } + } + else if ( GET_REDMASK(v) == 0xff0000 + && GET_GREENMASK(v) == 0x00ff00 + && GET_BLUEMASK(v) == 0x0000ff + && v->BitsPerPixel == 32) { + if (native_byte_order) { + /* no byteswapping needed */ + return PIPE_FORMAT_B8G8R8A8_UNORM; + } + else { + return PIPE_FORMAT_A8R8G8B8_UNORM; + } + } + else if ( GET_REDMASK(v) == 0x0000ff00 + && GET_GREENMASK(v) == 0x00ff0000 + && GET_BLUEMASK(v) == 0xff000000 + && v->BitsPerPixel == 32) { + if (native_byte_order) { + /* no byteswapping needed */ + return PIPE_FORMAT_A8R8G8B8_UNORM; + } + else { + return PIPE_FORMAT_B8G8R8A8_UNORM; + } + } + else if ( GET_REDMASK(v) == 0xf800 + && GET_GREENMASK(v) == 0x07e0 + && GET_BLUEMASK(v) == 0x001f + && native_byte_order + && v->BitsPerPixel == 16) { + /* 5-6-5 RGB */ + return PIPE_FORMAT_B5G6R5_UNORM; + } + + return PIPE_FORMAT_NONE; +} + + +/** + * Choose a depth/stencil format that satisfies the given depth and + * stencil sizes. + */ +static enum pipe_format +choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil) +{ + const enum pipe_texture_target target = PIPE_TEXTURE_2D; + const unsigned tex_usage = PIPE_BIND_DEPTH_STENCIL; + const unsigned geom_flags = (PIPE_TEXTURE_GEOM_NON_SQUARE | + PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO); + const unsigned sample_count = 0; + enum pipe_format formats[8], fmt; + int count, i; + + count = 0; + + if (depth <= 16 && stencil == 0) { + formats[count++] = PIPE_FORMAT_Z16_UNORM; + } + if (depth <= 24 && stencil == 0) { + formats[count++] = PIPE_FORMAT_X8Z24_UNORM; + formats[count++] = PIPE_FORMAT_Z24X8_UNORM; + } + if (depth <= 24 && stencil <= 8) { + formats[count++] = PIPE_FORMAT_S8_USCALED_Z24_UNORM; + formats[count++] = PIPE_FORMAT_Z24_UNORM_S8_USCALED; + } + if (depth <= 32 && stencil == 0) { + formats[count++] = PIPE_FORMAT_Z32_UNORM; + } + + fmt = PIPE_FORMAT_NONE; + for (i = 0; i < count; i++) { + if (xmdpy->screen->is_format_supported(xmdpy->screen, formats[i], + target, sample_count, + tex_usage, geom_flags)) { + fmt = formats[i]; + break; + } + } + + return fmt; +} + + + +/**********************************************************************/ +/***** Linked list of XMesaBuffers *****/ +/**********************************************************************/ + +static XMesaBuffer XMesaBufferList = NULL; + + +/** + * Allocate a new XMesaBuffer object which corresponds to the given drawable. + * Note that XMesaBuffer is derived from GLframebuffer. + * The new XMesaBuffer will not have any size (Width=Height=0). + * + * \param d the corresponding X drawable (window or pixmap) + * \param type either WINDOW, PIXMAP or PBUFFER, describing d + * \param vis the buffer's visual + * \param cmap the window's colormap, if known. + * \return new XMesaBuffer or NULL if any problem + */ +static XMesaBuffer +create_xmesa_buffer(Drawable d, BufferType type, + XMesaVisual vis, Colormap cmap) +{ + XMesaDisplay xmdpy = xmesa_init_display(vis->display); + XMesaBuffer b; + uint width, height; + + ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); + + if (!xmdpy) + return NULL; + + b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); + if (!b) + return NULL; + + b->ws.drawable = d; + b->ws.visual = vis->visinfo->visual; + b->ws.depth = vis->visinfo->depth; + + b->xm_visual = vis; + b->type = type; + b->cmap = cmap; + + get_drawable_size(vis->display, d, &width, &height); + + /* + * Create framebuffer, but we'll plug in our own renderbuffers below. + */ + b->stfb = xmesa_create_st_framebuffer(xmdpy, b); + + /* GLX_EXT_texture_from_pixmap */ + b->TextureTarget = 0; + b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT; + b->TextureMipmap = 0; + + /* insert buffer into linked list */ + b->Next = XMesaBufferList; + XMesaBufferList = b; + + return b; +} + + +/** + * Find an XMesaBuffer by matching X display and colormap but NOT matching + * the notThis buffer. + */ +XMesaBuffer +xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis) +{ + XMesaBuffer b; + for (b = XMesaBufferList; b; b = b->Next) { + if (b->xm_visual->display == dpy && + b->cmap == cmap && + b != notThis) { + return b; + } + } + return NULL; +} + + +/** + * Remove buffer from linked list, delete if no longer referenced. + */ +static void +xmesa_free_buffer(XMesaBuffer buffer) +{ + XMesaBuffer prev = NULL, b; + + for (b = XMesaBufferList; b; b = b->Next) { + if (b == buffer) { + /* unlink buffer from list */ + if (prev) + prev->Next = buffer->Next; + else + XMesaBufferList = buffer->Next; + + /* Since the X window for the XMesaBuffer is going away, we don't + * want to dereference this pointer in the future. + */ + b->ws.drawable = 0; + + /* XXX we should move the buffer to a delete-pending list and destroy + * the buffer until it is no longer current. + */ + xmesa_destroy_st_framebuffer(buffer->stfb); + + free(buffer); + + return; + } + /* continue search */ + prev = b; + } + /* buffer not found in XMesaBufferList */ + _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n"); +} + + + +/**********************************************************************/ +/***** Misc Private Functions *****/ +/**********************************************************************/ + + +/** + * When a context is bound for the first time, we can finally finish + * initializing the context's visual and buffer information. + * \param v the XMesaVisual to initialize + * \param b the XMesaBuffer to initialize (may be NULL) + * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode + * \param window the window/pixmap we're rendering into + * \param cmap the colormap associated with the window/pixmap + * \return GL_TRUE=success, GL_FALSE=failure + */ +static GLboolean +initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, + GLboolean rgb_flag, Drawable window, + Colormap cmap) +{ + ASSERT(!b || b->xm_visual == v); + + /* Save true bits/pixel */ + v->BitsPerPixel = bits_per_pixel(v); + assert(v->BitsPerPixel > 0); + + if (rgb_flag == GL_FALSE) { + /* COLOR-INDEXED WINDOW: not supported*/ + return GL_FALSE; + } + else { + /* RGB WINDOW: + * We support RGB rendering into almost any kind of visual. + */ + const int xclass = v->mesa_visual.visualType; + if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) { + _mesa_warning(NULL, + "XMesa: RGB mode rendering not supported in given visual.\n"); + return GL_FALSE; + } + v->mesa_visual.indexBits = 0; + + if (v->BitsPerPixel == 32) { + /* We use XImages for all front/back buffers. If an X Window or + * X Pixmap is 32bpp, there's no guarantee that the alpha channel + * will be preserved. For XImages we're in luck. + */ + v->mesa_visual.alphaBits = 8; + } + } + + /* + * If MESA_INFO env var is set print out some debugging info + * which can help Brian figure out what's going on when a user + * reports bugs. + */ + if (_mesa_getenv("MESA_INFO")) { + printf("X/Mesa visual = %p\n", (void *) v); + printf("X/Mesa level = %d\n", v->mesa_visual.level); + printf("X/Mesa depth = %d\n", v->visinfo->depth); + printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); + } + + return GL_TRUE; +} + + + +#define NUM_VISUAL_TYPES 6 + +/** + * Convert an X visual type to a GLX visual type. + * + * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) + * to be converted. + * \return If \c visualType is a valid X visual type, a GLX visual type will + * be returned. Otherwise \c GLX_NONE will be returned. + * + * \note + * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the + * DRI CVS tree. + */ +static GLint +xmesa_convert_from_x_visual_type( int visualType ) +{ + static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { + GLX_STATIC_GRAY, GLX_GRAY_SCALE, + GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, + GLX_TRUE_COLOR, GLX_DIRECT_COLOR + }; + + return ( (unsigned) visualType < NUM_VISUAL_TYPES ) + ? glx_visual_types[ visualType ] : GLX_NONE; +} + + +/**********************************************************************/ +/***** Public Functions *****/ +/**********************************************************************/ + + +/* + * Create a new X/Mesa visual. + * Input: display - X11 display + * visinfo - an XVisualInfo pointer + * rgb_flag - GL_TRUE = RGB mode, + * GL_FALSE = color index mode + * alpha_flag - alpha buffer requested? + * db_flag - GL_TRUE = double-buffered, + * GL_FALSE = single buffered + * stereo_flag - stereo visual? + * ximage_flag - GL_TRUE = use an XImage for back buffer, + * GL_FALSE = use an off-screen pixmap for back buffer + * depth_size - requested bits/depth values, or zero + * stencil_size - requested bits/stencil values, or zero + * accum_red_size - requested bits/red accum values, or zero + * accum_green_size - requested bits/green accum values, or zero + * accum_blue_size - requested bits/blue accum values, or zero + * accum_alpha_size - requested bits/alpha accum values, or zero + * num_samples - number of samples/pixel if multisampling, or zero + * level - visual level, usually 0 + * visualCaveat - ala the GLX extension, usually GLX_NONE + * Return; a new XMesaVisual or 0 if error. + */ +PUBLIC +XMesaVisual XMesaCreateVisual( Display *display, + XVisualInfo * visinfo, + GLboolean rgb_flag, + GLboolean alpha_flag, + GLboolean db_flag, + GLboolean stereo_flag, + GLboolean ximage_flag, + GLint depth_size, + GLint stencil_size, + GLint accum_red_size, + GLint accum_green_size, + GLint accum_blue_size, + GLint accum_alpha_size, + GLint num_samples, + GLint level, + GLint visualCaveat ) +{ + XMesaDisplay xmdpy = xmesa_init_display(display); + XMesaVisual v; + GLint red_bits, green_bits, blue_bits, alpha_bits; + + if (!xmdpy) + return NULL; + + /* For debugging only */ + if (_mesa_getenv("MESA_XSYNC")) { + /* This makes debugging X easier. + * In your debugger, set a breakpoint on _XError to stop when an + * X protocol error is generated. + */ + XSynchronize( display, 1 ); + } + + v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); + if (!v) { + return NULL; + } + + v->display = display; + + /* Save a copy of the XVisualInfo struct because the user may Xfree() + * the struct but we may need some of the information contained in it + * at a later time. + */ + v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); + if (!v->visinfo) { + free(v); + return NULL; + } + memcpy(v->visinfo, visinfo, sizeof(*visinfo)); + + v->ximage_flag = ximage_flag; + + v->mesa_visual.redMask = visinfo->red_mask; + v->mesa_visual.greenMask = visinfo->green_mask; + v->mesa_visual.blueMask = visinfo->blue_mask; + v->mesa_visual.visualID = visinfo->visualid; + v->mesa_visual.screen = visinfo->screen; + +#if !(defined(__cplusplus) || defined(c_plusplus)) + v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class); +#else + v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class); +#endif + + v->mesa_visual.visualRating = visualCaveat; + + if (alpha_flag) + v->mesa_visual.alphaBits = 8; + + (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 ); + + { + const int xclass = v->mesa_visual.visualType; + if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { + red_bits = _mesa_bitcount(GET_REDMASK(v)); + green_bits = _mesa_bitcount(GET_GREENMASK(v)); + blue_bits = _mesa_bitcount(GET_BLUEMASK(v)); + } + else { + /* this is an approximation */ + int depth; + depth = v->visinfo->depth; + red_bits = depth / 3; + depth -= red_bits; + green_bits = depth / 2; + depth -= green_bits; + blue_bits = depth; + alpha_bits = 0; + assert( red_bits + green_bits + blue_bits == v->visinfo->depth ); + } + alpha_bits = v->mesa_visual.alphaBits; + } + + _mesa_initialize_visual( &v->mesa_visual, + db_flag, stereo_flag, + red_bits, green_bits, + blue_bits, alpha_bits, + depth_size, + stencil_size, + accum_red_size, accum_green_size, + accum_blue_size, accum_alpha_size, + 0 ); + + v->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK; + if (db_flag) + v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; + if (stereo_flag) { + v->stvis.buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK; + if (db_flag) + v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK; + } + + v->stvis.color_format = choose_pixel_format(v); + if (v->stvis.color_format == PIPE_FORMAT_NONE) { + FREE(v->visinfo); + FREE(v); + return NULL; + } + + v->stvis.depth_stencil_format = + choose_depth_stencil_format(xmdpy, depth_size, stencil_size); + + v->stvis.accum_format = (accum_red_size + + accum_green_size + accum_blue_size + accum_alpha_size) ? + PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE; + + v->stvis.samples = num_samples; + v->stvis.render_buffer = ST_ATTACHMENT_INVALID; + + /* XXX minor hack */ + v->mesa_visual.level = level; + return v; +} + + +PUBLIC +void XMesaDestroyVisual( XMesaVisual v ) +{ + free(v->visinfo); + free(v); +} + + +/** + * Do per-display initializations. + */ +void +xmesa_init( Display *display ) +{ + xmesa_init_display(display); +} + + +/** + * Create a new XMesaContext. + * \param v the XMesaVisual + * \param share_list another XMesaContext with which to share display + * lists or NULL if no sharing is wanted. + * \return an XMesaContext or NULL if error. + */ +PUBLIC +XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) +{ + XMesaDisplay xmdpy = xmesa_init_display(v->display); + XMesaContext c; + + if (!xmdpy) + return NULL; + + /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */ + c = (XMesaContext) CALLOC_STRUCT(xmesa_context); + if (!c) + return NULL; + + c->xm_visual = v; + c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ + c->xm_read_buffer = NULL; + + c->st = stapi->create_context(stapi, xmdpy->smapi, + &v->stvis, (share_list) ? share_list->st : NULL); + if (c->st == NULL) + goto fail; + + c->st->st_manager_private = (void *) c; + + return c; + +fail: + if (c->st) + c->st->destroy(c->st); + + free(c); + return NULL; +} + + + +PUBLIC +void XMesaDestroyContext( XMesaContext c ) +{ + c->st->destroy(c->st); + + /* FIXME: We should destroy the screen here, but if we do so, surfaces may + * outlive it, causing segfaults + struct pipe_screen *screen = c->st->pipe->screen; + screen->destroy(screen); + */ + + free(c); +} + + + +/** + * Private function for creating an XMesaBuffer which corresponds to an + * X window or pixmap. + * \param v the window's XMesaVisual + * \param w the window we're wrapping + * \return new XMesaBuffer or NULL if error + */ +PUBLIC XMesaBuffer +XMesaCreateWindowBuffer(XMesaVisual v, Window w) +{ + XWindowAttributes attr; + XMesaBuffer b; + Colormap cmap; + int depth; + + assert(v); + assert(w); + + /* Check that window depth matches visual depth */ + XGetWindowAttributes( v->display, w, &attr ); + depth = attr.depth; + if (v->visinfo->depth != depth) { + _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", + v->visinfo->depth, depth); + return NULL; + } + + /* Find colormap */ + if (attr.colormap) { + cmap = attr.colormap; + } + else { + _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w); + /* this is weird, a window w/out a colormap!? */ + /* OK, let's just allocate a new one and hope for the best */ + cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); + } + + b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap); + if (!b) + return NULL; + + if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode, + (Drawable) w, cmap )) { + xmesa_free_buffer(b); + return NULL; + } + + return b; +} + + + +/** + * Create a new XMesaBuffer from an X pixmap. + * + * \param v the XMesaVisual + * \param p the pixmap + * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or + * \c GLX_DIRECT_COLOR visual for the pixmap + * \returns new XMesaBuffer or NULL if error + */ +PUBLIC XMesaBuffer +XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap) +{ + XMesaBuffer b; + + assert(v); + + b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap); + if (!b) + return NULL; + + if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, + (Drawable) p, cmap)) { + xmesa_free_buffer(b); + return NULL; + } + + return b; +} + + +/** + * For GLX_EXT_texture_from_pixmap + */ +XMesaBuffer +XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, + Colormap cmap, + int format, int target, int mipmap) +{ + GET_CURRENT_CONTEXT(ctx); + XMesaBuffer b; + + assert(v); + + b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap); + if (!b) + return NULL; + + /* get pixmap size */ + xmesa_get_window_size(v->display, b, &b->width, &b->height); + + if (target == 0) { + /* examine dims */ + if (ctx->Extensions.ARB_texture_non_power_of_two) { + target = GLX_TEXTURE_2D_EXT; + } + else if ( _mesa_bitcount(b->width) == 1 + && _mesa_bitcount(b->height) == 1) { + /* power of two size */ + if (b->height == 1) { + target = GLX_TEXTURE_1D_EXT; + } + else { + target = GLX_TEXTURE_2D_EXT; + } + } + else if (ctx->Extensions.NV_texture_rectangle) { + target = GLX_TEXTURE_RECTANGLE_EXT; + } + else { + /* non power of two textures not supported */ + XMesaDestroyBuffer(b); + return 0; + } + } + + b->TextureTarget = target; + b->TextureFormat = format; + b->TextureMipmap = mipmap; + + if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, + (Drawable) p, cmap)) { + xmesa_free_buffer(b); + return NULL; + } + + return b; +} + + + +XMesaBuffer +XMesaCreatePBuffer(XMesaVisual v, Colormap cmap, + unsigned int width, unsigned int height) +{ + Window root; + Drawable drawable; /* X Pixmap Drawable */ + XMesaBuffer b; + + /* allocate pixmap for front buffer */ + root = RootWindow( v->display, v->visinfo->screen ); + drawable = XCreatePixmap(v->display, root, width, height, + v->visinfo->depth); + if (!drawable) + return NULL; + + b = create_xmesa_buffer(drawable, PBUFFER, v, cmap); + if (!b) + return NULL; + + if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, + drawable, cmap)) { + xmesa_free_buffer(b); + return NULL; + } + + return b; +} + + + +/* + * Deallocate an XMesaBuffer structure and all related info. + */ +PUBLIC void +XMesaDestroyBuffer(XMesaBuffer b) +{ + xmesa_free_buffer(b); +} + + +/** + * Query the current drawable size and notify the binding context. + */ +void +xmesa_check_buffer_size(XMesaBuffer b) +{ + XMesaContext xmctx = XMesaGetCurrentContext(); + + if (b->type == PBUFFER) + return; + + xmesa_get_window_size(b->xm_visual->display, b, &b->width, &b->height); + if (xmctx && xmctx->xm_buffer == b) + xmctx->st->notify_invalid_framebuffer(xmctx->st, b->stfb); +} + + +/* + * Bind buffer b to context c and make c the current rendering context. + */ +PUBLIC +GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, + XMesaBuffer readBuffer ) +{ + XMesaContext old_ctx = XMesaGetCurrentContext(); + + if (old_ctx && old_ctx != c) { + XMesaFlush(old_ctx); + old_ctx->xm_buffer = NULL; + old_ctx->xm_read_buffer = NULL; + } + + if (c) { + if (!drawBuffer || !readBuffer) + return GL_FALSE; /* must specify buffers! */ + + if (c == old_ctx && + c->xm_buffer == drawBuffer && + c->xm_read_buffer == readBuffer) + return GL_TRUE; + + xmesa_check_buffer_size(drawBuffer); + if (readBuffer != drawBuffer) + xmesa_check_buffer_size(readBuffer); + + c->xm_buffer = drawBuffer; + c->xm_read_buffer = readBuffer; + + stapi->make_current(stapi, c->st, drawBuffer->stfb, readBuffer->stfb); + + /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ + drawBuffer->wasCurrent = GL_TRUE; + } + else { + /* Detach */ + stapi->make_current(stapi, NULL, NULL, NULL); + + } + return GL_TRUE; +} + + +/* + * Unbind the context c from its buffer. + */ +GLboolean XMesaUnbindContext( XMesaContext c ) +{ + /* A no-op for XFree86 integration purposes */ + return GL_TRUE; +} + + +XMesaContext XMesaGetCurrentContext( void ) +{ + struct st_context_iface *st = stapi->get_current(stapi); + return (XMesaContext) (st) ? st->st_manager_private : NULL; +} + + + +/** + * Swap front and back color buffers and have winsys display front buffer. + * If there's no front color buffer no swap actually occurs. + */ +PUBLIC +void XMesaSwapBuffers( XMesaBuffer b ) +{ + XMesaContext xmctx = XMesaGetCurrentContext(); + + if (xmctx && xmctx->xm_buffer == b) { + xmctx->st->flush( xmctx->st, + PIPE_FLUSH_RENDER_CACHE | + PIPE_FLUSH_SWAPBUFFERS | + PIPE_FLUSH_FRAME, + NULL); + } + + xmesa_swap_st_framebuffer(b->stfb); +} + + + +/* + * Copy sub-region of back buffer to front buffer + */ +void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) +{ + xmesa_copy_st_framebuffer(b->stfb, + ST_ATTACHMENT_BACK_LEFT, ST_ATTACHMENT_FRONT_LEFT, + x, y, width, height); +} + + + +void XMesaFlush( XMesaContext c ) +{ + if (c && c->xm_visual->display) { + XMesaDisplay xmdpy = xmesa_init_display(c->xm_visual->display); + struct pipe_fence_handle *fence = NULL; + + c->st->flush(c->st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); + if (fence) { + xmdpy->screen->fence_finish(xmdpy->screen, fence, 0); + xmdpy->screen->fence_reference(xmdpy->screen, &fence, NULL); + } + XSync( c->xm_visual->display, False ); + } +} + + + + + +XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d ) +{ + XMesaBuffer b; + for (b = XMesaBufferList; b; b = b->Next) { + if (b->ws.drawable == d && b->xm_visual->display == dpy) { + return b; + } + } + return NULL; +} + + +/** + * Free/destroy all XMesaBuffers associated with given display. + */ +void xmesa_destroy_buffers_on_display(Display *dpy) +{ + XMesaBuffer b, next; + for (b = XMesaBufferList; b; b = next) { + next = b->Next; + if (b->xm_visual->display == dpy) { + xmesa_free_buffer(b); + /* delete head of list? */ + if (XMesaBufferList == b) { + XMesaBufferList = next; + } + } + } +} + + +/* + * Look for XMesaBuffers whose X window has been destroyed. + * Deallocate any such XMesaBuffers. + */ +void XMesaGarbageCollect( void ) +{ + XMesaBuffer b, next; + for (b=XMesaBufferList; b; b=next) { + next = b->Next; + if (b->xm_visual && + b->xm_visual->display && + b->ws.drawable && + b->type == WINDOW) { + XSync(b->xm_visual->display, False); + if (!window_exists( b->xm_visual->display, b->ws.drawable )) { + /* found a dead window, free the ancillary info */ + XMesaDestroyBuffer( b ); + } + } + } +} + + + + +PUBLIC void +XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer, + const int *attrib_list) +{ +} + + + +PUBLIC void +XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer) +{ +} + + +void +XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask) +{ + if (dst->st->copy) + dst->st->copy(dst->st, src->st, mask); +} diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.h b/src/gallium/state_trackers/glx/xlib/xm_api.h new file mode 100644 index 0000000000..4f2c8a6e6a --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/xm_api.h @@ -0,0 +1,383 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + + +/* Sample Usage: + +In addition to the usual X calls to select a visual, create a colormap +and create a window, you must do the following to use the X/Mesa interface: + +1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo. + +2. Call XMesaCreateContext() to create an X/Mesa rendering context, given + the XMesaVisual. + +3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window + and XMesaVisual. + +4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and + to make the context the current one. + +5. Make gl* calls to render your graphics. + +6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers. + +7. Before the X window is destroyed, call XMesaDestroyBuffer(). + +8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext. + +*/ + + + + +#ifndef XMESA_H +#define XMESA_H + + +#include "main/mtypes.h" +#include "state_tracker/st_api.h" +#include "os/os_thread.h" + +#include "state_tracker/xlib_sw_winsys.h" + +# include <X11/Xlib.h> +# include <X11/Xlibint.h> +# include <X11/Xutil.h> + +typedef struct xmesa_display *XMesaDisplay; +typedef struct xmesa_buffer *XMesaBuffer; +typedef struct xmesa_context *XMesaContext; +typedef struct xmesa_visual *XMesaVisual; + + +struct xmesa_display { + pipe_mutex mutex; + + Display *display; + struct pipe_screen *screen; + struct st_manager *smapi; + + struct pipe_context *pipe; +}; + + +/* + * Create a new X/Mesa visual. + * Input: display - X11 display + * visinfo - an XVisualInfo pointer + * rgb_flag - GL_TRUE = RGB mode, + * GL_FALSE = color index mode + * alpha_flag - alpha buffer requested? + * db_flag - GL_TRUE = double-buffered, + * GL_FALSE = single buffered + * stereo_flag - stereo visual? + * ximage_flag - GL_TRUE = use an XImage for back buffer, + * GL_FALSE = use an off-screen pixmap for back buffer + * depth_size - requested bits/depth values, or zero + * stencil_size - requested bits/stencil values, or zero + * accum_red_size - requested bits/red accum values, or zero + * accum_green_size - requested bits/green accum values, or zero + * accum_blue_size - requested bits/blue accum values, or zero + * accum_alpha_size - requested bits/alpha accum values, or zero + * num_samples - number of samples/pixel if multisampling, or zero + * level - visual level, usually 0 + * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT + * Return; a new XMesaVisual or 0 if error. + */ +extern XMesaVisual XMesaCreateVisual( Display *display, + XVisualInfo * visinfo, + GLboolean rgb_flag, + GLboolean alpha_flag, + GLboolean db_flag, + GLboolean stereo_flag, + GLboolean ximage_flag, + GLint depth_size, + GLint stencil_size, + GLint accum_red_size, + GLint accum_green_size, + GLint accum_blue_size, + GLint accum_alpha_size, + GLint num_samples, + GLint level, + GLint visualCaveat ); + +/* + * Destroy an XMesaVisual, but not the associated XVisualInfo. + */ +extern void XMesaDestroyVisual( XMesaVisual v ); + + + +/* + * Create a new XMesaContext for rendering into an X11 window. + * + * Input: visual - an XMesaVisual + * share_list - another XMesaContext with which to share display + * lists or NULL if no sharing is wanted. + * Return: an XMesaContext or NULL if error. + */ +extern XMesaContext XMesaCreateContext( XMesaVisual v, + XMesaContext share_list ); + + +/* + * Destroy a rendering context as returned by XMesaCreateContext() + */ +extern void XMesaDestroyContext( XMesaContext c ); + + + +/* + * Create an XMesaBuffer from an X window. + */ +extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, Window w ); + + +/* + * Create an XMesaBuffer from an X pixmap. + */ +extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, + Pixmap p, + Colormap cmap ); + + +/* + * Destroy an XMesaBuffer, but not the corresponding window or pixmap. + */ +extern void XMesaDestroyBuffer( XMesaBuffer b ); + + +/* + * Return the XMesaBuffer handle which corresponds to an X drawable, if any. + * + * New in Mesa 2.3. + */ +extern XMesaBuffer XMesaFindBuffer( Display *dpy, + Drawable d ); + + + +/* + * Bind two buffers (read and draw) to a context and make the + * context the current one. + * New in Mesa 3.3 + */ +extern GLboolean XMesaMakeCurrent2( XMesaContext c, + XMesaBuffer drawBuffer, + XMesaBuffer readBuffer ); + + +/* + * Unbind the current context from its buffer. + */ +extern GLboolean XMesaUnbindContext( XMesaContext c ); + + +/* + * Return a handle to the current context. + */ +extern XMesaContext XMesaGetCurrentContext( void ); + + +/* + * Swap the front and back buffers for the given buffer. No action is + * taken if the buffer is not double buffered. + */ +extern void XMesaSwapBuffers( XMesaBuffer b ); + + +/* + * Copy a sub-region of the back buffer to the front buffer. + * + * New in Mesa 2.6 + */ +extern void XMesaCopySubBuffer( XMesaBuffer b, + int x, + int y, + int width, + int height ); + + + + + +/* + * Flush/sync a context + */ +extern void XMesaFlush( XMesaContext c ); + + + +/* + * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free + * any memory used by that buffer. + * + * New in Mesa 2.3. + */ +extern void XMesaGarbageCollect( void ); + + + +/* + * Create a pbuffer. + * New in Mesa 4.1 + */ +extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, Colormap cmap, + unsigned int width, unsigned int height); + + + +/* + * Texture from Pixmap + * New in Mesa 7.1 + */ +extern void +XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer, + const int *attrib_list); + +extern void +XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer); + + +extern XMesaBuffer +XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, + Colormap cmap, + int format, int target, int mipmap); + + +extern void +XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask); + + +/*********************************************************************** + */ + +/** + * Visual inforation, derived from GLvisual. + * Basically corresponds to an XVisualInfo. + */ +struct xmesa_visual { + GLvisual mesa_visual; /* Device independent visual parameters */ + Display *display; /* The X11 display */ + XVisualInfo * visinfo; /* X's visual info (pointer to private copy) */ + XVisualInfo *vishandle; /* Only used in fakeglx.c */ + GLint BitsPerPixel; /* True bits per pixel for XImages */ + + GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ + + struct st_visual stvis; +}; + + +/** + * Context info, derived from st_context. + * Basically corresponds to a GLXContext. + */ +struct xmesa_context { + struct st_context_iface *st; + XMesaVisual xm_visual; /** pixel format info */ + XMesaBuffer xm_buffer; /** current drawbuffer */ + XMesaBuffer xm_read_buffer; /** current readbuffer */ +}; + + +/** + * Types of X/GLX drawables we might render into. + */ +typedef enum { + WINDOW, /* An X window */ + GLXWINDOW, /* GLX window */ + PIXMAP, /* GLX pixmap */ + PBUFFER /* GLX Pbuffer */ +} BufferType; + + +/** + * Framebuffer information, derived from. + * Basically corresponds to a GLXDrawable. + */ +struct xmesa_buffer { + struct st_framebuffer_iface *stfb; + struct xlib_drawable ws; + + GLboolean wasCurrent; /* was ever the current buffer? */ + XMesaVisual xm_visual; /* the X/Mesa visual */ + Drawable drawable; /* Usually the X window ID */ + Colormap cmap; /* the X colormap */ + BufferType type; /* window, pixmap, pbuffer or glxwindow */ + + GLboolean largestPbuffer; /**< for pbuffers */ + GLboolean preservedContents; /**< for pbuffers */ + + XImage *tempImage; + unsigned long selectedEvents;/* for pbuffers only */ + + + GC gc; /* scratch GC for span, line, tri drawing */ + + /* GLX_EXT_texture_from_pixmap */ + GLint TextureTarget; /** GLX_TEXTURE_1D_EXT, for example */ + GLint TextureFormat; /** GLX_TEXTURE_FORMAT_RGB_EXT, for example */ + GLint TextureMipmap; /** 0 or 1 */ + + struct xmesa_buffer *Next; /* Linked list pointer: */ + + unsigned width, height; +}; + + + +extern void +xmesa_init(Display *dpy); + +extern XMesaBuffer +xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis); + +extern void +xmesa_get_window_size(Display *dpy, XMesaBuffer b, + GLuint *width, GLuint *height); + +extern void +xmesa_check_buffer_size(XMesaBuffer b); + +extern void +xmesa_destroy_buffers_on_display(Display *dpy); + +static INLINE GLuint +xmesa_buffer_width(XMesaBuffer b) +{ + return b->width; +} + +static INLINE GLuint +xmesa_buffer_height(XMesaBuffer b) +{ + return b->height; +} + + + +#endif diff --git a/src/gallium/state_trackers/glx/xlib/xm_public.h b/src/gallium/state_trackers/glx/xlib/xm_public.h new file mode 100644 index 0000000000..950eb21521 --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/xm_public.h @@ -0,0 +1,48 @@ + +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef XM_PUBLIC_H +#define XM_PUBLIC_H + +#include <X11/Xlib.h> + +struct pipe_screen; +struct st_api; + +/* This is the driver interface required by the glx/xlib state tracker. + */ +struct xm_driver { + struct pipe_screen *(*create_pipe_screen)( Display *display ); + struct st_api *(*create_st_api)( void ); +}; + +extern void +xmesa_set_driver( const struct xm_driver *driver ); + + +#endif /* XM_PUBLIC_H */ diff --git a/src/gallium/state_trackers/glx/xlib/xm_st.c b/src/gallium/state_trackers/glx/xlib/xm_st.c new file mode 100644 index 0000000000..c62eb8bfbd --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/xm_st.c @@ -0,0 +1,338 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#include "util/u_memory.h" +#include "util/u_inlines.h" + +#include "xm_api.h" +#include "xm_st.h" + +struct xmesa_st_framebuffer { + XMesaDisplay display; + XMesaBuffer buffer; + struct pipe_screen *screen; + + struct st_visual stvis; + + unsigned texture_width, texture_height, texture_mask; + struct pipe_resource *textures[ST_ATTACHMENT_COUNT]; + + struct pipe_surface *display_surface; +}; + +static INLINE struct xmesa_st_framebuffer * +xmesa_st_framebuffer(struct st_framebuffer_iface *stfbi) +{ + return (struct xmesa_st_framebuffer *) stfbi->st_manager_private; +} + +/** + * Display an attachment to the xlib_drawable of the framebuffer. + */ +static boolean +xmesa_st_framebuffer_display(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + struct pipe_resource *ptex = xstfb->textures[statt]; + struct pipe_surface *psurf; + + if (!ptex) + return TRUE; + + psurf = xstfb->display_surface; + /* (re)allocate the surface for the texture to be displayed */ + if (!psurf || psurf->texture != ptex) { + pipe_surface_reference(&xstfb->display_surface, NULL); + + psurf = xstfb->screen->get_tex_surface(xstfb->screen, + ptex, 0, 0, 0, PIPE_BIND_DISPLAY_TARGET); + if (!psurf) + return FALSE; + + xstfb->display_surface = psurf; + } + + xstfb->screen->flush_frontbuffer(xstfb->screen, psurf, &xstfb->buffer->ws); + + return TRUE; +} + +/** + * Copy the contents between the attachments. + */ +static void +xmesa_st_framebuffer_copy_textures(struct st_framebuffer_iface *stfbi, + enum st_attachment_type src_statt, + enum st_attachment_type dst_statt, + unsigned x, unsigned y, + unsigned width, unsigned height) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + struct pipe_resource *src_ptex = xstfb->textures[src_statt]; + struct pipe_resource *dst_ptex = xstfb->textures[dst_statt]; + struct pipe_subresource subsrc, subdst; + struct pipe_context *pipe; + + if (!src_ptex || !dst_ptex) + return; + + pipe = xstfb->display->pipe; + if (!pipe) { + pipe = xstfb->screen->context_create(xstfb->screen, NULL); + if (!pipe) + return; + xstfb->display->pipe = pipe; + } + + subsrc.face = 0; + subsrc.level = 0; + subdst.face = 0; + subdst.level = 0; + + if (src_ptex && dst_ptex) + pipe->resource_copy_region(pipe, dst_ptex, subdst, x, y, 0, + src_ptex, subsrc, x, y, 0, width, height); +} + +/** + * Remove outdated textures and create the requested ones. + */ +static boolean +xmesa_st_framebuffer_validate_textures(struct st_framebuffer_iface *stfbi, + unsigned width, unsigned height, + unsigned mask) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + struct pipe_resource templ; + enum st_attachment_type i; + + /* remove outdated textures */ + if (xstfb->texture_width != width || xstfb->texture_height != height) { + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_resource_reference(&xstfb->textures[i], NULL); + } + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; + templ.last_level = 0; + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { + enum pipe_format format; + unsigned bind; + + /* the texture already exists or not requested */ + if (xstfb->textures[i] || !(mask & (1 << i))) { + /* remember the texture */ + if (xstfb->textures[i]) + mask |= (1 << i); + continue; + } + + switch (i) { + case ST_ATTACHMENT_FRONT_LEFT: + case ST_ATTACHMENT_BACK_LEFT: + case ST_ATTACHMENT_FRONT_RIGHT: + case ST_ATTACHMENT_BACK_RIGHT: + format = xstfb->stvis.color_format; + bind = PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_RENDER_TARGET; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + format = xstfb->stvis.depth_stencil_format; + bind = PIPE_BIND_DEPTH_STENCIL; + break; + default: + format = PIPE_FORMAT_NONE; + break; + } + + if (format != PIPE_FORMAT_NONE) { + templ.format = format; + templ.bind = bind; + + xstfb->textures[i] = + xstfb->screen->resource_create(xstfb->screen, &templ); + if (!xstfb->textures[i]) + return FALSE; + } + } + + xstfb->texture_width = width; + xstfb->texture_height = height; + xstfb->texture_mask = mask; + + return TRUE; +} + +static boolean +xmesa_st_framebuffer_validate(struct st_framebuffer_iface *stfbi, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_resource **out) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + unsigned statt_mask, new_mask, i; + boolean resized; + boolean ret; + + statt_mask = 0x0; + for (i = 0; i < count; i++) + statt_mask |= 1 << statts[i]; + /* record newly allocated textures */ + new_mask = statt_mask & ~xstfb->texture_mask; + + resized = (xstfb->buffer->width != xstfb->texture_width || + xstfb->buffer->height != xstfb->texture_height); + + /* revalidate textures */ + if (resized || new_mask) { + ret = xmesa_st_framebuffer_validate_textures(stfbi, + xstfb->buffer->width, xstfb->buffer->height, statt_mask); + if (!ret) + return ret; + + if (!resized) { + enum st_attachment_type back, front; + + back = ST_ATTACHMENT_BACK_LEFT; + front = ST_ATTACHMENT_FRONT_LEFT; + /* copy the contents if front is newly allocated and back is not */ + if ((statt_mask & (1 << back)) && + (new_mask & (1 << front)) && + !(new_mask & (1 << back))) { + xmesa_st_framebuffer_copy_textures(stfbi, back, front, + 0, 0, xstfb->texture_width, xstfb->texture_height); + } + } + } + + for (i = 0; i < count; i++) { + out[i] = NULL; + pipe_resource_reference(&out[i], xstfb->textures[statts[i]]); + } + + return TRUE; +} + +static boolean +xmesa_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + boolean ret; + + ret = xmesa_st_framebuffer_display(stfbi, statt); + if (ret) + xmesa_check_buffer_size(xstfb->buffer); + + return ret; +} + +struct st_framebuffer_iface * +xmesa_create_st_framebuffer(XMesaDisplay xmdpy, XMesaBuffer b) +{ + struct st_framebuffer_iface *stfbi; + struct xmesa_st_framebuffer *xstfb; + + assert(xmdpy->display == b->xm_visual->display); + + stfbi = CALLOC_STRUCT(st_framebuffer_iface); + xstfb = CALLOC_STRUCT(xmesa_st_framebuffer); + if (!stfbi || !xstfb) { + if (stfbi) + FREE(stfbi); + if (xstfb) + FREE(xstfb); + return NULL; + } + + xstfb->display = xmdpy; + xstfb->buffer = b; + xstfb->screen = xmdpy->screen; + xstfb->stvis = b->xm_visual->stvis; + + stfbi->visual = &xstfb->stvis; + stfbi->flush_front = xmesa_st_framebuffer_flush_front; + stfbi->validate = xmesa_st_framebuffer_validate; + stfbi->st_manager_private = (void *) xstfb; + + return stfbi; +} + +void +xmesa_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + int i; + + pipe_surface_reference(&xstfb->display_surface, NULL); + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_resource_reference(&xstfb->textures[i], NULL); + + FREE(xstfb); + FREE(stfbi); +} + +void +xmesa_swap_st_framebuffer(struct st_framebuffer_iface *stfbi) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + boolean ret; + + ret = xmesa_st_framebuffer_display(stfbi, ST_ATTACHMENT_BACK_LEFT); + if (ret) { + struct pipe_resource **front, **back, *tmp; + + front = &xstfb->textures[ST_ATTACHMENT_FRONT_LEFT]; + back = &xstfb->textures[ST_ATTACHMENT_BACK_LEFT]; + /* swap textures only if the front texture has been allocated */ + if (*front) { + tmp = *front; + *front = *back; + *back = tmp; + } + + xmesa_check_buffer_size(xstfb->buffer); + } +} + +void +xmesa_copy_st_framebuffer(struct st_framebuffer_iface *stfbi, + enum st_attachment_type src, + enum st_attachment_type dst, + int x, int y, int w, int h) +{ + xmesa_st_framebuffer_copy_textures(stfbi, src, dst, x, y, w, h); + if (dst == ST_ATTACHMENT_FRONT_LEFT) + xmesa_st_framebuffer_display(stfbi, dst); +} diff --git a/src/gallium/state_trackers/glx/xlib/xm_st.h b/src/gallium/state_trackers/glx/xlib/xm_st.h new file mode 100644 index 0000000000..862597617e --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/xm_st.h @@ -0,0 +1,52 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#ifndef _XM_ST_H_ +#define _XM_ST_H_ + +#include "pipe/p_compiler.h" +#include "state_tracker/st_api.h" + +#include "xm_api.h" + +struct st_framebuffer_iface * +xmesa_create_st_framebuffer(XMesaDisplay xmdpy, XMesaBuffer b); + +void +xmesa_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi); + +void +xmesa_swap_st_framebuffer(struct st_framebuffer_iface *stfbi); + +void +xmesa_copy_st_framebuffer(struct st_framebuffer_iface *stfbi, + enum st_attachment_type src, + enum st_attachment_type dst, + int x, int y, int w, int h); + +#endif /* _XM_ST_H_ */ diff --git a/src/gallium/state_trackers/python/README b/src/gallium/state_trackers/python/README new file mode 100644 index 0000000000..e24a262aba --- /dev/null +++ b/src/gallium/state_trackers/python/README @@ -0,0 +1,43 @@ +This directory contains Python bindings to Gallium3D. It looks like a state +tracker from the pipe driver perspective, and it looks like a pipe driver from +the python script perspective. + + +To build you'll need: +* Python (with development packages) +* SCons +* SWIG, http://www.swig.org/download.html +* Python Imaging Library with TK support, http://www.pythonware.com/products/pil/, + for the samples + +On a debian-based distro you can simply do: + + aptitude install python-dev scons swig python-imaging python-imaging-tk + +On a Windows machine ensure the swig command is in your PATH. + +Invoke scons on the top dir as + + scons debug=yes statetrackers=python drivers=softpipe winsys=none + +To use it set PYTHONPATH appropriately, e.g, in Linux do: + + export PYTHONPATH=$PWD/build/linux-x86-debug/gallium/state_trackers/python + +or (in Windows) + + set PYTHONPATH=%CD%\build\windows-x86-debug\gallium\state_trackers\python + +and then try running + + python progs/gallium/python/samples/tri.py + +which should show a triangle. + + +This is still work in progress: +- errors are not handled properly and almost always result in crash +- state atoms with array members are awkward to set + +-- +Jose Fonseca <jfonseca@vmware.com> diff --git a/src/gallium/state_trackers/python/SConscript b/src/gallium/state_trackers/python/SConscript new file mode 100644 index 0000000000..aadeaa0a35 --- /dev/null +++ b/src/gallium/state_trackers/python/SConscript @@ -0,0 +1,59 @@ +import sys +import os.path + +Import('*') + +if 'python' in env['statetrackers']: + + env = env.Clone() + + env.Tool('python') + + env.Tool('swig') + env.Append(SWIGPATH = ['#src/gallium/include', '#src/gallium/include/pipe']) + env.Append(SWIGFLAGS = ['-python', '-keyword']) + + env.Append(CPPPATH = '.') + + if env['platform'] == 'windows': + env.Append(LIBS = [ + 'opengl32', + 'gdi32', + 'user32', + 'kernel32', + 'ws2_32', + ]) + else: + env.Append(CPPDEFINES = ['GCC_HASCLASSVISIBILITY']) + env.Append(LIBS = [ + 'GL', + 'X11', + ]) + + sources = [ + 'gallium.i', + 'st_device.c', + 'st_sample.c', + 'st_hardpipe_winsys.c', + 'st_softpipe_winsys.c', + ] + + env.Prepend(LIBS = [ + ws_null, + trace, + gallium, + ]) + + if env['llvm']: + env.Append(CPPDEFINES = ['HAVE_LLVMPIPE']) + env.Prepend(LIBS = [llvmpipe]) + if True: + env.Append(CPPDEFINES = ['HAVE_SOFTPIPE']) + env.Prepend(LIBS = [softpipe]) + + env['no_import_lib'] = 1 + + env.SharedLibrary( + target = '_gallium', + source = sources, + ) diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i new file mode 100644 index 0000000000..c6084f78ae --- /dev/null +++ b/src/gallium/state_trackers/python/gallium.i @@ -0,0 +1,105 @@ + /************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * SWIG interface definion for Gallium types. + * + * @author Jose Fonseca <jrfonseca@tungstengraphics.com> + */ + +%module gallium; + +%{ + +#include <stdio.h> + +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_shader_tokens.h" +#include "os/os_stream.h" +#include "util/u_inlines.h" +#include "util/u_draw_quad.h" +#include "util/u_tile.h" +#include "util/u_math.h" +#include "util/u_format.h" +#include "util/u_dump.h" +#include "util/u_memory.h" +#include "util/u_sampler.h" +#include "cso_cache/cso_context.h" +#include "tgsi/tgsi_text.h" +#include "tgsi/tgsi_dump.h" + +#include "st_device.h" +#include "st_sample.h" + +%} + +%include "typemaps.i" +%include "exception.i" +%include "cstring.i" + +%include "carrays.i" +%array_class(unsigned char, ByteArray); +%array_class(int, IntArray); +%array_class(unsigned, UnsignedArray); +%array_class(float, FloatArray); + + +%rename(Device) st_device; +%rename(Context) st_context; +%rename(Resource) pipe_resource; +%rename(Surface) st_surface; + +%rename(BlendColor) pipe_blend_color; +%rename(Blend) pipe_blend_state; +%rename(Clip) pipe_clip_state; +%rename(Depth) pipe_depth_state; +%rename(Stencil) pipe_stencil_state; +%rename(Alpha) pipe_alpha_state; +%rename(DepthStencilAlpha) pipe_depth_stencil_alpha_state; +%rename(Framebuffer) pipe_framebuffer_state; +%rename(PolyStipple) pipe_poly_stipple; +%rename(Rasterizer) pipe_rasterizer_state; +%rename(Sampler) pipe_sampler_state; +%rename(Scissor) pipe_scissor_state; +%rename(Shader) pipe_shader_state; +%rename(VertexBuffer) pipe_vertex_buffer; +%rename(VertexElement) pipe_vertex_element; +%rename(Viewport) pipe_viewport_state; + + +%include "p_compiler.i" +%include "p_defines.h" +%include "p_format.h" + +%include "p_device.i" +%include "p_context.i" +%include "p_texture.i" +%include "p_state.i" + +%include "u_format.i" diff --git a/src/gallium/state_trackers/python/p_compiler.i b/src/gallium/state_trackers/python/p_compiler.i new file mode 100644 index 0000000000..15f6ba5b9d --- /dev/null +++ b/src/gallium/state_trackers/python/p_compiler.i @@ -0,0 +1,29 @@ + /************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +typedef unsigned char ubyte; diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i new file mode 100644 index 0000000000..cf0144b5dc --- /dev/null +++ b/src/gallium/state_trackers/python/p_context.i @@ -0,0 +1,768 @@ + /************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * SWIG interface definion for Gallium types. + * + * @author Jose Fonseca <jrfonseca@tungstengraphics.com> + */ + +%nodefaultctor st_context; +%nodefaultdtor st_context; + +struct st_context { +}; + +%extend st_context { + + ~st_context() { + st_context_destroy($self); + } + + /* + * State functions (create/bind/destroy state objects) + */ + + void set_blend( const struct pipe_blend_state *state ) { + cso_set_blend($self->cso, state); + } + + void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) { + cso_single_sampler($self->cso, index, state); + cso_single_sampler_done($self->cso); + } + + void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) { + cso_single_vertex_sampler($self->cso, index, state); + cso_single_vertex_sampler_done($self->cso); + } + + void set_rasterizer( const struct pipe_rasterizer_state *state ) { + cso_set_rasterizer($self->cso, state); + } + + void set_depth_stencil_alpha(const struct pipe_depth_stencil_alpha_state *state) { + cso_set_depth_stencil_alpha($self->cso, state); + } + + void set_fragment_shader( const struct pipe_shader_state *state ) { + void *fs; + + if(!state) { + cso_set_fragment_shader_handle($self->cso, NULL); + return; + } + + fs = $self->pipe->create_fs_state($self->pipe, state); + if(!fs) + return; + + if(cso_set_fragment_shader_handle($self->cso, fs) != PIPE_OK) + return; + + cso_delete_fragment_shader($self->cso, $self->fs); + $self->fs = fs; + } + + void set_vertex_shader( const struct pipe_shader_state *state ) { + void *vs; + + if(!state) { + cso_set_vertex_shader_handle($self->cso, NULL); + return; + } + + vs = $self->pipe->create_vs_state($self->pipe, state); + if(!vs) + return; + + if(cso_set_vertex_shader_handle($self->cso, vs) != PIPE_OK) + return; + + cso_delete_vertex_shader($self->cso, $self->vs); + $self->vs = vs; + } + + void set_geometry_shader( const struct pipe_shader_state *state ) { + void *gs; + + if(!state) { + cso_set_geometry_shader_handle($self->cso, NULL); + return; + } + + gs = $self->pipe->create_gs_state($self->pipe, state); + if(!gs) + return; + + if(cso_set_geometry_shader_handle($self->cso, gs) != PIPE_OK) + return; + + cso_delete_geometry_shader($self->cso, $self->gs); + $self->gs = gs; + } + + struct pipe_sampler_view * + create_sampler_view(struct pipe_resource *texture, + enum pipe_format format = PIPE_FORMAT_NONE, + unsigned first_level = 0, + unsigned last_level = ~0, + unsigned swizzle_r = 0, + unsigned swizzle_g = 1, + unsigned swizzle_b = 2, + unsigned swizzle_a = 3) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_sampler_view templat; + + memset(&templat, 0, sizeof templat); + if (format == PIPE_FORMAT_NONE) { + templat.format = texture->format; + } else { + templat.format = format; + } + templat.last_level = MIN2(last_level, texture->last_level); + templat.first_level = first_level; + templat.last_level = last_level; + templat.swizzle_r = swizzle_r; + templat.swizzle_g = swizzle_g; + templat.swizzle_b = swizzle_b; + templat.swizzle_a = swizzle_a; + + return pipe->create_sampler_view(pipe, texture, &templat); + } + + void + sampler_view_destroy(struct pipe_context *ctx, + struct pipe_sampler_view *view) + { + struct pipe_context *pipe = $self->pipe; + + pipe->sampler_view_destroy(pipe, view); + } + + /* + * Parameter-like state (or properties) + */ + + void set_blend_color(const struct pipe_blend_color *state ) { + cso_set_blend_color($self->cso, state); + } + + void set_stencil_ref(const struct pipe_stencil_ref *state ) { + cso_set_stencil_ref($self->cso, state); + } + + void set_clip(const struct pipe_clip_state *state ) { + $self->pipe->set_clip_state($self->pipe, state); + } + + void set_constant_buffer(unsigned shader, unsigned index, + struct pipe_resource *buffer ) + { + $self->pipe->set_constant_buffer($self->pipe, shader, index, buffer); + } + + void set_framebuffer(const struct pipe_framebuffer_state *state ) + { + memcpy(&$self->framebuffer, state, sizeof *state); + cso_set_framebuffer($self->cso, state); + } + + void set_polygon_stipple(const struct pipe_poly_stipple *state ) { + $self->pipe->set_polygon_stipple($self->pipe, state); + } + + void set_scissor(const struct pipe_scissor_state *state ) { + $self->pipe->set_scissor_state($self->pipe, state); + } + + void set_viewport(const struct pipe_viewport_state *state) { + cso_set_viewport($self->cso, state); + } + + void set_fragment_sampler_view(unsigned index, + struct pipe_sampler_view *view) + { + pipe_sampler_view_reference(&$self->fragment_sampler_views[index], view); + + $self->pipe->set_fragment_sampler_views($self->pipe, + PIPE_MAX_SAMPLERS, + $self->fragment_sampler_views); + } + + void set_vertex_sampler_view(unsigned index, + struct pipe_sampler_view *view) + { + pipe_sampler_view_reference(&$self->vertex_sampler_views[index], view); + + $self->pipe->set_vertex_sampler_views($self->pipe, + PIPE_MAX_VERTEX_SAMPLERS, + $self->vertex_sampler_views); + } + + void set_fragment_sampler_texture(unsigned index, + struct pipe_resource *texture) { + struct pipe_sampler_view templ; + + if(!texture) + texture = $self->default_texture; + pipe_sampler_view_reference(&$self->fragment_sampler_views[index], NULL); + u_sampler_view_default_template(&templ, + texture, + texture->format); + $self->fragment_sampler_views[index] = $self->pipe->create_sampler_view($self->pipe, + texture, + &templ); + $self->pipe->set_fragment_sampler_views($self->pipe, + PIPE_MAX_SAMPLERS, + $self->fragment_sampler_views); + } + + void set_vertex_sampler_texture(unsigned index, + struct pipe_resource *texture) { + struct pipe_sampler_view templ; + + if(!texture) + texture = $self->default_texture; + pipe_sampler_view_reference(&$self->vertex_sampler_views[index], NULL); + u_sampler_view_default_template(&templ, + texture, + texture->format); + $self->vertex_sampler_views[index] = $self->pipe->create_sampler_view($self->pipe, + texture, + &templ); + + $self->pipe->set_vertex_sampler_views($self->pipe, + PIPE_MAX_VERTEX_SAMPLERS, + $self->vertex_sampler_views); + } + + void set_vertex_buffer(unsigned index, + unsigned stride, + unsigned max_index, + unsigned buffer_offset, + struct pipe_resource *buffer) + { + unsigned i; + struct pipe_vertex_buffer state; + + memset(&state, 0, sizeof(state)); + state.stride = stride; + state.max_index = max_index; + state.buffer_offset = buffer_offset; + state.buffer = buffer; + + memcpy(&$self->vertex_buffers[index], &state, sizeof(state)); + + for(i = 0; i < PIPE_MAX_ATTRIBS; ++i) + if(self->vertex_buffers[i].buffer) + $self->num_vertex_buffers = i + 1; + + $self->pipe->set_vertex_buffers($self->pipe, + $self->num_vertex_buffers, + $self->vertex_buffers); + } + + void set_vertex_element(unsigned index, + const struct pipe_vertex_element *element) + { + memcpy(&$self->vertex_elements[index], element, sizeof(*element)); + } + + void set_vertex_elements(unsigned num) + { + $self->num_vertex_elements = num; + cso_set_vertex_elements($self->cso, + $self->num_vertex_elements, + $self->vertex_elements); + } + + /* + * Draw functions + */ + + void draw_arrays(unsigned mode, unsigned start, unsigned count) { + $self->pipe->draw_arrays($self->pipe, mode, start, count); + } + + void draw_elements( struct pipe_resource *indexBuffer, + unsigned indexSize, int indexBias, + unsigned mode, unsigned start, unsigned count) + { + $self->pipe->draw_elements($self->pipe, + indexBuffer, + indexSize, + indexBias, + mode, start, count); + } + + void draw_range_elements( struct pipe_resource *indexBuffer, + unsigned indexSize, int indexBias, + unsigned minIndex, unsigned maxIndex, + unsigned mode, unsigned start, unsigned count) + { + $self->pipe->draw_range_elements($self->pipe, + indexBuffer, indexSize, indexBias, + minIndex, maxIndex, + mode, start, count); + } + + void draw_vertices(unsigned prim, + unsigned num_verts, + unsigned num_attribs, + const float *vertices) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_resource *vbuf; + struct pipe_transfer *transfer; + struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; + struct pipe_vertex_buffer vbuffer; + float *map; + unsigned size; + unsigned i; + + size = num_verts * num_attribs * 4 * sizeof(float); + + vbuf = pipe_buffer_create(screen, + PIPE_BIND_VERTEX_BUFFER, + size); + if(!vbuf) + goto error1; + + map = pipe_buffer_map(pipe, vbuf, PIPE_TRANSFER_WRITE, &transfer); + if (!map) + goto error2; + memcpy(map, vertices, size); + pipe_buffer_unmap(pipe, vbuf, transfer); + + cso_save_vertex_elements($self->cso); + + /* tell pipe about the vertex attributes */ + for (i = 0; i < num_attribs; i++) { + velements[i].src_offset = i * 4 * sizeof(float); + velements[i].instance_divisor = 0; + velements[i].vertex_buffer_index = 0; + velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + } + cso_set_vertex_elements($self->cso, num_attribs, velements); + + /* tell pipe about the vertex buffer */ + memset(&vbuffer, 0, sizeof(vbuffer)); + vbuffer.buffer = vbuf; + vbuffer.stride = num_attribs * 4 * sizeof(float); /* vertex size */ + vbuffer.buffer_offset = 0; + vbuffer.max_index = num_verts - 1; + pipe->set_vertex_buffers(pipe, 1, &vbuffer); + + /* draw */ + pipe->draw_arrays(pipe, prim, 0, num_verts); + + cso_restore_vertex_elements($self->cso); + +error2: + pipe_resource_reference(&vbuf, NULL); +error1: + ; + } + + void + clear(unsigned buffers, const float *rgba, double depth = 0.0f, + unsigned stencil = 0) + { + $self->pipe->clear($self->pipe, buffers, rgba, depth, stencil); + } + + void + flush(unsigned flags = 0) { + struct pipe_fence_handle *fence = NULL; + $self->pipe->flush($self->pipe, flags | PIPE_FLUSH_RENDER_CACHE, &fence); + if(fence) { + /* TODO: allow asynchronous operation */ + $self->pipe->screen->fence_finish( $self->pipe->screen, fence, 0 ); + $self->pipe->screen->fence_reference( $self->pipe->screen, &fence, NULL ); + } + } + + /* + * Surface functions + */ + + void resource_copy_region(struct pipe_resource *dst, + struct pipe_subresource subdst, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, + struct pipe_subresource subsrc, + unsigned srcx, unsigned srcy, unsigned srcz, + unsigned width, unsigned height) + { + $self->pipe->resource_copy_region($self->pipe, + dst, subdst, dstx, dsty, dstz, + src, subsrc, srcx, srcy, srcz, + width, height); + } + + + void clear_render_target(struct st_surface *dst, + float *rgba, + unsigned x, unsigned y, + unsigned width, unsigned height) + { + struct pipe_surface *_dst = NULL; + + _dst = st_pipe_surface(dst, PIPE_BIND_RENDER_TARGET); + if(!_dst) + SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing"); + + $self->pipe->clear_render_target($self->pipe, _dst, rgba, x, y, width, height); + + fail: + pipe_surface_reference(&_dst, NULL); + } + + void clear_depth_stencil(struct st_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned x, unsigned y, + unsigned width, unsigned height) + { + struct pipe_surface *_dst = NULL; + + _dst = st_pipe_surface(dst, PIPE_BIND_DEPTH_STENCIL); + if(!_dst) + SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing"); + + $self->pipe->clear_depth_stencil($self->pipe, _dst, clear_flags, depth, stencil, + x, y, width, height); + + fail: + pipe_surface_reference(&_dst, NULL); + } + + %cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1)); + void + surface_read_raw(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + char **STRING, int *LENGTH) + { + struct pipe_resource *texture = surface->texture; + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + unsigned stride; + + stride = util_format_get_stride(texture->format, w); + *LENGTH = util_format_get_nblocksy(texture->format, h) * stride; + *STRING = (char *) malloc(*LENGTH); + if(!*STRING) + return; + + transfer = pipe_get_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_READ, + x, y, w, h); + if(transfer) { + pipe_get_tile_raw(pipe, transfer, 0, 0, w, h, *STRING, stride); + pipe->transfer_destroy(pipe, transfer); + } + } + + %cstring_input_binary(const char *STRING, unsigned LENGTH); + void + surface_write_raw(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + const char *STRING, unsigned LENGTH, unsigned stride = 0) + { + struct pipe_resource *texture = surface->texture; + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + + if(stride == 0) + stride = util_format_get_stride(texture->format, w); + + if(LENGTH < util_format_get_nblocksy(texture->format, h) * stride) + SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size"); + + transfer = pipe_get_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_WRITE, + x, y, w, h); + if(!transfer) + SWIG_exception(SWIG_MemoryError, "couldn't initiate transfer"); + + pipe_put_tile_raw(pipe, transfer, 0, 0, w, h, STRING, stride); + pipe->transfer_destroy(pipe, transfer); + + fail: + return; + } + + void + surface_read_rgba(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + float *rgba) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + transfer = pipe_get_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_READ, + x, y, w, h); + if(transfer) { + pipe_get_tile_rgba(pipe, transfer, 0, 0, w, h, rgba); + pipe->transfer_destroy(pipe, transfer); + } + } + + void + surface_write_rgba(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + const float *rgba) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + transfer = pipe_get_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_WRITE, + x, y, w, h); + if(transfer) { + pipe_put_tile_rgba(pipe, transfer, 0, 0, w, h, rgba); + pipe->transfer_destroy(pipe, transfer); + } + } + + %cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1)); + void + surface_read_rgba8(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + char **STRING, int *LENGTH) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + float *rgba; + unsigned char *rgba8; + unsigned i, j, k; + + *LENGTH = 0; + *STRING = NULL; + + if (!surface) + return; + + *LENGTH = h*w*4; + *STRING = (char *) malloc(*LENGTH); + if(!*STRING) + return; + + rgba = malloc(h*w*4*sizeof(float)); + if(!rgba) + return; + + rgba8 = (unsigned char *) *STRING; + + transfer = pipe_get_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_READ, + x, y, w, h); + if(transfer) { + pipe_get_tile_rgba(pipe, transfer, 0, 0, w, h, rgba); + for(j = 0; j < h; ++j) { + for(i = 0; i < w; ++i) + for(k = 0; k <4; ++k) + rgba8[j*w*4 + i*4 + k] = float_to_ubyte(rgba[j*w*4 + i*4 + k]); + } + pipe->transfer_destroy(pipe, transfer); + } + + free(rgba); + } + + void + surface_read_z(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + unsigned *z) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + transfer = pipe_get_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_READ, + x, y, w, h); + if(transfer) { + pipe_get_tile_z(pipe, transfer, 0, 0, w, h, z); + pipe->transfer_destroy(pipe, transfer); + } + } + + void + surface_write_z(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + const unsigned *z) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + transfer = pipe_get_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_WRITE, + x, y, w, h); + if(transfer) { + pipe_put_tile_z(pipe, transfer, 0, 0, w, h, z); + pipe->transfer_destroy(pipe, transfer); + } + } + + void + surface_sample_rgba(struct st_surface *surface, + float *rgba, + int norm = 0) + { + st_sample_surface($self->pipe, surface, rgba, norm != 0); + } + + unsigned + surface_compare_rgba(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + const float *rgba, float tol = 0.0) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + float *rgba2; + const float *p1; + const float *p2; + unsigned i, j, n; + + rgba2 = MALLOC(h*w*4*sizeof(float)); + if(!rgba2) + return ~0; + + transfer = pipe_get_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_READ, + x, y, w, h); + if(!transfer) { + FREE(rgba2); + return ~0; + } + + pipe_get_tile_rgba(pipe, transfer, 0, 0, w, h, rgba2); + pipe->transfer_destroy(pipe, transfer); + + p1 = rgba; + p2 = rgba2; + n = 0; + for(i = h*w; i; --i) { + unsigned differs = 0; + for(j = 4; j; --j) { + float delta = *p2++ - *p1++; + if (delta < -tol || delta > tol) + differs = 1; + } + n += differs; + } + + FREE(rgba2); + + return n; + } + + %cstring_input_binary(const char *STRING, unsigned LENGTH); + void + transfer_inline_write(struct pipe_resource *resource, + struct pipe_subresource *sr, + unsigned usage, + const struct pipe_box *box, + const char *STRING, unsigned LENGTH, + unsigned stride, + unsigned slice_stride) + { + struct pipe_context *pipe = $self->pipe; + + pipe->transfer_inline_write(pipe, resource, *sr, usage, box, STRING, stride, slice_stride); + } + + %cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1)); + void buffer_read(struct pipe_resource *buffer, + char **STRING, int *LENGTH) + { + struct pipe_context *pipe = $self->pipe; + + assert(buffer->target == PIPE_BUFFER); + + *LENGTH = buffer->width0; + *STRING = (char *) malloc(buffer->width0); + if(!*STRING) + return; + + pipe_buffer_read(pipe, buffer, 0, buffer->width0, *STRING); + } + + void buffer_write(struct pipe_resource *buffer, + const char *STRING, unsigned LENGTH, unsigned offset = 0) + { + struct pipe_context *pipe = $self->pipe; + + assert(buffer->target == PIPE_BUFFER); + + if(offset > buffer->width0) + SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size"); + + if(offset + LENGTH > buffer->width0) + SWIG_exception(SWIG_ValueError, "data length must fit inside the buffer"); + + pipe_buffer_write(pipe, buffer, offset, LENGTH, STRING); + +fail: + return; + } + +}; diff --git a/src/gallium/state_trackers/python/p_device.i b/src/gallium/state_trackers/python/p_device.i new file mode 100644 index 0000000000..d55086fefd --- /dev/null +++ b/src/gallium/state_trackers/python/p_device.i @@ -0,0 +1,140 @@ + /************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * SWIG interface definion for Gallium types. + * + * @author Jose Fonseca <jrfonseca@tungstengraphics.com> + */ + + +%nodefaultctor st_device; +%nodefaultdtor st_device; + + +struct st_device { +}; + +%newobject st_device::texture_create; +%newobject st_device::context_create; +%newobject st_device::buffer_create; + +%extend st_device { + + st_device(int hardware = 1) { + return st_device_create(hardware ? TRUE : FALSE); + } + + ~st_device() { + st_device_destroy($self); + } + + const char * get_name( void ) { + return $self->screen->get_name($self->screen); + } + + const char * get_vendor( void ) { + return $self->screen->get_vendor($self->screen); + } + + /** + * Query an integer-valued capability/parameter/limit + * \param param one of PIPE_CAP_x + */ + int get_param( int param ) { + return $self->screen->get_param($self->screen, param); + } + + /** + * Query a float-valued capability/parameter/limit + * \param param one of PIPE_CAP_x + */ + float get_paramf( int param ) { + return $self->screen->get_paramf($self->screen, param); + } + + /** + * Check if the given pipe_format is supported as a texture or + * drawing surface. + * \param bind bitmask of PIPE_BIND flags + */ + int is_format_supported( enum pipe_format format, + enum pipe_texture_target target, + unsigned sample_count, + unsigned bind, + unsigned geom_flags ) { + /* We can't really display surfaces with the python statetracker so mask + * out that usage */ + bind &= ~PIPE_BIND_DISPLAY_TARGET; + + return $self->screen->is_format_supported( $self->screen, + format, + target, + sample_count, + bind, + geom_flags ); + } + + struct st_context * + context_create(void) { + return st_context_create($self); + } + + struct pipe_resource * + resource_create( + enum pipe_format format, + unsigned width, + unsigned height, + unsigned depth = 1, + unsigned last_level = 0, + enum pipe_texture_target target = PIPE_TEXTURE_2D, + unsigned bind = 0 + ) { + struct pipe_resource templat; + + /* We can't really display surfaces with the python statetracker so mask + * out that usage */ + bind &= ~PIPE_BIND_DISPLAY_TARGET; + + memset(&templat, 0, sizeof(templat)); + templat.format = format; + templat.width0 = width; + templat.height0 = height; + templat.depth0 = depth; + templat.last_level = last_level; + templat.target = target; + templat.bind = bind; + + return $self->screen->resource_create($self->screen, &templat); + } + + struct pipe_resource * + buffer_create(unsigned size, unsigned bind = 0) { + return pipe_buffer_create($self->screen, bind, size); + } +}; diff --git a/src/gallium/state_trackers/python/p_state.i b/src/gallium/state_trackers/python/p_state.i new file mode 100644 index 0000000000..c1e6ea1b43 --- /dev/null +++ b/src/gallium/state_trackers/python/p_state.i @@ -0,0 +1,184 @@ + /************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * SWIG interface definion for Gallium types. + * + * @author Jose Fonseca <jrfonseca@tungstengraphics.com> + */ + +%module gallium; + +%ignore winsys; +%ignore pipe_vertex_buffer::buffer; + +%include "pipe/p_compiler.h"; +%include "pipe/p_state.h"; + + +%array_class(struct pipe_stencil_state, StencilArray); + + +%extend pipe_rt_blend_state +{ + struct pipe_rt_blend_state * + __getitem__(int index) + { + if(index < 0 || index >= PIPE_MAX_COLOR_BUFS) + SWIG_exception(SWIG_ValueError, "index out of bounds"); + return $self + index; + fail: + return NULL; + }; +}; + + +%extend pipe_blend_state +{ + pipe_blend_state(void) + { + return CALLOC_STRUCT(pipe_blend_state); + } + + %cstring_input_binary(const char *STRING, unsigned LENGTH); + pipe_blend_state(const char *STRING, unsigned LENGTH) + { + struct pipe_blend_state *state; + state = CALLOC_STRUCT(pipe_blend_state); + if (state) { + LENGTH = MIN2(sizeof *state, LENGTH); + memcpy(state, STRING, LENGTH); + } + return state; + } + + %cstring_output_allocate_size(char **STRING, int *LENGTH, os_free(*$1)); + void __str__(char **STRING, int *LENGTH) + { + struct os_stream *stream; + + stream = os_str_stream_create(1); + util_dump_blend_state(stream, $self); + + *STRING = os_str_stream_get_and_close(stream); + *LENGTH = strlen(*STRING); + } +}; + + +%extend pipe_framebuffer_state { + + pipe_framebuffer_state(void) { + return CALLOC_STRUCT(pipe_framebuffer_state); + } + + ~pipe_framebuffer_state() { + unsigned index; + for(index = 0; index < PIPE_MAX_COLOR_BUFS; ++index) + pipe_surface_reference(&$self->cbufs[index], NULL); + pipe_surface_reference(&$self->zsbuf, NULL); + FREE($self); + } + + void + set_cbuf(unsigned index, struct st_surface *surface) + { + struct pipe_surface *_surface = NULL; + + if(index >= PIPE_MAX_COLOR_BUFS) + SWIG_exception(SWIG_ValueError, "index out of bounds"); + + if(surface) { + _surface = st_pipe_surface(surface, PIPE_BIND_RENDER_TARGET); + if(!_surface) + SWIG_exception(SWIG_ValueError, "couldn't acquire surface for writing"); + } + + pipe_surface_reference(&$self->cbufs[index], _surface); + + fail: + return; + } + + void + set_zsbuf(struct st_surface *surface) + { + struct pipe_surface *_surface = NULL; + + if(surface) { + _surface = st_pipe_surface(surface, PIPE_BIND_DEPTH_STENCIL); + if(!_surface) + SWIG_exception(SWIG_ValueError, "couldn't acquire surface for writing"); + } + + pipe_surface_reference(&$self->zsbuf, _surface); + + fail: + return; + } + +}; + + +%extend pipe_shader_state { + + pipe_shader_state(const char *text, unsigned num_tokens = 1024) { + struct tgsi_token *tokens; + struct pipe_shader_state *shader; + + tokens = MALLOC(num_tokens * sizeof(struct tgsi_token)); + if(!tokens) + goto error1; + + if(tgsi_text_translate(text, tokens, num_tokens ) != TRUE) + goto error2; + + shader = CALLOC_STRUCT(pipe_shader_state); + if(!shader) + goto error3; + + shader->tokens = tokens; + + return shader; + +error3: +error2: + FREE(tokens); +error1: + return NULL; + } + + ~pipe_shader_state() { + FREE((void*)$self->tokens); + FREE($self); + } + + void dump(unsigned flags = 0) { + tgsi_dump($self->tokens, flags); + } +} diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i new file mode 100644 index 0000000000..ae506944c4 --- /dev/null +++ b/src/gallium/state_trackers/python/p_texture.i @@ -0,0 +1,156 @@ + /************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * SWIG interface definion for Gallium types. + * + * @author Jose Fonseca <jrfonseca@tungstengraphics.com> + */ + + +%nodefaultctor pipe_resource; +%nodefaultctor st_surface; + +%nodefaultdtor pipe_resource; +%nodefaultdtor st_surface; + +%ignore pipe_resource::screen; + +%immutable st_surface::texture; +%immutable st_surface::face; +%immutable st_surface::level; +%immutable st_surface::zslice; + +%newobject pipe_resource::get_surface; + +/* Avoid naming conflict with p_inlines.h's pipe_buffer_read/write */ +%rename(read) read_; +%rename(write) write_; + +%extend pipe_resource { + + ~pipe_resource() { + struct pipe_resource *ptr = $self; + pipe_resource_reference(&ptr, NULL); + } + + unsigned get_width(unsigned level=0) { + return u_minify($self->width0, level); + } + + unsigned get_height(unsigned level=0) { + return u_minify($self->height0, level); + } + + unsigned get_depth(unsigned level=0) { + return u_minify($self->depth0, level); + } + + /** Get a surface which is a "view" into a texture */ + struct st_surface * + get_surface(unsigned face=0, unsigned level=0, unsigned zslice=0) + { + struct st_surface *surface; + + if(face >= ($self->target == PIPE_TEXTURE_CUBE ? 6U : 1U)) + SWIG_exception(SWIG_ValueError, "face out of bounds"); + if(level > $self->last_level) + SWIG_exception(SWIG_ValueError, "level out of bounds"); + if(zslice >= u_minify($self->depth0, level)) + SWIG_exception(SWIG_ValueError, "zslice out of bounds"); + + surface = CALLOC_STRUCT(st_surface); + if(!surface) + return NULL; + + pipe_resource_reference(&surface->texture, $self); + surface->face = face; + surface->level = level; + surface->zslice = zslice; + + return surface; + + fail: + return NULL; + } + + unsigned __len__(void) + { + assert($self->target == PIPE_BUFFER); + assert(p_atomic_read(&$self->reference.count) > 0); + return $self->width0; + } + +}; + +struct st_surface +{ + %immutable; + + struct pipe_resource *texture; + unsigned face; + unsigned level; + unsigned zslice; + +}; + +%extend st_surface { + + %immutable; + + unsigned format; + unsigned width; + unsigned height; + + ~st_surface() { + pipe_resource_reference(&$self->texture, NULL); + FREE($self); + } + + +}; + +%{ + static enum pipe_format + st_surface_format_get(struct st_surface *surface) + { + return surface->texture->format; + } + + static unsigned + st_surface_width_get(struct st_surface *surface) + { + return u_minify(surface->texture->width0, surface->level); + } + + static unsigned + st_surface_height_get(struct st_surface *surface) + { + return u_minify(surface->texture->height0, surface->level); + } +%} diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c new file mode 100644 index 0000000000..dce24bc17d --- /dev/null +++ b/src/gallium/state_trackers/python/st_device.c @@ -0,0 +1,305 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_shader_tokens.h" +#include "util/u_inlines.h" +#include "cso_cache/cso_context.h" +#include "util/u_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "util/u_sampler.h" +#include "util/u_simple_shaders.h" +#include "trace/tr_public.h" + +#include "st_device.h" +#include "st_winsys.h" + + +static void +st_device_really_destroy(struct st_device *st_dev) +{ + if(st_dev->screen) { + /* FIXME: Don't really destroy until we keep track of every single + * reference or we end up causing a segmentation fault every time + * python exits. */ +#if 0 + st_dev->screen->destroy(st_dev->screen); +#endif + } + + FREE(st_dev); +} + + +static void +st_device_reference(struct st_device **ptr, struct st_device *st_dev) +{ + struct st_device *old_dev = *ptr; + + if (pipe_reference(&(*ptr)->reference, &st_dev->reference)) + st_device_really_destroy(old_dev); + *ptr = st_dev; +} + + +void +st_device_destroy(struct st_device *st_dev) +{ + st_device_reference(&st_dev, NULL); +} + + +struct st_device * +st_device_create(boolean hardware) +{ + struct pipe_screen *screen; + struct st_device *st_dev; + + if (hardware) + screen = st_hardware_screen_create(); + else + screen = st_software_screen_create("softpipe"); + + screen = trace_screen_create(screen); + if (!screen) + goto no_screen; + + st_dev = CALLOC_STRUCT(st_device); + if (!st_dev) + goto no_device; + + pipe_reference_init(&st_dev->reference, 1); + st_dev->screen = screen; + + return st_dev; + +no_device: + screen->destroy(screen); +no_screen: + return NULL; +} + + +void +st_context_destroy(struct st_context *st_ctx) +{ + unsigned i; + + if(st_ctx) { + struct st_device *st_dev = st_ctx->st_dev; + + if(st_ctx->cso) { + cso_delete_vertex_shader(st_ctx->cso, st_ctx->vs); + cso_delete_fragment_shader(st_ctx->cso, st_ctx->fs); + + cso_destroy_context(st_ctx->cso); + } + + if(st_ctx->pipe) + st_ctx->pipe->destroy(st_ctx->pipe); + + for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) + pipe_sampler_view_reference(&st_ctx->fragment_sampler_views[i], NULL); + for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) + pipe_sampler_view_reference(&st_ctx->vertex_sampler_views[i], NULL); + pipe_resource_reference(&st_ctx->default_texture, NULL); + + FREE(st_ctx); + + st_device_reference(&st_dev, NULL); + } +} + + +struct st_context * +st_context_create(struct st_device *st_dev) +{ + struct st_context *st_ctx; + + st_ctx = CALLOC_STRUCT(st_context); + if(!st_ctx) + return NULL; + + st_device_reference(&st_ctx->st_dev, st_dev); + + st_ctx->pipe = st_dev->screen->context_create(st_dev->screen, NULL); + if(!st_ctx->pipe) { + st_context_destroy(st_ctx); + return NULL; + } + + st_ctx->cso = cso_create_context(st_ctx->pipe); + if(!st_ctx->cso) { + st_context_destroy(st_ctx); + return NULL; + } + + /* disabled blending/masking */ + { + struct pipe_blend_state blend; + memset(&blend, 0, sizeof(blend)); + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.rt[0].colormask = PIPE_MASK_RGBA; + cso_set_blend(st_ctx->cso, &blend); + } + + /* no-op depth/stencil/alpha */ + { + struct pipe_depth_stencil_alpha_state depthstencil; + memset(&depthstencil, 0, sizeof(depthstencil)); + cso_set_depth_stencil_alpha(st_ctx->cso, &depthstencil); + } + + /* rasterizer */ + { + struct pipe_rasterizer_state rasterizer; + memset(&rasterizer, 0, sizeof(rasterizer)); + rasterizer.cull_face = PIPE_FACE_NONE; + cso_set_rasterizer(st_ctx->cso, &rasterizer); + } + + /* clip */ + { + struct pipe_clip_state clip; + memset(&clip, 0, sizeof(clip)); + st_ctx->pipe->set_clip_state(st_ctx->pipe, &clip); + } + + /* identity viewport */ + { + struct pipe_viewport_state viewport; + viewport.scale[0] = 1.0; + viewport.scale[1] = 1.0; + viewport.scale[2] = 1.0; + viewport.scale[3] = 1.0; + viewport.translate[0] = 0.0; + viewport.translate[1] = 0.0; + viewport.translate[2] = 0.0; + viewport.translate[3] = 0.0; + cso_set_viewport(st_ctx->cso, &viewport); + } + + /* samplers */ + { + struct pipe_sampler_state sampler; + unsigned i; + memset(&sampler, 0, sizeof(sampler)); + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; + sampler.normalized_coords = 1; + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) + cso_single_sampler(st_ctx->cso, i, &sampler); + cso_single_sampler_done(st_ctx->cso); + } + + /* default textures */ + { + struct pipe_context *pipe = st_ctx->pipe; + struct pipe_screen *screen = st_dev->screen; + struct pipe_resource templat; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view; + unsigned i; + + memset( &templat, 0, sizeof( templat ) ); + templat.target = PIPE_TEXTURE_2D; + templat.format = PIPE_FORMAT_B8G8R8A8_UNORM; + templat.width0 = 1; + templat.height0 = 1; + templat.depth0 = 1; + templat.last_level = 0; + templat.bind = PIPE_BIND_SAMPLER_VIEW; + + st_ctx->default_texture = screen->resource_create( screen, &templat ); + if(st_ctx->default_texture) { + struct pipe_box box; + uint32_t zero = 0; + + u_box_origin_2d( 1, 1, &box ); + + pipe->transfer_inline_write(pipe, + st_ctx->default_texture, + u_subresource(0,0), + PIPE_TRANSFER_WRITE, + &box, + &zero, + sizeof zero, + 0); + } + + u_sampler_view_default_template(&view_templ, + st_ctx->default_texture, + st_ctx->default_texture->format); + view = st_ctx->pipe->create_sampler_view(st_ctx->pipe, + st_ctx->default_texture, + &view_templ); + + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) + pipe_sampler_view_reference(&st_ctx->fragment_sampler_views[i], view); + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) + pipe_sampler_view_reference(&st_ctx->vertex_sampler_views[i], view); + + st_ctx->pipe->set_fragment_sampler_views(st_ctx->pipe, + PIPE_MAX_SAMPLERS, + st_ctx->fragment_sampler_views); + st_ctx->pipe->set_vertex_sampler_views(st_ctx->pipe, + PIPE_MAX_VERTEX_SAMPLERS, + st_ctx->vertex_sampler_views); + + pipe_sampler_view_reference(&view, NULL); + } + + /* vertex shader */ + { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_GENERIC }; + const uint semantic_indexes[] = { 0, 0 }; + st_ctx->vs = util_make_vertex_passthrough_shader(st_ctx->pipe, + 2, + semantic_names, + semantic_indexes); + cso_set_vertex_shader_handle(st_ctx->cso, st_ctx->vs); + } + + /* fragment shader */ + { + st_ctx->fs = util_make_fragment_passthrough_shader(st_ctx->pipe); + cso_set_fragment_shader_handle(st_ctx->cso, st_ctx->fs); + } + + return st_ctx; +} diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h new file mode 100644 index 0000000000..2dca7a1974 --- /dev/null +++ b/src/gallium/state_trackers/python/st_device.h @@ -0,0 +1,106 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef ST_DEVICE_H_ +#define ST_DEVICE_H_ + + +#include "pipe/p_state.h" + +struct cso_context; +struct pipe_screen; +struct pipe_context; +struct st_winsys; + + +struct st_surface +{ + struct pipe_resource *texture; + unsigned face; + unsigned level; + unsigned zslice; +}; + + +struct st_context +{ + struct st_device *st_dev; + + struct pipe_context *pipe; + + struct cso_context *cso; + + void *vs; + void *fs; + void *gs; + + struct pipe_resource *default_texture; + struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; + + unsigned num_vertex_buffers; + struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; + + unsigned num_vertex_elements; + struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS]; + + struct pipe_framebuffer_state framebuffer; +}; + + +struct st_device +{ + /* FIXME: we also need to refcount for textures and surfaces... */ + struct pipe_reference reference; + + struct pipe_screen *screen; +}; + + +static INLINE struct pipe_surface * +st_pipe_surface(struct st_surface *surface, unsigned usage) +{ + struct pipe_resource *texture = surface->texture; + struct pipe_screen *screen = texture->screen; + return screen->get_tex_surface(screen, texture, surface->face, surface->level, surface->zslice, usage); +} + +struct st_context * +st_context_create(struct st_device *st_dev); + +void +st_context_destroy(struct st_context *st_ctx); + +struct st_device * +st_device_create(boolean hardware); + +void +st_device_destroy(struct st_device *st_dev); + + +#endif /* ST_DEVICE_H_ */ diff --git a/src/gallium/state_trackers/python/st_hardpipe_winsys.c b/src/gallium/state_trackers/python/st_hardpipe_winsys.c new file mode 100644 index 0000000000..c6743dbd9c --- /dev/null +++ b/src/gallium/state_trackers/python/st_hardpipe_winsys.c @@ -0,0 +1,212 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +/** + * @file + * Get a hardware accelerated Gallium screen/context from the OpenGL driver. + */ + + +#include "pipe/p_compiler.h" + +#ifdef PIPE_OS_WINDOWS +#include <windows.h> +#include <GL/gl.h> +#else +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <GL/gl.h> +#include <GL/glx.h> +#endif + +#include "st_winsys.h" + + +typedef struct pipe_screen * (GLAPIENTRY *PFNGETGALLIUMSCREENMESAPROC) (void); +typedef struct pipe_context * (GLAPIENTRY* PFNCREATEGALLIUMCONTEXTMESAPROC) (void); + +static PFNGETGALLIUMSCREENMESAPROC pfnGetGalliumScreenMESA = NULL; +static PFNCREATEGALLIUMCONTEXTMESAPROC pfnCreateGalliumContextMESA = NULL; + + +#ifdef PIPE_OS_WINDOWS + +static INLINE boolean +st_hardpipe_load(void) +{ + WNDCLASS wc; + HWND hwnd; + HGLRC hglrc; + HDC hdc; + PIXELFORMATDESCRIPTOR pfd; + int iPixelFormat; + + if(pfnGetGalliumScreenMESA && pfnCreateGalliumContextMESA) + return TRUE; + + memset(&wc, 0, sizeof wc); + wc.lpfnWndProc = DefWindowProc; + wc.lpszClassName = "gallium"; + wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; + RegisterClass(&wc); + + hwnd = CreateWindow(wc.lpszClassName, "gallium", 0, 0, 0, 0, 0, NULL, 0, wc.hInstance, NULL); + if (!hwnd) + return FALSE; + + hdc = GetDC(hwnd); + if (!hdc) + return FALSE; + + pfd.cColorBits = 3; + pfd.cRedBits = 1; + pfd.cGreenBits = 1; + pfd.cBlueBits = 1; + pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; + pfd.iLayerType = PFD_MAIN_PLANE; + pfd.iPixelType = PFD_TYPE_RGBA; + pfd.nSize = sizeof(pfd); + pfd.nVersion = 1; + + iPixelFormat = ChoosePixelFormat(hdc, &pfd); + if (!iPixelFormat) { + pfd.dwFlags |= PFD_DOUBLEBUFFER; + iPixelFormat = ChoosePixelFormat(hdc, &pfd); + } + if (!iPixelFormat) + return FALSE; + + SetPixelFormat(hdc, iPixelFormat, &pfd); + hglrc = wglCreateContext(hdc); + if (!hglrc) + return FALSE; + + if (!wglMakeCurrent(hdc, hglrc)) + return FALSE; + + pfnGetGalliumScreenMESA = (PFNGETGALLIUMSCREENMESAPROC)wglGetProcAddress("wglGetGalliumScreenMESA"); + if(!pfnGetGalliumScreenMESA) + return FALSE; + + pfnCreateGalliumContextMESA = (PFNCREATEGALLIUMCONTEXTMESAPROC)wglGetProcAddress("wglCreateGalliumContextMESA"); + if(!pfnCreateGalliumContextMESA) + return FALSE; + + DestroyWindow(hwnd); + + return TRUE; +} + +#else + +static INLINE boolean +st_hardpipe_load(void) +{ + Display *dpy; + int scrnum; + Window root; + int attribSingle[] = { + GLX_RGBA, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + None }; + int attribDouble[] = { + GLX_RGBA, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + GLX_DOUBLEBUFFER, + None }; + XVisualInfo *visinfo; + GLXContext ctx = NULL; + XSetWindowAttributes attr; + unsigned long mask; + int width = 100, height = 100; + Window win; + + dpy = XOpenDisplay(NULL); + if (!dpy) + return FALSE; + + scrnum = 0; + + root = RootWindow(dpy, scrnum); + + visinfo = glXChooseVisual(dpy, scrnum, attribSingle); + if (!visinfo) + visinfo = glXChooseVisual(dpy, scrnum, attribDouble); + if (!visinfo) + return FALSE; + + ctx = glXCreateContext( dpy, visinfo, NULL, True ); + + if (!ctx) + return FALSE; + + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask; + + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow(dpy, root, 0, 0, width, height, + 0, visinfo->depth, InputOutput, + visinfo->visual, mask, &attr); + + if (!glXMakeCurrent(dpy, win, ctx)) + return FALSE; + + pfnGetGalliumScreenMESA = (PFNGETGALLIUMSCREENMESAPROC)glXGetProcAddressARB((const GLubyte *)"glXGetGalliumScreenMESA"); + if(!pfnGetGalliumScreenMESA) + return FALSE; + + pfnCreateGalliumContextMESA = (PFNCREATEGALLIUMCONTEXTMESAPROC)glXGetProcAddressARB((const GLubyte *)"glXCreateGalliumContextMESA"); + if(!pfnCreateGalliumContextMESA) + return FALSE; + + glXDestroyContext(dpy, ctx); + XFree(visinfo); + XDestroyWindow(dpy, win); + XCloseDisplay(dpy); + + return TRUE; +} + +#endif + + +struct pipe_screen * +st_hardware_screen_create(void) +{ + if(st_hardpipe_load()) + return pfnGetGalliumScreenMESA(); + else + return st_software_screen_create(NULL); +} diff --git a/src/gallium/state_trackers/python/st_sample.c b/src/gallium/state_trackers/python/st_sample.c new file mode 100644 index 0000000000..25bfbf1ab7 --- /dev/null +++ b/src/gallium/state_trackers/python/st_sample.c @@ -0,0 +1,595 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "pipe/p_state.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "util/u_tile.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "st_device.h" +#include "st_sample.h" + + +/** + * Use our own pseudo random generator to ensure consistent runs among + * multiple runs and platforms. + * + * @sa http://en.wikipedia.org/wiki/Linear_congruential_generator + */ +static uint32_t st_random(void) { + static uint64_t seed = UINT64_C(0xbb9a063afb0a739d); + + seed = UINT64_C(134775813) * seed + UINT64_C(1); + + return (uint32_t)(seed >> 32); +} + + +/** + * We don't want to include the patent-encumbered DXT code here, so instead + * we store several uncompressed/compressed data pairs for hardware testing + * purposes. + */ +struct dxt_data +{ + uint8_t rgba[16*4]; + uint8_t raw[16]; +}; + + +static const struct dxt_data +dxt1_rgb_data[] = { + { + { + 0x99, 0xb0, 0x8e, 0xff, + 0x5d, 0x62, 0x89, 0xff, + 0x99, 0xb0, 0x8e, 0xff, + 0x99, 0xb0, 0x8e, 0xff, + 0xd6, 0xff, 0x94, 0xff, + 0x5d, 0x62, 0x89, 0xff, + 0x99, 0xb0, 0x8e, 0xff, + 0xd6, 0xff, 0x94, 0xff, + 0x5d, 0x62, 0x89, 0xff, + 0x5d, 0x62, 0x89, 0xff, + 0x99, 0xb0, 0x8e, 0xff, + 0x21, 0x14, 0x84, 0xff, + 0x5d, 0x62, 0x89, 0xff, + 0x21, 0x14, 0x84, 0xff, + 0x21, 0x14, 0x84, 0xff, + 0x99, 0xb0, 0x8e, 0xff + }, + {0xf2, 0xd7, 0xb0, 0x20, 0xae, 0x2c, 0x6f, 0x97} + }, + { + { + 0xb5, 0xcf, 0x9c, 0xff, + 0x83, 0x8c, 0x8b, 0xff, + 0x21, 0x08, 0x6b, 0xff, + 0x83, 0x8c, 0x8b, 0xff, + 0x52, 0x4a, 0x7b, 0xff, + 0x83, 0x8c, 0x8b, 0xff, + 0x83, 0x8c, 0x8b, 0xff, + 0xb5, 0xcf, 0x9c, 0xff, + 0x21, 0x08, 0x6b, 0xff, + 0xb5, 0xcf, 0x9c, 0xff, + 0x83, 0x8c, 0x8b, 0xff, + 0x52, 0x4a, 0x7b, 0xff, + 0xb5, 0xcf, 0x9c, 0xff, + 0x83, 0x8c, 0x8b, 0xff, + 0x52, 0x4a, 0x7b, 0xff, + 0x83, 0x8c, 0x8b, 0xff + }, + {0x73, 0xb6, 0x4d, 0x20, 0x98, 0x2b, 0xe1, 0xb8} + }, + { + { + 0x00, 0x2c, 0xff, 0xff, + 0x94, 0x8d, 0x7b, 0xff, + 0x4a, 0x5c, 0xbd, 0xff, + 0x4a, 0x5c, 0xbd, 0xff, + 0x4a, 0x5c, 0xbd, 0xff, + 0x94, 0x8d, 0x7b, 0xff, + 0x94, 0x8d, 0x7b, 0xff, + 0x94, 0x8d, 0x7b, 0xff, + 0xde, 0xbe, 0x39, 0xff, + 0x94, 0x8d, 0x7b, 0xff, + 0xde, 0xbe, 0x39, 0xff, + 0xde, 0xbe, 0x39, 0xff, + 0xde, 0xbe, 0x39, 0xff, + 0xde, 0xbe, 0x39, 0xff, + 0xde, 0xbe, 0x39, 0xff, + 0x94, 0x8d, 0x7b, 0xff + }, + {0xe7, 0xdd, 0x7f, 0x01, 0xf9, 0xab, 0x08, 0x80} + }, + { + { + 0x6b, 0x24, 0x21, 0xff, + 0x7b, 0x4f, 0x5d, 0xff, + 0x7b, 0x4f, 0x5d, 0xff, + 0x8b, 0x7a, 0x99, 0xff, + 0x7b, 0x4f, 0x5d, 0xff, + 0x7b, 0x4f, 0x5d, 0xff, + 0x6b, 0x24, 0x21, 0xff, + 0x8b, 0x7a, 0x99, 0xff, + 0x9c, 0xa6, 0xd6, 0xff, + 0x6b, 0x24, 0x21, 0xff, + 0x7b, 0x4f, 0x5d, 0xff, + 0x8b, 0x7a, 0x99, 0xff, + 0x6b, 0x24, 0x21, 0xff, + 0x8b, 0x7a, 0x99, 0xff, + 0x7b, 0x4f, 0x5d, 0xff, + 0x9c, 0xa6, 0xd6, 0xff + }, + {0x3a, 0x9d, 0x24, 0x69, 0xbd, 0x9f, 0xb4, 0x39} + } +}; + + +static const struct dxt_data +dxt1_rgba_data[] = { + { + { + 0x00, 0x00, 0x00, 0x00, + 0x4e, 0xaa, 0x90, 0xff, + 0x4e, 0xaa, 0x90, 0xff, + 0x00, 0x00, 0x00, 0x00, + 0x4e, 0xaa, 0x90, 0xff, + 0x29, 0xff, 0xff, 0xff, + 0x00, 0x00, 0x00, 0x00, + 0x4e, 0xaa, 0x90, 0xff, + 0x73, 0x55, 0x21, 0xff, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0x4e, 0xaa, 0x90, 0xff, + 0x4e, 0xaa, 0x90, 0xff, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0x4e, 0xaa, 0x90, 0xff + }, + {0xff, 0x2f, 0xa4, 0x72, 0xeb, 0xb2, 0xbd, 0xbe} + }, + { + { + 0xb5, 0xe3, 0x63, 0xff, + 0x00, 0x00, 0x00, 0x00, + 0x6b, 0x24, 0x84, 0xff, + 0xb5, 0xe3, 0x63, 0xff, + 0x00, 0x00, 0x00, 0x00, + 0xb5, 0xe3, 0x63, 0xff, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0x6b, 0x24, 0x84, 0xff, + 0x6b, 0x24, 0x84, 0xff, + 0x00, 0x00, 0x00, 0x00, + 0xb5, 0xe3, 0x63, 0xff, + 0x90, 0x83, 0x73, 0xff, + 0xb5, 0xe3, 0x63, 0xff + }, + {0x30, 0x69, 0x0c, 0xb7, 0x4d, 0xf7, 0x0f, 0x67} + }, + { + { + 0x00, 0x00, 0x00, 0x00, + 0xc6, 0x86, 0x8c, 0xff, + 0xc6, 0x86, 0x8c, 0xff, + 0x21, 0x65, 0x42, 0xff, + 0x21, 0x65, 0x42, 0xff, + 0x21, 0x65, 0x42, 0xff, + 0x21, 0x65, 0x42, 0xff, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0x21, 0x65, 0x42, 0xff, + 0xc6, 0x86, 0x8c, 0xff, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0xc6, 0x86, 0x8c, 0xff + }, + {0x28, 0x23, 0x31, 0xc4, 0x17, 0xc0, 0xd3, 0x7f} + }, + { + { + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0xc6, 0xe3, 0x9c, 0xff, + 0x7b, 0x1c, 0x52, 0xff, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, + 0x7b, 0x1c, 0x52, 0xff, + 0x00, 0x00, 0x00, 0x00, + 0x7b, 0x1c, 0x52, 0xff, + 0xa0, 0x7f, 0x77, 0xff, + 0xc6, 0xe3, 0x9c, 0xff, + 0x00, 0x00, 0x00, 0x00, + 0xa0, 0x7f, 0x77, 0xff + }, + {0xea, 0x78, 0x13, 0xc7, 0x7f, 0xfc, 0x33, 0xb6} + }, +}; + + +static const struct dxt_data +dxt3_rgba_data[] = { + { + { + 0x6d, 0xc6, 0x96, 0x77, + 0x6d, 0xc6, 0x96, 0xee, + 0x6d, 0xc6, 0x96, 0xaa, + 0x8c, 0xff, 0xb5, 0x44, + 0x6d, 0xc6, 0x96, 0xff, + 0x6d, 0xc6, 0x96, 0x88, + 0x31, 0x55, 0x5a, 0x66, + 0x6d, 0xc6, 0x96, 0x99, + 0x31, 0x55, 0x5a, 0xbb, + 0x31, 0x55, 0x5a, 0x55, + 0x31, 0x55, 0x5a, 0x11, + 0x6d, 0xc6, 0x96, 0xcc, + 0x6d, 0xc6, 0x96, 0xcc, + 0x6d, 0xc6, 0x96, 0x11, + 0x31, 0x55, 0x5a, 0x44, + 0x31, 0x55, 0x5a, 0x88 + }, + {0xe7, 0x4a, 0x8f, 0x96, 0x5b, 0xc1, 0x1c, 0x84, 0xf6, 0x8f, 0xab, 0x32, 0x2a, 0x9a, 0x95, 0x5a} + }, + { + { + 0xad, 0xeb, 0x73, 0x99, + 0x97, 0xaa, 0x86, 0x66, + 0x6b, 0x28, 0xad, 0x99, + 0xad, 0xeb, 0x73, 0x99, + 0x6b, 0x28, 0xad, 0x22, + 0xad, 0xeb, 0x73, 0xff, + 0x97, 0xaa, 0x86, 0x55, + 0x6b, 0x28, 0xad, 0x55, + 0x6b, 0x28, 0xad, 0x44, + 0xad, 0xeb, 0x73, 0x33, + 0x6b, 0x28, 0xad, 0xee, + 0x6b, 0x28, 0xad, 0x99, + 0x97, 0xaa, 0x86, 0x66, + 0xad, 0xeb, 0x73, 0xbb, + 0x97, 0xaa, 0x86, 0x99, + 0xad, 0xeb, 0x73, 0xbb + }, + {0x69, 0x99, 0xf2, 0x55, 0x34, 0x9e, 0xb6, 0xb9, 0x4e, 0xaf, 0x55, 0x69, 0x18, 0x61, 0x51, 0x22} + }, + { + { + 0x63, 0xd7, 0xd6, 0x00, + 0x57, 0x62, 0x5d, 0xdd, + 0x57, 0x62, 0x5d, 0xcc, + 0x57, 0x62, 0x5d, 0xbb, + 0x52, 0x28, 0x21, 0xaa, + 0x57, 0x62, 0x5d, 0xcc, + 0x57, 0x62, 0x5d, 0xcc, + 0x57, 0x62, 0x5d, 0x66, + 0x57, 0x62, 0x5d, 0x22, + 0x57, 0x62, 0x5d, 0xdd, + 0x63, 0xd7, 0xd6, 0xee, + 0x57, 0x62, 0x5d, 0x33, + 0x63, 0xd7, 0xd6, 0x55, + 0x52, 0x28, 0x21, 0x55, + 0x57, 0x62, 0x5d, 0x11, + 0x5d, 0x9c, 0x99, 0xee + }, + {0xd0, 0xbc, 0xca, 0x6c, 0xd2, 0x3e, 0x55, 0xe1, 0xba, 0x66, 0x44, 0x51, 0xfc, 0xfd, 0xcf, 0xb4} + }, + { + { + 0x94, 0x6f, 0x60, 0x22, + 0x94, 0x6f, 0x60, 0x22, + 0xc5, 0xab, 0x76, 0x11, + 0xc5, 0xab, 0x76, 0xee, + 0x63, 0x34, 0x4a, 0xdd, + 0x63, 0x34, 0x4a, 0x33, + 0x94, 0x6f, 0x60, 0x77, + 0xf7, 0xe7, 0x8c, 0x00, + 0x94, 0x6f, 0x60, 0x33, + 0x63, 0x34, 0x4a, 0xaa, + 0x94, 0x6f, 0x60, 0x77, + 0x63, 0x34, 0x4a, 0xcc, + 0x94, 0x6f, 0x60, 0xaa, + 0xf7, 0xe7, 0x8c, 0x99, + 0x63, 0x34, 0x4a, 0x44, + 0xc5, 0xab, 0x76, 0xaa + }, + {0x22, 0xe1, 0x3d, 0x07, 0xa3, 0xc7, 0x9a, 0xa4, 0x31, 0xf7, 0xa9, 0x61, 0xaf, 0x35, 0x77, 0x93} + }, +}; + + +static const struct dxt_data +dxt5_rgba_data[] = { + { + { + 0x6d, 0xc6, 0x96, 0x74, + 0x6d, 0xc6, 0x96, 0xf8, + 0x6d, 0xc6, 0x96, 0xb6, + 0x8c, 0xff, 0xb5, 0x53, + 0x6d, 0xc6, 0x96, 0xf8, + 0x6d, 0xc6, 0x96, 0x95, + 0x31, 0x55, 0x5a, 0x53, + 0x6d, 0xc6, 0x96, 0x95, + 0x31, 0x55, 0x5a, 0xb6, + 0x31, 0x55, 0x5a, 0x53, + 0x31, 0x55, 0x5a, 0x11, + 0x6d, 0xc6, 0x96, 0xd7, + 0x6d, 0xc6, 0x96, 0xb6, + 0x6d, 0xc6, 0x96, 0x11, + 0x31, 0x55, 0x5a, 0x32, + 0x31, 0x55, 0x5a, 0x95 + }, + {0xf8, 0x11, 0xc5, 0x0c, 0x9a, 0x73, 0xb4, 0x9c, 0xf6, 0x8f, 0xab, 0x32, 0x2a, 0x9a, 0x95, 0x5a} + }, + { + { + 0xad, 0xeb, 0x73, 0xa1, + 0x97, 0xaa, 0x86, 0x65, + 0x6b, 0x28, 0xad, 0xa1, + 0xad, 0xeb, 0x73, 0xa1, + 0x6b, 0x28, 0xad, 0x2a, + 0xad, 0xeb, 0x73, 0xfb, + 0x97, 0xaa, 0x86, 0x47, + 0x6b, 0x28, 0xad, 0x65, + 0x6b, 0x28, 0xad, 0x47, + 0xad, 0xeb, 0x73, 0x47, + 0x6b, 0x28, 0xad, 0xdd, + 0x6b, 0x28, 0xad, 0xa1, + 0x97, 0xaa, 0x86, 0x65, + 0xad, 0xeb, 0x73, 0xbf, + 0x97, 0xaa, 0x86, 0xa1, + 0xad, 0xeb, 0x73, 0xbf + }, + {0xfb, 0x2a, 0x34, 0x19, 0xdc, 0xbf, 0xe8, 0x71, 0x4e, 0xaf, 0x55, 0x69, 0x18, 0x61, 0x51, 0x22} + }, + { + { + 0x63, 0xd7, 0xd6, 0x00, + 0x57, 0x62, 0x5d, 0xf5, + 0x57, 0x62, 0x5d, 0xd2, + 0x57, 0x62, 0x5d, 0xaf, + 0x52, 0x28, 0x21, 0xaf, + 0x57, 0x62, 0x5d, 0xd2, + 0x57, 0x62, 0x5d, 0xd2, + 0x57, 0x62, 0x5d, 0x69, + 0x57, 0x62, 0x5d, 0x23, + 0x57, 0x62, 0x5d, 0xd2, + 0x63, 0xd7, 0xd6, 0xf5, + 0x57, 0x62, 0x5d, 0x46, + 0x63, 0xd7, 0xd6, 0x46, + 0x52, 0x28, 0x21, 0x69, + 0x57, 0x62, 0x5d, 0x23, + 0x5d, 0x9c, 0x99, 0xf5 + }, + {0xf5, 0x00, 0x81, 0x36, 0xa9, 0x17, 0xec, 0x1e, 0xba, 0x66, 0x44, 0x51, 0xfc, 0xfd, 0xcf, 0xb4} + }, + { + { + 0x94, 0x6f, 0x60, 0x25, + 0x94, 0x6f, 0x60, 0x25, + 0xc5, 0xab, 0x76, 0x05, + 0xc5, 0xab, 0x76, 0xe8, + 0x63, 0x34, 0x4a, 0xe8, + 0x63, 0x34, 0x4a, 0x25, + 0x94, 0x6f, 0x60, 0x86, + 0xf7, 0xe7, 0x8c, 0x05, + 0x94, 0x6f, 0x60, 0x25, + 0x63, 0x34, 0x4a, 0xa7, + 0x94, 0x6f, 0x60, 0x66, + 0x63, 0x34, 0x4a, 0xc7, + 0x94, 0x6f, 0x60, 0xa7, + 0xf7, 0xe7, 0x8c, 0xa7, + 0x63, 0x34, 0x4a, 0x45, + 0xc5, 0xab, 0x76, 0xa7 + }, + {0xe8, 0x05, 0x7f, 0x80, 0x33, 0x5f, 0xb5, 0x79, 0x31, 0xf7, 0xa9, 0x61, 0xaf, 0x35, 0x77, 0x93} + }, +}; + + +static INLINE void +st_sample_dxt_pixel_block(enum pipe_format format, + uint8_t *raw, + float *rgba, unsigned rgba_stride, + unsigned w, unsigned h) +{ + const struct dxt_data *data; + unsigned n; + unsigned i; + unsigned x, y, ch; + + switch(format) { + case PIPE_FORMAT_DXT1_RGB: + data = dxt1_rgb_data; + n = sizeof(dxt1_rgb_data)/sizeof(dxt1_rgb_data[0]); + break; + case PIPE_FORMAT_DXT1_RGBA: + data = dxt1_rgba_data; + n = sizeof(dxt1_rgba_data)/sizeof(dxt1_rgba_data[0]); + break; + case PIPE_FORMAT_DXT3_RGBA: + data = dxt3_rgba_data; + n = sizeof(dxt3_rgba_data)/sizeof(dxt3_rgba_data[0]); + break; + case PIPE_FORMAT_DXT5_RGBA: + data = dxt5_rgba_data; + n = sizeof(dxt5_rgba_data)/sizeof(dxt5_rgba_data[0]); + break; + default: + assert(0); + return; + } + + i = st_random() % n; + + for(y = 0; y < h; ++y) + for(x = 0; x < w; ++x) + for(ch = 0; ch < 4; ++ch) + rgba[y*rgba_stride + x*4 + ch] = (float)(data[i].rgba[y*4*4 + x*4 + ch])/255.0f; + + memcpy(raw, data[i].raw, util_format_get_blocksize(format)); +} + + +static INLINE void +st_sample_generic_pixel_block(enum pipe_format format, + uint8_t *raw, + float *rgba, unsigned rgba_stride, + unsigned w, unsigned h, + boolean norm) +{ + unsigned i; + unsigned x, y, ch; + int blocksize = util_format_get_blocksize(format); + + if (norm) { + for (y = 0; y < h; ++y) { + for (x = 0; x < w; ++x) { + for (ch = 0; ch < 4; ++ch) { + unsigned offset = y*rgba_stride + x*4 + ch; + rgba[offset] = (st_random() & 0xff) / (double)0xff; + } + } + } + + util_format_write_4f(format, + rgba, rgba_stride * sizeof(float), + raw, util_format_get_stride(format, w), + 0, 0, w, h); + + } else { + for (i = 0; i < blocksize; ++i) + raw[i] = (uint8_t)st_random(); + } + + util_format_read_4f(format, + rgba, rgba_stride * sizeof(float), + raw, util_format_get_stride(format, w), + 0, 0, w, h); + + if (format == PIPE_FORMAT_UYVY || format == PIPE_FORMAT_YUYV) { + for (y = 0; y < h; ++y) { + for (x = 0; x < w; ++x) { + for (ch = 0; ch < 4; ++ch) { + unsigned offset = y*rgba_stride + x*4 + ch; + rgba[offset] = CLAMP(rgba[offset], 0.0f, 1.0f); + } + } + } + } +} + + +/** + * Randomly sample pixels. + */ +void +st_sample_pixel_block(enum pipe_format format, + void *raw, + float *rgba, unsigned rgba_stride, + unsigned w, unsigned h, + boolean norm) +{ + switch(format) { + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT5_RGBA: + st_sample_dxt_pixel_block(format, raw, rgba, rgba_stride, w, h); + break; + + default: + st_sample_generic_pixel_block(format, raw, rgba, rgba_stride, w, h, norm); + break; + } +} + + +void +st_sample_surface(struct pipe_context *pipe, + struct st_surface *surface, + float *rgba, + boolean norm) +{ + struct pipe_resource *texture = surface->texture; + unsigned width = u_minify(texture->width0, surface->level); + unsigned height = u_minify(texture->height0, surface->level); + uint rgba_stride = width * 4; + struct pipe_transfer *transfer; + void *raw; + + transfer = pipe_get_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_WRITE, + 0, 0, + width, + height); + if (!transfer) + return; + + raw = pipe->transfer_map(pipe, transfer); + if (raw) { + enum pipe_format format = texture->format; + uint x, y; + int nblocksx = util_format_get_nblocksx(format, width); + int nblocksy = util_format_get_nblocksy(format, height); + int blockwidth = util_format_get_blockwidth(format); + int blockheight = util_format_get_blockheight(format); + int blocksize = util_format_get_blocksize(format); + + + for (y = 0; y < nblocksy; ++y) { + for (x = 0; x < nblocksx; ++x) { + st_sample_pixel_block(format, + (uint8_t *) raw + y * transfer->stride + x * blocksize, + rgba + y * blockheight * rgba_stride + x * blockwidth * 4, + rgba_stride, + MIN2(blockwidth, width - x*blockwidth), + MIN2(blockheight, height - y*blockheight), + norm); + } + } + + pipe->transfer_unmap(pipe, transfer); + } + + pipe->transfer_destroy(pipe, transfer); +} diff --git a/src/gallium/state_trackers/python/st_sample.h b/src/gallium/state_trackers/python/st_sample.h new file mode 100644 index 0000000000..2fdbb391f3 --- /dev/null +++ b/src/gallium/state_trackers/python/st_sample.h @@ -0,0 +1,53 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef ST_SAMPLE_H_ +#define ST_SAMPLE_H_ + + +#include "pipe/p_format.h" + +struct pipe_context; +struct st_surface; + + +void +st_sample_pixel_block(enum pipe_format format, + void *raw, + float *rgba, unsigned rgba_stride, + unsigned w, unsigned h, + boolean norm); + +void +st_sample_surface(struct pipe_context *pipe, + struct st_surface *surface, + float *rgba, + boolean norm); + + +#endif /* ST_SAMPLE_H_ */ diff --git a/src/gallium/state_trackers/python/st_softpipe_winsys.c b/src/gallium/state_trackers/python/st_softpipe_winsys.c new file mode 100644 index 0000000000..8584bad467 --- /dev/null +++ b/src/gallium/state_trackers/python/st_softpipe_winsys.c @@ -0,0 +1,78 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +#include "util/u_debug.h" +#include "softpipe/sp_public.h" +#include "llvmpipe/lp_public.h" +#include "state_tracker/sw_winsys.h" +#include "sw/null/null_sw_winsys.h" +#include "st_winsys.h" + + +struct pipe_screen * +st_software_screen_create(const char *driver) +{ + struct sw_winsys *ws; + struct pipe_screen *screen = NULL; + + if (!driver) { + const char *default_driver; + +#if defined(HAVE_LLVMPIPE) + default_driver = "llvmpipe"; +#elif defined(HAVE_SOFTPIPE) + default_driver = "softpipe"; +#else + default_driver = ""; +#endif + + driver = debug_get_option("GALLIUM_DRIVER", default_driver); + } + + ws = null_sw_create(); + if(!ws) + return NULL; + +#ifdef HAVE_LLVMPIPE + if (strcmp(driver, "llvmpipe") == 0) { + screen = llvmpipe_create_screen(ws); + } +#endif + +#ifdef HAVE_SOFTPIPE + if (strcmp(driver, "softpipe") == 0) { + screen = softpipe_create_screen(ws); + } +#endif + + if (!screen) { + ws->destroy(ws); + } + + return screen; +} diff --git a/src/gallium/state_trackers/python/st_winsys.h b/src/gallium/state_trackers/python/st_winsys.h new file mode 100644 index 0000000000..7d4066d947 --- /dev/null +++ b/src/gallium/state_trackers/python/st_winsys.h @@ -0,0 +1,43 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef ST_WINSYS_H_ +#define ST_WINSYS_H_ + + +struct pipe_screen; + + +struct pipe_screen * +st_hardware_screen_create(void); + +struct pipe_screen * +st_software_screen_create(const char *driver); + + +#endif /* ST_WINSYS_H_ */ diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.png b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.png Binary files differnew file mode 100644 index 0000000000..c947a7b881 --- /dev/null +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.png diff --git a/src/gallium/state_trackers/python/u_format.i b/src/gallium/state_trackers/python/u_format.i new file mode 100644 index 0000000000..2184b42084 --- /dev/null +++ b/src/gallium/state_trackers/python/u_format.i @@ -0,0 +1,88 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + **************************************************************************/ + + +static INLINE const char * +util_format_name(enum pipe_format format); + +static INLINE boolean +util_format_is_s3tc(enum pipe_format format); + +static INLINE boolean +util_format_is_depth_or_stencil(enum pipe_format format); + +static INLINE boolean +util_format_is_depth_and_stencil(enum pipe_format format); + + +uint +util_format_get_blocksizebits(enum pipe_format format); + +uint +util_format_get_blocksize(enum pipe_format format); + +uint +util_format_get_blockwidth(enum pipe_format format); + +uint +util_format_get_blockheight(enum pipe_format format); + +unsigned +util_format_get_nblocksx(enum pipe_format format, + unsigned x); + +unsigned +util_format_get_nblocksy(enum pipe_format format, + unsigned y); + +unsigned +util_format_get_nblocks(enum pipe_format format, + unsigned width, + unsigned height); + +size_t +util_format_get_stride(enum pipe_format format, + unsigned width); + +size_t +util_format_get_2d_size(enum pipe_format format, + size_t stride, + unsigned height); + +uint +util_format_get_component_bits(enum pipe_format format, + enum util_format_colorspace colorspace, + uint component); + +boolean +util_format_has_alpha(enum pipe_format format); + + +unsigned +util_format_get_nr_components(enum pipe_format format); + + diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile new file mode 100644 index 0000000000..e0a87151c4 --- /dev/null +++ b/src/gallium/state_trackers/vega/Makefile @@ -0,0 +1,41 @@ +# src/gallium/state_trackers/vega/Makefile + +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = vega + +LIBRARY_INCLUDES = \ + -I$(TOP)/include \ + -I$(TOP)/src/mapi + +C_SOURCES = \ + api.c \ + api_context.c \ + api_filters.c \ + api_images.c \ + api_masks.c \ + api_misc.c \ + api_paint.c \ + api_params.c \ + api_path.c \ + api_text.c \ + api_transform.c \ + vgu.c \ + vg_context.c \ + vg_manager.c \ + vg_state.c \ + vg_translate.c \ + polygon.c \ + bezier.c \ + path.c \ + paint.c \ + arc.c \ + image.c \ + renderer.c \ + stroker.c \ + mask.c \ + shader.c \ + shaders_cache.c + +include ../../Makefile.template diff --git a/src/gallium/state_trackers/vega/SConscript b/src/gallium/state_trackers/vega/SConscript new file mode 100644 index 0000000000..548053eb64 --- /dev/null +++ b/src/gallium/state_trackers/vega/SConscript @@ -0,0 +1,51 @@ +####################################################################### +# SConscript for vega state_tracker + +Import('*') + +if 'egl' in env['statetrackers']: + + env = env.Clone() + + env.Append(CPPPATH = [ + '#/src/mapi', + ]) + + vega_sources = [ + 'api.c', + 'api_context.c', + 'api_filters.c', + 'api_images.c', + 'api_masks.c', + 'api_misc.c', + 'api_paint.c', + 'api_params.c', + 'api_path.c', + 'api_text.c', + 'api_transform.c', + 'vgu.c', + 'vg_context.c', + 'vg_manager.c', + 'vg_state.c', + 'vg_translate.c', + 'polygon.c', + 'bezier.c', + 'path.c', + 'paint.c', + 'arc.c', + 'image.c', + 'renderer.c', + 'stroker.c', + 'mask.c', + 'shader.c', + 'shaders_cache.c', + ] + + # vgapi_header must be generated first + env.Depends(vega_sources, vgapi_header) + + st_vega = env.ConvenienceLibrary( + target = 'st_vega', + source = vega_sources, + ) + Export('st_vega') diff --git a/src/gallium/state_trackers/vega/api.c b/src/gallium/state_trackers/vega/api.c new file mode 100644 index 0000000000..bf1d37493a --- /dev/null +++ b/src/gallium/state_trackers/vega/api.c @@ -0,0 +1,88 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#include "mapi/mapi.h" + +#include "api.h" + +static const char vega_spec[] = + "1" +#define MAPI_ABI_ENTRY(ret, name, params) \ + "\0" #name "\0" +#define MAPI_ALIAS_ENTRY(alias, ret, name, params) \ + #name "\0" +#include "vgapi/vgapi_tmp.h" + "\0"; + +static const mapi_proc vega_procs[] = { +#define MAPI_ABI_ENTRY(ret, name, params) \ + (mapi_proc) vega ## name, +#include "vgapi/vgapi_tmp.h" +}; + +static void api_init(void) +{ + static boolean initialized = FALSE; + if (!initialized) { + mapi_init(vega_spec); + initialized = TRUE; + } +} + +struct mapi_table *api_create_dispatch(void) +{ + struct mapi_table *tbl; + + api_init(); + + tbl = mapi_table_create(); + if (tbl) + mapi_table_fill(tbl, vega_procs); + + return tbl; +} + +void api_destroy_dispatch(struct mapi_table *tbl) +{ + mapi_table_destroy(tbl); +} + +void api_make_dispatch_current(const struct mapi_table *tbl) +{ + mapi_table_make_current(tbl); +} + +mapi_proc api_get_proc_address(const char *proc_name) +{ + if (!proc_name || proc_name[0] != 'v' || proc_name[1] != 'g') + return NULL; + proc_name += 2; + + api_init(); + return mapi_get_proc_address(proc_name); +} diff --git a/src/gallium/state_trackers/vega/api.h b/src/gallium/state_trackers/vega/api.h new file mode 100644 index 0000000000..955508dae9 --- /dev/null +++ b/src/gallium/state_trackers/vega/api.h @@ -0,0 +1,51 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#ifndef API_H +#define API_H + +#include "VG/openvg.h" +#include "VG/vgext.h" +#include "vg_manager.h" + +/* declare the prototypes */ +#define MAPI_ABI_ENTRY(ret, name, params) \ + ret VG_API_ENTRY vega ## name params; +#include "vgapi/vgapi_tmp.h" + +struct mapi_table; + +struct mapi_table *api_create_dispatch(void); + +void api_destroy_dispatch(struct mapi_table *tbl); + +void api_make_dispatch_current(const struct mapi_table *tbl); + +st_proc_t api_get_proc_address(const char *proc_name); + +#endif /* API_H */ diff --git a/src/gallium/state_trackers/vega/api_consts.h b/src/gallium/state_trackers/vega/api_consts.h new file mode 100644 index 0000000000..e1b48d4a46 --- /dev/null +++ b/src/gallium/state_trackers/vega/api_consts.h @@ -0,0 +1,56 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef API_CONSTS_H +#define API_CONSTS_H + +/*must be at least 32*/ +#define VEGA_MAX_SCISSOR_RECTS 32 + +/*must be at least 16*/ +#define VEGA_MAX_DASH_COUNT 32 + +/*must be at least 7*/ +#define VEGA_MAX_KERNEL_SIZE 7 + +/*must be at least 15*/ +#define VEGA_MAX_SEPARABLE_KERNEL_SIZE 15 + +/*must be at least 32*/ +#define VEGA_MAX_COLOR_RAMP_STOPS 256 + +#define VEGA_MAX_IMAGE_WIDTH 2048 + +#define VEGA_MAX_IMAGE_HEIGHT 2048 + +#define VEGA_MAX_IMAGE_PIXELS (2048*2048) + +#define VEGA_MAX_IMAGE_BYTES (2048*2048 * 4) + +/*must be at least 128*/ +#define VEGA_MAX_GAUSSIAN_STD_DEVIATION 128 + +#endif diff --git a/src/gallium/state_trackers/vega/api_context.c b/src/gallium/state_trackers/vega/api_context.c new file mode 100644 index 0000000000..0d04d8e871 --- /dev/null +++ b/src/gallium/state_trackers/vega/api_context.c @@ -0,0 +1,79 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "VG/openvg.h" + +#include "vg_manager.h" +#include "vg_context.h" +#include "api.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" + +VGErrorCode vegaGetError(void) +{ + struct vg_context *ctx = vg_current_context(); + VGErrorCode error = VG_NO_CONTEXT_ERROR; + + if (!ctx) + return error; + + error = ctx->_error; + ctx->_error = VG_NO_ERROR; + + return error; +} + +void vegaFlush(void) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_context *pipe; + + if (!ctx) + return; + + pipe = ctx->pipe; + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + vg_manager_flush_frontbuffer(ctx); +} + +void vegaFinish(void) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_fence_handle *fence = NULL; + struct pipe_context *pipe; + + if (!ctx) + return; + + pipe = ctx->pipe; + + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); + + pipe->screen->fence_finish(pipe->screen, fence, 0); + pipe->screen->fence_reference(pipe->screen, &fence, NULL); +} diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c new file mode 100644 index 0000000000..8ace985336 --- /dev/null +++ b/src/gallium/state_trackers/vega/api_filters.c @@ -0,0 +1,830 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "VG/openvg.h" + +#include "vg_context.h" +#include "image.h" +#include "api.h" +#include "renderer.h" +#include "shaders_cache.h" +#include "st_inlines.h" + +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "util/u_inlines.h" +#include "pipe/p_screen.h" +#include "pipe/p_shader_tokens.h" + +#include "util/u_format.h" +#include "util/u_memory.h" +#include "util/u_sampler.h" +#include "util/u_string.h" + + +#include "asm_filters.h" + + +struct filter_info { + struct vg_image *dst; + struct vg_image *src; + struct vg_shader * (*setup_shader)(struct vg_context *, void *); + void *user_data; + const void *const_buffer; + VGint const_buffer_len; + VGTilingMode tiling_mode; + struct pipe_sampler_view *extra_texture_view; +}; + +static INLINE struct pipe_resource *create_texture_1d(struct vg_context *ctx, + const VGuint *color_data, + const VGint color_data_len) +{ + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_resource *tex = 0; + struct pipe_resource templ; + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_1D; + templ.format = PIPE_FORMAT_B8G8R8A8_UNORM; + templ.last_level = 0; + templ.width0 = color_data_len; + templ.height0 = 1; + templ.depth0 = 1; + templ.bind = PIPE_BIND_SAMPLER_VIEW; + + tex = screen->resource_create(screen, &templ); + + { /* upload color_data */ + struct pipe_transfer *transfer = + pipe_get_transfer(pipe, tex, + 0, 0, 0, + PIPE_TRANSFER_READ_WRITE , + 0, 0, tex->width0, tex->height0); + void *map = pipe->transfer_map(pipe, transfer); + memcpy(map, color_data, sizeof(VGint)*color_data_len); + pipe->transfer_unmap(pipe, transfer); + pipe->transfer_destroy(pipe, transfer); + } + + return tex; +} + +static INLINE struct pipe_sampler_view *create_texture_1d_view(struct vg_context *ctx, + const VGuint *color_data, + const VGint color_data_len) +{ + struct pipe_context *pipe = ctx->pipe; + struct pipe_resource *texture; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view; + + texture = create_texture_1d(ctx, color_data, color_data_len); + + if (!texture) + return NULL; + + u_sampler_view_default_template(&view_templ, texture, texture->format); + view = pipe->create_sampler_view(pipe, texture, &view_templ); + /* want the texture to go away if the view is freed */ + pipe_resource_reference(&texture, NULL); + + return view; +} + +static INLINE struct pipe_surface * setup_framebuffer(struct vg_image *dst) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_context *pipe = ctx->pipe; + struct pipe_framebuffer_state fb; + struct pipe_surface *dst_surf = pipe->screen->get_tex_surface( + pipe->screen, dst->sampler_view->texture, 0, 0, 0, + PIPE_BIND_RENDER_TARGET); + + /* drawing dest */ + memset(&fb, 0, sizeof(fb)); + fb.width = dst->x + dst_surf->width; + fb.height = dst->y + dst_surf->height; + fb.nr_cbufs = 1; + fb.cbufs[0] = dst_surf; + { + VGint i; + for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i) + fb.cbufs[i] = 0; + } + cso_set_framebuffer(ctx->cso_context, &fb); + + return dst_surf; +} + +static void setup_viewport(struct vg_image *dst) +{ + struct vg_context *ctx = vg_current_context(); + vg_set_viewport(ctx, VEGA_Y0_TOP); +} + +static void setup_blend() +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_blend_state blend; + memset(&blend, 0, sizeof(blend)); + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + if (ctx->state.vg.filter_channel_mask & VG_RED) + blend.rt[0].colormask |= PIPE_MASK_R; + if (ctx->state.vg.filter_channel_mask & VG_GREEN) + blend.rt[0].colormask |= PIPE_MASK_G; + if (ctx->state.vg.filter_channel_mask & VG_BLUE) + blend.rt[0].colormask |= PIPE_MASK_B; + if (ctx->state.vg.filter_channel_mask & VG_ALPHA) + blend.rt[0].colormask |= PIPE_MASK_A; + blend.rt[0].blend_enable = 0; + cso_set_blend(ctx->cso_context, &blend); +} + +static void setup_constant_buffer(struct vg_context *ctx, const void *buffer, + VGint param_bytes) +{ + struct pipe_context *pipe = ctx->pipe; + struct pipe_resource **cbuf = &ctx->filter.buffer; + + /* We always need to get a new buffer, to keep the drivers simple and + * avoid gratuitous rendering synchronization. */ + pipe_resource_reference(cbuf, NULL); + + *cbuf = pipe_buffer_create(pipe->screen, + PIPE_BIND_CONSTANT_BUFFER, + param_bytes); + + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, + 0, param_bytes, buffer); + } + + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); +} + +static void setup_samplers(struct vg_context *ctx, struct filter_info *info) +{ + struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_state sampler[3]; + int num_samplers = 0; + int num_textures = 0; + + samplers[0] = NULL; + samplers[1] = NULL; + samplers[2] = NULL; + samplers[3] = NULL; + sampler_views[0] = NULL; + sampler_views[1] = NULL; + sampler_views[2] = NULL; + sampler_views[3] = NULL; + + memset(&sampler[0], 0, sizeof(struct pipe_sampler_state)); + sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler[0].wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler[0].wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler[0].min_img_filter = PIPE_TEX_MIPFILTER_LINEAR; + sampler[0].mag_img_filter = PIPE_TEX_MIPFILTER_LINEAR; + sampler[0].normalized_coords = 1; + + switch(info->tiling_mode) { + case VG_TILE_FILL: + sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_BORDER; + sampler[0].wrap_t = PIPE_TEX_WRAP_CLAMP_TO_BORDER; + memcpy(sampler[0].border_color, + ctx->state.vg.tile_fill_color, + sizeof(VGfloat) * 4); + break; + case VG_TILE_PAD: + sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler[0].wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + break; + case VG_TILE_REPEAT: + sampler[0].wrap_s = PIPE_TEX_WRAP_REPEAT; + sampler[0].wrap_t = PIPE_TEX_WRAP_REPEAT; + break; + case VG_TILE_REFLECT: + sampler[0].wrap_s = PIPE_TEX_WRAP_MIRROR_REPEAT; + sampler[0].wrap_t = PIPE_TEX_WRAP_MIRROR_REPEAT; + break; + default: + debug_assert(!"Unknown tiling mode"); + } + + samplers[0] = &sampler[0]; + sampler_views[0] = info->src->sampler_view; + ++num_samplers; + ++num_textures; + + if (info->extra_texture_view) { + memcpy(&sampler[1], &sampler[0], sizeof(struct pipe_sampler_state)); + samplers[1] = &sampler[1]; + sampler_views[1] = info->extra_texture_view; + ++num_samplers; + ++num_textures; + } + + + cso_set_samplers(ctx->cso_context, num_samplers, (const struct pipe_sampler_state **)samplers); + cso_set_fragment_sampler_views(ctx->cso_context, num_textures, sampler_views); +} + +static struct vg_shader * setup_color_matrix(struct vg_context *ctx, void *user_data) +{ + struct vg_shader *shader = + shader_create_from_text(ctx->pipe, color_matrix_asm, 200, + PIPE_SHADER_FRAGMENT); + cso_set_fragment_shader_handle(ctx->cso_context, shader->driver); + return shader; +} + +static struct vg_shader * setup_convolution(struct vg_context *ctx, void *user_data) +{ + char buffer[1024]; + VGint num_consts = (VGint)(long)(user_data); + struct vg_shader *shader; + + util_snprintf(buffer, 1023, convolution_asm, num_consts, num_consts / 2 + 1); + + shader = shader_create_from_text(ctx->pipe, buffer, 200, + PIPE_SHADER_FRAGMENT); + + cso_set_fragment_shader_handle(ctx->cso_context, shader->driver); + return shader; +} + +static struct vg_shader * setup_lookup(struct vg_context *ctx, void *user_data) +{ + struct vg_shader *shader = + shader_create_from_text(ctx->pipe, lookup_asm, + 200, PIPE_SHADER_FRAGMENT); + + cso_set_fragment_shader_handle(ctx->cso_context, shader->driver); + return shader; +} + + +static struct vg_shader * setup_lookup_single(struct vg_context *ctx, void *user_data) +{ + char buffer[1024]; + VGImageChannel channel = (VGImageChannel)(user_data); + struct vg_shader *shader; + + switch(channel) { + case VG_RED: + util_snprintf(buffer, 1023, lookup_single_asm, "xxxx"); + break; + case VG_GREEN: + util_snprintf(buffer, 1023, lookup_single_asm, "yyyy"); + break; + case VG_BLUE: + util_snprintf(buffer, 1023, lookup_single_asm, "zzzz"); + break; + case VG_ALPHA: + util_snprintf(buffer, 1023, lookup_single_asm, "wwww"); + break; + default: + debug_assert(!"Unknown color channel"); + } + + shader = shader_create_from_text(ctx->pipe, buffer, 200, + PIPE_SHADER_FRAGMENT); + + cso_set_fragment_shader_handle(ctx->cso_context, shader->driver); + return shader; +} + +static void execute_filter(struct vg_context *ctx, + struct filter_info *info) +{ + struct pipe_surface *dst_surf; + struct vg_shader *shader; + + cso_save_framebuffer(ctx->cso_context); + cso_save_fragment_shader(ctx->cso_context); + cso_save_viewport(ctx->cso_context); + cso_save_blend(ctx->cso_context); + cso_save_samplers(ctx->cso_context); + cso_save_fragment_sampler_views(ctx->cso_context); + + dst_surf = setup_framebuffer(info->dst); + setup_viewport(info->dst); + setup_blend(); + setup_constant_buffer(ctx, info->const_buffer, info->const_buffer_len); + shader = info->setup_shader(ctx, info->user_data); + setup_samplers(ctx, info); + + renderer_draw_texture(ctx->renderer, + info->src->sampler_view->texture, + info->dst->x, info->dst->y, + info->dst->x + info->dst->width, + info->dst->y + info->dst->height, + info->dst->x, info->dst->y, + info->dst->x + info->dst->width, + info->dst->y + info->dst->height); + + cso_restore_framebuffer(ctx->cso_context); + cso_restore_fragment_shader(ctx->cso_context); + cso_restore_viewport(ctx->cso_context); + cso_restore_blend(ctx->cso_context); + cso_restore_samplers(ctx->cso_context); + cso_restore_fragment_sampler_views(ctx->cso_context); + + vg_shader_destroy(ctx, shader); + + pipe_surface_reference(&dst_surf, NULL); +} + +void vegaColorMatrix(VGImage dst, VGImage src, + const VGfloat * matrix) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_image *d, *s; + struct filter_info info; + + if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (!matrix || !is_aligned(matrix)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + d = (struct vg_image*)dst; + s = (struct vg_image*)src; + + if (vg_image_overlaps(d, s)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + info.dst = d; + info.src = s; + info.setup_shader = &setup_color_matrix; + info.user_data = NULL; + info.const_buffer = matrix; + info.const_buffer_len = 20 * sizeof(VGfloat); + info.tiling_mode = VG_TILE_PAD; + info.extra_texture_view = NULL; + execute_filter(ctx, &info); +} + +static VGfloat texture_offset(VGfloat width, VGint kernelSize, VGint current, VGint shift) +{ + VGfloat diff = current - shift; + + return diff / width; +} + +void vegaConvolve(VGImage dst, VGImage src, + VGint kernelWidth, VGint kernelHeight, + VGint shiftX, VGint shiftY, + const VGshort * kernel, + VGfloat scale, + VGfloat bias, + VGTilingMode tilingMode) +{ + struct vg_context *ctx = vg_current_context(); + VGfloat *buffer; + VGint buffer_len; + VGint i, j; + VGint idx = 0; + struct vg_image *d, *s; + VGint kernel_size = kernelWidth * kernelHeight; + struct filter_info info; + const VGint max_kernel_size = vgGeti(VG_MAX_KERNEL_SIZE); + + if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (kernelWidth <= 0 || kernelHeight <= 0 || + kernelWidth > max_kernel_size || kernelHeight > max_kernel_size) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (!kernel || !is_aligned_to(kernel, 2)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (tilingMode < VG_TILE_FILL || + tilingMode > VG_TILE_REFLECT) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + d = (struct vg_image*)dst; + s = (struct vg_image*)src; + + if (vg_image_overlaps(d, s)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + vg_validate_state(ctx); + + buffer_len = 8 + 2 * 4 * kernel_size; + buffer = (VGfloat*)malloc(buffer_len * sizeof(VGfloat)); + + buffer[0] = 0.f; + buffer[1] = 1.f; + buffer[2] = 2.f; /*unused*/ + buffer[3] = 4.f; /*unused*/ + + buffer[4] = kernelWidth * kernelHeight; + buffer[5] = scale; + buffer[6] = bias; + buffer[7] = 0.f; + + idx = 8; + for (j = 0; j < kernelHeight; ++j) { + for (i = 0; i < kernelWidth; ++i) { + VGint index = j * kernelWidth + i; + VGfloat x, y; + + x = texture_offset(s->width, kernelWidth, i, shiftX); + y = texture_offset(s->height, kernelHeight, j, shiftY); + + buffer[idx + index*4 + 0] = x; + buffer[idx + index*4 + 1] = y; + buffer[idx + index*4 + 2] = 0.f; + buffer[idx + index*4 + 3] = 0.f; + } + } + idx += kernel_size * 4; + + for (j = 0; j < kernelHeight; ++j) { + for (i = 0; i < kernelWidth; ++i) { + /* transpose the kernel */ + VGint index = j * kernelWidth + i; + VGint kindex = (kernelWidth - i - 1) * kernelHeight + (kernelHeight - j - 1); + buffer[idx + index*4 + 0] = kernel[kindex]; + buffer[idx + index*4 + 1] = kernel[kindex]; + buffer[idx + index*4 + 2] = kernel[kindex]; + buffer[idx + index*4 + 3] = kernel[kindex]; + } + } + + info.dst = d; + info.src = s; + info.setup_shader = &setup_convolution; + info.user_data = (void*)(long)(buffer_len/4); + info.const_buffer = buffer; + info.const_buffer_len = buffer_len * sizeof(VGfloat); + info.tiling_mode = tilingMode; + info.extra_texture_view = NULL; + execute_filter(ctx, &info); + + free(buffer); +} + +void vegaSeparableConvolve(VGImage dst, VGImage src, + VGint kernelWidth, + VGint kernelHeight, + VGint shiftX, VGint shiftY, + const VGshort * kernelX, + const VGshort * kernelY, + VGfloat scale, + VGfloat bias, + VGTilingMode tilingMode) +{ + struct vg_context *ctx = vg_current_context(); + VGshort *kernel; + VGint i, j, idx = 0; + const VGint max_kernel_size = vgGeti(VG_MAX_SEPARABLE_KERNEL_SIZE); + + if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (kernelWidth <= 0 || kernelHeight <= 0 || + kernelWidth > max_kernel_size || kernelHeight > max_kernel_size) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (!kernelX || !kernelY || + !is_aligned_to(kernelX, 2) || !is_aligned_to(kernelY, 2)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (tilingMode < VG_TILE_FILL || + tilingMode > VG_TILE_REFLECT) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + kernel = malloc(sizeof(VGshort)*kernelWidth*kernelHeight); + for (i = 0; i < kernelWidth; ++i) { + for (j = 0; j < kernelHeight; ++j) { + kernel[idx] = kernelX[i] * kernelY[j]; + ++idx; + } + } + vgConvolve(dst, src, kernelWidth, kernelHeight, shiftX, shiftY, + kernel, scale, bias, tilingMode); + free(kernel); +} + +static INLINE VGfloat compute_gaussian_componenet(VGfloat x, VGfloat y, + VGfloat stdDeviationX, + VGfloat stdDeviationY) +{ + VGfloat mult = 1 / ( 2 * M_PI * stdDeviationX * stdDeviationY); + VGfloat e = exp( - ( pow(x, 2)/(2*pow(stdDeviationX, 2)) + + pow(y, 2)/(2*pow(stdDeviationY, 2)) ) ); + return mult * e; +} + +static INLINE VGint compute_kernel_size(VGfloat deviation) +{ + VGint size = ceil(2.146 * deviation); + if (size > 11) + return 11; + return size; +} + +static void compute_gaussian_kernel(VGfloat *kernel, + VGint width, VGint height, + VGfloat stdDeviationX, + VGfloat stdDeviationY) +{ + VGint i, j; + VGfloat scale = 0.0f; + + for (j = 0; j < height; ++j) { + for (i = 0; i < width; ++i) { + VGint idx = (height - j -1) * width + (width - i -1); + kernel[idx] = compute_gaussian_componenet(i-(ceil(width/2))-1, + j-ceil(height/2)-1, + stdDeviationX, stdDeviationY); + scale += kernel[idx]; + } + } + + for (j = 0; j < height; ++j) { + for (i = 0; i < width; ++i) { + VGint idx = j * width + i; + kernel[idx] /= scale; + } + } +} + +void vegaGaussianBlur(VGImage dst, VGImage src, + VGfloat stdDeviationX, + VGfloat stdDeviationY, + VGTilingMode tilingMode) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_image *d, *s; + VGfloat *buffer, *kernel; + VGint kernel_width, kernel_height, kernel_size; + VGint buffer_len; + VGint idx, i, j; + struct filter_info info; + + if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (stdDeviationX <= 0 || stdDeviationY <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (tilingMode < VG_TILE_FILL || + tilingMode > VG_TILE_REFLECT) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + d = (struct vg_image*)dst; + s = (struct vg_image*)src; + + if (vg_image_overlaps(d, s)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + kernel_width = compute_kernel_size(stdDeviationX); + kernel_height = compute_kernel_size(stdDeviationY); + kernel_size = kernel_width * kernel_height; + kernel = malloc(sizeof(VGfloat)*kernel_size); + compute_gaussian_kernel(kernel, kernel_width, kernel_height, + stdDeviationX, stdDeviationY); + + buffer_len = 8 + 2 * 4 * kernel_size; + buffer = (VGfloat*)malloc(buffer_len * sizeof(VGfloat)); + + buffer[0] = 0.f; + buffer[1] = 1.f; + buffer[2] = 2.f; /*unused*/ + buffer[3] = 4.f; /*unused*/ + + buffer[4] = kernel_width * kernel_height; + buffer[5] = 1.f;/*scale*/ + buffer[6] = 0.f;/*bias*/ + buffer[7] = 0.f; + + idx = 8; + for (j = 0; j < kernel_height; ++j) { + for (i = 0; i < kernel_width; ++i) { + VGint index = j * kernel_width + i; + VGfloat x, y; + + x = texture_offset(s->width, kernel_width, i, kernel_width/2); + y = texture_offset(s->height, kernel_height, j, kernel_height/2); + + buffer[idx + index*4 + 0] = x; + buffer[idx + index*4 + 1] = y; + buffer[idx + index*4 + 2] = 0.f; + buffer[idx + index*4 + 3] = 0.f; + } + } + idx += kernel_size * 4; + + for (j = 0; j < kernel_height; ++j) { + for (i = 0; i < kernel_width; ++i) { + /* transpose the kernel */ + VGint index = j * kernel_width + i; + VGint kindex = (kernel_width - i - 1) * kernel_height + (kernel_height - j - 1); + buffer[idx + index*4 + 0] = kernel[kindex]; + buffer[idx + index*4 + 1] = kernel[kindex]; + buffer[idx + index*4 + 2] = kernel[kindex]; + buffer[idx + index*4 + 3] = kernel[kindex]; + } + } + + info.dst = d; + info.src = s; + info.setup_shader = &setup_convolution; + info.user_data = (void*)(long)(buffer_len/4); + info.const_buffer = buffer; + info.const_buffer_len = buffer_len * sizeof(VGfloat); + info.tiling_mode = tilingMode; + info.extra_texture_view = NULL; + execute_filter(ctx, &info); + + free(buffer); + free(kernel); +} + +void vegaLookup(VGImage dst, VGImage src, + const VGubyte * redLUT, + const VGubyte * greenLUT, + const VGubyte * blueLUT, + const VGubyte * alphaLUT, + VGboolean outputLinear, + VGboolean outputPremultiplied) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_image *d, *s; + VGuint color_data[256]; + VGint i; + struct pipe_sampler_view *lut_texture_view; + VGfloat buffer[4]; + struct filter_info info; + + if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (!redLUT || !greenLUT || !blueLUT || !alphaLUT) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + d = (struct vg_image*)dst; + s = (struct vg_image*)src; + + if (vg_image_overlaps(d, s)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + for (i = 0; i < 256; ++i) { + color_data[i] = blueLUT[i] << 24 | greenLUT[i] << 16 | + redLUT[i] << 8 | alphaLUT[i]; + } + lut_texture_view = create_texture_1d_view(ctx, color_data, 255); + + buffer[0] = 0.f; + buffer[1] = 0.f; + buffer[2] = 1.f; + buffer[3] = 1.f; + + info.dst = d; + info.src = s; + info.setup_shader = &setup_lookup; + info.user_data = NULL; + info.const_buffer = buffer; + info.const_buffer_len = 4 * sizeof(VGfloat); + info.tiling_mode = VG_TILE_PAD; + info.extra_texture_view = lut_texture_view; + + execute_filter(ctx, &info); + + pipe_sampler_view_reference(&lut_texture_view, NULL); +} + +void vegaLookupSingle(VGImage dst, VGImage src, + const VGuint * lookupTable, + VGImageChannel sourceChannel, + VGboolean outputLinear, + VGboolean outputPremultiplied) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_image *d, *s; + struct pipe_sampler_view *lut_texture_view; + VGfloat buffer[4]; + struct filter_info info; + VGuint color_data[256]; + VGint i; + + if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (!lookupTable || !is_aligned(lookupTable)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (sourceChannel != VG_RED && sourceChannel != VG_GREEN && + sourceChannel != VG_BLUE && sourceChannel != VG_ALPHA) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + d = (struct vg_image*)dst; + s = (struct vg_image*)src; + + if (vg_image_overlaps(d, s)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + for (i = 0; i < 256; ++i) { + VGuint rgba = lookupTable[i]; + VGubyte blue, green, red, alpha; + red = (rgba & 0xff000000)>>24; + green = (rgba & 0x00ff0000)>>16; + blue = (rgba & 0x0000ff00)>> 8; + alpha = (rgba & 0x000000ff)>> 0; + color_data[i] = blue << 24 | green << 16 | + red << 8 | alpha; + } + lut_texture_view = create_texture_1d_view(ctx, color_data, 256); + + buffer[0] = 0.f; + buffer[1] = 0.f; + buffer[2] = 1.f; + buffer[3] = 1.f; + + info.dst = d; + info.src = s; + info.setup_shader = &setup_lookup_single; + info.user_data = (void*)sourceChannel; + info.const_buffer = buffer; + info.const_buffer_len = 4 * sizeof(VGfloat); + info.tiling_mode = VG_TILE_PAD; + info.extra_texture_view = lut_texture_view; + + execute_filter(ctx, &info); + + pipe_sampler_view_reference(&lut_texture_view, NULL); +} diff --git a/src/gallium/state_trackers/vega/api_images.c b/src/gallium/state_trackers/vega/api_images.c new file mode 100644 index 0000000000..547508f815 --- /dev/null +++ b/src/gallium/state_trackers/vega/api_images.c @@ -0,0 +1,489 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "image.h" + +#include "VG/openvg.h" + +#include "vg_context.h" +#include "vg_translate.h" +#include "api_consts.h" +#include "image.h" +#include "api.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "util/u_inlines.h" +#include "util/u_blit.h" +#include "util/u_tile.h" +#include "util/u_memory.h" + +static INLINE VGboolean supported_image_format(VGImageFormat format) +{ + switch(format) { + case VG_sRGBX_8888: + case VG_sRGBA_8888: + case VG_sRGBA_8888_PRE: + case VG_sRGB_565: + case VG_sRGBA_5551: + case VG_sRGBA_4444: + case VG_sL_8: + case VG_lRGBX_8888: + case VG_lRGBA_8888: + case VG_lRGBA_8888_PRE: + case VG_lL_8: + case VG_A_8: + case VG_BW_1: +#ifdef OPENVG_VERSION_1_1 + case VG_A_1: + case VG_A_4: +#endif + case VG_sXRGB_8888: + case VG_sARGB_8888: + case VG_sARGB_8888_PRE: + case VG_sARGB_1555: + case VG_sARGB_4444: + case VG_lXRGB_8888: + case VG_lARGB_8888: + case VG_lARGB_8888_PRE: + case VG_sBGRX_8888: + case VG_sBGRA_8888: + case VG_sBGRA_8888_PRE: + case VG_sBGR_565: + case VG_sBGRA_5551: + case VG_sBGRA_4444: + case VG_lBGRX_8888: + case VG_lBGRA_8888: + case VG_lBGRA_8888_PRE: + case VG_sXBGR_8888: + case VG_sABGR_8888: + case VG_sABGR_8888_PRE: + case VG_sABGR_1555: + case VG_sABGR_4444: + case VG_lXBGR_8888: + case VG_lABGR_8888: + case VG_lABGR_8888_PRE: + return VG_TRUE; + default: + return VG_FALSE; + } + return VG_FALSE; +} + +VGImage vegaCreateImage(VGImageFormat format, + VGint width, VGint height, + VGbitfield allowedQuality) +{ + struct vg_context *ctx = vg_current_context(); + + if (!supported_image_format(format)) { + vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR); + return VG_INVALID_HANDLE; + } + if (width <= 0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_INVALID_HANDLE; + } + if (width > vgGeti(VG_MAX_IMAGE_WIDTH) || + height > vgGeti(VG_MAX_IMAGE_HEIGHT)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_INVALID_HANDLE; + } + if (width * height > vgGeti(VG_MAX_IMAGE_PIXELS)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_INVALID_HANDLE; + } + + if (!(allowedQuality & ((VG_IMAGE_QUALITY_NONANTIALIASED | + VG_IMAGE_QUALITY_FASTER | + VG_IMAGE_QUALITY_BETTER)))) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_INVALID_HANDLE; + } + + return (VGImage)image_create(format, width, height); +} + +void vegaDestroyImage(VGImage image) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_image *img = (struct vg_image *)image; + + if (image == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (!vg_object_is_valid((void*)image, VG_OBJECT_IMAGE)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + image_destroy(img); +} + +void vegaClearImage(VGImage image, + VGint x, VGint y, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_image *img; + + if (image == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (width <= 0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + img = (struct vg_image*)image; + + if (x + width < 0 || y + height < 0) + return; + + image_clear(img, x, y, width, height); + +} + +void vegaImageSubData(VGImage image, + const void * data, + VGint dataStride, + VGImageFormat dataFormat, + VGint x, VGint y, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_image *img; + + if (image == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (!supported_image_format(dataFormat)) { + vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR); + return; + } + if (width <= 0 || height <= 0 || !data || !is_aligned(data)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + img = (struct vg_image*)(image); + image_sub_data(img, data, dataStride, dataFormat, + x, y, width, height); +} + +void vegaGetImageSubData(VGImage image, + void * data, + VGint dataStride, + VGImageFormat dataFormat, + VGint x, VGint y, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_image *img; + + if (image == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (!supported_image_format(dataFormat)) { + vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR); + return; + } + if (width <= 0 || height <= 0 || !data || !is_aligned(data)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + img = (struct vg_image*)image; + image_get_sub_data(img, data, dataStride, dataFormat, + x, y, width, height); +} + +VGImage vegaChildImage(VGImage parent, + VGint x, VGint y, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_image *p; + + if (parent == VG_INVALID_HANDLE || + !vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, (void*)parent) || + !vg_object_is_valid((void*)parent, VG_OBJECT_IMAGE)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return VG_INVALID_HANDLE; + } + if (width <= 0 || height <= 0 || x < 0 || y < 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_INVALID_HANDLE; + } + p = (struct vg_image *)parent; + if (x > p->width || y > p->height) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_INVALID_HANDLE; + } + if (x + width > p->width || y + height > p->height) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_INVALID_HANDLE; + } + + return (VGImage)image_child_image(p, x, y, width, height); +} + +VGImage vegaGetParent(VGImage image) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_image *img; + + if (image == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return VG_INVALID_HANDLE; + } + + img = (struct vg_image*)image; + if (img->parent) + return (VGImage)img->parent; + else + return image; +} + +void vegaCopyImage(VGImage dst, VGint dx, VGint dy, + VGImage src, VGint sx, VGint sy, + VGint width, VGint height, + VGboolean dither) +{ + struct vg_context *ctx = vg_current_context(); + + if (src == VG_INVALID_HANDLE || dst == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (width <= 0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + vg_validate_state(ctx); + image_copy((struct vg_image*)dst, dx, dy, + (struct vg_image*)src, sx, sy, + width, height, dither); +} + +void vegaDrawImage(VGImage image) +{ + struct vg_context *ctx = vg_current_context(); + + if (!ctx) + return; + + if (image == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + vg_validate_state(ctx); + image_draw((struct vg_image*)image); +} + +void vegaSetPixels(VGint dx, VGint dy, + VGImage src, VGint sx, VGint sy, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + + vg_validate_state(ctx); + + if (src == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (width <= 0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + image_set_pixels(dx, dy, (struct vg_image*)src, sx, sy, width, + height); +} + +void vegaGetPixels(VGImage dst, VGint dx, VGint dy, + VGint sx, VGint sy, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_image *img; + + if (dst == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (width <= 0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + img = (struct vg_image*)dst; + + image_get_pixels(img, dx, dy, + sx, sy, width, height); +} + +void vegaWritePixels(const void * data, VGint dataStride, + VGImageFormat dataFormat, + VGint dx, VGint dy, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_context *pipe = ctx->pipe; + + if (!supported_image_format(dataFormat)) { + vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR); + return; + } + if (!data || !is_aligned(data)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (width <= 0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + vg_validate_state(ctx); + { + struct vg_image *img = image_create(dataFormat, width, height); + image_sub_data(img, data, dataStride, dataFormat, 0, 0, + width, height); +#if 0 + struct matrix *matrix = &ctx->state.vg.image_user_to_surface_matrix; + matrix_translate(matrix, dx, dy); + image_draw(img); + matrix_translate(matrix, -dx, -dy); +#else + /* this looks like a better approach */ + image_set_pixels(dx, dy, img, 0, 0, width, height); +#endif + image_destroy(img); + } + /* make sure rendering has completed */ + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); +} + +void vegaReadPixels(void * data, VGint dataStride, + VGImageFormat dataFormat, + VGint sx, VGint sy, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_context *pipe = ctx->pipe; + + struct st_framebuffer *stfb = ctx->draw_buffer; + struct st_renderbuffer *strb = stfb->strb; + struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb; + + VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4]; + VGfloat *df = (VGfloat*)temp; + VGint y = (fb->height - sy) - 1, yStep = -1; + VGint i; + VGubyte *dst = (VGubyte *)data; + VGint xoffset = 0, yoffset = 0; + + if (!supported_image_format(dataFormat)) { + vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR); + return; + } + if (!data || !is_aligned(data)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (width <= 0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + /* make sure rendering has completed */ + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + if (sx < 0) { + xoffset = -sx; + xoffset *= _vega_size_for_format(dataFormat); + width += sx; + sx = 0; + } + if (sy < 0) { + yoffset = -sy; + height += sy; + sy = 0; + y = (fb->height - sy) - 1; + yoffset *= dataStride; + } + + { + struct pipe_transfer *transfer; + + transfer = pipe_get_transfer(pipe, strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, + 0, 0, width, height); + + /* Do a row at a time to flip image data vertically */ + for (i = 0; i < height; i++) { +#if 0 + debug_printf("%d-%d == %d\n", sy, height, y); +#endif + pipe_get_tile_rgba(pipe, transfer, sx, y, width, 1, df); + y += yStep; + _vega_pack_rgba_span_float(ctx, width, temp, dataFormat, + dst + yoffset + xoffset); + dst += dataStride; + } + + pipe->transfer_destroy(pipe, transfer); + } +} + +void vegaCopyPixels(VGint dx, VGint dy, + VGint sx, VGint sy, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb; + struct st_renderbuffer *strb = ctx->draw_buffer->strb; + + if (width <= 0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + /* do nothing if we copy from outside the fb */ + if (dx >= (VGint)fb->width || dy >= (VGint)fb->height || + sx >= (VGint)fb->width || sy >= (VGint)fb->height) + return; + + vg_validate_state(ctx); + /* make sure rendering has completed */ + vgFinish(); + + vg_copy_surface(ctx, strb->surface, dx, dy, + strb->surface, sx, sy, width, height); +} diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c new file mode 100644 index 0000000000..94c1ff5375 --- /dev/null +++ b/src/gallium/state_trackers/vega/api_masks.c @@ -0,0 +1,368 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "VG/openvg.h" + +#include "mask.h" +#include "renderer.h" +#include "api.h" + +#include "vg_context.h" +#include "pipe/p_context.h" +#include "util/u_inlines.h" + +#include "util/u_pack_color.h" +#include "util/u_draw_quad.h" +#include "util/u_memory.h" + +#define DISABLE_1_1_MASKING 1 + +/** + * Draw a screen-aligned quadrilateral. + * Coords are window coords with y=0=bottom. These coords will be transformed + * by the vertex shader and viewport transform. + */ +static void +draw_clear_quad(struct vg_context *st, + float x0, float y0, float x1, float y1, float z, + const VGfloat color[4]) +{ + struct pipe_context *pipe = st->pipe; + struct pipe_resource *buf; + VGuint i; + + /* positions */ + st->clear.vertices[0][0][0] = x0; + st->clear.vertices[0][0][1] = y0; + + st->clear.vertices[1][0][0] = x1; + st->clear.vertices[1][0][1] = y0; + + st->clear.vertices[2][0][0] = x1; + st->clear.vertices[2][0][1] = y1; + + st->clear.vertices[3][0][0] = x0; + st->clear.vertices[3][0][1] = y1; + + /* same for all verts: */ + for (i = 0; i < 4; i++) { + st->clear.vertices[i][0][2] = z; + st->clear.vertices[i][0][3] = 1.0; + st->clear.vertices[i][1][0] = color[0]; + st->clear.vertices[i][1][1] = color[1]; + st->clear.vertices[i][1][2] = color[2]; + st->clear.vertices[i][1][3] = color[3]; + } + + + /* put vertex data into vbuf */ + buf = pipe_user_buffer_create(pipe->screen, + st->clear.vertices, + sizeof(st->clear.vertices), + PIPE_BIND_VERTEX_BUFFER); + + + /* draw */ + if (buf) { + cso_set_vertex_elements(st->cso_context, 2, st->velems); + + util_draw_vertex_buffer(pipe, buf, 0, + PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 2); /* attribs/vert */ + + pipe_resource_reference(&buf, NULL); + } +} + +/** + * Do vgClear by drawing a quadrilateral. + */ +static void +clear_with_quad(struct vg_context *st, float x0, float y0, + float width, float height, const VGfloat clear_color[4]) +{ + VGfloat x1, y1; + + vg_validate_state(st); + + x1 = x0 + width; + y1 = y0 + height; + + /* + printf("%s %f,%f %f,%f\n", __FUNCTION__, + x0, y0, + x1, y1); + */ + + cso_save_blend(st->cso_context); + cso_save_rasterizer(st->cso_context); + cso_save_fragment_shader(st->cso_context); + cso_save_vertex_shader(st->cso_context); + + /* blend state: RGBA masking */ + { + struct pipe_blend_state blend; + memset(&blend, 0, sizeof(blend)); + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.rt[0].colormask = PIPE_MASK_RGBA; + cso_set_blend(st->cso_context, &blend); + } + + cso_set_rasterizer(st->cso_context, &st->clear.raster); + + cso_set_fragment_shader_handle(st->cso_context, st->clear.fs); + cso_set_vertex_shader_handle(st->cso_context, vg_clear_vs(st)); + + /* draw quad matching scissor rect (XXX verify coord round-off) */ + draw_clear_quad(st, x0, y0, x1, y1, 0, clear_color); + + /* Restore pipe state */ + cso_restore_blend(st->cso_context); + cso_restore_rasterizer(st->cso_context); + cso_restore_fragment_shader(st->cso_context); + cso_restore_vertex_shader(st->cso_context); +} + + +void vegaMask(VGHandle mask, VGMaskOperation operation, + VGint x, VGint y, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + + if (width <=0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (operation < VG_CLEAR_MASK || operation > VG_SUBTRACT_MASK) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + + vg_validate_state(ctx); + + if (operation == VG_CLEAR_MASK) { + mask_fill(x, y, width, height, 0.f); + } else if (operation == VG_FILL_MASK) { + mask_fill(x, y, width, height, 1.f); + } else if (vg_object_is_valid((void*)mask, VG_OBJECT_IMAGE)) { + struct vg_image *image = (struct vg_image *)mask; + mask_using_image(image, operation, x, y, width, height); + } else if (vg_object_is_valid((void*)mask, VG_OBJECT_MASK)) { +#if DISABLE_1_1_MASKING + return; +#else + struct vg_mask_layer *layer = (struct vg_mask_layer *)mask; + mask_using_layer(layer, operation, x, y, width, height); +#endif + } else { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + } +} + +void vegaClear(VGint x, VGint y, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_framebuffer_state *fb; + + if (width <= 0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + vg_validate_state(ctx); +#if 0 + debug_printf("Clear [%d, %d, %d, %d] with [%f, %f, %f, %f]\n", + x, y, width, height, + ctx->state.vg.clear_color[0], + ctx->state.vg.clear_color[1], + ctx->state.vg.clear_color[2], + ctx->state.vg.clear_color[3]); +#endif + + fb = &ctx->state.g3d.fb; + /* check for a whole surface clear */ + if (!ctx->state.vg.scissoring && + (x == 0 && y == 0 && width == fb->width && height == fb->height)) { + ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, + ctx->state.vg.clear_color, 1., 0); + } else { + clear_with_quad(ctx, x, y, width, height, ctx->state.vg.clear_color); + } +} + + +#ifdef OPENVG_VERSION_1_1 + + +void vegaRenderToMask(VGPath path, + VGbitfield paintModes, + VGMaskOperation operation) +{ + struct vg_context *ctx = vg_current_context(); + + if (path == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (!paintModes || (paintModes&(~(VG_STROKE_PATH|VG_FILL_PATH)))) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (operation < VG_CLEAR_MASK || + operation > VG_SUBTRACT_MASK) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (!vg_object_is_valid((void*)path, VG_OBJECT_PATH)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + +#if DISABLE_1_1_MASKING + return; +#endif + + vg_validate_state(ctx); + + mask_render_to((struct path *)path, paintModes, operation); +} + +VGMaskLayer vegaCreateMaskLayer(VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + + if (width <= 0 || height <= 0 || + width > vgGeti(VG_MAX_IMAGE_WIDTH) || + height > vgGeti(VG_MAX_IMAGE_HEIGHT)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_INVALID_HANDLE; + } + + return (VGMaskLayer)mask_layer_create(width, height); +} + +void vegaDestroyMaskLayer(VGMaskLayer maskLayer) +{ + struct vg_mask_layer *mask = 0; + struct vg_context *ctx = vg_current_context(); + + if (maskLayer == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + mask = (struct vg_mask_layer *)maskLayer; + mask_layer_destroy(mask); +} + +void vegaFillMaskLayer(VGMaskLayer maskLayer, + VGint x, VGint y, + VGint width, VGint height, + VGfloat value) +{ + struct vg_mask_layer *mask = 0; + struct vg_context *ctx = vg_current_context(); + + if (maskLayer == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (value < 0 || value > 1) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (width <= 0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (x < 0 || y < 0 || (x + width) < 0 || (y + height) < 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + mask = (struct vg_mask_layer*)maskLayer; + + if (x + width > mask_layer_width(mask) || + y + height > mask_layer_height(mask)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + +#if DISABLE_1_1_MASKING + return; +#endif + mask_layer_fill(mask, x, y, width, height, value); +} + +void vegaCopyMask(VGMaskLayer maskLayer, + VGint sx, VGint sy, + VGint dx, VGint dy, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_mask_layer *mask = 0; + + if (maskLayer == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (width <= 0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + +#if DISABLE_1_1_MASKING + return; +#endif + + mask = (struct vg_mask_layer*)maskLayer; + mask_copy(mask, sx, sy, dx, dy, width, height); +} + +#endif diff --git a/src/gallium/state_trackers/vega/api_misc.c b/src/gallium/state_trackers/vega/api_misc.c new file mode 100644 index 0000000000..e648549745 --- /dev/null +++ b/src/gallium/state_trackers/vega/api_misc.c @@ -0,0 +1,84 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "VG/openvg.h" + +#include "vg_context.h" +#include "api.h" + +/* Hardware Queries */ +VGHardwareQueryResult vegaHardwareQuery(VGHardwareQueryType key, + VGint setting) +{ + struct vg_context *ctx = vg_current_context(); + + if (key < VG_IMAGE_FORMAT_QUERY || + key > VG_PATH_DATATYPE_QUERY) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_HARDWARE_UNACCELERATED; + } + + if (key == VG_IMAGE_FORMAT_QUERY) { + if (setting < VG_sRGBX_8888 || + setting > VG_lABGR_8888_PRE) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_HARDWARE_UNACCELERATED; + } + } else if (key == VG_PATH_DATATYPE_QUERY) { + if (setting < VG_PATH_DATATYPE_S_8 || + setting > VG_PATH_DATATYPE_F) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_HARDWARE_UNACCELERATED; + } + } + /* we're supposed to accelerate everything */ + return VG_HARDWARE_ACCELERATED; +} + +/* Renderer and Extension Information */ +const VGubyte *vegaGetString(VGStringID name) +{ + struct vg_context *ctx = vg_current_context(); + static const VGubyte *vendor = (VGubyte *)"Tungsten Graphics, Inc"; + static const VGubyte *renderer = (VGubyte *)"Vega OpenVG 1.0"; + static const VGubyte *version = (VGubyte *)"1.0"; + + if (!ctx) + return NULL; + + switch(name) { + case VG_VENDOR: + return vendor; + case VG_RENDERER: + return renderer; + case VG_VERSION: + return version; + case VG_EXTENSIONS: + return NULL; + default: + return NULL; + } +} diff --git a/src/gallium/state_trackers/vega/api_paint.c b/src/gallium/state_trackers/vega/api_paint.c new file mode 100644 index 0000000000..d88341b04f --- /dev/null +++ b/src/gallium/state_trackers/vega/api_paint.c @@ -0,0 +1,167 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "VG/openvg.h" + +#include "vg_context.h" +#include "paint.h" +#include "image.h" +#include "api.h" + +VGPaint vegaCreatePaint(void) +{ + return (VGPaint) paint_create(vg_current_context()); +} + +void vegaDestroyPaint(VGPaint p) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_paint *paint; + + if (p == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + paint = (struct vg_paint *)p; + paint_destroy(paint); +} + +void vegaSetPaint(VGPaint paint, VGbitfield paintModes) +{ + struct vg_context *ctx = vg_current_context(); + + if (paint == VG_INVALID_HANDLE) { + /* restore the default */ + paint = (VGPaint)ctx->default_paint; + } else if (!vg_object_is_valid((void*)paint, VG_OBJECT_PAINT)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (!(paintModes & ((VG_FILL_PATH|VG_STROKE_PATH)))) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (paintModes & VG_FILL_PATH) { + ctx->state.vg.fill_paint = (struct vg_paint *)paint; + } + if (paintModes & VG_STROKE_PATH) { + ctx->state.vg.stroke_paint = (struct vg_paint *)paint; + } +} + +VGPaint vegaGetPaint(VGPaintMode paintMode) +{ + struct vg_context *ctx = vg_current_context(); + VGPaint paint = VG_INVALID_HANDLE; + + if (paintMode < VG_STROKE_PATH || paintMode > VG_FILL_PATH) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_INVALID_HANDLE; + } + + if (paintMode == VG_FILL_PATH) + paint = (VGPaint)ctx->state.vg.fill_paint; + else if (paintMode == VG_STROKE_PATH) + paint = (VGPaint)ctx->state.vg.stroke_paint; + + if (paint == (VGPaint)ctx->default_paint) + paint = VG_INVALID_HANDLE; + + return paint; +} + +void vegaSetColor(VGPaint paint, VGuint rgba) +{ + struct vg_context *ctx = vg_current_context(); + + if (paint == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (!vg_object_is_valid((void*)paint, VG_OBJECT_PAINT)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + { + struct vg_paint *p = (struct vg_paint *)paint; + paint_set_colori(p, rgba); + } +} + +VGuint vegaGetColor(VGPaint paint) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_paint *p; + VGuint rgba = 0; + + if (paint == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return rgba; + } + + if (!vg_object_is_valid((void*)paint, VG_OBJECT_PAINT)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return rgba; + } + p = (struct vg_paint *)paint; + + return paint_colori(p); +} + +void vegaPaintPattern(VGPaint paint, VGImage pattern) +{ + struct vg_context *ctx = vg_current_context(); + + if (paint == VG_INVALID_HANDLE || + !vg_context_is_object_valid(ctx, VG_OBJECT_PAINT, (void *)paint)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (pattern == VG_INVALID_HANDLE) { + paint_set_type((struct vg_paint*)paint, VG_PAINT_TYPE_COLOR); + return; + } + + if (!vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, (void *)pattern)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + + if (!vg_object_is_valid((void*)paint, VG_OBJECT_PAINT) || + !vg_object_is_valid((void*)pattern, VG_OBJECT_IMAGE)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + paint_set_pattern((struct vg_paint*)paint, + (struct vg_image*)pattern); +} + diff --git a/src/gallium/state_trackers/vega/api_params.c b/src/gallium/state_trackers/vega/api_params.c new file mode 100644 index 0000000000..a10b009e63 --- /dev/null +++ b/src/gallium/state_trackers/vega/api_params.c @@ -0,0 +1,1674 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "VG/openvg.h" + +#include "vg_context.h" +#include "paint.h" +#include "path.h" +#include "image.h" +#include "matrix.h" +#include "api_consts.h" +#include "api.h" + +#include "pipe/p_compiler.h" +#include "util/u_pointer.h" +#include "util/u_math.h" + +#include <math.h> + +static INLINE struct vg_state *current_state() +{ + struct vg_context *ctx = vg_current_context(); + if (!ctx) + return 0; + else + return &ctx->state.vg; +} + +static INLINE VGboolean count_in_bounds(VGParamType type, VGint count) +{ + if (count < 0) + return VG_FALSE; + + if (type == VG_SCISSOR_RECTS) + return (!(count % 4) && (count >= 0 || count <= VEGA_MAX_SCISSOR_RECTS * 4)); + else if (type == VG_STROKE_DASH_PATTERN) { + return count <= VEGA_MAX_DASH_COUNT; + } else { + VGint real_count = vgGetVectorSize(type); + return count == real_count; + } +} + +void vegaSetf (VGParamType type, VGfloat value) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_state *state = current_state(); + VGErrorCode error = VG_NO_ERROR; + + switch(type) { + case VG_MATRIX_MODE: + case VG_FILL_RULE: + case VG_IMAGE_QUALITY: + case VG_RENDERING_QUALITY: + case VG_BLEND_MODE: + case VG_IMAGE_MODE: +#ifdef OPENVG_VERSION_1_1 + case VG_COLOR_TRANSFORM: +#endif + case VG_STROKE_CAP_STYLE: + case VG_STROKE_JOIN_STYLE: + case VG_STROKE_DASH_PHASE_RESET: + case VG_MASKING: + case VG_SCISSORING: + case VG_PIXEL_LAYOUT: + case VG_SCREEN_LAYOUT: + case VG_FILTER_FORMAT_LINEAR: + case VG_FILTER_FORMAT_PREMULTIPLIED: + case VG_FILTER_CHANNEL_MASK: + + case VG_MAX_SCISSOR_RECTS: + case VG_MAX_DASH_COUNT: + case VG_MAX_KERNEL_SIZE: + case VG_MAX_SEPARABLE_KERNEL_SIZE: + case VG_MAX_COLOR_RAMP_STOPS: + case VG_MAX_IMAGE_WIDTH: + case VG_MAX_IMAGE_HEIGHT: + case VG_MAX_IMAGE_PIXELS: + case VG_MAX_IMAGE_BYTES: + case VG_MAX_GAUSSIAN_STD_DEVIATION: + case VG_MAX_FLOAT: + vgSeti(type, floor(value)); + return; + break; + case VG_STROKE_LINE_WIDTH: + state->stroke.line_width.f = value; + state->stroke.line_width.i = float_to_int_floor(*((VGuint*)(&value))); + break; + case VG_STROKE_MITER_LIMIT: + state->stroke.miter_limit.f = value; + state->stroke.miter_limit.i = float_to_int_floor(*((VGuint*)(&value))); + break; + case VG_STROKE_DASH_PHASE: + state->stroke.dash_phase.f = value; + state->stroke.dash_phase.i = float_to_int_floor(*((VGuint*)(&value))); + break; + default: + error = VG_ILLEGAL_ARGUMENT_ERROR; + break; + } + vg_set_error(ctx, error); +} + +void vegaSeti (VGParamType type, VGint value) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_state *state = current_state(); + VGErrorCode error = VG_NO_ERROR; + + switch(type) { + case VG_MATRIX_MODE: + if (value < VG_MATRIX_PATH_USER_TO_SURFACE || +#ifdef OPENVG_VERSION_1_1 + value > VG_MATRIX_GLYPH_USER_TO_SURFACE) +#else + value > VG_MATRIX_STROKE_PAINT_TO_USER) +#endif + error = VG_ILLEGAL_ARGUMENT_ERROR; + else + state->matrix_mode = value; + break; + case VG_FILL_RULE: + if (value < VG_EVEN_ODD || + value > VG_NON_ZERO) + error = VG_ILLEGAL_ARGUMENT_ERROR; + else + state->fill_rule = value; + break; + case VG_IMAGE_QUALITY: + state->image_quality = value; + break; + case VG_RENDERING_QUALITY: + if (value < VG_RENDERING_QUALITY_NONANTIALIASED || + value > VG_RENDERING_QUALITY_BETTER) + error = VG_ILLEGAL_ARGUMENT_ERROR; + else + state->rendering_quality = value; + break; + case VG_BLEND_MODE: + if (value < VG_BLEND_SRC || + value > VG_BLEND_ADDITIVE) + error = VG_ILLEGAL_ARGUMENT_ERROR; + else { + ctx->state.dirty |= BLEND_DIRTY; + state->blend_mode = value; + } + break; + case VG_IMAGE_MODE: + if (value < VG_DRAW_IMAGE_NORMAL || + value > VG_DRAW_IMAGE_STENCIL) + error = VG_ILLEGAL_ARGUMENT_ERROR; + else + state->image_mode = value; +#ifdef OPENVG_VERSION_1_1 + case VG_COLOR_TRANSFORM: + state->color_transform = value; +#endif + break; + case VG_STROKE_LINE_WIDTH: + state->stroke.line_width.f = value; + state->stroke.line_width.i = value; + break; + case VG_STROKE_CAP_STYLE: + if (value < VG_CAP_BUTT || + value > VG_CAP_SQUARE) + error = VG_ILLEGAL_ARGUMENT_ERROR; + else + state->stroke.cap_style = value; + break; + case VG_STROKE_JOIN_STYLE: + if (value < VG_JOIN_MITER || + value > VG_JOIN_BEVEL) + error = VG_ILLEGAL_ARGUMENT_ERROR; + else + state->stroke.join_style = value; + break; + case VG_STROKE_MITER_LIMIT: + state->stroke.miter_limit.f = value; + state->stroke.miter_limit.i = value; + break; + case VG_STROKE_DASH_PHASE: + state->stroke.dash_phase.f = value; + state->stroke.dash_phase.i = value; + break; + case VG_STROKE_DASH_PHASE_RESET: + state->stroke.dash_phase_reset = value; + break; + case VG_MASKING: + state->masking = value; + break; + case VG_SCISSORING: + state->scissoring = value; + ctx->state.dirty |= DEPTH_STENCIL_DIRTY; + break; + case VG_PIXEL_LAYOUT: + if (value < VG_PIXEL_LAYOUT_UNKNOWN || + value > VG_PIXEL_LAYOUT_BGR_HORIZONTAL) + error = VG_ILLEGAL_ARGUMENT_ERROR; + else + state->pixel_layout = value; + break; + case VG_SCREEN_LAYOUT: + /* read only ignore */ + break; + case VG_FILTER_FORMAT_LINEAR: + state->filter_format_linear = value; + break; + case VG_FILTER_FORMAT_PREMULTIPLIED: + state->filter_format_premultiplied = value; + break; + case VG_FILTER_CHANNEL_MASK: + state->filter_channel_mask = value; + break; + + case VG_MAX_SCISSOR_RECTS: + case VG_MAX_DASH_COUNT: + case VG_MAX_KERNEL_SIZE: + case VG_MAX_SEPARABLE_KERNEL_SIZE: + case VG_MAX_COLOR_RAMP_STOPS: + case VG_MAX_IMAGE_WIDTH: + case VG_MAX_IMAGE_HEIGHT: + case VG_MAX_IMAGE_PIXELS: + case VG_MAX_IMAGE_BYTES: + case VG_MAX_GAUSSIAN_STD_DEVIATION: + case VG_MAX_FLOAT: + /* read only ignore */ + break; + default: + error = VG_ILLEGAL_ARGUMENT_ERROR; + break; + } + vg_set_error(ctx, error); +} + +void vegaSetfv(VGParamType type, VGint count, + const VGfloat * values) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_state *state = current_state(); + VGErrorCode error = VG_NO_ERROR; + + if ((count && !values) || !count_in_bounds(type, count) || !is_aligned(values)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + switch(type) { + case VG_MATRIX_MODE: + case VG_FILL_RULE: + case VG_IMAGE_QUALITY: + case VG_RENDERING_QUALITY: + case VG_BLEND_MODE: + case VG_IMAGE_MODE: +#ifdef OPENVG_VERSION_1_1 + case VG_COLOR_TRANSFORM: +#endif + case VG_STROKE_CAP_STYLE: + case VG_STROKE_JOIN_STYLE: + case VG_STROKE_DASH_PHASE_RESET: + case VG_MASKING: + case VG_SCISSORING: + case VG_PIXEL_LAYOUT: + case VG_SCREEN_LAYOUT: + case VG_FILTER_FORMAT_LINEAR: + case VG_FILTER_FORMAT_PREMULTIPLIED: + case VG_FILTER_CHANNEL_MASK: + vgSeti(type, floor(values[0])); + return; + break; + case VG_SCISSOR_RECTS: { + VGint i; + VGuint *x = (VGuint*)values; + for (i = 0; i < count; ++i) { + state->scissor_rects[i].f = values[i]; + state->scissor_rects[i].i = float_to_int_floor(x[i]); + } + state->scissor_rects_num = count / 4; + ctx->state.dirty |= DEPTH_STENCIL_DIRTY; + } + break; +#ifdef OPENVG_VERSION_1_1 + case VG_COLOR_TRANSFORM_VALUES: { + VGint i; + for (i = 0; i < count; ++i) { + state->color_transform_values[i] = values[i]; + } + } + break; +#endif + case VG_STROKE_LINE_WIDTH: + state->stroke.line_width.f = values[0]; + state->stroke.line_width.i = float_to_int_floor(*((VGuint*)(values))); + break; + case VG_STROKE_MITER_LIMIT: + state->stroke.miter_limit.f = values[0]; + state->stroke.miter_limit.i = float_to_int_floor(*((VGuint*)(values))); + break; + case VG_STROKE_DASH_PATTERN: { + int i; + for (i = 0; i < count; ++i) { + state->stroke.dash_pattern[i].f = values[i]; + state->stroke.dash_pattern[i].i = + float_to_int_floor(*((VGuint*)(values + i))); + } + state->stroke.dash_pattern_num = count; + } + break; + case VG_STROKE_DASH_PHASE: + state->stroke.dash_phase.f = values[0]; + state->stroke.dash_phase.i = float_to_int_floor(*((VGuint*)(values))); + break; + case VG_TILE_FILL_COLOR: + state->tile_fill_color[0] = values[0]; + state->tile_fill_color[1] = values[1]; + state->tile_fill_color[2] = values[2]; + state->tile_fill_color[3] = values[3]; + + state->tile_fill_colori[0] = float_to_int_floor(*((VGuint*)(values + 0))); + state->tile_fill_colori[1] = float_to_int_floor(*((VGuint*)(values + 1))); + state->tile_fill_colori[2] = float_to_int_floor(*((VGuint*)(values + 2))); + state->tile_fill_colori[3] = float_to_int_floor(*((VGuint*)(values + 3))); + break; + case VG_CLEAR_COLOR: + state->clear_color[0] = values[0]; + state->clear_color[1] = values[1]; + state->clear_color[2] = values[2]; + state->clear_color[3] = values[3]; + + state->clear_colori[0] = float_to_int_floor(*((VGuint*)(values + 0))); + state->clear_colori[1] = float_to_int_floor(*((VGuint*)(values + 1))); + state->clear_colori[2] = float_to_int_floor(*((VGuint*)(values + 2))); + state->clear_colori[3] = float_to_int_floor(*((VGuint*)(values + 3))); + break; +#ifdef OPENVG_VERSION_1_1 + case VG_GLYPH_ORIGIN: + state->glyph_origin[0].f = values[0]; + state->glyph_origin[1].f = values[1]; + + state->glyph_origin[0].i = float_to_int_floor(*((VGuint*)(values + 0))); + state->glyph_origin[1].i = float_to_int_floor(*((VGuint*)(values + 1))); + break; +#endif + + case VG_MAX_SCISSOR_RECTS: + case VG_MAX_DASH_COUNT: + case VG_MAX_KERNEL_SIZE: + case VG_MAX_SEPARABLE_KERNEL_SIZE: + case VG_MAX_COLOR_RAMP_STOPS: + case VG_MAX_IMAGE_WIDTH: + case VG_MAX_IMAGE_HEIGHT: + case VG_MAX_IMAGE_PIXELS: + case VG_MAX_IMAGE_BYTES: + case VG_MAX_GAUSSIAN_STD_DEVIATION: + case VG_MAX_FLOAT: + break; + default: + error = VG_ILLEGAL_ARGUMENT_ERROR; + break; + } + vg_set_error(ctx, error); +} + +void vegaSetiv(VGParamType type, VGint count, + const VGint * values) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_state *state = current_state(); + + if ((count && !values) || !count_in_bounds(type, count) || !is_aligned(values)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + switch(type) { + case VG_MATRIX_MODE: + case VG_FILL_RULE: + case VG_IMAGE_QUALITY: + case VG_RENDERING_QUALITY: + case VG_BLEND_MODE: + case VG_IMAGE_MODE: +#ifdef OPENVG_VERSION_1_1 + case VG_COLOR_TRANSFORM: +#endif + case VG_STROKE_CAP_STYLE: + case VG_STROKE_JOIN_STYLE: + case VG_STROKE_DASH_PHASE_RESET: + case VG_MASKING: + case VG_SCISSORING: + case VG_PIXEL_LAYOUT: + case VG_SCREEN_LAYOUT: + case VG_FILTER_FORMAT_LINEAR: + case VG_FILTER_FORMAT_PREMULTIPLIED: + case VG_FILTER_CHANNEL_MASK: + vgSeti(type, values[0]); + return; + break; + case VG_SCISSOR_RECTS: { + VGint i; + for (i = 0; i < count; ++i) { + state->scissor_rects[i].i = values[i]; + state->scissor_rects[i].f = values[i]; + } + state->scissor_rects_num = count / 4; + ctx->state.dirty |= DEPTH_STENCIL_DIRTY; + } + break; +#ifdef OPENVG_VERSION_1_1 + case VG_COLOR_TRANSFORM_VALUES: { + VGint i; + for (i = 0; i < count; ++i) { + state->color_transform_values[i] = values[i]; + } + } + break; +#endif + case VG_STROKE_LINE_WIDTH: + state->stroke.line_width.f = values[0]; + state->stroke.line_width.i = values[0]; + break; + case VG_STROKE_MITER_LIMIT: + state->stroke.miter_limit.f = values[0]; + state->stroke.miter_limit.i = values[0]; + break; + case VG_STROKE_DASH_PATTERN: { + int i; + for (i = 0; i < count; ++i) { + state->stroke.dash_pattern[i].f = values[i]; + state->stroke.dash_pattern[i].i = values[i]; + } + state->stroke.dash_pattern_num = count; + } + break; + case VG_STROKE_DASH_PHASE: + state->stroke.dash_phase.f = values[0]; + state->stroke.dash_phase.i = values[0]; + break; + case VG_TILE_FILL_COLOR: + state->tile_fill_color[0] = values[0]; + state->tile_fill_color[1] = values[1]; + state->tile_fill_color[2] = values[2]; + state->tile_fill_color[3] = values[3]; + + state->tile_fill_colori[0] = values[0]; + state->tile_fill_colori[1] = values[1]; + state->tile_fill_colori[2] = values[2]; + state->tile_fill_colori[3] = values[3]; + break; + case VG_CLEAR_COLOR: + state->clear_color[0] = values[0]; + state->clear_color[1] = values[1]; + state->clear_color[2] = values[2]; + state->clear_color[3] = values[3]; + + state->clear_colori[0] = values[0]; + state->clear_colori[1] = values[1]; + state->clear_colori[2] = values[2]; + state->clear_colori[3] = values[3]; + break; +#ifdef OPENVG_VERSION_1_1 + case VG_GLYPH_ORIGIN: + state->glyph_origin[0].f = values[0]; + state->glyph_origin[1].f = values[1]; + state->glyph_origin[0].i = values[0]; + state->glyph_origin[1].i = values[1]; + break; +#endif + + case VG_MAX_SCISSOR_RECTS: + case VG_MAX_DASH_COUNT: + case VG_MAX_KERNEL_SIZE: + case VG_MAX_SEPARABLE_KERNEL_SIZE: + case VG_MAX_COLOR_RAMP_STOPS: + case VG_MAX_IMAGE_WIDTH: + case VG_MAX_IMAGE_HEIGHT: + case VG_MAX_IMAGE_PIXELS: + case VG_MAX_IMAGE_BYTES: + case VG_MAX_GAUSSIAN_STD_DEVIATION: + case VG_MAX_FLOAT: + break; + + default: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + break; + } +} + +VGfloat vegaGetf(VGParamType type) +{ + struct vg_context *ctx = vg_current_context(); + const struct vg_state *state = current_state(); + VGErrorCode error = VG_NO_ERROR; + VGfloat value = 0.0f; + + switch(type) { + case VG_MATRIX_MODE: + case VG_FILL_RULE: + case VG_IMAGE_QUALITY: + case VG_RENDERING_QUALITY: + case VG_BLEND_MODE: + case VG_IMAGE_MODE: +#ifdef OPENVG_VERSION_1_1 + case VG_COLOR_TRANSFORM: +#endif + case VG_STROKE_CAP_STYLE: + case VG_STROKE_JOIN_STYLE: + case VG_STROKE_DASH_PHASE_RESET: + case VG_MASKING: + case VG_SCISSORING: + case VG_PIXEL_LAYOUT: + case VG_SCREEN_LAYOUT: + case VG_FILTER_FORMAT_LINEAR: + case VG_FILTER_FORMAT_PREMULTIPLIED: + case VG_FILTER_CHANNEL_MASK: + return vgGeti(type); + break; + case VG_STROKE_LINE_WIDTH: + value = state->stroke.line_width.f; + break; + case VG_STROKE_MITER_LIMIT: + value = state->stroke.miter_limit.f; + break; + case VG_STROKE_DASH_PHASE: + value = state->stroke.dash_phase.f; + break; + + case VG_MAX_SCISSOR_RECTS: + case VG_MAX_DASH_COUNT: + case VG_MAX_KERNEL_SIZE: + case VG_MAX_SEPARABLE_KERNEL_SIZE: + case VG_MAX_COLOR_RAMP_STOPS: + case VG_MAX_IMAGE_WIDTH: + case VG_MAX_IMAGE_HEIGHT: + case VG_MAX_IMAGE_PIXELS: + case VG_MAX_IMAGE_BYTES: + case VG_MAX_GAUSSIAN_STD_DEVIATION: + return vgGeti(type); + break; + case VG_MAX_FLOAT: + value = 1e+10;/*must be at least 1e+10*/ + break; + default: + error = VG_ILLEGAL_ARGUMENT_ERROR; + break; + } + vg_set_error(ctx, error); + return value; +} + +VGint vegaGeti(VGParamType type) +{ + const struct vg_state *state = current_state(); + struct vg_context *ctx = vg_current_context(); + VGErrorCode error = VG_NO_ERROR; + VGint value = 0; + + switch(type) { + case VG_MATRIX_MODE: + value = state->matrix_mode; + break; + case VG_FILL_RULE: + value = state->fill_rule; + break; + case VG_IMAGE_QUALITY: + value = state->image_quality; + break; + case VG_RENDERING_QUALITY: + value = state->rendering_quality; + break; + case VG_BLEND_MODE: + value = state->blend_mode; + break; + case VG_IMAGE_MODE: + value = state->image_mode; + break; +#ifdef OPENVG_VERSION_1_1 + case VG_COLOR_TRANSFORM: + value = state->color_transform; + break; +#endif + case VG_STROKE_LINE_WIDTH: + value = state->stroke.line_width.i; + break; + case VG_STROKE_CAP_STYLE: + value = state->stroke.cap_style; + break; + case VG_STROKE_JOIN_STYLE: + value = state->stroke.join_style; + break; + case VG_STROKE_MITER_LIMIT: + value = state->stroke.miter_limit.i; + break; + case VG_STROKE_DASH_PHASE: + value = state->stroke.dash_phase.i; + break; + case VG_STROKE_DASH_PHASE_RESET: + value = state->stroke.dash_phase_reset; + break; + case VG_MASKING: + value = state->masking; + break; + case VG_SCISSORING: + value = state->scissoring; + break; + case VG_PIXEL_LAYOUT: + value = state->pixel_layout; + break; + case VG_SCREEN_LAYOUT: + value = state->screen_layout; + break; + case VG_FILTER_FORMAT_LINEAR: + value = state->filter_format_linear; + break; + case VG_FILTER_FORMAT_PREMULTIPLIED: + value = state->filter_format_premultiplied; + break; + case VG_FILTER_CHANNEL_MASK: + value = state->filter_channel_mask; + break; + + case VG_MAX_SCISSOR_RECTS: + value = 32; /*must be at least 32*/ + break; + case VG_MAX_DASH_COUNT: + value = 16; /*must be at least 16*/ + break; + case VG_MAX_KERNEL_SIZE: + value = 7; /*must be at least 7*/ + break; + case VG_MAX_SEPARABLE_KERNEL_SIZE: + value = 15; /*must be at least 15*/ + break; + case VG_MAX_COLOR_RAMP_STOPS: + value = 256; /*must be at least 32*/ + break; + case VG_MAX_IMAGE_WIDTH: + value = 2048; + break; + case VG_MAX_IMAGE_HEIGHT: + value = 2048; + break; + case VG_MAX_IMAGE_PIXELS: + value = 2048*2048; + break; + case VG_MAX_IMAGE_BYTES: + value = 2048*2048 * 4; + break; + case VG_MAX_GAUSSIAN_STD_DEVIATION: + value = 128; /*must be at least 128*/ + break; + + case VG_MAX_FLOAT: { + VGfloat val = vgGetf(type); + value = float_to_int_floor(*((VGuint*)&val)); + } + break; + default: + error = VG_ILLEGAL_ARGUMENT_ERROR; + break; + } + vg_set_error(ctx, error); + return value; +} + +VGint vegaGetVectorSize(VGParamType type) +{ + struct vg_context *ctx = vg_current_context(); + const struct vg_state *state = current_state(); + switch(type) { + case VG_MATRIX_MODE: + case VG_FILL_RULE: + case VG_IMAGE_QUALITY: + case VG_RENDERING_QUALITY: + case VG_BLEND_MODE: + case VG_IMAGE_MODE: + return 1; + case VG_SCISSOR_RECTS: + return state->scissor_rects_num * 4; +#ifdef OPENVG_VERSION_1_1 + case VG_COLOR_TRANSFORM: + return 1; + case VG_COLOR_TRANSFORM_VALUES: + return 8; +#endif + case VG_STROKE_LINE_WIDTH: + case VG_STROKE_CAP_STYLE: + case VG_STROKE_JOIN_STYLE: + case VG_STROKE_MITER_LIMIT: + return 1; + case VG_STROKE_DASH_PATTERN: + return state->stroke.dash_pattern_num; + case VG_STROKE_DASH_PHASE: + return 1; + case VG_STROKE_DASH_PHASE_RESET: + return 1; + case VG_TILE_FILL_COLOR: + return 4; + case VG_CLEAR_COLOR: + return 4; +#ifdef OPENVG_VERSION_1_1 + case VG_GLYPH_ORIGIN: + return 2; +#endif + case VG_MASKING: + return 1; + case VG_SCISSORING: + return 1; + case VG_PIXEL_LAYOUT: + return 1; + case VG_SCREEN_LAYOUT: + return 1; + case VG_FILTER_FORMAT_LINEAR: + return 1; + case VG_FILTER_FORMAT_PREMULTIPLIED: + return 1; + case VG_FILTER_CHANNEL_MASK: + return 1; + + case VG_MAX_COLOR_RAMP_STOPS: + return 1; + case VG_MAX_SCISSOR_RECTS: + case VG_MAX_DASH_COUNT: + case VG_MAX_KERNEL_SIZE: + case VG_MAX_SEPARABLE_KERNEL_SIZE: + case VG_MAX_IMAGE_WIDTH: + case VG_MAX_IMAGE_HEIGHT: + case VG_MAX_IMAGE_PIXELS: + case VG_MAX_IMAGE_BYTES: + case VG_MAX_FLOAT: + case VG_MAX_GAUSSIAN_STD_DEVIATION: + return 1; + default: + if (ctx) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return 0; + } +} + +void vegaGetfv(VGParamType type, VGint count, + VGfloat * values) +{ + const struct vg_state *state = current_state(); + struct vg_context *ctx = vg_current_context(); + VGint real_count = vgGetVectorSize(type); + + if (!values || count <= 0 || count > real_count || !is_aligned(values)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + switch(type) { + case VG_MATRIX_MODE: + case VG_FILL_RULE: + case VG_IMAGE_QUALITY: + case VG_RENDERING_QUALITY: + case VG_BLEND_MODE: + case VG_IMAGE_MODE: +#ifdef OPENVG_VERSION_1_1 + case VG_COLOR_TRANSFORM: +#endif + case VG_STROKE_CAP_STYLE: + case VG_STROKE_JOIN_STYLE: + case VG_STROKE_DASH_PHASE_RESET: + case VG_MASKING: + case VG_SCISSORING: + case VG_PIXEL_LAYOUT: + case VG_SCREEN_LAYOUT: + case VG_FILTER_FORMAT_LINEAR: + case VG_FILTER_FORMAT_PREMULTIPLIED: + case VG_FILTER_CHANNEL_MASK: + case VG_MAX_SCISSOR_RECTS: + case VG_MAX_DASH_COUNT: + case VG_MAX_KERNEL_SIZE: + case VG_MAX_SEPARABLE_KERNEL_SIZE: + case VG_MAX_COLOR_RAMP_STOPS: + case VG_MAX_IMAGE_WIDTH: + case VG_MAX_IMAGE_HEIGHT: + case VG_MAX_IMAGE_PIXELS: + case VG_MAX_IMAGE_BYTES: + case VG_MAX_GAUSSIAN_STD_DEVIATION: + values[0] = vgGeti(type); + break; + case VG_MAX_FLOAT: + values[0] = vgGetf(type); + break; + case VG_SCISSOR_RECTS: { + VGint i; + for (i = 0; i < count; ++i) { + values[i] = state->scissor_rects[i].f; + } + } + break; +#ifdef OPENVG_VERSION_1_1 + case VG_COLOR_TRANSFORM_VALUES: { + memcpy(values, state->color_transform_values, + sizeof(VGfloat) * count); + } + break; +#endif + case VG_STROKE_LINE_WIDTH: + values[0] = state->stroke.line_width.f; + break; + case VG_STROKE_MITER_LIMIT: + values[0] = state->stroke.miter_limit.f; + break; + case VG_STROKE_DASH_PATTERN: { + VGint i; + for (i = 0; i < count; ++i) { + values[i] = state->stroke.dash_pattern[i].f; + } + } + break; + case VG_STROKE_DASH_PHASE: + values[0] = state->stroke.dash_phase.f; + break; + case VG_TILE_FILL_COLOR: + values[0] = state->tile_fill_color[0]; + values[1] = state->tile_fill_color[1]; + values[2] = state->tile_fill_color[2]; + values[3] = state->tile_fill_color[3]; + break; + case VG_CLEAR_COLOR: + values[0] = state->clear_color[0]; + values[1] = state->clear_color[1]; + values[2] = state->clear_color[2]; + values[3] = state->clear_color[3]; + break; +#ifdef OPENVG_VERSION_1_1 + case VG_GLYPH_ORIGIN: + values[0] = state->glyph_origin[0].f; + values[1] = state->glyph_origin[1].f; + break; +#endif + default: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + break; + } +} + +void vegaGetiv(VGParamType type, VGint count, + VGint * values) +{ + const struct vg_state *state = current_state(); + struct vg_context *ctx = vg_current_context(); + VGint real_count = vgGetVectorSize(type); + + if (!values || count <= 0 || count > real_count || !is_aligned(values)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + switch(type) { + case VG_MATRIX_MODE: + case VG_FILL_RULE: + case VG_IMAGE_QUALITY: + case VG_RENDERING_QUALITY: + case VG_BLEND_MODE: + case VG_IMAGE_MODE: +#ifdef OPENVG_VERSION_1_1 + case VG_COLOR_TRANSFORM: +#endif + case VG_STROKE_CAP_STYLE: + case VG_STROKE_JOIN_STYLE: + case VG_STROKE_DASH_PHASE_RESET: + case VG_MASKING: + case VG_SCISSORING: + case VG_PIXEL_LAYOUT: + case VG_SCREEN_LAYOUT: + case VG_FILTER_FORMAT_LINEAR: + case VG_FILTER_FORMAT_PREMULTIPLIED: + case VG_FILTER_CHANNEL_MASK: + case VG_MAX_SCISSOR_RECTS: + case VG_MAX_DASH_COUNT: + case VG_MAX_KERNEL_SIZE: + case VG_MAX_SEPARABLE_KERNEL_SIZE: + case VG_MAX_COLOR_RAMP_STOPS: + case VG_MAX_IMAGE_WIDTH: + case VG_MAX_IMAGE_HEIGHT: + case VG_MAX_IMAGE_PIXELS: + case VG_MAX_IMAGE_BYTES: + case VG_MAX_GAUSSIAN_STD_DEVIATION: + values[0] = vgGeti(type); + break; + case VG_MAX_FLOAT: { + VGfloat val = vgGetf(type); + values[0] = float_to_int_floor(*((VGuint*)&val)); + } + break; + case VG_SCISSOR_RECTS: { + VGint i; + for (i = 0; i < count; ++i) { + values[i] = state->scissor_rects[i].i; + } + } + break; +#ifdef OPENVG_VERSION_1_1 + case VG_COLOR_TRANSFORM_VALUES: { + VGint i; + VGuint *x = (VGuint*)state->color_transform_values; + for (i = 0; i < count; ++i) { + values[i] = float_to_int_floor(x[i]); + } + } + break; +#endif + case VG_STROKE_LINE_WIDTH: + values[0] = state->stroke.line_width.i; + break; + case VG_STROKE_MITER_LIMIT: + values[0] = state->stroke.miter_limit.i; + break; + case VG_STROKE_DASH_PATTERN: { + VGint i; + for (i = 0; i < count; ++i) { + values[i] = state->stroke.dash_pattern[i].i; + } + } + break; + case VG_STROKE_DASH_PHASE: + values[0] = state->stroke.dash_phase.i; + break; + case VG_TILE_FILL_COLOR: + values[0] = state->tile_fill_colori[0]; + values[1] = state->tile_fill_colori[1]; + values[2] = state->tile_fill_colori[2]; + values[3] = state->tile_fill_colori[3]; + break; + case VG_CLEAR_COLOR: + values[0] = state->clear_colori[0]; + values[1] = state->clear_colori[1]; + values[2] = state->clear_colori[2]; + values[3] = state->clear_colori[3]; + break; +#ifdef OPENVG_VERSION_1_1 + case VG_GLYPH_ORIGIN: + values[0] = state->glyph_origin[0].i; + values[1] = state->glyph_origin[1].i; + break; +#endif + default: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + break; + } +} + +void vegaSetParameterf(VGHandle object, + VGint paramType, + VGfloat value) +{ + struct vg_context *ctx = vg_current_context(); + void *ptr = (void*)object; + + if (!object || object == VG_INVALID_HANDLE || !is_aligned(ptr)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + switch(paramType) { + case VG_PAINT_TYPE: + case VG_PAINT_COLOR_RAMP_SPREAD_MODE: + case VG_PAINT_PATTERN_TILING_MODE: + vgSetParameteri(object, paramType, floor(value)); + return; + break; + case VG_PAINT_COLOR: + case VG_PAINT_COLOR_RAMP_STOPS: + case VG_PAINT_LINEAR_GRADIENT: + case VG_PAINT_RADIAL_GRADIENT: + /* it's an error if paramType refers to a vector parameter */ + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + break; + case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: { + struct vg_paint *p = (struct vg_paint *)object; + paint_set_color_ramp_premultiplied(p, value); + } + break; + + case VG_PATH_DATATYPE: + case VG_PATH_FORMAT: + case VG_PATH_SCALE: + case VG_PATH_BIAS: + case VG_PATH_NUM_SEGMENTS: + case VG_PATH_NUM_COORDS: + + case VG_IMAGE_FORMAT: + case VG_IMAGE_WIDTH: + case VG_IMAGE_HEIGHT: + +#ifdef OPENVG_VERSION_1_1 + case VG_FONT_NUM_GLYPHS: + /* read only don't produce an error */ + break; +#endif + default: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + break; + } +} + +void vegaSetParameteri(VGHandle object, + VGint paramType, + VGint value) +{ + struct vg_context *ctx = vg_current_context(); + void *ptr = (void*)object; + + if (!object || object == VG_INVALID_HANDLE || !is_aligned(ptr)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + switch(paramType) { + case VG_PAINT_TYPE: + if (value < VG_PAINT_TYPE_COLOR || + value > VG_PAINT_TYPE_PATTERN) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + else { + struct vg_paint *paint = (struct vg_paint *)ptr; + paint_set_type(paint, value); + } + break; + case VG_PAINT_COLOR: + case VG_PAINT_COLOR_RAMP_STOPS: + case VG_PAINT_LINEAR_GRADIENT: + case VG_PAINT_RADIAL_GRADIENT: + /* it's an error if paramType refers to a vector parameter */ + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + break; + case VG_PAINT_COLOR_RAMP_SPREAD_MODE: + if (value < VG_COLOR_RAMP_SPREAD_PAD || + value > VG_COLOR_RAMP_SPREAD_REFLECT) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + else { + struct vg_paint *paint = (struct vg_paint *)ptr; + paint_set_spread_mode(paint, value); + } + break; + case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: { + struct vg_paint *p = (struct vg_paint *)object; + paint_set_color_ramp_premultiplied(p, value); + } + break; + case VG_PAINT_PATTERN_TILING_MODE: + if (value < VG_TILE_FILL || + value > VG_TILE_REFLECT) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + else { + struct vg_paint *paint = (struct vg_paint *)ptr; + paint_set_pattern_tiling(paint, value); + } + break; + + case VG_PATH_DATATYPE: + case VG_PATH_FORMAT: + case VG_PATH_SCALE: + case VG_PATH_BIAS: + case VG_PATH_NUM_SEGMENTS: + case VG_PATH_NUM_COORDS: + + case VG_IMAGE_FORMAT: + case VG_IMAGE_WIDTH: + case VG_IMAGE_HEIGHT: + +#ifdef OPENVG_VERSION_1_1 + case VG_FONT_NUM_GLYPHS: + /* read only don't produce an error */ + break; +#endif + default: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } +} + +void vegaSetParameterfv(VGHandle object, + VGint paramType, + VGint count, + const VGfloat * values) +{ + struct vg_context *ctx = vg_current_context(); + void *ptr = (void*)object; + VGint real_count = vgGetParameterVectorSize(object, paramType); + + if (!object || object == VG_INVALID_HANDLE || !is_aligned(ptr)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (count < 0 || count < real_count || + (values == NULL && count != 0) || + !is_aligned(values)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + switch(paramType) { + case VG_PAINT_TYPE: + case VG_PAINT_COLOR_RAMP_SPREAD_MODE: + case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: + case VG_PAINT_PATTERN_TILING_MODE: + if (count != 1) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + else + vgSetParameterf(object, paramType, values[0]); + return; + break; + case VG_PAINT_COLOR: { + if (count != 4) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + else { + struct vg_paint *paint = (struct vg_paint *)object; + paint_set_color(paint, values); + } + } + break; + case VG_PAINT_COLOR_RAMP_STOPS: { + if (count && count < 4) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + else { + struct vg_paint *paint = (struct vg_paint *)object; + count = MIN2(count, VEGA_MAX_COLOR_RAMP_STOPS); + paint_set_ramp_stops(paint, values, count); + { + VGint stopsi[VEGA_MAX_COLOR_RAMP_STOPS]; + int i = 0; + for (i = 0; i < count; ++i) { + stopsi[i] = float_to_int_floor(*((VGuint*)(values + i))); + } + paint_set_ramp_stopsi(paint, stopsi, count); + } + } + } + break; + case VG_PAINT_LINEAR_GRADIENT: { + if (count != 4) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + else { + struct vg_paint *paint = (struct vg_paint *)object; + paint_set_linear_gradient(paint, values); + { + VGint vals[4]; + vals[0] = FLT_TO_INT(values[0]); + vals[1] = FLT_TO_INT(values[1]); + vals[2] = FLT_TO_INT(values[2]); + vals[3] = FLT_TO_INT(values[3]); + paint_set_linear_gradienti(paint, vals); + } + } + } + break; + case VG_PAINT_RADIAL_GRADIENT: { + if (count != 5) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + else { + struct vg_paint *paint = (struct vg_paint *)object; + paint_set_radial_gradient(paint, values); + { + VGint vals[5]; + vals[0] = FLT_TO_INT(values[0]); + vals[1] = FLT_TO_INT(values[1]); + vals[2] = FLT_TO_INT(values[2]); + vals[3] = FLT_TO_INT(values[3]); + vals[4] = FLT_TO_INT(values[4]); + paint_set_radial_gradienti(paint, vals); + } + } + } + break; + + case VG_PATH_DATATYPE: + case VG_PATH_FORMAT: + case VG_PATH_SCALE: + case VG_PATH_BIAS: + case VG_PATH_NUM_SEGMENTS: + case VG_PATH_NUM_COORDS: + +#ifdef OPENVG_VERSION_1_1 + case VG_FONT_NUM_GLYPHS: + /* read only don't produce an error */ + break; +#endif + default: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } +} + +void vegaSetParameteriv(VGHandle object, + VGint paramType, + VGint count, + const VGint * values) +{ + struct vg_context *ctx = vg_current_context(); + void *ptr = (void*)object; + VGint real_count = vgGetParameterVectorSize(object, paramType); + + if (!object || object == VG_INVALID_HANDLE || !is_aligned(ptr)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (count < 0 || count < real_count || + (values == NULL && count != 0) || + !is_aligned(values)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + switch(paramType) { + case VG_PAINT_TYPE: + case VG_PAINT_COLOR_RAMP_SPREAD_MODE: + case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: + case VG_PAINT_PATTERN_TILING_MODE: + if (count != 1) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + else + vgSetParameteri(object, paramType, values[0]); + return; + break; + case VG_PAINT_COLOR: { + if (count != 4) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + else { + struct vg_paint *paint = (struct vg_paint *)object; + paint_set_coloriv(paint, values); + } + } + break; + case VG_PAINT_COLOR_RAMP_STOPS: { + if ((count % 5)) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + else { + VGfloat *vals = 0; + int i; + struct vg_paint *paint = (struct vg_paint *)object; + if (count) { + vals = malloc(sizeof(VGfloat)*count); + for (i = 0; i < count; ++i) + vals[i] = values[i]; + } + + paint_set_ramp_stopsi(paint, values, count); + paint_set_ramp_stops(paint, vals, count); + free(vals); + } + } + break; + case VG_PAINT_LINEAR_GRADIENT: { + if (count != 4) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + else { + VGfloat vals[4]; + struct vg_paint *paint = (struct vg_paint *)object; + vals[0] = values[0]; + vals[1] = values[1]; + vals[2] = values[2]; + vals[3] = values[3]; + paint_set_linear_gradient(paint, vals); + paint_set_linear_gradienti(paint, values); + } + } + break; + case VG_PAINT_RADIAL_GRADIENT: { + if (count != 5) + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + else { + VGfloat vals[5]; + struct vg_paint *paint = (struct vg_paint *)object; + vals[0] = values[0]; + vals[1] = values[1]; + vals[2] = values[2]; + vals[3] = values[3]; + vals[4] = values[4]; + paint_set_radial_gradient(paint, vals); + paint_set_radial_gradienti(paint, values); + } + } + break; + case VG_PATH_DATATYPE: + case VG_PATH_FORMAT: + case VG_PATH_SCALE: + case VG_PATH_BIAS: + case VG_PATH_NUM_SEGMENTS: + case VG_PATH_NUM_COORDS: + /* read only don't produce an error */ + break; + default: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } +} + +VGint vegaGetParameterVectorSize(VGHandle object, + VGint paramType) +{ + struct vg_context *ctx = vg_current_context(); + void *ptr = (void*)object; + + if (!ptr || object == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return 0; + } + + switch(paramType) { + case VG_PAINT_TYPE: + case VG_PAINT_COLOR_RAMP_SPREAD_MODE: + case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: + case VG_PAINT_PATTERN_TILING_MODE: + return 1; + case VG_PAINT_COLOR: + return 4; + case VG_PAINT_COLOR_RAMP_STOPS: { + struct vg_paint *p = (struct vg_paint *)object; + return paint_num_ramp_stops(p); + } + break; + case VG_PAINT_LINEAR_GRADIENT: + return 4; + case VG_PAINT_RADIAL_GRADIENT: + return 5; + + + case VG_PATH_FORMAT: + case VG_PATH_DATATYPE: + case VG_PATH_SCALE: + case VG_PATH_BIAS: + case VG_PATH_NUM_SEGMENTS: + case VG_PATH_NUM_COORDS: + return 1; + + case VG_IMAGE_FORMAT: + case VG_IMAGE_WIDTH: + case VG_IMAGE_HEIGHT: + return 1; + +#ifdef OPENVG_VERSION_1_1 + case VG_FONT_NUM_GLYPHS: + return 1; +#endif + + default: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + break; + } + return 0; +} + + +VGfloat vegaGetParameterf(VGHandle object, + VGint paramType) +{ + struct vg_context *ctx = vg_current_context(); + void *ptr = (void*)object; + + if (!ptr || object == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return 0; + } + + switch(paramType) { + case VG_PAINT_TYPE: + case VG_PAINT_COLOR_RAMP_SPREAD_MODE: + case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: + case VG_PAINT_PATTERN_TILING_MODE: + return vgGetParameteri(object, paramType); + break; + case VG_PAINT_COLOR: + case VG_PAINT_COLOR_RAMP_STOPS: + case VG_PAINT_LINEAR_GRADIENT: + case VG_PAINT_RADIAL_GRADIENT: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + break; + + case VG_PATH_FORMAT: + return VG_PATH_FORMAT_STANDARD; + case VG_PATH_SCALE: { + struct path *p = (struct path*)object; + return path_scale(p); + } + case VG_PATH_BIAS: { + struct path *p = (struct path*)object; + return path_bias(p); + } + case VG_PATH_DATATYPE: + case VG_PATH_NUM_SEGMENTS: + case VG_PATH_NUM_COORDS: + return vgGetParameteri(object, paramType); + break; + + case VG_IMAGE_FORMAT: + case VG_IMAGE_WIDTH: + case VG_IMAGE_HEIGHT: +#ifdef OPENVG_VERSION_1_1 + case VG_FONT_NUM_GLYPHS: + return vgGetParameteri(object, paramType); + break; +#endif + + default: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + break; + } + return 0; +} + +VGint vegaGetParameteri(VGHandle object, + VGint paramType) +{ + struct vg_context *ctx = vg_current_context(); + void *ptr = (void*)object; + + if (!ptr || object == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return 0; + } + + switch(paramType) { + case VG_PAINT_TYPE: { + struct vg_paint *paint = (struct vg_paint *)ptr; + return paint_type(paint); + } + break; + case VG_PAINT_COLOR_RAMP_SPREAD_MODE: { + struct vg_paint *p = (struct vg_paint *)object; + return paint_spread_mode(p); + } + case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: { + struct vg_paint *p = (struct vg_paint *)object; + return paint_color_ramp_premultiplied(p); + } + break; + case VG_PAINT_PATTERN_TILING_MODE: { + struct vg_paint *p = (struct vg_paint *)object; + return paint_pattern_tiling(p); + } + break; + case VG_PAINT_COLOR: + case VG_PAINT_COLOR_RAMP_STOPS: + case VG_PAINT_LINEAR_GRADIENT: + case VG_PAINT_RADIAL_GRADIENT: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + break; + + case VG_PATH_FORMAT: + return VG_PATH_FORMAT_STANDARD; + case VG_PATH_SCALE: + case VG_PATH_BIAS: + return vgGetParameterf(object, paramType); + case VG_PATH_DATATYPE: { + struct path *p = (struct path*)object; + return path_datatype(p); + } + case VG_PATH_NUM_SEGMENTS: { + struct path *p = (struct path*)object; + return path_num_segments(p); + } + case VG_PATH_NUM_COORDS: { + struct path *p = (struct path*)object; + return path_num_coords(p); + } + break; + + case VG_IMAGE_FORMAT: { + struct vg_image *img = (struct vg_image*)object; + return img->format; + } + break; + case VG_IMAGE_WIDTH: { + struct vg_image *img = (struct vg_image*)object; + return img->width; + } + break; + case VG_IMAGE_HEIGHT: { + struct vg_image *img = (struct vg_image*)object; + return img->height; + } + break; + +#ifdef OPENVG_VERSION_1_1 + case VG_FONT_NUM_GLYPHS: { + return 1; + } + break; +#endif + + default: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + break; + } + return 0; +} + +void vegaGetParameterfv(VGHandle object, + VGint paramType, + VGint count, + VGfloat * values) +{ + struct vg_context *ctx = vg_current_context(); + void *ptr = (void*)object; + VGint real_count = vgGetParameterVectorSize(object, paramType); + + if (!ptr || object == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (!values || count <= 0 || count > real_count || + !is_aligned(values)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + switch(paramType) { + case VG_PAINT_TYPE: { + struct vg_paint *p = (struct vg_paint *)object; + values[0] = paint_type(p); + } + break; + case VG_PAINT_COLOR_RAMP_SPREAD_MODE: { + struct vg_paint *p = (struct vg_paint *)object; + values[0] = paint_spread_mode(p); + } + break; + case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: { + struct vg_paint *p = (struct vg_paint *)object; + values[0] = paint_color_ramp_premultiplied(p); + } + break; + case VG_PAINT_PATTERN_TILING_MODE: { + values[0] = vgGetParameterf(object, paramType); + } + break; + case VG_PAINT_COLOR: { + struct vg_paint *paint = (struct vg_paint *)object; + paint_get_color(paint, values); + } + break; + case VG_PAINT_COLOR_RAMP_STOPS: { + struct vg_paint *paint = (struct vg_paint *)object; + paint_ramp_stops(paint, values, count); + } + break; + case VG_PAINT_LINEAR_GRADIENT: { + struct vg_paint *paint = (struct vg_paint *)object; + paint_linear_gradient(paint, values); + } + break; + case VG_PAINT_RADIAL_GRADIENT: { + struct vg_paint *paint = (struct vg_paint *)object; + paint_radial_gradient(paint, values); + } + break; + + case VG_PATH_FORMAT: + case VG_PATH_DATATYPE: + case VG_PATH_NUM_SEGMENTS: + case VG_PATH_NUM_COORDS: + values[0] = vgGetParameteri(object, paramType); + break; + case VG_PATH_SCALE: + case VG_PATH_BIAS: + values[0] = vgGetParameterf(object, paramType); + break; + + case VG_IMAGE_FORMAT: + case VG_IMAGE_WIDTH: + case VG_IMAGE_HEIGHT: +#ifdef OPENVG_VERSION_1_1 + case VG_FONT_NUM_GLYPHS: + values[0] = vgGetParameteri(object, paramType); + break; +#endif + + default: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + break; + } +} + +void vegaGetParameteriv(VGHandle object, + VGint paramType, + VGint count, + VGint * values) +{ + struct vg_context *ctx = vg_current_context(); + void *ptr = (void*)object; + VGint real_count = vgGetParameterVectorSize(object, paramType); + + if (!ptr || object == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (!values || count <= 0 || count > real_count || + !is_aligned(values)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + switch(paramType) { + case VG_PAINT_TYPE: + case VG_PAINT_COLOR_RAMP_SPREAD_MODE: + case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: + case VG_PAINT_PATTERN_TILING_MODE: +#ifdef OPENVG_VERSION_1_1 + case VG_FONT_NUM_GLYPHS: + values[0] = vgGetParameteri(object, paramType); + break; +#endif + case VG_PAINT_COLOR: { + struct vg_paint *paint = (struct vg_paint *)object; + paint_get_coloriv(paint, values); + } + break; + case VG_PAINT_COLOR_RAMP_STOPS: { + struct vg_paint *paint = (struct vg_paint *)object; + paint_ramp_stopsi(paint, values, count); + } + break; + case VG_PAINT_LINEAR_GRADIENT: { + struct vg_paint *paint = (struct vg_paint *)object; + paint_linear_gradienti(paint, values); + } + break; + case VG_PAINT_RADIAL_GRADIENT: { + struct vg_paint *paint = (struct vg_paint *)object; + paint_radial_gradienti(paint, values); + } + break; + + case VG_PATH_SCALE: + case VG_PATH_BIAS: + values[0] = vgGetParameterf(object, paramType); + break; + case VG_PATH_FORMAT: + case VG_PATH_DATATYPE: + case VG_PATH_NUM_SEGMENTS: + case VG_PATH_NUM_COORDS: + values[0] = vgGetParameteri(object, paramType); + break; + + case VG_IMAGE_FORMAT: + case VG_IMAGE_WIDTH: + case VG_IMAGE_HEIGHT: + values[0] = vgGetParameteri(object, paramType); + break; + + default: + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + break; + } +} diff --git a/src/gallium/state_trackers/vega/api_path.c b/src/gallium/state_trackers/vega/api_path.c new file mode 100644 index 0000000000..6c9a2e8d65 --- /dev/null +++ b/src/gallium/state_trackers/vega/api_path.c @@ -0,0 +1,488 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "VG/openvg.h" + +#include "vg_context.h" +#include "path.h" +#include "polygon.h" +#include "paint.h" +#include "api.h" + +#include "pipe/p_context.h" +#include "util/u_inlines.h" +#include "util/u_draw_quad.h" + +VGPath vegaCreatePath(VGint pathFormat, + VGPathDatatype datatype, + VGfloat scale, VGfloat bias, + VGint segmentCapacityHint, + VGint coordCapacityHint, + VGbitfield capabilities) +{ + struct vg_context *ctx = vg_current_context(); + + if (pathFormat != VG_PATH_FORMAT_STANDARD) { + vg_set_error(ctx, VG_UNSUPPORTED_PATH_FORMAT_ERROR); + return VG_INVALID_HANDLE; + } + if (datatype < VG_PATH_DATATYPE_S_8 || + datatype > VG_PATH_DATATYPE_F) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_INVALID_HANDLE; + } + if (!scale) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_INVALID_HANDLE; + } + + return (VGPath)path_create(datatype, scale, bias, + segmentCapacityHint, coordCapacityHint, + capabilities); +} + +void vegaClearPath(VGPath path, VGbitfield capabilities) +{ + struct vg_context *ctx = vg_current_context(); + struct path *p = 0; + + if (path == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + p = (struct path *)path; + path_clear(p, capabilities); +} + +void vegaDestroyPath(VGPath p) +{ + struct path *path = 0; + struct vg_context *ctx = vg_current_context(); + + if (p == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + path = (struct path *)p; + path_destroy(path); +} + +void vegaRemovePathCapabilities(VGPath path, + VGbitfield capabilities) +{ + struct vg_context *ctx = vg_current_context(); + VGbitfield current; + struct path *p; + + if (path == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + p = (struct path*)path; + current = path_capabilities(p); + path_set_capabilities(p, (current & + (~(capabilities & VG_PATH_CAPABILITY_ALL)))); +} + +VGbitfield vegaGetPathCapabilities(VGPath path) +{ + struct vg_context *ctx = vg_current_context(); + struct path *p = 0; + + if (path == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return 0; + } + p = (struct path*)path; + return path_capabilities(p); +} + +void vegaAppendPath(VGPath dstPath, VGPath srcPath) +{ + struct vg_context *ctx = vg_current_context(); + struct path *src, *dst; + + if (dstPath == VG_INVALID_HANDLE || srcPath == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + src = (struct path *)srcPath; + dst = (struct path *)dstPath; + + if (!(path_capabilities(src) & VG_PATH_CAPABILITY_APPEND_FROM) || + !(path_capabilities(dst) & VG_PATH_CAPABILITY_APPEND_TO)) { + vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); + return; + } + path_append_path(dst, src); +} + +void vegaAppendPathData(VGPath dstPath, + VGint numSegments, + const VGubyte * pathSegments, + const void * pathData) +{ + struct vg_context *ctx = vg_current_context(); + struct path *p = 0; + VGint i; + + if (dstPath == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (!pathSegments) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (numSegments <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + for (i = 0; i < numSegments; ++i) { + if (pathSegments[i] > VG_LCWARC_TO_REL) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + } + + p = (struct path*)dstPath; + + if (!pathData || !is_aligned_to(pathData, path_datatype_size(p))) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (!(path_capabilities(p)&VG_PATH_CAPABILITY_APPEND_TO)) { + vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); + return; + } + + path_append_data(p, numSegments, pathSegments, pathData); +} + +void vegaModifyPathCoords(VGPath dstPath, + VGint startIndex, + VGint numSegments, + const void * pathData) +{ + struct vg_context *ctx = vg_current_context(); + struct path *p = 0; + + if (dstPath == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (startIndex < 0 || numSegments <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + p = (struct path *)dstPath; + + if (!pathData || !is_aligned_to(pathData, path_datatype_size(p))) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (startIndex + numSegments > path_num_segments(p)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (!(path_capabilities(p)&VG_PATH_CAPABILITY_MODIFY)) { + vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); + return; + } + path_modify_coords(p, startIndex, numSegments, pathData); +} + +void vegaTransformPath(VGPath dstPath, VGPath srcPath) +{ + struct vg_context *ctx = vg_current_context(); + struct path *src = 0, *dst = 0; + + if (dstPath == VG_INVALID_HANDLE || srcPath == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + src = (struct path *)srcPath; + dst = (struct path *)dstPath; + + if (!(path_capabilities(src) & VG_PATH_CAPABILITY_TRANSFORM_FROM) || + !(path_capabilities(dst) & VG_PATH_CAPABILITY_TRANSFORM_TO)) { + vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); + return; + } + path_transform(dst, src); +} + +VGboolean vegaInterpolatePath(VGPath dstPath, + VGPath startPath, + VGPath endPath, + VGfloat amount) +{ + struct vg_context *ctx = vg_current_context(); + struct path *start = 0, *dst = 0, *end = 0; + + if (dstPath == VG_INVALID_HANDLE || + startPath == VG_INVALID_HANDLE || + endPath == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return VG_FALSE; + } + dst = (struct path *)dstPath; + start = (struct path *)startPath; + end = (struct path *)endPath; + + if (!(path_capabilities(dst) & VG_PATH_CAPABILITY_INTERPOLATE_TO) || + !(path_capabilities(start) & VG_PATH_CAPABILITY_INTERPOLATE_FROM) || + !(path_capabilities(end) & VG_PATH_CAPABILITY_INTERPOLATE_FROM)) { + vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); + return VG_FALSE; + } + + return path_interpolate(dst, + start, end, amount); +} + +VGfloat vegaPathLength(VGPath path, + VGint startSegment, + VGint numSegments) +{ + struct vg_context *ctx = vg_current_context(); + struct path *p = 0; + + if (path == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return -1; + } + if (startSegment < 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return -1; + } + if (numSegments <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return -1; + } + p = (struct path*)path; + + if (!(path_capabilities(p) & VG_PATH_CAPABILITY_PATH_LENGTH)) { + vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); + return -1; + } + if (startSegment + numSegments > path_num_segments(p)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return -1; + } + + return path_length(p, startSegment, numSegments); +} + +void vegaPointAlongPath(VGPath path, + VGint startSegment, + VGint numSegments, + VGfloat distance, + VGfloat * x, VGfloat * y, + VGfloat * tangentX, + VGfloat * tangentY) +{ + struct vg_context *ctx = vg_current_context(); + struct path *p = 0; + VGbitfield caps; + + if (path == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (startSegment < 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (numSegments <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (!is_aligned(x) || !is_aligned(y) || + !is_aligned(tangentX) || !is_aligned(tangentY)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + p = (struct path*)path; + + caps = path_capabilities(p); + if (!(caps & VG_PATH_CAPABILITY_POINT_ALONG_PATH) || + !(caps & VG_PATH_CAPABILITY_TANGENT_ALONG_PATH)) { + vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); + return; + } + + if (startSegment + numSegments > path_num_segments(p)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + { + VGfloat point[2], normal[2]; + path_point(p, startSegment, numSegments, distance, + point, normal); + if (x) + *x = point[0]; + if (y) + *y = point[1]; + if (tangentX) + *tangentX = -normal[1]; + if (tangentY) + *tangentY = normal[0]; + } +} + +void vegaPathBounds(VGPath path, + VGfloat * minX, + VGfloat * minY, + VGfloat * width, + VGfloat * height) +{ + struct vg_context *ctx = vg_current_context(); + struct path *p = 0; + VGbitfield caps; + + if (path == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (!minX || !minY || !width || !height) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (!is_aligned(minX) || !is_aligned(minY) || + !is_aligned(width) || !is_aligned(height)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + p = (struct path*)path; + + caps = path_capabilities(p); + if (!(caps & VG_PATH_CAPABILITY_PATH_BOUNDS)) { + vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); + return; + } + + path_bounding_rect(p, minX, minY, width, height); +} + +void vegaPathTransformedBounds(VGPath path, + VGfloat * minX, + VGfloat * minY, + VGfloat * width, + VGfloat * height) +{ + struct vg_context *ctx = vg_current_context(); + struct path *p = 0; + VGbitfield caps; + + if (path == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (!minX || !minY || !width || !height) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (!is_aligned(minX) || !is_aligned(minY) || + !is_aligned(width) || !is_aligned(height)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + p = (struct path*)path; + + caps = path_capabilities(p); + if (!(caps & VG_PATH_CAPABILITY_PATH_TRANSFORMED_BOUNDS)) { + vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR); + return; + } + +#if 0 + /* faster, but seems to have precision problems... */ + path_bounding_rect(p, minX, minY, width, height); + if (*width > 0 && *height > 0) { + VGfloat pts[] = {*minX, *minY, + *minX + *width, *minY, + *minX + *width, *minY + *height, + *minX, *minY + *height}; + struct matrix *matrix = &ctx->state.vg.path_user_to_surface_matrix; + VGfloat maxX, maxY; + matrix_map_point(matrix, pts[0], pts[1], pts + 0, pts + 1); + matrix_map_point(matrix, pts[2], pts[3], pts + 2, pts + 3); + matrix_map_point(matrix, pts[4], pts[5], pts + 4, pts + 5); + matrix_map_point(matrix, pts[6], pts[7], pts + 6, pts + 7); + *minX = MIN2(pts[0], MIN2(pts[2], MIN2(pts[4], pts[6]))); + *minY = MIN2(pts[1], MIN2(pts[3], MIN2(pts[5], pts[7]))); + maxX = MAX2(pts[0], MAX2(pts[2], MAX2(pts[4], pts[6]))); + maxY = MAX2(pts[1], MAX2(pts[3], MAX2(pts[5], pts[7]))); + *width = maxX - *minX; + *height = maxY - *minY; + } +#else + { + struct path *dst = path_create(VG_PATH_DATATYPE_F, 1.0, 0, + 0, 0, VG_PATH_CAPABILITY_ALL); + path_transform(dst, p); + path_bounding_rect(dst, minX, minY, width, height); + path_destroy(dst); + } +#endif +} + + +void vegaDrawPath(VGPath path, VGbitfield paintModes) +{ + struct vg_context *ctx = vg_current_context(); + + if (path == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + if (!(paintModes & (VG_STROKE_PATH | VG_FILL_PATH))) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (path_is_empty((struct path*)path)) + return; + path_render((struct path*)path, paintModes); +} + diff --git a/src/gallium/state_trackers/vega/api_text.c b/src/gallium/state_trackers/vega/api_text.c new file mode 100644 index 0000000000..b35f3be90a --- /dev/null +++ b/src/gallium/state_trackers/vega/api_text.c @@ -0,0 +1,259 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "VG/openvg.h" + +#include "vg_context.h" +#include "api.h" + +#include "util/u_memory.h" + +#ifdef OPENVG_VERSION_1_1 + +struct vg_font { + struct vg_object base; + + VGint glyph_indices[200]; + VGint num_glyphs; +}; + +VGFont vegaCreateFont(VGint glyphCapacityHint) +{ + struct vg_font *font = 0; + struct vg_context *ctx = vg_current_context(); + + if (glyphCapacityHint < 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return VG_INVALID_HANDLE; + } + + font = CALLOC_STRUCT(vg_font); + vg_init_object(&font->base, ctx, VG_OBJECT_FONT); + vg_context_add_object(ctx, VG_OBJECT_FONT, font); + return (VGFont)font; +} + +void vegaDestroyFont(VGFont f) +{ + struct vg_font *font = (struct vg_font *)f; + struct vg_context *ctx = vg_current_context(); + + if (f == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + vg_context_remove_object(ctx, VG_OBJECT_FONT, font); + /*free(font);*/ +} + +void vegaSetGlyphToPath(VGFont font, + VGuint glyphIndex, + VGPath path, + VGboolean isHinted, + VGfloat glyphOrigin [2], + VGfloat escapement[2]) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_object *pathObj; + struct vg_font *f; + + if (font == VG_INVALID_HANDLE || + !vg_context_is_object_valid(ctx, VG_OBJECT_FONT, (void *)font)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (!glyphOrigin || !escapement || + !is_aligned(glyphOrigin) || !is_aligned(escapement)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (path != VG_INVALID_HANDLE && + !vg_context_is_object_valid(ctx, VG_OBJECT_PATH, (void *)path)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + pathObj = (struct vg_object*)path; + if (pathObj && pathObj->type != VG_OBJECT_PATH) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + + f = (struct vg_font*)font; + f->glyph_indices[f->num_glyphs] = glyphIndex; + ++f->num_glyphs; +} + +void vegaSetGlyphToImage(VGFont font, + VGuint glyphIndex, + VGImage image, + VGfloat glyphOrigin [2], + VGfloat escapement[2]) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_object *img_obj; + struct vg_font *f; + + if (font == VG_INVALID_HANDLE || + !vg_context_is_object_valid(ctx, VG_OBJECT_FONT, (void *)font)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (!glyphOrigin || !escapement || + !is_aligned(glyphOrigin) || !is_aligned(escapement)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (image != VG_INVALID_HANDLE && + !vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, (void *)image)) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + img_obj = (struct vg_object*)image; + if (img_obj && img_obj->type != VG_OBJECT_IMAGE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + f = (struct vg_font*)font; + f->glyph_indices[f->num_glyphs] = glyphIndex; + ++f->num_glyphs; +} + +static INLINE VGboolean font_contains_glyph(struct vg_font *font, + VGuint glyph_index) +{ + VGint i; + for (i = 0; i < font->num_glyphs; ++i) { + if (font->glyph_indices[i] == glyph_index) { + return VG_TRUE; + } + } + return VG_FALSE; +} + +void vegaClearGlyph(VGFont font, + VGuint glyphIndex) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_font *f; + VGint i; + + if (font == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (glyphIndex <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + f = (struct vg_font*)font; + if (!font_contains_glyph(f, glyphIndex)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + for (i = 0; i < f->num_glyphs; ++i) { + if (f->glyph_indices[i] == glyphIndex) { + /*FIXME*/ + f->glyph_indices[f->num_glyphs] = 0; + --f->num_glyphs; + return; + } + } +} + +void vegaDrawGlyph(VGFont font, + VGuint glyphIndex, + VGbitfield paintModes, + VGboolean allowAutoHinting) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_font *f; + + if (font == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (glyphIndex <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (paintModes & (~(VG_STROKE_PATH|VG_FILL_PATH))) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + f = (struct vg_font*)font; + if (!font_contains_glyph(f, glyphIndex)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } +} + +void vegaDrawGlyphs(VGFont font, + VGint glyphCount, + VGuint *glyphIndices, + VGfloat *adjustments_x, + VGfloat *adjustments_y, + VGbitfield paintModes, + VGboolean allowAutoHinting) +{ + struct vg_context *ctx = vg_current_context(); + VGint i; + struct vg_font *f; + + if (font == VG_INVALID_HANDLE) { + vg_set_error(ctx, VG_BAD_HANDLE_ERROR); + return; + } + if (glyphCount <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (!glyphIndices || !is_aligned(glyphIndices)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (!adjustments_x || !is_aligned(adjustments_x) || + !adjustments_y || !is_aligned(adjustments_y)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + if (paintModes & (~(VG_STROKE_PATH|VG_FILL_PATH))) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + f = (struct vg_font*)font; + for (i = 0; i < glyphCount; ++i) { + VGuint glyph_index = glyphIndices[i]; + if (!font_contains_glyph(f, glyph_index)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + } +} + +#endif diff --git a/src/gallium/state_trackers/vega/api_transform.c b/src/gallium/state_trackers/vega/api_transform.c new file mode 100644 index 0000000000..0a40fc69b9 --- /dev/null +++ b/src/gallium/state_trackers/vega/api_transform.c @@ -0,0 +1,129 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "VG/openvg.h" + +#include "vg_context.h" + +#include "matrix.h" +#include "api.h" + +void vegaLoadIdentity(void) +{ + struct vg_context *ctx = vg_current_context(); + struct matrix *mat = vg_state_matrix(&ctx->state.vg); + matrix_load_identity(mat); +} + +void vegaLoadMatrix(const VGfloat * m) +{ + struct vg_context *ctx = vg_current_context(); + struct matrix *mat; + + if (!ctx) + return; + + if (!m || !is_aligned(m)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + mat = vg_state_matrix(&ctx->state.vg); + matrix_init(mat, m); + if (!matrix_is_affine(mat)) { + if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) { + matrix_make_affine(mat); + } + } +} + +void vegaGetMatrix(VGfloat * m) +{ + struct vg_context *ctx = vg_current_context(); + struct matrix *mat; + + if (!ctx) + return; + + if (!m || !is_aligned(m)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + mat = vg_state_matrix(&ctx->state.vg); + memcpy(m, mat->m, sizeof(VGfloat)*9); +} + +void vegaMultMatrix(const VGfloat * m) +{ + struct vg_context *ctx = vg_current_context(); + struct matrix *dst, src; + + if (!ctx) + return; + + if (!m || !is_aligned(m)) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + matrix_init(&src, m); + dst = vg_state_matrix(&ctx->state.vg); + if (!matrix_is_affine(&src)) { + if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) { + matrix_make_affine(&src); + } + } + matrix_mult(dst, &src); + +} + +void vegaTranslate(VGfloat tx, VGfloat ty) +{ + struct vg_context *ctx = vg_current_context(); + struct matrix *dst = vg_state_matrix(&ctx->state.vg); + matrix_translate(dst, tx, ty); +} + +void vegaScale(VGfloat sx, VGfloat sy) +{ + struct vg_context *ctx = vg_current_context(); + struct matrix *dst = vg_state_matrix(&ctx->state.vg); + matrix_scale(dst, sx, sy); +} + +void vegaShear(VGfloat shx, VGfloat shy) +{ + struct vg_context *ctx = vg_current_context(); + struct matrix *dst = vg_state_matrix(&ctx->state.vg); + matrix_shear(dst, shx, shy); +} + +void vegaRotate(VGfloat angle) +{ + struct vg_context *ctx = vg_current_context(); + struct matrix *dst = vg_state_matrix(&ctx->state.vg); + matrix_rotate(dst, angle); +} diff --git a/src/gallium/state_trackers/vega/arc.c b/src/gallium/state_trackers/vega/arc.c new file mode 100644 index 0000000000..65a985fbbb --- /dev/null +++ b/src/gallium/state_trackers/vega/arc.c @@ -0,0 +1,709 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "arc.h" + +#include "matrix.h" +#include "bezier.h" +#include "polygon.h" +#include "stroker.h" +#include "path.h" + +#include "util/u_debug.h" +#include "util/u_math.h" + +#ifndef M_PI +#define M_PI 3.14159265358979323846 +#endif + +#define DEBUG_ARCS 0 + +static const VGfloat two_pi = M_PI * 2; + + +static const double coeffs3Low[2][4][4] = { + { + { 3.85268, -21.229, -0.330434, 0.0127842 }, + { -1.61486, 0.706564, 0.225945, 0.263682 }, + { -0.910164, 0.388383, 0.00551445, 0.00671814 }, + { -0.630184, 0.192402, 0.0098871, 0.0102527 } + }, + { + { -0.162211, 9.94329, 0.13723, 0.0124084 }, + { -0.253135, 0.00187735, 0.0230286, 0.01264 }, + { -0.0695069, -0.0437594, 0.0120636, 0.0163087 }, + { -0.0328856, -0.00926032, -0.00173573, 0.00527385 } + } +}; + +/* coefficients for error estimation + while using cubic Bézier curves for approximation + 1/4 <= b/a <= 1 */ +static const double coeffs3High[2][4][4] = { + { + { 0.0899116, -19.2349, -4.11711, 0.183362 }, + { 0.138148, -1.45804, 1.32044, 1.38474 }, + { 0.230903, -0.450262, 0.219963, 0.414038 }, + { 0.0590565, -0.101062, 0.0430592, 0.0204699 } + }, + { + { 0.0164649, 9.89394, 0.0919496, 0.00760802 }, + { 0.0191603, -0.0322058, 0.0134667, -0.0825018 }, + { 0.0156192, -0.017535, 0.00326508, -0.228157 }, + { -0.0236752, 0.0405821, -0.0173086, 0.176187 } + } +}; + +/* safety factor to convert the "best" error approximation + into a "max bound" error */ +static const double safety3[] = { + 0.001, 4.98, 0.207, 0.0067 +}; + +/* The code below is from the OpenVG 1.1 Spec + * Section 18.4 */ + +/* Given: Points (x0, y0) and (x1, y1) + * Return: TRUE if a solution exists, FALSE otherwise + * Circle centers are written to (cx0, cy0) and (cx1, cy1) + */ +static VGboolean +find_unit_circles(double x0, double y0, double x1, double y1, + double *cx0, double *cy0, + double *cx1, double *cy1) +{ + /* Compute differences and averages */ + double dx = x0 - x1; + double dy = y0 - y1; + double xm = (x0 + x1)/2; + double ym = (y0 + y1)/2; + double dsq, disc, s, sdx, sdy; + + /* Solve for intersecting unit circles */ + dsq = dx*dx + dy*dy; + if (dsq == 0.0) return VG_FALSE; /* Points are coincident */ + disc = 1.0/dsq - 1.0/4.0; + + /* the precision we care about here is around float so if we're + * around the float defined zero then make it official to avoid + * precision problems later on */ + if (floatIsZero(disc)) + disc = 0.0; + + if (disc < 0.0) return VG_FALSE; /* Points are too far apart */ + s = sqrt(disc); + sdx = s*dx; + sdy = s*dy; + *cx0 = xm + sdy; + *cy0 = ym - sdx; + *cx1 = xm - sdy; + *cy1 = ym + sdx; + return VG_TRUE; +} + + +/* Given: Ellipse parameters rh, rv, rot (in degrees), + * endpoints (x0, y0) and (x1, y1) + * Return: TRUE if a solution exists, FALSE otherwise + * Ellipse centers are written to (cx0, cy0) and (cx1, cy1) + */ +static VGboolean +find_ellipses(double rh, double rv, double rot, + double x0, double y0, double x1, double y1, + double *cx0, double *cy0, double *cx1, double *cy1) +{ + double COS, SIN, x0p, y0p, x1p, y1p, pcx0, pcy0, pcx1, pcy1; + /* Convert rotation angle from degrees to radians */ + rot *= M_PI/180.0; + /* Pre-compute rotation matrix entries */ + COS = cos(rot); SIN = sin(rot); + /* Transform (x0, y0) and (x1, y1) into unit space */ + /* using (inverse) rotate, followed by (inverse) scale */ + x0p = (x0*COS + y0*SIN)/rh; + y0p = (-x0*SIN + y0*COS)/rv; + x1p = (x1*COS + y1*SIN)/rh; + y1p = (-x1*SIN + y1*COS)/rv; + if (!find_unit_circles(x0p, y0p, x1p, y1p, + &pcx0, &pcy0, &pcx1, &pcy1)) { + return VG_FALSE; + } + /* Transform back to original coordinate space */ + /* using (forward) scale followed by (forward) rotate */ + pcx0 *= rh; pcy0 *= rv; + pcx1 *= rh; pcy1 *= rv; + *cx0 = pcx0*COS - pcy0*SIN; + *cy0 = pcx0*SIN + pcy0*COS; + *cx1 = pcx1*COS - pcy1*SIN; + *cy1 = pcx1*SIN + pcy1*COS; + return VG_TRUE; +} + +static INLINE VGboolean +try_to_fix_radii(struct arc *arc) +{ + double COS, SIN, rot, x0p, y0p, x1p, y1p; + double dx, dy, dsq, scale; + + /* Convert rotation angle from degrees to radians */ + rot = DEGREES_TO_RADIANS(arc->theta); + + /* Pre-compute rotation matrix entries */ + COS = cos(rot); SIN = sin(rot); + + /* Transform (x0, y0) and (x1, y1) into unit space */ + /* using (inverse) rotate, followed by (inverse) scale */ + x0p = (arc->x1*COS + arc->y1*SIN)/arc->a; + y0p = (-arc->x1*SIN + arc->y1*COS)/arc->b; + x1p = (arc->x2*COS + arc->y2*SIN)/arc->a; + y1p = (-arc->x2*SIN + arc->y2*COS)/arc->b; + /* Compute differences and averages */ + dx = x0p - x1p; + dy = y0p - y1p; + + dsq = dx*dx + dy*dy; +#if 0 + if (dsq <= 0.001) { + debug_printf("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaaaaa\n"); + } +#endif + scale = 1/(2/sqrt(dsq)); + arc->a *= scale; + arc->b *= scale; + return VG_TRUE; +} + +static INLINE double vector_normalize(double *v) +{ + double sq = v[0] * v[0] + v[1] * v[1]; + return sqrt(sq); +} +static INLINE double vector_orientation(double *v) +{ + double norm = vector_normalize(v); + double cosa = v[0] / norm; + double sina = v[1] / norm; + return (sina>=0 ? acos(cosa) : 2*M_PI - acos(cosa)); +} +static INLINE double vector_dot(double *v0, + double *v1) +{ + return v0[0] * v1[0] + v0[1] * v1[1]; +} + +static INLINE double vector_angles(double *v0, + double *v1) +{ + double dot = vector_dot(v0, v1); + double norm0 = vector_normalize(v0); + double norm1 = vector_normalize(v1); + + return acos(dot / (norm0 * norm1)); +} + +static VGboolean find_angles(struct arc *arc) +{ + double vec0[2], vec1[2]; + double lambda1, lambda2; + double angle; + struct matrix matrix; + + if (floatIsZero(arc->a) || floatIsZero(arc->b)) { + return VG_FALSE; + } + /* map the points to an identity circle */ + matrix_load_identity(&matrix); + matrix_scale(&matrix, 1.f, arc->a/arc->b); + matrix_rotate(&matrix, -arc->theta); + matrix_map_point(&matrix, + arc->x1, arc->y1, + &arc->x1, &arc->y1); + matrix_map_point(&matrix, + arc->x2, arc->y2, + &arc->x2, &arc->y2); + matrix_map_point(&matrix, + arc->cx, arc->cy, + &arc->cx, &arc->cy); + +#if DEBUG_ARCS + debug_printf("Matrix 3 [%f, %f, %f| %f, %f, %f| %f, %f, %f]\n", + matrix.m[0], matrix.m[1], matrix.m[2], + matrix.m[3], matrix.m[4], matrix.m[5], + matrix.m[6], matrix.m[7], matrix.m[8]); + debug_printf("Endpoints [%f, %f], [%f, %f]\n", + arc->x1, arc->y1, arc->x2, arc->y2); +#endif + + vec0[0] = arc->x1 - arc->cx; + vec0[1] = arc->y1 - arc->cy; + vec1[0] = arc->x2 - arc->cx; + vec1[1] = arc->y2 - arc->cy; + +#if DEBUG_ARCS + debug_printf("Vec is [%f, %f], [%f, %f], [%f, %f]\n", + vec0[0], vec0[1], vec1[0], vec1[1], arc->cx, arc->cy); +#endif + + lambda1 = vector_orientation(vec0); + + if (isnan(lambda1)) + lambda1 = 0.f; + + if (arc->type == VG_SCWARC_TO || + arc->type == VG_SCCWARC_TO) + angle = vector_angles(vec0, vec1); + else if (arc->type == VG_LCWARC_TO || + arc->type == VG_LCCWARC_TO) { + angle = 2*M_PI - vector_angles(vec0, vec1); + } else + abort(); + + if (isnan(angle)) + angle = M_PI; + + + if (arc->type == VG_SCWARC_TO || + arc->type == VG_LCWARC_TO) + lambda2 = lambda1 - angle; + else + lambda2 = lambda1 + angle; + +#if DEBUG_ARCS + debug_printf("Angle is %f and (%f, %f)\n", angle, lambda1, lambda2); +#endif + +#if 0 + arc->eta1 = atan2(sin(lambda1) / arc->b, + cos(lambda1) / arc->a); + arc->eta2 = atan2(sin(lambda2) / arc->b, + cos(lambda2) / arc->a); + + /* make sure we have eta1 <= eta2 <= eta1 + 2 PI */ + arc->eta2 -= two_pi * floor((arc->eta2 - arc->eta1) / two_pi); + + /* the preceding correction fails if we have exactly et2 - eta1 = 2 PI + it reduces the interval to zero length */ + if ((lambda2 - lambda1 > M_PI) && (arc->eta2 - arc->eta1 < M_PI)) { + arc->eta2 += 2 * M_PI; + } +#else + arc->eta1 = lambda1; + arc->eta2 = lambda2; +#endif + + return VG_TRUE; +} + +#if DEBUG_ARCS +static void check_endpoints(struct arc *arc) +{ + double x1, y1, x2, y2; + + double a_cos_eta1 = arc->a * cos(arc->eta1); + double b_sin_eta1 = arc->b * sin(arc->eta1); + x1 = arc->cx + a_cos_eta1 * arc->cos_theta - + b_sin_eta1 * arc->sin_theta; + y1 = arc->cy + a_cos_eta1 * arc->sin_theta + + b_sin_eta1 * arc->cos_theta; + + double a_cos_eta2 = arc->a * cos(arc->eta2); + double b_sin_eta2 = arc->b * sin(arc->eta2); + x2 = arc->cx + a_cos_eta2 * arc->cos_theta - + b_sin_eta2 * arc->sin_theta; + y2 = arc->cy + a_cos_eta2 * arc->sin_theta + + b_sin_eta2 * arc->cos_theta; + + debug_printf("Computed (%f, %f), (%f, %f)\n", + x1, y1, x2, y2); + debug_printf("Real (%f, %f), (%f, %f)\n", + arc->x1, arc->y1, + arc->x2, arc->y2); +} +#endif + +void arc_init(struct arc *arc, + VGPathSegment type, + VGfloat x1, VGfloat y1, + VGfloat x2, VGfloat y2, + VGfloat rh, VGfloat rv, + VGfloat rot) +{ + assert(type == VG_SCCWARC_TO || + type == VG_SCWARC_TO || + type == VG_LCCWARC_TO || + type == VG_LCWARC_TO); + arc->type = type; + arc->x1 = x1; + arc->y1 = y1; + arc->x2 = x2; + arc->y2 = y2; + arc->a = rh; + arc->b = rv; + arc->theta = rot; + arc->cos_theta = cos(arc->theta); + arc->sin_theta = sin(arc->theta); + { + double cx0, cy0, cx1, cy1; + double cx, cy; + arc->is_valid = find_ellipses(rh, rv, rot, x1, y1, x2, y2, + &cx0, &cy0, &cx1, &cy1); + + if (!arc->is_valid && try_to_fix_radii(arc)) { + rh = arc->a; + rv = arc->b; + arc->is_valid = + find_ellipses(rh, rv, rot, x1, y1, x2, y2, + &cx0, &cy0, &cx1, &cy1); + } + + if (type == VG_SCWARC_TO || + type == VG_LCCWARC_TO) { + cx = cx1; + cy = cy1; + } else { + cx = cx0; + cy = cy0; + } +#if DEBUG_ARCS + debug_printf("Centers are : (%f, %f) , (%f, %f). Real (%f, %f)\n", + cx0, cy0, cx1, cy1, cx, cy); +#endif + arc->cx = cx; + arc->cy = cy; + if (arc->is_valid) { + arc->is_valid = find_angles(arc); +#if DEBUG_ARCS + check_endpoints(arc); +#endif + /* remap a few points. find_angles requires + * rot in angles, the rest of the code + * will need them in radians. and find_angles + * modifies the center to match an identity + * circle so lets reset it */ + arc->theta = DEGREES_TO_RADIANS(rot); + arc->cos_theta = cos(arc->theta); + arc->sin_theta = sin(arc->theta); + arc->cx = cx; + arc->cy = cy; + } + } +} + +static INLINE double rational_function(double x, const double *c) +{ + return (x * (x * c[0] + c[1]) + c[2]) / (x + c[3]); +} + +static double estimate_error(struct arc *arc, + double etaA, double etaB) +{ + double eta = 0.5 * (etaA + etaB); + + double x = arc->b / arc->a; + double dEta = etaB - etaA; + double cos2 = cos(2 * eta); + double cos4 = cos(4 * eta); + double cos6 = cos(6 * eta); + double c0, c1; + + /* select the right coeficients set according to degree and b/a */ + const double (*coeffs)[4][4]; + const double *safety; + coeffs = (x < 0.25) ? coeffs3Low : coeffs3High; + safety = safety3; + + c0 = rational_function(x, coeffs[0][0]) + + cos2 * rational_function(x, coeffs[0][1]) + + cos4 * rational_function(x, coeffs[0][2]) + + cos6 * rational_function(x, coeffs[0][3]); + + c1 = rational_function(x, coeffs[1][0]) + + cos2 * rational_function(x, coeffs[1][1]) + + cos4 * rational_function(x, coeffs[1][2]) + + cos6 * rational_function(x, coeffs[1][3]); + + return rational_function(x, safety) * arc->a * exp(c0 + c1 * dEta); +} + +struct arc_cb { + void (*move)(struct arc_cb *cb, VGfloat x, VGfloat y); + void (*point)(struct arc_cb *cb, VGfloat x, VGfloat y); + void (*bezier)(struct arc_cb *cb, struct bezier *bezier); + + void *user_data; +}; + +static void cb_null_move(struct arc_cb *cb, VGfloat x, VGfloat y) +{ +} + +static void polygon_point(struct arc_cb *cb, VGfloat x, VGfloat y) +{ + struct polygon *poly = (struct polygon*)cb->user_data; + polygon_vertex_append(poly, x, y); +} + +static void polygon_bezier(struct arc_cb *cb, struct bezier *bezier) +{ + struct polygon *poly = (struct polygon*)cb->user_data; + bezier_add_to_polygon(bezier, poly); +} + +static void stroke_point(struct arc_cb *cb, VGfloat x, VGfloat y) +{ + struct stroker *stroker = (struct stroker*)cb->user_data; + stroker_line_to(stroker, x, y); +} + +static void stroke_curve(struct arc_cb *cb, struct bezier *bezier) +{ + struct stroker *stroker = (struct stroker*)cb->user_data; + stroker_curve_to(stroker, + bezier->x2, bezier->y2, + bezier->x3, bezier->y3, + bezier->x4, bezier->y4); +} + +static void stroke_emit_point(struct arc_cb *cb, VGfloat x, VGfloat y) +{ + struct stroker *stroker = (struct stroker*)cb->user_data; + stroker_emit_line_to(stroker, x, y); +} + +static void stroke_emit_curve(struct arc_cb *cb, struct bezier *bezier) +{ + struct stroker *stroker = (struct stroker*)cb->user_data; + stroker_emit_curve_to(stroker, + bezier->x2, bezier->y2, + bezier->x3, bezier->y3, + bezier->x4, bezier->y4); +} + +static void arc_path_move(struct arc_cb *cb, VGfloat x, VGfloat y) +{ + struct path *path = (struct path*)cb->user_data; + path_move_to(path, x, y); +} + +static void arc_path_point(struct arc_cb *cb, VGfloat x, VGfloat y) +{ + struct path *path = (struct path*)cb->user_data; + path_line_to(path, x, y); +} + +static void arc_path_bezier(struct arc_cb *cb, struct bezier *bezier) +{ + struct path *path = (struct path*)cb->user_data; + path_cubic_to(path, + bezier->x2, bezier->y2, + bezier->x3, bezier->y3, + bezier->x4, bezier->y4); +} + +static INLINE int num_beziers_needed(struct arc *arc) +{ + double threshold = 0.05; + VGboolean found = VG_FALSE; + int n = 1; + double min_eta, max_eta; + + min_eta = MIN2(arc->eta1, arc->eta2); + max_eta = MAX2(arc->eta1, arc->eta2); + + while ((! found) && (n < 1024)) { + double d_eta = (max_eta - min_eta) / n; + if (d_eta <= 0.5 * M_PI) { + double eta_b = min_eta; + int i; + found = VG_TRUE; + for (i = 0; found && (i < n); ++i) { + double etaA = eta_b; + eta_b += d_eta; + found = (estimate_error(arc, etaA, eta_b) <= threshold); + } + } + n = n << 1; + } + + return n; +} + +static void arc_to_beziers(struct arc *arc, + struct arc_cb cb, + struct matrix *matrix) +{ + int i; + int n = 1; + double d_eta, eta_b, cos_eta_b, + sin_eta_b, a_cos_eta_b, b_sin_eta_b, a_sin_eta_b, + b_cos_eta_b, x_b, y_b, x_b_dot, y_b_dot, lx, ly; + double t, alpha; + + { /* always move to the start of the arc */ + VGfloat x = arc->x1; + VGfloat y = arc->y1; + matrix_map_point(matrix, x, y, &x, &y); + cb.move(&cb, x, y); + } + + if (!arc->is_valid) { + VGfloat x = arc->x2; + VGfloat y = arc->y2; + matrix_map_point(matrix, x, y, &x, &y); + cb.point(&cb, x, y); + return; + } + + /* find the number of Bézier curves needed */ + n = num_beziers_needed(arc); + + d_eta = (arc->eta2 - arc->eta1) / n; + eta_b = arc->eta1; + + cos_eta_b = cos(eta_b); + sin_eta_b = sin(eta_b); + a_cos_eta_b = arc->a * cos_eta_b; + b_sin_eta_b = arc->b * sin_eta_b; + a_sin_eta_b = arc->a * sin_eta_b; + b_cos_eta_b = arc->b * cos_eta_b; + x_b = arc->cx + a_cos_eta_b * arc->cos_theta - + b_sin_eta_b * arc->sin_theta; + y_b = arc->cy + a_cos_eta_b * arc->sin_theta + + b_sin_eta_b * arc->cos_theta; + x_b_dot = -a_sin_eta_b * arc->cos_theta - + b_cos_eta_b * arc->sin_theta; + y_b_dot = -a_sin_eta_b * arc->sin_theta + + b_cos_eta_b * arc->cos_theta; + + { + VGfloat x = x_b, y = y_b; + matrix_map_point(matrix, x, y, &x, &y); + cb.point(&cb, x, y); + } + lx = x_b; + ly = y_b; + + t = tan(0.5 * d_eta); + alpha = sin(d_eta) * (sqrt(4 + 3 * t * t) - 1) / 3; + + for (i = 0; i < n; ++i) { + struct bezier bezier; + double xA = x_b; + double yA = y_b; + double xADot = x_b_dot; + double yADot = y_b_dot; + + eta_b += d_eta; + cos_eta_b = cos(eta_b); + sin_eta_b = sin(eta_b); + a_cos_eta_b = arc->a * cos_eta_b; + b_sin_eta_b = arc->b * sin_eta_b; + a_sin_eta_b = arc->a * sin_eta_b; + b_cos_eta_b = arc->b * cos_eta_b; + x_b = arc->cx + a_cos_eta_b * arc->cos_theta - + b_sin_eta_b * arc->sin_theta; + y_b = arc->cy + a_cos_eta_b * arc->sin_theta + + b_sin_eta_b * arc->cos_theta; + x_b_dot = -a_sin_eta_b * arc->cos_theta - + b_cos_eta_b * arc->sin_theta; + y_b_dot = -a_sin_eta_b * arc->sin_theta + + b_cos_eta_b * arc->cos_theta; + + bezier_init(&bezier, + lx, ly, + (float) (xA + alpha * xADot), (float) (yA + alpha * yADot), + (float) (x_b - alpha * x_b_dot), (float) (y_b - alpha * y_b_dot), + (float) x_b, (float) y_b); +#if 0 + debug_printf("%d) Bezier (%f, %f), (%f, %f), (%f, %f), (%f, %f)\n", + i, + bezier.x1, bezier.y1, + bezier.x2, bezier.y2, + bezier.x3, bezier.y3, + bezier.x4, bezier.y4); +#endif + bezier_transform(&bezier, matrix); + cb.bezier(&cb, &bezier); + lx = x_b; + ly = y_b; + } +} + + +void arc_add_to_polygon(struct arc *arc, + struct polygon *poly, + struct matrix *matrix) +{ + struct arc_cb cb; + + cb.move = cb_null_move; + cb.point = polygon_point; + cb.bezier = polygon_bezier; + cb.user_data = poly; + + arc_to_beziers(arc, cb, matrix); +} + +void arc_stroke_cb(struct arc *arc, + struct stroker *stroke, + struct matrix *matrix) +{ + struct arc_cb cb; + + cb.move = cb_null_move; + cb.point = stroke_point; + cb.bezier = stroke_curve; + cb.user_data = stroke; + + arc_to_beziers(arc, cb, matrix); +} + +void arc_stroker_emit(struct arc *arc, + struct stroker *stroker, + struct matrix *matrix) +{ + struct arc_cb cb; + + cb.move = cb_null_move; + cb.point = stroke_emit_point; + cb.bezier = stroke_emit_curve; + cb.user_data = stroker; + + arc_to_beziers(arc, cb, matrix); +} + +void arc_to_path(struct arc *arc, + struct path *path, + struct matrix *matrix) +{ + struct arc_cb cb; + + cb.move = arc_path_move; + cb.point = arc_path_point; + cb.bezier = arc_path_bezier; + cb.user_data = path; + + arc_to_beziers(arc, cb, matrix); +} diff --git a/src/gallium/state_trackers/vega/arc.h b/src/gallium/state_trackers/vega/arc.h new file mode 100644 index 0000000000..3205cd5021 --- /dev/null +++ b/src/gallium/state_trackers/vega/arc.h @@ -0,0 +1,80 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef ARC_H +#define ARC_H + +#include "VG/openvg.h" + +struct polygon; +struct matrix; +struct stroker; +struct path; + +struct arc { + VGPathSegment type; + + VGfloat cx, cy; + + VGfloat a, b; + + VGfloat theta; + VGfloat cos_theta, sin_theta; + + VGfloat eta1; + VGfloat eta2; + + VGfloat x1, y1, x2, y2; + + VGboolean is_valid; +}; + +void arc_init(struct arc *arc, + VGPathSegment type, + VGfloat x1, VGfloat y1, + VGfloat x2, VGfloat y2, + VGfloat rh, VGfloat rv, + VGfloat rot); + +void arc_add_to_polygon(struct arc *arc, + struct polygon *poly, + struct matrix *matrix); + + +void arc_to_path(struct arc *arc, + struct path *p, + struct matrix *matrix); + +void arc_stroke_cb(struct arc *arc, + struct stroker *stroke, + struct matrix *matrix); + +void arc_stroker_emit(struct arc *arc, + struct stroker *stroke, + struct matrix *matrix); + + +#endif diff --git a/src/gallium/state_trackers/vega/asm_fill.h b/src/gallium/state_trackers/vega/asm_fill.h new file mode 100644 index 0000000000..27773467fa --- /dev/null +++ b/src/gallium/state_trackers/vega/asm_fill.h @@ -0,0 +1,455 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef ASM_FILL_H +#define ASM_FILL_H + +#include "tgsi/tgsi_ureg.h" + +typedef void (* ureg_func)( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant); + +static INLINE void +solid_fill( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_MOV(ureg, *out, constant[0]); +} + +static INLINE void +linear_grad( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + + ureg_MOV(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_XY), + in[0]); + ureg_MOV(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_Z), + ureg_scalar(constant[1], TGSI_SWIZZLE_Y)); + ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0])); + ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0])); + ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0])); + ureg_RCP(ureg, temp[3], ureg_src(temp[3])); + ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3])); + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3])); + ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1])); + ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2])); + ureg_MUL(ureg, temp[0], + ureg_scalar(constant[0], TGSI_SWIZZLE_Y), + ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_Y)); + ureg_MAD(ureg, temp[1], + ureg_scalar(constant[0], TGSI_SWIZZLE_X), + ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_X), + ureg_src(temp[0])); + ureg_MUL(ureg, temp[2], ureg_src(temp[1]), + ureg_scalar(constant[0], TGSI_SWIZZLE_Z)); + ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]); +} + +static INLINE void +radial_grad( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + + ureg_MOV(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_XY), in[0]); + ureg_MOV(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_Z), + ureg_scalar(constant[1], TGSI_SWIZZLE_Y)); + ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0])); + ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0])); + ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0])); + ureg_RCP(ureg, temp[3], ureg_src(temp[3])); + ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3])); + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3])); + ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_X), ureg_src(temp[1])); + ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_Y), ureg_src(temp[2])); + ureg_MUL(ureg, temp[0], ureg_scalar(constant[0], TGSI_SWIZZLE_Y), + ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y)); + ureg_MAD(ureg, temp[1], + ureg_scalar(constant[0], TGSI_SWIZZLE_X), + ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X), ureg_src(temp[0])); + ureg_ADD(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[1])); + ureg_MUL(ureg, temp[3], + ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y), + ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y)); + ureg_MAD(ureg, temp[4], + ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X), + ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X), + ureg_src(temp[3])); + ureg_MOV(ureg, temp[4], ureg_negate(ureg_src(temp[4]))); + ureg_MUL(ureg, temp[2], + ureg_scalar(constant[0], TGSI_SWIZZLE_Z), + ureg_src(temp[4])); + ureg_MUL(ureg, temp[0], + ureg_scalar(constant[1], TGSI_SWIZZLE_W), + ureg_src(temp[2])); + ureg_MUL(ureg, temp[3], ureg_src(temp[1]), ureg_src(temp[1])); + + ureg_SUB(ureg, temp[2], ureg_src(temp[3]), ureg_src(temp[0])); + ureg_RSQ(ureg, temp[2], ureg_abs(ureg_src(temp[2]))); + ureg_RCP(ureg, temp[2], ureg_src(temp[2])); + ureg_SUB(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[1])); + ureg_ADD(ureg, temp[0], + ureg_scalar(constant[0], TGSI_SWIZZLE_Z), + ureg_scalar(constant[0], TGSI_SWIZZLE_Z)); + ureg_RCP(ureg, temp[0], ureg_src(temp[0])); + ureg_MUL(ureg, temp[2], ureg_src(temp[1]), ureg_src(temp[0])); + ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]); + +} + + +static INLINE void +pattern( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_MOV(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_XY), + in[0]); + ureg_MOV(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_Z), + ureg_scalar(constant[1], TGSI_SWIZZLE_Y)); + ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0])); + ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0])); + ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0])); + ureg_RCP(ureg, temp[3], ureg_src(temp[3])); + ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3])); + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3])); + ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1])); + ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2])); + ureg_RCP(ureg, temp[0], + ureg_swizzle(constant[1], + TGSI_SWIZZLE_Z, + TGSI_SWIZZLE_W, + TGSI_SWIZZLE_Z, + TGSI_SWIZZLE_W)); + ureg_MOV(ureg, temp[1], ureg_src(temp[4])); + ureg_MUL(ureg, + ureg_writemask(temp[1], TGSI_WRITEMASK_X), + ureg_src(temp[1]), + ureg_src(temp[0])); + ureg_MUL(ureg, + ureg_writemask(temp[1], TGSI_WRITEMASK_Y), + ureg_src(temp[1]), + ureg_src(temp[0])); + ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, ureg_src(temp[1]), sampler[0]); +} + +static INLINE void +mask( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[1]); + ureg_MUL(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_W), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_MOV(ureg, *out, ureg_src(temp[0])); +} + +static INLINE void +image_normal( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, in[1], sampler[3]); +} + + +static INLINE void +image_multiply( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]); + ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1])); +} + + +static INLINE void +image_stencil( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]); + ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1])); +} + +#define EXTENDED_BLENDER_OVER_FUNC \ + ureg_SUB(ureg, temp[3], \ + ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \ + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); \ + ureg_SUB(ureg, temp[3], \ + ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \ + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); \ + ureg_MUL(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[3])); \ + ureg_MUL(ureg, temp[4], ureg_src(temp[1]), ureg_src(temp[4])); \ + ureg_ADD(ureg, temp[3], ureg_src(temp[3]), ureg_src(temp[4])); + + +static INLINE void +blend_multiply( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]); + EXTENDED_BLENDER_OVER_FUNC + ureg_MUL(ureg, temp[4], ureg_src(temp[0]), ureg_src(temp[1])); + ureg_ADD(ureg, temp[1], ureg_src(temp[4]), ureg_src(temp[3])); + + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W), + ureg_src(temp[3]), ureg_src(temp[2])); + + ureg_MOV(ureg, *out, ureg_src(temp[1])); +} + +static INLINE void +blend_screen( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]); + ureg_ADD(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[1])); + ureg_MUL(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[1])); + ureg_SUB(ureg, *out, ureg_src(temp[3]), ureg_src(temp[2])); +} + +static INLINE void +blend_darken( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]); + EXTENDED_BLENDER_OVER_FUNC + ureg_MUL(ureg, temp[4], ureg_src(temp[0]), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_MUL(ureg, temp[5], ureg_src(temp[1]), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); + ureg_MIN(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5])); + ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4])); + + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W), + ureg_src(temp[3]), ureg_src(temp[2])); + + ureg_MOV(ureg, *out, ureg_src(temp[1])); +} + +static INLINE void +blend_lighten( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]); + EXTENDED_BLENDER_OVER_FUNC + ureg_MUL(ureg, temp[4], ureg_src(temp[0]), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_MUL(ureg, temp[5], ureg_src(temp[1]), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); + ureg_MAX(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5])); + ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4])); + + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W), + ureg_src(temp[3]), ureg_src(temp[2])); + + ureg_MOV(ureg, *out, ureg_src(temp[1])); +} + +static INLINE void +premultiply( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_MUL(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_XYZ), + ureg_src(temp[0]), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); +} + +static INLINE void +unpremultiply( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_TEX(ureg, temp[0], TGSI_TEXTURE_2D, in[0], sampler[1]); +} + + +static INLINE void +color_bw( struct ureg_program *ureg, + struct ureg_dst *out, + struct ureg_src *in, + struct ureg_src *sampler, + struct ureg_dst *temp, + struct ureg_src *constant) +{ + ureg_ADD(ureg, temp[1], + ureg_scalar(constant[1], TGSI_SWIZZLE_Y), + ureg_scalar(constant[1], TGSI_SWIZZLE_Y)); + ureg_RCP(ureg, temp[2], ureg_src(temp[1])); + ureg_ADD(ureg, temp[1], + ureg_scalar(constant[1], TGSI_SWIZZLE_Y), + ureg_src(temp[2])); + ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_Y)); + ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_Z), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X)); + ureg_SGE(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_XYZ), + ureg_scalar(ureg_src(temp[2]), TGSI_SWIZZLE_X), + ureg_src(temp[1])); + ureg_SGE(ureg, + ureg_writemask(temp[0], TGSI_WRITEMASK_W), + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W), + ureg_scalar(ureg_src(temp[2]), TGSI_SWIZZLE_Y)); + ureg_MOV(ureg, *out, ureg_src(temp[0])); +} + + +struct shader_asm_info { + VGint id; + ureg_func func; + + VGboolean needs_position; + + VGint start_const; + VGint num_consts; + + VGint start_sampler; + VGint num_samplers; + + VGint start_temp; + VGint num_temps; +}; + + +static const struct shader_asm_info shaders_asm[] = { + /* fills */ + {VEGA_SOLID_FILL_SHADER, solid_fill, + VG_FALSE, 0, 1, 0, 0, 0, 0}, + {VEGA_LINEAR_GRADIENT_SHADER, linear_grad, + VG_TRUE, 0, 5, 0, 1, 0, 5}, + {VEGA_RADIAL_GRADIENT_SHADER, radial_grad, + VG_TRUE, 0, 5, 0, 1, 0, 6}, + {VEGA_PATTERN_SHADER, pattern, + VG_TRUE, 1, 4, 0, 1, 0, 5}, + + /* image draw modes */ + {VEGA_IMAGE_NORMAL_SHADER, image_normal, + VG_TRUE, 0, 0, 3, 1, 0, 0}, + {VEGA_IMAGE_MULTIPLY_SHADER, image_multiply, + VG_TRUE, 0, 0, 3, 1, 0, 2}, + {VEGA_IMAGE_STENCIL_SHADER, image_stencil, + VG_TRUE, 0, 0, 3, 1, 0, 2}, + + {VEGA_MASK_SHADER, mask, + VG_TRUE, 0, 0, 1, 1, 0, 2}, + + /* extra blend modes */ + {VEGA_BLEND_MULTIPLY_SHADER, blend_multiply, + VG_TRUE, 1, 1, 2, 1, 0, 5}, + {VEGA_BLEND_SCREEN_SHADER, blend_screen, + VG_TRUE, 0, 0, 2, 1, 0, 4}, + {VEGA_BLEND_DARKEN_SHADER, blend_darken, + VG_TRUE, 1, 1, 2, 1, 0, 6}, + {VEGA_BLEND_LIGHTEN_SHADER, blend_lighten, + VG_TRUE, 1, 1, 2, 1, 0, 6}, + + /* premultiply */ + {VEGA_PREMULTIPLY_SHADER, premultiply, + VG_FALSE, 0, 0, 0, 0, 0, 1}, + {VEGA_UNPREMULTIPLY_SHADER, unpremultiply, + VG_FALSE, 0, 0, 0, 0, 0, 1}, + + /* color transform to black and white */ + {VEGA_BW_SHADER, color_bw, + VG_FALSE, 1, 1, 0, 0, 0, 3}, +}; +#endif diff --git a/src/gallium/state_trackers/vega/asm_filters.h b/src/gallium/state_trackers/vega/asm_filters.h new file mode 100644 index 0000000000..60bed197e2 --- /dev/null +++ b/src/gallium/state_trackers/vega/asm_filters.h @@ -0,0 +1,117 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef ASM_FILTERS_H +#define ASM_FILTERS_H + +static const char color_matrix_asm[] = + "FRAG\n" + "DCL IN[0], GENERIC[0], PERSPECTIVE\n" + "DCL OUT[0], COLOR, CONSTANT\n" + "DCL CONST[0..4], CONSTANT\n" + "DCL TEMP[0..4], CONSTANT\n" + "DCL SAMP[0], CONSTANT\n" + "TEX TEMP[0], IN[0], SAMP[0], 2D\n" + "MOV TEMP[1], TEMP[0].xxxx\n" + "MOV TEMP[2], TEMP[0].yyyy\n" + "MOV TEMP[3], TEMP[0].zzzz\n" + "MOV TEMP[4], TEMP[0].wwww\n" + "MUL TEMP[1], TEMP[1], CONST[0]\n" + "MUL TEMP[2], TEMP[2], CONST[1]\n" + "MUL TEMP[3], TEMP[3], CONST[2]\n" + "MUL TEMP[4], TEMP[4], CONST[3]\n" + "ADD TEMP[0], TEMP[1], CONST[4]\n" + "ADD TEMP[0], TEMP[0], TEMP[2]\n" + "ADD TEMP[0], TEMP[0], TEMP[3]\n" + "ADD TEMP[0], TEMP[0], TEMP[4]\n" + "MOV OUT[0], TEMP[0]\n" + "END\n"; + +static const char convolution_asm[] = + "FRAG\n" + "DCL IN[0], GENERIC[0], PERSPECTIVE\n" + "DCL OUT[0], COLOR, CONSTANT\n" + "DCL TEMP[0..4], CONSTANT\n" + "DCL ADDR[0], CONSTANT\n" + "DCL CONST[0..%d], CONSTANT\n" + "DCL SAMP[0], CONSTANT\n" + "0: MOV TEMP[0], CONST[0].xxxx\n" + "1: MOV TEMP[1], CONST[0].xxxx\n" + "2: BGNLOOP :14\n" + "3: SGE TEMP[0].z, TEMP[0].yyyy, CONST[1].xxxx\n" + "4: IF TEMP[0].zzzz :7\n" + "5: BRK\n" + "6: ENDIF\n" + "7: ARL ADDR[0].x, TEMP[0].yyyy\n" + "8: MOV TEMP[3], CONST[ADDR[0]+2]\n" + "9: ADD TEMP[4].xy, IN[0], TEMP[3]\n" + "10: TEX TEMP[2], TEMP[4], SAMP[0], 2D\n" + "11: MOV TEMP[3], CONST[ADDR[0]+%d]\n" + "12: MAD TEMP[1], TEMP[2], TEMP[3], TEMP[1]\n" + "13: ADD TEMP[0].y, TEMP[0].yyyy, CONST[0].yyyy\n" + "14: ENDLOOP :2\n" + "15: MAD OUT[0], TEMP[1], CONST[1].yyyy, CONST[1].zzzz\n" + "16: END\n"; + + +static const char lookup_asm[] = + "FRAG\n" + "DCL IN[0], GENERIC[0], PERSPECTIVE\n" + "DCL OUT[0], COLOR, CONSTANT\n" + "DCL TEMP[0..2], CONSTANT\n" + "DCL CONST[0], CONSTANT\n" + "DCL SAMP[0..1], CONSTANT\n" + "TEX TEMP[0], IN[0], SAMP[0], 2D\n" + "MOV TEMP[1], TEMP[0]\n" + /* do red */ + "TEX TEMP[2], TEMP[1].xxxx, SAMP[1], 1D\n" + "MOV TEMP[0].x, TEMP[2].xxxx\n" + /* do blue */ + "TEX TEMP[2], TEMP[1].yyyy, SAMP[1], 1D\n" + "MOV TEMP[0].y, TEMP[2].yyyy\n" + /* do green */ + "TEX TEMP[2], TEMP[1].zzzz, SAMP[1], 1D\n" + "MOV TEMP[0].z, TEMP[2].zzzz\n" + /* do alpha */ + "TEX TEMP[2], TEMP[1].wwww, SAMP[1], 1D\n" + "MOV TEMP[0].w, TEMP[2].wwww\n" + "MOV OUT[0], TEMP[0]\n" + "END\n"; + + +static const char lookup_single_asm[] = + "FRAG\n" + "DCL IN[0], GENERIC[0], PERSPECTIVE\n" + "DCL OUT[0], COLOR, CONSTANT\n" + "DCL TEMP[0..2], CONSTANT\n" + "DCL CONST[0], CONSTANT\n" + "DCL SAMP[0..1], CONSTANT\n" + "TEX TEMP[0], IN[0], SAMP[0], 2D\n" + "TEX TEMP[1], TEMP[0].%s, SAMP[1], 1D\n" + "MOV OUT[0], TEMP[1]\n" + "END\n"; + +#endif diff --git a/src/gallium/state_trackers/vega/asm_util.h b/src/gallium/state_trackers/vega/asm_util.h new file mode 100644 index 0000000000..903bfc88a4 --- /dev/null +++ b/src/gallium/state_trackers/vega/asm_util.h @@ -0,0 +1,136 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef ASM_UTIL_H +#define ASM_UTIL_H + + +static const char pass_through_depth_asm[] = + "FRAG\n" + "DCL IN[0], POSITION, LINEAR\n" + "DCL OUT[0].z, POSITION, CONSTANT\n" + "0: MOV OUT[0].z, IN[0].zzzz\n" + "1: END\n"; + + + +/* μnew = μmask */ +static const char set_mask_asm[] = + "FRAG\n" + "DCL IN[0], GENERIC[0], PERSPECTIVE\n" + "DCL SAMP[0], CONSTANT\n" + "DCL OUT[0], COLOR, CONSTANT\n" + "0: TEX OUT[0], IN[0], SAMP[0], 2D\n"/*umask*/ + "1: END\n"; + +/* μnew = 1 – (1 – μmask)*(1 – μprev) */ +static const char union_mask_asm[] = + "FRAG\n" + "DCL IN[0], GENERIC[0], PERSPECTIVE\n" + "DCL IN[1], POSITION, LINEAR\n" + "DCL CONST[0], CONSTANT\n" + "DCL SAMP[0..1], CONSTANT\n" + "DCL TEMP[0..3], CONSTANT\n" + "DCL OUT[0], COLOR, CONSTANT\n" + "0: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/ + "1: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/ + "2: SUB TEMP[2], CONST[0], TEMP[0]\n" + "3: SUB TEMP[3], CONST[0], TEMP[1]\n" + "4: MUL TEMP[0].w, TEMP[2].wwww, TEMP[3].wwww\n" + "5: SUB OUT[0], CONST[0], TEMP[0]\n" + "6: END\n"; + +/* μnew = μmask *μprev */ +static const char intersect_mask_asm[] = + "FRAG\n" + "DCL IN[0], GENERIC[0], PERSPECTIVE\n" + "DCL IN[1], POSITION, LINEAR\n" + "DCL CONST[0], CONSTANT\n" + "DCL SAMP[0..1], CONSTANT\n" + "DCL TEMP[0..1], CONSTANT\n" + "DCL OUT[0], COLOR, CONSTANT\n" + "0: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/ + "1: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/ + "2: MUL OUT[0], TEMP[0].wwww, TEMP[1].wwww\n" + "3: END\n"; + +/* μnew = μprev*(1 – μmask) */ +static const char subtract_mask_asm[] = + "FRAG\n" + "DCL IN[0], GENERIC[0], PERSPECTIVE\n" + "DCL IN[1], POSITION, LINEAR\n" + "DCL CONST[0], CONSTANT\n" + "DCL SAMP[0..1], CONSTANT\n" + "DCL TEMP[0..2], CONSTANT\n" + "DCL OUT[0], COLOR, CONSTANT\n" + "0: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/ + "1: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/ + "2: SUB TEMP[2], CONST[0], TEMP[1]\n" + "3: MUL OUT[0], TEMP[2].wwww, TEMP[0].wwww\n" + "4: END\n"; + + +static const char vs_plain_asm[] = + "VERT\n" + "DCL IN[0]\n" + "DCL OUT[0], POSITION\n" + "DCL TEMP[0]\n" + "DCL CONST[0..1]\n" + "0: MUL TEMP[0], IN[0], CONST[0]\n" + "1: ADD TEMP[0], TEMP[0], CONST[1]\n" + "2: MOV OUT[0], TEMP[0]\n" + "3: END\n"; + +static const char vs_clear_asm[] = + "VERT\n" + "DCL IN[0]\n" + "DCL IN[1]\n" + "DCL OUT[0], POSITION\n" + "DCL OUT[1], COLOR\n" + "DCL TEMP[0]\n" + "DCL CONST[0..1]\n" + "0: MUL TEMP[0], IN[0], CONST[0]\n" + "1: ADD TEMP[0], TEMP[0], CONST[1]\n" + "2: MOV OUT[0], TEMP[0]\n" + "3: MOV OUT[1], IN[1]\n" + "4: END\n"; + + +static const char vs_texture_asm[] = + "VERT\n" + "DCL IN[0]\n" + "DCL IN[1]\n" + "DCL OUT[0], POSITION\n" + "DCL OUT[1], GENERIC\n" + "DCL TEMP[0]\n" + "DCL CONST[0..1]\n" + "0: MUL TEMP[0], IN[0], CONST[0]\n" + "1: ADD TEMP[0], TEMP[0], CONST[1]\n" + "2: MOV OUT[0], TEMP[0]\n" + "3: MOV OUT[1], IN[1]\n" + "4: END\n"; + +#endif diff --git a/src/gallium/state_trackers/vega/bezier.c b/src/gallium/state_trackers/vega/bezier.c new file mode 100644 index 0000000000..5769e8ea86 --- /dev/null +++ b/src/gallium/state_trackers/vega/bezier.c @@ -0,0 +1,706 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "bezier.h" + +#include "matrix.h" +#include "polygon.h" + +#include "pipe/p_compiler.h" +#include "util/u_debug.h" + +#include <stdlib.h> +#include <stdio.h> +#include <assert.h> +#include <math.h> + +static const float flatness = 0.5; + + +static INLINE void split_left(struct bezier *bez, VGfloat t, struct bezier* left) +{ + left->x1 = bez->x1; + left->y1 = bez->y1; + + left->x2 = bez->x1 + t * (bez->x2 - bez->x1); + left->y2 = bez->y1 + t * (bez->y2 - bez->y1); + + left->x3 = bez->x2 + t * (bez->x3 - bez->x2); + left->y3 = bez->y2 + t * (bez->y3 - bez->y2); + + bez->x3 = bez->x3 + t * (bez->x4 - bez->x3); + bez->y3 = bez->y3 + t * (bez->y4 - bez->y3); + + bez->x2 = left->x3 + t * (bez->x3 - left->x3); + bez->y2 = left->y3 + t * (bez->y3 - left->y3); + + left->x3 = left->x2 + t * (left->x3 - left->x2); + left->y3 = left->y2 + t * (left->y3 - left->y2); + + left->x4 = bez->x1 = left->x3 + t * (bez->x2 - left->x3); + left->y4 = bez->y1 = left->y3 + t * (bez->y2 - left->y3); +} + +static INLINE void split(struct bezier *bez, + struct bezier *first_half, + struct bezier *second_half) +{ + double c = (bez->x2 + bez->x3) * 0.5; + first_half->x2 = (bez->x1 + bez->x2) * 0.5; + second_half->x3 = (bez->x3 + bez->x4) * 0.5; + first_half->x1 = bez->x1; + second_half->x4 = bez->x4; + first_half->x3 = (first_half->x2 + c) * 0.5; + second_half->x2 = (second_half->x3 + c) * 0.5; + first_half->x4 = second_half->x1 = + (first_half->x3 + second_half->x2) * 0.5; + + c = (bez->y2 + bez->y3) / 2; + first_half->y2 = (bez->y1 + bez->y2) * 0.5; + second_half->y3 = (bez->y3 + bez->y4) * 0.5; + first_half->y1 = bez->y1; + second_half->y4 = bez->y4; + first_half->y3 = (first_half->y2 + c) * 0.5; + second_half->y2 = (second_half->y3 + c) * 0.5; + first_half->y4 = second_half->y1 = + (first_half->y3 + second_half->y2) * 0.5; +} + +struct polygon * bezier_to_polygon(struct bezier *bez) +{ + struct polygon *poly = polygon_create(64); + polygon_vertex_append(poly, bez->x1, bez->y1); + bezier_add_to_polygon(bez, poly); + return poly; +} + +void bezier_add_to_polygon(const struct bezier *bez, + struct polygon *poly) +{ + struct bezier beziers[32]; + struct bezier *b; + + beziers[0] = *bez; + b = beziers; + + while (b >= beziers) { + double y4y1 = b->y4 - b->y1; + double x4x1 = b->x4 - b->x1; + double l = ABS(x4x1) + ABS(y4y1); + double d; + if (l > 1.f) { + d = ABS((x4x1)*(b->y1 - b->y2) - (y4y1)*(b->x1 - b->x2)) + + ABS((x4x1)*(b->y1 - b->y3) - (y4y1)*(b->x1 - b->x3)); + } else { + d = ABS(b->x1 - b->x2) + ABS(b->y1 - b->y2) + + ABS(b->x1 - b->x3) + ABS(b->y1 - b->y3); + l = 1.; + } + if (d < flatness*l || b == beziers + 31) { + /* good enough, we pop it off and add the endpoint */ + polygon_vertex_append(poly, b->x4, b->y4); + --b; + } else { + /* split, second half of the bezier goes lower into the stack */ + split(b, b+1, b); + ++b; + } + } +} + +static void add_if_close(struct bezier *bez, VGfloat *length, VGfloat error) +{ + struct bezier left, right; /* bez poly splits */ + VGfloat len = 0.0; /* arc length */ + VGfloat chord; /* chord length */ + + len = len + line_length(bez->x1, bez->y1, bez->x2, bez->y2); + len = len + line_length(bez->x2, bez->y2, bez->x3, bez->y3); + len = len + line_length(bez->x3, bez->y3, bez->x4, bez->y4); + + chord = line_length(bez->x1, bez->y1, bez->x4, bez->y4); + + if ((len-chord) > error) { + split(bez, &left, &right); /* split in two */ + add_if_close(&left, length, error); /* try left side */ + add_if_close(&right, length, error); /* try right side */ + return; + } + + *length = *length + len; + + return; +} + +float bezier_length(struct bezier *bez, float error) +{ + VGfloat length = 0.f; + + add_if_close(bez, &length, error); + return length; +} + +void bezier_init(struct bezier *bez, + float x1, float y1, + float x2, float y2, + float x3, float y3, + float x4, float y4) +{ + bez->x1 = x1; + bez->y1 = y1; + bez->x2 = x2; + bez->y2 = y2; + bez->x3 = x3; + bez->y3 = y3; + bez->x4 = x4; + bez->y4 = y4; +#if 0 + debug_printf("bezier in [%f, %f, %f, %f, %f, %f]\n", + x1, y1, x2, y2, x3, y3, x4, y4); +#endif +} + + +static INLINE void bezier_init2v(struct bezier *bez, + float *pt1, + float *pt2, + float *pt3, + float *pt4) +{ + bez->x1 = pt1[0]; + bez->y1 = pt1[1]; + + bez->x2 = pt2[0]; + bez->y2 = pt2[1]; + + bez->x3 = pt3[0]; + bez->y3 = pt3[1]; + + bez->x4 = pt4[0]; + bez->y4 = pt4[1]; +} + + +void bezier_transform(struct bezier *bez, + struct matrix *matrix) +{ + assert(matrix_is_affine(matrix)); + matrix_map_point(matrix, bez->x1, bez->y1, &bez->x1, &bez->y1); + matrix_map_point(matrix, bez->x2, bez->y2, &bez->x2, &bez->y2); + matrix_map_point(matrix, bez->x3, bez->y3, &bez->x3, &bez->y3); + matrix_map_point(matrix, bez->x4, bez->y4, &bez->x4, &bez->y4); +} + +static INLINE void bezier_point_at(const struct bezier *bez, float t, float *pt) +{ + float a, b, c, d; + float m_t; + m_t = 1. - t; + b = m_t * m_t; + c = t * t; + d = c * t; + a = b * m_t; + b *= 3. * t; + c *= 3. * m_t; + pt[0] = a*bez->x1 + b*bez->x2 + c*bez->x3 + d*bez->x4; + pt[1] = a*bez->y1 + b*bez->y2 + c*bez->y3 + d*bez->y4; +} + +static INLINE void bezier_normal_at(const struct bezier *bez, float t, float *norm) +{ + float m_t = 1. - t; + float a = m_t * m_t; + float b = t * m_t; + float c = t * t; + + norm[0] = (bez->y2-bez->y1) * a + (bez->y3-bez->y2) * b + (bez->y4-bez->y3) * c; + norm[1] = -(bez->x2-bez->x1) * a - (bez->x3-bez->x2) * b - (bez->x4-bez->x3) * c; +} + +enum shift_result { + Ok, + Discard, + Split, + Circle +}; + +static enum shift_result good_offset(const struct bezier *b1, + const struct bezier *b2, + float offset, float threshold) +{ + const float o2 = offset*offset; + const float max_dist_line = threshold*offset*offset; + const float max_dist_normal = threshold*offset; + const float spacing = 0.25; + float i; + for (i = spacing; i < 0.99; i += spacing) { + float p1[2],p2[2], d, l; + float normal[2]; + bezier_point_at(b1, i, p1); + bezier_point_at(b2, i, p2); + d = (p1[0] - p2[0])*(p1[0] - p2[0]) + (p1[1] - p2[1])*(p1[1] - p2[1]); + if (ABS(d - o2) > max_dist_line) + return Split; + + bezier_normal_at(b1, i, normal); + l = ABS(normal[0]) + ABS(normal[1]); + if (l != 0.) { + d = ABS(normal[0]*(p1[1] - p2[1]) - normal[1]*(p1[0] - p2[0]) ) / l; + if (d > max_dist_normal) + return Split; + } + } + return Ok; +} + +static INLINE void shift_line_by_normal(float *l, float offset) +{ + float norm[4]; + float tx, ty; + + line_normal(l, norm); + line_normalize(norm); + + tx = (norm[2] - norm[0]) * offset; + ty = (norm[3] - norm[1]) * offset; + l[0] += tx; l[1] += ty; + l[2] += tx; l[3] += ty; +} + +static INLINE VGboolean is_bezier_line(float (*points)[2], int count) +{ + float dx13 = points[2][0] - points[0][0]; + float dy13 = points[2][1] - points[0][1]; + + float dx12 = points[1][0] - points[0][0]; + float dy12 = points[1][1] - points[0][1]; + + debug_assert(count > 2); + + if (count == 3) { + return floatsEqual(dx12 * dy13, dx13 * dy12); + } else if (count == 4) { + float dx14 = points[3][0] - points[0][0]; + float dy14 = points[3][1] - points[0][1]; + + return (floatsEqual(dx12 * dy13, dx13 * dy12) && + floatsEqual(dx12 * dy14, dx14 * dy12)); + } + + return VG_FALSE; +} + +static INLINE void compute_pt_normal(float *pt1, float *pt2, float *res) +{ + float line[4]; + float normal[4]; + line[0] = 0.f; line[1] = 0.f; + line[2] = pt2[0] - pt1[0]; + line[3] = pt2[1] - pt1[1]; + line_normal(line, normal); + line_normalize(normal); + + res[0] = normal[2]; + res[1] = normal[3]; +} + +static enum shift_result shift(const struct bezier *orig, + struct bezier *shifted, + float offset, float threshold) +{ + int i; + int map[4]; + VGboolean p1_p2_equal = (orig->x1 == orig->x2 && orig->y1 == orig->y2); + VGboolean p2_p3_equal = (orig->x2 == orig->x3 && orig->y2 == orig->y3); + VGboolean p3_p4_equal = (orig->x3 == orig->x4 && orig->y3 == orig->y4); + + float points[4][2]; + int np = 0; + float bounds[4]; + float points_shifted[4][2]; + float prev_normal[2]; + + points[np][0] = orig->x1; + points[np][1] = orig->y1; + map[0] = 0; + ++np; + if (!p1_p2_equal) { + points[np][0] = orig->x2; + points[np][1] = orig->y2; + ++np; + } + map[1] = np - 1; + if (!p2_p3_equal) { + points[np][0] = orig->x3; + points[np][1] = orig->y3; + ++np; + } + map[2] = np - 1; + if (!p3_p4_equal) { + points[np][0] = orig->x4; + points[np][1] = orig->y4; + ++np; + } + map[3] = np - 1; + if (np == 1) + return Discard; + + /* We need to specialcase lines of 3 or 4 points due to numerical + instability in intersection code below */ + if (np > 2 && is_bezier_line(points, np)) { + float l[4] = { points[0][0], points[0][1], + points[np-1][0], points[np-1][1] }; + float ctrl1[2], ctrl2[2]; + if (floatsEqual(points[0][0], points[np-1][0]) && + floatsEqual(points[0][1], points[np-1][1])) + return Discard; + + shift_line_by_normal(l, offset); + line_point_at(l, 0.33, ctrl1); + line_point_at(l, 0.66, ctrl2); + bezier_init(shifted, l[0], l[1], + ctrl1[0], ctrl1[1], ctrl2[0], ctrl2[1], + l[2], l[3]); + return Ok; + } + + bezier_bounds(orig, bounds); + if (np == 4 && bounds[2] < .1*offset && bounds[3] < .1*offset) { + float l = (orig->x1 - orig->x2)*(orig->x1 - orig->x2) + + (orig->y1 - orig->y2)*(orig->y1 - orig->y1) * + (orig->x3 - orig->x4)*(orig->x3 - orig->x4) + + (orig->y3 - orig->y4)*(orig->y3 - orig->y4); + float dot = (orig->x1 - orig->x2)*(orig->x3 - orig->x4) + + (orig->y1 - orig->y2)*(orig->y3 - orig->y4); + if (dot < 0 && dot*dot < 0.8*l) + /* the points are close and reverse dirction. Approximate the whole + thing by a semi circle */ + return Circle; + } + + compute_pt_normal(points[0], points[1], prev_normal); + + points_shifted[0][0] = points[0][0] + offset * prev_normal[0]; + points_shifted[0][1] = points[0][1] + offset * prev_normal[1]; + + for (i = 1; i < np - 1; ++i) { + float normal_sum[2], r; + float next_normal[2]; + compute_pt_normal(points[i], points[i + 1], next_normal); + + normal_sum[0] = prev_normal[0] + next_normal[0]; + normal_sum[1] = prev_normal[1] + next_normal[1]; + + r = 1.0 + prev_normal[0] * next_normal[0] + + prev_normal[1] * next_normal[1]; + + if (floatsEqual(r + 1, 1)) { + points_shifted[i][0] = points[i][0] + offset * prev_normal[0]; + points_shifted[i][1] = points[i][1] + offset * prev_normal[1]; + } else { + float k = offset / r; + points_shifted[i][0] = points[i][0] + k * normal_sum[0]; + points_shifted[i][1] = points[i][1] + k * normal_sum[1]; + } + + prev_normal[0] = next_normal[0]; + prev_normal[1] = next_normal[1]; + } + + points_shifted[np - 1][0] = points[np - 1][0] + offset * prev_normal[0]; + points_shifted[np - 1][1] = points[np - 1][1] + offset * prev_normal[1]; + + bezier_init2v(shifted, + points_shifted[map[0]], points_shifted[map[1]], + points_shifted[map[2]], points_shifted[map[3]]); + + return good_offset(orig, shifted, offset, threshold); +} + +static VGboolean make_circle(const struct bezier *b, float offset, struct bezier *o) +{ + float normals[3][2]; + float dist; + float angles[2]; + float sign = 1.f; + int i; + float circle[3][2]; + + normals[0][0] = b->y2 - b->y1; + normals[0][1] = b->x1 - b->x2; + dist = sqrt(normals[0][0]*normals[0][0] + normals[0][1]*normals[0][1]); + if (floatsEqual(dist + 1, 1.f)) + return VG_FALSE; + normals[0][0] /= dist; + normals[0][1] /= dist; + + normals[2][0] = b->y4 - b->y3; + normals[2][1] = b->x3 - b->x4; + dist = sqrt(normals[2][0]*normals[2][0] + normals[2][1]*normals[2][1]); + if (floatsEqual(dist + 1, 1.f)) + return VG_FALSE; + normals[2][0] /= dist; + normals[2][1] /= dist; + + normals[1][0] = b->x1 - b->x2 - b->x3 + b->x4; + normals[1][1] = b->y1 - b->y2 - b->y3 + b->y4; + dist = -1*sqrt(normals[1][0]*normals[1][0] + normals[1][1]*normals[1][1]); + normals[1][0] /= dist; + normals[1][1] /= dist; + + for (i = 0; i < 2; ++i) { + float cos_a = normals[i][0]*normals[i+1][0] + normals[i][1]*normals[i+1][1]; + if (cos_a > 1.) + cos_a = 1.; + if (cos_a < -1.) + cos_a = -1; + angles[i] = acos(cos_a)/M_PI; + } + + if (angles[0] + angles[1] > 1.) { + /* more than 180 degrees */ + normals[1][0] = -normals[1][0]; + normals[1][1] = -normals[1][1]; + angles[0] = 1. - angles[0]; + angles[1] = 1. - angles[1]; + sign = -1.; + } + + circle[0][0] = b->x1 + normals[0][0]*offset; + circle[0][1] = b->y1 + normals[0][1]*offset; + + circle[1][0] = 0.5*(b->x1 + b->x4) + normals[1][0]*offset; + circle[1][1] = 0.5*(b->y1 + b->y4) + normals[1][1]*offset; + + circle[2][0] = b->x4 + normals[2][0]*offset; + circle[2][1] = b->y4 + normals[2][1]*offset; + + for (i = 0; i < 2; ++i) { + float kappa = 2.*KAPPA * sign * offset * angles[i]; + + o->x1 = circle[i][0]; + o->y1 = circle[i][1]; + o->x2 = circle[i][0] - normals[i][1]*kappa; + o->y2 = circle[i][1] + normals[i][0]*kappa; + o->x3 = circle[i+1][0] + normals[i+1][1]*kappa; + o->y3 = circle[i+1][1] - normals[i+1][0]*kappa; + o->x4 = circle[i+1][0]; + o->y4 = circle[i+1][1]; + + ++o; + } + return VG_TRUE; +} + +int bezier_translate_by_normal(struct bezier *bez, + struct bezier *curves, + int max_curves, + float normal_len, + float threshold) +{ + struct bezier beziers[10]; + struct bezier *b, *o; + + /* fixme: this should really be floatsEqual */ + if (bez->x1 == bez->x2 && bez->x1 == bez->x3 && bez->x1 == bez->x4 && + bez->y1 == bez->y2 && bez->y1 == bez->y3 && bez->y1 == bez->y4) + return 0; + + --max_curves; +redo: + beziers[0] = *bez; + b = beziers; + o = curves; + + while (b >= beziers) { + int stack_segments = b - beziers + 1; + enum shift_result res; + if ((stack_segments == 10) || (o - curves == max_curves - stack_segments)) { + threshold *= 1.5; + if (threshold > 2.) + goto give_up; + goto redo; + } + res = shift(b, o, normal_len, threshold); + if (res == Discard) { + --b; + } else if (res == Ok) { + ++o; + --b; + continue; + } else if (res == Circle && max_curves - (o - curves) >= 2) { + /* add semi circle */ + if (make_circle(b, normal_len, o)) + o += 2; + --b; + } else { + split(b, b+1, b); + ++b; + } + } + +give_up: + while (b >= beziers) { + enum shift_result res = shift(b, o, normal_len, threshold); + + /* if res isn't Ok or Split then *o is undefined */ + if (res == Ok || res == Split) + ++o; + + --b; + } + + debug_assert(o - curves <= max_curves); + return o - curves; +} + +void bezier_bounds(const struct bezier *bez, + float *bounds/*x/y/width/height*/) +{ + float xmin = bez->x1; + float xmax = bez->x1; + float ymin = bez->y1; + float ymax = bez->y1; + + if (bez->x2 < xmin) + xmin = bez->x2; + else if (bez->x2 > xmax) + xmax = bez->x2; + if (bez->x3 < xmin) + xmin = bez->x3; + else if (bez->x3 > xmax) + xmax = bez->x3; + if (bez->x4 < xmin) + xmin = bez->x4; + else if (bez->x4 > xmax) + xmax = bez->x4; + + if (bez->y2 < ymin) + ymin = bez->y2; + else if (bez->y2 > ymax) + ymax = bez->y2; + if (bez->y3 < ymin) + ymin = bez->y3; + else if (bez->y3 > ymax) + ymax = bez->y3; + if (bez->y4 < ymin) + ymin = bez->y4; + else if (bez->y4 > ymax) + ymax = bez->y4; + + bounds[0] = xmin; /* x */ + bounds[1] = ymin; /* y */ + bounds[2] = xmax - xmin; /* width */ + bounds[3] = ymax - ymin; /* height */ +} + +void bezier_start_tangent(const struct bezier *bez, + float *tangent) +{ + tangent[0] = bez->x1; + tangent[1] = bez->y1; + tangent[2] = bez->x2; + tangent[3] = bez->y2; + + if (null_line(tangent)) { + tangent[0] = bez->x1; + tangent[1] = bez->y1; + tangent[2] = bez->x3; + tangent[3] = bez->y3; + } + if (null_line(tangent)) { + tangent[0] = bez->x1; + tangent[1] = bez->y1; + tangent[2] = bez->x4; + tangent[3] = bez->y4; + } +} + + +static INLINE VGfloat bezier_t_at_length(struct bezier *bez, + VGfloat at_length, + VGfloat error) +{ + VGfloat len = bezier_length(bez, error); + VGfloat t = 1.0; + VGfloat last_bigger = 1.; + + if (at_length > len || floatsEqual(at_length, len)) + return t; + + if (floatIsZero(at_length)) + return 0.f; + + t *= 0.5; + while (1) { + struct bezier right = *bez; + struct bezier left; + VGfloat tmp_len; + split_left(&right, t, &left); + tmp_len = bezier_length(&left, error); + if (ABS(tmp_len - at_length) < error) + break; + + if (tmp_len < at_length) { + t += (last_bigger - t)*.5; + } else { + last_bigger = t; + t -= t*.5; + } + } + return t; +} + +void bezier_point_at_length(struct bezier *bez, + float length, + float *point, + float *normal) +{ + /* ~0.000001 seems to be required to pass G2080x tests */ + VGfloat t = bezier_t_at_length(bez, length, 0.000001); + bezier_point_at(bez, t, point); + bezier_normal_at(bez, t, normal); + vector_unit(normal); +} + +void bezier_point_at_t(struct bezier *bez, float t, + float *point, float *normal) +{ + bezier_point_at(bez, t, point); + bezier_normal_at(bez, t, normal); + vector_unit(normal); +} + +void bezier_exact_bounds(const struct bezier *bez, + float *bounds/*x/y/width/height*/) +{ + struct polygon *poly = polygon_create(64); + polygon_vertex_append(poly, bez->x1, bez->y1); + bezier_add_to_polygon(bez, poly); + polygon_bounding_rect(poly, bounds); + polygon_destroy(poly); +} + diff --git a/src/gallium/state_trackers/vega/bezier.h b/src/gallium/state_trackers/vega/bezier.h new file mode 100644 index 0000000000..e06666051c --- /dev/null +++ b/src/gallium/state_trackers/vega/bezier.h @@ -0,0 +1,81 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BEZIER_H +#define BEZIER_H + +struct polygon; +struct matrix; + +struct bezier { + float x1, y1; + float x2, y2; + float x3, y3; + float x4, y4; +}; + + +#define BEZIER_DEFAULT_ERROR 0.01 + +/* kappa as being l of a circle with r = 1, we can emulate any + * circle of radius r by using the formula + * l = r . kappa + * More at: + * http://www.whizkidtech.redprince.net/bezier/circle/ */ +#define KAPPA 0.5522847498 + +void bezier_init(struct bezier *bez, + float x1, float y1, + float x2, float y2, + float x3, float y3, + float x4, float y4); + +struct polygon *bezier_to_polygon(struct bezier *bez); +void bezier_add_to_polygon(const struct bezier *bez, + struct polygon *poly); +float bezier_length(struct bezier *bez, float error); +void bezier_transform(struct bezier *bez, + struct matrix *mat); + +int bezier_translate_by_normal(struct bezier *b, + struct bezier *curves, + int max_curves, + float normal_len, + float threshold); +void bezier_bounds(const struct bezier *bez, + float *bounds/*x/y/width/height*/); +void bezier_exact_bounds(const struct bezier *bez, + float *bounds/*x/y/width/height*/); + +void bezier_start_tangent(const struct bezier *bez, + float *tangent); + +void bezier_point_at_length(struct bezier *bez, float length, + float *point, float *normal); +void bezier_point_at_t(struct bezier *bez, float t, + float *point, float *normal); + +#endif diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c new file mode 100644 index 0000000000..7c421dfcd4 --- /dev/null +++ b/src/gallium/state_trackers/vega/image.c @@ -0,0 +1,662 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "image.h" + +#include "vg_translate.h" +#include "vg_context.h" +#include "matrix.h" +#include "renderer.h" +#include "util_array.h" +#include "api_consts.h" +#include "shaders_cache.h" +#include "shader.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "util/u_inlines.h" +#include "util/u_blit.h" +#include "util/u_format.h" +#include "util/u_tile.h" +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_sampler.h" + +static enum pipe_format vg_format_to_pipe(VGImageFormat format) +{ + switch(format) { + case VG_sRGB_565: + return PIPE_FORMAT_B5G6R5_UNORM; + case VG_sRGBA_5551: + return PIPE_FORMAT_B5G5R5A1_UNORM; + case VG_sRGBA_4444: + return PIPE_FORMAT_B4G4R4A4_UNORM; + case VG_sL_8: + case VG_lL_8: + return PIPE_FORMAT_L8_UNORM; + case VG_BW_1: + return PIPE_FORMAT_B8G8R8A8_UNORM; + case VG_A_8: + return PIPE_FORMAT_A8_UNORM; +#ifdef OPENVG_VERSION_1_1 + case VG_A_1: + case VG_A_4: + return PIPE_FORMAT_A8_UNORM; +#endif + default: + return PIPE_FORMAT_B8G8R8A8_UNORM; + } +} + +static INLINE void vg_sync_size(VGfloat *src_loc, VGfloat *dst_loc) +{ + src_loc[2] = MIN2(src_loc[2], dst_loc[2]); + src_loc[3] = MIN2(src_loc[3], dst_loc[3]); + dst_loc[2] = src_loc[2]; + dst_loc[3] = src_loc[3]; +} + + +static void vg_copy_texture(struct vg_context *ctx, + struct pipe_resource *dst, VGint dx, VGint dy, + struct pipe_sampler_view *src, VGint sx, VGint sy, + VGint width, VGint height) +{ + VGfloat dst_loc[4], src_loc[4]; + VGfloat dst_bounds[4], src_bounds[4]; + VGfloat src_shift[4], dst_shift[4], shift[4]; + + dst_loc[0] = dx; + dst_loc[1] = dy; + dst_loc[2] = width; + dst_loc[3] = height; + dst_bounds[0] = 0.f; + dst_bounds[1] = 0.f; + dst_bounds[2] = dst->width0; + dst_bounds[3] = dst->height0; + + src_loc[0] = sx; + src_loc[1] = sy; + src_loc[2] = width; + src_loc[3] = height; + src_bounds[0] = 0.f; + src_bounds[1] = 0.f; + src_bounds[2] = src->texture->width0; + src_bounds[3] = src->texture->height0; + + vg_bound_rect(src_loc, src_bounds, src_shift); + vg_bound_rect(dst_loc, dst_bounds, dst_shift); + shift[0] = src_shift[0] - dst_shift[0]; + shift[1] = src_shift[1] - dst_shift[1]; + + if (shift[0] < 0) + vg_shift_rectx(src_loc, src_bounds, -shift[0]); + else + vg_shift_rectx(dst_loc, dst_bounds, shift[0]); + + if (shift[1] < 0) + vg_shift_recty(src_loc, src_bounds, -shift[1]); + else + vg_shift_recty(dst_loc, dst_bounds, shift[1]); + + vg_sync_size(src_loc, dst_loc); + + if (src_loc[2] >= 0 && src_loc[3] >= 0 && + dst_loc[2] >= 0 && dst_loc[3] >= 0) { + renderer_copy_texture(ctx->renderer, + src, + src_loc[0], + src_loc[1] + src_loc[3], + src_loc[0] + src_loc[2], + src_loc[1], + dst, + dst_loc[0], + dst_loc[1] + dst_loc[3], + dst_loc[0] + dst_loc[2], + dst_loc[1]); + } + +} + +void vg_copy_surface(struct vg_context *ctx, + struct pipe_surface *dst, VGint dx, VGint dy, + struct pipe_surface *src, VGint sx, VGint sy, + VGint width, VGint height) +{ + VGfloat dst_loc[4], src_loc[4]; + VGfloat dst_bounds[4], src_bounds[4]; + VGfloat src_shift[4], dst_shift[4], shift[4]; + + dst_loc[0] = dx; + dst_loc[1] = dy; + dst_loc[2] = width; + dst_loc[3] = height; + dst_bounds[0] = 0.f; + dst_bounds[1] = 0.f; + dst_bounds[2] = dst->width; + dst_bounds[3] = dst->height; + + src_loc[0] = sx; + src_loc[1] = sy; + src_loc[2] = width; + src_loc[3] = height; + src_bounds[0] = 0.f; + src_bounds[1] = 0.f; + src_bounds[2] = src->width; + src_bounds[3] = src->height; + + vg_bound_rect(src_loc, src_bounds, src_shift); + vg_bound_rect(dst_loc, dst_bounds, dst_shift); + shift[0] = src_shift[0] - dst_shift[0]; + shift[1] = src_shift[1] - dst_shift[1]; + + if (shift[0] < 0) + vg_shift_rectx(src_loc, src_bounds, -shift[0]); + else + vg_shift_rectx(dst_loc, dst_bounds, shift[0]); + + if (shift[1] < 0) + vg_shift_recty(src_loc, src_bounds, -shift[1]); + else + vg_shift_recty(dst_loc, dst_bounds, shift[1]); + + vg_sync_size(src_loc, dst_loc); + + if (src_loc[2] > 0 && src_loc[3] > 0 && + dst_loc[2] > 0 && dst_loc[3] > 0) { + if (src == dst) + renderer_copy_surface(ctx->renderer, + src, + src_loc[0], + src->height - (src_loc[1] + src_loc[3]), + src_loc[0] + src_loc[2], + src->height - src_loc[1], + dst, + dst_loc[0], + dst->height - (dst_loc[1] + dst_loc[3]), + dst_loc[0] + dst_loc[2], + dst->height - dst_loc[1], + 0, 0); + else + renderer_copy_surface(ctx->renderer, + src, + src_loc[0], + src->height - src_loc[1], + src_loc[0] + src_loc[2], + src->height - (src_loc[1] + src_loc[3]), + dst, + dst_loc[0], + dst->height - (dst_loc[1] + dst_loc[3]), + dst_loc[0] + dst_loc[2], + dst->height - dst_loc[1], + 0, 0); + } + +} + +static struct pipe_resource *image_texture(struct vg_image *img) +{ + struct pipe_resource *tex = img->sampler_view->texture; + return tex; +} + + +static void image_cleari(struct vg_image *img, VGint clear_colori, + VGint x, VGint y, VGint width, VGint height) +{ + VGint *clearbuf; + VGint i; + VGfloat dwidth, dheight; + + clearbuf = malloc(sizeof(VGint)*width*height); + for (i = 0; i < width*height; ++i) + clearbuf[i] = clear_colori; + + dwidth = MIN2(width, img->width); + dheight = MIN2(height, img->height); + + image_sub_data(img, clearbuf, width * sizeof(VGint), + VG_sRGBA_8888, + x, y, dwidth, dheight); + free(clearbuf); +} + +struct vg_image * image_create(VGImageFormat format, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_context *pipe = ctx->pipe; + struct vg_image *image = CALLOC_STRUCT(vg_image); + enum pipe_format pformat = vg_format_to_pipe(format); + struct pipe_resource pt, *newtex; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view; + struct pipe_screen *screen = ctx->pipe->screen; + + vg_init_object(&image->base, ctx, VG_OBJECT_IMAGE); + + image->format = format; + image->width = width; + image->height = height; + + image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; + image->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; + image->sampler.normalized_coords = 1; + + assert(screen->is_format_supported(screen, pformat, PIPE_TEXTURE_2D, + 0, PIPE_BIND_SAMPLER_VIEW, 0)); + + memset(&pt, 0, sizeof(pt)); + pt.target = PIPE_TEXTURE_2D; + pt.format = pformat; + pt.last_level = 0; + pt.width0 = width; + pt.height0 = height; + pt.depth0 = 1; + pt.bind = PIPE_BIND_SAMPLER_VIEW; + + newtex = screen->resource_create(screen, &pt); + + debug_assert(newtex); + + u_sampler_view_default_template(&view_templ, newtex, newtex->format); + view = pipe->create_sampler_view(pipe, newtex, &view_templ); + /* want the texture to go away if the view is freed */ + pipe_resource_reference(&newtex, NULL); + + image->sampler_view = view; + + vg_context_add_object(ctx, VG_OBJECT_IMAGE, image); + + image_cleari(image, 0, 0, 0, image->width, image->height); + return image; +} + +void image_destroy(struct vg_image *img) +{ + struct vg_context *ctx = vg_current_context(); + vg_context_remove_object(ctx, VG_OBJECT_IMAGE, img); + + + if (img->parent) { + /* remove img from the parent child array */ + int idx; + struct vg_image **array = + (struct vg_image **)img->parent->children_array->data; + + for (idx = 0; idx < img->parent->children_array->num_elements; ++idx) { + struct vg_image *child = array[idx]; + if (child == img) { + break; + } + } + debug_assert(idx < img->parent->children_array->num_elements); + array_remove_element(img->parent->children_array, idx); + } + + if (img->children_array && img->children_array->num_elements) { + /* reparent the children */ + VGint i; + struct vg_image *parent = img->parent; + struct vg_image **children = + (struct vg_image **)img->children_array->data; + if (!parent) { + VGint min_x = children[0]->x; + parent = children[0]; + + for (i = 1; i < img->children_array->num_elements; ++i) { + struct vg_image *child = children[i]; + if (child->x < min_x) { + parent = child; + } + } + } + + for (i = 0; i < img->children_array->num_elements; ++i) { + struct vg_image *child = children[i]; + if (child != parent) { + child->parent = parent; + if (!parent->children_array) { + parent->children_array = array_create( + sizeof(struct vg_image*)); + } + array_append_data(parent->children_array, + &child, 1); + } else + child->parent = NULL; + } + array_destroy(img->children_array); + } + + pipe_sampler_view_reference(&img->sampler_view, NULL); + free(img); +} + +void image_clear(struct vg_image *img, + VGint x, VGint y, VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + VGfloat *clear_colorf = ctx->state.vg.clear_color; + VGubyte r, g, b ,a; + VGint clear_colori; + /* FIXME: this is very nasty */ + r = float_to_ubyte(clear_colorf[0]); + g = float_to_ubyte(clear_colorf[1]); + b = float_to_ubyte(clear_colorf[2]); + a = float_to_ubyte(clear_colorf[3]); + clear_colori = r << 24 | g << 16 | b << 8 | a; + image_cleari(img, clear_colori, x, y, width, height); +} + +void image_sub_data(struct vg_image *image, + const void * data, + VGint dataStride, + VGImageFormat dataFormat, + VGint x, VGint y, + VGint width, VGint height) +{ + const VGint yStep = 1; + VGubyte *src = (VGubyte *)data; + VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4]; + VGfloat *df = (VGfloat*)temp; + VGint i; + struct vg_context *ctx = vg_current_context(); + struct pipe_context *pipe = ctx->pipe; + struct pipe_resource *texture = image_texture(image); + VGint xoffset = 0, yoffset = 0; + + if (x < 0) { + xoffset -= x; + width += x; + x = 0; + } + if (y < 0) { + yoffset -= y; + height += y; + y = 0; + } + + if (width <= 0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (x > image->width || y > image->width) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + + if (x + width > image->width) { + width = image->width - x; + } + + if (y + height > image->height) { + height = image->height - y; + } + + { /* upload color_data */ + struct pipe_transfer *transfer = pipe_get_transfer( + pipe, texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0); + src += (dataStride * yoffset); + for (i = 0; i < height; i++) { + _vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp); + pipe_put_tile_rgba(pipe, transfer, x+image->x, y+image->y, width, 1, df); + y += yStep; + src += dataStride; + } + pipe->transfer_destroy(pipe, transfer); + } +} + +void image_get_sub_data(struct vg_image * image, + void * data, + VGint dataStride, + VGImageFormat dataFormat, + VGint sx, VGint sy, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_context *pipe = ctx->pipe; + VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4]; + VGfloat *df = (VGfloat*)temp; + VGint y = 0, yStep = 1; + VGint i; + VGubyte *dst = (VGubyte *)data; + + { + struct pipe_transfer *transfer = + pipe_get_transfer(pipe, + image->sampler_view->texture, 0, 0, 0, + PIPE_TRANSFER_READ, + 0, 0, + image->x + image->width, + image->y + image->height); + /* Do a row at a time to flip image data vertically */ + for (i = 0; i < height; i++) { +#if 0 + debug_printf("%d-%d == %d\n", sy, height, y); +#endif + pipe_get_tile_rgba(pipe, transfer, sx+image->x, y, width, 1, df); + y += yStep; + _vega_pack_rgba_span_float(ctx, width, temp, dataFormat, dst); + dst += dataStride; + } + + pipe->transfer_destroy(pipe, transfer); + } +} + +struct vg_image * image_child_image(struct vg_image *parent, + VGint x, VGint y, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_image *image = CALLOC_STRUCT(vg_image); + + vg_init_object(&image->base, ctx, VG_OBJECT_IMAGE); + + image->x = parent->x + x; + image->y = parent->y + y; + image->width = width; + image->height = height; + image->parent = parent; + image->sampler_view = NULL; + pipe_sampler_view_reference(&image->sampler_view, + parent->sampler_view); + + image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; + image->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; + image->sampler.normalized_coords = 1; + + if (!parent->children_array) + parent->children_array = array_create( + sizeof(struct vg_image*)); + + array_append_data(parent->children_array, + &image, 1); + + vg_context_add_object(ctx, VG_OBJECT_IMAGE, image); + + return image; +} + +void image_copy(struct vg_image *dst, VGint dx, VGint dy, + struct vg_image *src, VGint sx, VGint sy, + VGint width, VGint height, + VGboolean dither) +{ + struct vg_context *ctx = vg_current_context(); + + if (width <= 0 || height <= 0) { + vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); + return; + } + /* make sure rendering has completed */ + ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + vg_copy_texture(ctx, dst->sampler_view->texture, dst->x + dx, dst->y + dy, + src->sampler_view, src->x + sx, src->y + sy, width, height); +} + +void image_draw(struct vg_image *img) +{ + struct vg_context *ctx = vg_current_context(); + VGfloat x1, y1; + VGfloat x2, y2; + VGfloat x3, y3; + VGfloat x4, y4; + struct matrix *matrix; + + x1 = 0; + y1 = 0; + x2 = img->width; + y2 = 0; + x3 = img->width; + y3 = img->height; + x4 = 0; + y4 = img->height; + + matrix = &ctx->state.vg.image_user_to_surface_matrix; + + matrix_map_point(matrix, x1, y1, &x1, &y1); + matrix_map_point(matrix, x2, y2, &x2, &y2); + matrix_map_point(matrix, x3, y3, &x3, &y3); + matrix_map_point(matrix, x4, y4, &x4, &y4); + + shader_set_drawing_image(ctx->shader, VG_TRUE); + shader_set_paint(ctx->shader, ctx->state.vg.fill_paint); + shader_set_image(ctx->shader, img); + shader_bind(ctx->shader); + + renderer_texture_quad(ctx->renderer, image_texture(img), + img->x, img->y, img->x + img->width, img->y + img->height, + x1, y1, x2, y2, x3, y3, x4, y4); +} + +void image_set_pixels(VGint dx, VGint dy, + struct vg_image *src, VGint sx, VGint sy, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_surface *surf; + struct st_renderbuffer *strb = ctx->draw_buffer->strb; + + /* make sure rendering has completed */ + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + surf = screen->get_tex_surface(screen, image_texture(src), 0, 0, 0, + 0 /* no bind flags as surf isn't actually used??? */); + + vg_copy_surface(ctx, strb->surface, dx, dy, + surf, sx+src->x, sy+src->y, width, height); + + screen->tex_surface_destroy(surf); +} + +void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy, + VGint sx, VGint sy, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_surface *surf; + struct st_renderbuffer *strb = ctx->draw_buffer->strb; + + /* flip the y coordinates */ + /*dy = dst->height - dy - height;*/ + + /* make sure rendering has completed */ + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + surf = screen->get_tex_surface(screen, image_texture(dst), 0, 0, 0, + 0 /* no bind flags as surf isn't actually used??? */); + + vg_copy_surface(ctx, surf, dst->x + dx, dst->y + dy, + strb->surface, sx, sy, width, height); + + pipe_surface_reference(&surf, NULL); +} + + +VGboolean vg_image_overlaps(struct vg_image *dst, + struct vg_image *src) +{ + if (dst == src || dst->parent == src || + dst == src->parent) + return VG_TRUE; + if (dst->parent && dst->parent == src->parent) { + VGfloat left1 = dst->x; + VGfloat left2 = src->x; + VGfloat right1 = dst->x + dst->width; + VGfloat right2 = src->x + src->width; + VGfloat bottom1 = dst->y; + VGfloat bottom2 = src->y; + VGfloat top1 = dst->y + dst->height; + VGfloat top2 = src->y + src->height; + + return !(left2 > right1 || right2 < left1 || + top2 > bottom1 || bottom2 < top1); + } + return VG_FALSE; +} + +VGint image_bind_samplers(struct vg_image *img, struct pipe_sampler_state **samplers, + struct pipe_sampler_view **sampler_views) +{ + img->sampler.min_img_filter = image_sampler_filter(img->base.ctx); + img->sampler.mag_img_filter = image_sampler_filter(img->base.ctx); + samplers[3] = &img->sampler; + sampler_views[3] = img->sampler_view; + return 1; +} + +VGint image_sampler_filter(struct vg_context *ctx) +{ + switch(ctx->state.vg.image_quality) { + case VG_IMAGE_QUALITY_NONANTIALIASED: + return PIPE_TEX_FILTER_NEAREST; + break; + case VG_IMAGE_QUALITY_FASTER: + return PIPE_TEX_FILTER_NEAREST; + break; + case VG_IMAGE_QUALITY_BETTER: + /* possibly use anisotropic filtering */ + return PIPE_TEX_FILTER_LINEAR; + break; + default: + debug_printf("Unknown image quality"); + } + return PIPE_TEX_FILTER_NEAREST; +} diff --git a/src/gallium/state_trackers/vega/image.h b/src/gallium/state_trackers/vega/image.h new file mode 100644 index 0000000000..a990c9c587 --- /dev/null +++ b/src/gallium/state_trackers/vega/image.h @@ -0,0 +1,104 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef IMAGES_H +#define IMAGES_H + +#include "vg_context.h" +#include "pipe/p_state.h" + +struct pipe_resource; +struct array; +struct vg_context; +struct pipe_surface; + +struct vg_image { + struct vg_object base; + VGImageFormat format; + VGint x, y; + VGint width, height; + + struct vg_image *parent; + + struct pipe_sampler_view *sampler_view; + struct pipe_sampler_state sampler; + + struct array *children_array; +}; + +struct vg_image *image_create(VGImageFormat format, + VGint width, VGint height); +void image_destroy(struct vg_image *img); + +void image_clear(struct vg_image *img, + VGint x, VGint y, VGint width, VGint height); + +void image_sub_data(struct vg_image *image, + const void * data, + VGint dataStride, + VGImageFormat dataFormat, + VGint x, VGint y, + VGint width, VGint height); + +void image_get_sub_data(struct vg_image * image, + void * data, + VGint dataStride, + VGImageFormat dataFormat, + VGint x, VGint y, + VGint width, VGint height); + +struct vg_image *image_child_image(struct vg_image *parent, + VGint x, VGint y, + VGint width, VGint height); + +void image_copy(struct vg_image *dst, VGint dx, VGint dy, + struct vg_image *src, VGint sx, VGint sy, + VGint width, VGint height, + VGboolean dither); + +void image_draw(struct vg_image *img); + +void image_set_pixels(VGint dx, VGint dy, + struct vg_image *src, VGint sx, VGint sy, + VGint width, VGint height); +void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy, + VGint sx, VGint sy, + VGint width, VGint height); + +VGint image_bind_samplers(struct vg_image *dst, struct pipe_sampler_state **samplers, + struct pipe_sampler_view **sampler_views); + +VGboolean vg_image_overlaps(struct vg_image *dst, + struct vg_image *src); + +VGint image_sampler_filter(struct vg_context *ctx); + +void vg_copy_surface(struct vg_context *ctx, + struct pipe_surface *dst, VGint dx, VGint dy, + struct pipe_surface *src, VGint sx, VGint sy, + VGint width, VGint height); + +#endif diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c new file mode 100644 index 0000000000..6d627b0e8d --- /dev/null +++ b/src/gallium/state_trackers/vega/mask.c @@ -0,0 +1,697 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "mask.h" + +#include "path.h" +#include "image.h" +#include "shaders_cache.h" +#include "renderer.h" +#include "asm_util.h" +#include "st_inlines.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "util/u_memory.h" + +struct vg_mask_layer { + struct vg_object base; + + VGint width; + VGint height; + + struct pipe_sampler_view *sampler_view; +}; + +static INLINE struct pipe_surface * +alpha_mask_surface(struct vg_context *ctx, int usage) +{ + struct pipe_screen *screen = ctx->pipe->screen; + struct st_framebuffer *stfb = ctx->draw_buffer; + return screen->get_tex_surface(screen, + stfb->alpha_mask_view->texture, + 0, 0, 0, + usage); +} + +static INLINE VGboolean +intersect_rectangles(VGint dwidth, VGint dheight, + VGint swidth, VGint sheight, + VGint tx, VGint ty, + VGint twidth, VGint theight, + VGint *offsets, + VGint *location) +{ + if (tx + twidth <= 0 || tx >= dwidth) + return VG_FALSE; + if (ty + theight <= 0 || ty >= dheight) + return VG_FALSE; + + offsets[0] = 0; + offsets[1] = 0; + location[0] = tx; + location[1] = ty; + + if (tx < 0) { + offsets[0] -= tx; + location[0] = 0; + + location[2] = MIN2(tx + swidth, MIN2(dwidth, tx + twidth)); + offsets[2] = location[2]; + } else { + offsets[2] = MIN2(twidth, MIN2(dwidth - tx, swidth )); + location[2] = offsets[2]; + } + + if (ty < 0) { + offsets[1] -= ty; + location[1] = 0; + + location[3] = MIN2(ty + sheight, MIN2(dheight, ty + theight)); + offsets[3] = location[3]; + } else { + offsets[3] = MIN2(theight, MIN2(dheight - ty, sheight)); + location[3] = offsets[3]; + } + + return VG_TRUE; +} + +#if DEBUG_MASKS +static void read_alpha_mask(void * data, VGint dataStride, + VGImageFormat dataFormat, + VGint sx, VGint sy, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + + struct st_framebuffer *stfb = ctx->draw_buffer; + struct st_renderbuffer *strb = stfb->alpha_mask; + struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb; + + VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4]; + VGfloat *df = (VGfloat*)temp; + VGint y = (fb->height - sy) - 1, yStep = -1; + VGint i; + VGubyte *dst = (VGubyte *)data; + VGint xoffset = 0, yoffset = 0; + + /* make sure rendering has completed */ + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + if (sx < 0) { + xoffset = -sx; + xoffset *= _vega_size_for_format(dataFormat); + width += sx; + sx = 0; + } + if (sy < 0) { + yoffset = -sy; + height += sy; + sy = 0; + y = (fb->height - sy) - 1; + yoffset *= dataStride; + } + + { + struct pipe_surface *surf; + + surf = screen->get_tex_surface(screen, strb->texture, 0, 0, 0, + PIPE_BIND_TRANSFER_READ); + + /* Do a row at a time to flip image data vertically */ + for (i = 0; i < height; i++) { +#if 0 + debug_printf("%d-%d == %d\n", sy, height, y); +#endif + pipe_get_tile_rgba(surf, sx, y, width, 1, df); + y += yStep; + _vega_pack_rgba_span_float(ctx, width, temp, dataFormat, + dst + yoffset + xoffset); + dst += dataStride; + } + + pipe_surface_reference(&surf, NULL); + } +} + +void save_alpha_to_file(const char *filename) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb; + VGint *data; + int i, j; + + data = malloc(sizeof(int) * fb->width * fb->height); + read_alpha_mask(data, fb->width * sizeof(int), + VG_sRGBA_8888, + 0, 0, fb->width, fb->height); + fprintf(stderr, "/*---------- start */\n"); + fprintf(stderr, "const int image_width = %d;\n", + fb->width); + fprintf(stderr, "const int image_height = %d;\n", + fb->height); + fprintf(stderr, "const int image_data = {\n"); + for (i = 0; i < fb->height; ++i) { + for (j = 0; j < fb->width; ++j) { + int rgba = data[i * fb->height + j]; + int argb = 0; + argb = (rgba >> 8); + argb |= ((rgba & 0xff) << 24); + fprintf(stderr, "0x%x, ", argb); + } + fprintf(stderr, "\n"); + } + fprintf(stderr, "};\n"); + fprintf(stderr, "/*---------- end */\n"); +} +#endif + +static void setup_mask_framebuffer(struct pipe_surface *surf, + VGint surf_width, VGint surf_height) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_framebuffer_state fb; + + memset(&fb, 0, sizeof(fb)); + fb.width = surf_width; + fb.height = surf_height; + fb.nr_cbufs = 1; + fb.cbufs[0] = surf; + { + VGint i; + for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i) + fb.cbufs[i] = 0; + } + cso_set_framebuffer(ctx->cso_context, &fb); +} + + +/* setup shader constants */ +static void setup_mask_operation(VGMaskOperation operation) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_resource **cbuf = &ctx->mask.cbuf; + const VGint param_bytes = 4 * sizeof(VGfloat); + const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f}; + void *shader = 0; + + /* We always need to get a new buffer, to keep the drivers simple and + * avoid gratuitous rendering synchronization. + */ + pipe_resource_reference(cbuf, NULL); + + *cbuf = pipe_buffer_create(ctx->pipe->screen, + PIPE_BIND_CONSTANT_BUFFER, + param_bytes); + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, + 0, param_bytes, ones); + } + + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); + switch (operation) { + case VG_UNION_MASK: { + if (!ctx->mask.union_fs) { + ctx->mask.union_fs = shader_create_from_text(ctx->pipe, + union_mask_asm, + 200, + PIPE_SHADER_FRAGMENT); + } + shader = ctx->mask.union_fs->driver; + } + break; + case VG_INTERSECT_MASK: { + if (!ctx->mask.intersect_fs) { + ctx->mask.intersect_fs = shader_create_from_text(ctx->pipe, + intersect_mask_asm, + 200, + PIPE_SHADER_FRAGMENT); + } + shader = ctx->mask.intersect_fs->driver; + } + break; + case VG_SUBTRACT_MASK: { + if (!ctx->mask.subtract_fs) { + ctx->mask.subtract_fs = shader_create_from_text(ctx->pipe, + subtract_mask_asm, + 200, + PIPE_SHADER_FRAGMENT); + } + shader = ctx->mask.subtract_fs->driver; + } + break; + case VG_SET_MASK: { + if (!ctx->mask.set_fs) { + ctx->mask.set_fs = shader_create_from_text(ctx->pipe, + set_mask_asm, + 200, + PIPE_SHADER_FRAGMENT); + } + shader = ctx->mask.set_fs->driver; + } + break; + default: + assert(0); + break; + } + cso_set_fragment_shader_handle(ctx->cso_context, shader); +} + +static void setup_mask_samplers(struct pipe_sampler_view *umask) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; + struct st_framebuffer *fb_buffers = ctx->draw_buffer; + struct pipe_sampler_view *uprev = NULL; + struct pipe_sampler_state sampler; + + uprev = fb_buffers->blend_texture_view; + sampler = ctx->mask.sampler; + sampler.normalized_coords = 1; + + samplers[0] = NULL; + samplers[1] = NULL; + sampler_views[0] = NULL; + sampler_views[1] = NULL; + + samplers[0] = &sampler; + samplers[1] = &ctx->mask.sampler; + + sampler_views[0] = umask; + sampler_views[1] = uprev; + + cso_set_samplers(ctx->cso_context, 2, + (const struct pipe_sampler_state **)samplers); + cso_set_fragment_sampler_views(ctx->cso_context, 2, sampler_views); +} + + +/* setup shader constants */ +static void setup_mask_fill(const VGfloat color[4]) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_resource **cbuf = &ctx->mask.cbuf; + const VGint param_bytes = 4 * sizeof(VGfloat); + + /* We always need to get a new buffer, to keep the drivers simple and + * avoid gratuitous rendering synchronization. + */ + pipe_resource_reference(cbuf, NULL); + + *cbuf = pipe_buffer_create(ctx->pipe->screen, + PIPE_BIND_CONSTANT_BUFFER, + param_bytes); + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, color); + } + + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); + cso_set_fragment_shader_handle(ctx->cso_context, + shaders_cache_fill(ctx->sc, + VEGA_SOLID_FILL_SHADER)); +} + +static void setup_mask_viewport() +{ + struct vg_context *ctx = vg_current_context(); + vg_set_viewport(ctx, VEGA_Y0_TOP); +} + +static void setup_mask_blend() +{ + struct vg_context *ctx = vg_current_context(); + + struct pipe_blend_state blend; + + memset(&blend, 0, sizeof(struct pipe_blend_state)); + blend.rt[0].blend_enable = 0; + blend.rt[0].colormask = PIPE_MASK_RGBA; + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + + cso_set_blend(ctx->cso_context, &blend); +} + + +static void surface_fill(struct pipe_surface *surf, + int surf_width, int surf_height, + int x, int y, int width, int height, + const VGfloat color[4]) +{ + struct vg_context *ctx = vg_current_context(); + + if (x < 0) { + width += x; + x = 0; + } + if (y < 0) { + height += y; + y = 0; + } + + cso_save_framebuffer(ctx->cso_context); + cso_save_blend(ctx->cso_context); + cso_save_fragment_shader(ctx->cso_context); + cso_save_viewport(ctx->cso_context); + + setup_mask_blend(); + setup_mask_fill(color); + setup_mask_framebuffer(surf, surf_width, surf_height); + setup_mask_viewport(); + + renderer_draw_quad(ctx->renderer, x, y, + x + width, y + height, 0.0f/*depth should be disabled*/); + + + /* make sure rendering has completed */ + ctx->pipe->flush(ctx->pipe, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, + NULL); + +#if DEBUG_MASKS + save_alpha_to_file(0); +#endif + + cso_restore_blend(ctx->cso_context); + cso_restore_framebuffer(ctx->cso_context); + cso_restore_fragment_shader(ctx->cso_context); + cso_restore_viewport(ctx->cso_context); +} + + +static void mask_using_texture(struct pipe_sampler_view *sampler_view, + VGMaskOperation operation, + VGint x, VGint y, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct pipe_resource *texture = sampler_view->texture; + struct pipe_surface *surface = + alpha_mask_surface(ctx, PIPE_BIND_RENDER_TARGET); + VGint offsets[4], loc[4]; + + if (!surface) + return; + if (!intersect_rectangles(surface->width, surface->height, + texture->width0, texture->height0, + x, y, width, height, + offsets, loc)) + return; +#if 0 + debug_printf("Offset = [%d, %d, %d, %d]\n", offsets[0], + offsets[1], offsets[2], offsets[3]); + debug_printf("Locati = [%d, %d, %d, %d]\n", loc[0], + loc[1], loc[2], loc[3]); +#endif + + /* prepare our blend surface */ + vg_prepare_blend_surface_from_mask(ctx); + + cso_save_samplers(ctx->cso_context); + cso_save_fragment_sampler_views(ctx->cso_context); + cso_save_framebuffer(ctx->cso_context); + cso_save_blend(ctx->cso_context); + cso_save_fragment_shader(ctx->cso_context); + cso_save_viewport(ctx->cso_context); + + setup_mask_samplers(sampler_view); + setup_mask_blend(); + setup_mask_operation(operation); + setup_mask_framebuffer(surface, surface->width, surface->height); + setup_mask_viewport(); + + /* render the quad to propagate the rendering from stencil */ + renderer_draw_texture(ctx->renderer, texture, + offsets[0], offsets[1], + offsets[0] + offsets[2], offsets[1] + offsets[3], + loc[0], loc[1], loc[0] + loc[2], loc[1] + loc[3]); + + /* make sure rendering has completed */ + ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + cso_restore_blend(ctx->cso_context); + cso_restore_framebuffer(ctx->cso_context); + cso_restore_fragment_shader(ctx->cso_context); + cso_restore_samplers(ctx->cso_context); + cso_restore_fragment_sampler_views(ctx->cso_context); + cso_restore_viewport(ctx->cso_context); + + pipe_surface_reference(&surface, NULL); +} + + +#ifdef OPENVG_VERSION_1_1 + +struct vg_mask_layer * mask_layer_create(VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct vg_mask_layer *mask = 0; + + mask = CALLOC_STRUCT(vg_mask_layer); + vg_init_object(&mask->base, ctx, VG_OBJECT_MASK); + mask->width = width; + mask->height = height; + + { + struct pipe_resource pt; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = ctx->pipe->screen; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view = NULL; + struct pipe_resource *texture; + + memset(&pt, 0, sizeof(pt)); + pt.target = PIPE_TEXTURE_2D; + pt.format = PIPE_FORMAT_B8G8R8A8_UNORM; + pt.last_level = 0; + pt.width0 = width; + pt.height0 = height; + pt.depth0 = 1; + pt.bind = PIPE_BIND_SAMPLER_VIEW; + pt.compressed = 0; + + texture = screen->resource_create(screen, &pt); + + if (texture) { + u_sampler_view_default_template(&view_templ, texture, texture->format); + view = pipe->create_sampler_view(pipe, texture, &view_templ); + } + pipe_resource_reference(&texture, NULL); + mask->sampler_view = view; + } + + vg_context_add_object(ctx, VG_OBJECT_MASK, mask); + + return mask; +} + +void mask_layer_destroy(struct vg_mask_layer *layer) +{ + struct vg_context *ctx = vg_current_context(); + + vg_context_remove_object(ctx, VG_OBJECT_MASK, layer); + pipe_resource_release(&layer->texture); + free(layer); +} + +void mask_layer_fill(struct vg_mask_layer *layer, + VGint x, VGint y, + VGint width, VGint height, + VGfloat value) +{ + struct vg_context *ctx = vg_current_context(); + VGfloat alpha_color[4] = {0, 0, 0, 0}; + struct pipe_surface *surface; + + alpha_color[3] = value; + + surface = ctx->pipe->screen->get_tex_surface( + ctx->pipe->screen, layer->sampler_view->texture, + 0, 0, 0, + PIPE_BIND_RENDER_TARGET); + + surface_fill(surface, + layer->width, layer->height, + x, y, width, height, alpha_color); + + ctx->pipe->screen->tex_surface_release(ctx->pipe->screen, &surface); +} + +void mask_copy(struct vg_mask_layer *layer, + VGint sx, VGint sy, + VGint dx, VGint dy, + VGint width, VGint height) +{ + struct vg_context *ctx = vg_current_context(); + struct st_framebuffer *fb_buffers = ctx->draw_buffer; + + renderer_copy_texture(ctx->renderer, + layer->sampler_view, + sx, sy, + sx + width, sy + height, + fb_buffers->alpha_mask_view->texture, + dx, dy, + dx + width, dy + height); +} + +static void mask_layer_render_to(struct vg_mask_layer *layer, + struct path *path, + VGbitfield paint_modes) +{ + struct vg_context *ctx = vg_current_context(); + const VGfloat fill_color[4] = {1.f, 1.f, 1.f, 1.f}; + struct pipe_screen *screen = ctx->pipe->screen; + struct pipe_surface *surface; + + surface = screen->get_tex_surface(screen, layer->sampler_view->texture, 0, 0, 0, + PIPE_BIND_RENDER_TARGET); + + cso_save_framebuffer(ctx->cso_context); + cso_save_fragment_shader(ctx->cso_context); + cso_save_viewport(ctx->cso_context); + + setup_mask_blend(); + setup_mask_fill(fill_color); + setup_mask_framebuffer(surface, layer->width, layer->height); + setup_mask_viewport(); + + if (paint_modes & VG_FILL_PATH) { + struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix; + path_fill(path, mat); + } + + if (paint_modes & VG_STROKE_PATH){ + path_stroke(path); + } + + + /* make sure rendering has completed */ + ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + cso_restore_framebuffer(ctx->cso_context); + cso_restore_fragment_shader(ctx->cso_context); + cso_restore_viewport(ctx->cso_context); + ctx->state.dirty |= BLEND_DIRTY; + + screen->tex_surface_release(ctx->pipe->screen, &surface); +} + +void mask_render_to(struct path *path, + VGbitfield paint_modes, + VGMaskOperation operation) +{ + struct vg_context *ctx = vg_current_context(); + struct st_framebuffer *fb_buffers = ctx->draw_buffer; + struct vg_mask_layer *temp_layer; + VGint width, height; + + width = fb_buffers->alpha_mask_view->texture->width0; + height = fb_buffers->alpha_mask_view->texture->width0; + + temp_layer = mask_layer_create(width, height); + + mask_layer_render_to(temp_layer, path, paint_modes); + + mask_using_layer(temp_layer, 0, 0, width, height, + operation); + + mask_layer_destroy(temp_layer); +} + +void mask_using_layer(struct vg_mask_layer *layer, + VGMaskOperation operation, + VGint x, VGint y, + VGint width, VGint height) +{ + mask_using_texture(layer->sampler_view, operation, + x, y, width, height); +} + +VGint mask_layer_width(struct vg_mask_layer *layer) +{ + return layer->width; +} + +VGint mask_layer_height(struct vg_mask_layer *layer) +{ + return layer->height; +} + + +#endif + +void mask_using_image(struct vg_image *image, + VGMaskOperation operation, + VGint x, VGint y, + VGint width, VGint height) +{ + mask_using_texture(image->sampler_view, operation, + x, y, width, height); +} + +void mask_fill(VGint x, VGint y, VGint width, VGint height, + VGfloat value) +{ + struct vg_context *ctx = vg_current_context(); + VGfloat alpha_color[4] = {.0f, .0f, .0f, value}; + struct pipe_surface *surf = alpha_mask_surface( + ctx, PIPE_BIND_RENDER_TARGET); + +#if DEBUG_MASKS + debug_printf("mask_fill(%d, %d, %d, %d) with rgba(%f, %f, %f, %f)\n", + x, y, width, height, + alpha_color[0], alpha_color[1], + alpha_color[2], alpha_color[3]); + debug_printf("XXX %f === %f \n", + alpha_color[3], value); +#endif + + surface_fill(surf, surf->width, surf->height, + x, y, width, height, alpha_color); + + pipe_surface_reference(&surf, NULL); +} + +VGint mask_bind_samplers(struct pipe_sampler_state **samplers, + struct pipe_sampler_view **sampler_views) +{ + struct vg_context *ctx = vg_current_context(); + + if (ctx->state.vg.masking) { + struct st_framebuffer *fb_buffers = ctx->draw_buffer; + + samplers[1] = &ctx->mask.sampler; + sampler_views[1] = fb_buffers->alpha_mask_view; + return 1; + } else + return 0; +} diff --git a/src/gallium/state_trackers/vega/mask.h b/src/gallium/state_trackers/vega/mask.h new file mode 100644 index 0000000000..c626402c86 --- /dev/null +++ b/src/gallium/state_trackers/vega/mask.h @@ -0,0 +1,68 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef MASK_H +#define MASK_H + +#include "vg_context.h" + +struct path; +struct vg_image; +struct pipe_resource; + +struct vg_mask_layer *mask_layer_create(VGint width, VGint height); +void mask_layer_destroy(struct vg_mask_layer *layer); +void mask_layer_fill(struct vg_mask_layer *layer, + VGint x, VGint y, + VGint width, VGint height, + VGfloat value); +VGint mask_layer_width(struct vg_mask_layer *layer); +VGint mask_layer_height(struct vg_mask_layer *layer); +void mask_copy(struct vg_mask_layer *layer, + VGint sx, VGint sy, + VGint dx, VGint dy, + VGint width, VGint height); + +void mask_render_to(struct path *path, + VGbitfield paint_modes, + VGMaskOperation operation); + +void mask_using_layer(struct vg_mask_layer *layer, + VGMaskOperation operation, + VGint x, VGint y, + VGint width, VGint height); +void mask_using_image(struct vg_image *image, + VGMaskOperation operation, + VGint x, VGint y, + VGint width, VGint height); +void mask_fill(VGint x, VGint y, + VGint width, VGint height, + VGfloat value); + +VGint mask_bind_samplers(struct pipe_sampler_state **samplers, + struct pipe_sampler_view **sampler_views); + +#endif diff --git a/src/gallium/state_trackers/vega/matrix.h b/src/gallium/state_trackers/vega/matrix.h new file mode 100644 index 0000000000..4c207f912a --- /dev/null +++ b/src/gallium/state_trackers/vega/matrix.h @@ -0,0 +1,462 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef MATRIX_H +#define MATRIX_H + +#include "VG/openvg.h" + +#include "pipe/p_compiler.h" +#include "util/u_math.h" + +#include <stdio.h> +#include <math.h> + +#define floatsEqual(x, y) (fabs(x - y) <= 0.00001f * MIN2(fabs(x), fabs(y))) +#define floatIsZero(x) (floatsEqual((x) + 1, 1)) +#define ABS(x) (fabsf(x)) + +#define DEGREES_TO_RADIANS(d) (0.0174532925199 * (d)) +#define FLT_TO_INT(flt) float_to_int_floor(((VGuint*)&(flt))[0]) + +static INLINE VGint float_to_int_floor(VGuint bits) +{ + int sign = (bits >> 31) ? -1 : 1; + int exp = ((bits >> 23) & 255) - 127; + int mant = bits & 0x007fffff; + int sh = 23 - exp; + + /* abs(value) >= 2^31 -> clamp. */ + + if (exp >= 31) + return (VGint)((sign < 0) ? 0x80000000u : 0x7fffffffu); + + /* abs(value) < 1 -> return -1 or 0. */ + + if (exp < 0) + return (sign < 0 && (exp > -127 || mant != 0)) ? -1 : 0; + + /* abs(value) >= 2^23 -> shift left. */ + + mant |= 0x00800000; + if (sh <= 0) + return sign * (mant << -sh); + + /* Negative -> add a rounding term. */ + + if (sign < 0) + mant += (1 << sh) - 1; + + /* Shift right to obtain the result. */ + + return sign * (mant >> sh); +} + + +struct matrix { + VGfloat m[9]; +}; + +static INLINE void matrix_init(struct matrix *mat, + const VGfloat *val) +{ + memcpy(mat->m, val, sizeof(VGfloat) * 9); +} + +static INLINE void matrix_inits(struct matrix *mat, + VGfloat m11, VGfloat m12, VGfloat m13, + VGfloat m21, VGfloat m22, VGfloat m23, + VGfloat m31, VGfloat m32, VGfloat m33) +{ + mat->m[0] = m11; mat->m[1] = m12; mat->m[2] = m13; + mat->m[3] = m21; mat->m[4] = m22; mat->m[5] = m23; + mat->m[6] = m31; mat->m[7] = m32; mat->m[8] = m33; +} + +static INLINE void matrix_load_identity(struct matrix *matrix) +{ + static const VGfloat identity[9] = {1.f, 0.f, 0.f, + 0.f, 1.f, 0.f, + 0.f, 0.f, 1.f}; + memcpy(matrix->m, identity, sizeof(identity)); +} + +static INLINE VGboolean matrix_is_identity(struct matrix *matrix) +{ + return floatsEqual(matrix->m[0], 1) && floatIsZero(matrix->m[1]) && + floatIsZero(matrix->m[2]) && + floatIsZero(matrix->m[3]) && floatsEqual(matrix->m[4], 1) && + floatIsZero(matrix->m[5]) && + floatIsZero(matrix->m[6]) && floatIsZero(matrix->m[7]) && + floatIsZero(matrix->m[8]); +} + +static INLINE VGboolean matrix_is_affine(struct matrix *matrix) +{ + return floatIsZero(matrix->m[2]) && floatIsZero(matrix->m[5]) + && floatsEqual(matrix->m[8], 1); +} + + +static INLINE void matrix_make_affine(struct matrix *matrix) +{ + matrix->m[2] = 0.f; + matrix->m[5] = 0.f; + matrix->m[8] = 1.f; +} + +static INLINE void matrix_mult(struct matrix *dst, + struct matrix *src) +{ + VGfloat m11 = dst->m[0]*src->m[0] + dst->m[3]*src->m[1] + dst->m[6]*src->m[2]; + VGfloat m12 = dst->m[0]*src->m[3] + dst->m[3]*src->m[4] + dst->m[6]*src->m[5]; + VGfloat m13 = dst->m[0]*src->m[6] + dst->m[3]*src->m[7] + dst->m[6]*src->m[8]; + + VGfloat m21 = dst->m[1]*src->m[0] + dst->m[4]*src->m[1] + dst->m[7]*src->m[2]; + VGfloat m22 = dst->m[1]*src->m[3] + dst->m[4]*src->m[4] + dst->m[7]*src->m[5]; + VGfloat m23 = dst->m[1]*src->m[6] + dst->m[4]*src->m[7] + dst->m[7]*src->m[8]; + + VGfloat m31 = dst->m[2]*src->m[0] + dst->m[5]*src->m[1] + dst->m[8]*src->m[2]; + VGfloat m32 = dst->m[2]*src->m[3] + dst->m[5]*src->m[4] + dst->m[8]*src->m[5]; + VGfloat m33 = dst->m[2]*src->m[6] + dst->m[5]*src->m[7] + dst->m[8]*src->m[8]; + + dst->m[0] = m11; dst->m[1] = m21; dst->m[2] = m31; + dst->m[3] = m12; dst->m[4] = m22; dst->m[5] = m32; + dst->m[6] = m13; dst->m[7] = m23; dst->m[8] = m33; +} + + +static INLINE void matrix_map_point(struct matrix *mat, + VGfloat x, VGfloat y, + VGfloat *out_x, VGfloat *out_y) +{ + /* to be able to do matrix_map_point(m, x, y, &x, &y) use + * temporaries */ + VGfloat tmp_x = x, tmp_y = y; + + *out_x = mat->m[0]*tmp_x + mat->m[3]*tmp_y + mat->m[6]; + *out_y = mat->m[1]*tmp_x + mat->m[4]*tmp_y + mat->m[7]; + if (!matrix_is_affine(mat)) { + VGfloat w = 1/(mat->m[2]*tmp_x + mat->m[5]*tmp_y + mat->m[8]); + *out_x *= w; + *out_y *= w; + } +} + +static INLINE void matrix_translate(struct matrix *dst, + VGfloat tx, VGfloat ty) +{ + if (!matrix_is_affine(dst)) { + struct matrix trans_matrix; + matrix_load_identity(&trans_matrix); + trans_matrix.m[6] = tx; + trans_matrix.m[7] = ty; + matrix_mult(dst, &trans_matrix); + } else { + dst->m[6] += tx*dst->m[0] + ty*dst->m[3]; + dst->m[7] += ty*dst->m[4] + tx*dst->m[1]; + } +} + +static INLINE void matrix_scale(struct matrix *dst, + VGfloat sx, VGfloat sy) +{ + if (!matrix_is_affine(dst)) { + struct matrix scale_matrix; + matrix_load_identity(&scale_matrix); + scale_matrix.m[0] = sx; + scale_matrix.m[4] = sy; + matrix_mult(dst, &scale_matrix); + } else { + dst->m[0] *= sx; dst->m[1] *= sx; + dst->m[3] *= sy; dst->m[4] *= sy; + } +} + +static INLINE void matrix_shear(struct matrix *dst, + VGfloat shx, VGfloat shy) +{ + struct matrix shear_matrix; + matrix_load_identity(&shear_matrix); + shear_matrix.m[1] = shy; + shear_matrix.m[3] = shx; + matrix_mult(dst, &shear_matrix); +} + +static INLINE void matrix_rotate(struct matrix *dst, + VGfloat angle) +{ + struct matrix mat; + float sin_val = 0; + float cos_val = 0; + + + if (floatsEqual(angle, 90) || floatsEqual(angle, -270)) + sin_val = 1.f; + else if (floatsEqual(angle, 270) || floatsEqual(angle, -90)) + sin_val = -1.f; + else if (floatsEqual(angle, 180)) + cos_val = -1.f; + else { + float radians = DEGREES_TO_RADIANS(angle); + sin_val = sin(radians); + cos_val = cos(radians); + } + + if (!matrix_is_affine(dst)) { + matrix_load_identity(&mat); + mat.m[0] = cos_val; mat.m[1] = sin_val; + mat.m[3] = -sin_val; mat.m[4] = cos_val; + + matrix_mult(dst, &mat); + } else { + VGfloat m11 = cos_val*dst->m[0] + sin_val*dst->m[3]; + VGfloat m12 = cos_val*dst->m[1] + sin_val*dst->m[4]; + VGfloat m21 = -sin_val*dst->m[0] + cos_val*dst->m[3]; + VGfloat m22 = -sin_val*dst->m[1] + cos_val*dst->m[4]; + dst->m[0] = m11; dst->m[1] = m12; + dst->m[3] = m21; dst->m[4] = m22; + } +} + + +static INLINE VGfloat matrix_determinant(struct matrix *mat) +{ + return mat->m[0]*(mat->m[8]*mat->m[4]-mat->m[7]*mat->m[5]) - + mat->m[3]*(mat->m[8]*mat->m[1]-mat->m[7]*mat->m[2])+ + mat->m[6]*(mat->m[5]*mat->m[1]-mat->m[4]*mat->m[2]); +} + + +static INLINE void matrix_adjoint(struct matrix *mat) +{ + VGfloat h[9]; + h[0] = mat->m[4]*mat->m[8] - mat->m[5]*mat->m[7]; + h[3] = mat->m[5]*mat->m[6] - mat->m[3]*mat->m[8]; + h[6] = mat->m[3]*mat->m[7] - mat->m[4]*mat->m[6]; + h[1] = mat->m[2]*mat->m[7] - mat->m[1]*mat->m[8]; + h[4] = mat->m[0]*mat->m[8] - mat->m[2]*mat->m[6]; + h[7] = mat->m[1]*mat->m[6] - mat->m[0]*mat->m[7]; + h[2] = mat->m[1]*mat->m[5] - mat->m[2]*mat->m[4]; + h[5] = mat->m[2]*mat->m[3] - mat->m[0]*mat->m[5]; + h[8] = mat->m[0]*mat->m[4] - mat->m[1]*mat->m[3]; + + + memcpy(mat->m, h, sizeof(VGfloat) * 9); +} + +static INLINE void matrix_divs(struct matrix *mat, + VGfloat s) +{ + mat->m[0] /= s; + mat->m[1] /= s; + mat->m[2] /= s; + mat->m[3] /= s; + mat->m[4] /= s; + mat->m[5] /= s; + mat->m[6] /= s; + mat->m[7] /= s; + mat->m[8] /= s; +} + +static INLINE VGboolean matrix_invert(struct matrix *mat) +{ + VGfloat det = matrix_determinant(mat); + + if (floatIsZero(det)) + return VG_FALSE; + + matrix_adjoint(mat); + matrix_divs(mat, det); + return VG_TRUE; +} + +static INLINE VGboolean matrix_is_invertible(struct matrix *mat) +{ + return !floatIsZero(matrix_determinant(mat)); +} + + +static INLINE VGboolean matrix_square_to_quad(VGfloat dx0, VGfloat dy0, + VGfloat dx1, VGfloat dy1, + VGfloat dx3, VGfloat dy3, + VGfloat dx2, VGfloat dy2, + struct matrix *mat) +{ + VGfloat ax = dx0 - dx1 + dx2 - dx3; + VGfloat ay = dy0 - dy1 + dy2 - dy3; + + if (floatIsZero(ax) && floatIsZero(ay)) { + /* affine case */ + matrix_inits(mat, + dx1 - dx0, dy1 - dy0, 0, + dx2 - dx1, dy2 - dy1, 0, + dx0, dy0, 1); + } else { + VGfloat a, b, c, d, e, f, g, h; + VGfloat ax1 = dx1 - dx2; + VGfloat ax2 = dx3 - dx2; + VGfloat ay1 = dy1 - dy2; + VGfloat ay2 = dy3 - dy2; + + /* determinants */ + VGfloat gtop = ax * ay2 - ax2 * ay; + VGfloat htop = ax1 * ay - ax * ay1; + VGfloat bottom = ax1 * ay2 - ax2 * ay1; + + if (!bottom) + return VG_FALSE; + + g = gtop / bottom; + h = htop / bottom; + + a = dx1 - dx0 + g * dx1; + b = dx3 - dx0 + h * dx3; + c = dx0; + d = dy1 - dy0 + g * dy1; + e = dy3 - dy0 + h * dy3; + f = dy0; + + matrix_inits(mat, + a, d, g, + b, e, h, + c, f, 1.f); + } + + return VG_TRUE; +} + +static INLINE VGboolean matrix_quad_to_square(VGfloat sx0, VGfloat sy0, + VGfloat sx1, VGfloat sy1, + VGfloat sx2, VGfloat sy2, + VGfloat sx3, VGfloat sy3, + struct matrix *mat) +{ + if (!matrix_square_to_quad(sx0, sy0, sx1, sy1, + sx2, sy2, sx3, sy3, + mat)) + return VG_FALSE; + + return matrix_invert(mat); +} + + +static INLINE VGboolean matrix_quad_to_quad(VGfloat dx0, VGfloat dy0, + VGfloat dx1, VGfloat dy1, + VGfloat dx2, VGfloat dy2, + VGfloat dx3, VGfloat dy3, + VGfloat sx0, VGfloat sy0, + VGfloat sx1, VGfloat sy1, + VGfloat sx2, VGfloat sy2, + VGfloat sx3, VGfloat sy3, + struct matrix *mat) +{ + struct matrix sqr_to_qd; + + if (!matrix_square_to_quad(dx0, dy0, dx1, dy1, + dx2, dy2, dx3, dy3, + mat)) + return VG_FALSE; + + if (!matrix_quad_to_square(sx0, sy0, sx1, sy1, + sx2, sy2, sx3, sy3, + &sqr_to_qd)) + return VG_FALSE; + + matrix_mult(mat, &sqr_to_qd); + + return VG_TRUE; +} + + +static INLINE VGboolean null_line(const VGfloat *l) +{ + return floatsEqual(l[0], l[2]) && floatsEqual(l[1], l[3]); +} + +static INLINE void line_normal(float *l, float *norm) +{ + norm[0] = l[0]; + norm[1] = l[1]; + + norm[2] = l[0] + (l[3] - l[1]); + norm[3] = l[1] - (l[2] - l[0]); +} + +static INLINE void line_normalize(float *l) +{ + float x = l[2] - l[0]; + float y = l[3] - l[1]; + float len = sqrt(x*x + y*y); + l[2] = l[0] + x/len; + l[3] = l[1] + y/len; +} + +static INLINE VGfloat line_length(VGfloat x1, VGfloat y1, + VGfloat x2, VGfloat y2) +{ + VGfloat x = x2 - x1; + VGfloat y = y2 - y1; + return sqrt(x*x + y*y); +} + +static INLINE VGfloat line_lengthv(const VGfloat *l) +{ + VGfloat x = l[2] - l[0]; + VGfloat y = l[3] - l[1]; + return sqrt(x*x + y*y); +} + + +static INLINE void line_point_at(float *l, float t, float *pt) +{ + float dx = l[2] - l[0]; + float dy = l[3] - l[1]; + + pt[0] = l[0] + dx * t; + pt[1] = l[1] + dy * t; +} + +static INLINE void vector_unit(float *vec) +{ + float len = sqrt(vec[0] * vec[0] + vec[1] * vec[1]); + vec[0] /= len; + vec[1] /= len; +} + +static INLINE void line_normal_vector(float *line, float *vec) +{ + VGfloat normal[4]; + + line_normal(line, normal); + + vec[0] = normal[2] - normal[0]; + vec[1] = normal[3] - normal[1]; + + vector_unit(vec); +} + +#endif diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c new file mode 100644 index 0000000000..05540e8275 --- /dev/null +++ b/src/gallium/state_trackers/vega/paint.c @@ -0,0 +1,719 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "paint.h" + +#include "shaders_cache.h" +#include "matrix.h" +#include "image.h" +#include "st_inlines.h" + +#include "pipe/p_compiler.h" +#include "util/u_inlines.h" + +#include "util/u_format.h" +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_sampler.h" + +#include "cso_cache/cso_context.h" + +struct vg_paint { + struct vg_object base; + + VGPaintType type; + + struct { + VGfloat color[4]; + VGint colori[4]; + } solid; + + struct { + VGColorRampSpreadMode spread; + VGuint color_data[1024]; + struct { + VGfloat coords[4]; + VGint coordsi[4]; + } linear; + struct { + VGfloat vals[5]; + VGint valsi[5]; + } radial; + struct pipe_sampler_view *sampler_view; + struct pipe_sampler_state sampler; + + VGfloat *ramp_stops; + VGint *ramp_stopsi; + VGint num_stops; + + VGboolean color_ramps_premultiplied; + } gradient; + + struct { + struct pipe_sampler_view *sampler_view; + VGTilingMode tiling_mode; + struct pipe_sampler_state sampler; + } pattern; + + /* XXX next 3 all unneded? */ + struct pipe_resource *cbuf; + struct pipe_shader_state fs_state; + void *fs; +}; + +static INLINE VGuint mix_pixels(VGuint p1, VGuint a, VGuint p2, VGuint b) +{ + VGuint t = (p1 & 0xff00ff) * a + (p2 & 0xff00ff) * b; + t >>= 8; t &= 0xff00ff; + + p1 = ((p1 >> 8) & 0xff00ff) * a + ((p2 >> 8) & 0xff00ff) * b; + p1 &= 0xff00ff00; p1 |= t; + + return p1; +} + +static INLINE VGuint float4_to_argb(const VGfloat *clr) +{ + return float_to_ubyte(clr[3]) << 24 | + float_to_ubyte(clr[0]) << 16 | + float_to_ubyte(clr[1]) << 8 | + float_to_ubyte(clr[2]) << 0; +} + +static INLINE void create_gradient_data(const VGfloat *ramp_stops, + VGint num, + VGuint *data, + VGint size) +{ + VGint i; + VGint pos = 0; + VGfloat fpos = 0, incr = 1.f / size; + VGuint last_color; + + while (fpos < ramp_stops[0]) { + data[pos] = float4_to_argb(ramp_stops + 1); + fpos += incr; + ++pos; + } + + for (i = 0; i < num - 1; ++i) { + VGint rcur = 5 * i; + VGint rnext = 5 * (i + 1); + VGfloat delta = 1.f/(ramp_stops[rnext] - ramp_stops[rcur]); + while (fpos < ramp_stops[rnext] && pos < size) { + VGint dist = 256 * ((fpos - ramp_stops[rcur]) * delta); + VGint idist = 256 - dist; + VGuint current_color = float4_to_argb(ramp_stops + rcur + 1); + VGuint next_color = float4_to_argb(ramp_stops + rnext + 1); + data[pos] = mix_pixels(current_color, idist, + next_color, dist); + fpos += incr; + ++pos; + } + } + + last_color = float4_to_argb(ramp_stops + ((num - 1) * 5 + 1)); + while (pos < size) { + data[pos] = last_color; + ++pos; + } + data[size-1] = last_color; +} + +static INLINE struct pipe_resource *create_gradient_texture(struct vg_paint *p) +{ + struct pipe_context *pipe = p->base.ctx->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_resource *tex = 0; + struct pipe_resource templ; + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_1D; + templ.format = PIPE_FORMAT_B8G8R8A8_UNORM; + templ.last_level = 0; + templ.width0 = 1024; + templ.height0 = 1; + templ.depth0 = 1; + templ.bind = PIPE_BIND_SAMPLER_VIEW; + + tex = screen->resource_create(screen, &templ); + + { /* upload color_data */ + struct pipe_transfer *transfer = + st_no_flush_get_transfer(p->base.ctx, tex, 0, 0, 0, + PIPE_TRANSFER_WRITE, 0, 0, 1024, 1); + void *map = pipe->transfer_map(pipe, transfer); + memcpy(map, p->gradient.color_data, sizeof(VGint)*1024); + pipe->transfer_unmap(pipe, transfer); + pipe->transfer_destroy(pipe, transfer); + } + + return tex; +} + +static INLINE struct pipe_sampler_view *create_gradient_sampler_view(struct vg_paint *p) +{ + struct pipe_context *pipe = p->base.ctx->pipe; + struct pipe_resource *texture; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view; + + texture = create_gradient_texture(p); + + if (!texture) + return NULL; + + u_sampler_view_default_template(&view_templ, texture, texture->format); + view = pipe->create_sampler_view(pipe, texture, &view_templ); + /* want the texture to go away if the view is freed */ + pipe_resource_reference(&texture, NULL); + + return view; +} + +struct vg_paint * paint_create(struct vg_context *ctx) +{ + struct vg_paint *paint = CALLOC_STRUCT(vg_paint); + const VGfloat default_color[] = {0.0f, 0.0f, 0.0f, 1.0f}; + const VGfloat def_ling[] = {0.0f, 0.0f, 1.0f, 0.0f}; + const VGfloat def_radg[] = {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}; + vg_init_object(&paint->base, ctx, VG_OBJECT_PAINT); + vg_context_add_object(ctx, VG_OBJECT_PAINT, paint); + + paint->type = VG_PAINT_TYPE_COLOR; + memcpy(paint->solid.color, default_color, + 4 * sizeof(VGfloat)); + paint->gradient.spread = VG_COLOR_RAMP_SPREAD_PAD; + memcpy(paint->gradient.linear.coords, def_ling, + 4 * sizeof(VGfloat)); + memcpy(paint->gradient.radial.vals, def_radg, + 5 * sizeof(VGfloat)); + + paint->gradient.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + paint->gradient.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + paint->gradient.sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; + paint->gradient.sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; + paint->gradient.sampler.normalized_coords = 1; + + memcpy(&paint->pattern.sampler, + &paint->gradient.sampler, + sizeof(struct pipe_sampler_state)); + + return paint; +} + +void paint_destroy(struct vg_paint *paint) +{ + struct vg_context *ctx = paint->base.ctx; + pipe_sampler_view_reference(&paint->gradient.sampler_view, NULL); + if (paint->pattern.sampler_view) + pipe_sampler_view_reference(&paint->pattern.sampler_view, NULL); + if (ctx) + vg_context_remove_object(ctx, VG_OBJECT_PAINT, paint); + + free(paint->gradient.ramp_stopsi); + free(paint->gradient.ramp_stops); + free(paint); +} + +void paint_set_color(struct vg_paint *paint, + const VGfloat *color) +{ + paint->solid.color[0] = color[0]; + paint->solid.color[1] = color[1]; + paint->solid.color[2] = color[2]; + paint->solid.color[3] = color[3]; + + paint->solid.colori[0] = FLT_TO_INT(color[0]); + paint->solid.colori[1] = FLT_TO_INT(color[1]); + paint->solid.colori[2] = FLT_TO_INT(color[2]); + paint->solid.colori[3] = FLT_TO_INT(color[3]); +} + +static INLINE void paint_color_buffer(struct vg_paint *paint, void *buffer) +{ + VGfloat *map = (VGfloat*)buffer; + memcpy(buffer, paint->solid.color, 4 * sizeof(VGfloat)); + map[4] = 0.f; + map[5] = 1.f; + map[6] = 2.f; + map[7] = 4.f; +} + +static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint, void *buffer) +{ + struct vg_context *ctx = paint->base.ctx; + VGfloat *map = (VGfloat*)buffer; + + map[0] = paint->gradient.linear.coords[2] - paint->gradient.linear.coords[0]; + map[1] = paint->gradient.linear.coords[3] - paint->gradient.linear.coords[1]; + map[2] = 1.f / (map[0] * map[0] + map[1] * map[1]); + map[3] = 1.f; + + map[4] = 0.f; + map[5] = 1.f; + map[6] = 2.f; + map[7] = 4.f; + { + struct matrix mat; + struct matrix inv; + matrix_load_identity(&mat); + matrix_translate(&mat, -paint->gradient.linear.coords[0], -paint->gradient.linear.coords[1]); + memcpy(&inv, &ctx->state.vg.fill_paint_to_user_matrix, + sizeof(struct matrix)); + matrix_invert(&inv); + matrix_mult(&inv, &mat); + memcpy(&mat, &inv, + sizeof(struct matrix)); + + map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f; + map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f; + map[16] = mat.m[2]; map[17] = mat.m[5]; map[18] = mat.m[8]; map[19] = 0.f; + } +#if 0 + debug_printf("Coords (%f, %f, %f, %f)\n", + map[0], map[1], map[2], map[3]); +#endif +} + + +static INLINE void paint_radial_gradient_buffer(struct vg_paint *paint, void *buffer) +{ + VGfloat *radialCoords = paint->gradient.radial.vals; + struct vg_context *ctx = paint->base.ctx; + + VGfloat *map = (VGfloat*)buffer; + + map[0] = radialCoords[0] - radialCoords[2]; + map[1] = radialCoords[1] - radialCoords[3]; + map[2] = -map[0] * map[0] - map[1] * map[1] + + radialCoords[4] * radialCoords[4]; + map[3] = 1.f; + + map[4] = 0.f; + map[5] = 1.f; + map[6] = 2.f; + map[7] = 4.f; + + { + struct matrix mat; + struct matrix inv; + matrix_load_identity(&mat); + matrix_translate(&mat, -radialCoords[2], -radialCoords[3]); + memcpy(&inv, &ctx->state.vg.fill_paint_to_user_matrix, + sizeof(struct matrix)); + matrix_invert(&inv); + matrix_mult(&inv, &mat); + memcpy(&mat, &inv, + sizeof(struct matrix)); + + map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f; + map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f; + map[16] = mat.m[2]; map[17] = mat.m[5]; map[18] = mat.m[8]; map[19] = 0.f; + } + +#if 0 + debug_printf("Coords (%f, %f, %f, %f)\n", + map[0], map[1], map[2], map[3]); +#endif +} + + +static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer) +{ + struct vg_context *ctx = paint->base.ctx; + + VGfloat *map = (VGfloat *)buffer; + memcpy(map, paint->solid.color, 4 * sizeof(VGfloat)); + + map[4] = 0.f; + map[5] = 1.f; + map[6] = paint->pattern.sampler_view->texture->width0; + map[7] = paint->pattern.sampler_view->texture->height0; + { + struct matrix mat; + memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix, + sizeof(struct matrix)); + matrix_invert(&mat); + { + struct matrix pm; + memcpy(&pm, &ctx->state.vg.path_user_to_surface_matrix, + sizeof(struct matrix)); + matrix_invert(&pm); + matrix_mult(&pm, &mat); + memcpy(&mat, &pm, sizeof(struct matrix)); + } + + map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f; + map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f; + map[16] = mat.m[2]; map[17] = mat.m[5]; map[18] = mat.m[8]; map[19] = 0.f; + } +} + +void paint_set_type(struct vg_paint *paint, VGPaintType type) +{ + paint->type = type; +} + +void paint_set_ramp_stops(struct vg_paint *paint, const VGfloat *stops, + int num) +{ + const VGfloat default_stops[] = {0.0f, 0.0f, 0.0f, 0.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, 1.0f}; + VGint i; + const VGint num_stops = num / 5; + VGfloat last_coord; + + paint->gradient.num_stops = num; + if (num) { + free(paint->gradient.ramp_stops); + paint->gradient.ramp_stops = malloc(sizeof(VGfloat)*num); + memcpy(paint->gradient.ramp_stops, stops, sizeof(VGfloat)*num); + } else + return; + + /* stops must be in increasing order. the last stop is 1.0. if the + * first one is bigger than 1 then the whole sequence is invalid*/ + if (stops[0] > 1) { + stops = default_stops; + num = 10; + } + last_coord = stops[0]; + for (i = 1; i < num_stops; ++i) { + VGint idx = 5 * i; + VGfloat coord = stops[idx]; + if (!floatsEqual(last_coord, coord) && coord < last_coord) { + stops = default_stops; + num = 10; + break; + } + last_coord = coord; + } + + create_gradient_data(stops, num / 5, paint->gradient.color_data, + 1024); + + if (paint->gradient.sampler_view) { + pipe_sampler_view_reference(&paint->gradient.sampler_view, NULL); + paint->gradient.sampler_view = NULL; + } + + paint->gradient.sampler_view = create_gradient_sampler_view(paint); +} + +void paint_set_colori(struct vg_paint *p, + VGuint rgba) +{ + p->solid.color[0] = ((rgba >> 24) & 0xff) / 255.f; + p->solid.color[1] = ((rgba >> 16) & 0xff) / 255.f; + p->solid.color[2] = ((rgba >> 8) & 0xff) / 255.f; + p->solid.color[3] = ((rgba >> 0) & 0xff) / 255.f; +} + +VGuint paint_colori(struct vg_paint *p) +{ +#define F2B(f) (float_to_ubyte(f)) + + return ((F2B(p->solid.color[0]) << 24) | + (F2B(p->solid.color[1]) << 16) | + (F2B(p->solid.color[2]) << 8) | + (F2B(p->solid.color[3]) << 0)); +#undef F2B +} + +void paint_set_linear_gradient(struct vg_paint *paint, + const VGfloat *coords) +{ + memcpy(paint->gradient.linear.coords, coords, sizeof(VGfloat) * 4); +} + +void paint_set_spread_mode(struct vg_paint *paint, + VGint mode) +{ + paint->gradient.spread = mode; + switch(mode) { + case VG_COLOR_RAMP_SPREAD_PAD: + paint->gradient.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + break; + case VG_COLOR_RAMP_SPREAD_REPEAT: + paint->gradient.sampler.wrap_s = PIPE_TEX_WRAP_REPEAT; + break; + case VG_COLOR_RAMP_SPREAD_REFLECT: + paint->gradient.sampler.wrap_s = PIPE_TEX_WRAP_MIRROR_REPEAT; + break; + } +} + +VGColorRampSpreadMode paint_spread_mode(struct vg_paint *paint) +{ + return paint->gradient.spread; +} + +void paint_set_radial_gradient(struct vg_paint *paint, + const VGfloat *values) +{ + memcpy(paint->gradient.radial.vals, values, sizeof(VGfloat) * 5); +} + +void paint_set_pattern(struct vg_paint *paint, + struct vg_image *img) +{ + if (paint->pattern.sampler_view) + pipe_sampler_view_reference(&paint->pattern.sampler_view, NULL); + + paint->pattern.sampler_view = NULL; + pipe_sampler_view_reference(&paint->pattern.sampler_view, + img->sampler_view); +} + +void paint_set_pattern_tiling(struct vg_paint *paint, + VGTilingMode mode) +{ + paint->pattern.tiling_mode = mode; + + switch(mode) { + case VG_TILE_FILL: + paint->pattern.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_BORDER; + paint->pattern.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_BORDER; + break; + case VG_TILE_PAD: + paint->pattern.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + paint->pattern.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + break; + case VG_TILE_REPEAT: + paint->pattern.sampler.wrap_s = PIPE_TEX_WRAP_REPEAT; + paint->pattern.sampler.wrap_t = PIPE_TEX_WRAP_REPEAT; + break; + case VG_TILE_REFLECT: + paint->pattern.sampler.wrap_s = PIPE_TEX_WRAP_MIRROR_REPEAT; + paint->pattern.sampler.wrap_t = PIPE_TEX_WRAP_MIRROR_REPEAT; + break; + default: + debug_assert("!Unknown tiling mode"); + } +} + +void paint_get_color(struct vg_paint *paint, + VGfloat *color) +{ + color[0] = paint->solid.color[0]; + color[1] = paint->solid.color[1]; + color[2] = paint->solid.color[2]; + color[3] = paint->solid.color[3]; +} + +void paint_ramp_stops(struct vg_paint *paint, VGfloat *stops, + int num) +{ + memcpy(stops, paint->gradient.ramp_stops, sizeof(VGfloat)*num); +} + +void paint_linear_gradient(struct vg_paint *paint, + VGfloat *coords) +{ + memcpy(coords, paint->gradient.linear.coords, sizeof(VGfloat)*4); +} + +void paint_radial_gradient(struct vg_paint *paint, + VGfloat *coords) +{ + memcpy(coords, paint->gradient.radial.vals, sizeof(VGfloat)*5); +} + +int paint_num_ramp_stops(struct vg_paint *paint) +{ + return paint->gradient.num_stops; +} + +VGPaintType paint_type(struct vg_paint *paint) +{ + return paint->type; +} + +void paint_set_coloriv(struct vg_paint *paint, + const VGint *color) +{ + paint->solid.color[0] = color[0]; + paint->solid.color[1] = color[1]; + paint->solid.color[2] = color[2]; + paint->solid.color[3] = color[3]; + + paint->solid.colori[0] = color[0]; + paint->solid.colori[1] = color[1]; + paint->solid.colori[2] = color[2]; + paint->solid.colori[3] = color[3]; +} + +void paint_get_coloriv(struct vg_paint *paint, + VGint *color) +{ + color[0] = paint->solid.colori[0]; + color[1] = paint->solid.colori[1]; + color[2] = paint->solid.colori[2]; + color[3] = paint->solid.colori[3]; +} + +void paint_set_color_ramp_premultiplied(struct vg_paint *paint, + VGboolean set) +{ + paint->gradient.color_ramps_premultiplied = set; +} + +VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint) +{ + return paint->gradient.color_ramps_premultiplied; +} + +void paint_set_ramp_stopsi(struct vg_paint *paint, const VGint *stops, + int num) +{ + if (num) { + free(paint->gradient.ramp_stopsi); + paint->gradient.ramp_stopsi = malloc(sizeof(VGint)*num); + memcpy(paint->gradient.ramp_stopsi, stops, sizeof(VGint)*num); + } +} + +void paint_ramp_stopsi(struct vg_paint *paint, VGint *stops, + int num) +{ + memcpy(stops, paint->gradient.ramp_stopsi, sizeof(VGint)*num); +} + +void paint_set_linear_gradienti(struct vg_paint *paint, + const VGint *coords) +{ + memcpy(paint->gradient.linear.coordsi, coords, sizeof(VGint) * 4); +} + +void paint_linear_gradienti(struct vg_paint *paint, + VGint *coords) +{ + memcpy(coords, paint->gradient.linear.coordsi, sizeof(VGint)*4); +} + +void paint_set_radial_gradienti(struct vg_paint *paint, + const VGint *values) +{ + memcpy(paint->gradient.radial.valsi, values, sizeof(VGint) * 5); +} + +void paint_radial_gradienti(struct vg_paint *paint, + VGint *coords) +{ + memcpy(coords, paint->gradient.radial.valsi, sizeof(VGint)*5); +} + +VGTilingMode paint_pattern_tiling(struct vg_paint *paint) +{ + return paint->pattern.tiling_mode; +} + +VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers, + struct pipe_sampler_view **sampler_views) +{ + struct vg_context *ctx = vg_current_context(); + + switch(paint->type) { + case VG_PAINT_TYPE_LINEAR_GRADIENT: + case VG_PAINT_TYPE_RADIAL_GRADIENT: { + if (paint->gradient.sampler_view) { + paint->gradient.sampler.min_img_filter = image_sampler_filter(ctx); + paint->gradient.sampler.mag_img_filter = image_sampler_filter(ctx); + samplers[0] = &paint->gradient.sampler; + sampler_views[0] = paint->gradient.sampler_view; + return 1; + } + } + break; + case VG_PAINT_TYPE_PATTERN: { + memcpy(paint->pattern.sampler.border_color, + ctx->state.vg.tile_fill_color, + sizeof(VGfloat) * 4); + paint->pattern.sampler.min_img_filter = image_sampler_filter(ctx); + paint->pattern.sampler.mag_img_filter = image_sampler_filter(ctx); + samplers[0] = &paint->pattern.sampler; + sampler_views[0] = paint->pattern.sampler_view; + return 1; + } + break; + default: + break; + } + return 0; +} + +void paint_resolve_type(struct vg_paint *paint) +{ + if (paint->type == VG_PAINT_TYPE_PATTERN && + !paint->pattern.sampler_view) { + paint->type = VG_PAINT_TYPE_COLOR; + } +} + +VGint paint_constant_buffer_size(struct vg_paint *paint) +{ + switch(paint->type) { + case VG_PAINT_TYPE_COLOR: + return 8 * sizeof(VGfloat);/*4 color + 4 constants (0.f,1.f,2.f,4.f)*/ + break; + case VG_PAINT_TYPE_LINEAR_GRADIENT: + return 20 * sizeof(VGfloat); + break; + case VG_PAINT_TYPE_RADIAL_GRADIENT: + return 20 * sizeof(VGfloat); + break; + case VG_PAINT_TYPE_PATTERN: + return 20 * sizeof(VGfloat); + break; + default: + debug_printf("Uknown paint type: %d\n", paint->type); + } + + return 0; +} + +void paint_fill_constant_buffer(struct vg_paint *paint, + void *buffer) +{ + switch(paint->type) { + case VG_PAINT_TYPE_COLOR: + paint_color_buffer(paint, buffer); + break; + case VG_PAINT_TYPE_LINEAR_GRADIENT: + paint_linear_gradient_buffer(paint, buffer); + break; + case VG_PAINT_TYPE_RADIAL_GRADIENT: + paint_radial_gradient_buffer(paint, buffer); + break; + case VG_PAINT_TYPE_PATTERN: + paint_pattern_buffer(paint, buffer); + break; + + default: + abort(); + } +} diff --git a/src/gallium/state_trackers/vega/paint.h b/src/gallium/state_trackers/vega/paint.h new file mode 100644 index 0000000000..012cd3e561 --- /dev/null +++ b/src/gallium/state_trackers/vega/paint.h @@ -0,0 +1,118 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef PAINT_H +#define PAINT_H + +#include "vg_context.h" + +#include "VG/openvg.h" +#include "pipe/p_state.h" + +struct vg_paint; +struct vg_image; +struct pipe_sampler_state; +struct pipe_resource; + +struct vg_paint *paint_create(struct vg_context *ctx); +void paint_destroy(struct vg_paint *paint); + +void paint_set_color(struct vg_paint *paint, + const VGfloat *color); +void paint_get_color(struct vg_paint *paint, + VGfloat *color); + +void paint_set_coloriv(struct vg_paint *paint, + const VGint *color); +void paint_get_coloriv(struct vg_paint *paint, + VGint *color); + +void paint_set_colori(struct vg_paint *paint, + VGuint rgba); + +VGuint paint_colori(struct vg_paint *paint); + +void paint_set_type(struct vg_paint *paint, VGPaintType type); +VGPaintType paint_type(struct vg_paint *paint); +void paint_resolve_type(struct vg_paint *paint); + +void paint_set_linear_gradient(struct vg_paint *paint, + const VGfloat *coords); +void paint_linear_gradient(struct vg_paint *paint, + VGfloat *coords); +void paint_set_linear_gradienti(struct vg_paint *paint, + const VGint *coords); +void paint_linear_gradienti(struct vg_paint *paint, + VGint *coords); + + +void paint_set_radial_gradient(struct vg_paint *paint, + const VGfloat *values); +void paint_radial_gradient(struct vg_paint *paint, + VGfloat *coords); +void paint_set_radial_gradienti(struct vg_paint *paint, + const VGint *values); +void paint_radial_gradienti(struct vg_paint *paint, + VGint *coords); + + +void paint_set_ramp_stops(struct vg_paint *paint, const VGfloat *stops, + int num); +void paint_ramp_stops(struct vg_paint *paint, VGfloat *stops, + int num); + +void paint_set_ramp_stopsi(struct vg_paint *paint, const VGint *stops, + int num); +void paint_ramp_stopsi(struct vg_paint *paint, VGint *stops, + int num); + +int paint_num_ramp_stops(struct vg_paint *paint); + +void paint_set_spread_mode(struct vg_paint *paint, + VGint mode); +VGColorRampSpreadMode paint_spread_mode(struct vg_paint *paint); + + +void paint_set_pattern(struct vg_paint *paint, + struct vg_image *img); +void paint_set_pattern_tiling(struct vg_paint *paint, + VGTilingMode mode); +VGTilingMode paint_pattern_tiling(struct vg_paint *paint); + +void paint_set_color_ramp_premultiplied(struct vg_paint *paint, + VGboolean set); +VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint); + + +VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers, + struct pipe_sampler_view **sampler_views); + +VGint paint_constant_buffer_size(struct vg_paint *paint); +void paint_fill_constant_buffer(struct vg_paint *paint, + void *buffer); + + +#endif diff --git a/src/gallium/state_trackers/vega/path.c b/src/gallium/state_trackers/vega/path.c new file mode 100644 index 0000000000..4fc23a7a27 --- /dev/null +++ b/src/gallium/state_trackers/vega/path.c @@ -0,0 +1,2034 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "path.h" + +#include "stroker.h" +#include "polygon.h" +#include "bezier.h" +#include "matrix.h" +#include "vg_context.h" +#include "util_array.h" +#include "arc.h" +#include "path_utils.h" +#include "paint.h" +#include "shader.h" + +#include "util/u_memory.h" + +#include <assert.h> + +#define DEBUG_PATH 0 + +struct path { + struct vg_object base; + VGbitfield caps; + VGboolean dirty; + VGboolean dirty_stroke; + + VGPathDatatype datatype; + + VGfloat scale; + VGfloat bias; + + VGint num_segments; + + struct array * segments; + struct array * control_points; + + struct { + struct polygon_array polygon_array; + struct matrix matrix; + } fill_polys; + + struct { + struct path *path; + struct matrix matrix; + VGfloat stroke_width; + VGfloat miter_limit; + VGCapStyle cap_style; + VGJoinStyle join_style; + } stroked; +}; + + +static INLINE void data_at(void **data, + struct path *p, + VGint start, VGint count, + VGfloat *out) +{ + VGPathDatatype dt = p->datatype; + VGint i; + VGint end = start + count; + VGfloat *itr = out; + + switch(dt) { + case VG_PATH_DATATYPE_S_8: { + VGbyte **bdata = (VGbyte **)data; + for (i = start; i < end; ++i) { + *itr = (*bdata)[i]; + ++itr; + } + *bdata += count; + } + break; + case VG_PATH_DATATYPE_S_16: { + VGshort **bdata = (VGshort **)data; + for (i = start; i < end; ++i) { + *itr = (*bdata)[i]; + ++itr; + } + *bdata += count; + } + break; + case VG_PATH_DATATYPE_S_32: { + VGint **bdata = (VGint **)data; + for (i = start; i < end; ++i) { + *itr = (*bdata)[i]; + ++itr; + } + *bdata += count; + } + break; + case VG_PATH_DATATYPE_F: { + VGfloat **fdata = (VGfloat **)data; + for (i = start; i < end; ++i) { + *itr = (*fdata)[i]; + ++itr; + } + *fdata += count; + } + break; + default: + debug_assert(!"Unknown path datatype!"); + } +} + + +void vg_float_to_datatype(VGPathDatatype datatype, + VGubyte *common_data, + const VGfloat *data, + VGint num_coords) +{ + VGint i; + switch(datatype) { + case VG_PATH_DATATYPE_S_8: { + for (i = 0; i < num_coords; ++i) { + common_data[i] = (VGubyte)data[i]; + } + } + break; + case VG_PATH_DATATYPE_S_16: { + VGshort *buf = (VGshort*)common_data; + for (i = 0; i < num_coords; ++i) { + buf[i] = (VGshort)data[i]; + } + } + break; + case VG_PATH_DATATYPE_S_32: { + VGint *buf = (VGint*)common_data; + for (i = 0; i < num_coords; ++i) { + buf[i] = (VGint)data[i]; + } + } + break; + case VG_PATH_DATATYPE_F: { + memcpy(common_data, data, sizeof(VGfloat) * num_coords); + } + break; + default: + debug_assert(!"Unknown path datatype!"); + } +} + +static void coords_adjust_by_scale_bias(struct path *p, + void *pdata, VGint num_coords, + VGfloat scale, VGfloat bias, + VGPathDatatype datatype) +{ + VGfloat data[8]; + void *coords = (VGfloat *)pdata; + VGubyte *common_data = (VGubyte *)pdata; + VGint size_dst = size_for_datatype(datatype); + VGint i; + + for (i = 0; i < num_coords; ++i) { + data_at(&coords, p, 0, 1, data); + data[0] = data[0] * scale + bias; + vg_float_to_datatype(datatype, common_data, data, 1); + common_data += size_dst; + } +} + +struct path * path_create(VGPathDatatype dt, VGfloat scale, VGfloat bias, + VGint segmentCapacityHint, + VGint coordCapacityHint, + VGbitfield capabilities) +{ + struct path *path = CALLOC_STRUCT(path); + + vg_init_object(&path->base, vg_current_context(), VG_OBJECT_PATH); + path->caps = capabilities & VG_PATH_CAPABILITY_ALL; + vg_context_add_object(vg_current_context(), VG_OBJECT_PATH, path); + + path->datatype = dt; + path->scale = scale; + path->bias = bias; + + path->segments = array_create(size_for_datatype(VG_PATH_DATATYPE_S_8)); + path->control_points = array_create(size_for_datatype(dt)); + + path->dirty = VG_TRUE; + path->dirty_stroke = VG_TRUE; + + return path; +} + +void path_destroy(struct path *p) +{ + vg_context_remove_object(vg_current_context(), VG_OBJECT_PATH, p); + + array_destroy(p->segments); + array_destroy(p->control_points); + array_destroy(p->fill_polys.polygon_array.array); + + if (p->stroked.path) + path_destroy(p->stroked.path); + + free(p); +} + +VGbitfield path_capabilities(struct path *p) +{ + return p->caps; +} + +void path_set_capabilities(struct path *p, VGbitfield bf) +{ + p->caps = (bf & VG_PATH_CAPABILITY_ALL); +} + +void path_append_data(struct path *p, + VGint numSegments, + const VGubyte * pathSegments, + const void * pathData) +{ + VGint old_segments = p->num_segments; + VGint num_new_coords = num_elements_for_segments(pathSegments, numSegments); + array_append_data(p->segments, pathSegments, numSegments); + array_append_data(p->control_points, pathData, num_new_coords); + + p->num_segments += numSegments; + if (!floatsEqual(p->scale, 1.f) || !floatsEqual(p->bias, 0.f)) { + VGubyte *coords = (VGubyte*)p->control_points->data; + coords_adjust_by_scale_bias(p, + coords + old_segments * p->control_points->datatype_size, + num_new_coords, + p->scale, p->bias, p->datatype); + } + p->dirty = VG_TRUE; + p->dirty_stroke = VG_TRUE; +} + +VGint path_num_segments(struct path *p) +{ + return p->num_segments; +} + +static INLINE void map_if_relative(VGfloat ox, VGfloat oy, + VGboolean relative, + VGfloat *x, VGfloat *y) +{ + if (relative) { + if (x) + *x += ox; + if (y) + *y += oy; + } +} + +static INLINE void close_polygon(struct polygon *current, + VGfloat sx, VGfloat sy, + VGfloat ox, VGfloat oy, + struct matrix *matrix) +{ + if (!floatsEqual(sx, ox) || + !floatsEqual(sy, oy)) { + VGfloat x0 = sx; + VGfloat y0 = sy; + matrix_map_point(matrix, x0, y0, &x0, &y0); + polygon_vertex_append(current, x0, y0); + } +} + +static void convert_path(struct path *p, + VGPathDatatype to, + void *dst, + VGint num_coords) +{ + VGfloat data[8]; + void *coords = (VGfloat *)p->control_points->data; + VGubyte *common_data = (VGubyte *)dst; + VGint size_dst = size_for_datatype(to); + VGint i; + + for (i = 0; i < num_coords; ++i) { + data_at(&coords, p, 0, 1, data); + vg_float_to_datatype(to, common_data, data, 1); + common_data += size_dst; + } +} + + +static void polygon_array_calculate_bounds( struct polygon_array *polyarray ) +{ + struct array *polys = polyarray->array; + VGfloat min_x, max_x; + VGfloat min_y, max_y; + VGfloat bounds[4]; + unsigned i; + + assert(polys); + assert(polys->num_elements); + polygon_bounding_rect((((struct polygon**)polys->data)[0]), bounds); + min_x = bounds[0]; + min_y = bounds[1]; + max_x = bounds[0] + bounds[2]; + max_y = bounds[1] + bounds[3]; + for (i = 1; i < polys->num_elements; ++i) { + struct polygon *p = (((struct polygon**)polys->data)[i]); + polygon_bounding_rect(p, bounds); + min_x = MIN2(min_x, bounds[0]); + min_y = MIN2(min_y, bounds[1]); + max_x = MAX2(max_x, bounds[0] + bounds[2]); + max_y = MAX2(max_y, bounds[1] + bounds[3]); + } + + polyarray->min_x = min_x; + polyarray->min_y = min_y; + polyarray->max_x = max_x; + polyarray->max_y = max_y; +} + + +static struct polygon_array * path_get_fill_polygons(struct path *p, struct matrix *matrix) +{ + VGint i; + struct polygon *current = 0; + VGfloat sx, sy, px, py, ox, oy; + VGfloat x0, y0, x1, y1, x2, y2, x3, y3; + VGfloat data[8]; + void *coords = (VGfloat *)p->control_points->data; + struct array *array; + + if (p->fill_polys.polygon_array.array) + { + if (memcmp( &p->fill_polys.matrix, + matrix, + sizeof *matrix ) == 0 && p->dirty == VG_FALSE) + { + return &p->fill_polys.polygon_array; + } + else { + array_destroy( p->fill_polys.polygon_array.array ); + p->fill_polys.polygon_array.array = NULL; + } + } + + array = array_create(sizeof(struct array*)); + + sx = sy = px = py = ox = oy = 0.f; + + current = polygon_create(32); + + for (i = 0; i < p->num_segments; ++i) { + VGubyte segment = ((VGubyte*)(p->segments->data))[i]; + VGint command = SEGMENT_COMMAND(segment); + VGboolean relative = SEGMENT_ABS_REL(segment); + + switch(command) { + case VG_CLOSE_PATH: + close_polygon(current, sx, sy, ox, oy, matrix); + ox = sx; + oy = sy; + break; + case VG_MOVE_TO: + if (current && polygon_vertex_count(current) > 0) { + /* add polygon */ + close_polygon(current, sx, sy, ox, oy, matrix); + array_append_data(array, ¤t, 1); + current = polygon_create(32); + } + data_at(&coords, p, 0, 2, data); + x0 = data[0]; + y0 = data[1]; + map_if_relative(ox, oy, relative, &x0, &y0); + sx = x0; + sy = y0; + ox = x0; + oy = y0; + px = x0; + py = y0; + matrix_map_point(matrix, x0, y0, &x0, &y0); + polygon_vertex_append(current, x0, y0); + break; + case VG_LINE_TO: + data_at(&coords, p, 0, 2, data); + x0 = data[0]; + y0 = data[1]; + map_if_relative(ox, oy, relative, &x0, &y0); + ox = x0; + oy = y0; + px = x0; + py = y0; + matrix_map_point(matrix, x0, y0, &x0, &y0); + polygon_vertex_append(current, x0, y0); + break; + case VG_HLINE_TO: + data_at(&coords, p, 0, 1, data); + x0 = data[0]; + y0 = oy; + map_if_relative(ox, oy, relative, &x0, 0); + ox = x0; + px = x0; + py = y0; + matrix_map_point(matrix, x0, y0, &x0, &y0); + polygon_vertex_append(current, x0, y0); + break; + case VG_VLINE_TO: + data_at(&coords, p, 0, 1, data); + x0 = ox; + y0 = data[0]; + map_if_relative(ox, oy, relative, 0, &y0); + oy = y0; + px = x0; + py = y0; + matrix_map_point(matrix, x0, y0, &x0, &y0); + polygon_vertex_append(current, x0, y0); + break; + case VG_CUBIC_TO: { + struct bezier bezier; + data_at(&coords, p, 0, 6, data); + x0 = ox; + y0 = oy; + x1 = data[0]; + y1 = data[1]; + x2 = data[2]; + y2 = data[3]; + x3 = data[4]; + y3 = data[5]; + map_if_relative(ox, oy, relative, &x1, &y1); + map_if_relative(ox, oy, relative, &x2, &y2); + map_if_relative(ox, oy, relative, &x3, &y3); + ox = x3; + oy = y3; + px = x2; + py = y2; + assert(matrix_is_affine(matrix)); + matrix_map_point(matrix, x0, y0, &x0, &y0); + matrix_map_point(matrix, x1, y1, &x1, &y1); + matrix_map_point(matrix, x2, y2, &x2, &y2); + matrix_map_point(matrix, x3, y3, &x3, &y3); + bezier_init(&bezier, x0, y0, x1, y1, + x2, y2, x3, y3); + bezier_add_to_polygon(&bezier, current); + } + break; + case VG_QUAD_TO: { + struct bezier bezier; + data_at(&coords, p, 0, 4, data); + x0 = ox; + y0 = oy; + x1 = data[0]; + y1 = data[1]; + x3 = data[2]; + y3 = data[3]; + map_if_relative(ox, oy, relative, &x1, &y1); + map_if_relative(ox, oy, relative, &x3, &y3); + px = x1; + py = y1; + { /* form a cubic out of it */ + x2 = (x3 + 2*x1) / 3.f; + y2 = (y3 + 2*y1) / 3.f; + x1 = (x0 + 2*x1) / 3.f; + y1 = (y0 + 2*y1) / 3.f; + } + ox = x3; + oy = y3; + assert(matrix_is_affine(matrix)); + matrix_map_point(matrix, x0, y0, &x0, &y0); + matrix_map_point(matrix, x1, y1, &x1, &y1); + matrix_map_point(matrix, x2, y2, &x2, &y2); + matrix_map_point(matrix, x3, y3, &x3, &y3); + bezier_init(&bezier, x0, y0, x1, y1, + x2, y2, x3, y3); + bezier_add_to_polygon(&bezier, current); + } + break; + case VG_SQUAD_TO: { + struct bezier bezier; + data_at(&coords, p, 0, 2, data); + x0 = ox; + y0 = oy; + x1 = 2*ox-px; + y1 = 2*oy-py; + x3 = data[0]; + y3 = data[1]; + map_if_relative(ox, oy, relative, &x3, &y3); + px = x1; + py = y1; + { /* form a cubic out of it */ + x2 = (x3 + 2*x1) / 3.f; + y2 = (y3 + 2*y1) / 3.f; + x1 = (x0 + 2*x1) / 3.f; + y1 = (y0 + 2*y1) / 3.f; + } + ox = x3; + oy = y3; + assert(matrix_is_affine(matrix)); + matrix_map_point(matrix, x0, y0, &x0, &y0); + matrix_map_point(matrix, x1, y1, &x1, &y1); + matrix_map_point(matrix, x2, y2, &x2, &y2); + matrix_map_point(matrix, x3, y3, &x3, &y3); + bezier_init(&bezier, x0, y0, x1, y1, + x2, y2, x3, y3); + bezier_add_to_polygon(&bezier, current); + } + break; + case VG_SCUBIC_TO: { + struct bezier bezier; + data_at(&coords, p, 0, 4, data); + x0 = ox; + y0 = oy; + x1 = 2*ox-px; + y1 = 2*oy-py; + x2 = data[0]; + y2 = data[1]; + x3 = data[2]; + y3 = data[3]; + map_if_relative(ox, oy, relative, &x2, &y2); + map_if_relative(ox, oy, relative, &x3, &y3); + ox = x3; + oy = y3; + px = x2; + py = y2; + assert(matrix_is_affine(matrix)); + matrix_map_point(matrix, x0, y0, &x0, &y0); + matrix_map_point(matrix, x1, y1, &x1, &y1); + matrix_map_point(matrix, x2, y2, &x2, &y2); + matrix_map_point(matrix, x3, y3, &x3, &y3); + bezier_init(&bezier, x0, y0, x1, y1, + x2, y2, x3, y3); + bezier_add_to_polygon(&bezier, current); + } + break; + case VG_SCCWARC_TO: + case VG_SCWARC_TO: + case VG_LCCWARC_TO: + case VG_LCWARC_TO: { + VGfloat rh, rv, rot; + struct arc arc; + + data_at(&coords, p, 0, 5, data); + x0 = ox; + y0 = oy; + rh = data[0]; + rv = data[1]; + rot = data[2]; + x1 = data[3]; + y1 = data[4]; + map_if_relative(ox, oy, relative, &x1, &y1); +#if 0 + debug_printf("------- ARC (%f, %f), (%f, %f) %f, %f, %f\n", + x0, y0, x1, y1, rh, rv, rot); +#endif + arc_init(&arc, command, x0, y0, x1, y1, + rh, rv, rot); + arc_add_to_polygon(&arc, current, + matrix); + ox = x1; + oy = y1; + px = x1; + py = y1; + } + break; + default: + abort(); + assert(!"Unknown segment!"); + } + } + if (current) { + if (polygon_vertex_count(current) > 0) { + close_polygon(current, sx, sy, ox, oy, matrix); + array_append_data(array, ¤t, 1); + } else + polygon_destroy(current); + } + + p->fill_polys.polygon_array.array = array; + p->fill_polys.matrix = *matrix; + + polygon_array_calculate_bounds( &p->fill_polys.polygon_array ); + + p->dirty = VG_FALSE; + + return &p->fill_polys.polygon_array; +} + +VGbyte path_datatype_size(struct path *p) +{ + return size_for_datatype(p->datatype); +} + +VGPathDatatype path_datatype(struct path *p) +{ + return p->datatype; +} + +VGfloat path_scale(struct path *p) +{ + return p->scale; +} + +VGfloat path_bias(struct path *p) +{ + return p->bias; +} + +VGint path_num_coords(struct path *p) +{ + return num_elements_for_segments((VGubyte*)p->segments->data, + p->num_segments); +} + +void path_modify_coords(struct path *p, + VGint startIndex, + VGint numSegments, + const void * pathData) +{ + VGubyte *segments = (VGubyte*)(p->segments->data); + VGint count = num_elements_for_segments(&segments[startIndex], numSegments); + VGint start_cp = num_elements_for_segments(segments, startIndex); + + array_change_data(p->control_points, pathData, start_cp, count); + coords_adjust_by_scale_bias(p, + ((VGubyte*)p->control_points->data) + + (startIndex * p->control_points->datatype_size), + path_num_coords(p), + p->scale, p->bias, p->datatype); + p->dirty = VG_TRUE; + p->dirty_stroke = VG_TRUE; +} + +void path_for_each_segment(struct path *path, + path_for_each_cb cb, + void *user_data) +{ + VGint i; + struct path_for_each_data p; + VGfloat data[8]; + void *coords = (VGfloat *)path->control_points->data; + + p.coords = data; + p.sx = p.sy = p.px = p.py = p.ox = p.oy = 0.f; + p.user_data = user_data; + + for (i = 0; i < path->num_segments; ++i) { + VGint command; + VGboolean relative; + + p.segment = ((VGubyte*)(path->segments->data))[i]; + command = SEGMENT_COMMAND(p.segment); + relative = SEGMENT_ABS_REL(p.segment); + + switch(command) { + case VG_CLOSE_PATH: + cb(path, &p); + break; + case VG_MOVE_TO: + data_at(&coords, path, 0, 2, data); + map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]); + cb(path, &p); + p.sx = data[0]; + p.sy = data[1]; + p.ox = data[0]; + p.oy = data[1]; + p.px = data[0]; + p.py = data[1]; + break; + case VG_LINE_TO: + data_at(&coords, path, 0, 2, data); + map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]); + cb(path, &p); + p.ox = data[0]; + p.oy = data[1]; + p.px = data[0]; + p.py = data[1]; + break; + case VG_HLINE_TO: + data_at(&coords, path, 0, 1, data); + map_if_relative(p.ox, p.oy, relative, &data[0], 0); + p.segment = VG_LINE_TO; + data[1] = p.oy; + cb(path, &p); + p.ox = data[0]; + p.oy = data[1]; + p.px = data[0]; + p.py = data[1]; + break; + case VG_VLINE_TO: + data_at(&coords, path, 0, 1, data); + map_if_relative(p.ox, p.oy, relative, 0, &data[0]); + p.segment = VG_LINE_TO; + data[1] = data[0]; + data[0] = p.ox; + cb(path, &p); + p.ox = data[0]; + p.oy = data[1]; + p.px = data[0]; + p.py = data[1]; + break; + case VG_CUBIC_TO: { + data_at(&coords, path, 0, 6, data); + map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]); + map_if_relative(p.ox, p.oy, relative, &data[2], &data[3]); + map_if_relative(p.ox, p.oy, relative, &data[4], &data[5]); + cb(path, &p); + p.px = data[2]; + p.py = data[3]; + p.ox = data[4]; + p.oy = data[5]; + } + break; + case VG_QUAD_TO: { + data_at(&coords, path, 0, 4, data); + map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]); + map_if_relative(p.ox, p.oy, relative, &data[2], &data[3]); + cb(path, &p); + p.px = data[0]; + p.py = data[1]; + p.ox = data[2]; + p.oy = data[3]; + } + break; + case VG_SQUAD_TO: { + data_at(&coords, path, 0, 2, data); + map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]); + cb(path, &p); + p.px = 2*p.ox-p.px; + p.py = 2*p.oy-p.py; + p.ox = data[2]; + p.oy = data[3]; + } + break; + case VG_SCUBIC_TO: { + data_at(&coords, path, 0, 4, data); + map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]); + map_if_relative(p.ox, p.oy, relative, &data[2], &data[3]); + cb(path, &p); + p.px = data[0]; + p.py = data[1]; + p.ox = data[2]; + p.oy = data[3]; + } + break; + case VG_SCCWARC_TO: + case VG_SCWARC_TO: + case VG_LCCWARC_TO: + case VG_LCWARC_TO: { + data_at(&coords, path, 0, 5, data); + map_if_relative(p.ox, p.oy, relative, &data[3], &data[4]); +#if 0 + debug_printf("------- ARC (%f, %f), (%f, %f) %f, %f, %f\n", + p.ox, p.oy, data[3], data[4], data[0], data[1], data[2]); +#endif + cb(path, &p); + p.ox = data[3]; + p.oy = data[4]; + p.px = data[3]; + p.py = data[4]; + } + break; + default: + abort(); + assert(!"Unknown segment!"); + } + } +} + +struct transform_data { + struct array *segments; + struct array *coords; + + struct matrix *matrix; + + VGPathDatatype datatype; +}; + +static VGboolean transform_cb(struct path *p, + struct path_for_each_data *pd) +{ + struct transform_data *td = (struct transform_data *)pd->user_data; + VGint num_coords = num_elements_for_segments(&pd->segment, 1); + VGubyte segment = SEGMENT_COMMAND(pd->segment);/* abs bit is 0 */ + VGfloat data[8]; + VGubyte common_data[sizeof(VGfloat)*8]; + + memcpy(data, pd->coords, sizeof(VGfloat) * num_coords); + + switch(segment) { + case VG_CLOSE_PATH: + break; + case VG_MOVE_TO: + matrix_map_point(td->matrix, + data[0], data[1], &data[0], &data[1]); + break; + case VG_LINE_TO: + matrix_map_point(td->matrix, + data[0], data[1], &data[0], &data[1]); + break; + case VG_HLINE_TO: + case VG_VLINE_TO: + assert(0); + break; + case VG_QUAD_TO: + matrix_map_point(td->matrix, + data[0], data[1], &data[0], &data[1]); + matrix_map_point(td->matrix, + data[2], data[3], &data[2], &data[3]); + break; + case VG_CUBIC_TO: + matrix_map_point(td->matrix, + data[0], data[1], &data[0], &data[1]); + matrix_map_point(td->matrix, + data[2], data[3], &data[2], &data[3]); + matrix_map_point(td->matrix, + data[4], data[5], &data[4], &data[5]); + break; + case VG_SQUAD_TO: + matrix_map_point(td->matrix, + data[0], data[1], &data[0], &data[1]); + break; + case VG_SCUBIC_TO: + matrix_map_point(td->matrix, + data[0], data[1], &data[0], &data[1]); + matrix_map_point(td->matrix, + data[2], data[3], &data[2], &data[3]); + break; + case VG_SCCWARC_TO: + case VG_SCWARC_TO: + case VG_LCCWARC_TO: + case VG_LCWARC_TO: { + struct arc arc; + struct path *path = path_create(td->datatype, + 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); + arc_init(&arc, segment, + pd->ox, pd->oy, data[3], data[4], + data[0], data[1], data[2]); + + arc_to_path(&arc, path, td->matrix); + + num_coords = path_num_coords(path); + + array_append_data(td->segments, path->segments->data, + path->num_segments); + array_append_data(td->coords, path->control_points->data, + num_coords); + path_destroy(path); + + return VG_TRUE; + } + break; + default: + break; + } + + vg_float_to_datatype(td->datatype, common_data, data, num_coords); + + array_append_data(td->segments, &pd->segment, 1); + array_append_data(td->coords, common_data, num_coords); + return VG_TRUE; +} + +void path_transform(struct path *dst, struct path *src) +{ + struct transform_data data; + struct vg_context *ctx = dst->base.ctx; + + data.segments = dst->segments; + data.coords = dst->control_points; + data.matrix = &ctx->state.vg.path_user_to_surface_matrix; + data.datatype = dst->datatype; + + path_for_each_segment(src, transform_cb, (void*)&data); + + dst->num_segments = dst->segments->num_elements; + dst->dirty = VG_TRUE; + dst->dirty_stroke = VG_TRUE; +} + +void path_append_path(struct path *dst, + struct path *src) +{ + VGint num_coords = path_num_coords(src); + void *dst_data = malloc(size_for_datatype(dst->datatype) * num_coords); + array_append_data(dst->segments, + src->segments->data, + src->num_segments); + convert_path(src, dst->datatype, + dst_data, num_coords); + array_append_data(dst->control_points, + dst_data, + num_coords); + free(dst_data); + + dst->num_segments += src->num_segments; + dst->dirty = VG_TRUE; + dst->dirty_stroke = VG_TRUE; +} + +static INLINE VGboolean is_segment_arc(VGubyte segment) +{ + VGubyte scommand = SEGMENT_COMMAND(segment); + return (scommand == VG_SCCWARC_TO || + scommand == VG_SCWARC_TO || + scommand == VG_LCCWARC_TO || + scommand == VG_LCWARC_TO); +} + +struct path_iter_data { + struct path *path; + VGubyte segment; + void *coords; + VGfloat px, py, ox, oy, sx, sy; +}; +static INLINE VGubyte normalize_coords(struct path_iter_data *pd, + VGint *num_coords, + VGfloat *data) +{ + VGint command = SEGMENT_COMMAND(pd->segment); + VGboolean relative = SEGMENT_ABS_REL(pd->segment); + + switch(command) { + case VG_CLOSE_PATH: + *num_coords = 0; + pd->ox = pd->sx; + pd->oy = pd->sy; + return VG_CLOSE_PATH; + break; + case VG_MOVE_TO: + data_at(&pd->coords, pd->path, 0, 2, data); + map_if_relative(pd->ox, pd->oy, relative, &data[0], &data[1]); + pd->sx = data[0]; + pd->sy = data[1]; + pd->ox = data[0]; + pd->oy = data[1]; + pd->px = data[0]; + pd->py = data[1]; + *num_coords = 2; + return VG_MOVE_TO_ABS; + break; + case VG_LINE_TO: + data_at(&pd->coords, pd->path, 0, 2, data); + map_if_relative(pd->ox, pd->oy, relative, &data[0], &data[1]); + pd->ox = data[0]; + pd->oy = data[1]; + pd->px = data[0]; + pd->py = data[1]; + *num_coords = 2; + return VG_LINE_TO_ABS; + break; + case VG_HLINE_TO: + data_at(&pd->coords, pd->path, 0, 1, data); + map_if_relative(pd->ox, pd->oy, relative, &data[0], 0); + data[1] = pd->oy; + pd->ox = data[0]; + pd->oy = data[1]; + pd->px = data[0]; + pd->py = data[1]; + *num_coords = 2; + return VG_LINE_TO_ABS; + break; + case VG_VLINE_TO: + data_at(&pd->coords, pd->path, 0, 1, data); + map_if_relative(pd->ox, pd->oy, relative, 0, &data[0]); + data[1] = data[0]; + data[0] = pd->ox; + pd->ox = data[0]; + pd->oy = data[1]; + pd->px = data[0]; + pd->py = data[1]; + *num_coords = 2; + return VG_LINE_TO_ABS; + break; + case VG_CUBIC_TO: { + data_at(&pd->coords, pd->path, 0, 6, data); + map_if_relative(pd->ox, pd->oy, relative, &data[0], &data[1]); + map_if_relative(pd->ox, pd->oy, relative, &data[2], &data[3]); + map_if_relative(pd->ox, pd->oy, relative, &data[4], &data[5]); + pd->px = data[2]; + pd->py = data[3]; + pd->ox = data[4]; + pd->oy = data[5]; + *num_coords = 6; + return VG_CUBIC_TO_ABS; + } + break; + case VG_QUAD_TO: { + VGfloat x0, y0, x1, y1, x2, y2, x3, y3; + data_at(&pd->coords, pd->path, 0, 4, data); + x0 = pd->ox; + y0 = pd->oy; + x1 = data[0]; + y1 = data[1]; + x3 = data[2]; + y3 = data[3]; + map_if_relative(pd->ox, pd->oy, relative, &x1, &y1); + map_if_relative(pd->ox, pd->oy, relative, &x3, &y3); + pd->px = x1; + pd->py = y1; + { /* form a cubic out of it */ + x2 = (x3 + 2*x1) / 3.f; + y2 = (y3 + 2*y1) / 3.f; + x1 = (x0 + 2*x1) / 3.f; + y1 = (y0 + 2*y1) / 3.f; + } + pd->ox = x3; + pd->oy = y3; + data[0] = x1; + data[1] = y1; + data[2] = x2; + data[3] = y2; + data[4] = x3; + data[5] = y3; + *num_coords = 6; + return VG_CUBIC_TO_ABS; + } + break; + case VG_SQUAD_TO: { + VGfloat x0, y0, x1, y1, x2, y2, x3, y3; + data_at(&pd->coords, pd->path, 0, 2, data); + x0 = pd->ox; + y0 = pd->oy; + x1 = 2 * pd->ox - pd->px; + y1 = 2 * pd->oy - pd->py; + x3 = data[0]; + y3 = data[1]; + map_if_relative(pd->ox, pd->oy, relative, &x3, &y3); + pd->px = x1; + pd->py = y1; + { /* form a cubic out of it */ + x2 = (x3 + 2*x1) / 3.f; + y2 = (y3 + 2*y1) / 3.f; + x1 = (x0 + 2*x1) / 3.f; + y1 = (y0 + 2*y1) / 3.f; + } + pd->ox = x3; + pd->oy = y3; + data[0] = x1; + data[1] = y1; + data[2] = x2; + data[3] = y2; + data[4] = x3; + data[5] = y3; + *num_coords = 6; + return VG_CUBIC_TO_ABS; + } + break; + case VG_SCUBIC_TO: { + VGfloat x0, y0, x1, y1, x2, y2, x3, y3; + data_at(&pd->coords, pd->path, 0, 4, data); + x0 = pd->ox; + y0 = pd->oy; + x1 = 2*pd->ox-pd->px; + y1 = 2*pd->oy-pd->py; + x2 = data[0]; + y2 = data[1]; + x3 = data[2]; + y3 = data[3]; + map_if_relative(pd->ox, pd->oy, relative, &x2, &y2); + map_if_relative(pd->ox, pd->oy, relative, &x3, &y3); + pd->ox = x3; + pd->oy = y3; + pd->px = x2; + pd->py = y2; + data[0] = x1; + data[1] = y1; + data[2] = x2; + data[3] = y2; + data[4] = x3; + data[5] = y3; + *num_coords = 6; + return VG_CUBIC_TO_ABS; + } + break; + case VG_SCCWARC_TO: + case VG_SCWARC_TO: + case VG_LCCWARC_TO: + case VG_LCWARC_TO: { + data_at(&pd->coords, pd->path, 0, 5, data); + map_if_relative(pd->ox, pd->oy, relative, &data[3], &data[4]); + pd->ox = data[3]; + pd->oy = data[4]; + pd->px = data[3]; + pd->py = data[4]; + *num_coords = 5; + return command | VG_ABSOLUTE; + } + break; + default: + abort(); + assert(!"Unknown segment!"); + } +} + +static void linearly_interpolate(VGfloat *result, + const VGfloat *start, + const VGfloat *end, + VGfloat amount, + VGint number) +{ + VGint i; + for (i = 0; i < number; ++i) { + result[i] = start[i] + (end[i] - start[i]) * amount; + } +} + +VGboolean path_interpolate(struct path *dst, + struct path *start, struct path *end, + VGfloat amount) +{ + /* temporary path that we can discard if it will turn + * out that start is not compatible with end */ + struct path *res_path = path_create(dst->datatype, + 1.0, 0.0, + 0, 0, dst->caps); + VGint i; + VGfloat start_coords[8]; + VGfloat end_coords[8]; + VGfloat results[8]; + VGubyte common_data[sizeof(VGfloat)*8]; + struct path_iter_data start_iter, end_iter; + + memset(&start_iter, 0, sizeof(struct path_iter_data)); + memset(&end_iter, 0, sizeof(struct path_iter_data)); + + start_iter.path = start; + start_iter.coords = start->control_points->data; + end_iter.path = end; + end_iter.coords = end->control_points->data; + + for (i = 0; i < start->num_segments; ++i) { + VGubyte segment; + VGubyte ssegment, esegment; + VGint snum_coords, enum_coords; + start_iter.segment = ((VGubyte*)(start->segments->data))[i]; + end_iter.segment = ((VGubyte*)(end->segments->data))[i]; + + ssegment = normalize_coords(&start_iter, &snum_coords, + start_coords); + esegment = normalize_coords(&end_iter, &enum_coords, + end_coords); + + if (is_segment_arc(ssegment)) { + if (!is_segment_arc(esegment)) { + path_destroy(res_path); + return VG_FALSE; + } + if (amount > 0.5) + segment = esegment; + else + segment = ssegment; + } else if (is_segment_arc(esegment)) { + path_destroy(res_path); + return VG_FALSE; + } + else if (ssegment != esegment) { + path_destroy(res_path); + return VG_FALSE; + } + else + segment = ssegment; + + linearly_interpolate(results, start_coords, end_coords, + amount, snum_coords); + vg_float_to_datatype(dst->datatype, common_data, results, snum_coords); + path_append_data(res_path, 1, &segment, common_data); + } + + path_append_path(dst, res_path); + path_destroy(res_path); + + dst->dirty = VG_TRUE; + dst->dirty_stroke = VG_TRUE; + + return VG_TRUE; +} + +void path_clear(struct path *p, VGbitfield capabilities) +{ + path_set_capabilities(p, capabilities); + array_destroy(p->segments); + array_destroy(p->control_points); + p->segments = array_create(size_for_datatype(VG_PATH_DATATYPE_S_8)); + p->control_points = array_create(size_for_datatype(p->datatype)); + p->num_segments = 0; + p->dirty = VG_TRUE; + p->dirty_stroke = VG_TRUE; +} + +struct path * path_create_stroke(struct path *p, + struct matrix *matrix) +{ + VGint i; + VGfloat sx, sy, px, py, ox, oy; + VGfloat x0, y0, x1, y1, x2, y2, x3, y3; + VGfloat data[8]; + void *coords = (VGfloat *)p->control_points->data; + int dashed = (p->base.ctx->state.vg.stroke.dash_pattern_num ? 1 : 0); + struct dash_stroker stroker; + struct vg_state *vg_state = &p->base.ctx->state.vg; + + if (p->stroked.path) + { + /* ### compare the dash patterns to see if we can cache them. + * for now we simply always bail out if the path is dashed. + */ + if (memcmp( &p->stroked.matrix, + matrix, + sizeof *matrix ) == 0 && + !dashed && !p->dirty_stroke && + floatsEqual(p->stroked.stroke_width, vg_state->stroke.line_width.f) && + floatsEqual(p->stroked.miter_limit, vg_state->stroke.miter_limit.f) && + p->stroked.cap_style == vg_state->stroke.cap_style && + p->stroked.join_style == vg_state->stroke.join_style) + { + return p->stroked.path; + } + else { + path_destroy( p->stroked.path ); + p->stroked.path = NULL; + } + } + + + sx = sy = px = py = ox = oy = 0.f; + + if (dashed) + dash_stroker_init((struct stroker *)&stroker, vg_state); + else + stroker_init((struct stroker *)&stroker, vg_state); + + stroker_begin((struct stroker *)&stroker); + + for (i = 0; i < p->num_segments; ++i) { + VGubyte segment = ((VGubyte*)(p->segments->data))[i]; + VGint command = SEGMENT_COMMAND(segment); + VGboolean relative = SEGMENT_ABS_REL(segment); + + switch(command) { + case VG_CLOSE_PATH: { + VGfloat x0 = sx; + VGfloat y0 = sy; + matrix_map_point(matrix, x0, y0, &x0, &y0); + stroker_line_to((struct stroker *)&stroker, x0, y0); + } + break; + case VG_MOVE_TO: + data_at(&coords, p, 0, 2, data); + x0 = data[0]; + y0 = data[1]; + map_if_relative(ox, oy, relative, &x0, &y0); + sx = x0; + sy = y0; + ox = x0; + oy = y0; + px = x0; + py = y0; + matrix_map_point(matrix, x0, y0, &x0, &y0); + stroker_move_to((struct stroker *)&stroker, x0, y0); + break; + case VG_LINE_TO: + data_at(&coords, p, 0, 2, data); + x0 = data[0]; + y0 = data[1]; + map_if_relative(ox, oy, relative, &x0, &y0); + ox = x0; + oy = y0; + px = x0; + py = y0; + matrix_map_point(matrix, x0, y0, &x0, &y0); + stroker_line_to((struct stroker *)&stroker, x0, y0); + break; + case VG_HLINE_TO: + data_at(&coords, p, 0, 1, data); + x0 = data[0]; + y0 = oy; + map_if_relative(ox, oy, relative, &x0, 0); + ox = x0; + px = x0; + py = y0; + matrix_map_point(matrix, x0, y0, &x0, &y0); + stroker_line_to((struct stroker *)&stroker, x0, y0); + break; + case VG_VLINE_TO: + data_at(&coords, p, 0, 1, data); + x0 = ox; + y0 = data[0]; + map_if_relative(ox, oy, relative, 0, &y0); + oy = y0; + px = x0; + py = y0; + matrix_map_point(matrix, x0, y0, &x0, &y0); + stroker_line_to((struct stroker *)&stroker, x0, y0); + break; + case VG_CUBIC_TO: { + data_at(&coords, p, 0, 6, data); + x0 = ox; + y0 = oy; + x1 = data[0]; + y1 = data[1]; + x2 = data[2]; + y2 = data[3]; + x3 = data[4]; + y3 = data[5]; + map_if_relative(ox, oy, relative, &x1, &y1); + map_if_relative(ox, oy, relative, &x2, &y2); + map_if_relative(ox, oy, relative, &x3, &y3); + if (floatsEqual(x1, ox) && floatsEqual(y1, oy) && + floatsEqual(x1, x2) && floatsEqual(y1, y2) && + floatsEqual(x2, x3) && floatsEqual(y2, y3)) { + /*ignore the empty segment */ + continue; + } else if (floatsEqual(x3, ox) && floatsEqual(y3, oy)) { + /* if dup vertex, emit a line */ + ox = x3; + oy = y3; + matrix_map_point(matrix, x3, y3, &x3, &y3); + stroker_line_to((struct stroker *)&stroker, x3, y3); + continue; + } + ox = x3; + oy = y3; + px = x2; + py = y2; + assert(matrix_is_affine(matrix)); + matrix_map_point(matrix, x0, y0, &x0, &y0); + matrix_map_point(matrix, x1, y1, &x1, &y1); + matrix_map_point(matrix, x2, y2, &x2, &y2); + matrix_map_point(matrix, x3, y3, &x3, &y3); + stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3); + } + break; + case VG_QUAD_TO: { + data_at(&coords, p, 0, 4, data); + x0 = ox; + y0 = oy; + x1 = data[0]; + y1 = data[1]; + x3 = data[2]; + y3 = data[3]; + map_if_relative(ox, oy, relative, &x1, &y1); + map_if_relative(ox, oy, relative, &x3, &y3); + px = x1; + py = y1; + { /* form a cubic out of it */ + x2 = (x3 + 2*x1) / 3.f; + y2 = (y3 + 2*y1) / 3.f; + x1 = (x0 + 2*x1) / 3.f; + y1 = (y0 + 2*y1) / 3.f; + } + if (floatsEqual(x1, ox) && floatsEqual(y1, oy) && + floatsEqual(x1, x2) && floatsEqual(y1, y2) && + floatsEqual(x2, x3) && floatsEqual(y2, y3)) { + /*ignore the empty segment */ + continue; + } else if (floatsEqual(x3, ox) && floatsEqual(y3, oy)) { + /* if dup vertex, emit a line */ + ox = x3; + oy = y3; + matrix_map_point(matrix, x3, y3, &x3, &y3); + stroker_line_to((struct stroker *)&stroker, x3, y3); + continue; + } + ox = x3; + oy = y3; + assert(matrix_is_affine(matrix)); + matrix_map_point(matrix, x0, y0, &x0, &y0); + matrix_map_point(matrix, x1, y1, &x1, &y1); + matrix_map_point(matrix, x2, y2, &x2, &y2); + matrix_map_point(matrix, x3, y3, &x3, &y3); + stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3); + } + break; + case VG_SQUAD_TO: { + data_at(&coords, p, 0, 2, data); + x0 = ox; + y0 = oy; + x1 = 2*ox-px; + y1 = 2*oy-py; + x3 = data[0]; + y3 = data[1]; + map_if_relative(ox, oy, relative, &x3, &y3); + px = x1; + py = y1; + { /* form a cubic out of it */ + x2 = (x3 + 2*x1) / 3.f; + y2 = (y3 + 2*y1) / 3.f; + x1 = (x0 + 2*x1) / 3.f; + y1 = (y0 + 2*y1) / 3.f; + } + if (floatsEqual(x1, ox) && floatsEqual(y1, oy) && + floatsEqual(x1, x2) && floatsEqual(y1, y2) && + floatsEqual(x2, x3) && floatsEqual(y2, y3)) { + /*ignore the empty segment */ + continue; + } else if (floatsEqual(x3, ox) && floatsEqual(y3, oy)) { + /* if dup vertex, emit a line */ + ox = x3; + oy = y3; + matrix_map_point(matrix, x3, y3, &x3, &y3); + stroker_line_to((struct stroker *)&stroker, x3, y3); + continue; + } + ox = x3; + oy = y3; + assert(matrix_is_affine(matrix)); + matrix_map_point(matrix, x0, y0, &x0, &y0); + matrix_map_point(matrix, x1, y1, &x1, &y1); + matrix_map_point(matrix, x2, y2, &x2, &y2); + matrix_map_point(matrix, x3, y3, &x3, &y3); + stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3); + } + break; + case VG_SCUBIC_TO: { + data_at(&coords, p, 0, 4, data); + x0 = ox; + y0 = oy; + x1 = 2*ox-px; + y1 = 2*oy-py; + x2 = data[0]; + y2 = data[1]; + x3 = data[2]; + y3 = data[3]; + map_if_relative(ox, oy, relative, &x2, &y2); + map_if_relative(ox, oy, relative, &x3, &y3); + if (floatsEqual(x1, ox) && floatsEqual(y1, oy) && + floatsEqual(x1, x2) && floatsEqual(y1, y2) && + floatsEqual(x2, x3) && floatsEqual(y2, y3)) { + /*ignore the empty segment */ + continue; + } else if (floatsEqual(x3, ox) && floatsEqual(y3, oy)) { + /* if dup vertex, emit a line */ + ox = x3; + oy = y3; + matrix_map_point(matrix, x3, y3, &x3, &y3); + stroker_line_to((struct stroker *)&stroker, x3, y3); + continue; + } + ox = x3; + oy = y3; + px = x2; + py = y2; + assert(matrix_is_affine(matrix)); + matrix_map_point(matrix, x0, y0, &x0, &y0); + matrix_map_point(matrix, x1, y1, &x1, &y1); + matrix_map_point(matrix, x2, y2, &x2, &y2); + matrix_map_point(matrix, x3, y3, &x3, &y3); + stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3); + } + break; + case VG_SCCWARC_TO: + case VG_SCWARC_TO: + case VG_LCCWARC_TO: + case VG_LCWARC_TO: { + VGfloat rh, rv, rot; + struct arc arc; + + data_at(&coords, p, 0, 5, data); + x0 = ox; + y0 = oy; + rh = data[0]; + rv = data[1]; + rot = data[2]; + x1 = data[3]; + y1 = data[4]; + map_if_relative(ox, oy, relative, &x1, &y1); + if (floatsEqual(x1, ox) && floatsEqual(y1, oy)) { + /* if dup vertex, emit a line */ + ox = x1; + oy = y1; + matrix_map_point(matrix, x1, y1, &x1, &y1); + stroker_line_to((struct stroker *)&stroker, x1, y1); + continue; + } + arc_init(&arc, command, x0, y0, x1, y1, + rh, rv, rot); + arc_stroke_cb(&arc, (struct stroker *)&stroker, + matrix); + ox = x1; + oy = y1; + px = x1; + py = y1; + } + break; + default: + abort(); + assert(!"Unknown segment!"); + } + } + + stroker_end((struct stroker *)&stroker); + + if (dashed) + dash_stroker_cleanup((struct dash_stroker *)&stroker); + else + stroker_cleanup((struct stroker *)&stroker); + + p->stroked.path = stroker.base.path; + p->stroked.matrix = *matrix; + p->dirty_stroke = VG_FALSE; + p->stroked.stroke_width = vg_state->stroke.line_width.f; + p->stroked.miter_limit = vg_state->stroke.miter_limit.f; + p->stroked.cap_style = vg_state->stroke.cap_style; + p->stroked.join_style = vg_state->stroke.join_style; + + return stroker.base.path; +} + +void path_render(struct path *p, VGbitfield paintModes) +{ + struct vg_context *ctx = vg_current_context(); + struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix; + + vg_validate_state(ctx); + + shader_set_drawing_image(ctx->shader, VG_FALSE); + shader_set_image(ctx->shader, 0); +#if 0 + fprintf(stderr, "Matrix(11=%f 12=%f 13=%f 21=%f 22=%f 23=%f 31=%f 32=%f 33=%f)\n", + mat->m[0], mat->m[1], mat->m[2], + mat->m[3], mat->m[4], mat->m[5], + mat->m[6], mat->m[7], mat->m[8]); +#endif + if (paintModes & VG_FILL_PATH) { + /* First the fill */ + shader_set_paint(ctx->shader, ctx->state.vg.fill_paint); + shader_bind(ctx->shader); + path_fill(p, mat); + } + + if (paintModes & VG_STROKE_PATH){ + /* 8.7.5: "line width less than or equal to 0 prevents stroking from + * taking place."*/ + if (ctx->state.vg.stroke.line_width.f <= 0) + return; + shader_set_paint(ctx->shader, ctx->state.vg.stroke_paint); + shader_bind(ctx->shader); + path_stroke(p); + } +} + +void path_fill(struct path *p, struct matrix *mat) +{ + struct vg_context *ctx = vg_current_context(); + { + struct polygon_array *polygon_array = path_get_fill_polygons(p, mat); + struct array *polys = polygon_array->array; + + if (!polygon_array || !polys || !polys->num_elements) { + return; + } + polygon_array_fill(polygon_array, ctx); + } +} + +void path_stroke(struct path *p) +{ + struct vg_context *ctx = vg_current_context(); + struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix; + VGFillRule old_fill = ctx->state.vg.fill_rule; + struct matrix identity; + struct path *stroke; + + matrix_load_identity(&identity); + stroke = path_create_stroke(p, &identity); + if (stroke && !path_is_empty(stroke)) { + ctx->state.vg.fill_rule = VG_NON_ZERO; + + path_fill(stroke, mat); + + ctx->state.vg.fill_rule = old_fill; + } +} + +void path_move_to(struct path *p, float x, float y) +{ + VGubyte segment = VG_MOVE_TO_ABS; + VGubyte common_data[sizeof(VGfloat) * 2]; + VGfloat data[2] = {x, y}; + + vg_float_to_datatype(p->datatype, common_data, data, 2); + path_append_data(p, 1, &segment, common_data); +} + +void path_line_to(struct path *p, float x, float y) +{ + VGubyte segment = VG_LINE_TO_ABS; + VGubyte common_data[sizeof(VGfloat) * 2]; + VGfloat data[2] = {x, y}; + + vg_float_to_datatype(p->datatype, common_data, data, 2); + + path_append_data(p, 1, &segment, common_data); +} + +void path_cubic_to(struct path *p, float px1, float py1, + float px2, float py2, + float x, float y) +{ + VGubyte segment = VG_CUBIC_TO_ABS; + VGubyte common_data[sizeof(VGfloat) * 6]; + VGfloat data[6]; + + data[0] = px1; data[1] = py1; + data[2] = px2; data[3] = py2; + data[4] = x; data[5] = y; + + vg_float_to_datatype(p->datatype, common_data, data, 6); + + path_append_data(p, 1, &segment, common_data); +} + +static INLINE void line_bounds(VGfloat *line /*x1,y1,x2,y2*/, + VGfloat *bounds) +{ + bounds[0] = MIN2(line[0], line[2]); + bounds[1] = MIN2(line[1], line[3]); + bounds[2] = MAX2(line[0], line[2]) - bounds[0]; + bounds[3] = MAX2(line[1], line[3]) - bounds[1]; +} + +static INLINE void unite_bounds(VGfloat *bounds, + VGfloat *el) +{ + VGfloat cx1, cy1, cx2, cy2; + VGfloat nx1, ny1, nx2, ny2; + + cx1 = bounds[0]; + cy1 = bounds[1]; + cx2 = bounds[0] + bounds[2]; + cy2 = bounds[1] + bounds[3]; + + nx1 = el[0]; + ny1 = el[1]; + nx2 = el[0] + el[2]; + ny2 = el[1] + el[3]; + + bounds[0] = MIN2(cx1, nx1); + bounds[1] = MIN2(cy1, ny1); + bounds[2] = MAX2(cx2, nx2) - bounds[0]; + bounds[3] = MAX2(cy2, ny2) - bounds[1]; +} + +static INLINE void set_bounds(VGfloat *bounds, + VGfloat *element_bounds, + VGboolean *initialized) +{ + if (!(*initialized)) { + memcpy(bounds, element_bounds, 4 * sizeof(VGfloat)); + *initialized = VG_TRUE; + } else + unite_bounds(bounds, element_bounds); +} + +void path_bounding_rect(struct path *p, float *x, float *y, + float *w, float *h) +{ + VGint i; + VGfloat coords[8]; + struct path_iter_data iter; + VGint num_coords; + VGfloat bounds[4]; + VGfloat element_bounds[4]; + VGfloat ox, oy; + VGboolean bounds_inited = VG_FALSE; + + memset(&iter, 0, sizeof(struct path_iter_data)); + memset(&bounds, 0, sizeof(bounds)); + + if (!p->num_segments) { + bounds[2] = -1; + bounds[3] = -1; + } + + + iter.path = p; + iter.coords = p->control_points->data; + + for (i = 0; i < p->num_segments; ++i) { + VGubyte segment; + iter.segment = ((VGubyte*)(p->segments->data))[i]; + + ox = iter.ox; + oy = iter.oy; + + segment = normalize_coords(&iter, &num_coords, coords); + + switch(segment) { + case VG_CLOSE_PATH: + case VG_MOVE_TO_ABS: + break; + case VG_LINE_TO_ABS: { + VGfloat line[4] = {ox, oy, coords[0], coords[1]}; + line_bounds(line, element_bounds); + set_bounds(bounds, element_bounds, &bounds_inited); + } + break; + case VG_CUBIC_TO_ABS: { + struct bezier bezier; + bezier_init(&bezier, ox, oy, + coords[0], coords[1], + coords[2], coords[3], + coords[4], coords[5]); + bezier_exact_bounds(&bezier, element_bounds); + set_bounds(bounds, element_bounds, &bounds_inited); + } + break; + case VG_SCCWARC_TO: + case VG_SCWARC_TO: + case VG_LCCWARC_TO: + case VG_LCWARC_TO: { + struct arc arc; + struct matrix identity; + struct path *path = path_create(VG_PATH_DATATYPE_F, + 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); + + matrix_load_identity(&identity); + arc_init(&arc, segment, + ox, oy, coords[3], coords[4], + coords[0], coords[1], coords[2]); + + arc_to_path(&arc, path, &identity); + + path_bounding_rect(path, element_bounds + 0, element_bounds + 1, + element_bounds + 2, element_bounds + 3); + set_bounds(bounds, element_bounds, &bounds_inited); + } + break; + default: + assert(0); + } + } + + *x = bounds[0]; + *y = bounds[1]; + *w = bounds[2]; + *h = bounds[3]; +} + +float path_length(struct path *p, int start_segment, int num_segments) +{ + VGint i; + VGfloat coords[8]; + struct path_iter_data iter; + VGint num_coords; + VGfloat length = 0; + VGfloat ox, oy; + VGboolean in_range = VG_FALSE; + + memset(&iter, 0, sizeof(struct path_iter_data)); + + iter.path = p; + iter.coords = p->control_points->data; + + for (i = 0; i < (start_segment + num_segments); ++i) { + VGubyte segment; + + iter.segment = ((VGubyte*)(p->segments->data))[i]; + + ox = iter.ox; + oy = iter.oy; + + segment = normalize_coords(&iter, &num_coords, coords); + + in_range = (i >= start_segment) && i <= (start_segment + num_segments); + if (!in_range) + continue; + + switch(segment) { + case VG_MOVE_TO_ABS: + break; + case VG_CLOSE_PATH: { + VGfloat line[4] = {ox, oy, iter.sx, iter.sy}; + length += line_lengthv(line); + } + break; + case VG_LINE_TO_ABS: { + VGfloat line[4] = {ox, oy, coords[0], coords[1]}; + length += line_lengthv(line); + } + break; + case VG_CUBIC_TO_ABS: { + struct bezier bezier; + bezier_init(&bezier, ox, oy, + coords[0], coords[1], + coords[2], coords[3], + coords[4], coords[5]); + length += bezier_length(&bezier, BEZIER_DEFAULT_ERROR); + } + break; + case VG_SCCWARC_TO: + case VG_SCWARC_TO: + case VG_LCCWARC_TO: + case VG_LCWARC_TO: { + struct arc arc; + struct matrix identity; + struct path *path = path_create(VG_PATH_DATATYPE_F, + 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); + + matrix_load_identity(&identity); + arc_init(&arc, segment, + ox, oy, coords[3], coords[4], + coords[0], coords[1], coords[2]); + + arc_to_path(&arc, path, &identity); + + length += path_length(path, 0, path_num_segments(path)); + } + break; + default: + assert(0); + } + } + + return length; +} + +static INLINE VGboolean point_on_current_segment(VGfloat distance, + VGfloat length, + VGfloat segment_length) +{ + return + (((floatIsZero(distance) || distance < 0) && floatIsZero(length)) || + ((distance > length || floatsEqual(distance, length)) && + (floatsEqual(distance, length + segment_length) || + distance < (length + segment_length)))); +} + +static VGboolean path_point_segment(struct path_iter_data iter, + struct path_iter_data prev_iter, + VGfloat coords[8], + VGfloat distance, + VGfloat length, VGfloat *current_length, + VGfloat *point, VGfloat *normal) +{ + switch (iter.segment) { + case VG_MOVE_TO_ABS: + break; + case VG_CLOSE_PATH: { + VGfloat line[4] = {prev_iter.ox, prev_iter.oy, iter.sx, iter.sy}; + VGboolean on_current_segment = VG_FALSE; + *current_length = line_lengthv(line); + on_current_segment = point_on_current_segment(distance, + length, + *current_length); + if (on_current_segment) { + VGfloat at = (distance - length) / line_lengthv(line); + line_normal_vector(line, normal); + line_point_at(line, at, point); + return VG_TRUE; + } + } + break; + case VG_LINE_TO_ABS: { + VGfloat line[4] = {prev_iter.ox, prev_iter.oy, coords[0], coords[1]}; + VGboolean on_current_segment = VG_FALSE; + *current_length = line_lengthv(line); + on_current_segment = point_on_current_segment(distance, + length, + *current_length); + if (on_current_segment) { + VGfloat at = (distance - length) / line_lengthv(line); + line_normal_vector(line, normal); + line_point_at(line, at, point); + return VG_TRUE; + } + } + break; + case VG_CUBIC_TO_ABS: { + struct bezier bezier; + bezier_init(&bezier, prev_iter.ox, prev_iter.oy, + coords[0], coords[1], + coords[2], coords[3], + coords[4], coords[5]); + *current_length = bezier_length(&bezier, BEZIER_DEFAULT_ERROR); + if (point_on_current_segment(distance, length, *current_length)) { + bezier_point_at_length(&bezier, distance - length, + point, normal); + return VG_TRUE; + } + } + break; + case VG_SCCWARC_TO: + case VG_SCWARC_TO: + case VG_LCCWARC_TO: + case VG_LCWARC_TO: { + struct arc arc; + struct matrix identity; + struct path *path = path_create(VG_PATH_DATATYPE_F, + 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); + + matrix_load_identity(&identity); + arc_init(&arc, iter.segment, + prev_iter.ox, prev_iter.oy, coords[3], coords[4], + coords[0], coords[1], coords[2]); + + arc_to_path(&arc, path, &identity); + + *current_length = path_length(path, 0, path_num_segments(path)); + if (point_on_current_segment(distance, length, *current_length)) { + path_point(path, 0, path_num_segments(path), + distance - length, point, normal); + return VG_TRUE; + } + } + break; + default: + assert(0); + } + return VG_FALSE; +} + +void path_point(struct path *p, VGint start_segment, VGint num_segments, + VGfloat distance, VGfloat *point, VGfloat *normal) +{ + VGint i; + VGfloat coords[8]; + struct path_iter_data iter, prev_iter; + VGint num_coords; + VGfloat length = 0; + VGfloat current_length = 0; + + memset(&iter, 0, sizeof(struct path_iter_data)); + memset(&prev_iter, 0, sizeof(struct path_iter_data)); + + point[0] = 0; + point[1] = 0; + + normal[0] = 0; + normal[1] = -1; + + iter.path = p; + iter.coords = p->control_points->data; + if (distance < 0) + distance = 0; + + for (i = 0; i < (start_segment + num_segments); ++i) { + VGboolean outside_range = (i < start_segment || + i >= (start_segment + num_segments)); + + prev_iter = iter; + + iter.segment = ((VGubyte*)(p->segments->data))[i]; + iter.segment = normalize_coords(&iter, &num_coords, coords); + + if (outside_range) + continue; + + if (path_point_segment(iter, prev_iter, coords, + distance, length, ¤t_length, + point, normal)) + return; + + length += current_length; + } + + /* + *OpenVG 1.0 - 8.6.11 vgPointAlongPath + * + * If distance is greater than or equal to the path length + *(i.e., the value returned by vgPathLength when called with the same + *startSegment and numSegments parameters), the visual ending point of + *the path is used. + */ + { + switch (iter.segment) { + case VG_MOVE_TO_ABS: + break; + case VG_CLOSE_PATH: { + VGfloat line[4] = {prev_iter.ox, prev_iter.oy, iter.sx, iter.sy}; + line_normal_vector(line, normal); + line_point_at(line, 1.f, point); + } + break; + case VG_LINE_TO_ABS: { + VGfloat line[4] = {prev_iter.ox, prev_iter.oy, coords[0], coords[1]}; + line_normal_vector(line, normal); + line_point_at(line, 1.f, point); + } + break; + case VG_CUBIC_TO_ABS: { + struct bezier bezier; + bezier_init(&bezier, prev_iter.ox, prev_iter.oy, + coords[0], coords[1], + coords[2], coords[3], + coords[4], coords[5]); + bezier_point_at_t(&bezier, 1.f, point, normal); + } + break; + case VG_SCCWARC_TO: + case VG_SCWARC_TO: + case VG_LCCWARC_TO: + case VG_LCWARC_TO: { + struct arc arc; + struct matrix identity; + struct path *path = path_create(VG_PATH_DATATYPE_F, + 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); + + matrix_load_identity(&identity); + arc_init(&arc, iter.segment, + prev_iter.ox, prev_iter.oy, coords[3], coords[4], + coords[0], coords[1], coords[2]); + + arc_to_path(&arc, path, &identity); + + path_point(path, 0, path_num_segments(path), + /* to make sure we're bigger than len * 2 it */ + 2 * path_length(path, 0, path_num_segments(path)), + point, normal); + } + break; + default: + assert(0); + } + } +} + +VGboolean path_is_empty(struct path *p) +{ + return p->segments->num_elements == 0; +} diff --git a/src/gallium/state_trackers/vega/path.h b/src/gallium/state_trackers/vega/path.h new file mode 100644 index 0000000000..e34538b736 --- /dev/null +++ b/src/gallium/state_trackers/vega/path.h @@ -0,0 +1,126 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef _PATH_H +#define _PATH_H + +#include "VG/openvg.h" + +struct path; +struct polygon; +struct matrix; + +enum fill_rule { + ODD_EVEN_FILL, + WINDING_FILL +}; + + +struct path_for_each_data { + VGubyte segment; + /* all coords are absolute, even if segment is relative */ + const VGfloat *coords; + VGfloat sx, sy, ox, oy, px, py; + void *user_data; +}; + +typedef VGboolean (*path_for_each_cb)(struct path *p, + struct path_for_each_data *data); + + +struct path *path_create(VGPathDatatype dt, VGfloat scale, VGfloat bias, + VGint segmentCapacityHint, + VGint coordCapacityHint, + VGbitfield capabilities); +void path_destroy(struct path *p); + +VGbitfield path_capabilities(struct path *p); +void path_set_capabilities(struct path *p, VGbitfield bf); + +void path_append_data(struct path *p, + VGint numSegments, + const VGubyte * pathSegments, + const void * pathData); + +void path_append_path(struct path *dst, + struct path *src); + +VGint path_num_segments(struct path *p); + +void path_bounding_rect(struct path *p, float *x, float *y, + float *w, float *h); +float path_length(struct path *p, int start_segment, int num_segments); + +void path_set_fill_rule(enum fill_rule fill); +enum fill_rule path_fill_rule(enum fill_rule fill); + +VGboolean path_is_empty(struct path *p); + +VGbyte path_datatype_size(struct path *p); + +VGPathDatatype path_datatype(struct path *p); +VGfloat path_scale(struct path *p); +VGfloat path_bias(struct path *p); +VGint path_num_coords(struct path *p); + +void path_modify_coords(struct path *p, + VGint startIndex, + VGint numSegments, + const void * pathData); + +struct path *path_create_stroke(struct path *p, + struct matrix *m); + +void path_for_each_segment(struct path *path, + path_for_each_cb cb, + void *user_data); + +void path_transform(struct path *dst, struct path *src); +VGboolean path_interpolate(struct path *dst, + struct path *start, struct path *end, + VGfloat amount); + +void path_clear(struct path *p, VGbitfield capabilities); +void path_render(struct path *p, VGbitfield paintModes); +void path_fill(struct path *p, struct matrix *mat); +void path_stroke(struct path *p); + +void path_move_to(struct path *p, float x, float y); +void path_line_to(struct path *p, float x, float y); +void path_cubic_to(struct path *p, float px1, float py1, + float px2, float py2, + float x, float y); + +void path_point(struct path *p, VGint startSegment, VGint numSegments, + VGfloat distance, VGfloat *point, VGfloat *normal); + + + +void vg_float_to_datatype(VGPathDatatype datatype, + VGubyte *common_data, + const VGfloat *data, + VGint num_coords); +#endif diff --git a/src/gallium/state_trackers/vega/path_utils.h b/src/gallium/state_trackers/vega/path_utils.h new file mode 100644 index 0000000000..c2b3221dc5 --- /dev/null +++ b/src/gallium/state_trackers/vega/path_utils.h @@ -0,0 +1,109 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef PATH_UTILS_H +#define PATH_UTILS_H + +#include "VG/openvg.h" + +#define SEGMENT_COMMAND(command) /* Extract segment type */ \ + ((command) & 0x1e) +#define SEGMENT_ABS_REL(command) /* Extract absolute/relative bit */ \ + ((command) & 0x1) + +static INLINE VGint size_for_datatype(VGPathDatatype datatype) +{ + switch(datatype) { + case VG_PATH_DATATYPE_S_8: + return 1; + case VG_PATH_DATATYPE_S_16: + return 2; + case VG_PATH_DATATYPE_S_32: + return 4; + case VG_PATH_DATATYPE_F: + return 4; + default: + assert(!"unknown datatype"); + } + return 0; +} + +static INLINE VGint num_elements_for_segments(const VGubyte *segments, + VGint num_segments) +{ + VGint i; + VGint count = 0; + + for (i = 0; i < num_segments; ++i) { + VGubyte segment = segments[i]; + VGint command = SEGMENT_COMMAND(segment); + switch(command) { + case VG_CLOSE_PATH: + break; + case VG_MOVE_TO: + count += 2; + break; + case VG_LINE_TO: + count += 2; + break; + case VG_HLINE_TO: + count += 1; + break; + case VG_VLINE_TO: + count += 1; + break; + case VG_QUAD_TO: + count += 4; + break; + case VG_CUBIC_TO: + count += 6; + break; + case VG_SQUAD_TO: + count += 2; + break; + case VG_SCUBIC_TO: + count += 4; + break; + case VG_SCCWARC_TO: + count += 5; + break; + case VG_SCWARC_TO: + count += 5; + break; + case VG_LCCWARC_TO: + count += 5; + break; + case VG_LCWARC_TO: + count += 5; + break; + default: + assert(!"Unknown segment!"); + } + } + return count; +} + +#endif diff --git a/src/gallium/state_trackers/vega/polygon.c b/src/gallium/state_trackers/vega/polygon.c new file mode 100644 index 0000000000..e9c8f03137 --- /dev/null +++ b/src/gallium/state_trackers/vega/polygon.c @@ -0,0 +1,550 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "polygon.h" + +#include "matrix.h" /*for floatsEqual*/ +#include "vg_context.h" +#include "vg_state.h" +#include "paint.h" +#include "renderer.h" +#include "util_array.h" +#include "VG/openvg.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "util/u_inlines.h" +#include "pipe/p_screen.h" + +#include "util/u_draw_quad.h" +#include "util/u_math.h" + +#include <string.h> +#include <stdlib.h> + +#define DEBUG_POLYGON 0 + +#define COMPONENTS 2 + +struct polygon +{ + VGfloat *data; + VGint size; + + VGint num_verts; + + VGboolean dirty; + struct pipe_resource *vbuf; + struct pipe_screen *screen; +}; + +static float *ptr_to_vertex(float *data, int idx) +{ + return data + (idx * COMPONENTS); +} + +#if 0 +static void polygon_print(struct polygon *poly) +{ + int i; + float *vert; + debug_printf("Polygon %p, size = %d\n", poly, poly->num_verts); + for (i = 0; i < poly->num_verts; ++i) { + vert = ptr_to_vertex(poly->data, i); + debug_printf("%f, %f, ", vert[0], vert[1]); + } + debug_printf("\nend\n"); +} +#endif + + +struct polygon * polygon_create(int size) +{ + struct polygon *poly = (struct polygon*)malloc(sizeof(struct polygon)); + + poly->data = malloc(sizeof(float) * COMPONENTS * size); + poly->size = size; + poly->num_verts = 0; + poly->dirty = VG_TRUE; + poly->vbuf = NULL; + + return poly; +} + +struct polygon * polygon_create_from_data(float *data, int size) +{ + struct polygon *poly = polygon_create(size); + + memcpy(poly->data, data, sizeof(float) * COMPONENTS * size); + poly->num_verts = size; + poly->dirty = VG_TRUE; + poly->vbuf = NULL; + + return poly; +} + +void polygon_destroy(struct polygon *poly) +{ + if (poly->vbuf) + pipe_resource_reference(&poly->vbuf, NULL); + + free(poly->data); + free(poly); +} + +void polygon_resize(struct polygon *poly, int new_size) +{ + float *data = (float*)malloc(sizeof(float) * COMPONENTS * new_size); + int size = MIN2(sizeof(float) * COMPONENTS * new_size, + sizeof(float) * COMPONENTS * poly->size); + memcpy(data, poly->data, size); + free(poly->data); + poly->data = data; + poly->size = new_size; + poly->dirty = VG_TRUE; +} + +int polygon_size(struct polygon *poly) +{ + return poly->size; +} + +int polygon_vertex_count(struct polygon *poly) +{ + return poly->num_verts; +} + +float * polygon_data(struct polygon *poly) +{ + return poly->data; +} + +void polygon_vertex_append(struct polygon *p, + float x, float y) +{ + float *vert; +#if DEBUG_POLYGON + debug_printf("Append vertex [%f, %f]\n", x, y); +#endif + if (p->num_verts >= p->size) { + polygon_resize(p, p->size * 2); + } + + vert = ptr_to_vertex(p->data, p->num_verts); + vert[0] = x; + vert[1] = y; + ++p->num_verts; + p->dirty = VG_TRUE; +} + +void polygon_set_vertex(struct polygon *p, int idx, + float x, float y) +{ + float *vert; + if (idx >= p->num_verts) { + /*fixme: error reporting*/ + abort(); + return; + } + + vert = ptr_to_vertex(p->data, idx); + vert[0] = x; + vert[1] = y; + p->dirty = VG_TRUE; +} + +void polygon_vertex(struct polygon *p, int idx, + float *vertex) +{ + float *vert; + if (idx >= p->num_verts) { + /*fixme: error reporting*/ + abort(); + return; + } + + vert = ptr_to_vertex(p->data, idx); + vertex[0] = vert[0]; + vertex[1] = vert[1]; +} + +void polygon_bounding_rect(struct polygon *p, + float *rect) +{ + int i; + float minx, miny, maxx, maxy; + float *vert = ptr_to_vertex(p->data, 0); + minx = vert[0]; + maxx = vert[0]; + miny = vert[1]; + maxy = vert[1]; + + for (i = 1; i < p->num_verts; ++i) { + vert = ptr_to_vertex(p->data, i); + minx = MIN2(vert[0], minx); + miny = MIN2(vert[1], miny); + + maxx = MAX2(vert[0], maxx); + maxy = MAX2(vert[1], maxy); + } + + rect[0] = minx; + rect[1] = miny; + rect[2] = maxx - minx; + rect[3] = maxy - miny; +} + +int polygon_contains_point(struct polygon *p, + float x, float y) +{ + return 0; +} + +void polygon_append_polygon(struct polygon *dst, + struct polygon *src) +{ + if (dst->num_verts + src->num_verts >= dst->size) { + polygon_resize(dst, dst->num_verts + src->num_verts * 1.5); + } + memcpy(ptr_to_vertex(dst->data, dst->num_verts), + src->data, src->num_verts * COMPONENTS * sizeof(VGfloat)); + dst->num_verts += src->num_verts; +} + +VGboolean polygon_is_closed(struct polygon *p) +{ + VGfloat start[2], end[2]; + + polygon_vertex(p, 0, start); + polygon_vertex(p, p->num_verts - 1, end); + + return floatsEqual(start[0], end[0]) && floatsEqual(start[1], end[1]); +} + +static void set_blend_for_fill(struct pipe_blend_state *blend) +{ + memset(blend, 0, sizeof(struct pipe_blend_state)); + blend->rt[0].colormask = 0; /*disable colorwrites*/ + + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA; +} + +static void draw_polygon(struct vg_context *ctx, + struct polygon *poly) +{ + int vert_size; + struct pipe_context *pipe; + struct pipe_vertex_buffer vbuffer; + struct pipe_vertex_element velement; + + vert_size = poly->num_verts * COMPONENTS * sizeof(float); + + /*polygon_print(poly);*/ + + pipe = ctx->pipe; + + if (poly->vbuf == NULL || poly->dirty) { + if (poly->vbuf) { + pipe_resource_reference(&poly->vbuf, + NULL); + } + poly->screen = pipe->screen; + poly->vbuf= pipe_user_buffer_create(poly->screen, + poly->data, + vert_size, + PIPE_BIND_VERTEX_BUFFER); + poly->dirty = VG_FALSE; + } + + + /* tell pipe about the vertex buffer */ + memset(&vbuffer, 0, sizeof(vbuffer)); + vbuffer.buffer = poly->vbuf; + vbuffer.stride = COMPONENTS * sizeof(float); /* vertex size */ + vbuffer.buffer_offset = 0; + vbuffer.max_index = poly->num_verts - 1; + pipe->set_vertex_buffers(pipe, 1, &vbuffer); + + /* tell pipe about the vertex attributes */ + memset(&velement, 0, sizeof(velement)); + velement.src_offset = 0; + velement.instance_divisor = 0; + velement.vertex_buffer_index = 0; + velement.src_format = PIPE_FORMAT_R32G32_FLOAT; + cso_set_vertex_elements(ctx->cso_context, 1, &velement); + + /* draw */ + pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLE_FAN, + 0, poly->num_verts); +} + +void polygon_fill(struct polygon *poly, struct vg_context *ctx) +{ + struct pipe_depth_stencil_alpha_state dsa; + struct pipe_stencil_ref sr; + struct pipe_blend_state blend; + VGfloat bounds[4]; + VGfloat min_x, min_y, max_x, max_y; + assert(poly); + polygon_bounding_rect(poly, bounds); + min_x = bounds[0]; + min_y = bounds[1]; + max_x = bounds[0] + bounds[2]; + max_y = bounds[1] + bounds[3]; + +#if DEBUG_POLYGON + debug_printf("Poly bounds are [%f, %f], [%f, %f]\n", + min_x, min_y, max_x, max_y); +#endif + + set_blend_for_fill(&blend); + + memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state)); + memset(&sr, 0, sizeof(struct pipe_stencil_ref)); + /* only need a fixed 0. Rely on default or move it out at least? */ + cso_set_stencil_ref(ctx->cso_context, &sr); + + cso_save_blend(ctx->cso_context); + cso_save_depth_stencil_alpha(ctx->cso_context); + + dsa.stencil[0].enabled = 1; + if (ctx->state.vg.fill_rule == VG_EVEN_ODD) { + dsa.stencil[0].writemask = 1; + dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INVERT; + dsa.stencil[0].func = PIPE_FUNC_ALWAYS; + dsa.stencil[0].valuemask = ~0; + + cso_set_blend(ctx->cso_context, &blend); + cso_set_depth_stencil_alpha(ctx->cso_context, &dsa); + draw_polygon(ctx, poly); + } else if (ctx->state.vg.fill_rule == VG_NON_ZERO) { + struct pipe_screen *screen = ctx->pipe->screen; + + if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) { + /* front */ + dsa.stencil[0].writemask = ~0; + dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP; + dsa.stencil[0].func = PIPE_FUNC_ALWAYS; + dsa.stencil[0].valuemask = ~0; + + /* back */ + dsa.stencil[1].enabled = 1; + dsa.stencil[1].writemask = ~0; + dsa.stencil[1].fail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[1].zfail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[1].zpass_op = PIPE_STENCIL_OP_DECR_WRAP; + dsa.stencil[1].func = PIPE_FUNC_ALWAYS; + dsa.stencil[1].valuemask = ~0; + + cso_set_blend(ctx->cso_context, &blend); + cso_set_depth_stencil_alpha(ctx->cso_context, &dsa); + draw_polygon(ctx, poly); + } else { + struct pipe_rasterizer_state raster; + + memcpy(&raster, &ctx->state.g3d.rasterizer, sizeof(struct pipe_rasterizer_state)); + + cso_save_rasterizer(ctx->cso_context); + dsa.stencil[0].func = PIPE_FUNC_ALWAYS; + dsa.stencil[0].valuemask = ~0; + + raster.cull_face = PIPE_FACE_BACK; + dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP; + + cso_set_blend(ctx->cso_context, &blend); + cso_set_depth_stencil_alpha(ctx->cso_context, &dsa); + cso_set_rasterizer(ctx->cso_context, &raster); + draw_polygon(ctx, poly); + + raster.cull_face = PIPE_FACE_FRONT; + dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_DECR_WRAP; + cso_set_depth_stencil_alpha(ctx->cso_context, &dsa); + cso_set_rasterizer(ctx->cso_context, &raster); + draw_polygon(ctx, poly); + + cso_restore_rasterizer(ctx->cso_context); + } + } + + /* restore color writes */ + cso_restore_blend(ctx->cso_context); + /* setup stencil ops */ + dsa.stencil[0].func = PIPE_FUNC_NOTEQUAL; + dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE; + dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE; + dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; + dsa.stencil[0].valuemask = dsa.stencil[0].writemask; + dsa.stencil[1].enabled = 0; + memcpy(&dsa.depth, &ctx->state.g3d.dsa.depth, + sizeof(struct pipe_depth_state)); + cso_set_depth_stencil_alpha(ctx->cso_context, &dsa); + + /* render the quad to propagate the rendering from stencil */ + renderer_draw_quad(ctx->renderer, min_x, min_y, + max_x, max_y, 0.0f/*depth should be disabled*/); + + cso_restore_depth_stencil_alpha(ctx->cso_context); +} + +void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx) +{ + struct array *polys = polyarray->array; + struct pipe_depth_stencil_alpha_state dsa; + struct pipe_stencil_ref sr; + struct pipe_blend_state blend; + VGfloat min_x = polyarray->min_x; + VGfloat min_y = polyarray->min_y; + VGfloat max_x = polyarray->max_x; + VGfloat max_y = polyarray->max_y; + VGint i; + + +#if DEBUG_POLYGON + debug_printf("%s: Poly bounds are [%f, %f], [%f, %f]\n", + __FUNCTION__, + min_x, min_y, max_x, max_y); +#endif + + set_blend_for_fill(&blend); + + memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state)); + memset(&sr, 0, sizeof(struct pipe_stencil_ref)); + /* only need a fixed 0. Rely on default or move it out at least? */ + cso_set_stencil_ref(ctx->cso_context, &sr); + + cso_save_blend(ctx->cso_context); + cso_save_depth_stencil_alpha(ctx->cso_context); + + dsa.stencil[0].enabled = 1; + if (ctx->state.vg.fill_rule == VG_EVEN_ODD) { + dsa.stencil[0].writemask = 1; + dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INVERT; + dsa.stencil[0].func = PIPE_FUNC_ALWAYS; + dsa.stencil[0].valuemask = ~0; + + cso_set_blend(ctx->cso_context, &blend); + cso_set_depth_stencil_alpha(ctx->cso_context, &dsa); + for (i = 0; i < polys->num_elements; ++i) { + struct polygon *poly = (((struct polygon**)polys->data)[i]); + draw_polygon(ctx, poly); + } + } else if (ctx->state.vg.fill_rule == VG_NON_ZERO) { + struct pipe_screen *screen = ctx->pipe->screen; + + if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) { + /* front */ + dsa.stencil[0].writemask = ~0; + dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP; + dsa.stencil[0].func = PIPE_FUNC_ALWAYS; + dsa.stencil[0].valuemask = ~0; + + /* back */ + dsa.stencil[1].enabled = 1; + dsa.stencil[1].writemask = ~0; + dsa.stencil[1].fail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[1].zfail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[1].zpass_op = PIPE_STENCIL_OP_DECR_WRAP; + dsa.stencil[1].func = PIPE_FUNC_ALWAYS; + dsa.stencil[1].valuemask = ~0; + + cso_set_blend(ctx->cso_context, &blend); + cso_set_depth_stencil_alpha(ctx->cso_context, &dsa); + for (i = 0; i < polys->num_elements; ++i) { + struct polygon *poly = (((struct polygon**)polys->data)[i]); + draw_polygon(ctx, poly); + } + } else { + struct pipe_rasterizer_state raster; + + memcpy(&raster, &ctx->state.g3d.rasterizer, sizeof(struct pipe_rasterizer_state)); + + cso_save_rasterizer(ctx->cso_context); + dsa.stencil[0].func = PIPE_FUNC_ALWAYS; + dsa.stencil[0].valuemask = ~0; + + raster.cull_face = PIPE_FACE_BACK; + dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP; + + cso_set_blend(ctx->cso_context, &blend); + cso_set_depth_stencil_alpha(ctx->cso_context, &dsa); + cso_set_rasterizer(ctx->cso_context, &raster); + for (i = 0; i < polys->num_elements; ++i) { + struct polygon *poly = (((struct polygon**)polys->data)[i]); + draw_polygon(ctx, poly); + } + + raster.cull_face = PIPE_FACE_FRONT; + dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_DECR_WRAP; + cso_set_depth_stencil_alpha(ctx->cso_context, &dsa); + cso_set_rasterizer(ctx->cso_context, &raster); + for (i = 0; i < polys->num_elements; ++i) { + struct polygon *poly = (((struct polygon**)polys->data)[i]); + draw_polygon(ctx, poly); + } + + cso_restore_rasterizer(ctx->cso_context); + } + } + + /* restore color writes */ + cso_restore_blend(ctx->cso_context); + /* setup stencil ops */ + dsa.stencil[0].func = PIPE_FUNC_NOTEQUAL; + dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE; + dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE; + dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; + dsa.stencil[0].valuemask = dsa.stencil[0].writemask; + dsa.stencil[1].enabled = 0; + memcpy(&dsa.depth, &ctx->state.g3d.dsa.depth, + sizeof(struct pipe_depth_state)); + cso_set_depth_stencil_alpha(ctx->cso_context, &dsa); + + /* render the quad to propagate the rendering from stencil */ + renderer_draw_quad(ctx->renderer, min_x, min_y, + max_x, max_y, 0.0f/*depth should be disabled*/); + + cso_restore_depth_stencil_alpha(ctx->cso_context); +} diff --git a/src/gallium/state_trackers/vega/polygon.h b/src/gallium/state_trackers/vega/polygon.h new file mode 100644 index 0000000000..22672b728e --- /dev/null +++ b/src/gallium/state_trackers/vega/polygon.h @@ -0,0 +1,75 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef POLYGON_H +#define POLYGON_H + +#include "VG/openvg.h" + +struct polygon; +struct vg_context; +struct vg_paint; +struct array; + +struct polygon *polygon_create(int size); +struct polygon *polygon_create_from_data(float *data, int size); +void polygon_destroy(struct polygon *poly); + +void polygon_resize(struct polygon *poly, int new_size); +int polygon_size(struct polygon *poly); + +int polygon_vertex_count(struct polygon *poly); +float * polygon_data(struct polygon *poly); + +void polygon_vertex_append(struct polygon *p, + float x, float y); +void polygon_append_polygon(struct polygon *dst, + struct polygon *src); +void polygon_set_vertex(struct polygon *p, int idx, + float x, float y); +void polygon_vertex(struct polygon *p, int idx, + float *vertex); + +void polygon_bounding_rect(struct polygon *p, + float *rect); +int polygon_contains_point(struct polygon *p, + float x, float y); + +VGboolean polygon_is_closed(struct polygon *p); + +void polygon_fill(struct polygon *p, struct vg_context *pipe); + +/* TODO: make a file/module around this struct + */ +struct polygon_array { + struct array *array; + VGfloat min_x, max_x; + VGfloat min_y, max_y; +}; + +void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx); + +#endif diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c new file mode 100644 index 0000000000..c40ea8675e --- /dev/null +++ b/src/gallium/state_trackers/vega/renderer.c @@ -0,0 +1,613 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "renderer.h" + +#include "vg_context.h" + +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "util/u_inlines.h" +#include "pipe/p_screen.h" +#include "pipe/p_shader_tokens.h" + +#include "util/u_draw_quad.h" +#include "util/u_format.h" +#include "util/u_simple_shaders.h" +#include "util/u_memory.h" +#include "util/u_rect.h" +#include "util/u_sampler.h" +#include "util/u_surface.h" + +#include "cso_cache/cso_context.h" + +struct renderer { + struct pipe_context *pipe; + struct vg_context *owner; + + struct cso_context *cso; + + void *fs; + + VGfloat vertices[4][2][4]; +}; + +static void setup_shaders(struct renderer *ctx) +{ + struct pipe_context *pipe = ctx->pipe; + /* fragment shader */ + ctx->fs = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D, + TGSI_INTERPOLATE_LINEAR); +} + +static struct pipe_resource * +setup_vertex_data(struct renderer *ctx, + float x0, float y0, float x1, float y1, float z) +{ + ctx->vertices[0][0][0] = x0; + ctx->vertices[0][0][1] = y0; + ctx->vertices[0][0][2] = z; + ctx->vertices[0][1][0] = 0.0f; /*s*/ + ctx->vertices[0][1][1] = 0.0f; /*t*/ + + ctx->vertices[1][0][0] = x1; + ctx->vertices[1][0][1] = y0; + ctx->vertices[1][0][2] = z; + ctx->vertices[1][1][0] = 1.0f; /*s*/ + ctx->vertices[1][1][1] = 0.0f; /*t*/ + + ctx->vertices[2][0][0] = x1; + ctx->vertices[2][0][1] = y1; + ctx->vertices[2][0][2] = z; + ctx->vertices[2][1][0] = 1.0f; + ctx->vertices[2][1][1] = 1.0f; + + ctx->vertices[3][0][0] = x0; + ctx->vertices[3][0][1] = y1; + ctx->vertices[3][0][2] = z; + ctx->vertices[3][1][0] = 0.0f; + ctx->vertices[3][1][1] = 1.0f; + + return pipe_user_buffer_create( ctx->pipe->screen, + ctx->vertices, + sizeof(ctx->vertices), + PIPE_BIND_VERTEX_BUFFER); +} + +static struct pipe_resource * +setup_vertex_data_tex(struct renderer *ctx, + float x0, float y0, float x1, float y1, + float s0, float t0, float s1, float t1, + float z) +{ + ctx->vertices[0][0][0] = x0; + ctx->vertices[0][0][1] = y0; + ctx->vertices[0][0][2] = z; + ctx->vertices[0][1][0] = s0; /*s*/ + ctx->vertices[0][1][1] = t0; /*t*/ + + ctx->vertices[1][0][0] = x1; + ctx->vertices[1][0][1] = y0; + ctx->vertices[1][0][2] = z; + ctx->vertices[1][1][0] = s1; /*s*/ + ctx->vertices[1][1][1] = t0; /*t*/ + + ctx->vertices[2][0][0] = x1; + ctx->vertices[2][0][1] = y1; + ctx->vertices[2][0][2] = z; + ctx->vertices[2][1][0] = s1; + ctx->vertices[2][1][1] = t1; + + ctx->vertices[3][0][0] = x0; + ctx->vertices[3][0][1] = y1; + ctx->vertices[3][0][2] = z; + ctx->vertices[3][1][0] = s0; + ctx->vertices[3][1][1] = t1; + + return pipe_user_buffer_create( ctx->pipe->screen, + ctx->vertices, + sizeof(ctx->vertices), + PIPE_BIND_VERTEX_BUFFER); +} + + +static struct pipe_resource * +setup_vertex_data_qtex(struct renderer *ctx, + float x0, float y0, float x1, float y1, + float x2, float y2, float x3, float y3, + float s0, float t0, float s1, float t1, + float z) +{ + ctx->vertices[0][0][0] = x0; + ctx->vertices[0][0][1] = y0; + ctx->vertices[0][0][2] = z; + ctx->vertices[0][1][0] = s0; /*s*/ + ctx->vertices[0][1][1] = t0; /*t*/ + + ctx->vertices[1][0][0] = x1; + ctx->vertices[1][0][1] = y1; + ctx->vertices[1][0][2] = z; + ctx->vertices[1][1][0] = s1; /*s*/ + ctx->vertices[1][1][1] = t0; /*t*/ + + ctx->vertices[2][0][0] = x2; + ctx->vertices[2][0][1] = y2; + ctx->vertices[2][0][2] = z; + ctx->vertices[2][1][0] = s1; + ctx->vertices[2][1][1] = t1; + + ctx->vertices[3][0][0] = x3; + ctx->vertices[3][0][1] = y3; + ctx->vertices[3][0][2] = z; + ctx->vertices[3][1][0] = s0; + ctx->vertices[3][1][1] = t1; + + return pipe_user_buffer_create( ctx->pipe->screen, + ctx->vertices, + sizeof(ctx->vertices), + PIPE_BIND_VERTEX_BUFFER); +} + +struct renderer * renderer_create(struct vg_context *owner) +{ + VGint i; + struct renderer *renderer = CALLOC_STRUCT(renderer); + + if (!renderer) + return NULL; + + renderer->owner = owner; + renderer->pipe = owner->pipe; + renderer->cso = owner->cso_context; + + setup_shaders(renderer); + + /* init vertex data that doesn't change */ + for (i = 0; i < 4; i++) { + renderer->vertices[i][0][3] = 1.0f; /* w */ + renderer->vertices[i][1][2] = 0.0f; /* r */ + renderer->vertices[i][1][3] = 1.0f; /* q */ + } + + return renderer; +} + +void renderer_destroy(struct renderer *ctx) +{ +#if 0 + if (ctx->fs) { + cso_delete_fragment_shader(ctx->cso, ctx->fs); + ctx->fs = NULL; + } +#endif + free(ctx); +} + +void renderer_draw_quad(struct renderer *r, + VGfloat x1, VGfloat y1, + VGfloat x2, VGfloat y2, + VGfloat depth) +{ + struct pipe_resource *buf; + + buf = setup_vertex_data(r, x1, y1, x2, y2, depth); + + if (buf) { + cso_set_vertex_elements(r->cso, 2, r->owner->velems); + util_draw_vertex_buffer(r->pipe, buf, 0, + PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 2); /* attribs/vert */ + + pipe_resource_reference( &buf, + NULL ); + } +} + +void renderer_draw_texture(struct renderer *r, + struct pipe_resource *tex, + VGfloat x1offset, VGfloat y1offset, + VGfloat x2offset, VGfloat y2offset, + VGfloat x1, VGfloat y1, + VGfloat x2, VGfloat y2) +{ + struct pipe_context *pipe = r->pipe; + struct pipe_resource *buf; + VGfloat s0, t0, s1, t1; + + assert(tex->width0 != 0); + assert(tex->height0 != 0); + + s0 = x1offset / tex->width0; + s1 = x2offset / tex->width0; + t0 = y1offset / tex->height0; + t1 = y2offset / tex->height0; + + cso_save_vertex_shader(r->cso); + /* shaders */ + cso_set_vertex_shader_handle(r->cso, vg_texture_vs(r->owner)); + + /* draw quad */ + buf = setup_vertex_data_tex(r, x1, y1, x2, y2, + s0, t0, s1, t1, 0.0f); + + if (buf) { + cso_set_vertex_elements(r->cso, 2, r->owner->velems); + util_draw_vertex_buffer(pipe, buf, 0, + PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 2); /* attribs/vert */ + + pipe_resource_reference( &buf, + NULL ); + } + + cso_restore_vertex_shader(r->cso); +} + +void renderer_copy_texture(struct renderer *ctx, + struct pipe_sampler_view *src, + VGfloat sx1, VGfloat sy1, + VGfloat sx2, VGfloat sy2, + struct pipe_resource *dst, + VGfloat dx1, VGfloat dy1, + VGfloat dx2, VGfloat dy2) +{ + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_resource *tex = src->texture; + struct pipe_resource *buf; + struct pipe_surface *dst_surf = screen->get_tex_surface( + screen, dst, 0, 0, 0, + PIPE_BIND_RENDER_TARGET); + struct pipe_framebuffer_state fb; + float s0, t0, s1, t1; + + assert(tex->width0 != 0); + assert(tex->height0 != 0); + assert(dst->width0 != 0); + assert(dst->height0 != 0); + +#if 0 + debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n", + sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2); +#endif + +#if 1 + s0 = sx1 / tex->width0; + s1 = sx2 / tex->width0; + t0 = sy1 / tex->height0; + t1 = sy2 / tex->height0; +#else + s0 = 0; + s1 = 1; + t0 = 0; + t1 = 1; +#endif + + assert(screen->is_format_supported(screen, dst_surf->format, PIPE_TEXTURE_2D, + 0, PIPE_BIND_RENDER_TARGET, 0)); + + /* save state (restored below) */ + cso_save_blend(ctx->cso); + cso_save_samplers(ctx->cso); + cso_save_fragment_sampler_views(ctx->cso); + cso_save_framebuffer(ctx->cso); + cso_save_fragment_shader(ctx->cso); + cso_save_vertex_shader(ctx->cso); + + cso_save_viewport(ctx->cso); + + + /* set misc state we care about */ + { + struct pipe_blend_state blend; + memset(&blend, 0, sizeof(blend)); + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.rt[0].colormask = PIPE_MASK_RGBA; + cso_set_blend(ctx->cso, &blend); + } + + /* sampler */ + { + struct pipe_sampler_state sampler; + memset(&sampler, 0, sizeof(sampler)); + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.normalized_coords = 1; + cso_single_sampler(ctx->cso, 0, &sampler); + cso_single_sampler_done(ctx->cso); + } + + vg_set_viewport(ctx->owner, VEGA_Y0_TOP); + + /* texture */ + cso_set_fragment_sampler_views(ctx->cso, 1, &src); + + /* shaders */ + cso_set_vertex_shader_handle(ctx->cso, vg_texture_vs(ctx->owner)); + cso_set_fragment_shader_handle(ctx->cso, ctx->fs); + + /* drawing dest */ + memset(&fb, 0, sizeof(fb)); + fb.width = dst_surf->width; + fb.height = dst_surf->height; + fb.nr_cbufs = 1; + fb.cbufs[0] = dst_surf; + { + VGint i; + for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i) + fb.cbufs[i] = 0; + } + cso_set_framebuffer(ctx->cso, &fb); + + /* draw quad */ + buf = setup_vertex_data_tex(ctx, + dx1, dy1, + dx2, dy2, + s0, t0, s1, t1, + 0.0f); + + if (buf) { + cso_set_vertex_elements(ctx->cso, 2, ctx->owner->velems); + util_draw_vertex_buffer(ctx->pipe, buf, 0, + PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 2); /* attribs/vert */ + + pipe_resource_reference( &buf, + NULL ); + } + + /* restore state we changed */ + cso_restore_blend(ctx->cso); + cso_restore_samplers(ctx->cso); + cso_restore_fragment_sampler_views(ctx->cso); + cso_restore_framebuffer(ctx->cso); + cso_restore_vertex_shader(ctx->cso); + cso_restore_fragment_shader(ctx->cso); + cso_restore_viewport(ctx->cso); + + pipe_surface_reference(&dst_surf, NULL); +} + +void renderer_copy_surface(struct renderer *ctx, + struct pipe_surface *src, + int srcX0, int srcY0, + int srcX1, int srcY1, + struct pipe_surface *dst, + int dstX0, int dstY0, + int dstX1, int dstY1, + float z, unsigned filter) +{ + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_resource *buf; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view; + struct pipe_resource texTemp, *tex; + struct pipe_subresource subsrc, subdst; + struct pipe_framebuffer_state fb; + struct st_framebuffer *stfb = ctx->owner->draw_buffer; + const int srcW = abs(srcX1 - srcX0); + const int srcH = abs(srcY1 - srcY0); + const int srcLeft = MIN2(srcX0, srcX1); + const int srcTop = MIN2(srcY0, srcY1); + + assert(filter == PIPE_TEX_MIPFILTER_NEAREST || + filter == PIPE_TEX_MIPFILTER_LINEAR); + + if (srcLeft != srcX0) { + /* left-right flip */ + int tmp = dstX0; + dstX0 = dstX1; + dstX1 = tmp; + } + + if (srcTop != srcY0) { + /* up-down flip */ + int tmp = dstY0; + dstY0 = dstY1; + dstY1 = tmp; + } + + assert(screen->is_format_supported(screen, src->format, PIPE_TEXTURE_2D, + 0, PIPE_BIND_SAMPLER_VIEW, 0)); + assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, + 0, PIPE_BIND_SAMPLER_VIEW, 0)); + assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, + 0, PIPE_BIND_RENDER_TARGET, 0)); + + /* + * XXX for now we're always creating a temporary texture. + * Strictly speaking that's not always needed. + */ + + /* create temp texture */ + memset(&texTemp, 0, sizeof(texTemp)); + texTemp.target = PIPE_TEXTURE_2D; + texTemp.format = src->format; + texTemp.last_level = 0; + texTemp.width0 = srcW; + texTemp.height0 = srcH; + texTemp.depth0 = 1; + texTemp.bind = PIPE_BIND_SAMPLER_VIEW; + + tex = screen->resource_create(screen, &texTemp); + if (!tex) + return; + + u_sampler_view_default_template(&view_templ, tex, tex->format); + view = pipe->create_sampler_view(pipe, tex, &view_templ); + + if (!view) + return; + + subdst.face = 0; + subdst.level = 0; + subsrc.face = src->face; + subsrc.level = src->level; + + pipe->resource_copy_region(pipe, + tex, subdst, 0, 0, 0, /* dest */ + src->texture, subsrc, srcLeft, srcTop, src->zslice, /* src */ + srcW, srcH); /* size */ + + /* save state (restored below) */ + cso_save_blend(ctx->cso); + cso_save_samplers(ctx->cso); + cso_save_fragment_sampler_views(ctx->cso); + cso_save_framebuffer(ctx->cso); + cso_save_fragment_shader(ctx->cso); + cso_save_vertex_shader(ctx->cso); + cso_save_viewport(ctx->cso); + + /* set misc state we care about */ + { + struct pipe_blend_state blend; + memset(&blend, 0, sizeof(blend)); + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.rt[0].colormask = PIPE_MASK_RGBA; + cso_set_blend(ctx->cso, &blend); + } + + vg_set_viewport(ctx->owner, VEGA_Y0_TOP); + + /* sampler */ + { + struct pipe_sampler_state sampler; + memset(&sampler, 0, sizeof(sampler)); + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.normalized_coords = 1; + cso_single_sampler(ctx->cso, 0, &sampler); + cso_single_sampler_done(ctx->cso); + } + + /* texture */ + cso_set_fragment_sampler_views(ctx->cso, 1, &view); + + /* shaders */ + cso_set_fragment_shader_handle(ctx->cso, ctx->fs); + cso_set_vertex_shader_handle(ctx->cso, vg_texture_vs(ctx->owner)); + + /* drawing dest */ + if (stfb->strb->surface != dst) { + memset(&fb, 0, sizeof(fb)); + fb.width = dst->width; + fb.height = dst->height; + fb.nr_cbufs = 1; + fb.cbufs[0] = dst; + fb.zsbuf = stfb->dsrb->surface; + cso_set_framebuffer(ctx->cso, &fb); + } + + /* draw quad */ + buf = setup_vertex_data(ctx, + (float) dstX0, (float) dstY0, + (float) dstX1, (float) dstY1, z); + + if (buf) { + cso_set_vertex_elements(ctx->cso, 2, ctx->owner->velems); + util_draw_vertex_buffer(ctx->pipe, buf, 0, + PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 2); /* attribs/vert */ + + pipe_resource_reference( &buf, + NULL ); + } + + + /* restore state we changed */ + cso_restore_blend(ctx->cso); + cso_restore_samplers(ctx->cso); + cso_restore_fragment_sampler_views(ctx->cso); + cso_restore_framebuffer(ctx->cso); + cso_restore_fragment_shader(ctx->cso); + cso_restore_vertex_shader(ctx->cso); + cso_restore_viewport(ctx->cso); + + pipe_resource_reference(&tex, NULL); + pipe_sampler_view_reference(&view, NULL); +} + +void renderer_texture_quad(struct renderer *r, + struct pipe_resource *tex, + VGfloat x1offset, VGfloat y1offset, + VGfloat x2offset, VGfloat y2offset, + VGfloat x1, VGfloat y1, + VGfloat x2, VGfloat y2, + VGfloat x3, VGfloat y3, + VGfloat x4, VGfloat y4) +{ + struct pipe_context *pipe = r->pipe; + struct pipe_resource *buf; + VGfloat s0, t0, s1, t1; + + assert(tex->width0 != 0); + assert(tex->height0 != 0); + + s0 = x1offset / tex->width0; + s1 = x2offset / tex->width0; + t0 = y1offset / tex->height0; + t1 = y2offset / tex->height0; + + cso_save_vertex_shader(r->cso); + /* shaders */ + cso_set_vertex_shader_handle(r->cso, vg_texture_vs(r->owner)); + + /* draw quad */ + buf = setup_vertex_data_qtex(r, x1, y1, x2, y2, x3, y3, x4, y4, + s0, t0, s1, t1, 0.0f); + + if (buf) { + cso_set_vertex_elements(r->cso, 2, r->owner->velems); + util_draw_vertex_buffer(pipe, buf, 0, + PIPE_PRIM_TRIANGLE_FAN, + 4, /* verts */ + 2); /* attribs/vert */ + + pipe_resource_reference(&buf, + NULL); + } + + cso_restore_vertex_shader(r->cso); +} diff --git a/src/gallium/state_trackers/vega/renderer.h b/src/gallium/state_trackers/vega/renderer.h new file mode 100644 index 0000000000..b1a9fb58be --- /dev/null +++ b/src/gallium/state_trackers/vega/renderer.h @@ -0,0 +1,77 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef RENDERER_H +#define RENDERER_H + +#include "VG/openvg.h" + +struct renderer; + +struct vg_context; +struct pipe_resource; +struct pipe_sampler_view; +struct pipe_surface; + +struct renderer *renderer_create(struct vg_context *owner); +void renderer_destroy(struct renderer *); + +void renderer_draw_quad(struct renderer *, + VGfloat x1, VGfloat y1, + VGfloat x2, VGfloat y2, + VGfloat depth); +void renderer_draw_texture(struct renderer *, + struct pipe_resource *texture, + VGfloat x1offset, VGfloat y1offset, + VGfloat x2offset, VGfloat y2offset, + VGfloat x1, VGfloat y1, + VGfloat x2, VGfloat y2); +void renderer_texture_quad(struct renderer *, + struct pipe_resource *texture, + VGfloat x1offset, VGfloat y1offset, + VGfloat x2offset, VGfloat y2offset, + VGfloat x1, VGfloat y1, + VGfloat x2, VGfloat y2, + VGfloat x3, VGfloat y3, + VGfloat x4, VGfloat y4); +void renderer_copy_texture(struct renderer *r, + struct pipe_sampler_view *src, + VGfloat sx1, VGfloat sy1, + VGfloat sx2, VGfloat sy2, + struct pipe_resource *dst, + VGfloat dx1, VGfloat dy1, + VGfloat dx2, VGfloat dy2); +void renderer_copy_surface(struct renderer *r, + struct pipe_surface *src, + int sx1, int sy1, + int sx2, int sy2, + struct pipe_surface *dst, + int dx1, int dy1, + int dx2, int dy2, + float z, unsigned filter); + + +#endif diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c new file mode 100644 index 0000000000..6eef94ce76 --- /dev/null +++ b/src/gallium/state_trackers/vega/shader.c @@ -0,0 +1,311 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "shader.h" + +#include "vg_context.h" +#include "shaders_cache.h" +#include "paint.h" +#include "mask.h" +#include "image.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "pipe/p_state.h" +#include "util/u_inlines.h" +#include "util/u_memory.h" + +#define MAX_CONSTANTS 20 + +struct shader { + struct vg_context *context; + + VGboolean masking; + struct vg_paint *paint; + struct vg_image *image; + + VGboolean drawing_image; + VGImageMode image_mode; + + float constants[MAX_CONSTANTS]; + struct pipe_resource *cbuf; + struct pipe_shader_state fs_state; + void *fs; +}; + +struct shader * shader_create(struct vg_context *ctx) +{ + struct shader *shader = 0; + + shader = CALLOC_STRUCT(shader); + shader->context = ctx; + + return shader; +} + +void shader_destroy(struct shader *shader) +{ + free(shader); +} + +void shader_set_masking(struct shader *shader, VGboolean set) +{ + shader->masking = set; +} + +VGboolean shader_is_masking(struct shader *shader) +{ + return shader->masking; +} + +void shader_set_paint(struct shader *shader, struct vg_paint *paint) +{ + shader->paint = paint; +} + +struct vg_paint * shader_paint(struct shader *shader) +{ + return shader->paint; +} + + +static void setup_constant_buffer(struct shader *shader) +{ + struct vg_context *ctx = shader->context; + struct pipe_context *pipe = shader->context->pipe; + struct pipe_resource **cbuf = &shader->cbuf; + VGint param_bytes = paint_constant_buffer_size(shader->paint); + float temp_buf[MAX_CONSTANTS]; + + assert(param_bytes <= sizeof(temp_buf)); + paint_fill_constant_buffer(shader->paint, temp_buf); + + if (*cbuf == NULL || + memcmp(temp_buf, shader->constants, param_bytes) != 0) + { + pipe_resource_reference(cbuf, NULL); + + memcpy(shader->constants, temp_buf, param_bytes); + *cbuf = pipe_user_buffer_create(pipe->screen, + &shader->constants, + sizeof(shader->constants), + PIPE_BIND_VERTEX_BUFFER); + } + + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); +} + +static VGint blend_bind_samplers(struct vg_context *ctx, + struct pipe_sampler_state **samplers, + struct pipe_sampler_view **sampler_views) +{ + VGBlendMode bmode = ctx->state.vg.blend_mode; + + if (bmode == VG_BLEND_MULTIPLY || + bmode == VG_BLEND_SCREEN || + bmode == VG_BLEND_DARKEN || + bmode == VG_BLEND_LIGHTEN) { + struct st_framebuffer *stfb = ctx->draw_buffer; + + vg_prepare_blend_surface(ctx); + + samplers[2] = &ctx->blend_sampler; + sampler_views[2] = stfb->blend_texture_view; + + if (!samplers[0] || !sampler_views[0]) { + samplers[0] = samplers[2]; + sampler_views[0] = sampler_views[2]; + } + if (!samplers[1] || !sampler_views[1]) { + samplers[1] = samplers[0]; + sampler_views[1] = sampler_views[0]; + } + + return 1; + } + return 0; +} + +static void setup_samplers(struct shader *shader) +{ + struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; + struct vg_context *ctx = shader->context; + /* a little wonky: we use the num as a boolean that just says + * whether any sampler/textures have been set. the actual numbering + * for samplers is always the same: + * 0 - paint sampler/texture for gradient/pattern + * 1 - mask sampler/texture + * 2 - blend sampler/texture + * 3 - image sampler/texture + * */ + VGint num = 0; + + samplers[0] = NULL; + samplers[1] = NULL; + samplers[2] = NULL; + samplers[3] = NULL; + sampler_views[0] = NULL; + sampler_views[1] = NULL; + sampler_views[2] = NULL; + sampler_views[3] = NULL; + + num += paint_bind_samplers(shader->paint, samplers, sampler_views); + num += mask_bind_samplers(samplers, sampler_views); + num += blend_bind_samplers(ctx, samplers, sampler_views); + if (shader->drawing_image && shader->image) + num += image_bind_samplers(shader->image, samplers, sampler_views); + + if (num) { + cso_set_samplers(ctx->cso_context, 4, (const struct pipe_sampler_state **)samplers); + cso_set_fragment_sampler_views(ctx->cso_context, 4, sampler_views); + } +} + +static INLINE VGboolean is_format_bw(struct shader *shader) +{ +#if 0 + struct vg_context *ctx = shader->context; + struct st_framebuffer *stfb = ctx->draw_buffer; +#endif + + if (shader->drawing_image && shader->image) { + if (shader->image->format == VG_BW_1) + return VG_TRUE; + } + + return VG_FALSE; +} + +static void setup_shader_program(struct shader *shader) +{ + struct vg_context *ctx = shader->context; + VGint shader_id = 0; + VGBlendMode blend_mode = ctx->state.vg.blend_mode; + VGboolean black_white = is_format_bw(shader); + + /* 1st stage: fill */ + if (!shader->drawing_image || + (shader->image_mode == VG_DRAW_IMAGE_MULTIPLY || shader->image_mode == VG_DRAW_IMAGE_STENCIL)) { + switch(paint_type(shader->paint)) { + case VG_PAINT_TYPE_COLOR: + shader_id |= VEGA_SOLID_FILL_SHADER; + break; + case VG_PAINT_TYPE_LINEAR_GRADIENT: + shader_id |= VEGA_LINEAR_GRADIENT_SHADER; + break; + case VG_PAINT_TYPE_RADIAL_GRADIENT: + shader_id |= VEGA_RADIAL_GRADIENT_SHADER; + break; + case VG_PAINT_TYPE_PATTERN: + shader_id |= VEGA_PATTERN_SHADER; + break; + + default: + abort(); + } + } + + /* second stage image */ + if (shader->drawing_image) { + switch(shader->image_mode) { + case VG_DRAW_IMAGE_NORMAL: + shader_id |= VEGA_IMAGE_NORMAL_SHADER; + break; + case VG_DRAW_IMAGE_MULTIPLY: + shader_id |= VEGA_IMAGE_MULTIPLY_SHADER; + break; + case VG_DRAW_IMAGE_STENCIL: + shader_id |= VEGA_IMAGE_STENCIL_SHADER; + break; + default: + debug_printf("Unknown image mode!"); + } + } + + if (shader->masking) + shader_id |= VEGA_MASK_SHADER; + + switch(blend_mode) { + case VG_BLEND_MULTIPLY: + shader_id |= VEGA_BLEND_MULTIPLY_SHADER; + break; + case VG_BLEND_SCREEN: + shader_id |= VEGA_BLEND_SCREEN_SHADER; + break; + case VG_BLEND_DARKEN: + shader_id |= VEGA_BLEND_DARKEN_SHADER; + break; + case VG_BLEND_LIGHTEN: + shader_id |= VEGA_BLEND_LIGHTEN_SHADER; + break; + default: + /* handled by pipe_blend_state */ + break; + } + + if (black_white) + shader_id |= VEGA_BW_SHADER; + + shader->fs = shaders_cache_fill(ctx->sc, shader_id); + cso_set_fragment_shader_handle(ctx->cso_context, shader->fs); +} + + +void shader_bind(struct shader *shader) +{ + /* first resolve the real paint type */ + paint_resolve_type(shader->paint); + + setup_constant_buffer(shader); + setup_samplers(shader); + setup_shader_program(shader); +} + +void shader_set_image_mode(struct shader *shader, VGImageMode image_mode) +{ + shader->image_mode = image_mode; +} + +VGImageMode shader_image_mode(struct shader *shader) +{ + return shader->image_mode; +} + +void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image) +{ + shader->drawing_image = drawing_image; +} + +VGboolean shader_drawing_image(struct shader *shader) +{ + return shader->drawing_image; +} + +void shader_set_image(struct shader *shader, struct vg_image *img) +{ + shader->image = img; +} diff --git a/src/gallium/state_trackers/vega/shader.h b/src/gallium/state_trackers/vega/shader.h new file mode 100644 index 0000000000..847eee6a31 --- /dev/null +++ b/src/gallium/state_trackers/vega/shader.h @@ -0,0 +1,56 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SHADER_H +#define SHADER_H + +#include "VG/openvg.h" + +struct shader; +struct vg_paint; +struct vg_context; +struct vg_image; + +struct shader *shader_create(struct vg_context *context); +void shader_destroy(struct shader *shader); + +void shader_set_masking(struct shader *shader, VGboolean set); +VGboolean shader_is_masking(struct shader *shader); + +void shader_set_paint(struct shader *shader, struct vg_paint *paint); +struct vg_paint *shader_paint(struct shader *shader); + +void shader_set_image_mode(struct shader *shader, VGImageMode image_mode); +VGImageMode shader_image_mode(struct shader *shader); + +void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image); +VGboolean shader_drawing_image(struct shader *shader); + +void shader_set_image(struct shader *shader, struct vg_image *img); + +void shader_bind(struct shader *shader); + +#endif diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c new file mode 100644 index 0000000000..f43fe6ee4c --- /dev/null +++ b/src/gallium/state_trackers/vega/shaders_cache.c @@ -0,0 +1,440 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "shaders_cache.h" + +#include "vg_context.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" +#include "pipe/p_screen.h" +#include "pipe/p_shader_tokens.h" + +#include "tgsi/tgsi_build.h" +#include "tgsi/tgsi_dump.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_util.h" +#include "tgsi/tgsi_text.h" + +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_debug.h" +#include "cso_cache/cso_hash.h" +#include "cso_cache/cso_context.h" + +#include "VG/openvg.h" + +#include "asm_fill.h" + +/* Essentially we construct an ubber-shader based on the state + * of the pipeline. The stages are: + * 1) Fill (mandatory, solid color/gradient/pattern/image draw) + * 2) Image composition (image mode multiply and stencil) + * 3) Mask + * 4) Extended blend (multiply/screen/darken/lighten) + * 5) Premultiply/Unpremultiply + * 6) Color transform (to black and white) + */ +#define SHADER_STAGES 6 + +struct cached_shader { + void *driver_shader; + struct pipe_shader_state state; +}; + +struct shaders_cache { + struct vg_context *pipe; + + struct cso_hash *hash; +}; + + +static INLINE struct tgsi_token *tokens_from_assembly(const char *txt, int num_tokens) +{ + struct tgsi_token *tokens; + + tokens = (struct tgsi_token *) MALLOC(num_tokens * sizeof(tokens[0])); + + tgsi_text_translate(txt, tokens, num_tokens); + +#if DEBUG_SHADERS + tgsi_dump(tokens, 0); +#endif + + return tokens; +} + +#define ALL_FILLS (VEGA_SOLID_FILL_SHADER | \ + VEGA_LINEAR_GRADIENT_SHADER | \ + VEGA_RADIAL_GRADIENT_SHADER | \ + VEGA_PATTERN_SHADER | \ + VEGA_IMAGE_NORMAL_SHADER) + + +/* +static const char max_shader_preamble[] = + "FRAG\n" + "DCL IN[0], POSITION, LINEAR\n" + "DCL IN[1], GENERIC[0], PERSPECTIVE\n" + "DCL OUT[0], COLOR, CONSTANT\n" + "DCL CONST[0..9], CONSTANT\n" + "DCL TEMP[0..9], CONSTANT\n" + "DCL SAMP[0..9], CONSTANT\n"; + + max_shader_preamble strlen == 175 +*/ +#define MAX_PREAMBLE 175 + +static INLINE VGint range_min(VGint min, VGint current) +{ + if (min < 0) + min = current; + else + min = MIN2(min, current); + return min; +} + +static INLINE VGint range_max(VGint max, VGint current) +{ + return MAX2(max, current); +} + +static void * +combine_shaders(const struct shader_asm_info *shaders[SHADER_STAGES], int num_shaders, + struct pipe_context *pipe, + struct pipe_shader_state *shader) +{ + VGboolean declare_input = VG_FALSE; + VGint start_const = -1, end_const = 0; + VGint start_temp = -1, end_temp = 0; + VGint start_sampler = -1, end_sampler = 0; + VGint i, current_shader = 0; + VGint num_consts, num_temps, num_samplers; + struct ureg_program *ureg; + struct ureg_src in[2]; + struct ureg_src *sampler = NULL; + struct ureg_src *constant = NULL; + struct ureg_dst out, *temp = NULL; + void *p = NULL; + + for (i = 0; i < num_shaders; ++i) { + if (shaders[i]->num_consts) + start_const = range_min(start_const, shaders[i]->start_const); + if (shaders[i]->num_temps) + start_temp = range_min(start_temp, shaders[i]->start_temp); + if (shaders[i]->num_samplers) + start_sampler = range_min(start_sampler, shaders[i]->start_sampler); + + end_const = range_max(end_const, shaders[i]->start_const + + shaders[i]->num_consts); + end_temp = range_max(end_temp, shaders[i]->start_temp + + shaders[i]->num_temps); + end_sampler = range_max(end_sampler, shaders[i]->start_sampler + + shaders[i]->num_samplers); + if (shaders[i]->needs_position) + declare_input = VG_TRUE; + } + /* if they're still unitialized, initialize them */ + if (start_const < 0) + start_const = 0; + if (start_temp < 0) + start_temp = 0; + if (start_sampler < 0) + start_sampler = 0; + + num_consts = end_const - start_const; + num_temps = end_temp - start_temp; + num_samplers = end_sampler - start_sampler; + + ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT); + if (!ureg) + return NULL; + + if (declare_input) { + in[0] = ureg_DECL_fs_input(ureg, + TGSI_SEMANTIC_POSITION, + 0, + TGSI_INTERPOLATE_LINEAR); + in[1] = ureg_DECL_fs_input(ureg, + TGSI_SEMANTIC_GENERIC, + 0, + TGSI_INTERPOLATE_PERSPECTIVE); + } + + /* we always have a color output */ + out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); + + if (num_consts >= 1) { + constant = (struct ureg_src *) malloc(sizeof(struct ureg_src) * end_const); + for (i = start_const; i < end_const; i++) { + constant[i] = ureg_DECL_constant(ureg, i); + } + + } + + if (num_temps >= 1) { + temp = (struct ureg_dst *) malloc(sizeof(struct ureg_dst) * end_temp); + for (i = start_temp; i < end_temp; i++) { + temp[i] = ureg_DECL_temporary(ureg); + } + } + + if (num_samplers >= 1) { + sampler = (struct ureg_src *) malloc(sizeof(struct ureg_src) * end_sampler); + for (i = start_sampler; i < end_sampler; i++) { + sampler[i] = ureg_DECL_sampler(ureg, i); + } + } + + while (current_shader < num_shaders) { + if ((current_shader + 1) == num_shaders) { + shaders[current_shader]->func(ureg, + &out, + in, + sampler, + temp, + constant); + } else { + shaders[current_shader]->func(ureg, + &temp[0], + in, + sampler, + temp, + constant); + } + current_shader++; + } + + ureg_END(ureg); + + shader->tokens = ureg_finalize(ureg); + if(!shader->tokens) + return NULL; + + p = pipe->create_fs_state(pipe, shader); + ureg_destroy(ureg); + + if (num_temps >= 1) { + for (i = start_temp; i < end_temp; i++) { + ureg_release_temporary(ureg, temp[i]); + } + } + + if (temp) + free(temp); + if (constant) + free(constant); + if (sampler) + free(sampler); + + return p; +} + +static void * +create_shader(struct pipe_context *pipe, + int id, + struct pipe_shader_state *shader) +{ + int idx = 0; + const struct shader_asm_info * shaders[SHADER_STAGES]; + + /* the shader has to have a fill */ + debug_assert(id & ALL_FILLS); + + /* first stage */ + if (id & VEGA_SOLID_FILL_SHADER) { + debug_assert(idx == 0); + shaders[idx] = &shaders_asm[0]; + debug_assert(shaders_asm[0].id == VEGA_SOLID_FILL_SHADER); + ++idx; + } + if ((id & VEGA_LINEAR_GRADIENT_SHADER)) { + debug_assert(idx == 0); + shaders[idx] = &shaders_asm[1]; + debug_assert(shaders_asm[1].id == VEGA_LINEAR_GRADIENT_SHADER); + ++idx; + } + if ((id & VEGA_RADIAL_GRADIENT_SHADER)) { + debug_assert(idx == 0); + shaders[idx] = &shaders_asm[2]; + debug_assert(shaders_asm[2].id == VEGA_RADIAL_GRADIENT_SHADER); + ++idx; + } + if ((id & VEGA_PATTERN_SHADER)) { + debug_assert(idx == 0); + debug_assert(shaders_asm[3].id == VEGA_PATTERN_SHADER); + shaders[idx] = &shaders_asm[3]; + ++idx; + } + if ((id & VEGA_IMAGE_NORMAL_SHADER)) { + debug_assert(idx == 0); + debug_assert(shaders_asm[4].id == VEGA_IMAGE_NORMAL_SHADER); + shaders[idx] = &shaders_asm[4]; + ++idx; + } + + /* second stage */ + if ((id & VEGA_IMAGE_MULTIPLY_SHADER)) { + debug_assert(shaders_asm[5].id == VEGA_IMAGE_MULTIPLY_SHADER); + shaders[idx] = &shaders_asm[5]; + ++idx; + } else if ((id & VEGA_IMAGE_STENCIL_SHADER)) { + debug_assert(shaders_asm[6].id == VEGA_IMAGE_STENCIL_SHADER); + shaders[idx] = &shaders_asm[6]; + ++idx; + } + + /* third stage */ + if ((id & VEGA_MASK_SHADER)) { + debug_assert(idx == 1); + debug_assert(shaders_asm[7].id == VEGA_MASK_SHADER); + shaders[idx] = &shaders_asm[7]; + ++idx; + } + + /* fourth stage */ + if ((id & VEGA_BLEND_MULTIPLY_SHADER)) { + debug_assert(shaders_asm[8].id == VEGA_BLEND_MULTIPLY_SHADER); + shaders[idx] = &shaders_asm[8]; + ++idx; + } else if ((id & VEGA_BLEND_SCREEN_SHADER)) { + debug_assert(shaders_asm[9].id == VEGA_BLEND_SCREEN_SHADER); + shaders[idx] = &shaders_asm[9]; + ++idx; + } else if ((id & VEGA_BLEND_DARKEN_SHADER)) { + debug_assert(shaders_asm[10].id == VEGA_BLEND_DARKEN_SHADER); + shaders[idx] = &shaders_asm[10]; + ++idx; + } else if ((id & VEGA_BLEND_LIGHTEN_SHADER)) { + debug_assert(shaders_asm[11].id == VEGA_BLEND_LIGHTEN_SHADER); + shaders[idx] = &shaders_asm[11]; + ++idx; + } + + /* fifth stage */ + if ((id & VEGA_PREMULTIPLY_SHADER)) { + debug_assert(shaders_asm[12].id == VEGA_PREMULTIPLY_SHADER); + shaders[idx] = &shaders_asm[12]; + ++idx; + } else if ((id & VEGA_UNPREMULTIPLY_SHADER)) { + debug_assert(shaders_asm[13].id == VEGA_UNPREMULTIPLY_SHADER); + shaders[idx] = &shaders_asm[13]; + ++idx; + } + + /* sixth stage */ + if ((id & VEGA_BW_SHADER)) { + debug_assert(shaders_asm[14].id == VEGA_BW_SHADER); + shaders[idx] = &shaders_asm[14]; + ++idx; + } + + return combine_shaders(shaders, idx, pipe, shader); +} + +/*************************************************/ + +struct shaders_cache * shaders_cache_create(struct vg_context *vg) +{ + struct shaders_cache *sc = CALLOC_STRUCT(shaders_cache); + + sc->pipe = vg; + sc->hash = cso_hash_create(); + + return sc; +} + +void shaders_cache_destroy(struct shaders_cache *sc) +{ + struct cso_hash_iter iter = cso_hash_first_node(sc->hash); + + while (!cso_hash_iter_is_null(iter)) { + struct cached_shader *cached = + (struct cached_shader *)cso_hash_iter_data(iter); + cso_delete_fragment_shader(sc->pipe->cso_context, + cached->driver_shader); + iter = cso_hash_erase(sc->hash, iter); + } + + cso_hash_delete(sc->hash); + free(sc); +} + +void * shaders_cache_fill(struct shaders_cache *sc, + int shader_key) +{ + VGint key = shader_key; + struct cached_shader *cached; + struct cso_hash_iter iter = cso_hash_find(sc->hash, key); + + if (cso_hash_iter_is_null(iter)) { + cached = CALLOC_STRUCT(cached_shader); + cached->driver_shader = create_shader(sc->pipe->pipe, key, &cached->state); + + cso_hash_insert(sc->hash, key, cached); + + return cached->driver_shader; + } + + cached = (struct cached_shader *)cso_hash_iter_data(iter); + + assert(cached->driver_shader); + return cached->driver_shader; +} + +struct vg_shader * shader_create_from_text(struct pipe_context *pipe, + const char *txt, int num_tokens, + int type) +{ + struct vg_shader *shader = (struct vg_shader *)malloc( + sizeof(struct vg_shader)); + struct tgsi_token *tokens = tokens_from_assembly(txt, num_tokens); + struct pipe_shader_state state; + + debug_assert(type == PIPE_SHADER_VERTEX || + type == PIPE_SHADER_FRAGMENT); + + state.tokens = tokens; + shader->type = type; + shader->tokens = tokens; + + if (type == PIPE_SHADER_FRAGMENT) + shader->driver = pipe->create_fs_state(pipe, &state); + else + shader->driver = pipe->create_vs_state(pipe, &state); + return shader; +} + +void vg_shader_destroy(struct vg_context *ctx, struct vg_shader *shader) +{ + if (shader->type == PIPE_SHADER_FRAGMENT) + cso_delete_fragment_shader(ctx->cso_context, shader->driver); + else + cso_delete_vertex_shader(ctx->cso_context, shader->driver); + free(shader->tokens); + free(shader); +} diff --git a/src/gallium/state_trackers/vega/shaders_cache.h b/src/gallium/state_trackers/vega/shaders_cache.h new file mode 100644 index 0000000000..feca58b61a --- /dev/null +++ b/src/gallium/state_trackers/vega/shaders_cache.h @@ -0,0 +1,77 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SHADERS_CACHE_H +#define SHADERS_CACHE_H + + +struct vg_context; +struct pipe_context; +struct tgsi_token; +struct shaders_cache; + +enum VegaShaderType { + VEGA_SOLID_FILL_SHADER = 1 << 0, + VEGA_LINEAR_GRADIENT_SHADER = 1 << 1, + VEGA_RADIAL_GRADIENT_SHADER = 1 << 2, + VEGA_PATTERN_SHADER = 1 << 3, + VEGA_IMAGE_NORMAL_SHADER = 1 << 4, + VEGA_IMAGE_MULTIPLY_SHADER = 1 << 5, + VEGA_IMAGE_STENCIL_SHADER = 1 << 6, + + VEGA_MASK_SHADER = 1 << 7, + + VEGA_BLEND_MULTIPLY_SHADER = 1 << 8, + VEGA_BLEND_SCREEN_SHADER = 1 << 9, + VEGA_BLEND_DARKEN_SHADER = 1 << 10, + VEGA_BLEND_LIGHTEN_SHADER = 1 << 11, + + VEGA_PREMULTIPLY_SHADER = 1 << 12, + VEGA_UNPREMULTIPLY_SHADER = 1 << 13, + + VEGA_BW_SHADER = 1 << 14 +}; + +struct vg_shader { + void *driver; + struct tgsi_token *tokens; + int type;/* PIPE_SHADER_VERTEX, PIPE_SHADER_FRAGMENT */ +}; + +struct shaders_cache *shaders_cache_create(struct vg_context *pipe); +void shaders_cache_destroy(struct shaders_cache *sc); +void *shaders_cache_fill(struct shaders_cache *sc, + int shader_key); + +struct vg_shader *shader_create_from_text(struct pipe_context *pipe, + const char *txt, int num_tokens, + int type); + +void vg_shader_destroy(struct vg_context *ctx, struct vg_shader *shader); + + + +#endif diff --git a/src/gallium/state_trackers/vega/st_inlines.h b/src/gallium/state_trackers/vega/st_inlines.h new file mode 100644 index 0000000000..7eaa67c76a --- /dev/null +++ b/src/gallium/state_trackers/vega/st_inlines.h @@ -0,0 +1,122 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Functions for checking if buffers/textures are referenced when we need + * to read/write from/to them. Flush when needed. + */ + +#ifndef ST_INLINES_H +#define ST_INLINES_H + +#include "vg_context.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" +#include "pipe/p_state.h" + +static INLINE struct pipe_transfer * +st_cond_flush_get_transfer(struct vg_context *st, + struct pipe_resource *pt, + unsigned int face, + unsigned int level, + unsigned int zslice, + enum pipe_transfer_usage usage, + unsigned int x, unsigned int y, + unsigned int w, unsigned int h) +{ + struct pipe_context *pipe = st->pipe; + + return pipe_get_transfer(pipe, pt, face, level, zslice, usage, + x, y, w, h); +} + +static INLINE struct pipe_transfer * +st_no_flush_get_transfer(struct vg_context *st, + struct pipe_resource *pt, + unsigned int face, + unsigned int level, + unsigned int zslice, + enum pipe_transfer_usage usage, + unsigned int x, unsigned int y, + unsigned int w, unsigned int h) +{ + struct pipe_context *pipe = st->pipe; + + return pipe_get_transfer(pipe, pt, face, level, + zslice, usage, x, y, w, h); +} + + +static INLINE void +st_cond_flush_pipe_buffer_write(struct vg_context *st, + struct pipe_resource *buf, + unsigned int offset, + unsigned int size, + const void * data) +{ + struct pipe_context *pipe = st->pipe; + + pipe_buffer_write(pipe, buf, offset, size, data); +} + +static INLINE void +st_no_flush_pipe_buffer_write(struct vg_context *st, + struct pipe_resource *buf, + unsigned int offset, + unsigned int size, + const void * data) +{ + pipe_buffer_write(st->pipe, buf, offset, size, data); +} + +static INLINE void +st_cond_flush_pipe_buffer_read(struct vg_context *st, + struct pipe_resource *buf, + unsigned int offset, + unsigned int size, + void * data) +{ + struct pipe_context *pipe = st->pipe; + + pipe_buffer_read(pipe, buf, offset, size, data); +} + +static INLINE void +st_no_flush_pipe_buffer_read(struct vg_context *st, + struct pipe_resource *buf, + unsigned int offset, + unsigned int size, + void * data) +{ + pipe_buffer_read(st->pipe, buf, offset, size, data); +} + +#endif + diff --git a/src/gallium/state_trackers/vega/stroker.c b/src/gallium/state_trackers/vega/stroker.c new file mode 100644 index 0000000000..d89b6cf25c --- /dev/null +++ b/src/gallium/state_trackers/vega/stroker.c @@ -0,0 +1,1350 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "stroker.h" + +#include "path.h" +#include "vg_state.h" +#include "util_array.h" +#include "arc.h" +#include "bezier.h" +#include "matrix.h" +#include "path_utils.h" +#include "polygon.h" + +#include "util/u_math.h" + +#ifndef M_2PI +#define M_2PI 6.28318530717958647692528676655900576 +#endif + +#define STROKE_SEGMENTS 0 +#define STROKE_DEBUG 0 +#define DEBUG_EMITS 0 + +static const VGfloat curve_threshold = 0.25f; + +static const VGfloat zero_coords[] = {0.f, 0.f}; + +enum intersection_type { + NoIntersections, + BoundedIntersection, + UnboundedIntersection, +}; + +enum line_join_mode { + FlatJoin, + SquareJoin, + MiterJoin, + RoundJoin, + RoundCap +}; + +struct stroke_iterator { + void (*next)(struct stroke_iterator *); + VGboolean (*has_next)(struct stroke_iterator *); + + VGPathCommand (*current_command)(struct stroke_iterator *it); + void (*current_coords)(struct stroke_iterator *it, VGfloat *coords); + + VGint position; + VGint coord_position; + + const VGubyte *cmds; + const VGfloat *coords; + VGint num_commands; + VGint num_coords; + + struct polygon *curve_poly; + VGint curve_index; +}; + +static VGPathCommand stroke_itr_command(struct stroke_iterator *itr) +{ + return itr->current_command(itr); +} + +static void stroke_itr_coords(struct stroke_iterator *itr, VGfloat *coords) +{ + itr->current_coords(itr, coords); +} + +static void stroke_fw_itr_coords(struct stroke_iterator *itr, VGfloat *coords) +{ + if (itr->position >= itr->num_commands) + return; + switch (stroke_itr_command(itr)) { + case VG_MOVE_TO_ABS: + coords[0] = itr->coords[itr->coord_position]; + coords[1] = itr->coords[itr->coord_position + 1]; + break; + case VG_LINE_TO_ABS: + coords[0] = itr->coords[itr->coord_position]; + coords[1] = itr->coords[itr->coord_position + 1]; + break; + case VG_CUBIC_TO_ABS: + coords[0] = itr->coords[itr->coord_position]; + coords[1] = itr->coords[itr->coord_position + 1]; + coords[2] = itr->coords[itr->coord_position + 2]; + coords[3] = itr->coords[itr->coord_position + 3]; + coords[4] = itr->coords[itr->coord_position + 4]; + coords[5] = itr->coords[itr->coord_position + 5]; + break; + default: + debug_assert(!"invalid command!\n"); + } +} + + +static void stroke_bw_itr_coords(struct stroke_iterator *itr, VGfloat *coords) +{ + if (itr->position >= itr->num_commands) + return; + switch (stroke_itr_command(itr)) { + case VG_MOVE_TO_ABS: + coords[0] = itr->coords[itr->coord_position]; + coords[1] = itr->coords[itr->coord_position + 1]; + break; + case VG_LINE_TO_ABS: + coords[0] = itr->coords[itr->coord_position]; + coords[1] = itr->coords[itr->coord_position + 1]; + break; + case VG_CUBIC_TO_ABS: + coords[0] = itr->coords[itr->coord_position + 4]; + coords[1] = itr->coords[itr->coord_position + 5]; + coords[2] = itr->coords[itr->coord_position + 2]; + coords[3] = itr->coords[itr->coord_position + 3]; + coords[4] = itr->coords[itr->coord_position + 0]; + coords[5] = itr->coords[itr->coord_position + 1]; + break; + default: + debug_assert(!"invalid command!\n"); + } +} + + +static VGPathCommand stroke_fw_current_command(struct stroke_iterator *it) +{ + return it->cmds[it->position]; +} + +static VGPathCommand stroke_bw_current_command(struct stroke_iterator *it) +{ + VGPathCommand prev_cmd; + if (it->position == it->num_commands -1) + return VG_MOVE_TO_ABS; + + prev_cmd = it->cmds[it->position + 1]; + return prev_cmd; +} + +static VGboolean stroke_fw_has_next(struct stroke_iterator *itr) +{ + return itr->position < (itr->num_commands - 1); +} + +static VGboolean stroke_bw_has_next(struct stroke_iterator *itr) +{ + return itr->position > 0; +} + +static void stroke_fw_next(struct stroke_iterator *itr) +{ + VGubyte cmd; + debug_assert(stroke_fw_has_next(itr)); + + cmd = stroke_itr_command(itr); + + itr->coord_position += num_elements_for_segments(&cmd, 1); + ++itr->position; +} + +static void stroke_bw_next(struct stroke_iterator *itr) +{ + VGubyte cmd; + debug_assert(stroke_bw_has_next(itr)); + + --itr->position; + cmd = stroke_itr_command(itr); + + itr->coord_position -= num_elements_for_segments(&cmd, 1); +} + +static void stroke_itr_common_init(struct stroke_iterator *itr, + struct array *cmds, + struct array *coords) +{ + itr->cmds = (VGubyte*)cmds->data; + itr->num_commands = cmds->num_elements; + + itr->coords = (VGfloat*)coords->data; + itr->num_coords = coords->num_elements; +} + +static void stroke_forward_iterator(struct stroke_iterator *itr, + struct array *cmds, + struct array *coords) +{ + stroke_itr_common_init(itr, cmds, coords); + itr->position = 0; + itr->coord_position = 0; + + itr->next = stroke_fw_next; + itr->has_next = stroke_fw_has_next; + itr->current_command = stroke_fw_current_command; + itr->current_coords = stroke_fw_itr_coords; +} + +static void stroke_backward_iterator(struct stroke_iterator *itr, + struct array *cmds, + struct array *coords) +{ + VGubyte cmd; + stroke_itr_common_init(itr, cmds, coords); + itr->position = itr->num_commands - 1; + + cmd = stroke_bw_current_command(itr); + itr->coord_position = itr->num_coords - + num_elements_for_segments(&cmd, 1); + + itr->next = stroke_bw_next; + itr->has_next = stroke_bw_has_next; + itr->current_command = stroke_bw_current_command; + itr->current_coords = stroke_bw_itr_coords; +} + + + +static void stroke_flat_next(struct stroke_iterator *itr) +{ + VGubyte cmd; + + if (itr->curve_index >= 0) { + ++itr->curve_index; + if (itr->curve_index >= polygon_vertex_count(itr->curve_poly)) { + itr->curve_index = -1; + polygon_destroy(itr->curve_poly); + itr->curve_poly = 0; + } else + return; + } + debug_assert(stroke_fw_has_next(itr)); + + cmd = itr->cmds[itr->position]; + itr->coord_position += num_elements_for_segments(&cmd, 1); + ++itr->position; + + cmd = itr->cmds[itr->position]; + + if (cmd == VG_CUBIC_TO_ABS) { + struct bezier bezier; + VGfloat bez[8]; + + bez[0] = itr->coords[itr->coord_position - 2]; + bez[1] = itr->coords[itr->coord_position - 1]; + bez[2] = itr->coords[itr->coord_position]; + bez[3] = itr->coords[itr->coord_position + 1]; + bez[4] = itr->coords[itr->coord_position + 2]; + bez[5] = itr->coords[itr->coord_position + 3]; + bez[6] = itr->coords[itr->coord_position + 4]; + bez[7] = itr->coords[itr->coord_position + 5]; + + bezier_init(&bezier, + bez[0], bez[1], + bez[2], bez[3], + bez[4], bez[5], + bez[6], bez[7]); + /* skip the first one, it's the same as the prev point */ + itr->curve_index = 1; + if (itr->curve_poly) { + polygon_destroy(itr->curve_poly); + itr->curve_poly = 0; + } + itr->curve_poly = bezier_to_polygon(&bezier); + } +} + +static VGboolean stroke_flat_has_next(struct stroke_iterator *itr) +{ + return (itr->curve_index >= 0 && + itr->curve_index < (polygon_vertex_count(itr->curve_poly)-1)) + || itr->position < (itr->num_commands - 1); +} + +static VGPathCommand stroke_flat_current_command(struct stroke_iterator *it) +{ + if (it->cmds[it->position] == VG_CUBIC_TO_ABS) { + return VG_LINE_TO_ABS; + } + return it->cmds[it->position]; +} + +static void stroke_flat_itr_coords(struct stroke_iterator *itr, VGfloat *coords) +{ + if (itr->curve_index <= -1 && itr->position >= itr->num_commands) + return; + + if (itr->curve_index >= 0) { + polygon_vertex(itr->curve_poly, itr->curve_index, + coords); + return; + } + + switch (stroke_itr_command(itr)) { + case VG_MOVE_TO_ABS: + coords[0] = itr->coords[itr->coord_position]; + coords[1] = itr->coords[itr->coord_position + 1]; + break; + case VG_LINE_TO_ABS: + coords[0] = itr->coords[itr->coord_position]; + coords[1] = itr->coords[itr->coord_position + 1]; + break; + case VG_CUBIC_TO_ABS: + default: + debug_assert(!"invalid command!\n"); + } +} + +static void stroke_flat_iterator(struct stroke_iterator *itr, + struct array *cmds, + struct array *coords) +{ + stroke_itr_common_init(itr, cmds, coords); + itr->position = 0; + itr->coord_position = 0; + + itr->next = stroke_flat_next; + itr->has_next = stroke_flat_has_next; + itr->current_command = stroke_flat_current_command; + itr->current_coords = stroke_flat_itr_coords; + itr->curve_index = -1; + itr->curve_poly = 0; +} + + +static INLINE VGboolean finite_coords4(const VGfloat *c) +{ + return + isfinite(c[0]) && isfinite(c[1]) && + isfinite(c[2]) && isfinite(c[3]); +} + +/* from Graphics Gems II */ +#define SAME_SIGNS(a, b) ((a) * (b) >= 0) +static VGboolean do_lines_intersect(VGfloat x1, VGfloat y1, VGfloat x2, VGfloat y2, + VGfloat x3, VGfloat y3, VGfloat x4, VGfloat y4) +{ + VGfloat a1, a2, b1, b2, c1, c2; /* Coefficients of line eqns */ + VGfloat r1, r2, r3, r4; /* 'sign' values */ + + a1 = y2 - y1; + b1 = x1 - x2; + c1 = x2 * y1 - x1 * y2; + + r3 = a1 * x3 + b1 * y3 + c1; + r4 = a1 * x4 + b1 * y4 + c1; + + if (r3 != 0 && r4 != 0 && SAME_SIGNS(r3, r4)) + return VG_FALSE; + + a2 = y4 - y3; + b2 = x3 - x4; + c2 = x4 * y3 - x3 * y4; + + r1 = a2 * x1 + b2 * y1 + c2; + r2 = a2 * x2 + b2 * y2 + c2; + + if (r1 != 0 && r2 != 0 && SAME_SIGNS(r1, r2)) + return VG_FALSE; + + return VG_TRUE; +} + +static INLINE VGfloat line_dx(const VGfloat *l) +{ + return l[2] - l[0]; +} + +static INLINE VGfloat line_dy(const VGfloat *l) +{ + return l[3] - l[1]; +} + +static INLINE VGfloat line_angle(const VGfloat *l) +{ + const VGfloat dx = line_dx(l); + const VGfloat dy = line_dy(l); + + const VGfloat theta = atan2(-dy, dx) * 360.0 / M_2PI; + + const VGfloat theta_normalized = theta < 0 ? theta + 360 : theta; + + if (floatsEqual(theta_normalized, 360.f)) + return 0; + else + return theta_normalized; +} + +static INLINE void line_set_length(VGfloat *l, VGfloat len) +{ + VGfloat uv[] = {l[0], l[1], l[2], l[3]}; + if (null_line(l)) + return; + line_normalize(uv); + l[2] = l[0] + line_dx(uv) * len; + l[3] = l[1] + line_dy(uv) * len; +} + +static INLINE void line_translate(VGfloat *l, VGfloat x, VGfloat y) +{ + l[0] += x; + l[1] += y; + l[2] += x; + l[3] += y; +} + +static INLINE VGfloat line_angle_to(const VGfloat *l1, + const VGfloat *l2) +{ + VGfloat a1, a2, delta, delta_normalized; + if (null_line(l1) || null_line(l1)) + return 0; + + a1 = line_angle(l1); + a2 = line_angle(l2); + + delta = a2 - a1; + delta_normalized = delta < 0 ? delta + 360 : delta; + + if (floatsEqual(delta, 360.f)) + return 0; + else + return delta_normalized; +} + +static INLINE VGfloat line_angles(const VGfloat *l1, + const VGfloat *l2) +{ + VGfloat cos_line, rad = 0; + + if (null_line(l1) || null_line(l2)) + return 0; + + cos_line = (line_dx(l1)*line_dx(l2) + line_dy(l1)*line_dy(l2)) / + (line_lengthv(l1)*line_lengthv(l2)); + rad = 0; + + if (cos_line >= -1.0 && cos_line <= 1.0) + rad = acos(cos_line); + return rad * 360 / M_2PI; +} + + +static INLINE VGfloat adapted_angle_on_x(const VGfloat *line) +{ + const VGfloat identity[] = {0, 0, 1, 0}; + VGfloat angle = line_angles(line, identity); + if (line_dy(line) > 0) + angle = 360 - angle; + return angle; +} + +static enum intersection_type line_intersect(const VGfloat *l1, + const VGfloat *l2, + float *intersection_point) +{ + VGfloat isect[2] = { 0 }; + enum intersection_type type; + VGboolean dx_zero, ldx_zero; + + if (null_line(l1) || null_line(l2) || + !finite_coords4(l1) || !finite_coords4(l2)) + return NoIntersections; + + type = do_lines_intersect(l1[0], l1[1], l1[2], l1[3], l2[0], l2[1], l2[2], l2[3]) + ? BoundedIntersection : UnboundedIntersection; + + dx_zero = floatsEqual(line_dx(l1) + 1, 1); + ldx_zero = floatsEqual(line_dx(l2) + 1, 1); + + /* one of the lines is vertical */ + if (dx_zero && ldx_zero) { + type = NoIntersections; + } else if (dx_zero) { + VGfloat la = line_dy(l2) / line_dx(l2); + isect[0] = l1[0]; + isect[1] = la * l1[0] + l2[1] - la * l2[0]; + } else if (ldx_zero) { + VGfloat ta = line_dy(l1) / line_dx(l1); + isect[0] = l2[0]; + isect[1] = ta * l2[0] + l1[1] - ta*l1[0]; + } else { + VGfloat x; + VGfloat ta = line_dy(l1) / line_dx(l1); + VGfloat la = line_dy(l2) / line_dx(l2); + if (ta == la) + return NoIntersections; + + x = ( - l2[1] + la * l2[0] + l1[1] - ta * l1[0] ) / (la - ta); + isect[0] = x; + isect[1] = ta*(x - l1[0]) + l1[1]; + } + if (intersection_point) { + intersection_point[0] = isect[0]; + intersection_point[1] = isect[1]; + } + return type; +} + +static INLINE enum line_join_mode stroker_join_mode(struct stroker *s) +{ + switch(s->join_style) { + case VG_JOIN_MITER: + return MiterJoin; + case VG_JOIN_ROUND: + return RoundJoin; + case VG_JOIN_BEVEL: + return FlatJoin; + default: + return FlatJoin; + } +} + +static INLINE enum line_join_mode stroker_cap_mode(struct stroker *s) +{ + switch(s->cap_style) { + case VG_CAP_BUTT: + return FlatJoin; + case VG_CAP_ROUND: + return RoundCap; + case VG_CAP_SQUARE: + return SquareJoin; + default: + return FlatJoin; + } +} + +void stroker_emit_move_to(struct stroker *stroker, VGfloat x, VGfloat y) +{ + VGubyte cmds = VG_MOVE_TO_ABS; + VGfloat coords[2] = {x, y}; +#if DEBUG_EMITS + debug_printf("emit move %f, %f\n", x, y); +#endif + stroker->back2_x = stroker->back1_x; + stroker->back2_y = stroker->back1_y; + stroker->back1_x = x; + stroker->back1_y = y; + + path_append_data(stroker->path, + 1, + &cmds, &coords); +} + +void stroker_emit_line_to(struct stroker *stroker, VGfloat x, VGfloat y) +{ + VGubyte cmds = VG_LINE_TO_ABS; + VGfloat coords[2] = {x, y}; +#if DEBUG_EMITS + debug_printf("emit line %f, %f\n", x, y); +#endif + stroker->back2_x = stroker->back1_x; + stroker->back2_y = stroker->back1_y; + stroker->back1_x = x; + stroker->back1_y = y; + path_append_data(stroker->path, + 1, + &cmds, &coords); +} + +void stroker_emit_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1, + VGfloat px2, VGfloat py2, + VGfloat x, VGfloat y) +{ + VGubyte cmds = VG_CUBIC_TO_ABS; + VGfloat coords[6] = {px1, py1, px2, py2, x, y}; +#if DEBUG_EMITS + debug_printf("emit curve %f, %f, %f, %f, %f, %f\n", px1, py1, + px2, py2, x, y); +#endif + + if (px2 == x && py2 == y) { + if (px1 == x && py1 == y) { + stroker->back2_x = stroker->back1_x; + stroker->back2_y = stroker->back1_y; + } else { + stroker->back2_x = px1; + stroker->back2_y = py1; + } + } else { + stroker->back2_x = px2; + stroker->back2_y = py2; + } + stroker->back1_x = x; + stroker->back1_y = y; + + path_append_data(stroker->path, + 1, + &cmds, &coords); +} + +static INLINE void create_round_join(struct stroker *stroker, + VGfloat x1, VGfloat y1, + VGfloat x2, VGfloat y2, + VGfloat width, VGfloat height) +{ + struct arc arc; + struct matrix matrix; + + matrix_load_identity(&matrix); + + /*stroker_emit_line_to(stroker, nx, ny);*/ + + arc_init(&arc, VG_SCCWARC_TO_ABS, + x1, y1, x2, y2, width/2, height/2, 0); + arc_stroker_emit(&arc, stroker, &matrix); +} + + +static void create_joins(struct stroker *stroker, + VGfloat focal_x, VGfloat focal_y, + const VGfloat *next_line, enum line_join_mode join) +{ +#if DEBUG_EMITS + debug_printf("create_joins: focal=[%f, %f], next_line=[%f, %f,%f, %f]\n", + focal_x, focal_y, + next_line[0], next_line[1], next_line[2], next_line[3]); +#endif + /* if we're alredy connected do nothing */ + if (floatsEqual(stroker->back1_x, next_line[0]) && + floatsEqual(stroker->back1_y, next_line[1])) + return; + + if (join == FlatJoin) { + stroker_emit_line_to(stroker, next_line[0], next_line[1]); + } else { + VGfloat prev_line[] = {stroker->back2_x, stroker->back2_y, + stroker->back1_x, stroker->back1_y}; + + VGfloat isect[2] = { 0 }; + enum intersection_type type = line_intersect(prev_line, next_line, isect); + + if (join == SquareJoin) { + VGfloat offset = stroker->stroke_width / 2; + VGfloat l1[4] = {prev_line[0], + prev_line[1], + prev_line[2], + prev_line[3]}; + VGfloat l2[4] = {next_line[2], + next_line[3], + next_line[0], + next_line[1]}; + + line_translate(l1, line_dx(l1), line_dy(l1)); + line_set_length(l1, offset); + + line_translate(l2, line_dx(l2), line_dy(l2)); + line_set_length(l2, offset); + + stroker_emit_line_to(stroker, l1[2], l1[3]); + stroker_emit_line_to(stroker, l2[2], l2[3]); + stroker_emit_line_to(stroker, l2[0], l2[1]); + } else if (join == RoundJoin) { + VGfloat offset = stroker->stroke_width / 2; + VGfloat short_cut[4] = {prev_line[2], prev_line[3], + next_line[0], next_line[1]}; + VGfloat angle = line_angles(prev_line, short_cut); + + if (type == BoundedIntersection || + (angle > 90 && !floatsEqual(angle, 90.f))) { + stroker_emit_line_to(stroker, next_line[0], next_line[1]); + return; + } + create_round_join(stroker, prev_line[2], prev_line[3], + next_line[0], next_line[1], + offset * 2, offset * 2); + + stroker_emit_line_to(stroker, next_line[0], next_line[1]); + } else if (join == RoundCap) { + VGfloat offset = stroker->stroke_width / 2; + VGfloat l1[4] = { prev_line[0], prev_line[1], + prev_line[2], prev_line[3] }; + VGfloat l2[4] = {focal_x, focal_y, + prev_line[2], prev_line[3]}; + + line_translate(l1, line_dx(l1), line_dy(l1)); + line_set_length(l1, KAPPA * offset); + + /* normal between prev_line and focal */ + line_translate(l2, -line_dy(l2), line_dx(l2)); + line_set_length(l2, KAPPA * offset); + + stroker_emit_curve_to(stroker, l1[2], l1[3], + l2[2], l2[3], + l2[0], l2[1]); + + l2[0] = l2[0]; + l2[1] = l2[1]; + l2[2] = l2[0] - line_dx(l2); + l2[3] = l2[1] - line_dy(l2); + + line_translate(l1, next_line[0] - l1[0], next_line[1] - l1[1]); + + stroker_emit_curve_to(stroker, + l2[2], l2[3], + l1[2], l1[3], + l1[0], l1[1]); + } else if (join == MiterJoin) { + VGfloat miter_line[4] = {stroker->back1_x, stroker->back1_y, + isect[0], isect[1]}; + VGfloat sl = (stroker->stroke_width * stroker->miter_limit); + VGfloat inside_line[4] = {prev_line[2], prev_line[3], + next_line[0], next_line[1]}; + VGfloat angle = line_angle_to(inside_line, prev_line); + + if (type == BoundedIntersection || + (angle > 90 && !floatsEqual(angle, 90.f))) { + /* + debug_printf("f = %f, nl = %f, pl = %f, is = %f\n", + focal_x, next_line[0], + prev_line[2], isect[0]);*/ + stroker_emit_line_to(stroker, next_line[0], next_line[1]); + return; + } + + if (type == NoIntersections || line_lengthv(miter_line) > sl) { + stroker_emit_line_to(stroker, next_line[0], next_line[1]); + } else { + stroker_emit_line_to(stroker, isect[0], isect[1]); + stroker_emit_line_to(stroker, next_line[0], next_line[1]); + } + } else { + debug_assert(!"create_joins bad join style"); + } + } +} + +static void stroker_add_segment(struct stroker *stroker, + VGPathCommand cmd, + const VGfloat *coords, + VGint num_coords) +{ + /* skip duplicated points */ + if (stroker->segments->num_elements && + stroker->last_cmd == cmd) { + VGfloat *data = stroker->control_points->data; + data += stroker->control_points->num_elements; + data -= num_coords; + switch (cmd) { + case VG_MOVE_TO_ABS: + if (floatsEqual(coords[0], data[0]) && + floatsEqual(coords[1], data[1])) + return; + break; + case VG_LINE_TO_ABS: + if (floatsEqual(coords[0], data[0]) && + floatsEqual(coords[1], data[1])) + return; + break; + case VG_CUBIC_TO_ABS: + if (floatsEqual(coords[0], data[0]) && + floatsEqual(coords[1], data[1]) && + floatsEqual(coords[2], data[2]) && + floatsEqual(coords[3], data[3]) && + floatsEqual(coords[4], data[4]) && + floatsEqual(coords[5], data[5])) + return; + break; + default: + debug_assert(!"Invalid stroke segment"); + } + } else if (stroker->last_cmd == VG_CUBIC_TO_ABS && + cmd == VG_LINE_TO_ABS) { + VGfloat *data = stroker->control_points->data; + data += stroker->control_points->num_elements; + data -= 2; + if (floatsEqual(coords[0], data[0]) && + floatsEqual(coords[1], data[1])) + return; + } + stroker->last_cmd = cmd; + array_append_data(stroker->segments, &cmd, 1); + array_append_data(stroker->control_points, coords, num_coords); +} + +void stroker_move_to(struct stroker *stroker, VGfloat x, VGfloat y) +{ + VGfloat coords[2] = {x, y}; +#if STROKE_SEGMENTS + debug_printf("stroker_move_to(%f, %f)\n", x, y); +#endif + + if (stroker->segments->num_elements > 0) + stroker->process_subpath(stroker); + + array_reset(stroker->segments); + array_reset(stroker->control_points); + + stroker_add_segment(stroker, VG_MOVE_TO_ABS, coords, 2); +} + +void stroker_line_to(struct stroker *stroker, VGfloat x, VGfloat y) +{ + VGfloat coords[] = {x, y}; + +#if STROKE_SEGMENTS + debug_printf("stroker_line_to(%f, %f)\n", x, y); +#endif + if (!stroker->segments->num_elements) + stroker_add_segment(stroker, VG_MOVE_TO_ABS, zero_coords, 2); + + stroker_add_segment(stroker, VG_LINE_TO_ABS, coords, 2); +} + +void stroker_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1, + VGfloat px2, VGfloat py2, + VGfloat x, VGfloat y) +{ + VGfloat coords[] = {px1, py1, + px2, py2, + x, y}; +#if STROKE_SEGMENTS + debug_printf("stroker_curve_to(%f, %f, %f, %f, %f, %f)\n", + px1, py1, px2, py2, x, y); +#endif + if (!stroker->segments->num_elements) + stroker_add_segment(stroker, VG_MOVE_TO_ABS, zero_coords, 2); + + stroker_add_segment(stroker, VG_CUBIC_TO_ABS, coords, 6); +} + +static INLINE VGboolean is_segment_null(VGPathCommand cmd, + VGfloat *coords, + VGfloat *res) +{ + switch(cmd) { + case VG_MOVE_TO_ABS: + case VG_LINE_TO_ABS: + return floatsEqual(coords[0], res[0]) && + floatsEqual(coords[1], res[1]); + break; + case VG_CUBIC_TO_ABS: + return floatsEqual(coords[0], res[0]) && + floatsEqual(coords[1], res[1]) && + floatsEqual(coords[2], res[0]) && + floatsEqual(coords[3], res[1]) && + floatsEqual(coords[4], res[0]) && + floatsEqual(coords[5], res[1]); + break; + default: + assert(0); + } + return VG_FALSE; +} + +static VGboolean vg_stroke_outline(struct stroke_iterator *it, + struct stroker *stroker, + VGboolean cap_first, + VGfloat *start_tangent) +{ +#define MAX_OFFSET 16 + struct bezier offset_curves[MAX_OFFSET]; + VGPathCommand first_element; + VGfloat start[2], prev[2]; + VGboolean first = VG_TRUE; + VGfloat offset; + + first_element = stroke_itr_command(it); + if (first_element != VG_MOVE_TO_ABS) { + stroker_emit_move_to(stroker, 0.f, 0.f); + prev[0] = 0.f; + prev[1] = 0.f; + } + stroke_itr_coords(it, start); +#if STROKE_DEBUG + debug_printf(" -> (side) [%.2f, %.2f]\n", + start[0], + start[1]); +#endif + + prev[0] = start[0]; + prev[1] = start[1]; + + offset = stroker->stroke_width / 2; + + if (!it->has_next(it)) { + /* single point */ + + return VG_TRUE; + } + + while (it->has_next(it)) { + VGPathCommand cmd; + VGfloat coords[8]; + + it->next(it); + cmd = stroke_itr_command(it); + stroke_itr_coords(it, coords); + + if (cmd == VG_LINE_TO_ABS) { + VGfloat line[4] = {prev[0], prev[1], coords[0], coords[1]}; + VGfloat normal[4]; + line_normal(line, normal); + +#if STROKE_DEBUG + debug_printf("\n ---> (side) lineto [%.2f, %.2f]\n", coords[0], coords[1]); +#endif + line_set_length(normal, offset); + line_translate(line, line_dx(normal), line_dy(normal)); + + /* if we are starting a new subpath, move to correct starting point */ + if (first) { + if (cap_first) + create_joins(stroker, prev[0], prev[1], line, + stroker_cap_mode(stroker)); + else + stroker_emit_move_to(stroker, line[0], line[1]); + memcpy(start_tangent, line, + sizeof(VGfloat) * 4); + first = VG_FALSE; + } else { + create_joins(stroker, prev[0], prev[1], line, + stroker_join_mode(stroker)); + } + + /* add the stroke for this line */ + stroker_emit_line_to(stroker, line[2], line[3]); + prev[0] = coords[0]; + prev[1] = coords[1]; + } else if (cmd == VG_CUBIC_TO_ABS) { +#if STROKE_DEBUG + debug_printf("\n ---> (side) cubicTo [%.2f, %.2f]\n", + coords[4], + coords[5]); +#endif + struct bezier bezier; + int count; + + bezier_init(&bezier, + prev[0], prev[1], coords[0], coords[1], + coords[2], coords[3], coords[4], coords[5]); + + count = bezier_translate_by_normal(&bezier, + offset_curves, + MAX_OFFSET, + offset, + curve_threshold); + + if (count) { + /* if we are starting a new subpath, move to correct starting point */ + VGfloat tangent[4]; + VGint i; + + bezier_start_tangent(&bezier, tangent); + line_translate(tangent, + offset_curves[0].x1 - bezier.x1, + offset_curves[0].y1 - bezier.y1); + if (first) { + VGfloat pt[2] = {offset_curves[0].x1, + offset_curves[0].y1}; + + if (cap_first) { + create_joins(stroker, prev[0], prev[1], tangent, + stroker_cap_mode(stroker)); + } else { + stroker_emit_move_to(stroker, pt[0], pt[1]); + } + start_tangent[0] = tangent[0]; + start_tangent[1] = tangent[1]; + start_tangent[2] = tangent[2]; + start_tangent[3] = tangent[3]; + first = VG_FALSE; + } else { + create_joins(stroker, prev[0], prev[1], tangent, + stroker_join_mode(stroker)); + } + + /* add these beziers */ + for (i = 0; i < count; ++i) { + struct bezier *bez = &offset_curves[i]; + stroker_emit_curve_to(stroker, + bez->x2, bez->y2, + bez->x3, bez->y3, + bez->x4, bez->y4); + } + } + + prev[0] = coords[4]; + prev[1] = coords[5]; + } + } + + if (floatsEqual(start[0], prev[0]) && + floatsEqual(start[1], prev[1])) { + /* closed subpath, join first and last point */ +#if STROKE_DEBUG + debug_printf("\n stroker: closed subpath\n"); +#endif + create_joins(stroker, prev[0], prev[1], start_tangent, + stroker_join_mode(stroker)); + return VG_TRUE; + } else { +#if STROKE_DEBUG + debug_printf("\n stroker: open subpath\n"); +#endif + return VG_FALSE; + } +#undef MAX_OFFSET +} + +static void stroker_process_subpath(struct stroker *stroker) +{ + VGboolean fwclosed, bwclosed; + VGfloat fw_start_tangent[4], bw_start_tangent[4]; + struct stroke_iterator fwit; + struct stroke_iterator bwit; + debug_assert(stroker->segments->num_elements > 0); + + memset(fw_start_tangent, 0, + sizeof(VGfloat)*4); + memset(bw_start_tangent, 0, + sizeof(VGfloat)*4); + + stroke_forward_iterator(&fwit, stroker->segments, + stroker->control_points); + stroke_backward_iterator(&bwit, stroker->segments, + stroker->control_points); + + debug_assert(fwit.cmds[0] == VG_MOVE_TO_ABS); + + fwclosed = vg_stroke_outline(&fwit, stroker, VG_FALSE, fw_start_tangent); + bwclosed = vg_stroke_outline(&bwit, stroker, !fwclosed, bw_start_tangent); + + if (!bwclosed) + create_joins(stroker, + fwit.coords[0], fwit.coords[1], fw_start_tangent, + stroker_cap_mode(stroker)); + else { + /* hack to handle the requirement of the VG spec that says that strokes + * of len==0 that have butt cap or round cap still need + * to be rendered. (8.7.4 Stroke Generation) */ + if (stroker->segments->num_elements <= 3) { + VGPathCommand cmd; + VGfloat data[8], coords[8]; + struct stroke_iterator *it = &fwit; + + stroke_forward_iterator(it, stroker->segments, + stroker->control_points); + cmd = stroke_itr_command(it); + stroke_itr_coords(it, coords); + if (cmd != VG_MOVE_TO_ABS) { + memset(data, 0, sizeof(VGfloat) * 8); + if (!is_segment_null(cmd, coords, data)) + return; + } else { + data[0] = coords[0]; + data[1] = coords[1]; + } + while (it->has_next(it)) { + it->next(it); + cmd = stroke_itr_command(it); + stroke_itr_coords(it, coords); + if (!is_segment_null(cmd, coords, data)) + return; + } + /* generate the square/round cap */ + if (stroker->cap_style == VG_CAP_SQUARE) { + VGfloat offset = stroker->stroke_width / 2; + stroker_emit_move_to(stroker, data[0] - offset, + data[1] - offset); + stroker_emit_line_to(stroker, data[0] + offset, + data[1] - offset); + stroker_emit_line_to(stroker, data[0] + offset, + data[1] + offset); + stroker_emit_line_to(stroker, data[0] - offset, + data[1] + offset); + stroker_emit_line_to(stroker, data[0] - offset, + data[1] - offset); + } else if (stroker->cap_style == VG_CAP_ROUND) { + VGfloat offset = stroker->stroke_width / 2; + VGfloat cx = data[0], cy = data[1]; + { /*circle */ + struct arc arc; + struct matrix matrix; + matrix_load_identity(&matrix); + + stroker_emit_move_to(stroker, cx + offset, cy); + arc_init(&arc, VG_SCCWARC_TO_ABS, + cx + offset, cy, + cx - offset, cy, + offset, offset, 0); + arc_stroker_emit(&arc, stroker, &matrix); + arc_init(&arc, VG_SCCWARC_TO_ABS, + cx - offset, cy, + cx + offset, cy, + offset, offset, 0); + arc_stroker_emit(&arc, stroker, &matrix); + } + } + } + } +} + +static INLINE VGfloat dash_pattern(struct dash_stroker *stroker, + VGint idx) +{ + if (stroker->dash_pattern[idx] < 0) + return 0.f; + return stroker->dash_pattern[idx]; +} + +static void dash_stroker_process_subpath(struct stroker *str) +{ + struct dash_stroker *stroker = (struct dash_stroker *)str; + VGfloat sum_length = 0; + VGint i; + VGint idash = 0; + VGfloat pos = 0; + VGfloat elen = 0; + VGfloat doffset = stroker->dash_phase; + VGfloat estart = 0; + VGfloat estop = 0; + VGfloat cline[4]; + struct stroke_iterator it; + VGfloat prev[2]; + VGfloat move_to_pos[2]; + VGfloat line_to_pos[2]; + + VGboolean has_move_to = VG_FALSE; + + stroke_flat_iterator(&it, stroker->base.segments, + stroker->base.control_points); + + stroke_itr_coords(&it, prev); + move_to_pos[0] = prev[0]; + move_to_pos[1] = prev[1]; + + debug_assert(stroker->dash_pattern_num > 0); + + for (i = 0; i < stroker->dash_pattern_num; ++i) { + sum_length += dash_pattern(stroker, i); + } + + if (floatIsZero(sum_length)) { + return; + } + + doffset -= floorf(doffset / sum_length) * sum_length; + + while (!floatIsZero(doffset) && doffset >= dash_pattern(stroker, idash)) { + doffset -= dash_pattern(stroker, idash); + idash = (idash + 1) % stroker->dash_pattern_num; + } + + while (it.has_next(&it)) { + VGPathCommand cmd; + VGfloat coords[8]; + VGboolean done; + + it.next(&it); + cmd = stroke_itr_command(&it); + stroke_itr_coords(&it, coords); + + debug_assert(cmd == VG_LINE_TO_ABS); + cline[0] = prev[0]; + cline[1] = prev[1]; + cline[2] = coords[0]; + cline[3] = coords[1]; + + elen = line_lengthv(cline); + + estop = estart + elen; + + done = pos >= estop; + while (!done) { + VGfloat p2[2]; + + VGint idash_incr = 0; + VGboolean has_offset = doffset > 0; + VGfloat dpos = pos + dash_pattern(stroker, idash) - doffset - estart; + + debug_assert(dpos >= 0); + + if (dpos > elen) { /* dash extends this line */ + doffset = dash_pattern(stroker, idash) - (dpos - elen); + pos = estop; + done = VG_TRUE; + p2[0] = cline[2]; + p2[1] = cline[3]; + } else { /* Dash is on this line */ + line_point_at(cline, dpos/elen, p2); + pos = dpos + estart; + done = pos >= estop; + idash_incr = 1; + doffset = 0; + } + + if (idash % 2 == 0) { + line_to_pos[0] = p2[0]; + line_to_pos[1] = p2[1]; + + if (!has_offset || !has_move_to) { + stroker_move_to(&stroker->stroker, move_to_pos[0], move_to_pos[1]); + has_move_to = VG_TRUE; + } + stroker_line_to(&stroker->stroker, line_to_pos[0], line_to_pos[1]); + } else { + move_to_pos[0] = p2[0]; + move_to_pos[1] = p2[1]; + } + + idash = (idash + idash_incr) % stroker->dash_pattern_num; + } + + estart = estop; + prev[0] = coords[0]; + prev[1] = coords[1]; + } + + if (it.curve_poly) { + polygon_destroy(it.curve_poly); + it.curve_poly = 0; + } + + stroker->base.path = stroker->stroker.path; +} + +static void default_begin(struct stroker *stroker) +{ + array_reset(stroker->segments); + array_reset(stroker->control_points); +} + +static void default_end(struct stroker *stroker) +{ + if (stroker->segments->num_elements > 0) + stroker->process_subpath(stroker); +} + + +static void dash_stroker_begin(struct stroker *stroker) +{ + struct dash_stroker *dasher = + (struct dash_stroker *)stroker; + + default_begin(&dasher->stroker); + default_begin(stroker); +} + +static void dash_stroker_end(struct stroker *stroker) +{ + struct dash_stroker *dasher = + (struct dash_stroker *)stroker; + + default_end(stroker); + default_end(&dasher->stroker); +} + +void stroker_init(struct stroker *stroker, + struct vg_state *state) +{ + stroker->stroke_width = state->stroke.line_width.f; + stroker->miter_limit = state->stroke.miter_limit.f; + stroker->cap_style = state->stroke.cap_style; + stroker->join_style = state->stroke.join_style; + + stroker->begin = default_begin; + stroker->process_subpath = stroker_process_subpath; + stroker->end = default_end; + + stroker->segments = array_create(sizeof(VGubyte)); + stroker->control_points = array_create(sizeof(VGfloat)); + + stroker->back1_x = 0; + stroker->back1_y = 0; + stroker->back2_x = 0; + stroker->back2_y = 0; + + stroker->path = path_create(VG_PATH_DATATYPE_F, 1.0f, 0.0f, + 0, 0, VG_PATH_CAPABILITY_ALL); + + stroker->last_cmd = VG_CLOSE_PATH; +} + +void dash_stroker_init(struct stroker *str, + struct vg_state *state) +{ + struct dash_stroker *stroker = (struct dash_stroker *)str; + int i; + + stroker_init(str, state); + stroker_init(&stroker->stroker, state); + + { + int real_num = state->stroke.dash_pattern_num; + if (real_num % 2)/* if odd, ignore the last one */ + --real_num; + for (i = 0; i < real_num; ++i) + stroker->dash_pattern[i] = state->stroke.dash_pattern[i].f; + stroker->dash_pattern_num = real_num; + } + + stroker->dash_phase = state->stroke.dash_phase.f; + stroker->dash_phase_reset = state->stroke.dash_phase_reset; + + stroker->base.begin = dash_stroker_begin; + stroker->base.process_subpath = dash_stroker_process_subpath; + stroker->base.end = dash_stroker_end; + path_destroy(stroker->base.path); + stroker->base.path = NULL; +} + +void stroker_begin(struct stroker *stroker) +{ + stroker->begin(stroker); +} + +void stroker_end(struct stroker *stroker) +{ + stroker->end(stroker); +} + +void stroker_cleanup(struct stroker *stroker) +{ + array_destroy(stroker->segments); + array_destroy(stroker->control_points); +} + +void dash_stroker_cleanup(struct dash_stroker *stroker) +{ + /* if stroker->base.path is null means we never + * processed a valid path so delete the temp one + * we already created */ + if (!stroker->base.path) + path_destroy(stroker->stroker.path); + stroker_cleanup(&stroker->stroker); + stroker_cleanup((struct stroker*)stroker); +} diff --git a/src/gallium/state_trackers/vega/stroker.h b/src/gallium/state_trackers/vega/stroker.h new file mode 100644 index 0000000000..36543cd923 --- /dev/null +++ b/src/gallium/state_trackers/vega/stroker.h @@ -0,0 +1,89 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef STROKER_H +#define STROKER_H + +#include "VG/openvg.h" +#include "api_consts.h" + +struct path; +struct vg_state; +struct array; + +struct stroker { + void (*begin)(struct stroker *stroker); + void (*process_subpath)(struct stroker *stroker); + void (*end)(struct stroker *stroker); + + struct array *segments; + struct array *control_points; + struct path *path; + + VGfloat back1_x, back1_y; + VGfloat back2_x, back2_y; + + VGfloat stroke_width; + VGfloat miter_limit; + VGCapStyle cap_style; + VGJoinStyle join_style; + + VGPathCommand last_cmd; +}; + +struct dash_stroker { + struct stroker base; + + struct stroker stroker; + + VGfloat dash_pattern[VEGA_MAX_DASH_COUNT]; + VGint dash_pattern_num; + VGfloat dash_phase; + VGboolean dash_phase_reset; +}; + +void stroker_init(struct stroker *stroker, + struct vg_state *state); +void dash_stroker_init(struct stroker *stroker, + struct vg_state *state); +void dash_stroker_cleanup(struct dash_stroker *stroker); +void stroker_cleanup(struct stroker *stroker); + +void stroker_begin(struct stroker *stroker); +void stroker_move_to(struct stroker *stroker, VGfloat x, VGfloat y); +void stroker_line_to(struct stroker *stroker, VGfloat x, VGfloat y); +void stroker_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1, + VGfloat px2, VGfloat py2, + VGfloat x, VGfloat y); +void stroker_end(struct stroker *stroker); + +void stroker_emit_move_to(struct stroker *stroker, VGfloat x, VGfloat y); +void stroker_emit_line_to(struct stroker *stroker, VGfloat x, VGfloat y); +void stroker_emit_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1, + VGfloat px2, VGfloat py2, + VGfloat x, VGfloat y); + +#endif diff --git a/src/gallium/state_trackers/vega/util_array.h b/src/gallium/state_trackers/vega/util_array.h new file mode 100644 index 0000000000..b2d22f476e --- /dev/null +++ b/src/gallium/state_trackers/vega/util_array.h @@ -0,0 +1,122 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef UTIL_ARRAY_H +#define UTIL_ARRAY_H + +#include "util/u_memory.h" + +#define DEFAULT_ARRAY_SIZE 256 + +struct array { + VGint datatype_size; + void *data; + VGint size; + VGint num_elements; +}; + +static INLINE struct array *array_create(VGint datatype_size) +{ + struct array *array = CALLOC_STRUCT(array); + array->datatype_size = datatype_size; + + array->size = DEFAULT_ARRAY_SIZE; + array->data = malloc(array->size * array->datatype_size); + + return array; +} + + +static INLINE struct array *array_create_size(VGint datatype_size, VGint size) +{ + struct array *array = CALLOC_STRUCT(array); + array->datatype_size = datatype_size; + + array->size = size; + array->data = malloc(array->size * array->datatype_size); + + return array; +} + +static INLINE void array_destroy(struct array *array) +{ + if (array) + free(array->data); + FREE(array); +} + +static INLINE void array_resize(struct array *array, int num) +{ + VGint size = array->datatype_size * num; + void *data = malloc(size); + memcpy(data, array->data, array->size * array->datatype_size); + free(array->data); + array->data = data; + array->size = num; + array->num_elements = (array->num_elements > num) ? num : + array->num_elements; +} + +static INLINE void array_append_data(struct array *array, + const void *data, int num_elements) +{ + VGbyte *adata; + + while (array->num_elements + num_elements > array->size) { + array_resize(array, (array->num_elements + num_elements) * 1.5); + } + adata = (VGbyte *)array->data; + memcpy(adata + (array->num_elements * array->datatype_size), data, + num_elements * array->datatype_size); + array->num_elements += num_elements; +} + +static INLINE void array_change_data(struct array *array, + const void *data, + int start_idx, + int num_elements) +{ + VGbyte *adata = (VGbyte *)array->data; + memcpy(adata + (start_idx * array->datatype_size), data, + num_elements * array->datatype_size); +} + +static INLINE void array_remove_element(struct array *array, + int idx) +{ + VGbyte *adata = (VGbyte *)array->data; + memmove(adata + (idx * array->datatype_size), + adata + ((idx + 1) * array->datatype_size), + (array->num_elements - idx - 1) * array->datatype_size); + --array->num_elements; +} + +static INLINE void array_reset(struct array *array) +{ + array->num_elements = 0; +} + +#endif diff --git a/src/gallium/state_trackers/vega/vg_api.h b/src/gallium/state_trackers/vega/vg_api.h new file mode 100644 index 0000000000..ce2a0d6bb4 --- /dev/null +++ b/src/gallium/state_trackers/vega/vg_api.h @@ -0,0 +1,37 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#ifndef VG_API_H +#define VG_API_H + +struct st_api; + +const struct st_api * +vg_api_get(void); + +#endif /* VG_API_H */ diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c new file mode 100644 index 0000000000..f02db8949d --- /dev/null +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -0,0 +1,568 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vg_context.h" + +#include "paint.h" +#include "renderer.h" +#include "shaders_cache.h" +#include "shader.h" +#include "asm_util.h" +#include "st_inlines.h" +#include "vg_manager.h" +#include "api.h" + +#include "pipe/p_context.h" +#include "util/u_inlines.h" +#include "pipe/p_shader_tokens.h" + +#include "cso_cache/cso_context.h" + +#include "util/u_simple_shaders.h" +#include "util/u_memory.h" +#include "util/u_blit.h" +#include "util/u_sampler.h" + +struct vg_context *_vg_context = 0; + +struct vg_context * vg_current_context(void) +{ + return _vg_context; +} + +static void init_clear(struct vg_context *st) +{ + struct pipe_context *pipe = st->pipe; + + /* rasterizer state: bypass clipping */ + memset(&st->clear.raster, 0, sizeof(st->clear.raster)); + st->clear.raster.gl_rasterization_rules = 1; + + /* fragment shader state: color pass-through program */ + st->clear.fs = + util_make_fragment_passthrough_shader(pipe); +} +void vg_set_current_context(struct vg_context *ctx) +{ + _vg_context = ctx; + api_make_dispatch_current((ctx) ? ctx->dispatch : NULL); +} + +struct vg_context * vg_create_context(struct pipe_context *pipe, + const void *visual, + struct vg_context *share) +{ + struct vg_context *ctx; + unsigned i; + + ctx = CALLOC_STRUCT(vg_context); + + ctx->pipe = pipe; + + ctx->dispatch = api_create_dispatch(); + + vg_init_state(&ctx->state.vg); + ctx->state.dirty = ALL_DIRTY; + + ctx->cso_context = cso_create_context(pipe); + + init_clear(ctx); + + ctx->default_paint = paint_create(ctx); + ctx->state.vg.stroke_paint = ctx->default_paint; + ctx->state.vg.fill_paint = ctx->default_paint; + + + ctx->mask.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + ctx->mask.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + ctx->mask.sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + ctx->mask.sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; + ctx->mask.sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; + ctx->mask.sampler.normalized_coords = 0; + + ctx->blend_sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + ctx->blend_sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + ctx->blend_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + ctx->blend_sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; + ctx->blend_sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; + ctx->blend_sampler.normalized_coords = 0; + + for (i = 0; i < 2; i++) { + ctx->velems[i].src_offset = i * 4 * sizeof(float); + ctx->velems[i].instance_divisor = 0; + ctx->velems[i].vertex_buffer_index = 0; + ctx->velems[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + } + + vg_set_error(ctx, VG_NO_ERROR); + + ctx->owned_objects[VG_OBJECT_PAINT] = cso_hash_create(); + ctx->owned_objects[VG_OBJECT_IMAGE] = cso_hash_create(); + ctx->owned_objects[VG_OBJECT_MASK] = cso_hash_create(); + ctx->owned_objects[VG_OBJECT_FONT] = cso_hash_create(); + ctx->owned_objects[VG_OBJECT_PATH] = cso_hash_create(); + + ctx->renderer = renderer_create(ctx); + ctx->sc = shaders_cache_create(ctx); + ctx->shader = shader_create(ctx); + + ctx->blit = util_create_blit(ctx->pipe, ctx->cso_context); + + return ctx; +} + +void vg_destroy_context(struct vg_context *ctx) +{ + struct pipe_resource **cbuf = &ctx->mask.cbuf; + struct pipe_resource **vsbuf = &ctx->vs_const_buffer; + + util_destroy_blit(ctx->blit); + renderer_destroy(ctx->renderer); + shaders_cache_destroy(ctx->sc); + shader_destroy(ctx->shader); + paint_destroy(ctx->default_paint); + + if (*cbuf) + pipe_resource_reference(cbuf, NULL); + + if (*vsbuf) + pipe_resource_reference(vsbuf, NULL); + + if (ctx->clear.fs) { + cso_delete_fragment_shader(ctx->cso_context, ctx->clear.fs); + ctx->clear.fs = NULL; + } + + if (ctx->plain_vs) { + vg_shader_destroy(ctx, ctx->plain_vs); + ctx->plain_vs = NULL; + } + if (ctx->clear_vs) { + vg_shader_destroy(ctx, ctx->clear_vs); + ctx->clear_vs = NULL; + } + if (ctx->texture_vs) { + vg_shader_destroy(ctx, ctx->texture_vs); + ctx->texture_vs = NULL; + } + + if (ctx->pass_through_depth_fs) + vg_shader_destroy(ctx, ctx->pass_through_depth_fs); + if (ctx->mask.union_fs) + vg_shader_destroy(ctx, ctx->mask.union_fs); + if (ctx->mask.intersect_fs) + vg_shader_destroy(ctx, ctx->mask.intersect_fs); + if (ctx->mask.subtract_fs) + vg_shader_destroy(ctx, ctx->mask.subtract_fs); + if (ctx->mask.set_fs) + vg_shader_destroy(ctx, ctx->mask.set_fs); + + cso_release_all(ctx->cso_context); + cso_destroy_context(ctx->cso_context); + + cso_hash_delete(ctx->owned_objects[VG_OBJECT_PAINT]); + cso_hash_delete(ctx->owned_objects[VG_OBJECT_IMAGE]); + cso_hash_delete(ctx->owned_objects[VG_OBJECT_MASK]); + cso_hash_delete(ctx->owned_objects[VG_OBJECT_FONT]); + cso_hash_delete(ctx->owned_objects[VG_OBJECT_PATH]); + + api_destroy_dispatch(ctx->dispatch); + + free(ctx); +} + +void vg_init_object(struct vg_object *obj, struct vg_context *ctx, enum vg_object_type type) +{ + obj->type = type; + obj->ctx = ctx; +} + +VGboolean vg_context_is_object_valid(struct vg_context *ctx, + enum vg_object_type type, + void *ptr) +{ + if (ctx) { + struct cso_hash *hash = ctx->owned_objects[type]; + if (!hash) + return VG_FALSE; + return cso_hash_contains(hash, (unsigned)(long)ptr); + } + return VG_FALSE; +} + +void vg_context_add_object(struct vg_context *ctx, + enum vg_object_type type, + void *ptr) +{ + if (ctx) { + struct cso_hash *hash = ctx->owned_objects[type]; + if (!hash) + return; + cso_hash_insert(hash, (unsigned)(long)ptr, ptr); + } +} + +void vg_context_remove_object(struct vg_context *ctx, + enum vg_object_type type, + void *ptr) +{ + if (ctx) { + struct cso_hash *hash = ctx->owned_objects[type]; + if (!hash) + return; + cso_hash_take(hash, (unsigned)(long)ptr); + } +} + +static void update_clip_state(struct vg_context *ctx) +{ + struct pipe_depth_stencil_alpha_state *dsa = &ctx->state.g3d.dsa; + struct vg_state *state = &ctx->state.vg; + + memset(dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state)); + + if (state->scissoring) { + struct pipe_blend_state *blend = &ctx->state.g3d.blend; + struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb; + int i; + + dsa->depth.writemask = 1;/*glDepthMask(TRUE);*/ + dsa->depth.func = PIPE_FUNC_ALWAYS; + dsa->depth.enabled = 1; + + cso_save_blend(ctx->cso_context); + cso_save_fragment_shader(ctx->cso_context); + /* set a passthrough shader */ + if (!ctx->pass_through_depth_fs) + ctx->pass_through_depth_fs = shader_create_from_text(ctx->pipe, + pass_through_depth_asm, + 40, + PIPE_SHADER_FRAGMENT); + cso_set_fragment_shader_handle(ctx->cso_context, + ctx->pass_through_depth_fs->driver); + cso_set_depth_stencil_alpha(ctx->cso_context, dsa); + + ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_DEPTHSTENCIL, NULL, 1.0, 0); + + /* disable color writes */ + blend->rt[0].colormask = 0; /*disable colorwrites*/ + cso_set_blend(ctx->cso_context, blend); + + /* enable scissoring */ + for (i = 0; i < state->scissor_rects_num; ++i) { + const float x = state->scissor_rects[i * 4 + 0].f; + const float y = state->scissor_rects[i * 4 + 1].f; + const float width = state->scissor_rects[i * 4 + 2].f; + const float height = state->scissor_rects[i * 4 + 3].f; + VGfloat minx, miny, maxx, maxy; + + minx = 0; + miny = 0; + maxx = fb->width; + maxy = fb->height; + + if (x > minx) + minx = x; + if (y > miny) + miny = y; + + if (x + width < maxx) + maxx = x + width; + if (y + height < maxy) + maxy = y + height; + + /* check for null space */ + if (minx >= maxx || miny >= maxy) + minx = miny = maxx = maxy = 0; + + /*glClear(GL_DEPTH_BUFFER_BIT);*/ + renderer_draw_quad(ctx->renderer, minx, miny, maxx, maxy, 0.0f); + } + + cso_restore_blend(ctx->cso_context); + cso_restore_fragment_shader(ctx->cso_context); + + dsa->depth.enabled = 1; /* glEnable(GL_DEPTH_TEST); */ + dsa->depth.writemask = 0;/*glDepthMask(FALSE);*/ + dsa->depth.func = PIPE_FUNC_GEQUAL; + } +} + +void vg_validate_state(struct vg_context *ctx) +{ + vg_manager_validate_framebuffer(ctx); + + if ((ctx->state.dirty & BLEND_DIRTY)) { + struct pipe_blend_state *blend = &ctx->state.g3d.blend; + memset(blend, 0, sizeof(struct pipe_blend_state)); + blend->rt[0].blend_enable = 1; + blend->rt[0].colormask = PIPE_MASK_RGBA; + + switch (ctx->state.vg.blend_mode) { + case VG_BLEND_SRC: + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].blend_enable = 0; + break; + case VG_BLEND_SRC_OVER: + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA; + break; + case VG_BLEND_DST_OVER: + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA; + break; + case VG_BLEND_SRC_IN: + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_DST_ALPHA; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_DST_ALPHA; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + break; + case VG_BLEND_DST_IN: + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA; + break; + case VG_BLEND_MULTIPLY: + case VG_BLEND_SCREEN: + case VG_BLEND_DARKEN: + case VG_BLEND_LIGHTEN: + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend->rt[0].blend_enable = 0; + break; + case VG_BLEND_ADDITIVE: + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE; + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE; + break; + default: + assert(!"not implemented blend mode"); + } + cso_set_blend(ctx->cso_context, &ctx->state.g3d.blend); + } + if ((ctx->state.dirty & RASTERIZER_DIRTY)) { + struct pipe_rasterizer_state *raster = &ctx->state.g3d.rasterizer; + memset(raster, 0, sizeof(struct pipe_rasterizer_state)); + raster->gl_rasterization_rules = 1; + cso_set_rasterizer(ctx->cso_context, &ctx->state.g3d.rasterizer); + } + if ((ctx->state.dirty & VIEWPORT_DIRTY)) { + struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb; + const VGint param_bytes = 8 * sizeof(VGfloat); + VGfloat vs_consts[8] = { + 2.f/fb->width, 2.f/fb->height, 1, 1, + -1, -1, 0, 0 + }; + struct pipe_resource **cbuf = &ctx->vs_const_buffer; + + vg_set_viewport(ctx, VEGA_Y0_BOTTOM); + + pipe_resource_reference(cbuf, NULL); + *cbuf = pipe_buffer_create(ctx->pipe->screen, + PIPE_BIND_CONSTANT_BUFFER, + param_bytes); + + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, + 0, param_bytes, vs_consts); + } + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, *cbuf); + } + if ((ctx->state.dirty & VS_DIRTY)) { + cso_set_vertex_shader_handle(ctx->cso_context, + vg_plain_vs(ctx)); + } + + /* must be last because it renders to the depth buffer*/ + if ((ctx->state.dirty & DEPTH_STENCIL_DIRTY)) { + update_clip_state(ctx); + cso_set_depth_stencil_alpha(ctx->cso_context, &ctx->state.g3d.dsa); + } + + shader_set_masking(ctx->shader, ctx->state.vg.masking); + shader_set_image_mode(ctx->shader, ctx->state.vg.image_mode); + + ctx->state.dirty = NONE_DIRTY; +} + +VGboolean vg_object_is_valid(void *ptr, enum vg_object_type type) +{ + struct vg_object *obj = ptr; + if (ptr && is_aligned(obj) && obj->type == type) + return VG_TRUE; + else + return VG_FALSE; +} + +void vg_set_error(struct vg_context *ctx, + VGErrorCode code) +{ + /*vgGetError returns the oldest error code provided by + * an API call on the current context since the previous + * call to vgGetError on that context (or since the creation + of the context).*/ + if (ctx->_error == VG_NO_ERROR) + ctx->_error = code; +} + +void vg_prepare_blend_surface(struct vg_context *ctx) +{ + struct pipe_surface *dest_surface = NULL; + struct pipe_context *pipe = ctx->pipe; + struct pipe_sampler_view *view; + struct pipe_sampler_view view_templ; + struct st_framebuffer *stfb = ctx->draw_buffer; + struct st_renderbuffer *strb = stfb->strb; + + /* first finish all pending rendering */ + vgFinish(); + + u_sampler_view_default_template(&view_templ, strb->texture, strb->texture->format); + view = pipe->create_sampler_view(pipe, strb->texture, &view_templ); + + dest_surface = pipe->screen->get_tex_surface(pipe->screen, + stfb->blend_texture_view->texture, + 0, 0, 0, + PIPE_BIND_RENDER_TARGET); + /* flip it, because we want to use it as a sampler */ + util_blit_pixels_tex(ctx->blit, + view, + 0, strb->height, + strb->width, 0, + dest_surface, + 0, 0, + strb->width, strb->height, + 0.0, PIPE_TEX_MIPFILTER_NEAREST); + + if (dest_surface) + pipe_surface_reference(&dest_surface, NULL); + + /* make sure it's complete */ + vgFinish(); + + pipe_sampler_view_reference(&view, NULL); +} + + +void vg_prepare_blend_surface_from_mask(struct vg_context *ctx) +{ + struct pipe_surface *dest_surface = NULL; + struct pipe_context *pipe = ctx->pipe; + struct st_framebuffer *stfb = ctx->draw_buffer; + struct st_renderbuffer *strb = stfb->strb; + + vg_validate_state(ctx); + + /* first finish all pending rendering */ + vgFinish(); + + dest_surface = pipe->screen->get_tex_surface(pipe->screen, + stfb->blend_texture_view->texture, + 0, 0, 0, + PIPE_BIND_RENDER_TARGET); + + /* flip it, because we want to use it as a sampler */ + util_blit_pixels_tex(ctx->blit, + stfb->alpha_mask_view, + 0, strb->height, + strb->width, 0, + dest_surface, + 0, 0, + strb->width, strb->height, + 0.0, PIPE_TEX_MIPFILTER_NEAREST); + + /* make sure it's complete */ + vgFinish(); + + if (dest_surface) + pipe_surface_reference(&dest_surface, NULL); +} + +void * vg_plain_vs(struct vg_context *ctx) +{ + if (!ctx->plain_vs) { + ctx->plain_vs = shader_create_from_text(ctx->pipe, + vs_plain_asm, + 200, + PIPE_SHADER_VERTEX); + } + + return ctx->plain_vs->driver; +} + + +void * vg_clear_vs(struct vg_context *ctx) +{ + if (!ctx->clear_vs) { + ctx->clear_vs = shader_create_from_text(ctx->pipe, + vs_clear_asm, + 200, + PIPE_SHADER_VERTEX); + } + + return ctx->clear_vs->driver; +} + +void * vg_texture_vs(struct vg_context *ctx) +{ + if (!ctx->texture_vs) { + ctx->texture_vs = shader_create_from_text(ctx->pipe, + vs_texture_asm, + 200, + PIPE_SHADER_VERTEX); + } + + return ctx->texture_vs->driver; +} + +void vg_set_viewport(struct vg_context *ctx, VegaOrientation orientation) +{ + struct pipe_viewport_state viewport; + struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb; + VGfloat y_scale = (orientation == VEGA_Y0_BOTTOM) ? -2.f : 2.f; + + viewport.scale[0] = fb->width / 2.f; + viewport.scale[1] = fb->height / y_scale; + viewport.scale[2] = 1.0; + viewport.scale[3] = 1.0; + viewport.translate[0] = fb->width / 2.f; + viewport.translate[1] = fb->height / 2.f; + viewport.translate[2] = 0.0; + viewport.translate[3] = 0.0; + + cso_set_viewport(ctx->cso_context, &viewport); +} diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h new file mode 100644 index 0000000000..7b59ad512a --- /dev/null +++ b/src/gallium/state_trackers/vega/vg_context.h @@ -0,0 +1,303 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef VG_CONTEXT_H +#define VG_CONTEXT_H + +#include "vg_state.h" + +#include "pipe/p_format.h" +#include "pipe/p_state.h" +#include "util/u_pointer.h" +#include "util/u_math.h" +#include "state_tracker/st_api.h" + +#include "cso_cache/cso_hash.h" +#include "cso_cache/cso_context.h" + +struct renderer; +struct shaders_cache; +struct shader; +struct vg_shader; +struct mapi_table; + +struct st_renderbuffer { + enum pipe_format format; + struct pipe_surface *surface; + struct pipe_resource *texture; + VGint width, height; +}; + +struct st_framebuffer { + VGint width, height; + struct st_renderbuffer *strb; + struct st_renderbuffer *dsrb; + + struct pipe_sampler_view *alpha_mask_view; + + struct pipe_sampler_view *blend_texture_view; + + + struct st_framebuffer_iface *iface; + enum st_attachment_type strb_att; + + void *privateData; +}; + +enum vg_object_type { + VG_OBJECT_UNKNOWN = 0, + VG_OBJECT_PAINT, + VG_OBJECT_IMAGE, + VG_OBJECT_MASK, + VG_OBJECT_FONT, + VG_OBJECT_PATH, + + VG_OBJECT_LAST +}; +enum dirty_state { + NONE_DIRTY = 0<<0, + BLEND_DIRTY = 1<<1, + RASTERIZER_DIRTY = 1<<2, + VIEWPORT_DIRTY = 1<<3, + VS_DIRTY = 1<<4, + DEPTH_STENCIL_DIRTY = 1<<5, + ALL_DIRTY = BLEND_DIRTY | RASTERIZER_DIRTY | + VIEWPORT_DIRTY | VS_DIRTY | DEPTH_STENCIL_DIRTY +}; + +struct vg_context +{ + struct st_context_iface iface; + struct mapi_table *dispatch; + + struct pipe_context *pipe; + + struct { + struct vg_state vg; + struct { + struct pipe_blend_state blend; + struct pipe_rasterizer_state rasterizer; + struct pipe_shader_state vs_state; + struct pipe_depth_stencil_alpha_state dsa; + struct pipe_framebuffer_state fb; + } g3d; + VGbitfield dirty; + } state; + + VGErrorCode _error; + + struct st_framebuffer *draw_buffer; + int32_t draw_buffer_invalid; + + struct cso_hash *owned_objects[VG_OBJECT_LAST]; + + struct { + struct pipe_shader_state vert_shader; + struct pipe_shader_state frag_shader; + struct pipe_rasterizer_state raster; + void *fs; + float vertices[4][2][4]; /**< vertex pos + color */ + } clear; + + struct { + struct pipe_resource *cbuf; + struct pipe_sampler_state sampler; + + struct vg_shader *union_fs; + struct vg_shader *intersect_fs; + struct vg_shader *subtract_fs; + struct vg_shader *set_fs; + } mask; + + struct vg_shader *pass_through_depth_fs; + + struct cso_context *cso_context; + + struct pipe_resource *stencil_quad; + VGfloat stencil_vertices[4][2][4]; + + struct renderer *renderer; + struct shaders_cache *sc; + struct shader *shader; + + struct pipe_sampler_state blend_sampler; + struct { + struct pipe_resource *buffer; + void *color_matrix_fs; + } filter; + struct vg_paint *default_paint; + + struct blit_state *blit; + + struct vg_shader *plain_vs; + struct vg_shader *clear_vs; + struct vg_shader *texture_vs; + struct pipe_resource *vs_const_buffer; + struct pipe_vertex_element velems[2]; +}; + +struct vg_object { + enum vg_object_type type; + struct vg_context *ctx; +}; +void vg_init_object(struct vg_object *obj, struct vg_context *ctx, enum vg_object_type type); +VGboolean vg_object_is_valid(void *ptr, enum vg_object_type type); + +struct vg_context *vg_create_context(struct pipe_context *pipe, + const void *visual, + struct vg_context *share); +void vg_destroy_context(struct vg_context *ctx); +struct vg_context *vg_current_context(void); +void vg_set_current_context(struct vg_context *ctx); + +VGboolean vg_context_is_object_valid(struct vg_context *ctx, + enum vg_object_type type, + void *ptr); +void vg_context_add_object(struct vg_context *ctx, + enum vg_object_type type, + void *ptr); +void vg_context_remove_object(struct vg_context *ctx, + enum vg_object_type type, + void *ptr); + +void vg_validate_state(struct vg_context *ctx); + +void vg_set_error(struct vg_context *ctx, + VGErrorCode code); + +void vg_prepare_blend_surface(struct vg_context *ctx); +void vg_prepare_blend_surface_from_mask(struct vg_context *ctx); + + +static INLINE VGboolean is_aligned_to(const void *ptr, VGbyte alignment) +{ + void *aligned = align_pointer(ptr, alignment); + return (ptr == aligned) ? VG_TRUE : VG_FALSE; +} + +static INLINE VGboolean is_aligned(const void *ptr) +{ + return is_aligned_to(ptr, 4); +} + +static INLINE void vg_shift_rectx(VGfloat coords[4], + const VGfloat *bounds, + const VGfloat shift) +{ + coords[0] += shift; + coords[2] -= shift; + if (bounds) { + coords[2] = MIN2(coords[2], bounds[2]); + /* bound x/y + width/height */ + if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) { + coords[2] = (bounds[0] + bounds[2]) - coords[0]; + } + } +} + +static INLINE void vg_shift_recty(VGfloat coords[4], + const VGfloat *bounds, + const VGfloat shift) +{ + coords[1] += shift; + coords[3] -= shift; + if (bounds) { + coords[3] = MIN2(coords[3], bounds[3]); + if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) { + coords[3] = (bounds[1] + bounds[3]) - coords[1]; + } + } +} + +static INLINE void vg_bound_rect(VGfloat coords[4], + const VGfloat bounds[4], + VGfloat shift[4]) +{ + /* if outside the bounds */ + if (coords[0] > (bounds[0] + bounds[2]) || + coords[1] > (bounds[1] + bounds[3]) || + (coords[0] + coords[2]) < bounds[0] || + (coords[1] + coords[3]) < bounds[1]) { + coords[0] = 0.f; + coords[1] = 0.f; + coords[2] = 0.f; + coords[3] = 0.f; + shift[0] = 0.f; + shift[1] = 0.f; + return; + } + + /* bound x */ + if (coords[0] < bounds[0]) { + shift[0] = bounds[0] - coords[0]; + coords[2] -= shift[0]; + coords[0] = bounds[0]; + } else + shift[0] = 0.f; + + /* bound y */ + if (coords[1] < bounds[1]) { + shift[1] = bounds[1] - coords[1]; + coords[3] -= shift[1]; + coords[1] = bounds[1]; + } else + shift[1] = 0.f; + + shift[2] = bounds[2] - coords[2]; + shift[3] = bounds[3] - coords[3]; + /* bound width/height */ + coords[2] = MIN2(coords[2], bounds[2]); + coords[3] = MIN2(coords[3], bounds[3]); + + /* bound x/y + width/height */ + if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) { + coords[2] = (bounds[0] + bounds[2]) - coords[0]; + } + if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) { + coords[3] = (bounds[1] + bounds[3]) - coords[1]; + } + + /* if outside the bounds */ + if ((coords[0] + coords[2]) < bounds[0] || + (coords[1] + coords[3]) < bounds[1]) { + coords[0] = 0.f; + coords[1] = 0.f; + coords[2] = 0.f; + coords[3] = 0.f; + return; + } +} + +void *vg_plain_vs(struct vg_context *ctx); +void *vg_clear_vs(struct vg_context *ctx); +void *vg_texture_vs(struct vg_context *ctx); +typedef enum { + VEGA_Y0_TOP, + VEGA_Y0_BOTTOM +} VegaOrientation; +void vg_set_viewport(struct vg_context *ctx, VegaOrientation orientation); + +#endif diff --git a/src/gallium/state_trackers/vega/vg_manager.c b/src/gallium/state_trackers/vega/vg_manager.c new file mode 100644 index 0000000000..3b04816df0 --- /dev/null +++ b/src/gallium/state_trackers/vega/vg_manager.c @@ -0,0 +1,552 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#include "state_tracker/st_api.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "util/u_memory.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "util/u_sampler.h" + +#include "vg_api.h" +#include "vg_manager.h" +#include "vg_context.h" +#include "image.h" +#include "mask.h" +#include "api.h" + +static struct pipe_resource * +create_texture(struct pipe_context *pipe, enum pipe_format format, + VGint width, VGint height) +{ + struct pipe_resource templ; + + memset(&templ, 0, sizeof(templ)); + + if (format != PIPE_FORMAT_NONE) { + templ.format = format; + } + else { + templ.format = PIPE_FORMAT_B8G8R8A8_UNORM; + } + + templ.target = PIPE_TEXTURE_2D; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; + templ.last_level = 0; + + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) { + templ.bind = PIPE_BIND_DEPTH_STENCIL; + } else { + templ.bind = (PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_RENDER_TARGET | + PIPE_BIND_SAMPLER_VIEW); + } + + return pipe->screen->resource_create(pipe->screen, &templ); +} + +static struct pipe_sampler_view * +create_tex_and_view(struct pipe_context *pipe, enum pipe_format format, + VGint width, VGint height) +{ + struct pipe_resource *texture; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view; + + texture = create_texture(pipe, format, width, height); + + if (!texture) + return NULL; + + u_sampler_view_default_template(&view_templ, texture, texture->format); + view = pipe->create_sampler_view(pipe, texture, &view_templ); + /* want the texture to go away if the view is freed */ + pipe_resource_reference(&texture, NULL); + + return view; +} + +static void +setup_new_alpha_mask(struct vg_context *ctx, struct st_framebuffer *stfb) +{ + struct pipe_context *pipe = ctx->pipe; + struct pipe_sampler_view *old_sampler_view = stfb->alpha_mask_view; + + /* + we use PIPE_FORMAT_B8G8R8A8_UNORM because we want to render to + this texture and use it as a sampler, so while this wastes some + space it makes both of those a lot simpler + */ + stfb->alpha_mask_view = create_tex_and_view(pipe, + PIPE_FORMAT_B8G8R8A8_UNORM, stfb->width, stfb->height); + + if (!stfb->alpha_mask_view) { + if (old_sampler_view) + pipe_sampler_view_reference(&old_sampler_view, NULL); + return; + } + + /* XXX could this call be avoided? */ + vg_validate_state(ctx); + + /* alpha mask starts with 1.f alpha */ + mask_fill(0, 0, stfb->width, stfb->height, 1.f); + + /* if we had an old surface copy it over */ + if (old_sampler_view) { + struct pipe_subresource subsurf, subold_surf; + subsurf.face = 0; + subsurf.level = 0; + subold_surf.face = 0; + subold_surf.level = 0; + pipe->resource_copy_region(pipe, + stfb->alpha_mask_view->texture, + subsurf, + 0, 0, 0, + old_sampler_view->texture, + subold_surf, + 0, 0, 0, + MIN2(old_sampler_view->texture->width0, + stfb->alpha_mask_view->texture->width0), + MIN2(old_sampler_view->texture->height0, + stfb->alpha_mask_view->texture->height0)); + } + + /* Free the old texture + */ + if (old_sampler_view) + pipe_sampler_view_reference(&old_sampler_view, NULL); +} + +static boolean +vg_context_update_depth_stencil_rb(struct vg_context * ctx, + uint width, uint height) +{ + struct st_renderbuffer *dsrb = ctx->draw_buffer->dsrb; + struct pipe_context *pipe = ctx->pipe; + unsigned surface_usage; + + if ((dsrb->width == width && dsrb->height == height) && dsrb->texture) + return FALSE; + + /* unreference existing ones */ + pipe_surface_reference(&dsrb->surface, NULL); + pipe_resource_reference(&dsrb->texture, NULL); + dsrb->width = dsrb->height = 0; + + /* Probably need dedicated flags for surface usage too: + */ + surface_usage = PIPE_BIND_DEPTH_STENCIL; /* XXX: was: RENDER_TARGET */ + + dsrb->texture = create_texture(pipe, dsrb->format, width, height); + if (!dsrb->texture) + return TRUE; + + dsrb->surface = pipe->screen->get_tex_surface(pipe->screen, + dsrb->texture, + 0, 0, 0, + surface_usage); + if (!dsrb->surface) { + pipe_resource_reference(&dsrb->texture, NULL); + return TRUE; + } + + dsrb->width = width; + dsrb->height = height; + + assert(dsrb->surface->width == width); + assert(dsrb->surface->height == height); + + return TRUE; +} + +static boolean +vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt) +{ + struct st_renderbuffer *strb = ctx->draw_buffer->strb; + struct pipe_screen *screen = ctx->pipe->screen; + + if (strb->texture == pt) { + pipe_resource_reference(&pt, NULL); + return FALSE; + } + + /* unreference existing ones */ + pipe_surface_reference(&strb->surface, NULL); + pipe_resource_reference(&strb->texture, NULL); + strb->width = strb->height = 0; + + strb->texture = pt; + strb->surface = screen->get_tex_surface(screen, strb->texture, 0, 0, 0, + PIPE_BIND_RENDER_TARGET); + if (!strb->surface) { + pipe_resource_reference(&strb->texture, NULL); + return TRUE; + } + + strb->width = pt->width0; + strb->height = pt->height0; + + return TRUE; +} + +static void +vg_context_update_draw_buffer(struct vg_context *ctx, struct pipe_resource *pt) +{ + struct st_framebuffer *stfb = ctx->draw_buffer; + boolean new_cbuf, new_zsbuf, new_size; + + new_cbuf = vg_context_update_color_rb(ctx, pt); + new_zsbuf = + vg_context_update_depth_stencil_rb(ctx, pt->width0, pt->height0); + + new_size = (stfb->width != pt->width0 || stfb->height != pt->height0); + stfb->width = pt->width0; + stfb->height = pt->height0; + + if (new_cbuf || new_zsbuf || new_size) { + struct pipe_framebuffer_state *state = &ctx->state.g3d.fb; + + memset(state, 0, sizeof(struct pipe_framebuffer_state)); + state->width = stfb->width; + state->height = stfb->height; + state->nr_cbufs = 1; + state->cbufs[0] = stfb->strb->surface; + state->zsbuf = stfb->dsrb->surface; + + cso_set_framebuffer(ctx->cso_context, state); + } + + if (new_zsbuf || new_size) { + ctx->state.dirty |= VIEWPORT_DIRTY; + ctx->state.dirty |= DEPTH_STENCIL_DIRTY;/*to reset the scissors*/ + + ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_DEPTHSTENCIL, NULL, 0.0, 0); + + /* we need all the other state already set */ + + setup_new_alpha_mask(ctx, stfb); + + pipe_sampler_view_reference( &stfb->blend_texture_view, NULL); + stfb->blend_texture_view = create_tex_and_view(ctx->pipe, + PIPE_FORMAT_B8G8R8A8_UNORM, stfb->width, stfb->height); + } +} + +/** + * Flush the front buffer if the current context renders to the front buffer. + */ +void +vg_manager_flush_frontbuffer(struct vg_context *ctx) +{ + struct st_framebuffer *stfb = ctx->draw_buffer; + + if (!stfb) + return; + + switch (stfb->strb_att) { + case ST_ATTACHMENT_FRONT_LEFT: + case ST_ATTACHMENT_FRONT_RIGHT: + stfb->iface->flush_front(stfb->iface, stfb->strb_att); + break; + default: + break; + } +} + +/** + * Re-validate the framebuffer. + */ +void +vg_manager_validate_framebuffer(struct vg_context *ctx) +{ + struct st_framebuffer *stfb = ctx->draw_buffer; + struct pipe_resource *pt; + + /* no binding surface */ + if (!stfb) + return; + + if (!p_atomic_read(&ctx->draw_buffer_invalid)) + return; + + /* validate the fb */ + if (!stfb->iface->validate(stfb->iface, &stfb->strb_att, 1, &pt) || !pt) + return; + + /* + * unset draw_buffer_invalid first because vg_context_update_draw_buffer + * will cause the framebuffer to be validated again because of a call to + * vg_validate_state + */ + p_atomic_set(&ctx->draw_buffer_invalid, FALSE); + vg_context_update_draw_buffer(ctx, pt); +} + + +static void +vg_context_notify_invalid_framebuffer(struct st_context_iface *stctxi, + struct st_framebuffer_iface *stfbi) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + p_atomic_set(&ctx->draw_buffer_invalid, TRUE); +} + +static void +vg_context_flush(struct st_context_iface *stctxi, unsigned flags, + struct pipe_fence_handle **fence) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + ctx->pipe->flush(ctx->pipe, flags, fence); + if (flags & PIPE_FLUSH_RENDER_CACHE) + vg_manager_flush_frontbuffer(ctx); +} + +static void +vg_context_destroy(struct st_context_iface *stctxi) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + vg_destroy_context(ctx); +} + +static struct st_context_iface * +vg_api_create_context(struct st_api *stapi, struct st_manager *smapi, + const struct st_visual *visual, + struct st_context_iface *shared_stctxi) +{ + struct vg_context *shared_ctx = (struct vg_context *) shared_stctxi; + struct vg_context *ctx; + struct pipe_context *pipe; + + pipe = smapi->screen->context_create(smapi->screen, NULL); + if (!pipe) + return NULL; + ctx = vg_create_context(pipe, NULL, shared_ctx); + if (!ctx) { + pipe->destroy(pipe); + return NULL; + } + + ctx->iface.destroy = vg_context_destroy; + + ctx->iface.notify_invalid_framebuffer = + vg_context_notify_invalid_framebuffer; + ctx->iface.flush = vg_context_flush; + + ctx->iface.teximage = NULL; + ctx->iface.copy = NULL; + + ctx->iface.st_context_private = (void *) smapi; + + return &ctx->iface; +} + +static struct st_renderbuffer * +create_renderbuffer(enum pipe_format format) +{ + struct st_renderbuffer *strb; + + strb = CALLOC_STRUCT(st_renderbuffer); + if (strb) + strb->format = format; + + return strb; +} + +static void +destroy_renderbuffer(struct st_renderbuffer *strb) +{ + pipe_surface_reference(&strb->surface, NULL); + pipe_resource_reference(&strb->texture, NULL); + free(strb); +} + +/** + * Decide the buffer to render to. + */ +static enum st_attachment_type +choose_attachment(struct st_framebuffer_iface *stfbi) +{ + enum st_attachment_type statt; + + statt = stfbi->visual->render_buffer; + if (statt != ST_ATTACHMENT_INVALID) { + /* use the buffer given by the visual, unless it is unavailable */ + if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) { + switch (statt) { + case ST_ATTACHMENT_BACK_LEFT: + statt = ST_ATTACHMENT_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + statt = ST_ATTACHMENT_FRONT_RIGHT; + break; + default: + break; + } + + if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) + statt = ST_ATTACHMENT_INVALID; + } + } + + return statt; +} + +/** + * Bind the context to the given framebuffers. + */ +static boolean +vg_context_bind_framebuffers(struct st_context_iface *stctxi, + struct st_framebuffer_iface *stdrawi, + struct st_framebuffer_iface *streadi) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + struct st_framebuffer *stfb; + enum st_attachment_type strb_att; + + /* the draw and read framebuffers must be the same */ + if (stdrawi != streadi) + return FALSE; + + p_atomic_set(&ctx->draw_buffer_invalid, TRUE); + + strb_att = (stdrawi) ? choose_attachment(stdrawi) : ST_ATTACHMENT_INVALID; + + if (ctx->draw_buffer) { + stfb = ctx->draw_buffer; + + /* free the existing fb */ + if (!stdrawi || + stfb->strb_att != strb_att || + stfb->strb->format != stdrawi->visual->color_format || + stfb->dsrb->format != stdrawi->visual->depth_stencil_format) { + destroy_renderbuffer(stfb->strb); + destroy_renderbuffer(stfb->dsrb); + free(stfb); + + ctx->draw_buffer = NULL; + } + } + + if (!stdrawi) + return TRUE; + + if (strb_att == ST_ATTACHMENT_INVALID) + return FALSE; + + /* create a new fb */ + if (!ctx->draw_buffer) { + stfb = CALLOC_STRUCT(st_framebuffer); + if (!stfb) + return FALSE; + + stfb->strb = create_renderbuffer(stdrawi->visual->color_format); + if (!stfb->strb) { + free(stfb); + return FALSE; + } + + stfb->dsrb = create_renderbuffer(stdrawi->visual->depth_stencil_format); + if (!stfb->dsrb) { + free(stfb->strb); + free(stfb); + return FALSE; + } + + stfb->width = 0; + stfb->height = 0; + stfb->strb_att = strb_att; + + ctx->draw_buffer = stfb; + } + + ctx->draw_buffer->iface = stdrawi; + + return TRUE; +} + +static boolean +vg_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, + struct st_framebuffer_iface *stdrawi, + struct st_framebuffer_iface *streadi) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + + if (stctxi) + vg_context_bind_framebuffers(stctxi, stdrawi, streadi); + vg_set_current_context(ctx); + + return TRUE; +} + +static struct st_context_iface * +vg_api_get_current(struct st_api *stapi) +{ + struct vg_context *ctx = vg_current_context(); + + return (ctx) ? &ctx->iface : NULL; +} + +static boolean +vg_api_is_visual_supported(struct st_api *stapi, + const struct st_visual *visual) +{ + /* the impl requires a depth/stencil buffer */ + return util_format_is_depth_and_stencil(visual->depth_stencil_format); +} + +static st_proc_t +vg_api_get_proc_address(struct st_api *stapi, const char *procname) +{ + return api_get_proc_address(procname); +} + +static void +vg_api_destroy(struct st_api *stapi) +{ +} + +static const struct st_api vg_api = { + vg_api_destroy, + vg_api_get_proc_address, + vg_api_is_visual_supported, + vg_api_create_context, + vg_api_make_current, + vg_api_get_current, +}; + +const struct st_api * +vg_api_get(void) +{ + return &vg_api; +} diff --git a/src/gallium/state_trackers/vega/vg_manager.h b/src/gallium/state_trackers/vega/vg_manager.h new file mode 100644 index 0000000000..1d97eb864b --- /dev/null +++ b/src/gallium/state_trackers/vega/vg_manager.h @@ -0,0 +1,41 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#ifndef VG_MANAGER_H +#define VG_MANAGER_H + +#include "state_tracker/st_api.h" +#include "vg_context.h" + +void +vg_manager_flush_frontbuffer(struct vg_context *ctx); + +void +vg_manager_validate_framebuffer(struct vg_context *ctx); + +#endif /* VG_MANAGER_H */ diff --git a/src/gallium/state_trackers/vega/vg_state.c b/src/gallium/state_trackers/vega/vg_state.c new file mode 100644 index 0000000000..6f6bfdaf7a --- /dev/null +++ b/src/gallium/state_trackers/vega/vg_state.c @@ -0,0 +1,124 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vg_state.h" + +#include <string.h> + +void vg_init_state(struct vg_state *state) +{ + state->matrix_mode = VG_MATRIX_PATH_USER_TO_SURFACE; + state->fill_rule = VG_EVEN_ODD; + state->image_quality = VG_IMAGE_QUALITY_FASTER; + state->rendering_quality = VG_RENDERING_QUALITY_BETTER; + state->blend_mode = VG_BLEND_SRC_OVER; + state->image_mode = VG_DRAW_IMAGE_NORMAL; + + memset(state->scissor_rects, 0, sizeof(state->scissor_rects)); + state->scissor_rects_num = 0; + + state->color_transform = VG_FALSE; + state->color_transform_values[0] = 1.0f; + state->color_transform_values[1] = 1.0f; + state->color_transform_values[2] = 1.0f; + state->color_transform_values[3] = 1.0f; + state->color_transform_values[4] = 0.0f; + state->color_transform_values[5] = 0.0f; + state->color_transform_values[6] = 0.0f; + state->color_transform_values[7] = 0.0f; + + /* Stroke parameters */ + state->stroke.line_width.f = 1.0f; + state->stroke.line_width.i = 1; + state->stroke.cap_style = VG_CAP_BUTT; + state->stroke.join_style = VG_JOIN_MITER; + state->stroke.miter_limit.f = 4.0f; + state->stroke.miter_limit.i = 4; + state->stroke.dash_pattern_num = 0; + state->stroke.dash_phase.f = 0.0f; + state->stroke.dash_phase.i = 0; + state->stroke.dash_phase_reset = VG_FALSE; + + /* Edge fill color for VG_TILE_FILL tiling mode */ + state->tile_fill_color[0] = 0.0f; + state->tile_fill_color[1] = 0.0f; + state->tile_fill_color[2] = 0.0f; + state->tile_fill_color[3] = 0.0f; + + /* Color for vgClear */ + state->clear_color[0] = 0.0f; + state->clear_color[1] = 0.0f; + state->clear_color[2] = 0.0f; + state->clear_color[3] = 0.0f; + + /* Glyph origin */ + state->glyph_origin[0].f = 0.0f; + state->glyph_origin[1].f = 0.0f; + state->glyph_origin[0].i = 0; + state->glyph_origin[1].i = 0; + + /* Enable/disable alpha masking and scissoring */ + state->masking = VG_FALSE; + state->scissoring = VG_FALSE; + + /* Pixel layout information */ + state->pixel_layout = VG_PIXEL_LAYOUT_UNKNOWN; + state->screen_layout = VG_PIXEL_LAYOUT_UNKNOWN; + + /* Source format selection for image filters */ + state->filter_format_linear = VG_FALSE; + state->filter_format_premultiplied = VG_FALSE; + + /* Destination write enable mask for image filters */ + state->filter_channel_mask = (VG_RED | VG_GREEN | VG_BLUE | VG_ALPHA); + + matrix_load_identity(&state->path_user_to_surface_matrix); + matrix_load_identity(&state->image_user_to_surface_matrix); + matrix_load_identity(&state->fill_paint_to_user_matrix); + matrix_load_identity(&state->stroke_paint_to_user_matrix); + matrix_load_identity(&state->glyph_user_to_surface_matrix); +} + +struct matrix *vg_state_matrix(struct vg_state *state) +{ + switch(state->matrix_mode) { + case VG_MATRIX_PATH_USER_TO_SURFACE: + return &state->path_user_to_surface_matrix; + case VG_MATRIX_IMAGE_USER_TO_SURFACE: + return &state->image_user_to_surface_matrix; + case VG_MATRIX_FILL_PAINT_TO_USER: + return &state->fill_paint_to_user_matrix; + case VG_MATRIX_STROKE_PAINT_TO_USER: + return &state->stroke_paint_to_user_matrix; +#ifdef OPENVG_VERSION_1_1 + case VG_MATRIX_GLYPH_USER_TO_SURFACE: + return &state->glyph_user_to_surface_matrix; +#endif + default: + break; + } + return NULL; +} diff --git a/src/gallium/state_trackers/vega/vg_state.h b/src/gallium/state_trackers/vega/vg_state.h new file mode 100644 index 0000000000..ed90689f91 --- /dev/null +++ b/src/gallium/state_trackers/vega/vg_state.h @@ -0,0 +1,109 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef VG_STATE_H +#define VG_STATE_H + +#include "VG/openvg.h" + +#include "api_consts.h" +#include "matrix.h" + +struct vg_value +{ + VGfloat f; + VGint i; +}; + +struct vg_state { + /* Mode settings */ + VGMatrixMode matrix_mode; + VGFillRule fill_rule; + VGImageQuality image_quality; + VGRenderingQuality rendering_quality; + VGBlendMode blend_mode; + VGImageMode image_mode; + + /* Scissoring rectangles */ + struct vg_value scissor_rects[32*4]; + VGint scissor_rects_num; + + /* Color Transformation */ + VGboolean color_transform; + VGfloat color_transform_values[8]; + + /* Stroke parameters */ + struct { + struct vg_value line_width; + VGCapStyle cap_style; + VGJoinStyle join_style; + struct vg_value miter_limit; + struct vg_value dash_pattern[VEGA_MAX_DASH_COUNT]; + VGint dash_pattern_num; + struct vg_value dash_phase; + VGboolean dash_phase_reset; + } stroke; + + /* Edge fill color for VG_TILE_FILL tiling mode */ + VGfloat tile_fill_color[4]; + VGint tile_fill_colori[4]; + + /* Color for vgClear */ + VGfloat clear_color[4]; + VGint clear_colori[4]; + + /* Glyph origin */ + struct vg_value glyph_origin[2]; + + /* Enable/disable alpha masking and scissoring */ + VGboolean masking; + VGboolean scissoring; + + /* Pixel layout information */ + VGPixelLayout pixel_layout; + VGPixelLayout screen_layout; + + /* Source format selection for image filters */ + VGboolean filter_format_linear; + VGboolean filter_format_premultiplied; + + /* Destination write enable mask for image filters */ + VGbitfield filter_channel_mask; + + struct matrix path_user_to_surface_matrix; + struct matrix image_user_to_surface_matrix; + struct matrix fill_paint_to_user_matrix; + struct matrix stroke_paint_to_user_matrix; + struct matrix glyph_user_to_surface_matrix; + + struct vg_paint *stroke_paint; + struct vg_paint *fill_paint; +}; + +void vg_init_state(struct vg_state *state); +struct matrix * vg_state_matrix(struct vg_state *state); + +#endif diff --git a/src/gallium/state_trackers/vega/vg_translate.c b/src/gallium/state_trackers/vega/vg_translate.c new file mode 100644 index 0000000000..03575ca3dd --- /dev/null +++ b/src/gallium/state_trackers/vega/vg_translate.c @@ -0,0 +1,1112 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "vg_translate.h" + +#include "pipe/p_format.h" +#include "util/u_pack_color.h" + +void _vega_pack_rgba_span_float(struct vg_context *ctx, + VGuint n, VGfloat rgba[][4], + VGImageFormat dstFormat, + void *dstAddr) +{ + VGint i; + + switch (dstFormat) { + case VG_sRGBX_8888: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = 255; + dst[i] = r << 24 | g << 16 | b << 8 | a; + } + return; + } + break; + case VG_sRGBA_8888: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = r << 24 | g << 16 | b << 8 | a; + } + return; + } + break; + case VG_sRGBA_8888_PRE: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = r << 24 | g << 16 | b << 8 | a; + } + return; + } + break; + case VG_sRGB_565: { + VGshort *dst = (VGshort *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + r = (r / 255.0) * 32; + g = (g / 255.0) * 32; + b = (b / 255.0) * 32; + + dst[i] = b | g << 5 | r << 11; + } + return; + } + break; + case VG_sRGBA_5551: { + VGshort *dst = (VGshort *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b, a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + r = (r / 255.0) * 32; + g = (g / 255.0) * 32; + b = (b / 255.0) * 32; + a = (a / 255.0); + + dst[i] = a | b << 1 | g << 6 | r << 11; + } + return; + } + break; + case VG_sRGBA_4444: { + VGshort *dst = (VGshort *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b, a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + r = (r / 255.0) * 16; + g = (g / 255.0) * 16; + b = (b / 255.0) * 16; + a = (a / 255.0) * 16; + + dst[i] = a | b << 4 | g << 8 | r << 12; + } + return; + } + break; + case VG_sL_8: { + VGubyte *dst = (VGubyte *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b, a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + + dst[i] = a; + } + return; + } + break; + case VG_lRGBX_8888: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = 255; + dst[i] = r << 24 | g << 16 | b << 8 | a; + } + return; + } + break; + case VG_lRGBA_8888: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = r << 24 | g << 16 | b << 8 | a; + } + return; + } + case VG_lRGBA_8888_PRE: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = r << 24 | g << 16 | b << 8 | a; + } + return; + } + break; + case VG_lL_8: { + VGubyte *dst = (VGubyte *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = a; + } + return; + } + break; + case VG_A_8: { + VGubyte *dst = (VGubyte *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b, a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + + dst[i] = a; + } + return; + } + break; + case VG_BW_1: { + VGshort *dst = (VGshort *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b, a; + VGubyte res; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + + res = (r + g + b + a)/4; + dst[i] = (res & (128)); + } + return; + } + break; +#ifdef OPENVG_VERSION_1_1 + case VG_A_1: { + VGshort *dst = (VGshort *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b, a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + + dst[i] = (a & (128)); + } + return; + } + break; + case VG_A_4: { + VGshort *dst = (VGshort *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b, a; + VGubyte res; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + + res = a/4; + dst[i] = (res & (128)); + } + return; + } + break; +#endif + case VG_sXRGB_8888: + break; + case VG_sARGB_8888: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = a << 24 | r << 16 | g << 8 | b; + } + return; + } + break; + case VG_sARGB_8888_PRE: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = a << 24 | r << 16 | g << 8 | b; + } + return; + } + break; + case VG_sARGB_1555: + break; + case VG_sARGB_4444: + break; + case VG_lXRGB_8888: + break; + case VG_lARGB_8888: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = a << 24 | r << 16 | g << 8 | b; + } + return; + } + break; + case VG_lARGB_8888_PRE: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = a << 24 | r << 16 | g << 8 | b; + } + return; + } + break; + case VG_sBGRX_8888: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = 0xff; + dst[i] = b << 24 | g << 16 | r << 8 | a; + } + return; + } + break; + case VG_sBGRA_8888: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = b << 24 | g << 16 | r << 8 | a; + } + return; + } + break; + case VG_sBGRA_8888_PRE: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = b << 24 | g << 16 | r << 8 | a; + } + return; + } + break; + case VG_sBGR_565: + break; + case VG_sBGRA_5551: + break; + case VG_sBGRA_4444: + break; + case VG_lBGRX_8888: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = 0xff; + dst[i] = b << 24 | g << 16 | r << 8 | a; + } + return; + } + break; + case VG_lBGRA_8888: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = b << 24 | g << 16 | r << 8 | a; + } + return; + } + break; + case VG_lBGRA_8888_PRE: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = b << 24 | g << 16 | r << 8 | a; + } + return; + } + break; + case VG_sXBGR_8888: + break; + case VG_sABGR_8888: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = a << 24 | b << 16 | g << 8 | r; + } + return; + } + break; + case VG_sABGR_8888_PRE: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = a << 24 | b << 16 | g << 8 | r; + } + return; + } + break; + case VG_sABGR_1555: + break; + case VG_sABGR_4444: + break; + case VG_lXBGR_8888: + break; + case VG_lABGR_8888: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = a << 24 | b << 16 | g << 8 | r; + } + return; + } + break; + case VG_lABGR_8888_PRE: { + VGint *dst = (VGint *)dstAddr; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = float_to_ubyte(rgba[i][0]); + g = float_to_ubyte(rgba[i][1]); + b = float_to_ubyte(rgba[i][2]); + a = float_to_ubyte(rgba[i][3]); + dst[i] = a << 24 | b << 16 | g << 8 | r; + } + return; + } + break; + default: + assert(!"Unknown ReadPixels format"); + break; + } + assert(!"Not implemented ReadPixels format"); +} + +void _vega_unpack_float_span_rgba(struct vg_context *ctx, + VGuint n, + VGuint offset, + const void * data, + VGImageFormat dataFormat, + VGfloat rgba[][4]) +{ + VGint i; + union util_color uc; + + switch (dataFormat) { + case VG_sRGBX_8888: { + VGuint *src = (VGuint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = (*src >> 24) & 0xff; + g = (*src >> 16) & 0xff; + b = (*src >> 8) & 0xff; + a = 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + } + return; + case VG_sRGBA_8888: { + VGuint *src = (VGuint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = (*src >> 24) & 0xff; + g = (*src >> 16) & 0xff; + b = (*src >> 8) & 0xff; + a = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_sRGBA_8888_PRE: { + VGint *src = (VGint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = (*src >> 24) & 0xff; + g = (*src >> 16) & 0xff; + b = (*src >> 8) & 0xff; + a = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_sRGB_565: { + VGshort *src = (VGshort *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGfloat clr[4]; + clr[0] = ((*src >> 10) & 31)/31.; + clr[1] = ((*src >> 5) & 95)/95.; + clr[2] = ((*src >> 0) & 31)/31.; + clr[3] = 1.f; + + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + } + return; + case VG_sRGBA_5551: { + VGshort *src = (VGshort *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGfloat clr[4]; + clr[0] = ((*src >> 10) & 31)/31.; + clr[1] = ((*src >> 5) & 31)/31.; + clr[2] = ((*src >> 1) & 31)/31.; + clr[3] = ((*src >> 0) & 1)/1.; + + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + } + return; + case VG_sRGBA_4444: { + VGshort *src = (VGshort *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGfloat clr[4]; + clr[0] = ((*src >> 12) & 15)/15.; + clr[1] = ((*src >> 8) & 15)/15.; + clr[2] = ((*src >> 4) & 15)/15.; + clr[3] = ((*src >> 0) & 15)/15.; + + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + } + return; + case VG_sL_8: { + VGubyte *src = (VGubyte *)data; + src += offset; + for (i = 0; i < n; ++i) { + util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + } + return; + case VG_lRGBX_8888: { + VGuint *src = (VGuint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = (*src >> 24) & 0xff; + g = (*src >> 16) & 0xff; + b = (*src >> 8) & 0xff; + a = 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + } + return; + case VG_lRGBA_8888: { + VGint *src = (VGint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = (*src >> 24) & 0xff; + g = (*src >> 16) & 0xff; + b = (*src >> 8) & 0xff; + a = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_lRGBA_8888_PRE: { + VGint *src = (VGint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + r = (*src >> 24) & 0xff; + g = (*src >> 16) & 0xff; + b = (*src >> 8) & 0xff; + a = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_lL_8: { + VGubyte *src = (VGubyte *)data; + src += offset; + for (i = 0; i < n; ++i) { + util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + } + return; + case VG_A_8: { + VGubyte *src = (VGubyte *)data; + src += offset; + for (i = 0; i < n; ++i) { + util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + } + return; + case VG_BW_1: { + VGubyte *src = (VGubyte *)data; + src += offset; + for (i = 0; i < n; i += 8) { + VGfloat clr[4]; + VGint j; + for (j = 0; j < 8 && j < n ; ++j) { + VGint shift = j; + clr[0] = (((*src) & (1<<shift)) >> shift); + clr[1] = clr[0]; + clr[2] = clr[0]; + clr[3] = 1.f; + + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i+j][0] = uc.f[0]; + rgba[i+j][1] = uc.f[1]; + rgba[i+j][2] = uc.f[2]; + rgba[i+j][3] = uc.f[3]; + } + ++src; + } + } + return; +#ifdef OPENVG_VERSION_1_1 + case VG_A_1: { + VGubyte *src = (VGubyte *)data; + src += offset; + for (i = 0; i < n; i += 8) { + VGfloat clr[4]; + VGint j; + for (j = 0; j < 8 && j < n ; ++j) { + VGint shift = j; + clr[0] = 0.f; + clr[1] = 0.f; + clr[2] = 0.f; + clr[3] = (((*src) & (1<<shift)) >> shift); + + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i+j][0] = uc.f[0]; + rgba[i+j][1] = uc.f[1]; + rgba[i+j][2] = uc.f[2]; + rgba[i+j][3] = uc.f[3]; + } + ++src; + } + } + return; + case VG_A_4: { + VGubyte *src = (VGubyte *)data; + src += offset/2; + for (i = 0; i < n; i += 2) { + VGfloat clr[4]; + VGint j; + for (j = 0; j < n && j < 2; ++j) { + VGint bitter, shift; + if (j == 0) { + bitter = 0x0f; + shift = 0; + } else { + bitter = 0xf0; + shift = 4; + } + clr[0] = 0.f; + clr[1] = 0.f; + clr[2] = 0.f; + clr[3] = ((*src) & (bitter)) >> shift; + + util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i+j][0] = uc.f[0]; + rgba[i+j][1] = uc.f[1]; + rgba[i+j][2] = uc.f[2]; + rgba[i+j][3] = uc.f[3]; + } + ++src; + } + } + return; +#endif + case VG_sXRGB_8888: + break; + case VG_sARGB_8888: { + VGuint *src = (VGuint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + a = (*src >> 24) & 0xff; + r = (*src >> 16) & 0xff; + g = (*src >> 8) & 0xff; + b = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_sARGB_8888_PRE: { + VGuint *src = (VGuint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + a = (*src >> 24) & 0xff; + r = (*src >> 16) & 0xff; + g = (*src >> 8) & 0xff; + b = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_sARGB_1555: + break; + case VG_sARGB_4444: + break; + case VG_lXRGB_8888: + break; + case VG_lARGB_8888: { + VGint *src = (VGint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + a = (*src >> 24) & 0xff; + r = (*src >> 16) & 0xff; + g = (*src >> 8) & 0xff; + b = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_lARGB_8888_PRE: { + VGint *src = (VGint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + a = (*src >> 24) & 0xff; + r = (*src >> 16) & 0xff; + g = (*src >> 8) & 0xff; + b = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_sBGRX_8888: + break; + case VG_sBGRA_8888: { + VGuint *src = (VGuint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + b = (*src >> 24) & 0xff; + g = (*src >> 16) & 0xff; + r = (*src >> 8) & 0xff; + a = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_sBGRA_8888_PRE: { + VGuint *src = (VGuint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + b = (*src >> 24) & 0xff; + g = (*src >> 16) & 0xff; + r = (*src >> 8) & 0xff; + a = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_sBGR_565: + break; + case VG_sBGRA_5551: + break; + case VG_sBGRA_4444: + break; + case VG_lBGRX_8888: + break; + case VG_lBGRA_8888: { + VGuint *src = (VGuint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + b = (*src >> 24) & 0xff; + g = (*src >> 16) & 0xff; + r = (*src >> 8) & 0xff; + a = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_lBGRA_8888_PRE: { + VGuint *src = (VGuint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + b = (*src >> 24) & 0xff; + g = (*src >> 16) & 0xff; + r = (*src >> 8) & 0xff; + a = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_sXBGR_8888: + break; + case VG_sABGR_8888: { + VGuint *src = (VGuint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + a = (*src >> 24) & 0xff; + b = (*src >> 16) & 0xff; + g = (*src >> 8) & 0xff; + r = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_sABGR_8888_PRE: { + VGuint *src = (VGuint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + a = (*src >> 24) & 0xff; + b = (*src >> 16) & 0xff; + g = (*src >> 8) & 0xff; + r = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_sABGR_1555: + break; + case VG_sABGR_4444: + break; + case VG_lXBGR_8888: + break; + case VG_lABGR_8888: { + VGuint *src = (VGuint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + a = (*src >> 24) & 0xff; + b = (*src >> 16) & 0xff; + g = (*src >> 8) & 0xff; + r = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + case VG_lABGR_8888_PRE: { + VGuint *src = (VGuint *)data; + src += offset; + for (i = 0; i < n; ++i) { + VGubyte r, g, b ,a; + a = (*src >> 24) & 0xff; + b = (*src >> 16) & 0xff; + g = (*src >> 8) & 0xff; + r = (*src >> 0) & 0xff; + + util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT, &uc); + rgba[i][0] = uc.f[0]; + rgba[i][1] = uc.f[1]; + rgba[i][2] = uc.f[2]; + rgba[i][3] = uc.f[3]; + ++src; + } + return; + } + break; + default: + assert(!"Unknown ReadPixels format"); + break; + } + assert(!"Not implemented ReadPixels format"); +} + +VGint _vega_size_for_format(VGImageFormat dataFormat) +{ + switch (dataFormat) { + case VG_sRGBX_8888: + case VG_sRGBA_8888: + case VG_sRGBA_8888_PRE: + return 4; + case VG_sRGB_565: + case VG_sRGBA_5551: + case VG_sRGBA_4444: + return 2; + case VG_sL_8: + return 1; + case VG_lRGBX_8888: + case VG_lRGBA_8888: + case VG_lRGBA_8888_PRE: + return 4; + case VG_lL_8: + return 1; + case VG_A_8: + return 1; + case VG_BW_1: + return 1; +#ifdef OPENVG_VERSION_1_1 + case VG_A_1: + break; + case VG_A_4: + break; +#endif + case VG_sXRGB_8888: + case VG_sARGB_8888: + case VG_sARGB_8888_PRE: + return 4; + case VG_sARGB_1555: + case VG_sARGB_4444: + return 2; + case VG_lXRGB_8888: + case VG_lARGB_8888: + case VG_lARGB_8888_PRE: + case VG_sBGRX_8888: + case VG_sBGRA_8888: + case VG_sBGRA_8888_PRE: + return 4; + case VG_sBGR_565: + case VG_sBGRA_5551: + case VG_sBGRA_4444: + return 2; + case VG_lBGRX_8888: + case VG_lBGRA_8888: + case VG_lBGRA_8888_PRE: + case VG_sXBGR_8888: + case VG_sABGR_8888: + case VG_sABGR_8888_PRE: + return 4; + case VG_sABGR_1555: + case VG_sABGR_4444: + return 2; + case VG_lXBGR_8888: + case VG_lABGR_8888: + case VG_lABGR_8888_PRE: + return 4; + default: + assert(!"Unknown ReadPixels format"); + break; + } + assert(!"Not implemented ReadPixels format"); + return 0; +} diff --git a/src/gallium/state_trackers/vega/vg_translate.h b/src/gallium/state_trackers/vega/vg_translate.h new file mode 100644 index 0000000000..70815bacbc --- /dev/null +++ b/src/gallium/state_trackers/vega/vg_translate.h @@ -0,0 +1,49 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef VG_TRANSLATE_H +#define VG_TRANSLATE_H + +#include "VG/openvg.h" +#include "vg_context.h" + +/*FIXME: we really should be using translate module + * but pipe_format can't express some of the VG formats + * (the premultiplied ones) so currently it won't work */ + +void _vega_pack_rgba_span_float(struct vg_context *ctx, + VGuint n, VGfloat rgba[][4], + VGImageFormat dstFormat, + void *dstAddr); +void _vega_unpack_float_span_rgba(struct vg_context *ctx, + VGuint n, + VGuint offset, + const void * data, + VGImageFormat dataFormat, + VGfloat rgba[][4]); +VGint _vega_size_for_format(VGImageFormat format); + +#endif diff --git a/src/gallium/state_trackers/vega/vgu.c b/src/gallium/state_trackers/vega/vgu.c new file mode 100644 index 0000000000..7dc51c5599 --- /dev/null +++ b/src/gallium/state_trackers/vega/vgu.c @@ -0,0 +1,450 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "VG/openvg.h" +#include "VG/vgu.h" + +#include "matrix.h" +#include "path.h" + +#include "util/u_debug.h" +#include "util/u_pointer.h" + +#include <math.h> +#include <assert.h> + +static VGboolean is_aligned_to(const void *ptr, VGbyte alignment) +{ + void *aligned = align_pointer(ptr, alignment); + return (ptr == aligned) ? VG_TRUE : VG_FALSE; +} + +static VGboolean is_aligned(const void *ptr) +{ + return is_aligned_to(ptr, 4); +} + +static void vgu_append_float_coords(VGPath path, + const VGubyte *cmds, + VGint num_cmds, + const VGfloat *coords, + VGint num_coords) +{ + VGubyte common_data[40 * sizeof(VGfloat)]; + struct path *p = (struct path *)path; + + vg_float_to_datatype(path_datatype(p), common_data, coords, num_coords); + vgAppendPathData(path, num_cmds, cmds, common_data); +} + +VGUErrorCode vguLine(VGPath path, + VGfloat x0, VGfloat y0, + VGfloat x1, VGfloat y1) +{ + static const VGubyte cmds[] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS}; + VGfloat coords[4]; + VGbitfield caps; + + if (path == VG_INVALID_HANDLE) { + return VGU_BAD_HANDLE_ERROR; + } + caps = vgGetPathCapabilities(path); + if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) { + return VGU_PATH_CAPABILITY_ERROR; + } + + coords[0] = x0; + coords[1] = y0; + coords[2] = x1; + coords[3] = y1; + + vgu_append_float_coords(path, cmds, 2, coords, 4); + + return VGU_NO_ERROR; +} + +VGUErrorCode vguPolygon(VGPath path, + const VGfloat * points, + VGint count, + VGboolean closed) +{ + VGubyte *cmds; + VGfloat *coords; + VGbitfield caps; + VGint i; + + if (path == VG_INVALID_HANDLE) { + return VGU_BAD_HANDLE_ERROR; + } + + if (!points || count <= 0 || !is_aligned(points)) { + return VGU_ILLEGAL_ARGUMENT_ERROR; + } + + caps = vgGetPathCapabilities(path); + if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) { + return VGU_PATH_CAPABILITY_ERROR; + } + + cmds = malloc(sizeof(VGubyte) * count + 1); + coords = malloc(sizeof(VGfloat) * count * 2); + + cmds[0] = VG_MOVE_TO_ABS; + coords[0] = points[0]; + coords[1] = points[1]; + for (i = 1; i < count; ++i) { + cmds[i] = VG_LINE_TO_ABS; + coords[2*i + 0] = points[2*i + 0]; + coords[2*i + 1] = points[2*i + 1]; + } + + if (closed) { + cmds[i] = VG_CLOSE_PATH; + ++i; + } + + vgu_append_float_coords(path, cmds, i, coords, 2*i); + + free(cmds); + free(coords); + + return VGU_NO_ERROR; +} + +VGUErrorCode vguRect(VGPath path, + VGfloat x, VGfloat y, + VGfloat width, VGfloat height) +{ + static const VGubyte cmds[] = {VG_MOVE_TO_ABS, + VG_HLINE_TO_REL, + VG_VLINE_TO_REL, + VG_HLINE_TO_REL, + VG_CLOSE_PATH + }; + VGfloat coords[5]; + VGbitfield caps; + + if (path == VG_INVALID_HANDLE) { + return VGU_BAD_HANDLE_ERROR; + } + caps = vgGetPathCapabilities(path); + if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) { + return VGU_PATH_CAPABILITY_ERROR; + } + if (width <= 0 || height <= 0) { + return VGU_ILLEGAL_ARGUMENT_ERROR; + } + + coords[0] = x; + coords[1] = y; + coords[2] = width; + coords[3] = height; + coords[4] = -width; + + vgu_append_float_coords(path, cmds, 5, coords, 5); + + return VGU_NO_ERROR; +} + +VGUErrorCode vguRoundRect(VGPath path, + VGfloat x, VGfloat y, + VGfloat width, + VGfloat height, + VGfloat arcWidth, + VGfloat arcHeight) +{ + static const VGubyte cmds[] = {VG_MOVE_TO_ABS, + VG_HLINE_TO_REL, + VG_SCCWARC_TO_REL, + VG_VLINE_TO_REL, + VG_SCCWARC_TO_REL, + VG_HLINE_TO_REL, + VG_SCCWARC_TO_REL, + VG_VLINE_TO_REL, + VG_SCCWARC_TO_REL, + VG_CLOSE_PATH + }; + VGfloat c[26]; + VGbitfield caps; + + if (path == VG_INVALID_HANDLE) { + return VGU_BAD_HANDLE_ERROR; + } + caps = vgGetPathCapabilities(path); + if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) { + return VGU_PATH_CAPABILITY_ERROR; + } + if (width <= 0 || height <= 0) { + return VGU_ILLEGAL_ARGUMENT_ERROR; + } + + c[0] = x + arcWidth/2; c[1] = y; + + c[2] = width - arcWidth; + + c[3] = arcWidth/2; c[4] = arcHeight/2; c[5] = 0; + c[6] = arcWidth/2; c[7] = arcHeight/2; + + c[8] = height - arcHeight; + + c[9] = arcWidth/2; c[10] = arcHeight/2; c[11] = 0; + c[12] = -arcWidth/2; c[13] = arcHeight/2; + + c[14] = -(width - arcWidth); + + c[15] = arcWidth/2; c[16] = arcHeight/2; c[17] = 0; + c[18] = -arcWidth/2; c[19] = -arcHeight/2; + + c[20] = -(height - arcHeight); + + c[21] = arcWidth/2; c[22] = arcHeight/2; c[23] = 0; + c[24] = arcWidth/2; c[25] = -arcHeight/2; + + vgu_append_float_coords(path, cmds, 10, c, 26); + + return VGU_NO_ERROR; +} + +VGUErrorCode vguEllipse(VGPath path, + VGfloat cx, VGfloat cy, + VGfloat width, + VGfloat height) +{ + static const VGubyte cmds[] = {VG_MOVE_TO_ABS, + VG_SCCWARC_TO_REL, + VG_SCCWARC_TO_REL, + VG_CLOSE_PATH + }; + VGfloat coords[12]; + VGbitfield caps; + + if (path == VG_INVALID_HANDLE) { + return VGU_BAD_HANDLE_ERROR; + } + caps = vgGetPathCapabilities(path); + if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) { + return VGU_PATH_CAPABILITY_ERROR; + } + if (width <= 0 || height <= 0) { + return VGU_ILLEGAL_ARGUMENT_ERROR; + } + + coords[0] = cx + width/2; coords[1] = cy; + + coords[2] = width/2; coords[3] = height/2; coords[4] = 0; + coords[5] = -width; coords[6] = 0; + + coords[7] = width/2; coords[8] = height/2; coords[9] = 0; + coords[10] = width; coords[11] = 0; + + vgu_append_float_coords(path, cmds, 4, coords, 11); + + return VGU_NO_ERROR; +} + +VGUErrorCode vguArc(VGPath path, + VGfloat x, VGfloat y, + VGfloat width, VGfloat height, + VGfloat startAngle, + VGfloat angleExtent, + VGUArcType arcType) +{ + VGubyte cmds[11]; + VGfloat coords[40]; + VGbitfield caps; + VGfloat last = startAngle + angleExtent; + VGint i, c = 0; + + if (path == VG_INVALID_HANDLE) { + return VGU_BAD_HANDLE_ERROR; + } + caps = vgGetPathCapabilities(path); + if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) { + return VGU_PATH_CAPABILITY_ERROR; + } + if (width <= 0 || height <= 0) { + return VGU_ILLEGAL_ARGUMENT_ERROR; + } + if (arcType != VGU_ARC_OPEN && + arcType != VGU_ARC_CHORD && + arcType != VGU_ARC_PIE) { + return VGU_ILLEGAL_ARGUMENT_ERROR; + } + + cmds[c] = VG_MOVE_TO_ABS; ++c; + coords[0] = x+cos(DEGREES_TO_RADIANS(startAngle))*width/2; + coords[1] = y+sin(DEGREES_TO_RADIANS(startAngle))*height/2; +#ifdef DEBUG_VGUARC + debug_printf("start [%f, %f]\n", coords[0], coords[1]); +#endif + i = 2; + if (angleExtent > 0) { + VGfloat angle = startAngle + 180; + while (angle < last) { + cmds[c] = VG_SCCWARC_TO_ABS; ++c; + coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0; + coords[i+3] = x + cos(DEGREES_TO_RADIANS(angle))*width/2; + coords[i+4] = y + sin(DEGREES_TO_RADIANS(angle))*height/2; +#ifdef DEBUG_VGUARC + debug_printf("1 [%f, %f]\n", coords[i+3], + coords[i+4]); +#endif + i += 5; + angle += 180; + } + cmds[c] = VG_SCCWARC_TO_ABS; ++c; + coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0; + coords[i+3] = x+cos(DEGREES_TO_RADIANS(last))*width/2; + coords[i+4] = y+sin(DEGREES_TO_RADIANS(last))*height/2; +#ifdef DEBUG_VGUARC + debug_printf("2 [%f, %f]\n", coords[i+3], + coords[i+4]); +#endif + i += 5; + } else { + VGfloat angle = startAngle - 180; + while (angle > last) { + cmds[c] = VG_SCWARC_TO_ABS; ++c; + coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0; + coords[i+3] = x + cos(DEGREES_TO_RADIANS(angle)) * width/2; + coords[i+4] = y + sin(DEGREES_TO_RADIANS(angle)) * height/2; +#ifdef DEBUG_VGUARC + debug_printf("3 [%f, %f]\n", coords[i+3], + coords[i+4]); +#endif + angle -= 180; + i += 5; + } + cmds[c] = VG_SCWARC_TO_ABS; ++c; + coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0; + coords[i+3] = x + cos(DEGREES_TO_RADIANS(last)) * width/2; + coords[i+4] = y + sin(DEGREES_TO_RADIANS(last)) * height/2; +#ifdef DEBUG_VGUARC + debug_printf("4 [%f, %f]\n", coords[i+3], + coords[i+4]); +#endif + i += 5; + } + + if (arcType == VGU_ARC_PIE) { + cmds[c] = VG_LINE_TO_ABS; ++c; + coords[i] = x; coords[i + 1] = y; + i += 2; + } + if (arcType == VGU_ARC_PIE || arcType == VGU_ARC_CHORD) { + cmds[c] = VG_CLOSE_PATH; + ++c; + } + + assert(c < 11); + + vgu_append_float_coords(path, cmds, c, coords, i); + + return VGU_NO_ERROR; +} + +VGUErrorCode vguComputeWarpQuadToSquare(VGfloat sx0, VGfloat sy0, + VGfloat sx1, VGfloat sy1, + VGfloat sx2, VGfloat sy2, + VGfloat sx3, VGfloat sy3, + VGfloat * matrix) +{ + struct matrix mat; + + if (!matrix || !is_aligned(matrix)) + return VGU_ILLEGAL_ARGUMENT_ERROR; + + if (!matrix_quad_to_square(sx0, sy0, + sx1, sy1, + sx2, sy2, + sx3, sy3, + &mat)) + return VGU_BAD_WARP_ERROR; + + if (!matrix_is_invertible(&mat)) + return VGU_BAD_WARP_ERROR; + + memcpy(matrix, mat.m, sizeof(VGfloat) * 9); + + return VGU_NO_ERROR; +} + +VGUErrorCode vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0, + VGfloat dx1, VGfloat dy1, + VGfloat dx2, VGfloat dy2, + VGfloat dx3, VGfloat dy3, + VGfloat * matrix) +{ + struct matrix mat; + + if (!matrix || !is_aligned(matrix)) + return VGU_ILLEGAL_ARGUMENT_ERROR; + + if (!matrix_square_to_quad(dx0, dy0, + dx1, dy1, + dx2, dy2, + dx3, dy3, + &mat)) + return VGU_BAD_WARP_ERROR; + + if (!matrix_is_invertible(&mat)) + return VGU_BAD_WARP_ERROR; + + memcpy(matrix, mat.m, sizeof(VGfloat) * 9); + + return VGU_NO_ERROR; +} + +VGUErrorCode vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0, + VGfloat dx1, VGfloat dy1, + VGfloat dx2, VGfloat dy2, + VGfloat dx3, VGfloat dy3, + VGfloat sx0, VGfloat sy0, + VGfloat sx1, VGfloat sy1, + VGfloat sx2, VGfloat sy2, + VGfloat sx3, VGfloat sy3, + VGfloat * matrix) +{ + struct matrix mat; + + if (!matrix || !is_aligned(matrix)) + return VGU_ILLEGAL_ARGUMENT_ERROR; + + if (!matrix_quad_to_quad(dx0, dy0, + dx1, dy1, + dx2, dy2, + dx3, dy3, + sx0, sy0, + sx1, sy1, + sx2, sy2, + sx3, sy3, + &mat)) + return VGU_BAD_WARP_ERROR; + + memcpy(matrix, mat.m, sizeof(VGfloat) * 9); + + return VGU_NO_ERROR; +} diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript new file mode 100644 index 0000000000..0f580b859c --- /dev/null +++ b/src/gallium/state_trackers/wgl/SConscript @@ -0,0 +1,42 @@ +import os + +Import('*') + +if env['platform'] in ['windows']: + + env = env.Clone() + + env.Append(CPPPATH = [ + '#src/mapi', + '#src/mesa', + '.', + ]) + + env.AppendUnique(CPPDEFINES = [ + '_GDI32_', # prevent wgl* being declared __declspec(dllimport) + 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers + 'WIN32_THREADS', # use Win32 thread API + 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx + ]) + + sources = [ + 'stw_context.c', + 'stw_device.c', + 'stw_ext_extensionsstring.c', + 'stw_ext_gallium.c', + 'stw_ext_pixelformat.c', + 'stw_ext_swapinterval.c', + 'stw_framebuffer.c', + 'stw_getprocaddress.c', + 'stw_pixelformat.c', + 'stw_st.c', + 'stw_tls.c', + 'stw_wgl.c', + ] + + wgl = env.ConvenienceLibrary( + target ='wgl', + source = sources, + ) + + Export('wgl') diff --git a/src/gallium/state_trackers/wgl/opengl32.def b/src/gallium/state_trackers/wgl/opengl32.def new file mode 100644 index 0000000000..01a29d0391 --- /dev/null +++ b/src/gallium/state_trackers/wgl/opengl32.def @@ -0,0 +1,389 @@ +EXPORTS +; GlmfBeginGlsBlock +; GlmfCloseMetaFile +; GlmfEndGlsBlock +; GlmfEndPlayback +; GlmfInitPlayback +; GlmfPlayGlsRecord + glAccum + glAlphaFunc + glAreTexturesResident + glArrayElement + glBegin + glBindTexture + glBitmap + glBlendFunc + glCallList + glCallLists + glClear + glClearAccum + glClearColor + glClearDepth + glClearIndex + glClearStencil + glClipPlane + glColor3b + glColor3bv + glColor3d + glColor3dv + glColor3f + glColor3fv + glColor3i + glColor3iv + glColor3s + glColor3sv + glColor3ub + glColor3ubv + glColor3ui + glColor3uiv + glColor3us + glColor3usv + glColor4b + glColor4bv + glColor4d + glColor4dv + glColor4f + glColor4fv + glColor4i + glColor4iv + glColor4s + glColor4sv + glColor4ub + glColor4ubv + glColor4ui + glColor4uiv + glColor4us + glColor4usv + glColorMask + glColorMaterial + glColorPointer + glCopyPixels + glCopyTexImage1D + glCopyTexImage2D + glCopyTexSubImage1D + glCopyTexSubImage2D + glCullFace +; glDebugEntry + glDeleteLists + glDeleteTextures + glDepthFunc + glDepthMask + glDepthRange + glDisable + glDisableClientState + glDrawArrays + glDrawBuffer + glDrawElements + glDrawPixels + glEdgeFlag + glEdgeFlagPointer + glEdgeFlagv + glEnable + glEnableClientState + glEnd + glEndList + glEvalCoord1d + glEvalCoord1dv + glEvalCoord1f + glEvalCoord1fv + glEvalCoord2d + glEvalCoord2dv + glEvalCoord2f + glEvalCoord2fv + glEvalMesh1 + glEvalMesh2 + glEvalPoint1 + glEvalPoint2 + glFeedbackBuffer + glFinish + glFlush + glFogf + glFogfv + glFogi + glFogiv + glFrontFace + glFrustum + glGenLists + glGenTextures + glGetBooleanv + glGetClipPlane + glGetDoublev + glGetError + glGetFloatv + glGetIntegerv + glGetLightfv + glGetLightiv + glGetMapdv + glGetMapfv + glGetMapiv + glGetMaterialfv + glGetMaterialiv + glGetPixelMapfv + glGetPixelMapuiv + glGetPixelMapusv + glGetPointerv + glGetPolygonStipple + glGetString + glGetTexEnvfv + glGetTexEnviv + glGetTexGendv + glGetTexGenfv + glGetTexGeniv + glGetTexImage + glGetTexLevelParameterfv + glGetTexLevelParameteriv + glGetTexParameterfv + glGetTexParameteriv + glHint + glIndexMask + glIndexPointer + glIndexd + glIndexdv + glIndexf + glIndexfv + glIndexi + glIndexiv + glIndexs + glIndexsv + glIndexub + glIndexubv + glInitNames + glInterleavedArrays + glIsEnabled + glIsList + glIsTexture + glLightModelf + glLightModelfv + glLightModeli + glLightModeliv + glLightf + glLightfv + glLighti + glLightiv + glLineStipple + glLineWidth + glListBase + glLoadIdentity + glLoadMatrixd + glLoadMatrixf + glLoadName + glLogicOp + glMap1d + glMap1f + glMap2d + glMap2f + glMapGrid1d + glMapGrid1f + glMapGrid2d + glMapGrid2f + glMaterialf + glMaterialfv + glMateriali + glMaterialiv + glMatrixMode + glMultMatrixd + glMultMatrixf + glNewList + glNormal3b + glNormal3bv + glNormal3d + glNormal3dv + glNormal3f + glNormal3fv + glNormal3i + glNormal3iv + glNormal3s + glNormal3sv + glNormalPointer + glOrtho + glPassThrough + glPixelMapfv + glPixelMapuiv + glPixelMapusv + glPixelStoref + glPixelStorei + glPixelTransferf + glPixelTransferi + glPixelZoom + glPointSize + glPolygonMode + glPolygonOffset + glPolygonStipple + glPopAttrib + glPopClientAttrib + glPopMatrix + glPopName + glPrioritizeTextures + glPushAttrib + glPushClientAttrib + glPushMatrix + glPushName + glRasterPos2d + glRasterPos2dv + glRasterPos2f + glRasterPos2fv + glRasterPos2i + glRasterPos2iv + glRasterPos2s + glRasterPos2sv + glRasterPos3d + glRasterPos3dv + glRasterPos3f + glRasterPos3fv + glRasterPos3i + glRasterPos3iv + glRasterPos3s + glRasterPos3sv + glRasterPos4d + glRasterPos4dv + glRasterPos4f + glRasterPos4fv + glRasterPos4i + glRasterPos4iv + glRasterPos4s + glRasterPos4sv + glReadBuffer + glReadPixels + glRectd + glRectdv + glRectf + glRectfv + glRecti + glRectiv + glRects + glRectsv + glRenderMode + glRotated + glRotatef + glScaled + glScalef + glScissor + glSelectBuffer + glShadeModel + glStencilFunc + glStencilMask + glStencilOp + glTexCoord1d + glTexCoord1dv + glTexCoord1f + glTexCoord1fv + glTexCoord1i + glTexCoord1iv + glTexCoord1s + glTexCoord1sv + glTexCoord2d + glTexCoord2dv + glTexCoord2f + glTexCoord2fv + glTexCoord2i + glTexCoord2iv + glTexCoord2s + glTexCoord2sv + glTexCoord3d + glTexCoord3dv + glTexCoord3f + glTexCoord3fv + glTexCoord3i + glTexCoord3iv + glTexCoord3s + glTexCoord3sv + glTexCoord4d + glTexCoord4dv + glTexCoord4f + glTexCoord4fv + glTexCoord4i + glTexCoord4iv + glTexCoord4s + glTexCoord4sv + glTexCoordPointer + glTexEnvf + glTexEnvfv + glTexEnvi + glTexEnviv + glTexGend + glTexGendv + glTexGenf + glTexGenfv + glTexGeni + glTexGeniv + glTexImage1D + glTexImage2D + glTexParameterf + glTexParameterfv + glTexParameteri + glTexParameteriv + glTexSubImage1D + glTexSubImage2D + glTranslated + glTranslatef + glVertex2d + glVertex2dv + glVertex2f + glVertex2fv + glVertex2i + glVertex2iv + glVertex2s + glVertex2sv + glVertex3d + glVertex3dv + glVertex3f + glVertex3fv + glVertex3i + glVertex3iv + glVertex3s + glVertex3sv + glVertex4d + glVertex4dv + glVertex4f + glVertex4fv + glVertex4i + glVertex4iv + glVertex4s + glVertex4sv + glVertexPointer + glViewport + wglChoosePixelFormat + wglCopyContext + wglCreateContext + wglCreateLayerContext + wglDeleteContext + wglDescribeLayerPlane + wglDescribePixelFormat + wglGetCurrentContext + wglGetCurrentDC +; wglGetDefaultProcAddress + wglGetLayerPaletteEntries + wglGetPixelFormat + wglGetProcAddress + wglMakeCurrent + wglRealizeLayerPalette + wglSetLayerPaletteEntries + wglSetPixelFormat + wglShareLists + wglSwapBuffers + wglSwapLayerBuffers + wglSwapMultipleBuffers + wglUseFontBitmapsA + wglUseFontBitmapsW + wglUseFontOutlinesA + wglUseFontOutlinesW + wglGetExtensionsStringARB + DrvCopyContext + DrvCreateContext + DrvCreateLayerContext + DrvDeleteContext + DrvDescribeLayerPlane + DrvDescribePixelFormat + DrvGetLayerPaletteEntries + DrvGetProcAddress + DrvPresentBuffers + DrvRealizeLayerPalette + DrvReleaseContext + DrvSetCallbackProcs + DrvSetContext + DrvSetLayerPaletteEntries + DrvSetPixelFormat + DrvShareLists + DrvSwapBuffers + DrvSwapLayerBuffers + DrvValidateVersion diff --git a/src/gallium/state_trackers/wgl/opengl32.mingw.def b/src/gallium/state_trackers/wgl/opengl32.mingw.def new file mode 100644 index 0000000000..0bceee0697 --- /dev/null +++ b/src/gallium/state_trackers/wgl/opengl32.mingw.def @@ -0,0 +1,388 @@ +EXPORTS +; GlmfBeginGlsBlock = GlmfBeginGlsBlock@4 +; GlmfCloseMetaFile = GlmfCloseMetaFile@4 +; GlmfEndGlsBlock = GlmfEndGlsBlock@4 +; GlmfEndPlayback = GlmfEndPlayback@4 +; GlmfInitPlayback = GlmfInitPlayback@12 +; GlmfPlayGlsRecord = GlmfPlayGlsRecord@16 + glAccum = glAccum@8 + glAlphaFunc = glAlphaFunc@8 + glAreTexturesResident = glAreTexturesResident@12 + glArrayElement = glArrayElement@4 + glBegin = glBegin@4 + glBindTexture = glBindTexture@8 + glBitmap = glBitmap@28 + glBlendFunc = glBlendFunc@8 + glCallList = glCallList@4 + glCallLists = glCallLists@12 + glClear = glClear@4 + glClearAccum = glClearAccum@16 + glClearColor = glClearColor@16 + glClearDepth = glClearDepth@8 + glClearIndex = glClearIndex@4 + glClearStencil = glClearStencil@4 + glClipPlane = glClipPlane@8 + glColor3b = glColor3b@12 + glColor3bv = glColor3bv@4 + glColor3d = glColor3d@24 + glColor3dv = glColor3dv@4 + glColor3f = glColor3f@12 + glColor3fv = glColor3fv@4 + glColor3i = glColor3i@12 + glColor3iv = glColor3iv@4 + glColor3s = glColor3s@12 + glColor3sv = glColor3sv@4 + glColor3ub = glColor3ub@12 + glColor3ubv = glColor3ubv@4 + glColor3ui = glColor3ui@12 + glColor3uiv = glColor3uiv@4 + glColor3us = glColor3us@12 + glColor3usv = glColor3usv@4 + glColor4b = glColor4b@16 + glColor4bv = glColor4bv@4 + glColor4d = glColor4d@32 + glColor4dv = glColor4dv@4 + glColor4f = glColor4f@16 + glColor4fv = glColor4fv@4 + glColor4i = glColor4i@16 + glColor4iv = glColor4iv@4 + glColor4s = glColor4s@16 + glColor4sv = glColor4sv@4 + glColor4ub = glColor4ub@16 + glColor4ubv = glColor4ubv@4 + glColor4ui = glColor4ui@16 + glColor4uiv = glColor4uiv@4 + glColor4us = glColor4us@16 + glColor4usv = glColor4usv@4 + glColorMask = glColorMask@16 + glColorMaterial = glColorMaterial@8 + glColorPointer = glColorPointer@16 + glCopyPixels = glCopyPixels@20 + glCopyTexImage1D = glCopyTexImage1D@28 + glCopyTexImage2D = glCopyTexImage2D@32 + glCopyTexSubImage1D = glCopyTexSubImage1D@24 + glCopyTexSubImage2D = glCopyTexSubImage2D@32 + glCullFace = glCullFace@4 +; glDebugEntry = glDebugEntry@8 + glDeleteLists = glDeleteLists@8 + glDeleteTextures = glDeleteTextures@8 + glDepthFunc = glDepthFunc@4 + glDepthMask = glDepthMask@4 + glDepthRange = glDepthRange@16 + glDisable = glDisable@4 + glDisableClientState = glDisableClientState@4 + glDrawArrays = glDrawArrays@12 + glDrawBuffer = glDrawBuffer@4 + glDrawElements = glDrawElements@16 + glDrawPixels = glDrawPixels@20 + glEdgeFlag = glEdgeFlag@4 + glEdgeFlagPointer = glEdgeFlagPointer@8 + glEdgeFlagv = glEdgeFlagv@4 + glEnable = glEnable@4 + glEnableClientState = glEnableClientState@4 + glEnd = glEnd@0 + glEndList = glEndList@0 + glEvalCoord1d = glEvalCoord1d@8 + glEvalCoord1dv = glEvalCoord1dv@4 + glEvalCoord1f = glEvalCoord1f@4 + glEvalCoord1fv = glEvalCoord1fv@4 + glEvalCoord2d = glEvalCoord2d@16 + glEvalCoord2dv = glEvalCoord2dv@4 + glEvalCoord2f = glEvalCoord2f@8 + glEvalCoord2fv = glEvalCoord2fv@4 + glEvalMesh1 = glEvalMesh1@12 + glEvalMesh2 = glEvalMesh2@20 + glEvalPoint1 = glEvalPoint1@4 + glEvalPoint2 = glEvalPoint2@8 + glFeedbackBuffer = glFeedbackBuffer@12 + glFinish = glFinish@0 + glFlush = glFlush@0 + glFogf = glFogf@8 + glFogfv = glFogfv@8 + glFogi = glFogi@8 + glFogiv = glFogiv@8 + glFrontFace = glFrontFace@4 + glFrustum = glFrustum@48 + glGenLists = glGenLists@4 + glGenTextures = glGenTextures@8 + glGetBooleanv = glGetBooleanv@8 + glGetClipPlane = glGetClipPlane@8 + glGetDoublev = glGetDoublev@8 + glGetError = glGetError@0 + glGetFloatv = glGetFloatv@8 + glGetIntegerv = glGetIntegerv@8 + glGetLightfv = glGetLightfv@12 + glGetLightiv = glGetLightiv@12 + glGetMapdv = glGetMapdv@12 + glGetMapfv = glGetMapfv@12 + glGetMapiv = glGetMapiv@12 + glGetMaterialfv = glGetMaterialfv@12 + glGetMaterialiv = glGetMaterialiv@12 + glGetPixelMapfv = glGetPixelMapfv@8 + glGetPixelMapuiv = glGetPixelMapuiv@8 + glGetPixelMapusv = glGetPixelMapusv@8 + glGetPointerv = glGetPointerv@8 + glGetPolygonStipple = glGetPolygonStipple@4 + glGetString = glGetString@4 + glGetTexEnvfv = glGetTexEnvfv@12 + glGetTexEnviv = glGetTexEnviv@12 + glGetTexGendv = glGetTexGendv@12 + glGetTexGenfv = glGetTexGenfv@12 + glGetTexGeniv = glGetTexGeniv@12 + glGetTexImage = glGetTexImage@20 + glGetTexLevelParameterfv = glGetTexLevelParameterfv@16 + glGetTexLevelParameteriv = glGetTexLevelParameteriv@16 + glGetTexParameterfv = glGetTexParameterfv@12 + glGetTexParameteriv = glGetTexParameteriv@12 + glHint = glHint@8 + glIndexMask = glIndexMask@4 + glIndexPointer = glIndexPointer@12 + glIndexd = glIndexd@8 + glIndexdv = glIndexdv@4 + glIndexf = glIndexf@4 + glIndexfv = glIndexfv@4 + glIndexi = glIndexi@4 + glIndexiv = glIndexiv@4 + glIndexs = glIndexs@4 + glIndexsv = glIndexsv@4 + glIndexub = glIndexub@4 + glIndexubv = glIndexubv@4 + glInitNames = glInitNames@0 + glInterleavedArrays = glInterleavedArrays@12 + glIsEnabled = glIsEnabled@4 + glIsList = glIsList@4 + glIsTexture = glIsTexture@4 + glLightModelf = glLightModelf@8 + glLightModelfv = glLightModelfv@8 + glLightModeli = glLightModeli@8 + glLightModeliv = glLightModeliv@8 + glLightf = glLightf@12 + glLightfv = glLightfv@12 + glLighti = glLighti@12 + glLightiv = glLightiv@12 + glLineStipple = glLineStipple@8 + glLineWidth = glLineWidth@4 + glListBase = glListBase@4 + glLoadIdentity = glLoadIdentity@0 + glLoadMatrixd = glLoadMatrixd@4 + glLoadMatrixf = glLoadMatrixf@4 + glLoadName = glLoadName@4 + glLogicOp = glLogicOp@4 + glMap1d = glMap1d@32 + glMap1f = glMap1f@24 + glMap2d = glMap2d@56 + glMap2f = glMap2f@40 + glMapGrid1d = glMapGrid1d@20 + glMapGrid1f = glMapGrid1f@12 + glMapGrid2d = glMapGrid2d@40 + glMapGrid2f = glMapGrid2f@24 + glMaterialf = glMaterialf@12 + glMaterialfv = glMaterialfv@12 + glMateriali = glMateriali@12 + glMaterialiv = glMaterialiv@12 + glMatrixMode = glMatrixMode@4 + glMultMatrixd = glMultMatrixd@4 + glMultMatrixf = glMultMatrixf@4 + glNewList = glNewList@8 + glNormal3b = glNormal3b@12 + glNormal3bv = glNormal3bv@4 + glNormal3d = glNormal3d@24 + glNormal3dv = glNormal3dv@4 + glNormal3f = glNormal3f@12 + glNormal3fv = glNormal3fv@4 + glNormal3i = glNormal3i@12 + glNormal3iv = glNormal3iv@4 + glNormal3s = glNormal3s@12 + glNormal3sv = glNormal3sv@4 + glNormalPointer = glNormalPointer@12 + glOrtho = glOrtho@48 + glPassThrough = glPassThrough@4 + glPixelMapfv = glPixelMapfv@12 + glPixelMapuiv = glPixelMapuiv@12 + glPixelMapusv = glPixelMapusv@12 + glPixelStoref = glPixelStoref@8 + glPixelStorei = glPixelStorei@8 + glPixelTransferf = glPixelTransferf@8 + glPixelTransferi = glPixelTransferi@8 + glPixelZoom = glPixelZoom@8 + glPointSize = glPointSize@4 + glPolygonMode = glPolygonMode@8 + glPolygonOffset = glPolygonOffset@8 + glPolygonStipple = glPolygonStipple@4 + glPopAttrib = glPopAttrib@0 + glPopClientAttrib = glPopClientAttrib@0 + glPopMatrix = glPopMatrix@0 + glPopName = glPopName@0 + glPrioritizeTextures = glPrioritizeTextures@12 + glPushAttrib = glPushAttrib@4 + glPushClientAttrib = glPushClientAttrib@4 + glPushMatrix = glPushMatrix@0 + glPushName = glPushName@4 + glRasterPos2d = glRasterPos2d@16 + glRasterPos2dv = glRasterPos2dv@4 + glRasterPos2f = glRasterPos2f@8 + glRasterPos2fv = glRasterPos2fv@4 + glRasterPos2i = glRasterPos2i@8 + glRasterPos2iv = glRasterPos2iv@4 + glRasterPos2s = glRasterPos2s@8 + glRasterPos2sv = glRasterPos2sv@4 + glRasterPos3d = glRasterPos3d@24 + glRasterPos3dv = glRasterPos3dv@4 + glRasterPos3f = glRasterPos3f@12 + glRasterPos3fv = glRasterPos3fv@4 + glRasterPos3i = glRasterPos3i@12 + glRasterPos3iv = glRasterPos3iv@4 + glRasterPos3s = glRasterPos3s@12 + glRasterPos3sv = glRasterPos3sv@4 + glRasterPos4d = glRasterPos4d@32 + glRasterPos4dv = glRasterPos4dv@4 + glRasterPos4f = glRasterPos4f@16 + glRasterPos4fv = glRasterPos4fv@4 + glRasterPos4i = glRasterPos4i@16 + glRasterPos4iv = glRasterPos4iv@4 + glRasterPos4s = glRasterPos4s@16 + glRasterPos4sv = glRasterPos4sv@4 + glReadBuffer = glReadBuffer@4 + glReadPixels = glReadPixels@28 + glRectd = glRectd@32 + glRectdv = glRectdv@8 + glRectf = glRectf@16 + glRectfv = glRectfv@8 + glRecti = glRecti@16 + glRectiv = glRectiv@8 + glRects = glRects@16 + glRectsv = glRectsv@8 + glRenderMode = glRenderMode@4 + glRotated = glRotated@32 + glRotatef = glRotatef@16 + glScaled = glScaled@24 + glScalef = glScalef@12 + glScissor = glScissor@16 + glSelectBuffer = glSelectBuffer@8 + glShadeModel = glShadeModel@4 + glStencilFunc = glStencilFunc@12 + glStencilMask = glStencilMask@4 + glStencilOp = glStencilOp@12 + glTexCoord1d = glTexCoord1d@8 + glTexCoord1dv = glTexCoord1dv@4 + glTexCoord1f = glTexCoord1f@4 + glTexCoord1fv = glTexCoord1fv@4 + glTexCoord1i = glTexCoord1i@4 + glTexCoord1iv = glTexCoord1iv@4 + glTexCoord1s = glTexCoord1s@4 + glTexCoord1sv = glTexCoord1sv@4 + glTexCoord2d = glTexCoord2d@16 + glTexCoord2dv = glTexCoord2dv@4 + glTexCoord2f = glTexCoord2f@8 + glTexCoord2fv = glTexCoord2fv@4 + glTexCoord2i = glTexCoord2i@8 + glTexCoord2iv = glTexCoord2iv@4 + glTexCoord2s = glTexCoord2s@8 + glTexCoord2sv = glTexCoord2sv@4 + glTexCoord3d = glTexCoord3d@24 + glTexCoord3dv = glTexCoord3dv@4 + glTexCoord3f = glTexCoord3f@12 + glTexCoord3fv = glTexCoord3fv@4 + glTexCoord3i = glTexCoord3i@12 + glTexCoord3iv = glTexCoord3iv@4 + glTexCoord3s = glTexCoord3s@12 + glTexCoord3sv = glTexCoord3sv@4 + glTexCoord4d = glTexCoord4d@32 + glTexCoord4dv = glTexCoord4dv@4 + glTexCoord4f = glTexCoord4f@16 + glTexCoord4fv = glTexCoord4fv@4 + glTexCoord4i = glTexCoord4i@16 + glTexCoord4iv = glTexCoord4iv@4 + glTexCoord4s = glTexCoord4s@16 + glTexCoord4sv = glTexCoord4sv@4 + glTexCoordPointer = glTexCoordPointer@16 + glTexEnvf = glTexEnvf@12 + glTexEnvfv = glTexEnvfv@12 + glTexEnvi = glTexEnvi@12 + glTexEnviv = glTexEnviv@12 + glTexGend = glTexGend@16 + glTexGendv = glTexGendv@12 + glTexGenf = glTexGenf@12 + glTexGenfv = glTexGenfv@12 + glTexGeni = glTexGeni@12 + glTexGeniv = glTexGeniv@12 + glTexImage1D = glTexImage1D@32 + glTexImage2D = glTexImage2D@36 + glTexParameterf = glTexParameterf@12 + glTexParameterfv = glTexParameterfv@12 + glTexParameteri = glTexParameteri@12 + glTexParameteriv = glTexParameteriv@12 + glTexSubImage1D = glTexSubImage1D@28 + glTexSubImage2D = glTexSubImage2D@36 + glTranslated = glTranslated@24 + glTranslatef = glTranslatef@12 + glVertex2d = glVertex2d@16 + glVertex2dv = glVertex2dv@4 + glVertex2f = glVertex2f@8 + glVertex2fv = glVertex2fv@4 + glVertex2i = glVertex2i@8 + glVertex2iv = glVertex2iv@4 + glVertex2s = glVertex2s@8 + glVertex2sv = glVertex2sv@4 + glVertex3d = glVertex3d@24 + glVertex3dv = glVertex3dv@4 + glVertex3f = glVertex3f@12 + glVertex3fv = glVertex3fv@4 + glVertex3i = glVertex3i@12 + glVertex3iv = glVertex3iv@4 + glVertex3s = glVertex3s@12 + glVertex3sv = glVertex3sv@4 + glVertex4d = glVertex4d@32 + glVertex4dv = glVertex4dv@4 + glVertex4f = glVertex4f@16 + glVertex4fv = glVertex4fv@4 + glVertex4i = glVertex4i@16 + glVertex4iv = glVertex4iv@4 + glVertex4s = glVertex4s@16 + glVertex4sv = glVertex4sv@4 + glVertexPointer = glVertexPointer@16 + glViewport = glViewport@16 + wglChoosePixelFormat = wglChoosePixelFormat@8 + wglCopyContext = wglCopyContext@12 + wglCreateContext = wglCreateContext@4 + wglCreateLayerContext = wglCreateLayerContext@8 + wglDeleteContext = wglDeleteContext@4 + wglDescribeLayerPlane = wglDescribeLayerPlane@20 + wglDescribePixelFormat = wglDescribePixelFormat@16 + wglGetCurrentContext = wglGetCurrentContext@0 + wglGetCurrentDC = wglGetCurrentDC@0 +; wglGetDefaultProcAddress = wglGetDefaultProcAddress@4 + wglGetLayerPaletteEntries = wglGetLayerPaletteEntries@20 + wglGetPixelFormat = wglGetPixelFormat@4 + wglGetProcAddress = wglGetProcAddress@4 + wglMakeCurrent = wglMakeCurrent@8 + wglRealizeLayerPalette = wglRealizeLayerPalette@12 + wglSetLayerPaletteEntries = wglSetLayerPaletteEntries@20 + wglSetPixelFormat = wglSetPixelFormat@12 + wglShareLists = wglShareLists@8 + wglSwapBuffers = wglSwapBuffers@4 + wglSwapLayerBuffers = wglSwapLayerBuffers@8 + wglSwapMultipleBuffers = wglSwapMultipleBuffers@8 + wglUseFontBitmapsA = wglUseFontBitmapsA@16 + wglUseFontBitmapsW = wglUseFontBitmapsW@16 + wglUseFontOutlinesA = wglUseFontOutlinesA@32 + wglUseFontOutlinesW = wglUseFontOutlinesW@32 + DrvCopyContext = DrvCopyContext@12 + DrvCreateContext = DrvCreateContext@4 + DrvCreateLayerContext = DrvCreateLayerContext@8 + DrvDeleteContext = DrvDeleteContext@4 + DrvDescribeLayerPlane = DrvDescribeLayerPlane@20 + DrvDescribePixelFormat = DrvDescribePixelFormat@16 + DrvGetLayerPaletteEntries = DrvGetLayerPaletteEntries@20 + DrvGetProcAddress = DrvGetProcAddress@4 + DrvPresentBuffers = DrvPresentBuffers@8 + DrvRealizeLayerPalette = DrvRealizeLayerPalette@12 + DrvReleaseContext = DrvReleaseContext@4 + DrvSetCallbackProcs = DrvSetCallbackProcs@8 + DrvSetContext = DrvSetContext@12 + DrvSetLayerPaletteEntries = DrvSetLayerPaletteEntries@20 + DrvSetPixelFormat = DrvSetPixelFormat@8 + DrvShareLists = DrvShareLists@8 + DrvSwapBuffers = DrvSwapBuffers@4 + DrvSwapLayerBuffers = DrvSwapLayerBuffers@8 + DrvValidateVersion = DrvValidateVersion@4 diff --git a/src/gallium/state_trackers/wgl/stw_context.c b/src/gallium/state_trackers/wgl/stw_context.c new file mode 100644 index 0000000000..0fb7cd8306 --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_context.c @@ -0,0 +1,727 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <windows.h> + +#include "pipe/p_compiler.h" +#include "pipe/p_context.h" +#include "state_tracker/st_api.h" + +/* for _mesa_share_state */ +#include "state_tracker/st_context.h" +#include "main/context.h" + +#include "stw_icd.h" +#include "stw_device.h" +#include "stw_winsys.h" +#include "stw_framebuffer.h" +#include "stw_pixelformat.h" +#include "stw_context.h" +#include "stw_tls.h" + + +static INLINE struct stw_context * +stw_current_context(void) +{ + struct st_context_iface *st; + + st = (stw_dev) ? stw_dev->stapi->get_current(stw_dev->stapi) : NULL; + + return (struct stw_context *) ((st) ? st->st_manager_private : NULL); +} + +BOOL APIENTRY +DrvCopyContext( + DHGLRC dhrcSource, + DHGLRC dhrcDest, + UINT fuMask ) +{ + struct stw_context *src; + struct stw_context *dst; + BOOL ret = FALSE; + + if (!stw_dev) + return FALSE; + + pipe_mutex_lock( stw_dev->ctx_mutex ); + + src = stw_lookup_context_locked( dhrcSource ); + dst = stw_lookup_context_locked( dhrcDest ); + + if (src && dst) { + /* FIXME */ + assert(0); + (void) src; + (void) dst; + (void) fuMask; + } + + pipe_mutex_unlock( stw_dev->ctx_mutex ); + + return ret; +} + +BOOL APIENTRY +DrvShareLists( + DHGLRC dhglrc1, + DHGLRC dhglrc2 ) +{ + struct stw_context *ctx1; + struct stw_context *ctx2; + BOOL ret = FALSE; + + if (!stw_dev) + return FALSE; + + pipe_mutex_lock( stw_dev->ctx_mutex ); + + ctx1 = stw_lookup_context_locked( dhglrc1 ); + ctx2 = stw_lookup_context_locked( dhglrc2 ); + + if (ctx1 && ctx2) { + struct st_context *st1, *st2; + + st1 = (struct st_context *) ctx1->st; + st2 = (struct st_context *) ctx2->st; + ret = _mesa_share_state(st2->ctx, st1->ctx); + } + + pipe_mutex_unlock( stw_dev->ctx_mutex ); + + return ret; +} + +DHGLRC APIENTRY +DrvCreateContext( + HDC hdc ) +{ + return DrvCreateLayerContext( hdc, 0 ); +} + +DHGLRC APIENTRY +DrvCreateLayerContext( + HDC hdc, + INT iLayerPlane ) +{ + int iPixelFormat; + const struct stw_pixelformat_info *pfi; + struct stw_context *ctx = NULL; + + if(!stw_dev) + return 0; + + if (iLayerPlane != 0) + return 0; + + iPixelFormat = GetPixelFormat(hdc); + if(!iPixelFormat) + return 0; + + pfi = stw_pixelformat_get_info( iPixelFormat - 1 ); + + ctx = CALLOC_STRUCT( stw_context ); + if (ctx == NULL) + goto no_ctx; + + ctx->hdc = hdc; + ctx->iPixelFormat = iPixelFormat; + + ctx->st = stw_dev->stapi->create_context(stw_dev->stapi, + stw_dev->smapi, &pfi->stvis, NULL); + if (ctx->st == NULL) + goto no_st_ctx; + + ctx->st->st_manager_private = (void *) ctx; + + pipe_mutex_lock( stw_dev->ctx_mutex ); + ctx->dhglrc = handle_table_add(stw_dev->ctx_table, ctx); + pipe_mutex_unlock( stw_dev->ctx_mutex ); + if (!ctx->dhglrc) + goto no_hglrc; + + return ctx->dhglrc; + +no_hglrc: + ctx->st->destroy(ctx->st); +no_st_ctx: + FREE(ctx); +no_ctx: + return 0; +} + +BOOL APIENTRY +DrvDeleteContext( + DHGLRC dhglrc ) +{ + struct stw_context *ctx ; + BOOL ret = FALSE; + + if (!stw_dev) + return FALSE; + + pipe_mutex_lock( stw_dev->ctx_mutex ); + ctx = stw_lookup_context_locked(dhglrc); + handle_table_remove(stw_dev->ctx_table, dhglrc); + pipe_mutex_unlock( stw_dev->ctx_mutex ); + + if (ctx) { + struct stw_context *curctx = stw_current_context(); + + /* Unbind current if deleting current context. */ + if (curctx == ctx) + stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL); + + ctx->st->destroy(ctx->st); + FREE(ctx); + + ret = TRUE; + } + + return ret; +} + +BOOL APIENTRY +DrvReleaseContext( + DHGLRC dhglrc ) +{ + struct stw_context *ctx; + + if (!stw_dev) + return FALSE; + + pipe_mutex_lock( stw_dev->ctx_mutex ); + ctx = stw_lookup_context_locked( dhglrc ); + pipe_mutex_unlock( stw_dev->ctx_mutex ); + + if (!ctx) + return FALSE; + + /* The expectation is that ctx is the same context which is + * current for this thread. We should check that and return False + * if not the case. + */ + if (ctx != stw_current_context()) + return FALSE; + + if (stw_make_current( NULL, 0 ) == FALSE) + return FALSE; + + return TRUE; +} + + +DHGLRC +stw_get_current_context( void ) +{ + struct stw_context *ctx; + + ctx = stw_current_context(); + if(!ctx) + return 0; + + return ctx->dhglrc; +} + +HDC +stw_get_current_dc( void ) +{ + struct stw_context *ctx; + + ctx = stw_current_context(); + if(!ctx) + return NULL; + + return ctx->hdc; +} + +BOOL +stw_make_current( + HDC hdc, + DHGLRC dhglrc ) +{ + struct stw_context *curctx = NULL; + struct stw_context *ctx = NULL; + struct stw_framebuffer *fb = NULL; + + if (!stw_dev) + goto fail; + + curctx = stw_current_context(); + if (curctx != NULL) { + if (curctx->dhglrc != dhglrc) + curctx->st->flush(curctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + + /* Return if already current. */ + if (curctx->dhglrc == dhglrc && curctx->hdc == hdc) { + ctx = curctx; + fb = stw_framebuffer_from_hdc( hdc ); + goto success; + } + + stw_framebuffer_reference(&curctx->current_framebuffer, NULL); + } + + if (hdc == NULL || dhglrc == 0) { + return stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL); + } + + pipe_mutex_lock( stw_dev->ctx_mutex ); + ctx = stw_lookup_context_locked( dhglrc ); + pipe_mutex_unlock( stw_dev->ctx_mutex ); + if(!ctx) + goto fail; + + fb = stw_framebuffer_from_hdc( hdc ); + if (fb) { + stw_framebuffer_update(fb); + } + else { + /* Applications should call SetPixelFormat before creating a context, + * but not all do, and the opengl32 runtime seems to use a default pixel + * format in some cases, so we must create a framebuffer for those here + */ + int iPixelFormat = GetPixelFormat(hdc); + if(iPixelFormat) + fb = stw_framebuffer_create( hdc, iPixelFormat ); + if(!fb) + goto fail; + } + + if(fb->iPixelFormat != ctx->iPixelFormat) + goto fail; + + /* Bind the new framebuffer */ + ctx->hdc = hdc; + + if (!stw_dev->stapi->make_current(stw_dev->stapi, ctx->st, fb->stfb, fb->stfb)) + goto fail; + + stw_framebuffer_reference(&ctx->current_framebuffer, fb); + +success: + assert(fb); + if(fb) { + stw_framebuffer_release(fb); + } + + return TRUE; + +fail: + if(fb) + stw_framebuffer_release(fb); + stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL); + return FALSE; +} + +/** + * Flush the current context if it is bound to the framebuffer. + */ +void +stw_flush_current_locked( struct stw_framebuffer *fb ) +{ + struct stw_context *ctx = stw_current_context(); + + if (ctx && ctx->current_framebuffer == fb) { + ctx->st->flush(ctx->st, + PIPE_FLUSH_RENDER_CACHE | + PIPE_FLUSH_SWAPBUFFERS | + PIPE_FLUSH_FRAME, + NULL); + } +} + +/** + * Notify the current context that the framebuffer has become invalid. + */ +void +stw_notify_current_locked( struct stw_framebuffer *fb ) +{ + struct stw_context *ctx = stw_current_context(); + + if (ctx && ctx->current_framebuffer == fb) + ctx->st->notify_invalid_framebuffer(ctx->st, fb->stfb); +} + +/** + * Although WGL allows different dispatch entrypoints per context + */ +static const GLCLTPROCTABLE cpt = +{ + OPENGL_VERSION_110_ENTRIES, + { + &glNewList, + &glEndList, + &glCallList, + &glCallLists, + &glDeleteLists, + &glGenLists, + &glListBase, + &glBegin, + &glBitmap, + &glColor3b, + &glColor3bv, + &glColor3d, + &glColor3dv, + &glColor3f, + &glColor3fv, + &glColor3i, + &glColor3iv, + &glColor3s, + &glColor3sv, + &glColor3ub, + &glColor3ubv, + &glColor3ui, + &glColor3uiv, + &glColor3us, + &glColor3usv, + &glColor4b, + &glColor4bv, + &glColor4d, + &glColor4dv, + &glColor4f, + &glColor4fv, + &glColor4i, + &glColor4iv, + &glColor4s, + &glColor4sv, + &glColor4ub, + &glColor4ubv, + &glColor4ui, + &glColor4uiv, + &glColor4us, + &glColor4usv, + &glEdgeFlag, + &glEdgeFlagv, + &glEnd, + &glIndexd, + &glIndexdv, + &glIndexf, + &glIndexfv, + &glIndexi, + &glIndexiv, + &glIndexs, + &glIndexsv, + &glNormal3b, + &glNormal3bv, + &glNormal3d, + &glNormal3dv, + &glNormal3f, + &glNormal3fv, + &glNormal3i, + &glNormal3iv, + &glNormal3s, + &glNormal3sv, + &glRasterPos2d, + &glRasterPos2dv, + &glRasterPos2f, + &glRasterPos2fv, + &glRasterPos2i, + &glRasterPos2iv, + &glRasterPos2s, + &glRasterPos2sv, + &glRasterPos3d, + &glRasterPos3dv, + &glRasterPos3f, + &glRasterPos3fv, + &glRasterPos3i, + &glRasterPos3iv, + &glRasterPos3s, + &glRasterPos3sv, + &glRasterPos4d, + &glRasterPos4dv, + &glRasterPos4f, + &glRasterPos4fv, + &glRasterPos4i, + &glRasterPos4iv, + &glRasterPos4s, + &glRasterPos4sv, + &glRectd, + &glRectdv, + &glRectf, + &glRectfv, + &glRecti, + &glRectiv, + &glRects, + &glRectsv, + &glTexCoord1d, + &glTexCoord1dv, + &glTexCoord1f, + &glTexCoord1fv, + &glTexCoord1i, + &glTexCoord1iv, + &glTexCoord1s, + &glTexCoord1sv, + &glTexCoord2d, + &glTexCoord2dv, + &glTexCoord2f, + &glTexCoord2fv, + &glTexCoord2i, + &glTexCoord2iv, + &glTexCoord2s, + &glTexCoord2sv, + &glTexCoord3d, + &glTexCoord3dv, + &glTexCoord3f, + &glTexCoord3fv, + &glTexCoord3i, + &glTexCoord3iv, + &glTexCoord3s, + &glTexCoord3sv, + &glTexCoord4d, + &glTexCoord4dv, + &glTexCoord4f, + &glTexCoord4fv, + &glTexCoord4i, + &glTexCoord4iv, + &glTexCoord4s, + &glTexCoord4sv, + &glVertex2d, + &glVertex2dv, + &glVertex2f, + &glVertex2fv, + &glVertex2i, + &glVertex2iv, + &glVertex2s, + &glVertex2sv, + &glVertex3d, + &glVertex3dv, + &glVertex3f, + &glVertex3fv, + &glVertex3i, + &glVertex3iv, + &glVertex3s, + &glVertex3sv, + &glVertex4d, + &glVertex4dv, + &glVertex4f, + &glVertex4fv, + &glVertex4i, + &glVertex4iv, + &glVertex4s, + &glVertex4sv, + &glClipPlane, + &glColorMaterial, + &glCullFace, + &glFogf, + &glFogfv, + &glFogi, + &glFogiv, + &glFrontFace, + &glHint, + &glLightf, + &glLightfv, + &glLighti, + &glLightiv, + &glLightModelf, + &glLightModelfv, + &glLightModeli, + &glLightModeliv, + &glLineStipple, + &glLineWidth, + &glMaterialf, + &glMaterialfv, + &glMateriali, + &glMaterialiv, + &glPointSize, + &glPolygonMode, + &glPolygonStipple, + &glScissor, + &glShadeModel, + &glTexParameterf, + &glTexParameterfv, + &glTexParameteri, + &glTexParameteriv, + &glTexImage1D, + &glTexImage2D, + &glTexEnvf, + &glTexEnvfv, + &glTexEnvi, + &glTexEnviv, + &glTexGend, + &glTexGendv, + &glTexGenf, + &glTexGenfv, + &glTexGeni, + &glTexGeniv, + &glFeedbackBuffer, + &glSelectBuffer, + &glRenderMode, + &glInitNames, + &glLoadName, + &glPassThrough, + &glPopName, + &glPushName, + &glDrawBuffer, + &glClear, + &glClearAccum, + &glClearIndex, + &glClearColor, + &glClearStencil, + &glClearDepth, + &glStencilMask, + &glColorMask, + &glDepthMask, + &glIndexMask, + &glAccum, + &glDisable, + &glEnable, + &glFinish, + &glFlush, + &glPopAttrib, + &glPushAttrib, + &glMap1d, + &glMap1f, + &glMap2d, + &glMap2f, + &glMapGrid1d, + &glMapGrid1f, + &glMapGrid2d, + &glMapGrid2f, + &glEvalCoord1d, + &glEvalCoord1dv, + &glEvalCoord1f, + &glEvalCoord1fv, + &glEvalCoord2d, + &glEvalCoord2dv, + &glEvalCoord2f, + &glEvalCoord2fv, + &glEvalMesh1, + &glEvalPoint1, + &glEvalMesh2, + &glEvalPoint2, + &glAlphaFunc, + &glBlendFunc, + &glLogicOp, + &glStencilFunc, + &glStencilOp, + &glDepthFunc, + &glPixelZoom, + &glPixelTransferf, + &glPixelTransferi, + &glPixelStoref, + &glPixelStorei, + &glPixelMapfv, + &glPixelMapuiv, + &glPixelMapusv, + &glReadBuffer, + &glCopyPixels, + &glReadPixels, + &glDrawPixels, + &glGetBooleanv, + &glGetClipPlane, + &glGetDoublev, + &glGetError, + &glGetFloatv, + &glGetIntegerv, + &glGetLightfv, + &glGetLightiv, + &glGetMapdv, + &glGetMapfv, + &glGetMapiv, + &glGetMaterialfv, + &glGetMaterialiv, + &glGetPixelMapfv, + &glGetPixelMapuiv, + &glGetPixelMapusv, + &glGetPolygonStipple, + &glGetString, + &glGetTexEnvfv, + &glGetTexEnviv, + &glGetTexGendv, + &glGetTexGenfv, + &glGetTexGeniv, + &glGetTexImage, + &glGetTexParameterfv, + &glGetTexParameteriv, + &glGetTexLevelParameterfv, + &glGetTexLevelParameteriv, + &glIsEnabled, + &glIsList, + &glDepthRange, + &glFrustum, + &glLoadIdentity, + &glLoadMatrixf, + &glLoadMatrixd, + &glMatrixMode, + &glMultMatrixf, + &glMultMatrixd, + &glOrtho, + &glPopMatrix, + &glPushMatrix, + &glRotated, + &glRotatef, + &glScaled, + &glScalef, + &glTranslated, + &glTranslatef, + &glViewport, + &glArrayElement, + &glBindTexture, + &glColorPointer, + &glDisableClientState, + &glDrawArrays, + &glDrawElements, + &glEdgeFlagPointer, + &glEnableClientState, + &glIndexPointer, + &glIndexub, + &glIndexubv, + &glInterleavedArrays, + &glNormalPointer, + &glPolygonOffset, + &glTexCoordPointer, + &glVertexPointer, + &glAreTexturesResident, + &glCopyTexImage1D, + &glCopyTexImage2D, + &glCopyTexSubImage1D, + &glCopyTexSubImage2D, + &glDeleteTextures, + &glGenTextures, + &glGetPointerv, + &glIsTexture, + &glPrioritizeTextures, + &glTexSubImage1D, + &glTexSubImage2D, + &glPopClientAttrib, + &glPushClientAttrib + } +}; + +PGLCLTPROCTABLE APIENTRY +DrvSetContext( + HDC hdc, + DHGLRC dhglrc, + PFN_SETPROCTABLE pfnSetProcTable ) +{ + PGLCLTPROCTABLE r = (PGLCLTPROCTABLE)&cpt; + + if (!stw_make_current( hdc, dhglrc )) + r = NULL; + + return r; +} diff --git a/src/gallium/state_trackers/wgl/stw_context.h b/src/gallium/state_trackers/wgl/stw_context.h new file mode 100644 index 0000000000..0bbed84104 --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_context.h @@ -0,0 +1,55 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef STW_CONTEXT_H +#define STW_CONTEXT_H + +#include <windows.h> + +struct stw_framebuffer; +struct st_context_iface; + +struct stw_context +{ + struct st_context_iface *st; + DHGLRC dhglrc; + int iPixelFormat; + HDC hdc; + + struct stw_framebuffer *current_framebuffer; +}; + +DHGLRC stw_get_current_context( void ); + +HDC stw_get_current_dc( void ); + +BOOL stw_make_current( HDC hdc, DHGLRC dhglrc ); + +void stw_flush_current_locked( struct stw_framebuffer *fb ); +void stw_notify_current_locked( struct stw_framebuffer *fb ); + +#endif /* STW_CONTEXT_H */ diff --git a/src/gallium/state_trackers/wgl/stw_device.c b/src/gallium/state_trackers/wgl/stw_device.c new file mode 100644 index 0000000000..a107c71bda --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_device.c @@ -0,0 +1,223 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <windows.h> + +#include "glapi/glthread.h" +#include "util/u_debug.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "pipe/p_screen.h" + +#include "stw_device.h" +#include "stw_winsys.h" +#include "stw_pixelformat.h" +#include "stw_icd.h" +#include "stw_tls.h" +#include "stw_framebuffer.h" +#include "stw_st.h" + +#ifdef WIN32_THREADS +extern _glthread_Mutex OneTimeLock; +#endif + + +struct stw_device *stw_dev = NULL; + +static int +stw_get_param(struct st_manager *smapi, + enum st_manager_param param) +{ + return 0; +} + +boolean +stw_init(const struct stw_winsys *stw_winsys) +{ + static struct stw_device stw_dev_storage; + struct pipe_screen *screen; + + debug_printf("%s\n", __FUNCTION__); + + assert(!stw_dev); + + stw_tls_init(); + + stw_dev = &stw_dev_storage; + memset(stw_dev, 0, sizeof(*stw_dev)); + +#ifdef DEBUG + stw_dev->memdbg_no = debug_memory_begin(); +#endif + + stw_dev->stw_winsys = stw_winsys; + +#ifdef WIN32_THREADS + _glthread_INIT_MUTEX(OneTimeLock); +#endif + + stw_dev->stapi = stw_st_create_api(); + stw_dev->smapi = CALLOC_STRUCT(st_manager); + if (!stw_dev->stapi || !stw_dev->smapi) + goto error1; + + screen = stw_winsys->create_screen(); + if(!screen) + goto error1; + + if(stw_winsys->get_adapter_luid) + stw_winsys->get_adapter_luid(screen, &stw_dev->AdapterLuid); + + stw_dev->smapi->screen = screen; + stw_dev->smapi->get_param = stw_get_param; + stw_dev->screen = screen; + + pipe_mutex_init( stw_dev->ctx_mutex ); + pipe_mutex_init( stw_dev->fb_mutex ); + + stw_dev->ctx_table = handle_table_create(); + if (!stw_dev->ctx_table) { + goto error1; + } + + stw_pixelformat_init(); + + return TRUE; + +error1: + if (stw_dev->smapi) + FREE(stw_dev->smapi); + if (stw_dev->stapi) + stw_dev->stapi->destroy(stw_dev->stapi); + + stw_dev = NULL; + return FALSE; +} + + +boolean +stw_init_thread(void) +{ + return stw_tls_init_thread(); +} + + +void +stw_cleanup_thread(void) +{ + stw_tls_cleanup_thread(); +} + + +void +stw_cleanup(void) +{ + DHGLRC dhglrc; + + debug_printf("%s\n", __FUNCTION__); + + if (!stw_dev) + return; + + /* + * Abort cleanup if there are still active contexts. In some situations + * this DLL may be unloaded before the DLL that is using GL contexts is. + */ + pipe_mutex_lock( stw_dev->ctx_mutex ); + dhglrc = handle_table_get_first_handle(stw_dev->ctx_table); + pipe_mutex_unlock( stw_dev->ctx_mutex ); + if (dhglrc) { + debug_printf("%s: contexts still active -- cleanup aborted\n", __FUNCTION__); + stw_dev = NULL; + return; + } + + handle_table_destroy(stw_dev->ctx_table); + + stw_framebuffer_cleanup(); + + pipe_mutex_destroy( stw_dev->fb_mutex ); + pipe_mutex_destroy( stw_dev->ctx_mutex ); + + FREE(stw_dev->smapi); + stw_dev->stapi->destroy(stw_dev->stapi); + + stw_dev->screen->destroy(stw_dev->screen); + +#ifdef WIN32_THREADS + _glthread_DESTROY_MUTEX(OneTimeLock); + + _glapi_destroy_multithread(); +#endif + +#ifdef DEBUG + debug_memory_end(stw_dev->memdbg_no); +#endif + + stw_tls_cleanup(); + + stw_dev = NULL; +} + + +struct stw_context * +stw_lookup_context_locked( DHGLRC dhglrc ) +{ + if (dhglrc == 0) + return NULL; + + if (stw_dev == NULL) + return NULL; + + return (struct stw_context *) handle_table_get(stw_dev->ctx_table, dhglrc); +} + + +void APIENTRY +DrvSetCallbackProcs( + INT nProcs, + PROC *pProcs ) +{ + size_t size; + + if (stw_dev == NULL) + return; + + size = MIN2(nProcs * sizeof *pProcs, sizeof stw_dev->callbacks); + memcpy(&stw_dev->callbacks, pProcs, size); + + return; +} + + +BOOL APIENTRY +DrvValidateVersion( + ULONG ulVersion ) +{ + /* TODO: get the expected version from the winsys */ + return ulVersion == 1; +} diff --git a/src/gallium/state_trackers/wgl/stw_device.h b/src/gallium/state_trackers/wgl/stw_device.h new file mode 100644 index 0000000000..1b836960d0 --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_device.h @@ -0,0 +1,81 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef STW_DEVICE_H_ +#define STW_DEVICE_H_ + + +#include "pipe/p_compiler.h" +#include "os/os_thread.h" +#include "util/u_handle_table.h" +#include "stw_icd.h" +#include "stw_pixelformat.h" + + +#define STW_MAX_PIXELFORMATS 256 + + +struct pipe_screen; +struct st_api; +struct st_manager; +struct stw_framebuffer; + +struct stw_device +{ + const struct stw_winsys *stw_winsys; + + struct pipe_screen *screen; + + struct st_api *stapi; + struct st_manager *smapi; + + LUID AdapterLuid; + + struct stw_pixelformat_info pixelformats[STW_MAX_PIXELFORMATS]; + unsigned pixelformat_count; + unsigned pixelformat_extended_count; + + GLCALLBACKTABLE callbacks; + + pipe_mutex ctx_mutex; + struct handle_table *ctx_table; + + pipe_mutex fb_mutex; + struct stw_framebuffer *fb_head; + +#ifdef DEBUG + unsigned long memdbg_no; +#endif +}; + +struct stw_context * +stw_lookup_context_locked( DHGLRC hglrc ); + +extern struct stw_device *stw_dev; + + +#endif /* STW_DEVICE_H_ */ diff --git a/src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c b/src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c new file mode 100644 index 0000000000..62c859e1f9 --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c @@ -0,0 +1,59 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <windows.h> + +#define WGL_WGLEXT_PROTOTYPES + +#include <GL/gl.h> +#include <GL/wglext.h> + + +static const char *stw_extension_string = + "WGL_ARB_extensions_string " + "WGL_ARB_multisample " + "WGL_ARB_pixel_format " +/* "WGL_EXT_swap_interval " */ + "WGL_EXT_extensions_string"; + + +WINGDIAPI const char * APIENTRY +wglGetExtensionsStringARB( + HDC hdc ) +{ + (void) hdc; + + return stw_extension_string; +} + + +WINGDIAPI const char * APIENTRY +wglGetExtensionsStringEXT( void ) +{ + return stw_extension_string; +} diff --git a/src/gallium/state_trackers/wgl/stw_ext_gallium.c b/src/gallium/state_trackers/wgl/stw_ext_gallium.c new file mode 100644 index 0000000000..5ecbd8048d --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_ext_gallium.c @@ -0,0 +1,50 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "pipe/p_screen.h" +#include "stw_device.h" +#include "stw_winsys.h" +#include "stw_ext_gallium.h" + + +struct pipe_screen * APIENTRY +wglGetGalliumScreenMESA(void) +{ + return stw_dev ? stw_dev->screen : NULL; +} + + +/* XXX: Unify with stw_create_layer_context */ +struct pipe_context * APIENTRY +wglCreateGalliumContextMESA(void) +{ + if(!stw_dev) + return NULL; + + return stw_dev->screen->context_create( stw_dev->screen, NULL ); +} diff --git a/src/gallium/state_trackers/wgl/stw_ext_gallium.h b/src/gallium/state_trackers/wgl/stw_ext_gallium.h new file mode 100644 index 0000000000..cc35f2bb7f --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_ext_gallium.h @@ -0,0 +1,47 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef STW_EXTGALLIUM_H_ +#define STW_EXTGALLIUM_H_ + + +#include <windows.h> + + +struct pipe_screen; +struct pipe_context; + + +struct pipe_screen * APIENTRY +wglGetGalliumScreenMESA(void); + + +struct pipe_context * APIENTRY +wglCreateGalliumContextMESA(void); + + +#endif /* STW_EXTGALLIUM_H_ */ diff --git a/src/gallium/state_trackers/wgl/stw_ext_pixelformat.c b/src/gallium/state_trackers/wgl/stw_ext_pixelformat.c new file mode 100644 index 0000000000..ab56800e28 --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_ext_pixelformat.c @@ -0,0 +1,482 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * + * WGL_ARB_pixel_format extension implementation. + * + * @sa http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt + */ + + +#include <windows.h> + +#define WGL_WGLEXT_PROTOTYPES + +#include <GL/gl.h> +#include <GL/wglext.h> + +#include "pipe/p_compiler.h" +#include "util/u_memory.h" +#include "stw_pixelformat.h" + + +static boolean +stw_query_attrib( + int iPixelFormat, + int iLayerPlane, + int attrib, + int *pvalue ) +{ + uint count; + uint index; + const struct stw_pixelformat_info *pfi; + + count = stw_pixelformat_get_extended_count(); + + if (attrib == WGL_NUMBER_PIXEL_FORMATS_ARB) { + *pvalue = (int) count; + return TRUE; + } + + index = (uint) iPixelFormat - 1; + if (index >= count) + return FALSE; + + pfi = stw_pixelformat_get_info( index ); + + switch (attrib) { + case WGL_DRAW_TO_WINDOW_ARB: + *pvalue = pfi->pfd.dwFlags & PFD_DRAW_TO_WINDOW ? TRUE : FALSE; + return TRUE; + + case WGL_DRAW_TO_BITMAP_ARB: + *pvalue = pfi->pfd.dwFlags & PFD_DRAW_TO_BITMAP ? TRUE : FALSE; + return TRUE; + + case WGL_NEED_PALETTE_ARB: + *pvalue = pfi->pfd.dwFlags & PFD_NEED_PALETTE ? TRUE : FALSE; + return TRUE; + + case WGL_NEED_SYSTEM_PALETTE_ARB: + *pvalue = pfi->pfd.dwFlags & PFD_NEED_SYSTEM_PALETTE ? TRUE : FALSE; + return TRUE; + + case WGL_SWAP_METHOD_ARB: + *pvalue = pfi->pfd.dwFlags & PFD_SWAP_COPY ? WGL_SWAP_COPY_ARB : WGL_SWAP_UNDEFINED_ARB; + return TRUE; + + case WGL_SWAP_LAYER_BUFFERS_ARB: + *pvalue = FALSE; + return TRUE; + + case WGL_NUMBER_OVERLAYS_ARB: + *pvalue = 0; + return TRUE; + + case WGL_NUMBER_UNDERLAYS_ARB: + *pvalue = 0; + return TRUE; + } + + if (iLayerPlane != 0) + return FALSE; + + switch (attrib) { + case WGL_ACCELERATION_ARB: + *pvalue = WGL_FULL_ACCELERATION_ARB; + break; + + case WGL_TRANSPARENT_ARB: + *pvalue = FALSE; + break; + + case WGL_TRANSPARENT_RED_VALUE_ARB: + case WGL_TRANSPARENT_GREEN_VALUE_ARB: + case WGL_TRANSPARENT_BLUE_VALUE_ARB: + case WGL_TRANSPARENT_ALPHA_VALUE_ARB: + case WGL_TRANSPARENT_INDEX_VALUE_ARB: + break; + + case WGL_SHARE_DEPTH_ARB: + case WGL_SHARE_STENCIL_ARB: + case WGL_SHARE_ACCUM_ARB: + *pvalue = TRUE; + break; + + case WGL_SUPPORT_GDI_ARB: + *pvalue = pfi->pfd.dwFlags & PFD_SUPPORT_GDI ? TRUE : FALSE; + break; + + case WGL_SUPPORT_OPENGL_ARB: + *pvalue = pfi->pfd.dwFlags & PFD_SUPPORT_OPENGL ? TRUE : FALSE; + break; + + case WGL_DOUBLE_BUFFER_ARB: + *pvalue = pfi->pfd.dwFlags & PFD_DOUBLEBUFFER ? TRUE : FALSE; + break; + + case WGL_STEREO_ARB: + *pvalue = pfi->pfd.dwFlags & PFD_STEREO ? TRUE : FALSE; + break; + + case WGL_PIXEL_TYPE_ARB: + switch (pfi->pfd.iPixelType) { + case PFD_TYPE_RGBA: + *pvalue = WGL_TYPE_RGBA_ARB; + break; + case PFD_TYPE_COLORINDEX: + *pvalue = WGL_TYPE_COLORINDEX_ARB; + break; + default: + return FALSE; + } + break; + + case WGL_COLOR_BITS_ARB: + *pvalue = pfi->pfd.cColorBits; + break; + + case WGL_RED_BITS_ARB: + *pvalue = pfi->pfd.cRedBits; + break; + + case WGL_RED_SHIFT_ARB: + *pvalue = pfi->pfd.cRedShift; + break; + + case WGL_GREEN_BITS_ARB: + *pvalue = pfi->pfd.cGreenBits; + break; + + case WGL_GREEN_SHIFT_ARB: + *pvalue = pfi->pfd.cGreenShift; + break; + + case WGL_BLUE_BITS_ARB: + *pvalue = pfi->pfd.cBlueBits; + break; + + case WGL_BLUE_SHIFT_ARB: + *pvalue = pfi->pfd.cBlueShift; + break; + + case WGL_ALPHA_BITS_ARB: + *pvalue = pfi->pfd.cAlphaBits; + break; + + case WGL_ALPHA_SHIFT_ARB: + *pvalue = pfi->pfd.cAlphaShift; + break; + + case WGL_ACCUM_BITS_ARB: + *pvalue = pfi->pfd.cAccumBits; + break; + + case WGL_ACCUM_RED_BITS_ARB: + *pvalue = pfi->pfd.cAccumRedBits; + break; + + case WGL_ACCUM_GREEN_BITS_ARB: + *pvalue = pfi->pfd.cAccumGreenBits; + break; + + case WGL_ACCUM_BLUE_BITS_ARB: + *pvalue = pfi->pfd.cAccumBlueBits; + break; + + case WGL_ACCUM_ALPHA_BITS_ARB: + *pvalue = pfi->pfd.cAccumAlphaBits; + break; + + case WGL_DEPTH_BITS_ARB: + *pvalue = pfi->pfd.cDepthBits; + break; + + case WGL_STENCIL_BITS_ARB: + *pvalue = pfi->pfd.cStencilBits; + break; + + case WGL_AUX_BUFFERS_ARB: + *pvalue = pfi->pfd.cAuxBuffers; + break; + + case WGL_SAMPLE_BUFFERS_ARB: + *pvalue = 1; + break; + + case WGL_SAMPLES_ARB: + *pvalue = pfi->stvis.samples; + break; + + default: + return FALSE; + } + + return TRUE; +} + +struct attrib_match_info +{ + int attribute; + int weight; + BOOL exact; +}; + +static const struct attrib_match_info attrib_match[] = { + + /* WGL_ARB_pixel_format */ + { WGL_DRAW_TO_WINDOW_ARB, 0, TRUE }, + { WGL_DRAW_TO_BITMAP_ARB, 0, TRUE }, + { WGL_ACCELERATION_ARB, 0, TRUE }, + { WGL_NEED_PALETTE_ARB, 0, TRUE }, + { WGL_NEED_SYSTEM_PALETTE_ARB, 0, TRUE }, + { WGL_SWAP_LAYER_BUFFERS_ARB, 0, TRUE }, + { WGL_SWAP_METHOD_ARB, 0, TRUE }, + { WGL_NUMBER_OVERLAYS_ARB, 4, FALSE }, + { WGL_NUMBER_UNDERLAYS_ARB, 4, FALSE }, + /*{ WGL_SHARE_DEPTH_ARB, 0, TRUE },*/ /* no overlays -- ignore */ + /*{ WGL_SHARE_STENCIL_ARB, 0, TRUE },*/ /* no overlays -- ignore */ + /*{ WGL_SHARE_ACCUM_ARB, 0, TRUE },*/ /* no overlays -- ignore */ + { WGL_SUPPORT_GDI_ARB, 0, TRUE }, + { WGL_SUPPORT_OPENGL_ARB, 0, TRUE }, + { WGL_DOUBLE_BUFFER_ARB, 0, TRUE }, + { WGL_STEREO_ARB, 0, TRUE }, + { WGL_PIXEL_TYPE_ARB, 0, TRUE }, + { WGL_COLOR_BITS_ARB, 1, FALSE }, + { WGL_RED_BITS_ARB, 1, FALSE }, + { WGL_GREEN_BITS_ARB, 1, FALSE }, + { WGL_BLUE_BITS_ARB, 1, FALSE }, + { WGL_ALPHA_BITS_ARB, 1, FALSE }, + { WGL_ACCUM_BITS_ARB, 1, FALSE }, + { WGL_ACCUM_RED_BITS_ARB, 1, FALSE }, + { WGL_ACCUM_GREEN_BITS_ARB, 1, FALSE }, + { WGL_ACCUM_BLUE_BITS_ARB, 1, FALSE }, + { WGL_ACCUM_ALPHA_BITS_ARB, 1, FALSE }, + { WGL_DEPTH_BITS_ARB, 1, FALSE }, + { WGL_STENCIL_BITS_ARB, 1, FALSE }, + { WGL_AUX_BUFFERS_ARB, 2, FALSE }, + + /* WGL_ARB_multisample */ + { WGL_SAMPLE_BUFFERS_ARB, 2, FALSE }, + { WGL_SAMPLES_ARB, 2, FALSE } +}; + +struct stw_pixelformat_score +{ + int points; + uint index; +}; + +static BOOL +score_pixelformats( + struct stw_pixelformat_score *scores, + uint count, + int attribute, + int expected_value ) +{ + uint i; + const struct attrib_match_info *ami = NULL; + uint index; + + /* Find out if a given attribute should be considered for score calculation. + */ + for (i = 0; i < sizeof( attrib_match ) / sizeof( attrib_match[0] ); i++) { + if (attrib_match[i].attribute == attribute) { + ami = &attrib_match[i]; + break; + } + } + if (ami == NULL) + return TRUE; + + /* Iterate all pixelformats, query the requested attribute and calculate + * score points. + */ + for (index = 0; index < count; index++) { + int actual_value; + + if (!stw_query_attrib( index + 1, 0, attribute, &actual_value )) + return FALSE; + + if (ami->exact) { + /* For an exact match criteria, if the actual and expected values differ, + * the score is set to 0 points, effectively removing the pixelformat + * from a list of matching pixelformats. + */ + if (actual_value != expected_value) + scores[index].points = 0; + } + else { + /* For a minimum match criteria, if the actual value is smaller than the expected + * value, the pixelformat is rejected (score set to 0). However, if the actual + * value is bigger, the pixelformat is given a penalty to favour pixelformats that + * more closely match the expected values. + */ + if (actual_value < expected_value) + scores[index].points = 0; + else if (actual_value > expected_value) + scores[index].points -= (actual_value - expected_value) * ami->weight; + } + } + + return TRUE; +} + +WINGDIAPI BOOL APIENTRY +wglChoosePixelFormatARB( + HDC hdc, + const int *piAttribIList, + const FLOAT *pfAttribFList, + UINT nMaxFormats, + int *piFormats, + UINT *nNumFormats ) +{ + uint count; + struct stw_pixelformat_score *scores; + uint i; + + *nNumFormats = 0; + + /* Allocate and initialize pixelformat score table -- better matches + * have higher scores. Start with a high score and take out penalty + * points for a mismatch when the match does not have to be exact. + * Set a score to 0 if there is a mismatch for an exact match criteria. + */ + count = stw_pixelformat_get_extended_count(); + scores = (struct stw_pixelformat_score *) MALLOC( count * sizeof( struct stw_pixelformat_score ) ); + if (scores == NULL) + return FALSE; + for (i = 0; i < count; i++) { + scores[i].points = 0x7fffffff; + scores[i].index = i; + } + + /* Given the attribute list calculate a score for each pixelformat. + */ + if (piAttribIList != NULL) { + while (*piAttribIList != 0) { + if (!score_pixelformats( scores, count, piAttribIList[0], piAttribIList[1] )) { + FREE( scores ); + return FALSE; + } + piAttribIList += 2; + } + } + if (pfAttribFList != NULL) { + while (*pfAttribFList != 0) { + if (!score_pixelformats( scores, count, (int) pfAttribFList[0], (int) pfAttribFList[1] )) { + FREE( scores ); + return FALSE; + } + pfAttribFList += 2; + } + } + + /* Bubble-sort the resulting scores. Pixelformats with higher scores go first. + * TODO: Find out if there are any patent issues with it. + */ + if (count > 1) { + uint n = count; + boolean swapped; + + do { + swapped = FALSE; + for (i = 1; i < n; i++) { + if (scores[i - 1].points < scores[i].points) { + struct stw_pixelformat_score score = scores[i - 1]; + + scores[i - 1] = scores[i]; + scores[i] = score; + swapped = TRUE; + } + } + n--; + } + while (swapped); + } + + /* Return a list of pixelformats that are the best match. + * Reject pixelformats with non-positive scores. + */ + for (i = 0; i < count; i++) { + if (scores[i].points > 0) { + if (*nNumFormats < nMaxFormats) + piFormats[*nNumFormats] = scores[i].index + 1; + (*nNumFormats)++; + } + } + + FREE( scores ); + return TRUE; +} + +WINGDIAPI BOOL APIENTRY +wglGetPixelFormatAttribfvARB( + HDC hdc, + int iPixelFormat, + int iLayerPlane, + UINT nAttributes, + const int *piAttributes, + FLOAT *pfValues ) +{ + UINT i; + + (void) hdc; + + for (i = 0; i < nAttributes; i++) { + int value; + + if (!stw_query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &value )) + return FALSE; + pfValues[i] = (FLOAT) value; + } + + return TRUE; +} + +WINGDIAPI BOOL APIENTRY +wglGetPixelFormatAttribivARB( + HDC hdc, + int iPixelFormat, + int iLayerPlane, + UINT nAttributes, + const int *piAttributes, + int *piValues ) +{ + UINT i; + + (void) hdc; + + for (i = 0; i < nAttributes; i++) { + if (!stw_query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &piValues[i] )) + return FALSE; + } + + return TRUE; +} diff --git a/src/gallium/state_trackers/wgl/stw_ext_swapinterval.c b/src/gallium/state_trackers/wgl/stw_ext_swapinterval.c new file mode 100644 index 0000000000..9eac6a1d09 --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_ext_swapinterval.c @@ -0,0 +1,57 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <windows.h> + +#define WGL_WGLEXT_PROTOTYPES + +#include <GL/gl.h> +#include <GL/wglext.h> +#include "util/u_debug.h" + +/* A dummy implementation of this extension. + * + * Required as some applications retrieve and call these functions + * regardless of the fact that we don't advertise the extension and + * further more the results of wglGetProcAddress are NULL. + */ +WINGDIAPI BOOL APIENTRY +wglSwapIntervalEXT(int interval) +{ + (void) interval; + debug_printf("%s: %d\n", __FUNCTION__, interval); + return TRUE; +} + +WINGDIAPI int APIENTRY +wglGetSwapIntervalEXT(void) +{ + return 0; +} + + diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.c b/src/gallium/state_trackers/wgl/stw_framebuffer.c new file mode 100644 index 0000000000..259b22f22c --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_framebuffer.c @@ -0,0 +1,592 @@ +/************************************************************************** + * + * Copyright 2008-2009 Vmware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <windows.h> + +#include "pipe/p_format.h" +#include "pipe/p_screen.h" +#include "util/u_format.h" +#include "util/u_memory.h" +#include "state_tracker/st_api.h" + +#include "stw_icd.h" +#include "stw_framebuffer.h" +#include "stw_device.h" +#include "stw_winsys.h" +#include "stw_tls.h" +#include "stw_context.h" +#include "stw_st.h" + + +/** + * Search the framebuffer with the matching HWND while holding the + * stw_dev::fb_mutex global lock. + */ +static INLINE struct stw_framebuffer * +stw_framebuffer_from_hwnd_locked( + HWND hwnd ) +{ + struct stw_framebuffer *fb; + + for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next) + if (fb->hWnd == hwnd) { + pipe_mutex_lock(fb->mutex); + break; + } + + return fb; +} + + +/** + * Destroy this framebuffer. Both stw_dev::fb_mutex and stw_framebuffer::mutex + * must be held, by this order. If there are still references to the + * framebuffer, nothing will happen. + */ +static INLINE void +stw_framebuffer_destroy_locked( + struct stw_framebuffer *fb ) +{ + struct stw_framebuffer **link; + + /* check the reference count */ + fb->refcnt--; + if (fb->refcnt) { + pipe_mutex_unlock( fb->mutex ); + return; + } + + link = &stw_dev->fb_head; + while (*link != fb) + link = &(*link)->next; + assert(*link); + *link = fb->next; + fb->next = NULL; + + if(fb->shared_surface) + stw_dev->stw_winsys->shared_surface_close(stw_dev->screen, fb->shared_surface); + + stw_st_destroy_framebuffer_locked(fb->stfb); + + pipe_mutex_unlock( fb->mutex ); + + pipe_mutex_destroy( fb->mutex ); + + FREE( fb ); +} + + +void +stw_framebuffer_release( + struct stw_framebuffer *fb) +{ + assert(fb); + pipe_mutex_unlock( fb->mutex ); +} + + +static INLINE void +stw_framebuffer_get_size( struct stw_framebuffer *fb ) +{ + unsigned width, height; + RECT client_rect; + RECT window_rect; + POINT client_pos; + + assert(fb->hWnd); + + /* Get the client area size. */ + GetClientRect( fb->hWnd, &client_rect ); + assert(client_rect.left == 0); + assert(client_rect.top == 0); + width = client_rect.right - client_rect.left; + height = client_rect.bottom - client_rect.top; + + if(width < 1) + width = 1; + if(height < 1) + height = 1; + + if(width != fb->width || height != fb->height) { + fb->must_resize = TRUE; + fb->width = width; + fb->height = height; + } + + client_pos.x = 0; + client_pos.y = 0; + ClientToScreen(fb->hWnd, &client_pos); + + GetWindowRect(fb->hWnd, &window_rect); + + fb->client_rect.left = client_pos.x - window_rect.left; + fb->client_rect.top = client_pos.y - window_rect.top; + fb->client_rect.right = fb->client_rect.left + fb->width; + fb->client_rect.bottom = fb->client_rect.top + fb->height; + +#if 0 + debug_printf("\n"); + debug_printf("%s: client_position = (%i, %i)\n", + __FUNCTION__, client_pos.x, client_pos.y); + debug_printf("%s: window_rect = (%i, %i) - (%i, %i)\n", + __FUNCTION__, + window_rect.left, window_rect.top, + window_rect.right, window_rect.bottom); + debug_printf("%s: client_rect = (%i, %i) - (%i, %i)\n", + __FUNCTION__, + fb->client_rect.left, fb->client_rect.top, + fb->client_rect.right, fb->client_rect.bottom); +#endif +} + + +/** + * @sa http://msdn.microsoft.com/en-us/library/ms644975(VS.85).aspx + * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx + */ +LRESULT CALLBACK +stw_call_window_proc( + int nCode, + WPARAM wParam, + LPARAM lParam ) +{ + struct stw_tls_data *tls_data; + PCWPSTRUCT pParams = (PCWPSTRUCT)lParam; + struct stw_framebuffer *fb; + + tls_data = stw_tls_get_data(); + if(!tls_data) + return 0; + + if (nCode < 0 || !stw_dev) + return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam); + + if (pParams->message == WM_WINDOWPOSCHANGED) { + /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according to + * http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx + * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it + * can be masked out by the application. */ + LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam; + if((lpWindowPos->flags & SWP_SHOWWINDOW) || + !(lpWindowPos->flags & SWP_NOMOVE) || + !(lpWindowPos->flags & SWP_NOSIZE)) { + fb = stw_framebuffer_from_hwnd( pParams->hwnd ); + if(fb) { + /* Size in WINDOWPOS includes the window frame, so get the size + * of the client area via GetClientRect. */ + stw_framebuffer_get_size(fb); + stw_framebuffer_release(fb); + } + } + } + else if (pParams->message == WM_DESTROY) { + pipe_mutex_lock( stw_dev->fb_mutex ); + fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd ); + if(fb) + stw_framebuffer_destroy_locked(fb); + pipe_mutex_unlock( stw_dev->fb_mutex ); + } + + return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam); +} + + +struct stw_framebuffer * +stw_framebuffer_create( + HDC hdc, + int iPixelFormat ) +{ + HWND hWnd; + struct stw_framebuffer *fb; + const struct stw_pixelformat_info *pfi; + + /* We only support drawing to a window. */ + hWnd = WindowFromDC( hdc ); + if(!hWnd) + return NULL; + + fb = CALLOC_STRUCT( stw_framebuffer ); + if (fb == NULL) + return NULL; + + fb->hDC = hdc; + fb->hWnd = hWnd; + fb->iPixelFormat = iPixelFormat; + + fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat - 1 ); + fb->stfb = stw_st_create_framebuffer( fb ); + if (!fb->stfb) { + FREE( fb ); + return NULL; + } + + fb->refcnt = 1; + + stw_framebuffer_get_size(fb); + + pipe_mutex_init( fb->mutex ); + + /* This is the only case where we lock the stw_framebuffer::mutex before + * stw_dev::fb_mutex, since no other thread can know about this framebuffer + * and we must prevent any other thread from destroying it before we return. + */ + pipe_mutex_lock( fb->mutex ); + + pipe_mutex_lock( stw_dev->fb_mutex ); + fb->next = stw_dev->fb_head; + stw_dev->fb_head = fb; + pipe_mutex_unlock( stw_dev->fb_mutex ); + + return fb; +} + +/** + * Have ptr reference fb. The referenced framebuffer should be locked. + */ +void +stw_framebuffer_reference( + struct stw_framebuffer **ptr, + struct stw_framebuffer *fb) +{ + struct stw_framebuffer *old_fb = *ptr; + + if (old_fb == fb) + return; + + if (fb) + fb->refcnt++; + if (old_fb) { + pipe_mutex_lock(stw_dev->fb_mutex); + + pipe_mutex_lock(old_fb->mutex); + stw_framebuffer_destroy_locked(old_fb); + + pipe_mutex_unlock(stw_dev->fb_mutex); + } + + *ptr = fb; +} + + +/** + * Update the framebuffer's size if necessary. + */ +void +stw_framebuffer_update( + struct stw_framebuffer *fb) +{ + assert(fb->stfb); + assert(fb->height); + assert(fb->width); + + /* XXX: It would be nice to avoid checking the size again -- in theory + * stw_call_window_proc would have cought the resize and stored the right + * size already, but unfortunately threads created before the DllMain is + * called don't get a DLL_THREAD_ATTACH notification, and there is no way + * to know of their existing without using the not very portable PSAPI. + */ + stw_framebuffer_get_size(fb); +} + + +void +stw_framebuffer_cleanup( void ) +{ + struct stw_framebuffer *fb; + struct stw_framebuffer *next; + + if (!stw_dev) + return; + + pipe_mutex_lock( stw_dev->fb_mutex ); + + fb = stw_dev->fb_head; + while (fb) { + next = fb->next; + + pipe_mutex_lock(fb->mutex); + stw_framebuffer_destroy_locked(fb); + + fb = next; + } + stw_dev->fb_head = NULL; + + pipe_mutex_unlock( stw_dev->fb_mutex ); +} + + +/** + * Given an hdc, return the corresponding stw_framebuffer. + */ +static INLINE struct stw_framebuffer * +stw_framebuffer_from_hdc_locked( + HDC hdc ) +{ + HWND hwnd; + struct stw_framebuffer *fb; + + /* + * Some applications create and use several HDCs for the same window, so + * looking up the framebuffer by the HDC is not reliable. Use HWND whenever + * possible. + */ + hwnd = WindowFromDC(hdc); + if(hwnd) + return stw_framebuffer_from_hwnd_locked(hwnd); + + for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next) + if (fb->hDC == hdc) { + pipe_mutex_lock(fb->mutex); + break; + } + + return fb; +} + + +/** + * Given an hdc, return the corresponding stw_framebuffer. + */ +struct stw_framebuffer * +stw_framebuffer_from_hdc( + HDC hdc ) +{ + struct stw_framebuffer *fb; + + if (!stw_dev) + return NULL; + + pipe_mutex_lock( stw_dev->fb_mutex ); + fb = stw_framebuffer_from_hdc_locked(hdc); + pipe_mutex_unlock( stw_dev->fb_mutex ); + + return fb; +} + + +/** + * Given an hdc, return the corresponding stw_framebuffer. + */ +struct stw_framebuffer * +stw_framebuffer_from_hwnd( + HWND hwnd ) +{ + struct stw_framebuffer *fb; + + pipe_mutex_lock( stw_dev->fb_mutex ); + fb = stw_framebuffer_from_hwnd_locked(hwnd); + pipe_mutex_unlock( stw_dev->fb_mutex ); + + return fb; +} + + +BOOL APIENTRY +DrvSetPixelFormat( + HDC hdc, + LONG iPixelFormat ) +{ + uint count; + uint index; + struct stw_framebuffer *fb; + + if (!stw_dev) + return FALSE; + + index = (uint) iPixelFormat - 1; + count = stw_pixelformat_get_extended_count(); + if (index >= count) + return FALSE; + + fb = stw_framebuffer_from_hdc_locked(hdc); + if(fb) { + /* SetPixelFormat must be called only once */ + stw_framebuffer_release( fb ); + return FALSE; + } + + fb = stw_framebuffer_create(hdc, iPixelFormat); + if(!fb) { + return FALSE; + } + + stw_framebuffer_release( fb ); + + /* Some applications mistakenly use the undocumented wglSetPixelFormat + * function instead of SetPixelFormat, so we call SetPixelFormat here to + * avoid opengl32.dll's wglCreateContext to fail */ + if (GetPixelFormat(hdc) == 0) { + SetPixelFormat(hdc, iPixelFormat, NULL); + } + + return TRUE; +} + + +int +stw_pixelformat_get( + HDC hdc ) +{ + int iPixelFormat = 0; + struct stw_framebuffer *fb; + + fb = stw_framebuffer_from_hdc(hdc); + if(fb) { + iPixelFormat = fb->iPixelFormat; + stw_framebuffer_release(fb); + } + + return iPixelFormat; +} + + +BOOL APIENTRY +DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data) +{ + struct stw_framebuffer *fb; + struct pipe_screen *screen; + struct pipe_surface *surface; + + if (!stw_dev) + return FALSE; + + fb = stw_framebuffer_from_hdc( hdc ); + if (fb == NULL) + return FALSE; + + screen = stw_dev->screen; + + surface = (struct pipe_surface *)data->pPrivateData; + + if(data->hSharedSurface != fb->hSharedSurface) { + if(fb->shared_surface) { + stw_dev->stw_winsys->shared_surface_close(screen, fb->shared_surface); + fb->shared_surface = NULL; + } + + fb->hSharedSurface = data->hSharedSurface; + + if(data->hSharedSurface && + stw_dev->stw_winsys->shared_surface_open) { + fb->shared_surface = stw_dev->stw_winsys->shared_surface_open(screen, fb->hSharedSurface); + } + } + + if(fb->shared_surface) { + stw_dev->stw_winsys->compose(screen, + surface, + fb->shared_surface, + &fb->client_rect, + data->PresentHistoryToken); + } + else { + stw_dev->stw_winsys->present( screen, surface, hdc ); + } + + stw_framebuffer_update(fb); + stw_notify_current_locked(fb); + + stw_framebuffer_release(fb); + + return TRUE; +} + + +/** + * Queue a composition. + * + * It will drop the lock on success. + */ +BOOL +stw_framebuffer_present_locked(HDC hdc, + struct stw_framebuffer *fb, + struct pipe_surface *surface) +{ + if(stw_dev->callbacks.wglCbPresentBuffers && + stw_dev->stw_winsys->compose) { + GLCBPRESENTBUFFERSDATA data; + + memset(&data, 0, sizeof data); + data.magic1 = 2; + data.magic2 = 0; + data.AdapterLuid = stw_dev->AdapterLuid; + data.rect = fb->client_rect; + data.pPrivateData = (void *)surface; + + stw_notify_current_locked(fb); + stw_framebuffer_release(fb); + + return stw_dev->callbacks.wglCbPresentBuffers(hdc, &data); + } + else { + struct pipe_screen *screen = stw_dev->screen; + + stw_dev->stw_winsys->present( screen, surface, hdc ); + + stw_framebuffer_update(fb); + stw_notify_current_locked(fb); + stw_framebuffer_release(fb); + + return TRUE; + } +} + + +BOOL APIENTRY +DrvSwapBuffers( + HDC hdc ) +{ + struct stw_framebuffer *fb; + + if (!stw_dev) + return FALSE; + + fb = stw_framebuffer_from_hdc( hdc ); + if (fb == NULL) + return FALSE; + + if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) { + stw_framebuffer_release(fb); + return TRUE; + } + + stw_flush_current_locked(fb); + + return stw_st_swap_framebuffer_locked(fb->stfb); +} + + +BOOL APIENTRY +DrvSwapLayerBuffers( + HDC hdc, + UINT fuPlanes ) +{ + if(fuPlanes & WGL_SWAP_MAIN_PLANE) + return DrvSwapBuffers(hdc); + + return FALSE; +} diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.h b/src/gallium/state_trackers/wgl/stw_framebuffer.h new file mode 100644 index 0000000000..89d12300e6 --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_framebuffer.h @@ -0,0 +1,167 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef STW_FRAMEBUFFER_H +#define STW_FRAMEBUFFER_H + +#include <windows.h> + +#include "os/os_thread.h" + +struct pipe_surface; +struct st_framebuffer_iface; +struct stw_pixelformat_info; + +/** + * Windows framebuffer, derived from gl_framebuffer. + */ +struct stw_framebuffer +{ + /** + * This mutex has two purposes: + * - protect the access to the mutable data members below + * - prevent the framebuffer from being deleted while being accessed. + * + * It is OK to lock this mutex while holding the stw_device::fb_mutex lock, + * but the opposite must never happen. + */ + pipe_mutex mutex; + + /* + * Immutable members. + * + * Note that even access to immutable members implies acquiring the mutex + * above, to prevent the framebuffer from being destroyed. + */ + + HDC hDC; + HWND hWnd; + + int iPixelFormat; + const struct stw_pixelformat_info *pfi; + + struct st_framebuffer_iface *stfb; + + /* + * Mutable members. + */ + + unsigned refcnt; + + + /* FIXME: Make this work for multiple contexts bound to the same framebuffer */ + boolean must_resize; + + unsigned width; + unsigned height; + + /** + * Client area rectangle, relative to the window upper-left corner. + * + * @sa GLCBPRESENTBUFFERSDATA::rect. + */ + RECT client_rect; + + HANDLE hSharedSurface; + struct stw_shared_surface *shared_surface; + + /** + * This is protected by stw_device::fb_mutex, not the mutex above. + * + * Deletions must be done by first acquiring stw_device::fb_mutex, and then + * acquiring the stw_framebuffer::mutex of the framebuffer to be deleted. + * This ensures that nobody else is reading/writing to the. + * + * It is not necessary to aquire the mutex above to navigate the linked list + * given that deletions are done with stw_device::fb_mutex held, so no other + * thread can delete. + */ + struct stw_framebuffer *next; +}; + + +/** + * Create a new framebuffer object which will correspond to the given HDC. + * + * This function will acquire stw_framebuffer::mutex. stw_framebuffer_release + * must be called when done + */ +struct stw_framebuffer * +stw_framebuffer_create( + HDC hdc, + int iPixelFormat ); + +void +stw_framebuffer_reference( + struct stw_framebuffer **ptr, + struct stw_framebuffer *fb); + +/** + * Search a framebuffer with a matching HWND. + * + * This function will acquire stw_framebuffer::mutex. stw_framebuffer_release + * must be called when done + */ +struct stw_framebuffer * +stw_framebuffer_from_hwnd( + HWND hwnd ); + +/** + * Search a framebuffer with a matching HDC. + * + * This function will acquire stw_framebuffer::mutex. stw_framebuffer_release + * must be called when done + */ +struct stw_framebuffer * +stw_framebuffer_from_hdc( + HDC hdc ); + +BOOL +stw_framebuffer_present_locked(HDC hdc, + struct stw_framebuffer *fb, + struct pipe_surface *surface); + +void +stw_framebuffer_update( + struct stw_framebuffer *fb); + +/** + * Release stw_framebuffer::mutex lock. This framebuffer must not be accessed + * after calling this function, as it may have been deleted by another thread + * in the meanwhile. + */ +void +stw_framebuffer_release( + struct stw_framebuffer *fb); + +/** + * Cleanup any existing framebuffers when exiting application. + */ +void +stw_framebuffer_cleanup(void); + +#endif /* STW_FRAMEBUFFER_H */ diff --git a/src/gallium/state_trackers/wgl/stw_getprocaddress.c b/src/gallium/state_trackers/wgl/stw_getprocaddress.c new file mode 100644 index 0000000000..d43a55fa9e --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_getprocaddress.c @@ -0,0 +1,90 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <windows.h> + +#define WGL_WGLEXT_PROTOTYPES + +#include <GL/gl.h> +#include <GL/wglext.h> + +#include "glapi/glapi.h" +#include "stw_ext_gallium.h" +#include "stw_device.h" +#include "stw_icd.h" + +struct stw_extension_entry +{ + const char *name; + PROC proc; +}; + +#define STW_EXTENSION_ENTRY(P) { #P, (PROC) P } + +static const struct stw_extension_entry stw_extension_entries[] = { + + /* WGL_ARB_extensions_string */ + STW_EXTENSION_ENTRY( wglGetExtensionsStringARB ), + + /* WGL_ARB_pixel_format */ + STW_EXTENSION_ENTRY( wglChoosePixelFormatARB ), + STW_EXTENSION_ENTRY( wglGetPixelFormatAttribfvARB ), + STW_EXTENSION_ENTRY( wglGetPixelFormatAttribivARB ), + + /* WGL_EXT_extensions_string */ + STW_EXTENSION_ENTRY( wglGetExtensionsStringEXT ), + + /* WGL_EXT_swap_interval */ + STW_EXTENSION_ENTRY( wglGetSwapIntervalEXT ), + STW_EXTENSION_ENTRY( wglSwapIntervalEXT ), + + /* WGL_EXT_gallium ? */ + STW_EXTENSION_ENTRY( wglGetGalliumScreenMESA ), + STW_EXTENSION_ENTRY( wglCreateGalliumContextMESA ), + + { NULL, NULL } +}; + +PROC APIENTRY +DrvGetProcAddress( + LPCSTR lpszProc ) +{ + const struct stw_extension_entry *entry; + + if (!stw_dev) + return NULL; + + if (lpszProc[0] == 'w' && lpszProc[1] == 'g' && lpszProc[2] == 'l') + for (entry = stw_extension_entries; entry->name; entry++) + if (strcmp( lpszProc, entry->name ) == 0) + return entry->proc; + + if (lpszProc[0] == 'g' && lpszProc[1] == 'l') + return (PROC) _glapi_get_proc_address( lpszProc ); + + return NULL; +} diff --git a/src/gallium/state_trackers/wgl/stw_icd.h b/src/gallium/state_trackers/wgl/stw_icd.h new file mode 100644 index 0000000000..02eb543fef --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_icd.h @@ -0,0 +1,599 @@ +/************************************************************************** + * + * Copyright 2008-2009 Vmware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef STW_ICD_H +#define STW_ICD_H + + +#include <windows.h> + +#include "GL/gl.h" + + +typedef ULONG DHGLRC; + +#define OPENGL_VERSION_110_ENTRIES 336 + +struct __GLdispatchTableRec +{ + void (GLAPIENTRY * NewList)(GLuint, GLenum); + void (GLAPIENTRY * EndList)(void); + void (GLAPIENTRY * CallList)(GLuint); + void (GLAPIENTRY * CallLists)(GLsizei, GLenum, const GLvoid *); + void (GLAPIENTRY * DeleteLists)(GLuint, GLsizei); + GLuint (GLAPIENTRY * GenLists)(GLsizei); + void (GLAPIENTRY * ListBase)(GLuint); + void (GLAPIENTRY * Begin)(GLenum); + void (GLAPIENTRY * Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *); + void (GLAPIENTRY * Color3b)(GLbyte, GLbyte, GLbyte); + void (GLAPIENTRY * Color3bv)(const GLbyte *); + void (GLAPIENTRY * Color3d)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Color3dv)(const GLdouble *); + void (GLAPIENTRY * Color3f)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Color3fv)(const GLfloat *); + void (GLAPIENTRY * Color3i)(GLint, GLint, GLint); + void (GLAPIENTRY * Color3iv)(const GLint *); + void (GLAPIENTRY * Color3s)(GLshort, GLshort, GLshort); + void (GLAPIENTRY * Color3sv)(const GLshort *); + void (GLAPIENTRY * Color3ub)(GLubyte, GLubyte, GLubyte); + void (GLAPIENTRY * Color3ubv)(const GLubyte *); + void (GLAPIENTRY * Color3ui)(GLuint, GLuint, GLuint); + void (GLAPIENTRY * Color3uiv)(const GLuint *); + void (GLAPIENTRY * Color3us)(GLushort, GLushort, GLushort); + void (GLAPIENTRY * Color3usv)(const GLushort *); + void (GLAPIENTRY * Color4b)(GLbyte, GLbyte, GLbyte, GLbyte); + void (GLAPIENTRY * Color4bv)(const GLbyte *); + void (GLAPIENTRY * Color4d)(GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Color4dv)(const GLdouble *); + void (GLAPIENTRY * Color4f)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Color4fv)(const GLfloat *); + void (GLAPIENTRY * Color4i)(GLint, GLint, GLint, GLint); + void (GLAPIENTRY * Color4iv)(const GLint *); + void (GLAPIENTRY * Color4s)(GLshort, GLshort, GLshort, GLshort); + void (GLAPIENTRY * Color4sv)(const GLshort *); + void (GLAPIENTRY * Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte); + void (GLAPIENTRY * Color4ubv)(const GLubyte *); + void (GLAPIENTRY * Color4ui)(GLuint, GLuint, GLuint, GLuint); + void (GLAPIENTRY * Color4uiv)(const GLuint *); + void (GLAPIENTRY * Color4us)(GLushort, GLushort, GLushort, GLushort); + void (GLAPIENTRY * Color4usv)(const GLushort *); + void (GLAPIENTRY * EdgeFlag)(GLboolean); + void (GLAPIENTRY * EdgeFlagv)(const GLboolean *); + void (GLAPIENTRY * End)(void); + void (GLAPIENTRY * Indexd)(GLdouble); + void (GLAPIENTRY * Indexdv)(const GLdouble *); + void (GLAPIENTRY * Indexf)(GLfloat); + void (GLAPIENTRY * Indexfv)(const GLfloat *); + void (GLAPIENTRY * Indexi)(GLint); + void (GLAPIENTRY * Indexiv)(const GLint *); + void (GLAPIENTRY * Indexs)(GLshort); + void (GLAPIENTRY * Indexsv)(const GLshort *); + void (GLAPIENTRY * Normal3b)(GLbyte, GLbyte, GLbyte); + void (GLAPIENTRY * Normal3bv)(const GLbyte *); + void (GLAPIENTRY * Normal3d)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Normal3dv)(const GLdouble *); + void (GLAPIENTRY * Normal3f)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Normal3fv)(const GLfloat *); + void (GLAPIENTRY * Normal3i)(GLint, GLint, GLint); + void (GLAPIENTRY * Normal3iv)(const GLint *); + void (GLAPIENTRY * Normal3s)(GLshort, GLshort, GLshort); + void (GLAPIENTRY * Normal3sv)(const GLshort *); + void (GLAPIENTRY * RasterPos2d)(GLdouble, GLdouble); + void (GLAPIENTRY * RasterPos2dv)(const GLdouble *); + void (GLAPIENTRY * RasterPos2f)(GLfloat, GLfloat); + void (GLAPIENTRY * RasterPos2fv)(const GLfloat *); + void (GLAPIENTRY * RasterPos2i)(GLint, GLint); + void (GLAPIENTRY * RasterPos2iv)(const GLint *); + void (GLAPIENTRY * RasterPos2s)(GLshort, GLshort); + void (GLAPIENTRY * RasterPos2sv)(const GLshort *); + void (GLAPIENTRY * RasterPos3d)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * RasterPos3dv)(const GLdouble *); + void (GLAPIENTRY * RasterPos3f)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * RasterPos3fv)(const GLfloat *); + void (GLAPIENTRY * RasterPos3i)(GLint, GLint, GLint); + void (GLAPIENTRY * RasterPos3iv)(const GLint *); + void (GLAPIENTRY * RasterPos3s)(GLshort, GLshort, GLshort); + void (GLAPIENTRY * RasterPos3sv)(const GLshort *); + void (GLAPIENTRY * RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * RasterPos4dv)(const GLdouble *); + void (GLAPIENTRY * RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * RasterPos4fv)(const GLfloat *); + void (GLAPIENTRY * RasterPos4i)(GLint, GLint, GLint, GLint); + void (GLAPIENTRY * RasterPos4iv)(const GLint *); + void (GLAPIENTRY * RasterPos4s)(GLshort, GLshort, GLshort, GLshort); + void (GLAPIENTRY * RasterPos4sv)(const GLshort *); + void (GLAPIENTRY * Rectd)(GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Rectdv)(const GLdouble *, const GLdouble *); + void (GLAPIENTRY * Rectf)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Rectfv)(const GLfloat *, const GLfloat *); + void (GLAPIENTRY * Recti)(GLint, GLint, GLint, GLint); + void (GLAPIENTRY * Rectiv)(const GLint *, const GLint *); + void (GLAPIENTRY * Rects)(GLshort, GLshort, GLshort, GLshort); + void (GLAPIENTRY * Rectsv)(const GLshort *, const GLshort *); + void (GLAPIENTRY * TexCoord1d)(GLdouble); + void (GLAPIENTRY * TexCoord1dv)(const GLdouble *); + void (GLAPIENTRY * TexCoord1f)(GLfloat); + void (GLAPIENTRY * TexCoord1fv)(const GLfloat *); + void (GLAPIENTRY * TexCoord1i)(GLint); + void (GLAPIENTRY * TexCoord1iv)(const GLint *); + void (GLAPIENTRY * TexCoord1s)(GLshort); + void (GLAPIENTRY * TexCoord1sv)(const GLshort *); + void (GLAPIENTRY * TexCoord2d)(GLdouble, GLdouble); + void (GLAPIENTRY * TexCoord2dv)(const GLdouble *); + void (GLAPIENTRY * TexCoord2f)(GLfloat, GLfloat); + void (GLAPIENTRY * TexCoord2fv)(const GLfloat *); + void (GLAPIENTRY * TexCoord2i)(GLint, GLint); + void (GLAPIENTRY * TexCoord2iv)(const GLint *); + void (GLAPIENTRY * TexCoord2s)(GLshort, GLshort); + void (GLAPIENTRY * TexCoord2sv)(const GLshort *); + void (GLAPIENTRY * TexCoord3d)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * TexCoord3dv)(const GLdouble *); + void (GLAPIENTRY * TexCoord3f)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * TexCoord3fv)(const GLfloat *); + void (GLAPIENTRY * TexCoord3i)(GLint, GLint, GLint); + void (GLAPIENTRY * TexCoord3iv)(const GLint *); + void (GLAPIENTRY * TexCoord3s)(GLshort, GLshort, GLshort); + void (GLAPIENTRY * TexCoord3sv)(const GLshort *); + void (GLAPIENTRY * TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * TexCoord4dv)(const GLdouble *); + void (GLAPIENTRY * TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * TexCoord4fv)(const GLfloat *); + void (GLAPIENTRY * TexCoord4i)(GLint, GLint, GLint, GLint); + void (GLAPIENTRY * TexCoord4iv)(const GLint *); + void (GLAPIENTRY * TexCoord4s)(GLshort, GLshort, GLshort, GLshort); + void (GLAPIENTRY * TexCoord4sv)(const GLshort *); + void (GLAPIENTRY * Vertex2d)(GLdouble, GLdouble); + void (GLAPIENTRY * Vertex2dv)(const GLdouble *); + void (GLAPIENTRY * Vertex2f)(GLfloat, GLfloat); + void (GLAPIENTRY * Vertex2fv)(const GLfloat *); + void (GLAPIENTRY * Vertex2i)(GLint, GLint); + void (GLAPIENTRY * Vertex2iv)(const GLint *); + void (GLAPIENTRY * Vertex2s)(GLshort, GLshort); + void (GLAPIENTRY * Vertex2sv)(const GLshort *); + void (GLAPIENTRY * Vertex3d)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Vertex3dv)(const GLdouble *); + void (GLAPIENTRY * Vertex3f)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Vertex3fv)(const GLfloat *); + void (GLAPIENTRY * Vertex3i)(GLint, GLint, GLint); + void (GLAPIENTRY * Vertex3iv)(const GLint *); + void (GLAPIENTRY * Vertex3s)(GLshort, GLshort, GLshort); + void (GLAPIENTRY * Vertex3sv)(const GLshort *); + void (GLAPIENTRY * Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Vertex4dv)(const GLdouble *); + void (GLAPIENTRY * Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Vertex4fv)(const GLfloat *); + void (GLAPIENTRY * Vertex4i)(GLint, GLint, GLint, GLint); + void (GLAPIENTRY * Vertex4iv)(const GLint *); + void (GLAPIENTRY * Vertex4s)(GLshort, GLshort, GLshort, GLshort); + void (GLAPIENTRY * Vertex4sv)(const GLshort *); + void (GLAPIENTRY * ClipPlane)(GLenum, const GLdouble *); + void (GLAPIENTRY * ColorMaterial)(GLenum, GLenum); + void (GLAPIENTRY * CullFace)(GLenum); + void (GLAPIENTRY * Fogf)(GLenum, GLfloat); + void (GLAPIENTRY * Fogfv)(GLenum, const GLfloat *); + void (GLAPIENTRY * Fogi)(GLenum, GLint); + void (GLAPIENTRY * Fogiv)(GLenum, const GLint *); + void (GLAPIENTRY * FrontFace)(GLenum); + void (GLAPIENTRY * Hint)(GLenum, GLenum); + void (GLAPIENTRY * Lightf)(GLenum, GLenum, GLfloat); + void (GLAPIENTRY * Lightfv)(GLenum, GLenum, const GLfloat *); + void (GLAPIENTRY * Lighti)(GLenum, GLenum, GLint); + void (GLAPIENTRY * Lightiv)(GLenum, GLenum, const GLint *); + void (GLAPIENTRY * LightModelf)(GLenum, GLfloat); + void (GLAPIENTRY * LightModelfv)(GLenum, const GLfloat *); + void (GLAPIENTRY * LightModeli)(GLenum, GLint); + void (GLAPIENTRY * LightModeliv)(GLenum, const GLint *); + void (GLAPIENTRY * LineStipple)(GLint, GLushort); + void (GLAPIENTRY * LineWidth)(GLfloat); + void (GLAPIENTRY * Materialf)(GLenum, GLenum, GLfloat); + void (GLAPIENTRY * Materialfv)(GLenum, GLenum, const GLfloat *); + void (GLAPIENTRY * Materiali)(GLenum, GLenum, GLint); + void (GLAPIENTRY * Materialiv)(GLenum, GLenum, const GLint *); + void (GLAPIENTRY * PointSize)(GLfloat); + void (GLAPIENTRY * PolygonMode)(GLenum, GLenum); + void (GLAPIENTRY * PolygonStipple)(const GLubyte *); + void (GLAPIENTRY * Scissor)(GLint, GLint, GLsizei, GLsizei); + void (GLAPIENTRY * ShadeModel)(GLenum); + void (GLAPIENTRY * TexParameterf)(GLenum, GLenum, GLfloat); + void (GLAPIENTRY * TexParameterfv)(GLenum, GLenum, const GLfloat *); + void (GLAPIENTRY * TexParameteri)(GLenum, GLenum, GLint); + void (GLAPIENTRY * TexParameteriv)(GLenum, GLenum, const GLint *); + void (GLAPIENTRY * TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); + void (GLAPIENTRY * TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); + void (GLAPIENTRY * TexEnvf)(GLenum, GLenum, GLfloat); + void (GLAPIENTRY * TexEnvfv)(GLenum, GLenum, const GLfloat *); + void (GLAPIENTRY * TexEnvi)(GLenum, GLenum, GLint); + void (GLAPIENTRY * TexEnviv)(GLenum, GLenum, const GLint *); + void (GLAPIENTRY * TexGend)(GLenum, GLenum, GLdouble); + void (GLAPIENTRY * TexGendv)(GLenum, GLenum, const GLdouble *); + void (GLAPIENTRY * TexGenf)(GLenum, GLenum, GLfloat); + void (GLAPIENTRY * TexGenfv)(GLenum, GLenum, const GLfloat *); + void (GLAPIENTRY * TexGeni)(GLenum, GLenum, GLint); + void (GLAPIENTRY * TexGeniv)(GLenum, GLenum, const GLint *); + void (GLAPIENTRY * FeedbackBuffer)(GLsizei, GLenum, GLfloat *); + void (GLAPIENTRY * SelectBuffer)(GLsizei, GLuint *); + GLint (GLAPIENTRY * RenderMode)(GLenum); + void (GLAPIENTRY * InitNames)(void); + void (GLAPIENTRY * LoadName)(GLuint); + void (GLAPIENTRY * PassThrough)(GLfloat); + void (GLAPIENTRY * PopName)(void); + void (GLAPIENTRY * PushName)(GLuint); + void (GLAPIENTRY * DrawBuffer)(GLenum); + void (GLAPIENTRY * Clear)(GLbitfield); + void (GLAPIENTRY * ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * ClearIndex)(GLfloat); + void (GLAPIENTRY * ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); + void (GLAPIENTRY * ClearStencil)(GLint); + void (GLAPIENTRY * ClearDepth)(GLclampd); + void (GLAPIENTRY * StencilMask)(GLuint); + void (GLAPIENTRY * ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean); + void (GLAPIENTRY * DepthMask)(GLboolean); + void (GLAPIENTRY * IndexMask)(GLuint); + void (GLAPIENTRY * Accum)(GLenum, GLfloat); + void (GLAPIENTRY * Disable)(GLenum); + void (GLAPIENTRY * Enable)(GLenum); + void (GLAPIENTRY * Finish)(void); + void (GLAPIENTRY * Flush)(void); + void (GLAPIENTRY * PopAttrib)(void); + void (GLAPIENTRY * PushAttrib)(GLbitfield); + void (GLAPIENTRY * Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *); + void (GLAPIENTRY * Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *); + void (GLAPIENTRY * Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); + void (GLAPIENTRY * Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); + void (GLAPIENTRY * MapGrid1d)(GLint, GLdouble, GLdouble); + void (GLAPIENTRY * MapGrid1f)(GLint, GLfloat, GLfloat); + void (GLAPIENTRY * MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble); + void (GLAPIENTRY * MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat); + void (GLAPIENTRY * EvalCoord1d)(GLdouble); + void (GLAPIENTRY * EvalCoord1dv)(const GLdouble *); + void (GLAPIENTRY * EvalCoord1f)(GLfloat); + void (GLAPIENTRY * EvalCoord1fv)(const GLfloat *); + void (GLAPIENTRY * EvalCoord2d)(GLdouble, GLdouble); + void (GLAPIENTRY * EvalCoord2dv)(const GLdouble *); + void (GLAPIENTRY * EvalCoord2f)(GLfloat, GLfloat); + void (GLAPIENTRY * EvalCoord2fv)(const GLfloat *); + void (GLAPIENTRY * EvalMesh1)(GLenum, GLint, GLint); + void (GLAPIENTRY * EvalPoint1)(GLint); + void (GLAPIENTRY * EvalMesh2)(GLenum, GLint, GLint, GLint, GLint); + void (GLAPIENTRY * EvalPoint2)(GLint, GLint); + void (GLAPIENTRY * AlphaFunc)(GLenum, GLclampf); + void (GLAPIENTRY * BlendFunc)(GLenum, GLenum); + void (GLAPIENTRY * LogicOp)(GLenum); + void (GLAPIENTRY * StencilFunc)(GLenum, GLint, GLuint); + void (GLAPIENTRY * StencilOp)(GLenum, GLenum, GLenum); + void (GLAPIENTRY * DepthFunc)(GLenum); + void (GLAPIENTRY * PixelZoom)(GLfloat, GLfloat); + void (GLAPIENTRY * PixelTransferf)(GLenum, GLfloat); + void (GLAPIENTRY * PixelTransferi)(GLenum, GLint); + void (GLAPIENTRY * PixelStoref)(GLenum, GLfloat); + void (GLAPIENTRY * PixelStorei)(GLenum, GLint); + void (GLAPIENTRY * PixelMapfv)(GLenum, GLint, const GLfloat *); + void (GLAPIENTRY * PixelMapuiv)(GLenum, GLint, const GLuint *); + void (GLAPIENTRY * PixelMapusv)(GLenum, GLint, const GLushort *); + void (GLAPIENTRY * ReadBuffer)(GLenum); + void (GLAPIENTRY * CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum); + void (GLAPIENTRY * ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); + void (GLAPIENTRY * DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); + void (GLAPIENTRY * GetBooleanv)(GLenum, GLboolean *); + void (GLAPIENTRY * GetClipPlane)(GLenum, GLdouble *); + void (GLAPIENTRY * GetDoublev)(GLenum, GLdouble *); + GLenum (GLAPIENTRY * GetError)(void); + void (GLAPIENTRY * GetFloatv)(GLenum, GLfloat *); + void (GLAPIENTRY * GetIntegerv)(GLenum, GLint *); + void (GLAPIENTRY * GetLightfv)(GLenum, GLenum, GLfloat *); + void (GLAPIENTRY * GetLightiv)(GLenum, GLenum, GLint *); + void (GLAPIENTRY * GetMapdv)(GLenum, GLenum, GLdouble *); + void (GLAPIENTRY * GetMapfv)(GLenum, GLenum, GLfloat *); + void (GLAPIENTRY * GetMapiv)(GLenum, GLenum, GLint *); + void (GLAPIENTRY * GetMaterialfv)(GLenum, GLenum, GLfloat *); + void (GLAPIENTRY * GetMaterialiv)(GLenum, GLenum, GLint *); + void (GLAPIENTRY * GetPixelMapfv)(GLenum, GLfloat *); + void (GLAPIENTRY * GetPixelMapuiv)(GLenum, GLuint *); + void (GLAPIENTRY * GetPixelMapusv)(GLenum, GLushort *); + void (GLAPIENTRY * GetPolygonStipple)(GLubyte *); + const GLubyte * (GLAPIENTRY * GetString)(GLenum); + void (GLAPIENTRY * GetTexEnvfv)(GLenum, GLenum, GLfloat *); + void (GLAPIENTRY * GetTexEnviv)(GLenum, GLenum, GLint *); + void (GLAPIENTRY * GetTexGendv)(GLenum, GLenum, GLdouble *); + void (GLAPIENTRY * GetTexGenfv)(GLenum, GLenum, GLfloat *); + void (GLAPIENTRY * GetTexGeniv)(GLenum, GLenum, GLint *); + void (GLAPIENTRY * GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *); + void (GLAPIENTRY * GetTexParameterfv)(GLenum, GLenum, GLfloat *); + void (GLAPIENTRY * GetTexParameteriv)(GLenum, GLenum, GLint *); + void (GLAPIENTRY * GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *); + void (GLAPIENTRY * GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *); + GLboolean (GLAPIENTRY * IsEnabled)(GLenum); + GLboolean (GLAPIENTRY * IsList)(GLuint); + void (GLAPIENTRY * DepthRange)(GLclampd, GLclampd); + void (GLAPIENTRY * Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * LoadIdentity)(void); + void (GLAPIENTRY * LoadMatrixf)(const GLfloat *); + void (GLAPIENTRY * LoadMatrixd)(const GLdouble *); + void (GLAPIENTRY * MatrixMode)(GLenum); + void (GLAPIENTRY * MultMatrixf)(const GLfloat *); + void (GLAPIENTRY * MultMatrixd)(const GLdouble *); + void (GLAPIENTRY * Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * PopMatrix)(void); + void (GLAPIENTRY * PushMatrix)(void); + void (GLAPIENTRY * Rotated)(GLdouble, GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Scaled)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Scalef)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Translated)(GLdouble, GLdouble, GLdouble); + void (GLAPIENTRY * Translatef)(GLfloat, GLfloat, GLfloat); + void (GLAPIENTRY * Viewport)(GLint, GLint, GLsizei, GLsizei); + void (GLAPIENTRY * ArrayElement)(GLint); + void (GLAPIENTRY * BindTexture)(GLenum, GLuint); + void (GLAPIENTRY * ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *); + void (GLAPIENTRY * DisableClientState)(GLenum); + void (GLAPIENTRY * DrawArrays)(GLenum, GLint, GLsizei); + void (GLAPIENTRY * DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *); + void (GLAPIENTRY * EdgeFlagPointer)(GLsizei, const GLvoid *); + void (GLAPIENTRY * EnableClientState)(GLenum); + void (GLAPIENTRY * IndexPointer)(GLenum, GLsizei, const GLvoid *); + void (GLAPIENTRY * Indexub)(GLubyte); + void (GLAPIENTRY * Indexubv)(const GLubyte *); + void (GLAPIENTRY * InterleavedArrays)(GLenum, GLsizei, const GLvoid *); + void (GLAPIENTRY * NormalPointer)(GLenum, GLsizei, const GLvoid *); + void (GLAPIENTRY * PolygonOffset)(GLfloat, GLfloat); + void (GLAPIENTRY * TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *); + void (GLAPIENTRY * VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *); + GLboolean (GLAPIENTRY * AreTexturesResident)(GLsizei, const GLuint *, GLboolean *); + void (GLAPIENTRY * CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); + void (GLAPIENTRY * CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); + void (GLAPIENTRY * CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei); + void (GLAPIENTRY * CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); + void (GLAPIENTRY * DeleteTextures)(GLsizei, const GLuint *); + void (GLAPIENTRY * GenTextures)(GLsizei, GLuint *); + void (GLAPIENTRY * GetPointerv)(GLenum, GLvoid **); + GLboolean (GLAPIENTRY * IsTexture)(GLuint); + void (GLAPIENTRY * PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *); + void (GLAPIENTRY * TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); + void (GLAPIENTRY * TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); + void (GLAPIENTRY * PopClientAttrib)(void); + void (GLAPIENTRY * PushClientAttrib)(GLbitfield); +}; + +typedef struct __GLdispatchTableRec GLDISPATCHTABLE; + +typedef struct _GLCLTPROCTABLE +{ + int cEntries; + GLDISPATCHTABLE glDispatchTable; +} GLCLTPROCTABLE, * PGLCLTPROCTABLE; + +typedef VOID (APIENTRY * PFN_SETPROCTABLE)(PGLCLTPROCTABLE); + +/** + * Presentation data passed to opengl32!wglCbPresentBuffers. + * + * Pure software drivers don't need to worry about this -- if they stick to the + * GDI API then will integrate with the Desktop Window Manager (DWM) without + * problems. Hardware drivers, however, cannot present directly to the primary + * surface while the DWM is active, as DWM gets exclusive access to the primary + * surface. + * + * Proper DWM integration requires: + * - advertise the PFD_SUPPORT_COMPOSITION flag + * - redirect glFlush/glfinish/wglSwapBuffers into a surface shared with the + * DWM process. + * + * @sa http://www.opengl.org/pipeline/article/vol003_7/ + * @sa http://blogs.msdn.com/greg_schechter/archive/2006/05/02/588934.aspx + */ +typedef struct _GLCBPRESENTBUFFERSDATA +{ + /** + * wglCbPresentBuffers enforces this to be 2. + */ + DWORD magic1; + + /** + * wglCbPresentBuffers enforces to be 0 or 1, but it is most commonly + * set to 0. + */ + DWORD magic2; + + /** + * Locally unique identifier (LUID) of the graphics adapter. + * + * This should contain the value returned by D3DKMTOpenAdapterFromHdc. It + * is passed to dwmapi!DwmpDxGetWindowSharedSurface in order to obtain + * the shared surface handle for the bound drawable (window). + * + * @sa http://msdn.microsoft.com/en-us/library/ms799177.aspx + */ + LUID AdapterLuid; + + /** + * This is passed unmodified to DrvPresentBuffers + */ + LPVOID pPrivateData; + + /** + * Client area rectangle to update, relative to the window upper-left corner. + */ + RECT rect; +} GLCBPRESENTBUFFERSDATA, *PGLCBPRESENTBUFFERSDATA; + +/** + * Callbacks supplied to DrvSetCallbackProcs by the OpenGL runtime. + * + * Pointers to several callback functions in opengl32.dll. + */ +typedef struct _GLCALLBACKTABLE +{ + /** Unused */ + PROC wglCbSetCurrentValue; + + /** Unused */ + PROC wglCbGetCurrentValue; + + /** Unused */ + PROC wglCbGetDhglrc; + + /** Unused */ + PROC wglCbGetDdHandle; + + /** + * Queue a present composition. + * + * Makes the runtime call DrvPresentBuffers with the composition information. + */ + BOOL (APIENTRY *wglCbPresentBuffers)(HDC hdc, PGLCBPRESENTBUFFERSDATA data); + +} GLCALLBACKTABLE; + +typedef struct _GLPRESENTBUFFERSDATA +{ + /** + * The shared surface handle. + * + * Return by dwmapi!DwmpDxGetWindowSharedSurface. + * + * @sa http://channel9.msdn.com/forums/TechOff/251261-Help-Getting-the-shared-window-texture-out-of-DWM-/ + */ + HANDLE hSharedSurface; + + LUID AdapterLuid; + + /** + * Present history token. + * + * This is returned by dwmapi!DwmpDxGetWindowSharedSurface and + * should be passed to D3DKMTRender in D3DKMT_RENDER::PresentHistoryToken. + * + * @sa http://msdn.microsoft.com/en-us/library/ms799176.aspx + */ + ULONGLONG PresentHistoryToken; + + /** Same as GLCBPRESENTBUFFERSDATA::pPrivateData */ + LPVOID pPrivateData; +} GLPRESENTBUFFERSDATA, *PGLPRESENTBUFFERSDATA; + +BOOL APIENTRY +DrvCopyContext( + DHGLRC dhrcSource, + DHGLRC dhrcDest, + UINT fuMask ); + +DHGLRC APIENTRY +DrvCreateLayerContext( + HDC hdc, + INT iLayerPlane ); + +DHGLRC APIENTRY +DrvCreateContext( + HDC hdc ); + +BOOL APIENTRY +DrvDeleteContext( + DHGLRC dhglrc ); + +BOOL APIENTRY +DrvDescribeLayerPlane( + HDC hdc, + INT iPixelFormat, + INT iLayerPlane, + UINT nBytes, + LPLAYERPLANEDESCRIPTOR plpd ); + +LONG APIENTRY +DrvDescribePixelFormat( + HDC hdc, + INT iPixelFormat, + ULONG cjpfd, + PIXELFORMATDESCRIPTOR *ppfd ); + +int APIENTRY +DrvGetLayerPaletteEntries( + HDC hdc, + INT iLayerPlane, + INT iStart, + INT cEntries, + COLORREF *pcr ); + +PROC APIENTRY +DrvGetProcAddress( + LPCSTR lpszProc ); + +BOOL APIENTRY +DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data); + +BOOL APIENTRY +DrvRealizeLayerPalette( + HDC hdc, + INT iLayerPlane, + BOOL bRealize ); + +BOOL APIENTRY +DrvReleaseContext( + DHGLRC dhglrc ); + +void APIENTRY +DrvSetCallbackProcs( + INT nProcs, + PROC *pProcs ); + +PGLCLTPROCTABLE APIENTRY +DrvSetContext( + HDC hdc, + DHGLRC dhglrc, + PFN_SETPROCTABLE pfnSetProcTable ); + +int APIENTRY +DrvSetLayerPaletteEntries( + HDC hdc, + INT iLayerPlane, + INT iStart, + INT cEntries, + CONST COLORREF *pcr ); + +BOOL APIENTRY +DrvSetPixelFormat( + HDC hdc, + LONG iPixelFormat ); + +BOOL APIENTRY +DrvShareLists( + DHGLRC dhglrc1, + DHGLRC dhglrc2 ); + +BOOL APIENTRY +DrvSwapBuffers( + HDC hdc ); + +BOOL APIENTRY +DrvSwapLayerBuffers( + HDC hdc, + UINT fuPlanes ); + +BOOL APIENTRY +DrvValidateVersion( + ULONG ulVersion ); + +#endif /* STW_ICD_H */ diff --git a/src/gallium/state_trackers/wgl/stw_pixelformat.c b/src/gallium/state_trackers/wgl/stw_pixelformat.c new file mode 100644 index 0000000000..e606477e97 --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_pixelformat.c @@ -0,0 +1,403 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "main/mtypes.h" +#include "main/context.h" + +#include "pipe/p_format.h" +#include "pipe/p_defines.h" +#include "pipe/p_screen.h" + +#include "util/u_format.h" +#include "util/u_debug.h" + +#include "stw_icd.h" +#include "stw_device.h" +#include "stw_pixelformat.h" +#include "stw_tls.h" + + +struct stw_pf_color_info +{ + enum pipe_format format; + struct { + unsigned char red; + unsigned char green; + unsigned char blue; + unsigned char alpha; + } bits; + struct { + unsigned char red; + unsigned char green; + unsigned char blue; + unsigned char alpha; + } shift; +}; + +struct stw_pf_depth_info +{ + enum pipe_format format; + struct { + unsigned char depth; + unsigned char stencil; + } bits; +}; + + +/* NOTE: order matters, since in otherwise equal circumstances the first + * format listed will get chosen */ + +static const struct stw_pf_color_info +stw_pf_color[] = { + /* no-alpha */ + { PIPE_FORMAT_B8G8R8X8_UNORM, { 8, 8, 8, 0}, {16, 8, 0, 0} }, + { PIPE_FORMAT_X8R8G8B8_UNORM, { 8, 8, 8, 0}, { 8, 16, 24, 0} }, + { PIPE_FORMAT_B5G6R5_UNORM, { 5, 6, 5, 0}, {11, 5, 0, 0} }, + /* alpha */ + { PIPE_FORMAT_B8G8R8A8_UNORM, { 8, 8, 8, 8}, {16, 8, 0, 24} }, + { PIPE_FORMAT_A8R8G8B8_UNORM, { 8, 8, 8, 8}, { 8, 16, 24, 0} }, +#if 0 + { PIPE_FORMAT_R10G10B10A2_UNORM, {10, 10, 10, 2}, { 0, 10, 20, 30} }, +#endif + { PIPE_FORMAT_B5G5R5A1_UNORM, { 5, 5, 5, 1}, {10, 5, 0, 15} }, + { PIPE_FORMAT_B4G4R4A4_UNORM, { 4, 4, 4, 4}, {16, 4, 0, 12} } +}; + + +static const struct stw_pf_depth_info +stw_pf_depth_stencil[] = { + /* pure depth */ + { PIPE_FORMAT_Z32_UNORM, {32, 0} }, + { PIPE_FORMAT_X8Z24_UNORM, {24, 0} }, + { PIPE_FORMAT_Z24X8_UNORM, {24, 0} }, + { PIPE_FORMAT_Z16_UNORM, {16, 0} }, + /* combined depth-stencil */ + { PIPE_FORMAT_Z24_UNORM_S8_USCALED, {24, 8} }, + { PIPE_FORMAT_S8_USCALED_Z24_UNORM, {24, 8} } +}; + + +static const boolean +stw_pf_doublebuffer[] = { + FALSE, + TRUE, +}; + + +const unsigned +stw_pf_multisample[] = { + 0, + 4 +}; + + +static void +stw_pixelformat_add( + struct stw_device *stw_dev, + const struct stw_pf_color_info *color, + const struct stw_pf_depth_info *depth, + unsigned accum, + boolean doublebuffer, + unsigned samples ) +{ + boolean extended = FALSE; + struct stw_pixelformat_info *pfi; + + assert(stw_dev->pixelformat_extended_count < STW_MAX_PIXELFORMATS); + if(stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS) + return; + + assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 0) == color->bits.red); + assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 1) == color->bits.green); + assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 2) == color->bits.blue); + assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 3) == color->bits.alpha); + assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 0) == depth->bits.depth); + assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil); + + pfi = &stw_dev->pixelformats[stw_dev->pixelformat_extended_count]; + + memset(pfi, 0, sizeof *pfi); + + pfi->pfd.nSize = sizeof pfi->pfd; + pfi->pfd.nVersion = 1; + + pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL; + + /* TODO: also support non-native pixel formats */ + pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW; + + /* See http://www.opengl.org/pipeline/article/vol003_7/ */ + pfi->pfd.dwFlags |= PFD_SUPPORT_COMPOSITION; + + if (doublebuffer) + pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_COPY; + + pfi->pfd.iPixelType = PFD_TYPE_RGBA; + + pfi->pfd.cColorBits = color->bits.red + color->bits.green + color->bits.blue + color->bits.alpha; + pfi->pfd.cRedBits = color->bits.red; + pfi->pfd.cRedShift = color->shift.red; + pfi->pfd.cGreenBits = color->bits.green; + pfi->pfd.cGreenShift = color->shift.green; + pfi->pfd.cBlueBits = color->bits.blue; + pfi->pfd.cBlueShift = color->shift.blue; + pfi->pfd.cAlphaBits = color->bits.alpha; + pfi->pfd.cAlphaShift = color->shift.alpha; + pfi->pfd.cAccumBits = 4*accum; + pfi->pfd.cAccumRedBits = accum; + pfi->pfd.cAccumGreenBits = accum; + pfi->pfd.cAccumBlueBits = accum; + pfi->pfd.cAccumAlphaBits = accum; + pfi->pfd.cDepthBits = depth->bits.depth; + pfi->pfd.cStencilBits = depth->bits.stencil; + pfi->pfd.cAuxBuffers = 0; + pfi->pfd.iLayerType = 0; + pfi->pfd.bReserved = 0; + pfi->pfd.dwLayerMask = 0; + pfi->pfd.dwVisibleMask = 0; + pfi->pfd.dwDamageMask = 0; + + /* + * since state trackers can allocate depth/stencil/accum buffers, we provide + * only color buffers here + */ + pfi->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK; + if (doublebuffer) + pfi->stvis.buffer_mask = ST_ATTACHMENT_BACK_LEFT_MASK; + + pfi->stvis.color_format = color->format; + pfi->stvis.depth_stencil_format = depth->format; + + pfi->stvis.accum_format = (accum) ? + PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE; + + pfi->stvis.samples = samples; + pfi->stvis.render_buffer = ST_ATTACHMENT_INVALID; + + ++stw_dev->pixelformat_extended_count; + + if(!extended) { + ++stw_dev->pixelformat_count; + assert(stw_dev->pixelformat_count == stw_dev->pixelformat_extended_count); + } +} + +void +stw_pixelformat_init( void ) +{ + struct pipe_screen *screen = stw_dev->screen; + unsigned i, j, k, l; + + assert( !stw_dev->pixelformat_count ); + assert( !stw_dev->pixelformat_extended_count ); + + for(i = 0; i < Elements(stw_pf_multisample); ++i) { + unsigned samples = stw_pf_multisample[i]; + + /* FIXME: re-enabled MSAA when we can query it */ + if(samples) + continue; + + for(j = 0; j < Elements(stw_pf_color); ++j) { + const struct stw_pf_color_info *color = &stw_pf_color[j]; + + if(!screen->is_format_supported(screen, color->format, PIPE_TEXTURE_2D, + 0, PIPE_BIND_RENDER_TARGET | + PIPE_BIND_DISPLAY_TARGET, 0)) + continue; + + for(k = 0; k < Elements(stw_pf_doublebuffer); ++k) { + unsigned doublebuffer = stw_pf_doublebuffer[k]; + + for(l = 0; l < Elements(stw_pf_depth_stencil); ++l) { + const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[l]; + + if(!screen->is_format_supported(screen, depth->format, PIPE_TEXTURE_2D, + 0, PIPE_BIND_DEPTH_STENCIL, 0)) + continue; + + stw_pixelformat_add( stw_dev, color, depth, 0, doublebuffer, samples ); + stw_pixelformat_add( stw_dev, color, depth, 16, doublebuffer, samples ); + } + } + } + } + + assert( stw_dev->pixelformat_count <= stw_dev->pixelformat_extended_count ); + assert( stw_dev->pixelformat_extended_count <= STW_MAX_PIXELFORMATS ); +} + +uint +stw_pixelformat_get_count( void ) +{ + return stw_dev->pixelformat_count; +} + +uint +stw_pixelformat_get_extended_count( void ) +{ + return stw_dev->pixelformat_extended_count; +} + +const struct stw_pixelformat_info * +stw_pixelformat_get_info( uint index ) +{ + assert( index < stw_dev->pixelformat_extended_count ); + + return &stw_dev->pixelformats[index]; +} + + +LONG APIENTRY +DrvDescribePixelFormat( + HDC hdc, + INT iPixelFormat, + ULONG cjpfd, + PIXELFORMATDESCRIPTOR *ppfd ) +{ + uint count; + uint index; + const struct stw_pixelformat_info *pfi; + + (void) hdc; + + if (!stw_dev) + return 0; + + count = stw_pixelformat_get_extended_count(); + index = (uint) iPixelFormat - 1; + + if (ppfd == NULL) + return count; + if (index >= count || cjpfd != sizeof( PIXELFORMATDESCRIPTOR )) + return 0; + + pfi = stw_pixelformat_get_info( index ); + + memcpy(ppfd, &pfi->pfd, sizeof( PIXELFORMATDESCRIPTOR )); + + return count; +} + +BOOL APIENTRY +DrvDescribeLayerPlane( + HDC hdc, + INT iPixelFormat, + INT iLayerPlane, + UINT nBytes, + LPLAYERPLANEDESCRIPTOR plpd ) +{ + assert(0); + return FALSE; +} + +int APIENTRY +DrvGetLayerPaletteEntries( + HDC hdc, + INT iLayerPlane, + INT iStart, + INT cEntries, + COLORREF *pcr ) +{ + assert(0); + return 0; +} + +int APIENTRY +DrvSetLayerPaletteEntries( + HDC hdc, + INT iLayerPlane, + INT iStart, + INT cEntries, + CONST COLORREF *pcr ) +{ + assert(0); + return 0; +} + +BOOL APIENTRY +DrvRealizeLayerPalette( + HDC hdc, + INT iLayerPlane, + BOOL bRealize ) +{ + assert(0); + return FALSE; +} + +/* Only used by the wgl code, but have it here to avoid exporting the + * pixelformat.h functionality. + */ +int stw_pixelformat_choose( HDC hdc, + CONST PIXELFORMATDESCRIPTOR *ppfd ) +{ + uint count; + uint index; + uint bestindex; + uint bestdelta; + + (void) hdc; + + count = stw_pixelformat_get_count(); + bestindex = count; + bestdelta = ~0U; + + for (index = 0; index < count; index++) { + uint delta = 0; + const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info( index ); + + if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && + !!(ppfd->dwFlags & PFD_DOUBLEBUFFER) != + !!(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) + continue; + + /* FIXME: Take in account individual channel bits */ + if (ppfd->cColorBits != pfi->pfd.cColorBits) + delta += 8; + + if (ppfd->cDepthBits != pfi->pfd.cDepthBits) + delta += 4; + + if (ppfd->cStencilBits != pfi->pfd.cStencilBits) + delta += 2; + + if (ppfd->cAlphaBits != pfi->pfd.cAlphaBits) + delta++; + + if (delta < bestdelta) { + bestindex = index; + bestdelta = delta; + if (bestdelta == 0) + break; + } + } + + if (bestindex == count) + return 0; + + return bestindex + 1; +} diff --git a/src/gallium/state_trackers/wgl/stw_pixelformat.h b/src/gallium/state_trackers/wgl/stw_pixelformat.h new file mode 100644 index 0000000000..d405172773 --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_pixelformat.h @@ -0,0 +1,69 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef STW_PIXELFORMAT_H +#define STW_PIXELFORMAT_H + +#include <windows.h> + +#ifndef PFD_SUPPORT_COMPOSITION +#define PFD_SUPPORT_COMPOSITION 0x00008000 +#endif + +#include "main/mtypes.h" + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "state_tracker/st_api.h" + +struct stw_pixelformat_info +{ + PIXELFORMATDESCRIPTOR pfd; + + struct st_visual stvis; +}; + +void +stw_pixelformat_init( void ); + +uint +stw_pixelformat_get_count( void ); + +uint +stw_pixelformat_get_extended_count( void ); + +const struct stw_pixelformat_info * +stw_pixelformat_get_info( uint index ); + +int +stw_pixelformat_choose( HDC hdc, + CONST PIXELFORMATDESCRIPTOR *ppfd ); + +int +stw_pixelformat_get(HDC hdc); + +#endif /* STW_PIXELFORMAT_H */ diff --git a/src/gallium/state_trackers/wgl/stw_st.c b/src/gallium/state_trackers/wgl/stw_st.c new file mode 100644 index 0000000000..bcdd82e4f6 --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_st.c @@ -0,0 +1,312 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#include "util/u_memory.h" +#include "util/u_inlines.h" +#include "state_tracker/st_gl_api.h" /* for st_gl_api_create */ + +#include "stw_st.h" +#include "stw_device.h" +#include "stw_framebuffer.h" +#include "stw_pixelformat.h" + +struct stw_st_framebuffer { + struct st_framebuffer_iface base; + + struct stw_framebuffer *fb; + struct st_visual stvis; + + struct pipe_resource *textures[ST_ATTACHMENT_COUNT]; + unsigned texture_width, texture_height; + unsigned texture_mask; + + struct pipe_surface *front_surface, *back_surface; +}; + +static INLINE struct stw_st_framebuffer * +stw_st_framebuffer(struct st_framebuffer_iface *stfb) +{ + return (struct stw_st_framebuffer *) stfb; +} + +/** + * Remove outdated textures and create the requested ones. + */ +static void +stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb, + unsigned width, unsigned height, + unsigned mask) +{ + struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb); + struct pipe_resource templ; + unsigned i; + + /* remove outdated surface */ + pipe_surface_reference(&stwfb->front_surface, NULL); + pipe_surface_reference(&stwfb->back_surface, NULL); + + /* remove outdated textures */ + if (stwfb->texture_width != width || stwfb->texture_height != height) { + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_resource_reference(&stwfb->textures[i], NULL); + } + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; + templ.last_level = 0; + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { + enum pipe_format format; + unsigned bind; + + /* the texture already exists or not requested */ + if (stwfb->textures[i] || !(mask & (1 << i))) { + /* remember the texture */ + if (stwfb->textures[i]) + mask |= (1 << i); + continue; + } + + switch (i) { + case ST_ATTACHMENT_FRONT_LEFT: + case ST_ATTACHMENT_BACK_LEFT: + format = stwfb->stvis.color_format; + bind = PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_RENDER_TARGET; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + format = stwfb->stvis.depth_stencil_format; + bind = PIPE_BIND_DEPTH_STENCIL; + break; + default: + format = PIPE_FORMAT_NONE; + break; + } + + if (format != PIPE_FORMAT_NONE) { + templ.format = format; + templ.bind = bind; + + stwfb->textures[i] = + stw_dev->screen->resource_create(stw_dev->screen, &templ); + } + } + + stwfb->texture_width = width; + stwfb->texture_height = height; + stwfb->texture_mask = mask; +} + +static boolean +stw_st_framebuffer_validate(struct st_framebuffer_iface *stfb, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_resource **out) +{ + struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb); + unsigned statt_mask, i; + + statt_mask = 0x0; + for (i = 0; i < count; i++) + statt_mask |= 1 << statts[i]; + + pipe_mutex_lock(stwfb->fb->mutex); + + if (stwfb->fb->must_resize || (statt_mask & ~stwfb->texture_mask)) { + stw_st_framebuffer_validate_locked(&stwfb->base, + stwfb->fb->width, stwfb->fb->height, statt_mask); + stwfb->fb->must_resize = FALSE; + } + + for (i = 0; i < count; i++) { + out[i] = NULL; + pipe_resource_reference(&out[i], stwfb->textures[statts[i]]); + } + + stw_framebuffer_release(stwfb->fb); + + return TRUE; +} + +static struct pipe_surface * +get_present_surface_locked(struct st_framebuffer_iface *stfb, + enum st_attachment_type statt) +{ + struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb); + struct pipe_resource *ptex; + struct pipe_surface *psurf, **cache; + + ptex = stwfb->textures[statt]; + if (!ptex) + return NULL; + + psurf = NULL; + + switch (statt) { + case ST_ATTACHMENT_FRONT_LEFT: + cache = &stwfb->front_surface; + break; + case ST_ATTACHMENT_BACK_LEFT: + cache = &stwfb->back_surface; + break; + default: + cache = &psurf; + break; + } + + if (!*cache) { + *cache = stw_dev->screen->get_tex_surface(stw_dev->screen, + ptex, 0, 0, 0, + PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_RENDER_TARGET); + } + + if (psurf != *cache) + pipe_surface_reference(&psurf, *cache); + + return psurf; +} + +/** + * Present an attachment of the framebuffer. + */ +static boolean +stw_st_framebuffer_present_locked(struct st_framebuffer_iface *stfb, + enum st_attachment_type statt) +{ + struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb); + struct pipe_surface *psurf; + + psurf = get_present_surface_locked(&stwfb->base, statt); + if (psurf) { + stw_framebuffer_present_locked(stwfb->fb->hDC, stwfb->fb, psurf); + pipe_surface_reference(&psurf, NULL); + } + + return TRUE; +} + +static boolean +stw_st_framebuffer_flush_front(struct st_framebuffer_iface *stfb, + enum st_attachment_type statt) +{ + struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb); + + pipe_mutex_lock(stwfb->fb->mutex); + + return stw_st_framebuffer_present_locked(&stwfb->base, statt); +} + +/** + * Create a framebuffer interface. + */ +struct st_framebuffer_iface * +stw_st_create_framebuffer(struct stw_framebuffer *fb) +{ + struct stw_st_framebuffer *stwfb; + + stwfb = CALLOC_STRUCT(stw_st_framebuffer); + if (!stwfb) + return NULL; + + stwfb->fb = fb; + stwfb->stvis = fb->pfi->stvis; + + stwfb->base.visual = &stwfb->stvis; + stwfb->base.flush_front = stw_st_framebuffer_flush_front; + stwfb->base.validate = stw_st_framebuffer_validate; + + return &stwfb->base; +} + +/** + * Destroy a framebuffer interface. + */ +void +stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface *stfb) +{ + struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb); + int i; + + pipe_surface_reference(&stwfb->front_surface, NULL); + pipe_surface_reference(&stwfb->back_surface, NULL); + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_resource_reference(&stwfb->textures[i], NULL); + + FREE(stwfb); +} + +/** + * Swap the buffers of the given framebuffer. + */ +boolean +stw_st_swap_framebuffer_locked(struct st_framebuffer_iface *stfb) +{ + struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb); + unsigned front = ST_ATTACHMENT_FRONT_LEFT, back = ST_ATTACHMENT_BACK_LEFT; + struct pipe_resource *ptex; + struct pipe_surface *psurf; + unsigned mask; + + /* swap the textures */ + ptex = stwfb->textures[front]; + stwfb->textures[front] = stwfb->textures[back]; + stwfb->textures[back] = ptex; + + /* swap the surfaces */ + psurf = stwfb->front_surface; + stwfb->front_surface = stwfb->back_surface; + stwfb->back_surface = psurf; + + /* convert to mask */ + front = 1 << front; + back = 1 << back; + + /* swap the bits in mask */ + mask = stwfb->texture_mask & ~(front | back); + if (stwfb->texture_mask & front) + mask |= back; + if (stwfb->texture_mask & back) + mask |= front; + stwfb->texture_mask = mask; + + front = ST_ATTACHMENT_FRONT_LEFT; + return stw_st_framebuffer_present_locked(&stwfb->base, front); +} + +/** + * Create an st_api of the state tracker. + */ +struct st_api * +stw_st_create_api(void) +{ + return st_gl_api_create(); +} diff --git a/src/gallium/state_trackers/wgl/stw_st.h b/src/gallium/state_trackers/wgl/stw_st.h new file mode 100644 index 0000000000..23771d8bef --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_st.h @@ -0,0 +1,47 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#ifndef STW_ST_H +#define STW_ST_H + +#include "state_tracker/st_api.h" + +struct stw_framebuffer; + +struct st_api * +stw_st_create_api(void); + +struct st_framebuffer_iface * +stw_st_create_framebuffer(struct stw_framebuffer *fb); + +void +stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface *stfb); + +boolean +stw_st_swap_framebuffer_locked(struct st_framebuffer_iface *stfb); + +#endif /* STW_ST_H */ diff --git a/src/gallium/state_trackers/wgl/stw_tls.c b/src/gallium/state_trackers/wgl/stw_tls.c new file mode 100644 index 0000000000..4bd6a9289c --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_tls.c @@ -0,0 +1,139 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <windows.h> + +#include "pipe/p_compiler.h" +#include "util/u_memory.h" +#include "stw_tls.h" + +static DWORD tlsIndex = TLS_OUT_OF_INDEXES; + +boolean +stw_tls_init(void) +{ + tlsIndex = TlsAlloc(); + if (tlsIndex == TLS_OUT_OF_INDEXES) { + return FALSE; + } + + return TRUE; +} + +static INLINE struct stw_tls_data * +stw_tls_data_create() +{ + struct stw_tls_data *data; + + data = CALLOC_STRUCT(stw_tls_data); + if (!data) + goto no_data; + + data->hCallWndProcHook = SetWindowsHookEx(WH_CALLWNDPROC, + stw_call_window_proc, + NULL, + GetCurrentThreadId()); + if(data->hCallWndProcHook == NULL) + goto no_hook; + + TlsSetValue(tlsIndex, data); + + return data; + +no_hook: + FREE(data); +no_data: + return NULL; +} + +boolean +stw_tls_init_thread(void) +{ + struct stw_tls_data *data; + + if (tlsIndex == TLS_OUT_OF_INDEXES) { + return FALSE; + } + + data = stw_tls_data_create(); + if(!data) + return FALSE; + + return TRUE; +} + +void +stw_tls_cleanup_thread(void) +{ + struct stw_tls_data *data; + + if (tlsIndex == TLS_OUT_OF_INDEXES) { + return; + } + + data = (struct stw_tls_data *) TlsGetValue(tlsIndex); + if(data) { + TlsSetValue(tlsIndex, NULL); + + if(data->hCallWndProcHook) { + UnhookWindowsHookEx(data->hCallWndProcHook); + data->hCallWndProcHook = NULL; + } + + FREE(data); + } +} + +void +stw_tls_cleanup(void) +{ + if (tlsIndex != TLS_OUT_OF_INDEXES) { + TlsFree(tlsIndex); + tlsIndex = TLS_OUT_OF_INDEXES; + } +} + +struct stw_tls_data * +stw_tls_get_data(void) +{ + struct stw_tls_data *data; + + if (tlsIndex == TLS_OUT_OF_INDEXES) { + return NULL; + } + + data = (struct stw_tls_data *) TlsGetValue(tlsIndex); + if(!data) { + /* DllMain is called with DLL_THREAD_ATTACH only by threads created after + * the DLL is loaded by the process */ + data = stw_tls_data_create(); + if(!data) + return NULL; + } + + return data; +} diff --git a/src/gallium/state_trackers/wgl/stw_tls.h b/src/gallium/state_trackers/wgl/stw_tls.h new file mode 100644 index 0000000000..fbf8b1cbee --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_tls.h @@ -0,0 +1,59 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef STW_TLS_H +#define STW_TLS_H + +#include <windows.h> + +struct stw_tls_data +{ + HHOOK hCallWndProcHook; +}; + +boolean +stw_tls_init(void); + +boolean +stw_tls_init_thread(void); + +void +stw_tls_cleanup_thread(void); + +void +stw_tls_cleanup(void); + +struct stw_tls_data * +stw_tls_get_data(void); + +LRESULT CALLBACK +stw_call_window_proc( + int nCode, + WPARAM wParam, + LPARAM lParam ); + +#endif /* STW_TLS_H */ diff --git a/src/gallium/state_trackers/wgl/stw_wgl.c b/src/gallium/state_trackers/wgl/stw_wgl.c new file mode 100644 index 0000000000..5fbb7bf7cf --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_wgl.c @@ -0,0 +1,321 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <windows.h> + +#include "util/u_debug.h" +#include "stw_icd.h" +#include "stw_context.h" +#include "stw_pixelformat.h" +#include "stw_wgl.h" + + +WINGDIAPI BOOL APIENTRY +wglCopyContext( + HGLRC hglrcSrc, + HGLRC hglrcDst, + UINT mask ) +{ + return DrvCopyContext( (DHGLRC)(UINT_PTR)hglrcSrc, + (DHGLRC)(UINT_PTR)hglrcDst, + mask ); +} + +WINGDIAPI HGLRC APIENTRY +wglCreateContext( + HDC hdc ) +{ + return (HGLRC) DrvCreateContext(hdc); +} + +WINGDIAPI HGLRC APIENTRY +wglCreateLayerContext( + HDC hdc, + int iLayerPlane ) +{ + return (HGLRC) DrvCreateLayerContext( hdc, iLayerPlane ); +} + +WINGDIAPI BOOL APIENTRY +wglDeleteContext( + HGLRC hglrc ) +{ + return DrvDeleteContext((DHGLRC)(UINT_PTR)hglrc ); +} + + +WINGDIAPI HGLRC APIENTRY +wglGetCurrentContext( VOID ) +{ + return (HGLRC)(UINT_PTR)stw_get_current_context(); +} + +WINGDIAPI HDC APIENTRY +wglGetCurrentDC( VOID ) +{ + return stw_get_current_dc(); +} + +WINGDIAPI BOOL APIENTRY +wglMakeCurrent( + HDC hdc, + HGLRC hglrc ) +{ + return DrvSetContext( hdc, (DHGLRC)(UINT_PTR)hglrc, NULL ) ? TRUE : FALSE; +} + + +WINGDIAPI BOOL APIENTRY +wglSwapBuffers( + HDC hdc ) +{ + return DrvSwapBuffers( hdc ); +} + + +WINGDIAPI DWORD WINAPI +wglSwapMultipleBuffers(UINT n, + CONST WGLSWAP *ps) +{ + UINT i; + + for (i =0; i < n; ++i) + wglSwapBuffers(ps->hdc); + + return 0; +} + + +WINGDIAPI BOOL APIENTRY +wglSwapLayerBuffers( + HDC hdc, + UINT fuPlanes ) +{ + return DrvSwapLayerBuffers( hdc, fuPlanes ); +} + +WINGDIAPI PROC APIENTRY +wglGetProcAddress( + LPCSTR lpszProc ) +{ + return DrvGetProcAddress( lpszProc ); +} + + +WINGDIAPI int APIENTRY +wglChoosePixelFormat( + HDC hdc, + CONST PIXELFORMATDESCRIPTOR *ppfd ) +{ + if (ppfd->nSize != sizeof( PIXELFORMATDESCRIPTOR ) || ppfd->nVersion != 1) + return 0; + if (ppfd->iPixelType != PFD_TYPE_RGBA) + return 0; + if (!(ppfd->dwFlags & PFD_DRAW_TO_WINDOW)) + return 0; + if (!(ppfd->dwFlags & PFD_SUPPORT_OPENGL)) + return 0; + if (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) + return 0; + if (ppfd->dwFlags & PFD_SUPPORT_GDI) + return 0; + if (!(ppfd->dwFlags & PFD_STEREO_DONTCARE) && (ppfd->dwFlags & PFD_STEREO)) + return 0; + + return stw_pixelformat_choose( hdc, ppfd ); +} + +WINGDIAPI int APIENTRY +wglDescribePixelFormat( + HDC hdc, + int iPixelFormat, + UINT nBytes, + LPPIXELFORMATDESCRIPTOR ppfd ) +{ + return DrvDescribePixelFormat( hdc, iPixelFormat, nBytes, ppfd ); +} + +WINGDIAPI int APIENTRY +wglGetPixelFormat( + HDC hdc ) +{ + return stw_pixelformat_get( hdc ); +} + +WINGDIAPI BOOL APIENTRY +wglSetPixelFormat( + HDC hdc, + int iPixelFormat, + const PIXELFORMATDESCRIPTOR *ppfd ) +{ + if (ppfd->nSize != sizeof( PIXELFORMATDESCRIPTOR )) + return FALSE; + + return DrvSetPixelFormat( hdc, iPixelFormat ); +} + + +WINGDIAPI BOOL APIENTRY +wglUseFontBitmapsA( + HDC hdc, + DWORD first, + DWORD count, + DWORD listBase ) +{ + (void) hdc; + (void) first; + (void) count; + (void) listBase; + + assert( 0 ); + + return FALSE; +} + +WINGDIAPI BOOL APIENTRY +wglShareLists( + HGLRC hglrc1, + HGLRC hglrc2 ) +{ + return DrvShareLists((DHGLRC)(UINT_PTR)hglrc1, + (DHGLRC)(UINT_PTR)hglrc2); +} + +WINGDIAPI BOOL APIENTRY +wglUseFontBitmapsW( + HDC hdc, + DWORD first, + DWORD count, + DWORD listBase ) +{ + (void) hdc; + (void) first; + (void) count; + (void) listBase; + + assert( 0 ); + + return FALSE; +} + +WINGDIAPI BOOL APIENTRY +wglUseFontOutlinesA( + HDC hdc, + DWORD first, + DWORD count, + DWORD listBase, + FLOAT deviation, + FLOAT extrusion, + int format, + LPGLYPHMETRICSFLOAT lpgmf ) +{ + (void) hdc; + (void) first; + (void) count; + (void) listBase; + (void) deviation; + (void) extrusion; + (void) format; + (void) lpgmf; + + assert( 0 ); + + return FALSE; +} + +WINGDIAPI BOOL APIENTRY +wglUseFontOutlinesW( + HDC hdc, + DWORD first, + DWORD count, + DWORD listBase, + FLOAT deviation, + FLOAT extrusion, + int format, + LPGLYPHMETRICSFLOAT lpgmf ) +{ + (void) hdc; + (void) first; + (void) count; + (void) listBase; + (void) deviation; + (void) extrusion; + (void) format; + (void) lpgmf; + + assert( 0 ); + + return FALSE; +} + +WINGDIAPI BOOL APIENTRY +wglDescribeLayerPlane( + HDC hdc, + int iPixelFormat, + int iLayerPlane, + UINT nBytes, + LPLAYERPLANEDESCRIPTOR plpd ) +{ + return DrvDescribeLayerPlane(hdc, iPixelFormat, iLayerPlane, nBytes, plpd); +} + +WINGDIAPI int APIENTRY +wglSetLayerPaletteEntries( + HDC hdc, + int iLayerPlane, + int iStart, + int cEntries, + CONST COLORREF *pcr ) +{ + return DrvSetLayerPaletteEntries(hdc, iLayerPlane, iStart, cEntries, pcr); +} + +WINGDIAPI int APIENTRY +wglGetLayerPaletteEntries( + HDC hdc, + int iLayerPlane, + int iStart, + int cEntries, + COLORREF *pcr ) +{ + return DrvGetLayerPaletteEntries(hdc, iLayerPlane, iStart, cEntries, pcr); +} + +WINGDIAPI BOOL APIENTRY +wglRealizeLayerPalette( + HDC hdc, + int iLayerPlane, + BOOL bRealize ) +{ + (void) hdc; + (void) iLayerPlane; + (void) bRealize; + + assert( 0 ); + + return FALSE; +} diff --git a/src/gallium/state_trackers/wgl/stw_wgl.h b/src/gallium/state_trackers/wgl/stw_wgl.h new file mode 100644 index 0000000000..57baaf0a11 --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_wgl.h @@ -0,0 +1,79 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef STW_WGL_H_ +#define STW_WGL_H_ + + +#include <windows.h> + +#include <GL/gl.h> + + +/* + * Undeclared APIs exported by opengl32.dll + */ + +WINGDIAPI BOOL WINAPI +wglSwapBuffers(HDC hdc); + +WINGDIAPI int WINAPI +wglChoosePixelFormat(HDC hdc, + CONST PIXELFORMATDESCRIPTOR *ppfd); + +WINGDIAPI int WINAPI +wglDescribePixelFormat(HDC hdc, + int iPixelFormat, + UINT nBytes, + LPPIXELFORMATDESCRIPTOR ppfd); + +WINGDIAPI int WINAPI +wglGetPixelFormat(HDC hdc); + +WINGDIAPI BOOL WINAPI +wglSetPixelFormat(HDC hdc, + int iPixelFormat, + CONST PIXELFORMATDESCRIPTOR *ppfd); + +#if defined(__MINGW32__) || (WINVER < 0x0500) + +typedef struct _WGLSWAP +{ + HDC hdc; + UINT uiFlags; +} WGLSWAP; + +#define WGL_SWAPMULTIPLE_MAX 16 + +WINGDIAPI DWORD WINAPI +wglSwapMultipleBuffers(UINT n, + CONST WGLSWAP *ps); + +#endif + + +#endif /* STW_WGL_H_ */ diff --git a/src/gallium/state_trackers/wgl/stw_winsys.h b/src/gallium/state_trackers/wgl/stw_winsys.h new file mode 100644 index 0000000000..270fad56a1 --- /dev/null +++ b/src/gallium/state_trackers/wgl/stw_winsys.h @@ -0,0 +1,106 @@ +/************************************************************************** + * + * Copyright 2008-2009 Vmware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef STW_WINSYS_H +#define STW_WINSYS_H + +#include <windows.h> /* for HDC */ + +#include "pipe/p_compiler.h" + +struct pipe_screen; +struct pipe_context; +struct pipe_surface; + +struct stw_shared_surface; + +struct stw_winsys +{ + struct pipe_screen * + (*create_screen)( void ); + + /** + * Present the color buffer to the window associated with the device context. + */ + void + (*present)( struct pipe_screen *screen, + struct pipe_surface *surf, + HDC hDC ); + + /** + * Locally unique identifier (LUID) of the graphics adapter. + * + * @sa GLCBPRESENTBUFFERSDATA::AdapterLuid; + */ + boolean + (*get_adapter_luid)( struct pipe_screen *screen, + LUID *pAdapterLuid ); + + /** + * Open a shared surface (optional). + * + * @sa GLCBPRESENTBUFFERSDATA::hSharedSurface; + */ + struct stw_shared_surface * + (*shared_surface_open)(struct pipe_screen *screen, + HANDLE hSharedSurface); + + /** + * Close a shared surface (optional). + */ + void + (*shared_surface_close)(struct pipe_screen *screen, + struct stw_shared_surface *surface); + + /** + * Compose into a shared (optional). + * + * Blit the color buffer into a shared surface. + * + * @sa GLPRESENTBUFFERSDATA::PresentHistoryToken. + */ + void + (*compose)( struct pipe_screen *screen, + struct pipe_surface *src, + struct stw_shared_surface *dest, + LPCRECT pRect, + ULONGLONG PresentHistoryToken ); +}; + +boolean +stw_init(const struct stw_winsys *stw_winsys); + +boolean +stw_init_thread(void); + +void +stw_cleanup_thread(void); + +void +stw_cleanup(void); + +#endif /* STW_WINSYS_H */ diff --git a/src/gallium/state_trackers/xorg/Makefile b/src/gallium/state_trackers/xorg/Makefile new file mode 100644 index 0000000000..cb2c3aea41 --- /dev/null +++ b/src/gallium/state_trackers/xorg/Makefile @@ -0,0 +1,23 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = xorgtracker + +LIBRARY_INCLUDES = \ + -DHAVE_CONFIG_H \ + $(shell pkg-config xextproto --atleast-version=7.0.99.1 \ + && echo "-DHAVE_XEXTPROTO_71") \ + $(shell pkg-config libkms --atleast-version=1.0 \ + && echo "-DHAVE_LIBKMS") \ + $(shell pkg-config libkms --silence-errors --cflags-only-I) \ + $(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/drivers/dri/common \ + -I$(TOP)/src/mesa/main + +C_SOURCES = $(wildcard ./*.c) + +include ../../Makefile.template diff --git a/src/gallium/state_trackers/xorg/SConscript b/src/gallium/state_trackers/xorg/SConscript new file mode 100644 index 0000000000..0b598dab6e --- /dev/null +++ b/src/gallium/state_trackers/xorg/SConscript @@ -0,0 +1,36 @@ +####################################################################### +# SConscript for xorg state_tracker + +Import('*') + +if 'xorg' in env['statetrackers']: + + env = env.Clone() + + env.Append(CPPPATH = [ + '#/src/mesa', + ]) + + env.ParseConfig('pkg-config --cflags --libs libdrm xorg-server') + + conf = env.Configure() + + if conf.CheckHeader('X11/extensions/dpmsconst.h'): + env.Append(CPPDEFINES = [('HAVE_XEXTPROTO_71', '1')]) + + conf.Finish() + + st_xorg = env.ConvenienceLibrary( + target = 'st_xorg', + source = [ 'xorg_composite.c', + 'xorg_crtc.c', + 'xorg_dri2.c', + 'xorg_driver.c', + 'xorg_exa.c', + 'xorg_exa_tgsi.c', + 'xorg_output.c', + 'xorg_renderer.c', + 'xorg_xv.c', + ] + ) + Export('st_xorg') diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c new file mode 100644 index 0000000000..4ff48026e5 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_composite.c @@ -0,0 +1,583 @@ +#include "xorg_composite.h" + +#include "xorg_renderer.h" +#include "xorg_exa_tgsi.h" + +#include "cso_cache/cso_context.h" +#include "util/u_sampler.h" + + +/*XXX also in Xrender.h but the including it here breaks compilition */ +#define XFixedToDouble(f) (((double) (f)) / 65536.) + +struct xorg_composite_blend { + int op : 8; + + unsigned alpha_dst : 4; + unsigned alpha_src : 4; + + unsigned rgb_src : 8; /**< PIPE_BLENDFACTOR_x */ + unsigned rgb_dst : 8; /**< PIPE_BLENDFACTOR_x */ +}; + +#define BLEND_OP_OVER 3 +static const struct xorg_composite_blend xorg_blends[] = { + { PictOpClear, + 0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO}, + { PictOpSrc, + 0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ZERO}, + { PictOpDst, + 0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ONE}, + { PictOpOver, + 0, 1, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_INV_SRC_ALPHA}, + { PictOpOverReverse, + 1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ONE}, + { PictOpIn, + 1, 0, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_ZERO}, + { PictOpInReverse, + 0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_SRC_ALPHA}, + { PictOpOut, + 1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ZERO}, + { PictOpOutReverse, + 0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_INV_SRC_ALPHA}, + { PictOpAtop, + 1, 1, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA}, + { PictOpAtopReverse, + 1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_SRC_ALPHA}, + { PictOpXor, + 1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA}, + { PictOpAdd, + 0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE}, +}; + + +static INLINE void +pixel_to_float4(Pixel pixel, float *color) +{ + CARD32 r, g, b, a; + + a = (pixel >> 24) & 0xff; + r = (pixel >> 16) & 0xff; + g = (pixel >> 8) & 0xff; + b = (pixel >> 0) & 0xff; + color[0] = ((float)r) / 255.; + color[1] = ((float)g) / 255.; + color[2] = ((float)b) / 255.; + color[3] = ((float)a) / 255.; +} + +static boolean +blend_for_op(struct xorg_composite_blend *blend, + int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture, + PicturePtr pDstPicture) +{ + const int num_blends = + sizeof(xorg_blends)/sizeof(struct xorg_composite_blend); + int i; + boolean supported = FALSE; + + /* our default in case something goes wrong */ + *blend = xorg_blends[BLEND_OP_OVER]; + + for (i = 0; i < num_blends; ++i) { + if (xorg_blends[i].op == op) { + *blend = xorg_blends[i]; + supported = TRUE; + } + } + + /* If there's no dst alpha channel, adjust the blend op so that we'll treat + * it as always 1. */ + if (pDstPicture && + PICT_FORMAT_A(pDstPicture->format) == 0 && blend->alpha_dst) { + if (blend->rgb_src == PIPE_BLENDFACTOR_DST_ALPHA) + blend->rgb_src = PIPE_BLENDFACTOR_ONE; + else if (blend->rgb_src == PIPE_BLENDFACTOR_INV_DST_ALPHA) + blend->rgb_src = PIPE_BLENDFACTOR_ZERO; + } + + /* If the source alpha is being used, then we should only be in a case where + * the source blend factor is 0, and the source blend value is the mask + * channels multiplied by the source picture's alpha. */ + if (pMaskPicture && pMaskPicture->componentAlpha && + PICT_FORMAT_RGB(pMaskPicture->format) && blend->alpha_src) { + if (blend->rgb_dst == PIPE_BLENDFACTOR_SRC_ALPHA) { + blend->rgb_dst = PIPE_BLENDFACTOR_SRC_COLOR; + } else if (blend->rgb_dst == PIPE_BLENDFACTOR_INV_SRC_ALPHA) { + blend->rgb_dst = PIPE_BLENDFACTOR_INV_SRC_COLOR; + } + } + + return supported; +} + +static INLINE int +render_repeat_to_gallium(int mode) +{ + switch(mode) { + case RepeatNone: + return PIPE_TEX_WRAP_CLAMP_TO_BORDER; + case RepeatNormal: + return PIPE_TEX_WRAP_REPEAT; + case RepeatReflect: + return PIPE_TEX_WRAP_MIRROR_REPEAT; + case RepeatPad: + return PIPE_TEX_WRAP_CLAMP_TO_EDGE; + default: + debug_printf("Unsupported repeat mode\n"); + } + return PIPE_TEX_WRAP_REPEAT; +} + +static INLINE boolean +render_filter_to_gallium(int xrender_filter, int *out_filter) +{ + + switch (xrender_filter) { + case PictFilterNearest: + *out_filter = PIPE_TEX_FILTER_NEAREST; + break; + case PictFilterBilinear: + *out_filter = PIPE_TEX_FILTER_LINEAR; + break; + case PictFilterFast: + *out_filter = PIPE_TEX_FILTER_NEAREST; + break; + case PictFilterGood: + *out_filter = PIPE_TEX_FILTER_LINEAR; + break; + case PictFilterBest: + *out_filter = PIPE_TEX_FILTER_LINEAR; + break; + case PictFilterConvolution: + *out_filter = PIPE_TEX_FILTER_NEAREST; + return FALSE; + default: + debug_printf("Unknown xrender filter\n"); + *out_filter = PIPE_TEX_FILTER_NEAREST; + return FALSE; + } + + return TRUE; +} + +static boolean is_filter_accelerated(PicturePtr pic) +{ + int filter; + if (pic && !render_filter_to_gallium(pic->filter, &filter)) + return FALSE; + return TRUE; +} + +boolean xorg_composite_accelerated(int op, + PicturePtr pSrcPicture, + PicturePtr pMaskPicture, + PicturePtr pDstPicture) +{ + ScreenPtr pScreen = pDstPicture->pDrawable->pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct xorg_composite_blend blend; + + if (!is_filter_accelerated(pSrcPicture) || + !is_filter_accelerated(pMaskPicture)) { + XORG_FALLBACK("Unsupported Xrender filter"); + } + + if (pSrcPicture->pSourcePict) { + if (pSrcPicture->pSourcePict->type != SourcePictTypeSolidFill) + XORG_FALLBACK("Gradients not enabled (haven't been well tested)"); + } + + if (blend_for_op(&blend, op, + pSrcPicture, pMaskPicture, pDstPicture)) { + /* Check for component alpha */ + if (pMaskPicture && pMaskPicture->componentAlpha && + PICT_FORMAT_RGB(pMaskPicture->format)) { + if (blend.alpha_src && blend.rgb_src != PIPE_BLENDFACTOR_ZERO) { + XORG_FALLBACK("Component alpha not supported with source " + "alpha and source value blending. (op=%d)", + op); + } + } + + return TRUE; + } + XORG_FALLBACK("Unsupported composition operation = %d", op); +} + +static void +bind_blend_state(struct exa_context *exa, int op, + PicturePtr pSrcPicture, + PicturePtr pMaskPicture, + PicturePtr pDstPicture) +{ + struct xorg_composite_blend blend_opt; + struct pipe_blend_state blend; + + blend_for_op(&blend_opt, op, pSrcPicture, pMaskPicture, pDstPicture); + + memset(&blend, 0, sizeof(struct pipe_blend_state)); + blend.rt[0].blend_enable = 1; + blend.rt[0].colormask = PIPE_MASK_RGBA; + + blend.rt[0].rgb_src_factor = blend_opt.rgb_src; + blend.rt[0].alpha_src_factor = blend_opt.rgb_src; + blend.rt[0].rgb_dst_factor = blend_opt.rgb_dst; + blend.rt[0].alpha_dst_factor = blend_opt.rgb_dst; + + cso_set_blend(exa->renderer->cso, &blend); +} + +static unsigned +picture_format_fixups(struct exa_pixmap_priv *pSrc, PicturePtr pSrcPicture, boolean mask, + PicturePtr pDstPicture) +{ + boolean set_alpha = FALSE; + boolean swizzle = FALSE; + unsigned ret = 0; + + if (pSrc->picture_format == pSrcPicture->format) { + if (pSrc->picture_format == PICT_a8) { + if (mask) + return FS_MASK_LUMINANCE; + else if (pDstPicture->format != PICT_a8) { + /* if both dst and src are luminance then + * we don't want to swizzle the alpha (X) of the + * source into W component of the dst because + * it will break our destination */ + return FS_SRC_LUMINANCE; + } + } + return 0; + } + + if (pSrc->picture_format != PICT_a8r8g8b8) { + assert(!"can not handle formats"); + return 0; + } + + /* pSrc->picture_format == PICT_a8r8g8b8 */ + switch (pSrcPicture->format) { + case PICT_x8b8g8r8: + case PICT_b8g8r8: + set_alpha = TRUE; /* fall trough */ + case PICT_a8b8g8r8: + swizzle = TRUE; + break; + case PICT_x8r8g8b8: + case PICT_r8g8b8: + set_alpha = TRUE; /* fall through */ + case PICT_a8r8g8b8: + break; +#ifdef PICT_TYPE_BGRA + case PICT_b8g8r8a8: + case PICT_b8g8r8x8: + case PICT_a2r10g10b10: + case PICT_x2r10g10b10: + case PICT_a2b10g10r10: + case PICT_x2b10g10r10: +#endif + default: + assert(!"can not handle formats"); + return 0; + } + + if (set_alpha) + ret |= mask ? FS_MASK_SET_ALPHA : FS_SRC_SET_ALPHA; + if (swizzle) + ret |= mask ? FS_MASK_SWIZZLE_RGB : FS_SRC_SWIZZLE_RGB; + + return ret; +} + +static void +bind_shaders(struct exa_context *exa, int op, + PicturePtr pSrcPicture, PicturePtr pMaskPicture, PicturePtr pDstPicture, + struct exa_pixmap_priv *pSrc, struct exa_pixmap_priv *pMask) +{ + unsigned vs_traits = 0, fs_traits = 0; + struct xorg_shader shader; + + exa->has_solid_color = FALSE; + + if (pSrcPicture) { + if (pSrcPicture->repeatType == RepeatNone && pSrcPicture->transform) + fs_traits |= FS_SRC_REPEAT_NONE; + + if (pSrcPicture->pSourcePict) { + if (pSrcPicture->pSourcePict->type == SourcePictTypeSolidFill) { + fs_traits |= FS_SOLID_FILL; + vs_traits |= VS_SOLID_FILL; + debug_assert(pSrcPicture->format == PICT_a8r8g8b8); + pixel_to_float4(pSrcPicture->pSourcePict->solidFill.color, + exa->solid_color); + exa->has_solid_color = TRUE; + } else { + debug_assert("!gradients not supported"); + } + } else { + fs_traits |= FS_COMPOSITE; + vs_traits |= VS_COMPOSITE; + } + + fs_traits |= picture_format_fixups(pSrc, pSrcPicture, FALSE, pDstPicture); + } + + if (pMaskPicture) { + vs_traits |= VS_MASK; + fs_traits |= FS_MASK; + if (pMaskPicture->repeatType == RepeatNone && pMaskPicture->transform) + fs_traits |= FS_MASK_REPEAT_NONE; + if (pMaskPicture->componentAlpha) { + struct xorg_composite_blend blend; + blend_for_op(&blend, op, + pSrcPicture, pMaskPicture, NULL); + if (blend.alpha_src) { + fs_traits |= FS_CA_SRCALPHA; + } else + fs_traits |= FS_CA_FULL; + } + + fs_traits |= picture_format_fixups(pMask, pMaskPicture, TRUE, pDstPicture); + } + + shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits); + cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs); + cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs); +} + +static void +bind_samplers(struct exa_context *exa, int op, + PicturePtr pSrcPicture, PicturePtr pMaskPicture, + PicturePtr pDstPicture, + struct exa_pixmap_priv *pSrc, + struct exa_pixmap_priv *pMask, + struct exa_pixmap_priv *pDst) +{ + struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_state src_sampler, mask_sampler; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *src_view; + struct pipe_context *pipe = exa->pipe; + + exa->num_bound_samplers = 0; + + memset(&src_sampler, 0, sizeof(struct pipe_sampler_state)); + memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state)); + + if (pSrcPicture && pSrc) { + if (exa->has_solid_color) { + debug_assert(!"solid color with textures"); + samplers[0] = NULL; + pipe_sampler_view_reference(&exa->bound_sampler_views[0], NULL); + } else { + unsigned src_wrap = render_repeat_to_gallium( + pSrcPicture->repeatType); + int filter; + + render_filter_to_gallium(pSrcPicture->filter, &filter); + + src_sampler.wrap_s = src_wrap; + src_sampler.wrap_t = src_wrap; + src_sampler.min_img_filter = filter; + src_sampler.mag_img_filter = filter; + src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; + src_sampler.normalized_coords = 1; + samplers[0] = &src_sampler; + exa->num_bound_samplers = 1; + u_sampler_view_default_template(&view_templ, + pSrc->tex, + pSrc->tex->format); + src_view = pipe->create_sampler_view(pipe, pSrc->tex, &view_templ); + pipe_sampler_view_reference(&exa->bound_sampler_views[0], NULL); + exa->bound_sampler_views[0] = src_view; + } + } + + if (pMaskPicture && pMask) { + unsigned mask_wrap = render_repeat_to_gallium( + pMaskPicture->repeatType); + int filter; + + render_filter_to_gallium(pMaskPicture->filter, &filter); + + mask_sampler.wrap_s = mask_wrap; + mask_sampler.wrap_t = mask_wrap; + mask_sampler.min_img_filter = filter; + mask_sampler.mag_img_filter = filter; + src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; + mask_sampler.normalized_coords = 1; + samplers[1] = &mask_sampler; + exa->num_bound_samplers = 2; + u_sampler_view_default_template(&view_templ, + pMask->tex, + pMask->tex->format); + src_view = pipe->create_sampler_view(pipe, pMask->tex, &view_templ); + pipe_sampler_view_reference(&exa->bound_sampler_views[1], NULL); + exa->bound_sampler_views[1] = src_view; + } + + cso_set_samplers(exa->renderer->cso, exa->num_bound_samplers, + (const struct pipe_sampler_state **)samplers); + cso_set_fragment_sampler_views(exa->renderer->cso, exa->num_bound_samplers, + exa->bound_sampler_views); +} + + + +static INLINE boolean matrix_from_pict_transform(PictTransform *trans, float *matrix) +{ + if (!trans) + return FALSE; + + matrix[0] = XFixedToDouble(trans->matrix[0][0]); + matrix[3] = XFixedToDouble(trans->matrix[0][1]); + matrix[6] = XFixedToDouble(trans->matrix[0][2]); + + matrix[1] = XFixedToDouble(trans->matrix[1][0]); + matrix[4] = XFixedToDouble(trans->matrix[1][1]); + matrix[7] = XFixedToDouble(trans->matrix[1][2]); + + matrix[2] = XFixedToDouble(trans->matrix[2][0]); + matrix[5] = XFixedToDouble(trans->matrix[2][1]); + matrix[8] = XFixedToDouble(trans->matrix[2][2]); + + return TRUE; +} + +static void +setup_transforms(struct exa_context *exa, + PicturePtr pSrcPicture, PicturePtr pMaskPicture) +{ + PictTransform *src_t = NULL; + PictTransform *mask_t = NULL; + + if (pSrcPicture) + src_t = pSrcPicture->transform; + if (pMaskPicture) + mask_t = pMaskPicture->transform; + + exa->transform.has_src = + matrix_from_pict_transform(src_t, exa->transform.src); + exa->transform.has_mask = + matrix_from_pict_transform(mask_t, exa->transform.mask); +} + +boolean xorg_composite_bind_state(struct exa_context *exa, + int op, + PicturePtr pSrcPicture, + PicturePtr pMaskPicture, + PicturePtr pDstPicture, + struct exa_pixmap_priv *pSrc, + struct exa_pixmap_priv *pMask, + struct exa_pixmap_priv *pDst) +{ + struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pDst); + + renderer_bind_destination(exa->renderer, dst_surf, + pDst->width, + pDst->height); + + bind_blend_state(exa, op, pSrcPicture, pMaskPicture, pDstPicture); + bind_shaders(exa, op, pSrcPicture, pMaskPicture, pDstPicture, pSrc, pMask); + bind_samplers(exa, op, pSrcPicture, pMaskPicture, + pDstPicture, pSrc, pMask, pDst); + + setup_transforms(exa, pSrcPicture, pMaskPicture); + + if (exa->num_bound_samplers == 0 ) { /* solid fill */ + renderer_begin_solid(exa->renderer); + } else { + renderer_begin_textures(exa->renderer, + exa->num_bound_samplers); + } + + + pipe_surface_reference(&dst_surf, NULL); + return TRUE; +} + +void xorg_composite(struct exa_context *exa, + struct exa_pixmap_priv *dst, + int srcX, int srcY, int maskX, int maskY, + int dstX, int dstY, int width, int height) +{ + if (exa->num_bound_samplers == 0 ) { /* solid fill */ + renderer_solid(exa->renderer, + dstX, dstY, dstX + width, dstY + height, + exa->solid_color); + } else { + int pos[6] = {srcX, srcY, maskX, maskY, dstX, dstY}; + float *src_matrix = NULL; + float *mask_matrix = NULL; + + if (exa->transform.has_src) + src_matrix = exa->transform.src; + if (exa->transform.has_mask) + mask_matrix = exa->transform.mask; + + renderer_texture(exa->renderer, + pos, width, height, + exa->bound_sampler_views, + exa->num_bound_samplers, + src_matrix, mask_matrix); + } +} + +boolean xorg_solid_bind_state(struct exa_context *exa, + struct exa_pixmap_priv *pixmap, + Pixel fg) +{ + struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pixmap); + unsigned vs_traits, fs_traits; + struct xorg_shader shader; + + pixel_to_float4(fg, exa->solid_color); + exa->has_solid_color = TRUE; + +#if 0 + debug_printf("Color Pixel=(%d, %d, %d, %d), RGBA=(%f, %f, %f, %f)\n", + (fg >> 24) & 0xff, (fg >> 16) & 0xff, + (fg >> 8) & 0xff, (fg >> 0) & 0xff, + exa->solid_color[0], exa->solid_color[1], + exa->solid_color[2], exa->solid_color[3]); +#endif + + vs_traits = VS_SOLID_FILL; + fs_traits = FS_SOLID_FILL; + + renderer_bind_destination(exa->renderer, dst_surf, + pixmap->width, pixmap->height); + bind_blend_state(exa, PictOpSrc, NULL, NULL, NULL); + cso_set_samplers(exa->renderer->cso, 0, NULL); + cso_set_fragment_sampler_views(exa->renderer->cso, 0, NULL); + + shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits); + cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs); + cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs); + + renderer_begin_solid(exa->renderer); + + pipe_surface_reference(&dst_surf, NULL); + return TRUE; +} + +void xorg_solid(struct exa_context *exa, + struct exa_pixmap_priv *pixmap, + int x0, int y0, int x1, int y1) +{ + renderer_solid(exa->renderer, + x0, y0, x1, y1, exa->solid_color); +} + +void +xorg_composite_done(struct exa_context *exa) +{ + renderer_draw_flush(exa->renderer); + + exa->transform.has_src = FALSE; + exa->transform.has_mask = FALSE; + exa->has_solid_color = FALSE; + exa->num_bound_samplers = 0; +} diff --git a/src/gallium/state_trackers/xorg/xorg_composite.h b/src/gallium/state_trackers/xorg/xorg_composite.h new file mode 100644 index 0000000000..ec71ebfe0d --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_composite.h @@ -0,0 +1,36 @@ +#ifndef XORG_COMPOSITE_H +#define XORG_COMPOSITE_H + +#include "xorg_exa.h" + +boolean xorg_composite_accelerated(int op, + PicturePtr pSrcPicture, + PicturePtr pMaskPicture, + PicturePtr pDstPicture); + +boolean xorg_composite_bind_state(struct exa_context *exa, + int op, + PicturePtr pSrcPicture, + PicturePtr pMaskPicture, + PicturePtr pDstPicture, + struct exa_pixmap_priv *pSrc, + struct exa_pixmap_priv *pMask, + struct exa_pixmap_priv *pDst); + +void xorg_composite(struct exa_context *exa, + struct exa_pixmap_priv *dst, + int srcX, int srcY, int maskX, int maskY, + int dstX, int dstY, int width, int height); + +boolean xorg_solid_bind_state(struct exa_context *exa, + struct exa_pixmap_priv *pixmap, + Pixel fg); +void xorg_solid(struct exa_context *exa, + struct exa_pixmap_priv *pixmap, + int x0, int y0, int x1, int y1); + + +void +xorg_composite_done(struct exa_context *exa); + +#endif diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c new file mode 100644 index 0000000000..f1a07bd863 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_crtc.c @@ -0,0 +1,417 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#include <unistd.h> +#include <string.h> +#include <assert.h> +#include <stdlib.h> +#include <math.h> +#include <stdint.h> + +#include "xorg-server.h" +#include <xf86.h> +#include <xf86i2c.h> +#include <xf86Crtc.h> +#include <cursorstr.h> +#include "xorg_tracker.h" +#include "xf86Modes.h" + +#ifdef HAVE_XEXTPROTO_71 +#include <X11/extensions/dpmsconst.h> +#else +#define DPMS_SERVER +#include <X11/extensions/dpms.h> +#endif + +#include "util/u_inlines.h" +#include "util/u_rect.h" + +#ifdef HAVE_LIBKMS +#include "libkms.h" +#endif + +struct crtc_private +{ + drmModeCrtcPtr drm_crtc; + + /* hwcursor */ + struct pipe_resource *cursor_tex; + struct kms_bo *cursor_bo; + + unsigned cursor_handle; +}; + +static void +crtc_dpms(xf86CrtcPtr crtc, int mode) +{ + /* ScrnInfoPtr pScrn = crtc->scrn; */ + + switch (mode) { + case DPMSModeOn: + case DPMSModeStandby: + case DPMSModeSuspend: + break; + case DPMSModeOff: + break; + } +} + +static Bool +crtc_set_mode_major(xf86CrtcPtr crtc, DisplayModePtr mode, + Rotation rotation, int x, int y) +{ + xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(crtc->scrn); + modesettingPtr ms = modesettingPTR(crtc->scrn); + xf86OutputPtr output = NULL; + struct crtc_private *crtcp = crtc->driver_private; + drmModeCrtcPtr drm_crtc = crtcp->drm_crtc; + drmModeModeInfo drm_mode; + int i, ret, connector_id; + + for (i = 0; i < config->num_output; output = NULL, i++) { + output = config->output[i]; + + if (output->crtc == crtc) + break; + } + + if (!output) + return FALSE; + + connector_id = xorg_output_get_id(output); + + drm_mode.clock = mode->Clock; + drm_mode.hdisplay = mode->HDisplay; + drm_mode.hsync_start = mode->HSyncStart; + drm_mode.hsync_end = mode->HSyncEnd; + drm_mode.htotal = mode->HTotal; + drm_mode.vdisplay = mode->VDisplay; + drm_mode.vsync_start = mode->VSyncStart; + drm_mode.vsync_end = mode->VSyncEnd; + drm_mode.vtotal = mode->VTotal; + drm_mode.flags = mode->Flags; + drm_mode.hskew = mode->HSkew; + drm_mode.vscan = mode->VScan; + drm_mode.vrefresh = mode->VRefresh; + if (!mode->name) + xf86SetModeDefaultName(mode); + strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN - 1); + drm_mode.name[DRM_DISPLAY_MODE_LEN - 1] = '\0'; + + ret = drmModeSetCrtc(ms->fd, drm_crtc->crtc_id, ms->fb_id, x, y, + &connector_id, 1, &drm_mode); + + if (ret) + return FALSE; + + crtc->x = x; + crtc->y = y; + crtc->mode = *mode; + crtc->rotation = rotation; + + return TRUE; +} + +static void +crtc_gamma_set(xf86CrtcPtr crtc, CARD16 * red, CARD16 * green, CARD16 * blue, + int size) +{ + /* XXX: hockup */ +} + +#if 0 /* Implement and enable to enable rotation and reflection. */ +static void * +crtc_shadow_allocate(xf86CrtcPtr crtc, int width, int height) +{ + /* ScrnInfoPtr pScrn = crtc->scrn; */ + + return NULL; +} + +static PixmapPtr +crtc_shadow_create(xf86CrtcPtr crtc, void *data, int width, int height) +{ + /* ScrnInfoPtr pScrn = crtc->scrn; */ + + return NULL; +} + +static void +crtc_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rotate_pixmap, void *data) +{ + /* ScrnInfoPtr pScrn = crtc->scrn; */ +} + +#endif + +/* + * Cursor functions + */ + +static void +crtc_set_cursor_colors(xf86CrtcPtr crtc, int bg, int fg) +{ + /* XXX: See if this one is needed, as we only support ARGB cursors */ +} + +static void +crtc_set_cursor_position(xf86CrtcPtr crtc, int x, int y) +{ + modesettingPtr ms = modesettingPTR(crtc->scrn); + struct crtc_private *crtcp = crtc->driver_private; + + drmModeMoveCursor(ms->fd, crtcp->drm_crtc->crtc_id, x, y); +} + +static void +crtc_load_cursor_argb_ga3d(xf86CrtcPtr crtc, CARD32 * image) +{ + unsigned char *ptr; + modesettingPtr ms = modesettingPTR(crtc->scrn); + struct crtc_private *crtcp = crtc->driver_private; + struct pipe_transfer *transfer; + + if (!crtcp->cursor_tex) { + struct pipe_resource templat; + struct winsys_handle whandle; + + memset(&templat, 0, sizeof(templat)); + templat.bind |= PIPE_BIND_RENDER_TARGET; + templat.bind |= PIPE_BIND_SCANOUT; + templat.target = PIPE_TEXTURE_2D; + templat.last_level = 0; + templat.depth0 = 1; + templat.format = PIPE_FORMAT_B8G8R8A8_UNORM; + templat.width0 = 64; + templat.height0 = 64; + + memset(&whandle, 0, sizeof(whandle)); + whandle.type = DRM_API_HANDLE_TYPE_KMS; + + crtcp->cursor_tex = ms->screen->resource_create(ms->screen, + &templat); + ms->screen->resource_get_handle(ms->screen, crtcp->cursor_tex, &whandle); + + crtcp->cursor_handle = whandle.handle; + } + + transfer = pipe_get_transfer(ms->ctx, crtcp->cursor_tex, + 0, 0, 0, + PIPE_TRANSFER_WRITE, + 0, 0, 64, 64); + ptr = ms->ctx->transfer_map(ms->ctx, transfer); + util_copy_rect(ptr, crtcp->cursor_tex->format, + transfer->stride, 0, 0, + 64, 64, (void*)image, 64 * 4, 0, 0); + ms->ctx->transfer_unmap(ms->ctx, transfer); + ms->ctx->transfer_destroy(ms->ctx, transfer); +} + +#if HAVE_LIBKMS +static void +crtc_load_cursor_argb_kms(xf86CrtcPtr crtc, CARD32 * image) +{ + modesettingPtr ms = modesettingPTR(crtc->scrn); + struct crtc_private *crtcp = crtc->driver_private; + unsigned char *ptr; + + if (!crtcp->cursor_bo) { + unsigned attr[8]; + + attr[0] = KMS_BO_TYPE; +#ifdef KMS_BO_TYPE_CURSOR_64X64_A8R8G8B8 + attr[1] = KMS_BO_TYPE_CURSOR_64X64_A8R8G8B8; +#else + attr[1] = KMS_BO_TYPE_CURSOR; +#endif + attr[2] = KMS_WIDTH; + attr[3] = 64; + attr[4] = KMS_HEIGHT; + attr[5] = 64; + attr[6] = 0; + + if (kms_bo_create(ms->kms, attr, &crtcp->cursor_bo)) + return; + + if (kms_bo_get_prop(crtcp->cursor_bo, KMS_HANDLE, + &crtcp->cursor_handle)) + goto err_bo_destroy; + } + + kms_bo_map(crtcp->cursor_bo, (void**)&ptr); + memcpy(ptr, image, 64*64*4); + kms_bo_unmap(crtcp->cursor_bo); + + return; + +err_bo_destroy: + kms_bo_destroy(&crtcp->cursor_bo); +} +#endif + +static void +crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image) +{ + xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(crtc->scrn); + modesettingPtr ms = modesettingPTR(crtc->scrn); + + /* Older X servers have cursor reference counting bugs leading to use of + * freed memory and consequently random crashes. Should be fixed as of + * xserver 1.8, but this workaround shouldn't hurt anyway. + */ + if (config->cursor) + config->cursor->refcnt++; + + if (ms->cursor) + FreeCursor(ms->cursor, None); + + ms->cursor = config->cursor; + + if (ms->screen) + crtc_load_cursor_argb_ga3d(crtc, image); +#ifdef HAVE_LIBKMS + else if (ms->kms) + crtc_load_cursor_argb_kms(crtc, image); +#endif +} + +static void +crtc_show_cursor(xf86CrtcPtr crtc) +{ + modesettingPtr ms = modesettingPTR(crtc->scrn); + struct crtc_private *crtcp = crtc->driver_private; + + if (crtcp->cursor_tex || crtcp->cursor_bo) + drmModeSetCursor(ms->fd, crtcp->drm_crtc->crtc_id, + crtcp->cursor_handle, 64, 64); +} + +static void +crtc_hide_cursor(xf86CrtcPtr crtc) +{ + modesettingPtr ms = modesettingPTR(crtc->scrn); + struct crtc_private *crtcp = crtc->driver_private; + + drmModeSetCursor(ms->fd, crtcp->drm_crtc->crtc_id, 0, 0, 0); +} + +/** + * Called at vt leave + */ +void +xorg_crtc_cursor_destroy(xf86CrtcPtr crtc) +{ + struct crtc_private *crtcp = crtc->driver_private; + + if (crtcp->cursor_tex) + pipe_resource_reference(&crtcp->cursor_tex, NULL); +#ifdef HAVE_LIBKMS + if (crtcp->cursor_bo) + kms_bo_destroy(&crtcp->cursor_bo); +#endif +} + +/* + * Misc functions + */ + +static void +crtc_destroy(xf86CrtcPtr crtc) +{ + struct crtc_private *crtcp = crtc->driver_private; + + xorg_crtc_cursor_destroy(crtc); + + drmModeFreeCrtc(crtcp->drm_crtc); + + xfree(crtcp); + crtc->driver_private = NULL; +} + +static const xf86CrtcFuncsRec crtc_funcs = { + .dpms = crtc_dpms, + .set_mode_major = crtc_set_mode_major, + + .set_cursor_colors = crtc_set_cursor_colors, + .set_cursor_position = crtc_set_cursor_position, + .show_cursor = crtc_show_cursor, + .hide_cursor = crtc_hide_cursor, + .load_cursor_argb = crtc_load_cursor_argb, + + .shadow_create = NULL, + .shadow_allocate = NULL, + .shadow_destroy = NULL, + + .gamma_set = crtc_gamma_set, + .destroy = crtc_destroy, +}; + +void +xorg_crtc_init(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + xf86CrtcPtr crtc; + drmModeResPtr res; + drmModeCrtcPtr drm_crtc = NULL; + struct crtc_private *crtcp; + int c; + + res = drmModeGetResources(ms->fd); + if (res == 0) { + ErrorF("Failed drmModeGetResources %d\n", errno); + return; + } + + for (c = 0; c < res->count_crtcs; c++) { + drm_crtc = drmModeGetCrtc(ms->fd, res->crtcs[c]); + + if (!drm_crtc) + continue; + + crtc = xf86CrtcCreate(pScrn, &crtc_funcs); + if (crtc == NULL) + goto out; + + crtcp = xcalloc(1, sizeof(struct crtc_private)); + if (!crtcp) { + xf86CrtcDestroy(crtc); + goto out; + } + + crtcp->drm_crtc = drm_crtc; + + crtc->driver_private = crtcp; + } + + out: + drmModeFreeResources(res); +} + +/* vim: set sw=4 ts=8 sts=4: */ diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c new file mode 100644 index 0000000000..4e01bd1030 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_dri2.c @@ -0,0 +1,467 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#include "xorg-server.h" +#include "xf86.h" +#include "xf86_OSproc.h" + +#include "xorg_tracker.h" +#include "xorg_exa.h" + +#include "dri2.h" + +#include "pipe/p_state.h" +#include "util/u_inlines.h" + +#include "util/u_format.h" + +/* Make all the #if cases in the code esier to read */ +#ifndef DRI2INFOREC_VERSION +#define DRI2INFOREC_VERSION 1 +#endif + +#if DRI2INFOREC_VERSION == 2 +static Bool set_format_in_do_create_buffer; +#endif + +typedef struct { + PixmapPtr pPixmap; + struct pipe_resource *tex; + struct pipe_fence_handle *fence; +} *BufferPrivatePtr; + +static Bool +dri2_do_create_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format) +{ + struct pipe_resource *tex = NULL; + ScreenPtr pScreen = pDraw->pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_pixmap_priv *exa_priv; + BufferPrivatePtr private = buffer->driverPrivate; + PixmapPtr pPixmap; + struct winsys_handle whandle; + + if (pDraw->type == DRAWABLE_PIXMAP) + pPixmap = (PixmapPtr) pDraw; + else + pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr) pDraw); + exa_priv = exaGetPixmapDriverPrivate(pPixmap); + + + switch (buffer->attachment) { + default: + if (buffer->attachment != DRI2BufferFakeFrontLeft || + pDraw->type != DRAWABLE_PIXMAP) { + private->pPixmap = (*pScreen->CreatePixmap)(pScreen, pDraw->width, + pDraw->height, + pDraw->depth, + 0); + } + break; + case DRI2BufferFrontLeft: + break; + case DRI2BufferStencil: +#if DRI2INFOREC_VERSION >= 3 + case DRI2BufferDepthStencil: +#else + /* Works on old X servers because sanity checking is for the weak */ + case 9: +#endif + if (exa_priv->depth_stencil_tex && + !util_format_is_depth_or_stencil(exa_priv->depth_stencil_tex->format)) + exa_priv->depth_stencil_tex = NULL; + /* Fall through */ + case DRI2BufferDepth: + if (exa_priv->depth_stencil_tex) + pipe_resource_reference(&tex, exa_priv->depth_stencil_tex); + else { + struct pipe_resource template; + unsigned depthBits = (format != 0) ? format : pDraw->depth; + memset(&template, 0, sizeof(template)); + template.target = PIPE_TEXTURE_2D; + if (buffer->attachment == DRI2BufferDepth) { + switch(depthBits) { + case 16: + template.format = PIPE_FORMAT_Z16_UNORM; + break; + case 32: + template.format = PIPE_FORMAT_Z32_UNORM; + break; + default: + template.format = ms->ds_depth_bits_last ? + PIPE_FORMAT_Z24X8_UNORM : PIPE_FORMAT_X8Z24_UNORM; + break; + } + } else { + template.format = ms->ds_depth_bits_last ? + PIPE_FORMAT_Z24_UNORM_S8_USCALED : PIPE_FORMAT_S8_USCALED_Z24_UNORM; + } + template.width0 = pDraw->width; + template.height0 = pDraw->height; + template.depth0 = 1; + template.last_level = 0; + template.bind = PIPE_BIND_DEPTH_STENCIL | + PIPE_BIND_SHARED; + tex = ms->screen->resource_create(ms->screen, &template); + pipe_resource_reference(&exa_priv->depth_stencil_tex, tex); + } + break; + } + + if (!private->pPixmap) { + private->pPixmap = pPixmap; + pPixmap->refcnt++; + } + + if (!tex) { + /* First call to make sure we have a pixmap private */ + exaMoveInPixmap(private->pPixmap); + xorg_exa_set_shared_usage(private->pPixmap); + pScreen->ModifyPixmapHeader(private->pPixmap, 0, 0, 0, 0, 0, NULL); + /* Second call to make sure texture has valid contents */ + exaMoveInPixmap(private->pPixmap); + tex = xorg_exa_get_texture(private->pPixmap); + } + + if (!tex) + FatalError("NO TEXTURE IN DRI2\n"); + + memset(&whandle, 0, sizeof(whandle)); + whandle.type = DRM_API_HANDLE_TYPE_SHARED; + + ms->screen->resource_get_handle(ms->screen, tex, &whandle); + + buffer->name = whandle.handle; + buffer->pitch = whandle.stride; + buffer->cpp = 4; + buffer->driverPrivate = private; + buffer->flags = 0; /* not tiled */ +#if DRI2INFOREC_VERSION == 2 + /* ABI forwards/backwards compatibility */ + if (set_format_in_do_create_buffer) + ((DRI2Buffer2Ptr)buffer)->format = 0; +#elif DRI2INFOREC_VERSION >= 3 + buffer->format = 0; +#endif + private->tex = tex; + + return TRUE; +} + +static void +dri2_do_destroy_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer) +{ + ScreenPtr pScreen = pDraw->pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + BufferPrivatePtr private = buffer->driverPrivate; + struct exa_pixmap_priv *exa_priv = exaGetPixmapDriverPrivate(private->pPixmap); + + pipe_resource_reference(&private->tex, NULL); + ms->screen->fence_reference(ms->screen, &private->fence, NULL); + pipe_resource_reference(&exa_priv->depth_stencil_tex, NULL); + (*pScreen->DestroyPixmap)(private->pPixmap); +} + +#if DRI2INFOREC_VERSION >= 2 + +static DRI2Buffer2Ptr +dri2_create_buffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format) +{ + DRI2Buffer2Ptr buffer; + BufferPrivatePtr private; + + buffer = xcalloc(1, sizeof *buffer); + if (!buffer) + return NULL; + + private = xcalloc(1, sizeof *private); + if (!private) { + goto fail; + } + + buffer->attachment = attachment; + buffer->driverPrivate = private; + + /* So far it is safe to downcast a DRI2Buffer2Ptr to DRI2BufferPtr */ + if (dri2_do_create_buffer(pDraw, (DRI2BufferPtr)buffer, format)) + return buffer; + + xfree(private); +fail: + xfree(buffer); + return NULL; +} + +static void +dri2_destroy_buffer(DrawablePtr pDraw, DRI2Buffer2Ptr buffer) +{ + /* So far it is safe to downcast a DRI2Buffer2Ptr to DRI2BufferPtr */ + dri2_do_destroy_buffer(pDraw, (DRI2BufferPtr)buffer); + + xfree(buffer->driverPrivate); + xfree(buffer); +} + +#endif /* DRI2INFOREC_VERSION >= 2 */ + +#if DRI2INFOREC_VERSION <= 2 + +static DRI2BufferPtr +dri2_create_buffers(DrawablePtr pDraw, unsigned int *attachments, int count) +{ + BufferPrivatePtr privates; + DRI2BufferPtr buffers; + int i; + + buffers = xcalloc(count, sizeof *buffers); + if (!buffers) + goto fail_buffers; + + privates = xcalloc(count, sizeof *privates); + if (!privates) + goto fail_privates; + + for (i = 0; i < count; i++) { + buffers[i].attachment = attachments[i]; + buffers[i].driverPrivate = &privates[i]; + + if (!dri2_do_create_buffer(pDraw, &buffers[i], 0)) + goto fail; + } + + return buffers; + +fail: + xfree(privates); +fail_privates: + xfree(buffers); +fail_buffers: + return NULL; +} + +static void +dri2_destroy_buffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count) +{ + int i; + + for (i = 0; i < count; i++) { + dri2_do_destroy_buffer(pDraw, &buffers[i]); + } + + if (buffers) { + xfree(buffers[0].driverPrivate); + xfree(buffers); + } +} + +#endif /* DRI2INFOREC_VERSION <= 2 */ + +static void +dri2_copy_region(DrawablePtr pDraw, RegionPtr pRegion, + DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer) +{ + ScreenPtr pScreen = pDraw->pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + BufferPrivatePtr dst_priv = pDestBuffer->driverPrivate; + BufferPrivatePtr src_priv = pSrcBuffer->driverPrivate; + DrawablePtr src_draw; + DrawablePtr dst_draw; + GCPtr gc; + RegionPtr copy_clip; + Bool save_accel; + CustomizerPtr cust = ms->cust; + + /* + * In driCreateBuffers we dewrap windows into the + * backing pixmaps in order to get to the texture. + * We need to use the real drawable in CopyArea + * so that cliprects and offsets are correct. + */ + src_draw = (pSrcBuffer->attachment == DRI2BufferFrontLeft) ? pDraw : + &src_priv->pPixmap->drawable; + dst_draw = (pDestBuffer->attachment == DRI2BufferFrontLeft) ? pDraw : + &dst_priv->pPixmap->drawable; + + /* + * The clients implements glXWaitX with a copy front to fake and then + * waiting on the server to signal its completion of it. While + * glXWaitGL is a client side flush and a copy from fake to front. + * This is how it is done in the DRI2 protocol, how ever depending + * which type of drawables the server does things a bit differently + * then what the protocol says as the fake and front are the same. + * + * for pixmaps glXWaitX is a server flush. + * for pixmaps glXWaitGL is a client flush. + * for windows glXWaitX is a copy from front to fake then a server flush. + * for windows glXWaitGL is a client flush then a copy from fake to front. + * + * XXX in the windows case this code always flushes but that isn't a + * must in the glXWaitGL case but we don't know if this is a glXWaitGL + * or a glFlush/glFinish call. + */ + if (dst_priv->pPixmap == src_priv->pPixmap) { + /* pixmap glXWaitX */ + if (pSrcBuffer->attachment == DRI2BufferFrontLeft && + pDestBuffer->attachment == DRI2BufferFakeFrontLeft) { + ms->ctx->flush(ms->ctx, PIPE_FLUSH_SWAPBUFFERS, NULL); + return; + } + /* pixmap glXWaitGL */ + if (pDestBuffer->attachment == DRI2BufferFrontLeft && + pSrcBuffer->attachment == DRI2BufferFakeFrontLeft) { + return; + } else { + xf86DrvMsg(pScrn->scrnIndex, X_WARNING, + "copying between the same pixmap\n"); + } + } + + gc = GetScratchGC(pDraw->depth, pScreen); + copy_clip = REGION_CREATE(pScreen, NULL, 0); + REGION_COPY(pScreen, copy_clip, pRegion); + (*gc->funcs->ChangeClip) (gc, CT_REGION, copy_clip, 0); + ValidateGC(dst_draw, gc); + + /* If this is a full buffer swap, throttle on the previous one */ + if (ms->swapThrottling && + dst_priv->fence && REGION_NUM_RECTS(pRegion) == 1) { + BoxPtr extents = REGION_EXTENTS(pScreen, pRegion); + + if (extents->x1 == 0 && extents->y1 == 0 && + extents->x2 == pDraw->width && extents->y2 == pDraw->height) { + ms->screen->fence_finish(ms->screen, dst_priv->fence, 0); + ms->screen->fence_reference(ms->screen, &dst_priv->fence, NULL); + } + } + + /* Try to make sure the blit will be accelerated */ + save_accel = ms->exa->accel; + ms->exa->accel = TRUE; + + /* In case it won't be though, make sure the GPU copy contents of the + * source pixmap will be used for the software fallback - presumably the + * client modified them before calling in here. + */ + exaMoveInPixmap(src_priv->pPixmap); + DamageRegionAppend(src_draw, pRegion); + DamageRegionProcessPending(src_draw); + + if (cust && cust->winsys_context_throttle) + cust->winsys_context_throttle(cust, ms->ctx, THROTTLE_SWAP); + + (*gc->ops->CopyArea)(src_draw, dst_draw, gc, + 0, 0, pDraw->width, pDraw->height, 0, 0); + ms->exa->accel = save_accel; + + FreeScratchGC(gc); + + ms->ctx->flush(ms->ctx, PIPE_FLUSH_SWAPBUFFERS, + (pDestBuffer->attachment == DRI2BufferFrontLeft + && ms->swapThrottling) ? + &dst_priv->fence : NULL); + + if (cust && cust->winsys_context_throttle) + cust->winsys_context_throttle(cust, ms->ctx, THROTTLE_RENDER); + +} + +Bool +xorg_dri2_init(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + DRI2InfoRec dri2info; +#if DRI2INFOREC_VERSION >= 2 + int major, minor; + + if (xf86LoaderCheckSymbol("DRI2Version")) { + DRI2Version(&major, &minor); + } else { + /* Assume version 1.0 */ + major = 1; + minor = 0; + } +#endif + + dri2info.version = min(DRI2INFOREC_VERSION, 3); + dri2info.fd = ms->fd; + + dri2info.driverName = pScrn->driverName; + dri2info.deviceName = "/dev/dri/card0"; /* FIXME */ + +#if DRI2INFOREC_VERSION >= 2 + dri2info.CreateBuffer = dri2_create_buffer; + dri2info.DestroyBuffer = dri2_destroy_buffer; +#endif + + /* For X servers in the 1.6.x series there where two DRI2 version. + * This allows us to build one binary that works on both servers. + */ +#if DRI2INFOREC_VERSION == 2 + if (minor == 0) { + set_format_in_do_create_buffer = FALSE; + dri2info.CreateBuffers = dri2_create_buffers; + dri2info.DestroyBuffers = dri2_destroy_buffers; + } else + set_format_in_do_create_buffer = FALSE; +#endif + + /* For version 1 set these unconditionaly. */ +#if DRI2INFOREC_VERSION == 1 + dri2info.CreateBuffers = dri2_create_buffers; + dri2info.DestroyBuffers = dri2_destroy_buffers; +#endif + dri2info.CopyRegion = dri2_copy_region; + dri2info.Wait = NULL; + + ms->d_depth_bits_last = + ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_Z24X8_UNORM, + PIPE_TEXTURE_2D, + 0, + PIPE_BIND_DEPTH_STENCIL, 0); + ms->ds_depth_bits_last = + ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED, + PIPE_TEXTURE_2D, + 0, + PIPE_BIND_DEPTH_STENCIL, 0); + + return DRI2ScreenInit(pScreen, &dri2info); +} + +void +xorg_dri2_close(ScreenPtr pScreen) +{ + DRI2CloseScreen(pScreen); +} + +/* vim: set sw=4 ts=8 sts=4: */ diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c new file mode 100644 index 0000000000..a7e57634ae --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_driver.c @@ -0,0 +1,1243 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + + +#include "xorg-server.h" +#include "xf86.h" +#include "xf86_OSproc.h" +#include "compiler.h" +#include "xf86PciInfo.h" +#include "xf86Pci.h" +#include "mipointer.h" +#include "micmap.h" +#include <X11/extensions/randr.h> +#include "fb.h" +#include "edid.h" +#include "xf86i2c.h" +#include "xf86Crtc.h" +#include "miscstruct.h" +#include "dixstruct.h" +#include "xf86xv.h" +#ifndef XSERVER_LIBPCIACCESS +#error "libpciaccess needed" +#endif + +#include <pciaccess.h> + +#include "pipe/p_context.h" +#include "xorg_tracker.h" +#include "xorg_winsys.h" + +#ifdef HAVE_LIBKMS +#include "libkms.h" +#endif + +/* + * Functions and symbols exported to Xorg via pointers. + */ + +static Bool drv_pre_init(ScrnInfoPtr pScrn, int flags); +static Bool drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, + char **argv); +static Bool drv_switch_mode(int scrnIndex, DisplayModePtr mode, int flags); +static void drv_adjust_frame(int scrnIndex, int x, int y, int flags); +static Bool drv_enter_vt(int scrnIndex, int flags); +static void drv_leave_vt(int scrnIndex, int flags); +static void drv_free_screen(int scrnIndex, int flags); +static ModeStatus drv_valid_mode(int scrnIndex, DisplayModePtr mode, Bool verbose, + int flags); + +typedef enum +{ + OPTION_SW_CURSOR, + OPTION_2D_ACCEL, + OPTION_DEBUG_FALLBACK, + OPTION_THROTTLE_SWAP, + OPTION_THROTTLE_DIRTY, + OPTION_3D_ACCEL +} drv_option_enums; + +static const OptionInfoRec drv_options[] = { + {OPTION_SW_CURSOR, "SWcursor", OPTV_BOOLEAN, {0}, FALSE}, + {OPTION_2D_ACCEL, "2DAccel", OPTV_BOOLEAN, {0}, FALSE}, + {OPTION_DEBUG_FALLBACK, "DebugFallback", OPTV_BOOLEAN, {0}, FALSE}, + {OPTION_THROTTLE_SWAP, "SwapThrottling", OPTV_BOOLEAN, {0}, FALSE}, + {OPTION_THROTTLE_DIRTY, "DirtyThrottling", OPTV_BOOLEAN, {0}, FALSE}, + {OPTION_3D_ACCEL, "3DAccel", OPTV_BOOLEAN, {0}, FALSE}, + {-1, NULL, OPTV_NONE, {0}, FALSE} +}; + + +/* + * Exported Xorg driver functions to winsys + */ + +const OptionInfoRec * +xorg_tracker_available_options(int chipid, int busid) +{ + return drv_options; +} + +void +xorg_tracker_set_functions(ScrnInfoPtr scrn) +{ + scrn->PreInit = drv_pre_init; + scrn->ScreenInit = drv_screen_init; + scrn->SwitchMode = drv_switch_mode; + scrn->AdjustFrame = drv_adjust_frame; + scrn->EnterVT = drv_enter_vt; + scrn->LeaveVT = drv_leave_vt; + scrn->FreeScreen = drv_free_screen; + scrn->ValidMode = drv_valid_mode; +} + +Bool +xorg_tracker_have_modesetting(ScrnInfoPtr pScrn, struct pci_device *device) +{ + char *BusID = xalloc(64); + sprintf(BusID, "pci:%04x:%02x:%02x.%d", + device->domain, device->bus, + device->dev, device->func); + + if (drmCheckModesettingSupported(BusID)) { + xf86DrvMsgVerb(pScrn->scrnIndex, X_INFO, 0, + "Drm modesetting not supported %s\n", BusID); + xfree(BusID); + return FALSE; + } + + xf86DrvMsgVerb(pScrn->scrnIndex, X_INFO, 0, + "Drm modesetting supported on %s\n", BusID); + + xfree(BusID); + return TRUE; +} + + +/* + * Internal function definitions + */ + +static Bool drv_init_front_buffer_functions(ScrnInfoPtr pScrn); +static Bool drv_close_screen(int scrnIndex, ScreenPtr pScreen); + + +/* + * Internal functions + */ + +static Bool +drv_get_rec(ScrnInfoPtr pScrn) +{ + if (pScrn->driverPrivate) + return TRUE; + + pScrn->driverPrivate = xnfcalloc(1, sizeof(modesettingRec)); + + return TRUE; +} + +static void +drv_free_rec(ScrnInfoPtr pScrn) +{ + if (!pScrn) + return; + + if (!pScrn->driverPrivate) + return; + + xfree(pScrn->driverPrivate); + + pScrn->driverPrivate = NULL; +} + +static void +drv_probe_ddc(ScrnInfoPtr pScrn, int index) +{ + ConfiguredMonitor = NULL; +} + +static Bool +drv_crtc_resize(ScrnInfoPtr pScrn, int width, int height) +{ + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn); + modesettingPtr ms = modesettingPTR(pScrn); + ScreenPtr pScreen = pScrn->pScreen; + int old_width, old_height; + PixmapPtr rootPixmap; + int i; + + if (width == pScrn->virtualX && height == pScrn->virtualY) + return TRUE; + + old_width = pScrn->virtualX; + old_height = pScrn->virtualY; + pScrn->virtualX = width; + pScrn->virtualY = height; + + /* ms->create_front_buffer will remove the old front buffer */ + + rootPixmap = pScreen->GetScreenPixmap(pScreen); + if (!pScreen->ModifyPixmapHeader(rootPixmap, width, height, -1, -1, -1, NULL)) + goto error_modify; + + pScrn->displayWidth = rootPixmap->devKind / (rootPixmap->drawable.bitsPerPixel / 8); + + if (!ms->create_front_buffer(pScrn) || !ms->bind_front_buffer(pScrn)) + goto error_create; + + /* + * create && bind will turn off all crtc(s) in the kernel so we need to + * re-enable all the crtcs again. For real HW we might want to do this + * before destroying the old framebuffer. + */ + for (i = 0; i < xf86_config->num_crtc; i++) { + xf86CrtcPtr crtc = xf86_config->crtc[i]; + + if (!crtc->enabled) + continue; + + crtc->funcs->set_mode_major(crtc, &crtc->mode, crtc->rotation, crtc->x, crtc->y); + } + + return TRUE; + + /* + * This is the error recovery path. + */ +error_create: + if (!pScreen->ModifyPixmapHeader(rootPixmap, old_width, old_height, -1, -1, -1, NULL)) + FatalError("failed to resize rootPixmap error path\n"); + + pScrn->displayWidth = rootPixmap->devKind / (rootPixmap->drawable.bitsPerPixel / 8); + +error_modify: + pScrn->virtualX = old_width; + pScrn->virtualY = old_height; + + if (ms->create_front_buffer(pScrn) && ms->bind_front_buffer(pScrn)) + return FALSE; + + FatalError("failed to setup old framebuffer\n"); + return FALSE; +} + +static const xf86CrtcConfigFuncsRec crtc_config_funcs = { + .resize = drv_crtc_resize +}; + +static Bool +drv_init_drm(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + + /* deal with server regeneration */ + if (ms->fd < 0) { + char *BusID; + + BusID = xalloc(64); + sprintf(BusID, "PCI:%d:%d:%d", + ((ms->PciInfo->domain << 8) | ms->PciInfo->bus), + ms->PciInfo->dev, ms->PciInfo->func + ); + + + ms->api = drm_api_create(); + ms->fd = drmOpen(ms->api ? ms->api->driver_name : NULL, BusID); + xfree(BusID); + + if (ms->fd >= 0) + return TRUE; + + if (ms->api && ms->api->destroy) + ms->api->destroy(ms->api); + + ms->api = NULL; + + return FALSE; + } + + return TRUE; +} + +static Bool +drv_close_drm(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + + if (ms->api && ms->api->destroy) + ms->api->destroy(ms->api); + ms->api = NULL; + + drmClose(ms->fd); + ms->fd = -1; + + return TRUE; +} + +static Bool +drv_init_resource_management(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + /* + ScreenPtr pScreen = pScrn->pScreen; + PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); + Bool fbAccessDisabled; + CARD8 *fbstart; + */ + + if (ms->screen || ms->kms) + return TRUE; + + if (ms->api) { + ms->screen = ms->no3D ? NULL : + ms->api->create_screen(ms->api, ms->fd); + + if (ms->screen) + return TRUE; + + if (ms->api->destroy) + ms->api->destroy(ms->api); + + ms->api = NULL; + } + +#ifdef HAVE_LIBKMS + if (!kms_create(ms->fd, &ms->kms)) + return TRUE; +#endif + + return FALSE; +} + +static Bool +drv_close_resource_management(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + + if (ms->screen) { + assert(ms->ctx == NULL); + ms->screen->destroy(ms->screen); + } + ms->screen = NULL; + +#ifdef HAVE_LIBKMS + if (ms->kms) + kms_destroy(&ms->kms); +#endif + + return TRUE; +} + +static void +drv_cleanup_fences(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + int i; + + assert(ms->screen); + + for (i = 0; i < XORG_NR_FENCES; i++) { + if (ms->fence[i]) { + ms->screen->fence_finish(ms->screen, ms->fence[i], 0); + ms->screen->fence_reference(ms->screen, &ms->fence[i], NULL); + } + } +} + +static Bool +drv_pre_init(ScrnInfoPtr pScrn, int flags) +{ + xf86CrtcConfigPtr xf86_config; + modesettingPtr ms; + rgb defaultWeight = { 0, 0, 0 }; + EntityInfoPtr pEnt; + EntPtr msEnt = NULL; + int max_width, max_height; + CustomizerPtr cust; + + if (pScrn->numEntities != 1) + return FALSE; + + pEnt = xf86GetEntityInfo(pScrn->entityList[0]); + + if (flags & PROBE_DETECT) { + drv_probe_ddc(pScrn, pEnt->index); + return TRUE; + } + + cust = (CustomizerPtr) pScrn->driverPrivate; + pScrn->driverPrivate = NULL; + + /* Allocate driverPrivate */ + if (!drv_get_rec(pScrn)) + return FALSE; + + ms = modesettingPTR(pScrn); + ms->pEnt = pEnt; + ms->cust = cust; + + pScrn->displayWidth = 640; /* default it */ + + if (ms->pEnt->location.type != BUS_PCI) + return FALSE; + + ms->PciInfo = xf86GetPciInfoForEntity(ms->pEnt->index); + + /* Allocate an entity private if necessary */ + if (xf86IsEntityShared(pScrn->entityList[0])) { + FatalError("Entity"); +#if 0 + msEnt = xf86GetEntityPrivate(pScrn->entityList[0], + modesettingEntityIndex)->ptr; + ms->entityPrivate = msEnt; +#else + (void)msEnt; +#endif + } else + ms->entityPrivate = NULL; + + if (xf86IsEntityShared(pScrn->entityList[0])) { + if (xf86IsPrimInitDone(pScrn->entityList[0])) { + /* do something */ + } else { + xf86SetPrimInitDone(pScrn->entityList[0]); + } + } + + ms->fd = -1; + ms->api = NULL; + if (!drv_init_drm(pScrn)) + return FALSE; + + pScrn->monitor = pScrn->confScreen->monitor; + pScrn->progClock = TRUE; + pScrn->rgbBits = 8; + + if (!xf86SetDepthBpp + (pScrn, 0, 0, 0, + PreferConvert24to32 | SupportConvert24to32 | Support32bppFb)) + return FALSE; + + switch (pScrn->depth) { + case 15: + case 16: + case 24: + break; + default: + xf86DrvMsg(pScrn->scrnIndex, X_ERROR, + "Given depth (%d) is not supported by the driver\n", + pScrn->depth); + return FALSE; + } + xf86PrintDepthBpp(pScrn); + + if (!xf86SetWeight(pScrn, defaultWeight, defaultWeight)) + return FALSE; + if (!xf86SetDefaultVisual(pScrn, -1)) + return FALSE; + + /* Process the options */ + xf86CollectOptions(pScrn, NULL); + if (!(ms->Options = xalloc(sizeof(drv_options)))) + return FALSE; + memcpy(ms->Options, drv_options, sizeof(drv_options)); + xf86ProcessOptions(pScrn->scrnIndex, pScrn->options, ms->Options); + + /* Allocate an xf86CrtcConfig */ + xf86CrtcConfigInit(pScrn, &crtc_config_funcs); + xf86_config = XF86_CRTC_CONFIG_PTR(pScrn); + + max_width = 2048; /* A very low default */ + max_height = 2048; /* see screen_init */ + xf86CrtcSetSizeRange(pScrn, 320, 200, max_width, max_height); + + if (xf86ReturnOptValBool(ms->Options, OPTION_SW_CURSOR, FALSE)) { + ms->SWCursor = TRUE; + } + + xorg_crtc_init(pScrn); + xorg_output_init(pScrn); + + if (!xf86InitialConfiguration(pScrn, TRUE)) { + xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "No valid modes.\n"); + return FALSE; + } + + /* + * If the driver can do gamma correction, it should call xf86SetGamma() here. + */ + { + Gamma zeros = { 0.0, 0.0, 0.0 }; + + if (!xf86SetGamma(pScrn, zeros)) { + return FALSE; + } + } + + if (pScrn->modes == NULL) { + xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "No modes.\n"); + return FALSE; + } + + pScrn->currentMode = pScrn->modes; + + /* Set display resolution */ + xf86SetDpi(pScrn, 0, 0); + + /* Load the required sub modules */ + if (!xf86LoadSubModule(pScrn, "fb")) + return FALSE; + + /* XXX: these aren't needed when we are using libkms */ + if (!xf86LoadSubModule(pScrn, "exa")) + return FALSE; + +#ifdef DRI2 + if (!xf86LoadSubModule(pScrn, "dri2")) + return FALSE; +#endif + + return TRUE; +} + +static void drv_block_handler(int i, pointer blockData, pointer pTimeout, + pointer pReadmask) +{ + ScreenPtr pScreen = screenInfo.screens[i]; + modesettingPtr ms = modesettingPTR(xf86Screens[pScreen->myNum]); + + pScreen->BlockHandler = ms->blockHandler; + pScreen->BlockHandler(i, blockData, pTimeout, pReadmask); + pScreen->BlockHandler = drv_block_handler; + + if (ms->ctx) { + int j; + + ms->ctx->flush(ms->ctx, PIPE_FLUSH_RENDER_CACHE, + ms->dirtyThrottling ? + &ms->fence[XORG_NR_FENCES-1] : + NULL); + + if (ms->dirtyThrottling) { + if (ms->fence[0]) + ms->ctx->screen->fence_finish(ms->ctx->screen, + ms->fence[0], 0); + + /* The amount of rendering generated by a block handler can be + * quite small. Let us get a fair way ahead of hardware before + * throttling. + */ + for (j = 0; j < XORG_NR_FENCES - 1; j++) + ms->screen->fence_reference(ms->screen, + &ms->fence[j], + ms->fence[j+1]); + + ms->screen->fence_reference(ms->screen, + &ms->fence[XORG_NR_FENCES-1], + NULL); + } + } + + +#ifdef DRM_MODE_FEATURE_DIRTYFB + { + RegionPtr dirty = DamageRegion(ms->damage); + unsigned num_cliprects = REGION_NUM_RECTS(dirty); + + if (num_cliprects) { + drmModeClip *clip = alloca(num_cliprects * sizeof(drmModeClip)); + BoxPtr rect = REGION_RECTS(dirty); + int i, ret; + + /* XXX no need for copy? */ + for (i = 0; i < num_cliprects; i++, rect++) { + clip[i].x1 = rect->x1; + clip[i].y1 = rect->y1; + clip[i].x2 = rect->x2; + clip[i].y2 = rect->y2; + } + + /* TODO query connector property to see if this is needed */ + ret = drmModeDirtyFB(ms->fd, ms->fb_id, clip, num_cliprects); + if (ret) { + debug_printf("%s: failed to send dirty (%i, %s)\n", + __func__, ret, strerror(-ret)); + } + + DamageEmpty(ms->damage); + } + } +#endif +} + +static Bool +drv_create_screen_resources(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + PixmapPtr rootPixmap; + Bool ret; + + ms->noEvict = TRUE; + + pScreen->CreateScreenResources = ms->createScreenResources; + ret = pScreen->CreateScreenResources(pScreen); + pScreen->CreateScreenResources = drv_create_screen_resources; + + ms->bind_front_buffer(pScrn); + + ms->noEvict = FALSE; + + drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); + +#ifdef DRM_MODE_FEATURE_DIRTYFB + rootPixmap = pScreen->GetScreenPixmap(pScreen); + ms->damage = DamageCreate(NULL, NULL, DamageReportNone, TRUE, + pScreen, rootPixmap); + + if (ms->damage) { + DamageRegister(&rootPixmap->drawable, ms->damage); + + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Damage tracking initialized\n"); + } else { + xf86DrvMsg(pScrn->scrnIndex, X_ERROR, + "Failed to create screen damage record\n"); + return FALSE; + } +#else + (void)rootPixmap; +#endif + + return ret; +} + +static Bool +drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + unsigned max_width, max_height; + VisualPtr visual; + CustomizerPtr cust = ms->cust; + MessageType from_st; + MessageType from_dt; + MessageType from_3D; + Bool use3D; + + if (!drv_init_drm(pScrn)) { + FatalError("Could not init DRM"); + return FALSE; + } + + use3D = cust ? !cust->no_3d : TRUE; + from_3D = xf86GetOptValBool(ms->Options, OPTION_3D_ACCEL, + &use3D) ? + X_CONFIG : X_PROBED; + + ms->no3D = !use3D; + + if (!drv_init_resource_management(pScrn)) { + FatalError("Could not init resource management (!pipe_screen && !libkms)"); + return FALSE; + } + + if (!drv_init_front_buffer_functions(pScrn)) { + FatalError("Could not init front buffer manager"); + return FALSE; + } + + /* get max width and height */ + { + drmModeResPtr res; + res = drmModeGetResources(ms->fd); + max_width = res->max_width; + max_height = res->max_height; + drmModeFreeResources(res); + } + + if (ms->screen) { + int max; + max = ms->screen->get_param(ms->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); + max = 1 << (max - 1); + max_width = max < max_width ? max : max_width; + max_height = max < max_height ? max : max_height; + } + + xf86CrtcSetSizeRange(pScrn, 1, 1, max_width, max_height); + + pScrn->pScreen = pScreen; + + /* HW dependent - FIXME */ + pScrn->displayWidth = pScrn->virtualX; + + miClearVisualTypes(); + + if (!miSetVisualTypes(pScrn->depth, + miGetDefaultVisualMask(pScrn->depth), + pScrn->rgbBits, pScrn->defaultVisual)) + return FALSE; + + if (!miSetPixmapDepths()) + return FALSE; + + pScrn->memPhysBase = 0; + pScrn->fbOffset = 0; + + if (!fbScreenInit(pScreen, NULL, + pScrn->virtualX, pScrn->virtualY, + pScrn->xDpi, pScrn->yDpi, + pScrn->displayWidth, pScrn->bitsPerPixel)) + return FALSE; + + if (pScrn->bitsPerPixel > 8) { + /* Fixup RGB ordering */ + visual = pScreen->visuals + pScreen->numVisuals; + while (--visual >= pScreen->visuals) { + if ((visual->class | DynamicClass) == DirectColor) { + visual->offsetRed = pScrn->offset.red; + visual->offsetGreen = pScrn->offset.green; + visual->offsetBlue = pScrn->offset.blue; + visual->redMask = pScrn->mask.red; + visual->greenMask = pScrn->mask.green; + visual->blueMask = pScrn->mask.blue; + } + } + } + + fbPictureInit(pScreen, NULL, 0); + + ms->blockHandler = pScreen->BlockHandler; + pScreen->BlockHandler = drv_block_handler; + ms->createScreenResources = pScreen->CreateScreenResources; + pScreen->CreateScreenResources = drv_create_screen_resources; + + xf86SetBlackWhitePixels(pScreen); + + ms->accelerate_2d = xf86ReturnOptValBool(ms->Options, OPTION_2D_ACCEL, FALSE); + ms->debug_fallback = xf86ReturnOptValBool(ms->Options, OPTION_DEBUG_FALLBACK, ms->accelerate_2d); + + if (cust && cust->winsys_screen_init) + cust->winsys_screen_init(cust, ms->fd); + + ms->swapThrottling = cust ? cust->swap_throttling : TRUE; + from_st = xf86GetOptValBool(ms->Options, OPTION_THROTTLE_SWAP, + &ms->swapThrottling) ? + X_CONFIG : X_DEFAULT; + + ms->dirtyThrottling = cust ? cust->dirty_throttling : TRUE; + from_dt = xf86GetOptValBool(ms->Options, OPTION_THROTTLE_DIRTY, + &ms->dirtyThrottling) ? + X_CONFIG : X_DEFAULT; + + if (ms->screen) { + ms->exa = xorg_exa_init(pScrn, ms->accelerate_2d); + + xorg_xv_init(pScreen); +#ifdef DRI2 + xorg_dri2_init(pScreen); +#endif + } + + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "##################################\n"); + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "# Usefull debugging info follows #\n"); + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "##################################\n"); + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Using %s backend\n", + ms->screen ? "Gallium3D" : "libkms"); + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "2D Acceleration is %s\n", + ms->screen && ms->accelerate_2d ? "enabled" : "disabled"); + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Fallback debugging is %s\n", + ms->debug_fallback ? "enabled" : "disabled"); +#ifdef DRI2 + xf86DrvMsg(pScrn->scrnIndex, from_3D, "3D Acceleration is %s\n", + ms->screen ? "enabled" : "disabled"); +#else + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "3D Acceleration is disabled\n"); +#endif + xf86DrvMsg(pScrn->scrnIndex, from_st, "Swap Throttling is %s.\n", + ms->swapThrottling ? "enabled" : "disabled"); + xf86DrvMsg(pScrn->scrnIndex, from_dt, "Dirty Throttling is %s.\n", + ms->dirtyThrottling ? "enabled" : "disabled"); + + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "##################################\n"); + + miInitializeBackingStore(pScreen); + xf86SetBackingStore(pScreen); + xf86SetSilkenMouse(pScreen); + miDCInitialize(pScreen, xf86GetPointerScreenFuncs()); + + /* Need to extend HWcursor support to handle mask interleave */ + if (!ms->SWCursor) + xf86_cursors_init(pScreen, 64, 64, + HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_64 | + HARDWARE_CURSOR_ARGB); + + /* Must force it before EnterVT, so we are in control of VT and + * later memory should be bound when allocating, e.g rotate_mem */ + pScrn->vtSema = TRUE; + + pScreen->SaveScreen = xf86SaveScreen; + ms->CloseScreen = pScreen->CloseScreen; + pScreen->CloseScreen = drv_close_screen; + + if (!xf86CrtcScreenInit(pScreen)) + return FALSE; + + if (!miCreateDefColormap(pScreen)) + return FALSE; + + xf86DPMSInit(pScreen, xf86DPMSSet, 0); + + if (serverGeneration == 1) + xf86ShowUnusedOptions(pScrn->scrnIndex, pScrn->options); + + return drv_enter_vt(scrnIndex, 1); +} + +static void +drv_adjust_frame(int scrnIndex, int x, int y, int flags) +{ + ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; + xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn); + xf86OutputPtr output = config->output[config->compat_output]; + xf86CrtcPtr crtc = output->crtc; + + if (crtc && crtc->enabled) { + crtc->funcs->set_mode_major(crtc, pScrn->currentMode, + RR_Rotate_0, x, y); + crtc->x = output->initial_x + x; + crtc->y = output->initial_y + y; + } +} + +static void +drv_free_screen(int scrnIndex, int flags) +{ + drv_free_rec(xf86Screens[scrnIndex]); +} + +static void +drv_leave_vt(int scrnIndex, int flags) +{ + ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; + modesettingPtr ms = modesettingPTR(pScrn); + xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn); + CustomizerPtr cust = ms->cust; + int o; + + if (cust && cust->winsys_leave_vt) + cust->winsys_leave_vt(cust); + + for (o = 0; o < config->num_crtc; o++) { + xf86CrtcPtr crtc = config->crtc[o]; + + xorg_crtc_cursor_destroy(crtc); + + if (crtc->rotatedPixmap || crtc->rotatedData) { + crtc->funcs->shadow_destroy(crtc, crtc->rotatedPixmap, + crtc->rotatedData); + crtc->rotatedPixmap = NULL; + crtc->rotatedData = NULL; + } + } + + drmModeRmFB(ms->fd, ms->fb_id); + ms->fb_id = -1; + + /* idle hardware */ + if (!ms->kms) + drv_cleanup_fences(pScrn); + + if (drmDropMaster(ms->fd)) + xf86DrvMsg(pScrn->scrnIndex, X_WARNING, + "drmDropMaster failed: %s\n", strerror(errno)); + + pScrn->vtSema = FALSE; +} + +/* + * This gets called when gaining control of the VT, and from ScreenInit(). + */ +static Bool +drv_enter_vt(int scrnIndex, int flags) +{ + ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; + modesettingPtr ms = modesettingPTR(pScrn); + CustomizerPtr cust = ms->cust; + + if (drmSetMaster(ms->fd)) { + if (errno == EINVAL) { + xf86DrvMsg(pScrn->scrnIndex, X_WARNING, + "drmSetMaster failed: 2.6.29 or newer kernel required for " + "multi-server DRI\n"); + } else { + xf86DrvMsg(pScrn->scrnIndex, X_WARNING, + "drmSetMaster failed: %s\n", strerror(errno)); + } + } + + if (!ms->create_front_buffer(pScrn)) + return FALSE; + + if (!flags && !ms->bind_front_buffer(pScrn)) + return FALSE; + + if (!xf86SetDesiredModes(pScrn)) + return FALSE; + + if (cust && cust->winsys_enter_vt) + cust->winsys_enter_vt(cust); + + return TRUE; +} + +static Bool +drv_switch_mode(int scrnIndex, DisplayModePtr mode, int flags) +{ + ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; + + return xf86SetSingleMode(pScrn, mode, RR_Rotate_0); +} + +static Bool +drv_close_screen(int scrnIndex, ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; + modesettingPtr ms = modesettingPTR(pScrn); + CustomizerPtr cust = ms->cust; + + if (ms->cursor) { + FreeCursor(ms->cursor, None); + ms->cursor = NULL; + } + + if (cust && cust->winsys_screen_close) + cust->winsys_screen_close(cust); + +#ifdef DRI2 + if (ms->screen) + xorg_dri2_close(pScreen); +#endif + + pScreen->BlockHandler = ms->blockHandler; + pScreen->CreateScreenResources = ms->createScreenResources; + +#ifdef DRM_MODE_FEATURE_DIRTYFB + if (ms->damage) { + DamageUnregister(&pScreen->GetScreenPixmap(pScreen)->drawable, ms->damage); + DamageDestroy(ms->damage); + ms->damage = NULL; + } +#endif + + drmModeRmFB(ms->fd, ms->fb_id); + ms->destroy_front_buffer(pScrn); + + if (ms->exa) + xorg_exa_close(pScrn); + ms->exa = NULL; + + /* calls drop master make sure we don't talk to 3D HW after that */ + if (pScrn->vtSema) { + drv_leave_vt(scrnIndex, 0); + } + + drv_close_resource_management(pScrn); + + drv_close_drm(pScrn); + + pScrn->vtSema = FALSE; + pScreen->CloseScreen = ms->CloseScreen; + return (*pScreen->CloseScreen) (scrnIndex, pScreen); +} + +static ModeStatus +drv_valid_mode(int scrnIndex, DisplayModePtr mode, Bool verbose, int flags) +{ + return MODE_OK; +} + + +/* + * Front buffer backing store functions. + */ + +static Bool +drv_destroy_front_buffer_ga3d(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + + if (!ms->root_texture) + return TRUE; + + if (ms->fb_id != -1) { + drmModeRmFB(ms->fd, ms->fb_id); + ms->fb_id = -1; + } + + pipe_resource_reference(&ms->root_texture, NULL); + return TRUE; +} + +static Bool +drv_create_front_buffer_ga3d(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + struct pipe_resource *tex; + struct winsys_handle whandle; + unsigned fb_id; + int ret; + + ms->noEvict = TRUE; + + tex = xorg_exa_create_root_texture(pScrn, pScrn->virtualX, pScrn->virtualY, + pScrn->depth, pScrn->bitsPerPixel); + + if (!tex) + return FALSE; + + memset(&whandle, 0, sizeof(whandle)); + whandle.type = DRM_API_HANDLE_TYPE_KMS; + + if (!ms->screen->resource_get_handle(ms->screen, tex, &whandle)) + goto err_destroy; + + ret = drmModeAddFB(ms->fd, + pScrn->virtualX, + pScrn->virtualY, + pScrn->depth, + pScrn->bitsPerPixel, + whandle.stride, + whandle.handle, + &fb_id); + if (ret) { + debug_printf("%s: failed to create framebuffer (%i, %s)\n", + __func__, ret, strerror(-ret)); + goto err_destroy; + } + + if (!drv_destroy_front_buffer_ga3d(pScrn)) + FatalError("%s: failed to take down old framebuffer\n", __func__); + + pScrn->frameX0 = 0; + pScrn->frameY0 = 0; + drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); + + pipe_resource_reference(&ms->root_texture, tex); + pipe_resource_reference(&tex, NULL); + ms->fb_id = fb_id; + + return TRUE; + +err_destroy: + pipe_resource_reference(&tex, NULL); + return FALSE; +} + +static Bool +drv_bind_front_buffer_ga3d(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + ScreenPtr pScreen = pScrn->pScreen; + PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); + struct pipe_resource *check; + + xorg_exa_set_displayed_usage(rootPixmap); + xorg_exa_set_shared_usage(rootPixmap); + xorg_exa_set_texture(rootPixmap, ms->root_texture); + if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, NULL)) + FatalError("Couldn't adjust screen pixmap\n"); + + check = xorg_exa_get_texture(rootPixmap); + if (ms->root_texture != check) + FatalError("Created new root texture\n"); + + pipe_resource_reference(&check, NULL); + return TRUE; +} + +#ifdef HAVE_LIBKMS +static Bool +drv_destroy_front_buffer_kms(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + ScreenPtr pScreen = pScrn->pScreen; + PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); + + /* XXX Do something with the rootPixmap. + * This currently works fine but if we are getting crashes in + * the fb functions after VT switches maybe look more into it. + */ + (void)rootPixmap; + + if (!ms->root_bo) + return TRUE; + + if (ms->fb_id != -1) { + drmModeRmFB(ms->fd, ms->fb_id); + ms->fb_id = -1; + } + + kms_bo_unmap(ms->root_bo); + kms_bo_destroy(&ms->root_bo); + return TRUE; +} + +static Bool +drv_create_front_buffer_kms(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + unsigned handle, stride; + struct kms_bo *bo; + unsigned attr[8]; + unsigned fb_id; + int ret; + + attr[0] = KMS_BO_TYPE; +#ifdef KMS_BO_TYPE_SCANOUT_X8R8G8B8 + attr[1] = KMS_BO_TYPE_SCANOUT_X8R8G8B8; +#else + attr[1] = KMS_BO_TYPE_SCANOUT; +#endif + attr[2] = KMS_WIDTH; + attr[3] = pScrn->virtualX; + attr[4] = KMS_HEIGHT; + attr[5] = pScrn->virtualY; + attr[6] = 0; + + if (kms_bo_create(ms->kms, attr, &bo)) + return FALSE; + + if (kms_bo_get_prop(bo, KMS_PITCH, &stride)) + goto err_destroy; + + if (kms_bo_get_prop(bo, KMS_HANDLE, &handle)) + goto err_destroy; + + ret = drmModeAddFB(ms->fd, + pScrn->virtualX, + pScrn->virtualY, + pScrn->depth, + pScrn->bitsPerPixel, + stride, + handle, + &fb_id); + if (ret) { + debug_printf("%s: failed to create framebuffer (%i, %s)", + __func__, ret, strerror(-ret)); + goto err_destroy; + } + + if (!drv_destroy_front_buffer_kms(pScrn)) + FatalError("%s: could not takedown old bo", __func__); + + pScrn->frameX0 = 0; + pScrn->frameY0 = 0; + drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); + ms->root_bo = bo; + ms->fb_id = fb_id; + + return TRUE; + +err_destroy: + kms_bo_destroy(&bo); + return FALSE; +} + +static Bool +drv_bind_front_buffer_kms(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + ScreenPtr pScreen = pScrn->pScreen; + PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); + unsigned stride; + void *ptr; + + if (kms_bo_get_prop(ms->root_bo, KMS_PITCH, &stride)) + return FALSE; + + if (kms_bo_map(ms->root_bo, &ptr)) + goto err_destroy; + + pScreen->ModifyPixmapHeader(rootPixmap, + pScrn->virtualX, + pScrn->virtualY, + pScreen->rootDepth, + pScrn->bitsPerPixel, + stride, + ptr); + + /* This a hack to work around EnableDisableFBAccess setting the pointer + * the real fix would be to replace pScrn->EnableDisableFBAccess hook + * and set the rootPixmap->devPrivate.ptr to something valid before that. + * + * But in its infinit visdome something uses either this some times before + * that, so our hook doesn't get called before the crash happens. + */ + pScrn->pixmapPrivate.ptr = ptr; + + return TRUE; + +err_destroy: + kms_bo_destroy(&ms->root_bo); + return FALSE; +} +#endif /* HAVE_LIBKMS */ + +static Bool drv_init_front_buffer_functions(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + if (ms->screen) { + ms->destroy_front_buffer = drv_destroy_front_buffer_ga3d; + ms->create_front_buffer = drv_create_front_buffer_ga3d; + ms->bind_front_buffer = drv_bind_front_buffer_ga3d; +#ifdef HAVE_LIBKMS + } else if (ms->kms) { + ms->destroy_front_buffer = drv_destroy_front_buffer_kms; + ms->create_front_buffer = drv_create_front_buffer_kms; + ms->bind_front_buffer = drv_bind_front_buffer_kms; +#endif + } else + return FALSE; + + return TRUE; +} + +CustomizerPtr xorg_customizer(ScrnInfoPtr pScrn) +{ + return modesettingPTR(pScrn)->cust; +} + +Bool xorg_has_gallium(ScrnInfoPtr pScrn) +{ + return modesettingPTR(pScrn)->screen != NULL; +} + +/* vim: set sw=4 ts=8 sts=4: */ diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c new file mode 100644 index 0000000000..bd84668300 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -0,0 +1,1088 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#include "xorg_exa.h" +#include "xorg_tracker.h" +#include "xorg_composite.h" +#include "xorg_exa_tgsi.h" + +#include <xorg-server.h> +#include <xf86.h> +#include <picturestr.h> +#include <picture.h> + +#include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "util/u_rect.h" +#include "util/u_math.h" +#include "util/u_debug.h" +#include "util/u_format.h" + +#define DEBUG_PRINT 0 +#define ROUND_UP_TEXTURES 1 + +/* + * Helper functions + */ +struct render_format_str { + int format; + const char *name; +}; +static const struct render_format_str formats_info[] = +{ + {PICT_a8r8g8b8, "PICT_a8r8g8b8"}, + {PICT_x8r8g8b8, "PICT_x8r8g8b8"}, + {PICT_a8b8g8r8, "PICT_a8b8g8r8"}, + {PICT_x8b8g8r8, "PICT_x8b8g8r8"}, +#ifdef PICT_TYPE_BGRA + {PICT_b8g8r8a8, "PICT_b8g8r8a8"}, + {PICT_b8g8r8x8, "PICT_b8g8r8x8"}, + {PICT_a2r10g10b10, "PICT_a2r10g10b10"}, + {PICT_x2r10g10b10, "PICT_x2r10g10b10"}, + {PICT_a2b10g10r10, "PICT_a2b10g10r10"}, + {PICT_x2b10g10r10, "PICT_x2b10g10r10"}, +#endif + {PICT_r8g8b8, "PICT_r8g8b8"}, + {PICT_b8g8r8, "PICT_b8g8r8"}, + {PICT_r5g6b5, "PICT_r5g6b5"}, + {PICT_b5g6r5, "PICT_b5g6r5"}, + {PICT_a1r5g5b5, "PICT_a1r5g5b5"}, + {PICT_x1r5g5b5, "PICT_x1r5g5b5"}, + {PICT_a1b5g5r5, "PICT_a1b5g5r5"}, + {PICT_x1b5g5r5, "PICT_x1b5g5r5"}, + {PICT_a4r4g4b4, "PICT_a4r4g4b4"}, + {PICT_x4r4g4b4, "PICT_x4r4g4b4"}, + {PICT_a4b4g4r4, "PICT_a4b4g4r4"}, + {PICT_x4b4g4r4, "PICT_x4b4g4r4"}, + {PICT_a8, "PICT_a8"}, + {PICT_r3g3b2, "PICT_r3g3b2"}, + {PICT_b2g3r3, "PICT_b2g3r3"}, + {PICT_a2r2g2b2, "PICT_a2r2g2b2"}, + {PICT_a2b2g2r2, "PICT_a2b2g2r2"}, + {PICT_c8, "PICT_c8"}, + {PICT_g8, "PICT_g8"}, + {PICT_x4a4, "PICT_x4a4"}, + {PICT_x4c4, "PICT_x4c4"}, + {PICT_x4g4, "PICT_x4g4"}, + {PICT_a4, "PICT_a4"}, + {PICT_r1g2b1, "PICT_r1g2b1"}, + {PICT_b1g2r1, "PICT_b1g2r1"}, + {PICT_a1r1g1b1, "PICT_a1r1g1b1"}, + {PICT_a1b1g1r1, "PICT_a1b1g1r1"}, + {PICT_c4, "PICT_c4"}, + {PICT_g4, "PICT_g4"}, + {PICT_a1, "PICT_a1"}, + {PICT_g1, "PICT_g1"} +}; +static const char *render_format_name(int format) +{ + int i = 0; + for (i = 0; i < sizeof(formats_info)/sizeof(formats_info[0]); ++i) { + if (formats_info[i].format == format) + return formats_info[i].name; + } + return NULL; +} + +static void +exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp, int *picture_format) +{ + switch (depth) { + case 32: + *format = PIPE_FORMAT_B8G8R8A8_UNORM; + *picture_format = PICT_a8r8g8b8; + assert(*bbp == 32); + break; + case 24: + *format = PIPE_FORMAT_B8G8R8X8_UNORM; + *picture_format = PICT_x8r8g8b8; + assert(*bbp == 32); + break; + case 16: + *format = PIPE_FORMAT_B5G6R5_UNORM; + *picture_format = PICT_r5g6b5; + assert(*bbp == 16); + break; + case 15: + *format = PIPE_FORMAT_B5G5R5A1_UNORM; + *picture_format = PICT_x1r5g5b5; + assert(*bbp == 16); + break; + case 8: + *format = PIPE_FORMAT_L8_UNORM; + *picture_format = PICT_a8; + assert(*bbp == 8); + break; + case 4: + case 1: + *format = PIPE_FORMAT_B8G8R8A8_UNORM; /* bad bad bad */ + break; + default: + assert(0); + break; + } +} + + +/* + * Static exported EXA functions + */ + +static void +ExaWaitMarker(ScreenPtr pScreen, int marker) +{ + /* Nothing to do, handled in the PrepareAccess hook */ +} + +static int +ExaMarkSync(ScreenPtr pScreen) +{ + return 1; +} + + +/*********************************************************************** + * Screen upload/download + */ + +static Bool +ExaDownloadFromScreen(PixmapPtr pPix, int x, int y, int w, int h, char *dst, + int dst_pitch) +{ + ScreenPtr pScreen = pPix->drawable.pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPix); + struct pipe_transfer *transfer; + + if (!priv || !priv->tex) + return FALSE; + + transfer = pipe_get_transfer(exa->pipe, priv->tex, 0, 0, 0, + PIPE_TRANSFER_READ, x, y, w, h); + if (!transfer) + return FALSE; + +#if DEBUG_PRINT + debug_printf("------ ExaDownloadFromScreen(%d, %d, %d, %d, %d)\n", + x, y, w, h, dst_pitch); +#endif + + util_copy_rect((unsigned char*)dst, priv->tex->format, dst_pitch, 0, 0, + w, h, exa->pipe->transfer_map(exa->pipe, transfer), + transfer->stride, 0, 0); + + exa->pipe->transfer_unmap(exa->pipe, transfer); + exa->pipe->transfer_destroy(exa->pipe, transfer); + + return TRUE; +} + +static Bool +ExaUploadToScreen(PixmapPtr pPix, int x, int y, int w, int h, char *src, + int src_pitch) +{ + ScreenPtr pScreen = pPix->drawable.pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPix); + struct pipe_transfer *transfer; + + if (!priv || !priv->tex) + return FALSE; + + transfer = pipe_get_transfer(exa->pipe, priv->tex, 0, 0, 0, + PIPE_TRANSFER_WRITE, x, y, w, h); + if (!transfer) + return FALSE; + +#if DEBUG_PRINT + debug_printf("++++++ ExaUploadToScreen(%d, %d, %d, %d, %d)\n", + x, y, w, h, src_pitch); +#endif + + util_copy_rect(exa->pipe->transfer_map(exa->pipe, transfer), + priv->tex->format, transfer->stride, 0, 0, w, h, + (unsigned char*)src, src_pitch, 0, 0); + + exa->pipe->transfer_unmap(exa->pipe, transfer); + exa->pipe->transfer_destroy(exa->pipe, transfer); + + return TRUE; +} + +static Bool +ExaPrepareAccess(PixmapPtr pPix, int index) +{ + ScreenPtr pScreen = pPix->drawable.pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + struct exa_pixmap_priv *priv; + + priv = exaGetPixmapDriverPrivate(pPix); + + if (!priv) + return FALSE; + + if (!priv->tex) + return FALSE; + + if (priv->map_count == 0) + { + assert(pPix->drawable.width <= priv->tex->width0); + assert(pPix->drawable.height <= priv->tex->height0); + + priv->map_transfer = + pipe_get_transfer(exa->pipe, priv->tex, 0, 0, 0, +#ifdef EXA_MIXED_PIXMAPS + PIPE_TRANSFER_MAP_DIRECTLY | +#endif + PIPE_TRANSFER_READ_WRITE, + 0, 0, + pPix->drawable.width, + pPix->drawable.height ); + if (!priv->map_transfer) +#ifdef EXA_MIXED_PIXMAPS + return FALSE; +#else + FatalError("failed to create transfer\n"); +#endif + + pPix->devPrivate.ptr = + exa->pipe->transfer_map(exa->pipe, priv->map_transfer); + pPix->devKind = priv->map_transfer->stride; + } + + priv->map_count++; + + return TRUE; +} + +static void +ExaFinishAccess(PixmapPtr pPix, int index) +{ + ScreenPtr pScreen = pPix->drawable.pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + struct exa_pixmap_priv *priv; + priv = exaGetPixmapDriverPrivate(pPix); + + if (!priv) + return; + + if (!priv->map_transfer) + return; + + if (--priv->map_count == 0) { + assert(priv->map_transfer); + exa->pipe->transfer_unmap(exa->pipe, priv->map_transfer); + exa->pipe->transfer_destroy(exa->pipe, priv->map_transfer); + priv->map_transfer = NULL; + pPix->devPrivate.ptr = NULL; + } +} + +/*********************************************************************** + * Solid Fills + */ + +static Bool +ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg) +{ + ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); + struct exa_context *exa = ms->exa; + +#if DEBUG_PRINT + debug_printf("ExaPrepareSolid(0x%x)\n", fg); +#endif + if (!exa->accel) + return FALSE; + + if (!exa->pipe) + XORG_FALLBACK("accle not enabled"); + + if (!priv || !priv->tex) + XORG_FALLBACK("%s", !priv ? "!priv" : "!priv->tex"); + + if (!EXA_PM_IS_SOLID(&pPixmap->drawable, planeMask)) + XORG_FALLBACK("planeMask is not solid"); + + if (alu != GXcopy) + XORG_FALLBACK("not GXcopy"); + + if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, + priv->tex->target, 0, + PIPE_BIND_RENDER_TARGET, 0)) { + XORG_FALLBACK("format %s", util_format_name(priv->tex->format)); + } + + return xorg_solid_bind_state(exa, priv, fg); +} + +static void +ExaSolid(PixmapPtr pPixmap, int x0, int y0, int x1, int y1) +{ + ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); + +#if DEBUG_PRINT + debug_printf("\tExaSolid(%d, %d, %d, %d)\n", x0, y0, x1, y1); +#endif + + if (x0 == 0 && y0 == 0 && + x1 == pPixmap->drawable.width && y1 == pPixmap->drawable.height) { + exa->pipe->clear(exa->pipe, PIPE_CLEAR_COLOR, exa->solid_color, 0.0, 0); + return; + } + + xorg_solid(exa, priv, x0, y0, x1, y1) ; +} + + +static void +ExaDoneSolid(PixmapPtr pPixmap) +{ + ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); + struct exa_context *exa = ms->exa; + + if (!priv) + return; + + xorg_composite_done(exa); +} + +/*********************************************************************** + * Copy Blits + */ + +static Bool +ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir, + int ydir, int alu, Pixel planeMask) +{ + ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap); + struct exa_pixmap_priv *src_priv = exaGetPixmapDriverPrivate(pSrcPixmap); + +#if DEBUG_PRINT + debug_printf("ExaPrepareCopy\n"); +#endif + + if (!exa->accel) + return FALSE; + + if (!exa->pipe) + XORG_FALLBACK("accle not enabled"); + + if (!priv || !priv->tex) + XORG_FALLBACK("pDst %s", !priv ? "!priv" : "!priv->tex"); + + if (!src_priv || !src_priv->tex) + XORG_FALLBACK("pSrc %s", !src_priv ? "!priv" : "!priv->tex"); + + if (!EXA_PM_IS_SOLID(&pSrcPixmap->drawable, planeMask)) + XORG_FALLBACK("planeMask is not solid"); + + if (alu != GXcopy) + XORG_FALLBACK("alu not GXcopy"); + + if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, + priv->tex->target, 0, + PIPE_BIND_RENDER_TARGET, 0)) + XORG_FALLBACK("pDst format %s", util_format_name(priv->tex->format)); + + if (!exa->scrn->is_format_supported(exa->scrn, src_priv->tex->format, + src_priv->tex->target, 0, + PIPE_BIND_SAMPLER_VIEW, 0)) + XORG_FALLBACK("pSrc format %s", util_format_name(src_priv->tex->format)); + + exa->copy.src = src_priv; + exa->copy.dst = priv; + + /* XXX this used to use resource_copy_region for same-surface copies, + * but they were redefined to not allow overlaps (some of the util code + * always assumed this anyway). + * Drivers should implement accelerated resource_copy_region or it will + * be slow - disable for now. + */ + if (0 && exa->copy.src != exa->copy.dst) { + exa->copy.use_surface_copy = TRUE; + } + else { + exa->copy.use_surface_copy = FALSE; + + if (exa->copy.dst == exa->copy.src) + exa->copy.src_texture = renderer_clone_texture( exa->renderer, + exa->copy.src->tex ); + else + pipe_resource_reference(&exa->copy.src_texture, + exa->copy.src->tex); + + exa->copy.dst_surface = + exa->scrn->get_tex_surface(exa->scrn, + exa->copy.dst->tex, + 0, 0, 0, + PIPE_BIND_RENDER_TARGET); + + + renderer_copy_prepare(exa->renderer, + exa->copy.dst_surface, + exa->copy.src_texture ); + } + + + return TRUE; +} + +static void +ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY, + int width, int height) +{ + ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap); + +#if DEBUG_PRINT + debug_printf("\tExaCopy(srcx=%d, srcy=%d, dstX=%d, dstY=%d, w=%d, h=%d)\n", + srcX, srcY, dstX, dstY, width, height); +#endif + + debug_assert(priv == exa->copy.dst); + (void) priv; + + if (exa->copy.use_surface_copy) { + struct pipe_subresource subdst, subsrc; + subdst.face = 0; + subdst.level = 0; + subsrc.face = 0; + subsrc.level = 0; + exa->pipe->resource_copy_region( exa->pipe, + exa->copy.dst->tex, + subdst, + dstX, dstY, 0, + exa->copy.src->tex, + subsrc, + srcX, srcY, 0, + width, height ); + } + else { + renderer_copy_pixmap(exa->renderer, + dstX, dstY, + srcX, srcY, + width, height, + exa->copy.src_texture->width0, + exa->copy.src_texture->height0); + } +} + +static void +ExaDoneCopy(PixmapPtr pPixmap) +{ + ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); + struct exa_context *exa = ms->exa; + + if (!priv) + return; + + renderer_draw_flush(exa->renderer); + + exa->copy.src = NULL; + exa->copy.dst = NULL; + pipe_surface_reference(&exa->copy.dst_surface, NULL); + pipe_resource_reference(&exa->copy.src_texture, NULL); +} + + + +static Bool +picture_check_formats(struct exa_pixmap_priv *pSrc, PicturePtr pSrcPicture) +{ + if (pSrc->picture_format == pSrcPicture->format) + return TRUE; + + if (pSrc->picture_format != PICT_a8r8g8b8) + return FALSE; + + /* pSrc->picture_format == PICT_a8r8g8b8 */ + switch (pSrcPicture->format) { + case PICT_a8r8g8b8: + case PICT_x8r8g8b8: + case PICT_a8b8g8r8: + case PICT_x8b8g8r8: + /* just treat these two as x8... */ + case PICT_r8g8b8: + case PICT_b8g8r8: + return TRUE; +#ifdef PICT_TYPE_BGRA + case PICT_b8g8r8a8: + case PICT_b8g8r8x8: + return FALSE; /* does not support swizzleing the alpha channel yet */ + case PICT_a2r10g10b10: + case PICT_x2r10g10b10: + case PICT_a2b10g10r10: + case PICT_x2b10g10r10: + return FALSE; +#endif + default: + return FALSE; + } + return FALSE; +} + +/*********************************************************************** + * Composite entrypoints + */ + +static Bool +ExaCheckComposite(int op, + PicturePtr pSrcPicture, PicturePtr pMaskPicture, + PicturePtr pDstPicture) +{ + ScrnInfoPtr pScrn = xf86Screens[pDstPicture->pDrawable->pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + +#if DEBUG_PRINT + debug_printf("ExaCheckComposite(%d, %p, %p, %p) = %d\n", + op, pSrcPicture, pMaskPicture, pDstPicture, accelerated); +#endif + + if (!exa->accel) + return FALSE; + + return xorg_composite_accelerated(op, + pSrcPicture, + pMaskPicture, + pDstPicture); +} + + +static Bool +ExaPrepareComposite(int op, PicturePtr pSrcPicture, + PicturePtr pMaskPicture, PicturePtr pDstPicture, + PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst) +{ + ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + struct exa_pixmap_priv *priv; + + if (!exa->accel) + return FALSE; + +#if DEBUG_PRINT + debug_printf("ExaPrepareComposite(%d, src=0x%p, mask=0x%p, dst=0x%p)\n", + op, pSrcPicture, pMaskPicture, pDstPicture); + debug_printf("\tFormats: src(%s), mask(%s), dst(%s)\n", + pSrcPicture ? render_format_name(pSrcPicture->format) : "none", + pMaskPicture ? render_format_name(pMaskPicture->format) : "none", + pDstPicture ? render_format_name(pDstPicture->format) : "none"); +#endif + if (!exa->pipe) + XORG_FALLBACK("accle not enabled"); + + priv = exaGetPixmapDriverPrivate(pDst); + if (!priv || !priv->tex) + XORG_FALLBACK("pDst %s", !priv ? "!priv" : "!priv->tex"); + + if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, + priv->tex->target, 0, + PIPE_BIND_RENDER_TARGET, 0)) + XORG_FALLBACK("pDst format: %s", util_format_name(priv->tex->format)); + + if (priv->picture_format != pDstPicture->format) + XORG_FALLBACK("pDst pic_format: %s != %s", + render_format_name(priv->picture_format), + render_format_name(pDstPicture->format)); + + if (pSrc) { + priv = exaGetPixmapDriverPrivate(pSrc); + if (!priv || !priv->tex) + XORG_FALLBACK("pSrc %s", !priv ? "!priv" : "!priv->tex"); + + if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, + priv->tex->target, 0, + PIPE_BIND_SAMPLER_VIEW, 0)) + XORG_FALLBACK("pSrc format: %s", util_format_name(priv->tex->format)); + + if (!picture_check_formats(priv, pSrcPicture)) + XORG_FALLBACK("pSrc pic_format: %s != %s", + render_format_name(priv->picture_format), + render_format_name(pSrcPicture->format)); + + } + + if (pMask) { + priv = exaGetPixmapDriverPrivate(pMask); + if (!priv || !priv->tex) + XORG_FALLBACK("pMask %s", !priv ? "!priv" : "!priv->tex"); + + if (!exa->scrn->is_format_supported(exa->scrn, priv->tex->format, + priv->tex->target, 0, + PIPE_BIND_SAMPLER_VIEW, 0)) + XORG_FALLBACK("pMask format: %s", util_format_name(priv->tex->format)); + + if (!picture_check_formats(priv, pMaskPicture)) + XORG_FALLBACK("pMask pic_format: %s != %s", + render_format_name(priv->picture_format), + render_format_name(pMaskPicture->format)); + } + + return xorg_composite_bind_state(exa, op, pSrcPicture, pMaskPicture, + pDstPicture, + pSrc ? exaGetPixmapDriverPrivate(pSrc) : NULL, + pMask ? exaGetPixmapDriverPrivate(pMask) : NULL, + exaGetPixmapDriverPrivate(pDst)); +} + +static void +ExaComposite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY, + int dstX, int dstY, int width, int height) +{ + ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDst); + +#if DEBUG_PRINT + debug_printf("\tExaComposite(src[%d,%d], mask=[%d, %d], dst=[%d, %d], dim=[%d, %d])\n", + srcX, srcY, maskX, maskY, dstX, dstY, width, height); + debug_printf("\t Num bound samplers = %d\n", + exa->num_bound_samplers); +#endif + + xorg_composite(exa, priv, srcX, srcY, maskX, maskY, + dstX, dstY, width, height); +} + + + +static void +ExaDoneComposite(PixmapPtr pPixmap) +{ + ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + + xorg_composite_done(exa); +} + + +/*********************************************************************** + * Pixmaps + */ + +static void * +ExaCreatePixmap(ScreenPtr pScreen, int size, int align) +{ + struct exa_pixmap_priv *priv; + + priv = xcalloc(1, sizeof(struct exa_pixmap_priv)); + if (!priv) + return NULL; + + return priv; +} + +static void +ExaDestroyPixmap(ScreenPtr pScreen, void *dPriv) +{ + struct exa_pixmap_priv *priv = (struct exa_pixmap_priv *)dPriv; + + if (!priv) + return; + + pipe_resource_reference(&priv->tex, NULL); + + xfree(priv); +} + +static Bool +ExaPixmapIsOffscreen(PixmapPtr pPixmap) +{ + struct exa_pixmap_priv *priv; + + priv = exaGetPixmapDriverPrivate(pPixmap); + + if (!priv) + return FALSE; + + if (priv->tex) + return TRUE; + + return FALSE; +} + +int +xorg_exa_set_displayed_usage(PixmapPtr pPixmap) +{ + struct exa_pixmap_priv *priv; + priv = exaGetPixmapDriverPrivate(pPixmap); + + if (!priv) { + FatalError("NO PIXMAP PRIVATE\n"); + return 0; + } + + priv->flags |= PIPE_BIND_SCANOUT; + + return 0; +} + +int +xorg_exa_set_shared_usage(PixmapPtr pPixmap) +{ + struct exa_pixmap_priv *priv; + priv = exaGetPixmapDriverPrivate(pPixmap); + + if (!priv) { + FatalError("NO PIXMAP PRIVATE\n"); + return 0; + } + + priv->flags |= PIPE_BIND_SHARED; + + return 0; +} + + + +static Bool +size_match( int width, int tex_width ) +{ +#if ROUND_UP_TEXTURES + if (width > tex_width) + return FALSE; + + if (width * 2 < tex_width) + return FALSE; + + return TRUE; +#else + return width == tex_width; +#endif +} + +static Bool +ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, + int depth, int bitsPerPixel, int devKind, + pointer pPixData) +{ + ScreenPtr pScreen = pPixmap->drawable.pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + + if (!priv || pPixData) + return FALSE; + + if (0) { + debug_printf("%s pixmap %p sz %dx%dx%d devKind %d\n", + __FUNCTION__, pPixmap, width, height, bitsPerPixel, devKind); + + if (priv->tex) + debug_printf(" ==> old texture %dx%d\n", + priv->tex->width0, + priv->tex->height0); + } + + + if (depth <= 0) + depth = pPixmap->drawable.depth; + + if (bitsPerPixel <= 0) + bitsPerPixel = pPixmap->drawable.bitsPerPixel; + + if (width <= 0) + width = pPixmap->drawable.width; + + if (height <= 0) + height = pPixmap->drawable.height; + + if (width <= 0 || height <= 0 || depth <= 0) + return FALSE; + + miModifyPixmapHeader(pPixmap, width, height, depth, + bitsPerPixel, devKind, NULL); + + priv->width = width; + priv->height = height; + + /* Deal with screen resize */ + if ((exa->accel || priv->flags) && + (!priv->tex || + !size_match(width, priv->tex->width0) || + !size_match(height, priv->tex->height0) || + priv->tex_flags != priv->flags)) { + struct pipe_resource *texture = NULL; + struct pipe_resource template; + + memset(&template, 0, sizeof(template)); + template.target = PIPE_TEXTURE_2D; + exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &priv->picture_format); + if (ROUND_UP_TEXTURES && priv->flags == 0) { + template.width0 = util_next_power_of_two(width); + template.height0 = util_next_power_of_two(height); + } + else { + template.width0 = width; + template.height0 = height; + } + + template.depth0 = 1; + template.last_level = 0; + template.bind = PIPE_BIND_RENDER_TARGET | priv->flags; + priv->tex_flags = priv->flags; + texture = exa->scrn->resource_create(exa->scrn, &template); + + if (priv->tex) { + struct pipe_subresource subdst, subsrc; + struct pipe_surface *src_surf; + + subdst.face = 0; + subdst.level = 0; + subsrc.face = 0; + subsrc.level = 0; + exa->pipe->resource_copy_region(exa->pipe, texture, + subdst, 0, 0, 0, + priv->tex, + subsrc, 0, 0, 0, + min(width, texture->width0), + min(height, texture->height0)); + } + + pipe_resource_reference(&priv->tex, texture); + /* the texture we create has one reference */ + pipe_resource_reference(&texture, NULL); + } + + return TRUE; +} + +struct pipe_resource * +xorg_exa_get_texture(PixmapPtr pPixmap) +{ + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); + struct pipe_resource *tex = NULL; + pipe_resource_reference(&tex, priv->tex); + return tex; +} + +Bool +xorg_exa_set_texture(PixmapPtr pPixmap, struct pipe_resource *tex) +{ + struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap); + + int mask = PIPE_BIND_SHARED | PIPE_BIND_SCANOUT; + + if (!priv) + return FALSE; + + if (pPixmap->drawable.width != tex->width0 || + pPixmap->drawable.height != tex->height0) + return FALSE; + + pipe_resource_reference(&priv->tex, tex); + priv->tex_flags = tex->bind & mask; + + return TRUE; +} + +struct pipe_resource * +xorg_exa_create_root_texture(ScrnInfoPtr pScrn, + int width, int height, + int depth, int bitsPerPixel) +{ + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + struct pipe_resource template; + int dummy; + + memset(&template, 0, sizeof(template)); + template.target = PIPE_TEXTURE_2D; + exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &dummy); + template.width0 = width; + template.height0 = height; + template.depth0 = 1; + template.last_level = 0; + template.bind |= PIPE_BIND_RENDER_TARGET; + template.bind |= PIPE_BIND_SCANOUT; + template.bind |= PIPE_BIND_SHARED; + + return exa->scrn->resource_create(exa->scrn, &template); +} + +void +xorg_exa_close(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa = ms->exa; + + pipe_sampler_view_reference(&exa->bound_sampler_views[0], NULL); + pipe_sampler_view_reference(&exa->bound_sampler_views[1], NULL); + + renderer_destroy(exa->renderer); + + xorg_exa_finish(exa); + + if (exa->pipe) + exa->pipe->destroy(exa->pipe); + exa->pipe = NULL; + /* Since this was shared be proper with the pointer */ + ms->ctx = NULL; + + exaDriverFini(pScrn->pScreen); + xfree(exa); + ms->exa = NULL; +} + +void * +xorg_exa_init(ScrnInfoPtr pScrn, Bool accel) +{ + modesettingPtr ms = modesettingPTR(pScrn); + struct exa_context *exa; + ExaDriverPtr pExa; + CustomizerPtr cust = ms->cust; + + exa = xcalloc(1, sizeof(struct exa_context)); + if (!exa) + return NULL; + + pExa = exaDriverAlloc(); + if (!pExa) { + goto out_err; + } + + memset(pExa, 0, sizeof(*pExa)); + + pExa->exa_major = 2; + pExa->exa_minor = 2; + pExa->memoryBase = 0; + pExa->memorySize = 0; + pExa->offScreenBase = 0; + pExa->pixmapOffsetAlign = 0; + pExa->pixmapPitchAlign = 1; + pExa->flags = EXA_OFFSCREEN_PIXMAPS | EXA_HANDLES_PIXMAPS; +#ifdef EXA_SUPPORTS_PREPARE_AUX + pExa->flags |= EXA_SUPPORTS_PREPARE_AUX; +#endif +#ifdef EXA_MIXED_PIXMAPS + pExa->flags |= EXA_MIXED_PIXMAPS; +#endif + pExa->maxX = 8191; /* FIXME */ + pExa->maxY = 8191; /* FIXME */ + + pExa->WaitMarker = ExaWaitMarker; + pExa->MarkSync = ExaMarkSync; + pExa->PrepareSolid = ExaPrepareSolid; + pExa->Solid = ExaSolid; + pExa->DoneSolid = ExaDoneSolid; + pExa->PrepareCopy = ExaPrepareCopy; + pExa->Copy = ExaCopy; + pExa->DoneCopy = ExaDoneCopy; + pExa->CheckComposite = ExaCheckComposite; + pExa->PrepareComposite = ExaPrepareComposite; + pExa->Composite = ExaComposite; + pExa->DoneComposite = ExaDoneComposite; + pExa->PixmapIsOffscreen = ExaPixmapIsOffscreen; + pExa->DownloadFromScreen = ExaDownloadFromScreen; + pExa->UploadToScreen = ExaUploadToScreen; + pExa->PrepareAccess = ExaPrepareAccess; + pExa->FinishAccess = ExaFinishAccess; + pExa->CreatePixmap = ExaCreatePixmap; + pExa->DestroyPixmap = ExaDestroyPixmap; + pExa->ModifyPixmapHeader = ExaModifyPixmapHeader; + + if (!exaDriverInit(pScrn->pScreen, pExa)) { + goto out_err; + } + + exa->scrn = ms->screen; + exa->pipe = exa->scrn->context_create(exa->scrn, NULL); + if (exa->pipe == NULL) + goto out_err; + + /* Share context with DRI */ + ms->ctx = exa->pipe; + if (cust && cust->winsys_context_throttle) + cust->winsys_context_throttle(cust, ms->ctx, THROTTLE_RENDER); + + exa->renderer = renderer_create(exa->pipe); + exa->accel = accel; + + return (void *)exa; + +out_err: + xorg_exa_close(pScrn); + + return NULL; +} + +struct pipe_surface * +xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv) +{ + return scrn->get_tex_surface(scrn, priv->tex, 0, 0, 0, + PIPE_BIND_RENDER_TARGET); + +} + +void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags, + struct pipe_fence_handle **fence) +{ + exa->pipe->flush(exa->pipe, pipeFlushFlags, fence); +} + +void xorg_exa_finish(struct exa_context *exa) +{ + struct pipe_fence_handle *fence = NULL; + + xorg_exa_flush(exa, PIPE_FLUSH_RENDER_CACHE, &fence); + + exa->pipe->screen->fence_finish(exa->pipe->screen, fence, 0); + exa->pipe->screen->fence_reference(exa->pipe->screen, &fence, NULL); +} + diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h new file mode 100644 index 0000000000..86a1afc06e --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_exa.h @@ -0,0 +1,81 @@ +#ifndef XORG_EXA_H +#define XORG_EXA_H + +#include "xorg_tracker.h" + +#include <pipe/p_state.h> + +struct cso_context; +struct xorg_shaders; + +/* src + mask + dst */ +#define MAX_EXA_SAMPLERS 3 + +struct exa_context +{ + ExaDriverPtr pExa; + struct pipe_context *pipe; + struct pipe_screen *scrn; + struct xorg_renderer *renderer; + + struct pipe_sampler_view *bound_sampler_views[MAX_EXA_SAMPLERS]; + int num_bound_samplers; + + float solid_color[4]; + boolean has_solid_color; + + boolean accel; + + /* float[9] projective matrix bound to pictures */ + struct { + float src[9]; + float mask[9]; + boolean has_src; + boolean has_mask; + } transform; + + struct { + boolean use_surface_copy; + + struct exa_pixmap_priv *src; + struct exa_pixmap_priv *dst; + + struct pipe_surface *dst_surface; + + struct pipe_resource *src_texture; + } copy; +}; + +struct exa_pixmap_priv +{ + int width, height; + + int flags; + int tex_flags; + + int picture_format; + + struct pipe_resource *tex; + struct pipe_resource *depth_stencil_tex; + + struct pipe_transfer *map_transfer; + unsigned map_count; +}; + +#define XORG_FALLBACK(s, arg...) \ +do { \ + if (ms->debug_fallback) { \ + xf86DrvMsg(pScrn->scrnIndex, X_INFO, \ + "%s fallback " s "\n", __FUNCTION__, ##arg); \ + } \ + return FALSE; \ +} while(0) + +struct pipe_surface * +xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv); + +void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags, + struct pipe_fence_handle **fence); +void xorg_exa_finish(struct exa_context *exa); + +#endif diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c new file mode 100644 index 0000000000..3e5e6bd6a6 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c @@ -0,0 +1,690 @@ +#include "xorg_exa_tgsi.h" + +/*### stupidity defined in X11/extensions/XI.h */ +#undef Absolute + +#include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "pipe/p_shader_tokens.h" + +#include "util/u_memory.h" + +#include "tgsi/tgsi_ureg.h" + +#include "cso_cache/cso_context.h" +#include "cso_cache/cso_hash.h" + +/* Vertex shader: + * IN[0] = vertex pos + * IN[1] = src tex coord | solid fill color + * IN[2] = mask tex coord + * IN[3] = dst tex coord + * CONST[0] = (2/dst_width, 2/dst_height, 1, 1) + * CONST[1] = (-1, -1, 0, 0) + * + * OUT[0] = vertex pos + * OUT[1] = src tex coord | solid fill color + * OUT[2] = mask tex coord + * OUT[3] = dst tex coord + */ + +/* Fragment shader: + * SAMP[0] = src + * SAMP[1] = mask + * SAMP[2] = dst + * IN[0] = pos src | solid fill color + * IN[1] = pos mask + * IN[2] = pos dst + * CONST[0] = (0, 0, 0, 1) + * + * OUT[0] = color + */ + +static void +print_fs_traits(int fs_traits) +{ + const char *strings[] = { + "FS_COMPOSITE", /* = 1 << 0, */ + "FS_MASK", /* = 1 << 1, */ + "FS_SOLID_FILL", /* = 1 << 2, */ + "FS_LINGRAD_FILL", /* = 1 << 3, */ + "FS_RADGRAD_FILL", /* = 1 << 4, */ + "FS_CA_FULL", /* = 1 << 5, */ /* src.rgba * mask.rgba */ + "FS_CA_SRCALPHA", /* = 1 << 6, */ /* src.aaaa * mask.rgba */ + "FS_YUV", /* = 1 << 7, */ + "FS_SRC_REPEAT_NONE", /* = 1 << 8, */ + "FS_MASK_REPEAT_NONE",/* = 1 << 9, */ + "FS_SRC_SWIZZLE_RGB", /* = 1 << 10, */ + "FS_MASK_SWIZZLE_RGB",/* = 1 << 11, */ + "FS_SRC_SET_ALPHA", /* = 1 << 12, */ + "FS_MASK_SET_ALPHA", /* = 1 << 13, */ + "FS_SRC_LUMINANCE", /* = 1 << 14, */ + "FS_MASK_LUMINANCE", /* = 1 << 15, */ + }; + int i, k; + debug_printf("%s: ", __func__); + + for (i = 0, k = 1; k < (1 << 16); i++, k <<= 1) { + if (fs_traits & k) + debug_printf("%s, ", strings[i]); + } + + debug_printf("\n"); +} + +struct xorg_shaders { + struct xorg_renderer *r; + + struct cso_hash *vs_hash; + struct cso_hash *fs_hash; +}; + +static INLINE void +src_in_mask(struct ureg_program *ureg, + struct ureg_dst dst, + struct ureg_src src, + struct ureg_src mask, + unsigned component_alpha, + unsigned mask_luminance) +{ + if (component_alpha == FS_CA_FULL) { + ureg_MUL(ureg, dst, src, mask); + } else if (component_alpha == FS_CA_SRCALPHA) { + ureg_MUL(ureg, dst, + ureg_scalar(src, TGSI_SWIZZLE_W), mask); + } + else { + if (mask_luminance) + ureg_MUL(ureg, dst, src, + ureg_scalar(mask, TGSI_SWIZZLE_X)); + else + ureg_MUL(ureg, dst, src, + ureg_scalar(mask, TGSI_SWIZZLE_W)); + } +} + +static struct ureg_src +vs_normalize_coords(struct ureg_program *ureg, struct ureg_src coords, + struct ureg_src const0, struct ureg_src const1) +{ + struct ureg_dst tmp = ureg_DECL_temporary(ureg); + struct ureg_src ret; + ureg_MAD(ureg, tmp, coords, const0, const1); + ret = ureg_src(tmp); + ureg_release_temporary(ureg, tmp); + return ret; +} + +static void +linear_gradient(struct ureg_program *ureg, + struct ureg_dst out, + struct ureg_src pos, + struct ureg_src sampler, + struct ureg_src coords, + struct ureg_src const0124, + struct ureg_src matrow0, + struct ureg_src matrow1, + struct ureg_src matrow2) +{ + struct ureg_dst temp0 = ureg_DECL_temporary(ureg); + struct ureg_dst temp1 = ureg_DECL_temporary(ureg); + struct ureg_dst temp2 = ureg_DECL_temporary(ureg); + struct ureg_dst temp3 = ureg_DECL_temporary(ureg); + struct ureg_dst temp4 = ureg_DECL_temporary(ureg); + struct ureg_dst temp5 = ureg_DECL_temporary(ureg); + + ureg_MOV(ureg, + ureg_writemask(temp0, TGSI_WRITEMASK_XY), pos); + ureg_MOV(ureg, + ureg_writemask(temp0, TGSI_WRITEMASK_Z), + ureg_scalar(const0124, TGSI_SWIZZLE_Y)); + + ureg_DP3(ureg, temp1, matrow0, ureg_src(temp0)); + ureg_DP3(ureg, temp2, matrow1, ureg_src(temp0)); + ureg_DP3(ureg, temp3, matrow2, ureg_src(temp0)); + ureg_RCP(ureg, temp3, ureg_src(temp3)); + ureg_MUL(ureg, temp1, ureg_src(temp1), ureg_src(temp3)); + ureg_MUL(ureg, temp2, ureg_src(temp2), ureg_src(temp3)); + + ureg_MOV(ureg, ureg_writemask(temp4, TGSI_WRITEMASK_X), + ureg_src(temp1)); + ureg_MOV(ureg, ureg_writemask(temp4, TGSI_WRITEMASK_Y), + ureg_src(temp2)); + + ureg_MUL(ureg, temp0, + ureg_scalar(coords, TGSI_SWIZZLE_Y), + ureg_scalar(ureg_src(temp4), TGSI_SWIZZLE_Y)); + ureg_MAD(ureg, temp1, + ureg_scalar(coords, TGSI_SWIZZLE_X), + ureg_scalar(ureg_src(temp4), TGSI_SWIZZLE_X), + ureg_src(temp0)); + + ureg_MUL(ureg, temp2, + ureg_src(temp1), + ureg_scalar(coords, TGSI_SWIZZLE_Z)); + + ureg_TEX(ureg, out, + TGSI_TEXTURE_1D, ureg_src(temp2), sampler); + + ureg_release_temporary(ureg, temp0); + ureg_release_temporary(ureg, temp1); + ureg_release_temporary(ureg, temp2); + ureg_release_temporary(ureg, temp3); + ureg_release_temporary(ureg, temp4); + ureg_release_temporary(ureg, temp5); +} + + +static void +radial_gradient(struct ureg_program *ureg, + struct ureg_dst out, + struct ureg_src pos, + struct ureg_src sampler, + struct ureg_src coords, + struct ureg_src const0124, + struct ureg_src matrow0, + struct ureg_src matrow1, + struct ureg_src matrow2) +{ + struct ureg_dst temp0 = ureg_DECL_temporary(ureg); + struct ureg_dst temp1 = ureg_DECL_temporary(ureg); + struct ureg_dst temp2 = ureg_DECL_temporary(ureg); + struct ureg_dst temp3 = ureg_DECL_temporary(ureg); + struct ureg_dst temp4 = ureg_DECL_temporary(ureg); + struct ureg_dst temp5 = ureg_DECL_temporary(ureg); + + ureg_MOV(ureg, + ureg_writemask(temp0, TGSI_WRITEMASK_XY), + pos); + ureg_MOV(ureg, + ureg_writemask(temp0, TGSI_WRITEMASK_Z), + ureg_scalar(const0124, TGSI_SWIZZLE_Y)); + + ureg_DP3(ureg, temp1, matrow0, ureg_src(temp0)); + ureg_DP3(ureg, temp2, matrow1, ureg_src(temp0)); + ureg_DP3(ureg, temp3, matrow2, ureg_src(temp0)); + ureg_RCP(ureg, temp3, ureg_src(temp3)); + ureg_MUL(ureg, temp1, ureg_src(temp1), ureg_src(temp3)); + ureg_MUL(ureg, temp2, ureg_src(temp2), ureg_src(temp3)); + + ureg_MOV(ureg, ureg_writemask(temp5, TGSI_WRITEMASK_X), + ureg_src(temp1)); + ureg_MOV(ureg, ureg_writemask(temp5, TGSI_WRITEMASK_Y), + ureg_src(temp2)); + + ureg_MUL(ureg, temp0, ureg_scalar(coords, TGSI_SWIZZLE_Y), + ureg_scalar(ureg_src(temp5), TGSI_SWIZZLE_Y)); + ureg_MAD(ureg, temp1, + ureg_scalar(coords, TGSI_SWIZZLE_X), + ureg_scalar(ureg_src(temp5), TGSI_SWIZZLE_X), + ureg_src(temp0)); + ureg_ADD(ureg, temp1, + ureg_src(temp1), ureg_src(temp1)); + ureg_MUL(ureg, temp3, + ureg_scalar(ureg_src(temp5), TGSI_SWIZZLE_Y), + ureg_scalar(ureg_src(temp5), TGSI_SWIZZLE_Y)); + ureg_MAD(ureg, temp4, + ureg_scalar(ureg_src(temp5), TGSI_SWIZZLE_X), + ureg_scalar(ureg_src(temp5), TGSI_SWIZZLE_X), + ureg_src(temp3)); + ureg_MOV(ureg, temp4, ureg_negate(ureg_src(temp4))); + ureg_MUL(ureg, temp2, + ureg_scalar(coords, TGSI_SWIZZLE_Z), + ureg_src(temp4)); + ureg_MUL(ureg, temp0, + ureg_scalar(const0124, TGSI_SWIZZLE_W), + ureg_src(temp2)); + ureg_MUL(ureg, temp3, + ureg_src(temp1), ureg_src(temp1)); + ureg_SUB(ureg, temp2, + ureg_src(temp3), ureg_src(temp0)); + ureg_RSQ(ureg, temp2, ureg_abs(ureg_src(temp2))); + ureg_RCP(ureg, temp2, ureg_src(temp2)); + ureg_SUB(ureg, temp1, + ureg_src(temp2), ureg_src(temp1)); + ureg_ADD(ureg, temp0, + ureg_scalar(coords, TGSI_SWIZZLE_Z), + ureg_scalar(coords, TGSI_SWIZZLE_Z)); + ureg_RCP(ureg, temp0, ureg_src(temp0)); + ureg_MUL(ureg, temp2, + ureg_src(temp1), ureg_src(temp0)); + ureg_TEX(ureg, out, TGSI_TEXTURE_1D, + ureg_src(temp2), sampler); + + ureg_release_temporary(ureg, temp0); + ureg_release_temporary(ureg, temp1); + ureg_release_temporary(ureg, temp2); + ureg_release_temporary(ureg, temp3); + ureg_release_temporary(ureg, temp4); + ureg_release_temporary(ureg, temp5); +} + +static void * +create_vs(struct pipe_context *pipe, + unsigned vs_traits) +{ + struct ureg_program *ureg; + struct ureg_src src; + struct ureg_dst dst; + struct ureg_src const0, const1; + boolean is_fill = (vs_traits & VS_FILL) != 0; + boolean is_composite = (vs_traits & VS_COMPOSITE) != 0; + boolean has_mask = (vs_traits & VS_MASK) != 0; + boolean is_yuv = (vs_traits & VS_YUV) != 0; + unsigned input_slot = 0; + + ureg = ureg_create(TGSI_PROCESSOR_VERTEX); + if (ureg == NULL) + return 0; + + const0 = ureg_DECL_constant(ureg, 0); + const1 = ureg_DECL_constant(ureg, 1); + + /* it has to be either a fill or a composite op */ + debug_assert((is_fill ^ is_composite) ^ is_yuv); + + src = ureg_DECL_vs_input(ureg, input_slot++); + dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); + src = vs_normalize_coords(ureg, src, + const0, const1); + ureg_MOV(ureg, dst, src); + + if (is_yuv) { + src = ureg_DECL_vs_input(ureg, input_slot++); + dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0); + ureg_MOV(ureg, dst, src); + } + + if (is_composite) { + src = ureg_DECL_vs_input(ureg, input_slot++); + dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0); + ureg_MOV(ureg, dst, src); + } + + if (is_fill) { + src = ureg_DECL_vs_input(ureg, input_slot++); + dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); + ureg_MOV(ureg, dst, src); + } + + if (has_mask) { + src = ureg_DECL_vs_input(ureg, input_slot++); + dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 1); + ureg_MOV(ureg, dst, src); + } + + ureg_END(ureg); + + return ureg_create_shader_and_destroy(ureg, pipe); +} + +static void * +create_yuv_shader(struct pipe_context *pipe, struct ureg_program *ureg) +{ + struct ureg_src y_sampler, u_sampler, v_sampler; + struct ureg_src pos; + struct ureg_src matrow0, matrow1, matrow2; + struct ureg_dst y, u, v, rgb; + struct ureg_dst out = ureg_DECL_output(ureg, + TGSI_SEMANTIC_COLOR, + 0); + + pos = ureg_DECL_fs_input(ureg, + TGSI_SEMANTIC_GENERIC, + 0, + TGSI_INTERPOLATE_PERSPECTIVE); + + rgb = ureg_DECL_temporary(ureg); + y = ureg_DECL_temporary(ureg); + u = ureg_DECL_temporary(ureg); + v = ureg_DECL_temporary(ureg); + + y_sampler = ureg_DECL_sampler(ureg, 0); + u_sampler = ureg_DECL_sampler(ureg, 1); + v_sampler = ureg_DECL_sampler(ureg, 2); + + matrow0 = ureg_DECL_constant(ureg, 0); + matrow1 = ureg_DECL_constant(ureg, 1); + matrow2 = ureg_DECL_constant(ureg, 2); + + ureg_TEX(ureg, y, + TGSI_TEXTURE_2D, pos, y_sampler); + ureg_TEX(ureg, u, + TGSI_TEXTURE_2D, pos, u_sampler); + ureg_TEX(ureg, v, + TGSI_TEXTURE_2D, pos, v_sampler); + + ureg_SUB(ureg, u, ureg_src(u), + ureg_scalar(matrow0, TGSI_SWIZZLE_W)); + ureg_SUB(ureg, v, ureg_src(v), + ureg_scalar(matrow0, TGSI_SWIZZLE_W)); + + ureg_MUL(ureg, rgb, + ureg_scalar(ureg_src(y), TGSI_SWIZZLE_X), + matrow0); + ureg_MAD(ureg, rgb, + ureg_scalar(ureg_src(u), TGSI_SWIZZLE_X), + matrow1, + ureg_src(rgb)); + ureg_MAD(ureg, rgb, + ureg_scalar(ureg_src(v), TGSI_SWIZZLE_X), + matrow2, + ureg_src(rgb)); + + /* rgb.a = 1; */ + ureg_MOV(ureg, ureg_writemask(rgb, TGSI_WRITEMASK_W), + ureg_scalar(matrow0, TGSI_SWIZZLE_X)); + + ureg_MOV(ureg, out, ureg_src(rgb)); + + ureg_release_temporary(ureg, rgb); + ureg_release_temporary(ureg, y); + ureg_release_temporary(ureg, u); + ureg_release_temporary(ureg, v); + + ureg_END(ureg); + + return ureg_create_shader_and_destroy(ureg, pipe); +} + + +static INLINE void +xrender_tex(struct ureg_program *ureg, + struct ureg_dst dst, + struct ureg_src coords, + struct ureg_src sampler, + struct ureg_src imm0, + boolean repeat_none, + boolean swizzle, + boolean set_alpha) +{ + if (repeat_none) { + struct ureg_dst tmp0 = ureg_DECL_temporary(ureg); + struct ureg_dst tmp1 = ureg_DECL_temporary(ureg); + ureg_SGT(ureg, tmp1, ureg_swizzle(coords, + TGSI_SWIZZLE_X, + TGSI_SWIZZLE_Y, + TGSI_SWIZZLE_X, + TGSI_SWIZZLE_Y), + ureg_scalar(imm0, TGSI_SWIZZLE_X)); + ureg_SLT(ureg, tmp0, ureg_swizzle(coords, + TGSI_SWIZZLE_X, + TGSI_SWIZZLE_Y, + TGSI_SWIZZLE_X, + TGSI_SWIZZLE_Y), + ureg_scalar(imm0, TGSI_SWIZZLE_W)); + ureg_MIN(ureg, tmp0, ureg_src(tmp0), ureg_src(tmp1)); + ureg_MIN(ureg, tmp0, ureg_scalar(ureg_src(tmp0), TGSI_SWIZZLE_X), + ureg_scalar(ureg_src(tmp0), TGSI_SWIZZLE_Y)); + ureg_TEX(ureg, tmp1, TGSI_TEXTURE_2D, coords, sampler); + if (swizzle) + ureg_MOV(ureg, tmp1, ureg_swizzle(ureg_src(tmp1), + TGSI_SWIZZLE_Z, + TGSI_SWIZZLE_Y, + TGSI_SWIZZLE_X, + TGSI_SWIZZLE_W)); + if (set_alpha) + ureg_MOV(ureg, + ureg_writemask(tmp1, TGSI_WRITEMASK_W), + ureg_scalar(imm0, TGSI_SWIZZLE_W)); + ureg_MUL(ureg, dst, ureg_src(tmp1), ureg_src(tmp0)); + ureg_release_temporary(ureg, tmp0); + ureg_release_temporary(ureg, tmp1); + } else { + if (swizzle) { + struct ureg_dst tmp = ureg_DECL_temporary(ureg); + ureg_TEX(ureg, tmp, TGSI_TEXTURE_2D, coords, sampler); + ureg_MOV(ureg, dst, ureg_swizzle(ureg_src(tmp), + TGSI_SWIZZLE_Z, + TGSI_SWIZZLE_Y, + TGSI_SWIZZLE_X, + TGSI_SWIZZLE_W)); + ureg_release_temporary(ureg, tmp); + } else { + ureg_TEX(ureg, dst, TGSI_TEXTURE_2D, coords, sampler); + } + if (set_alpha) + ureg_MOV(ureg, + ureg_writemask(dst, TGSI_WRITEMASK_W), + ureg_scalar(imm0, TGSI_SWIZZLE_W)); + } +} + +static void * +create_fs(struct pipe_context *pipe, + unsigned fs_traits) +{ + struct ureg_program *ureg; + struct ureg_src /*dst_sampler,*/ src_sampler, mask_sampler; + struct ureg_src /*dst_pos,*/ src_input, mask_pos; + struct ureg_dst src, mask; + struct ureg_dst out; + struct ureg_src imm0 = { 0 }; + unsigned has_mask = (fs_traits & FS_MASK) != 0; + unsigned is_fill = (fs_traits & FS_FILL) != 0; + unsigned is_composite = (fs_traits & FS_COMPOSITE) != 0; + unsigned is_solid = (fs_traits & FS_SOLID_FILL) != 0; + unsigned is_lingrad = (fs_traits & FS_LINGRAD_FILL) != 0; + unsigned is_radgrad = (fs_traits & FS_RADGRAD_FILL) != 0; + unsigned comp_alpha_mask = fs_traits & FS_COMPONENT_ALPHA; + unsigned is_yuv = (fs_traits & FS_YUV) != 0; + unsigned src_repeat_none = (fs_traits & FS_SRC_REPEAT_NONE) != 0; + unsigned mask_repeat_none = (fs_traits & FS_MASK_REPEAT_NONE) != 0; + unsigned src_swizzle = (fs_traits & FS_SRC_SWIZZLE_RGB) != 0; + unsigned mask_swizzle = (fs_traits & FS_MASK_SWIZZLE_RGB) != 0; + unsigned src_set_alpha = (fs_traits & FS_SRC_SET_ALPHA) != 0; + unsigned mask_set_alpha = (fs_traits & FS_MASK_SET_ALPHA) != 0; + unsigned src_luminance = (fs_traits & FS_SRC_LUMINANCE) != 0; + unsigned mask_luminance = (fs_traits & FS_MASK_LUMINANCE) != 0; + +#if 0 + print_fs_traits(fs_traits); +#else + (void)print_fs_traits; +#endif + + ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT); + if (ureg == NULL) + return 0; + + /* it has to be either a fill, a composite op or a yuv conversion */ + debug_assert((is_fill ^ is_composite) ^ is_yuv); + (void) is_yuv; + + out = ureg_DECL_output(ureg, + TGSI_SEMANTIC_COLOR, + 0); + + if (src_repeat_none || mask_repeat_none || + src_set_alpha || mask_set_alpha || + src_luminance) { + imm0 = ureg_imm4f(ureg, 0, 0, 0, 1); + } + if (is_composite) { + src_sampler = ureg_DECL_sampler(ureg, 0); + src_input = ureg_DECL_fs_input(ureg, + TGSI_SEMANTIC_GENERIC, + 0, + TGSI_INTERPOLATE_PERSPECTIVE); + } else if (is_fill) { + if (is_solid) + src_input = ureg_DECL_fs_input(ureg, + TGSI_SEMANTIC_COLOR, + 0, + TGSI_INTERPOLATE_PERSPECTIVE); + else + src_input = ureg_DECL_fs_input(ureg, + TGSI_SEMANTIC_POSITION, + 0, + TGSI_INTERPOLATE_PERSPECTIVE); + } else { + debug_assert(is_yuv); + return create_yuv_shader(pipe, ureg); + } + + if (has_mask) { + mask_sampler = ureg_DECL_sampler(ureg, 1); + mask_pos = ureg_DECL_fs_input(ureg, + TGSI_SEMANTIC_GENERIC, + 1, + TGSI_INTERPOLATE_PERSPECTIVE); + } + +#if 0 /* unused right now */ + dst_sampler = ureg_DECL_sampler(ureg, 2); + dst_pos = ureg_DECL_fs_input(ureg, + TGSI_SEMANTIC_POSITION, + 2, + TGSI_INTERPOLATE_PERSPECTIVE); +#endif + + + if (is_composite) { + if (has_mask || src_luminance) + src = ureg_DECL_temporary(ureg); + else + src = out; + xrender_tex(ureg, src, src_input, src_sampler, imm0, + src_repeat_none, src_swizzle, src_set_alpha); + } else if (is_fill) { + if (is_solid) { + if (has_mask || src_luminance) + src = ureg_dst(src_input); + else + ureg_MOV(ureg, out, src_input); + } else if (is_lingrad || is_radgrad) { + struct ureg_src coords, const0124, + matrow0, matrow1, matrow2; + + if (has_mask || src_luminance) + src = ureg_DECL_temporary(ureg); + else + src = out; + + coords = ureg_DECL_constant(ureg, 0); + const0124 = ureg_DECL_constant(ureg, 1); + matrow0 = ureg_DECL_constant(ureg, 2); + matrow1 = ureg_DECL_constant(ureg, 3); + matrow2 = ureg_DECL_constant(ureg, 4); + + if (is_lingrad) { + linear_gradient(ureg, src, + src_input, src_sampler, + coords, const0124, + matrow0, matrow1, matrow2); + } else if (is_radgrad) { + radial_gradient(ureg, src, + src_input, src_sampler, + coords, const0124, + matrow0, matrow1, matrow2); + } + } else + debug_assert(!"Unknown fill type!"); + } + if (src_luminance) { + ureg_MOV(ureg, src, + ureg_scalar(ureg_src(src), TGSI_SWIZZLE_X)); + ureg_MOV(ureg, ureg_writemask(src, TGSI_WRITEMASK_XYZ), + ureg_scalar(imm0, TGSI_SWIZZLE_X)); + if (!has_mask) + ureg_MOV(ureg, out, ureg_src(src)); + } + + if (has_mask) { + mask = ureg_DECL_temporary(ureg); + xrender_tex(ureg, mask, mask_pos, mask_sampler, imm0, + mask_repeat_none, mask_swizzle, mask_set_alpha); + /* src IN mask */ + src_in_mask(ureg, out, ureg_src(src), ureg_src(mask), + comp_alpha_mask, mask_luminance); + ureg_release_temporary(ureg, mask); + } + + ureg_END(ureg); + + return ureg_create_shader_and_destroy(ureg, pipe); +} + +struct xorg_shaders * xorg_shaders_create(struct xorg_renderer *r) +{ + struct xorg_shaders *sc = CALLOC_STRUCT(xorg_shaders); + + sc->r = r; + sc->vs_hash = cso_hash_create(); + sc->fs_hash = cso_hash_create(); + + return sc; +} + +static void +cache_destroy(struct cso_context *cso, + struct cso_hash *hash, + unsigned processor) +{ + struct cso_hash_iter iter = cso_hash_first_node(hash); + while (!cso_hash_iter_is_null(iter)) { + void *shader = (void *)cso_hash_iter_data(iter); + if (processor == PIPE_SHADER_FRAGMENT) { + cso_delete_fragment_shader(cso, shader); + } else if (processor == PIPE_SHADER_VERTEX) { + cso_delete_vertex_shader(cso, shader); + } + iter = cso_hash_erase(hash, iter); + } + cso_hash_delete(hash); +} + +void xorg_shaders_destroy(struct xorg_shaders *sc) +{ + cache_destroy(sc->r->cso, sc->vs_hash, + PIPE_SHADER_VERTEX); + cache_destroy(sc->r->cso, sc->fs_hash, + PIPE_SHADER_FRAGMENT); + + free(sc); +} + +static INLINE void * +shader_from_cache(struct pipe_context *pipe, + unsigned type, + struct cso_hash *hash, + unsigned key) +{ + void *shader = 0; + + struct cso_hash_iter iter = cso_hash_find(hash, key); + + if (cso_hash_iter_is_null(iter)) { + if (type == PIPE_SHADER_VERTEX) + shader = create_vs(pipe, key); + else + shader = create_fs(pipe, key); + cso_hash_insert(hash, key, shader); + } else + shader = (void *)cso_hash_iter_data(iter); + + return shader; +} + +struct xorg_shader xorg_shaders_get(struct xorg_shaders *sc, + unsigned vs_traits, + unsigned fs_traits) +{ + struct xorg_shader shader = { NULL, NULL }; + void *vs, *fs; + + vs = shader_from_cache(sc->r->pipe, PIPE_SHADER_VERTEX, + sc->vs_hash, vs_traits); + fs = shader_from_cache(sc->r->pipe, PIPE_SHADER_FRAGMENT, + sc->fs_hash, fs_traits); + + debug_assert(vs && fs); + if (!vs || !fs) + return shader; + + shader.vs = vs; + shader.fs = fs; + + return shader; +} diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h new file mode 100644 index 0000000000..6f2a361d03 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h @@ -0,0 +1,59 @@ +#ifndef XORG_EXA_TGSI_H +#define XORG_EXA_TGSI_H + +#include "xorg_renderer.h" + +enum xorg_vs_traits { + VS_COMPOSITE = 1 << 0, + VS_MASK = 1 << 1, + VS_SOLID_FILL = 1 << 2, + VS_LINGRAD_FILL = 1 << 3, + VS_RADGRAD_FILL = 1 << 4, + VS_YUV = 1 << 5, + + + VS_FILL = (VS_SOLID_FILL | + VS_LINGRAD_FILL | + VS_RADGRAD_FILL) +}; + +enum xorg_fs_traits { + FS_COMPOSITE = 1 << 0, + FS_MASK = 1 << 1, + FS_SOLID_FILL = 1 << 2, + FS_LINGRAD_FILL = 1 << 3, + FS_RADGRAD_FILL = 1 << 4, + FS_CA_FULL = 1 << 5, /* src.rgba * mask.rgba */ + FS_CA_SRCALPHA = 1 << 6, /* src.aaaa * mask.rgba */ + FS_YUV = 1 << 7, + FS_SRC_REPEAT_NONE = 1 << 8, + FS_MASK_REPEAT_NONE = 1 << 9, + FS_SRC_SWIZZLE_RGB = 1 << 10, + FS_MASK_SWIZZLE_RGB = 1 << 11, + FS_SRC_SET_ALPHA = 1 << 12, + FS_MASK_SET_ALPHA = 1 << 13, + FS_SRC_LUMINANCE = 1 << 14, + FS_MASK_LUMINANCE = 1 << 15, + + FS_FILL = (FS_SOLID_FILL | + FS_LINGRAD_FILL | + FS_RADGRAD_FILL), + FS_COMPONENT_ALPHA = (FS_CA_FULL | + FS_CA_SRCALPHA) +}; + +struct xorg_shader { + void *fs; + void *vs; +}; + +struct xorg_shaders; + +struct xorg_shaders *xorg_shaders_create(struct xorg_renderer *renderer); +void xorg_shaders_destroy(struct xorg_shaders *shaders); + +struct xorg_shader xorg_shaders_get(struct xorg_shaders *shaders, + unsigned vs_traits, + unsigned fs_traits); + +#endif diff --git a/src/gallium/state_trackers/xorg/xorg_output.c b/src/gallium/state_trackers/xorg/xorg_output.c new file mode 100644 index 0000000000..056098f76b --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_output.c @@ -0,0 +1,294 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#include "xorg-server.h" +#include <xf86.h> +#include <xf86i2c.h> +#include <xf86Crtc.h> +#include <errno.h> +#include <fcntl.h> +#include <unistd.h> +#include <stdio.h> +#include <stdlib.h> +#include <stdint.h> +#include <string.h> +#include <sys/stat.h> +#include <sys/types.h> + +#ifdef HAVE_XEXTPROTO_71 +#include <X11/extensions/dpmsconst.h> +#else +#define DPMS_SERVER +#include <X11/extensions/dpms.h> +#endif + +#include "xorg_tracker.h" + +struct output_private +{ + drmModeConnectorPtr drm_connector; + + int c; +}; + +static char *output_enum_list[] = { + "Unknown", + "VGA", + "DVI", + "DVI", + "DVI", + "Composite", + "SVIDEO", + "LVDS", + "CTV", + "DIN", + "DP", + "HDMI", + "HDMI", +}; + +static void +output_create_resources(xf86OutputPtr output) +{ +#ifdef RANDR_12_INTERFACE +#endif /* RANDR_12_INTERFACE */ +} + +static void +output_dpms(xf86OutputPtr output, int mode) +{ +} + +static xf86OutputStatus +output_detect(xf86OutputPtr output) +{ + modesettingPtr ms = modesettingPTR(output->scrn); + struct output_private *priv = output->driver_private; + drmModeConnectorPtr drm_connector; + xf86OutputStatus status; + + drm_connector = drmModeGetConnector(ms->fd, priv->drm_connector->connector_id); + if (drm_connector) { + drmModeFreeConnector(priv->drm_connector); + priv->drm_connector = drm_connector; + } else { + drm_connector = priv->drm_connector; + } + + switch (drm_connector->connection) { + case DRM_MODE_CONNECTED: + status = XF86OutputStatusConnected; + break; + case DRM_MODE_DISCONNECTED: + status = XF86OutputStatusDisconnected; + break; + default: + status = XF86OutputStatusUnknown; + } + + return status; +} + +static DisplayModePtr +output_get_modes(xf86OutputPtr output) +{ + struct output_private *priv = output->driver_private; + drmModeConnectorPtr drm_connector = priv->drm_connector; + drmModeModeInfoPtr drm_mode = NULL; + DisplayModePtr modes = NULL, mode = NULL; + int i; + + for (i = 0; i < drm_connector->count_modes; i++) { + drm_mode = &drm_connector->modes[i]; + if (drm_mode) { + mode = xcalloc(1, sizeof(DisplayModeRec)); + if (!mode) + continue; + mode->Clock = drm_mode->clock; + mode->HDisplay = drm_mode->hdisplay; + mode->HSyncStart = drm_mode->hsync_start; + mode->HSyncEnd = drm_mode->hsync_end; + mode->HTotal = drm_mode->htotal; + mode->VDisplay = drm_mode->vdisplay; + mode->VSyncStart = drm_mode->vsync_start; + mode->VSyncEnd = drm_mode->vsync_end; + mode->VTotal = drm_mode->vtotal; + mode->Flags = drm_mode->flags; + mode->HSkew = drm_mode->hskew; + mode->VScan = drm_mode->vscan; + mode->VRefresh = xf86ModeVRefresh(mode); + mode->Private = (void *)drm_mode; + mode->type = 0; + if (drm_mode->type & DRM_MODE_TYPE_PREFERRED) + mode->type |= M_T_PREFERRED; + if (drm_mode->type & DRM_MODE_TYPE_DRIVER) + mode->type |= M_T_DRIVER; + xf86SetModeDefaultName(mode); + modes = xf86ModesAdd(modes, mode); + xf86PrintModeline(0, mode); + } + } + + return modes; +} + +static int +output_mode_valid(xf86OutputPtr output, DisplayModePtr pMode) +{ + return MODE_OK; +} + +#ifdef RANDR_12_INTERFACE +static Bool +output_set_property(xf86OutputPtr output, Atom property, RRPropertyValuePtr value) +{ + return TRUE; +} +#endif /* RANDR_12_INTERFACE */ + +#ifdef RANDR_13_INTERFACE +static Bool +output_get_property(xf86OutputPtr output, Atom property) +{ + return TRUE; +} +#endif /* RANDR_13_INTERFACE */ + +static void +output_destroy(xf86OutputPtr output) +{ + struct output_private *priv = output->driver_private; + drmModeFreeConnector(priv->drm_connector); + xfree(priv); + output->driver_private = NULL; +} + +static const xf86OutputFuncsRec output_funcs = { + .create_resources = output_create_resources, +#ifdef RANDR_12_INTERFACE + .set_property = output_set_property, +#endif +#ifdef RANDR_13_INTERFACE + .get_property = output_get_property, +#endif + .dpms = output_dpms, + .detect = output_detect, + + .get_modes = output_get_modes, + .mode_valid = output_mode_valid, + .destroy = output_destroy, +}; + +void +xorg_output_init(ScrnInfoPtr pScrn) +{ + modesettingPtr ms = modesettingPTR(pScrn); + xf86OutputPtr output; + drmModeResPtr res; + drmModeConnectorPtr drm_connector = NULL; + drmModeEncoderPtr drm_encoder = NULL; + struct output_private *priv; + char name[32]; + int c, v, p; + + res = drmModeGetResources(ms->fd); + if (res == 0) { + DRV_ERROR("Failed drmModeGetResources\n"); + return; + } + + for (c = 0; c < res->count_connectors; c++) { + drm_connector = drmModeGetConnector(ms->fd, res->connectors[c]); + if (!drm_connector) + goto out; + +#if 0 + for (p = 0; p < drm_connector->count_props; p++) { + drmModePropertyPtr prop; + + prop = drmModeGetProperty(ms->fd, drm_connector->props[p]); + + name = NULL; + if (prop) { + ErrorF("VALUES %d\n", prop->count_values); + + for (v = 0; v < prop->count_values; v++) + ErrorF("%s %lld\n", prop->name, prop->values[v]); + } + } +#else + (void)p; + (void)v; +#endif + + snprintf(name, 32, "%s%d", + output_enum_list[drm_connector->connector_type], + drm_connector->connector_type_id); + + + priv = xcalloc(sizeof(*priv), 1); + if (!priv) { + continue; + } + + output = xf86OutputCreate(pScrn, &output_funcs, name); + if (!output) { + xfree(priv); + continue; + } + + drm_encoder = drmModeGetEncoder(ms->fd, drm_connector->encoders[0]); + if (drm_encoder) { + output->possible_crtcs = drm_encoder->possible_crtcs; + output->possible_clones = drm_encoder->possible_clones; + } else { + output->possible_crtcs = 0; + output->possible_clones = 0; + } + priv->c = c; + priv->drm_connector = drm_connector; + output->driver_private = priv; + output->subpixel_order = SubPixelHorizontalRGB; + output->interlaceAllowed = FALSE; + output->doubleScanAllowed = FALSE; + } + + out: + drmModeFreeResources(res); +} + +unsigned +xorg_output_get_id(xf86OutputPtr output) +{ + struct output_private *priv = output->driver_private; + return priv->drm_connector->connector_id; +} + +/* vim: set sw=4 ts=8 sts=4: */ diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c new file mode 100644 index 0000000000..92f1cc5065 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_renderer.c @@ -0,0 +1,716 @@ +#include "xorg_exa.h" +#include "xorg_renderer.h" + +#include "xorg_exa_tgsi.h" + +#include "cso_cache/cso_context.h" +#include "util/u_draw_quad.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "util/u_sampler.h" + +#include "util/u_inlines.h" + +#include <math.h> + +#define floatsEqual(x, y) (fabs(x - y) <= 0.00001f * MIN2(fabs(x), fabs(y))) +#define floatIsZero(x) (floatsEqual((x) + 1, 1)) + +#define NUM_COMPONENTS 4 + +static INLINE boolean is_affine(float *matrix) +{ + return floatIsZero(matrix[2]) && floatIsZero(matrix[5]) + && floatsEqual(matrix[8], 1); +} +static INLINE void map_point(float *mat, float x, float y, + float *out_x, float *out_y) +{ + if (!mat) { + *out_x = x; + *out_y = y; + return; + } + + *out_x = mat[0]*x + mat[3]*y + mat[6]; + *out_y = mat[1]*x + mat[4]*y + mat[7]; + if (!is_affine(mat)) { + float w = 1/(mat[2]*x + mat[5]*y + mat[8]); + *out_x *= w; + *out_y *= w; + } +} + +static INLINE struct pipe_resource * +renderer_buffer_create(struct xorg_renderer *r) +{ + struct pipe_resource *buf = + pipe_user_buffer_create(r->pipe->screen, + r->buffer, + sizeof(float)* + r->buffer_size, +/* XXX was: PIPE_BUFFER_USAGE_PIXEL/PIPE_BUFFER_USAGE_GPU_WRITE even though this is a vertex buffer??? */ + PIPE_BIND_VERTEX_BUFFER); + r->buffer_size = 0; + + return buf; +} + +static INLINE void +renderer_draw(struct xorg_renderer *r) +{ + struct pipe_context *pipe = r->pipe; + struct pipe_resource *buf = 0; + int num_verts = r->buffer_size/(r->attrs_per_vertex * NUM_COMPONENTS); + + if (!r->buffer_size) + return; + + buf = renderer_buffer_create(r); + + + if (buf) { + cso_set_vertex_elements(r->cso, r->attrs_per_vertex, r->velems); + + util_draw_vertex_buffer(pipe, buf, 0, + PIPE_PRIM_QUADS, + num_verts, /* verts */ + r->attrs_per_vertex); /* attribs/vert */ + + pipe_resource_reference(&buf, NULL); + } +} + +static INLINE void +renderer_draw_conditional(struct xorg_renderer *r, + int next_batch) +{ + if (r->buffer_size + next_batch >= BUF_SIZE || + (next_batch == 0 && r->buffer_size)) { + renderer_draw(r); + } +} + +static void +renderer_init_state(struct xorg_renderer *r) +{ + struct pipe_depth_stencil_alpha_state dsa; + struct pipe_rasterizer_state raster; + unsigned i; + + /* set common initial clip state */ + memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state)); + cso_set_depth_stencil_alpha(r->cso, &dsa); + + + /* XXX: move to renderer_init_state? */ + memset(&raster, 0, sizeof(struct pipe_rasterizer_state)); + raster.gl_rasterization_rules = 1; + cso_set_rasterizer(r->cso, &raster); + + /* vertex elements state */ + memset(&r->velems[0], 0, sizeof(r->velems[0]) * 3); + for (i = 0; i < 3; i++) { + r->velems[i].src_offset = i * 4 * sizeof(float); + r->velems[i].instance_divisor = 0; + r->velems[i].vertex_buffer_index = 0; + r->velems[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + } +} + + +static INLINE void +add_vertex_color(struct xorg_renderer *r, + float x, float y, + float color[4]) +{ + float *vertex = r->buffer + r->buffer_size; + + vertex[0] = x; + vertex[1] = y; + vertex[2] = 0.f; /*z*/ + vertex[3] = 1.f; /*w*/ + + vertex[4] = color[0]; /*r*/ + vertex[5] = color[1]; /*g*/ + vertex[6] = color[2]; /*b*/ + vertex[7] = color[3]; /*a*/ + + r->buffer_size += 8; +} + +static INLINE void +add_vertex_1tex(struct xorg_renderer *r, + float x, float y, float s, float t) +{ + float *vertex = r->buffer + r->buffer_size; + + vertex[0] = x; + vertex[1] = y; + vertex[2] = 0.f; /*z*/ + vertex[3] = 1.f; /*w*/ + + vertex[4] = s; /*s*/ + vertex[5] = t; /*t*/ + vertex[6] = 0.f; /*r*/ + vertex[7] = 1.f; /*q*/ + + r->buffer_size += 8; +} + +static void +add_vertex_data1(struct xorg_renderer *r, + float srcX, float srcY, float dstX, float dstY, + float width, float height, + struct pipe_resource *src, float *src_matrix) +{ + float s0, t0, s1, t1, s2, t2, s3, t3; + float pt0[2], pt1[2], pt2[2], pt3[2]; + + pt0[0] = srcX; + pt0[1] = srcY; + pt1[0] = (srcX + width); + pt1[1] = srcY; + pt2[0] = (srcX + width); + pt2[1] = (srcY + height); + pt3[0] = srcX; + pt3[1] = (srcY + height); + + if (src_matrix) { + map_point(src_matrix, pt0[0], pt0[1], &pt0[0], &pt0[1]); + map_point(src_matrix, pt1[0], pt1[1], &pt1[0], &pt1[1]); + map_point(src_matrix, pt2[0], pt2[1], &pt2[0], &pt2[1]); + map_point(src_matrix, pt3[0], pt3[1], &pt3[0], &pt3[1]); + } + + s0 = pt0[0] / src->width0; + s1 = pt1[0] / src->width0; + s2 = pt2[0] / src->width0; + s3 = pt3[0] / src->width0; + t0 = pt0[1] / src->height0; + t1 = pt1[1] / src->height0; + t2 = pt2[1] / src->height0; + t3 = pt3[1] / src->height0; + + /* 1st vertex */ + add_vertex_1tex(r, dstX, dstY, s0, t0); + /* 2nd vertex */ + add_vertex_1tex(r, dstX + width, dstY, s1, t1); + /* 3rd vertex */ + add_vertex_1tex(r, dstX + width, dstY + height, s2, t2); + /* 4th vertex */ + add_vertex_1tex(r, dstX, dstY + height, s3, t3); +} + + +static INLINE void +add_vertex_2tex(struct xorg_renderer *r, + float x, float y, + float s0, float t0, float s1, float t1) +{ + float *vertex = r->buffer + r->buffer_size; + + vertex[0] = x; + vertex[1] = y; + vertex[2] = 0.f; /*z*/ + vertex[3] = 1.f; /*w*/ + + vertex[4] = s0; /*s*/ + vertex[5] = t0; /*t*/ + vertex[6] = 0.f; /*r*/ + vertex[7] = 1.f; /*q*/ + + vertex[8] = s1; /*s*/ + vertex[9] = t1; /*t*/ + vertex[10] = 0.f; /*r*/ + vertex[11] = 1.f; /*q*/ + + r->buffer_size += 12; +} + +static void +add_vertex_data2(struct xorg_renderer *r, + float srcX, float srcY, float maskX, float maskY, + float dstX, float dstY, float width, float height, + struct pipe_resource *src, + struct pipe_resource *mask, + float *src_matrix, float *mask_matrix) +{ + float src_s0, src_t0, src_s1, src_t1; + float mask_s0, mask_t0, mask_s1, mask_t1; + float spt0[2], spt1[2]; + float mpt0[2], mpt1[2]; + + spt0[0] = srcX; + spt0[1] = srcY; + spt1[0] = srcX + width; + spt1[1] = srcY + height; + + mpt0[0] = maskX; + mpt0[1] = maskY; + mpt1[0] = maskX + width; + mpt1[1] = maskY + height; + + if (src_matrix) { + map_point(src_matrix, spt0[0], spt0[1], &spt0[0], &spt0[1]); + map_point(src_matrix, spt1[0], spt1[1], &spt1[0], &spt1[1]); + } + + if (mask_matrix) { + map_point(mask_matrix, mpt0[0], mpt0[1], &mpt0[0], &mpt0[1]); + map_point(mask_matrix, mpt1[0], mpt1[1], &mpt1[0], &mpt1[1]); + } + + src_s0 = spt0[0] / src->width0; + src_t0 = spt0[1] / src->height0; + src_s1 = spt1[0] / src->width0; + src_t1 = spt1[1] / src->height0; + + mask_s0 = mpt0[0] / mask->width0; + mask_t0 = mpt0[1] / mask->height0; + mask_s1 = mpt1[0] / mask->width0; + mask_t1 = mpt1[1] / mask->height0; + + /* 1st vertex */ + add_vertex_2tex(r, dstX, dstY, + src_s0, src_t0, mask_s0, mask_t0); + /* 2nd vertex */ + add_vertex_2tex(r, dstX + width, dstY, + src_s1, src_t0, mask_s1, mask_t0); + /* 3rd vertex */ + add_vertex_2tex(r, dstX + width, dstY + height, + src_s1, src_t1, mask_s1, mask_t1); + /* 4th vertex */ + add_vertex_2tex(r, dstX, dstY + height, + src_s0, src_t1, mask_s0, mask_t1); +} + +static struct pipe_resource * +setup_vertex_data_yuv(struct xorg_renderer *r, + float srcX, float srcY, float srcW, float srcH, + float dstX, float dstY, float dstW, float dstH, + struct pipe_resource **tex) +{ + float s0, t0, s1, t1; + float spt0[2], spt1[2]; + + spt0[0] = srcX; + spt0[1] = srcY; + spt1[0] = srcX + srcW; + spt1[1] = srcY + srcH; + + s0 = spt0[0] / tex[0]->width0; + t0 = spt0[1] / tex[0]->height0; + s1 = spt1[0] / tex[0]->width0; + t1 = spt1[1] / tex[0]->height0; + + /* 1st vertex */ + add_vertex_1tex(r, dstX, dstY, s0, t0); + /* 2nd vertex */ + add_vertex_1tex(r, dstX + dstW, dstY, + s1, t0); + /* 3rd vertex */ + add_vertex_1tex(r, dstX + dstW, dstY + dstH, + s1, t1); + /* 4th vertex */ + add_vertex_1tex(r, dstX, dstY + dstH, + s0, t1); + + return renderer_buffer_create(r); +} + + + +/* Set up framebuffer, viewport and vertex shader constant buffer + * state for a particular destinaton surface. In all our rendering, + * these concepts are linked. + */ +void renderer_bind_destination(struct xorg_renderer *r, + struct pipe_surface *surface, + int width, + int height ) +{ + + struct pipe_framebuffer_state fb; + struct pipe_viewport_state viewport; + + /* Framebuffer uses actual surface width/height + */ + memset(&fb, 0, sizeof fb); + fb.width = surface->width; + fb.height = surface->height; + fb.nr_cbufs = 1; + fb.cbufs[0] = surface; + fb.zsbuf = 0; + + /* Viewport just touches the bit we're interested in: + */ + viewport.scale[0] = width / 2.f; + viewport.scale[1] = height / 2.f; + viewport.scale[2] = 1.0; + viewport.scale[3] = 1.0; + viewport.translate[0] = width / 2.f; + viewport.translate[1] = height / 2.f; + viewport.translate[2] = 0.0; + viewport.translate[3] = 0.0; + + /* Constant buffer set up to match viewport dimensions: + */ + if (r->fb_width != width || + r->fb_height != height) + { + float vs_consts[8] = { + 2.f/width, 2.f/height, 1, 1, + -1, -1, 0, 0 + }; + + r->fb_width = width; + r->fb_height = height; + + renderer_set_constants(r, PIPE_SHADER_VERTEX, + vs_consts, sizeof vs_consts); + } + + cso_set_framebuffer(r->cso, &fb); + cso_set_viewport(r->cso, &viewport); +} + + +struct xorg_renderer * renderer_create(struct pipe_context *pipe) +{ + struct xorg_renderer *renderer = CALLOC_STRUCT(xorg_renderer); + + renderer->pipe = pipe; + renderer->cso = cso_create_context(pipe); + renderer->shaders = xorg_shaders_create(renderer); + + renderer_init_state(renderer); + + return renderer; +} + +void renderer_destroy(struct xorg_renderer *r) +{ + struct pipe_resource **vsbuf = &r->vs_const_buffer; + struct pipe_resource **fsbuf = &r->fs_const_buffer; + + if (*vsbuf) + pipe_resource_reference(vsbuf, NULL); + + if (*fsbuf) + pipe_resource_reference(fsbuf, NULL); + + if (r->shaders) { + xorg_shaders_destroy(r->shaders); + r->shaders = NULL; + } + + if (r->cso) { + cso_release_all(r->cso); + cso_destroy_context(r->cso); + r->cso = NULL; + } +} + + + + + +void renderer_set_constants(struct xorg_renderer *r, + int shader_type, + const float *params, + int param_bytes) +{ + struct pipe_resource **cbuf = + (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer : + &r->fs_const_buffer; + + pipe_resource_reference(cbuf, NULL); + *cbuf = pipe_buffer_create(r->pipe->screen, + PIPE_BIND_CONSTANT_BUFFER, + param_bytes); + + if (*cbuf) { + pipe_buffer_write(r->pipe, *cbuf, + 0, param_bytes, params); + } + r->pipe->set_constant_buffer(r->pipe, shader_type, 0, *cbuf); +} + + +void renderer_copy_prepare(struct xorg_renderer *r, + struct pipe_surface *dst_surface, + struct pipe_resource *src_texture) +{ + struct pipe_context *pipe = r->pipe; + struct pipe_screen *screen = pipe->screen; + struct xorg_shader shader; + + assert(screen->is_format_supported(screen, dst_surface->format, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET, + 0)); + (void) screen; + + + /* set misc state we care about */ + { + struct pipe_blend_state blend; + memset(&blend, 0, sizeof(blend)); + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.rt[0].colormask = PIPE_MASK_RGBA; + cso_set_blend(r->cso, &blend); + } + + /* sampler */ + { + struct pipe_sampler_state sampler; + memset(&sampler, 0, sizeof(sampler)); + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.normalized_coords = 1; + cso_single_sampler(r->cso, 0, &sampler); + cso_single_sampler_done(r->cso); + } + + renderer_bind_destination(r, dst_surface, + dst_surface->width, + dst_surface->height); + + /* texture/sampler view */ + { + struct pipe_sampler_view templ; + struct pipe_sampler_view *src_view; + u_sampler_view_default_template(&templ, + src_texture, + src_texture->format); + src_view = pipe->create_sampler_view(pipe, src_texture, &templ); + cso_set_fragment_sampler_views(r->cso, 1, &src_view); + pipe_sampler_view_reference(&src_view, NULL); + } + + /* shaders */ + shader = xorg_shaders_get(r->shaders, + VS_COMPOSITE, + FS_COMPOSITE); + cso_set_vertex_shader_handle(r->cso, shader.vs); + cso_set_fragment_shader_handle(r->cso, shader.fs); + + r->buffer_size = 0; + r->attrs_per_vertex = 2; +} + +struct pipe_resource * +renderer_clone_texture(struct xorg_renderer *r, + struct pipe_resource *src) +{ + enum pipe_format format; + struct pipe_context *pipe = r->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_resource *pt; + struct pipe_resource templ; + + if (pipe->is_resource_referenced(pipe, src, 0, 0) & + PIPE_REFERENCED_FOR_WRITE) + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + /* the coming in texture should already have that invariance */ + debug_assert(screen->is_format_supported(screen, src->format, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW, 0)); + + format = src->format; + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.format = format; + templ.last_level = 0; + templ.width0 = src->width0; + templ.height0 = src->height0; + templ.depth0 = 1; + templ.bind = PIPE_BIND_SAMPLER_VIEW; + + pt = screen->resource_create(screen, &templ); + + debug_assert(!pt || pipe_is_referenced(&pt->reference)); + + if (!pt) + return NULL; + + { + /* copy source framebuffer surface into texture */ + struct pipe_subresource subsrc, subdst; + subsrc.face = 0; + subsrc.level = 0; + subdst.face = 0; + subdst.level = 0; + pipe->resource_copy_region(pipe, + pt, /* dest */ + subdst, + 0, 0, 0, /* destx/y/z */ + src, + subsrc, + 0, 0, 0, + src->width0, src->height0); + } + + return pt; +} + + +void renderer_copy_pixmap(struct xorg_renderer *r, + int dx, int dy, + int sx, int sy, + int width, int height, + float src_width, + float src_height) +{ + float s0, t0, s1, t1; + float x0, y0, x1, y1; + + + /* XXX: could put the texcoord scaling calculation into the vertex + * shader. + */ + s0 = sx / src_width; + s1 = (sx + width) / src_width; + t0 = sy / src_height; + t1 = (sy + height) / src_height; + + x0 = dx; + x1 = dx + width; + y0 = dy; + y1 = dy + height; + + /* draw quad */ + renderer_draw_conditional(r, 4*8); + add_vertex_1tex(r, x0, y0, s0, t0); + add_vertex_1tex(r, x1, y0, s1, t0); + add_vertex_1tex(r, x1, y1, s1, t1); + add_vertex_1tex(r, x0, y1, s0, t1); +} + + + + +void renderer_draw_yuv(struct xorg_renderer *r, + float src_x, float src_y, float src_w, float src_h, + int dst_x, int dst_y, int dst_w, int dst_h, + struct pipe_resource **textures) +{ + struct pipe_context *pipe = r->pipe; + struct pipe_resource *buf = 0; + + buf = setup_vertex_data_yuv(r, + src_x, src_y, src_w, src_h, + dst_x, dst_y, dst_w, dst_h, + textures); + + if (buf) { + const int num_attribs = 2; /*pos + tex coord*/ + + cso_set_vertex_elements(r->cso, num_attribs, r->velems); + + util_draw_vertex_buffer(pipe, buf, 0, + PIPE_PRIM_QUADS, + 4, /* verts */ + num_attribs); /* attribs/vert */ + + pipe_resource_reference(&buf, NULL); + } +} + +void renderer_begin_solid(struct xorg_renderer *r) +{ + r->buffer_size = 0; + r->attrs_per_vertex = 2; +} + +void renderer_solid(struct xorg_renderer *r, + int x0, int y0, + int x1, int y1, + float *color) +{ + /* + debug_printf("solid rect[(%d, %d), (%d, %d)], rgba[%f, %f, %f, %f]\n", + x0, y0, x1, y1, color[0], color[1], color[2], color[3]);*/ + + renderer_draw_conditional(r, 4 * 8); + + /* 1st vertex */ + add_vertex_color(r, x0, y0, color); + /* 2nd vertex */ + add_vertex_color(r, x1, y0, color); + /* 3rd vertex */ + add_vertex_color(r, x1, y1, color); + /* 4th vertex */ + add_vertex_color(r, x0, y1, color); +} + +void renderer_draw_flush(struct xorg_renderer *r) +{ + renderer_draw_conditional(r, 0); +} + +void renderer_begin_textures(struct xorg_renderer *r, + int num_textures) +{ + r->attrs_per_vertex = 1 + num_textures; + r->buffer_size = 0; +} + +void renderer_texture(struct xorg_renderer *r, + int *pos, + int width, int height, + struct pipe_sampler_view **sampler_view, + int num_textures, + float *src_matrix, + float *mask_matrix) +{ + +#if 0 + if (src_matrix) { + debug_printf("src_matrix = \n"); + debug_printf("%f, %f, %f\n", src_matrix[0], src_matrix[1], src_matrix[2]); + debug_printf("%f, %f, %f\n", src_matrix[3], src_matrix[4], src_matrix[5]); + debug_printf("%f, %f, %f\n", src_matrix[6], src_matrix[7], src_matrix[8]); + } + if (mask_matrix) { + debug_printf("mask_matrix = \n"); + debug_printf("%f, %f, %f\n", mask_matrix[0], mask_matrix[1], mask_matrix[2]); + debug_printf("%f, %f, %f\n", mask_matrix[3], mask_matrix[4], mask_matrix[5]); + debug_printf("%f, %f, %f\n", mask_matrix[6], mask_matrix[7], mask_matrix[8]); + } +#endif + + switch(r->attrs_per_vertex) { + case 2: + renderer_draw_conditional(r, 4 * 8); + add_vertex_data1(r, + pos[0], pos[1], /* src */ + pos[4], pos[5], /* dst */ + width, height, + sampler_view[0]->texture, src_matrix); + break; + case 3: + renderer_draw_conditional(r, 4 * 12); + add_vertex_data2(r, + pos[0], pos[1], /* src */ + pos[2], pos[3], /* mask */ + pos[4], pos[5], /* dst */ + width, height, + sampler_view[0]->texture, sampler_view[1]->texture, + src_matrix, mask_matrix); + break; + default: + debug_assert(!"Unsupported number of textures"); + break; + } +} diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.h b/src/gallium/state_trackers/xorg/xorg_renderer.h new file mode 100644 index 0000000000..fb09fabe15 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_renderer.h @@ -0,0 +1,96 @@ +#ifndef XORG_RENDERER_H +#define XORG_RENDERER_H + +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +struct xorg_shaders; +struct exa_pixmap_priv; + +/* max number of vertices * + * max number of attributes per vertex * + * max number of components per attribute + * + * currently the max is 100 quads + */ +#define BUF_SIZE (100 * 4 * 3 * 4) + +struct xorg_renderer { + struct pipe_context *pipe; + + struct cso_context *cso; + struct xorg_shaders *shaders; + + int fb_width; + int fb_height; + struct pipe_resource *vs_const_buffer; + struct pipe_resource *fs_const_buffer; + + float buffer[BUF_SIZE]; + int buffer_size; + struct pipe_vertex_element velems[3]; + + /* number of attributes per vertex for the current + * draw operation */ + int attrs_per_vertex; +}; + +struct xorg_renderer *renderer_create(struct pipe_context *pipe); +void renderer_destroy(struct xorg_renderer *renderer); + +void renderer_bind_destination(struct xorg_renderer *r, + struct pipe_surface *surface, + int width, + int height ); + +void renderer_bind_framebuffer(struct xorg_renderer *r, + struct exa_pixmap_priv *priv); +void renderer_bind_viewport(struct xorg_renderer *r, + struct exa_pixmap_priv *dst); +void renderer_set_constants(struct xorg_renderer *r, + int shader_type, + const float *buffer, + int size); + + +void renderer_draw_yuv(struct xorg_renderer *r, + float src_x, float src_y, float src_w, float src_h, + int dst_x, int dst_y, int dst_w, int dst_h, + struct pipe_resource **textures); + +void renderer_begin_solid(struct xorg_renderer *r); +void renderer_solid(struct xorg_renderer *r, + int x0, int y0, + int x1, int y1, + float *color); + +void renderer_begin_textures(struct xorg_renderer *r, + int num_textures); + +void renderer_texture(struct xorg_renderer *r, + int *pos, + int width, int height, + struct pipe_sampler_view **textures, + int num_textures, + float *src_matrix, + float *mask_matrix); + +void renderer_draw_flush(struct xorg_renderer *r); + +struct pipe_resource * +renderer_clone_texture(struct xorg_renderer *r, + struct pipe_resource *src); + +void renderer_copy_prepare(struct xorg_renderer *r, + struct pipe_surface *dst_surface, + struct pipe_resource *src_texture); + +void renderer_copy_pixmap(struct xorg_renderer *r, + int dx, int dy, + int sx, int sy, + int width, int height, + float src_width, + float src_height); + + +#endif diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h new file mode 100644 index 0000000000..df56ad1b15 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_tracker.h @@ -0,0 +1,218 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +#ifndef _XORG_TRACKER_H_ +#define _XORG_TRACKER_H_ + +#include <stddef.h> +#include <stdint.h> +#include <errno.h> +#include <drm.h> +#include <xf86drm.h> +#include <xf86drmMode.h> +#include <xorg-server.h> +#include <xf86.h> +#include "xf86Crtc.h" +#include <exa.h> + +#ifdef DRM_MODE_FEATURE_DIRTYFB +#include <damage.h> +#endif + +#include "pipe/p_screen.h" +#include "util/u_inlines.h" +#include "util/u_debug.h" +#include "state_tracker/drm_api.h" + +#define DRV_ERROR(msg) xf86DrvMsg(pScrn->scrnIndex, X_ERROR, msg); + +struct kms_bo; +struct kms_driver; +struct exa_context; + +typedef struct +{ + int lastInstance; + int refCount; + ScrnInfoPtr pScrn_1; + ScrnInfoPtr pScrn_2; +} EntRec, *EntPtr; + +#define XORG_NR_FENCES 3 + +enum xorg_throttling_reason { + THROTTLE_RENDER, + THROTTLE_SWAP +}; + +typedef struct _CustomizerRec +{ + Bool dirty_throttling; + Bool swap_throttling; + Bool no_3d; + Bool (*winsys_screen_init)(struct _CustomizerRec *cust, int fd); + Bool (*winsys_screen_close)(struct _CustomizerRec *cust); + Bool (*winsys_enter_vt)(struct _CustomizerRec *cust); + Bool (*winsys_leave_vt)(struct _CustomizerRec *cust); + void (*winsys_context_throttle)(struct _CustomizerRec *cust, + struct pipe_context *pipe, + enum xorg_throttling_reason reason); +} CustomizerRec, *CustomizerPtr; + +typedef struct _modesettingRec +{ + /* drm */ + int fd; + unsigned fb_id; + + /* X */ + EntPtr entityPrivate; + + int Chipset; + EntityInfoPtr pEnt; + struct pci_device *PciInfo; + + Bool noAccel; + Bool SWCursor; + CursorPtr cursor; + Bool swapThrottling; + Bool dirtyThrottling; + CloseScreenProcPtr CloseScreen; + Bool no3D; + + /* Broken-out options. */ + OptionInfoPtr Options; + + void (*blockHandler)(int, pointer, pointer, pointer); + struct pipe_fence_handle *fence[XORG_NR_FENCES]; + + CreateScreenResourcesProcPtr createScreenResources; + + /* for frontbuffer backing store */ + Bool (*destroy_front_buffer)(ScrnInfoPtr pScrn); + Bool (*create_front_buffer)(ScrnInfoPtr pScrn); + Bool (*bind_front_buffer)(ScrnInfoPtr pScrn); + + /* kms */ + struct kms_driver *kms; + struct kms_bo *root_bo; + + /* gallium */ + struct drm_api *api; + struct pipe_screen *screen; + struct pipe_context *ctx; + boolean d_depth_bits_last; + boolean ds_depth_bits_last; + struct pipe_resource *root_texture; + + /* exa */ + struct exa_context *exa; + Bool noEvict; + Bool accelerate_2d; + Bool debug_fallback; + + CustomizerPtr cust; + +#ifdef DRM_MODE_FEATURE_DIRTYFB + DamagePtr damage; +#endif +} modesettingRec, *modesettingPtr; + +#define modesettingPTR(p) ((modesettingPtr)((p)->driverPrivate)) + +CustomizerPtr xorg_customizer(ScrnInfoPtr pScrn); + +Bool xorg_has_gallium(ScrnInfoPtr pScrn); + +/*********************************************************************** + * xorg_exa.c + */ +struct pipe_resource * +xorg_exa_get_texture(PixmapPtr pPixmap); + +int +xorg_exa_set_displayed_usage(PixmapPtr pPixmap); + +int +xorg_exa_set_shared_usage(PixmapPtr pPixmap); + +Bool +xorg_exa_set_texture(PixmapPtr pPixmap, struct pipe_resource *tex); + +struct pipe_resource * +xorg_exa_create_root_texture(ScrnInfoPtr pScrn, + int width, int height, + int depth, int bpp); + +void * +xorg_exa_init(ScrnInfoPtr pScrn, Bool accel); + +void +xorg_exa_close(ScrnInfoPtr pScrn); + + +/*********************************************************************** + * xorg_dri2.c + */ +Bool +xorg_dri2_init(ScreenPtr pScreen); + +void +xorg_dri2_close(ScreenPtr pScreen); + + +/*********************************************************************** + * xorg_crtc.c + */ +void +xorg_crtc_init(ScrnInfoPtr pScrn); + +void +xorg_crtc_cursor_destroy(xf86CrtcPtr crtc); + + +/*********************************************************************** + * xorg_output.c + */ +void +xorg_output_init(ScrnInfoPtr pScrn); + +unsigned +xorg_output_get_id(xf86OutputPtr output); + + +/*********************************************************************** + * xorg_xv.c + */ +void +xorg_xv_init(ScreenPtr pScreen); + + +#endif /* _XORG_TRACKER_H_ */ diff --git a/src/gallium/state_trackers/xorg/xorg_winsys.h b/src/gallium/state_trackers/xorg/xorg_winsys.h new file mode 100644 index 0000000000..865733bca2 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_winsys.h @@ -0,0 +1,50 @@ +/* + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * + * Author: Alan Hourihane <alanh@tungstengraphics.com> + * Author: Jakob Bornecrantz <wallbraker@gmail.com> + * + */ + +/* + * File with all the junk needed to personalize the a xorg driver. + */ + +#ifndef _XORG_WINSYS_H_ +#define _XORG_WINSYS_H_ + +#include "xorg-server.h" +#include "xf86.h" +#include "pciaccess.h" + +#ifndef XSERVER_LIBPCIACCESS +#error "libpciaccess needed" +#endif + +void xorg_tracker_set_functions(ScrnInfoPtr scrn); +const OptionInfoRec * xorg_tracker_available_options(int chipid, int busid); +Bool xorg_tracker_have_modesetting(ScrnInfoPtr pScrn, struct pci_device *device); + +#endif diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c new file mode 100644 index 0000000000..f98bd93901 --- /dev/null +++ b/src/gallium/state_trackers/xorg/xorg_xv.c @@ -0,0 +1,768 @@ +#include "xorg_tracker.h" + +#include <xf86xv.h> +#include <X11/extensions/Xv.h> +#include <fourcc.h> + +#include "xorg_exa.h" +#include "xorg_renderer.h" +#include "xorg_exa_tgsi.h" + +#include "cso_cache/cso_context.h" +#include "util/u_sampler.h" + +#include "pipe/p_screen.h" + +/*XXX get these from pipe's texture limits */ +#define IMAGE_MAX_WIDTH 2048 +#define IMAGE_MAX_HEIGHT 2048 + +#define RES_720P_X 1280 +#define RES_720P_Y 720 + + +/* The ITU-R BT.601 conversion matrix for SDTV. */ +/* original, matrix, but we transpose it to + * make the shader easier +static const float bt_601[] = { + 1.0, 0.0, 1.4075, , + 1.0, -0.3455, -0.7169, 0, + 1.0, 1.7790, 0., 0, +};*/ +static const float bt_601[] = { + 1.0, 1.0, 1.0, 0.5, + 0.0, -0.3455, 1.7790, 0, + 1.4075, -0.7169, 0., 0, +}; + +/* The ITU-R BT.709 conversion matrix for HDTV. */ +/* original, but we transpose to make the conversion + * in the shader easier +static const float bt_709[] = { + 1.0, 0.0, 1.581, 0, + 1.0, -0.1881, -0.47, 0, + 1.0, 1.8629, 0., 0, +};*/ +static const float bt_709[] = { + 1.0, 1.0, 1.0, 0.5, + 0.0, -0.1881, 1.8629, 0, + 1.581,-0.47 , 0.0, 0, +}; + +#define MAKE_ATOM(a) MakeAtom(a, sizeof(a) - 1, TRUE) + +static Atom xvBrightness, xvContrast; + +#define NUM_TEXTURED_ATTRIBUTES 2 +static XF86AttributeRec TexturedAttributes[NUM_TEXTURED_ATTRIBUTES] = { + {XvSettable | XvGettable, -128, 127, "XV_BRIGHTNESS"}, + {XvSettable | XvGettable, 0, 255, "XV_CONTRAST"} +}; + +#define NUM_FORMATS 3 +static XF86VideoFormatRec Formats[NUM_FORMATS] = { + {15, TrueColor}, {16, TrueColor}, {24, TrueColor} +}; + +static XF86VideoEncodingRec DummyEncoding[1] = { + { + 0, + "XV_IMAGE", + IMAGE_MAX_WIDTH, IMAGE_MAX_HEIGHT, + {1, 1} + } +}; + +#define NUM_IMAGES 3 +static XF86ImageRec Images[NUM_IMAGES] = { + XVIMAGE_UYVY, + XVIMAGE_YUY2, + XVIMAGE_YV12, +}; + +struct xorg_xv_port_priv { + struct xorg_renderer *r; + + RegionRec clip; + + int brightness; + int contrast; + + int current_set; + /* juggle two sets of seperate Y, U and V + * textures */ + struct pipe_resource *yuv[2][3]; + struct pipe_sampler_view *yuv_views[2][3]; +}; + + +static void +stop_video(ScrnInfoPtr pScrn, pointer data, Bool shutdown) +{ + struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data; + + REGION_EMPTY(pScrn->pScreen, &priv->clip); +} + +static int +set_port_attribute(ScrnInfoPtr pScrn, + Atom attribute, INT32 value, pointer data) +{ + struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data; + + if (attribute == xvBrightness) { + if ((value < -128) || (value > 127)) + return BadValue; + priv->brightness = value; + } else if (attribute == xvContrast) { + if ((value < 0) || (value > 255)) + return BadValue; + priv->contrast = value; + } else + return BadMatch; + + return Success; +} + +static int +get_port_attribute(ScrnInfoPtr pScrn, + Atom attribute, INT32 * value, pointer data) +{ + struct xorg_xv_port_priv *priv = (struct xorg_xv_port_priv *)data; + + if (attribute == xvBrightness) + *value = priv->brightness; + else if (attribute == xvContrast) + *value = priv->contrast; + else + return BadMatch; + + return Success; +} + +static void +query_best_size(ScrnInfoPtr pScrn, + Bool motion, + short vid_w, short vid_h, + short drw_w, short drw_h, + unsigned int *p_w, unsigned int *p_h, pointer data) +{ + if (vid_w > (drw_w << 1)) + drw_w = vid_w >> 1; + if (vid_h > (drw_h << 1)) + drw_h = vid_h >> 1; + + *p_w = drw_w; + *p_h = drw_h; +} + +static INLINE struct pipe_resource * +create_component_texture(struct pipe_context *pipe, + int width, int height) +{ + struct pipe_screen *screen = pipe->screen; + struct pipe_resource *tex = 0; + struct pipe_resource templ; + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.format = PIPE_FORMAT_L8_UNORM; + templ.last_level = 0; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; + templ.bind = PIPE_BIND_SAMPLER_VIEW; + + tex = screen->resource_create(screen, &templ); + + return tex; +} + +static int +check_yuv_textures(struct xorg_xv_port_priv *priv, int width, int height) +{ + struct pipe_resource **dst = priv->yuv[priv->current_set]; + struct pipe_sampler_view **dst_view = priv->yuv_views[priv->current_set]; + struct pipe_sampler_view view_templ; + struct pipe_context *pipe = priv->r->pipe; + + if (!dst[0] || + dst[0]->width0 != width || + dst[0]->height0 != height) { + pipe_resource_reference(&dst[0], NULL); + pipe_sampler_view_reference(&dst_view[0], NULL); + } + if (!dst[1] || + dst[1]->width0 != width || + dst[1]->height0 != height) { + pipe_resource_reference(&dst[1], NULL); + pipe_sampler_view_reference(&dst_view[1], NULL); + } + if (!dst[2] || + dst[2]->width0 != width || + dst[2]->height0 != height) { + pipe_resource_reference(&dst[2], NULL); + pipe_sampler_view_reference(&dst_view[2], NULL); + } + + if (!dst[0]) { + dst[0] = create_component_texture(priv->r->pipe, width, height); + if (dst[0]) { + u_sampler_view_default_template(&view_templ, + dst[0], + dst[0]->format); + dst_view[0] = pipe->create_sampler_view(pipe, dst[0], &view_templ); + } + } + + if (!dst[1]) { + dst[1] = create_component_texture(priv->r->pipe, width, height); + if (dst[1]) { + u_sampler_view_default_template(&view_templ, + dst[1], + dst[1]->format); + dst_view[1] = pipe->create_sampler_view(pipe, dst[1], &view_templ); + } + } + + if (!dst[2]) { + dst[2] = create_component_texture(priv->r->pipe, width, height); + if (dst[2]) { + u_sampler_view_default_template(&view_templ, + dst[2], + dst[2]->format); + dst_view[2] = pipe->create_sampler_view(pipe, dst[2], &view_templ); + } + } + + if (!dst[0] || !dst[1] || !dst[2] || !dst_view[0] || !dst_view[1] || !dst_view[2] ) + return BadAlloc; + + return Success; +} + +static int +query_image_attributes(ScrnInfoPtr pScrn, + int id, + unsigned short *w, unsigned short *h, + int *pitches, int *offsets) +{ + int size, tmp; + + if (*w > IMAGE_MAX_WIDTH) + *w = IMAGE_MAX_WIDTH; + if (*h > IMAGE_MAX_HEIGHT) + *h = IMAGE_MAX_HEIGHT; + + *w = (*w + 1) & ~1; + if (offsets) + offsets[0] = 0; + + switch (id) { + case FOURCC_YV12: + *h = (*h + 1) & ~1; + size = (*w + 3) & ~3; + if (pitches) { + pitches[0] = size; + } + size *= *h; + if (offsets) { + offsets[1] = size; + } + tmp = ((*w >> 1) + 3) & ~3; + if (pitches) { + pitches[1] = pitches[2] = tmp; + } + tmp *= (*h >> 1); + size += tmp; + if (offsets) { + offsets[2] = size; + } + size += tmp; + break; + case FOURCC_UYVY: + case FOURCC_YUY2: + default: + size = *w << 1; + if (pitches) + pitches[0] = size; + size *= *h; + break; + } + + return size; +} + +static void +copy_packed_data(ScrnInfoPtr pScrn, + struct xorg_xv_port_priv *port, + int id, + unsigned char *buf, + int left, + int top, + unsigned short w, unsigned short h) +{ + int i, j; + struct pipe_resource **dst = port->yuv[port->current_set]; + struct pipe_transfer *ytrans, *utrans, *vtrans; + struct pipe_context *pipe = port->r->pipe; + char *ymap, *vmap, *umap; + unsigned char y1, y2, u, v; + int yidx, uidx, vidx; + int y_array_size = w * h; + + ytrans = pipe_get_transfer(pipe, dst[0], + 0, 0, 0, + PIPE_TRANSFER_WRITE, + left, top, w, h); + utrans = pipe_get_transfer(pipe, dst[1], + 0, 0, 0, + PIPE_TRANSFER_WRITE, + left, top, w, h); + vtrans = pipe_get_transfer(pipe, dst[2], + 0, 0, 0, + PIPE_TRANSFER_WRITE, + left, top, w, h); + + ymap = (char*)pipe->transfer_map(pipe, ytrans); + umap = (char*)pipe->transfer_map(pipe, utrans); + vmap = (char*)pipe->transfer_map(pipe, vtrans); + + yidx = uidx = vidx = 0; + + switch (id) { + case FOURCC_YV12: { + int pitches[3], offsets[3]; + unsigned char *y, *u, *v; + query_image_attributes(pScrn, FOURCC_YV12, + &w, &h, pitches, offsets); + + y = buf + offsets[0]; + v = buf + offsets[1]; + u = buf + offsets[2]; + for (i = 0; i < h; ++i) { + for (j = 0; j < w; ++j) { + int yoffset = (w*i+j); + int ii = (i|1), jj = (j|1); + int vuoffset = (w/2)*(ii/2) + (jj/2); + ymap[yidx++] = y[yoffset]; + umap[uidx++] = u[vuoffset]; + vmap[vidx++] = v[vuoffset]; + } + } + } + break; + case FOURCC_UYVY: + for (i = 0; i < y_array_size; i +=2 ) { + /* extracting two pixels */ + u = buf[0]; + y1 = buf[1]; + v = buf[2]; + y2 = buf[3]; + buf += 4; + + ymap[yidx++] = y1; + ymap[yidx++] = y2; + umap[uidx++] = u; + umap[uidx++] = u; + vmap[vidx++] = v; + vmap[vidx++] = v; + } + break; + case FOURCC_YUY2: + for (i = 0; i < y_array_size; i +=2 ) { + /* extracting two pixels */ + y1 = buf[0]; + u = buf[1]; + y2 = buf[2]; + v = buf[3]; + + buf += 4; + + ymap[yidx++] = y1; + ymap[yidx++] = y2; + umap[uidx++] = u; + umap[uidx++] = u; + vmap[vidx++] = v; + vmap[vidx++] = v; + } + break; + default: + debug_assert(!"Unsupported yuv format!"); + break; + } + + pipe->transfer_unmap(pipe, ytrans); + pipe->transfer_unmap(pipe, utrans); + pipe->transfer_unmap(pipe, vtrans); + pipe->transfer_destroy(pipe, ytrans); + pipe->transfer_destroy(pipe, utrans); + pipe->transfer_destroy(pipe, vtrans); +} + + +static void +setup_fs_video_constants(struct xorg_renderer *r, boolean hdtv) +{ + const int param_bytes = 12 * sizeof(float); + const float *video_constants = (hdtv) ? bt_709 : bt_601; + + renderer_set_constants(r, PIPE_SHADER_FRAGMENT, + video_constants, param_bytes); +} + +static void +draw_yuv(struct xorg_xv_port_priv *port, + float src_x, float src_y, float src_w, float src_h, + int dst_x, int dst_y, int dst_w, int dst_h) +{ + struct pipe_resource **textures = port->yuv[port->current_set]; + + /*debug_printf(" draw_yuv([%d, %d, %d ,%d], [%d, %d, %d, %d])\n", + src_x, src_y, src_w, src_h, + dst_x, dst_y, dst_w, dst_h);*/ + renderer_draw_yuv(port->r, + src_x, src_y, src_w, src_h, + dst_x, dst_y, dst_w, dst_h, + textures); +} + +static void +bind_blend_state(struct xorg_xv_port_priv *port) +{ + struct pipe_blend_state blend; + + memset(&blend, 0, sizeof(struct pipe_blend_state)); + blend.rt[0].blend_enable = 0; + blend.rt[0].colormask = PIPE_MASK_RGBA; + + /* porter&duff src */ + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + + cso_set_blend(port->r->cso, &blend); +} + + +static void +bind_shaders(struct xorg_xv_port_priv *port) +{ + unsigned vs_traits = 0, fs_traits = 0; + struct xorg_shader shader; + + vs_traits |= VS_YUV; + fs_traits |= FS_YUV; + + shader = xorg_shaders_get(port->r->shaders, vs_traits, fs_traits); + cso_set_vertex_shader_handle(port->r->cso, shader.vs); + cso_set_fragment_shader_handle(port->r->cso, shader.fs); +} + +static INLINE void +conditional_flush(struct pipe_context *pipe, struct pipe_resource **tex, + int num) +{ + int i; + for (i = 0; i < num; ++i) { + if (tex[i] && pipe->is_resource_referenced(pipe, tex[i], 0, 0) & + PIPE_REFERENCED_FOR_WRITE) { + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + return; + } + } +} + +static void +bind_samplers(struct xorg_xv_port_priv *port) +{ + struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_state sampler; + struct pipe_resource **dst = port->yuv[port->current_set]; + struct pipe_sampler_view **dst_views = port->yuv_views[port->current_set]; + + memset(&sampler, 0, sizeof(struct pipe_sampler_state)); + + conditional_flush(port->r->pipe, dst, 3); + + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP; + sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; + sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; + sampler.normalized_coords = 1; + + samplers[0] = &sampler; + samplers[1] = &sampler; + samplers[2] = &sampler; + + + cso_set_samplers(port->r->cso, 3, + (const struct pipe_sampler_state **)samplers); + cso_set_fragment_sampler_views(port->r->cso, 3, dst_views); +} + +static int +display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id, + RegionPtr dstRegion, + int src_x, int src_y, int src_w, int src_h, + int dstX, int dstY, int dst_w, int dst_h, + PixmapPtr pPixmap) +{ + modesettingPtr ms = modesettingPTR(pScrn); + BoxPtr pbox; + int nbox; + int dxo, dyo; + Bool hdtv; + int x, y, w, h; + struct exa_pixmap_priv *dst; + struct pipe_surface *dst_surf = NULL; + + exaMoveInPixmap(pPixmap); + dst = exaGetPixmapDriverPrivate(pPixmap); + + /*debug_printf("display_video([%d, %d, %d, %d], [%d, %d, %d, %d])\n", + src_x, src_y, src_w, src_h, dstX, dstY, dst_w, dst_h);*/ + + if (dst && !dst->tex) { + xorg_exa_set_shared_usage(pPixmap); + pScrn->pScreen->ModifyPixmapHeader(pPixmap, 0, 0, 0, 0, 0, NULL); + } + + if (!dst || !dst->tex) + XORG_FALLBACK("Xv destination %s", !dst ? "!dst" : "!dst->tex"); + + dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst); + hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y)); + + REGION_TRANSLATE(pScrn->pScreen, dstRegion, -pPixmap->screen_x, + -pPixmap->screen_y); + + dxo = dstRegion->extents.x1; + dyo = dstRegion->extents.y1; + + pbox = REGION_RECTS(dstRegion); + nbox = REGION_NUM_RECTS(dstRegion); + + renderer_bind_destination(pPriv->r, dst_surf, + dst_surf->width, dst_surf->height); + + bind_blend_state(pPriv); + bind_shaders(pPriv); + bind_samplers(pPriv); + setup_fs_video_constants(pPriv->r, hdtv); + + DamageDamageRegion(&pPixmap->drawable, dstRegion); + + while (nbox--) { + int box_x1 = pbox->x1; + int box_y1 = pbox->y1; + int box_x2 = pbox->x2; + int box_y2 = pbox->y2; + float diff_x = (float)src_w / (float)dst_w; + float diff_y = (float)src_h / (float)dst_h; + float offset_x = box_x1 - dstX + pPixmap->screen_x; + float offset_y = box_y1 - dstY + pPixmap->screen_y; + float offset_w; + float offset_h; + + x = box_x1; + y = box_y1; + w = box_x2 - box_x1; + h = box_y2 - box_y1; + + offset_w = dst_w - w; + offset_h = dst_h - h; + + draw_yuv(pPriv, + (float) src_x + offset_x*diff_x, (float) src_y + offset_y*diff_y, + (float) src_w - offset_w*diff_x, (float) src_h - offset_h*diff_y, + x, y, w, h); + + pbox++; + } + DamageRegionProcessPending(&pPixmap->drawable); + + pipe_surface_reference(&dst_surf, NULL); + + return TRUE; +} + +static int +put_image(ScrnInfoPtr pScrn, + short src_x, short src_y, + short drw_x, short drw_y, + short src_w, short src_h, + short drw_w, short drw_h, + int id, unsigned char *buf, + short width, short height, + Bool sync, RegionPtr clipBoxes, pointer data, + DrawablePtr pDraw) +{ + struct xorg_xv_port_priv *pPriv = (struct xorg_xv_port_priv *) data; + ScreenPtr pScreen = screenInfo.screens[pScrn->scrnIndex]; + PixmapPtr pPixmap; + INT32 x1, x2, y1, y2; + BoxRec dstBox; + int ret; + + /* Clip */ + x1 = src_x; + x2 = src_x + src_w; + y1 = src_y; + y2 = src_y + src_h; + + dstBox.x1 = drw_x; + dstBox.x2 = drw_x + drw_w; + dstBox.y1 = drw_y; + dstBox.y2 = drw_y + drw_h; + + if (!xf86XVClipVideoHelper(&dstBox, &x1, &x2, &y1, &y2, clipBoxes, + width, height)) + return Success; + + ret = check_yuv_textures(pPriv, width, height); + + if (ret) + return ret; + + copy_packed_data(pScrn, pPriv, id, buf, + src_x, src_y, width, height); + + if (pDraw->type == DRAWABLE_WINDOW) { + pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr)pDraw); + } else { + pPixmap = (PixmapPtr)pDraw; + } + + display_video(pScrn, pPriv, id, clipBoxes, + src_x, src_y, src_w, src_h, + drw_x, drw_y, + drw_w, drw_h, pPixmap); + + pPriv->current_set = (pPriv->current_set + 1) & 1; + return Success; +} + +static struct xorg_xv_port_priv * +port_priv_create(struct xorg_renderer *r) +{ + struct xorg_xv_port_priv *priv = NULL; + + priv = calloc(1, sizeof(struct xorg_xv_port_priv)); + + if (!priv) + return NULL; + + priv->r = r; + + REGION_NULL(pScreen, &priv->clip); + + debug_assert(priv && priv->r); + + return priv; +} + +static XF86VideoAdaptorPtr +xorg_setup_textured_adapter(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + modesettingPtr ms = modesettingPTR(pScrn); + XF86VideoAdaptorPtr adapt; + XF86AttributePtr attrs; + DevUnion *dev_unions; + int nports = 16, i; + int nattributes; + + nattributes = NUM_TEXTURED_ATTRIBUTES; + + debug_assert(ms->exa); + debug_assert(ms->exa->renderer); + + adapt = calloc(1, sizeof(XF86VideoAdaptorRec)); + dev_unions = calloc(nports, sizeof(DevUnion)); + attrs = calloc(nattributes, sizeof(XF86AttributeRec)); + if (adapt == NULL || dev_unions == NULL || attrs == NULL) { + free(adapt); + free(dev_unions); + free(attrs); + return NULL; + } + + adapt->type = XvWindowMask | XvInputMask | XvImageMask; + adapt->flags = 0; + adapt->name = "Gallium3D Textured Video"; + adapt->nEncodings = 1; + adapt->pEncodings = DummyEncoding; + adapt->nFormats = NUM_FORMATS; + adapt->pFormats = Formats; + adapt->nPorts = 0; + adapt->pPortPrivates = dev_unions; + adapt->nAttributes = nattributes; + adapt->pAttributes = attrs; + memcpy(attrs, TexturedAttributes, nattributes * sizeof(XF86AttributeRec)); + adapt->nImages = NUM_IMAGES; + adapt->pImages = Images; + adapt->PutVideo = NULL; + adapt->PutStill = NULL; + adapt->GetVideo = NULL; + adapt->GetStill = NULL; + adapt->StopVideo = stop_video; + adapt->SetPortAttribute = set_port_attribute; + adapt->GetPortAttribute = get_port_attribute; + adapt->QueryBestSize = query_best_size; + adapt->PutImage = put_image; + adapt->QueryImageAttributes = query_image_attributes; + + for (i = 0; i < nports; i++) { + struct xorg_xv_port_priv *priv = + port_priv_create(ms->exa->renderer); + + adapt->pPortPrivates[i].ptr = (pointer) (priv); + adapt->nPorts++; + } + + return adapt; +} + +void +xorg_xv_init(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + /*modesettingPtr ms = modesettingPTR(pScrn);*/ + XF86VideoAdaptorPtr *adaptors, *new_adaptors = NULL; + XF86VideoAdaptorPtr textured_adapter; + int num_adaptors; + + num_adaptors = xf86XVListGenericAdaptors(pScrn, &adaptors); + new_adaptors = malloc((num_adaptors + 1) * sizeof(XF86VideoAdaptorPtr *)); + if (new_adaptors == NULL) + return; + + memcpy(new_adaptors, adaptors, num_adaptors * sizeof(XF86VideoAdaptorPtr)); + adaptors = new_adaptors; + + /* Add the adaptors supported by our hardware. First, set up the atoms + * that will be used by both output adaptors. + */ + xvBrightness = MAKE_ATOM("XV_BRIGHTNESS"); + xvContrast = MAKE_ATOM("XV_CONTRAST"); + + textured_adapter = xorg_setup_textured_adapter(pScreen); + + debug_assert(textured_adapter); + + if (textured_adapter) { + adaptors[num_adaptors++] = textured_adapter; + } + + if (num_adaptors) { + xf86XVScreenInit(pScreen, adaptors, num_adaptors); + } else { + xf86DrvMsg(pScrn->scrnIndex, X_WARNING, + "Disabling Xv because no adaptors could be initialized.\n"); + } + + free(adaptors); +} |