diff options
Diffstat (limited to 'src/gallium/state_trackers')
-rw-r--r-- | src/gallium/state_trackers/g3dvl/Makefile | 7 | ||||
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_basic_csc.c | 16 | ||||
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_context.c | 8 | ||||
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_display.c | 6 | ||||
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c | 2344 | ||||
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h | 18 | ||||
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c | 359 | ||||
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_screen.c | 6 | ||||
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_surface.c | 6 |
9 files changed, 207 insertions, 2563 deletions
diff --git a/src/gallium/state_trackers/g3dvl/Makefile b/src/gallium/state_trackers/g3dvl/Makefile index 4f7a953484..cddfca54fe 100644 --- a/src/gallium/state_trackers/g3dvl/Makefile +++ b/src/gallium/state_trackers/g3dvl/Makefile @@ -1,9 +1,12 @@ TARGET = libg3dvl.a OBJECTS = vl_display.o vl_screen.o vl_context.o vl_surface.o vl_shader_build.o vl_util.o vl_basic_csc.o \ - vl_r16snorm_mc.o vl_r16snorm_mc_buf.o + vl_r16snorm_mc_buf.o GALLIUMDIR = ../.. -CFLAGS += -g -Wall -fPIC -I${GALLIUMDIR}/include -I${GALLIUMDIR}/auxiliary -I${GALLIUMDIR}/winsys/g3dvl +CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \ + -I${GALLIUMDIR}/include \ + -I${GALLIUMDIR}/auxiliary \ + -I${GALLIUMDIR}/winsys/g3dvl \ ############################################# diff --git a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c index e3b3d03256..3ce93cf49d 100644 --- a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c +++ b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c @@ -1,13 +1,13 @@ #define VL_INTERNAL #include "vl_basic_csc.h" #include <assert.h> -#include <stdlib.h> #include <pipe/p_context.h> #include <pipe/p_winsys.h> #include <pipe/p_state.h> #include <pipe/p_inlines.h> #include <tgsi/tgsi_parse.h> #include <tgsi/tgsi_build.h> +#include <util/u_memory.h> #include "vl_csc.h" #include "vl_surface.h" #include "vl_shader_build.h" @@ -237,7 +237,7 @@ static int vlDestroy pipe->winsys->buffer_destroy(pipe->winsys, basic_csc->vs_const_buf.buffer); pipe->winsys->buffer_destroy(pipe->winsys, basic_csc->fs_const_buf.buffer); - free(basic_csc); + FREE(basic_csc); return 0; } @@ -369,7 +369,7 @@ static int vlCreateVertexShader assert(context); pipe = csc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); /* Version */ *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); @@ -430,7 +430,7 @@ static int vlCreateVertexShader vs.tokens = tokens; csc->vertex_shader = pipe->create_vs_state(pipe, &vs); - free(tokens); + FREE(tokens); return 0; } @@ -456,7 +456,7 @@ static int vlCreateFragmentShader assert(context); pipe = csc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); /* Version */ *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); @@ -517,7 +517,7 @@ static int vlCreateFragmentShader fs.tokens = tokens; csc->fragment_shader = pipe->create_fs_state(pipe, &fs); - free(tokens); + FREE(tokens); return 0; } @@ -626,7 +626,7 @@ static int vlCreateDataBufs memcpy ( pipe->winsys->buffer_map(pipe->winsys, csc->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - &bt_601, + &bt_601_full, sizeof(struct vlFragmentShaderConsts) ); @@ -691,7 +691,7 @@ int vlCreateBasicCSC assert(pipe); assert(csc); - basic_csc = calloc(1, sizeof(struct vlBasicCSC)); + basic_csc = CALLOC_STRUCT(vlBasicCSC); if (!basic_csc) return 1; diff --git a/src/gallium/state_trackers/g3dvl/vl_context.c b/src/gallium/state_trackers/g3dvl/vl_context.c index fe107e406d..fbea1363d8 100644 --- a/src/gallium/state_trackers/g3dvl/vl_context.c +++ b/src/gallium/state_trackers/g3dvl/vl_context.c @@ -1,11 +1,10 @@ #define VL_INTERNAL #include "vl_context.h" #include <assert.h> -#include <stdlib.h> #include <pipe/p_context.h> #include <pipe/p_state.h> +#include <util/u_memory.h> #include "vl_render.h" -#include "vl_r16snorm_mc.h" #include "vl_r16snorm_mc_buf.h" #include "vl_csc.h" #include "vl_basic_csc.h" @@ -112,7 +111,7 @@ int vlCreateContext assert(context); assert(pipe); - ctx = calloc(1, sizeof(struct vlContext)); + ctx = CALLOC_STRUCT(vlContext); if (!ctx) return 1; @@ -127,7 +126,6 @@ int vlCreateContext vlInitCommon(ctx); - /*vlCreateR16SNormMC(pipe, picture_width, picture_height, picture_format, &ctx->render);*/ vlCreateR16SNormBufferedMC(pipe, picture_width, picture_height, picture_format, &ctx->render); vlCreateBasicCSC(pipe, &ctx->csc); @@ -154,7 +152,7 @@ int vlDestroyContext context->pipe->delete_rasterizer_state(context->pipe, context->raster); context->pipe->delete_depth_stencil_alpha_state(context->pipe, context->dsa); - free(context); + FREE(context); return 0; } diff --git a/src/gallium/state_trackers/g3dvl/vl_display.c b/src/gallium/state_trackers/g3dvl/vl_display.c index af80faa7f5..dce06de758 100644 --- a/src/gallium/state_trackers/g3dvl/vl_display.c +++ b/src/gallium/state_trackers/g3dvl/vl_display.c @@ -1,7 +1,7 @@ #define VL_INTERNAL #include "vl_display.h" #include <assert.h> -#include <stdlib.h> +#include <util/u_memory.h> int vlCreateDisplay ( @@ -14,7 +14,7 @@ int vlCreateDisplay assert(native_display); assert(display); - dpy = calloc(1, sizeof(struct vlDisplay)); + dpy = CALLOC_STRUCT(vlDisplay); if (!dpy) return 1; @@ -32,7 +32,7 @@ int vlDestroyDisplay { assert(display); - free(display); + FREE(display); return 0; } diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c deleted file mode 100644 index 3272220ef8..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c +++ /dev/null @@ -1,2344 +0,0 @@ -#define VL_INTERNAL -#include "vl_r16snorm_mc.h" -#include <assert.h> -#include <stdlib.h> -#include <pipe/p_context.h> -#include <pipe/p_winsys.h> -#include <pipe/p_state.h> -#include <pipe/p_inlines.h> -#include <tgsi/tgsi_parse.h> -#include <tgsi/tgsi_build.h> -#include "vl_render.h" -#include "vl_shader_build.h" -#include "vl_surface.h" -#include "vl_util.h" -#include "vl_types.h" -#include "vl_defs.h" - -#define NUM_BUFS 4 /* Number of rotating buffers to use */ - -struct vlVertexShaderConsts -{ - /*struct vlVertex4f scale; - struct vlVertex4f denorm;*/ - struct vlVertex4f scale; - struct vlVertex4f mb_pos_trans; - struct vlVertex4f denorm; - struct - { - struct vlVertex4f top_field; - struct vlVertex4f bottom_field; - } mb_tc_trans[2]; -}; - -struct vlFragmentShaderConsts -{ - struct vlVertex4f multiplier; - struct vlVertex4f div; -}; - -struct vlR16SnormMC -{ - struct vlRender base; - - unsigned int video_width, video_height; - enum vlFormat video_format; - unsigned int cur_buf; - - struct pipe_context *pipe; - struct pipe_viewport_state viewport; - struct pipe_framebuffer_state render_target; - struct pipe_sampler_state *samplers[5]; - struct pipe_texture *textures[NUM_BUFS][5]; - void *i_vs, *p_vs[2], *b_vs[2]; - void *i_fs, *p_fs[2], *b_fs[2]; - struct pipe_vertex_buffer vertex_bufs[3]; - struct pipe_vertex_element vertex_elems[3]; - struct pipe_constant_buffer vs_const_buf, fs_const_buf; -}; - -static int vlBegin -( - struct vlRender *render -) -{ - struct vlR16SnormMC *mc; - struct pipe_context *pipe; - - assert(render); - - mc = (struct vlR16SnormMC*)render; - pipe = mc->pipe; - - /* Frame buffer set in vlRender*Macroblock() */ - /* Shaders, samplers, textures set in vlRender*Macroblock() */ - pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs); - pipe->set_vertex_elements(pipe, 3, mc->vertex_elems); - pipe->set_viewport_state(pipe, &mc->viewport); - pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, &mc->vs_const_buf); - pipe->set_constant_buffer(pipe, PIPE_SHADER_FRAGMENT, 0, &mc->fs_const_buf); - - return 0; -} - -/*static int vlGrabMacroBlock -( - struct vlR16SnormMC *mc, - struct vlMpeg2MacroBlock *macroblock -) -{ - assert(mc); - assert(macroblock); - - - - return 0; -}*/ - -/*#define DO_IDCT*/ - -#ifdef DO_IDCT -static int vlTransformBlock(short *src, short *dst, short bias) -{ - static const float basis[8][8] = - { - {0.3536, 0.4904, 0.4619, 0.4157, 0.3536, 0.2778, 0.1913, 0.0975}, - {0.3536, 0.4157, 0.1913, -0.0975, -0.3536, -0.4904, -0.4619, -0.2778}, - {0.3536, 0.2778, -0.1913, -0.4904, -0.3536, 0.0975, 0.4619, 0.4157}, - {0.3536, 0.0975, -0.4619, -0.2778, 0.3536, 0.4157, -0.1913, -0.4904}, - {0.3536, -0.0975, -0.4619, 0.2778, 0.3536, -0.4157, -0.1913, 0.4904}, - {0.3536, -0.2778, -0.1913, 0.4904, -0.3536, -0.0975, 0.4619, -0.4157}, - {0.3536, -0.4157, 0.1913, 0.0975, -0.3536, 0.4904, -0.4619, 0.2778}, - {0.3536, -0.4904, 0.4619, -0.4157, 0.3536, -0.2778, 0.1913, -0.0975} - }; - - unsigned int x, y; - short tmp[64]; - - for (y = 0; y < VL_BLOCK_HEIGHT; ++y) - for (x = 0; x < VL_BLOCK_WIDTH; ++x) - tmp[y * VL_BLOCK_WIDTH + x] = (short) - ( - src[y * VL_BLOCK_WIDTH + 0] * basis[x][0] + - src[y * VL_BLOCK_WIDTH + 1] * basis[x][1] + - src[y * VL_BLOCK_WIDTH + 2] * basis[x][2] + - src[y * VL_BLOCK_WIDTH + 3] * basis[x][3] + - src[y * VL_BLOCK_WIDTH + 4] * basis[x][4] + - src[y * VL_BLOCK_WIDTH + 5] * basis[x][5] + - src[y * VL_BLOCK_WIDTH + 6] * basis[x][6] + - src[y * VL_BLOCK_WIDTH + 7] * basis[x][7] - ); - - for (x = 0; x < VL_BLOCK_WIDTH; ++x) - for (y = 0; y < VL_BLOCK_HEIGHT; ++y) - { - dst[y * VL_BLOCK_WIDTH + x] = bias + (short) - ( - tmp[0 * VL_BLOCK_WIDTH + x] * basis[y][0] + - tmp[1 * VL_BLOCK_WIDTH + x] * basis[y][1] + - tmp[2 * VL_BLOCK_WIDTH + x] * basis[y][2] + - tmp[3 * VL_BLOCK_WIDTH + x] * basis[y][3] + - tmp[4 * VL_BLOCK_WIDTH + x] * basis[y][4] + - tmp[5 * VL_BLOCK_WIDTH + x] * basis[y][5] + - tmp[6 * VL_BLOCK_WIDTH + x] * basis[y][6] + - tmp[7 * VL_BLOCK_WIDTH + x] * basis[y][7] - ); - if (dst[y * VL_BLOCK_WIDTH + x] > 255) - dst[y * VL_BLOCK_WIDTH + x] = 255; - else if (bias > 0 && dst[y * VL_BLOCK_WIDTH + x] < 0) - dst[y * VL_BLOCK_WIDTH + x] = 0; - } - return 0; -} -#endif - -static int vlGrabFrameCodedBlock(short *src, short *dst, unsigned int dst_pitch) -{ - unsigned int y; - - for (y = 0; y < VL_BLOCK_HEIGHT; ++y) - memcpy - ( - dst + y * dst_pitch, - src + y * VL_BLOCK_WIDTH, - VL_BLOCK_WIDTH * 2 - ); - - return 0; -} - -static int vlGrabFieldCodedBlock(short *src, short *dst, unsigned int dst_pitch) -{ - unsigned int y; - - for (y = 0; y < VL_BLOCK_HEIGHT / 2; ++y) - memcpy - ( - dst + y * dst_pitch * 2, - src + y * VL_BLOCK_WIDTH, - VL_BLOCK_WIDTH * 2 - ); - - dst += VL_BLOCK_HEIGHT * dst_pitch; - - for (; y < VL_BLOCK_HEIGHT; ++y) - memcpy - ( - dst + y * dst_pitch * 2, - src + y * VL_BLOCK_WIDTH, - VL_BLOCK_WIDTH * 2 - ); - - return 0; -} - -static int vlGrabNoBlock(short *dst, unsigned int dst_pitch) -{ - unsigned int y; - - for (y = 0; y < VL_BLOCK_HEIGHT; ++y) - memset - ( - dst + y * dst_pitch, - 0, - VL_BLOCK_WIDTH * 2 - ); - - return 0; -} - -enum vlSampleType -{ - vlSampleTypeFull, - vlSampleTypeDiff -}; - -static int vlGrabBlocks -( - struct vlR16SnormMC *mc, - unsigned int coded_block_pattern, - enum vlDCTType dct_type, - enum vlSampleType sample_type, - short *blocks -) -{ - struct pipe_surface *tex_surface; - short *texels; - unsigned int tex_pitch; - unsigned int tb, sb = 0; - - assert(mc); - assert(blocks); - - tex_surface = mc->pipe->screen->get_tex_surface - ( - mc->pipe->screen, - mc->textures[mc->cur_buf % NUM_BUFS][0], - 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE - ); - - texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE); - tex_pitch = tex_surface->stride / tex_surface->block.size; - - for (tb = 0; tb < 4; ++tb) - { - if ((coded_block_pattern >> (5 - tb)) & 1) - { - short *cur_block = blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; - -#ifdef DO_IDCT - vlTransformBlock(cur_block, cur_block, sample_type == vlSampleTypeFull ? 128 : 0); -#endif - - if (dct_type == vlDCTTypeFrameCoded) - vlGrabFrameCodedBlock - ( - cur_block, - texels + tb * tex_pitch * VL_BLOCK_HEIGHT, - tex_pitch - ); - else - vlGrabFieldCodedBlock - ( - cur_block, - texels + (tb % 2) * tex_pitch * VL_BLOCK_HEIGHT + (tb / 2) * tex_pitch, - tex_pitch - ); - - ++sb; - } - else - vlGrabNoBlock(texels + tb * tex_pitch * VL_BLOCK_HEIGHT, tex_pitch); - } - - pipe_surface_unmap(tex_surface); - - /* TODO: Implement 422, 444 */ - for (tb = 0; tb < 2; ++tb) - { - tex_surface = mc->pipe->screen->get_tex_surface - ( - mc->pipe->screen, - mc->textures[mc->cur_buf % NUM_BUFS][tb + 1], - 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE - ); - - texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE); - tex_pitch = tex_surface->stride / tex_surface->block.size; - - if ((coded_block_pattern >> (1 - tb)) & 1) - { - short *cur_block = blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; - -#ifdef DO_IDCT - vlTransformBlock(cur_block, cur_block, sample_type == vlSampleTypeFull ? 128 : 0); -#endif - - vlGrabFrameCodedBlock - ( - cur_block, - texels, - tex_pitch - ); - - ++sb; - } - else - vlGrabNoBlock(texels, tex_pitch); - - pipe_surface_unmap(tex_surface); - } - - return 0; -} - -static int vlRenderIMacroBlock -( - struct vlR16SnormMC *mc, - enum vlPictureType picture_type, - enum vlFieldOrder field_order, - unsigned int mbx, - unsigned int mby, - unsigned int coded_block_pattern, - enum vlDCTType dct_type, - short *blocks, - struct vlSurface *surface -) -{ - struct pipe_context *pipe; - struct vlVertexShaderConsts *vs_consts; - - assert(blocks); - assert(surface); - - /* TODO: Implement interlaced rendering */ - if (picture_type != vlPictureTypeFrame) - return 0; - - vlGrabBlocks(mc, coded_block_pattern, dct_type, vlSampleTypeFull, blocks); - - pipe = mc->pipe; - - vs_consts = pipe->winsys->buffer_map - ( - pipe->winsys, - mc->vs_const_buf.buffer, - PIPE_BUFFER_USAGE_CPU_WRITE - ); - - vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->texture->width[0]; - vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->texture->height[0]; - vs_consts->scale.z = 1.0f; - vs_consts->scale.w = 1.0f; - vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->texture->width[0]; - vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->texture->height[0]; - vs_consts->mb_pos_trans.z = 0.0f; - vs_consts->mb_pos_trans.w = 0.0f; - - pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer); - - mc->render_target.cbufs[0] = pipe->screen->get_tex_surface - ( - pipe->screen, - surface->texture, - 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE - ); - pipe->set_framebuffer_state(pipe, &mc->render_target); - pipe->set_sampler_textures(pipe, 3, mc->textures[mc->cur_buf % NUM_BUFS]); - pipe->bind_sampler_states(pipe, 3, (void**)mc->samplers); - pipe->bind_vs_state(pipe, mc->i_vs); - pipe->bind_fs_state(pipe, mc->i_fs); - - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24); - - mc->cur_buf++; - - return 0; -} - -static int vlRenderPMacroBlock -( - struct vlR16SnormMC *mc, - enum vlPictureType picture_type, - enum vlFieldOrder field_order, - unsigned int mbx, - unsigned int mby, - enum vlMotionType mc_type, - short top_x, - short top_y, - short bottom_x, - short bottom_y, - unsigned int coded_block_pattern, - enum vlDCTType dct_type, - short *blocks, - struct vlSurface *ref_surface, - struct vlSurface *surface -) -{ - struct pipe_context *pipe; - struct vlVertexShaderConsts *vs_consts; - - assert(motion_vectors); - assert(blocks); - assert(ref_surface); - assert(surface); - - /* TODO: Implement interlaced rendering */ - if (picture_type != vlPictureTypeFrame) - return 0; - /* TODO: Implement other MC types */ - if (mc_type != vlMotionTypeFrame && mc_type != vlMotionTypeField) - return 0; - - vlGrabBlocks(mc, coded_block_pattern, dct_type, vlSampleTypeDiff, blocks); - - pipe = mc->pipe; - - vs_consts = pipe->winsys->buffer_map - ( - pipe->winsys, - mc->vs_const_buf.buffer, - PIPE_BUFFER_USAGE_CPU_WRITE - ); - - vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->texture->width[0]; - vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->texture->height[0]; - vs_consts->scale.z = 1.0f; - vs_consts->scale.w = 1.0f; - vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->texture->width[0]; - vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->texture->height[0]; - vs_consts->mb_pos_trans.z = 0.0f; - vs_consts->mb_pos_trans.w = 0.0f; - vs_consts->mb_tc_trans[0].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + top_x * 0.5f) / (float)surface->texture->width[0]; - vs_consts->mb_tc_trans[0].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + top_y * 0.5f) / (float)surface->texture->height[0]; - vs_consts->mb_tc_trans[0].top_field.z = 0.0f; - vs_consts->mb_tc_trans[0].top_field.w = 0.0f; - - if (mc_type == vlMotionTypeField) - { - vs_consts->denorm.x = (float)surface->texture->width[0]; - vs_consts->denorm.y = (float)surface->texture->height[0]; - - vs_consts->mb_tc_trans[0].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + bottom_x * 0.5f) / (float)surface->texture->width[0]; - vs_consts->mb_tc_trans[0].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + bottom_y * 0.5f) / (float)surface->texture->height[0]; - vs_consts->mb_tc_trans[0].bottom_field.z = 0.0f; - vs_consts->mb_tc_trans[0].bottom_field.w = 0.0f; - - pipe->bind_vs_state(pipe, mc->p_vs[1]); - pipe->bind_fs_state(pipe, mc->p_fs[1]); - } - else - { - pipe->bind_vs_state(pipe, mc->p_vs[0]); - pipe->bind_fs_state(pipe, mc->p_fs[0]); - } - - pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer); - - mc->render_target.cbufs[0] = pipe->screen->get_tex_surface - ( - pipe->screen, - surface->texture, - 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE - ); - pipe->set_framebuffer_state(pipe, &mc->render_target); - - mc->textures[mc->cur_buf % NUM_BUFS][3] = ref_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUFS]); - pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); - - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24); - - mc->cur_buf++; - - return 0; -} - -static int vlRenderBMacroBlock -( - struct vlR16SnormMC *mc, - enum vlPictureType picture_type, - enum vlFieldOrder field_order, - unsigned int mbx, - unsigned int mby, - enum vlMotionType mc_type, - short top_past_x, - short top_past_y, - short bottom_past_x, - short bottom_past_y, - short top_future_x, - short top_future_y, - short bottom_future_x, - short bottom_future_y, - unsigned int coded_block_pattern, - enum vlDCTType dct_type, - short *blocks, - struct vlSurface *past_surface, - struct vlSurface *future_surface, - struct vlSurface *surface -) -{ - struct pipe_context *pipe; - struct vlVertexShaderConsts *vs_consts; - - assert(motion_vectors); - assert(blocks); - assert(ref_surface); - assert(surface); - - /* TODO: Implement interlaced rendering */ - if (picture_type != vlPictureTypeFrame) - return 0; - /* TODO: Implement other MC types */ - if (mc_type != vlMotionTypeFrame && mc_type != vlMotionTypeField) - return 0; - - vlGrabBlocks(mc, coded_block_pattern, dct_type, vlSampleTypeDiff, blocks); - - pipe = mc->pipe; - - vs_consts = pipe->winsys->buffer_map - ( - pipe->winsys, - mc->vs_const_buf.buffer, - PIPE_BUFFER_USAGE_CPU_WRITE - ); - - vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->texture->width[0]; - vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->texture->height[0]; - vs_consts->scale.z = 1.0f; - vs_consts->scale.w = 1.0f; - vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->texture->width[0]; - vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->texture->height[0]; - vs_consts->mb_pos_trans.z = 0.0f; - vs_consts->mb_pos_trans.w = 0.0f; - vs_consts->mb_tc_trans[0].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + top_past_x * 0.5f) / (float)surface->texture->width[0]; - vs_consts->mb_tc_trans[0].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + top_past_y * 0.5f) / (float)surface->texture->height[0]; - vs_consts->mb_tc_trans[0].top_field.z = 0.0f; - vs_consts->mb_tc_trans[0].top_field.w = 0.0f; - vs_consts->mb_tc_trans[1].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + top_future_x * 0.5f) / (float)surface->texture->width[0]; - vs_consts->mb_tc_trans[1].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + top_future_y * 0.5f) / (float)surface->texture->height[0]; - vs_consts->mb_tc_trans[1].top_field.z = 0.0f; - vs_consts->mb_tc_trans[1].top_field.w = 0.0f; - - if (mc_type == vlMotionTypeField) - { - vs_consts->denorm.x = (float)surface->texture->width[0]; - vs_consts->denorm.y = (float)surface->texture->height[0]; - - vs_consts->mb_tc_trans[0].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + bottom_past_x * 0.5f) / (float)surface->texture->width[0]; - vs_consts->mb_tc_trans[0].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + bottom_past_y * 0.5f) / (float)surface->texture->height[0]; - vs_consts->mb_tc_trans[0].bottom_field.z = 0.0f; - vs_consts->mb_tc_trans[0].bottom_field.w = 0.0f; - vs_consts->mb_tc_trans[1].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + bottom_future_x * 0.5f) / (float)surface->texture->width[0]; - vs_consts->mb_tc_trans[1].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + bottom_future_y * 0.5f) / (float)surface->texture->height[0]; - vs_consts->mb_tc_trans[1].bottom_field.z = 0.0f; - vs_consts->mb_tc_trans[1].bottom_field.w = 0.0f; - - pipe->bind_vs_state(pipe, mc->b_vs[1]); - pipe->bind_fs_state(pipe, mc->b_fs[1]); - } - else - { - pipe->bind_vs_state(pipe, mc->b_vs[0]); - pipe->bind_fs_state(pipe, mc->b_fs[0]); - } - - pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer); - - mc->render_target.cbufs[0] = pipe->screen->get_tex_surface - ( - pipe->screen, - surface->texture, - 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE - ); - pipe->set_framebuffer_state(pipe, &mc->render_target); - - mc->textures[mc->cur_buf % NUM_BUFS][3] = past_surface->texture; - mc->textures[mc->cur_buf % NUM_BUFS][4] = future_surface->texture; - pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUFS]); - pipe->bind_sampler_states(pipe, 5, (void**)mc->samplers); - - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24); - - mc->cur_buf++; - - return 0; -} - -static int vlRenderMacroBlocksMpeg2R16Snorm -( - struct vlRender *render, - struct vlMpeg2MacroBlockBatch *batch, - struct vlSurface *surface -) -{ - struct vlR16SnormMC *mc; - unsigned int i; - - assert(render); - - mc = (struct vlR16SnormMC*)render; - - /*for (i = 0; i < batch->num_macroblocks; ++i) - vlGrabMacroBlock(batch->macroblocks[i]);*/ - - for (i = 0; i < batch->num_macroblocks; ++i) - { - switch (batch->macroblocks[i].mb_type) - { - case vlMacroBlockTypeIntra: - { - vlRenderIMacroBlock - ( - mc, - batch->picture_type, - batch->field_order, - batch->macroblocks[i].mbx, - batch->macroblocks[i].mby, - batch->macroblocks[i].cbp, - batch->macroblocks[i].dct_type, - batch->macroblocks[i].blocks, - surface - ); - break; - } - case vlMacroBlockTypeFwdPredicted: - { - vlRenderPMacroBlock - ( - mc, - batch->picture_type, - batch->field_order, - batch->macroblocks[i].mbx, - batch->macroblocks[i].mby, - batch->macroblocks[i].mo_type, - batch->macroblocks[i].PMV[0][0][0], - batch->macroblocks[i].PMV[0][0][1], - batch->macroblocks[i].PMV[1][0][0], - batch->macroblocks[i].PMV[1][0][1], - batch->macroblocks[i].cbp, - batch->macroblocks[i].dct_type, - batch->macroblocks[i].blocks, - batch->past_surface, - surface - ); - break; - } - case vlMacroBlockTypeBkwdPredicted: - { - vlRenderPMacroBlock - ( - mc, - batch->picture_type, - batch->field_order, - batch->macroblocks[i].mbx, - batch->macroblocks[i].mby, - batch->macroblocks[i].mo_type, - batch->macroblocks[i].PMV[0][1][0], - batch->macroblocks[i].PMV[0][1][1], - batch->macroblocks[i].PMV[1][1][0], - batch->macroblocks[i].PMV[1][1][1], - batch->macroblocks[i].cbp, - batch->macroblocks[i].dct_type, - batch->macroblocks[i].blocks, - batch->future_surface, - surface - ); - break; - } - case vlMacroBlockTypeBiPredicted: - { - vlRenderBMacroBlock - ( - mc, - batch->picture_type, - batch->field_order, - batch->macroblocks[i].mbx, - batch->macroblocks[i].mby, - batch->macroblocks[i].mo_type, - batch->macroblocks[i].PMV[0][0][0], - batch->macroblocks[i].PMV[0][0][1], - batch->macroblocks[i].PMV[1][0][0], - batch->macroblocks[i].PMV[1][0][1], - batch->macroblocks[i].PMV[0][1][0], - batch->macroblocks[i].PMV[0][1][1], - batch->macroblocks[i].PMV[1][1][0], - batch->macroblocks[i].PMV[1][1][1], - batch->macroblocks[i].cbp, - batch->macroblocks[i].dct_type, - batch->macroblocks[i].blocks, - batch->past_surface, - batch->future_surface, - surface - ); - break; - } - default: - assert(0); - } - } - - return 0; -} - -static int vlEnd -( - struct vlRender *render -) -{ - assert(render); - - return 0; -} - -static int vlFlush -( - struct vlRender *render -) -{ - assert(render); - - return 0; -} - -static int vlDestroy -( - struct vlRender *render -) -{ - struct vlR16SnormMC *mc; - struct pipe_context *pipe; - unsigned int i; - - assert(render); - - mc = (struct vlR16SnormMC*)render; - pipe = mc->pipe; - - for (i = 0; i < 5; ++i) - pipe->delete_sampler_state(pipe, mc->samplers[i]); - - for (i = 0; i < 3; ++i) - pipe->winsys->buffer_destroy(pipe->winsys, mc->vertex_bufs[i].buffer); - - /* Textures 3 & 4 are not created directly, no need to release them here */ - for (i = 0; i < NUM_BUFS; ++i) - { - pipe_texture_release(&mc->textures[i][0]); - pipe_texture_release(&mc->textures[i][1]); - pipe_texture_release(&mc->textures[i][2]); - } - - pipe->delete_vs_state(pipe, mc->i_vs); - pipe->delete_fs_state(pipe, mc->i_fs); - - for (i = 0; i < 2; ++i) - { - pipe->delete_vs_state(pipe, mc->p_vs[i]); - pipe->delete_fs_state(pipe, mc->p_fs[i]); - pipe->delete_vs_state(pipe, mc->b_vs[i]); - pipe->delete_fs_state(pipe, mc->b_fs[i]); - } - - pipe->winsys->buffer_destroy(pipe->winsys, mc->vs_const_buf.buffer); - pipe->winsys->buffer_destroy(pipe->winsys, mc->fs_const_buf.buffer); - - free(mc); - - return 0; -} - -/* - * Represents 8 triangles (4 quads, 1 per block) in noormalized coords - * that render a macroblock. - * Need to be scaled to cover mbW*mbH macroblock pixels and translated into - * position on target surface. - */ -static const struct vlVertex2f macroblock_verts[24] = -{ - {0.0f, 0.0f}, {0.0f, 0.5f}, {0.5f, 0.0f}, - {0.5f, 0.0f}, {0.0f, 0.5f}, {0.5f, 0.5f}, - - {0.5f, 0.0f}, {0.5f, 0.5f}, {1.0f, 0.0f}, - {1.0f, 0.0f}, {0.5f, 0.5f}, {1.0f, 0.5f}, - - {0.0f, 0.5f}, {0.0f, 1.0f}, {0.5f, 0.5f}, - {0.5f, 0.5f}, {0.0f, 1.0f}, {0.5f, 1.0f}, - - {0.5f, 0.5f}, {0.5f, 1.0f}, {1.0f, 0.5f}, - {1.0f, 0.5f}, {0.5f, 1.0f}, {1.0f, 1.0f} -}; - -/* - * Represents texcoords for the above for rendering 4 luma blocks arranged - * in a bW*(bH*4) texture. First luma block located at 0,0->bW,bH; second at - * 0,bH->bW,2bH; third at 0,2bH->bW,3bH; fourth at 0,3bH->bW,4bH. - */ -static const struct vlVertex2f macroblock_luma_texcoords[24] = -{ - {0.0f, 0.0f}, {0.0f, 0.25f}, {1.0f, 0.0f}, - {1.0f, 0.0f}, {0.0f, 0.25f}, {1.0f, 0.25f}, - - {0.0f, 0.25f}, {0.0f, 0.5f}, {1.0f, 0.25f}, - {1.0f, 0.25f}, {0.0f, 0.5f}, {1.0f, 0.5f}, - - {0.0f, 0.5f}, {0.0f, 0.75f}, {1.0f, 0.5f}, - {1.0f, 0.5f}, {0.0f, 0.75f}, {1.0f, 0.75f}, - - {0.0f, 0.75f}, {0.0f, 1.0f}, {1.0f, 0.75f}, - {1.0f, 0.75f}, {0.0f, 1.0f}, {1.0f, 1.0f} -}; - -/* - * Represents texcoords for the above for rendering 1 chroma block. - * Straight forward 0,0->1,1 mapping so we can reuse the MB pos vectors. - */ -static const struct vlVertex2f *macroblock_chroma_420_texcoords = macroblock_verts; - -/* - * Represents texcoords for the above for rendering 2 chroma blocks arranged - * in a bW*(bH*2) texture. First chroma block located at 0,0->bW,bH; second at - * 0,bH->bW,2bH. We can render this with 0,0->1,1 mapping. - * Straight forward 0,0->1,1 mapping so we can reuse MB pos vectors. - */ -static const struct vlVertex2f *macroblock_chroma_422_texcoords = macroblock_verts; - -/* - * Represents texcoords for the above for rendering 4 chroma blocks. - * Same case as 4 luma blocks. - */ -static const struct vlVertex2f *macroblock_chroma_444_texcoords = macroblock_luma_texcoords; - -/* - * Used when rendering P and B macroblocks, multiplier is applied to the A channel, - * which is then added to the L channel, then the bias is subtracted from that to - * get back the differential. The differential is then added to the samples from the - * reference surface(s). - */ -static const struct vlFragmentShaderConsts fs_consts = -{ - {32767.0f / 255.0f, 32767.0f / 255.0f, 32767.0f / 255.0f, 0.0f}, - {0.5f, 2.0f, 0.0f, 0.0f} -}; - -static int vlCreateVertexShaderIMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 50; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma texcoords - */ - for (i = 0; i < 3; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling vector to scale unit rect to macroblock size - * decl c1 ; Translation vector to move macroblock into position - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma texcoords - */ - for (i = 0; i < 3; i++) - { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl t0 */ - decl = vl_decl_temps(0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, c1 ; Translate rect into position */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma texcoords to output - */ - for (i = 1; i < 3; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->i_vs = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderIMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Texcoords for s0 - * decl i1 ; Texcoords for s1, s2 - */ - for (i = 0; i < 2; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - */ - for (i = 0; i < 3; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header,max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i1, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - } - - /* mul o0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->i_fs = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateVertexShaderFramePMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma texcoords - */ - for (i = 0; i < 3; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling vector to scale unit rect to macroblock size - * decl c1 ; Translation vector to move macroblock into position - * decl c2 ; Unused - * decl c3 ; Translation vector to move ref macroblock texcoords into position - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma texcoords - * decl o3 ; Ref macroblock texcoords - */ - for (i = 0; i < 4; i++) - { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl t0 */ - decl = vl_decl_temps(0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, c1 ; Translate rect into position */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma texcoords to output - */ - for (i = 1; i < 3; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* add o3, t0, c3 ; Translate rect into position on ref macroblock */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->p_vs[0] = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateVertexShaderFieldPMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma texcoords - */ - for (i = 0; i < 3; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration - ( - &decl, - &tokens[ti], - header, - max_tokens - ti - ); - } - - /* - * decl c0 ; Scaling vector to scale unit rect to macroblock size - * decl c1 ; Translation vector to move macroblock into position - * decl c2 ; Denorm coefficients - * decl c3 ; Translation vector to move top field ref macroblock texcoords into position - * decl c4 ; Translation vector to move bottom field ref macroblock texcoords into position - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 4); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma texcoords - * decl o3 ; Top field ref macroblock texcoords - * decl o4 ; Bottom field ref macroblock texcoords - * decl o5 ; Denormalized vertex pos - */ - for (i = 0; i < 6; i++) - { - decl = vl_decl_output((i == 0 || i == 5) ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add t1, t0, c1 ; Translate rect into position */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mov o0, t1 ; Move vertex pos to output */ - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - mov o1, i1 ; Move input luma texcoords to output - mov o2, i2 ; Move input chroma texcoords to output - */ - for (i = 1; i < 3; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* add o3, t0, c3 ; Translate top field rect into position on ref macroblock - add o4, t0, c4 ; Translate bottom field rect into position on ref macroblock */ - for (i = 0; i < 2; ++i) - { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i + 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* mul o5, t1, c2 ; Denorm vertex pos */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 5, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 2); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->p_vs[1] = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderFramePMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Texcoords for s0 - * decl i1 ; Texcoords for s1, s2 - * decl i2 ; Texcoords for s3 - */ - for (i = 0; i < 3; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for ref surface texture - */ - for (i = 0; i < 4; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i1, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - } - - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* tex2d t1, i2, s3 ; Read texel from ref macroblock */ - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 2, TGSI_FILE_SAMPLER, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, t1 ; Add ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->p_fs[0] = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderFieldPMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 200; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Texcoords for s0 - * decl i1 ; Texcoords for s1, s2 - * decl i2 ; Texcoords for s3 - * decl i3 ; Texcoords for s3 - * decl i4 ; Denormalized vertex pos - */ - for (i = 0; i < 5; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm - * decl c1 ; Constants 1/2 & 2 in .x, .y channels for Y-mod-2 top/bottom field selection - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0-t4 */ - decl = vl_decl_temps(0, 4); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for ref surface texture - */ - for (i = 0; i < 4; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i1, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - } - - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * tex2d t1, i2, s3 ; Read texel from ref macroblock top field - * tex2d t2, i3, s3 ; Read texel from ref macroblock bottom field - */ - for (i = 0; i < 2; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 2, TGSI_FILE_SAMPLER, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* XXX: Pos values off by 0.5? */ - /* sub t4, i4.y, c1.x ; Sub 0.5 from denormalized pos */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 4, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* floor t3, t3 ; Get rid of fractional part */ - inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mul t3, t3, c1.y ; Multiply by 2 */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* TODO: Move to conditional tex fetch on t3 instead of lerp */ - /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, t1 ; Add ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->p_fs[1] = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateVertexShaderFrameBMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma texcoords - */ - for (i = 0; i < 3; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling vector to scale unit rect to macroblock size - * decl c1 ; Translation vector to move macroblock into position - * decl c2 ; Unused - * decl c3 ; Translation vector to move past ref macroblock texcoords into position - * decl c4 ; Unused - * decl c5 ; Translation vector to move future ref macroblock texcoords into position - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 5); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma texcoords - * decl o3 ; Past ref macroblock texcoords - * decl o4 ; Future ref macroblock texcoords - */ - for (i = 0; i < 5; i++) - { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl t0 */ - decl = vl_decl_temps(0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, c1 ; Translate rect into position */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma texcoords to output - */ - for (i = 1; i < 3; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* add o3, t0, c3 ; Translate rect into position on past ref macroblock - add o4, t0, c5 ; Translate rect into position on future ref macroblock */ - for (i = 0; i < 2; ++i) - { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i * 2 + 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->b_vs[0] = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateVertexShaderFieldBMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma texcoords - */ - for (i = 0; i < 3; i++) - { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling vector to scale unit rect to macroblock size - * decl c1 ; Translation vector to move macroblock into position - * decl c2 ; Denorm coefficients - * decl c3 ; Translation vector to move top field past ref macroblock texcoords into position - * decl c4 ; Translation vector to move bottom field past ref macroblock texcoords into position - * decl c5 ; Translation vector to move top field future ref macroblock texcoords into position - * decl c6 ; Translation vector to move bottom field future ref macroblock texcoords into position - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 6); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma texcoords - * decl o3 ; Top field past ref macroblock texcoords - * decl o4 ; Bottom field past ref macroblock texcoords - * decl o5 ; Top field future ref macroblock texcoords - * decl o6 ; Bottom field future ref macroblock texcoords - * decl o7 ; Denormalized vertex pos - */ - for (i = 0; i < 8; i++) - { - decl = vl_decl_output((i == 0 || i == 7) ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add t1, t0, c1 ; Translate rect into position */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mov o0, t1 ; Move vertex pos to output */ - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma texcoords to output - */ - for (i = 1; i < 3; ++i) - { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* - * add o3, t0, c3 ; Translate top field rect into position on past ref macroblock - * add o4, t0, c4 ; Translate bottom field rect into position on past ref macroblock - * add o5, t0, c5 ; Translate top field rect into position on future ref macroblock - * add o6, t0, c6 ; Translate bottom field rect into position on future ref macroblock - */ - for (i = 0; i < 4; ++i) - { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i + 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* mul o7, t1, c2 ; Denorm vertex pos */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 7, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 2); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - vs.tokens = tokens; - mc->b_vs[1] = pipe->create_vs_state(pipe, &vs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderFrameBMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 100; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Texcoords for s0 - * decl i1 ; Texcoords for s1, s2 - * decl i2 ; Texcoords for s3 - * decl i3 ; Texcoords for s4 - */ - for (i = 0; i < 4; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm - * decl c1 ; Constant 1/2 in .x channel to use as weight to blend past and future texels - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0-t2 */ - decl = vl_decl_temps(0, 2); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for past ref surface texture - * decl s4 ; Sampler for future ref surface texture - */ - for (i = 0; i < 5; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i1, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - } - - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * tex2d t1, i2, s3 ; Read texel from past ref macroblock - * tex2d t2, i3, s4 ; Read texel from future ref macroblock - */ - for (i = 0; i < 2; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 2, TGSI_FILE_SAMPLER, i + 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->b_fs[0] = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateFragmentShaderFieldBMB -( - struct vlR16SnormMC *mc -) -{ - const unsigned int max_tokens = 200; - - struct pipe_context *pipe; - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned int ti; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); - - /* Version */ - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - /* Header */ - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - /* Processor */ - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Texcoords for s0 - * decl i1 ; Texcoords for s1, s2 - * decl i2 ; Texcoords for s3 - * decl i3 ; Texcoords for s3 - * decl i4 ; Texcoords for s4 - * decl i5 ; Texcoords for s4 - * decl i6 ; Denormalized vertex pos - */ - for (i = 0; i < 7; ++i) - { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm - * decl c1 ; Constants 1/2 & 2 in .x, .y channels to use as weight to blend past and future texels - * ; and for Y-mod-2 top/bottom field selection - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0-t5 */ - decl = vl_decl_temps(0, 5); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for past ref surface texture - * decl s4 ; Sampler for future ref surface texture - */ - for (i = 0; i < 5; ++i) - { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i1, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component - */ - for (i = 0; i < 3; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - } - - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* XXX: Pos values off by 0.5? */ - /* sub t4, i6.y, c1.x ; Sub 0.5 from denormalized pos */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 6, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* floor t3, t3 ; Get rid of fractional part */ - inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* mul t3, t3, c1.y ; Multiply by 2 */ - inst = vl_inst3( TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1); - inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; - inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * tex2d t1, i2, s3 ; Read texel from past ref macroblock top field - * tex2d t2, i3, s3 ; Read texel from past ref macroblock bottom field - */ - for (i = 0; i < 2; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 2, TGSI_FILE_SAMPLER, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* TODO: Move to conditional tex fetch on t3 instead of lerp */ - /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * tex2d t4, i4, s4 ; Read texel from future ref macroblock top field - * tex2d t5, i5, s4 ; Read texel from future ref macroblock bottom field - */ - for (i = 0; i < 2; ++i) - { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 4, TGSI_FILE_INPUT, i + 4, TGSI_FILE_SAMPLER, 4); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* TODO: Move to conditional tex fetch on t3 instead of lerp */ - /* lerp t2, t3, t4, t5 ; Choose between top and bottom fields based on Y % 2 */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 2, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 5); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ - inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - fs.tokens = tokens; - mc->b_fs[1] = pipe->create_fs_state(pipe, &fs); - free(tokens); - - return 0; -} - -static int vlCreateDataBufs -( - struct vlR16SnormMC *mc -) -{ - struct pipe_context *pipe; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - - /* Create our vertex buffer and vertex buffer element */ - mc->vertex_bufs[0].pitch = sizeof(struct vlVertex2f); - mc->vertex_bufs[0].max_index = 23; - mc->vertex_bufs[0].buffer_offset = 0; - mc->vertex_bufs[0].buffer = pipe->winsys->buffer_create - ( - pipe->winsys, - 1, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(struct vlVertex2f) * 24 - ); - - mc->vertex_elems[0].src_offset = 0; - mc->vertex_elems[0].vertex_buffer_index = 0; - mc->vertex_elems[0].nr_components = 2; - mc->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* Create our texcoord buffers and texcoord buffer elements */ - for (i = 1; i < 3; ++i) - { - mc->vertex_bufs[i].pitch = sizeof(struct vlVertex2f); - mc->vertex_bufs[i].max_index = 23; - mc->vertex_bufs[i].buffer_offset = 0; - mc->vertex_bufs[i].buffer = pipe->winsys->buffer_create - ( - pipe->winsys, - 1, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(struct vlVertex2f) * 24 - ); - - mc->vertex_elems[i].src_offset = 0; - mc->vertex_elems[i].vertex_buffer_index = i; - mc->vertex_elems[i].nr_components = 2; - mc->vertex_elems[i].src_format = PIPE_FORMAT_R32G32_FLOAT; - } - - /* Fill buffers */ - memcpy - ( - pipe->winsys->buffer_map(pipe->winsys, mc->vertex_bufs[0].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - macroblock_verts, - sizeof(struct vlVertex2f) * 24 - ); - memcpy - ( - pipe->winsys->buffer_map(pipe->winsys, mc->vertex_bufs[1].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - macroblock_luma_texcoords, - sizeof(struct vlVertex2f) * 24 - ); - /* TODO: Accomodate 422, 444 */ - memcpy - ( - pipe->winsys->buffer_map(pipe->winsys, mc->vertex_bufs[2].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - macroblock_chroma_420_texcoords, - sizeof(struct vlVertex2f) * 24 - ); - - for (i = 0; i < 3; ++i) - pipe->winsys->buffer_unmap(pipe->winsys, mc->vertex_bufs[i].buffer); - - /* Create our constant buffer */ - mc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts); - mc->vs_const_buf.buffer = pipe->winsys->buffer_create - ( - pipe->winsys, - 1, - PIPE_BUFFER_USAGE_CONSTANT, - mc->vs_const_buf.size - ); - - mc->fs_const_buf.size = sizeof(struct vlFragmentShaderConsts); - mc->fs_const_buf.buffer = pipe->winsys->buffer_create - ( - pipe->winsys, - 1, - PIPE_BUFFER_USAGE_CONSTANT, - mc->fs_const_buf.size - ); - - memcpy - ( - pipe->winsys->buffer_map(pipe->winsys, mc->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), - &fs_consts, - sizeof(struct vlFragmentShaderConsts) - ); - - pipe->winsys->buffer_unmap(pipe->winsys, mc->fs_const_buf.buffer); - - return 0; -} - -static int vlInit -( - struct vlR16SnormMC *mc -) -{ - struct pipe_context *pipe; - struct pipe_sampler_state sampler; - struct pipe_texture template; - unsigned int filters[5]; - unsigned int i; - - assert(mc); - - pipe = mc->pipe; - - /* For MC we render to textures, which are rounded up to nearest POT */ - mc->viewport.scale[0] = vlRoundUpPOT(mc->video_width); - mc->viewport.scale[1] = vlRoundUpPOT(mc->video_height); - mc->viewport.scale[2] = 1; - mc->viewport.scale[3] = 1; - mc->viewport.translate[0] = 0; - mc->viewport.translate[1] = 0; - mc->viewport.translate[2] = 0; - mc->viewport.translate[3] = 0; - - mc->render_target.width = vlRoundUpPOT(mc->video_width); - mc->render_target.height = vlRoundUpPOT(mc->video_height); - mc->render_target.num_cbufs = 1; - /* FB for MC stage is a vlSurface, set in vlSetRenderSurface() */ - mc->render_target.zsbuf = NULL; - - filters[0] = PIPE_TEX_FILTER_NEAREST; - filters[1] = mc->video_format == vlFormatYCbCr444 ? PIPE_TEX_FILTER_NEAREST : PIPE_TEX_FILTER_LINEAR; - filters[2] = mc->video_format == vlFormatYCbCr444 ? PIPE_TEX_FILTER_NEAREST : PIPE_TEX_FILTER_LINEAR; - filters[3] = PIPE_TEX_FILTER_LINEAR; - filters[4] = PIPE_TEX_FILTER_LINEAR; - - for (i = 0; i < 5; ++i) - { - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.min_img_filter = filters[i]; - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - sampler.mag_img_filter = filters[i]; - sampler.compare_mode = PIPE_TEX_COMPARE_NONE; - sampler.compare_func = PIPE_FUNC_ALWAYS; - sampler.normalized_coords = 1; - /*sampler.prefilter = ;*/ - /*sampler.shadow_ambient = ;*/ - /*sampler.lod_bias = ;*/ - sampler.min_lod = 0; - /*sampler.max_lod = ;*/ - /*sampler.border_color[i] = ;*/ - /*sampler.max_anisotropy = ;*/ - mc->samplers[i] = pipe->create_sampler_state(pipe, &sampler); - } - - memset(&template, 0, sizeof(struct pipe_texture)); - template.target = PIPE_TEXTURE_2D; - template.format = PIPE_FORMAT_R16_SNORM; - template.last_level = 0; - template.width[0] = 8; - template.height[0] = 8 * 4; - template.depth[0] = 1; - template.compressed = 0; - pf_get_block(template.format, &template.block); - - for (i = 0; i < NUM_BUFS; ++i) - mc->textures[i][0] = pipe->screen->texture_create(pipe->screen, &template); - - if (mc->video_format == vlFormatYCbCr420) - template.height[0] = 8; - else if (mc->video_format == vlFormatYCbCr422) - template.height[0] = 8 * 2; - else if (mc->video_format == vlFormatYCbCr444) - template.height[0] = 8 * 4; - else - assert(0); - - for (i = 0; i < NUM_BUFS; ++i) - { - mc->textures[i][1] = pipe->screen->texture_create(pipe->screen, &template); - mc->textures[i][2] = pipe->screen->texture_create(pipe->screen, &template); - } - - /* textures[3] & textures[4] are assigned from vlSurfaces for P and B macroblocks at render time */ - - vlCreateVertexShaderIMB(mc); - vlCreateFragmentShaderIMB(mc); - vlCreateVertexShaderFramePMB(mc); - vlCreateVertexShaderFieldPMB(mc); - vlCreateFragmentShaderFramePMB(mc); - vlCreateFragmentShaderFieldPMB(mc); - vlCreateVertexShaderFrameBMB(mc); - vlCreateVertexShaderFieldBMB(mc); - vlCreateFragmentShaderFrameBMB(mc); - vlCreateFragmentShaderFieldBMB(mc); - vlCreateDataBufs(mc); - - return 0; -} - -int vlCreateR16SNormMC -( - struct pipe_context *pipe, - unsigned int video_width, - unsigned int video_height, - enum vlFormat video_format, - struct vlRender **render -) -{ - struct vlR16SnormMC *mc; - - assert(pipe); - assert(render); - - mc = calloc(1, sizeof(struct vlR16SnormMC)); - - mc->base.vlBegin = &vlBegin; - mc->base.vlRenderMacroBlocksMpeg2 = &vlRenderMacroBlocksMpeg2R16Snorm; - mc->base.vlEnd = &vlEnd; - mc->base.vlFlush = &vlFlush; - mc->base.vlDestroy = &vlDestroy; - mc->pipe = pipe; - mc->video_width = video_width; - mc->video_height = video_height; - mc->cur_buf = 0; - - vlInit(mc); - - *render = &mc->base; - - return 0; -} diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h deleted file mode 100644 index 9842926bf7..0000000000 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h +++ /dev/null @@ -1,18 +0,0 @@ -#ifndef vl_r16snorm_mc_h -#define vl_r16snorm_mc_h - -#include "vl_types.h" - -struct pipe_context; -struct vlRender; - -int vlCreateR16SNormMC -( - struct pipe_context *pipe, - unsigned int video_width, - unsigned int video_height, - enum vlFormat video_format, - struct vlRender **render -); - -#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c index 650528ed8f..c5a73b2bf2 100644 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c +++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c @@ -1,7 +1,6 @@ #define VL_INTERNAL #include "vl_r16snorm_mc_buf.h" #include <assert.h> -#include <stdlib.h> #include <pipe/p_context.h> #include <pipe/p_winsys.h> #include <pipe/p_screen.h> @@ -10,6 +9,7 @@ #include <tgsi/tgsi_parse.h> #include <tgsi/tgsi_build.h> #include <util/u_math.h> +#include <util/u_memory.h> #include "vl_render.h" #include "vl_shader_build.h" #include "vl_surface.h" @@ -17,16 +17,7 @@ #include "vl_types.h" #include "vl_defs.h" -/* - * TODO: Dynamically determine number of buf sets to use, based on - * video size and available mem, since we can easily run out of memory - * for high res videos. - * Note: Destroying previous frame's buffers and creating new ones - * doesn't work, since the buffer are not actually destroyed until their - * fence is signalled, and if we render fast enough we will create faster - * than we destroy. - */ -#define NUM_BUF_SETS 4 /* Number of rotating buffer sets to use */ +const unsigned int DEFAULT_BUF_ALIGNMENT = 1; enum vlMacroBlockTypeEx { @@ -52,36 +43,79 @@ struct vlFragmentShaderConsts struct vlVertex4f div; }; +struct vlMacroBlockVertexStream0 +{ + struct vlVertex2f pos; + struct vlVertex2f luma_tc; + struct vlVertex2f cb_tc; + struct vlVertex2f cr_tc; +}; + struct vlR16SnormBufferedMC { struct vlRender base; - unsigned int picture_width, picture_height; + unsigned int picture_width; + unsigned int picture_height; enum vlFormat picture_format; + unsigned int macroblocks_per_picture; - unsigned int cur_buf; struct vlSurface *buffered_surface; - struct vlSurface *past_surface, *future_surface; + struct vlSurface *past_surface; + struct vlSurface *future_surface; struct vlVertex2f surface_tex_inv_size; struct vlVertex2f zero_block[3]; unsigned int num_macroblocks; struct vlMpeg2MacroBlock *macroblocks; + struct pipe_surface *tex_surface[3]; + short *texels[3]; struct pipe_context *pipe; struct pipe_viewport_state viewport; struct pipe_framebuffer_state render_target; - struct pipe_sampler_state *samplers[5]; - struct pipe_texture *textures[NUM_BUF_SETS][5]; - struct pipe_surface *tex_surface[3]; - short *texels[3]; + + union + { + void *all[5]; + struct + { + void *y; + void *cb; + void *cr; + void *ref[2]; + }; + } samplers; + + union + { + struct pipe_texture *all[5]; + struct + { + struct pipe_texture *y; + struct pipe_texture *cb; + struct pipe_texture *cr; + struct pipe_texture *ref[2]; + }; + } textures; + + union + { + struct pipe_vertex_buffer all[3]; + struct + { + struct pipe_vertex_buffer ycbcr; + struct pipe_vertex_buffer ref[2]; + }; + } vertex_bufs; + void *i_vs, *p_vs[2], *b_vs[2]; void *i_fs, *p_fs[2], *b_fs[2]; - struct pipe_vertex_buffer vertex_bufs[NUM_BUF_SETS][3]; struct pipe_vertex_element vertex_elems[8]; - struct pipe_constant_buffer vs_const_buf, fs_const_buf; + struct pipe_constant_buffer vs_const_buf; + struct pipe_constant_buffer fs_const_buf; }; -static int vlBegin +static inline int vlBegin ( struct vlRender *render ) @@ -360,11 +394,13 @@ static inline int vlGrabMacroBlock (vb)[5].cr_tc.x = (zb)[2].x + (hx); (vb)[5].cr_tc.y = (zb)[2].y + (hy); \ } -static inline int vlGrabMacroBlockVB +static inline int vlGenMacroblockVerts ( struct vlR16SnormBufferedMC *mc, struct vlMpeg2MacroBlock *macroblock, - unsigned int pos + unsigned int pos, + struct vlMacroBlockVertexStream0 *ycbcr_vb, + struct vlVertex2f **ref_vb ) { struct vlVertex2f mo_vec[2]; @@ -372,6 +408,7 @@ static inline int vlGrabMacroBlockVB assert(mc); assert(macroblock); + assert(ycbcr_vb); switch (macroblock->mb_type) { @@ -379,12 +416,9 @@ static inline int vlGrabMacroBlockVB { struct vlVertex2f *vb; - vb = (struct vlVertex2f*)mc->pipe->winsys->buffer_map - ( - mc->pipe->winsys, - mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][2].buffer, - PIPE_BUFFER_USAGE_CPU_WRITE - ) + pos * 2 * 24; + assert(ref_vb && ref_vb[1]); + + vb = ref_vb[1] + pos * 2 * 24; mo_vec[0].x = macroblock->PMV[0][1][0] * 0.5f * mc->surface_tex_inv_size.x; mo_vec[0].y = macroblock->PMV[0][1][1] * 0.5f * mc->surface_tex_inv_size.y; @@ -411,8 +445,6 @@ static inline int vlGrabMacroBlockVB } } - mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][2].buffer); - /* fall-through */ } case vlMacroBlockTypeFwdPredicted: @@ -420,12 +452,9 @@ static inline int vlGrabMacroBlockVB { struct vlVertex2f *vb; - vb = (struct vlVertex2f*)mc->pipe->winsys->buffer_map - ( - mc->pipe->winsys, - mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][1].buffer, - PIPE_BUFFER_USAGE_CPU_WRITE - ) + pos * 2 * 24; + assert(ref_vb && ref_vb[0]); + + vb = ref_vb[0] + pos * 2 * 24; if (macroblock->mb_type == vlMacroBlockTypeBkwdPredicted) { @@ -469,8 +498,6 @@ static inline int vlGrabMacroBlockVB } } - mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][1].buffer); - /* fall-through */ } case vlMacroBlockTypeIntra: @@ -486,20 +513,9 @@ static inline int vlGrabMacroBlockVB mc->surface_tex_inv_size.y * (VL_MACROBLOCK_HEIGHT / 2) }; - struct vlMacroBlockVertexStream0 - { - struct vlVertex2f pos; - struct vlVertex2f luma_tc; - struct vlVertex2f cb_tc; - struct vlVertex2f cr_tc; - } *vb; + struct vlMacroBlockVertexStream0 *vb; - vb = (struct vlMacroBlockVertexStream0*)mc->pipe->winsys->buffer_map - ( - mc->pipe->winsys, - mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer, - PIPE_BUFFER_USAGE_CPU_WRITE - ) + pos * 24; + vb = ycbcr_vb + pos * 24; SET_BLOCK ( @@ -533,8 +549,6 @@ static inline int vlGrabMacroBlockVB 4, 2, 1, mc->zero_block ); - mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer); - break; } default: @@ -555,9 +569,6 @@ static int vlFlush unsigned int num_macroblocks[vlNumMacroBlockExTypes] = {0}; unsigned int offset[vlNumMacroBlockExTypes]; unsigned int vb_start = 0; - unsigned int mbw; - unsigned int mbh; - unsigned int num_mb_per_frame; unsigned int i; assert(render); @@ -567,11 +578,7 @@ static int vlFlush if (!mc->buffered_surface) return 0; - mbw = align(mc->picture_width, VL_MACROBLOCK_WIDTH) / VL_MACROBLOCK_WIDTH; - mbh = align(mc->picture_height, VL_MACROBLOCK_HEIGHT) / VL_MACROBLOCK_HEIGHT; - num_mb_per_frame = mbw * mbh; - - if (mc->num_macroblocks < num_mb_per_frame) + if (mc->num_macroblocks < mc->macroblocks_per_picture) return 0; pipe = mc->pipe; @@ -588,15 +595,39 @@ static int vlFlush for (i = 1; i < vlNumMacroBlockExTypes; ++i) offset[i] = offset[i - 1] + num_macroblocks[i - 1]; - for (i = 0; i < mc->num_macroblocks; ++i) { - enum vlMacroBlockTypeEx mb_type_ex = vlGetMacroBlockTypeEx(&mc->macroblocks[i]); + struct vlMacroBlockVertexStream0 *ycbcr_vb; + struct vlVertex2f *ref_vb[2]; + + ycbcr_vb = (struct vlMacroBlockVertexStream0*)mc->pipe->winsys->buffer_map + ( + mc->pipe->winsys, + mc->vertex_bufs.ycbcr.buffer, + PIPE_BUFFER_USAGE_CPU_WRITE + ); - vlGrabMacroBlockVB(mc, &mc->macroblocks[i], offset[mb_type_ex]); + for (i = 0; i < 2; ++i) + ref_vb[i] = (struct vlVertex2f*)mc->pipe->winsys->buffer_map + ( + mc->pipe->winsys, + mc->vertex_bufs.ref[i].buffer, + PIPE_BUFFER_USAGE_CPU_WRITE + ); - offset[mb_type_ex]++; + for (i = 0; i < mc->num_macroblocks; ++i) + { + enum vlMacroBlockTypeEx mb_type_ex = vlGetMacroBlockTypeEx(&mc->macroblocks[i]); + + vlGenMacroblockVerts(mc, &mc->macroblocks[i], offset[mb_type_ex], ycbcr_vb, ref_vb); + + offset[mb_type_ex]++; + } + + mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs.ycbcr.buffer); + for (i = 0; i < 2; ++i) + mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs.ref[i].buffer); } - + for (i = 0; i < 3; ++i) { pipe_surface_unmap(mc->tex_surface[i]); @@ -628,10 +659,10 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeIntra] > 0) { - pipe->set_vertex_buffers(pipe, 1, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 1, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 4, mc->vertex_elems); - pipe->set_sampler_textures(pipe, 3, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 3, (void**)mc->samplers); + pipe->set_sampler_textures(pipe, 3, mc->textures.all); + pipe->bind_sampler_states(pipe, 3, mc->samplers.all); pipe->bind_vs_state(pipe, mc->i_vs); pipe->bind_fs_state(pipe, mc->i_fs); @@ -641,11 +672,11 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeFwdPredictedFrame] > 0) { - pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); - mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); + mc->textures.ref[0] = mc->past_surface->texture; + pipe->set_sampler_textures(pipe, 4, mc->textures.all); + pipe->bind_sampler_states(pipe, 4, mc->samplers.all); pipe->bind_vs_state(pipe, mc->p_vs[0]); pipe->bind_fs_state(pipe, mc->p_fs[0]); @@ -655,11 +686,11 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeFwdPredictedField] > 0) { - pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); - mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); + mc->textures.ref[0] = mc->past_surface->texture; + pipe->set_sampler_textures(pipe, 4, mc->textures.all); + pipe->bind_sampler_states(pipe, 4, mc->samplers.all); pipe->bind_vs_state(pipe, mc->p_vs[1]); pipe->bind_fs_state(pipe, mc->p_fs[1]); @@ -669,11 +700,11 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedFrame] > 0) { - pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); - mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); + mc->textures.ref[0] = mc->future_surface->texture; + pipe->set_sampler_textures(pipe, 4, mc->textures.all); + pipe->bind_sampler_states(pipe, 4, mc->samplers.all); pipe->bind_vs_state(pipe, mc->p_vs[0]); pipe->bind_fs_state(pipe, mc->p_fs[0]); @@ -683,11 +714,11 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedField] > 0) { - pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); - mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture; - pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); + mc->textures.ref[0] = mc->future_surface->texture; + pipe->set_sampler_textures(pipe, 4, mc->textures.all); + pipe->bind_sampler_states(pipe, 4, mc->samplers.all); pipe->bind_vs_state(pipe, mc->p_vs[1]); pipe->bind_fs_state(pipe, mc->p_fs[1]); @@ -697,12 +728,12 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBiPredictedFrame] > 0) { - pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 8, mc->vertex_elems); - mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; - mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture; - pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 5, (void**)mc->samplers); + mc->textures.ref[0] = mc->past_surface->texture; + mc->textures.ref[1] = mc->future_surface->texture; + pipe->set_sampler_textures(pipe, 5, mc->textures.all); + pipe->bind_sampler_states(pipe, 5, mc->samplers.all); pipe->bind_vs_state(pipe, mc->b_vs[0]); pipe->bind_fs_state(pipe, mc->b_fs[0]); @@ -712,12 +743,12 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBiPredictedField] > 0) { - pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs.all); pipe->set_vertex_elements(pipe, 8, mc->vertex_elems); - mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; - mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture; - pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]); - pipe->bind_sampler_states(pipe, 5, (void**)mc->samplers); + mc->textures.ref[0] = mc->past_surface->texture; + mc->textures.ref[1] = mc->future_surface->texture; + pipe->set_sampler_textures(pipe, 5, mc->textures.all); + pipe->bind_sampler_states(pipe, 5, mc->samplers.all); pipe->bind_vs_state(pipe, mc->b_vs[1]); pipe->bind_fs_state(pipe, mc->b_fs[1]); @@ -726,13 +757,13 @@ static int vlFlush } pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, &mc->buffered_surface->render_fence); + pipe->screen->tex_surface_release(pipe->screen, &mc->render_target.cbufs[0]); for (i = 0; i < 3; ++i) mc->zero_block[i].x = -1.0f; mc->buffered_surface = NULL; mc->num_macroblocks = 0; - mc->cur_buf++; return 0; } @@ -745,6 +776,7 @@ static int vlRenderMacroBlocksMpeg2R16SnormBuffered ) { struct vlR16SnormBufferedMC *mc; + bool new_surface = false; unsigned int i; assert(render); @@ -756,39 +788,26 @@ static int vlRenderMacroBlocksMpeg2R16SnormBuffered if (mc->buffered_surface != surface) { vlFlush(&mc->base); - mc->buffered_surface = surface; - mc->past_surface = batch->past_surface; - mc->future_surface = batch->future_surface; - mc->surface_tex_inv_size.x = 1.0f / surface->texture->width[0]; - mc->surface_tex_inv_size.y = 1.0f / surface->texture->height[0]; - - for (i = 0; i < 3; ++i) - { - mc->tex_surface[i] = mc->pipe->screen->get_tex_surface - ( - mc->pipe->screen, - mc->textures[mc->cur_buf % NUM_BUF_SETS][i], - 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE - ); - - mc->texels[i] = pipe_surface_map(mc->tex_surface[i], PIPE_BUFFER_USAGE_CPU_WRITE); - } + new_surface = true; } } else + new_surface = true; + + if (new_surface) { mc->buffered_surface = surface; mc->past_surface = batch->past_surface; mc->future_surface = batch->future_surface; mc->surface_tex_inv_size.x = 1.0f / surface->texture->width[0]; mc->surface_tex_inv_size.y = 1.0f / surface->texture->height[0]; - + for (i = 0; i < 3; ++i) { mc->tex_surface[i] = mc->pipe->screen->get_tex_surface ( mc->pipe->screen, - mc->textures[mc->cur_buf % NUM_BUF_SETS][i], + mc->textures.all[i], 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE ); @@ -802,7 +821,7 @@ static int vlRenderMacroBlocksMpeg2R16SnormBuffered return 0; } -static int vlEnd +static inline int vlEnd ( struct vlRender *render ) @@ -819,7 +838,7 @@ static int vlDestroy { struct vlR16SnormBufferedMC *mc; struct pipe_context *pipe; - unsigned int h, i; + unsigned int i; assert(render); @@ -827,19 +846,14 @@ static int vlDestroy pipe = mc->pipe; for (i = 0; i < 5; ++i) - pipe->delete_sampler_state(pipe, mc->samplers[i]); + pipe->delete_sampler_state(pipe, mc->samplers.all[i]); - for (h = 0; h < NUM_BUF_SETS; ++h) - for (i = 0; i < 3; ++i) - pipe->winsys->buffer_destroy(pipe->winsys, mc->vertex_bufs[h][i].buffer); + for (i = 0; i < 3; ++i) + pipe->winsys->buffer_destroy(pipe->winsys, mc->vertex_bufs.all[i].buffer); /* Textures 3 & 4 are not created directly, no need to release them here */ - for (i = 0; i < NUM_BUF_SETS; ++i) - { - pipe_texture_release(&mc->textures[i][0]); - pipe_texture_release(&mc->textures[i][1]); - pipe_texture_release(&mc->textures[i][2]); - } + for (i = 0; i < 3; ++i) + pipe_texture_release(&mc->textures.all[i]); pipe->delete_vs_state(pipe, mc->i_vs); pipe->delete_fs_state(pipe, mc->i_fs); @@ -855,8 +869,8 @@ static int vlDestroy pipe->winsys->buffer_destroy(pipe->winsys, mc->vs_const_buf.buffer); pipe->winsys->buffer_destroy(pipe->winsys, mc->fs_const_buf.buffer); - free(mc->macroblocks); - free(mc); + FREE(mc->macroblocks); + FREE(mc); return 0; } @@ -882,42 +896,39 @@ static int vlCreateDataBufs { const unsigned int mbw = align(mc->picture_width, VL_MACROBLOCK_WIDTH) / VL_MACROBLOCK_WIDTH; const unsigned int mbh = align(mc->picture_height, VL_MACROBLOCK_HEIGHT) / VL_MACROBLOCK_HEIGHT; - const unsigned int num_mb_per_frame = mbw * mbh; struct pipe_context *pipe; - unsigned int h, i; + unsigned int i; assert(mc); pipe = mc->pipe; + mc->macroblocks_per_picture = mbw * mbh; /* Create our vertex buffers */ - for (h = 0; h < NUM_BUF_SETS; ++h) + mc->vertex_bufs.ycbcr.pitch = sizeof(struct vlVertex2f) * 4; + mc->vertex_bufs.ycbcr.max_index = 24 * mc->macroblocks_per_picture - 1; + mc->vertex_bufs.ycbcr.buffer_offset = 0; + mc->vertex_bufs.ycbcr.buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + DEFAULT_BUF_ALIGNMENT, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(struct vlVertex2f) * 4 * 24 * mc->macroblocks_per_picture + ); + + for (i = 1; i < 3; ++i) { - mc->vertex_bufs[h][0].pitch = sizeof(struct vlVertex2f) * 4; - mc->vertex_bufs[h][0].max_index = 24 * num_mb_per_frame - 1; - mc->vertex_bufs[h][0].buffer_offset = 0; - mc->vertex_bufs[h][0].buffer = pipe->winsys->buffer_create + mc->vertex_bufs.all[i].pitch = sizeof(struct vlVertex2f) * 2; + mc->vertex_bufs.all[i].max_index = 24 * mc->macroblocks_per_picture - 1; + mc->vertex_bufs.all[i].buffer_offset = 0; + mc->vertex_bufs.all[i].buffer = pipe->winsys->buffer_create ( pipe->winsys, - 1, + DEFAULT_BUF_ALIGNMENT, PIPE_BUFFER_USAGE_VERTEX, - sizeof(struct vlVertex2f) * 4 * 24 * num_mb_per_frame + sizeof(struct vlVertex2f) * 2 * 24 * mc->macroblocks_per_picture ); - - for (i = 1; i < 3; ++i) - { - mc->vertex_bufs[h][i].pitch = sizeof(struct vlVertex2f) * 2; - mc->vertex_bufs[h][i].max_index = 24 * num_mb_per_frame - 1; - mc->vertex_bufs[h][i].buffer_offset = 0; - mc->vertex_bufs[h][i].buffer = pipe->winsys->buffer_create - ( - pipe->winsys, - 1, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(struct vlVertex2f) * 2 * 24 * num_mb_per_frame - ); - } } /* Position element */ @@ -973,7 +984,7 @@ static int vlCreateDataBufs mc->vs_const_buf.buffer = pipe->winsys->buffer_create ( pipe->winsys, - 1, + DEFAULT_BUF_ALIGNMENT, PIPE_BUFFER_USAGE_CONSTANT, mc->vs_const_buf.size ); @@ -982,7 +993,7 @@ static int vlCreateDataBufs mc->fs_const_buf.buffer = pipe->winsys->buffer_create ( pipe->winsys, - 1, + DEFAULT_BUF_ALIGNMENT, PIPE_BUFFER_USAGE_CONSTANT, mc->fs_const_buf.size ); @@ -996,7 +1007,7 @@ static int vlCreateDataBufs pipe->winsys->buffer_unmap(pipe->winsys, mc->fs_const_buf.buffer); - mc->macroblocks = malloc(sizeof(struct vlMpeg2MacroBlock) * num_mb_per_frame); + mc->macroblocks = MALLOC(sizeof(struct vlMpeg2MacroBlock) * mc->macroblocks_per_picture); return 0; } @@ -1016,6 +1027,13 @@ static int vlInit pipe = mc->pipe; + mc->buffered_surface = NULL; + mc->past_surface = NULL; + mc->future_surface = NULL; + for (i = 0; i < 3; ++i) + mc->zero_block[i].x = -1.0f; + mc->num_macroblocks = 0; + /* For MC we render to textures, which are rounded up to nearest POT */ mc->viewport.scale[0] = vlRoundUpPOT(mc->picture_width); mc->viewport.scale[1] = vlRoundUpPOT(mc->picture_height); @@ -1057,7 +1075,7 @@ static int vlInit /*sampler.max_lod = ;*/ /*sampler.border_color[i] = ;*/ /*sampler.max_anisotropy = ;*/ - mc->samplers[i] = pipe->create_sampler_state(pipe, &sampler); + mc->samplers.all[i] = pipe->create_sampler_state(pipe, &sampler); } memset(&template, 0, sizeof(struct pipe_texture)); @@ -1069,10 +1087,9 @@ static int vlInit template.depth[0] = 1; template.compressed = 0; pf_get_block(template.format, &template.block); - template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; + template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC; - for (i = 0; i < NUM_BUF_SETS; ++i) - mc->textures[i][0] = pipe->screen->texture_create(pipe->screen, &template); + mc->textures.y = pipe->screen->texture_create(pipe->screen, &template); if (mc->picture_format == vlFormatYCbCr420) { @@ -1082,13 +1099,10 @@ static int vlInit else if (mc->picture_format == vlFormatYCbCr422) template.height[0] = vlRoundUpPOT(mc->picture_height / 2); - for (i = 0; i < NUM_BUF_SETS; ++i) - { - mc->textures[i][1] = pipe->screen->texture_create(pipe->screen, &template); - mc->textures[i][2] = pipe->screen->texture_create(pipe->screen, &template); - } + mc->textures.cb = pipe->screen->texture_create(pipe->screen, &template); + mc->textures.cr = pipe->screen->texture_create(pipe->screen, &template); - /* textures[3] & textures[4] are assigned from vlSurfaces for P and B macroblocks at render time */ + /* textures.all[3] & textures.all[4] are assigned from vlSurfaces for P and B macroblocks at render time */ vlCreateVertexShaderIMB(mc); vlCreateFragmentShaderIMB(mc); @@ -1114,13 +1128,12 @@ int vlCreateR16SNormBufferedMC struct vlRender **render ) { - struct vlR16SnormBufferedMC *mc; - unsigned int i; + struct vlR16SnormBufferedMC *mc; assert(pipe); assert(render); - mc = calloc(1, sizeof(struct vlR16SnormBufferedMC)); + mc = CALLOC_STRUCT(vlR16SnormBufferedMC); mc->base.vlBegin = &vlBegin; mc->base.vlRenderMacroBlocksMpeg2 = &vlRenderMacroBlocksMpeg2R16SnormBuffered; @@ -1131,14 +1144,6 @@ int vlCreateR16SNormBufferedMC mc->picture_width = picture_width; mc->picture_height = picture_height; - mc->cur_buf = 0; - mc->buffered_surface = NULL; - mc->past_surface = NULL; - mc->future_surface = NULL; - for (i = 0; i < 3; ++i) - mc->zero_block[i].x = -1.0f; - mc->num_macroblocks = 0; - vlInit(mc); *render = &mc->base; diff --git a/src/gallium/state_trackers/g3dvl/vl_screen.c b/src/gallium/state_trackers/g3dvl/vl_screen.c index 484f63b0d4..ade8643a66 100644 --- a/src/gallium/state_trackers/g3dvl/vl_screen.c +++ b/src/gallium/state_trackers/g3dvl/vl_screen.c @@ -1,7 +1,7 @@ #define VL_INTERNAL #include "vl_screen.h" #include <assert.h> -#include <stdlib.h> +#include <util/u_memory.h> int vlCreateScreen ( @@ -17,7 +17,7 @@ int vlCreateScreen assert(pscreen); assert(vl_screen); - scrn = calloc(1, sizeof(struct vlScreen)); + scrn = CALLOC_STRUCT(vlScreen); if (!scrn) return 1; @@ -37,7 +37,7 @@ int vlDestroyScreen { assert(screen); - free(screen); + FREE(screen); return 0; } diff --git a/src/gallium/state_trackers/g3dvl/vl_surface.c b/src/gallium/state_trackers/g3dvl/vl_surface.c index 076bd40d41..911469f966 100644 --- a/src/gallium/state_trackers/g3dvl/vl_surface.c +++ b/src/gallium/state_trackers/g3dvl/vl_surface.c @@ -1,11 +1,11 @@ #define VL_INTERNAL #include "vl_surface.h" #include <assert.h> -#include <stdlib.h> #include <string.h> #include <pipe/p_screen.h> #include <pipe/p_state.h> #include <pipe/p_inlines.h> +#include <util/u_memory.h> #include <vl_winsys.h> #include "vl_screen.h" #include "vl_context.h" @@ -28,7 +28,7 @@ int vlCreateSurface assert(screen); assert(surface); - sfc = calloc(1, sizeof(struct vlSurface)); + sfc = CALLOC_STRUCT(vlSurface); if (!sfc) return 1; @@ -64,7 +64,7 @@ int vlDestroySurface assert(surface); pipe_texture_release(&surface->texture); - free(surface); + FREE(surface); return 0; } |