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-rw-r--r--src/gallium/Makefile.template4
-rw-r--r--src/gallium/SConscript1
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_cache.c4
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe.c22
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_pstipple.c5
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_vbuf.c15
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_wide_point.c12
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h5
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.c3
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.h1
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_decompose.h65
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_emit.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_util.c25
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_vcache.c37
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h73
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.c23
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.c17
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_exec.c9
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_llvm.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_ppc.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_sse.c31
-rw-r--r--src/gallium/auxiliary/gallivm/instructionssoa.cpp6
-rw-r--r--src/gallium/auxiliary/gallivm/tgsitollvm.cpp84
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c2
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c2
-rw-r--r--src/gallium/auxiliary/rbug/Makefile14
-rw-r--r--src/gallium/auxiliary/rbug/README21
-rw-r--r--src/gallium/auxiliary/rbug/SConscript14
-rw-r--r--src/gallium/auxiliary/rbug/rbug.h33
-rw-r--r--src/gallium/auxiliary/rbug/rbug_connection.c167
-rw-r--r--src/gallium/auxiliary/rbug/rbug_connection.h45
-rw-r--r--src/gallium/auxiliary/rbug/rbug_context.c759
-rw-r--r--src/gallium/auxiliary/rbug/rbug_context.h212
-rw-r--r--src/gallium/auxiliary/rbug/rbug_core.c359
-rw-r--r--src/gallium/auxiliary/rbug/rbug_core.h105
-rw-r--r--src/gallium/auxiliary/rbug/rbug_demarshal.c93
-rw-r--r--src/gallium/auxiliary/rbug/rbug_internal.h100
-rw-r--r--src/gallium/auxiliary/rbug/rbug_proto.h94
-rw-r--r--src/gallium/auxiliary/rbug/rbug_shader.c468
-rw-r--r--src/gallium/auxiliary/rbug/rbug_shader.h142
-rw-r--r--src/gallium/auxiliary/rbug/rbug_texture.c631
-rw-r--r--src/gallium/auxiliary/rbug/rbug_texture.h206
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_x86sse.c9
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_x86sse.h1
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt28
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_build.c23
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_build.h2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_dump.c13
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_dump_c.c8
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.c94
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.h36
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_info.c258
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_info.h7
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_parse.c13
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_parse.h6
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ppc.c23
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sanity.c29
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sse2.c670
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sse2.h28
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_text.c18
-rw-r--r--src/gallium/auxiliary/util/Makefile1
-rw-r--r--src/gallium/auxiliary/util/SConscript1
-rw-r--r--src/gallium/auxiliary/util/u_cache.c10
-rw-r--r--src/gallium/auxiliary/util/u_handle_table.c13
-rw-r--r--src/gallium/auxiliary/util/u_hash_table.c22
-rw-r--r--src/gallium/auxiliary/util/u_keymap.c12
-rw-r--r--src/gallium/auxiliary/util/u_math.h70
-rw-r--r--src/gallium/auxiliary/util/u_mm.c22
-rw-r--r--src/gallium/auxiliary/util/u_mm.h2
-rw-r--r--src/gallium/auxiliary/util/u_network.c188
-rw-r--r--src/gallium/auxiliary/util/u_network.h24
-rw-r--r--src/gallium/auxiliary/util/u_prim.h2
-rw-r--r--src/gallium/auxiliary/util/u_time.c12
-rw-r--r--src/gallium/auxiliary/util/u_time.h6
-rw-r--r--src/gallium/drivers/cell/ppu/cell_gen_fp.c8
-rw-r--r--src/gallium/drivers/cell/spu/spu_exec.c46
-rw-r--r--src/gallium/drivers/cell/spu/spu_render.c79
-rw-r--r--src/gallium/drivers/cell/spu/spu_tri.c133
-rw-r--r--src/gallium/drivers/cell/spu/spu_tri.h2
-rw-r--r--src/gallium/drivers/i915simple/i915_fpc_translate.c3
-rw-r--r--src/gallium/drivers/i915simple/i915_texture.c25
-rw-r--r--src/gallium/drivers/i915simple/i915_winsys.h1
-rw-r--r--src/gallium/drivers/i965simple/brw_draw.c19
-rw-r--r--src/gallium/drivers/i965simple/brw_vs_emit.c8
-rw-r--r--src/gallium/drivers/i965simple/brw_wm_glsl.c6
-rw-r--r--src/gallium/drivers/identity/Makefile12
-rw-r--r--src/gallium/drivers/identity/SConscript13
-rw-r--r--src/gallium/drivers/identity/id_context.c719
-rw-r--r--src/gallium/drivers/identity/id_context.h (renamed from src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c)65
-rw-r--r--src/gallium/drivers/identity/id_drm.c187
-rw-r--r--src/gallium/drivers/identity/id_drm.h35
-rw-r--r--src/gallium/drivers/identity/id_objects.c182
-rw-r--r--src/gallium/drivers/identity/id_objects.h169
-rw-r--r--src/gallium/drivers/identity/id_public.h40
-rw-r--r--src/gallium/drivers/identity/id_screen.c481
-rw-r--r--src/gallium/drivers/identity/id_screen.h48
-rw-r--r--src/gallium/drivers/nouveau/Makefile8
-rw-r--r--src/gallium/drivers/nouveau/nouveau_push.h39
-rw-r--r--src/gallium/drivers/nouveau/nouveau_screen.c243
-rw-r--r--src/gallium/drivers/nouveau/nouveau_screen.h25
-rw-r--r--src/gallium/drivers/nouveau/nouveau_stateobj.h44
-rw-r--r--src/gallium/drivers/nouveau/nouveau_winsys.h51
-rw-r--r--src/gallium/drivers/nv04/nv04_miptree.c3
-rw-r--r--src/gallium/drivers/nv04/nv04_screen.c99
-rw-r--r--src/gallium/drivers/nv04/nv04_screen.h4
-rw-r--r--src/gallium/drivers/nv04/nv04_state.c7
-rw-r--r--src/gallium/drivers/nv04/nv04_state.h2
-rw-r--r--src/gallium/drivers/nv04/nv04_surface_2d.c133
-rw-r--r--src/gallium/drivers/nv04/nv04_surface_2d.h3
-rw-r--r--src/gallium/drivers/nv04/nv04_vbo.c16
-rw-r--r--src/gallium/drivers/nv10/nv10_context.c10
-rw-r--r--src/gallium/drivers/nv10/nv10_prim_vbuf.c14
-rw-r--r--src/gallium/drivers/nv10/nv10_screen.c104
-rw-r--r--src/gallium/drivers/nv10/nv10_screen.h4
-rw-r--r--src/gallium/drivers/nv10/nv10_state.c7
-rw-r--r--src/gallium/drivers/nv10/nv10_vbo.c15
-rw-r--r--src/gallium/drivers/nv20/nv20_context.c14
-rw-r--r--src/gallium/drivers/nv20/nv20_prim_vbuf.c12
-rw-r--r--src/gallium/drivers/nv20/nv20_screen.c96
-rw-r--r--src/gallium/drivers/nv20/nv20_screen.h4
-rw-r--r--src/gallium/drivers/nv20/nv20_state.c7
-rw-r--r--src/gallium/drivers/nv20/nv20_vbo.c16
-rw-r--r--src/gallium/drivers/nv20/nv20_vertprog.c20
-rw-r--r--src/gallium/drivers/nv30/nv30_fragprog.c32
-rw-r--r--src/gallium/drivers/nv30/nv30_fragtex.c7
-rw-r--r--src/gallium/drivers/nv30/nv30_query.c25
-rw-r--r--src/gallium/drivers/nv30/nv30_screen.c145
-rw-r--r--src/gallium/drivers/nv30/nv30_screen.h5
-rw-r--r--src/gallium/drivers/nv30/nv30_state_emit.c11
-rw-r--r--src/gallium/drivers/nv30/nv30_state_fb.c54
-rw-r--r--src/gallium/drivers/nv30/nv30_vbo.c44
-rw-r--r--src/gallium/drivers/nv30/nv30_vertprog.c40
-rw-r--r--src/gallium/drivers/nv40/nv40_draw.c21
-rw-r--r--src/gallium/drivers/nv40/nv40_fragprog.c32
-rw-r--r--src/gallium/drivers/nv40/nv40_fragtex.c7
-rw-r--r--src/gallium/drivers/nv40/nv40_query.c25
-rw-r--r--src/gallium/drivers/nv40/nv40_screen.c147
-rw-r--r--src/gallium/drivers/nv40/nv40_screen.h4
-rw-r--r--src/gallium/drivers/nv40/nv40_state_emit.c11
-rw-r--r--src/gallium/drivers/nv40/nv40_state_fb.c97
-rw-r--r--src/gallium/drivers/nv40/nv40_surface.c5
-rw-r--r--src/gallium/drivers/nv40/nv40_transfer.c2
-rw-r--r--src/gallium/drivers/nv40/nv40_vbo.c42
-rw-r--r--src/gallium/drivers/nv40/nv40_vertprog.c36
-rw-r--r--src/gallium/drivers/nv50/nv50_clear.c2
-rw-r--r--src/gallium/drivers/nv50/nv50_context.c2
-rw-r--r--src/gallium/drivers/nv50/nv50_context.h18
-rw-r--r--src/gallium/drivers/nv50/nv50_miptree.c39
-rw-r--r--src/gallium/drivers/nv50/nv50_program.c1231
-rw-r--r--src/gallium/drivers/nv50/nv50_program.h11
-rw-r--r--src/gallium/drivers/nv50/nv50_query.c37
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.c217
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.h15
-rw-r--r--src/gallium/drivers/nv50/nv50_state.c20
-rw-r--r--src/gallium/drivers/nv50/nv50_state_validate.c142
-rw-r--r--src/gallium/drivers/nv50/nv50_surface.c25
-rw-r--r--src/gallium/drivers/nv50/nv50_tex.c52
-rw-r--r--src/gallium/drivers/nv50/nv50_texture.h71
-rw-r--r--src/gallium/drivers/nv50/nv50_transfer.c86
-rw-r--r--src/gallium/drivers/nv50/nv50_vbo.c105
-rw-r--r--src/gallium/drivers/r300/Makefile25
-rw-r--r--src/gallium/drivers/r300/SConscript6
-rw-r--r--src/gallium/drivers/r300/r300_chipset.c5
-rw-r--r--src/gallium/drivers/r300/r300_chipset.h2
-rw-r--r--src/gallium/drivers/r300/r300_context.c12
-rw-r--r--src/gallium/drivers/r300/r300_context.h144
-rw-r--r--src/gallium/drivers/r300/r300_cs.h24
-rw-r--r--src/gallium/drivers/r300/r300_debug.c238
-rw-r--r--src/gallium/drivers/r300/r300_emit.c478
-rw-r--r--src/gallium/drivers/r300/r300_emit.h29
-rw-r--r--src/gallium/drivers/r300/r300_flush.c6
-rw-r--r--src/gallium/drivers/r300/r300_flush.h2
-rw-r--r--src/gallium/drivers/r300/r300_fs.c137
-rw-r--r--src/gallium/drivers/r300/r300_fs.h51
-rw-r--r--src/gallium/drivers/r300/r300_query.h2
-rw-r--r--src/gallium/drivers/r300/r300_reg.h57
-rw-r--r--src/gallium/drivers/r300/r300_render.c77
-rw-r--r--src/gallium/drivers/r300/r300_screen.c104
-rw-r--r--src/gallium/drivers/r300/r300_screen.h2
-rw-r--r--src/gallium/drivers/r300/r300_shader_inlines.h47
-rw-r--r--src/gallium/drivers/r300/r300_state.c129
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c63
-rw-r--r--src/gallium/drivers/r300/r300_state_inlines.h19
-rw-r--r--src/gallium/drivers/r300/r300_state_invariant.c52
-rw-r--r--src/gallium/drivers/r300/r300_state_shader.c649
-rw-r--r--src/gallium/drivers/r300/r300_state_shader.h230
-rw-r--r--src/gallium/drivers/r300/r300_state_tcl.c353
-rw-r--r--src/gallium/drivers/r300/r300_state_tcl.h153
-rw-r--r--src/gallium/drivers/r300/r300_surface.c178
-rw-r--r--src/gallium/drivers/r300/r300_surface.h16
-rw-r--r--src/gallium/drivers/r300/r300_texture.c56
-rw-r--r--src/gallium/drivers/r300/r300_texture.h46
-rw-r--r--src/gallium/drivers/r300/r300_tgsi_to_rc.c337
-rw-r--r--src/gallium/drivers/r300/r300_tgsi_to_rc.h41
-rw-r--r--src/gallium/drivers/r300/r300_vs.c234
-rw-r--r--src/gallium/drivers/r300/r300_vs.h54
-rw-r--r--src/gallium/drivers/r300/r300_winsys.h11
-rw-r--r--src/gallium/drivers/r300/r3xx_fs.c74
-rw-r--r--src/gallium/drivers/r300/r3xx_fs.h (renamed from src/gallium/drivers/r300/r300_debug.h)18
-rw-r--r--src/gallium/drivers/r300/r5xx_fs.c125
-rw-r--r--src/gallium/drivers/r300/r5xx_fs.h32
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h1
-rw-r--r--src/gallium/drivers/softpipe/sp_draw_arrays.c30
-rw-r--r--src/gallium/drivers/softpipe/sp_fs_sse.c24
-rw-r--r--src/gallium/drivers/softpipe/sp_prim_vbuf.c229
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_fs.c30
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_pipe.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_query.c5
-rw-r--r--src/gallium/drivers/softpipe/sp_screen.c8
-rw-r--r--src/gallium/drivers/softpipe/sp_setup.c7
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c102
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c14
-rw-r--r--src/gallium/drivers/trace/Makefile3
-rw-r--r--src/gallium/drivers/trace/README18
-rw-r--r--src/gallium/drivers/trace/SConscript3
-rw-r--r--src/gallium/drivers/trace/tr_context.c160
-rw-r--r--src/gallium/drivers/trace/tr_context.h38
-rw-r--r--src/gallium/drivers/trace/tr_drm.c211
-rw-r--r--src/gallium/drivers/trace/tr_drm.h35
-rw-r--r--src/gallium/drivers/trace/tr_dump_state.c549
-rw-r--r--src/gallium/drivers/trace/tr_dump_state.h78
-rw-r--r--src/gallium/drivers/trace/tr_rbug.c864
-rw-r--r--src/gallium/drivers/trace/tr_screen.c51
-rw-r--r--src/gallium/drivers/trace/tr_screen.h28
-rw-r--r--src/gallium/drivers/trace/tr_state.c515
-rw-r--r--src/gallium/drivers/trace/tr_state.h108
-rw-r--r--src/gallium/include/pipe/p_config.h17
-rw-r--r--src/gallium/include/pipe/p_defines.h15
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h191
-rw-r--r--src/gallium/include/pipe/p_state.h13
-rw-r--r--src/gallium/include/pipe/p_thread.h2
-rw-r--r--src/gallium/include/state_tracker/drm_api.h38
-rw-r--r--src/gallium/state_trackers/dri/dri_context.c2
-rw-r--r--src/gallium/state_trackers/dri/dri_drawable.c108
-rw-r--r--src/gallium/state_trackers/dri/dri_drawable.h9
-rw-r--r--src/gallium/state_trackers/dri/dri_extensions.c14
-rw-r--r--src/gallium/state_trackers/dri/dri_screen.c91
-rw-r--r--src/gallium/state_trackers/dri/dri_screen.h3
-rw-r--r--src/gallium/state_trackers/egl/Makefile36
-rw-r--r--src/gallium/state_trackers/egl/egl_context.c14
-rw-r--r--src/gallium/state_trackers/egl/egl_surface.c17
-rw-r--r--src/gallium/state_trackers/egl/egl_tracker.c5
-rw-r--r--src/gallium/state_trackers/egl/egl_tracker.h1
-rw-r--r--src/gallium/state_trackers/g3dvl/vl_basic_csc.c2
-rw-r--r--src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c2
-rw-r--r--src/gallium/state_trackers/g3dvl/vl_surface.c1
-rw-r--r--src/gallium/state_trackers/glx/xlib/fakeglx.c13
-rw-r--r--src/gallium/state_trackers/glx/xlib/xm_api.c21
-rw-r--r--src/gallium/state_trackers/vega/Makefile128
-rw-r--r--src/gallium/state_trackers/vega/api_consts.h56
-rw-r--r--src/gallium/state_trackers/vega/api_context.c75
-rw-r--r--src/gallium/state_trackers/vega/api_filters.c805
-rw-r--r--src/gallium/state_trackers/vega/api_images.c489
-rw-r--r--src/gallium/state_trackers/vega/api_masks.c373
-rw-r--r--src/gallium/state_trackers/vega/api_misc.c83
-rw-r--r--src/gallium/state_trackers/vega/api_paint.c166
-rw-r--r--src/gallium/state_trackers/vega/api_params.c1673
-rw-r--r--src/gallium/state_trackers/vega/api_path.c488
-rw-r--r--src/gallium/state_trackers/vega/api_text.c258
-rw-r--r--src/gallium/state_trackers/vega/api_transform.c128
-rw-r--r--src/gallium/state_trackers/vega/arc.c708
-rw-r--r--src/gallium/state_trackers/vega/arc.h80
-rw-r--r--src/gallium/state_trackers/vega/asm_fill.h246
-rw-r--r--src/gallium/state_trackers/vega/asm_filters.h117
-rw-r--r--src/gallium/state_trackers/vega/asm_util.h136
-rw-r--r--src/gallium/state_trackers/vega/bezier.c704
-rw-r--r--src/gallium/state_trackers/vega/bezier.h81
-rw-r--r--src/gallium/state_trackers/vega/image.c654
-rw-r--r--src/gallium/state_trackers/vega/image.h104
-rw-r--r--src/gallium/state_trackers/vega/mask.c690
-rw-r--r--src/gallium/state_trackers/vega/mask.h68
-rw-r--r--src/gallium/state_trackers/vega/matrix.h462
-rw-r--r--src/gallium/state_trackers/vega/paint.c699
-rw-r--r--src/gallium/state_trackers/vega/paint.h118
-rw-r--r--src/gallium/state_trackers/vega/path.c2034
-rw-r--r--src/gallium/state_trackers/vega/path.h126
-rw-r--r--src/gallium/state_trackers/vega/path_utils.h109
-rw-r--r--src/gallium/state_trackers/vega/polygon.c550
-rw-r--r--src/gallium/state_trackers/vega/polygon.h75
-rw-r--r--src/gallium/state_trackers/vega/renderer.c592
-rw-r--r--src/gallium/state_trackers/vega/renderer.h76
-rw-r--r--src/gallium/state_trackers/vega/shader.c310
-rw-r--r--src/gallium/state_trackers/vega/shader.h56
-rw-r--r--src/gallium/state_trackers/vega/shaders_cache.c439
-rw-r--r--src/gallium/state_trackers/vega/shaders_cache.h77
-rw-r--r--src/gallium/state_trackers/vega/st_inlines.h159
-rw-r--r--src/gallium/state_trackers/vega/stroker.c1349
-rw-r--r--src/gallium/state_trackers/vega/stroker.h89
-rw-r--r--src/gallium/state_trackers/vega/util_array.h122
-rw-r--r--src/gallium/state_trackers/vega/vg_context.c543
-rw-r--r--src/gallium/state_trackers/vega/vg_context.h292
-rw-r--r--src/gallium/state_trackers/vega/vg_state.c124
-rw-r--r--src/gallium/state_trackers/vega/vg_state.h109
-rw-r--r--src/gallium/state_trackers/vega/vg_tracker.c406
-rw-r--r--src/gallium/state_trackers/vega/vg_tracker.h102
-rw-r--r--src/gallium/state_trackers/vega/vg_translate.c1030
-rw-r--r--src/gallium/state_trackers/vega/vg_translate.h49
-rw-r--r--src/gallium/state_trackers/vega/vgu.c450
-rw-r--r--src/gallium/state_trackers/xorg/Makefile37
-rw-r--r--src/gallium/state_trackers/xorg/xorg_composite.c27
-rw-r--r--src/gallium/state_trackers/xorg/xorg_composite.h22
-rw-r--r--src/gallium/state_trackers/xorg/xorg_crtc.c8
-rw-r--r--src/gallium/state_trackers/xorg/xorg_dri2.c19
-rw-r--r--src/gallium/state_trackers/xorg/xorg_driver.c23
-rw-r--r--src/gallium/state_trackers/xorg/xorg_exa.c156
-rw-r--r--src/gallium/state_trackers/xorg/xorg_exa.h29
-rw-r--r--src/gallium/state_trackers/xorg/xorg_tracker.h15
-rw-r--r--src/gallium/winsys/drm/Makefile.template2
-rw-r--r--src/gallium/winsys/drm/intel/SConscript7
-rw-r--r--src/gallium/winsys/drm/intel/dri/Makefile2
-rw-r--r--src/gallium/winsys/drm/intel/dri/SConscript16
-rw-r--r--src/gallium/winsys/drm/intel/egl/Makefile1
-rw-r--r--src/gallium/winsys/drm/intel/gem/SConscript17
-rw-r--r--src/gallium/winsys/drm/intel/gem/intel_be_api.c26
-rw-r--r--src/gallium/winsys/drm/intel/gem/intel_be_api.h7
-rw-r--r--src/gallium/winsys/drm/intel/gem/intel_be_context.c2
-rw-r--r--src/gallium/winsys/drm/intel/gem/intel_be_device.c76
-rw-r--r--src/gallium/winsys/drm/intel/gem/intel_be_device.h24
-rw-r--r--src/gallium/winsys/drm/intel/xorg/Makefile45
-rw-r--r--src/gallium/winsys/drm/nouveau/Makefile2
-rw-r--r--src/gallium/winsys/drm/nouveau/dri/Makefile19
-rw-r--r--src/gallium/winsys/drm/nouveau/dri/nouveau_context.c118
-rw-r--r--src/gallium/winsys/drm/nouveau/dri/nouveau_context.h53
-rw-r--r--src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c330
-rw-r--r--src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h16
-rw-r--r--src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c115
-rw-r--r--src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h11
-rw-r--r--src/gallium/winsys/drm/nouveau/dri2/Makefile26
-rw-r--r--src/gallium/winsys/drm/nouveau/drm/Makefile4
-rw-r--r--src/gallium/winsys/drm/nouveau/drm/nouveau_dri.h (renamed from src/gallium/winsys/drm/nouveau/dri/nouveau_dri.h)0
-rw-r--r--src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c192
-rw-r--r--src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h29
-rw-r--r--src/gallium/winsys/drm/nouveau/drm/nouveau_winsys.c94
-rw-r--r--src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.c204
-rw-r--r--src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h52
-rw-r--r--src/gallium/winsys/drm/radeon/SConscript2
-rw-r--r--src/gallium/winsys/drm/radeon/core/SConscript4
-rw-r--r--src/gallium/winsys/drm/radeon/core/radeon_buffer.c38
-rw-r--r--src/gallium/winsys/drm/radeon/core/radeon_buffer.h18
-rw-r--r--src/gallium/winsys/drm/radeon/core/radeon_drm.c66
-rw-r--r--src/gallium/winsys/drm/radeon/core/radeon_drm.h27
-rw-r--r--src/gallium/winsys/drm/radeon/core/radeon_r300.c97
-rw-r--r--src/gallium/winsys/drm/radeon/core/radeon_r300.h7
-rw-r--r--src/gallium/winsys/drm/radeon/dri/Makefile1
-rw-r--r--src/gallium/winsys/drm/radeon/dri/SConscript5
-rw-r--r--src/gallium/winsys/drm/radeon/egl/Makefile1
-rw-r--r--src/gallium/winsys/drm/radeon/xorg/Makefile2
-rw-r--r--src/gallium/winsys/egl_xlib/Makefile2
-rw-r--r--src/gallium/winsys/egl_xlib/egl_xlib.c130
-rw-r--r--src/gallium/winsys/gdi/SConscript1
-rw-r--r--src/gallium/winsys/xlib/Makefile2
352 files changed, 33991 insertions, 6860 deletions
diff --git a/src/gallium/Makefile.template b/src/gallium/Makefile.template
index 98487d43bd..2e3da436cd 100644
--- a/src/gallium/Makefile.template
+++ b/src/gallium/Makefile.template
@@ -31,8 +31,8 @@ INCLUDES = \
default: depend lib$(LIBNAME).a
-lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/gallium/Makefile.template
- $(MKLIB) -o $(LIBNAME) -static $(OBJECTS)
+lib$(LIBNAME).a: $(OBJECTS) $(EXTRA_OBJECTS) Makefile $(TOP)/src/gallium/Makefile.template
+ $(MKLIB) -o $(LIBNAME) -static $(OBJECTS) $(EXTRA_OBJECTS)
depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
rm -f depend
diff --git a/src/gallium/SConscript b/src/gallium/SConscript
index b6ceaf3edf..32b7c2980a 100644
--- a/src/gallium/SConscript
+++ b/src/gallium/SConscript
@@ -22,6 +22,7 @@ SConscript([
'auxiliary/draw/SConscript',
'auxiliary/pipebuffer/SConscript',
'auxiliary/indices/SConscript',
+ 'auxiliary/rbug/SConscript',
])
for driver in env['drivers']:
diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.c b/src/gallium/auxiliary/cso_cache/cso_cache.c
index 0bc77a5728..e6dce3f0e5 100644
--- a/src/gallium/auxiliary/cso_cache/cso_cache.c
+++ b/src/gallium/auxiliary/cso_cache/cso_cache.c
@@ -361,6 +361,10 @@ void cso_for_each_state(struct cso_cache *sc, enum cso_cache_type type,
void cso_cache_delete(struct cso_cache *sc)
{
assert(sc);
+
+ if (!sc)
+ return;
+
/* delete driver data */
cso_for_each_state(sc, CSO_BLEND, delete_blend_state, 0);
cso_for_each_state(sc, CSO_DEPTH_STENCIL_ALPHA, delete_depth_stencil_state, 0);
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index f388bf5d95..36c882acb7 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -55,14 +55,14 @@ struct cso_context {
void *samplers[PIPE_MAX_SAMPLERS];
unsigned nr_samplers;
- void *samplers_saved[PIPE_MAX_SAMPLERS];
unsigned nr_samplers_saved;
+ void *samplers_saved[PIPE_MAX_SAMPLERS];
struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
uint nr_textures;
- struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS];
uint nr_textures_saved;
+ struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS];
/** Current and saved state.
* The saved state is used as a 1-deep stack.
diff --git a/src/gallium/auxiliary/draw/draw_pipe.c b/src/gallium/auxiliary/draw/draw_pipe.c
index 3cde9d36d3..2e3f5b2fc0 100644
--- a/src/gallium/auxiliary/draw/draw_pipe.c
+++ b/src/gallium/auxiliary/draw/draw_pipe.c
@@ -216,22 +216,22 @@ void draw_pipeline_run( struct draw_context *draw,
( DRAW_PIPE_RESET_STIPPLE | \
DRAW_PIPE_EDGE_FLAG_0 | \
DRAW_PIPE_EDGE_FLAG_2 ), \
- verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \
- verts + stride * (i1), \
+ verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \
+ verts + stride * (i1), \
verts + stride * (i3)); \
- do_triangle( draw, \
- ( DRAW_PIPE_EDGE_FLAG_0 | \
- DRAW_PIPE_EDGE_FLAG_1 ), \
- verts + stride * ((i1) & ~DRAW_PIPE_FLAG_MASK), \
- verts + stride * (i2), \
- verts + stride * (i3))
+ do_triangle( draw, \
+ ( DRAW_PIPE_EDGE_FLAG_0 | \
+ DRAW_PIPE_EDGE_FLAG_1 ), \
+ verts + stride * ((i1) & ~DRAW_PIPE_FLAG_MASK), \
+ verts + stride * (i2), \
+ verts + stride * (i3))
#define TRIANGLE(flags,i0,i1,i2) \
do_triangle( draw, \
flags, /* flags */ \
- verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \
- verts + stride * (i1), \
- verts + stride * (i2))
+ verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \
+ verts + stride * (i1), \
+ verts + stride * (i2))
#define LINE(flags,i0,i1) \
do_line( draw, \
diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
index 30a6d2919d..283502cdf3 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
@@ -256,7 +256,10 @@ pstip_transform_inst(struct tgsi_transform_context *ctx,
uint size = 4;
immed = tgsi_default_full_immediate();
immed.Immediate.NrTokens = 1 + size; /* one for the token itself */
- immed.u.Pointer = (void *) value;
+ immed.u[0].Float = value[0];
+ immed.u[1].Float = value[1];
+ immed.u[2].Float = value[2];
+ immed.u[3].Float = value[3];
ctx->emit_immediate(ctx, &immed);
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
index a5d840b96e..1a5269c0de 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
@@ -159,8 +159,19 @@ vbuf_tri( struct draw_stage *stage,
check_space( vbuf, 3 );
- for (i = 0; i < 3; i++) {
- vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[i] );
+ if (vbuf->stage.draw->rasterizer->flatshade_first) {
+ /* Put provoking vertex in position expected by the driver.
+ * Emit last provoking vertex in first pos.
+ * Swap verts 0 & 1 to preserve polygon winding.
+ */
+ vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[2] );
+ vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[0] );
+ vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[1] );
+ }
+ else {
+ for (i = 0; i < 3; i++) {
+ vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[i] );
+ }
}
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
index d84bab9eaa..014d8c7346 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
@@ -181,6 +181,16 @@ static void widepoint_point( struct draw_stage *stage,
}
+static int
+find_fog_input_attrib(struct draw_context *draw)
+{
+ /* Scan the fragment program's input decls to find the fogcoord
+ * attribute. The z/w components will store the point coord.
+ */
+ return 0; /* XXX fix this */
+}
+
+
static void widepoint_first_point( struct draw_stage *stage,
struct prim_header *header )
{
@@ -220,7 +230,7 @@ static void widepoint_first_point( struct draw_stage *stage,
wide->num_texcoords = j;
/* find fragment shader PointCoord/Fog input */
- wide->point_coord_fs_input = 0; /* XXX fix this! */
+ wide->point_coord_fs_input = find_fog_input_attrib(draw);
/* setup extra vp output (point coord implemented as a texcoord) */
draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index 81e4eae401..41fcb16a0a 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -44,7 +44,6 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "tgsi/tgsi_exec.h"
#include "tgsi/tgsi_scan.h"
@@ -55,6 +54,8 @@ struct draw_vertex_shader;
struct draw_context;
struct draw_stage;
struct vbuf_render;
+struct tgsi_exec_machine;
+struct tgsi_sampler;
/**
@@ -185,7 +186,7 @@ struct draw_context
uint position_output;
/** TGSI program interpreter runtime state */
- struct tgsi_exec_machine machine;
+ struct tgsi_exec_machine *machine;
uint num_samplers;
struct tgsi_sampler **samplers;
diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c
index 9ea0cbe599..dbb5ac7182 100644
--- a/src/gallium/auxiliary/draw/draw_pt.c
+++ b/src/gallium/auxiliary/draw/draw_pt.c
@@ -36,6 +36,7 @@
#include "draw/draw_vs.h"
#include "tgsi/tgsi_dump.h"
#include "util/u_math.h"
+#include "util/u_prim.h"
static unsigned trim( unsigned count, unsigned first, unsigned incr )
{
@@ -278,7 +279,7 @@ void
draw_arrays(struct draw_context *draw, unsigned prim,
unsigned start, unsigned count)
{
- unsigned reduced_prim = draw_pt_reduced_prim(prim);
+ unsigned reduced_prim = u_reduced_prim(prim);
if (reduced_prim != draw->reduced_prim) {
draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
draw->reduced_prim = reduced_prim;
diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h
index 8ef0ea8011..7a17a9fb6b 100644
--- a/src/gallium/auxiliary/draw/draw_pt.h
+++ b/src/gallium/auxiliary/draw/draw_pt.h
@@ -228,7 +228,6 @@ void draw_pt_post_vs_destroy( struct pt_post_vs *pvs );
* Utils:
*/
void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr);
-unsigned draw_pt_reduced_prim(unsigned prim);
#endif
diff --git a/src/gallium/auxiliary/draw/draw_pt_decompose.h b/src/gallium/auxiliary/draw/draw_pt_decompose.h
index 3fb0695687..4ca5b52020 100644
--- a/src/gallium/auxiliary/draw/draw_pt_decompose.h
+++ b/src/gallium/auxiliary/draw/draw_pt_decompose.h
@@ -47,10 +47,19 @@ static void FUNC( ARGS,
case PIPE_PRIM_TRIANGLES:
for (i = 0; i+2 < count; i += 3) {
- TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
- (i + 0),
- (i + 1),
- (i + 2 ));
+ if (flatfirst) {
+ /* put provoking vertex in last pos for clipper */
+ TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
+ (i + 1),
+ (i + 2),
+ (i + 0 ));
+ }
+ else {
+ TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
+ (i + 0),
+ (i + 1),
+ (i + 2 ));
+ }
}
break;
@@ -58,9 +67,9 @@ static void FUNC( ARGS,
if (flatfirst) {
for (i = 0; i+2 < count; i++) {
TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
- (i + 0),
(i + 1 + (i&1)),
- (i + 2 - (i&1)));
+ (i + 2 - (i&1)),
+ (i + 0) );
}
}
else {
@@ -78,9 +87,9 @@ static void FUNC( ARGS,
if (flatfirst) {
for (i = 0; i+2 < count; i++) {
TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
- (i + 1),
(i + 2),
- (0 ));
+ 0,
+ (i + 1) );
}
}
else {
@@ -96,20 +105,40 @@ static void FUNC( ARGS,
case PIPE_PRIM_QUADS:
- for (i = 0; i+3 < count; i += 4) {
- QUAD( (i + 0),
- (i + 1),
- (i + 2),
- (i + 3));
+ if (flatfirst) {
+ for (i = 0; i+3 < count; i += 4) {
+ QUAD( (i + 1),
+ (i + 2),
+ (i + 3),
+ (i + 0) );
+ }
+ }
+ else {
+ for (i = 0; i+3 < count; i += 4) {
+ QUAD( (i + 0),
+ (i + 1),
+ (i + 2),
+ (i + 3));
+ }
}
break;
case PIPE_PRIM_QUAD_STRIP:
- for (i = 0; i+3 < count; i += 2) {
- QUAD( (i + 2),
- (i + 0),
- (i + 1),
- (i + 3));
+ if (flatfirst) {
+ for (i = 0; i+3 < count; i += 2) {
+ QUAD( (i + 1),
+ (i + 3),
+ (i + 2),
+ (i + 0) );
+ }
+ }
+ else {
+ for (i = 0; i+3 < count; i += 2) {
+ QUAD( (i + 2),
+ (i + 0),
+ (i + 1),
+ (i + 3));
+ }
}
break;
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
index 6b7d02a19b..e7fe6b3b76 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
@@ -130,6 +130,10 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle,
unsigned output_format;
switch (vinfo->attrib[i].emit) {
+ case EMIT_4UB:
+ output_format = PIPE_FORMAT_R8G8B8A8_UNORM;
+ emit_sz = 4 * sizeof(unsigned char);
+ break;
case EMIT_4F:
output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
emit_sz = 4 * sizeof(float);
@@ -153,6 +157,8 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle,
output_format = PIPE_FORMAT_R32_FLOAT;
emit_sz = 1 * sizeof(float);
break;
+ case EMIT_OMIT:
+ continue;
default:
assert(0);
output_format = PIPE_FORMAT_NONE;
diff --git a/src/gallium/auxiliary/draw/draw_pt_util.c b/src/gallium/auxiliary/draw/draw_pt_util.c
index 3bc7939c55..b61fa29143 100644
--- a/src/gallium/auxiliary/draw/draw_pt_util.c
+++ b/src/gallium/auxiliary/draw/draw_pt_util.c
@@ -75,28 +75,3 @@ void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr)
break;
}
}
-
-
-unsigned draw_pt_reduced_prim(unsigned prim)
-{
- switch (prim) {
- case PIPE_PRIM_POINTS:
- return PIPE_PRIM_POINTS;
- case PIPE_PRIM_LINES:
- case PIPE_PRIM_LINE_STRIP:
- case PIPE_PRIM_LINE_LOOP:
- return PIPE_PRIM_LINES;
- case PIPE_PRIM_TRIANGLES:
- case PIPE_PRIM_TRIANGLE_STRIP:
- case PIPE_PRIM_TRIANGLE_FAN:
- case PIPE_PRIM_POLYGON:
- case PIPE_PRIM_QUADS:
- case PIPE_PRIM_QUAD_STRIP:
- return PIPE_PRIM_TRIANGLES;
- default:
- assert(0);
- return PIPE_PRIM_POINTS;
- }
-}
-
-
diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache.c b/src/gallium/auxiliary/draw/draw_pt_vcache.c
index 5d268a2226..1a0527be63 100644
--- a/src/gallium/auxiliary/draw/draw_pt_vcache.c
+++ b/src/gallium/auxiliary/draw/draw_pt_vcache.c
@@ -31,6 +31,7 @@
*/
#include "util/u_memory.h"
+#include "util/u_prim.h"
#include "draw/draw_context.h"
#include "draw/draw_private.h"
#include "draw/draw_pt.h"
@@ -193,16 +194,30 @@ vcache_ef_quad( struct vcache_frontend *vcache,
unsigned i2,
unsigned i3 )
{
- vcache_triangle_flags( vcache,
- ( DRAW_PIPE_RESET_STIPPLE |
- DRAW_PIPE_EDGE_FLAG_0 |
- DRAW_PIPE_EDGE_FLAG_2 ),
- i0, i1, i3 );
-
- vcache_triangle_flags( vcache,
- ( DRAW_PIPE_EDGE_FLAG_0 |
- DRAW_PIPE_EDGE_FLAG_1 ),
- i1, i2, i3 );
+ if (vcache->draw->rasterizer->flatshade_first) {
+ vcache_triangle_flags( vcache,
+ ( DRAW_PIPE_RESET_STIPPLE |
+ DRAW_PIPE_EDGE_FLAG_0 |
+ DRAW_PIPE_EDGE_FLAG_1 ),
+ i0, i1, i2 );
+
+ vcache_triangle_flags( vcache,
+ ( DRAW_PIPE_EDGE_FLAG_2 |
+ DRAW_PIPE_EDGE_FLAG_1 ),
+ i0, i2, i3 );
+ }
+ else {
+ vcache_triangle_flags( vcache,
+ ( DRAW_PIPE_RESET_STIPPLE |
+ DRAW_PIPE_EDGE_FLAG_0 |
+ DRAW_PIPE_EDGE_FLAG_2 ),
+ i0, i1, i3 );
+
+ vcache_triangle_flags( vcache,
+ ( DRAW_PIPE_EDGE_FLAG_0 |
+ DRAW_PIPE_EDGE_FLAG_1 ),
+ i1, i2, i3 );
+ }
}
/* At least for now, we're back to using a template include file for
@@ -453,7 +468,7 @@ vcache_prepare( struct draw_pt_front_end *frontend,
}
vcache->input_prim = prim;
- vcache->output_prim = draw_pt_reduced_prim(prim);
+ vcache->output_prim = u_reduced_prim(prim);
vcache->middle = middle;
vcache->opt = opt;
diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h b/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h
index ec05bbeab4..62822a3d56 100644
--- a/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h
+++ b/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h
@@ -118,21 +118,39 @@ static void FUNC( struct draw_pt_front_end *frontend,
case PIPE_PRIM_QUADS:
for (i = 0; i+3 < count; i += 4) {
- QUAD( vcache,
- get_elt(elts, i + 0),
- get_elt(elts, i + 1),
- get_elt(elts, i + 2),
- get_elt(elts, i + 3));
+ if (flatfirst) {
+ QUAD( vcache,
+ get_elt(elts, i + 0),
+ get_elt(elts, i + 1),
+ get_elt(elts, i + 2),
+ get_elt(elts, i + 3) );
+ }
+ else {
+ QUAD( vcache,
+ get_elt(elts, i + 0),
+ get_elt(elts, i + 1),
+ get_elt(elts, i + 2),
+ get_elt(elts, i + 3) );
+ }
}
break;
case PIPE_PRIM_QUAD_STRIP:
for (i = 0; i+3 < count; i += 2) {
- QUAD( vcache,
- get_elt(elts, i + 2),
- get_elt(elts, i + 0),
- get_elt(elts, i + 1),
- get_elt(elts, i + 3));
+ if (flatfirst) {
+ QUAD( vcache,
+ get_elt(elts, i + 0),
+ get_elt(elts, i + 1),
+ get_elt(elts, i + 3),
+ get_elt(elts, i + 2) );
+ }
+ else {
+ QUAD( vcache,
+ get_elt(elts, i + 2),
+ get_elt(elts, i + 0),
+ get_elt(elts, i + 1),
+ get_elt(elts, i + 3) );
+ }
}
break;
@@ -144,19 +162,38 @@ static void FUNC( struct draw_pt_front_end *frontend,
const ushort edge_first = DRAW_PIPE_EDGE_FLAG_2;
const ushort edge_middle = DRAW_PIPE_EDGE_FLAG_0;
const ushort edge_last = DRAW_PIPE_EDGE_FLAG_1;
+ ushort edge_next, edge_finish;
- flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle;
+ if (flatfirst) {
+ flags = DRAW_PIPE_RESET_STIPPLE | edge_middle | edge_last;
+ edge_next = edge_last;
+ edge_finish = edge_first;
+ }
+ else {
+ flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle;
+ edge_next = edge_middle;
+ edge_finish = edge_last;
+ }
- for (i = 0; i+2 < count; i++, flags = edge_middle) {
+ for (i = 0; i+2 < count; i++, flags = edge_next) {
if (i + 3 == count)
- flags |= edge_last;
+ flags |= edge_finish;
- TRIANGLE( vcache,
- flags,
- get_elt(elts, i + 1),
- get_elt(elts, i + 2),
- get_elt(elts, 0));
+ if (flatfirst) {
+ TRIANGLE( vcache,
+ flags,
+ get_elt(elts, 0),
+ get_elt(elts, i + 1),
+ get_elt(elts, i + 2) );
+ }
+ else {
+ TRIANGLE( vcache,
+ flags,
+ get_elt(elts, i + 1),
+ get_elt(elts, i + 2),
+ get_elt(elts, 0));
+ }
}
}
break;
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
index c057cd67fd..790e89ed82 100644
--- a/src/gallium/auxiliary/draw/draw_vs.c
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -43,6 +43,8 @@
#include "translate/translate.h"
#include "translate/translate_cache.h"
+#include "tgsi/tgsi_exec.h"
+
@@ -146,16 +148,8 @@ draw_delete_vertex_shader(struct draw_context *draw,
boolean
draw_vs_init( struct draw_context *draw )
{
- tgsi_exec_machine_init(&draw->vs.machine);
-
- /* FIXME: give this machine thing a proper constructor:
- */
- draw->vs.machine.Inputs = align_malloc(PIPE_MAX_ATTRIBS * sizeof(struct tgsi_exec_vector), 16);
- if (!draw->vs.machine.Inputs)
- return FALSE;
-
- draw->vs.machine.Outputs = align_malloc(PIPE_MAX_ATTRIBS * sizeof(struct tgsi_exec_vector), 16);
- if (!draw->vs.machine.Outputs)
+ draw->vs.machine = tgsi_exec_machine_create();
+ if (!draw->vs.machine)
return FALSE;
draw->vs.emit_cache = translate_cache_create();
@@ -178,12 +172,6 @@ draw_vs_init( struct draw_context *draw )
void
draw_vs_destroy( struct draw_context *draw )
{
- if (draw->vs.machine.Inputs)
- align_free(draw->vs.machine.Inputs);
-
- if (draw->vs.machine.Outputs)
- align_free(draw->vs.machine.Outputs);
-
if (draw->vs.fetch_cache)
translate_cache_destroy(draw->vs.fetch_cache);
@@ -196,8 +184,7 @@ draw_vs_destroy( struct draw_context *draw )
if (draw->vs.aligned_constant_storage)
align_free((void*)draw->vs.aligned_constant_storage);
- tgsi_exec_machine_free_data(&draw->vs.machine);
-
+ tgsi_exec_machine_destroy(draw->vs.machine);
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c
index 9e37a26c1e..62e04a65f3 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.c
@@ -1758,24 +1758,24 @@ emit_instruction( struct aos_compilation *cp,
case TGSI_OPCODE_SUB:
return emit_SUB(cp, inst);
- case TGSI_OPCODE_LERP:
+ case TGSI_OPCODE_LRP:
// return emit_LERP(cp, inst);
return FALSE;
- case TGSI_OPCODE_FRAC:
+ case TGSI_OPCODE_FRC:
return emit_FRC(cp, inst);
case TGSI_OPCODE_CLAMP:
// return emit_CLAMP(cp, inst);
return FALSE;
- case TGSI_OPCODE_FLOOR:
+ case TGSI_OPCODE_FLR:
return emit_FLR(cp, inst);
case TGSI_OPCODE_ROUND:
return emit_RND(cp, inst);
- case TGSI_OPCODE_EXPBASE2:
+ case TGSI_OPCODE_EX2:
#if FAST_MATH
return emit_EXPBASE2(cp, inst);
#elif 0
@@ -1787,13 +1787,13 @@ emit_instruction( struct aos_compilation *cp,
return FALSE;
#endif
- case TGSI_OPCODE_LOGBASE2:
+ case TGSI_OPCODE_LG2:
return emit_LG2(cp, inst);
- case TGSI_OPCODE_POWER:
+ case TGSI_OPCODE_POW:
return emit_POW(cp, inst);
- case TGSI_OPCODE_CROSSPRODUCT:
+ case TGSI_OPCODE_XPD:
return emit_XPD(cp, inst);
case TGSI_OPCODE_ABS:
@@ -1891,8 +1891,9 @@ static boolean note_immediate( struct aos_compilation *cp,
unsigned pos = cp->num_immediates++;
unsigned j;
+ assert( imm->Immediate.NrTokens <= 4 + 1 );
for (j = 0; j < imm->Immediate.NrTokens - 1; j++) {
- cp->vaos->machine->immediate[pos][j] = imm->u.ImmediateFloat32[j].Float;
+ cp->vaos->machine->immediate[pos][j] = imm->u[j].Float;
}
return TRUE;
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c
index dbbc33fffa..41cc802613 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -41,6 +41,7 @@
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_scan.h"
+#include "tgsi/tgsi_exec.h"
struct exec_vertex_shader {
@@ -114,6 +115,12 @@ vs_exec_run_linear( struct draw_vertex_shader *shader,
#endif
for (slot = 0; slot < shader->info.num_inputs; slot++) {
+#if 0
+ assert(!util_is_inf_or_nan(input[slot][0]));
+ assert(!util_is_inf_or_nan(input[slot][1]));
+ assert(!util_is_inf_or_nan(input[slot][2]));
+ assert(!util_is_inf_or_nan(input[slot][3]));
+#endif
machine->Inputs[slot].xyzw[0].f[j] = input[slot][0];
machine->Inputs[slot].xyzw[1].f[j] = input[slot][1];
machine->Inputs[slot].xyzw[2].f[j] = input[slot][2];
@@ -195,7 +202,7 @@ draw_create_vs_exec(struct draw_context *draw,
vs->base.run_linear = vs_exec_run_linear;
vs->base.delete = vs_exec_delete;
vs->base.create_varient = draw_vs_varient_generic;
- vs->machine = &draw->vs.machine;
+ vs->machine = draw->vs.machine;
return &vs->base;
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c
index 727977bc3a..b3535c0e48 100644
--- a/src/gallium/auxiliary/draw/draw_vs_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c
@@ -119,7 +119,7 @@ draw_create_vs_llvm(struct draw_context *draw,
vs->base.create_varient = draw_vs_varient_generic;
vs->base.run_linear = vs_llvm_run_linear;
vs->base.delete = vs_llvm_delete;
- vs->machine = &draw->vs.machine;
+ vs->machine = draw->vs.machine;
{
struct gallivm_ir *ir = gallivm_ir_new(GALLIVM_VS);
diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c
index d35db57d57..ad184bd696 100644
--- a/src/gallium/auxiliary/draw/draw_vs_ppc.c
+++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c
@@ -48,6 +48,7 @@
#include "rtasm/rtasm_ppc.h"
#include "tgsi/tgsi_ppc.h"
#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_exec.h"
diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c
index 77ba5152f9..702051387a 100644
--- a/src/gallium/auxiliary/draw/draw_vs_sse.c
+++ b/src/gallium/auxiliary/draw/draw_vs_sse.c
@@ -48,27 +48,16 @@
#include "rtasm/rtasm_x86sse.h"
#include "tgsi/tgsi_sse2.h"
#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_exec.h"
#define SSE_MAX_VERTICES 4
-typedef void (PIPE_CDECL *codegen_function) (
- const struct tgsi_exec_vector *input, /* 1 */
- struct tgsi_exec_vector *output, /* 2 */
- float (*constant)[4], /* 3 */
- struct tgsi_exec_vector *temporary, /* 4 */
- float (*immediates)[4], /* 5 */
- const float (*aos_input)[4], /* 6 */
- uint num_inputs, /* 7 */
- uint input_stride, /* 8 */
- float (*aos_output)[4], /* 9 */
- uint num_outputs, /* 10 */
- uint output_stride ); /* 11 */
struct draw_sse_vertex_shader {
struct draw_vertex_shader base;
struct x86_function sse2_program;
- codegen_function func;
+ tgsi_sse2_vs_func func;
struct tgsi_exec_machine *machine;
};
@@ -78,6 +67,10 @@ static void
vs_sse_prepare( struct draw_vertex_shader *base,
struct draw_context *draw )
{
+ struct draw_sse_vertex_shader *shader = (struct draw_sse_vertex_shader *)base;
+ struct tgsi_exec_machine *machine = shader->machine;
+
+ machine->Samplers = draw->vs.samplers;
}
@@ -118,11 +111,9 @@ vs_sse_run_linear( struct draw_vertex_shader *base,
/* run compiled shader
*/
- shader->func(machine->Inputs,
- machine->Outputs,
- (float (*)[4])constants,
- machine->Temps,
- (float (*)[4])shader->base.immediates,
+ shader->func(machine,
+ constants,
+ shader->base.immediates,
input,
base->info.num_inputs,
input_stride,
@@ -184,7 +175,7 @@ draw_create_vs_sse(struct draw_context *draw,
vs->base.immediates = align_malloc(TGSI_EXEC_NUM_IMMEDIATES * 4 *
sizeof(float), 16);
- vs->machine = &draw->vs.machine;
+ vs->machine = draw->vs.machine;
x86_init_func( &vs->sse2_program );
@@ -194,7 +185,7 @@ draw_create_vs_sse(struct draw_context *draw,
TRUE ))
goto fail;
- vs->func = (codegen_function) x86_get_func( &vs->sse2_program );
+ vs->func = (tgsi_sse2_vs_func) x86_get_func( &vs->sse2_program );
if (!vs->func) {
goto fail;
}
diff --git a/src/gallium/auxiliary/gallivm/instructionssoa.cpp b/src/gallium/auxiliary/gallivm/instructionssoa.cpp
index 925e948763..721b7d2d83 100644
--- a/src/gallium/auxiliary/gallivm/instructionssoa.cpp
+++ b/src/gallium/auxiliary/gallivm/instructionssoa.cpp
@@ -24,6 +24,8 @@
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
+
+#include <cstdio>
#include "instructionssoa.h"
#include "storagesoa.h"
@@ -126,7 +128,7 @@ void InstructionsSoa::createFunctionMap()
m_functionsMap[TGSI_OPCODE_DP4] = "dp4";
m_functionsMap[TGSI_OPCODE_MIN] = "min";
m_functionsMap[TGSI_OPCODE_MAX] = "max";
- m_functionsMap[TGSI_OPCODE_POWER] = "pow";
+ m_functionsMap[TGSI_OPCODE_POW] = "pow";
m_functionsMap[TGSI_OPCODE_LIT] = "lit";
m_functionsMap[TGSI_OPCODE_RSQ] = "rsq";
m_functionsMap[TGSI_OPCODE_SLT] = "slt";
@@ -309,7 +311,7 @@ std::vector<llvm::Value*> InstructionsSoa::mul(const std::vector<llvm::Value*> i
std::vector<llvm::Value*> InstructionsSoa::pow(const std::vector<llvm::Value*> in1,
const std::vector<llvm::Value*> in2)
{
- llvm::Function *func = function(TGSI_OPCODE_POWER);
+ llvm::Function *func = function(TGSI_OPCODE_POW);
return callBuiltin(func, in1, in2);
}
diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
index 5b08200d14..bf84401e11 100644
--- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
+++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
@@ -160,10 +160,11 @@ translate_immediate(Storage *storage,
{
float vec[4];
int i;
+ assert( imm->Immediate.NrTokens <= 4 + 1 );
for (i = 0; i < imm->Immediate.NrTokens - 1; ++i) {
switch (imm->Immediate.DataType) {
case TGSI_IMM_FLOAT32:
- vec[i] = imm->u.ImmediateFloat32[i].Float;
+ vec[i] = imm->u[i].Float;
break;
default:
assert(0);
@@ -179,10 +180,11 @@ translate_immediateir(StorageSoa *storage,
{
float vec[4];
int i;
+ assert( imm->Immediate.NrTokens <= 4 + 1 );
for (i = 0; i < imm->Immediate.NrTokens - 1; ++i) {
switch (imm->Immediate.DataType) {
case TGSI_IMM_FLOAT32:
- vec[i] = imm->u.ImmediateFloat32[i].Float;
+ vec[i] = imm->u[i].Float;
break;
default:
assert(0);
@@ -336,7 +338,7 @@ translate_instruction(llvm::Module *module,
out = instr->sub(inputs[0], inputs[1]);
}
break;
- case TGSI_OPCODE_LERP: {
+ case TGSI_OPCODE_LRP: {
out = instr->lerp(inputs[0], inputs[1], inputs[2]);
}
break;
@@ -348,17 +350,11 @@ translate_instruction(llvm::Module *module,
out = instr->cnd0(inputs[0], inputs[1], inputs[2]);
}
break;
- case TGSI_OPCODE_DOT2ADD: {
+ case TGSI_OPCODE_DP2A: {
out = instr->dot2add(inputs[0], inputs[1], inputs[2]);
}
break;
- case TGSI_OPCODE_INDEX:
- break;
- case TGSI_OPCODE_NEGATE: {
- out = instr->neg(inputs[0]);
- }
- break;
- case TGSI_OPCODE_FRAC: {
+ case TGSI_OPCODE_FRC: {
out = instr->frc(inputs[0]);
}
break;
@@ -366,30 +362,28 @@ translate_instruction(llvm::Module *module,
out = instr->clamp(inputs[0]);
}
break;
- case TGSI_OPCODE_FLOOR: {
+ case TGSI_OPCODE_FLR: {
out = instr->floor(inputs[0]);
}
break;
case TGSI_OPCODE_ROUND:
break;
- case TGSI_OPCODE_EXPBASE2: {
+ case TGSI_OPCODE_EX2: {
out = instr->ex2(inputs[0]);
}
break;
- case TGSI_OPCODE_LOGBASE2: {
+ case TGSI_OPCODE_LG2: {
out = instr->lg2(inputs[0]);
}
break;
- case TGSI_OPCODE_POWER: {
+ case TGSI_OPCODE_POW: {
out = instr->pow(inputs[0], inputs[1]);
}
break;
- case TGSI_OPCODE_CROSSPRODUCT: {
+ case TGSI_OPCODE_XPD: {
out = instr->cross(inputs[0], inputs[1]);
}
break;
- case TGSI_OPCODE_MULTIPLYMATRIX:
- break;
case TGSI_OPCODE_ABS: {
out = instr->abs(inputs[0]);
}
@@ -522,7 +516,7 @@ translate_instruction(llvm::Module *module,
return; //just update the state
}
break;
- case TGSI_OPCODE_LOOP:
+ case TGSI_OPCODE_BGNFOR:
break;
case TGSI_OPCODE_REP:
break;
@@ -538,7 +532,7 @@ translate_instruction(llvm::Module *module,
return; //just update the state
}
break;
- case TGSI_OPCODE_ENDLOOP:
+ case TGSI_OPCODE_ENDFOR:
break;
case TGSI_OPCODE_ENDREP:
break;
@@ -580,7 +574,7 @@ translate_instruction(llvm::Module *module,
break;
case TGSI_OPCODE_ENDPRIM:
break;
- case TGSI_OPCODE_BGNLOOP2: {
+ case TGSI_OPCODE_BGNLOOP: {
instr->beginLoop();
storage->setCurrentBlock(instr->currentBlock());
return;
@@ -593,7 +587,7 @@ translate_instruction(llvm::Module *module,
return;
}
break;
- case TGSI_OPCODE_ENDLOOP2: {
+ case TGSI_OPCODE_ENDLOOP: {
instr->endLoop();
storage->setCurrentBlock(instr->currentBlock());
return;
@@ -617,14 +611,6 @@ translate_instruction(llvm::Module *module,
break;
case TGSI_OPCODE_NOP:
break;
- case TGSI_OPCODE_M4X3:
- break;
- case TGSI_OPCODE_M3X4:
- break;
- case TGSI_OPCODE_M3X3:
- break;
- case TGSI_OPCODE_M3X2:
- break;
case TGSI_OPCODE_CALLNZ:
break;
case TGSI_OPCODE_IFC:
@@ -778,44 +764,38 @@ translate_instructionir(llvm::Module *module,
out = instr->sub(inputs[0], inputs[1]);
}
break;
- case TGSI_OPCODE_LERP: {
+ case TGSI_OPCODE_LRP: {
}
break;
case TGSI_OPCODE_CND:
break;
case TGSI_OPCODE_CND0:
break;
- case TGSI_OPCODE_DOT2ADD:
+ case TGSI_OPCODE_DP2A:
break;
- case TGSI_OPCODE_INDEX:
- break;
- case TGSI_OPCODE_NEGATE:
- break;
- case TGSI_OPCODE_FRAC: {
+ case TGSI_OPCODE_FRC: {
}
break;
case TGSI_OPCODE_CLAMP:
break;
- case TGSI_OPCODE_FLOOR: {
+ case TGSI_OPCODE_FLR: {
}
break;
case TGSI_OPCODE_ROUND:
break;
- case TGSI_OPCODE_EXPBASE2: {
+ case TGSI_OPCODE_EX2: {
}
break;
- case TGSI_OPCODE_LOGBASE2: {
+ case TGSI_OPCODE_LG2: {
}
break;
- case TGSI_OPCODE_POWER: {
+ case TGSI_OPCODE_POW: {
out = instr->pow(inputs[0], inputs[1]);
}
break;
- case TGSI_OPCODE_CROSSPRODUCT: {
+ case TGSI_OPCODE_XPD: {
}
break;
- case TGSI_OPCODE_MULTIPLYMATRIX:
- break;
case TGSI_OPCODE_ABS: {
out = instr->abs(inputs[0]);
}
@@ -910,7 +890,7 @@ translate_instructionir(llvm::Module *module,
case TGSI_OPCODE_IF: {
}
break;
- case TGSI_OPCODE_LOOP:
+ case TGSI_OPCODE_BGNFOR:
break;
case TGSI_OPCODE_REP:
break;
@@ -920,7 +900,7 @@ translate_instructionir(llvm::Module *module,
case TGSI_OPCODE_ENDIF: {
}
break;
- case TGSI_OPCODE_ENDLOOP:
+ case TGSI_OPCODE_ENDFOR:
break;
case TGSI_OPCODE_ENDREP:
break;
@@ -961,13 +941,13 @@ translate_instructionir(llvm::Module *module,
break;
case TGSI_OPCODE_ENDPRIM:
break;
- case TGSI_OPCODE_BGNLOOP2: {
+ case TGSI_OPCODE_BGNLOOP: {
}
break;
case TGSI_OPCODE_BGNSUB: {
}
break;
- case TGSI_OPCODE_ENDLOOP2: {
+ case TGSI_OPCODE_ENDLOOP: {
}
break;
case TGSI_OPCODE_ENDSUB: {
@@ -983,14 +963,6 @@ translate_instructionir(llvm::Module *module,
break;
case TGSI_OPCODE_NOP:
break;
- case TGSI_OPCODE_M4X3:
- break;
- case TGSI_OPCODE_M3X4:
- break;
- case TGSI_OPCODE_M3X3:
- break;
- case TGSI_OPCODE_M3X2:
- break;
case TGSI_OPCODE_NRM4:
break;
case TGSI_OPCODE_CALLNZ:
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c
index 0760d60716..6bdce5fcb0 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_malloc.c
@@ -53,6 +53,8 @@ static INLINE struct malloc_buffer *
malloc_buffer(struct pb_buffer *buf)
{
assert(buf);
+ if (!buf)
+ return NULL;
assert(buf->vtbl == &malloc_buffer_vtbl);
return (struct malloc_buffer *)buf;
}
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c
index bc3093f620..cb32d25136 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_ondemand.c
@@ -74,6 +74,8 @@ static INLINE struct pb_ondemand_buffer *
pb_ondemand_buffer(struct pb_buffer *buf)
{
assert(buf);
+ if (!buf)
+ return NULL;
assert(buf->vtbl == &pb_ondemand_buffer_vtbl);
return (struct pb_ondemand_buffer *)buf;
}
diff --git a/src/gallium/auxiliary/rbug/Makefile b/src/gallium/auxiliary/rbug/Makefile
new file mode 100644
index 0000000000..cd12e8468f
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/Makefile
@@ -0,0 +1,14 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = rbug
+
+C_SOURCES = \
+ rbug_connection.c \
+ rbug_core.c \
+ rbug_texture.c \
+ rbug_context.c \
+ rbug_shader.c \
+ rbug_demarshal.c
+
+include ../../Makefile.template
diff --git a/src/gallium/auxiliary/rbug/README b/src/gallium/auxiliary/rbug/README
new file mode 100644
index 0000000000..33d76371de
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/README
@@ -0,0 +1,21 @@
+ GALLIUM REMOTE DEBUGGING COMMON CODE
+
+= About =
+
+This directory contains the common code for the Gallium 3D remote debugging
+driver and clients. The code is two parts the connection managment code and
+the (de)marsheller.
+
+The code currently uses tcp and ip4v for connections.
+
+Information about driver integration can be found in:
+
+src/gallium/drivers/trace/README
+
+for information about applications look in:
+
+progs/rbug/README
+
+
+--
+Jakob Bornecrantz <jakob@vmware.com>
diff --git a/src/gallium/auxiliary/rbug/SConscript b/src/gallium/auxiliary/rbug/SConscript
new file mode 100644
index 0000000000..4a9afb45d3
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/SConscript
@@ -0,0 +1,14 @@
+Import('*')
+
+rbug = env.ConvenienceLibrary(
+ target = 'rbug',
+ source = [
+ 'rbug_core.c',
+ 'rbug_shader.c',
+ 'rbug_context.c',
+ 'rbug_texture.c',
+ 'rbug_demarshal.c',
+ 'rbug_connection.c',
+ ])
+
+auxiliaries.insert(0, rbug)
diff --git a/src/gallium/auxiliary/rbug/rbug.h b/src/gallium/auxiliary/rbug/rbug.h
new file mode 100644
index 0000000000..259bfc6c79
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug.h
@@ -0,0 +1,33 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Include all for users the remote debugger protocol code.
+ */
+
+#include "rbug/rbug_core.h"
+#include "rbug/rbug_shader.h"
+#include "rbug/rbug_context.h"
+#include "rbug/rbug_texture.h"
+#include "rbug/rbug_connection.h"
diff --git a/src/gallium/auxiliary/rbug/rbug_connection.c b/src/gallium/auxiliary/rbug/rbug_connection.c
new file mode 100644
index 0000000000..52acb700af
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_connection.c
@@ -0,0 +1,167 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "rbug/rbug.h"
+#include "rbug/rbug_internal.h"
+
+#include "util/u_network.h"
+
+struct rbug_connection
+{
+ int socket;
+ uint32_t send_serial;
+ uint32_t recv_serial;
+ enum rbug_opcode opcode;
+};
+
+/**
+ * Create a rbug connection from a socket created with u_socket.
+ *
+ * Result:
+ * A new allocated connection using socket as communication path
+ */
+struct rbug_connection *
+rbug_from_socket(int socket)
+{
+ struct rbug_connection *c = CALLOC_STRUCT(rbug_connection);
+ c->socket = socket;
+ return c;
+}
+
+/**
+ * Free a connection, also closes socket.
+ */
+void
+rbug_disconnect(struct rbug_connection *c)
+{
+ u_socket_close(c->socket);
+ FREE(c);
+}
+
+/**
+ * Waits for a message to be fully received.
+ * Also returns the serial for the message, serial is not touched for replys.
+ *
+ * Result:
+ * demarshaled message on success, NULL on connection error
+ */
+struct rbug_header *
+rbug_get_message(struct rbug_connection *c, uint32_t *serial)
+{
+ struct rbug_proto_header header;
+ struct rbug_header *out;
+ struct rbug_proto_header *data;
+ size_t length = 0;
+ size_t read = 0;
+ int ret;
+
+
+ ret = u_socket_peek(c->socket, &header, sizeof(header));
+ if (ret <= 0) {
+ return NULL;
+ }
+
+ length = (size_t)header.length * 4;
+ data = MALLOC(length);
+ if (!data) {
+ return NULL;
+ }
+
+ do {
+ uint8_t *ptr = ((uint8_t*)data) + read;
+ ret = u_socket_recv(c->socket, ptr, length - read);
+
+ if (ret <= 0) {
+ FREE(data);
+ return NULL;
+ }
+
+ read += ret;
+ } while(read < length);
+
+ out = rbug_demarshal(data);
+ if (!out)
+ FREE(data);
+ else if (serial)
+ *serial = c->recv_serial++;
+ else
+ c->recv_serial++;
+
+ return out;
+}
+
+/**
+ * Frees a message and associated data.
+ */
+void
+rbug_free_header(struct rbug_header *header)
+{
+ if (!header)
+ return;
+
+ FREE(header->__message);
+ FREE(header);
+}
+
+/**
+ * Internal function used by rbug_send_* functions.
+ *
+ * Start sending a message.
+ */
+int
+rbug_connection_send_start(struct rbug_connection *c, enum rbug_opcode opcode, uint32_t length)
+{
+ c->opcode = opcode;
+ return 0;
+}
+
+/**
+ * Internal function used by rbug_send_* functions.
+ *
+ * Write data to the socket.
+ */
+int
+rbug_connection_write(struct rbug_connection *c, void *to, uint32_t size)
+{
+ int ret = u_socket_send(c->socket, to, size);
+ return ret;
+}
+
+/**
+ * Internal function used by rbug_send_* functions.
+ *
+ * Finish writeing data to the socket.
+ * Ups the send_serial and sets the serial argument if supplied.
+ */
+int rbug_connection_send_finish(struct rbug_connection *c, uint32_t *serial)
+{
+ if (c->opcode < 0)
+ return 0;
+ else if (serial)
+ *serial = c->send_serial++;
+ else
+ c->send_serial++;
+
+ return 0;
+}
diff --git a/src/gallium/auxiliary/rbug/rbug_connection.h b/src/gallium/auxiliary/rbug/rbug_connection.h
new file mode 100644
index 0000000000..1f2c9ff347
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_connection.h
@@ -0,0 +1,45 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file contains the function defentions for connection see c file for
+ * more comments covering function use.
+ */
+
+#ifndef _RBUG_CONNECTION_H_
+#define _RBUG_CONNECTION_H_
+
+#include "rbug/rbug_proto.h"
+
+struct rbug_connection * rbug_from_socket(int socket);
+
+void rbug_disconnect(struct rbug_connection *c);
+
+struct rbug_header * rbug_get_message(struct rbug_connection *c, uint32_t *serial);
+
+void rbug_free_header(struct rbug_header *header);
+
+struct rbug_header * rbug_demarshal(struct rbug_proto_header *header);
+
+#endif
diff --git a/src/gallium/auxiliary/rbug/rbug_context.c b/src/gallium/auxiliary/rbug/rbug_context.c
new file mode 100644
index 0000000000..1832425658
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_context.c
@@ -0,0 +1,759 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds the function implementation for one of the rbug extensions.
+ * Prototypes and declerations of functions and structs is in the same folder
+ * in the header file matching this file's name.
+ *
+ * The functions starting rbug_send_* encodes a call to the write format and
+ * sends that to the supplied connection, while functions starting with
+ * rbug_demarshal_* demarshal data in the wire protocol.
+ *
+ * Functions ending with _reply are replies to requests.
+ */
+
+#include "rbug_internal.h"
+#include "rbug/rbug_context.h"
+
+int rbug_send_context_list(struct rbug_connection *__con,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_LIST));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_info(struct rbug_connection *__con,
+ rbug_context_t context,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_INFO));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_draw_block(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t block,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(4); /* block */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_BLOCK));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(4, rbug_block_t, block); /* block */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOCK, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_draw_step(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t step,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(4); /* step */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_STEP));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(4, rbug_block_t, step); /* step */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_STEP, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_draw_unblock(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t unblock,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(4); /* unblock */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_UNBLOCK));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(4, rbug_block_t, unblock); /* unblock */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_UNBLOCK, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_draw_rule(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t vertex,
+ rbug_shader_t fragment,
+ rbug_texture_t texture,
+ rbug_texture_t surface,
+ rbug_block_t block,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(8); /* vertex */
+ LEN(8); /* fragment */
+ LEN(8); /* texture */
+ LEN(8); /* surface */
+ LEN(4); /* block */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_RULE));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(8, rbug_shader_t, vertex); /* vertex */
+ WRITE(8, rbug_shader_t, fragment); /* fragment */
+ WRITE(8, rbug_texture_t, texture); /* texture */
+ WRITE(8, rbug_texture_t, surface); /* surface */
+ WRITE(4, rbug_block_t, block); /* block */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_RULE, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_flush(struct rbug_connection *__con,
+ rbug_context_t context,
+ int32_t flags,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(4); /* flags */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_FLUSH));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(4, int32_t, flags); /* flags */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_FLUSH, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_context_t *contexts,
+ uint32_t contexts_len,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN_ARRAY(8, contexts); /* contexts */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_LIST_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE_ARRAY(8, rbug_context_t, contexts); /* contexts */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_shader_t vertex,
+ rbug_shader_t fragment,
+ rbug_texture_t *texs,
+ uint32_t texs_len,
+ rbug_texture_t *cbufs,
+ uint32_t cbufs_len,
+ rbug_texture_t zsbuf,
+ rbug_block_t blocker,
+ rbug_block_t blocked,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN(8); /* vertex */
+ LEN(8); /* fragment */
+ LEN_ARRAY(8, texs); /* texs */
+ LEN_ARRAY(8, cbufs); /* cbufs */
+ LEN(8); /* zsbuf */
+ LEN(4); /* blocker */
+ LEN(4); /* blocked */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_INFO_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE(8, rbug_shader_t, vertex); /* vertex */
+ WRITE(8, rbug_shader_t, fragment); /* fragment */
+ WRITE_ARRAY(8, rbug_texture_t, texs); /* texs */
+ WRITE_ARRAY(8, rbug_texture_t, cbufs); /* cbufs */
+ WRITE(8, rbug_texture_t, zsbuf); /* zsbuf */
+ WRITE(4, rbug_block_t, blocker); /* blocker */
+ WRITE(4, rbug_block_t, blocked); /* blocked */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_context_draw_blocked(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t block,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(4); /* block */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_DRAW_BLOCKED));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(4, rbug_block_t, block); /* block */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOCKED, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+struct rbug_proto_context_list * rbug_demarshal_context_list(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_list *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_LIST)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+
+ return ret;
+}
+
+struct rbug_proto_context_info * rbug_demarshal_context_info(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_info *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_INFO)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+
+ return ret;
+}
+
+struct rbug_proto_context_draw_block * rbug_demarshal_context_draw_block(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_draw_block *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_DRAW_BLOCK)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(4, rbug_block_t, block); /* block */
+
+ return ret;
+}
+
+struct rbug_proto_context_draw_step * rbug_demarshal_context_draw_step(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_draw_step *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_DRAW_STEP)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(4, rbug_block_t, step); /* step */
+
+ return ret;
+}
+
+struct rbug_proto_context_draw_unblock * rbug_demarshal_context_draw_unblock(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_draw_unblock *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_DRAW_UNBLOCK)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(4, rbug_block_t, unblock); /* unblock */
+
+ return ret;
+}
+
+struct rbug_proto_context_draw_rule * rbug_demarshal_context_draw_rule(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_draw_rule *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_DRAW_RULE)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(8, rbug_shader_t, vertex); /* vertex */
+ READ(8, rbug_shader_t, fragment); /* fragment */
+ READ(8, rbug_texture_t, texture); /* texture */
+ READ(8, rbug_texture_t, surface); /* surface */
+ READ(4, rbug_block_t, block); /* block */
+
+ return ret;
+}
+
+struct rbug_proto_context_flush * rbug_demarshal_context_flush(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_flush *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_FLUSH)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(4, int32_t, flags); /* flags */
+
+ return ret;
+}
+
+struct rbug_proto_context_list_reply * rbug_demarshal_context_list_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_list_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_LIST_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ_ARRAY(8, rbug_context_t, contexts); /* contexts */
+
+ return ret;
+}
+
+struct rbug_proto_context_info_reply * rbug_demarshal_context_info_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_info_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_INFO_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ(8, rbug_shader_t, vertex); /* vertex */
+ READ(8, rbug_shader_t, fragment); /* fragment */
+ READ_ARRAY(8, rbug_texture_t, texs); /* texs */
+ READ_ARRAY(8, rbug_texture_t, cbufs); /* cbufs */
+ READ(8, rbug_texture_t, zsbuf); /* zsbuf */
+ READ(4, rbug_block_t, blocker); /* blocker */
+ READ(4, rbug_block_t, blocked); /* blocked */
+
+ return ret;
+}
+
+struct rbug_proto_context_draw_blocked * rbug_demarshal_context_draw_blocked(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_context_draw_blocked *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_CONTEXT_DRAW_BLOCKED)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(4, rbug_block_t, block); /* block */
+
+ return ret;
+}
diff --git a/src/gallium/auxiliary/rbug/rbug_context.h b/src/gallium/auxiliary/rbug/rbug_context.h
new file mode 100644
index 0000000000..da61c2365b
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_context.h
@@ -0,0 +1,212 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds structs decelerations and function prototypes for one of
+ * the rbug extensions. Implementation of the functions is in the same folder
+ * in the c file matching this file's name.
+ *
+ * The structs what is returned from the demarshal functions. The functions
+ * starting rbug_send_* encodes a call to the write format and sends that to
+ * the supplied connection, while functions starting with rbug_demarshal_*
+ * demarshal data from the wire protocol.
+ *
+ * Structs and functions ending with _reply are replies to requests.
+ */
+
+#ifndef _RBUG_PROTO_CONTEXT_H_
+#define _RBUG_PROTO_CONTEXT_H_
+
+#include "rbug/rbug_proto.h"
+#include "rbug/rbug_core.h"
+
+typedef enum
+{
+ RBUG_BLOCK_BEFORE = 1,
+ RBUG_BLOCK_AFTER = 2,
+ RBUG_BLOCK_RULE = 4,
+ RBUG_BLOCK_MASK = 7,
+} rbug_block_t;
+
+struct rbug_proto_context_list
+{
+ struct rbug_header header;
+};
+
+struct rbug_proto_context_info
+{
+ struct rbug_header header;
+ rbug_context_t context;
+};
+
+struct rbug_proto_context_draw_block
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_block_t block;
+};
+
+struct rbug_proto_context_draw_step
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_block_t step;
+};
+
+struct rbug_proto_context_draw_unblock
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_block_t unblock;
+};
+
+struct rbug_proto_context_draw_rule
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_shader_t vertex;
+ rbug_shader_t fragment;
+ rbug_texture_t texture;
+ rbug_texture_t surface;
+ rbug_block_t block;
+};
+
+struct rbug_proto_context_flush
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ int32_t flags;
+};
+
+struct rbug_proto_context_list_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ rbug_context_t *contexts;
+ uint32_t contexts_len;
+};
+
+struct rbug_proto_context_info_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ rbug_shader_t vertex;
+ rbug_shader_t fragment;
+ rbug_texture_t *texs;
+ uint32_t texs_len;
+ rbug_texture_t *cbufs;
+ uint32_t cbufs_len;
+ rbug_texture_t zsbuf;
+ rbug_block_t blocker;
+ rbug_block_t blocked;
+};
+
+struct rbug_proto_context_draw_blocked
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_block_t block;
+};
+
+int rbug_send_context_list(struct rbug_connection *__con,
+ uint32_t *__serial);
+
+int rbug_send_context_info(struct rbug_connection *__con,
+ rbug_context_t context,
+ uint32_t *__serial);
+
+int rbug_send_context_draw_block(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t block,
+ uint32_t *__serial);
+
+int rbug_send_context_draw_step(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t step,
+ uint32_t *__serial);
+
+int rbug_send_context_draw_unblock(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t unblock,
+ uint32_t *__serial);
+
+int rbug_send_context_draw_rule(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t vertex,
+ rbug_shader_t fragment,
+ rbug_texture_t texture,
+ rbug_texture_t surface,
+ rbug_block_t block,
+ uint32_t *__serial);
+
+int rbug_send_context_flush(struct rbug_connection *__con,
+ rbug_context_t context,
+ int32_t flags,
+ uint32_t *__serial);
+
+int rbug_send_context_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_context_t *contexts,
+ uint32_t contexts_len,
+ uint32_t *__serial);
+
+int rbug_send_context_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_shader_t vertex,
+ rbug_shader_t fragment,
+ rbug_texture_t *texs,
+ uint32_t texs_len,
+ rbug_texture_t *cbufs,
+ uint32_t cbufs_len,
+ rbug_texture_t zsbuf,
+ rbug_block_t blocker,
+ rbug_block_t blocked,
+ uint32_t *__serial);
+
+int rbug_send_context_draw_blocked(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_block_t block,
+ uint32_t *__serial);
+
+struct rbug_proto_context_list * rbug_demarshal_context_list(struct rbug_proto_header *header);
+
+struct rbug_proto_context_info * rbug_demarshal_context_info(struct rbug_proto_header *header);
+
+struct rbug_proto_context_draw_block * rbug_demarshal_context_draw_block(struct rbug_proto_header *header);
+
+struct rbug_proto_context_draw_step * rbug_demarshal_context_draw_step(struct rbug_proto_header *header);
+
+struct rbug_proto_context_draw_unblock * rbug_demarshal_context_draw_unblock(struct rbug_proto_header *header);
+
+struct rbug_proto_context_draw_rule * rbug_demarshal_context_draw_rule(struct rbug_proto_header *header);
+
+struct rbug_proto_context_flush * rbug_demarshal_context_flush(struct rbug_proto_header *header);
+
+struct rbug_proto_context_list_reply * rbug_demarshal_context_list_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_context_info_reply * rbug_demarshal_context_info_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_context_draw_blocked * rbug_demarshal_context_draw_blocked(struct rbug_proto_header *header);
+
+#endif
diff --git a/src/gallium/auxiliary/rbug/rbug_core.c b/src/gallium/auxiliary/rbug/rbug_core.c
new file mode 100644
index 0000000000..876ae5a0ce
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_core.c
@@ -0,0 +1,359 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds the function implementation for one of the rbug extensions.
+ * Prototypes and declerations of functions and structs is in the same folder
+ * in the header file matching this file's name.
+ *
+ * The functions starting rbug_send_* encodes a call to the write format and
+ * sends that to the supplied connection, while functions starting with
+ * rbug_demarshal_* demarshal data in the wire protocol.
+ *
+ * Functions ending with _reply are replies to requests.
+ */
+
+#include "rbug_internal.h"
+#include "rbug/rbug_core.h"
+
+int rbug_send_noop(struct rbug_connection *__con,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_NOOP));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_NOOP, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_ping(struct rbug_connection *__con,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_PING));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_PING, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_error(struct rbug_connection *__con,
+ uint32_t error,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* error */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_ERROR));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, error); /* error */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_ERROR, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_ping_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_PING_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_PING_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_error_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t error,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN(4); /* error */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_ERROR_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE(4, uint32_t, error); /* error */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_ERROR_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+struct rbug_proto_noop * rbug_demarshal_noop(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_noop *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_NOOP)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+
+ return ret;
+}
+
+struct rbug_proto_ping * rbug_demarshal_ping(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_ping *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_PING)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+
+ return ret;
+}
+
+struct rbug_proto_error * rbug_demarshal_error(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_error *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_ERROR)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, error); /* error */
+
+ return ret;
+}
+
+struct rbug_proto_ping_reply * rbug_demarshal_ping_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_ping_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_PING_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+
+ return ret;
+}
+
+struct rbug_proto_error_reply * rbug_demarshal_error_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_error_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_ERROR_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ(4, uint32_t, error); /* error */
+
+ return ret;
+}
diff --git a/src/gallium/auxiliary/rbug/rbug_core.h b/src/gallium/auxiliary/rbug/rbug_core.h
new file mode 100644
index 0000000000..99a36a0163
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_core.h
@@ -0,0 +1,105 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds structs decelerations and function prototypes for one of
+ * the rbug extensions. Implementation of the functions is in the same folder
+ * in the c file matching this file's name.
+ *
+ * The structs what is returned from the demarshal functions. The functions
+ * starting rbug_send_* encodes a call to the write format and sends that to
+ * the supplied connection, while functions starting with rbug_demarshal_*
+ * demarshal data from the wire protocol.
+ *
+ * Structs and functions ending with _reply are replies to requests.
+ */
+
+#ifndef _RBUG_PROTO_CORE_H_
+#define _RBUG_PROTO_CORE_H_
+
+#include "rbug/rbug_proto.h"
+
+typedef uint64_t rbug_shader_t;
+typedef uint64_t rbug_context_t;
+typedef uint64_t rbug_texture_t;
+
+struct rbug_proto_noop
+{
+ struct rbug_header header;
+};
+
+struct rbug_proto_ping
+{
+ struct rbug_header header;
+};
+
+struct rbug_proto_error
+{
+ struct rbug_header header;
+ uint32_t error;
+};
+
+struct rbug_proto_ping_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+};
+
+struct rbug_proto_error_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ uint32_t error;
+};
+
+int rbug_send_noop(struct rbug_connection *__con,
+ uint32_t *__serial);
+
+int rbug_send_ping(struct rbug_connection *__con,
+ uint32_t *__serial);
+
+int rbug_send_error(struct rbug_connection *__con,
+ uint32_t error,
+ uint32_t *__serial);
+
+int rbug_send_ping_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t *__serial);
+
+int rbug_send_error_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t error,
+ uint32_t *__serial);
+
+struct rbug_proto_noop * rbug_demarshal_noop(struct rbug_proto_header *header);
+
+struct rbug_proto_ping * rbug_demarshal_ping(struct rbug_proto_header *header);
+
+struct rbug_proto_error * rbug_demarshal_error(struct rbug_proto_header *header);
+
+struct rbug_proto_ping_reply * rbug_demarshal_ping_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_error_reply * rbug_demarshal_error_reply(struct rbug_proto_header *header);
+
+#endif
diff --git a/src/gallium/auxiliary/rbug/rbug_demarshal.c b/src/gallium/auxiliary/rbug/rbug_demarshal.c
new file mode 100644
index 0000000000..47390fbcee
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_demarshal.c
@@ -0,0 +1,93 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "rbug.h"
+
+/**
+ * Small function that looks at the proto_header and selects the correct
+ * demarshal functions and return the result.
+ */
+struct rbug_header * rbug_demarshal(struct rbug_proto_header *header)
+{
+ switch(header->opcode) {
+ case RBUG_OP_NOOP:
+ return (struct rbug_header *)rbug_demarshal_noop(header);
+ case RBUG_OP_PING:
+ return (struct rbug_header *)rbug_demarshal_ping(header);
+ case RBUG_OP_ERROR:
+ return (struct rbug_header *)rbug_demarshal_error(header);
+ case RBUG_OP_PING_REPLY:
+ return (struct rbug_header *)rbug_demarshal_ping_reply(header);
+ case RBUG_OP_ERROR_REPLY:
+ return (struct rbug_header *)rbug_demarshal_error_reply(header);
+ case RBUG_OP_TEXTURE_LIST:
+ return (struct rbug_header *)rbug_demarshal_texture_list(header);
+ case RBUG_OP_TEXTURE_INFO:
+ return (struct rbug_header *)rbug_demarshal_texture_info(header);
+ case RBUG_OP_TEXTURE_WRITE:
+ return (struct rbug_header *)rbug_demarshal_texture_write(header);
+ case RBUG_OP_TEXTURE_READ:
+ return (struct rbug_header *)rbug_demarshal_texture_read(header);
+ case RBUG_OP_TEXTURE_LIST_REPLY:
+ return (struct rbug_header *)rbug_demarshal_texture_list_reply(header);
+ case RBUG_OP_TEXTURE_INFO_REPLY:
+ return (struct rbug_header *)rbug_demarshal_texture_info_reply(header);
+ case RBUG_OP_TEXTURE_READ_REPLY:
+ return (struct rbug_header *)rbug_demarshal_texture_read_reply(header);
+ case RBUG_OP_CONTEXT_LIST:
+ return (struct rbug_header *)rbug_demarshal_context_list(header);
+ case RBUG_OP_CONTEXT_INFO:
+ return (struct rbug_header *)rbug_demarshal_context_info(header);
+ case RBUG_OP_CONTEXT_DRAW_BLOCK:
+ return (struct rbug_header *)rbug_demarshal_context_draw_block(header);
+ case RBUG_OP_CONTEXT_DRAW_STEP:
+ return (struct rbug_header *)rbug_demarshal_context_draw_step(header);
+ case RBUG_OP_CONTEXT_DRAW_UNBLOCK:
+ return (struct rbug_header *)rbug_demarshal_context_draw_unblock(header);
+ case RBUG_OP_CONTEXT_DRAW_RULE:
+ return (struct rbug_header *)rbug_demarshal_context_draw_rule(header);
+ case RBUG_OP_CONTEXT_FLUSH:
+ return (struct rbug_header *)rbug_demarshal_context_flush(header);
+ case RBUG_OP_CONTEXT_LIST_REPLY:
+ return (struct rbug_header *)rbug_demarshal_context_list_reply(header);
+ case RBUG_OP_CONTEXT_INFO_REPLY:
+ return (struct rbug_header *)rbug_demarshal_context_info_reply(header);
+ case RBUG_OP_CONTEXT_DRAW_BLOCKED:
+ return (struct rbug_header *)rbug_demarshal_context_draw_blocked(header);
+ case RBUG_OP_SHADER_LIST:
+ return (struct rbug_header *)rbug_demarshal_shader_list(header);
+ case RBUG_OP_SHADER_INFO:
+ return (struct rbug_header *)rbug_demarshal_shader_info(header);
+ case RBUG_OP_SHADER_DISABLE:
+ return (struct rbug_header *)rbug_demarshal_shader_disable(header);
+ case RBUG_OP_SHADER_REPLACE:
+ return (struct rbug_header *)rbug_demarshal_shader_replace(header);
+ case RBUG_OP_SHADER_LIST_REPLY:
+ return (struct rbug_header *)rbug_demarshal_shader_list_reply(header);
+ case RBUG_OP_SHADER_INFO_REPLY:
+ return (struct rbug_header *)rbug_demarshal_shader_info_reply(header);
+ default:
+ return NULL;
+ }
+}
diff --git a/src/gallium/auxiliary/rbug/rbug_internal.h b/src/gallium/auxiliary/rbug/rbug_internal.h
new file mode 100644
index 0000000000..4aba1a810f
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_internal.h
@@ -0,0 +1,100 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file is internal to the rbug protocol code, and contains asorted
+ * features needed by the code.
+ */
+
+#ifndef _RBUG_INTERNAL_H_
+#define _RBUG_INTERNAL_H_
+
+#include "rbug/rbug_proto.h"
+
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include <errno.h>
+
+int rbug_connection_send_start(struct rbug_connection *con, enum rbug_opcode opcode, uint32_t length);
+int rbug_connection_write(struct rbug_connection *con, void *data, uint32_t size);
+int rbug_connection_send_finish(struct rbug_connection *con, uint32_t *c);
+
+/**
+ * Only works with multiples of 2
+ */
+#define PAD(from, to) \
+do { \
+ from = (from + to - 1) & ~(to - 1); \
+} while(0)
+
+#define LEN(size) \
+do { \
+ PAD(__len, size); \
+ __len += size; \
+} while(0)
+
+#define LEN_ARRAY(size, name) \
+do { \
+ LEN(4); \
+ PAD(__len, size); \
+ __len += size * name##_len; \
+} while(0)
+
+#define WRITE(size, type, name) \
+do { \
+ PAD(__pos, size); \
+ *((type *)(&__data[__pos])) = name; \
+ __pos += size; \
+} while(0)
+
+#define WRITE_ARRAY(size, type, name) \
+do { \
+ WRITE(4, uint32_t, name##_len); \
+ PAD(__pos, size); \
+ memcpy(&__data[__pos], name, size * name##_len); \
+ __pos += size * name##_len; \
+} while(0)
+
+#define READ(size, type, name) \
+do { \
+ PAD(pos, size); \
+ pos += size; \
+ if (pos > len) \
+ break; \
+ ret->name = *((type *)(&data[pos - size])); \
+} while(0)
+
+#define READ_ARRAY(size, type, name) \
+do { \
+ READ(4, uint32_t, name##_len); \
+ if (pos > len) \
+ break; \
+ PAD(pos, size); \
+ pos += size * ret->name##_len; \
+ if (pos > len) \
+ break; \
+ ret->name = (type *)&data[pos - size * ret->name##_len]; \
+} while(0)
+
+#endif
diff --git a/src/gallium/auxiliary/rbug/rbug_proto.h b/src/gallium/auxiliary/rbug/rbug_proto.h
new file mode 100644
index 0000000000..d273be0166
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_proto.h
@@ -0,0 +1,94 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds common definitions of the gallium remote debugging protocol.
+ */
+
+#ifndef _RBUG_PROTO_H_
+#define _RBUG_PROTO_H_
+
+#include "pipe/p_compiler.h"
+
+/**
+ * Uniqe indentifier for each command.
+ *
+ * Replys are designated by negative.
+ */
+enum rbug_opcode
+{
+ RBUG_OP_NOOP = 0,
+ RBUG_OP_PING = 1,
+ RBUG_OP_ERROR = 2,
+ RBUG_OP_PING_REPLY = -1,
+ RBUG_OP_ERROR_REPLY = -2,
+ RBUG_OP_TEXTURE_LIST = 256,
+ RBUG_OP_TEXTURE_INFO = 257,
+ RBUG_OP_TEXTURE_WRITE = 258,
+ RBUG_OP_TEXTURE_READ = 259,
+ RBUG_OP_TEXTURE_LIST_REPLY = -256,
+ RBUG_OP_TEXTURE_INFO_REPLY = -257,
+ RBUG_OP_TEXTURE_READ_REPLY = -259,
+ RBUG_OP_CONTEXT_LIST = 512,
+ RBUG_OP_CONTEXT_INFO = 513,
+ RBUG_OP_CONTEXT_DRAW_BLOCK = 514,
+ RBUG_OP_CONTEXT_DRAW_STEP = 515,
+ RBUG_OP_CONTEXT_DRAW_UNBLOCK = 516,
+ RBUG_OP_CONTEXT_DRAW_RULE = 518,
+ RBUG_OP_CONTEXT_FLUSH = 519,
+ RBUG_OP_CONTEXT_LIST_REPLY = -512,
+ RBUG_OP_CONTEXT_INFO_REPLY = -513,
+ RBUG_OP_CONTEXT_DRAW_BLOCKED = 517,
+ RBUG_OP_SHADER_LIST = 768,
+ RBUG_OP_SHADER_INFO = 769,
+ RBUG_OP_SHADER_DISABLE = 770,
+ RBUG_OP_SHADER_REPLACE = 771,
+ RBUG_OP_SHADER_LIST_REPLY = -768,
+ RBUG_OP_SHADER_INFO_REPLY = -769,
+};
+
+/**
+ * Header for demarshaled message.
+ */
+struct rbug_header
+{
+ enum rbug_opcode opcode;
+ void *__message;
+};
+
+/**
+ * Header for a message in wire format.
+ */
+struct rbug_proto_header
+{
+ int32_t opcode;
+ uint32_t length;
+};
+
+/**
+ * Forward declare connection here, as this file is included by all users.
+ */
+struct rbug_connection;
+
+#endif
diff --git a/src/gallium/auxiliary/rbug/rbug_shader.c b/src/gallium/auxiliary/rbug/rbug_shader.c
new file mode 100644
index 0000000000..fccd2f55ef
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_shader.c
@@ -0,0 +1,468 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds the function implementation for one of the rbug extensions.
+ * Prototypes and declerations of functions and structs is in the same folder
+ * in the header file matching this file's name.
+ *
+ * The functions starting rbug_send_* encodes a call to the write format and
+ * sends that to the supplied connection, while functions starting with
+ * rbug_demarshal_* demarshal data in the wire protocol.
+ *
+ * Functions ending with _reply are replies to requests.
+ */
+
+#include "rbug_internal.h"
+#include "rbug/rbug_shader.h"
+
+int rbug_send_shader_list(struct rbug_connection *__con,
+ rbug_context_t context,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_info(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(8); /* shader */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(8, rbug_shader_t, shader); /* shader */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_disable(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint8_t disable,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(8); /* shader */
+ LEN(1); /* disable */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_DISABLE));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(8, rbug_shader_t, shader); /* shader */
+ WRITE(1, uint8_t, disable); /* disable */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_DISABLE, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_replace(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint32_t *tokens,
+ uint32_t tokens_len,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* context */
+ LEN(8); /* shader */
+ LEN_ARRAY(4, tokens); /* tokens */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_REPLACE));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_context_t, context); /* context */
+ WRITE(8, rbug_shader_t, shader); /* shader */
+ WRITE_ARRAY(4, uint32_t, tokens); /* tokens */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_REPLACE, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_shader_t *shaders,
+ uint32_t shaders_len,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN_ARRAY(8, shaders); /* shaders */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE_ARRAY(8, rbug_shader_t, shaders); /* shaders */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_shader_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t *original,
+ uint32_t original_len,
+ uint32_t *replaced,
+ uint32_t replaced_len,
+ uint8_t disabled,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN_ARRAY(4, original); /* original */
+ LEN_ARRAY(4, replaced); /* replaced */
+ LEN(1); /* disabled */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE_ARRAY(4, uint32_t, original); /* original */
+ WRITE_ARRAY(4, uint32_t, replaced); /* replaced */
+ WRITE(1, uint8_t, disabled); /* disabled */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+struct rbug_proto_shader_list * rbug_demarshal_shader_list(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_list *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_LIST)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+
+ return ret;
+}
+
+struct rbug_proto_shader_info * rbug_demarshal_shader_info(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_info *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_INFO)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(8, rbug_shader_t, shader); /* shader */
+
+ return ret;
+}
+
+struct rbug_proto_shader_disable * rbug_demarshal_shader_disable(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_disable *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_DISABLE)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(8, rbug_shader_t, shader); /* shader */
+ READ(1, uint8_t, disable); /* disable */
+
+ return ret;
+}
+
+struct rbug_proto_shader_replace * rbug_demarshal_shader_replace(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_replace *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_REPLACE)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_context_t, context); /* context */
+ READ(8, rbug_shader_t, shader); /* shader */
+ READ_ARRAY(4, uint32_t, tokens); /* tokens */
+
+ return ret;
+}
+
+struct rbug_proto_shader_list_reply * rbug_demarshal_shader_list_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_list_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_LIST_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ_ARRAY(8, rbug_shader_t, shaders); /* shaders */
+
+ return ret;
+}
+
+struct rbug_proto_shader_info_reply * rbug_demarshal_shader_info_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_shader_info_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_SHADER_INFO_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ_ARRAY(4, uint32_t, original); /* original */
+ READ_ARRAY(4, uint32_t, replaced); /* replaced */
+ READ(1, uint8_t, disabled); /* disabled */
+
+ return ret;
+}
diff --git a/src/gallium/auxiliary/rbug/rbug_shader.h b/src/gallium/auxiliary/rbug/rbug_shader.h
new file mode 100644
index 0000000000..b5d886781d
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_shader.h
@@ -0,0 +1,142 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds structs decelerations and function prototypes for one of
+ * the rbug extensions. Implementation of the functions is in the same folder
+ * in the c file matching this file's name.
+ *
+ * The structs what is returned from the demarshal functions. The functions
+ * starting rbug_send_* encodes a call to the write format and sends that to
+ * the supplied connection, while functions starting with rbug_demarshal_*
+ * demarshal data from the wire protocol.
+ *
+ * Structs and functions ending with _reply are replies to requests.
+ */
+
+#ifndef _RBUG_PROTO_SHADER_H_
+#define _RBUG_PROTO_SHADER_H_
+
+#include "rbug/rbug_proto.h"
+#include "rbug/rbug_core.h"
+
+struct rbug_proto_shader_list
+{
+ struct rbug_header header;
+ rbug_context_t context;
+};
+
+struct rbug_proto_shader_info
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_shader_t shader;
+};
+
+struct rbug_proto_shader_disable
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_shader_t shader;
+ uint8_t disable;
+};
+
+struct rbug_proto_shader_replace
+{
+ struct rbug_header header;
+ rbug_context_t context;
+ rbug_shader_t shader;
+ uint32_t *tokens;
+ uint32_t tokens_len;
+};
+
+struct rbug_proto_shader_list_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ rbug_shader_t *shaders;
+ uint32_t shaders_len;
+};
+
+struct rbug_proto_shader_info_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ uint32_t *original;
+ uint32_t original_len;
+ uint32_t *replaced;
+ uint32_t replaced_len;
+ uint8_t disabled;
+};
+
+int rbug_send_shader_list(struct rbug_connection *__con,
+ rbug_context_t context,
+ uint32_t *__serial);
+
+int rbug_send_shader_info(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint32_t *__serial);
+
+int rbug_send_shader_disable(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint8_t disable,
+ uint32_t *__serial);
+
+int rbug_send_shader_replace(struct rbug_connection *__con,
+ rbug_context_t context,
+ rbug_shader_t shader,
+ uint32_t *tokens,
+ uint32_t tokens_len,
+ uint32_t *__serial);
+
+int rbug_send_shader_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_shader_t *shaders,
+ uint32_t shaders_len,
+ uint32_t *__serial);
+
+int rbug_send_shader_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t *original,
+ uint32_t original_len,
+ uint32_t *replaced,
+ uint32_t replaced_len,
+ uint8_t disabled,
+ uint32_t *__serial);
+
+struct rbug_proto_shader_list * rbug_demarshal_shader_list(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_info * rbug_demarshal_shader_info(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_disable * rbug_demarshal_shader_disable(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_replace * rbug_demarshal_shader_replace(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_list_reply * rbug_demarshal_shader_list_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_shader_info_reply * rbug_demarshal_shader_info_reply(struct rbug_proto_header *header);
+
+#endif
diff --git a/src/gallium/auxiliary/rbug/rbug_texture.c b/src/gallium/auxiliary/rbug/rbug_texture.c
new file mode 100644
index 0000000000..5a918fe6bc
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_texture.c
@@ -0,0 +1,631 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds the function implementation for one of the rbug extensions.
+ * Prototypes and declerations of functions and structs is in the same folder
+ * in the header file matching this file's name.
+ *
+ * The functions starting rbug_send_* encodes a call to the write format and
+ * sends that to the supplied connection, while functions starting with
+ * rbug_demarshal_* demarshal data in the wire protocol.
+ *
+ * Functions ending with _reply are replies to requests.
+ */
+
+#include "rbug_internal.h"
+#include "rbug/rbug_texture.h"
+
+int rbug_send_texture_list(struct rbug_connection *__con,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_LIST));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_texture_info(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* texture */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_INFO));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_texture_t, texture); /* texture */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_texture_write(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t face,
+ uint32_t level,
+ uint32_t zslice,
+ uint32_t x,
+ uint32_t y,
+ uint32_t w,
+ uint32_t h,
+ uint8_t *data,
+ uint32_t data_len,
+ uint32_t stride,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* texture */
+ LEN(4); /* face */
+ LEN(4); /* level */
+ LEN(4); /* zslice */
+ LEN(4); /* x */
+ LEN(4); /* y */
+ LEN(4); /* w */
+ LEN(4); /* h */
+ LEN_ARRAY(1, data); /* data */
+ LEN(4); /* stride */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_WRITE));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_texture_t, texture); /* texture */
+ WRITE(4, uint32_t, face); /* face */
+ WRITE(4, uint32_t, level); /* level */
+ WRITE(4, uint32_t, zslice); /* zslice */
+ WRITE(4, uint32_t, x); /* x */
+ WRITE(4, uint32_t, y); /* y */
+ WRITE(4, uint32_t, w); /* w */
+ WRITE(4, uint32_t, h); /* h */
+ WRITE_ARRAY(1, uint8_t, data); /* data */
+ WRITE(4, uint32_t, stride); /* stride */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_WRITE, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_texture_read(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t face,
+ uint32_t level,
+ uint32_t zslice,
+ uint32_t x,
+ uint32_t y,
+ uint32_t w,
+ uint32_t h,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(8); /* texture */
+ LEN(4); /* face */
+ LEN(4); /* level */
+ LEN(4); /* zslice */
+ LEN(4); /* x */
+ LEN(4); /* y */
+ LEN(4); /* w */
+ LEN(4); /* h */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_READ));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(8, rbug_texture_t, texture); /* texture */
+ WRITE(4, uint32_t, face); /* face */
+ WRITE(4, uint32_t, level); /* level */
+ WRITE(4, uint32_t, zslice); /* zslice */
+ WRITE(4, uint32_t, x); /* x */
+ WRITE(4, uint32_t, y); /* y */
+ WRITE(4, uint32_t, w); /* w */
+ WRITE(4, uint32_t, h); /* h */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_READ, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_texture_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_texture_t *textures,
+ uint32_t textures_len,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN_ARRAY(8, textures); /* textures */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_LIST_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE_ARRAY(8, rbug_texture_t, textures); /* textures */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_texture_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t target,
+ uint32_t format,
+ uint32_t *width,
+ uint32_t width_len,
+ uint32_t *height,
+ uint32_t height_len,
+ uint32_t *depth,
+ uint32_t depth_len,
+ uint32_t blockw,
+ uint32_t blockh,
+ uint32_t blocksize,
+ uint32_t last_level,
+ uint32_t nr_samples,
+ uint32_t tex_usage,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN(4); /* target */
+ LEN(4); /* format */
+ LEN_ARRAY(4, width); /* width */
+ LEN_ARRAY(4, height); /* height */
+ LEN_ARRAY(4, depth); /* depth */
+ LEN(4); /* blockw */
+ LEN(4); /* blockh */
+ LEN(4); /* blocksize */
+ LEN(4); /* last_level */
+ LEN(4); /* nr_samples */
+ LEN(4); /* tex_usage */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_INFO_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE(4, uint32_t, target); /* target */
+ WRITE(4, uint32_t, format); /* format */
+ WRITE_ARRAY(4, uint32_t, width); /* width */
+ WRITE_ARRAY(4, uint32_t, height); /* height */
+ WRITE_ARRAY(4, uint32_t, depth); /* depth */
+ WRITE(4, uint32_t, blockw); /* blockw */
+ WRITE(4, uint32_t, blockh); /* blockh */
+ WRITE(4, uint32_t, blocksize); /* blocksize */
+ WRITE(4, uint32_t, last_level); /* last_level */
+ WRITE(4, uint32_t, nr_samples); /* nr_samples */
+ WRITE(4, uint32_t, tex_usage); /* tex_usage */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+int rbug_send_texture_read_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t format,
+ uint32_t blockw,
+ uint32_t blockh,
+ uint32_t blocksize,
+ uint8_t *data,
+ uint32_t data_len,
+ uint32_t stride,
+ uint32_t *__serial)
+{
+ uint32_t __len = 0;
+ uint32_t __pos = 0;
+ uint8_t *__data = NULL;
+ int __ret = 0;
+
+ LEN(8); /* header */
+ LEN(4); /* serial */
+ LEN(4); /* format */
+ LEN(4); /* blockw */
+ LEN(4); /* blockh */
+ LEN(4); /* blocksize */
+ LEN_ARRAY(1, data); /* data */
+ LEN(4); /* stride */
+
+ /* align */
+ PAD(__len, 8);
+
+ __data = (uint8_t*)MALLOC(__len);
+ if (!__data)
+ return -ENOMEM;
+
+ WRITE(4, int32_t, ((int32_t)RBUG_OP_TEXTURE_READ_REPLY));
+ WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
+ WRITE(4, uint32_t, serial); /* serial */
+ WRITE(4, uint32_t, format); /* format */
+ WRITE(4, uint32_t, blockw); /* blockw */
+ WRITE(4, uint32_t, blockh); /* blockh */
+ WRITE(4, uint32_t, blocksize); /* blocksize */
+ WRITE_ARRAY(1, uint8_t, data); /* data */
+ WRITE(4, uint32_t, stride); /* stride */
+
+ /* final pad */
+ PAD(__pos, 8);
+
+ if (__pos != __len) {
+ __ret = -EINVAL;
+ } else {
+ rbug_connection_send_start(__con, RBUG_OP_TEXTURE_READ_REPLY, __len);
+ rbug_connection_write(__con, __data, __len);
+ __ret = rbug_connection_send_finish(__con, __serial);
+ }
+
+ FREE(__data);
+ return __ret;
+}
+
+struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_list *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_LIST)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+
+ return ret;
+}
+
+struct rbug_proto_texture_info * rbug_demarshal_texture_info(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_info *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_INFO)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_texture_t, texture); /* texture */
+
+ return ret;
+}
+
+struct rbug_proto_texture_write * rbug_demarshal_texture_write(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_write *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_WRITE)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_texture_t, texture); /* texture */
+ READ(4, uint32_t, face); /* face */
+ READ(4, uint32_t, level); /* level */
+ READ(4, uint32_t, zslice); /* zslice */
+ READ(4, uint32_t, x); /* x */
+ READ(4, uint32_t, y); /* y */
+ READ(4, uint32_t, w); /* w */
+ READ(4, uint32_t, h); /* h */
+ READ_ARRAY(1, uint8_t, data); /* data */
+ READ(4, uint32_t, stride); /* stride */
+
+ return ret;
+}
+
+struct rbug_proto_texture_read * rbug_demarshal_texture_read(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_read *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_READ)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(8, rbug_texture_t, texture); /* texture */
+ READ(4, uint32_t, face); /* face */
+ READ(4, uint32_t, level); /* level */
+ READ(4, uint32_t, zslice); /* zslice */
+ READ(4, uint32_t, x); /* x */
+ READ(4, uint32_t, y); /* y */
+ READ(4, uint32_t, w); /* w */
+ READ(4, uint32_t, h); /* h */
+
+ return ret;
+}
+
+struct rbug_proto_texture_list_reply * rbug_demarshal_texture_list_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_list_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_LIST_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ_ARRAY(8, rbug_texture_t, textures); /* textures */
+
+ return ret;
+}
+
+struct rbug_proto_texture_info_reply * rbug_demarshal_texture_info_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_info_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_INFO_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ(4, uint32_t, target); /* target */
+ READ(4, uint32_t, format); /* format */
+ READ_ARRAY(4, uint32_t, width); /* width */
+ READ_ARRAY(4, uint32_t, height); /* height */
+ READ_ARRAY(4, uint32_t, depth); /* depth */
+ READ(4, uint32_t, blockw); /* blockw */
+ READ(4, uint32_t, blockh); /* blockh */
+ READ(4, uint32_t, blocksize); /* blocksize */
+ READ(4, uint32_t, last_level); /* last_level */
+ READ(4, uint32_t, nr_samples); /* nr_samples */
+ READ(4, uint32_t, tex_usage); /* tex_usage */
+
+ return ret;
+}
+
+struct rbug_proto_texture_read_reply * rbug_demarshal_texture_read_reply(struct rbug_proto_header *header)
+{
+ uint32_t len = 0;
+ uint32_t pos = 0;
+ uint8_t *data = NULL;
+ struct rbug_proto_texture_read_reply *ret;
+
+ if (!header)
+ return NULL;
+ if (header->opcode != (int16_t)RBUG_OP_TEXTURE_READ_REPLY)
+ return NULL;
+
+ pos = 0;
+ len = header->length * 4;
+ data = (uint8_t*)&header[1];
+ ret = MALLOC(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->header.__message = header;
+ ret->header.opcode = header->opcode;
+
+ READ(4, uint32_t, serial); /* serial */
+ READ(4, uint32_t, format); /* format */
+ READ(4, uint32_t, blockw); /* blockw */
+ READ(4, uint32_t, blockh); /* blockh */
+ READ(4, uint32_t, blocksize); /* blocksize */
+ READ_ARRAY(1, uint8_t, data); /* data */
+ READ(4, uint32_t, stride); /* stride */
+
+ return ret;
+}
diff --git a/src/gallium/auxiliary/rbug/rbug_texture.h b/src/gallium/auxiliary/rbug/rbug_texture.h
new file mode 100644
index 0000000000..fbb247e1d4
--- /dev/null
+++ b/src/gallium/auxiliary/rbug/rbug_texture.h
@@ -0,0 +1,206 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds structs decelerations and function prototypes for one of
+ * the rbug extensions. Implementation of the functions is in the same folder
+ * in the c file matching this file's name.
+ *
+ * The structs what is returned from the demarshal functions. The functions
+ * starting rbug_send_* encodes a call to the write format and sends that to
+ * the supplied connection, while functions starting with rbug_demarshal_*
+ * demarshal data from the wire protocol.
+ *
+ * Structs and functions ending with _reply are replies to requests.
+ */
+
+#ifndef _RBUG_PROTO_TEXTURE_H_
+#define _RBUG_PROTO_TEXTURE_H_
+
+#include "rbug/rbug_proto.h"
+#include "rbug/rbug_core.h"
+
+struct rbug_proto_texture_list
+{
+ struct rbug_header header;
+};
+
+struct rbug_proto_texture_info
+{
+ struct rbug_header header;
+ rbug_texture_t texture;
+};
+
+struct rbug_proto_texture_write
+{
+ struct rbug_header header;
+ rbug_texture_t texture;
+ uint32_t face;
+ uint32_t level;
+ uint32_t zslice;
+ uint32_t x;
+ uint32_t y;
+ uint32_t w;
+ uint32_t h;
+ uint8_t *data;
+ uint32_t data_len;
+ uint32_t stride;
+};
+
+struct rbug_proto_texture_read
+{
+ struct rbug_header header;
+ rbug_texture_t texture;
+ uint32_t face;
+ uint32_t level;
+ uint32_t zslice;
+ uint32_t x;
+ uint32_t y;
+ uint32_t w;
+ uint32_t h;
+};
+
+struct rbug_proto_texture_list_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ rbug_texture_t *textures;
+ uint32_t textures_len;
+};
+
+struct rbug_proto_texture_info_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ uint32_t target;
+ uint32_t format;
+ uint32_t *width;
+ uint32_t width_len;
+ uint32_t *height;
+ uint32_t height_len;
+ uint32_t *depth;
+ uint32_t depth_len;
+ uint32_t blockw;
+ uint32_t blockh;
+ uint32_t blocksize;
+ uint32_t last_level;
+ uint32_t nr_samples;
+ uint32_t tex_usage;
+};
+
+struct rbug_proto_texture_read_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ uint32_t format;
+ uint32_t blockw;
+ uint32_t blockh;
+ uint32_t blocksize;
+ uint8_t *data;
+ uint32_t data_len;
+ uint32_t stride;
+};
+
+int rbug_send_texture_list(struct rbug_connection *__con,
+ uint32_t *__serial);
+
+int rbug_send_texture_info(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t *__serial);
+
+int rbug_send_texture_write(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t face,
+ uint32_t level,
+ uint32_t zslice,
+ uint32_t x,
+ uint32_t y,
+ uint32_t w,
+ uint32_t h,
+ uint8_t *data,
+ uint32_t data_len,
+ uint32_t stride,
+ uint32_t *__serial);
+
+int rbug_send_texture_read(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t face,
+ uint32_t level,
+ uint32_t zslice,
+ uint32_t x,
+ uint32_t y,
+ uint32_t w,
+ uint32_t h,
+ uint32_t *__serial);
+
+int rbug_send_texture_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_texture_t *textures,
+ uint32_t textures_len,
+ uint32_t *__serial);
+
+int rbug_send_texture_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t target,
+ uint32_t format,
+ uint32_t *width,
+ uint32_t width_len,
+ uint32_t *height,
+ uint32_t height_len,
+ uint32_t *depth,
+ uint32_t depth_len,
+ uint32_t blockw,
+ uint32_t blockh,
+ uint32_t blocksize,
+ uint32_t last_level,
+ uint32_t nr_samples,
+ uint32_t tex_usage,
+ uint32_t *__serial);
+
+int rbug_send_texture_read_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t format,
+ uint32_t blockw,
+ uint32_t blockh,
+ uint32_t blocksize,
+ uint8_t *data,
+ uint32_t data_len,
+ uint32_t stride,
+ uint32_t *__serial);
+
+struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_info * rbug_demarshal_texture_info(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_write * rbug_demarshal_texture_write(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_read * rbug_demarshal_texture_read(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_list_reply * rbug_demarshal_texture_list_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_info_reply * rbug_demarshal_texture_info_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_read_reply * rbug_demarshal_texture_read_reply(struct rbug_proto_header *header);
+
+#endif
diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c
index 57fcf6de2a..1acf3c373e 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c
@@ -993,6 +993,15 @@ void sse_pmovmskb( struct x86_function *p,
emit_modrm(p, dst, src);
}
+void sse_movmskps( struct x86_function *p,
+ struct x86_reg dst,
+ struct x86_reg src)
+{
+ DUMP_RR( dst, src );
+ emit_2ub(p, X86_TWOB, 0x50);
+ emit_modrm(p, dst, src);
+}
+
/***********************************************************************
* SSE2 instructions
*/
diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h
index 1b5eaaca85..731a651796 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h
+++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h
@@ -223,6 +223,7 @@ void sse_unpckhps( struct x86_function *p, struct x86_reg dst, struct x86_reg sr
void sse_unpcklps( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void sse_pmovmskb( struct x86_function *p, struct x86_reg dest, struct x86_reg src );
void sse2_punpcklbw( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
+void sse_movmskps( struct x86_function *p, struct x86_reg dst, struct x86_reg src);
void x86_add( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_and( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
diff --git a/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt
index a3f4947c73..802ec37118 100644
--- a/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt
+++ b/src/gallium/auxiliary/tgsi/tgsi-instruction-set.txt
@@ -665,9 +665,18 @@ TGSI Instruction Specification
TBD
-1.9.8 LOOP - Loop
+1.9.8 BGNFOR - Begin a For-Loop
- TBD
+ dst.x = floor(src.x)
+ dst.y = floor(src.y)
+ dst.z = floor(src.z)
+
+ if (dst.y <= 0)
+ pc = [matching ENDFOR] + 1
+ endif
+
+ Note: The destination must be a loop register.
+ The source must be a constant register.
1.9.9 REP - Repeat
@@ -685,9 +694,16 @@ TGSI Instruction Specification
TBD
-1.9.12 ENDLOOP - End Loop
+1.9.12 ENDFOR - End a For-Loop
- TBD
+ dst.x = dst.x + dst.z
+ dst.y = dst.y - 1.0
+
+ if (dst.y > 0)
+ pc = [matching BGNFOR instruction] + 1
+ endif
+
+ Note: The destination must be a loop register.
1.9.13 ENDREP - End Repeat
@@ -840,7 +856,7 @@ TGSI Instruction Specification
----------
-1.13.1 BGNLOOP2 - Begin Loop
+1.13.1 BGNLOOP - Begin a Loop
TBD
@@ -850,7 +866,7 @@ TGSI Instruction Specification
TBD
-1.13.3 ENDLOOP2 - End Loop
+1.13.3 ENDLOOP - End a Loop
TBD
diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c
index d272533d63..010d501c60 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_build.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_build.c
@@ -335,7 +335,10 @@ tgsi_default_full_immediate( void )
struct tgsi_full_immediate fullimm;
fullimm.Immediate = tgsi_default_immediate();
- fullimm.u.Pointer = (void *) 0;
+ fullimm.u[0].Float = 0.0f;
+ fullimm.u[1].Float = 0.0f;
+ fullimm.u[2].Float = 0.0f;
+ fullimm.u[3].Float = 0.0f;
return fullimm;
}
@@ -352,19 +355,19 @@ immediate_grow(
header_bodysize_grow( header );
}
-struct tgsi_immediate_float32
+union tgsi_immediate_data
tgsi_build_immediate_float32(
float value,
struct tgsi_immediate *immediate,
struct tgsi_header *header )
{
- struct tgsi_immediate_float32 immediate_float32;
+ union tgsi_immediate_data immediate_data;
- immediate_float32.Float = value;
+ immediate_data.Float = value;
immediate_grow( immediate, header );
- return immediate_float32;
+ return immediate_data;
}
unsigned
@@ -384,16 +387,18 @@ tgsi_build_full_immediate(
*immediate = tgsi_build_immediate( header );
+ assert( full_imm->Immediate.NrTokens <= 4 + 1 );
+
for( i = 0; i < full_imm->Immediate.NrTokens - 1; i++ ) {
- struct tgsi_immediate_float32 *if32;
+ union tgsi_immediate_data *data;
if( maxsize <= size )
return 0;
- if32 = (struct tgsi_immediate_float32 *) &tokens[size];
+ data = (union tgsi_immediate_data *) &tokens[size];
size++;
- *if32 = tgsi_build_immediate_float32(
- full_imm->u.ImmediateFloat32[i].Float,
+ *data = tgsi_build_immediate_float32(
+ full_imm->u[i].Float,
immediate,
header );
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.h b/src/gallium/auxiliary/tgsi/tgsi_build.h
index 9a3a077cf2..17d977b059 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_build.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_build.h
@@ -119,7 +119,7 @@ tgsi_build_immediate(
struct tgsi_full_immediate
tgsi_default_full_immediate( void );
-struct tgsi_immediate_float32
+union tgsi_immediate_data
tgsi_build_immediate_float32(
float value,
struct tgsi_immediate *immediate,
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c
index a6994ecd48..f36b1114a9 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c
@@ -82,7 +82,7 @@ static const char *processor_type_names[] =
"GEOM"
};
-static const char *file_names[] =
+static const char *file_names[TGSI_FILE_COUNT] =
{
"NULL",
"CONST",
@@ -91,7 +91,8 @@ static const char *file_names[] =
"TEMP",
"SAMP",
"ADDR",
- "IMM"
+ "IMM",
+ "LOOP"
};
static const char *interpolate_names[] =
@@ -295,10 +296,12 @@ iter_immediate(
ENM( imm->Immediate.DataType, immediate_type_names );
TXT( " { " );
+
+ assert( imm->Immediate.NrTokens <= 4 + 1 );
for (i = 0; i < imm->Immediate.NrTokens - 1; i++) {
switch (imm->Immediate.DataType) {
case TGSI_IMM_FLOAT32:
- FLT( imm->u.ImmediateFloat32[i].Float );
+ FLT( imm->u[i].Float );
break;
default:
assert( 0 );
@@ -470,8 +473,8 @@ iter_instruction(
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_IF:
case TGSI_OPCODE_ELSE:
- case TGSI_OPCODE_BGNLOOP2:
- case TGSI_OPCODE_ENDLOOP2:
+ case TGSI_OPCODE_BGNLOOP:
+ case TGSI_OPCODE_ENDLOOP:
case TGSI_OPCODE_CAL:
TXT( " :" );
UID( inst->InstructionExtLabel.Label );
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c
index 3dc61c48ca..4a9c02b141 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump_c.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump_c.c
@@ -69,7 +69,7 @@ static const char *TGSI_TOKEN_TYPES[] =
"TOKEN_TYPE_INSTRUCTION"
};
-static const char *TGSI_FILES[] =
+static const char *TGSI_FILES[TGSI_FILE_COUNT] =
{
"FILE_NULL",
"FILE_CONSTANT",
@@ -78,7 +78,8 @@ static const char *TGSI_FILES[] =
"FILE_TEMPORARY",
"FILE_SAMPLER",
"FILE_ADDRESS",
- "FILE_IMMEDIATE"
+ "FILE_IMMEDIATE",
+ "FILE_LOOP"
};
static const char *TGSI_INTERPOLATES[] =
@@ -283,12 +284,13 @@ dump_immediate_verbose(
UIX( imm->Immediate.Padding );
}
+ assert( imm->Immediate.NrTokens <= 4 + 1 );
for( i = 0; i < imm->Immediate.NrTokens - 1; i++ ) {
EOL();
switch( imm->Immediate.DataType ) {
case TGSI_IMM_FLOAT32:
TXT( "\nFloat: " );
- FLT( imm->u.ImmediateFloat32[i].Float );
+ FLT( imm->u[i].Float );
break;
default:
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c
index 5cb322a5fa..5af0a94794 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c
@@ -301,14 +301,14 @@ tgsi_exec_machine_bind_shader(
case TGSI_TOKEN_TYPE_IMMEDIATE:
{
uint size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1;
- assert( size % 4 == 0 );
- assert( mach->ImmLimit + size / 4 <= TGSI_EXEC_NUM_IMMEDIATES );
+ assert( size <= 4 );
+ assert( mach->ImmLimit + 1 <= TGSI_EXEC_NUM_IMMEDIATES );
for( i = 0; i < size; i++ ) {
- mach->Imms[mach->ImmLimit + i / 4][i % 4] =
- parse.FullToken.FullImmediate.u.ImmediateFloat32[i].Float;
+ mach->Imms[mach->ImmLimit][i] =
+ parse.FullToken.FullImmediate.u[i].Float;
}
- mach->ImmLimit += size / 4;
+ mach->ImmLimit += 1;
}
break;
@@ -365,15 +365,26 @@ tgsi_exec_machine_bind_shader(
}
-void
-tgsi_exec_machine_init(
- struct tgsi_exec_machine *mach )
+struct tgsi_exec_machine *
+tgsi_exec_machine_create( void )
{
+ struct tgsi_exec_machine *mach;
uint i;
- mach->Temps = (struct tgsi_exec_vector *) tgsi_align_128bit( mach->_Temps);
+ mach = align_malloc( sizeof *mach, 16 );
+ if (!mach)
+ goto fail;
+
mach->Addrs = &mach->Temps[TGSI_EXEC_TEMP_ADDR];
+ mach->Samplers = NULL;
+ mach->Consts = NULL;
+ mach->Tokens = NULL;
+ mach->Primitives = NULL;
+ mach->InterpCoefs = NULL;
+ mach->Instructions = NULL;
+ mach->Declarations = NULL;
+
/* Setup constants. */
for( i = 0; i < 4; i++ ) {
mach->Temps[TEMP_0_I].xyzw[TEMP_0_C].u[i] = 0x00000000;
@@ -393,22 +404,24 @@ tgsi_exec_machine_init(
(void) print_chan;
(void) print_temp;
#endif
+
+ return mach;
+
+fail:
+ align_free(mach);
+ return NULL;
}
void
-tgsi_exec_machine_free_data(struct tgsi_exec_machine *mach)
+tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach)
{
- if (mach->Instructions) {
+ if (mach) {
FREE(mach->Instructions);
- mach->Instructions = NULL;
- mach->NumInstructions = 0;
- }
- if (mach->Declarations) {
FREE(mach->Declarations);
- mach->Declarations = NULL;
- mach->NumDeclarations = 0;
}
+
+ align_free(mach);
}
@@ -2007,8 +2020,7 @@ exec_instruction(
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_ARL:
- case TGSI_OPCODE_FLOOR:
- /* TGSI_OPCODE_FLR */
+ case TGSI_OPCODE_FLR:
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( &r[0], 0, chan_index );
micro_flr( &r[0], &r[0] );
@@ -2277,8 +2289,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_LERP:
- /* TGSI_OPCODE_LRP */
+ case TGSI_OPCODE_LRP:
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH(&r[0], 0, chan_index);
FETCH(&r[1], 1, chan_index);
@@ -2312,8 +2323,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_DOT2ADD:
- /* TGSI_OPCODE_DP2A */
+ case TGSI_OPCODE_DP2A:
FETCH( &r[0], 0, CHAN_X );
FETCH( &r[1], 1, CHAN_X );
micro_mul( &r[0], &r[0], &r[1] );
@@ -2331,18 +2341,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_INDEX:
- /* XXX: considered for removal */
- assert (0);
- break;
-
- case TGSI_OPCODE_NEGATE:
- /* XXX: considered for removal */
- assert (0);
- break;
-
- case TGSI_OPCODE_FRAC:
- /* TGSI_OPCODE_FRC */
+ case TGSI_OPCODE_FRC:
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( &r[0], 0, chan_index );
micro_frc( &r[0], &r[0] );
@@ -2370,8 +2369,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_EXPBASE2:
- /* TGSI_OPCODE_EX2 */
+ case TGSI_OPCODE_EX2:
FETCH(&r[0], 0, CHAN_X);
#if FAST_MATH
@@ -2385,8 +2383,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_LOGBASE2:
- /* TGSI_OPCODE_LG2 */
+ case TGSI_OPCODE_LG2:
FETCH( &r[0], 0, CHAN_X );
micro_lg2( &r[0], &r[0] );
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
@@ -2394,8 +2391,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_POWER:
- /* TGSI_OPCODE_POW */
+ case TGSI_OPCODE_POW:
FETCH(&r[0], 0, CHAN_X);
FETCH(&r[1], 1, CHAN_X);
@@ -2406,8 +2402,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_CROSSPRODUCT:
- /* TGSI_OPCODE_XPD */
+ case TGSI_OPCODE_XPD:
FETCH(&r[0], 0, CHAN_Y);
FETCH(&r[1], 1, CHAN_Z);
@@ -2449,11 +2444,6 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_MULTIPLYMATRIX:
- /* XXX: considered for removal */
- assert (0);
- break;
-
case TGSI_OPCODE_ABS:
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH(&r[0], 0, chan_index);
@@ -3097,9 +3087,9 @@ exec_instruction(
mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]] = 0;
break;
- case TGSI_OPCODE_LOOP:
+ case TGSI_OPCODE_BGNFOR:
/* fall-through (for now) */
- case TGSI_OPCODE_BGNLOOP2:
+ case TGSI_OPCODE_BGNLOOP:
/* push LoopMask and ContMasks */
assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
@@ -3107,9 +3097,9 @@ exec_instruction(
mach->ContStack[mach->ContStackTop++] = mach->ContMask;
break;
- case TGSI_OPCODE_ENDLOOP:
+ case TGSI_OPCODE_ENDFOR:
/* fall-through (for now at least) */
- case TGSI_OPCODE_ENDLOOP2:
+ case TGSI_OPCODE_ENDLOOP:
/* Restore ContMask, but don't pop */
assert(mach->ContStackTop > 0);
mach->ContMask = mach->ContStack[mach->ContStackTop - 1];
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index da22baad3e..8a9100f4c3 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -29,6 +29,7 @@
#define TGSI_EXEC_H
#include "pipe/p_compiler.h"
+#include "pipe/p_state.h"
#if defined __cplusplus
extern "C" {
@@ -94,7 +95,6 @@ struct tgsi_exec_labels
#define TGSI_EXEC_NUM_TEMPS 128
-#define TGSI_EXEC_NUM_TEMP_EXTRAS 6
#define TGSI_EXEC_NUM_IMMEDIATES 256
/*
@@ -162,9 +162,14 @@ struct tgsi_exec_labels
#define TGSI_EXEC_MASK_I (TGSI_EXEC_NUM_TEMPS + 3)
#define TGSI_EXEC_MASK_C 2
+/* 4 register buffer for various purposes */
#define TGSI_EXEC_TEMP_R0 (TGSI_EXEC_NUM_TEMPS + 4)
+#define TGSI_EXEC_NUM_TEMP_R 4
+
+#define TGSI_EXEC_TEMP_ADDR (TGSI_EXEC_NUM_TEMPS + 8)
+#define TGSI_EXEC_NUM_ADDRS 1
+#define TGSI_EXEC_NUM_TEMP_EXTRAS 9
-#define TGSI_EXEC_TEMP_ADDR (TGSI_EXEC_NUM_TEMPS + 5)
#define TGSI_EXEC_MAX_COND_NESTING 20
@@ -187,24 +192,21 @@ struct tgsi_exec_labels
struct tgsi_exec_machine
{
/* Total = program temporaries + internal temporaries
- * + 1 padding to align to 16 bytes
*/
- struct tgsi_exec_vector _Temps[TGSI_EXEC_NUM_TEMPS +
- TGSI_EXEC_NUM_TEMP_EXTRAS + 1];
+ struct tgsi_exec_vector Temps[TGSI_EXEC_NUM_TEMPS +
+ TGSI_EXEC_NUM_TEMP_EXTRAS];
+
+ float Imms[TGSI_EXEC_NUM_IMMEDIATES][4];
+
+ struct tgsi_exec_vector Inputs[PIPE_MAX_ATTRIBS];
+ struct tgsi_exec_vector Outputs[PIPE_MAX_ATTRIBS];
- /*
- * This will point to _Temps after aligning to 16B boundary.
- */
- struct tgsi_exec_vector *Temps;
struct tgsi_exec_vector *Addrs;
struct tgsi_sampler **Samplers;
- float Imms[TGSI_EXEC_NUM_IMMEDIATES][4];
unsigned ImmLimit;
const float (*Consts)[4];
- struct tgsi_exec_vector *Inputs;
- struct tgsi_exec_vector *Outputs;
const struct tgsi_token *Tokens; /**< Declarations, instructions */
unsigned Processor; /**< TGSI_PROCESSOR_x */
@@ -251,9 +253,11 @@ struct tgsi_exec_machine
struct tgsi_exec_labels Labels;
};
+struct tgsi_exec_machine *
+tgsi_exec_machine_create( void );
+
void
-tgsi_exec_machine_init(
- struct tgsi_exec_machine *mach );
+tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach);
void
@@ -268,10 +272,6 @@ tgsi_exec_machine_run(
struct tgsi_exec_machine *mach );
-void
-tgsi_exec_machine_free_data(struct tgsi_exec_machine *mach);
-
-
static INLINE void
tgsi_set_kill_mask(struct tgsi_exec_machine *mach, unsigned mask)
{
diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c
index 37f2b66d1f..ccf4b205ff 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_info.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_info.c
@@ -26,136 +26,156 @@
**************************************************************************/
#include "util/u_debug.h"
+#include "util/u_memory.h"
#include "tgsi_info.h"
static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] =
{
- { 1, 1, 0, 0, "ARL", NULL, NULL },
- { 1, 1, 0, 0, "MOV", NULL, NULL },
- { 1, 1, 0, 0, "LIT", NULL, NULL },
- { 1, 1, 0, 0, "RCP", "RECIP", NULL },
- { 1, 1, 0, 0, "RSQ", "RECIPSQRT", NULL },
- { 1, 1, 0, 0, "EXP", "EXPP", NULL },
- { 1, 1, 0, 0, "LOG", NULL, NULL },
- { 1, 2, 0, 0, "MUL", NULL, NULL },
- { 1, 2, 0, 0, "ADD", NULL, NULL },
- { 1, 2, 0, 0, "DP3", "DOT3", NULL },
- { 1, 2, 0, 0, "DP4", "DOT4", NULL },
- { 1, 2, 0, 0, "DST", NULL, NULL },
- { 1, 2, 0, 0, "MIN", NULL, NULL },
- { 1, 2, 0, 0, "MAX", NULL, NULL },
- { 1, 2, 0, 0, "SLT", "SETLT", NULL },
- { 1, 2, 0, 0, "SGE", "SETGE", NULL },
- { 1, 3, 0, 0, "MAD", "MADD", NULL },
- { 1, 2, 0, 0, "SUB", NULL, NULL },
- { 1, 3, 0, 0, "LRP", "LERP", NULL },
- { 1, 3, 0, 0, "CND", NULL, NULL },
- { 1, 3, 0, 0, "CND0", NULL, NULL },
- { 1, 3, 0, 0, "DP2A", "DP2ADD", "DOT2ADD" },
- { 1, 2, 0, 0, "INDEX", NULL, NULL },
- { 1, 1, 0, 0, "NEGATE", NULL, NULL },
- { 1, 1, 0, 0, "FRC", "FRAC", NULL },
- { 1, 3, 0, 0, "CLAMP", NULL, NULL },
- { 1, 1, 0, 0, "FLR", "FLOOR", NULL },
- { 1, 1, 0, 0, "ROUND", NULL, NULL },
- { 1, 1, 0, 0, "EX2", "EXPBASE2", NULL },
- { 1, 1, 0, 0, "LG2", "LOGBASE2", "LOGP" },
- { 1, 2, 0, 0, "POW", "POWER", NULL },
- { 1, 2, 0, 0, "XPD", "CRS", "CROSSPRODUCT" },
- { 1, 2, 0, 0, "M4X4", "MULTIPLYMATRIX", NULL },
- { 1, 1, 0, 0, "ABS", NULL, NULL },
- { 1, 1, 0, 0, "RCC", NULL, NULL },
- { 1, 2, 0, 0, "DPH", NULL, NULL },
- { 1, 1, 0, 0, "COS", NULL, NULL },
- { 1, 1, 0, 0, "DDX", "DSX", NULL },
- { 1, 1, 0, 0, "DDY", "DSY", NULL },
- { 0, 0, 0, 0, "KILP", NULL, NULL },
- { 1, 1, 0, 0, "PK2H", NULL, NULL },
- { 1, 1, 0, 0, "PK2US", NULL, NULL },
- { 1, 1, 0, 0, "PK4B", NULL, NULL },
- { 1, 1, 0, 0, "PK4UB", NULL, NULL },
- { 1, 2, 0, 0, "RFL", NULL, NULL },
- { 1, 2, 0, 0, "SEQ", NULL, NULL },
- { 1, 2, 0, 0, "SFL", NULL, NULL },
- { 1, 2, 0, 0, "SGT", NULL, NULL },
- { 1, 1, 0, 0, "SIN", NULL, NULL },
- { 1, 2, 0, 0, "SLE", NULL, NULL },
- { 1, 2, 0, 0, "SNE", NULL, NULL },
- { 1, 2, 0, 0, "STR", NULL, NULL },
- { 1, 2, 1, 0, "TEX", "TEXLD", NULL },
- { 1, 4, 1, 0, "TXD", "TEXLDD", NULL },
- { 1, 2, 1, 0, "TXP", NULL, NULL },
- { 1, 1, 0, 0, "UP2H", NULL, NULL },
- { 1, 1, 0, 0, "UP2US", NULL, NULL },
- { 1, 1, 0, 0, "UP4B", NULL, NULL },
- { 1, 1, 0, 0, "UP4UB", NULL, NULL },
- { 1, 3, 0, 0, "X2D", NULL, NULL },
- { 1, 1, 0, 0, "ARA", NULL, NULL },
- { 1, 1, 0, 0, "ARR", "MOVA", NULL },
- { 0, 1, 0, 0, "BRA", NULL, NULL },
- { 0, 0, 0, 1, "CAL", "CALL", NULL },
- { 0, 0, 0, 0, "RET", NULL, NULL },
- { 1, 1, 0, 0, "SGN", "SSG", NULL },
- { 1, 3, 0, 0, "CMP", NULL, NULL },
- { 1, 1, 0, 0, "SCS", "SINCOS", NULL },
- { 1, 2, 1, 0, "TXB", "TEXLDB", NULL },
- { 1, 1, 0, 0, "NRM", NULL, NULL },
- { 1, 2, 0, 0, "DIV", NULL, NULL },
- { 1, 2, 0, 0, "DP2", NULL, NULL },
- { 1, 2, 1, 0, "TXL", NULL, NULL },
- { 0, 0, 0, 0, "BRK", "BREAK", NULL },
- { 0, 1, 0, 1, "IF", NULL, NULL },
- { 0, 0, 0, 0, "LOOP", NULL, NULL },
- { 0, 1, 0, 0, "REP", NULL, NULL },
- { 0, 0, 0, 1, "ELSE", NULL, NULL },
- { 0, 0, 0, 0, "ENDIF", NULL, NULL },
- { 0, 0, 0, 0, "ENDLOOP", NULL, NULL },
- { 0, 0, 0, 0, "ENDREP", NULL, NULL },
- { 0, 1, 0, 0, "PUSHA", NULL, NULL },
- { 1, 0, 0, 0, "POPA", NULL, NULL },
- { 1, 1, 0, 0, "CEIL", NULL, NULL },
- { 1, 1, 0, 0, "I2F", NULL, NULL },
- { 1, 1, 0, 0, "NOT", NULL, NULL },
- { 1, 1, 0, 0, "INT", "TRUNC", NULL },
- { 1, 2, 0, 0, "SHL", NULL, NULL },
- { 1, 2, 0, 0, "SHR", NULL, NULL },
- { 1, 2, 0, 0, "AND", NULL, NULL },
- { 1, 2, 0, 0, "OR", NULL, NULL },
- { 1, 2, 0, 0, "MOD", NULL, NULL },
- { 1, 2, 0, 0, "XOR", NULL, NULL },
- { 1, 3, 0, 0, "SAD", NULL, NULL },
- { 1, 2, 1, 0, "TXF", NULL, NULL },
- { 1, 2, 1, 0, "TXQ", NULL, NULL },
- { 0, 0, 0, 0, "CONT", NULL, NULL },
- { 0, 0, 0, 0, "EMIT", NULL, NULL },
- { 0, 0, 0, 0, "ENDPRIM", NULL, NULL },
- { 0, 0, 0, 1, "BGNLOOP2", NULL, NULL },
- { 0, 0, 0, 0, "BGNSUB", NULL, NULL },
- { 0, 0, 0, 1, "ENDLOOP2", NULL, NULL },
- { 0, 0, 0, 0, "ENDSUB", NULL, NULL },
- { 1, 1, 0, 0, "NOISE1", NULL, NULL },
- { 1, 1, 0, 0, "NOISE2", NULL, NULL },
- { 1, 1, 0, 0, "NOISE3", NULL, NULL },
- { 1, 1, 0, 0, "NOISE4", NULL, NULL },
- { 0, 0, 0, 0, "NOP", NULL, NULL },
- { 1, 2, 0, 0, "M4X3", NULL, NULL },
- { 1, 2, 0, 0, "M3X4", NULL, NULL },
- { 1, 2, 0, 0, "M3X3", NULL, NULL },
- { 1, 2, 0, 0, "M3X2", NULL, NULL },
- { 1, 1, 0, 0, "NRM4", NULL, NULL },
- { 0, 1, 0, 0, "CALLNZ", NULL, NULL },
- { 0, 1, 0, 0, "IFC", NULL, NULL },
- { 0, 1, 0, 0, "BREAKC", NULL, NULL },
- { 0, 1, 0, 0, "KIL", "TEXKILL", NULL },
- { 0, 0, 0, 0, "END", NULL, NULL },
- { 1, 1, 0, 0, "SWZ", NULL, NULL }
+ { 1, 1, 0, 0, "ARL", TGSI_OPCODE_ARL },
+ { 1, 1, 0, 0, "MOV", TGSI_OPCODE_MOV },
+ { 1, 1, 0, 0, "LIT", TGSI_OPCODE_LIT },
+ { 1, 1, 0, 0, "RCP", TGSI_OPCODE_RCP },
+ { 1, 1, 0, 0, "RSQ", TGSI_OPCODE_RSQ },
+ { 1, 1, 0, 0, "EXP", TGSI_OPCODE_EXP },
+ { 1, 1, 0, 0, "LOG", TGSI_OPCODE_LOG },
+ { 1, 2, 0, 0, "MUL", TGSI_OPCODE_MUL },
+ { 1, 2, 0, 0, "ADD", TGSI_OPCODE_ADD },
+ { 1, 2, 0, 0, "DP3", TGSI_OPCODE_DP3 },
+ { 1, 2, 0, 0, "DP4", TGSI_OPCODE_DP4 },
+ { 1, 2, 0, 0, "DST", TGSI_OPCODE_DST },
+ { 1, 2, 0, 0, "MIN", TGSI_OPCODE_MIN },
+ { 1, 2, 0, 0, "MAX", TGSI_OPCODE_MAX },
+ { 1, 2, 0, 0, "SLT", TGSI_OPCODE_SLT },
+ { 1, 2, 0, 0, "SGE", TGSI_OPCODE_SGE },
+ { 1, 3, 0, 0, "MAD", TGSI_OPCODE_MAD },
+ { 1, 2, 0, 0, "SUB", TGSI_OPCODE_SUB },
+ { 1, 3, 0, 0, "LRP", TGSI_OPCODE_LRP },
+ { 1, 3, 0, 0, "CND", TGSI_OPCODE_CND },
+ { 1, 3, 0, 0, "CND0", TGSI_OPCODE_CND0 },
+ { 1, 3, 0, 0, "DP2A", TGSI_OPCODE_DP2A },
+ { 0, 0, 0, 0, "", 22 }, /* removed */
+ { 0, 0, 0, 0, "", 23 }, /* removed */
+ { 1, 1, 0, 0, "FRC", TGSI_OPCODE_FRC },
+ { 1, 3, 0, 0, "CLAMP", TGSI_OPCODE_CLAMP },
+ { 1, 1, 0, 0, "FLR", TGSI_OPCODE_FLR },
+ { 1, 1, 0, 0, "ROUND", TGSI_OPCODE_ROUND },
+ { 1, 1, 0, 0, "EX2", TGSI_OPCODE_EX2 },
+ { 1, 1, 0, 0, "LG2", TGSI_OPCODE_LG2 },
+ { 1, 2, 0, 0, "POW", TGSI_OPCODE_POW },
+ { 1, 2, 0, 0, "XPD", TGSI_OPCODE_XPD },
+ { 0, 0, 0, 0, "", 32 }, /* removed */
+ { 1, 1, 0, 0, "ABS", TGSI_OPCODE_ABS },
+ { 1, 1, 0, 0, "RCC", TGSI_OPCODE_RCC },
+ { 1, 2, 0, 0, "DPH", TGSI_OPCODE_DPH },
+ { 1, 1, 0, 0, "COS", TGSI_OPCODE_COS },
+ { 1, 1, 0, 0, "DDX", TGSI_OPCODE_DDX },
+ { 1, 1, 0, 0, "DDY", TGSI_OPCODE_DDY },
+ { 0, 0, 0, 0, "KILP", TGSI_OPCODE_KILP },
+ { 1, 1, 0, 0, "PK2H", TGSI_OPCODE_PK2H },
+ { 1, 1, 0, 0, "PK2US", TGSI_OPCODE_PK2US },
+ { 1, 1, 0, 0, "PK4B", TGSI_OPCODE_PK4B },
+ { 1, 1, 0, 0, "PK4UB", TGSI_OPCODE_PK4UB },
+ { 1, 2, 0, 0, "RFL", TGSI_OPCODE_RFL },
+ { 1, 2, 0, 0, "SEQ", TGSI_OPCODE_SEQ },
+ { 1, 2, 0, 0, "SFL", TGSI_OPCODE_SFL },
+ { 1, 2, 0, 0, "SGT", TGSI_OPCODE_SGT },
+ { 1, 1, 0, 0, "SIN", TGSI_OPCODE_SIN },
+ { 1, 2, 0, 0, "SLE", TGSI_OPCODE_SLE },
+ { 1, 2, 0, 0, "SNE", TGSI_OPCODE_SNE },
+ { 1, 2, 0, 0, "STR", TGSI_OPCODE_STR },
+ { 1, 2, 1, 0, "TEX", TGSI_OPCODE_TEX },
+ { 1, 4, 1, 0, "TXD", TGSI_OPCODE_TXD },
+ { 1, 2, 1, 0, "TXP", TGSI_OPCODE_TXP },
+ { 1, 1, 0, 0, "UP2H", TGSI_OPCODE_UP2H },
+ { 1, 1, 0, 0, "UP2US", TGSI_OPCODE_UP2US },
+ { 1, 1, 0, 0, "UP4B", TGSI_OPCODE_UP4B },
+ { 1, 1, 0, 0, "UP4UB", TGSI_OPCODE_UP4UB },
+ { 1, 3, 0, 0, "X2D", TGSI_OPCODE_X2D },
+ { 1, 1, 0, 0, "ARA", TGSI_OPCODE_ARA },
+ { 1, 1, 0, 0, "ARR", TGSI_OPCODE_ARR },
+ { 0, 1, 0, 0, "BRA", TGSI_OPCODE_BRA },
+ { 0, 0, 0, 1, "CAL", TGSI_OPCODE_CAL },
+ { 0, 0, 0, 0, "RET", TGSI_OPCODE_RET },
+ { 1, 1, 0, 0, "SSG", TGSI_OPCODE_SSG },
+ { 1, 3, 0, 0, "CMP", TGSI_OPCODE_CMP },
+ { 1, 1, 0, 0, "SCS", TGSI_OPCODE_SCS },
+ { 1, 2, 1, 0, "TXB", TGSI_OPCODE_TXB },
+ { 1, 1, 0, 0, "NRM", TGSI_OPCODE_NRM },
+ { 1, 2, 0, 0, "DIV", TGSI_OPCODE_DIV },
+ { 1, 2, 0, 0, "DP2", TGSI_OPCODE_DP2 },
+ { 1, 2, 1, 0, "TXL", TGSI_OPCODE_TXL },
+ { 0, 0, 0, 0, "BRK", TGSI_OPCODE_BRK },
+ { 0, 1, 0, 1, "IF", TGSI_OPCODE_IF },
+ { 1, 1, 0, 0, "BGNFOR", TGSI_OPCODE_BGNFOR },
+ { 0, 1, 0, 0, "REP", TGSI_OPCODE_REP },
+ { 0, 0, 0, 1, "ELSE", TGSI_OPCODE_ELSE },
+ { 0, 0, 0, 0, "ENDIF", TGSI_OPCODE_ENDIF },
+ { 1, 0, 0, 0, "ENDFOR", TGSI_OPCODE_ENDFOR },
+ { 0, 0, 0, 0, "ENDREP", TGSI_OPCODE_ENDREP },
+ { 0, 1, 0, 0, "PUSHA", TGSI_OPCODE_PUSHA },
+ { 1, 0, 0, 0, "POPA", TGSI_OPCODE_POPA },
+ { 1, 1, 0, 0, "CEIL", TGSI_OPCODE_CEIL },
+ { 1, 1, 0, 0, "I2F", TGSI_OPCODE_I2F },
+ { 1, 1, 0, 0, "NOT", TGSI_OPCODE_NOT },
+ { 1, 1, 0, 0, "TRUNC", TGSI_OPCODE_TRUNC },
+ { 1, 2, 0, 0, "SHL", TGSI_OPCODE_SHL },
+ { 1, 2, 0, 0, "SHR", TGSI_OPCODE_SHR },
+ { 1, 2, 0, 0, "AND", TGSI_OPCODE_AND },
+ { 1, 2, 0, 0, "OR", TGSI_OPCODE_OR },
+ { 1, 2, 0, 0, "MOD", TGSI_OPCODE_MOD },
+ { 1, 2, 0, 0, "XOR", TGSI_OPCODE_XOR },
+ { 1, 3, 0, 0, "SAD", TGSI_OPCODE_SAD },
+ { 1, 2, 1, 0, "TXF", TGSI_OPCODE_TXF },
+ { 1, 2, 1, 0, "TXQ", TGSI_OPCODE_TXQ },
+ { 0, 0, 0, 0, "CONT", TGSI_OPCODE_CONT },
+ { 0, 0, 0, 0, "EMIT", TGSI_OPCODE_EMIT },
+ { 0, 0, 0, 0, "ENDPRIM", TGSI_OPCODE_ENDPRIM },
+ { 0, 0, 0, 1, "BGNLOOP", TGSI_OPCODE_BGNLOOP },
+ { 0, 0, 0, 0, "BGNSUB", TGSI_OPCODE_BGNSUB },
+ { 0, 0, 0, 1, "ENDLOOP", TGSI_OPCODE_ENDLOOP },
+ { 0, 0, 0, 0, "ENDSUB", TGSI_OPCODE_ENDSUB },
+ { 1, 1, 0, 0, "NOISE1", TGSI_OPCODE_NOISE1 },
+ { 1, 1, 0, 0, "NOISE2", TGSI_OPCODE_NOISE2 },
+ { 1, 1, 0, 0, "NOISE3", TGSI_OPCODE_NOISE3 },
+ { 1, 1, 0, 0, "NOISE4", TGSI_OPCODE_NOISE4 },
+ { 0, 0, 0, 0, "NOP", TGSI_OPCODE_NOP },
+ { 0, 0, 0, 0, "", 108 }, /* removed */
+ { 0, 0, 0, 0, "", 109 }, /* removed */
+ { 0, 0, 0, 0, "", 110 }, /* removed */
+ { 0, 0, 0, 0, "", 111 }, /* removed */
+ { 1, 1, 0, 0, "NRM4", TGSI_OPCODE_NRM4 },
+ { 0, 1, 0, 0, "CALLNZ", TGSI_OPCODE_CALLNZ },
+ { 0, 1, 0, 0, "IFC", TGSI_OPCODE_IFC },
+ { 0, 1, 0, 0, "BREAKC", TGSI_OPCODE_BREAKC },
+ { 0, 1, 0, 0, "KIL", TGSI_OPCODE_KIL },
+ { 0, 0, 0, 0, "END", TGSI_OPCODE_END },
+ { 1, 1, 0, 0, "SWZ", TGSI_OPCODE_SWZ }
};
const struct tgsi_opcode_info *
tgsi_get_opcode_info( uint opcode )
{
+ static boolean firsttime = 1;
+
+ if (firsttime) {
+ unsigned i;
+ firsttime = 0;
+ for (i = 0; i < Elements(opcode_info); i++)
+ assert(opcode_info[i].opcode == i);
+ }
+
if (opcode < TGSI_OPCODE_LAST)
return &opcode_info[opcode];
+
assert( 0 );
return NULL;
}
+
+
+const char *
+tgsi_get_opcode_name( uint opcode )
+{
+ const struct tgsi_opcode_info *info = tgsi_get_opcode_info(opcode);
+ return info->mnemonic;
+}
+
diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.h b/src/gallium/auxiliary/tgsi/tgsi_info.h
index 077e25acd7..b2375c6971 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_info.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_info.h
@@ -41,13 +41,16 @@ struct tgsi_opcode_info
boolean is_tex;
boolean is_branch;
const char *mnemonic;
- const char *alt_mnemonic1;
- const char *alt_mnemonic2;
+ uint opcode;
};
const struct tgsi_opcode_info *
tgsi_get_opcode_info( uint opcode );
+const char *
+tgsi_get_opcode_name( uint opcode );
+
+
#if defined __cplusplus
}
#endif
diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c
index 7f2cfb7988..4870f82b6b 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_parse.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c
@@ -42,9 +42,6 @@ void
tgsi_full_token_free(
union tgsi_full_token *full_token )
{
- if( full_token->Token.Type == TGSI_TOKEN_TYPE_IMMEDIATE ) {
- FREE( (void *) full_token->FullImmediate.u.Pointer );
- }
}
unsigned
@@ -156,14 +153,8 @@ tgsi_parse_token(
case TGSI_IMM_FLOAT32:
{
uint imm_count = imm->Immediate.NrTokens - 1;
- struct tgsi_immediate_float32 *data;
-
- data = (struct tgsi_immediate_float32 *) MALLOC(sizeof(struct tgsi_immediate_float32) * imm_count);
- if (data) {
- for (i = 0; i < imm_count; i++) {
- next_token(ctx, &data[i]);
- }
- imm->u.ImmediateFloat32 = data;
+ for (i = 0; i < imm_count; i++) {
+ next_token(ctx, &imm->u[i]);
}
}
break;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.h b/src/gallium/auxiliary/tgsi/tgsi_parse.h
index a289e26e3a..1035bda1a8 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_parse.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_parse.h
@@ -73,11 +73,7 @@ struct tgsi_full_declaration
struct tgsi_full_immediate
{
struct tgsi_immediate Immediate;
- union
- {
- const void *Pointer;
- const struct tgsi_immediate_float32 *ImmediateFloat32;
- } u;
+ union tgsi_immediate_data u[4];
};
#define TGSI_FULL_MAX_DST_REGISTERS 2
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
index 0c64ae5713..922f147b94 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
@@ -38,6 +38,7 @@
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_sse.h"
+#include "tgsi/tgsi_info.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_util.h"
#include "tgsi_dump.h"
@@ -619,17 +620,17 @@ emit_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst)
ppc_vandc(gen->f, v1, v0, bit31_vec); /* v1 = v0 & ~bit31 */
}
break;
- case TGSI_OPCODE_FLOOR:
+ case TGSI_OPCODE_FLR:
ppc_vrfim(gen->f, v1, v0); /* v1 = floor(v0) */
break;
- case TGSI_OPCODE_FRAC:
+ case TGSI_OPCODE_FRC:
ppc_vrfim(gen->f, v1, v0); /* tmp = floor(v0) */
ppc_vsubfp(gen->f, v1, v0, v1); /* v1 = v0 - v1 */
break;
- case TGSI_OPCODE_EXPBASE2:
+ case TGSI_OPCODE_EX2:
ppc_vexptefp(gen->f, v1, v0); /* v1 = 2^v0 */
break;
- case TGSI_OPCODE_LOGBASE2:
+ case TGSI_OPCODE_LG2:
/* XXX this may be broken! */
ppc_vlogefp(gen->f, v1, v0); /* v1 = log2(v0) */
break;
@@ -1111,10 +1112,10 @@ emit_instruction(struct gen_context *gen,
case TGSI_OPCODE_MOV:
case TGSI_OPCODE_SWZ:
case TGSI_OPCODE_ABS:
- case TGSI_OPCODE_FLOOR:
- case TGSI_OPCODE_FRAC:
- case TGSI_OPCODE_EXPBASE2:
- case TGSI_OPCODE_LOGBASE2:
+ case TGSI_OPCODE_FLR:
+ case TGSI_OPCODE_FRC:
+ case TGSI_OPCODE_EX2:
+ case TGSI_OPCODE_LG2:
emit_unaryop(gen, inst);
break;
case TGSI_OPCODE_RSQ:
@@ -1317,8 +1318,10 @@ tgsi_emit_ppc(const struct tgsi_token *tokens,
ok = emit_instruction(&gen, &parse.FullToken.FullInstruction);
if (!ok) {
+ uint opcode = parse.FullToken.FullInstruction.Instruction.Opcode;
debug_printf("failed to translate tgsi opcode %d to PPC (%s)\n",
- parse.FullToken.FullInstruction.Instruction.Opcode,
+ opcode,
+ tgsi_get_opcode_name(opcode),
parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_VERTEX ?
"vertex shader" : "fragment shader");
}
@@ -1333,7 +1336,7 @@ tgsi_emit_ppc(const struct tgsi_token *tokens,
assert(num_immediates < TGSI_EXEC_NUM_IMMEDIATES);
for (i = 0; i < size; i++) {
immediates[num_immediates][i] =
- parse.FullToken.FullImmediate.u.ImmediateFloat32[i].Float;
+ parse.FullToken.FullImmediate.u[i].Float;
}
num_immediates++;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
index 6f1f5c2b4b..4fe8553c42 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
@@ -131,7 +131,7 @@ is_register_used(
return (ctx->regs_used[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE;
}
-static const char *file_names[] =
+static const char *file_names[TGSI_FILE_COUNT] =
{
"NULL",
"CONST",
@@ -140,7 +140,8 @@ static const char *file_names[] =
"TEMP",
"SAMP",
"ADDR",
- "IMM"
+ "IMM",
+ "LOOP"
};
static boolean
@@ -234,9 +235,29 @@ iter_instruction(
index,
"indirect",
FALSE );
- if (file != TGSI_FILE_ADDRESS || index != 0)
- report_warning( ctx, "Indirect register not ADDR[0]" );
+ if (!(file == TGSI_FILE_ADDRESS || file == TGSI_FILE_LOOP) || index != 0) {
+ report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]");
+ }
+ }
+ }
+
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_BGNFOR:
+ case TGSI_OPCODE_ENDFOR:
+ if (inst->FullDstRegisters[0].DstRegister.File != TGSI_FILE_LOOP ||
+ inst->FullDstRegisters[0].DstRegister.Index != 0) {
+ report_error(ctx, "Destination register must be LOOP[0]");
+ }
+ break;
+ }
+
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_BGNFOR:
+ if (inst->FullSrcRegisters[0].SrcRegister.File != TGSI_FILE_CONSTANT &&
+ inst->FullSrcRegisters[0].SrcRegister.File != TGSI_FILE_IMMEDIATE) {
+ report_error(ctx, "Source register file must be either CONST or IMM");
}
+ break;
}
ctx->num_instructions++;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
index ba2bfdef06..cfec5cfc01 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
@@ -32,9 +32,11 @@
#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_math.h"
+#include "util/u_memory.h"
#if defined(PIPE_ARCH_SSE)
#include "util/u_sse.h"
#endif
+#include "tgsi/tgsi_info.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_util.h"
#include "tgsi_exec.h"
@@ -100,37 +102,55 @@ get_const_base( void )
{
return x86_make_reg(
file_REG32,
- reg_CX );
+ reg_AX );
}
static struct x86_reg
-get_input_base( void )
+get_machine_base( void )
{
return x86_make_reg(
file_REG32,
- reg_AX );
+ reg_CX );
+}
+
+static struct x86_reg
+get_input_base( void )
+{
+ return x86_make_disp(
+ get_machine_base(),
+ Offset(struct tgsi_exec_machine, Inputs) );
}
static struct x86_reg
get_output_base( void )
{
- return x86_make_reg(
- file_REG32,
- reg_DX );
+ return x86_make_disp(
+ get_machine_base(),
+ Offset(struct tgsi_exec_machine, Outputs) );
}
static struct x86_reg
get_temp_base( void )
{
+ return x86_make_disp(
+ get_machine_base(),
+ Offset(struct tgsi_exec_machine, Temps) );
+}
+
+static struct x86_reg
+get_coef_base( void )
+{
return x86_make_reg(
file_REG32,
reg_BX );
}
static struct x86_reg
-get_coef_base( void )
+get_sampler_base( void )
{
- return get_output_base();
+ return x86_make_reg(
+ file_REG32,
+ reg_DI );
}
static struct x86_reg
@@ -138,7 +158,7 @@ get_immediate_base( void )
{
return x86_make_reg(
file_REG32,
- reg_DI );
+ reg_DX );
}
@@ -168,6 +188,15 @@ get_const(
}
static struct x86_reg
+get_sampler_ptr(
+ unsigned unit )
+{
+ return x86_make_disp(
+ get_sampler_base(),
+ unit * sizeof( struct tgsi_sampler * ) );
+}
+
+static struct x86_reg
get_input(
unsigned vec,
unsigned chan )
@@ -241,12 +270,14 @@ emit_const(
/* 'vec' is the offset from the address register's value.
* We're loading CONST[ADDR+vec] into an xmm register.
*/
- struct x86_reg r0 = get_input_base();
- struct x86_reg r1 = get_output_base();
+ struct x86_reg r0 = get_immediate_base();
+ struct x86_reg r1 = get_coef_base();
uint i;
assert( indirectFile == TGSI_FILE_ADDRESS );
assert( indirectIndex == 0 );
+ assert( r0.mod == mod_REG );
+ assert( r1.mod == mod_REG );
x86_push( func, r0 );
x86_push( func, r1 );
@@ -520,24 +551,15 @@ emit_coef_dady(
* that the stack pointer is 16 byte aligned, as expected.
*/
static void
-emit_func_call_dst(
+emit_func_call(
struct x86_function *func,
- unsigned xmm_save,
- unsigned xmm_dst,
+ unsigned xmm_save_mask,
+ const struct x86_reg *arg,
+ unsigned nr_args,
void (PIPE_CDECL *code)() )
{
struct x86_reg ecx = x86_make_reg( file_REG32, reg_CX );
unsigned i, n;
- unsigned xmm_mask;
-
- /* Bitmask of the xmm registers to save */
- xmm_mask = (1 << xmm_save) - 1;
- xmm_mask &= ~(1 << xmm_dst);
-
- sse_movaps(
- func,
- get_temp( TEMP_R0, 0 ),
- make_xmm( xmm_dst ) );
x86_push(
func,
@@ -549,8 +571,10 @@ emit_func_call_dst(
func,
x86_make_reg( file_REG32, reg_DX) );
+ /* Store XMM regs to the stack
+ */
for(i = 0, n = 0; i < 8; ++i)
- if(xmm_mask & (1 << i))
+ if(xmm_save_mask & (1 << i))
++n;
x86_sub_imm(
@@ -559,26 +583,42 @@ emit_func_call_dst(
n*16);
for(i = 0, n = 0; i < 8; ++i)
- if(xmm_mask & (1 << i)) {
+ if(xmm_save_mask & (1 << i)) {
sse_movups(
func,
x86_make_disp( x86_make_reg( file_REG32, reg_SP ), n*16 ),
make_xmm( i ) );
++n;
}
+
+ for (i = 0; i < nr_args; i++) {
+ /* Load the address of the buffer we use for passing arguments and
+ * receiving results:
+ */
+ x86_lea(
+ func,
+ ecx,
+ arg[i] );
- x86_lea(
- func,
- ecx,
- get_temp( TEMP_R0, 0 ) );
-
- x86_push( func, ecx );
+ /* Push actual function arguments (currently just the pointer to
+ * the buffer above), and call the function:
+ */
+ x86_push( func, ecx );
+ }
+
x86_mov_reg_imm( func, ecx, (unsigned long) code );
x86_call( func, ecx );
- x86_pop(func, ecx );
-
+
+ /* Pop the arguments (or just add an immediate to esp)
+ */
+ for (i = 0; i < nr_args; i++) {
+ x86_pop(func, ecx );
+ }
+
+ /* Pop the saved XMM regs:
+ */
for(i = 0, n = 0; i < 8; ++i)
- if(xmm_mask & (1 << i)) {
+ if(xmm_save_mask & (1 << i)) {
sse_movups(
func,
make_xmm( i ),
@@ -602,34 +642,86 @@ emit_func_call_dst(
x86_pop(
func,
x86_make_reg( file_REG32, reg_AX) );
+}
+
+static void
+emit_func_call_dst_src1(
+ struct x86_function *func,
+ unsigned xmm_save,
+ unsigned xmm_dst,
+ unsigned xmm_src0,
+ void (PIPE_CDECL *code)() )
+{
+ struct x86_reg store = get_temp( TEMP_R0, 0 );
+ unsigned xmm_mask = ((1 << xmm_save) - 1) & ~(1 << xmm_dst);
+
+ /* Store our input parameters (in xmm regs) to the buffer we use
+ * for passing arguments. We will pass a pointer to this buffer as
+ * the actual function argument.
+ */
+ sse_movaps(
+ func,
+ store,
+ make_xmm( xmm_src0 ) );
+
+ emit_func_call( func,
+ xmm_mask,
+ &store,
+ 1,
+ code );
sse_movaps(
func,
make_xmm( xmm_dst ),
- get_temp( TEMP_R0, 0 ) );
+ store );
}
+
static void
-emit_func_call_dst_src(
+emit_func_call_dst_src2(
struct x86_function *func,
unsigned xmm_save,
unsigned xmm_dst,
- unsigned xmm_src,
+ unsigned xmm_src0,
+ unsigned xmm_src1,
void (PIPE_CDECL *code)() )
{
+ struct x86_reg store = get_temp( TEMP_R0, 0 );
+ unsigned xmm_mask = ((1 << xmm_save) - 1) & ~(1 << xmm_dst);
+
+ /* Store two inputs to parameter buffer.
+ */
sse_movaps(
func,
- get_temp( TEMP_R0, 1 ),
- make_xmm( xmm_src ) );
+ store,
+ make_xmm( xmm_src0 ) );
- emit_func_call_dst(
+ sse_movaps(
func,
- xmm_save,
- xmm_dst,
- code );
+ x86_make_disp( store, 4 * sizeof(float) ),
+ make_xmm( xmm_src1 ) );
+
+
+ /* Emit the call
+ */
+ emit_func_call( func,
+ xmm_mask,
+ &store,
+ 1,
+ code );
+
+ /* Retrieve the results:
+ */
+ sse_movaps(
+ func,
+ make_xmm( xmm_dst ),
+ store );
}
+
+
+
#if defined(PIPE_ARCH_SSE)
/*
@@ -782,10 +874,11 @@ emit_cos(
unsigned xmm_save,
unsigned xmm_dst )
{
- emit_func_call_dst(
+ emit_func_call_dst_src1(
func,
xmm_save,
xmm_dst,
+ xmm_dst,
cos4f );
}
@@ -812,10 +905,11 @@ emit_ex2(
unsigned xmm_save,
unsigned xmm_dst )
{
- emit_func_call_dst(
+ emit_func_call_dst_src1(
func,
xmm_save,
xmm_dst,
+ xmm_dst,
ex24f );
}
@@ -857,10 +951,11 @@ emit_flr(
unsigned xmm_save,
unsigned xmm_dst )
{
- emit_func_call_dst(
+ emit_func_call_dst_src1(
func,
xmm_save,
xmm_dst,
+ xmm_dst,
flr4f );
}
@@ -880,10 +975,11 @@ emit_frc(
unsigned xmm_save,
unsigned xmm_dst )
{
- emit_func_call_dst(
+ emit_func_call_dst_src1(
func,
xmm_save,
xmm_dst,
+ xmm_dst,
frc4f );
}
@@ -910,10 +1006,11 @@ emit_lg2(
unsigned xmm_save,
unsigned xmm_dst )
{
- emit_func_call_dst(
+ emit_func_call_dst_src1(
func,
xmm_save,
xmm_dst,
+ xmm_dst,
lg24f );
}
@@ -975,13 +1072,15 @@ emit_pow(
struct x86_function *func,
unsigned xmm_save,
unsigned xmm_dst,
- unsigned xmm_src )
+ unsigned xmm_src0,
+ unsigned xmm_src1 )
{
- emit_func_call_dst_src(
+ emit_func_call_dst_src2(
func,
xmm_save,
xmm_dst,
- xmm_src,
+ xmm_src0,
+ xmm_src1,
pow4f );
}
@@ -1017,10 +1116,11 @@ emit_rnd(
unsigned xmm_save,
unsigned xmm_dst )
{
- emit_func_call_dst(
+ emit_func_call_dst_src1(
func,
xmm_save,
xmm_dst,
+ xmm_dst,
rnd4f );
}
@@ -1099,10 +1199,11 @@ emit_sgn(
unsigned xmm_save,
unsigned xmm_dst )
{
- emit_func_call_dst(
+ emit_func_call_dst_src1(
func,
xmm_save,
xmm_dst,
+ xmm_dst,
sgn4f );
}
@@ -1121,10 +1222,11 @@ emit_sin (struct x86_function *func,
unsigned xmm_save,
unsigned xmm_dst)
{
- emit_func_call_dst(
+ emit_func_call_dst_src1(
func,
xmm_save,
xmm_dst,
+ xmm_dst,
sin4f );
}
@@ -1140,6 +1242,12 @@ emit_sub(
make_xmm( xmm_src ) );
}
+
+
+
+
+
+
/**
* Register fetch.
*/
@@ -1298,20 +1406,164 @@ emit_store(
#define STORE( FUNC, INST, XMM, INDEX, CHAN )\
emit_store( FUNC, XMM, &(INST).FullDstRegisters[INDEX], &(INST), CHAN )
+
+static void PIPE_CDECL
+fetch_texel( struct tgsi_sampler **sampler,
+ float *store )
+{
+#if 0
+ uint j;
+
+ debug_printf("%s sampler: %p (%p) store: %p\n",
+ __FUNCTION__,
+ sampler, *sampler,
+ store );
+
+ debug_printf("lodbias %f\n", store[12]);
+
+ for (j = 0; j < 4; j++)
+ debug_printf("sample %d texcoord %f %f\n",
+ j,
+ store[0+j],
+ store[4+j]);
+#endif
+
+ {
+ float rgba[NUM_CHANNELS][QUAD_SIZE];
+ (*sampler)->get_samples(*sampler,
+ &store[0],
+ &store[4],
+ &store[8],
+ 0.0f, /*store[12], lodbias */
+ rgba);
+
+ memcpy( store, rgba, 16 * sizeof(float));
+ }
+
+#if 0
+ for (j = 0; j < 4; j++)
+ debug_printf("sample %d result %f %f %f %f\n",
+ j,
+ store[0+j],
+ store[4+j],
+ store[8+j],
+ store[12+j]);
+#endif
+}
+
/**
* High-level instruction translators.
*/
static void
+emit_tex( struct x86_function *func,
+ const struct tgsi_full_instruction *inst,
+ boolean lodbias,
+ boolean projected)
+{
+ const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index;
+ struct x86_reg args[2];
+ unsigned count;
+ unsigned i;
+
+ switch (inst->InstructionExtTexture.Texture) {
+ case TGSI_TEXTURE_1D:
+ count = 1;
+ break;
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_RECT:
+ count = 2;
+ break;
+ case TGSI_TEXTURE_SHADOW1D:
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+ case TGSI_TEXTURE_3D:
+ case TGSI_TEXTURE_CUBE:
+ count = 3;
+ break;
+ default:
+ assert(0);
+ return;
+ }
+
+ if (lodbias) {
+ FETCH( func, *inst, 3, 0, 3 );
+ }
+ else {
+ emit_tempf(
+ func,
+ 3,
+ TGSI_EXEC_TEMP_00000000_I,
+ TGSI_EXEC_TEMP_00000000_C );
+
+ }
+
+ /* store lodbias whether enabled or not -- fetch_texel currently
+ * respects it always.
+ */
+ sse_movaps( func,
+ get_temp( TEMP_R0, 3 ),
+ make_xmm( 3 ) );
+
+
+ if (projected) {
+ FETCH( func, *inst, 3, 0, 3 );
+
+ emit_rcp( func, 3, 3 );
+ }
+
+ for (i = 0; i < count; i++) {
+ FETCH( func, *inst, i, 0, i );
+
+ if (projected) {
+ sse_mulps(
+ func,
+ make_xmm( i ),
+ make_xmm( 3 ) );
+ }
+
+ /* Store in the argument buffer:
+ */
+ sse_movaps(
+ func,
+ get_temp( TEMP_R0, i ),
+ make_xmm( i ) );
+ }
+
+ args[0] = get_temp( TEMP_R0, 0 );
+ args[1] = get_sampler_ptr( unit );
+
+
+ emit_func_call( func,
+ 0,
+ args,
+ Elements(args),
+ fetch_texel );
+
+ /* If all four channels are enabled, could use a pointer to
+ * dst[0].x instead of TEMP_R0 for store?
+ */
+ FOR_EACH_DST0_ENABLED_CHANNEL( *inst, i ) {
+
+ sse_movaps(
+ func,
+ make_xmm( 0 ),
+ get_temp( TEMP_R0, i ) );
+
+ STORE( func, *inst, 0, 0, i );
+ }
+}
+
+
+static void
emit_kil(
struct x86_function *func,
const struct tgsi_full_src_register *reg )
{
unsigned uniquemask;
- unsigned registers[4];
- unsigned nextregister = 0;
- unsigned firstchan = ~0;
+ unsigned unique_count = 0;
unsigned chan_index;
+ unsigned i;
/* This mask stores component bits that were already tested. Note that
* we test if the value is less than zero, so 1.0 and 0.0 need not to be
@@ -1331,18 +1583,11 @@ emit_kil(
uniquemask |= 1 << swizzle;
/* allocate register */
- registers[chan_index] = nextregister;
emit_fetch(
func,
- nextregister,
+ unique_count++,
reg,
chan_index );
- nextregister++;
-
- /* mark the first channel used */
- if( firstchan == ~0 ) {
- firstchan = chan_index;
- }
}
}
@@ -1353,32 +1598,32 @@ emit_kil(
func,
x86_make_reg( file_REG32, reg_DX ) );
- FOR_EACH_CHANNEL( chan_index ) {
- if( uniquemask & (1 << chan_index) ) {
- sse_cmpps(
+ for (i = 0 ; i < unique_count; i++ ) {
+ struct x86_reg dataXMM = make_xmm(i);
+
+ sse_cmpps(
+ func,
+ dataXMM,
+ get_temp(
+ TGSI_EXEC_TEMP_00000000_I,
+ TGSI_EXEC_TEMP_00000000_C ),
+ cc_LessThan );
+
+ if( i == 0 ) {
+ sse_movmskps(
func,
- make_xmm( registers[chan_index] ),
- get_temp(
- TGSI_EXEC_TEMP_00000000_I,
- TGSI_EXEC_TEMP_00000000_C ),
- cc_LessThan );
-
- if( chan_index == firstchan ) {
- sse_pmovmskb(
- func,
- x86_make_reg( file_REG32, reg_AX ),
- make_xmm( registers[chan_index] ) );
- }
- else {
- sse_pmovmskb(
- func,
- x86_make_reg( file_REG32, reg_DX ),
- make_xmm( registers[chan_index] ) );
- x86_or(
- func,
- x86_make_reg( file_REG32, reg_AX ),
- x86_make_reg( file_REG32, reg_DX ) );
- }
+ x86_make_reg( file_REG32, reg_AX ),
+ dataXMM );
+ }
+ else {
+ sse_movmskps(
+ func,
+ x86_make_reg( file_REG32, reg_DX ),
+ dataXMM );
+ x86_or(
+ func,
+ x86_make_reg( file_REG32, reg_AX ),
+ x86_make_reg( file_REG32, reg_DX ) );
}
}
@@ -1573,7 +1818,7 @@ emit_instruction(
get_temp(
TGSI_EXEC_TEMP_MINUS_128_I,
TGSI_EXEC_TEMP_MINUS_128_C ) );
- emit_pow( func, 3, 1, 2 );
+ emit_pow( func, 3, 1, 1, 2 );
FETCH( func, *inst, 0, 0, CHAN_X );
sse_xorps(
func,
@@ -1820,8 +2065,7 @@ emit_instruction(
}
break;
- case TGSI_OPCODE_LERP:
- /* TGSI_OPCODE_LRP */
+ case TGSI_OPCODE_LRP:
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( func, *inst, 0, 0, chan_index );
FETCH( func, *inst, 1, 1, chan_index );
@@ -1841,8 +2085,7 @@ emit_instruction(
return 0;
break;
- case TGSI_OPCODE_DOT2ADD:
- /* TGSI_OPCODE_DP2A */
+ case TGSI_OPCODE_DP2A:
FETCH( func, *inst, 0, 0, CHAN_X ); /* xmm0 = src[0].x */
FETCH( func, *inst, 1, 1, CHAN_X ); /* xmm1 = src[1].x */
emit_mul( func, 0, 1 ); /* xmm0 = xmm0 * xmm1 */
@@ -1857,16 +2100,7 @@ emit_instruction(
}
break;
- case TGSI_OPCODE_INDEX:
- return 0;
- break;
-
- case TGSI_OPCODE_NEGATE:
- return 0;
- break;
-
- case TGSI_OPCODE_FRAC:
- /* TGSI_OPCODE_FRC */
+ case TGSI_OPCODE_FRC:
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( func, *inst, 0, 0, chan_index );
emit_frc( func, 0, 0 );
@@ -1878,8 +2112,7 @@ emit_instruction(
return 0;
break;
- case TGSI_OPCODE_FLOOR:
- /* TGSI_OPCODE_FLR */
+ case TGSI_OPCODE_FLR:
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( func, *inst, 0, 0, chan_index );
emit_flr( func, 0, 0 );
@@ -1895,8 +2128,7 @@ emit_instruction(
}
break;
- case TGSI_OPCODE_EXPBASE2:
- /* TGSI_OPCODE_EX2 */
+ case TGSI_OPCODE_EX2:
FETCH( func, *inst, 0, 0, CHAN_X );
emit_ex2( func, 0, 0 );
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
@@ -1904,8 +2136,7 @@ emit_instruction(
}
break;
- case TGSI_OPCODE_LOGBASE2:
- /* TGSI_OPCODE_LG2 */
+ case TGSI_OPCODE_LG2:
FETCH( func, *inst, 0, 0, CHAN_X );
emit_lg2( func, 0, 0 );
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
@@ -1913,18 +2144,16 @@ emit_instruction(
}
break;
- case TGSI_OPCODE_POWER:
- /* TGSI_OPCODE_POW */
+ case TGSI_OPCODE_POW:
FETCH( func, *inst, 0, 0, CHAN_X );
FETCH( func, *inst, 1, 1, CHAN_X );
- emit_pow( func, 0, 0, 1 );
+ emit_pow( func, 0, 0, 0, 1 );
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
STORE( func, *inst, 0, 0, chan_index );
}
break;
- case TGSI_OPCODE_CROSSPRODUCT:
- /* TGSI_OPCODE_XPD */
+ case TGSI_OPCODE_XPD:
if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) ||
IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) ) {
FETCH( func, *inst, 1, 1, CHAN_Z );
@@ -1970,10 +2199,6 @@ emit_instruction(
}
break;
- case TGSI_OPCODE_MULTIPLYMATRIX:
- return 0;
- break;
-
case TGSI_OPCODE_ABS:
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( func, *inst, 0, 0, chan_index );
@@ -2086,21 +2311,7 @@ emit_instruction(
break;
case TGSI_OPCODE_TEX:
- if (0) {
- /* Disable dummy texture code:
- */
- emit_tempf(
- func,
- 0,
- TEMP_ONE_I,
- TEMP_ONE_C );
- FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( func, *inst, 0, 0, chan_index );
- }
- }
- else {
- return 0;
- }
+ emit_tex( func, inst, FALSE, FALSE );
break;
case TGSI_OPCODE_TXD:
@@ -2198,7 +2409,7 @@ emit_instruction(
break;
case TGSI_OPCODE_TXB:
- return 0;
+ emit_tex( func, inst, TRUE, FALSE );
break;
case TGSI_OPCODE_NRM:
@@ -2306,9 +2517,13 @@ emit_instruction(
break;
case TGSI_OPCODE_TXL:
- return 0;
+ emit_tex( func, inst, TRUE, FALSE );
break;
+ case TGSI_OPCODE_TXP:
+ emit_tex( func, inst, FALSE, TRUE );
+ break;
+
case TGSI_OPCODE_BRK:
return 0;
break;
@@ -2317,7 +2532,7 @@ emit_instruction(
return 0;
break;
- case TGSI_OPCODE_LOOP:
+ case TGSI_OPCODE_BGNFOR:
return 0;
break;
@@ -2333,7 +2548,7 @@ emit_instruction(
return 0;
break;
- case TGSI_OPCODE_ENDLOOP:
+ case TGSI_OPCODE_ENDFOR:
return 0;
break;
@@ -2488,7 +2703,7 @@ emit_declaration(
static void aos_to_soa( struct x86_function *func,
uint arg_aos,
- uint arg_soa,
+ uint arg_machine,
uint arg_num,
uint arg_stride )
{
@@ -2503,7 +2718,10 @@ static void aos_to_soa( struct x86_function *func,
x86_push( func, x86_make_reg( file_REG32, reg_BX ) );
x86_mov( func, aos_input, x86_fn_arg( func, arg_aos ) );
- x86_mov( func, soa_input, x86_fn_arg( func, arg_soa ) );
+ x86_mov( func, soa_input, x86_fn_arg( func, arg_machine ) );
+ x86_lea( func, soa_input,
+ x86_make_disp( soa_input,
+ Offset(struct tgsi_exec_machine, Inputs) ) );
x86_mov( func, num_inputs, x86_fn_arg( func, arg_num ) );
x86_mov( func, stride, x86_fn_arg( func, arg_stride ) );
@@ -2545,28 +2763,30 @@ static void aos_to_soa( struct x86_function *func,
x86_jcc( func, cc_NE, inner_loop );
/* Restore EBX */
- x86_pop( func, aos_input );
+ x86_pop( func, x86_make_reg( file_REG32, reg_BX ) );
}
-static void soa_to_aos( struct x86_function *func, uint aos, uint soa, uint num, uint stride )
+static void soa_to_aos( struct x86_function *func,
+ uint arg_aos,
+ uint arg_machine,
+ uint arg_num,
+ uint arg_stride )
{
- struct x86_reg soa_output;
- struct x86_reg aos_output;
- struct x86_reg num_outputs;
- struct x86_reg temp;
+ struct x86_reg soa_output = x86_make_reg( file_REG32, reg_AX );
+ struct x86_reg aos_output = x86_make_reg( file_REG32, reg_BX );
+ struct x86_reg num_outputs = x86_make_reg( file_REG32, reg_CX );
+ struct x86_reg temp = x86_make_reg( file_REG32, reg_DX );
int inner_loop;
- soa_output = x86_make_reg( file_REG32, reg_AX );
- aos_output = x86_make_reg( file_REG32, reg_BX );
- num_outputs = x86_make_reg( file_REG32, reg_CX );
- temp = x86_make_reg( file_REG32, reg_DX );
-
/* Save EBX */
- x86_push( func, aos_output );
+ x86_push( func, x86_make_reg( file_REG32, reg_BX ) );
- x86_mov( func, soa_output, x86_fn_arg( func, soa ) );
- x86_mov( func, aos_output, x86_fn_arg( func, aos ) );
- x86_mov( func, num_outputs, x86_fn_arg( func, num ) );
+ x86_mov( func, aos_output, x86_fn_arg( func, arg_aos ) );
+ x86_mov( func, soa_output, x86_fn_arg( func, arg_machine ) );
+ x86_lea( func, soa_output,
+ x86_make_disp( soa_output,
+ Offset(struct tgsi_exec_machine, Outputs) ) );
+ x86_mov( func, num_outputs, x86_fn_arg( func, arg_num ) );
/* do */
inner_loop = x86_get_label( func );
@@ -2583,7 +2803,7 @@ static void soa_to_aos( struct x86_function *func, uint aos, uint soa, uint num,
sse_unpcklps( func, make_xmm( 3 ), make_xmm( 4 ) );
sse_unpckhps( func, make_xmm( 5 ), make_xmm( 4 ) );
- x86_mov( func, temp, x86_fn_arg( func, stride ) );
+ x86_mov( func, temp, x86_fn_arg( func, arg_stride ) );
x86_push( func, aos_output );
sse_movlps( func, x86_make_disp( aos_output, 0 ), make_xmm( 0 ) );
sse_movlps( func, x86_make_disp( aos_output, 8 ), make_xmm( 3 ) );
@@ -2607,20 +2827,13 @@ static void soa_to_aos( struct x86_function *func, uint aos, uint soa, uint num,
x86_jcc( func, cc_NE, inner_loop );
/* Restore EBX */
- x86_pop( func, aos_output );
+ x86_pop( func, x86_make_reg( file_REG32, reg_BX ) );
}
/**
* Translate a TGSI vertex/fragment shader to SSE2 code.
* Slightly different things are done for vertex vs. fragment shaders.
*
- * Note that fragment shaders are responsible for interpolating shader
- * inputs. Because on x86 we have only 4 GP registers, and here we
- * have 5 shader arguments (input, output, const, temp and coef), the
- * code is split into two phases -- DECLARATION and INSTRUCTION phase.
- * GP register holding the output argument is aliased with the coeff
- * argument, as outputs are not needed in the DECLARATION phase.
- *
* \param tokens the TGSI input shader
* \param func the output SSE code/function
* \param immediates buffer to place immediates, later passed to SSE func
@@ -2634,7 +2847,6 @@ tgsi_emit_sse2(
boolean do_swizzles )
{
struct tgsi_parse_context parse;
- boolean instruction_phase = FALSE;
unsigned ok = 1;
uint num_immediates = 0;
@@ -2646,74 +2858,48 @@ tgsi_emit_sse2(
/* Can't just use EDI, EBX without save/restoring them:
*/
- x86_push(
- func,
- get_immediate_base() );
-
- x86_push(
- func,
- get_temp_base() );
-
+ x86_push( func, x86_make_reg( file_REG32, reg_BX ) );
+ x86_push( func, x86_make_reg( file_REG32, reg_DI ) );
/*
* Different function args for vertex/fragment shaders:
*/
- if (parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_FRAGMENT) {
- /* DECLARATION phase, do not load output argument. */
- x86_mov(
- func,
- get_input_base(),
- x86_fn_arg( func, 1 ) );
- /* skipping outputs argument here */
- x86_mov(
- func,
- get_const_base(),
- x86_fn_arg( func, 3 ) );
- x86_mov(
- func,
- get_temp_base(),
- x86_fn_arg( func, 4 ) );
- x86_mov(
- func,
- get_coef_base(),
- x86_fn_arg( func, 5 ) );
- x86_mov(
- func,
- get_immediate_base(),
- x86_fn_arg( func, 6 ) );
- }
- else {
- assert(parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_VERTEX);
-
+ if (parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_VERTEX) {
if (do_swizzles)
aos_to_soa( func,
- 6, /* aos_input */
- 1, /* machine->input */
- 7, /* num_inputs */
- 8 ); /* input_stride */
+ 4, /* aos_input */
+ 1, /* machine */
+ 5, /* num_inputs */
+ 6 ); /* input_stride */
+ }
+ x86_mov(
+ func,
+ get_machine_base(),
+ x86_fn_arg( func, 1 ) );
+ x86_mov(
+ func,
+ get_const_base(),
+ x86_fn_arg( func, 2 ) );
+ x86_mov(
+ func,
+ get_immediate_base(),
+ x86_fn_arg( func, 3 ) );
+
+ if (parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_FRAGMENT) {
x86_mov(
- func,
- get_input_base(),
- x86_fn_arg( func, 1 ) );
- x86_mov(
- func,
- get_output_base(),
- x86_fn_arg( func, 2 ) );
- x86_mov(
- func,
- get_const_base(),
- x86_fn_arg( func, 3 ) );
- x86_mov(
- func,
- get_temp_base(),
- x86_fn_arg( func, 4 ) );
- x86_mov(
- func,
- get_immediate_base(),
- x86_fn_arg( func, 5 ) );
+ func,
+ get_coef_base(),
+ x86_fn_arg( func, 4 ) );
}
+ x86_mov(
+ func,
+ get_sampler_base(),
+ x86_make_disp( get_machine_base(),
+ Offset( struct tgsi_exec_machine, Samplers ) ) );
+
+
while( !tgsi_parse_end_of_tokens( &parse ) && ok ) {
tgsi_parse_token( &parse );
@@ -2727,24 +2913,15 @@ tgsi_emit_sse2(
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
- if (parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_FRAGMENT) {
- if( !instruction_phase ) {
- /* INSTRUCTION phase, overwrite coeff with output. */
- instruction_phase = TRUE;
- x86_mov(
- func,
- get_output_base(),
- x86_fn_arg( func, 2 ) );
- }
- }
-
ok = emit_instruction(
func,
&parse.FullToken.FullInstruction );
if (!ok) {
- debug_printf("failed to translate tgsi opcode %d to SSE (%s)\n",
- parse.FullToken.FullInstruction.Instruction.Opcode,
+ uint opcode = parse.FullToken.FullInstruction.Instruction.Opcode;
+ debug_printf("failed to translate tgsi opcode %d (%s) to SSE (%s)\n",
+ opcode,
+ tgsi_get_opcode_name(opcode),
parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_VERTEX ?
"vertex shader" : "fragment shader");
}
@@ -2759,7 +2936,7 @@ tgsi_emit_sse2(
assert(num_immediates < TGSI_EXEC_NUM_IMMEDIATES);
for( i = 0; i < size; i++ ) {
immediates[num_immediates][i] =
- parse.FullToken.FullImmediate.u.ImmediateFloat32[i].Float;
+ parse.FullToken.FullImmediate.u[i].Float;
}
#if 0
debug_printf("SSE FS immediate[%d] = %f %f %f %f\n",
@@ -2781,18 +2958,17 @@ tgsi_emit_sse2(
if (parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_VERTEX) {
if (do_swizzles)
- soa_to_aos( func, 9, 2, 10, 11 );
+ soa_to_aos( func,
+ 7, /* aos_output */
+ 1, /* machine */
+ 8, /* num_outputs */
+ 9 ); /* output_stride */
}
/* Can't just use EBX, EDI without save/restoring them:
*/
- x86_pop(
- func,
- get_temp_base() );
-
- x86_pop(
- func,
- get_immediate_base() );
+ x86_pop( func, x86_make_reg( file_REG32, reg_DI ) );
+ x86_pop( func, x86_make_reg( file_REG32, reg_BX ) );
emit_ret( func );
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.h b/src/gallium/auxiliary/tgsi/tgsi_sse2.h
index af838b2a25..d81ee3d00e 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sse2.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.h
@@ -34,6 +34,7 @@ extern "C" {
struct tgsi_token;
struct x86_function;
+struct tgsi_interp_coef;
unsigned
tgsi_emit_sse2(
@@ -42,6 +43,33 @@ tgsi_emit_sse2(
float (*immediates)[4],
boolean do_swizzles );
+
+/* This is the function prototype generated when do_swizzles is false
+ * -- effectively for fragment shaders.
+ */
+typedef void (PIPE_CDECL *tgsi_sse2_fs_function) (
+ struct tgsi_exec_machine *machine, /* 1 */
+ const float (*constant)[4], /* 2 */
+ const float (*immediate)[4], /* 3 */
+ const struct tgsi_interp_coef *coef /* 4 */
+ );
+
+
+/* This is the function prototype generated when do_swizzles is true
+ * -- effectively for vertex shaders.
+ */
+typedef void (PIPE_CDECL *tgsi_sse2_vs_func) (
+ struct tgsi_exec_machine *machine, /* 1 */
+ const float (*constant)[4], /* 2 */
+ const float (*immediate)[4], /* 3 */
+ const float (*aos_input)[4], /* 4 */
+ uint num_inputs, /* 5 */
+ uint input_stride, /* 6 */
+ float (*aos_output)[4], /* 7 */
+ uint num_outputs, /* 8 */
+ uint output_stride ); /* 9 */
+
+
#if defined __cplusplus
}
#endif
diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c
index a76bbc9140..d438450b1e 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_text.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_text.c
@@ -231,7 +231,8 @@ static const char *file_names[TGSI_FILE_COUNT] =
"TEMP",
"SAMP",
"ADDR",
- "IMM"
+ "IMM",
+ "LOOP"
};
static boolean
@@ -789,16 +790,6 @@ match_inst_mnemonic(const char **pcur,
if (str_match_no_case(pcur, info->mnemonic)) {
return TRUE;
}
- if (info->alt_mnemonic1) {
- if (str_match_no_case(pcur, info->alt_mnemonic1)) {
- return TRUE;
- }
- if (info->alt_mnemonic2) {
- if (str_match_no_case(pcur, info->alt_mnemonic2)) {
- return TRUE;
- }
- }
- }
return FALSE;
}
@@ -1091,7 +1082,10 @@ static boolean parse_immediate( struct translate_ctx *ctx )
imm = tgsi_default_full_immediate();
imm.Immediate.NrTokens += 4;
imm.Immediate.DataType = TGSI_IMM_FLOAT32;
- imm.u.Pointer = values;
+ imm.u[0].Float = values[0];
+ imm.u[1].Float = values[1];
+ imm.u[2].Float = values[2];
+ imm.u[3].Float = values[3];
advance = tgsi_build_full_immediate(
&imm,
diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile
index 2995aba1b9..6a8eb73e84 100644
--- a/src/gallium/auxiliary/util/Makefile
+++ b/src/gallium/auxiliary/util/Makefile
@@ -16,6 +16,7 @@ C_SOURCES = \
u_hash.c \
u_keymap.c \
u_linear.c \
+ u_network.c \
u_math.c \
u_mm.c \
u_rect.c \
diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript
index d3ac7f747f..fb142eebca 100644
--- a/src/gallium/auxiliary/util/SConscript
+++ b/src/gallium/auxiliary/util/SConscript
@@ -17,6 +17,7 @@ util = env.ConvenienceLibrary(
'u_hash.c',
'u_hash_table.c',
'u_keymap.c',
+ 'u_network.c',
'u_math.c',
'u_mm.c',
'u_rect.c',
diff --git a/src/gallium/auxiliary/util/u_cache.c b/src/gallium/auxiliary/util/u_cache.c
index 41cd38171f..47c16b1c92 100644
--- a/src/gallium/auxiliary/util/u_cache.c
+++ b/src/gallium/auxiliary/util/u_cache.c
@@ -137,6 +137,8 @@ util_cache_set(struct util_cache *cache,
struct util_cache_entry *entry;
assert(cache);
+ if (!cache)
+ return;
entry = util_cache_entry_get(cache, key);
util_cache_entry_destroy(cache, entry);
@@ -158,6 +160,8 @@ util_cache_get(struct util_cache *cache,
struct util_cache_entry *entry;
assert(cache);
+ if (!cache)
+ return NULL;
entry = util_cache_entry_get(cache, key);
if(!entry->key && !entry->value)
@@ -176,7 +180,9 @@ util_cache_clear(struct util_cache *cache)
uint32_t i;
assert(cache);
-
+ if (!cache)
+ return;
+
for(i = 0; i < cache->size; ++i)
util_cache_entry_destroy(cache, &cache->entries[i]);
}
@@ -186,6 +192,8 @@ void
util_cache_destroy(struct util_cache *cache)
{
assert(cache);
+ if (!cache)
+ return;
#ifdef DEBUG
if(cache->count >= 20*cache->size) {
diff --git a/src/gallium/auxiliary/util/u_handle_table.c b/src/gallium/auxiliary/util/u_handle_table.c
index 6da7353e25..3703718a62 100644
--- a/src/gallium/auxiliary/util/u_handle_table.c
+++ b/src/gallium/auxiliary/util/u_handle_table.c
@@ -87,6 +87,8 @@ handle_table_set_destroy(struct handle_table *ht,
void (*destroy)(void *object))
{
assert(ht);
+ if (!ht)
+ return;
ht->destroy = destroy;
}
@@ -155,7 +157,7 @@ handle_table_add(struct handle_table *ht,
assert(ht);
assert(object);
- if(!object)
+ if(!object || !ht)
return 0;
/* linear search for an empty handle */
@@ -193,7 +195,7 @@ handle_table_set(struct handle_table *ht,
assert(ht);
assert(handle);
- if(!handle)
+ if(!handle || !ht)
return 0;
assert(object);
@@ -222,7 +224,7 @@ handle_table_get(struct handle_table *ht,
assert(ht);
assert(handle);
- if(!handle || handle > ht->size)
+ if(!handle || !ht || handle > ht->size)
return NULL;
object = ht->objects[handle - 1];
@@ -240,7 +242,7 @@ handle_table_remove(struct handle_table *ht,
assert(ht);
assert(handle);
- if(!handle || handle > ht->size)
+ if(!handle || !ht || handle > ht->size)
return;
index = handle - 1;
@@ -283,6 +285,9 @@ handle_table_destroy(struct handle_table *ht)
unsigned index;
assert(ht);
+ if (!ht)
+ return;
+
if(ht->destroy)
for(index = 0; index < ht->size; ++index)
handle_table_clear(ht, index);
diff --git a/src/gallium/auxiliary/util/u_hash_table.c b/src/gallium/auxiliary/util/u_hash_table.c
index 2f83e318e4..8c2a8f454c 100644
--- a/src/gallium/auxiliary/util/u_hash_table.c
+++ b/src/gallium/auxiliary/util/u_hash_table.c
@@ -148,6 +148,8 @@ hash_table_set(struct hash_table *ht,
struct cso_hash_iter iter;
assert(ht);
+ if (!ht)
+ return PIPE_ERROR_BAD_INPUT;
key_hash = ht->hash(key);
@@ -183,6 +185,8 @@ hash_table_get(struct hash_table *ht,
struct hash_table_item *item;
assert(ht);
+ if (!ht)
+ return NULL;
key_hash = ht->hash(key);
@@ -203,6 +207,8 @@ hash_table_remove(struct hash_table *ht,
struct hash_table_item *item;
assert(ht);
+ if (!ht)
+ return;
key_hash = ht->hash(key);
@@ -225,7 +231,9 @@ hash_table_clear(struct hash_table *ht)
struct hash_table_item *item;
assert(ht);
-
+ if (!ht)
+ return;
+
iter = cso_hash_first_node(ht->cso);
while (!cso_hash_iter_is_null(iter)) {
item = (struct hash_table_item *)cso_hash_take(ht->cso, cso_hash_iter_key(iter));
@@ -243,9 +251,11 @@ hash_table_foreach(struct hash_table *ht,
struct cso_hash_iter iter;
struct hash_table_item *item;
enum pipe_error result;
-
+
assert(ht);
-
+ if (!ht)
+ return PIPE_ERROR_BAD_INPUT;
+
iter = cso_hash_first_node(ht->cso);
while (!cso_hash_iter_is_null(iter)) {
item = (struct hash_table_item *)cso_hash_iter_data(iter);
@@ -264,9 +274,11 @@ hash_table_destroy(struct hash_table *ht)
{
struct cso_hash_iter iter;
struct hash_table_item *item;
-
+
assert(ht);
-
+ if (!ht)
+ return;
+
iter = cso_hash_first_node(ht->cso);
while (!cso_hash_iter_is_null(iter)) {
item = (struct hash_table_item *)cso_hash_iter_data(iter);
diff --git a/src/gallium/auxiliary/util/u_keymap.c b/src/gallium/auxiliary/util/u_keymap.c
index 3f70809efd..508a2ee063 100644
--- a/src/gallium/auxiliary/util/u_keymap.c
+++ b/src/gallium/auxiliary/util/u_keymap.c
@@ -194,6 +194,8 @@ util_keymap_insert(struct keymap *map, const void *key,
struct cso_hash_iter iter;
assert(map);
+ if (!map)
+ return FALSE;
key_hash = hash(key, map->key_size);
@@ -234,6 +236,8 @@ util_keymap_lookup(const struct keymap *map, const void *key)
struct keymap_item *item;
assert(map);
+ if (!map)
+ return NULL;
key_hash = hash(key, map->key_size);
@@ -258,6 +262,8 @@ util_keymap_remove(struct keymap *map, const void *key, void *user)
struct keymap_item *item;
assert(map);
+ if (!map)
+ return;
key_hash = hash(key, map->key_size);
@@ -267,6 +273,8 @@ util_keymap_remove(struct keymap *map, const void *key, void *user)
item = hash_table_item(iter);
assert(item);
+ if (!item)
+ return;
map->delete_func(map, item->key, item->value, user);
FREE(item->key);
FREE(item);
@@ -288,7 +296,9 @@ util_keymap_remove_all(struct keymap *map, void *user)
struct keymap_item *item;
assert(map);
-
+ if (!map)
+ return;
+
iter = cso_hash_first_node(map->cso);
while (!cso_hash_iter_is_null(iter)) {
item = (struct keymap_item *)
diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h
index e5003af01d..167fc83dc1 100644
--- a/src/gallium/auxiliary/util/u_math.h
+++ b/src/gallium/auxiliary/util/u_math.h
@@ -53,11 +53,11 @@ __inline double ceil(double val)
{
double ceil_val;
- if((val - (long) val) == 0) {
+ if ((val - (long) val) == 0) {
ceil_val = val;
}
else {
- if(val > 0) {
+ if (val > 0) {
ceil_val = (long) val + 1;
}
else {
@@ -73,11 +73,11 @@ __inline double floor(double val)
{
double floor_val;
- if((val - (long) val) == 0) {
+ if ((val - (long) val) == 0) {
floor_val = val;
}
else {
- if(val > 0) {
+ if (val > 0) {
floor_val = (long) val;
}
else {
@@ -189,7 +189,10 @@ static INLINE double log2( double x )
extern float pow2_table[POW2_TABLE_SIZE];
-
+/**
+ * Initialize math module. This should be called before using any
+ * other functions in this module.
+ */
extern void
util_init_math(void);
@@ -216,23 +219,24 @@ util_fast_exp2(float x)
int32_t ipart;
float fpart, mpart;
union fi epart;
-
+
if(x > 129.00000f)
return 3.402823466e+38f;
-
- if(x < -126.99999f)
+
+ if (x < -126.99999f)
return 0.0f;
ipart = (int32_t) x;
fpart = x - (float) ipart;
-
+
/* same as
* epart.f = (float) (1 << ipart)
- * but faster and without integer overflow for ipart > 31 */
+ * but faster and without integer overflow for ipart > 31
+ */
epart.i = (ipart + 127 ) << 23;
-
+
mpart = pow2_table[POW2_TABLE_OFFSET + (int)(fpart * POW2_TABLE_SCALE)];
-
+
return epart.f * mpart;
}
@@ -254,6 +258,9 @@ util_fast_exp(float x)
extern float log2_table[LOG2_TABLE_SIZE];
+/**
+ * Fast approximation to log2(x).
+ */
static INLINE float
util_fast_log2(float x)
{
@@ -267,6 +274,9 @@ util_fast_log2(float x)
}
+/**
+ * Fast approximation to x^y.
+ */
static INLINE float
util_fast_pow(float x, float y)
{
@@ -274,7 +284,6 @@ util_fast_pow(float x, float y)
}
-
/**
* Floor(x), returned as int.
*/
@@ -284,8 +293,8 @@ util_ifloor(float f)
int ai, bi;
double af, bf;
union fi u;
- af = (3 << 22) + 0.5 + (double)f;
- bf = (3 << 22) + 0.5 - (double)f;
+ af = (3 << 22) + 0.5 + (double) f;
+ bf = (3 << 22) + 0.5 - (double) f;
u.f = (float) af; ai = u.i;
u.f = (float) bf; bi = u.i;
return (ai - bi) >> 1;
@@ -305,9 +314,9 @@ util_iround(float f)
#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
int r;
_asm {
- fld f
- fistp r
- }
+ fld f
+ fistp r
+ }
return r;
#else
if (f >= 0.0f)
@@ -340,7 +349,7 @@ static INLINE
unsigned long ffs( unsigned long u )
{
unsigned long i;
- if(_BitScanForward(&i, u))
+ if (_BitScanForward(&i, u))
return i + 1;
else
return 0;
@@ -351,7 +360,7 @@ unsigned ffs( unsigned u )
{
unsigned i;
- if( u == 0 ) {
+ if (u == 0) {
return 0;
}
@@ -378,7 +387,10 @@ fui( float f )
}
-
+/**
+ * Convert ubyte to float in [0, 1].
+ * XXX a 256-entry lookup table would be slightly faster.
+ */
static INLINE float
ubyte_to_float(ubyte ub)
{
@@ -409,7 +421,23 @@ float_to_ubyte(float f)
}
+/**
+ * Calc log base 2
+ */
+static INLINE unsigned
+util_logbase2(unsigned n)
+{
+ unsigned log2 = 0;
+ while (n >>= 1)
+ ++log2;
+ return log2;
+}
+
+/**
+ * Clamp X to [MIN, MAX].
+ * This is a macro to allow float, int, uint, etc. types.
+ */
#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
diff --git a/src/gallium/auxiliary/util/u_mm.c b/src/gallium/auxiliary/util/u_mm.c
index 151a480d34..4b75d4ba1d 100644
--- a/src/gallium/auxiliary/util/u_mm.c
+++ b/src/gallium/auxiliary/util/u_mm.c
@@ -33,30 +33,32 @@
void
u_mmDumpMemInfo(const struct mem_block *heap)
{
- debug_printf("Memory heap %p:\n", (void *)heap);
+ debug_printf("Memory heap %p:\n", (void *) heap);
if (heap == 0) {
debug_printf(" heap == 0\n");
- } else {
+ }
+ else {
const struct mem_block *p;
- for(p = heap->next; p != heap; p = p->next) {
- debug_printf(" Offset:%08x, Size:%08x, %c%c\n",p->ofs,p->size,
- p->free ? 'F':'.',
- p->reserved ? 'R':'.');
+ for (p = heap->next; p != heap; p = p->next) {
+ debug_printf(" Offset:%08x, Size:%08x, %c%c\n", p->ofs, p->size,
+ p->free ? 'F':'.',
+ p->reserved ? 'R':'.');
}
debug_printf("\nFree list:\n");
- for(p = heap->next_free; p != heap; p = p->next_free) {
- debug_printf(" FREE Offset:%08x, Size:%08x, %c%c\n",p->ofs,p->size,
- p->free ? 'F':'.',
- p->reserved ? 'R':'.');
+ for (p = heap->next_free; p != heap; p = p->next_free) {
+ debug_printf(" FREE Offset:%08x, Size:%08x, %c%c\n", p->ofs, p->size,
+ p->free ? 'F':'.',
+ p->reserved ? 'R':'.');
}
}
debug_printf("End of memory blocks\n");
}
+
struct mem_block *
u_mmInit(int ofs, int size)
{
diff --git a/src/gallium/auxiliary/util/u_mm.h b/src/gallium/auxiliary/util/u_mm.h
index ce20e48763..6b158aae6e 100644
--- a/src/gallium/auxiliary/util/u_mm.h
+++ b/src/gallium/auxiliary/util/u_mm.h
@@ -84,7 +84,7 @@ extern struct mem_block *u_mmFindBlock(struct mem_block *heap, int start);
extern void u_mmDestroy(struct mem_block *mmInit);
/**
- * For debuging purpose.
+ * For debugging purposes.
*/
extern void u_mmDumpMemInfo(const struct mem_block *mmInit);
diff --git a/src/gallium/auxiliary/util/u_network.c b/src/gallium/auxiliary/util/u_network.c
new file mode 100644
index 0000000000..07d804ecdb
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_network.c
@@ -0,0 +1,188 @@
+
+#include "pipe/p_compiler.h"
+#include "util/u_network.h"
+#include "util/u_debug.h"
+
+#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+# include <winsock2.h>
+# include <windows.h>
+#elif defined(PIPE_OS_LINUX)
+# include <sys/socket.h>
+# include <netinet/in.h>
+# include <unistd.h>
+# include <fcntl.h>
+# include <netdb.h>
+#else
+# warning "No socket implementation"
+#endif
+
+boolean
+u_socket_init()
+{
+#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+ WORD wVersionRequested;
+ WSADATA wsaData;
+ int err;
+
+ /* Use the MAKEWORD(lowbyte, highbyte) macro declared in Windef.h */
+ wVersionRequested = MAKEWORD(1, 1);
+
+ err = WSAStartup(wVersionRequested, &wsaData);
+ if (err != 0) {
+ debug_printf("WSAStartup failed with error: %d\n", err);
+ return FALSE;
+ }
+ return TRUE;
+#elif defined(PIPE_HAVE_SOCKETS)
+ return TRUE;
+#else
+ return FALSE;
+#endif
+}
+
+void
+u_socket_stop()
+{
+#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+ WSACleanup();
+#endif
+}
+
+void
+u_socket_close(int s)
+{
+ if (s < 0)
+ return;
+
+#if defined(PIPE_OS_LINUX)
+ shutdown(s, SHUT_RDWR);
+ close(s);
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+ shutdown(s, SD_BOTH);
+ closesocket(s);
+#else
+ assert(0);
+#endif
+}
+
+int u_socket_accept(int s)
+{
+#if defined(PIPE_HAVE_SOCKETS)
+ return accept(s, NULL, NULL);
+#else
+ return -1;
+#endif
+}
+
+int
+u_socket_send(int s, void *data, size_t size)
+{
+#if defined(PIPE_HAVE_SOCKETS)
+ return send(s, data, size, 0);
+#else
+ return -1;
+#endif
+}
+
+int
+u_socket_peek(int s, void *data, size_t size)
+{
+#if defined(PIPE_HAVE_SOCKETS)
+ return recv(s, data, size, MSG_PEEK);
+#else
+ return -1;
+#endif
+}
+
+int
+u_socket_recv(int s, void *data, size_t size)
+{
+#if defined(PIPE_HAVE_SOCKETS)
+ return recv(s, data, size, 0);
+#else
+ return -1;
+#endif
+}
+
+int
+u_socket_connect(const char *hostname, uint16_t port)
+{
+#if defined(PIPE_HAVE_SOCKETS)
+ int s;
+ struct sockaddr_in sa;
+ struct hostent *host = NULL;
+
+ memset(&sa, 0, sizeof(struct sockaddr_in));
+ host = gethostbyname(hostname);
+ if (!host)
+ return -1;
+
+ memcpy((char *)&sa.sin_addr,host->h_addr,host->h_length);
+ sa.sin_family= host->h_addrtype;
+ sa.sin_port = htons(port);
+
+ s = socket(host->h_addrtype, SOCK_STREAM, IPPROTO_TCP);
+ if (s < 0)
+ return -1;
+
+ if (connect(s, (struct sockaddr *)&sa, sizeof(sa))) {
+ u_socket_close(s);
+ return -1;
+ }
+
+ return s;
+#else
+ assert(0);
+ return -1;
+#endif
+}
+
+int
+u_socket_listen_on_port(uint16_t portnum)
+{
+#if defined(PIPE_HAVE_SOCKETS)
+ int s;
+ struct sockaddr_in sa;
+ memset(&sa, 0, sizeof(struct sockaddr_in));
+
+ sa.sin_family = AF_INET;
+ sa.sin_port = htons(portnum);
+
+ s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
+ if (s < 0)
+ return -1;
+
+ if (bind(s, (struct sockaddr *)&sa, sizeof(struct sockaddr_in)) == -1) {
+ u_socket_close(s);
+ return -1;
+ }
+
+ listen(s, 0);
+
+ return s;
+#else
+ assert(0);
+ return -1;
+#endif
+}
+
+void
+u_socket_block(int s, boolean block)
+{
+#if defined(PIPE_OS_LINUX)
+ int old = fcntl(s, F_GETFL, 0);
+ if (old == -1)
+ return;
+
+ /* TODO obey block */
+ if (block)
+ fcntl(s, F_SETFL, old & ~O_NONBLOCK);
+ else
+ fcntl(s, F_SETFL, old | O_NONBLOCK);
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+ u_long iMode = block ? 0 : 1;
+ ioctlsocket(s, FIONBIO, &iMode);
+#else
+ assert(0);
+#endif
+}
diff --git a/src/gallium/auxiliary/util/u_network.h b/src/gallium/auxiliary/util/u_network.h
new file mode 100644
index 0000000000..14d3884427
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_network.h
@@ -0,0 +1,24 @@
+
+#ifndef _U_NETWORK_H_
+#define _U_NETWORK_H_
+
+#include "pipe/p_compiler.h"
+
+#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+# define PIPE_HAVE_SOCKETS
+#elif defined(PIPE_OS_LINUX)
+# define PIPE_HAVE_SOCKETS
+#endif
+
+boolean u_socket_init(void);
+void u_socket_stop(void);
+void u_socket_close(int s);
+int u_socket_listen_on_port(uint16_t portnum);
+int u_socket_accept(int s);
+int u_socket_connect(const char *host, uint16_t port);
+int u_socket_send(int s, void *data, size_t size);
+int u_socket_peek(int s, void *data, size_t size);
+int u_socket_recv(int s, void *data, size_t size);
+void u_socket_block(int s, boolean block);
+
+#endif
diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h
index d7c3995dbf..a9b533eea7 100644
--- a/src/gallium/auxiliary/util/u_prim.h
+++ b/src/gallium/auxiliary/util/u_prim.h
@@ -119,7 +119,7 @@ static INLINE boolean u_trim_pipe_prim( unsigned pipe_prim, unsigned *nr )
}
-static INLINE boolean u_reduced_prim( unsigned pipe_prim )
+static INLINE unsigned u_reduced_prim( unsigned pipe_prim )
{
switch (pipe_prim) {
case PIPE_PRIM_POINTS:
diff --git a/src/gallium/auxiliary/util/u_time.c b/src/gallium/auxiliary/util/u_time.c
index 5268cbf79c..c16cdd0b22 100644
--- a/src/gallium/auxiliary/util/u_time.c
+++ b/src/gallium/auxiliary/util/u_time.c
@@ -35,7 +35,7 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
#include <sys/time.h>
#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
#include <windows.h>
@@ -77,7 +77,7 @@ util_time_get_frequency(void)
void
util_time_get(struct util_time *t)
{
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
gettimeofday(&t->tv, NULL);
#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
LONGLONG temp;
@@ -102,7 +102,7 @@ util_time_add(const struct util_time *t1,
int64_t usecs,
struct util_time *t2)
{
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
t2->tv.tv_sec = t1->tv.tv_sec + usecs / 1000000;
t2->tv.tv_usec = t1->tv.tv_usec + usecs % 1000000;
#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
@@ -124,7 +124,7 @@ int64_t
util_time_diff(const struct util_time *t1,
const struct util_time *t2)
{
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
return (t2->tv.tv_usec - t1->tv.tv_usec) +
(t2->tv.tv_sec - t1->tv.tv_sec)*1000000;
#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
@@ -144,7 +144,7 @@ util_time_micros( void )
util_time_get(&t1);
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
return t1.tv.tv_usec + t1.tv.tv_sec*1000000LL;
#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
util_time_get_frequency();
@@ -166,7 +166,7 @@ static INLINE int
util_time_compare(const struct util_time *t1,
const struct util_time *t2)
{
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
if (t1->tv.tv_sec < t2->tv.tv_sec)
return -1;
else if(t1->tv.tv_sec > t2->tv.tv_sec)
diff --git a/src/gallium/auxiliary/util/u_time.h b/src/gallium/auxiliary/util/u_time.h
index 6bca6077a2..7a5c54d9b2 100644
--- a/src/gallium/auxiliary/util/u_time.h
+++ b/src/gallium/auxiliary/util/u_time.h
@@ -38,7 +38,7 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
#include <time.h> /* timeval */
#include <unistd.h> /* usleep */
#endif
@@ -58,7 +58,7 @@ extern "C" {
*/
struct util_time
{
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
struct timeval tv;
#else
int64_t counter;
@@ -89,7 +89,7 @@ util_time_timeout(const struct util_time *start,
const struct util_time *end,
const struct util_time *curr);
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
#define util_time_sleep usleep
#else
void
diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c
index 5a889a6119..58a8b5d0b0 100644
--- a/src/gallium/drivers/cell/ppu/cell_gen_fp.c
+++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c
@@ -1834,9 +1834,9 @@ emit_instruction(struct codegen *gen,
case TGSI_OPCODE_ENDIF:
return emit_ENDIF(gen, inst);
- case TGSI_OPCODE_BGNLOOP2:
+ case TGSI_OPCODE_BGNLOOP:
return emit_BGNLOOP(gen, inst);
- case TGSI_OPCODE_ENDLOOP2:
+ case TGSI_OPCODE_ENDLOOP:
return emit_ENDLOOP(gen, inst);
case TGSI_OPCODE_BRK:
return emit_BRK(gen, inst);
@@ -1875,9 +1875,9 @@ emit_immediate(struct codegen *gen, const struct tgsi_full_immediate *immed)
assert(gen->num_imm < MAX_TEMPS);
for (ch = 0; ch < 4; ch++) {
- float val = immed->u.ImmediateFloat32[ch].Float;
+ float val = immed->u[ch].Float;
- if (ch > 0 && val == immed->u.ImmediateFloat32[ch - 1].Float) {
+ if (ch > 0 && val == immed->u[ch - 1].Float) {
/* re-use previous register */
gen->imm_regs[gen->num_imm][ch] = gen->imm_regs[gen->num_imm][ch - 1];
}
diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c
index e27df2dfb3..6db9501128 100644
--- a/src/gallium/drivers/cell/spu/spu_exec.c
+++ b/src/gallium/drivers/cell/spu/spu_exec.c
@@ -952,7 +952,6 @@ exec_instruction(
break;
case TGSI_OPCODE_RCP:
- /* TGSI_OPCODE_RECIP */
FETCH( &r[0], 0, CHAN_X );
r[0].q = micro_div(mach->Temps[TEMP_1_I].xyzw[TEMP_1_C].q, r[0].q);
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
@@ -961,7 +960,6 @@ exec_instruction(
break;
case TGSI_OPCODE_RSQ:
- /* TGSI_OPCODE_RECIPSQRT */
FETCH( &r[0], 0, CHAN_X );
r[0].q = micro_sqrt(r[0].q);
r[0].q = micro_div(mach->Temps[TEMP_1_I].xyzw[TEMP_1_C].q, r[0].q);
@@ -1115,7 +1113,6 @@ exec_instruction(
break;
case TGSI_OPCODE_MAD:
- /* TGSI_OPCODE_MADD */
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( &r[0], 0, chan_index );
FETCH( &r[1], 1, chan_index );
@@ -1136,8 +1133,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_LERP:
- /* TGSI_OPCODE_LRP */
+ case TGSI_OPCODE_LRP:
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH(&r[0], 0, chan_index);
FETCH(&r[1], 1, chan_index);
@@ -1158,21 +1154,11 @@ exec_instruction(
ASSERT (0);
break;
- case TGSI_OPCODE_DOT2ADD:
- /* TGSI_OPCODE_DP2A */
+ case TGSI_OPCODE_DP2A:
ASSERT (0);
break;
- case TGSI_OPCODE_INDEX:
- ASSERT (0);
- break;
-
- case TGSI_OPCODE_NEGATE:
- ASSERT (0);
- break;
-
- case TGSI_OPCODE_FRAC:
- /* TGSI_OPCODE_FRC */
+ case TGSI_OPCODE_FRC:
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( &r[0], 0, chan_index );
r[0].q = micro_frc(r[0].q);
@@ -1184,8 +1170,7 @@ exec_instruction(
ASSERT (0);
break;
- case TGSI_OPCODE_FLOOR:
- /* TGSI_OPCODE_FLR */
+ case TGSI_OPCODE_FLR:
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( &r[0], 0, chan_index );
r[0].q = micro_flr(r[0].q);
@@ -1201,8 +1186,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_EXPBASE2:
- /* TGSI_OPCODE_EX2 */
+ case TGSI_OPCODE_EX2:
FETCH(&r[0], 0, CHAN_X);
r[0].q = micro_pow(mach->Temps[TEMP_2_I].xyzw[TEMP_2_C].q, r[0].q);
@@ -1212,8 +1196,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_LOGBASE2:
- /* TGSI_OPCODE_LG2 */
+ case TGSI_OPCODE_LG2:
FETCH( &r[0], 0, CHAN_X );
r[0].q = micro_lg2(r[0].q);
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
@@ -1221,8 +1204,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_POWER:
- /* TGSI_OPCODE_POW */
+ case TGSI_OPCODE_POW:
FETCH(&r[0], 0, CHAN_X);
FETCH(&r[1], 1, CHAN_X);
@@ -1233,7 +1215,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_CROSSPRODUCT:
+ case TGSI_OPCODE_XPD:
/* TGSI_OPCODE_XPD */
FETCH(&r[0], 0, CHAN_Y);
FETCH(&r[1], 1, CHAN_Z);
@@ -1275,10 +1257,6 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_MULTIPLYMATRIX:
- ASSERT (0);
- break;
-
case TGSI_OPCODE_ABS:
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH(&r[0], 0, chan_index);
@@ -1780,9 +1758,9 @@ exec_instruction(
mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]] = 0;
break;
- case TGSI_OPCODE_LOOP:
+ case TGSI_OPCODE_BGNFOR:
/* fall-through (for now) */
- case TGSI_OPCODE_BGNLOOP2:
+ case TGSI_OPCODE_BGNLOOP:
/* push LoopMask and ContMasks */
ASSERT(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
@@ -1790,9 +1768,9 @@ exec_instruction(
mach->ContStack[mach->ContStackTop++] = mach->ContMask;
break;
- case TGSI_OPCODE_ENDLOOP:
+ case TGSI_OPCODE_ENDFOR:
/* fall-through (for now at least) */
- case TGSI_OPCODE_ENDLOOP2:
+ case TGSI_OPCODE_ENDLOOP:
/* Restore ContMask, but don't pop */
ASSERT(mach->ContStackTop > 0);
mach->ContMask = mach->ContStack[mach->ContStackTop - 1];
diff --git a/src/gallium/drivers/cell/spu/spu_render.c b/src/gallium/drivers/cell/spu/spu_render.c
index 7c225e2f27..5ffb7073ab 100644
--- a/src/gallium/drivers/cell/spu/spu_render.c
+++ b/src/gallium/drivers/cell/spu/spu_render.c
@@ -32,6 +32,7 @@
#include "spu_main.h"
#include "spu_render.h"
+#include "spu_shuffle.h"
#include "spu_tri.h"
#include "spu_tile.h"
#include "cell/common.h"
@@ -267,15 +268,75 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr)
uint drawn = 0;
- /* loop over tris */
- for (j = 0; j < render->num_indexes; j += 3) {
- const float *v0, *v1, *v2;
-
- v0 = (const float *) (vertices + indexes[j+0] * vertex_size);
- v1 = (const float *) (vertices + indexes[j+1] * vertex_size);
- v2 = (const float *) (vertices + indexes[j+2] * vertex_size);
-
- drawn += tri_draw(v0, v1, v2, tx, ty);
+ const qword vertex_sizes = (qword)spu_splats(vertex_size);
+ const qword verticess = (qword)spu_splats((uint)vertices);
+
+ ASSERT_ALIGN16(&indexes[0]);
+
+ const uint num_indexes = render->num_indexes;
+
+ /* loop over tris
+ * &indexes[0] will be 16 byte aligned. This loop is heavily unrolled
+ * avoiding variable rotates when extracting vertex indices.
+ */
+ for (j = 0; j < num_indexes; j += 24) {
+ /* Load three vectors, containing 24 ushort indices */
+ const qword* lower_qword = (qword*)&indexes[j];
+ const qword indices0 = lower_qword[0];
+ const qword indices1 = lower_qword[1];
+ const qword indices2 = lower_qword[2];
+
+ /* stores three indices for each tri n in slots 0, 1 and 2 of vsn */
+ /* Straightforward rotates for these */
+ qword vs0 = indices0;
+ qword vs1 = si_shlqbyi(indices0, 6);
+ qword vs3 = si_shlqbyi(indices1, 2);
+ qword vs4 = si_shlqbyi(indices1, 8);
+ qword vs6 = si_shlqbyi(indices2, 4);
+ qword vs7 = si_shlqbyi(indices2, 10);
+
+ /* For tri 2 and 5, the three indices are split across two machine
+ * words - rotate and combine */
+ const qword tmp2a = si_shlqbyi(indices0, 12);
+ const qword tmp2b = si_rotqmbyi(indices1, 12|16);
+ qword vs2 = si_selb(tmp2a, tmp2b, si_fsmh(si_from_uint(0x20)));
+
+ const qword tmp5a = si_shlqbyi(indices1, 14);
+ const qword tmp5b = si_rotqmbyi(indices2, 14|16);
+ qword vs5 = si_selb(tmp5a, tmp5b, si_fsmh(si_from_uint(0x60)));
+
+ /* unpack indices from halfword slots to word slots */
+ vs0 = si_shufb(vs0, vs0, SHUFB8(0,A,0,B,0,C,0,0));
+ vs1 = si_shufb(vs1, vs1, SHUFB8(0,A,0,B,0,C,0,0));
+ vs2 = si_shufb(vs2, vs2, SHUFB8(0,A,0,B,0,C,0,0));
+ vs3 = si_shufb(vs3, vs3, SHUFB8(0,A,0,B,0,C,0,0));
+ vs4 = si_shufb(vs4, vs4, SHUFB8(0,A,0,B,0,C,0,0));
+ vs5 = si_shufb(vs5, vs5, SHUFB8(0,A,0,B,0,C,0,0));
+ vs6 = si_shufb(vs6, vs6, SHUFB8(0,A,0,B,0,C,0,0));
+ vs7 = si_shufb(vs7, vs7, SHUFB8(0,A,0,B,0,C,0,0));
+
+ /* Calculate address of vertex in vertices[] */
+ vs0 = si_mpya(vs0, vertex_sizes, verticess);
+ vs1 = si_mpya(vs1, vertex_sizes, verticess);
+ vs2 = si_mpya(vs2, vertex_sizes, verticess);
+ vs3 = si_mpya(vs3, vertex_sizes, verticess);
+ vs4 = si_mpya(vs4, vertex_sizes, verticess);
+ vs5 = si_mpya(vs5, vertex_sizes, verticess);
+ vs6 = si_mpya(vs6, vertex_sizes, verticess);
+ vs7 = si_mpya(vs7, vertex_sizes, verticess);
+
+ /* Select the appropriate call based on the number of vertices
+ * remaining */
+ switch(num_indexes - j) {
+ default: drawn += tri_draw(vs7, tx, ty);
+ case 21: drawn += tri_draw(vs6, tx, ty);
+ case 18: drawn += tri_draw(vs5, tx, ty);
+ case 15: drawn += tri_draw(vs4, tx, ty);
+ case 12: drawn += tri_draw(vs3, tx, ty);
+ case 9: drawn += tri_draw(vs2, tx, ty);
+ case 6: drawn += tri_draw(vs1, tx, ty);
+ case 3: drawn += tri_draw(vs0, tx, ty);
+ }
}
//printf("SPU %u: drew %u of %u\n", spu.init.id, drawn, render->num_indexes/3);
diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c
index d727268475..58be001be4 100644
--- a/src/gallium/drivers/cell/spu/spu_tri.c
+++ b/src/gallium/drivers/cell/spu/spu_tri.c
@@ -133,7 +133,15 @@ struct setup_stage {
uint tx, ty; /**< position of current tile (x, y) */
- int cliprect_minx, cliprect_maxx, cliprect_miny, cliprect_maxy;
+ union {
+ struct {
+ int cliprect_minx;
+ int cliprect_miny;
+ int cliprect_maxx;
+ int cliprect_maxy;
+ };
+ qword cliprect;
+ };
struct interp_coef coef[PIPE_MAX_SHADER_INPUTS];
@@ -432,6 +440,41 @@ print_vertex(const struct vertex_header *v)
}
#endif
+/* Returns the minimum of each slot of two vec_float4s as qwords.
+ * i.e. return[n] = min(q0[n],q1[n]);
+ */
+static qword
+minfq(qword q0, qword q1)
+{
+ const qword q0q1m = si_fcgt(q0, q1);
+ return si_selb(q0, q1, q0q1m);
+}
+
+/* Returns the minimum of each slot of three vec_float4s as qwords.
+ * i.e. return[n] = min(q0[n],q1[n],q2[n]);
+ */
+static qword
+min3fq(qword q0, qword q1, qword q2)
+{
+ return minfq(minfq(q0, q1), q2);
+}
+
+/* Returns the maximum of each slot of two vec_float4s as qwords.
+ * i.e. return[n] = min(q0[n],q1[n],q2[n]);
+ */
+static qword
+maxfq(qword q0, qword q1) {
+ const qword q0q1m = si_fcgt(q0, q1);
+ return si_selb(q1, q0, q0q1m);
+}
+
+/* Returns the maximum of each slot of three vec_float4s as qwords.
+ * i.e. return[n] = min(q0[n],q1[n],q2[n]);
+ */
+static qword
+max3fq(qword q0, qword q1, qword q2) {
+ return maxfq(maxfq(q0, q1), q2);
+}
/**
* Sort vertices from top to bottom.
@@ -440,9 +483,7 @@ print_vertex(const struct vertex_header *v)
* \return FALSE if tri is totally outside tile, TRUE otherwise
*/
static boolean
-setup_sort_vertices(const struct vertex_header *v0,
- const struct vertex_header *v1,
- const struct vertex_header *v2)
+setup_sort_vertices(const qword vs)
{
float area, sign;
@@ -455,57 +496,57 @@ setup_sort_vertices(const struct vertex_header *v0,
}
#endif
- /* determine bottom to top order of vertices */
{
+ /* Load the float values for various processing... */
+ const qword f0 = (qword)(((const struct vertex_header*)si_to_ptr(vs))->data[0]);
+ const qword f1 = (qword)(((const struct vertex_header*)si_to_ptr(si_rotqbyi(vs, 4)))->data[0]);
+ const qword f2 = (qword)(((const struct vertex_header*)si_to_ptr(si_rotqbyi(vs, 8)))->data[0]);
+
+ /* Check if triangle is completely outside the tile bounds
+ * Find the min and max x and y positions of the three poits */
+ const qword minf = min3fq(f0, f1, f2);
+ const qword maxf = max3fq(f0, f1, f2);
+
+ /* Compare min and max against cliprect vals */
+ const qword maxsmins = si_shufb(maxf, minf, SHUFB4(A,B,a,b));
+ const qword outside = si_fcgt(maxsmins, si_csflt(setup.cliprect, 0));
+
+ /* Use a little magic to work out of the tri is visible or not */
+ if(si_to_uint(si_xori(si_gb(outside), 0xc))) return FALSE;
+
+ /* determine bottom to top order of vertices */
/* A table of shuffle patterns for putting vertex_header pointers into
correct order. Quite magical. */
- const vec_uchar16 sort_order_patterns[] = {
- SHUFFLE4(A,B,C,C),
- SHUFFLE4(C,A,B,C),
- SHUFFLE4(A,C,B,C),
- SHUFFLE4(B,C,A,C),
- SHUFFLE4(B,A,C,C),
- SHUFFLE4(C,B,A,C) };
-
- /* The vertex_header pointers, packed for easy shuffling later */
- const vec_uint4 vs = {(unsigned)v0, (unsigned)v1, (unsigned)v2};
+ const qword sort_order_patterns[] = {
+ SHUFB4(A,B,C,C),
+ SHUFB4(C,A,B,C),
+ SHUFB4(A,C,B,C),
+ SHUFB4(B,C,A,C),
+ SHUFB4(B,A,C,C),
+ SHUFB4(C,B,A,C) };
/* Collate y values into two vectors for comparison.
Using only one shuffle constant! ;) */
- const vec_float4 y_02_ = spu_shuffle(v0->data[0], v2->data[0], SHUFFLE4(0,B,b,C));
- const vec_float4 y_10_ = spu_shuffle(v1->data[0], v0->data[0], SHUFFLE4(0,B,b,C));
- const vec_float4 y_012 = spu_shuffle(y_02_, v1->data[0], SHUFFLE4(0,B,b,C));
- const vec_float4 y_120 = spu_shuffle(y_10_, v2->data[0], SHUFFLE4(0,B,b,C));
+ const qword y_02_ = si_shufb(f0, f2, SHUFB4(0,B,b,C));
+ const qword y_10_ = si_shufb(f1, f0, SHUFB4(0,B,b,C));
+ const qword y_012 = si_shufb(y_02_, f1, SHUFB4(0,B,b,C));
+ const qword y_120 = si_shufb(y_10_, f2, SHUFB4(0,B,b,C));
/* Perform comparison: {y0,y1,y2} > {y1,y2,y0} */
- const vec_uint4 compare = spu_cmpgt(y_012, y_120);
+ const qword compare = si_fcgt(y_012, y_120);
/* Compress the result of the comparison into 4 bits */
- const vec_uint4 gather = spu_gather(compare);
+ const qword gather = si_gb(compare);
/* Subtract one to attain the index into the LUT. Magical. */
- const unsigned int index = spu_extract(gather, 0) - 1;
+ const unsigned int index = si_to_uint(gather) - 1;
/* Load the appropriate pattern and construct the desired vector. */
- setup.vertex_headers = (qword)spu_shuffle(vs, vs, sort_order_patterns[index]);
+ setup.vertex_headers = si_shufb(vs, vs, sort_order_patterns[index]);
/* Using the result of the comparison, set sign.
Very magical. */
- sign = ((si_to_uint(si_cntb((qword)gather)) == 2) ? 1.0f : -1.0f);
+ sign = ((si_to_uint(si_cntb(gather)) == 2) ? 1.0f : -1.0f);
}
- /* Check if triangle is completely outside the tile bounds */
- if (spu_extract(setup.vmin->data[0], 1) > setup.cliprect_maxy)
- return FALSE;
- if (spu_extract(setup.vmax->data[0], 1) < setup.cliprect_miny)
- return FALSE;
- if (spu_extract(setup.vmin->data[0], 0) < setup.cliprect_minx &&
- spu_extract(setup.vmid->data[0], 0) < setup.cliprect_minx &&
- spu_extract(setup.vmax->data[0], 0) < setup.cliprect_minx)
- return FALSE;
- if (spu_extract(setup.vmin->data[0], 0) > setup.cliprect_maxx &&
- spu_extract(setup.vmid->data[0], 0) > setup.cliprect_maxx &&
- spu_extract(setup.vmax->data[0], 0) > setup.cliprect_maxx)
- return FALSE;
-
setup.ebot.ds = spu_sub(setup.vmid->data[0], setup.vmin->data[0]);
setup.emaj.ds = spu_sub(setup.vmax->data[0], setup.vmin->data[0]);
setup.etop.ds = spu_sub(setup.vmax->data[0], setup.vmid->data[0]);
@@ -761,21 +802,19 @@ subtriangle(struct edge *eleft, struct edge *eright, unsigned lines)
* The tile data should have already been fetched.
*/
boolean
-tri_draw(const float *v0, const float *v1, const float *v2,
+tri_draw(const qword vs,
uint tx, uint ty)
{
setup.tx = tx;
setup.ty = ty;
/* set clipping bounds to tile bounds */
- setup.cliprect_minx = tx * TILE_SIZE;
- setup.cliprect_miny = ty * TILE_SIZE;
- setup.cliprect_maxx = (tx + 1) * TILE_SIZE;
- setup.cliprect_maxy = (ty + 1) * TILE_SIZE;
-
- if (!setup_sort_vertices((struct vertex_header *) v0,
- (struct vertex_header *) v1,
- (struct vertex_header *) v2)) {
+ const qword clipbase = (qword)((vec_uint4){tx, ty});
+ const qword clipmin = si_mpyui(clipbase, TILE_SIZE);
+ const qword clipmax = si_ai(clipmin, TILE_SIZE);
+ setup.cliprect = si_shufb(clipmin, clipmax, SHUFB4(A,B,a,b));
+
+ if(!setup_sort_vertices(vs)) {
return FALSE; /* totally clipped */
}
diff --git a/src/gallium/drivers/cell/spu/spu_tri.h b/src/gallium/drivers/cell/spu/spu_tri.h
index aa694dd7c9..82e3b19ad7 100644
--- a/src/gallium/drivers/cell/spu/spu_tri.h
+++ b/src/gallium/drivers/cell/spu/spu_tri.h
@@ -31,7 +31,7 @@
extern boolean
-tri_draw(const float *v0, const float *v1, const float *v2, uint tx, uint ty);
+tri_draw(const qword vs, uint tx, uint ty);
#endif /* SPU_TRI_H */
diff --git a/src/gallium/drivers/i915simple/i915_fpc_translate.c b/src/gallium/drivers/i915simple/i915_fpc_translate.c
index 961c1bf213..89504ced27 100644
--- a/src/gallium/drivers/i915simple/i915_fpc_translate.c
+++ b/src/gallium/drivers/i915simple/i915_fpc_translate.c
@@ -975,8 +975,9 @@ i915_translate_instructions(struct i915_fp_compile *p,
= &parse.FullToken.FullImmediate;
const uint pos = p->num_immediates++;
uint j;
+ assert( imm->Immediate.NrTokens <= 4 + 1 );
for (j = 0; j < imm->Immediate.NrTokens - 1; j++) {
- p->immediates[pos][j] = imm->u.ImmediateFloat32[j].Float;
+ p->immediates[pos][j] = imm->u[j].Float;
}
}
break;
diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c
index ca8e87af8d..ac38bb50ac 100644
--- a/src/gallium/drivers/i915simple/i915_texture.c
+++ b/src/gallium/drivers/i915simple/i915_texture.c
@@ -160,10 +160,10 @@ i915_miptree_set_image_offset(struct i915_texture *tex,
/**
- * Special case to deal with display targets.
+ * Special case to deal with scanout textures.
*/
static boolean
-i915_displaytarget_layout(struct i915_texture *tex)
+i915_scanout_layout(struct i915_texture *tex)
{
struct pipe_texture *pt = &tex->base;
@@ -177,9 +177,13 @@ i915_displaytarget_layout(struct i915_texture *tex)
i915_miptree_set_image_offset( tex, 0, 0, 0, 0 );
if (tex->base.width[0] >= 128) {
+#if 0
tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size);
+#else
+ tex->stride = 2048 * 4; /* TODO fix when backend is smarter */
+#endif
tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8);
-#if 0 /* used for tiled display targets */
+#if 0 /* used for tiled textures */
tex->tiled = 1;
#endif
} else {
@@ -209,9 +213,9 @@ i945_miptree_layout_2d( struct i915_texture *tex )
unsigned nblocksx = pt->nblocksx[0];
unsigned nblocksy = pt->nblocksy[0];
- /* used for tiled display targets */
- if (0)
- if (i915_displaytarget_layout(tex))
+ /* used for scanouts that need special layouts */
+ if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
+ if (i915_scanout_layout(tex))
return;
tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4);
@@ -584,6 +588,7 @@ i915_texture_create(struct pipe_screen *screen,
struct i915_screen *i915screen = i915_screen(screen);
struct i915_texture *tex = CALLOC_STRUCT(i915_texture);
size_t tex_size;
+ unsigned buf_usage = 0;
if (!tex)
return NULL;
@@ -605,9 +610,11 @@ i915_texture_create(struct pipe_screen *screen,
tex_size = tex->stride * tex->total_nblocksy;
- tex->buffer = screen->buffer_create(screen, 64,
- PIPE_BUFFER_USAGE_PIXEL,
- tex_size);
+ buf_usage = PIPE_BUFFER_USAGE_PIXEL;
+ if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY)
+ buf_usage |= I915_BUFFER_USAGE_SCANOUT;
+
+ tex->buffer = screen->buffer_create(screen, 64, buf_usage, tex_size);
if (!tex->buffer)
goto fail;
diff --git a/src/gallium/drivers/i915simple/i915_winsys.h b/src/gallium/drivers/i915simple/i915_winsys.h
index ff5b34f193..711db91c36 100644
--- a/src/gallium/drivers/i915simple/i915_winsys.h
+++ b/src/gallium/drivers/i915simple/i915_winsys.h
@@ -109,6 +109,7 @@ struct i915_winsys {
#define I915_BUFFER_ACCESS_READ 0x2
#define I915_BUFFER_USAGE_LIT_VERTEX (PIPE_BUFFER_USAGE_CUSTOM << 0)
+#define I915_BUFFER_USAGE_SCANOUT (PIPE_BUFFER_USAGE_CUSTOM << 1)
/**
diff --git a/src/gallium/drivers/i965simple/brw_draw.c b/src/gallium/drivers/i965simple/brw_draw.c
index 648aaa0da5..49d80cb41c 100644
--- a/src/gallium/drivers/i965simple/brw_draw.c
+++ b/src/gallium/drivers/i965simple/brw_draw.c
@@ -35,6 +35,7 @@
#include "pipe/p_context.h"
#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_prim.h"
static unsigned hw_prim[PIPE_PRIM_POLYGON+1] = {
_3DPRIM_POINTLIST,
@@ -50,20 +51,6 @@ static unsigned hw_prim[PIPE_PRIM_POLYGON+1] = {
};
-static const int reduced_prim[PIPE_PRIM_POLYGON+1] = {
- PIPE_PRIM_POINTS,
- PIPE_PRIM_LINES,
- PIPE_PRIM_LINES,
- PIPE_PRIM_LINES,
- PIPE_PRIM_TRIANGLES,
- PIPE_PRIM_TRIANGLES,
- PIPE_PRIM_TRIANGLES,
- PIPE_PRIM_TRIANGLES,
- PIPE_PRIM_TRIANGLES,
- PIPE_PRIM_TRIANGLES
-};
-
-
/* When the primitive changes, set a state bit and re-validate. Not
* the nicest and would rather deal with this by having all the
* programs be immune to the active primitive (ie. cope with all
@@ -85,8 +72,8 @@ static void brw_set_prim(struct brw_context *brw, int prim)
brw->primitive = prim;
brw->state.dirty.brw |= BRW_NEW_PRIMITIVE;
- if (reduced_prim[prim] != brw->reduced_primitive) {
- brw->reduced_primitive = reduced_prim[prim];
+ if (u_reduced_prim(prim) != brw->reduced_primitive) {
+ brw->reduced_primitive = u_reduced_prim(prim);
brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE;
}
diff --git a/src/gallium/drivers/i965simple/brw_vs_emit.c b/src/gallium/drivers/i965simple/brw_vs_emit.c
index e03d653482..3ee82d95b3 100644
--- a/src/gallium/drivers/i965simple/brw_vs_emit.c
+++ b/src/gallium/drivers/i965simple/brw_vs_emit.c
@@ -1294,10 +1294,10 @@ void brw_vs_emit(struct brw_vs_compile *c)
case TGSI_TOKEN_TYPE_IMMEDIATE: {
struct tgsi_full_immediate *imm = &parse.FullToken.FullImmediate;
assert(imm->Immediate.NrTokens == 4 + 1);
- c->prog_data.imm_buf[c->prog_data.num_imm][0] = imm->u.ImmediateFloat32[0].Float;
- c->prog_data.imm_buf[c->prog_data.num_imm][1] = imm->u.ImmediateFloat32[1].Float;
- c->prog_data.imm_buf[c->prog_data.num_imm][2] = imm->u.ImmediateFloat32[2].Float;
- c->prog_data.imm_buf[c->prog_data.num_imm][3] = imm->u.ImmediateFloat32[3].Float;
+ c->prog_data.imm_buf[c->prog_data.num_imm][0] = imm->u[0].Float;
+ c->prog_data.imm_buf[c->prog_data.num_imm][1] = imm->u[1].Float;
+ c->prog_data.imm_buf[c->prog_data.num_imm][2] = imm->u[2].Float;
+ c->prog_data.imm_buf[c->prog_data.num_imm][3] = imm->u[3].Float;
c->prog_data.num_imm++;
}
break;
diff --git a/src/gallium/drivers/i965simple/brw_wm_glsl.c b/src/gallium/drivers/i965simple/brw_wm_glsl.c
index ab6410aa60..db75963932 100644
--- a/src/gallium/drivers/i965simple/brw_wm_glsl.c
+++ b/src/gallium/drivers/i965simple/brw_wm_glsl.c
@@ -947,7 +947,7 @@ static void brw_wm_emit_instruction( struct brw_wm_compile *c,
#endif
break;
- case TGSI_OPCODE_LOOP:
+ case TGSI_OPCODE_BGNFOR:
c->loop_inst[c->loop_insn++] = brw_DO(p, BRW_EXECUTE_8);
break;
case TGSI_OPCODE_BRK:
@@ -958,11 +958,11 @@ static void brw_wm_emit_instruction( struct brw_wm_compile *c,
brw_CONT(p);
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
- case TGSI_OPCODE_ENDLOOP:
+ case TGSI_OPCODE_ENDFOR:
c->loop_insn--;
c->inst0 = c->inst1 = brw_WHILE(p, c->loop_inst[c->loop_insn]);
/* patch all the BREAK instructions from
- last BEGINLOOP */
+ last BGNFOR */
while (c->inst0 > c->loop_inst[c->loop_insn]) {
c->inst0--;
if (c->inst0->header.opcode == BRW_OPCODE_BREAK) {
diff --git a/src/gallium/drivers/identity/Makefile b/src/gallium/drivers/identity/Makefile
new file mode 100644
index 0000000000..e32b9102e5
--- /dev/null
+++ b/src/gallium/drivers/identity/Makefile
@@ -0,0 +1,12 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = identity
+
+C_SOURCES = \
+ id_objects.c \
+ id_context.c \
+ id_screen.c \
+ id_drm.c
+
+include ../../Makefile.template
diff --git a/src/gallium/drivers/identity/SConscript b/src/gallium/drivers/identity/SConscript
new file mode 100644
index 0000000000..7f079dd0a8
--- /dev/null
+++ b/src/gallium/drivers/identity/SConscript
@@ -0,0 +1,13 @@
+Import('*')
+
+env = env.Clone()
+
+identity = env.ConvenienceLibrary(
+ target = 'identity',
+ source = [
+ 'id_screen.c',
+ 'id_context.c',
+ 'id_objects.c',
+ ])
+
+Export('identity')
diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c
new file mode 100644
index 0000000000..a500ec6045
--- /dev/null
+++ b/src/gallium/drivers/identity/id_context.c
@@ -0,0 +1,719 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_context.h"
+#include "util/u_memory.h"
+
+#include "id_public.h"
+#include "id_context.h"
+#include "id_objects.h"
+
+
+static void
+identity_destroy(struct pipe_context *_pipe)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->destroy(pipe);
+
+ free(id_pipe);
+}
+
+static void
+identity_set_edgeflags(struct pipe_context *_pipe,
+ const unsigned *bitfield)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_edgeflags(pipe,
+ bitfield);
+}
+
+static boolean
+identity_draw_arrays(struct pipe_context *_pipe,
+ unsigned prim,
+ unsigned start,
+ unsigned count)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->draw_arrays(pipe,
+ prim,
+ start,
+ count);
+}
+
+static boolean
+identity_draw_elements(struct pipe_context *_pipe,
+ struct pipe_buffer *_indexBuffer,
+ unsigned indexSize,
+ unsigned prim,
+ unsigned start,
+ unsigned count)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct identity_buffer *id_buffer = identity_buffer(_indexBuffer);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_buffer *indexBuffer = id_buffer->buffer;
+
+ return pipe->draw_elements(pipe,
+ indexBuffer,
+ indexSize,
+ prim,
+ start,
+ count);
+}
+
+static boolean
+identity_draw_range_elements(struct pipe_context *_pipe,
+ struct pipe_buffer *_indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct identity_buffer *id_buffer = identity_buffer(_indexBuffer);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_buffer *indexBuffer = id_buffer->buffer;
+
+ return pipe->draw_range_elements(pipe,
+ indexBuffer,
+ indexSize,
+ minIndex,
+ maxIndex,
+ mode,
+ start,
+ count);
+}
+
+static struct pipe_query *
+identity_create_query(struct pipe_context *_pipe,
+ unsigned query_type)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_query(pipe,
+ query_type);
+}
+
+static void
+identity_destroy_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->destroy_query(pipe,
+ query);
+}
+
+static void
+identity_begin_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->begin_query(pipe,
+ query);
+}
+
+static void
+identity_end_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->end_query(pipe,
+ query);
+}
+
+static boolean
+identity_get_query_result(struct pipe_context *_pipe,
+ struct pipe_query *query,
+ boolean wait,
+ uint64_t *result)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->get_query_result(pipe,
+ query,
+ wait,
+ result);
+}
+
+static void *
+identity_create_blend_state(struct pipe_context *_pipe,
+ const struct pipe_blend_state *blend)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_blend_state(pipe,
+ blend);
+}
+
+static void
+identity_bind_blend_state(struct pipe_context *_pipe,
+ void *blend)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_blend_state(pipe,
+ blend);
+}
+
+static void
+identity_delete_blend_state(struct pipe_context *_pipe,
+ void *blend)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->delete_blend_state(pipe,
+ blend);
+}
+
+static void *
+identity_create_sampler_state(struct pipe_context *_pipe,
+ const struct pipe_sampler_state *sampler)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_sampler_state(pipe,
+ sampler);
+}
+
+static void
+identity_bind_sampler_states(struct pipe_context *_pipe,
+ unsigned num,
+ void **samplers)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_sampler_states(pipe,
+ num,
+ samplers);
+}
+
+static void
+identity_delete_sampler_state(struct pipe_context *_pipe,
+ void *sampler)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->delete_sampler_state(pipe,
+ sampler);
+}
+
+static void *
+identity_create_rasterizer_state(struct pipe_context *_pipe,
+ const struct pipe_rasterizer_state *rasterizer)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_rasterizer_state(pipe,
+ rasterizer);
+}
+
+static void
+identity_bind_rasterizer_state(struct pipe_context *_pipe,
+ void *rasterizer)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_rasterizer_state(pipe,
+ rasterizer);
+}
+
+static void
+identity_delete_rasterizer_state(struct pipe_context *_pipe,
+ void *rasterizer)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->delete_rasterizer_state(pipe,
+ rasterizer);
+}
+
+static void *
+identity_create_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ const struct pipe_depth_stencil_alpha_state *depth_stencil_alpha)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+}
+
+static void
+identity_bind_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ void *depth_stencil_alpha)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+}
+
+static void
+identity_delete_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ void *depth_stencil_alpha)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->delete_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+}
+
+static void *
+identity_create_fs_state(struct pipe_context *_pipe,
+ const struct pipe_shader_state *fs)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_fs_state(pipe,
+ fs);
+}
+
+static void
+identity_bind_fs_state(struct pipe_context *_pipe,
+ void *fs)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_fs_state(pipe,
+ fs);
+}
+
+static void
+identity_delete_fs_state(struct pipe_context *_pipe,
+ void *fs)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->delete_fs_state(pipe,
+ fs);
+}
+
+static void *
+identity_create_vs_state(struct pipe_context *_pipe,
+ const struct pipe_shader_state *vs)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ return pipe->create_vs_state(pipe,
+ vs);
+}
+
+static void
+identity_bind_vs_state(struct pipe_context *_pipe,
+ void *vs)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->bind_vs_state(pipe,
+ vs);
+}
+
+static void
+identity_delete_vs_state(struct pipe_context *_pipe,
+ void *vs)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->delete_vs_state(pipe,
+ vs);
+}
+
+static void
+identity_set_blend_color(struct pipe_context *_pipe,
+ const struct pipe_blend_color *blend_color)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_blend_color(pipe,
+ blend_color);
+}
+
+static void
+identity_set_clip_state(struct pipe_context *_pipe,
+ const struct pipe_clip_state *clip)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_clip_state(pipe,
+ clip);
+}
+
+static void
+identity_set_constant_buffer(struct pipe_context *_pipe,
+ uint shader,
+ uint index,
+ const struct pipe_constant_buffer *_buffer)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_constant_buffer unwrapped_buffer;
+ struct pipe_constant_buffer *buffer = NULL;
+
+ /* unwrap the input state */
+ if (_buffer) {
+ unwrapped_buffer.buffer = identity_buffer_unwrap(_buffer->buffer);
+ buffer = &unwrapped_buffer;
+ }
+
+ pipe->set_constant_buffer(pipe,
+ shader,
+ index,
+ buffer);
+}
+
+static void
+identity_set_framebuffer_state(struct pipe_context *_pipe,
+ const struct pipe_framebuffer_state *_state)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_framebuffer_state unwrapped_state;
+ struct pipe_framebuffer_state *state = NULL;
+ unsigned i;
+
+ /* unwrap the input state */
+ if (_state) {
+ memcpy(&unwrapped_state, _state, sizeof(unwrapped_state));
+ for(i = 0; i < _state->nr_cbufs; i++)
+ unwrapped_state.cbufs[i] = identity_surface_unwrap(_state->cbufs[i]);
+ for (; i < PIPE_MAX_COLOR_BUFS; i++)
+ unwrapped_state.cbufs[i] = NULL;
+ unwrapped_state.zsbuf = identity_surface_unwrap(_state->zsbuf);
+ state = &unwrapped_state;
+ }
+
+ pipe->set_framebuffer_state(pipe,
+ state);
+}
+
+static void
+identity_set_polygon_stipple(struct pipe_context *_pipe,
+ const struct pipe_poly_stipple *poly_stipple)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_polygon_stipple(pipe,
+ poly_stipple);
+}
+
+static void
+identity_set_scissor_state(struct pipe_context *_pipe,
+ const struct pipe_scissor_state *scissor)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_scissor_state(pipe,
+ scissor);
+}
+
+static void
+identity_set_viewport_state(struct pipe_context *_pipe,
+ const struct pipe_viewport_state *viewport)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_viewport_state(pipe,
+ viewport);
+}
+
+static void
+identity_set_sampler_textures(struct pipe_context *_pipe,
+ unsigned num_textures,
+ struct pipe_texture **_textures)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_texture *unwrapped_textures[PIPE_MAX_SAMPLERS];
+ struct pipe_texture **textures = NULL;
+ unsigned i;
+
+ if (_textures) {
+ for (i = 0; i < num_textures; i++)
+ unwrapped_textures[i] = identity_texture_unwrap(_textures[i]);
+ for (; i < PIPE_MAX_SAMPLERS; i++)
+ unwrapped_textures[i] = NULL;
+
+ textures = unwrapped_textures;
+ }
+
+ pipe->set_sampler_textures(pipe,
+ num_textures,
+ _textures);
+}
+
+static void
+identity_set_vertex_buffers(struct pipe_context *_pipe,
+ unsigned num_buffers,
+ const struct pipe_vertex_buffer *_buffers)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS];
+ struct pipe_vertex_buffer *buffers = NULL;
+ unsigned i;
+
+ if (num_buffers) {
+ memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers));
+ for (i = 0; i < num_buffers; i++)
+ unwrapped_buffers[i].buffer = identity_buffer_unwrap(_buffers[i].buffer);
+ buffers = unwrapped_buffers;
+ }
+
+ pipe->set_vertex_buffers(pipe,
+ num_buffers,
+ buffers);
+}
+
+static void
+identity_set_vertex_elements(struct pipe_context *_pipe,
+ unsigned num_elements,
+ const struct pipe_vertex_element *vertex_elements)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->set_vertex_elements(pipe,
+ num_elements,
+ vertex_elements);
+}
+
+static void
+identity_surface_copy(struct pipe_context *_pipe,
+ struct pipe_surface *_dst,
+ unsigned dstx,
+ unsigned dsty,
+ struct pipe_surface *_src,
+ unsigned srcx,
+ unsigned srcy,
+ unsigned width,
+ unsigned height)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct identity_surface *id_surface_dst = identity_surface(_dst);
+ struct identity_surface *id_surface_src = identity_surface(_src);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_surface *dst = id_surface_dst->surface;
+ struct pipe_surface *src = id_surface_src->surface;
+
+ pipe->surface_copy(pipe,
+ dst,
+ dstx,
+ dsty,
+ src,
+ srcx,
+ srcy,
+ width,
+ height);
+}
+
+static void
+identity_surface_fill(struct pipe_context *_pipe,
+ struct pipe_surface *_dst,
+ unsigned dstx,
+ unsigned dsty,
+ unsigned width,
+ unsigned height,
+ unsigned value)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct identity_surface *id_surface_dst = identity_surface(_dst);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_surface *dst = id_surface_dst->surface;
+
+ pipe->surface_fill(pipe,
+ dst,
+ dstx,
+ dsty,
+ width,
+ height,
+ value);
+}
+
+static void
+identity_clear(struct pipe_context *_pipe,
+ unsigned buffers,
+ const float *rgba,
+ double depth,
+ unsigned stencil)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->clear(pipe,
+ buffers,
+ rgba,
+ depth,
+ stencil);
+}
+
+static void
+identity_flush(struct pipe_context *_pipe,
+ unsigned flags,
+ struct pipe_fence_handle **fence)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct pipe_context *pipe = id_pipe->pipe;
+
+ pipe->flush(pipe,
+ flags,
+ fence);
+}
+
+static unsigned int
+identity_is_texture_referenced(struct pipe_context *_pipe,
+ struct pipe_texture *_texture,
+ unsigned face,
+ unsigned level)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct identity_texture *id_texture = identity_texture(_texture);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_texture *texture = id_texture->texture;
+
+ return pipe->is_texture_referenced(pipe,
+ texture,
+ face,
+ level);
+}
+
+static unsigned int
+identity_is_buffer_referenced(struct pipe_context *_pipe,
+ struct pipe_buffer *_buffer)
+{
+ struct identity_context *id_pipe = identity_context(_pipe);
+ struct identity_buffer *id_buffer = identity_buffer(_buffer);
+ struct pipe_context *pipe = id_pipe->pipe;
+ struct pipe_buffer *buffer = id_buffer->buffer;
+
+ return pipe->is_buffer_referenced(pipe,
+ buffer);
+}
+
+struct pipe_context *
+identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
+{
+ struct identity_context *id_pipe;
+ (void)identity_screen(_screen);
+
+ id_pipe = CALLOC_STRUCT(identity_context);
+ if (!id_pipe) {
+ return NULL;
+ }
+
+ id_pipe->base.winsys = NULL;
+ id_pipe->base.screen = _screen;
+ id_pipe->base.priv = pipe->priv;
+ id_pipe->base.draw = NULL;
+
+ id_pipe->base.destroy = identity_destroy;
+ id_pipe->base.set_edgeflags = identity_set_edgeflags;
+ id_pipe->base.draw_arrays = identity_draw_arrays;
+ id_pipe->base.draw_elements = identity_draw_elements;
+ id_pipe->base.draw_range_elements = identity_draw_range_elements;
+ id_pipe->base.create_query = identity_create_query;
+ id_pipe->base.destroy_query = identity_destroy_query;
+ id_pipe->base.begin_query = identity_begin_query;
+ id_pipe->base.end_query = identity_end_query;
+ id_pipe->base.get_query_result = identity_get_query_result;
+ id_pipe->base.create_blend_state = identity_create_blend_state;
+ id_pipe->base.bind_blend_state = identity_bind_blend_state;
+ id_pipe->base.delete_blend_state = identity_delete_blend_state;
+ id_pipe->base.create_sampler_state = identity_create_sampler_state;
+ id_pipe->base.bind_sampler_states = identity_bind_sampler_states;
+ id_pipe->base.delete_sampler_state = identity_delete_sampler_state;
+ id_pipe->base.create_rasterizer_state = identity_create_rasterizer_state;
+ id_pipe->base.bind_rasterizer_state = identity_bind_rasterizer_state;
+ id_pipe->base.delete_rasterizer_state = identity_delete_rasterizer_state;
+ id_pipe->base.create_depth_stencil_alpha_state = identity_create_depth_stencil_alpha_state;
+ id_pipe->base.bind_depth_stencil_alpha_state = identity_bind_depth_stencil_alpha_state;
+ id_pipe->base.delete_depth_stencil_alpha_state = identity_delete_depth_stencil_alpha_state;
+ id_pipe->base.create_fs_state = identity_create_fs_state;
+ id_pipe->base.bind_fs_state = identity_bind_fs_state;
+ id_pipe->base.delete_fs_state = identity_delete_fs_state;
+ id_pipe->base.create_vs_state = identity_create_vs_state;
+ id_pipe->base.bind_vs_state = identity_bind_vs_state;
+ id_pipe->base.delete_vs_state = identity_delete_vs_state;
+ id_pipe->base.set_blend_color = identity_set_blend_color;
+ id_pipe->base.set_clip_state = identity_set_clip_state;
+ id_pipe->base.set_constant_buffer = identity_set_constant_buffer;
+ id_pipe->base.set_framebuffer_state = identity_set_framebuffer_state;
+ id_pipe->base.set_polygon_stipple = identity_set_polygon_stipple;
+ id_pipe->base.set_scissor_state = identity_set_scissor_state;
+ id_pipe->base.set_viewport_state = identity_set_viewport_state;
+ id_pipe->base.set_sampler_textures = identity_set_sampler_textures;
+ id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers;
+ id_pipe->base.set_vertex_elements = identity_set_vertex_elements;
+ id_pipe->base.surface_copy = identity_surface_copy;
+ id_pipe->base.surface_fill = identity_surface_fill;
+ id_pipe->base.clear = identity_clear;
+ id_pipe->base.flush = identity_flush;
+ id_pipe->base.is_texture_referenced = identity_is_texture_referenced;
+ id_pipe->base.is_buffer_referenced = identity_is_buffer_referenced;
+
+ id_pipe->pipe = pipe;
+
+ return &id_pipe->base;
+}
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c b/src/gallium/drivers/identity/id_context.h
index 92f5bd09c9..75b73fc7df 100644
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_lock.c
+++ b/src/gallium/drivers/identity/id_context.h
@@ -1,8 +1,8 @@
/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ *
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -10,64 +10,39 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
-#include <pipe/p_thread.h>
-#include "nouveau_context.h"
-#include "nouveau_screen.h"
-#include "nouveau_drmif.h"
+#ifndef ID_CONTEXT_H
+#define ID_CONTEXT_H
-pipe_static_mutex(lockMutex);
+#include "pipe/p_state.h"
+#include "pipe/p_context.h"
-/* Lock the hardware and validate our state.
- */
-void
-LOCK_HARDWARE(struct nouveau_context *nv)
-{
- struct nouveau_screen *nv_screen = nv->dri_screen->private;
- struct nouveau_device *dev = nv_screen->device;
- struct nouveau_device_priv *nvdev = nouveau_device(dev);
- char __ret=0;
- assert(!nv->locked);
- pipe_mutex_lock(lockMutex);
+struct identity_context {
+ struct pipe_context base; /**< base class */
- DRM_CAS(nvdev->lock, nvdev->ctx,
- (DRM_LOCK_HELD | nvdev->ctx), __ret);
+ struct pipe_context *pipe;
+};
- if (__ret) {
- drmGetLock(nvdev->fd, nvdev->ctx, 0);
- nouveau_contended_lock(nv);
- }
- nv->locked = 1;
-}
-/* Unlock the hardware using the global current context
- */
-void
-UNLOCK_HARDWARE(struct nouveau_context *nv)
+static INLINE struct identity_context *
+identity_context(struct pipe_context *pipe)
{
- struct nouveau_screen *nv_screen = nv->dri_screen->private;
- struct nouveau_device *dev = nv_screen->device;
- struct nouveau_device_priv *nvdev = nouveau_device(dev);
-
- assert(nv->locked);
- nv->locked = 0;
-
- DRM_UNLOCK(nvdev->fd, nvdev->lock, nvdev->ctx);
+ return (struct identity_context *)pipe;
+}
- pipe_mutex_unlock(lockMutex);
-}
+#endif /* ID_CONTEXT_H */
diff --git a/src/gallium/drivers/identity/id_drm.c b/src/gallium/drivers/identity/id_drm.c
new file mode 100644
index 0000000000..555220f853
--- /dev/null
+++ b/src/gallium/drivers/identity/id_drm.c
@@ -0,0 +1,187 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "state_tracker/drm_api.h"
+
+#include "util/u_memory.h"
+#include "identity/id_drm.h"
+#include "identity/id_public.h"
+#include "identity/id_screen.h"
+#include "identity/id_objects.h"
+
+struct identity_drm_api
+{
+ struct drm_api base;
+
+ struct drm_api *api;
+};
+
+static INLINE struct identity_drm_api *
+identity_drm_api(struct drm_api *_api)
+{
+ return (struct identity_drm_api *)_api;
+}
+
+static struct pipe_screen *
+identity_drm_create_screen(struct drm_api *_api, int fd,
+ struct drm_create_screen_arg *arg)
+{
+ struct identity_drm_api *id_api = identity_drm_api(_api);
+ struct drm_api *api = id_api->api;
+ struct pipe_screen *screen;
+
+ if (arg && arg->mode != DRM_CREATE_NORMAL)
+ return NULL;
+
+ screen = api->create_screen(api, fd, arg);
+
+ return identity_screen_create(screen);
+};
+
+static struct pipe_context *
+identity_drm_create_context(struct drm_api *_api,
+ struct pipe_screen *_screen)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_drm_api *id_api = identity_drm_api(_api);
+ struct pipe_screen *screen = id_screen->screen;
+ struct drm_api *api = id_api->api;
+ struct pipe_context *pipe;
+
+ pipe = api->create_context(api, screen);
+
+ pipe = identity_context_create(_screen, pipe);
+
+ return pipe;
+};
+
+static boolean
+identity_drm_buffer_from_texture(struct drm_api *_api,
+ struct pipe_texture *_texture,
+ struct pipe_buffer **_buffer,
+ unsigned *stride)
+{
+ struct identity_texture *id_texture = identity_texture(_texture);
+ struct identity_drm_api *id_api = identity_drm_api(_api);
+ struct pipe_texture *texture = id_texture->texture;
+ struct drm_api *api = id_api->api;
+ struct pipe_buffer *buffer = NULL;
+ boolean result;
+
+ result = api->buffer_from_texture(api, texture, &buffer, stride);
+
+ if (result && _buffer)
+ buffer = identity_buffer_create(identity_screen(texture->screen), buffer);
+
+ if (_buffer)
+ *_buffer = buffer;
+ else
+ pipe_buffer_reference(&buffer, NULL);
+
+ return result;
+}
+
+static struct pipe_buffer *
+identity_drm_buffer_from_handle(struct drm_api *_api,
+ struct pipe_screen *_screen,
+ const char *name,
+ unsigned handle)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_drm_api *id_api = identity_drm_api(_api);
+ struct pipe_screen *screen = id_screen->screen;
+ struct drm_api *api = id_api->api;
+ struct pipe_buffer *result;
+
+ result = api->buffer_from_handle(api, screen, name, handle);
+
+ result = identity_buffer_create(identity_screen(_screen), result);
+
+ return result;
+}
+
+static boolean
+identity_drm_handle_from_buffer(struct drm_api *_api,
+ struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer,
+ unsigned *handle)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_buffer *id_buffer = identity_buffer(_buffer);
+ struct identity_drm_api *id_api = identity_drm_api(_api);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_buffer *buffer = id_buffer->buffer;
+ struct drm_api *api = id_api->api;
+
+ return api->handle_from_buffer(api, screen, buffer, handle);
+}
+
+static boolean
+identity_drm_global_handle_from_buffer(struct drm_api *_api,
+ struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer,
+ unsigned *handle)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_buffer *id_buffer = identity_buffer(_buffer);
+ struct identity_drm_api *id_api = identity_drm_api(_api);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_buffer *buffer = id_buffer->buffer;
+ struct drm_api *api = id_api->api;
+
+ return api->global_handle_from_buffer(api, screen, buffer, handle);
+}
+
+static void
+identity_drm_destroy(struct drm_api *_api)
+{
+ struct identity_drm_api *id_api = identity_drm_api(_api);
+ struct drm_api *api = id_api->api;
+ api->destroy(api);
+
+ free(id_api);
+}
+
+struct drm_api *
+identity_drm_create(struct drm_api *api)
+{
+ struct identity_drm_api *id_api = CALLOC_STRUCT(identity_drm_api);
+
+ if (!id_api)
+ return NULL;
+
+ id_api->base.create_screen = identity_drm_create_screen;
+ id_api->base.create_context = identity_drm_create_context;
+ id_api->base.buffer_from_texture = identity_drm_buffer_from_texture;
+ id_api->base.buffer_from_handle = identity_drm_buffer_from_handle;
+ id_api->base.handle_from_buffer = identity_drm_handle_from_buffer;
+ id_api->base.global_handle_from_buffer = identity_drm_global_handle_from_buffer;
+ id_api->base.destroy = identity_drm_destroy;
+ id_api->api = api;
+
+ return &id_api->base;
+}
diff --git a/src/gallium/drivers/identity/id_drm.h b/src/gallium/drivers/identity/id_drm.h
new file mode 100644
index 0000000000..cf2ad2ce07
--- /dev/null
+++ b/src/gallium/drivers/identity/id_drm.h
@@ -0,0 +1,35 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef ID_DRM_H
+#define ID_DRM_H
+
+struct drm_api;
+
+struct drm_api* identity_drm_create(struct drm_api *api);
+
+#endif /* ID_DRM_H */
diff --git a/src/gallium/drivers/identity/id_objects.c b/src/gallium/drivers/identity/id_objects.c
new file mode 100644
index 0000000000..e893e59940
--- /dev/null
+++ b/src/gallium/drivers/identity/id_objects.c
@@ -0,0 +1,182 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "util/u_memory.h"
+
+#include "id_public.h"
+#include "id_screen.h"
+#include "id_objects.h"
+
+struct pipe_buffer *
+identity_buffer_create(struct identity_screen *id_screen,
+ struct pipe_buffer *buffer)
+{
+ struct identity_buffer *id_buffer;
+
+ if(!buffer)
+ goto error;
+
+ assert(buffer->screen == id_screen->screen);
+
+ id_buffer = CALLOC_STRUCT(identity_buffer);
+ if(!id_buffer)
+ goto error;
+
+ memcpy(&id_buffer->base, buffer, sizeof(struct pipe_buffer));
+
+ pipe_reference_init(&id_buffer->base.reference, 1);
+ id_buffer->base.screen = &id_screen->base;
+ id_buffer->buffer = buffer;
+
+ return &id_buffer->base;
+
+error:
+ pipe_buffer_reference(&buffer, NULL);
+ return NULL;
+}
+
+void
+identity_buffer_destroy(struct identity_buffer *id_buffer)
+{
+ pipe_buffer_reference(&id_buffer->buffer, NULL);
+ FREE(id_buffer);
+}
+
+
+struct pipe_texture *
+identity_texture_create(struct identity_screen *id_screen,
+ struct pipe_texture *texture)
+{
+ struct identity_texture *id_texture;
+
+ if(!texture)
+ goto error;
+
+ assert(texture->screen == id_screen->screen);
+
+ id_texture = CALLOC_STRUCT(identity_texture);
+ if(!id_texture)
+ goto error;
+
+ memcpy(&id_texture->base, texture, sizeof(struct pipe_texture));
+
+ pipe_reference_init(&id_texture->base.reference, 1);
+ id_texture->base.screen = &id_screen->base;
+ id_texture->texture = texture;
+
+ return &id_texture->base;
+
+error:
+ pipe_texture_reference(&texture, NULL);
+ return NULL;
+}
+
+void
+identity_texture_destroy(struct identity_texture *id_texture)
+{
+ pipe_texture_reference(&id_texture->texture, NULL);
+ FREE(id_texture);
+}
+
+
+struct pipe_surface *
+identity_surface_create(struct identity_texture *id_texture,
+ struct pipe_surface *surface)
+{
+ struct identity_surface *id_surface;
+
+ if(!surface)
+ goto error;
+
+ assert(surface->texture == id_texture->texture);
+
+ id_surface = CALLOC_STRUCT(identity_surface);
+ if(!id_surface)
+ goto error;
+
+ memcpy(&id_surface->base, surface, sizeof(struct pipe_surface));
+
+ pipe_reference_init(&id_surface->base.reference, 1);
+ id_surface->base.texture = NULL;
+ pipe_texture_reference(&id_surface->base.texture, &id_texture->base);
+ id_surface->surface = surface;
+
+ return &id_surface->base;
+
+error:
+ pipe_surface_reference(&surface, NULL);
+ return NULL;
+}
+
+void
+identity_surface_destroy(struct identity_surface *id_surface)
+{
+ pipe_texture_reference(&id_surface->base.texture, NULL);
+ pipe_surface_reference(&id_surface->surface, NULL);
+ FREE(id_surface);
+}
+
+
+struct pipe_transfer *
+identity_transfer_create(struct identity_texture *id_texture,
+ struct pipe_transfer *transfer)
+{
+ struct identity_transfer *id_transfer;
+
+ if(!transfer)
+ goto error;
+
+ assert(transfer->texture == id_texture->texture);
+
+ id_transfer = CALLOC_STRUCT(identity_transfer);
+ if(!id_transfer)
+ goto error;
+
+ memcpy(&id_transfer->base, transfer, sizeof(struct pipe_transfer));
+
+ id_transfer->base.texture = NULL;
+ pipe_texture_reference(&id_transfer->base.texture, &id_texture->base);
+ id_transfer->transfer = transfer;
+ assert(id_transfer->base.texture == &id_texture->base);
+
+ return &id_transfer->base;
+
+error:
+ transfer->texture->screen->tex_transfer_destroy(transfer);
+ return NULL;
+}
+
+void
+identity_transfer_destroy(struct identity_transfer *id_transfer)
+{
+ struct identity_screen *id_screen = identity_screen(id_transfer->base.texture->screen);
+ struct pipe_screen *screen = id_screen->screen;
+
+ pipe_texture_reference(&id_transfer->base.texture, NULL);
+ screen->tex_transfer_destroy(id_transfer->transfer);
+ FREE(id_transfer);
+}
diff --git a/src/gallium/drivers/identity/id_objects.h b/src/gallium/drivers/identity/id_objects.h
new file mode 100644
index 0000000000..ce58faa3c7
--- /dev/null
+++ b/src/gallium/drivers/identity/id_objects.h
@@ -0,0 +1,169 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef ID_OBJECTS_H
+#define ID_OBJECTS_H
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_state.h"
+
+#include "id_screen.h"
+
+
+struct identity_buffer
+{
+ struct pipe_buffer base;
+
+ struct pipe_buffer *buffer;
+};
+
+
+struct identity_texture
+{
+ struct pipe_texture base;
+
+ struct pipe_texture *texture;
+};
+
+
+struct identity_surface
+{
+ struct pipe_surface base;
+
+ struct pipe_surface *surface;
+};
+
+
+struct identity_transfer
+{
+ struct pipe_transfer base;
+
+ struct pipe_transfer *transfer;
+};
+
+
+static INLINE struct identity_buffer *
+identity_buffer(struct pipe_buffer *_buffer)
+{
+ if(!_buffer)
+ return NULL;
+ (void)identity_screen(_buffer->screen);
+ return (struct identity_buffer *)_buffer;
+}
+
+static INLINE struct identity_texture *
+identity_texture(struct pipe_texture *_texture)
+{
+ if(!_texture)
+ return NULL;
+ (void)identity_screen(_texture->screen);
+ return (struct identity_texture *)_texture;
+}
+
+static INLINE struct identity_surface *
+identity_surface(struct pipe_surface *_surface)
+{
+ if(!_surface)
+ return NULL;
+ (void)identity_texture(_surface->texture);
+ return (struct identity_surface *)_surface;
+}
+
+static INLINE struct identity_transfer *
+identity_transfer(struct pipe_transfer *_transfer)
+{
+ if(!_transfer)
+ return NULL;
+ (void)identity_texture(_transfer->texture);
+ return (struct identity_transfer *)_transfer;
+}
+
+
+static INLINE struct pipe_buffer *
+identity_buffer_unwrap(struct pipe_buffer *_buffer)
+{
+ if(!_buffer)
+ return NULL;
+ return identity_buffer(_buffer)->buffer;
+}
+
+static INLINE struct pipe_texture *
+identity_texture_unwrap(struct pipe_texture *_texture)
+{
+ if(!_texture)
+ return NULL;
+ return identity_texture(_texture)->texture;
+}
+
+static INLINE struct pipe_surface *
+identity_surface_unwrap(struct pipe_surface *_surface)
+{
+ if(!_surface)
+ return NULL;
+ return identity_surface(_surface)->surface;
+}
+
+static INLINE struct pipe_transfer *
+identity_transfer_unwrap(struct pipe_transfer *_transfer)
+{
+ if(!_transfer)
+ return NULL;
+ return identity_transfer(_transfer)->transfer;
+}
+
+
+struct pipe_buffer *
+identity_buffer_create(struct identity_screen *id_screen,
+ struct pipe_buffer *buffer);
+
+void
+identity_buffer_destroy(struct identity_buffer *id_buffer);
+
+struct pipe_texture *
+identity_texture_create(struct identity_screen *id_screen,
+ struct pipe_texture *texture);
+
+void
+identity_texture_destroy(struct identity_texture *id_texture);
+
+struct pipe_surface *
+identity_surface_create(struct identity_texture *id_texture,
+ struct pipe_surface *surface);
+
+void
+identity_surface_destroy(struct identity_surface *id_surface);
+
+struct pipe_transfer *
+identity_transfer_create(struct identity_texture *id_texture,
+ struct pipe_transfer *transfer);
+
+void
+identity_transfer_destroy(struct identity_transfer *id_transfer);
+
+
+#endif /* ID_OBJECTS_H */
diff --git a/src/gallium/drivers/identity/id_public.h b/src/gallium/drivers/identity/id_public.h
new file mode 100644
index 0000000000..cac14cfd60
--- /dev/null
+++ b/src/gallium/drivers/identity/id_public.h
@@ -0,0 +1,40 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef ID_PUBLIC_H
+#define ID_PUBLIC_H
+
+struct pipe_screen;
+struct pipe_context;
+
+struct pipe_screen *
+identity_screen_create(struct pipe_screen *screen);
+
+struct pipe_context *
+identity_context_create(struct pipe_screen *screen, struct pipe_context *pipe);
+
+#endif /* PT_PUBLIC_H */
diff --git a/src/gallium/drivers/identity/id_screen.c b/src/gallium/drivers/identity/id_screen.c
new file mode 100644
index 0000000000..259f1be36e
--- /dev/null
+++ b/src/gallium/drivers/identity/id_screen.c
@@ -0,0 +1,481 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_screen.h"
+#include "pipe/p_state.h"
+#include "util/u_memory.h"
+
+#include "id_public.h"
+#include "id_screen.h"
+#include "id_objects.h"
+
+
+static void
+identity_screen_destroy(struct pipe_screen *_screen)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+
+ screen->destroy(screen);
+
+ FREE(id_screen);
+}
+
+static const char *
+identity_screen_get_name(struct pipe_screen *_screen)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+
+ return screen->get_name(screen);
+}
+
+static const char *
+identity_screen_get_vendor(struct pipe_screen *_screen)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+
+ return screen->get_vendor(screen);
+}
+
+static int
+identity_screen_get_param(struct pipe_screen *_screen,
+ int param)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+
+ return screen->get_param(screen,
+ param);
+}
+
+static float
+identity_screen_get_paramf(struct pipe_screen *_screen,
+ int param)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+
+ return screen->get_paramf(screen,
+ param);
+}
+
+static boolean
+identity_screen_is_format_supported(struct pipe_screen *_screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+
+ return screen->is_format_supported(screen,
+ format,
+ target,
+ tex_usage,
+ geom_flags);
+}
+
+static struct pipe_texture *
+identity_screen_texture_create(struct pipe_screen *_screen,
+ const struct pipe_texture *templat)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_texture *result;
+
+ result = screen->texture_create(screen,
+ templat);
+
+ if (result)
+ return identity_texture_create(id_screen, result);
+ return NULL;
+}
+
+static struct pipe_texture *
+identity_screen_texture_blanket(struct pipe_screen *_screen,
+ const struct pipe_texture *templat,
+ const unsigned *stride,
+ struct pipe_buffer *_buffer)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_buffer *id_buffer = identity_buffer(_buffer);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_buffer *buffer = id_buffer->buffer;
+ struct pipe_texture *result;
+
+ result = screen->texture_blanket(screen,
+ templat,
+ stride,
+ buffer);
+
+ if (result)
+ return identity_texture_create(id_screen, result);
+ return NULL;
+}
+
+static void
+identity_screen_texture_destroy(struct pipe_texture *_texture)
+{
+ identity_texture_destroy(identity_texture(_texture));
+}
+
+static struct pipe_surface *
+identity_screen_get_tex_surface(struct pipe_screen *_screen,
+ struct pipe_texture *_texture,
+ unsigned face,
+ unsigned level,
+ unsigned zslice,
+ unsigned usage)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_texture *id_texture = identity_texture(_texture);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_texture *texture = id_texture->texture;
+ struct pipe_surface *result;
+
+ result = screen->get_tex_surface(screen,
+ texture,
+ face,
+ level,
+ zslice,
+ usage);
+
+ if (result)
+ return identity_surface_create(id_texture, result);
+ return NULL;
+}
+
+static void
+identity_screen_tex_surface_destroy(struct pipe_surface *_surface)
+{
+ identity_surface_destroy(identity_surface(_surface));
+}
+
+static struct pipe_transfer *
+identity_screen_get_tex_transfer(struct pipe_screen *_screen,
+ struct pipe_texture *_texture,
+ unsigned face,
+ unsigned level,
+ unsigned zslice,
+ enum pipe_transfer_usage usage,
+ unsigned x,
+ unsigned y,
+ unsigned w,
+ unsigned h)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_texture *id_texture = identity_texture(_texture);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_texture *texture = id_texture->texture;
+ struct pipe_transfer *result;
+
+ result = screen->get_tex_transfer(screen,
+ texture,
+ face,
+ level,
+ zslice,
+ usage,
+ x,
+ y,
+ w,
+ h);
+
+ if (result)
+ return identity_transfer_create(id_texture, result);
+ return NULL;
+}
+
+static void
+identity_screen_tex_transfer_destroy(struct pipe_transfer *_transfer)
+{
+ identity_transfer_destroy(identity_transfer(_transfer));
+}
+
+static void *
+identity_screen_transfer_map(struct pipe_screen *_screen,
+ struct pipe_transfer *_transfer)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_transfer *id_transfer = identity_transfer(_transfer);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_transfer *transfer = id_transfer->transfer;
+
+ return screen->transfer_map(screen,
+ transfer);
+}
+
+static void
+identity_screen_transfer_unmap(struct pipe_screen *_screen,
+ struct pipe_transfer *_transfer)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_transfer *id_transfer = identity_transfer(_transfer);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_transfer *transfer = id_transfer->transfer;
+
+ screen->transfer_unmap(screen,
+ transfer);
+}
+
+static struct pipe_buffer *
+identity_screen_buffer_create(struct pipe_screen *_screen,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_buffer *result;
+
+ result = screen->buffer_create(screen,
+ alignment,
+ usage,
+ size);
+
+ if (result)
+ return identity_buffer_create(id_screen, result);
+ return NULL;
+}
+
+static struct pipe_buffer *
+identity_screen_user_buffer_create(struct pipe_screen *_screen,
+ void *ptr,
+ unsigned bytes)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_buffer *result;
+
+ result = screen->user_buffer_create(screen,
+ ptr,
+ bytes);
+
+ if (result)
+ return identity_buffer_create(id_screen, result);
+ return NULL;
+}
+
+static struct pipe_buffer *
+identity_screen_surface_buffer_create(struct pipe_screen *_screen,
+ unsigned width,
+ unsigned height,
+ enum pipe_format format,
+ unsigned usage,
+ unsigned *stride)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_buffer *result;
+
+ result = screen->surface_buffer_create(screen,
+ width,
+ height,
+ format,
+ usage,
+ stride);
+
+ if (result)
+ return identity_buffer_create(id_screen, result);
+ return NULL;
+}
+
+static void *
+identity_screen_buffer_map(struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer,
+ unsigned usage)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_buffer *id_buffer = identity_buffer(_buffer);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_buffer *buffer = id_buffer->buffer;
+
+ return screen->buffer_map(screen,
+ buffer,
+ usage);
+}
+
+static void *
+identity_screen_buffer_map_range(struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer,
+ unsigned offset,
+ unsigned length,
+ unsigned usage)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_buffer *id_buffer = identity_buffer(_buffer);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_buffer *buffer = id_buffer->buffer;
+
+ return screen->buffer_map_range(screen,
+ buffer,
+ offset,
+ length,
+ usage);
+}
+
+static void
+identity_screen_buffer_flush_mapped_range(struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer,
+ unsigned offset,
+ unsigned length)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_buffer *id_buffer = identity_buffer(_buffer);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_buffer *buffer = id_buffer->buffer;
+
+ screen->buffer_flush_mapped_range(screen,
+ buffer,
+ offset,
+ length);
+}
+
+static void
+identity_screen_buffer_unmap(struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_buffer *id_buffer = identity_buffer(_buffer);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_buffer *buffer = id_buffer->buffer;
+
+ screen->buffer_unmap(screen,
+ buffer);
+}
+
+static void
+identity_screen_buffer_destroy(struct pipe_buffer *_buffer)
+{
+ identity_buffer_destroy(identity_buffer(_buffer));
+}
+
+static void
+identity_screen_flush_frontbuffer(struct pipe_screen *_screen,
+ struct pipe_surface *_surface,
+ void *context_private)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct identity_surface *id_surface = identity_surface(_surface);
+ struct pipe_screen *screen = id_screen->screen;
+ struct pipe_surface *surface = id_surface->surface;
+
+ screen->flush_frontbuffer(screen,
+ surface,
+ context_private);
+}
+
+static void
+identity_screen_fence_reference(struct pipe_screen *_screen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+
+ screen->fence_reference(screen,
+ ptr,
+ fence);
+}
+
+static int
+identity_screen_fence_signalled(struct pipe_screen *_screen,
+ struct pipe_fence_handle *fence,
+ unsigned flags)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+
+ return screen->fence_signalled(screen,
+ fence,
+ flags);
+}
+
+static int
+identity_screen_fence_finish(struct pipe_screen *_screen,
+ struct pipe_fence_handle *fence,
+ unsigned flags)
+{
+ struct identity_screen *id_screen = identity_screen(_screen);
+ struct pipe_screen *screen = id_screen->screen;
+
+ return screen->fence_finish(screen,
+ fence,
+ flags);
+}
+
+struct pipe_screen *
+identity_screen_create(struct pipe_screen *screen)
+{
+ struct identity_screen *id_screen;
+
+ id_screen = CALLOC_STRUCT(identity_screen);
+ if (!id_screen) {
+ return NULL;
+ }
+
+ id_screen->base.winsys = NULL;
+
+ id_screen->base.destroy = identity_screen_destroy;
+ id_screen->base.get_name = identity_screen_get_name;
+ id_screen->base.get_vendor = identity_screen_get_vendor;
+ id_screen->base.get_param = identity_screen_get_param;
+ id_screen->base.get_paramf = identity_screen_get_paramf;
+ id_screen->base.is_format_supported = identity_screen_is_format_supported;
+ id_screen->base.texture_create = identity_screen_texture_create;
+ id_screen->base.texture_blanket = identity_screen_texture_blanket;
+ id_screen->base.texture_destroy = identity_screen_texture_destroy;
+ id_screen->base.get_tex_surface = identity_screen_get_tex_surface;
+ id_screen->base.tex_surface_destroy = identity_screen_tex_surface_destroy;
+ id_screen->base.get_tex_transfer = identity_screen_get_tex_transfer;
+ id_screen->base.tex_transfer_destroy = identity_screen_tex_transfer_destroy;
+ id_screen->base.transfer_map = identity_screen_transfer_map;
+ id_screen->base.transfer_unmap = identity_screen_transfer_unmap;
+ id_screen->base.buffer_create = identity_screen_buffer_create;
+ id_screen->base.user_buffer_create = identity_screen_user_buffer_create;
+ id_screen->base.surface_buffer_create = identity_screen_surface_buffer_create;
+ if (screen->buffer_map)
+ id_screen->base.buffer_map = identity_screen_buffer_map;
+ if (screen->buffer_map_range)
+ id_screen->base.buffer_map_range = identity_screen_buffer_map_range;
+ if (screen->buffer_flush_mapped_range)
+ id_screen->base.buffer_flush_mapped_range = identity_screen_buffer_flush_mapped_range;
+ if (screen->buffer_unmap)
+ id_screen->base.buffer_unmap = identity_screen_buffer_unmap;
+ id_screen->base.buffer_destroy = identity_screen_buffer_destroy;
+ id_screen->base.flush_frontbuffer = identity_screen_flush_frontbuffer;
+ id_screen->base.fence_reference = identity_screen_fence_reference;
+ id_screen->base.fence_signalled = identity_screen_fence_signalled;
+ id_screen->base.fence_finish = identity_screen_fence_finish;
+
+ id_screen->screen = screen;
+
+ return &id_screen->base;
+}
diff --git a/src/gallium/drivers/identity/id_screen.h b/src/gallium/drivers/identity/id_screen.h
new file mode 100644
index 0000000000..2c4f129089
--- /dev/null
+++ b/src/gallium/drivers/identity/id_screen.h
@@ -0,0 +1,48 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef ID_SCREEN_H
+#define ID_SCREEN_H
+
+#include "pipe/p_screen.h"
+#include "pipe/p_defines.h"
+
+
+struct identity_screen {
+ struct pipe_screen base;
+
+ struct pipe_screen *screen;
+};
+
+
+static INLINE struct identity_screen *
+identity_screen(struct pipe_screen *screen)
+{
+ return (struct identity_screen *)screen;
+}
+
+#endif /* ID_SCREEN_H */
diff --git a/src/gallium/drivers/nouveau/Makefile b/src/gallium/drivers/nouveau/Makefile
new file mode 100644
index 0000000000..dbe8a6e7bf
--- /dev/null
+++ b/src/gallium/drivers/nouveau/Makefile
@@ -0,0 +1,8 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = nouveau
+
+C_SOURCES = nouveau_screen.c
+
+include ../../Makefile.template
diff --git a/src/gallium/drivers/nouveau/nouveau_push.h b/src/gallium/drivers/nouveau/nouveau_push.h
index 54ef1c1291..9c235080a5 100644
--- a/src/gallium/drivers/nouveau/nouveau_push.h
+++ b/src/gallium/drivers/nouveau/nouveau_push.h
@@ -9,13 +9,13 @@
#define OUT_RING(data) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
- (*pc->nvws->channel->pushbuf->cur++) = (data); \
+ (*pc->base.channel->pushbuf->cur++) = (data); \
} while(0)
#define OUT_RINGp(src,size) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
- memcpy(pc->nvws->channel->pushbuf->cur, (src), (size) * 4); \
- pc->nvws->channel->pushbuf->cur += (size); \
+ memcpy(pc->base.channel->pushbuf->cur, (src), (size) * 4); \
+ pc->base.channel->pushbuf->cur += (size); \
} while(0)
#define OUT_RINGf(data) do { \
@@ -26,25 +26,35 @@
#define BEGIN_RING(obj,mthd,size) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
- if (pc->nvws->channel->pushbuf->remaining < ((size) + 1)) \
- pc->nvws->push_flush(pc->nvws, ((size) + 1), NULL); \
+ struct nouveau_channel *chan = pc->base.channel; \
+ if (chan->pushbuf->remaining < ((size) + 1)) \
+ nouveau_pushbuf_flush(chan, ((size) + 1)); \
OUT_RING((pc->obj->subc << 13) | ((size) << 18) | (mthd)); \
- pc->nvws->channel->pushbuf->remaining -= ((size) + 1); \
+ chan->pushbuf->remaining -= ((size) + 1); \
} while(0)
#define BEGIN_RING_NI(obj,mthd,size) do { \
BEGIN_RING(obj, (mthd) | 0x40000000, (size)); \
} while(0)
+static inline void
+DO_FIRE_RING(struct nouveau_channel *chan, struct pipe_fence_handle **fence)
+{
+ nouveau_pushbuf_flush(chan, 0);
+ if (fence)
+ *fence = NULL;
+}
+
#define FIRE_RING(fence) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
- pc->nvws->push_flush(pc->nvws, 0, fence); \
+ DO_FIRE_RING(pc->base.channel, fence); \
} while(0)
#define OUT_RELOC(bo,data,flags,vor,tor) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
- pc->nvws->push_reloc(pc->nvws, pc->nvws->channel->pushbuf->cur++, \
- (bo), (data), (flags), (vor), (tor)); \
+ struct nouveau_channel *chan = pc->base.channel; \
+ nouveau_pushbuf_emit_reloc(chan, chan->pushbuf->cur++, nouveau_bo(bo), \
+ (data), 0, (flags), (vor), (tor)); \
} while(0)
/* Raw data + flags depending on FB/TT buffer */
@@ -55,8 +65,8 @@
/* FB/TT object handle */
#define OUT_RELOCo(bo,flags) do { \
OUT_RELOC((bo), 0, (flags) | NOUVEAU_BO_OR, \
- pc->nvws->channel->vram->handle, \
- pc->nvws->channel->gart->handle); \
+ pc->base.channel->vram->handle, \
+ pc->base.channel->gart->handle); \
} while(0)
/* Low 32-bits of offset */
@@ -72,11 +82,12 @@
/* A reloc which'll recombine into a NV_DMA_METHOD packet header */
#define OUT_RELOCm(bo, flags, obj, mthd, size) do { \
NOUVEAU_PUSH_CONTEXT(pc); \
- if (pc->nvws->channel->pushbuf->remaining < ((size) + 1)) \
- pc->nvws->push_flush(pc->nvws->channel, ((size) + 1), NULL); \
+ struct nouveau_channel *chan = pc->base.channel; \
+ if (chan->pushbuf->remaining < ((size) + 1)) \
+ nouveau_pushbuf_flush(chan, ((size) + 1)); \
OUT_RELOCd((bo), (pc->obj->subc << 13) | ((size) << 18) | (mthd), \
(flags), 0, 0); \
- pc->nvws->channel->pushbuf->remaining -= ((size) + 1); \
+ chan->pushbuf->remaining -= ((size) + 1); \
} while(0)
#endif
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c
new file mode 100644
index 0000000000..e4cf91c005
--- /dev/null
+++ b/src/gallium/drivers/nouveau/nouveau_screen.c
@@ -0,0 +1,243 @@
+#include <pipe/p_defines.h>
+#include <pipe/p_screen.h>
+#include <pipe/p_state.h>
+
+#include <util/u_memory.h>
+
+#include <errno.h>
+
+#include "nouveau/nouveau_bo.h"
+#include "nouveau_winsys.h"
+#include "nouveau_screen.h"
+
+static const char *
+nouveau_screen_get_name(struct pipe_screen *pscreen)
+{
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
+ static char buffer[128];
+
+ snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
+ return buffer;
+}
+
+static const char *
+nouveau_screen_get_vendor(struct pipe_screen *pscreen)
+{
+ return "nouveau";
+}
+
+static struct pipe_buffer *
+nouveau_screen_bo_skel(struct pipe_screen *pscreen, struct nouveau_bo *bo,
+ unsigned alignment, unsigned usage, unsigned size)
+{
+ struct pipe_buffer *pb;
+
+ pb = CALLOC(1, sizeof(struct pipe_buffer)+sizeof(struct nouveau_bo *));
+ if (!pb) {
+ nouveau_bo_ref(NULL, &bo);
+ return NULL;
+ }
+
+ pipe_reference_init(&pb->reference, 1);
+ pb->screen = pscreen;
+ pb->alignment = alignment;
+ pb->usage = usage;
+ pb->size = size;
+ *(struct nouveau_bo **)(pb + 1) = bo;
+ return pb;
+}
+
+static struct pipe_buffer *
+nouveau_screen_bo_new(struct pipe_screen *pscreen, unsigned alignment,
+ unsigned usage, unsigned size)
+{
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
+ struct nouveau_bo *bo = NULL;
+ uint32_t flags = NOUVEAU_BO_MAP;
+ int ret;
+
+ if (usage & NOUVEAU_BUFFER_USAGE_TRANSFER)
+ flags |= NOUVEAU_BO_GART;
+ else
+ if (usage & PIPE_BUFFER_USAGE_VERTEX) {
+ if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_VTXBUF))
+ flags |= NOUVEAU_BO_GART;
+ } else
+ if (usage & PIPE_BUFFER_USAGE_INDEX) {
+ if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_IDXBUF))
+ flags |= NOUVEAU_BO_GART;
+ }
+
+ if (usage & PIPE_BUFFER_USAGE_PIXEL) {
+ if (usage & NOUVEAU_BUFFER_USAGE_TEXTURE)
+ flags |= NOUVEAU_BO_GART;
+ if (!(usage & PIPE_BUFFER_USAGE_CPU_READ_WRITE))
+ flags |= NOUVEAU_BO_VRAM;
+
+ if (dev->chipset == 0x50 || dev->chipset >= 0x80) {
+ flags |= NOUVEAU_BO_TILED;
+ if (usage & NOUVEAU_BUFFER_USAGE_ZETA)
+ flags |= NOUVEAU_BO_ZTILE;
+ }
+ }
+
+ ret = nouveau_bo_new(dev, flags, alignment, size, &bo);
+ if (ret)
+ return NULL;
+
+ return nouveau_screen_bo_skel(pscreen, bo, alignment, usage, size);
+}
+
+static struct pipe_buffer *
+nouveau_screen_bo_user(struct pipe_screen *pscreen, void *ptr, unsigned bytes)
+{
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
+ struct nouveau_bo *bo = NULL;
+ int ret;
+
+ ret = nouveau_bo_user(dev, ptr, bytes, &bo);
+ if (ret)
+ return NULL;
+
+ return nouveau_screen_bo_skel(pscreen, bo, 0, 0, bytes);
+}
+
+static inline uint32_t
+nouveau_screen_map_flags(unsigned pipe)
+{
+ uint32_t flags = 0;
+
+ if (pipe & PIPE_BUFFER_USAGE_CPU_READ)
+ flags |= NOUVEAU_BO_RD;
+ if (pipe & PIPE_BUFFER_USAGE_CPU_WRITE)
+ flags |= NOUVEAU_BO_WR;
+ if (pipe & PIPE_BUFFER_USAGE_DISCARD)
+ flags |= NOUVEAU_BO_INVAL;
+ if (pipe & PIPE_BUFFER_USAGE_DONTBLOCK)
+ flags |= NOUVEAU_BO_NOWAIT;
+ else
+ if (pipe & 0 /*PIPE_BUFFER_USAGE_UNSYNCHRONIZED*/)
+ flags |= NOUVEAU_BO_NOSYNC;
+
+ return flags;
+}
+
+static void *
+nouveau_screen_bo_map(struct pipe_screen *pscreen, struct pipe_buffer *pb,
+ unsigned usage)
+{
+ struct nouveau_bo *bo = nouveau_bo(pb);
+ int ret;
+
+ ret = nouveau_bo_map(bo, nouveau_screen_map_flags(usage));
+ if (ret) {
+ debug_printf("map failed: %d\n", ret);
+ return NULL;
+ }
+
+ return bo->map;
+}
+
+static void *
+nouveau_screen_bo_map_range(struct pipe_screen *pscreen, struct pipe_buffer *pb,
+ unsigned offset, unsigned length, unsigned usage)
+{
+ struct nouveau_bo *bo = nouveau_bo(pb);
+ uint32_t flags = nouveau_screen_map_flags(usage);
+ int ret;
+
+ ret = nouveau_bo_map_range(bo, offset, length, flags);
+ if (ret) {
+ if (!(flags & NOUVEAU_BO_NOWAIT) || ret != -EBUSY)
+ debug_printf("map_range failed: %d\n", ret);
+ return NULL;
+ }
+
+ return (char *)bo->map - offset; /* why gallium? why? */
+}
+
+static void
+nouveau_screen_bo_map_flush(struct pipe_screen *pscreen, struct pipe_buffer *pb,
+ unsigned offset, unsigned length)
+{
+ struct nouveau_bo *bo = nouveau_bo(pb);
+
+ nouveau_bo_map_flush(bo, offset, length);
+}
+
+static void
+nouveau_screen_bo_unmap(struct pipe_screen *pscreen, struct pipe_buffer *pb)
+{
+ struct nouveau_bo *bo = nouveau_bo(pb);
+
+ nouveau_bo_unmap(bo);
+}
+
+static void
+nouveau_screen_bo_del(struct pipe_buffer *pb)
+{
+ struct nouveau_bo *bo = nouveau_bo(pb);
+
+ nouveau_bo_ref(NULL, &bo);
+ FREE(pb);
+}
+
+static void
+nouveau_screen_fence_ref(struct pipe_screen *pscreen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *pfence)
+{
+ *ptr = pfence;
+}
+
+static int
+nouveau_screen_fence_signalled(struct pipe_screen *screen,
+ struct pipe_fence_handle *pfence,
+ unsigned flags)
+{
+ return 0;
+}
+
+static int
+nouveau_screen_fence_finish(struct pipe_screen *screen,
+ struct pipe_fence_handle *pfence,
+ unsigned flags)
+{
+ return 0;
+}
+
+int
+nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev)
+{
+ struct pipe_screen *pscreen = &screen->base;
+ int ret;
+
+ ret = nouveau_channel_alloc(dev, 0xbeef0201, 0xbeef0202,
+ &screen->channel);
+ if (ret)
+ return ret;
+ screen->device = dev;
+
+ pscreen->get_name = nouveau_screen_get_name;
+ pscreen->get_vendor = nouveau_screen_get_vendor;
+
+ pscreen->buffer_create = nouveau_screen_bo_new;
+ pscreen->user_buffer_create = nouveau_screen_bo_user;
+ pscreen->buffer_map = nouveau_screen_bo_map;
+ pscreen->buffer_map_range = nouveau_screen_bo_map_range;
+ pscreen->buffer_flush_mapped_range = nouveau_screen_bo_map_flush;
+ pscreen->buffer_unmap = nouveau_screen_bo_unmap;
+ pscreen->buffer_destroy = nouveau_screen_bo_del;
+
+ pscreen->fence_reference = nouveau_screen_fence_ref;
+ pscreen->fence_signalled = nouveau_screen_fence_signalled;
+ pscreen->fence_finish = nouveau_screen_fence_finish;
+
+ return 0;
+}
+
+void
+nouveau_screen_fini(struct nouveau_screen *screen)
+{
+}
+
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.h b/src/gallium/drivers/nouveau/nouveau_screen.h
new file mode 100644
index 0000000000..9968b07896
--- /dev/null
+++ b/src/gallium/drivers/nouveau/nouveau_screen.h
@@ -0,0 +1,25 @@
+#ifndef __NOUVEAU_SCREEN_H__
+#define __NOUVEAU_SCREEN_H__
+
+struct nouveau_screen {
+ struct pipe_screen base;
+ struct nouveau_device *device;
+ struct nouveau_channel *channel;
+};
+
+static inline struct nouveau_screen *
+nouveau_screen(struct pipe_screen *pscreen)
+{
+ return (struct nouveau_screen *)pscreen;
+}
+
+static inline struct nouveau_bo *
+nouveau_bo(struct pipe_buffer *pb)
+{
+ return pb ? *(struct nouveau_bo **)(pb + 1) : NULL;
+}
+
+int nouveau_screen_init(struct nouveau_screen *, struct nouveau_device *);
+void nouveau_screen_fini(struct nouveau_screen *);
+
+#endif
diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h
index a54820e851..b595405357 100644
--- a/src/gallium/drivers/nouveau/nouveau_stateobj.h
+++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h
@@ -4,7 +4,7 @@
#include "util/u_debug.h"
struct nouveau_stateobj_reloc {
- struct pipe_buffer *bo;
+ struct nouveau_bo *bo;
unsigned offset;
unsigned packet;
@@ -51,7 +51,7 @@ so_ref(struct nouveau_stateobj *ref, struct nouveau_stateobj **pso)
if (pipe_reference((struct pipe_reference**)pso, &ref->reference)) {
free(so->push);
for (i = 0; i < so->cur_reloc; i++)
- pipe_buffer_reference(&so->reloc[i].bo, NULL);
+ nouveau_bo_ref(NULL, &so->reloc[i].bo);
free(so->reloc);
free(so);
}
@@ -81,13 +81,13 @@ so_method(struct nouveau_stateobj *so, struct nouveau_grobj *gr,
}
static INLINE void
-so_reloc(struct nouveau_stateobj *so, struct pipe_buffer *bo,
+so_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo,
unsigned data, unsigned flags, unsigned vor, unsigned tor)
{
struct nouveau_stateobj_reloc *r = &so->reloc[so->cur_reloc++];
r->bo = NULL;
- pipe_buffer_reference(&r->bo, bo);
+ nouveau_bo_ref(bo, &r->bo);
r->offset = so->cur - so->push;
r->packet = so->cur_packet;
r->data = data;
@@ -107,50 +107,52 @@ so_dump(struct nouveau_stateobj *so)
}
static INLINE void
-so_emit(struct nouveau_winsys *nvws, struct nouveau_stateobj *so)
+so_emit(struct nouveau_channel *chan, struct nouveau_stateobj *so)
{
- struct nouveau_pushbuf *pb = nvws->channel->pushbuf;
+ struct nouveau_pushbuf *pb = chan->pushbuf;
unsigned nr, i;
nr = so->cur - so->push;
if (pb->remaining < nr)
- nvws->push_flush(nvws, nr, NULL);
+ nouveau_pushbuf_flush(chan, nr);
pb->remaining -= nr;
memcpy(pb->cur, so->push, nr * 4);
for (i = 0; i < so->cur_reloc; i++) {
struct nouveau_stateobj_reloc *r = &so->reloc[i];
- nvws->push_reloc(nvws, pb->cur + r->offset, r->bo,
- r->data, r->flags, r->vor, r->tor);
+ nouveau_pushbuf_emit_reloc(chan, pb->cur + r->offset,
+ r->bo, r->data, 0, r->flags,
+ r->vor, r->tor);
}
pb->cur += nr;
}
static INLINE void
-so_emit_reloc_markers(struct nouveau_winsys *nvws, struct nouveau_stateobj *so)
+so_emit_reloc_markers(struct nouveau_channel *chan, struct nouveau_stateobj *so)
{
- struct nouveau_pushbuf *pb = nvws->channel->pushbuf;
+ struct nouveau_pushbuf *pb = chan->pushbuf;
unsigned i;
if (!so)
return;
i = so->cur_reloc << 1;
- if (nvws->channel->pushbuf->remaining < i)
- nvws->push_flush(nvws, i, NULL);
- nvws->channel->pushbuf->remaining -= i;
+ if (pb->remaining < i)
+ nouveau_pushbuf_flush(chan, i);
+ pb->remaining -= i;
for (i = 0; i < so->cur_reloc; i++) {
struct nouveau_stateobj_reloc *r = &so->reloc[i];
- nvws->push_reloc(nvws, pb->cur++, r->bo, r->packet,
- (r->flags & (NOUVEAU_BO_VRAM |
- NOUVEAU_BO_GART |
- NOUVEAU_BO_RDWR)) |
- NOUVEAU_BO_DUMMY, 0, 0);
- nvws->push_reloc(nvws, pb->cur++, r->bo, r->data,
- r->flags | NOUVEAU_BO_DUMMY, r->vor, r->tor);
+ nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, r->packet, 0,
+ (r->flags & (NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_GART |
+ NOUVEAU_BO_RDWR)) |
+ NOUVEAU_BO_DUMMY, 0, 0);
+ nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, r->data, 0,
+ r->flags | NOUVEAU_BO_DUMMY,
+ r->vor, r->tor);
}
}
diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h
index ff7dd1c51c..42c77e5e77 100644
--- a/src/gallium/drivers/nouveau/nouveau_winsys.h
+++ b/src/gallium/drivers/nouveau/nouveau_winsys.h
@@ -23,77 +23,38 @@
#define NOUVEAU_BUFFER_USAGE_ZETA (1 << 17)
#define NOUVEAU_BUFFER_USAGE_TRANSFER (1 << 18)
-struct nouveau_winsys {
- struct pipe_winsys *ws;
-
- struct nouveau_channel *channel;
-
- int (*res_init)(struct nouveau_resource **heap, unsigned start,
- unsigned size);
- int (*res_alloc)(struct nouveau_resource *heap, int size, void *priv,
- struct nouveau_resource **);
- void (*res_free)(struct nouveau_resource **);
-
- int (*push_reloc)(struct nouveau_winsys *, void *ptr,
- struct pipe_buffer *, uint32_t data,
- uint32_t flags, uint32_t vor, uint32_t tor);
- int (*push_flush)(struct nouveau_winsys *, unsigned size,
- struct pipe_fence_handle **fence);
-
- int (*grobj_alloc)(struct nouveau_winsys *, int grclass,
- struct nouveau_grobj **);
- void (*grobj_free)(struct nouveau_grobj **);
-
- int (*notifier_alloc)(struct nouveau_winsys *, int count,
- struct nouveau_notifier **);
- void (*notifier_free)(struct nouveau_notifier **);
- void (*notifier_reset)(struct nouveau_notifier *, int id);
- uint32_t (*notifier_status)(struct nouveau_notifier *, int id);
- uint32_t (*notifier_retval)(struct nouveau_notifier *, int id);
- int (*notifier_wait)(struct nouveau_notifier *, int id,
- int status, double timeout);
-
- int (*surface_copy)(struct nouveau_winsys *, struct pipe_surface *,
- unsigned, unsigned, struct pipe_surface *,
- unsigned, unsigned, unsigned, unsigned);
- int (*surface_fill)(struct nouveau_winsys *, struct pipe_surface *,
- unsigned, unsigned, unsigned, unsigned, unsigned);
-
- struct nouveau_bo *(*get_bo)(struct pipe_buffer *);
-};
-
extern struct pipe_screen *
-nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *);
+nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_context *
nv04_create(struct pipe_screen *, unsigned pctx_id);
extern struct pipe_screen *
-nv10_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *);
+nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_context *
nv10_create(struct pipe_screen *, unsigned pctx_id);
extern struct pipe_screen *
-nv20_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *);
+nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_context *
nv20_create(struct pipe_screen *, unsigned pctx_id);
extern struct pipe_screen *
-nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *);
+nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_context *
nv30_create(struct pipe_screen *, unsigned pctx_id);
extern struct pipe_screen *
-nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *);
+nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_context *
nv40_create(struct pipe_screen *, unsigned pctx_id);
extern struct pipe_screen *
-nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *);
+nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_context *
nv50_create(struct pipe_screen *, unsigned pctx_id);
diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c
index 4da833c25e..93f752faec 100644
--- a/src/gallium/drivers/nv04/nv04_miptree.c
+++ b/src/gallium/drivers/nv04/nv04_miptree.c
@@ -31,7 +31,8 @@ nv04_miptree_layout(struct nv04_miptree *nv04mt)
for (l = 0; l <= pt->last_level; l++) {
- nv04mt->level[l].image_offset = offset;
+ nv04mt->level[l].image_offset =
+ CALLOC(nr_faces, sizeof(unsigned));
offset += nv04mt->level[l].pitch * pt->height[l];
}
diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c
index f9f6d97426..ff2febb668 100644
--- a/src/gallium/drivers/nv04/nv04_screen.c
+++ b/src/gallium/drivers/nv04/nv04_screen.c
@@ -1,27 +1,9 @@
#include "pipe/p_screen.h"
#include "pipe/p_inlines.h"
-#include "util/u_simple_screen.h"
#include "nv04_context.h"
#include "nv04_screen.h"
-static const char *
-nv04_screen_get_name(struct pipe_screen *screen)
-{
- struct nv04_screen *nv04screen = nv04_screen(screen);
- struct nouveau_device *dev = nv04screen->nvws->channel->device;
- static char buffer[128];
-
- snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
- return buffer;
-}
-
-static const char *
-nv04_screen_get_vendor(struct pipe_screen *screen)
-{
- return "nouveau";
-}
-
static int
nv04_screen_get_param(struct pipe_screen *screen, int param)
{
@@ -58,6 +40,10 @@ nv04_screen_get_param(struct pipe_screen *screen, int param)
return 0;
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
return 1;
+ case PIPE_CAP_TGSI_CONT_SUPPORTED:
+ return 0;
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ return 0;
case NOUVEAU_CAP_HW_VTXBUF:
case NOUVEAU_CAP_HW_IDXBUF:
return 0;
@@ -97,6 +83,13 @@ nv04_screen_is_format_supported(struct pipe_screen *screen,
switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
+ return TRUE;
+ default:
+ break;
+ }
+ } else
+ if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
+ switch (format) {
case PIPE_FORMAT_Z16_UNORM:
return TRUE;
default:
@@ -123,10 +116,9 @@ static void
nv04_screen_destroy(struct pipe_screen *pscreen)
{
struct nv04_screen *screen = nv04_screen(pscreen);
- struct nouveau_winsys *nvws = screen->nvws;
- nvws->notifier_free(&screen->sync);
- nvws->grobj_free(&screen->fahrenheit);
+ nouveau_notifier_free(&screen->sync);
+ nouveau_grobj_free(&screen->fahrenheit);
nv04_surface_2d_takedown(&screen->eng2d);
FREE(pscreen);
@@ -141,21 +133,38 @@ nv04_surface_buffer(struct pipe_surface *surf)
}
struct pipe_screen *
-nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
+nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nv04_screen *screen = CALLOC_STRUCT(nv04_screen);
+ struct nouveau_channel *chan;
+ struct pipe_screen *pscreen;
unsigned fahrenheit_class = 0, sub3d_class = 0;
- unsigned chipset = nvws->channel->device->chipset;
int ret;
if (!screen)
return NULL;
- screen->nvws = nvws;
+ pscreen = &screen->base.base;
+
+ ret = nouveau_screen_init(&screen->base, dev);
+ if (ret) {
+ nv04_screen_destroy(pscreen);
+ return NULL;
+ }
+ chan = screen->base.channel;
+
+ pscreen->winsys = ws;
+ pscreen->destroy = nv04_screen_destroy;
+ pscreen->get_param = nv04_screen_get_param;
+ pscreen->get_paramf = nv04_screen_get_paramf;
+ pscreen->is_format_supported = nv04_screen_is_format_supported;
- if (chipset>=0x20) {
+ nv04_screen_init_miptree_functions(pscreen);
+ nv04_screen_init_transfer_functions(pscreen);
+
+ if (dev->chipset >= 0x20) {
fahrenheit_class = 0;
sub3d_class = 0;
- } else if (chipset>=0x10) {
+ } else if (dev->chipset >= 0x10) {
fahrenheit_class = NV10_DX5_TEXTURED_TRIANGLE;
sub3d_class = NV10_CONTEXT_SURFACES_3D;
} else {
@@ -164,50 +173,40 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
}
if (!fahrenheit_class) {
- NOUVEAU_ERR("Unknown nv04 chipset: nv%02x\n", chipset);
+ NOUVEAU_ERR("Unknown nv04 chipset: nv%02x\n", dev->chipset);
return NULL;
}
- /* 2D engine setup */
- screen->eng2d = nv04_surface_2d_init(nvws);
- screen->eng2d->buf = nv04_surface_buffer;
-
/* 3D object */
- ret = nvws->grobj_alloc(nvws, fahrenheit_class, &screen->fahrenheit);
+ ret = nouveau_grobj_alloc(chan, 0xbeef0001, fahrenheit_class,
+ &screen->fahrenheit);
if (ret) {
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return NULL;
}
+ BIND_RING(chan, screen->fahrenheit, 7);
/* 3D surface object */
- ret = nvws->grobj_alloc(nvws, sub3d_class, &screen->context_surfaces_3d);
+ ret = nouveau_grobj_alloc(chan, 0xbeef0002, sub3d_class,
+ &screen->context_surfaces_3d);
if (ret) {
NOUVEAU_ERR("Error creating 3D surface object: %d\n", ret);
return NULL;
}
+ BIND_RING(chan, screen->context_surfaces_3d, 6);
+
+ /* 2D engine setup */
+ screen->eng2d = nv04_surface_2d_init(&screen->base);
+ screen->eng2d->buf = nv04_surface_buffer;
/* Notifier for sync purposes */
- ret = nvws->notifier_alloc(nvws, 1, &screen->sync);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
if (ret) {
NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv04_screen_destroy(&screen->pipe);
+ nv04_screen_destroy(pscreen);
return NULL;
}
- screen->pipe.winsys = ws;
- screen->pipe.destroy = nv04_screen_destroy;
-
- screen->pipe.get_name = nv04_screen_get_name;
- screen->pipe.get_vendor = nv04_screen_get_vendor;
- screen->pipe.get_param = nv04_screen_get_param;
- screen->pipe.get_paramf = nv04_screen_get_paramf;
-
- screen->pipe.is_format_supported = nv04_screen_is_format_supported;
-
- nv04_screen_init_miptree_functions(&screen->pipe);
- nv04_screen_init_transfer_functions(&screen->pipe);
- u_simple_screen_init(&screen->pipe);
-
- return &screen->pipe;
+ return pscreen;
}
diff --git a/src/gallium/drivers/nv04/nv04_screen.h b/src/gallium/drivers/nv04/nv04_screen.h
index ee6fb6db44..11466b9442 100644
--- a/src/gallium/drivers/nv04/nv04_screen.h
+++ b/src/gallium/drivers/nv04/nv04_screen.h
@@ -1,11 +1,11 @@
#ifndef __NV04_SCREEN_H__
#define __NV04_SCREEN_H__
-#include "pipe/p_screen.h"
+#include "nouveau/nouveau_screen.h"
#include "nv04_surface_2d.h"
struct nv04_screen {
- struct pipe_screen pipe;
+ struct nouveau_screen base;
struct nouveau_winsys *nvws;
unsigned chipset;
diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c
index 87c635f962..d356ebd8b3 100644
--- a/src/gallium/drivers/nv04/nv04_state.c
+++ b/src/gallium/drivers/nv04/nv04_state.c
@@ -2,6 +2,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_inlines.h"
#include "tgsi/tgsi_parse.h"
@@ -334,7 +335,7 @@ nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
const struct pipe_constant_buffer *buf )
{
struct nv04_context *nv04 = nv04_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
@@ -342,12 +343,12 @@ nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
if (buf) {
void *mapped;
if (buf->buffer && buf->buffer->size &&
- (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
+ (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
{
memcpy(nv04->constbuf[shader], mapped, buf->buffer->size);
nv04->constbuf_nr[shader] =
buf->buffer->size / (4 * sizeof(float));
- ws->buffer_unmap(ws, buf->buffer);
+ pipe_buffer_unmap(pscreen, buf->buffer);
}
}
}
diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h
index 0d51439e3f..399f750dbe 100644
--- a/src/gallium/drivers/nv04/nv04_state.h
+++ b/src/gallium/drivers/nv04/nv04_state.h
@@ -37,7 +37,7 @@ struct nv04_miptree {
struct {
uint pitch;
- uint image_offset;
+ uint *image_offset;
} level[PIPE_MAX_TEXTURE_LEVELS];
};
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c
index f3a8d7efee..bbbcb54c46 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.c
+++ b/src/gallium/drivers/nv04/nv04_surface_2d.c
@@ -4,6 +4,7 @@
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_util.h"
+#include "nouveau/nouveau_screen.h"
#include "nv04_surface_2d.h"
static INLINE int
@@ -96,11 +97,11 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
struct pipe_surface *src, int sx, int sy,
int w, int h)
{
- struct nouveau_channel *chan = ctx->nvws->channel;
+ struct nouveau_channel *chan = ctx->swzsurf->channel;
struct nouveau_grobj *swzsurf = ctx->swzsurf;
struct nouveau_grobj *sifm = ctx->sifm;
- struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src));
- struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst));
+ struct nouveau_bo *src_bo = nouveau_bo(ctx->buf(src));
+ struct nouveau_bo *dst_bo = nouveau_bo(ctx->buf(dst));
const unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
const unsigned max_w = 1024;
const unsigned max_h = 1024;
@@ -109,10 +110,10 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
unsigned cx;
unsigned cy;
- /* POT or GTFO */
- assert(!(w & (w - 1)) && !(h & (h - 1)));
+#if 0
/* That's the way she likes it */
assert(src_pitch == ((struct nv04_surface *)dst)->pitch);
+#endif
BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1);
OUT_RELOCo(chan, dst_bo,
@@ -132,7 +133,7 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
for (cy = 0; cy < h; cy += sub_h) {
for (cx = 0; cx < w; cx += sub_w) {
BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1);
- OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(cx, cy) *
+ OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(cx+dx, cy+dy) *
dst->texture->block.size, NOUVEAU_BO_GART |
NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
@@ -152,8 +153,8 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
OUT_RING (chan, src_pitch |
NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER |
NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE);
- OUT_RELOCl(chan, src_bo, src->offset + cy * src_pitch +
- cx * src->texture->block.size, NOUVEAU_BO_GART |
+ OUT_RELOCl(chan, src_bo, src->offset + (cy+sy) * src_pitch +
+ (cx+sx) * src->texture->block.size, NOUVEAU_BO_GART |
NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, 0);
}
@@ -167,10 +168,10 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx,
struct pipe_surface *dst, int dx, int dy,
struct pipe_surface *src, int sx, int sy, int w, int h)
{
- struct nouveau_channel *chan = ctx->nvws->channel;
+ struct nouveau_channel *chan = ctx->m2mf->channel;
struct nouveau_grobj *m2mf = ctx->m2mf;
- struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src));
- struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst));
+ struct nouveau_bo *src_bo = nouveau_bo(ctx->buf(src));
+ struct nouveau_bo *dst_bo = nouveau_bo(ctx->buf(dst));
unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
unsigned dst_offset = dst->offset + dy * dst_pitch +
@@ -209,15 +210,52 @@ nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx,
}
static int
+nv04_surface_copy_m2mf_swizzle(struct nv04_surface_2d *ctx,
+ struct pipe_surface *dst, int dx, int dy,
+ struct pipe_surface *src, int sx, int sy)
+{
+ struct nouveau_channel *chan = ctx->m2mf->channel;
+ struct nouveau_grobj *m2mf = ctx->m2mf;
+ struct nouveau_bo *src_bo = nouveau_bo(ctx->buf(src));
+ struct nouveau_bo *dst_bo = nouveau_bo(ctx->buf(dst));
+ unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
+ unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
+ unsigned dst_offset = dst->offset + nv04_swizzle_bits(dx, dy) *
+ dst->texture->block.size;
+ unsigned src_offset = src->offset + sy * src_pitch +
+ sx * src->texture->block.size;
+
+ BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2);
+ OUT_RELOCo(chan, src_bo,
+ NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCo(chan, dst_bo,
+ NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+
+ BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8);
+ OUT_RELOCl(chan, src_bo, src_offset,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, dst_bo, dst_offset,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR);
+ OUT_RING (chan, src_pitch);
+ OUT_RING (chan, dst_pitch);
+ OUT_RING (chan, 1 * src->texture->block.size);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 0x0101);
+ OUT_RING (chan, 0);
+
+ return 0;
+}
+
+static int
nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
int dx, int dy, struct pipe_surface *src, int sx, int sy,
int w, int h)
{
- struct nouveau_channel *chan = ctx->nvws->channel;
+ struct nouveau_channel *chan = ctx->surf2d->channel;
struct nouveau_grobj *surf2d = ctx->surf2d;
struct nouveau_grobj *blit = ctx->blit;
- struct nouveau_bo *src_bo = ctx->nvws->get_bo(ctx->buf(src));
- struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst));
+ struct nouveau_bo *src_bo = nouveau_bo(ctx->buf(src));
+ struct nouveau_bo *dst_bo = nouveau_bo(ctx->buf(dst));
unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
int format;
@@ -257,8 +295,59 @@ nv04_surface_copy(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
assert(src->format == dst->format);
/* Setup transfer to swizzle the texture to vram if needed */
- if (src_linear && !dst_linear && w > 1 && h > 1) {
- nv04_surface_copy_swizzle(ctx, dst, dx, dy, src, sx, sy, w, h);
+ if (src_linear && !dst_linear) {
+ int x,y;
+
+ if ((w>1) && (h>1)) {
+ int potWidth = 1<<log2i(w);
+ int potHeight = 1<<log2i(h);
+ int remainWidth = w-potWidth;
+ int remainHeight = h-potHeight;
+ int squareDim = (potWidth>potHeight ? potHeight : potWidth);
+
+ /* top left is always POT, but we can only swizzle squares */
+ for (y=0; y<potHeight; y+=squareDim) {
+ for (x=0; x<potWidth; x+= squareDim) {
+ nv04_surface_copy_swizzle(ctx, dst, dx+x, dy+y,
+ src, sx+x, sy+y,
+ squareDim, squareDim);
+ }
+ }
+
+ /* top right */
+ if (remainWidth>0) {
+ nv04_surface_copy(ctx, dst, dx+potWidth, dy,
+ src, sx+potWidth, sy,
+ remainWidth, potHeight);
+ }
+
+ /* bottom left */
+ if (remainHeight>0) {
+ nv04_surface_copy(ctx, dst, dx, dy+potHeight,
+ src, sx, sy+potHeight,
+ potWidth, remainHeight);
+ }
+
+ /* bottom right */
+ if ((remainWidth>0) && (remainHeight>0)) {
+ nv04_surface_copy(ctx, dst, dx+potWidth, dy+potHeight,
+ src, sx+potWidth, sy+potHeight,
+ remainWidth, remainHeight);
+ }
+ } else if (w==1) {
+ /* We have a column to copy to a swizzled texture */
+ for (y=0; y<h; y++) {
+ nv04_surface_copy_m2mf_swizzle(ctx, dst, dx, dy+y,
+ src, sx, sy+y);
+ }
+ } else if (h==1) {
+ /* We have a row to copy to a swizzled texture */
+ for (x=0; x<w; x++) {
+ nv04_surface_copy_m2mf_swizzle(ctx, dst, dx+x, dy,
+ src, sx+x, sy);
+ }
+ }
+
return;
}
@@ -266,8 +355,7 @@ nv04_surface_copy(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
* to NV_MEMORY_TO_MEMORY_FORMAT in this case.
*/
if ((src->offset & 63) || (dst->offset & 63) ||
- (src_pitch & 63) || (dst_pitch & 63) ||
- debug_get_bool_option("NOUVEAU_NO_COPYBLIT", FALSE)) {
+ (src_pitch & 63) || (dst_pitch & 63)) {
nv04_surface_copy_m2mf(ctx, dst, dx, dy, src, sx, sy, w, h);
return;
}
@@ -279,10 +367,10 @@ static void
nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
int dx, int dy, int w, int h, unsigned value)
{
- struct nouveau_channel *chan = ctx->nvws->channel;
+ struct nouveau_channel *chan = ctx->surf2d->channel;
struct nouveau_grobj *surf2d = ctx->surf2d;
struct nouveau_grobj *rect = ctx->rect;
- struct nouveau_bo *dst_bo = ctx->nvws->get_bo(ctx->buf(dst));
+ struct nouveau_bo *dst_bo = nouveau_bo(ctx->buf(dst));
unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
int cs2d_format, gdirect_format;
@@ -334,10 +422,10 @@ nv04_surface_2d_takedown(struct nv04_surface_2d **pctx)
}
struct nv04_surface_2d *
-nv04_surface_2d_init(struct nouveau_winsys *nvws)
+nv04_surface_2d_init(struct nouveau_screen *screen)
{
struct nv04_surface_2d *ctx = CALLOC_STRUCT(nv04_surface_2d);
- struct nouveau_channel *chan = nvws->channel;
+ struct nouveau_channel *chan = screen->channel;
unsigned handle = 0x88000000, class;
int ret;
@@ -460,7 +548,6 @@ nv04_surface_2d_init(struct nouveau_winsys *nvws)
return NULL;
}
- ctx->nvws = nvws;
ctx->copy = nv04_surface_copy;
ctx->fill = nv04_surface_fill;
return ctx;
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nv04/nv04_surface_2d.h
index 82ce7189c8..02b3f56ba8 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.h
+++ b/src/gallium/drivers/nv04/nv04_surface_2d.h
@@ -7,7 +7,6 @@ struct nv04_surface {
};
struct nv04_surface_2d {
- struct nouveau_winsys *nvws;
struct nouveau_notifier *ntfy;
struct nouveau_grobj *surf2d;
struct nouveau_grobj *swzsurf;
@@ -26,7 +25,7 @@ struct nv04_surface_2d {
};
struct nv04_surface_2d *
-nv04_surface_2d_init(struct nouveau_winsys *nvws);
+nv04_surface_2d_init(struct nouveau_screen *screen);
void
nv04_surface_2d_takedown(struct nv04_surface_2d **);
diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c
index d21a0e34f7..e3167814f2 100644
--- a/src/gallium/drivers/nv04/nv04_vbo.c
+++ b/src/gallium/drivers/nv04/nv04_vbo.c
@@ -1,6 +1,7 @@
#include "draw/draw_context.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv04_context.h"
#include "nv04_state.h"
@@ -13,6 +14,7 @@ boolean nv04_draw_elements( struct pipe_context *pipe,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
{
+ struct pipe_screen *pscreen = pipe->screen;
struct nv04_context *nv04 = nv04_context( pipe );
struct draw_context *draw = nv04->draw;
unsigned i;
@@ -25,17 +27,17 @@ boolean nv04_draw_elements( struct pipe_context *pipe,
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv04->vtxbuf[i].buffer) {
void *buf
- = pipe->winsys->buffer_map(pipe->winsys,
- nv04->vtxbuf[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen,
+ nv04->vtxbuf[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
}
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes
- = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
@@ -55,12 +57,12 @@ boolean nv04_draw_elements( struct pipe_context *pipe,
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv04->vtxbuf[i].buffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, nv04->vtxbuf[i].buffer);
+ pipe_buffer_unmap(pscreen, nv04->vtxbuf[i].buffer);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
if (indexBuffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
+ pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c
index 3da8d2f568..a127b134ec 100644
--- a/src/gallium/drivers/nv10/nv10_context.c
+++ b/src/gallium/drivers/nv10/nv10_context.c
@@ -30,18 +30,18 @@ nv10_destroy(struct pipe_context *pipe)
static void nv10_init_hwctx(struct nv10_context *nv10)
{
struct nv10_screen *screen = nv10->screen;
- struct nouveau_winsys *nvws = screen->nvws;
+ struct nouveau_channel *chan = screen->base.channel;
int i;
float projectionmatrix[16];
BEGIN_RING(celsius, NV10TCL_DMA_NOTIFY, 1);
OUT_RING (screen->sync->handle);
BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY0, 2);
- OUT_RING (nvws->channel->vram->handle);
- OUT_RING (nvws->channel->gart->handle);
+ OUT_RING (chan->vram->handle);
+ OUT_RING (chan->gart->handle);
BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY2, 2);
- OUT_RING (nvws->channel->vram->handle);
- OUT_RING (nvws->channel->vram->handle);
+ OUT_RING (chan->vram->handle);
+ OUT_RING (chan->vram->handle);
BEGIN_RING(celsius, NV10TCL_NOP, 1);
OUT_RING (0);
diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c
index 089c236302..1806d5f8cc 100644
--- a/src/gallium/drivers/nv10/nv10_prim_vbuf.c
+++ b/src/gallium/drivers/nv10/nv10_prim_vbuf.c
@@ -40,7 +40,6 @@
#include "util/u_debug.h"
#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "nv10_context.h"
#include "nv10_state.h"
@@ -124,11 +123,10 @@ nv10_vbuf_render_map_vertices( struct vbuf_render *render )
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_winsys *winsys = nv10->pipe.winsys;
+ struct pipe_screen *pscreen = nv10->pipe.screen;
- return winsys->buffer_map(winsys,
- nv10_render->buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ return pipe_buffer_map(pscreen, nv10_render->buffer,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
}
static void
@@ -138,10 +136,10 @@ nv10_vbuf_render_unmap_vertices( struct vbuf_render *render,
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_winsys *winsys = nv10->pipe.winsys;
+ struct pipe_screen *pscreen = nv10->pipe.screen;
assert(!nv10_render->buffer);
- winsys->buffer_unmap(winsys, nv10_render->buffer);
+ pipe_buffer_unmap(pscreen, nv10_render->buffer);
}
static boolean
@@ -202,8 +200,6 @@ static void
nv10_vbuf_render_release_vertices( struct vbuf_render *render )
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
- struct nv10_context *nv10 = nv10_render->nv10;
- struct pipe_screen *pscreen = &nv10->screen->pipe;
assert(nv10_render->buffer);
pipe_buffer_reference(&nv10_render->buffer, NULL);
diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c
index 6532a93c7b..4469b22d91 100644
--- a/src/gallium/drivers/nv10/nv10_screen.c
+++ b/src/gallium/drivers/nv10/nv10_screen.c
@@ -1,26 +1,8 @@
#include "pipe/p_screen.h"
-#include "util/u_simple_screen.h"
#include "nv10_context.h"
#include "nv10_screen.h"
-static const char *
-nv10_screen_get_name(struct pipe_screen *screen)
-{
- struct nv10_screen *nv10screen = nv10_screen(screen);
- struct nouveau_device *dev = nv10screen->nvws->channel->device;
- static char buffer[128];
-
- snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
- return buffer;
-}
-
-static const char *
-nv10_screen_get_vendor(struct pipe_screen *screen)
-{
- return "nouveau";
-}
-
static int
nv10_screen_get_param(struct pipe_screen *screen, int param)
{
@@ -53,6 +35,10 @@ nv10_screen_get_param(struct pipe_screen *screen, int param)
return 12;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
return 0;
+ case PIPE_CAP_TGSI_CONT_SUPPORTED:
+ return 0;
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ return 0;
case NOUVEAU_CAP_HW_VTXBUF:
case NOUVEAU_CAP_HW_IDXBUF:
return 0;
@@ -92,7 +78,15 @@ nv10_screen_is_format_supported(struct pipe_screen *screen,
switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
+ return TRUE;
+ default:
+ break;
+ }
+ } else
+ if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
+ switch (format) {
case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z16_UNORM:
return TRUE;
default:
@@ -120,10 +114,9 @@ static void
nv10_screen_destroy(struct pipe_screen *pscreen)
{
struct nv10_screen *screen = nv10_screen(pscreen);
- struct nouveau_winsys *nvws = screen->nvws;
- nvws->notifier_free(&screen->sync);
- nvws->grobj_free(&screen->celsius);
+ nouveau_notifier_free(&screen->sync);
+ nouveau_grobj_free(&screen->celsius);
FREE(pscreen);
}
@@ -137,64 +130,69 @@ nv10_surface_buffer(struct pipe_surface *surf)
}
struct pipe_screen *
-nv10_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
+nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nv10_screen *screen = CALLOC_STRUCT(nv10_screen);
+ struct nouveau_channel *chan;
+ struct pipe_screen *pscreen;
unsigned celsius_class;
- unsigned chipset = nvws->channel->device->chipset;
int ret;
if (!screen)
return NULL;
- screen->nvws = nvws;
+ pscreen = &screen->base.base;
- /* 2D engine setup */
- screen->eng2d = nv04_surface_2d_init(nvws);
- screen->eng2d->buf = nv10_surface_buffer;
+ ret = nouveau_screen_init(&screen->base, dev);
+ if (ret) {
+ nv10_screen_destroy(pscreen);
+ return NULL;
+ }
+ chan = screen->base.channel;
+
+ pscreen->winsys = ws;
+ pscreen->destroy = nv10_screen_destroy;
+ pscreen->get_param = nv10_screen_get_param;
+ pscreen->get_paramf = nv10_screen_get_paramf;
+ pscreen->is_format_supported = nv10_screen_is_format_supported;
+
+ nv10_screen_init_miptree_functions(pscreen);
+ nv10_screen_init_transfer_functions(pscreen);
/* 3D object */
- if (chipset>=0x20)
- celsius_class=NV11TCL;
- else if (chipset>=0x17)
- celsius_class=NV17TCL;
- else if (chipset>=0x11)
- celsius_class=NV11TCL;
+ if (dev->chipset >= 0x20)
+ celsius_class = NV11TCL;
+ else if (dev->chipset >= 0x17)
+ celsius_class = NV17TCL;
+ else if (dev->chipset >= 0x11)
+ celsius_class = NV11TCL;
else
- celsius_class=NV10TCL;
+ celsius_class = NV10TCL;
if (!celsius_class) {
- NOUVEAU_ERR("Unknown nv1x chipset: nv%02x\n", chipset);
+ NOUVEAU_ERR("Unknown nv1x chipset: nv%02x\n", dev->chipset);
return NULL;
}
- ret = nvws->grobj_alloc(nvws, celsius_class, &screen->celsius);
+ ret = nouveau_grobj_alloc(chan, 0xbeef0001, celsius_class,
+ &screen->celsius);
if (ret) {
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
+ BIND_RING(chan, screen->celsius, 7);
+
+ /* 2D engine setup */
+ screen->eng2d = nv04_surface_2d_init(&screen->base);
+ screen->eng2d->buf = nv10_surface_buffer;
/* Notifier for sync purposes */
- ret = nvws->notifier_alloc(nvws, 1, &screen->sync);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
if (ret) {
NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv10_screen_destroy(&screen->pipe);
+ nv10_screen_destroy(pscreen);
return NULL;
}
- screen->pipe.winsys = ws;
- screen->pipe.destroy = nv10_screen_destroy;
-
- screen->pipe.get_name = nv10_screen_get_name;
- screen->pipe.get_vendor = nv10_screen_get_vendor;
- screen->pipe.get_param = nv10_screen_get_param;
- screen->pipe.get_paramf = nv10_screen_get_paramf;
-
- screen->pipe.is_format_supported = nv10_screen_is_format_supported;
-
- nv10_screen_init_miptree_functions(&screen->pipe);
- nv10_screen_init_transfer_functions(&screen->pipe);
- u_simple_screen_init(&screen->pipe);
-
- return &screen->pipe;
+ return pscreen;
}
diff --git a/src/gallium/drivers/nv10/nv10_screen.h b/src/gallium/drivers/nv10/nv10_screen.h
index ad829ee3fd..86b6d8def5 100644
--- a/src/gallium/drivers/nv10/nv10_screen.h
+++ b/src/gallium/drivers/nv10/nv10_screen.h
@@ -1,11 +1,11 @@
#ifndef __NV10_SCREEN_H__
#define __NV10_SCREEN_H__
-#include "pipe/p_screen.h"
+#include "nouveau/nouveau_screen.h"
#include "nv04/nv04_surface_2d.h"
struct nv10_screen {
- struct pipe_screen pipe;
+ struct nouveau_screen base;
struct nouveau_winsys *nvws;
diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c
index 119af66dfd..9b38219b99 100644
--- a/src/gallium/drivers/nv10/nv10_state.c
+++ b/src/gallium/drivers/nv10/nv10_state.c
@@ -2,6 +2,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_inlines.h"
#include "tgsi/tgsi_parse.h"
@@ -460,7 +461,7 @@ nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
const struct pipe_constant_buffer *buf )
{
struct nv10_context *nv10 = nv10_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
@@ -468,12 +469,12 @@ nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
if (buf) {
void *mapped;
if (buf->buffer && buf->buffer->size &&
- (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
+ (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
{
memcpy(nv10->constbuf[shader], mapped, buf->buffer->size);
nv10->constbuf_nr[shader] =
buf->buffer->size / (4 * sizeof(float));
- ws->buffer_unmap(ws, buf->buffer);
+ pipe_buffer_unmap(pscreen, buf->buffer);
}
}
}
diff --git a/src/gallium/drivers/nv10/nv10_vbo.c b/src/gallium/drivers/nv10/nv10_vbo.c
index d0e788ac03..441a4f75f3 100644
--- a/src/gallium/drivers/nv10/nv10_vbo.c
+++ b/src/gallium/drivers/nv10/nv10_vbo.c
@@ -1,6 +1,7 @@
#include "draw/draw_context.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv10_context.h"
#include "nv10_state.h"
@@ -15,6 +16,7 @@ boolean nv10_draw_elements( struct pipe_context *pipe,
{
struct nv10_context *nv10 = nv10_context( pipe );
struct draw_context *draw = nv10->draw;
+ struct pipe_screen *pscreen = pipe->screen;
unsigned i;
nv10_emit_hw_state(nv10);
@@ -24,9 +26,8 @@ boolean nv10_draw_elements( struct pipe_context *pipe,
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv10->vtxbuf[i].buffer) {
- void *buf
- = pipe->winsys->buffer_map(pipe->winsys,
- nv10->vtxbuf[i].buffer,
+ void *buf =
+ pipe_buffer_map(pscreen, nv10->vtxbuf[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
@@ -34,8 +35,8 @@ boolean nv10_draw_elements( struct pipe_context *pipe,
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes
- = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
@@ -55,12 +56,12 @@ boolean nv10_draw_elements( struct pipe_context *pipe,
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv10->vtxbuf[i].buffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, nv10->vtxbuf[i].buffer);
+ pipe_buffer_unmap(pscreen, nv10->vtxbuf[i].buffer);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
if (indexBuffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
+ pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/gallium/drivers/nv20/nv20_context.c
index cbc41707d5..b32d0d83ba 100644
--- a/src/gallium/drivers/nv20/nv20_context.c
+++ b/src/gallium/drivers/nv20/nv20_context.c
@@ -30,7 +30,7 @@ nv20_destroy(struct pipe_context *pipe)
static void nv20_init_hwctx(struct nv20_context *nv20)
{
struct nv20_screen *screen = nv20->screen;
- struct nouveau_winsys *nvws = screen->nvws;
+ struct nouveau_channel *chan = screen->base.channel;
int i;
float projectionmatrix[16];
const boolean is_nv25tcl = (nv20->screen->kelvin->grclass == NV25TCL);
@@ -38,11 +38,11 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
BEGIN_RING(kelvin, NV20TCL_DMA_NOTIFY, 1);
OUT_RING (screen->sync->handle);
BEGIN_RING(kelvin, NV20TCL_DMA_TEXTURE0, 2);
- OUT_RING (nvws->channel->vram->handle);
- OUT_RING (nvws->channel->gart->handle); /* TEXTURE1 */
+ OUT_RING (chan->vram->handle);
+ OUT_RING (chan->gart->handle); /* TEXTURE1 */
BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 2);
- OUT_RING (nvws->channel->vram->handle);
- OUT_RING (nvws->channel->vram->handle); /* ZETA */
+ OUT_RING (chan->vram->handle);
+ OUT_RING (chan->vram->handle); /* ZETA */
BEGIN_RING(kelvin, NV20TCL_DMA_QUERY, 1);
OUT_RING (0); /* renouveau: beef0351, unique */
@@ -99,9 +99,9 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
OUT_RING (3);
BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY9, 1);
- OUT_RING (nvws->channel->vram->handle);
+ OUT_RING (chan->vram->handle);
BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY8, 1);
- OUT_RING (nvws->channel->vram->handle);
+ OUT_RING (chan->vram->handle);
}
BEGIN_RING(kelvin, NV20TCL_DMA_FENCE, 1);
OUT_RING (0); /* renouveau: beef1e10 */
diff --git a/src/gallium/drivers/nv20/nv20_prim_vbuf.c b/src/gallium/drivers/nv20/nv20_prim_vbuf.c
index 8aa342cd2d..ddfcdb8057 100644
--- a/src/gallium/drivers/nv20/nv20_prim_vbuf.c
+++ b/src/gallium/drivers/nv20/nv20_prim_vbuf.c
@@ -152,12 +152,11 @@ static void *
nv20_vbuf_render_map_vertices( struct vbuf_render *render )
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys;
+ struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen;
if (nv20_render->pbuffer) {
- return winsys->buffer_map(winsys,
- nv20_render->pbuffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ return pipe_buffer_map(pscreen, nv20_render->pbuffer,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
} else if (nv20_render->mbuffer) {
return nv20_render->mbuffer;
} else
@@ -173,10 +172,10 @@ nv20_vbuf_render_unmap_vertices( struct vbuf_render *render,
ushort max_index )
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys;
+ struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen;
if (nv20_render->pbuffer)
- winsys->buffer_unmap(winsys, nv20_render->pbuffer);
+ pipe_buffer_unmap(pscreen, nv20_render->pbuffer);
}
static boolean
@@ -358,7 +357,6 @@ nv20_vbuf_render_release_vertices( struct vbuf_render *render )
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
struct nv20_context *nv20 = nv20_render->nv20;
- struct pipe_screen *pscreen = &nv20->screen->pipe;
if (nv20_render->pbuffer) {
pipe_buffer_reference(&nv20_render->pbuffer, NULL);
diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c
index 7760ae27c0..e6924ad71e 100644
--- a/src/gallium/drivers/nv20/nv20_screen.c
+++ b/src/gallium/drivers/nv20/nv20_screen.c
@@ -1,26 +1,8 @@
#include "pipe/p_screen.h"
-#include "util/u_simple_screen.h"
#include "nv20_context.h"
#include "nv20_screen.h"
-static const char *
-nv20_screen_get_name(struct pipe_screen *screen)
-{
- struct nv20_screen *nv20screen = nv20_screen(screen);
- struct nouveau_device *dev = nv20screen->nvws->channel->device;
- static char buffer[128];
-
- snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
- return buffer;
-}
-
-static const char *
-nv20_screen_get_vendor(struct pipe_screen *screen)
-{
- return "nouveau";
-}
-
static int
nv20_screen_get_param(struct pipe_screen *screen, int param)
{
@@ -53,6 +35,10 @@ nv20_screen_get_param(struct pipe_screen *screen, int param)
return 12;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
return 0;
+ case PIPE_CAP_TGSI_CONT_SUPPORTED:
+ return 0;
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ return 0;
case NOUVEAU_CAP_HW_VTXBUF:
case NOUVEAU_CAP_HW_IDXBUF:
return 0;
@@ -92,7 +78,15 @@ nv20_screen_is_format_supported(struct pipe_screen *screen,
switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
+ return TRUE;
+ default:
+ break;
+ }
+ } else
+ if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
+ switch (format) {
case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z16_UNORM:
return TRUE;
default:
@@ -120,10 +114,9 @@ static void
nv20_screen_destroy(struct pipe_screen *pscreen)
{
struct nv20_screen *screen = nv20_screen(pscreen);
- struct nouveau_winsys *nvws = screen->nvws;
- nvws->notifier_free(&screen->sync);
- nvws->grobj_free(&screen->kelvin);
+ nouveau_notifier_free(&screen->sync);
+ nouveau_grobj_free(&screen->kelvin);
FREE(pscreen);
}
@@ -137,60 +130,65 @@ nv20_surface_buffer(struct pipe_surface *surf)
}
struct pipe_screen *
-nv20_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
+nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nv20_screen *screen = CALLOC_STRUCT(nv20_screen);
+ struct nouveau_channel *chan;
+ struct pipe_screen *pscreen;
unsigned kelvin_class = 0;
- unsigned chipset = nvws->channel->device->chipset;
int ret;
if (!screen)
return NULL;
- screen->nvws = nvws;
+ pscreen = &screen->base.base;
- /* 2D engine setup */
- screen->eng2d = nv04_surface_2d_init(nvws);
- screen->eng2d->buf = nv20_surface_buffer;
+ ret = nouveau_screen_init(&screen->base, dev);
+ if (ret) {
+ nv20_screen_destroy(pscreen);
+ return NULL;
+ }
+ chan = screen->base.channel;
+
+ pscreen->winsys = ws;
+ pscreen->destroy = nv20_screen_destroy;
+ pscreen->get_param = nv20_screen_get_param;
+ pscreen->get_paramf = nv20_screen_get_paramf;
+ pscreen->is_format_supported = nv20_screen_is_format_supported;
+
+ nv20_screen_init_miptree_functions(pscreen);
+ nv20_screen_init_transfer_functions(pscreen);
/* 3D object */
- if (chipset >= 0x25)
+ if (dev->chipset >= 0x25)
kelvin_class = NV25TCL;
- else if (chipset >= 0x20)
+ else if (dev->chipset >= 0x20)
kelvin_class = NV20TCL;
- if (!kelvin_class || chipset >= 0x30) {
- NOUVEAU_ERR("Unknown nv2x chipset: nv%02x\n", chipset);
+ if (!kelvin_class || dev->chipset >= 0x30) {
+ NOUVEAU_ERR("Unknown nv2x chipset: nv%02x\n", dev->chipset);
return NULL;
}
- ret = nvws->grobj_alloc(nvws, kelvin_class, &screen->kelvin);
+ ret = nouveau_grobj_alloc(chan, 0xbeef0097, kelvin_class,
+ &screen->kelvin);
if (ret) {
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
+ BIND_RING(chan, screen->kelvin, 7);
+
+ /* 2D engine setup */
+ screen->eng2d = nv04_surface_2d_init(&screen->base);
+ screen->eng2d->buf = nv20_surface_buffer;
/* Notifier for sync purposes */
- ret = nvws->notifier_alloc(nvws, 1, &screen->sync);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
if (ret) {
NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv20_screen_destroy(&screen->pipe);
+ nv20_screen_destroy(pscreen);
return NULL;
}
- screen->pipe.winsys = ws;
- screen->pipe.destroy = nv20_screen_destroy;
-
- screen->pipe.get_name = nv20_screen_get_name;
- screen->pipe.get_vendor = nv20_screen_get_vendor;
- screen->pipe.get_param = nv20_screen_get_param;
- screen->pipe.get_paramf = nv20_screen_get_paramf;
-
- screen->pipe.is_format_supported = nv20_screen_is_format_supported;
-
- nv20_screen_init_miptree_functions(&screen->pipe);
- nv20_screen_init_transfer_functions(&screen->pipe);
- u_simple_screen_init(&screen->pipe);
-
- return &screen->pipe;
+ return pscreen;
}
diff --git a/src/gallium/drivers/nv20/nv20_screen.h b/src/gallium/drivers/nv20/nv20_screen.h
index d9fce2bced..fc7bb05033 100644
--- a/src/gallium/drivers/nv20/nv20_screen.h
+++ b/src/gallium/drivers/nv20/nv20_screen.h
@@ -1,11 +1,11 @@
#ifndef __NV20_SCREEN_H__
#define __NV20_SCREEN_H__
-#include "pipe/p_screen.h"
+#include "nouveau/nouveau_screen.h"
#include "nv04/nv04_surface_2d.h"
struct nv20_screen {
- struct pipe_screen pipe;
+ struct nouveau_screen base;
struct nouveau_winsys *nvws;
diff --git a/src/gallium/drivers/nv20/nv20_state.c b/src/gallium/drivers/nv20/nv20_state.c
index ecec4f49a0..ed4084980f 100644
--- a/src/gallium/drivers/nv20/nv20_state.c
+++ b/src/gallium/drivers/nv20/nv20_state.c
@@ -2,6 +2,7 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_inlines.h"
#include "tgsi/tgsi_parse.h"
@@ -453,7 +454,7 @@ nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
const struct pipe_constant_buffer *buf )
{
struct nv20_context *nv20 = nv20_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
@@ -461,12 +462,12 @@ nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
if (buf) {
void *mapped;
if (buf->buffer && buf->buffer->size &&
- (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
+ (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
{
memcpy(nv20->constbuf[shader], mapped, buf->buffer->size);
nv20->constbuf_nr[shader] =
buf->buffer->size / (4 * sizeof(float));
- ws->buffer_unmap(ws, buf->buffer);
+ pipe_buffer_unmap(pscreen, buf->buffer);
}
}
}
diff --git a/src/gallium/drivers/nv20/nv20_vbo.c b/src/gallium/drivers/nv20/nv20_vbo.c
index 24d8f4bef0..84d7db6c5e 100644
--- a/src/gallium/drivers/nv20/nv20_vbo.c
+++ b/src/gallium/drivers/nv20/nv20_vbo.c
@@ -1,6 +1,7 @@
#include "draw/draw_context.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv20_context.h"
#include "nv20_state.h"
@@ -13,6 +14,7 @@ boolean nv20_draw_elements( struct pipe_context *pipe,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
{
+ struct pipe_screen *pscreen = pipe->screen;
struct nv20_context *nv20 = nv20_context( pipe );
struct draw_context *draw = nv20->draw;
unsigned i;
@@ -25,17 +27,17 @@ boolean nv20_draw_elements( struct pipe_context *pipe,
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv20->vtxbuf[i].buffer) {
void *buf
- = pipe->winsys->buffer_map(pipe->winsys,
- nv20->vtxbuf[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen,
+ nv20->vtxbuf[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
}
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes
- = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ = pipe_buffer_map(pscreen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
@@ -55,12 +57,12 @@ boolean nv20_draw_elements( struct pipe_context *pipe,
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (nv20->vtxbuf[i].buffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, nv20->vtxbuf[i].buffer);
+ pipe_buffer_unmap(pscreen, nv20->vtxbuf[i].buffer);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
if (indexBuffer) {
- pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
+ pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
diff --git a/src/gallium/drivers/nv20/nv20_vertprog.c b/src/gallium/drivers/nv20/nv20_vertprog.c
index 5db0e807ff..388245ecb0 100644
--- a/src/gallium/drivers/nv20/nv20_vertprog.c
+++ b/src/gallium/drivers/nv20/nv20_vertprog.c
@@ -1,6 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
@@ -616,10 +617,10 @@ nv20_vertprog_translate(struct nv20_context *nv20,
assert(imm->Immediate.NrTokens == 4 + 1);
vpc->imm[vpc->nr_imm++] =
constant(vpc, -1,
- imm->u.ImmediateFloat32[0].Float,
- imm->u.ImmediateFloat32[1].Float,
- imm->u.ImmediateFloat32[2].Float,
- imm->u.ImmediateFloat32[3].Float);
+ imm->u[0].Float,
+ imm->u[1].Float,
+ imm->u[2].Float,
+ imm->u[3].Float);
}
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
@@ -645,8 +646,8 @@ out_err:
static boolean
nv20_vertprog_validate(struct nv20_context *nv20)
{
+ struct pipe_screen *pscreen = nv20->pipe.screen;
struct nouveau_winsys *nvws = nv20->nvws;
- struct pipe_winsys *ws = nv20->pipe.winsys;
struct nouveau_grobj *rankine = nv20->screen->rankine;
struct nv20_vertex_program *vp;
struct pipe_buffer *constbuf;
@@ -749,8 +750,8 @@ nv20_vertprog_validate(struct nv20_context *nv20)
float *map = NULL;
if (constbuf) {
- map = ws->buffer_map(ws, constbuf,
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
}
for (i = 0; i < vp->nr_consts; i++) {
@@ -770,9 +771,8 @@ nv20_vertprog_validate(struct nv20_context *nv20)
OUT_RINGp ((uint32_t *)vpd->value, 4);
}
- if (constbuf) {
- ws->buffer_unmap(ws, constbuf);
- }
+ if (constbuf)
+ pipe_buffer_unmap(pscreen, constbuf);
}
/* Upload vtxprog */
diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c
index bdfe1425d2..a48ba9782b 100644
--- a/src/gallium/drivers/nv30/nv30_fragprog.c
+++ b/src/gallium/drivers/nv30/nv30_fragprog.c
@@ -1,6 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
@@ -703,10 +704,10 @@ nv30_fragprog_prepare(struct nv30_fpc *fpc)
assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32);
assert(fpc->nr_imm < MAX_IMM);
- vals[0] = imm->u.ImmediateFloat32[0].Float;
- vals[1] = imm->u.ImmediateFloat32[1].Float;
- vals[2] = imm->u.ImmediateFloat32[2].Float;
- vals[3] = imm->u.ImmediateFloat32[3].Float;
+ vals[0] = imm->u[0].Float;
+ vals[1] = imm->u[1].Float;
+ vals[2] = imm->u[2].Float;
+ vals[3] = imm->u[3].Float;
fpc->imm[fpc->nr_imm++] = constant(fpc, -1, vals);
}
break;
@@ -798,12 +799,12 @@ static void
nv30_fragprog_upload(struct nv30_context *nv30,
struct nv30_fragment_program *fp)
{
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
const uint32_t le = 1;
uint32_t *map;
int i;
- map = ws->buffer_map(ws, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
+ map = pipe_buffer_map(pscreen, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
#if 0
for (i = 0; i < fp->insn_len; i++) {
@@ -825,7 +826,7 @@ nv30_fragprog_upload(struct nv30_context *nv30,
}
}
- ws->buffer_unmap(ws, fp->buffer);
+ pipe_buffer_unmap(pscreen, fp->buffer);
}
static boolean
@@ -834,8 +835,7 @@ nv30_fragprog_validate(struct nv30_context *nv30)
struct nv30_fragment_program *fp = nv30->fragprog;
struct pipe_buffer *constbuf =
nv30->constbuf[PIPE_SHADER_FRAGMENT];
- struct pipe_screen *screen = nv30->pipe.screen;
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
struct nouveau_stateobj *so;
boolean new_consts = FALSE;
int i;
@@ -850,14 +850,15 @@ nv30_fragprog_validate(struct nv30_context *nv30)
return FALSE;
}
- fp->buffer = screen->buffer_create(screen, 0x100, 0, fp->insn_len * 4);
+ fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4);
nv30_fragprog_upload(nv30, fp);
so = so_new(8, 1);
so_method(so, nv30->screen->rankine, NV34TCL_FP_ACTIVE_PROGRAM, 1);
- so_reloc (so, fp->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
- NOUVEAU_BO_RD | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
- NV34TCL_FP_ACTIVE_PROGRAM_DMA0, NV34TCL_FP_ACTIVE_PROGRAM_DMA1);
+ so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
+ NOUVEAU_BO_OR, NV34TCL_FP_ACTIVE_PROGRAM_DMA0,
+ NV34TCL_FP_ACTIVE_PROGRAM_DMA1);
so_method(so, nv30->screen->rankine, NV34TCL_FP_CONTROL, 1);
so_data (so, fp->fp_control);
so_method(so, nv30->screen->rankine, NV34TCL_FP_REG_CONTROL, 1);
@@ -871,7 +872,8 @@ update_constants:
if (fp->nr_consts) {
float *map;
- map = ws->buffer_map(ws, constbuf, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
for (i = 0; i < fp->nr_consts; i++) {
struct nv30_fragment_program_data *fpd = &fp->consts[i];
uint32_t *p = &fp->insn[fpd->offset];
@@ -882,7 +884,7 @@ update_constants:
memcpy(p, cb, 4 * sizeof(float));
new_consts = TRUE;
}
- ws->buffer_unmap(ws, constbuf);
+ pipe_buffer_unmap(pscreen, constbuf);
if (new_consts)
nv30_fragprog_upload(nv30, fp);
diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c
index 8b6ab992d1..822e1d8def 100644
--- a/src/gallium/drivers/nv30/nv30_fragtex.c
+++ b/src/gallium/drivers/nv30/nv30_fragtex.c
@@ -61,6 +61,7 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
struct nv30_sampler_state *ps = nv30->tex_sampler[unit];
struct nv30_miptree *nv30mt = nv30->tex_miptree[unit];
struct pipe_texture *pt = &nv30mt->base;
+ struct nouveau_bo *bo = nouveau_bo(nv30mt->buffer);
struct nv30_texture_format *tf;
struct nouveau_stateobj *so;
uint32_t txf, txs , txp;
@@ -106,9 +107,9 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
so = so_new(16, 2);
so_method(so, nv30->screen->rankine, NV34TCL_TX_OFFSET(unit), 8);
- so_reloc (so, nv30mt->buffer, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
- so_reloc (so, nv30mt->buffer, txf, tex_flags | NOUVEAU_BO_OR,
- NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1);
+ so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR,
+ NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1);
so_data (so, ps->wrap);
so_data (so, NV34TCL_TX_ENABLE_ENABLE | ps->en);
so_data (so, txs);
diff --git a/src/gallium/drivers/nv30/nv30_query.c b/src/gallium/drivers/nv30/nv30_query.c
index 2f974cf5c4..1d1c8a484e 100644
--- a/src/gallium/drivers/nv30/nv30_query.c
+++ b/src/gallium/drivers/nv30/nv30_query.c
@@ -29,11 +29,10 @@ nv30_query_create(struct pipe_context *pipe, unsigned query_type)
static void
nv30_query_destroy(struct pipe_context *pipe, struct pipe_query *pq)
{
- struct nv30_context *nv30 = nv30_context(pipe);
struct nv30_query *q = nv30_query(pq);
if (q->object)
- nv30->nvws->res_free(&q->object);
+ nouveau_resource_free(&q->object);
FREE(q);
}
@@ -54,9 +53,9 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
pipe->get_query_result(pipe, pq, 1, &tmp);
}
- if (nv30->nvws->res_alloc(nv30->screen->query_heap, 1, NULL, &q->object))
+ if (nouveau_resource_alloc(nv30->screen->query_heap, 1, NULL, &q->object))
assert(0);
- nv30->nvws->notifier_reset(nv30->screen->query, q->object->start);
+ nouveau_notifier_reset(nv30->screen->query, q->object->start);
BEGIN_RING(rankine, NV34TCL_QUERY_RESET, 1);
OUT_RING (1);
@@ -84,27 +83,27 @@ nv30_query_result(struct pipe_context *pipe, struct pipe_query *pq,
{
struct nv30_context *nv30 = nv30_context(pipe);
struct nv30_query *q = nv30_query(pq);
- struct nouveau_winsys *nvws = nv30->nvws;
assert(q->object && q->type == PIPE_QUERY_OCCLUSION_COUNTER);
if (!q->ready) {
unsigned status;
- status = nvws->notifier_status(nv30->screen->query,
- q->object->start);
+ status = nouveau_notifier_status(nv30->screen->query,
+ q->object->start);
if (status != NV_NOTIFY_STATE_STATUS_COMPLETED) {
if (wait == FALSE)
return FALSE;
- nvws->notifier_wait(nv30->screen->query, q->object->start,
- NV_NOTIFY_STATE_STATUS_COMPLETED,
- 0);
+
+ nouveau_notifier_wait_status(nv30->screen->query,
+ q->object->start,
+ NV_NOTIFY_STATE_STATUS_COMPLETED, 0);
}
- q->result = nvws->notifier_retval(nv30->screen->query,
- q->object->start);
+ q->result = nouveau_notifier_return_val(nv30->screen->query,
+ q->object->start);
q->ready = TRUE;
- nvws->res_free(&q->object);
+ nouveau_resource_free(&q->object);
}
*result = q->result;
diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c
index d395c5e1b7..f8285e4455 100644
--- a/src/gallium/drivers/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nv30/nv30_screen.c
@@ -1,5 +1,7 @@
#include "pipe/p_screen.h"
-#include "util/u_simple_screen.h"
+#include "pipe/p_state.h"
+
+#include "nouveau/nouveau_screen.h"
#include "nv30_context.h"
#include "nv30_screen.h"
@@ -8,23 +10,6 @@
#define NV34TCL_CHIPSET_3X_MASK 0x00000010
#define NV35TCL_CHIPSET_3X_MASK 0x000001e0
-static const char *
-nv30_screen_get_name(struct pipe_screen *pscreen)
-{
- struct nv30_screen *screen = nv30_screen(pscreen);
- struct nouveau_device *dev = screen->nvws->channel->device;
- static char buffer[128];
-
- snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
- return buffer;
-}
-
-static const char *
-nv30_screen_get_vendor(struct pipe_screen *pscreen)
-{
- return "nouveau";
-}
-
static int
nv30_screen_get_param(struct pipe_screen *pscreen, int param)
{
@@ -61,6 +46,10 @@ nv30_screen_get_param(struct pipe_screen *pscreen, int param)
return 1;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
return 0;
+ case PIPE_CAP_TGSI_CONT_SUPPORTED:
+ return 0;
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ return 0;
case NOUVEAU_CAP_HW_VTXBUF:
case NOUVEAU_CAP_HW_IDXBUF:
return 1;
@@ -100,7 +89,15 @@ nv30_screen_surface_format_supported(struct pipe_screen *pscreen,
switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
+ return TRUE;
+ default:
+ break;
+ }
+ } else
+ if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
+ switch (format) {
case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z16_UNORM:
return TRUE;
default:
@@ -139,45 +136,57 @@ static void
nv30_screen_destroy(struct pipe_screen *pscreen)
{
struct nv30_screen *screen = nv30_screen(pscreen);
- struct nouveau_winsys *nvws = screen->nvws;
- nvws->res_free(&screen->vp_exec_heap);
- nvws->res_free(&screen->vp_data_heap);
- nvws->res_free(&screen->query_heap);
- nvws->notifier_free(&screen->query);
- nvws->notifier_free(&screen->sync);
- nvws->grobj_free(&screen->rankine);
+ nouveau_resource_free(&screen->vp_exec_heap);
+ nouveau_resource_free(&screen->vp_data_heap);
+ nouveau_resource_free(&screen->query_heap);
+ nouveau_notifier_free(&screen->query);
+ nouveau_notifier_free(&screen->sync);
+ nouveau_grobj_free(&screen->rankine);
FREE(pscreen);
}
struct pipe_screen *
-nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
+nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
+ struct nouveau_channel *chan;
+ struct pipe_screen *pscreen;
struct nouveau_stateobj *so;
unsigned rankine_class = 0;
- unsigned chipset = nvws->channel->device->chipset;
int ret, i;
if (!screen)
return NULL;
- screen->nvws = nvws;
+ pscreen = &screen->base.base;
- /* 2D engine setup */
- screen->eng2d = nv04_surface_2d_init(nvws);
- screen->eng2d->buf = nv30_surface_buffer;
+ ret = nouveau_screen_init(&screen->base, dev);
+ if (ret) {
+ nv30_screen_destroy(pscreen);
+ return NULL;
+ }
+ chan = screen->base.channel;
+
+ pscreen->winsys = ws;
+ pscreen->destroy = nv30_screen_destroy;
+ pscreen->get_param = nv30_screen_get_param;
+ pscreen->get_paramf = nv30_screen_get_paramf;
+ pscreen->is_format_supported = nv30_screen_surface_format_supported;
+
+ nv30_screen_init_miptree_functions(pscreen);
+ nv30_screen_init_transfer_functions(pscreen);
/* 3D object */
- switch (chipset & 0xf0) {
+ switch (dev->chipset & 0xf0) {
case 0x30:
- if (NV30TCL_CHIPSET_3X_MASK & (1 << (chipset & 0x0f)))
+ if (NV30TCL_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f)))
rankine_class = 0x0397;
else
- if (NV34TCL_CHIPSET_3X_MASK & (1 << (chipset & 0x0f)))
+ if (NV34TCL_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f)))
rankine_class = 0x0697;
else
- if (NV35TCL_CHIPSET_3X_MASK & (1 << (chipset & 0x0f)))
+ if (NV35TCL_CHIPSET_3X_MASK & (1 << (dev->chipset & 0x0f)))
rankine_class = 0x0497;
break;
default:
@@ -185,43 +194,49 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
}
if (!rankine_class) {
- NOUVEAU_ERR("Unknown nv3x chipset: nv%02x\n", chipset);
+ NOUVEAU_ERR("Unknown nv3x chipset: nv%02x\n", dev->chipset);
return NULL;
}
- ret = nvws->grobj_alloc(nvws, rankine_class, &screen->rankine);
+ ret = nouveau_grobj_alloc(chan, 0xbeef3097, rankine_class,
+ &screen->rankine);
if (ret) {
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
+ BIND_RING(chan, screen->rankine, 7);
+
+ /* 2D engine setup */
+ screen->eng2d = nv04_surface_2d_init(&screen->base);
+ screen->eng2d->buf = nv30_surface_buffer;
/* Notifier for sync purposes */
- ret = nvws->notifier_alloc(nvws, 1, &screen->sync);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
if (ret) {
NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv30_screen_destroy(&screen->pipe);
+ nv30_screen_destroy(pscreen);
return NULL;
}
/* Query objects */
- ret = nvws->notifier_alloc(nvws, 32, &screen->query);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0302, 32, &screen->query);
if (ret) {
NOUVEAU_ERR("Error initialising query objects: %d\n", ret);
- nv30_screen_destroy(&screen->pipe);
+ nv30_screen_destroy(pscreen);
return NULL;
}
- ret = nvws->res_init(&screen->query_heap, 0, 32);
+ ret = nouveau_resource_init(&screen->query_heap, 0, 32);
if (ret) {
NOUVEAU_ERR("Error initialising query object heap: %d\n", ret);
- nv30_screen_destroy(&screen->pipe);
+ nv30_screen_destroy(pscreen);
return NULL;
}
/* Vtxprog resources */
- if (nvws->res_init(&screen->vp_exec_heap, 0, 256) ||
- nvws->res_init(&screen->vp_data_heap, 0, 256)) {
- nv30_screen_destroy(&screen->pipe);
+ if (nouveau_resource_init(&screen->vp_exec_heap, 0, 256) ||
+ nouveau_resource_init(&screen->vp_data_heap, 0, 256)) {
+ nv30_screen_destroy(pscreen);
return NULL;
}
@@ -230,23 +245,23 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->rankine, NV34TCL_DMA_NOTIFY, 1);
so_data (so, screen->sync->handle);
so_method(so, screen->rankine, NV34TCL_DMA_TEXTURE0, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->gart->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->gart->handle);
so_method(so, screen->rankine, NV34TCL_DMA_COLOR1, 1);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->rankine, NV34TCL_DMA_COLOR0, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->rankine, NV34TCL_DMA_VTXBUF0, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->gart->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->gart->handle);
/* so_method(so, screen->rankine, NV34TCL_DMA_FENCE, 2);
so_data (so, 0);
so_data (so, screen->query->handle);*/
so_method(so, screen->rankine, NV34TCL_DMA_IN_MEMORY7, 1);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->rankine, NV34TCL_DMA_IN_MEMORY8, 1);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
for (i=1; i<8; i++) {
so_method(so, screen->rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(i), 1);
@@ -301,23 +316,9 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->rankine, 0x1e94, 1);
so_data (so, 0x13);
- so_emit(nvws, so);
+ so_emit(chan, so);
so_ref(NULL, &so);
- nvws->push_flush(nvws, 0, NULL);
-
- screen->pipe.winsys = ws;
- screen->pipe.destroy = nv30_screen_destroy;
-
- screen->pipe.get_name = nv30_screen_get_name;
- screen->pipe.get_vendor = nv30_screen_get_vendor;
- screen->pipe.get_param = nv30_screen_get_param;
- screen->pipe.get_paramf = nv30_screen_get_paramf;
-
- screen->pipe.is_format_supported = nv30_screen_surface_format_supported;
-
- nv30_screen_init_miptree_functions(&screen->pipe);
- nv30_screen_init_transfer_functions(&screen->pipe);
- u_simple_screen_init(&screen->pipe);
+ nouveau_pushbuf_flush(chan, 0);
- return &screen->pipe;
+ return pscreen;
}
diff --git a/src/gallium/drivers/nv30/nv30_screen.h b/src/gallium/drivers/nv30/nv30_screen.h
index 8e36883975..5fbd998b53 100644
--- a/src/gallium/drivers/nv30/nv30_screen.h
+++ b/src/gallium/drivers/nv30/nv30_screen.h
@@ -1,11 +1,12 @@
#ifndef __NV30_SCREEN_H__
#define __NV30_SCREEN_H__
-#include "pipe/p_screen.h"
+#include "nouveau/nouveau_screen.h"
+
#include "nv04/nv04_surface_2d.h"
struct nv30_screen {
- struct pipe_screen pipe;
+ struct nouveau_screen base;
struct nouveau_winsys *nvws;
diff --git a/src/gallium/drivers/nv30/nv30_state_emit.c b/src/gallium/drivers/nv30/nv30_state_emit.c
index c18be20a32..621b8846c8 100644
--- a/src/gallium/drivers/nv30/nv30_state_emit.c
+++ b/src/gallium/drivers/nv30/nv30_state_emit.c
@@ -38,6 +38,7 @@ nv30_state_do_validate(struct nv30_context *nv30,
void
nv30_state_emit(struct nv30_context *nv30)
{
+ struct nouveau_channel *chan = nv30->screen->base.channel;
struct nv30_state *state = &nv30->state;
struct nv30_screen *screen = nv30->screen;
unsigned i, samplers;
@@ -57,23 +58,23 @@ nv30_state_emit(struct nv30_context *nv30)
continue;
so_ref (state->hw[i], &nv30->screen->state[i]);
if (state->hw[i])
- so_emit(nv30->nvws, nv30->screen->state[i]);
+ so_emit(chan, nv30->screen->state[i]);
states &= ~(1ULL << i);
}
state->dirty = 0;
- so_emit_reloc_markers(nv30->nvws, state->hw[NV30_STATE_FB]);
+ so_emit_reloc_markers(chan, state->hw[NV30_STATE_FB]);
for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) {
if (!(samplers & (1 << i)))
continue;
- so_emit_reloc_markers(nv30->nvws,
+ so_emit_reloc_markers(chan,
state->hw[NV30_STATE_FRAGTEX0+i]);
samplers &= ~(1ULL << i);
}
- so_emit_reloc_markers(nv30->nvws, state->hw[NV30_STATE_FRAGPROG]);
+ so_emit_reloc_markers(chan, state->hw[NV30_STATE_FRAGPROG]);
if (state->hw[NV30_STATE_VTXBUF] /*&& nv30->render_mode == HW*/)
- so_emit_reloc_markers(nv30->nvws, state->hw[NV30_STATE_VTXBUF]);
+ so_emit_reloc_markers(chan, state->hw[NV30_STATE_VTXBUF]);
}
boolean
diff --git a/src/gallium/drivers/nv30/nv30_state_fb.c b/src/gallium/drivers/nv30/nv30_state_fb.c
index fdc1cade90..44b6a74715 100644
--- a/src/gallium/drivers/nv30/nv30_state_fb.c
+++ b/src/gallium/drivers/nv30/nv30_state_fb.c
@@ -5,6 +5,8 @@ static boolean
nv30_state_framebuffer_validate(struct nv30_context *nv30)
{
struct pipe_framebuffer_state *fb = &nv30->framebuffer;
+ struct nouveau_channel *chan = nv30->screen->base.channel;
+ struct nouveau_grobj *rankine = nv30->screen->rankine;
struct nv04_surface *rt[2], *zeta = NULL;
uint32_t rt_enable, rt_format;
int i, colour_format = 0, zeta_format = 0;
@@ -63,6 +65,7 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
rt_format |= NV34TCL_RT_FORMAT_ZETA_Z16;
break;
case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
case 0:
rt_format |= NV34TCL_RT_FORMAT_ZETA_Z24S8;
break;
@@ -79,56 +82,53 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
}
nv30mt = (struct nv30_miptree *)rt[0]->base.texture;
- so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR0, 1);
- so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR,
- nv30->nvws->channel->vram->handle,
- nv30->nvws->channel->gart->handle);
- so_method(so, nv30->screen->rankine, NV34TCL_COLOR0_PITCH, 2);
+ so_method(so, rankine, NV34TCL_DMA_COLOR0, 1);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, rankine, NV34TCL_COLOR0_PITCH, 2);
so_data (so, pitch);
- so_reloc (so, nv30mt->buffer, rt[0]->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), rt[0]->base.offset,
+ rt_flags | NOUVEAU_BO_LOW, 0, 0);
}
if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) {
nv30mt = (struct nv30_miptree *)rt[1]->base.texture;
- so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR1, 1);
- so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR,
- nv30->nvws->channel->vram->handle,
- nv30->nvws->channel->gart->handle);
- so_method(so, nv30->screen->rankine, NV34TCL_COLOR1_OFFSET, 2);
- so_reloc (so, nv30mt->buffer, rt[1]->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
+ so_method(so, rankine, NV34TCL_DMA_COLOR1, 1);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, rankine, NV34TCL_COLOR1_OFFSET, 2);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), rt[1]->base.offset,
+ rt_flags | NOUVEAU_BO_LOW, 0, 0);
so_data (so, rt[1]->pitch);
}
if (zeta_format) {
nv30mt = (struct nv30_miptree *)zeta->base.texture;
- so_method(so, nv30->screen->rankine, NV34TCL_DMA_ZETA, 1);
- so_reloc (so, nv30mt->buffer, 0, rt_flags | NOUVEAU_BO_OR,
- nv30->nvws->channel->vram->handle,
- nv30->nvws->channel->gart->handle);
- so_method(so, nv30->screen->rankine, NV34TCL_ZETA_OFFSET, 1);
- so_reloc (so, nv30mt->buffer, zeta->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
+ so_method(so, rankine, NV34TCL_DMA_ZETA, 1);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, rankine, NV34TCL_ZETA_OFFSET, 1);
+ so_reloc (so, nouveau_bo(nv30mt->buffer), zeta->base.offset,
+ rt_flags | NOUVEAU_BO_LOW, 0, 0);
/* TODO: allocate LMA depth buffer */
}
- so_method(so, nv30->screen->rankine, NV34TCL_RT_ENABLE, 1);
+ so_method(so, rankine, NV34TCL_RT_ENABLE, 1);
so_data (so, rt_enable);
- so_method(so, nv30->screen->rankine, NV34TCL_RT_HORIZ, 3);
+ so_method(so, rankine, NV34TCL_RT_HORIZ, 3);
so_data (so, (w << 16) | 0);
so_data (so, (h << 16) | 0);
so_data (so, rt_format);
- so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_HORIZ, 2);
+ so_method(so, rankine, NV34TCL_VIEWPORT_HORIZ, 2);
so_data (so, (w << 16) | 0);
so_data (so, (h << 16) | 0);
- so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2);
+ so_method(so, rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2);
so_data (so, ((w - 1) << 16) | 0);
so_data (so, ((h - 1) << 16) | 0);
- so_method(so, nv30->screen->rankine, 0x1d88, 1);
+ so_method(so, rankine, 0x1d88, 1);
so_data (so, (1 << 12) | h);
/* Wonder why this is needed, context should all be set to zero on init */
- so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1);
+ so_method(so, rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1);
so_data (so, 0);
so_ref(so, &nv30->state.hw[NV30_STATE_FB]);
diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c
index 990a876382..189656ec81 100644
--- a/src/gallium/drivers/nv30/nv30_vbo.c
+++ b/src/gallium/drivers/nv30/nv30_vbo.c
@@ -1,5 +1,6 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv30_context.h"
#include "nv30_state.h"
@@ -70,7 +71,7 @@ static boolean
nv30_vbo_set_idxbuf(struct nv30_context *nv30, struct pipe_buffer *ib,
unsigned ib_size)
{
- struct pipe_screen *pscreen = &nv30->screen->pipe;
+ struct pipe_screen *pscreen = &nv30->screen->base.base;
unsigned type;
if (!ib) {
@@ -108,7 +109,7 @@ nv30_vbo_static_attrib(struct nv30_context *nv30, struct nouveau_stateobj *so,
int attrib, struct pipe_vertex_element *ve,
struct pipe_vertex_buffer *vb)
{
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
struct nouveau_grobj *rankine = nv30->screen->rankine;
unsigned type, ncomp;
void *map;
@@ -116,7 +117,7 @@ nv30_vbo_static_attrib(struct nv30_context *nv30, struct nouveau_stateobj *so,
if (nv30_vbo_format_to_hw(ve->src_format, &type, &ncomp))
return FALSE;
- map = ws->buffer_map(ws, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ);
map += vb->buffer_offset + ve->src_offset;
switch (type) {
@@ -148,18 +149,17 @@ nv30_vbo_static_attrib(struct nv30_context *nv30, struct nouveau_stateobj *so,
so_data (so, fui(v[0]));
break;
default:
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return FALSE;
}
}
break;
default:
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return FALSE;
}
- ws->buffer_unmap(ws, vb->buffer);
-
+ pipe_buffer_unmap(pscreen, vb->buffer);
return TRUE;
}
@@ -168,7 +168,7 @@ nv30_draw_arrays(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct nouveau_channel *chan = nv30->nvws->channel;
+ struct nouveau_channel *chan = nv30->screen->base.channel;
unsigned restart = 0;
nv30_vbo_set_idxbuf(nv30, NULL, 0);
@@ -228,7 +228,7 @@ static INLINE void
nv30_draw_elements_u08(struct nv30_context *nv30, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv30->nvws->channel;
+ struct nouveau_channel *chan = nv30->screen->base.channel;
while (count) {
uint8_t *elts = (uint8_t *)ib + start;
@@ -277,7 +277,7 @@ static INLINE void
nv30_draw_elements_u16(struct nv30_context *nv30, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv30->nvws->channel;
+ struct nouveau_channel *chan = nv30->screen->base.channel;
while (count) {
uint16_t *elts = (uint16_t *)ib + start;
@@ -326,7 +326,7 @@ static INLINE void
nv30_draw_elements_u32(struct nv30_context *nv30, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv30->nvws->channel;
+ struct nouveau_channel *chan = nv30->screen->base.channel;
while (count) {
uint32_t *elts = (uint32_t *)ib + start;
@@ -368,10 +368,10 @@ nv30_draw_elements_inline(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
void *map;
- map = ws->buffer_map(ws, ib, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, ib, PIPE_BUFFER_USAGE_CPU_READ);
if (!ib) {
NOUVEAU_ERR("failed mapping ib\n");
return FALSE;
@@ -392,7 +392,7 @@ nv30_draw_elements_inline(struct pipe_context *pipe,
break;
}
- ws->buffer_unmap(ws, ib);
+ pipe_buffer_unmap(pscreen, ib);
return TRUE;
}
@@ -401,7 +401,7 @@ nv30_draw_elements_vbo(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct nouveau_channel *chan = nv30->nvws->channel;
+ struct nouveau_channel *chan = nv30->screen->base.channel;
unsigned restart = 0;
while (count) {
@@ -521,18 +521,20 @@ nv30_vbo_validate(struct nv30_context *nv30)
return FALSE;
}
- so_reloc(vtxbuf, vb->buffer, vb->buffer_offset + ve->src_offset,
- vb_flags | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
- 0, NV34TCL_VTXBUF_ADDRESS_DMA1);
+ so_reloc(vtxbuf, nouveau_bo(vb->buffer), vb->buffer_offset +
+ ve->src_offset, vb_flags | NOUVEAU_BO_LOW |
+ NOUVEAU_BO_OR, 0, NV34TCL_VTXBUF_ADDRESS_DMA1);
so_data (vtxfmt, ((vb->stride << NV34TCL_VTXFMT_STRIDE_SHIFT) |
(ncomp << NV34TCL_VTXFMT_SIZE_SHIFT) | type));
}
if (ib) {
+ struct nouveau_bo *bo = nouveau_bo(ib);
+
so_method(vtxbuf, rankine, NV34TCL_IDXBUF_ADDRESS, 2);
- so_reloc (vtxbuf, ib, 0, vb_flags | NOUVEAU_BO_LOW, 0, 0);
- so_reloc (vtxbuf, ib, ib_format, vb_flags | NOUVEAU_BO_OR,
- 0, NV34TCL_IDXBUF_FORMAT_DMA1);
+ so_reloc (vtxbuf, bo, 0, vb_flags | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (vtxbuf, bo, ib_format, vb_flags | NOUVEAU_BO_OR,
+ 0, NV34TCL_IDXBUF_FORMAT_DMA1);
}
so_method(vtxbuf, rankine, 0x1710, 1);
diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c
index eaf543b8f7..14a5c0260d 100644
--- a/src/gallium/drivers/nv30/nv30_vertprog.c
+++ b/src/gallium/drivers/nv30/nv30_vertprog.c
@@ -1,6 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
@@ -616,10 +617,10 @@ nv30_vertprog_translate(struct nv30_context *nv30,
assert(imm->Immediate.NrTokens == 4 + 1);
vpc->imm[vpc->nr_imm++] =
constant(vpc, -1,
- imm->u.ImmediateFloat32[0].Float,
- imm->u.ImmediateFloat32[1].Float,
- imm->u.ImmediateFloat32[2].Float,
- imm->u.ImmediateFloat32[3].Float);
+ imm->u[0].Float,
+ imm->u[1].Float,
+ imm->u[2].Float,
+ imm->u[3].Float);
}
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
@@ -645,8 +646,7 @@ out_err:
static boolean
nv30_vertprog_validate(struct nv30_context *nv30)
{
- struct nouveau_winsys *nvws = nv30->nvws;
- struct pipe_winsys *ws = nv30->pipe.winsys;
+ struct pipe_screen *pscreen = nv30->pipe.screen;
struct nouveau_grobj *rankine = nv30->screen->rankine;
struct nv30_vertex_program *vp;
struct pipe_buffer *constbuf;
@@ -669,15 +669,15 @@ nv30_vertprog_validate(struct nv30_context *nv30)
struct nouveau_stateobj *so;
uint vplen = vp->nr_insns;
- if (nvws->res_alloc(heap, vplen, vp, &vp->exec)) {
+ if (nouveau_resource_alloc(heap, vplen, vp, &vp->exec)) {
while (heap->next && heap->size < vplen) {
struct nv30_vertex_program *evict;
evict = heap->next->priv;
- nvws->res_free(&evict->exec);
+ nouveau_resource_free(&evict->exec);
}
- if (nvws->res_alloc(heap, vplen, vp, &vp->exec))
+ if (nouveau_resource_alloc(heap, vplen, vp, &vp->exec))
assert(0);
}
@@ -694,15 +694,16 @@ nv30_vertprog_validate(struct nv30_context *nv30)
if (vp->nr_consts && !vp->data) {
struct nouveau_resource *heap = nv30->screen->vp_data_heap;
- if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data)) {
+ if (nouveau_resource_alloc(heap, vp->nr_consts, vp, &vp->data)) {
while (heap->next && heap->size < vp->nr_consts) {
struct nv30_vertex_program *evict;
evict = heap->next->priv;
- nvws->res_free(&evict->data);
+ nouveau_resource_free(&evict->data);
}
- if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data))
+ if (nouveau_resource_alloc(heap, vp->nr_consts, vp,
+ &vp->data))
assert(0);
}
@@ -750,8 +751,8 @@ nv30_vertprog_validate(struct nv30_context *nv30)
float *map = NULL;
if (constbuf) {
- map = ws->buffer_map(ws, constbuf,
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
}
for (i = 0; i < vp->nr_consts; i++) {
@@ -771,9 +772,8 @@ nv30_vertprog_validate(struct nv30_context *nv30)
OUT_RINGp ((uint32_t *)vpd->value, 4);
}
- if (constbuf) {
- ws->buffer_unmap(ws, constbuf);
- }
+ if (constbuf)
+ pipe_buffer_unmap(pscreen, constbuf);
}
/* Upload vtxprog */
@@ -804,8 +804,6 @@ nv30_vertprog_validate(struct nv30_context *nv30)
void
nv30_vertprog_destroy(struct nv30_context *nv30, struct nv30_vertex_program *vp)
{
- struct nouveau_winsys *nvws = nv30->screen->nvws;
-
vp->translated = FALSE;
if (vp->nr_insns) {
@@ -820,9 +818,9 @@ nv30_vertprog_destroy(struct nv30_context *nv30, struct nv30_vertex_program *vp)
vp->nr_consts = 0;
}
- nvws->res_free(&vp->exec);
+ nouveau_resource_free(&vp->exec);
vp->exec_start = 0;
- nvws->res_free(&vp->data);
+ nouveau_resource_free(&vp->data);
vp->data_start = 0;
vp->data_start_min = 0;
diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c
index c83ff91d7e..b2f19ecb69 100644
--- a/src/gallium/drivers/nv40/nv40_draw.c
+++ b/src/gallium/drivers/nv40/nv40_draw.c
@@ -1,4 +1,5 @@
#include "pipe/p_shader_tokens.h"
+#include "pipe/p_inlines.h"
#include "util/u_pack_color.h"
@@ -81,7 +82,7 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim,
{
struct nv40_render_stage *rs = nv40_render_stage(stage);
struct nv40_context *nv40 = rs->nv40;
- struct nouveau_pushbuf *pb = nv40->nvws->channel->pushbuf;
+ struct nouveau_pushbuf *pb = nv40->screen->base.channel->pushbuf;
unsigned i;
/* Ensure there's room for 4xfloat32 + potentially 3 begin/end */
@@ -231,7 +232,7 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
unsigned i;
void *map;
@@ -241,13 +242,14 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
nv40_state_emit(nv40);
for (i = 0; i < nv40->vtxbuf_nr; i++) {
- map = ws->buffer_map(ws, nv40->vtxbuf[i].buffer,
+ map = pipe_buffer_map(pscreen, nv40->vtxbuf[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(nv40->draw, i, map);
}
if (idxbuf) {
- map = ws->buffer_map(ws, idxbuf, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, idxbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer(nv40->draw, idxbuf_size, map);
} else {
draw_set_mapped_element_buffer(nv40->draw, 0, NULL);
@@ -256,21 +258,22 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
if (nv40->constbuf[PIPE_SHADER_VERTEX]) {
const unsigned nr = nv40->constbuf_nr[PIPE_SHADER_VERTEX];
- map = ws->buffer_map(ws, nv40->constbuf[PIPE_SHADER_VERTEX],
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen,
+ nv40->constbuf[PIPE_SHADER_VERTEX],
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_constant_buffer(nv40->draw, map, nr);
}
draw_arrays(nv40->draw, mode, start, count);
for (i = 0; i < nv40->vtxbuf_nr; i++)
- ws->buffer_unmap(ws, nv40->vtxbuf[i].buffer);
+ pipe_buffer_unmap(pscreen, nv40->vtxbuf[i].buffer);
if (idxbuf)
- ws->buffer_unmap(ws, idxbuf);
+ pipe_buffer_unmap(pscreen, idxbuf);
if (nv40->constbuf[PIPE_SHADER_VERTEX])
- ws->buffer_unmap(ws, nv40->constbuf[PIPE_SHADER_VERTEX]);
+ pipe_buffer_unmap(pscreen, nv40->constbuf[PIPE_SHADER_VERTEX]);
draw_flush(nv40->draw);
pipe->flush(pipe, 0, NULL);
diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c
index 16e40889ec..32d9ed1a7f 100644
--- a/src/gallium/drivers/nv40/nv40_fragprog.c
+++ b/src/gallium/drivers/nv40/nv40_fragprog.c
@@ -1,6 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
@@ -789,10 +790,10 @@ nv40_fragprog_prepare(struct nv40_fpc *fpc)
assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32);
assert(fpc->nr_imm < MAX_IMM);
- vals[0] = imm->u.ImmediateFloat32[0].Float;
- vals[1] = imm->u.ImmediateFloat32[1].Float;
- vals[2] = imm->u.ImmediateFloat32[2].Float;
- vals[3] = imm->u.ImmediateFloat32[3].Float;
+ vals[0] = imm->u[0].Float;
+ vals[1] = imm->u[1].Float;
+ vals[2] = imm->u[2].Float;
+ vals[3] = imm->u[3].Float;
fpc->imm[fpc->nr_imm++] = constant(fpc, -1, vals);
}
break;
@@ -881,12 +882,12 @@ static void
nv40_fragprog_upload(struct nv40_context *nv40,
struct nv40_fragment_program *fp)
{
- struct pipe_winsys *ws = nv40->pipe.winsys;
+ struct pipe_screen *pscreen = nv40->pipe.screen;
const uint32_t le = 1;
uint32_t *map;
int i;
- map = ws->buffer_map(ws, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
+ map = pipe_buffer_map(pscreen, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
#if 0
for (i = 0; i < fp->insn_len; i++) {
@@ -908,7 +909,7 @@ nv40_fragprog_upload(struct nv40_context *nv40,
}
}
- ws->buffer_unmap(ws, fp->buffer);
+ pipe_buffer_unmap(pscreen, fp->buffer);
}
static boolean
@@ -917,8 +918,7 @@ nv40_fragprog_validate(struct nv40_context *nv40)
struct nv40_fragment_program *fp = nv40->fragprog;
struct pipe_buffer *constbuf =
nv40->constbuf[PIPE_SHADER_FRAGMENT];
- struct pipe_screen *screen = nv40->pipe.screen;
- struct pipe_winsys *ws = nv40->pipe.winsys;
+ struct pipe_screen *pscreen = nv40->pipe.screen;
struct nouveau_stateobj *so;
boolean new_consts = FALSE;
int i;
@@ -933,14 +933,15 @@ nv40_fragprog_validate(struct nv40_context *nv40)
return FALSE;
}
- fp->buffer = screen->buffer_create(screen, 0x100, 0, fp->insn_len * 4);
+ fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4);
nv40_fragprog_upload(nv40, fp);
so = so_new(4, 1);
so_method(so, nv40->screen->curie, NV40TCL_FP_ADDRESS, 1);
- so_reloc (so, fp->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
- NOUVEAU_BO_RD | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
- NV40TCL_FP_ADDRESS_DMA0, NV40TCL_FP_ADDRESS_DMA1);
+ so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
+ NOUVEAU_BO_OR, NV40TCL_FP_ADDRESS_DMA0,
+ NV40TCL_FP_ADDRESS_DMA1);
so_method(so, nv40->screen->curie, NV40TCL_FP_CONTROL, 1);
so_data (so, fp->fp_control);
so_ref(so, &fp->so);
@@ -950,7 +951,8 @@ update_constants:
if (fp->nr_consts) {
float *map;
- map = ws->buffer_map(ws, constbuf, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
for (i = 0; i < fp->nr_consts; i++) {
struct nv40_fragment_program_data *fpd = &fp->consts[i];
uint32_t *p = &fp->insn[fpd->offset];
@@ -961,7 +963,7 @@ update_constants:
memcpy(p, cb, 4 * sizeof(float));
new_consts = TRUE;
}
- ws->buffer_unmap(ws, constbuf);
+ pipe_buffer_unmap(pscreen, constbuf);
if (new_consts)
nv40_fragprog_upload(nv40, fp);
diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c
index eb3002dc05..f6cdf31dfe 100644
--- a/src/gallium/drivers/nv40/nv40_fragtex.c
+++ b/src/gallium/drivers/nv40/nv40_fragtex.c
@@ -62,6 +62,7 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit)
{
struct nv40_sampler_state *ps = nv40->tex_sampler[unit];
struct nv40_miptree *nv40mt = nv40->tex_miptree[unit];
+ struct nouveau_bo *bo = nouveau_bo(nv40mt->buffer);
struct pipe_texture *pt = &nv40mt->base;
struct nv40_texture_format *tf;
struct nouveau_stateobj *so;
@@ -108,9 +109,9 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit)
so = so_new(16, 2);
so_method(so, nv40->screen->curie, NV40TCL_TEX_OFFSET(unit), 8);
- so_reloc (so, nv40mt->buffer, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
- so_reloc (so, nv40mt->buffer, txf, tex_flags | NOUVEAU_BO_OR,
- NV40TCL_TEX_FORMAT_DMA0, NV40TCL_TEX_FORMAT_DMA1);
+ so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR,
+ NV40TCL_TEX_FORMAT_DMA0, NV40TCL_TEX_FORMAT_DMA1);
so_data (so, ps->wrap);
so_data (so, NV40TCL_TEX_ENABLE_ENABLE | ps->en);
so_data (so, txs);
diff --git a/src/gallium/drivers/nv40/nv40_query.c b/src/gallium/drivers/nv40/nv40_query.c
index 9b9a43f49d..7874aedd42 100644
--- a/src/gallium/drivers/nv40/nv40_query.c
+++ b/src/gallium/drivers/nv40/nv40_query.c
@@ -29,11 +29,10 @@ nv40_query_create(struct pipe_context *pipe, unsigned query_type)
static void
nv40_query_destroy(struct pipe_context *pipe, struct pipe_query *pq)
{
- struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_query *q = nv40_query(pq);
if (q->object)
- nv40->nvws->res_free(&q->object);
+ nouveau_resource_free(&q->object);
FREE(q);
}
@@ -54,9 +53,9 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
pipe->get_query_result(pipe, pq, 1, &tmp);
}
- if (nv40->nvws->res_alloc(nv40->screen->query_heap, 1, NULL, &q->object))
+ if (nouveau_resource_alloc(nv40->screen->query_heap, 1, NULL, &q->object))
assert(0);
- nv40->nvws->notifier_reset(nv40->screen->query, q->object->start);
+ nouveau_notifier_reset(nv40->screen->query, q->object->start);
BEGIN_RING(curie, NV40TCL_QUERY_RESET, 1);
OUT_RING (1);
@@ -84,27 +83,27 @@ nv40_query_result(struct pipe_context *pipe, struct pipe_query *pq,
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_query *q = nv40_query(pq);
- struct nouveau_winsys *nvws = nv40->nvws;
assert(q->object && q->type == PIPE_QUERY_OCCLUSION_COUNTER);
if (!q->ready) {
unsigned status;
- status = nvws->notifier_status(nv40->screen->query,
- q->object->start);
+ status = nouveau_notifier_status(nv40->screen->query,
+ q->object->start);
if (status != NV_NOTIFY_STATE_STATUS_COMPLETED) {
if (wait == FALSE)
return FALSE;
- nvws->notifier_wait(nv40->screen->query, q->object->start,
- NV_NOTIFY_STATE_STATUS_COMPLETED,
- 0);
+ nouveau_notifier_wait_status(nv40->screen->query,
+ q->object->start,
+ NV_NOTIFY_STATE_STATUS_COMPLETED,
+ 0);
}
- q->result = nvws->notifier_retval(nv40->screen->query,
- q->object->start);
+ q->result = nouveau_notifier_return_val(nv40->screen->query,
+ q->object->start);
q->ready = TRUE;
- nvws->res_free(&q->object);
+ nouveau_resource_free(&q->object);
}
*result = q->result;
diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c
index 0d4baefaea..5d2a4216c5 100644
--- a/src/gallium/drivers/nv40/nv40_screen.c
+++ b/src/gallium/drivers/nv40/nv40_screen.c
@@ -1,5 +1,4 @@
#include "pipe/p_screen.h"
-#include "util/u_simple_screen.h"
#include "nv40_context.h"
#include "nv40_screen.h"
@@ -8,23 +7,6 @@
#define NV4X_GRCLASS4497_CHIPSETS 0x00005450
#define NV6X_GRCLASS4497_CHIPSETS 0x00000088
-static const char *
-nv40_screen_get_name(struct pipe_screen *pscreen)
-{
- struct nv40_screen *screen = nv40_screen(pscreen);
- struct nouveau_device *dev = screen->nvws->channel->device;
- static char buffer[128];
-
- snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
- return buffer;
-}
-
-static const char *
-nv40_screen_get_vendor(struct pipe_screen *pscreen)
-{
- return "nouveau";
-}
-
static int
nv40_screen_get_param(struct pipe_screen *pscreen, int param)
{
@@ -62,6 +44,10 @@ nv40_screen_get_param(struct pipe_screen *pscreen, int param)
return 1;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
return 0; /* We have 4 - but unsupported currently */
+ case PIPE_CAP_TGSI_CONT_SUPPORTED:
+ return 0;
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ return 1;
case NOUVEAU_CAP_HW_VTXBUF:
return 1;
case NOUVEAU_CAP_HW_IDXBUF:
@@ -104,7 +90,15 @@ nv40_screen_surface_format_supported(struct pipe_screen *pscreen,
switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
+ return TRUE;
+ default:
+ break;
+ }
+ } else
+ if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
+ switch (format) {
case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z16_UNORM:
return TRUE;
default:
@@ -148,88 +142,107 @@ static void
nv40_screen_destroy(struct pipe_screen *pscreen)
{
struct nv40_screen *screen = nv40_screen(pscreen);
- struct nouveau_winsys *nvws = screen->nvws;
- nvws->res_free(&screen->vp_exec_heap);
- nvws->res_free(&screen->vp_data_heap);
- nvws->res_free(&screen->query_heap);
- nvws->notifier_free(&screen->query);
- nvws->notifier_free(&screen->sync);
- nvws->grobj_free(&screen->curie);
+ nouveau_resource_free(&screen->vp_exec_heap);
+ nouveau_resource_free(&screen->vp_data_heap);
+ nouveau_resource_free(&screen->query_heap);
+ nouveau_notifier_free(&screen->query);
+ nouveau_notifier_free(&screen->sync);
+ nouveau_grobj_free(&screen->curie);
+
+ nouveau_screen_fini(&screen->base);
FREE(pscreen);
}
struct pipe_screen *
-nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
+nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nv40_screen *screen = CALLOC_STRUCT(nv40_screen);
+ struct nouveau_channel *chan;
+ struct pipe_screen *pscreen;
struct nouveau_stateobj *so;
unsigned curie_class = 0;
- unsigned chipset = nvws->channel->device->chipset;
int ret;
if (!screen)
return NULL;
- screen->nvws = nvws;
+ pscreen = &screen->base.base;
- /* 2D engine setup */
- screen->eng2d = nv04_surface_2d_init(nvws);
- screen->eng2d->buf = nv40_surface_buffer;
+ ret = nouveau_screen_init(&screen->base, dev);
+ if (ret) {
+ nv40_screen_destroy(pscreen);
+ return NULL;
+ }
+ chan = screen->base.channel;
+
+ pscreen->winsys = ws;
+ pscreen->destroy = nv40_screen_destroy;
+ pscreen->get_param = nv40_screen_get_param;
+ pscreen->get_paramf = nv40_screen_get_paramf;
+ pscreen->is_format_supported = nv40_screen_surface_format_supported;
+
+ nv40_screen_init_miptree_functions(pscreen);
+ nv40_screen_init_transfer_functions(pscreen);
/* 3D object */
- switch (chipset & 0xf0) {
+ switch (dev->chipset & 0xf0) {
case 0x40:
- if (NV4X_GRCLASS4097_CHIPSETS & (1 << (chipset & 0x0f)))
+ if (NV4X_GRCLASS4097_CHIPSETS & (1 << (dev->chipset & 0x0f)))
curie_class = NV40TCL;
else
- if (NV4X_GRCLASS4497_CHIPSETS & (1 << (chipset & 0x0f)))
+ if (NV4X_GRCLASS4497_CHIPSETS & (1 << (dev->chipset & 0x0f)))
curie_class = NV44TCL;
break;
case 0x60:
- if (NV6X_GRCLASS4497_CHIPSETS & (1 << (chipset & 0x0f)))
+ if (NV6X_GRCLASS4497_CHIPSETS & (1 << (dev->chipset & 0x0f)))
curie_class = NV44TCL;
break;
}
if (!curie_class) {
- NOUVEAU_ERR("Unknown nv4x chipset: nv%02x\n", chipset);
+ NOUVEAU_ERR("Unknown nv4x chipset: nv%02x\n", dev->chipset);
return NULL;
}
- ret = nvws->grobj_alloc(nvws, curie_class, &screen->curie);
+ ret = nouveau_grobj_alloc(chan, 0xbeef3097, curie_class, &screen->curie);
if (ret) {
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
+ BIND_RING(chan, screen->curie, 7);
+
+ /* 2D engine setup */
+ screen->eng2d = nv04_surface_2d_init(&screen->base);
+ screen->eng2d->buf = nv40_surface_buffer;
/* Notifier for sync purposes */
- ret = nvws->notifier_alloc(nvws, 1, &screen->sync);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
if (ret) {
NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv40_screen_destroy(&screen->pipe);
+ nv40_screen_destroy(pscreen);
return NULL;
}
/* Query objects */
- ret = nvws->notifier_alloc(nvws, 32, &screen->query);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0302, 32, &screen->query);
if (ret) {
NOUVEAU_ERR("Error initialising query objects: %d\n", ret);
- nv40_screen_destroy(&screen->pipe);
+ nv40_screen_destroy(pscreen);
return NULL;
}
- ret = nvws->res_init(&screen->query_heap, 0, 32);
+ nouveau_resource_init(&screen->query_heap, 0, 32);
if (ret) {
NOUVEAU_ERR("Error initialising query object heap: %d\n", ret);
- nv40_screen_destroy(&screen->pipe);
+ nv40_screen_destroy(pscreen);
return NULL;
}
/* Vtxprog resources */
- if (nvws->res_init(&screen->vp_exec_heap, 0, 512) ||
- nvws->res_init(&screen->vp_data_heap, 0, 256)) {
- nv40_screen_destroy(&screen->pipe);
+ if (nouveau_resource_init(&screen->vp_exec_heap, 0, 512) ||
+ nouveau_resource_init(&screen->vp_data_heap, 0, 256)) {
+ nv40_screen_destroy(pscreen);
return NULL;
}
@@ -238,25 +251,25 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->curie, NV40TCL_DMA_NOTIFY, 1);
so_data (so, screen->sync->handle);
so_method(so, screen->curie, NV40TCL_DMA_TEXTURE0, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->gart->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->gart->handle);
so_method(so, screen->curie, NV40TCL_DMA_COLOR1, 1);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->curie, NV40TCL_DMA_COLOR0, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->curie, NV40TCL_DMA_VTXBUF0, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->gart->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->gart->handle);
so_method(so, screen->curie, NV40TCL_DMA_FENCE, 2);
so_data (so, 0);
so_data (so, screen->query->handle);
so_method(so, screen->curie, NV40TCL_DMA_UNK01AC, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->curie, NV40TCL_DMA_COLOR2, 2);
- so_data (so, nvws->channel->vram->handle);
- so_data (so, nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->curie, 0x1ea4, 3);
so_data (so, 0x00000010);
@@ -281,24 +294,10 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->curie, 0x1e94, 1);
so_data (so, 0x00000001);
- so_emit(nvws, so);
+ so_emit(chan, so);
so_ref(NULL, &so);
- nvws->push_flush(nvws, 0, NULL);
-
- screen->pipe.winsys = ws;
- screen->pipe.destroy = nv40_screen_destroy;
-
- screen->pipe.get_name = nv40_screen_get_name;
- screen->pipe.get_vendor = nv40_screen_get_vendor;
- screen->pipe.get_param = nv40_screen_get_param;
- screen->pipe.get_paramf = nv40_screen_get_paramf;
-
- screen->pipe.is_format_supported = nv40_screen_surface_format_supported;
-
- nv40_screen_init_miptree_functions(&screen->pipe);
- nv40_screen_init_transfer_functions(&screen->pipe);
- u_simple_screen_init(&screen->pipe);
+ nouveau_pushbuf_flush(chan, 0);
- return &screen->pipe;
+ return pscreen;
}
diff --git a/src/gallium/drivers/nv40/nv40_screen.h b/src/gallium/drivers/nv40/nv40_screen.h
index 7b503bd207..57b4c8fc46 100644
--- a/src/gallium/drivers/nv40/nv40_screen.h
+++ b/src/gallium/drivers/nv40/nv40_screen.h
@@ -1,11 +1,11 @@
#ifndef __NV40_SCREEN_H__
#define __NV40_SCREEN_H__
-#include "pipe/p_screen.h"
+#include "nouveau/nouveau_screen.h"
#include "nv04/nv04_surface_2d.h"
struct nv40_screen {
- struct pipe_screen pipe;
+ struct nouveau_screen base;
struct nouveau_winsys *nvws;
diff --git a/src/gallium/drivers/nv40/nv40_state_emit.c b/src/gallium/drivers/nv40/nv40_state_emit.c
index 10aae29832..198692965d 100644
--- a/src/gallium/drivers/nv40/nv40_state_emit.c
+++ b/src/gallium/drivers/nv40/nv40_state_emit.c
@@ -54,6 +54,7 @@ nv40_state_do_validate(struct nv40_context *nv40,
void
nv40_state_emit(struct nv40_context *nv40)
{
+ struct nouveau_channel *chan = nv40->screen->base.channel;
struct nv40_state *state = &nv40->state;
struct nv40_screen *screen = nv40->screen;
unsigned i, samplers;
@@ -73,7 +74,7 @@ nv40_state_emit(struct nv40_context *nv40)
continue;
so_ref (state->hw[i], &nv40->screen->state[i]);
if (state->hw[i])
- so_emit(nv40->nvws, nv40->screen->state[i]);
+ so_emit(chan, nv40->screen->state[i]);
states &= ~(1ULL << i);
}
@@ -87,17 +88,17 @@ nv40_state_emit(struct nv40_context *nv40)
state->dirty = 0;
- so_emit_reloc_markers(nv40->nvws, state->hw[NV40_STATE_FB]);
+ so_emit_reloc_markers(chan, state->hw[NV40_STATE_FB]);
for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) {
if (!(samplers & (1 << i)))
continue;
- so_emit_reloc_markers(nv40->nvws,
+ so_emit_reloc_markers(chan,
state->hw[NV40_STATE_FRAGTEX0+i]);
samplers &= ~(1ULL << i);
}
- so_emit_reloc_markers(nv40->nvws, state->hw[NV40_STATE_FRAGPROG]);
+ so_emit_reloc_markers(chan, state->hw[NV40_STATE_FRAGPROG]);
if (state->hw[NV40_STATE_VTXBUF] && nv40->render_mode == HW)
- so_emit_reloc_markers(nv40->nvws, state->hw[NV40_STATE_VTXBUF]);
+ so_emit_reloc_markers(chan, state->hw[NV40_STATE_VTXBUF]);
}
boolean
diff --git a/src/gallium/drivers/nv40/nv40_state_fb.c b/src/gallium/drivers/nv40/nv40_state_fb.c
index be618a306b..c2f739157a 100644
--- a/src/gallium/drivers/nv40/nv40_state_fb.c
+++ b/src/gallium/drivers/nv40/nv40_state_fb.c
@@ -2,15 +2,19 @@
#include "nouveau/nouveau_util.h"
static struct pipe_buffer *
-nv40_surface_buffer(struct pipe_surface *surface)
+nv40_do_surface_buffer(struct pipe_surface *surface)
{
struct nv40_miptree *mt = (struct nv40_miptree *)surface->texture;
return mt->buffer;
}
+#define nv40_surface_buffer(ps) nouveau_bo(nv40_do_surface_buffer(ps))
+
static boolean
nv40_state_framebuffer_validate(struct nv40_context *nv40)
{
+ struct nouveau_channel *chan = nv40->screen->base.channel;
+ struct nouveau_grobj *curie = nv40->screen->curie;
struct pipe_framebuffer_state *fb = &nv40->framebuffer;
struct nv04_surface *rt[4], *zeta;
uint32_t rt_enable, rt_format;
@@ -69,6 +73,7 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40)
rt_format |= NV40TCL_RT_FORMAT_ZETA_Z16;
break;
case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
case 0:
rt_format |= NV40TCL_RT_FORMAT_ZETA_Z24S8;
break;
@@ -77,76 +82,80 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40)
}
if (rt_enable & NV40TCL_RT_ENABLE_COLOR0) {
- so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR0, 1);
- so_reloc (so, nv40_surface_buffer(&rt[0]->base), 0, rt_flags | NOUVEAU_BO_OR,
- nv40->nvws->channel->vram->handle,
- nv40->nvws->channel->gart->handle);
- so_method(so, nv40->screen->curie, NV40TCL_COLOR0_PITCH, 2);
+ so_method(so, curie, NV40TCL_DMA_COLOR0, 1);
+ so_reloc (so, nv40_surface_buffer(&rt[0]->base), 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, curie, NV40TCL_COLOR0_PITCH, 2);
so_data (so, rt[0]->pitch);
- so_reloc (so, nv40_surface_buffer(&rt[0]->base), rt[0]->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, nv40_surface_buffer(&rt[0]->base),
+ rt[0]->base.offset, rt_flags | NOUVEAU_BO_LOW,
+ 0, 0);
}
if (rt_enable & NV40TCL_RT_ENABLE_COLOR1) {
- so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR1, 1);
- so_reloc (so, nv40_surface_buffer(&rt[1]->base), 0, rt_flags | NOUVEAU_BO_OR,
- nv40->nvws->channel->vram->handle,
- nv40->nvws->channel->gart->handle);
- so_method(so, nv40->screen->curie, NV40TCL_COLOR1_OFFSET, 2);
- so_reloc (so, nv40_surface_buffer(&rt[1]->base), rt[1]->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
+ so_method(so, curie, NV40TCL_DMA_COLOR1, 1);
+ so_reloc (so, nv40_surface_buffer(&rt[1]->base), 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, curie, NV40TCL_COLOR1_OFFSET, 2);
+ so_reloc (so, nv40_surface_buffer(&rt[1]->base),
+ rt[1]->base.offset, rt_flags | NOUVEAU_BO_LOW,
+ 0, 0);
so_data (so, rt[1]->pitch);
}
if (rt_enable & NV40TCL_RT_ENABLE_COLOR2) {
- so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR2, 1);
- so_reloc (so, nv40_surface_buffer(&rt[2]->base), 0, rt_flags | NOUVEAU_BO_OR,
- nv40->nvws->channel->vram->handle,
- nv40->nvws->channel->gart->handle);
- so_method(so, nv40->screen->curie, NV40TCL_COLOR2_OFFSET, 1);
- so_reloc (so, nv40_surface_buffer(&rt[2]->base), rt[2]->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
- so_method(so, nv40->screen->curie, NV40TCL_COLOR2_PITCH, 1);
+ so_method(so, curie, NV40TCL_DMA_COLOR2, 1);
+ so_reloc (so, nv40_surface_buffer(&rt[2]->base), 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, curie, NV40TCL_COLOR2_OFFSET, 1);
+ so_reloc (so, nv40_surface_buffer(&rt[2]->base),
+ rt[2]->base.offset, rt_flags | NOUVEAU_BO_LOW,
+ 0, 0);
+ so_method(so, curie, NV40TCL_COLOR2_PITCH, 1);
so_data (so, rt[2]->pitch);
}
if (rt_enable & NV40TCL_RT_ENABLE_COLOR3) {
- so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR3, 1);
- so_reloc (so, nv40_surface_buffer(&rt[3]->base), 0, rt_flags | NOUVEAU_BO_OR,
- nv40->nvws->channel->vram->handle,
- nv40->nvws->channel->gart->handle);
- so_method(so, nv40->screen->curie, NV40TCL_COLOR3_OFFSET, 1);
- so_reloc (so, nv40_surface_buffer(&rt[3]->base), rt[3]->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
- so_method(so, nv40->screen->curie, NV40TCL_COLOR3_PITCH, 1);
+ so_method(so, curie, NV40TCL_DMA_COLOR3, 1);
+ so_reloc (so, nv40_surface_buffer(&rt[3]->base), 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, curie, NV40TCL_COLOR3_OFFSET, 1);
+ so_reloc (so, nv40_surface_buffer(&rt[3]->base),
+ rt[3]->base.offset, rt_flags | NOUVEAU_BO_LOW,
+ 0, 0);
+ so_method(so, curie, NV40TCL_COLOR3_PITCH, 1);
so_data (so, rt[3]->pitch);
}
if (zeta_format) {
- so_method(so, nv40->screen->curie, NV40TCL_DMA_ZETA, 1);
- so_reloc (so, nv40_surface_buffer(&zeta->base), 0, rt_flags | NOUVEAU_BO_OR,
- nv40->nvws->channel->vram->handle,
- nv40->nvws->channel->gart->handle);
- so_method(so, nv40->screen->curie, NV40TCL_ZETA_OFFSET, 1);
- so_reloc (so, nv40_surface_buffer(&zeta->base), zeta->base.offset, rt_flags |
- NOUVEAU_BO_LOW, 0, 0);
- so_method(so, nv40->screen->curie, NV40TCL_ZETA_PITCH, 1);
+ so_method(so, curie, NV40TCL_DMA_ZETA, 1);
+ so_reloc (so, nv40_surface_buffer(&zeta->base), 0,
+ rt_flags | NOUVEAU_BO_OR,
+ chan->vram->handle, chan->gart->handle);
+ so_method(so, curie, NV40TCL_ZETA_OFFSET, 1);
+ so_reloc (so, nv40_surface_buffer(&zeta->base),
+ zeta->base.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0);
+ so_method(so, curie, NV40TCL_ZETA_PITCH, 1);
so_data (so, zeta->pitch);
}
- so_method(so, nv40->screen->curie, NV40TCL_RT_ENABLE, 1);
+ so_method(so, curie, NV40TCL_RT_ENABLE, 1);
so_data (so, rt_enable);
- so_method(so, nv40->screen->curie, NV40TCL_RT_HORIZ, 3);
+ so_method(so, curie, NV40TCL_RT_HORIZ, 3);
so_data (so, (w << 16) | 0);
so_data (so, (h << 16) | 0);
so_data (so, rt_format);
- so_method(so, nv40->screen->curie, NV40TCL_VIEWPORT_HORIZ, 2);
+ so_method(so, curie, NV40TCL_VIEWPORT_HORIZ, 2);
so_data (so, (w << 16) | 0);
so_data (so, (h << 16) | 0);
- so_method(so, nv40->screen->curie, NV40TCL_VIEWPORT_CLIP_HORIZ(0), 2);
+ so_method(so, curie, NV40TCL_VIEWPORT_CLIP_HORIZ(0), 2);
so_data (so, ((w - 1) << 16) | 0);
so_data (so, ((h - 1) << 16) | 0);
- so_method(so, nv40->screen->curie, 0x1d88, 1);
+ so_method(so, curie, 0x1d88, 1);
so_data (so, (1 << 12) | h);
so_ref(so, &nv40->state.hw[NV40_STATE_FB]);
diff --git a/src/gallium/drivers/nv40/nv40_surface.c b/src/gallium/drivers/nv40/nv40_surface.c
index 1a849da32d..a596547974 100644
--- a/src/gallium/drivers/nv40/nv40_surface.c
+++ b/src/gallium/drivers/nv40/nv40_surface.c
@@ -26,12 +26,13 @@
*
**************************************************************************/
-#include "nv40_context.h"
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_inlines.h"
+
#include "util/u_tile.h"
+#include "nv40_context.h"
+
static void
nv40_surface_copy(struct pipe_context *pipe,
struct pipe_surface *dest, unsigned destx, unsigned desty,
diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c
index ce45055fe8..6d92ac3db9 100644
--- a/src/gallium/drivers/nv40/nv40_transfer.c
+++ b/src/gallium/drivers/nv40/nv40_transfer.c
@@ -136,7 +136,7 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
}
static void
-nv40_transfer_del(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
+nv40_transfer_del(struct pipe_transfer *ptx)
{
struct nv40_transfer *tx = (struct nv40_transfer *)ptx;
diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c
index f3518b2e4f..b2753b8e2e 100644
--- a/src/gallium/drivers/nv40/nv40_vbo.c
+++ b/src/gallium/drivers/nv40/nv40_vbo.c
@@ -1,5 +1,6 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv40_context.h"
#include "nv40_state.h"
@@ -70,7 +71,7 @@ static boolean
nv40_vbo_set_idxbuf(struct nv40_context *nv40, struct pipe_buffer *ib,
unsigned ib_size)
{
- struct pipe_screen *pscreen = &nv40->screen->pipe;
+ struct pipe_screen *pscreen = &nv40->screen->base.base;
unsigned type;
if (!ib) {
@@ -108,7 +109,7 @@ nv40_vbo_static_attrib(struct nv40_context *nv40, struct nouveau_stateobj *so,
int attrib, struct pipe_vertex_element *ve,
struct pipe_vertex_buffer *vb)
{
- struct pipe_winsys *ws = nv40->pipe.winsys;
+ struct pipe_screen *pscreen = nv40->pipe.screen;
struct nouveau_grobj *curie = nv40->screen->curie;
unsigned type, ncomp;
void *map;
@@ -116,7 +117,7 @@ nv40_vbo_static_attrib(struct nv40_context *nv40, struct nouveau_stateobj *so,
if (nv40_vbo_format_to_hw(ve->src_format, &type, &ncomp))
return FALSE;
- map = ws->buffer_map(ws, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ);
map += vb->buffer_offset + ve->src_offset;
switch (type) {
@@ -148,17 +149,17 @@ nv40_vbo_static_attrib(struct nv40_context *nv40, struct nouveau_stateobj *so,
so_data (so, fui(v[0]));
break;
default:
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return FALSE;
}
}
break;
default:
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return FALSE;
}
- ws->buffer_unmap(ws, vb->buffer);
+ pipe_buffer_unmap(pscreen, vb->buffer);
return TRUE;
}
@@ -168,7 +169,7 @@ nv40_draw_arrays(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct nouveau_channel *chan = nv40->nvws->channel;
+ struct nouveau_channel *chan = nv40->screen->base.channel;
unsigned restart;
nv40_vbo_set_idxbuf(nv40, NULL, 0);
@@ -227,7 +228,7 @@ static INLINE void
nv40_draw_elements_u08(struct nv40_context *nv40, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv40->nvws->channel;
+ struct nouveau_channel *chan = nv40->screen->base.channel;
while (count) {
uint8_t *elts = (uint8_t *)ib + start;
@@ -276,7 +277,7 @@ static INLINE void
nv40_draw_elements_u16(struct nv40_context *nv40, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv40->nvws->channel;
+ struct nouveau_channel *chan = nv40->screen->base.channel;
while (count) {
uint16_t *elts = (uint16_t *)ib + start;
@@ -325,7 +326,7 @@ static INLINE void
nv40_draw_elements_u32(struct nv40_context *nv40, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv40->nvws->channel;
+ struct nouveau_channel *chan = nv40->screen->base.channel;
while (count) {
uint32_t *elts = (uint32_t *)ib + start;
@@ -367,10 +368,10 @@ nv40_draw_elements_inline(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *pscreen = pipe->screen;
void *map;
- map = ws->buffer_map(ws, ib, PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, ib, PIPE_BUFFER_USAGE_CPU_READ);
if (!ib) {
NOUVEAU_ERR("failed mapping ib\n");
return FALSE;
@@ -391,7 +392,7 @@ nv40_draw_elements_inline(struct pipe_context *pipe,
break;
}
- ws->buffer_unmap(ws, ib);
+ pipe_buffer_unmap(pscreen, ib);
return TRUE;
}
@@ -400,7 +401,7 @@ nv40_draw_elements_vbo(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct nouveau_channel *chan = nv40->nvws->channel;
+ struct nouveau_channel *chan = nv40->screen->base.channel;
unsigned restart;
while (count) {
@@ -519,17 +520,20 @@ nv40_vbo_validate(struct nv40_context *nv40)
return FALSE;
}
- so_reloc(vtxbuf, vb->buffer, vb->buffer_offset + ve->src_offset,
- vb_flags | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
- 0, NV40TCL_VTXBUF_ADDRESS_DMA1);
+ so_reloc(vtxbuf, nouveau_bo(vb->buffer),
+ vb->buffer_offset + ve->src_offset,
+ vb_flags | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
+ 0, NV40TCL_VTXBUF_ADDRESS_DMA1);
so_data (vtxfmt, ((vb->stride << NV40TCL_VTXFMT_STRIDE_SHIFT) |
(ncomp << NV40TCL_VTXFMT_SIZE_SHIFT) | type));
}
if (ib) {
+ struct nouveau_bo *bo = nouveau_bo(ib);
+
so_method(vtxbuf, curie, NV40TCL_IDXBUF_ADDRESS, 2);
- so_reloc (vtxbuf, ib, 0, vb_flags | NOUVEAU_BO_LOW, 0, 0);
- so_reloc (vtxbuf, ib, ib_format, vb_flags | NOUVEAU_BO_OR,
+ so_reloc (vtxbuf, bo, 0, vb_flags | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (vtxbuf, bo, ib_format, vb_flags | NOUVEAU_BO_OR,
0, NV40TCL_IDXBUF_FORMAT_DMA1);
}
diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c
index 7df9a4d326..0382dbba8f 100644
--- a/src/gallium/drivers/nv40/nv40_vertprog.c
+++ b/src/gallium/drivers/nv40/nv40_vertprog.c
@@ -1,6 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
@@ -787,10 +788,10 @@ nv40_vertprog_translate(struct nv40_context *nv40,
assert(imm->Immediate.NrTokens == 4 + 1);
vpc->imm[vpc->nr_imm++] =
constant(vpc, -1,
- imm->u.ImmediateFloat32[0].Float,
- imm->u.ImmediateFloat32[1].Float,
- imm->u.ImmediateFloat32[2].Float,
- imm->u.ImmediateFloat32[3].Float);
+ imm->u[0].Float,
+ imm->u[1].Float,
+ imm->u[2].Float,
+ imm->u[3].Float);
}
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
@@ -855,8 +856,7 @@ out_err:
static boolean
nv40_vertprog_validate(struct nv40_context *nv40)
{
- struct nouveau_winsys *nvws = nv40->nvws;
- struct pipe_winsys *ws = nv40->pipe.winsys;
+ struct pipe_screen *pscreen = nv40->pipe.screen;
struct nouveau_grobj *curie = nv40->screen->curie;
struct nv40_vertex_program *vp;
struct pipe_buffer *constbuf;
@@ -895,15 +895,15 @@ check_gpu_resources:
struct nouveau_stateobj *so;
uint vplen = vp->nr_insns;
- if (nvws->res_alloc(heap, vplen, vp, &vp->exec)) {
+ if (nouveau_resource_alloc(heap, vplen, vp, &vp->exec)) {
while (heap->next && heap->size < vplen) {
struct nv40_vertex_program *evict;
evict = heap->next->priv;
- nvws->res_free(&evict->exec);
+ nouveau_resource_free(&evict->exec);
}
- if (nvws->res_alloc(heap, vplen, vp, &vp->exec))
+ if (nouveau_resource_alloc(heap, vplen, vp, &vp->exec))
assert(0);
}
@@ -925,15 +925,15 @@ check_gpu_resources:
if (vp->nr_consts && !vp->data) {
struct nouveau_resource *heap = nv40->screen->vp_data_heap;
- if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data)) {
+ if (nouveau_resource_alloc(heap, vp->nr_consts, vp, &vp->data)) {
while (heap->next && heap->size < vp->nr_consts) {
struct nv40_vertex_program *evict;
evict = heap->next->priv;
- nvws->res_free(&evict->data);
+ nouveau_resource_free(&evict->data);
}
- if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data))
+ if (nouveau_resource_alloc(heap, vp->nr_consts, vp, &vp->data))
assert(0);
}
@@ -981,8 +981,8 @@ check_gpu_resources:
float *map = NULL;
if (constbuf) {
- map = ws->buffer_map(ws, constbuf,
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pscreen, constbuf,
+ PIPE_BUFFER_USAGE_CPU_READ);
}
for (i = 0; i < vp->nr_consts; i++) {
@@ -1003,7 +1003,7 @@ check_gpu_resources:
}
if (constbuf)
- ws->buffer_unmap(ws, constbuf);
+ pscreen->buffer_unmap(pscreen, constbuf);
}
/* Upload vtxprog */
@@ -1035,8 +1035,6 @@ check_gpu_resources:
void
nv40_vertprog_destroy(struct nv40_context *nv40, struct nv40_vertex_program *vp)
{
- struct nouveau_winsys *nvws = nv40->screen->nvws;
-
vp->translated = FALSE;
if (vp->nr_insns) {
@@ -1051,9 +1049,9 @@ nv40_vertprog_destroy(struct nv40_context *nv40, struct nv40_vertex_program *vp)
vp->nr_consts = 0;
}
- nvws->res_free(&vp->exec);
+ nouveau_resource_free(&vp->exec);
vp->exec_start = 0;
- nvws->res_free(&vp->data);
+ nouveau_resource_free(&vp->data);
vp->data_start = 0;
vp->data_start_min = 0;
diff --git a/src/gallium/drivers/nv50/nv50_clear.c b/src/gallium/drivers/nv50/nv50_clear.c
index 33427a15a5..e0b2d2880b 100644
--- a/src/gallium/drivers/nv50/nv50_clear.c
+++ b/src/gallium/drivers/nv50/nv50_clear.c
@@ -31,7 +31,7 @@ nv50_clear(struct pipe_context *pipe, unsigned buffers,
const float *rgba, double depth, unsigned stencil)
{
struct nv50_context *nv50 = nv50_context(pipe);
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->base.channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct pipe_framebuffer_state *fb = &nv50->framebuffer;
unsigned mode = 0, i;
diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c
index a511f655c1..e02afc4be9 100644
--- a/src/gallium/drivers/nv50/nv50_context.c
+++ b/src/gallium/drivers/nv50/nv50_context.c
@@ -33,7 +33,7 @@ nv50_flush(struct pipe_context *pipe, unsigned flags,
{
struct nv50_context *nv50 = (struct nv50_context *)pipe;
- FIRE_RING(nv50->screen->nvws->channel);
+ FIRE_RING(nv50->screen->base.channel);
}
static void
diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h
index 7b67a75439..9b8cc4d37d 100644
--- a/src/gallium/drivers/nv50/nv50_context.h
+++ b/src/gallium/drivers/nv50/nv50_context.h
@@ -63,6 +63,11 @@ struct nv50_rasterizer_stateobj {
struct nouveau_stateobj *so;
};
+struct nv50_sampler_stateobj {
+ bool normalized;
+ unsigned tsc[8];
+};
+
struct nv50_miptree_level {
int *image_offset;
unsigned pitch;
@@ -70,7 +75,8 @@ struct nv50_miptree_level {
struct nv50_miptree {
struct pipe_texture base;
- struct pipe_buffer *buffer;
+
+ struct nouveau_bo *bo;
struct nv50_miptree_level level[PIPE_MAX_TEXTURE_LEVELS];
int image_nr;
@@ -93,13 +99,6 @@ nv50_surface(struct pipe_surface *pt)
return (struct nv50_surface *)pt;
}
-static INLINE struct pipe_buffer *
-nv50_surface_buffer(struct pipe_surface *surface)
-{
- struct nv50_miptree *mt = (struct nv50_miptree *)surface->texture;
- return mt->buffer;
-}
-
struct nv50_state {
unsigned dirty;
@@ -115,6 +114,7 @@ struct nv50_state {
unsigned viewport_bypass;
struct nouveau_stateobj *tsc_upload;
struct nouveau_stateobj *tic_upload;
+ unsigned miptree_nr;
struct nouveau_stateobj *vertprog;
struct nouveau_stateobj *fragprog;
struct nouveau_stateobj *vtxfmt;
@@ -147,7 +147,7 @@ struct nv50_context {
unsigned vtxbuf_nr;
struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
unsigned vtxelt_nr;
- unsigned *sampler[PIPE_MAX_SAMPLERS];
+ struct nv50_sampler_stateobj *sampler[PIPE_MAX_SAMPLERS];
unsigned sampler_nr;
struct nv50_miptree *miptree[PIPE_MAX_SAMPLERS];
unsigned miptree_nr;
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c
index f79a7ca86c..c8392799ed 100644
--- a/src/gallium/drivers/nv50/nv50_miptree.c
+++ b/src/gallium/drivers/nv50/nv50_miptree.c
@@ -29,26 +29,41 @@
static struct pipe_texture *
nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
{
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
struct pipe_texture *pt = &mt->base;
- unsigned usage, width = tmp->width[0], height = tmp->height[0];
+ unsigned width = tmp->width[0], height = tmp->height[0];
unsigned depth = tmp->depth[0];
- int i, l;
+ uint32_t tile_mode, tile_flags, tile_h;
+ int ret, i, l;
mt->base = *tmp;
pipe_reference_init(&mt->base.reference, 1);
mt->base.screen = pscreen;
- usage = PIPE_BUFFER_USAGE_PIXEL;
switch (pt->format) {
+ case PIPE_FORMAT_Z32_FLOAT:
+ tile_flags = 0x4800;
+ break;
case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_Z16_UNORM:
- usage |= NOUVEAU_BUFFER_USAGE_ZETA;
+ tile_flags = 0x1800;
+ break;
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ tile_flags = 0x2800;
break;
default:
+ tile_flags = 0x7000;
break;
}
+ if (pt->height[0] > 32) tile_mode = 4;
+ else if (pt->height[0] > 16) tile_mode = 3;
+ else if (pt->height[0] > 8) tile_mode = 2;
+ else if (pt->height[0] > 4) tile_mode = 1;
+ else tile_mode = 0;
+ tile_h = 1 << (tile_mode + 2);
+
switch (pt->target) {
case PIPE_TEXTURE_3D:
mt->image_nr = pt->depth[0];
@@ -85,7 +100,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
size = align(pt->width[l], 8) * pt->block.size;
size = align(size, 64);
- size *= align(pt->height[l], 8) * pt->block.size;
+ size *= align(pt->height[l], tile_h) * pt->block.size;
lvl->image_offset[i] = mt->total_size;
@@ -93,12 +108,13 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
}
}
- mt->buffer = pscreen->buffer_create(pscreen, 256, usage, mt->total_size);
- if (!mt->buffer) {
+ ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, mt->total_size,
+ tile_mode, tile_flags, &mt->bo);
+ if (ret) {
FREE(mt);
return NULL;
}
-
+
return &mt->base;
}
@@ -106,6 +122,7 @@ static struct pipe_texture *
nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
const unsigned *stride, struct pipe_buffer *pb)
{
+ struct nouveau_bo *bo = nouveau_bo(pb);
struct nv50_miptree *mt;
/* Only supports 2D, non-mipmapped textures for the moment */
@@ -124,7 +141,7 @@ nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt,
mt->level[0].pitch = *stride;
mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
- pipe_buffer_reference(&mt->buffer, pb);
+ nouveau_bo_ref(bo, &mt->bo);
return &mt->base;
}
@@ -133,7 +150,7 @@ nv50_miptree_destroy(struct pipe_texture *pt)
{
struct nv50_miptree *mt = nv50_miptree(pt);
- pipe_buffer_reference(&mt->buffer, NULL);
+ nouveau_bo_ref(NULL, &mt->bo);
FREE(mt);
}
diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c
index 2d15868ae8..4ec9c03305 100644
--- a/src/gallium/drivers/nv50/nv50_program.c
+++ b/src/gallium/drivers/nv50/nv50_program.c
@@ -85,6 +85,9 @@ struct nv50_reg {
int hw;
int neg;
+
+ int rhw; /* result hw for FP outputs, or interpolant index */
+ int acc; /* instruction where this reg is last read (first insn == 1) */
};
struct nv50_pc {
@@ -108,12 +111,23 @@ struct nv50_pc {
struct nv50_reg *temp_temp[16];
unsigned temp_temp_nr;
+
+ unsigned interp_mode[32];
+ /* perspective interpolation registers */
+ struct nv50_reg *iv_p;
+ struct nv50_reg *iv_c;
+
+ /* current instruction and total number of insns */
+ unsigned insn_cur;
+ unsigned insn_nr;
+
+ boolean allow32;
};
static void
alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg)
{
- int i;
+ int i = 0;
if (reg->type == P_RESULT) {
if (pc->p->cfg.high_result < (reg->hw + 1))
@@ -131,7 +145,22 @@ alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg)
return;
}
- for (i = 0; i < NV50_SU_MAX_TEMP; i++) {
+ if (reg->rhw != -1) {
+ /* try to allocate temporary with index rhw first */
+ if (!(pc->r_temp[reg->rhw])) {
+ pc->r_temp[reg->rhw] = reg;
+ reg->hw = reg->rhw;
+ if (pc->p->cfg.high_temp < (reg->rhw + 1))
+ pc->p->cfg.high_temp = reg->rhw + 1;
+ return;
+ }
+ /* make sure we don't get things like $r0 needs to go
+ * in $r1 and $r1 in $r0
+ */
+ i = pc->result_nr * 4;
+ }
+
+ for (; i < NV50_SU_MAX_TEMP; i++) {
if (!(pc->r_temp[i])) {
pc->r_temp[i] = reg;
reg->hw = i;
@@ -159,6 +188,7 @@ alloc_temp(struct nv50_pc *pc, struct nv50_reg *dst)
r->type = P_TEMP;
r->index = -1;
r->hw = i;
+ r->rhw = -1;
pc->r_temp[i] = r;
return r;
}
@@ -168,6 +198,38 @@ alloc_temp(struct nv50_pc *pc, struct nv50_reg *dst)
return NULL;
}
+/* Assign the hw of the discarded temporary register src
+ * to the tgsi register dst and free src.
+ */
+static void
+assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
+{
+ assert(src->index == -1 && src->hw != -1);
+
+ if (dst->hw != -1)
+ pc->r_temp[dst->hw] = NULL;
+ pc->r_temp[src->hw] = dst;
+ dst->hw = src->hw;
+
+ FREE(src);
+}
+
+/* release the hardware resource held by r */
+static void
+release_hw(struct nv50_pc *pc, struct nv50_reg *r)
+{
+ assert(r->type == P_TEMP);
+ if (r->hw == -1)
+ return;
+
+ assert(pc->r_temp[r->hw] == r);
+ pc->r_temp[r->hw] = NULL;
+
+ r->acc = 0;
+ if (r->index == -1)
+ FREE(r);
+}
+
static void
free_temp(struct nv50_pc *pc, struct nv50_reg *r)
{
@@ -250,7 +312,13 @@ alloc_immd(struct nv50_pc *pc, float f)
struct nv50_reg *r = CALLOC_STRUCT(nv50_reg);
unsigned hw;
- hw = ctor_immd(pc, f, 0, 0, 0) * 4;
+ for (hw = 0; hw < pc->immd_nr * 4; hw++)
+ if (pc->immd_buf[hw] == f)
+ break;
+
+ if (hw == pc->immd_nr * 4)
+ hw = ctor_immd(pc, f, -f, 0.5 * f, 0) * 4;
+
r->type = P_IMMD;
r->hw = hw;
r->index = -1;
@@ -341,7 +409,8 @@ set_dst(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_program_exec *e)
static INLINE void
set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e)
{
- unsigned val = fui(pc->immd_buf[imm->hw]); /* XXX */
+ float f = pc->immd_buf[imm->hw];
+ unsigned val = fui(imm->neg ? -f : f);
set_long(pc, e);
/*XXX: can't be predicated - bits overlap.. catch cases where both
@@ -354,20 +423,35 @@ set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e)
e->inst[1] |= (val >> 6) << 2;
}
+
+#define INTERP_LINEAR 0
+#define INTERP_FLAT 1
+#define INTERP_PERSPECTIVE 2
+#define INTERP_CENTROID 4
+
+/* interpolant index has been stored in dst->rhw */
static void
-emit_interp(struct nv50_pc *pc, struct nv50_reg *dst,
- struct nv50_reg *src, struct nv50_reg *iv)
+emit_interp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *iv,
+ unsigned mode)
{
+ assert(dst->rhw != -1);
struct nv50_program_exec *e = exec(pc);
e->inst[0] |= 0x80000000;
set_dst(pc, dst, e);
- alloc_reg(pc, src);
- e->inst[0] |= (src->hw << 16);
- if (iv) {
- e->inst[0] |= (1 << 25);
- alloc_reg(pc, iv);
- e->inst[0] |= (iv->hw << 9);
+ e->inst[0] |= (dst->rhw << 16);
+
+ if (mode & INTERP_FLAT) {
+ e->inst[0] |= (1 << 8);
+ } else {
+ if (mode & INTERP_PERSPECTIVE) {
+ e->inst[0] |= (1 << 25);
+ alloc_reg(pc, iv);
+ e->inst[0] |= (iv->hw << 9);
+ }
+
+ if (mode & INTERP_CENTROID)
+ e->inst[0] |= (1 << 24);
}
emit(pc, e);
@@ -378,22 +462,12 @@ set_data(struct nv50_pc *pc, struct nv50_reg *src, unsigned m, unsigned s,
struct nv50_program_exec *e)
{
set_long(pc, e);
-#if 1
- e->inst[1] |= (1 << 22);
-#else
- if (src->type == P_IMMD) {
- e->inst[1] |= (NV50_CB_PMISC << 22);
- } else {
- if (pc->p->type == PIPE_SHADER_VERTEX)
- e->inst[1] |= (NV50_CB_PVP << 22);
- else
- e->inst[1] |= (NV50_CB_PFP << 22);
- }
-#endif
e->param.index = src->hw;
e->param.shift = s;
e->param.mask = m << (s % 32);
+
+ e->inst[1] |= (((src->type == P_IMMD) ? 0 : 1) << 22);
}
static void
@@ -405,12 +479,11 @@ emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
set_dst(pc, dst, e);
- if (0 && dst->type != P_RESULT && src->type == P_IMMD) {
+ if (pc->allow32 && dst->type != P_RESULT && src->type == P_IMMD) {
set_immd(pc, src, e);
/*XXX: 32-bit, but steals part of "half" reg space - need to
* catch and handle this case if/when we do half-regs
*/
- e->inst[0] |= 0x00008000;
} else
if (src->type == P_IMMD || src->type == P_CONST) {
set_long(pc, e);
@@ -426,18 +499,25 @@ emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
e->inst[0] |= (src->hw << 9);
}
- /* We really should support "half" instructions here at some point,
- * but I don't feel confident enough about them yet.
- */
- set_long(pc, e);
if (is_long(e) && !is_immd(e)) {
e->inst[1] |= 0x04000000; /* 32-bit */
- e->inst[1] |= 0x0003c000; /* "subsubop" 0xf == mov */
- }
+ e->inst[1] |= 0x0000c000; /* "subsubop" 0x3 */
+ if (!(e->inst[1] & 0x20000000))
+ e->inst[1] |= 0x00030000; /* "subsubop" 0xf */
+ } else
+ e->inst[0] |= 0x00008000;
emit(pc, e);
}
+static INLINE void
+emit_mov_immdval(struct nv50_pc *pc, struct nv50_reg *dst, float f)
+{
+ struct nv50_reg *imm = alloc_immd(pc, f);
+ emit_mov(pc, dst, imm);
+ FREE(imm);
+}
+
static boolean
check_swap_src_0_1(struct nv50_pc *pc,
struct nv50_reg **s0, struct nv50_reg **s1)
@@ -541,12 +621,26 @@ emit_mul(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
struct nv50_program_exec *e = exec(pc);
e->inst[0] |= 0xc0000000;
- set_long(pc, e);
+
+ if (!pc->allow32)
+ set_long(pc, e);
check_swap_src_0_1(pc, &src0, &src1);
set_dst(pc, dst, e);
set_src_0(pc, src0, e);
- set_src_1(pc, src1, e);
+ if (src1->type == P_IMMD && !is_long(e)) {
+ if (src0->neg)
+ e->inst[0] |= 0x00008000;
+ set_immd(pc, src1, e);
+ } else {
+ set_src_1(pc, src1, e);
+ if (src0->neg ^ src1->neg) {
+ if (is_long(e))
+ e->inst[1] |= 0x08000000;
+ else
+ e->inst[0] |= 0x00008000;
+ }
+ }
emit(pc, e);
}
@@ -560,11 +654,20 @@ emit_add(struct nv50_pc *pc, struct nv50_reg *dst,
e->inst[0] |= 0xb0000000;
check_swap_src_0_1(pc, &src0, &src1);
+
+ if (!pc->allow32 || src0->neg || src1->neg) {
+ set_long(pc, e);
+ e->inst[1] |= (src0->neg << 26) | (src1->neg << 27);
+ }
+
set_dst(pc, dst, e);
set_src_0(pc, src0, e);
- if (is_long(e))
+ if (src1->type == P_CONST || src1->type == P_ATTR || is_long(e))
set_src_2(pc, src1, e);
else
+ if (src1->type == P_IMMD)
+ set_immd(pc, src1, e);
+ else
set_src_1(pc, src1, e);
emit(pc, e);
@@ -588,25 +691,13 @@ emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst,
emit(pc, e);
}
-static void
+static INLINE void
emit_sub(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
struct nv50_reg *src1)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] |= 0xb0000000;
-
- set_long(pc, e);
- if (check_swap_src_0_1(pc, &src0, &src1))
- e->inst[1] |= 0x04000000;
- else
- e->inst[1] |= 0x08000000;
-
- set_dst(pc, dst, e);
- set_src_0(pc, src0, e);
- set_src_2(pc, src1, e);
-
- emit(pc, e);
+ src1->neg ^= 1;
+ emit_add(pc, dst, src0, src1);
+ src1->neg ^= 1;
}
static void
@@ -623,26 +714,21 @@ emit_mad(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
set_src_1(pc, src1, e);
set_src_2(pc, src2, e);
+ if (src0->neg ^ src1->neg)
+ e->inst[1] |= 0x04000000;
+ if (src2->neg)
+ e->inst[1] |= 0x08000000;
+
emit(pc, e);
}
-static void
+static INLINE void
emit_msb(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
struct nv50_reg *src1, struct nv50_reg *src2)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] |= 0xe0000000;
- set_long(pc, e);
- e->inst[1] |= 0x08000000; /* src0 * src1 - src2 */
-
- check_swap_src_0_1(pc, &src0, &src1);
- set_dst(pc, dst, e);
- set_src_0(pc, src0, e);
- set_src_1(pc, src1, e);
- set_src_2(pc, src2, e);
-
- emit(pc, e);
+ src2->neg ^= 1;
+ emit_mad(pc, dst, src0, src1, src2);
+ src2->neg ^= 1;
}
static void
@@ -693,6 +779,48 @@ emit_precossin(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
emit(pc, e);
}
+#define CVTOP_RN 0x01
+#define CVTOP_FLOOR 0x03
+#define CVTOP_CEIL 0x05
+#define CVTOP_TRUNC 0x07
+#define CVTOP_SAT 0x08
+#define CVTOP_ABS 0x10
+
+#define CVT_F32_F32 0xc4
+#define CVT_F32_S32 0x44
+#define CVT_F32_U32 0x64
+#define CVT_S32_F32 0x8c
+#define CVT_S32_S32 0x0c
+#define CVT_F32_F32_ROP 0xcc
+
+static void
+emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src,
+ int wp, unsigned cop, unsigned fmt)
+{
+ struct nv50_program_exec *e;
+
+ e = exec(pc);
+ set_long(pc, e);
+
+ e->inst[0] |= 0xa0000000;
+ e->inst[1] |= 0x00004000;
+ e->inst[1] |= (cop << 16);
+ e->inst[1] |= (fmt << 24);
+ set_src_0(pc, src, e);
+
+ if (wp >= 0)
+ set_pred_wr(pc, 1, wp, e);
+
+ if (dst)
+ set_dst(pc, dst, e);
+ else {
+ e->inst[0] |= 0x000001fc;
+ e->inst[1] |= 0x00000008;
+ }
+
+ emit(pc, e);
+}
+
static void
emit_set(struct nv50_pc *pc, unsigned c_op, struct nv50_reg *dst,
struct nv50_reg *src0, struct nv50_reg *src1)
@@ -736,22 +864,10 @@ emit_set(struct nv50_pc *pc, unsigned c_op, struct nv50_reg *dst,
free_temp(pc, dst);
}
-static void
+static INLINE void
emit_flr(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] = 0xa0000000; /* cvt */
- set_long(pc, e);
- e->inst[1] |= (6 << 29); /* cvt */
- e->inst[1] |= 0x08000000; /* integer mode */
- e->inst[1] |= 0x04000000; /* 32 bit */
- e->inst[1] |= ((0x1 << 3)) << 14; /* .rn */
- e->inst[1] |= (1 << 14); /* src .f32 */
- set_dst(pc, dst, e);
- set_src_0(pc, src, e);
-
- emit(pc, e);
+ emit_cvt(pc, dst, src, -1, CVTOP_FLOOR, CVT_F32_F32_ROP);
}
static void
@@ -768,21 +884,10 @@ emit_pow(struct nv50_pc *pc, struct nv50_reg *dst,
free_temp(pc, temp);
}
-static void
+static INLINE void
emit_abs(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] = 0xa0000000; /* cvt */
- set_long(pc, e);
- e->inst[1] |= (6 << 29); /* cvt */
- e->inst[1] |= 0x04000000; /* 32 bit */
- e->inst[1] |= (1 << 14); /* src .f32 */
- e->inst[1] |= ((1 << 6) << 14); /* .abs */
- set_dst(pc, dst, e);
- set_src_0(pc, src, e);
-
- emit(pc, e);
+ emit_cvt(pc, dst, src, -1, CVTOP_ABS, CVT_F32_F32);
}
static void
@@ -794,18 +899,12 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
struct nv50_reg *neg128 = alloc_immd(pc, -127.999999);
struct nv50_reg *pos128 = alloc_immd(pc, 127.999999);
struct nv50_reg *tmp[4];
+ boolean allow32 = pc->allow32;
- if (mask & (1 << 0))
- emit_mov(pc, dst[0], one);
-
- if (mask & (1 << 3))
- emit_mov(pc, dst[3], one);
+ pc->allow32 = FALSE;
if (mask & (3 << 1)) {
- if (mask & (1 << 1))
- tmp[0] = dst[1];
- else
- tmp[0] = temp_temp(pc);
+ tmp[0] = alloc_temp(pc, NULL);
emit_minmax(pc, 4, tmp[0], src[0], zero);
}
@@ -823,6 +922,26 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
emit_mov(pc, dst[2], zero);
set_pred(pc, 3, 0, pc->p->exec_tail);
}
+
+ if (mask & (1 << 1))
+ assimilate_temp(pc, dst[1], tmp[0]);
+ else
+ if (mask & (1 << 2))
+ free_temp(pc, tmp[0]);
+
+ pc->allow32 = allow32;
+
+ /* do this last, in case src[i,j] == dst[0,3] */
+ if (mask & (1 << 0))
+ emit_mov(pc, dst[0], one);
+
+ if (mask & (1 << 3))
+ emit_mov(pc, dst[3], one);
+
+ FREE(pos128);
+ FREE(neg128);
+ FREE(zero);
+ FREE(one);
}
static void
@@ -853,6 +972,8 @@ emit_kil(struct nv50_pc *pc, struct nv50_reg *src)
e->inst[1] = 0xc4014788;
set_src_0(pc, src, e);
set_pred_wr(pc, 1, r_pred, e);
+ if (src->neg)
+ e->inst[1] |= 0x20000000;
emit(pc, e);
/* This is probably KILP */
@@ -863,6 +984,180 @@ emit_kil(struct nv50_pc *pc, struct nv50_reg *src)
emit(pc, e);
}
+static void
+emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
+ struct nv50_reg **src, unsigned unit, unsigned type, boolean proj)
+{
+ struct nv50_reg *temp, *t[4];
+ struct nv50_program_exec *e;
+
+ unsigned c, mode, dim;
+
+ switch (type) {
+ case TGSI_TEXTURE_1D:
+ dim = 1;
+ break;
+ case TGSI_TEXTURE_UNKNOWN:
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_SHADOW1D: /* XXX: x, z */
+ case TGSI_TEXTURE_RECT:
+ dim = 2;
+ break;
+ case TGSI_TEXTURE_3D:
+ case TGSI_TEXTURE_CUBE:
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT: /* XXX */
+ dim = 3;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ alloc_temp4(pc, t, 0);
+
+ if (proj) {
+ if (src[0]->type == P_TEMP && src[0]->rhw != -1) {
+ mode = pc->interp_mode[src[0]->index];
+
+ t[3]->rhw = src[3]->rhw;
+ emit_interp(pc, t[3], NULL, (mode & INTERP_CENTROID));
+ emit_flop(pc, 0, t[3], t[3]);
+
+ for (c = 0; c < dim; c++) {
+ t[c]->rhw = src[c]->rhw;
+ emit_interp(pc, t[c], t[3],
+ (mode | INTERP_PERSPECTIVE));
+ }
+ } else {
+ emit_flop(pc, 0, t[3], src[3]);
+ for (c = 0; c < dim; c++)
+ emit_mul(pc, t[c], src[c], t[3]);
+
+ /* XXX: for some reason the blob sometimes uses MAD:
+ * emit_mad(pc, t[c], src[0][c], t[3], t[3])
+ * pc->p->exec_tail->inst[1] |= 0x080fc000;
+ */
+ }
+ } else {
+ if (type == TGSI_TEXTURE_CUBE) {
+ temp = temp_temp(pc);
+ emit_minmax(pc, 4, temp, src[0], src[1]);
+ emit_minmax(pc, 4, temp, temp, src[2]);
+ emit_flop(pc, 0, temp, temp);
+ for (c = 0; c < 3; c++)
+ emit_mul(pc, t[c], src[c], temp);
+ } else {
+ for (c = 0; c < dim; c++)
+ emit_mov(pc, t[c], src[c]);
+ }
+ }
+
+ e = exec(pc);
+ set_long(pc, e);
+ e->inst[0] |= 0xf0000000;
+ e->inst[1] |= 0x00000004;
+ set_dst(pc, t[0], e);
+ e->inst[0] |= (unit << 9);
+
+ if (dim == 2)
+ e->inst[0] |= 0x00400000;
+ else
+ if (dim == 3)
+ e->inst[0] |= 0x00800000;
+
+ e->inst[0] |= (mask & 0x3) << 25;
+ e->inst[1] |= (mask & 0xc) << 12;
+
+ emit(pc, e);
+
+#if 1
+ if (mask & 1) emit_mov(pc, dst[0], t[0]);
+ if (mask & 2) emit_mov(pc, dst[1], t[1]);
+ if (mask & 4) emit_mov(pc, dst[2], t[2]);
+ if (mask & 8) emit_mov(pc, dst[3], t[3]);
+
+ free_temp4(pc, t);
+#else
+ /* XXX: if p.e. MUL is used directly after TEX, it would still use
+ * the texture coordinates, not the fetched values: latency ? */
+
+ for (c = 0; c < 4; c++) {
+ if (mask & (1 << c))
+ assimilate_temp(pc, dst[c], t[c]);
+ else
+ free_temp(pc, t[c]);
+ }
+#endif
+}
+
+static void
+convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e)
+{
+ unsigned q = 0, m = ~0;
+
+ assert(!is_long(e));
+
+ switch (e->inst[0] >> 28) {
+ case 0x1:
+ /* MOV */
+ q = 0x0403c000;
+ m = 0xffff7fff;
+ break;
+ case 0x8:
+ /* INTERP */
+ m = ~0x02000000;
+ if (e->inst[0] & 0x02000000)
+ q = 0x00020000;
+ break;
+ case 0x9:
+ /* RCP */
+ break;
+ case 0xB:
+ /* ADD */
+ m = ~(127 << 16);
+ q = ((e->inst[0] & (~m)) >> 2);
+ break;
+ case 0xC:
+ /* MUL */
+ m = ~0x00008000;
+ q = ((e->inst[0] & (~m)) << 12);
+ break;
+ case 0xE:
+ /* MAD (if src2 == dst) */
+ q = ((e->inst[0] & 0x1fc) << 12);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ set_long(pc, e);
+ pc->p->exec_size++;
+
+ e->inst[0] &= m;
+ e->inst[1] |= q;
+}
+
+static boolean
+negate_supported(const struct tgsi_full_instruction *insn, int i)
+{
+ switch (insn->Instruction.Opcode) {
+ case TGSI_OPCODE_DP3:
+ case TGSI_OPCODE_DP4:
+ case TGSI_OPCODE_MUL:
+ case TGSI_OPCODE_KIL:
+ case TGSI_OPCODE_ADD:
+ case TGSI_OPCODE_SUB:
+ case TGSI_OPCODE_MAD:
+ return TRUE;
+ case TGSI_OPCODE_POW:
+ return (i == 1) ? TRUE : FALSE;
+ default:
+ return FALSE;
+ }
+}
+
static struct nv50_reg *
tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst)
{
@@ -881,11 +1176,14 @@ tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst)
}
static struct nv50_reg *
-tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src)
+tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src,
+ boolean neg)
{
struct nv50_reg *r = NULL;
struct nv50_reg *temp;
- unsigned c;
+ unsigned sgn, c;
+
+ sgn = tgsi_util_get_full_src_register_sign_mode(src, chan);
c = tgsi_util_get_full_src_register_extswizzle(src, chan);
switch (c) {
@@ -915,16 +1213,17 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src)
break;
case TGSI_EXTSWIZZLE_ZERO:
r = alloc_immd(pc, 0.0);
- break;
+ return r;
case TGSI_EXTSWIZZLE_ONE:
- r = alloc_immd(pc, 1.0);
- break;
+ if (sgn == TGSI_UTIL_SIGN_TOGGLE || sgn == TGSI_UTIL_SIGN_SET)
+ return alloc_immd(pc, -1.0);
+ return alloc_immd(pc, 1.0);
default:
assert(0);
break;
}
- switch (tgsi_util_get_full_src_register_sign_mode(src, chan)) {
+ switch (sgn) {
case TGSI_UTIL_SIGN_KEEP:
break;
case TGSI_UTIL_SIGN_CLEAR:
@@ -933,14 +1232,21 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src)
r = temp;
break;
case TGSI_UTIL_SIGN_TOGGLE:
- temp = temp_temp(pc);
- emit_neg(pc, temp, r);
- r = temp;
+ if (neg)
+ r->neg = 1;
+ else {
+ temp = temp_temp(pc);
+ emit_neg(pc, temp, r);
+ r = temp;
+ }
break;
case TGSI_UTIL_SIGN_SET:
temp = temp_temp(pc);
emit_abs(pc, temp, r);
- emit_neg(pc, temp, r);
+ if (neg)
+ temp->neg = 1;
+ else
+ emit_neg(pc, temp, temp);
r = temp;
break;
default:
@@ -951,12 +1257,40 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src)
return r;
}
+/* returns TRUE if instruction can overwrite sources before they're read */
+static boolean
+direct2dest_op(const struct tgsi_full_instruction *insn)
+{
+ if (insn->Instruction.Saturate)
+ return FALSE;
+
+ switch (insn->Instruction.Opcode) {
+ case TGSI_OPCODE_COS:
+ case TGSI_OPCODE_DP3:
+ case TGSI_OPCODE_DP4:
+ case TGSI_OPCODE_DPH:
+ case TGSI_OPCODE_KIL:
+ case TGSI_OPCODE_LIT:
+ case TGSI_OPCODE_POW:
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ:
+ case TGSI_OPCODE_SCS:
+ case TGSI_OPCODE_SIN:
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXP:
+ return FALSE;
+ default:
+ return TRUE;
+ }
+}
+
static boolean
nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
{
const struct tgsi_full_instruction *inst = &tok->FullInstruction;
struct nv50_reg *rdst[4], *dst[4], *src[3][4], *temp;
unsigned mask, sat, unit;
+ boolean assimilate = FALSE;
int i, c;
mask = inst->FullDstRegisters[0].DstRegister.WriteMask;
@@ -967,6 +1301,10 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
dst[c] = tgsi_dst(pc, c, &inst->FullDstRegisters[0]);
else
dst[c] = NULL;
+ rdst[c] = NULL;
+ src[0][c] = NULL;
+ src[1][c] = NULL;
+ src[2][c] = NULL;
}
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
@@ -976,7 +1314,8 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
unit = fs->SrcRegister.Index;
for (c = 0; c < 4; c++)
- src[i][c] = tgsi_src(pc, c, fs);
+ src[i][c] = tgsi_src(pc, c, fs,
+ negate_supported(inst, i));
}
if (sat) {
@@ -984,6 +1323,25 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
rdst[c] = dst[c];
dst[c] = temp_temp(pc);
}
+ } else
+ if (direct2dest_op(inst)) {
+ for (c = 0; c < 4; c++) {
+ if (!dst[c] || dst[c]->type != P_TEMP)
+ continue;
+
+ for (i = c + 1; i < 4; i++) {
+ if (dst[c] == src[0][i] ||
+ dst[c] == src[1][i] ||
+ dst[c] == src[2][i])
+ break;
+ }
+ if (i == 4)
+ continue;
+
+ assimilate = TRUE;
+ rdst[c] = dst[c];
+ dst[c] = alloc_temp(pc, NULL);
+ }
}
switch (inst->Instruction.Opcode) {
@@ -1002,7 +1360,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_COS:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_precossin(pc, temp, src[0][0]);
emit_flop(pc, 5, temp, temp);
for (c = 0; c < 4; c++) {
@@ -1012,7 +1370,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_DP3:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_mul(pc, temp, src[0][0], src[1][0]);
emit_mad(pc, temp, src[0][1], src[1][1], temp);
emit_mad(pc, temp, src[0][2], src[1][2], temp);
@@ -1021,10 +1379,9 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
continue;
emit_mov(pc, dst[c], temp);
}
- free_temp(pc, temp);
break;
case TGSI_OPCODE_DP4:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_mul(pc, temp, src[0][0], src[1][0]);
emit_mad(pc, temp, src[0][1], src[1][1], temp);
emit_mad(pc, temp, src[0][2], src[1][2], temp);
@@ -1034,10 +1391,9 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
continue;
emit_mov(pc, dst[c], temp);
}
- free_temp(pc, temp);
break;
case TGSI_OPCODE_DPH:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_mul(pc, temp, src[0][0], src[1][0]);
emit_mad(pc, temp, src[0][1], src[1][1], temp);
emit_mad(pc, temp, src[0][2], src[1][2], temp);
@@ -1047,7 +1403,6 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
continue;
emit_mov(pc, dst[c], temp);
}
- free_temp(pc, temp);
break;
case TGSI_OPCODE_DST:
{
@@ -1064,7 +1419,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_EX2:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_preex2(pc, temp, src[0][0]);
emit_flop(pc, 6, temp, temp);
for (c = 0; c < 4; c++) {
@@ -1072,7 +1427,6 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
continue;
emit_mov(pc, dst[c], temp);
}
- free_temp(pc, temp);
break;
case TGSI_OPCODE_FLR:
for (c = 0; c < 4; c++) {
@@ -1082,26 +1436,26 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_FRC:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
emit_flr(pc, temp, src[0][c]);
emit_sub(pc, dst[c], src[0][c], temp);
}
- free_temp(pc, temp);
break;
case TGSI_OPCODE_KIL:
emit_kil(pc, src[0][0]);
emit_kil(pc, src[0][1]);
emit_kil(pc, src[0][2]);
emit_kil(pc, src[0][3]);
+ pc->p->cfg.fp.regs[2] |= 0x00100000;
break;
case TGSI_OPCODE_LIT:
emit_lit(pc, &dst[0], mask, &src[0][0]);
break;
case TGSI_OPCODE_LG2:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_flop(pc, 3, temp, src[0][0]);
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
@@ -1110,15 +1464,12 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_LRP:
+ temp = temp_temp(pc);
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
- /*XXX: we can do better than this */
- temp = alloc_temp(pc, NULL);
- emit_neg(pc, temp, src[0][c]);
- emit_mad(pc, temp, temp, src[2][c], src[2][c]);
- emit_mad(pc, dst[c], src[0][c], src[1][c], temp);
- free_temp(pc, temp);
+ emit_sub(pc, temp, src[1][c], src[2][c]);
+ emit_mad(pc, dst[c], temp, src[0][c], src[2][c]);
}
break;
case TGSI_OPCODE_MAD:
@@ -1157,36 +1508,39 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_POW:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_pow(pc, temp, src[0][0], src[1][0]);
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
emit_mov(pc, dst[c], temp);
}
- free_temp(pc, temp);
break;
case TGSI_OPCODE_RCP:
- for (c = 0; c < 4; c++) {
+ for (c = 3; c >= 0; c--) {
if (!(mask & (1 << c)))
continue;
emit_flop(pc, 0, dst[c], src[0][0]);
}
break;
case TGSI_OPCODE_RSQ:
- for (c = 0; c < 4; c++) {
+ for (c = 3; c >= 0; c--) {
if (!(mask & (1 << c)))
continue;
emit_flop(pc, 2, dst[c], src[0][0]);
}
break;
case TGSI_OPCODE_SCS:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_precossin(pc, temp, src[0][0]);
if (mask & (1 << 0))
emit_flop(pc, 5, dst[0], temp);
if (mask & (1 << 1))
emit_flop(pc, 4, dst[1], temp);
+ if (mask & (1 << 2))
+ emit_mov_immdval(pc, dst[2], 0.0);
+ if (mask & (1 << 3))
+ emit_mov_immdval(pc, dst[3], 1.0);
break;
case TGSI_OPCODE_SGE:
for (c = 0; c < 4; c++) {
@@ -1196,7 +1550,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_SIN:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
emit_precossin(pc, temp, src[0][0]);
emit_flop(pc, 4, temp, temp);
for (c = 0; c < 4; c++) {
@@ -1220,33 +1574,15 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
}
break;
case TGSI_OPCODE_TEX:
+ emit_tex(pc, dst, mask, src[0], unit,
+ inst->InstructionExtTexture.Texture, FALSE);
+ break;
case TGSI_OPCODE_TXP:
- {
- struct nv50_reg *t[4];
- struct nv50_program_exec *e;
-
- alloc_temp4(pc, t, 0);
- emit_mov(pc, t[0], src[0][0]);
- emit_mov(pc, t[1], src[0][1]);
-
- e = exec(pc);
- e->inst[0] = 0xf6400000;
- e->inst[0] |= (unit << 9);
- set_long(pc, e);
- e->inst[1] |= 0x0000c004;
- set_dst(pc, t[0], e);
- emit(pc, e);
-
- if (mask & (1 << 0)) emit_mov(pc, dst[0], t[0]);
- if (mask & (1 << 1)) emit_mov(pc, dst[1], t[1]);
- if (mask & (1 << 2)) emit_mov(pc, dst[2], t[2]);
- if (mask & (1 << 3)) emit_mov(pc, dst[3], t[3]);
-
- free_temp4(pc, t);
- }
+ emit_tex(pc, dst, mask, src[0], unit,
+ inst->InstructionExtTexture.Texture, TRUE);
break;
case TGSI_OPCODE_XPD:
- temp = alloc_temp(pc, NULL);
+ temp = temp_temp(pc);
if (mask & (1 << 0)) {
emit_mul(pc, temp, src[0][2], src[1][1]);
emit_msb(pc, dst[0], src[0][1], src[1][2], temp);
@@ -1259,7 +1595,8 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
emit_mul(pc, temp, src[0][1], src[1][0]);
emit_msb(pc, dst[2], src[0][0], src[1][1], temp);
}
- free_temp(pc, temp);
+ if (mask & (1 << 3))
+ emit_mov_immdval(pc, dst[3], 1.0);
break;
case TGSI_OPCODE_END:
break;
@@ -1270,21 +1607,26 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
if (sat) {
for (c = 0; c < 4; c++) {
- struct nv50_program_exec *e;
-
if (!(mask & (1 << c)))
continue;
- e = exec(pc);
+ emit_cvt(pc, rdst[c], dst[c], -1, CVTOP_SAT,
+ CVT_F32_F32);
+ }
+ } else if (assimilate) {
+ for (c = 0; c < 4; c++)
+ if (rdst[c])
+ assimilate_temp(pc, rdst[c], dst[c]);
+ }
- e->inst[0] = 0xa0000000; /* cvt */
- set_long(pc, e);
- e->inst[1] |= (6 << 29); /* cvt */
- e->inst[1] |= 0x04000000; /* 32 bit */
- e->inst[1] |= (1 << 14); /* src .f32 */
- e->inst[1] |= ((1 << 5) << 14); /* .sat */
- set_dst(pc, rdst[c], e);
- set_src_0(pc, dst[c], e);
- emit(pc, e);
+ for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
+ for (c = 0; c < 4; c++) {
+ if (!src[i][c])
+ continue;
+ if (src[i][c]->index == -1 && src[i][c]->type == P_IMMD)
+ FREE(src[i][c]);
+ else
+ if (src[i][c]->acc == pc->insn_cur)
+ release_hw(pc, src[i][c]);
}
}
@@ -1292,12 +1634,169 @@ nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
return TRUE;
}
+/* Adjust a bitmask that indicates what components of a source are used,
+ * we use this in tx_prep so we only load interpolants that are needed.
+ */
+static void
+insn_adjust_mask(const struct tgsi_full_instruction *insn, unsigned *mask)
+{
+ const struct tgsi_instruction_ext_texture *tex;
+
+ switch (insn->Instruction.Opcode) {
+ case TGSI_OPCODE_DP3:
+ *mask = 0x7;
+ break;
+ case TGSI_OPCODE_DP4:
+ case TGSI_OPCODE_DPH:
+ *mask = 0xF;
+ break;
+ case TGSI_OPCODE_LIT:
+ *mask = 0xB;
+ break;
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ:
+ *mask = 0x1;
+ break;
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXP:
+ assert(insn->Instruction.Extended);
+ tex = &insn->InstructionExtTexture;
+
+ *mask = 0x7;
+ if (tex->Texture == TGSI_TEXTURE_1D)
+ *mask = 0x1;
+ else
+ if (tex->Texture == TGSI_TEXTURE_2D)
+ *mask = 0x3;
+
+ if (insn->Instruction.Opcode == TGSI_OPCODE_TXP)
+ *mask |= 0x8;
+ break;
+ default:
+ break;
+ }
+}
+
+static void
+prep_inspect_insn(struct nv50_pc *pc, const union tgsi_full_token *tok,
+ unsigned *r_usage[2])
+{
+ const struct tgsi_full_instruction *insn;
+ const struct tgsi_full_src_register *src;
+ const struct tgsi_dst_register *dst;
+
+ unsigned i, c, k, n, mask, *acc_p;
+
+ insn = &tok->FullInstruction;
+ dst = &insn->FullDstRegisters[0].DstRegister;
+ mask = dst->WriteMask;
+
+ if (!r_usage[0])
+ r_usage[0] = CALLOC(pc->temp_nr * 4, sizeof(unsigned));
+ if (!r_usage[1])
+ r_usage[1] = CALLOC(pc->attr_nr * 4, sizeof(unsigned));
+
+ if (dst->File == TGSI_FILE_TEMPORARY) {
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ r_usage[0][dst->Index * 4 + c] = pc->insn_nr;
+ }
+ }
+
+ for (i = 0; i < insn->Instruction.NumSrcRegs; i++) {
+ src = &insn->FullSrcRegisters[i];
+
+ switch (src->SrcRegister.File) {
+ case TGSI_FILE_TEMPORARY:
+ acc_p = r_usage[0];
+ break;
+ case TGSI_FILE_INPUT:
+ acc_p = r_usage[1];
+ break;
+ default:
+ continue;
+ }
+
+ insn_adjust_mask(insn, &mask);
+
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+
+ k = tgsi_util_get_full_src_register_extswizzle(src, c);
+ switch (k) {
+ case TGSI_EXTSWIZZLE_X:
+ case TGSI_EXTSWIZZLE_Y:
+ case TGSI_EXTSWIZZLE_Z:
+ case TGSI_EXTSWIZZLE_W:
+ n = src->SrcRegister.Index * 4 + k;
+ acc_p[n] = pc->insn_nr;
+ break;
+ default:
+ break;
+ }
+ }
+ }
+}
+
+static unsigned
+load_fp_attrib(struct nv50_pc *pc, int i, unsigned *acc, int *mid,
+ int *aid, int *p_oid)
+{
+ struct nv50_reg *iv;
+ int oid, c, n;
+ unsigned mask = 0;
+
+ iv = (pc->interp_mode[i] & INTERP_CENTROID) ? pc->iv_c : pc->iv_p;
+
+ for (c = 0, n = i * 4; c < 4; c++, n++) {
+ oid = (*p_oid)++;
+ pc->attr[n].type = P_TEMP;
+ pc->attr[n].index = i;
+
+ if (pc->attr[n].acc == acc[n])
+ continue;
+ mask |= (1 << c);
+
+ pc->attr[n].acc = acc[n];
+ pc->attr[n].rhw = pc->attr[n].hw = -1;
+ alloc_reg(pc, &pc->attr[n]);
+
+ pc->attr[n].rhw = (*aid)++;
+ emit_interp(pc, &pc->attr[n], iv, pc->interp_mode[i]);
+
+ pc->p->cfg.fp.map[(*mid) / 4] |= oid << (8 * ((*mid) % 4));
+ (*mid)++;
+ pc->p->cfg.fp.regs[1] += 0x00010001;
+ }
+
+ return mask;
+}
+
static boolean
nv50_program_tx_prep(struct nv50_pc *pc)
{
struct tgsi_parse_context p;
boolean ret = FALSE;
unsigned i, c;
+ unsigned fcol, bcol, fcrd, depr;
+
+ /* count (centroid) perspective interpolations */
+ unsigned centroid_loads = 0;
+ unsigned perspect_loads = 0;
+
+ /* track register access for temps and attrs */
+ unsigned *r_usage[2];
+ r_usage[0] = NULL;
+ r_usage[1] = NULL;
+
+ depr = fcol = bcol = fcrd = 0xffff;
+
+ if (pc->p->type == PIPE_SHADER_FRAGMENT) {
+ pc->p->cfg.fp.regs[0] = 0x01000404;
+ pc->p->cfg.fp.regs[1] = 0x00000400;
+ }
tgsi_parse_init(&p, pc->p->pipe.tokens);
while (!tgsi_parse_end_of_tokens(&p)) {
@@ -1310,18 +1809,19 @@ nv50_program_tx_prep(struct nv50_pc *pc)
const struct tgsi_full_immediate *imm =
&p.FullToken.FullImmediate;
- ctor_immd(pc, imm->u.ImmediateFloat32[0].Float,
- imm->u.ImmediateFloat32[1].Float,
- imm->u.ImmediateFloat32[2].Float,
- imm->u.ImmediateFloat32[3].Float);
+ ctor_immd(pc, imm->u[0].Float,
+ imm->u[1].Float,
+ imm->u[2].Float,
+ imm->u[3].Float);
}
break;
case TGSI_TOKEN_TYPE_DECLARATION:
{
const struct tgsi_full_declaration *d;
- unsigned last;
+ unsigned last, first, mode;
d = &p.FullToken.FullDeclaration;
+ first = d->DeclarationRange.First;
last = d->DeclarationRange.Last;
switch (d->Declaration.File) {
@@ -1332,10 +1832,69 @@ nv50_program_tx_prep(struct nv50_pc *pc)
case TGSI_FILE_OUTPUT:
if (pc->result_nr < (last + 1))
pc->result_nr = last + 1;
+
+ if (!d->Declaration.Semantic)
+ break;
+
+ switch (d->Semantic.SemanticName) {
+ case TGSI_SEMANTIC_POSITION:
+ depr = first;
+ pc->p->cfg.fp.regs[2] |= 0x00000100;
+ pc->p->cfg.fp.regs[3] |= 0x00000011;
+ break;
+ default:
+ break;
+ }
+
break;
case TGSI_FILE_INPUT:
+ {
if (pc->attr_nr < (last + 1))
pc->attr_nr = last + 1;
+
+ if (pc->p->type != PIPE_SHADER_FRAGMENT)
+ break;
+
+ switch (d->Declaration.Interpolate) {
+ case TGSI_INTERPOLATE_CONSTANT:
+ mode = INTERP_FLAT;
+ break;
+ case TGSI_INTERPOLATE_PERSPECTIVE:
+ mode = INTERP_PERSPECTIVE;
+ break;
+ default:
+ mode = INTERP_LINEAR;
+ break;
+ }
+
+ if (d->Declaration.Semantic) {
+ switch (d->Semantic.SemanticName) {
+ case TGSI_SEMANTIC_POSITION:
+ fcrd = first;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ fcol = first;
+ mode = INTERP_PERSPECTIVE;
+ break;
+ case TGSI_SEMANTIC_BCOLOR:
+ bcol = first;
+ mode = INTERP_PERSPECTIVE;
+ break;
+ }
+ }
+
+ if (d->Declaration.Centroid) {
+ mode |= INTERP_CENTROID;
+ if (mode & INTERP_PERSPECTIVE)
+ centroid_loads++;
+ } else
+ if (mode & INTERP_PERSPECTIVE)
+ perspect_loads++;
+
+ assert(last < 32);
+ for (i = first; i <= last; i++)
+ pc->interp_mode[i] = mode;
+ }
break;
case TGSI_FILE_CONSTANT:
if (pc->param_nr < (last + 1))
@@ -1351,6 +1910,8 @@ nv50_program_tx_prep(struct nv50_pc *pc)
}
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
+ pc->insn_nr++;
+ prep_inspect_insn(pc, tok, r_usage);
break;
default:
break;
@@ -1366,56 +1927,95 @@ nv50_program_tx_prep(struct nv50_pc *pc)
for (c = 0; c < 4; c++) {
pc->temp[i*4+c].type = P_TEMP;
pc->temp[i*4+c].hw = -1;
+ pc->temp[i*4+c].rhw = -1;
pc->temp[i*4+c].index = i;
+ pc->temp[i*4+c].acc = r_usage[0][i*4+c];
}
}
}
if (pc->attr_nr) {
- struct nv50_reg *iv = NULL;
- int aid = 0;
+ int oid = 4, mid = 4, aid = 0;
+ /* oid = VP output id
+ * aid = FP attribute/interpolant id
+ * mid = VP output mapping field ID
+ */
pc->attr = CALLOC(pc->attr_nr * 4, sizeof(struct nv50_reg));
if (!pc->attr)
goto out_err;
if (pc->p->type == PIPE_SHADER_FRAGMENT) {
- iv = alloc_temp(pc, NULL);
- emit_interp(pc, iv, iv, NULL);
- emit_flop(pc, 0, iv, iv);
- aid++;
- }
+ /* position should be loaded first */
+ if (fcrd != 0xffff) {
+ unsigned mask;
+ mid = 0;
+ mask = load_fp_attrib(pc, fcrd, r_usage[1],
+ &mid, &aid, &oid);
+ oid = 0;
+ pc->p->cfg.fp.regs[1] |= (mask << 24);
+ pc->p->cfg.fp.map[0] = 0x04040404 * fcrd;
+ }
+ pc->p->cfg.fp.map[0] += 0x03020100;
- for (i = 0; i < pc->attr_nr; i++) {
- struct nv50_reg *a = &pc->attr[i*4];
+ /* should do MAD fcrd.xy, fcrd, SOME_CONST, fcrd */
- for (c = 0; c < 4; c++) {
- if (pc->p->type == PIPE_SHADER_FRAGMENT) {
- struct nv50_reg *at =
- alloc_temp(pc, NULL);
- pc->attr[i*4+c].type = at->type;
- pc->attr[i*4+c].hw = at->hw;
- pc->attr[i*4+c].index = at->index;
+ if (perspect_loads) {
+ pc->iv_p = alloc_temp(pc, NULL);
+
+ if (!(pc->p->cfg.fp.regs[1] & 0x08000000)) {
+ pc->p->cfg.fp.regs[1] |= 0x08000000;
+ pc->iv_p->rhw = aid++;
+ emit_interp(pc, pc->iv_p, NULL,
+ INTERP_LINEAR);
+ emit_flop(pc, 0, pc->iv_p, pc->iv_p);
} else {
- pc->p->cfg.vp.attr[aid/32] |=
- (1 << (aid % 32));
- pc->attr[i*4+c].type = P_ATTR;
- pc->attr[i*4+c].hw = aid++;
- pc->attr[i*4+c].index = i;
+ pc->iv_p->rhw = aid - 1;
+ emit_flop(pc, 0, pc->iv_p,
+ &pc->attr[fcrd * 4 + 3]);
}
}
- if (pc->p->type != PIPE_SHADER_FRAGMENT)
- continue;
+ if (centroid_loads) {
+ pc->iv_c = alloc_temp(pc, NULL);
+ pc->iv_c->rhw = pc->iv_p ? aid - 1 : aid++;
+ emit_interp(pc, pc->iv_c, NULL,
+ INTERP_CENTROID);
+ emit_flop(pc, 0, pc->iv_c, pc->iv_c);
+ pc->p->cfg.fp.regs[1] |= 0x08000000;
+ }
- emit_interp(pc, &a[0], &a[0], iv);
- emit_interp(pc, &a[1], &a[1], iv);
- emit_interp(pc, &a[2], &a[2], iv);
- emit_interp(pc, &a[3], &a[3], iv);
- }
+ for (c = 0; c < 4; c++) {
+ /* I don't know what these values do, but
+ * let's set them like the blob does:
+ */
+ if (fcol != 0xffff && r_usage[1][fcol * 4 + c])
+ pc->p->cfg.fp.regs[0] += 0x00010000;
+ if (bcol != 0xffff && r_usage[1][bcol * 4 + c])
+ pc->p->cfg.fp.regs[0] += 0x00010000;
+ }
- if (iv)
- free_temp(pc, iv);
+ for (i = 0; i < pc->attr_nr; i++)
+ load_fp_attrib(pc, i, r_usage[1],
+ &mid, &aid, &oid);
+
+ if (pc->iv_p)
+ free_temp(pc, pc->iv_p);
+ if (pc->iv_c)
+ free_temp(pc, pc->iv_c);
+
+ pc->p->cfg.fp.high_map = (mid / 4);
+ pc->p->cfg.fp.high_map += ((mid % 4) ? 1 : 0);
+ } else {
+ /* vertex program */
+ for (i = 0; i < pc->attr_nr * 4; i++) {
+ pc->p->cfg.vp.attr[aid / 32] |=
+ (1 << (aid % 32));
+ pc->attr[i].type = P_ATTR;
+ pc->attr[i].hw = aid++;
+ pc->attr[i].index = i / 4;
+ }
+ }
}
if (pc->result_nr) {
@@ -1430,12 +2030,20 @@ nv50_program_tx_prep(struct nv50_pc *pc)
if (pc->p->type == PIPE_SHADER_FRAGMENT) {
pc->result[i*4+c].type = P_TEMP;
pc->result[i*4+c].hw = -1;
+ pc->result[i*4+c].rhw = (i == depr) ?
+ -1 : rid++;
} else {
pc->result[i*4+c].type = P_RESULT;
pc->result[i*4+c].hw = rid++;
}
pc->result[i*4+c].index = i;
}
+
+ if (pc->p->type == PIPE_SHADER_FRAGMENT &&
+ depr != 0xffff) {
+ pc->result[depr * 4 + 2].rhw =
+ (pc->result_nr - 1) * 4;
+ }
}
}
@@ -1456,7 +2064,7 @@ nv50_program_tx_prep(struct nv50_pc *pc)
}
if (pc->immd_nr) {
- int rid = pc->param_nr * 4;
+ int rid = 0;
pc->immd = CALLOC(pc->immd_nr * 4, sizeof(struct nv50_reg));
if (!pc->immd)
@@ -1473,15 +2081,38 @@ nv50_program_tx_prep(struct nv50_pc *pc)
ret = TRUE;
out_err:
+ if (r_usage[0])
+ FREE(r_usage[0]);
+ if (r_usage[1])
+ FREE(r_usage[1]);
+
tgsi_parse_free(&p);
return ret;
}
+static void
+free_nv50_pc(struct nv50_pc *pc)
+{
+ if (pc->immd)
+ FREE(pc->immd);
+ if (pc->param)
+ FREE(pc->param);
+ if (pc->result)
+ FREE(pc->result);
+ if (pc->attr)
+ FREE(pc->attr);
+ if (pc->temp)
+ FREE(pc->temp);
+
+ FREE(pc);
+}
+
static boolean
nv50_program_tx(struct nv50_program *p)
{
struct tgsi_parse_context parse;
struct nv50_pc *pc;
+ unsigned k;
boolean ret;
pc = CALLOC_STRUCT(nv50_pc);
@@ -1498,10 +2129,16 @@ nv50_program_tx(struct nv50_program *p)
while (!tgsi_parse_end_of_tokens(&parse)) {
const union tgsi_full_token *tok = &parse.FullToken;
+ /* don't allow half insn/immd on first and last instruction */
+ pc->allow32 = TRUE;
+ if (pc->insn_cur == 0 || pc->insn_cur + 2 == pc->insn_nr)
+ pc->allow32 = FALSE;
+
tgsi_parse_token(&parse);
switch (tok->Token.Type) {
case TGSI_TOKEN_TYPE_INSTRUCTION:
+ ++pc->insn_cur;
ret = nv50_program_tx_insn(pc, tok);
if (ret == FALSE)
goto out_err;
@@ -1515,8 +2152,40 @@ nv50_program_tx(struct nv50_program *p)
struct nv50_reg out;
out.type = P_TEMP;
- for (out.hw = 0; out.hw < pc->result_nr * 4; out.hw++)
- emit_mov(pc, &out, &pc->result[out.hw]);
+ for (k = 0; k < pc->result_nr * 4; k++) {
+ if (pc->result[k].rhw == -1)
+ continue;
+ if (pc->result[k].hw != pc->result[k].rhw) {
+ out.hw = pc->result[k].rhw;
+ emit_mov(pc, &out, &pc->result[k]);
+ }
+ if (pc->p->cfg.high_result < (pc->result[k].rhw + 1))
+ pc->p->cfg.high_result = pc->result[k].rhw + 1;
+ }
+ }
+
+ /* look for single half instructions and make them long */
+ struct nv50_program_exec *e, *e_prev;
+
+ for (k = 0, e = pc->p->exec_head, e_prev = NULL; e; e = e->next) {
+ if (!is_long(e))
+ k++;
+
+ if (!e->next || is_long(e->next)) {
+ if (k & 1)
+ convert_to_long(pc, e);
+ k = 0;
+ }
+
+ if (e->next)
+ e_prev = e;
+ }
+
+ if (!is_long(pc->p->exec_tail)) {
+ /* this may occur if moving FP results */
+ assert(e_prev && !is_long(e_prev));
+ convert_to_long(pc, e_prev);
+ convert_to_long(pc, pc->p->exec_tail);
}
assert(is_long(pc->p->exec_tail) && !is_immd(pc->p->exec_head));
@@ -1530,6 +2199,7 @@ out_err:
tgsi_parse_free(&parse);
out_cleanup:
+ free_nv50_pc(pc);
return ret;
}
@@ -1543,16 +2213,16 @@ nv50_program_validate(struct nv50_context *nv50, struct nv50_program *p)
static void
nv50_program_upload_data(struct nv50_context *nv50, float *map,
- unsigned start, unsigned count)
+ unsigned start, unsigned count, unsigned cbuf)
{
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->base.channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
while (count) {
unsigned nr = count > 2047 ? 2047 : count;
BEGIN_RING(chan, tesla, 0x00000f00, 1);
- OUT_RING (chan, (NV50_CB_PMISC << 0) | (start << 8));
+ OUT_RING (chan, (cbuf << 0) | (start << 8));
BEGIN_RING(chan, tesla, 0x40000f04, nr);
OUT_RINGp (chan, map, nr);
@@ -1565,70 +2235,93 @@ nv50_program_upload_data(struct nv50_context *nv50, float *map,
static void
nv50_program_validate_data(struct nv50_context *nv50, struct nv50_program *p)
{
- struct nouveau_winsys *nvws = nv50->screen->nvws;
- struct pipe_winsys *ws = nv50->pipe.winsys;
- unsigned nr = p->param_nr + p->immd_nr;
+ struct pipe_screen *pscreen = nv50->pipe.screen;
- if (!p->data && nr) {
- struct nouveau_resource *heap = nv50->screen->vp_data_heap;
+ if (!p->data[0] && p->immd_nr) {
+ struct nouveau_resource *heap = nv50->screen->immd_heap[0];
- if (nvws->res_alloc(heap, nr, p, &p->data)) {
- while (heap->next && heap->size < nr) {
+ if (nouveau_resource_alloc(heap, p->immd_nr, p, &p->data[0])) {
+ while (heap->next && heap->size < p->immd_nr) {
struct nv50_program *evict = heap->next->priv;
- nvws->res_free(&evict->data);
+ nouveau_resource_free(&evict->data[0]);
}
- if (nvws->res_alloc(heap, nr, p, &p->data))
+ if (nouveau_resource_alloc(heap, p->immd_nr, p,
+ &p->data[0]))
assert(0);
}
+
+ /* immediates only need to be uploaded again when freed */
+ nv50_program_upload_data(nv50, p->immd, p->data[0]->start,
+ p->immd_nr, NV50_CB_PMISC);
}
- if (p->param_nr) {
- float *map = ws->buffer_map(ws, nv50->constbuf[p->type],
- PIPE_BUFFER_USAGE_CPU_READ);
- nv50_program_upload_data(nv50, map, p->data->start,
- p->param_nr);
- ws->buffer_unmap(ws, nv50->constbuf[p->type]);
+ if (!p->data[1] && p->param_nr) {
+ struct nouveau_resource *heap =
+ nv50->screen->parm_heap[p->type];
+
+ if (nouveau_resource_alloc(heap, p->param_nr, p, &p->data[1])) {
+ while (heap->next && heap->size < p->param_nr) {
+ struct nv50_program *evict = heap->next->priv;
+ nouveau_resource_free(&evict->data[1]);
+ }
+
+ if (nouveau_resource_alloc(heap, p->param_nr, p,
+ &p->data[1]))
+ assert(0);
+ }
}
- if (p->immd_nr) {
- nv50_program_upload_data(nv50, p->immd,
- p->data->start + p->param_nr,
- p->immd_nr);
+ if (p->param_nr) {
+ unsigned cbuf = NV50_CB_PVP;
+ float *map = pipe_buffer_map(pscreen, nv50->constbuf[p->type],
+ PIPE_BUFFER_USAGE_CPU_READ);
+ if (p->type == PIPE_SHADER_FRAGMENT)
+ cbuf = NV50_CB_PFP;
+ nv50_program_upload_data(nv50, map, p->data[1]->start,
+ p->param_nr, cbuf);
+ pipe_buffer_unmap(pscreen, nv50->constbuf[p->type]);
}
}
static void
nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p)
{
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->base.channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
- struct pipe_screen *screen = nv50->pipe.screen;
struct nv50_program_exec *e;
struct nouveau_stateobj *so;
const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_WR;
unsigned start, count, *up, *ptr;
boolean upload = FALSE;
- if (!p->buffer) {
- p->buffer = screen->buffer_create(screen, 0x100, 0, p->exec_size * 4);
+ if (!p->bo) {
+ nouveau_bo_new(chan->device, NOUVEAU_BO_VRAM, 0x100,
+ p->exec_size * 4, &p->bo);
upload = TRUE;
}
- if (p->data && p->data->start != p->data_start) {
+ if ((p->data[0] && p->data[0]->start != p->data_start[0]) ||
+ (p->data[1] && p->data[1]->start != p->data_start[1])) {
for (e = p->exec_head; e; e = e->next) {
- unsigned ei, ci;
+ unsigned ei, ci, bs;
if (e->param.index < 0)
continue;
+ bs = (e->inst[1] >> 22) & 0x07;
+ assert(bs < 2);
ei = e->param.shift >> 5;
- ci = e->param.index + p->data->start;
+ ci = e->param.index + p->data[bs]->start;
e->inst[ei] &= ~e->param.mask;
e->inst[ei] |= (ci << e->param.shift);
}
- p->data_start = p->data->start;
+ if (p->data[0])
+ p->data_start[0] = p->data[0]->start;
+ if (p->data[1])
+ p->data_start[1] = p->data[1]->start;
+
upload = TRUE;
}
@@ -1637,13 +2330,11 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p)
#ifdef NV50_PROGRAM_DUMP
NOUVEAU_ERR("-------\n");
- up = ptr = MALLOC(p->exec_size * 4);
for (e = p->exec_head; e; e = e->next) {
NOUVEAU_ERR("0x%08x\n", e->inst[0]);
if (is_long(e))
NOUVEAU_ERR("0x%08x\n", e->inst[1]);
}
-
#endif
up = ptr = MALLOC(p->exec_size * 4);
@@ -1655,20 +2346,20 @@ nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p)
so = so_new(4,2);
so_method(so, nv50->screen->tesla, 0x1280, 3);
- so_reloc (so, p->buffer, 0, flags | NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, p->buffer, 0, flags | NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, p->bo, 0, flags | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, p->bo, 0, flags | NOUVEAU_BO_LOW, 0, 0);
so_data (so, (NV50_CB_PUPLOAD << 16) | 0x0800); //(p->exec_size * 4));
start = 0; count = p->exec_size;
while (count) {
- struct nouveau_winsys *nvws = nv50->screen->nvws;
+ struct nouveau_channel *chan = nv50->screen->base.channel;
unsigned nr;
- so_emit(nvws, so);
+ so_emit(chan, so);
nr = MIN2(count, 2047);
- nr = MIN2(nvws->channel->pushbuf->remaining, nr);
- if (nvws->channel->pushbuf->remaining < (nr + 3)) {
+ nr = MIN2(chan->pushbuf->remaining, nr);
+ if (chan->pushbuf->remaining < (nr + 3)) {
FIRE_RING(chan);
continue;
}
@@ -1704,10 +2395,10 @@ nv50_vertprog_validate(struct nv50_context *nv50)
so = so_new(13, 2);
so_method(so, tesla, NV50TCL_VP_ADDRESS_HIGH, 2);
- so_reloc (so, p->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
- NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, p->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
- NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ NOUVEAU_BO_LOW, 0, 0);
so_method(so, tesla, 0x1650, 2);
so_data (so, p->cfg.vp.attr[0]);
so_data (so, p->cfg.vp.attr[1]);
@@ -1728,6 +2419,7 @@ nv50_fragprog_validate(struct nv50_context *nv50)
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nv50_program *p = nv50->fragprog;
struct nouveau_stateobj *so;
+ unsigned i;
if (!p->translated) {
nv50_program_validate(nv50, p);
@@ -1740,22 +2432,27 @@ nv50_fragprog_validate(struct nv50_context *nv50)
so = so_new(64, 2);
so_method(so, tesla, NV50TCL_FP_ADDRESS_HIGH, 2);
- so_reloc (so, p->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
- NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, p->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
- NOUVEAU_BO_LOW, 0, 0);
+ so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ NOUVEAU_BO_LOW, 0, 0);
so_method(so, tesla, 0x1904, 4);
- so_data (so, 0x00040404); /* p: 0x01000404 */
+ so_data (so, p->cfg.fp.regs[0]); /* 0x01000404 / 0x00040404 */
so_data (so, 0x00000004);
so_data (so, 0x00000000);
so_data (so, 0x00000000);
- so_method(so, tesla, 0x16bc, 3); /*XXX: fixme */
- so_data (so, 0x03020100);
- so_data (so, 0x07060504);
- so_data (so, 0x0b0a0908);
+ so_method(so, tesla, 0x16bc, p->cfg.fp.high_map);
+ for (i = 0; i < p->cfg.fp.high_map; i++)
+ so_data(so, p->cfg.fp.map[i]);
so_method(so, tesla, 0x1988, 2);
- so_data (so, 0x08080408); //0x08040404); /* p: 0x0f000401 */
+ so_data (so, p->cfg.fp.regs[1]); /* 0x08040404 / 0x0f000401 */
so_data (so, p->cfg.high_temp);
+ so_method(so, tesla, 0x1298, 1);
+ so_data (so, p->cfg.high_result);
+ so_method(so, tesla, 0x19a8, 1);
+ so_data (so, p->cfg.fp.regs[2]);
+ so_method(so, tesla, 0x196c, 1);
+ so_data (so, p->cfg.fp.regs[3]);
so_method(so, tesla, 0x1414, 1);
so_data (so, 0); /* program start offset */
so_ref(so, &nv50->state.fragprog);
@@ -1765,8 +2462,6 @@ nv50_fragprog_validate(struct nv50_context *nv50)
void
nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p)
{
- struct pipe_screen *pscreen = nv50->pipe.screen;
-
while (p->exec_head) {
struct nv50_program_exec *e = p->exec_head;
@@ -1776,10 +2471,10 @@ nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p)
p->exec_tail = NULL;
p->exec_size = 0;
- if (p->buffer)
- pipe_buffer_reference(&p->buffer, NULL);
+ nouveau_bo_ref(NULL, &p->bo);
- nv50->screen->nvws->res_free(&p->data);
+ nouveau_resource_free(&p->data[0]);
+ nouveau_resource_free(&p->data[1]);
p->translated = 0;
}
diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h
index 78deed6a38..096e0476aa 100644
--- a/src/gallium/drivers/nv50/nv50_program.h
+++ b/src/gallium/drivers/nv50/nv50_program.h
@@ -24,10 +24,10 @@ struct nv50_program {
struct nv50_program_exec *exec_head;
struct nv50_program_exec *exec_tail;
unsigned exec_size;
- struct nouveau_resource *data;
- unsigned data_start;
+ struct nouveau_resource *data[2];
+ unsigned data_start[2];
- struct pipe_buffer *buffer;
+ struct nouveau_bo *bo;
float *immd;
unsigned immd_nr;
@@ -39,6 +39,11 @@ struct nv50_program {
struct {
unsigned attr[2];
} vp;
+ struct {
+ unsigned regs[4];
+ unsigned map[5];
+ unsigned high_map;
+ } fp;
} cfg;
};
diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c
index 35cebdbdc3..c354e10b0f 100644
--- a/src/gallium/drivers/nv50/nv50_query.c
+++ b/src/gallium/drivers/nv50/nv50_query.c
@@ -26,7 +26,7 @@
#include "nv50_context.h"
struct nv50_query {
- struct pipe_buffer *buffer;
+ struct nouveau_bo *bo;
unsigned type;
boolean ready;
uint64_t result;
@@ -41,14 +41,16 @@ nv50_query(struct pipe_query *pipe)
static struct pipe_query *
nv50_query_create(struct pipe_context *pipe, unsigned type)
{
- struct pipe_screen *screen = pipe->screen;
+ struct nouveau_device *dev = nouveau_screen(pipe->screen)->device;
struct nv50_query *q = CALLOC_STRUCT(nv50_query);
+ int ret;
assert (q->type == PIPE_QUERY_OCCLUSION_COUNTER);
q->type = type;
- q->buffer = screen->buffer_create(screen, 256, 0, 16);
- if (!q->buffer) {
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM | NOUVEAU_BO_MAP, 256,
+ 16, &q->bo);
+ if (ret) {
FREE(q);
return NULL;
}
@@ -62,7 +64,7 @@ nv50_query_destroy(struct pipe_context *pipe, struct pipe_query *pq)
struct nv50_query *q = nv50_query(pq);
if (q) {
- pipe_buffer_reference(&q->buffer, NULL);
+ nouveau_bo_ref(NULL, &q->bo);
FREE(q);
}
}
@@ -71,7 +73,7 @@ static void
nv50_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv50_context *nv50 = nv50_context(pipe);
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->base.channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nv50_query *q = nv50_query(pq);
@@ -87,15 +89,14 @@ static void
nv50_query_end(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv50_context *nv50 = nv50_context(pipe);
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->base.channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nv50_query *q = nv50_query(pq);
- struct nouveau_bo *bo = nv50->screen->nvws->get_bo(q->buffer);
WAIT_RING (chan, 5);
BEGIN_RING(chan, tesla, 0x1b00, 4);
- OUT_RELOCh(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCh(chan, q->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, q->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RING (chan, 0x00000000);
OUT_RING (chan, 0x0100f002);
FIRE_RING (chan);
@@ -105,19 +106,17 @@ static boolean
nv50_query_result(struct pipe_context *pipe, struct pipe_query *pq,
boolean wait, uint64_t *result)
{
- struct pipe_winsys *ws = pipe->winsys;
struct nv50_query *q = nv50_query(pq);
-
- /*XXX: Want to be able to return FALSE here instead of blocking
- * until the result is available..
- */
+ int ret;
if (!q->ready) {
- uint32_t *map = ws->buffer_map(ws, q->buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- q->result = map[1];
+ ret = nouveau_bo_map(q->bo, NOUVEAU_BO_RD |
+ wait ? 0 : NOUVEAU_BO_NOWAIT);
+ if (ret)
+ return false;
+ q->result = ((uint32_t *)q->bo->map)[1];
q->ready = TRUE;
- ws->buffer_unmap(ws, q->buffer);
+ nouveau_bo_unmap(q->bo);
}
*result = q->result;
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index 2980564594..0f6b1aed96 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -22,8 +22,6 @@
#include "pipe/p_screen.h"
-#include "util/u_simple_screen.h"
-
#include "nv50_context.h"
#include "nv50_screen.h"
@@ -39,8 +37,17 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen,
switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
+ return TRUE;
+ default:
+ break;
+ }
+ } else
+ if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) {
+ switch (format) {
+ case PIPE_FORMAT_Z32_FLOAT:
case PIPE_FORMAT_Z24S8_UNORM:
- case PIPE_FORMAT_Z16_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
return TRUE;
default:
break;
@@ -68,23 +75,6 @@ nv50_screen_is_format_supported(struct pipe_screen *pscreen,
return FALSE;
}
-static const char *
-nv50_screen_get_name(struct pipe_screen *pscreen)
-{
- struct nv50_screen *screen = nv50_screen(pscreen);
- struct nouveau_device *dev = screen->nvws->channel->device;
- static char buffer[128];
-
- snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset);
- return buffer;
-}
-
-static const char *
-nv50_screen_get_vendor(struct pipe_screen *pscreen)
-{
- return "nouveau";
-}
-
static int
nv50_screen_get_param(struct pipe_screen *pscreen, int param)
{
@@ -120,6 +110,10 @@ nv50_screen_get_param(struct pipe_screen *pscreen, int param)
return 1;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
return 0;
+ case PIPE_CAP_TGSI_CONT_SUPPORTED:
+ return 0;
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ return 1;
case NOUVEAU_CAP_HW_VTXBUF:
return 1;
case NOUVEAU_CAP_HW_IDXBUF:
@@ -153,37 +147,64 @@ nv50_screen_get_paramf(struct pipe_screen *pscreen, int param)
static void
nv50_screen_destroy(struct pipe_screen *pscreen)
{
- FREE(pscreen);
+ struct nv50_screen *screen = nv50_screen(pscreen);
+
+ nouveau_notifier_free(&screen->sync);
+ nouveau_grobj_free(&screen->tesla);
+ nouveau_grobj_free(&screen->eng2d);
+ nouveau_grobj_free(&screen->m2mf);
+ nouveau_screen_fini(&screen->base);
+ FREE(screen);
}
struct pipe_screen *
-nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
+nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
struct nv50_screen *screen = CALLOC_STRUCT(nv50_screen);
+ struct nouveau_channel *chan;
+ struct pipe_screen *pscreen;
struct nouveau_stateobj *so;
- unsigned tesla_class = 0, ret;
- unsigned chipset = nvws->channel->device->chipset;
- int i;
+ unsigned chipset = dev->chipset;
+ unsigned tesla_class = 0;
+ int ret, i;
if (!screen)
return NULL;
- screen->nvws = nvws;
+ pscreen = &screen->base.base;
+
+ ret = nouveau_screen_init(&screen->base, dev);
+ if (ret) {
+ nv50_screen_destroy(pscreen);
+ return NULL;
+ }
+ chan = screen->base.channel;
+
+ pscreen->winsys = ws;
+ pscreen->destroy = nv50_screen_destroy;
+ pscreen->get_param = nv50_screen_get_param;
+ pscreen->get_paramf = nv50_screen_get_paramf;
+ pscreen->is_format_supported = nv50_screen_is_format_supported;
+
+ nv50_screen_init_miptree_functions(pscreen);
+ nv50_transfer_init_screen_functions(pscreen);
/* DMA engine object */
- ret = nvws->grobj_alloc(nvws, 0x5039, &screen->m2mf);
+ ret = nouveau_grobj_alloc(chan, 0xbeef5039, 0x5039, &screen->m2mf);
if (ret) {
NOUVEAU_ERR("Error creating M2MF object: %d\n", ret);
- nv50_screen_destroy(&screen->pipe);
+ nv50_screen_destroy(pscreen);
return NULL;
}
+ BIND_RING(chan, screen->m2mf, 1);
/* 2D object */
- ret = nvws->grobj_alloc(nvws, NV50_2D, &screen->eng2d);
+ ret = nouveau_grobj_alloc(chan, 0xbeef502d, 0x502d, &screen->eng2d);
if (ret) {
NOUVEAU_ERR("Error creating 2D object: %d\n", ret);
- nv50_screen_destroy(&screen->pipe);
+ nv50_screen_destroy(pscreen);
return NULL;
}
+ BIND_RING(chan, screen->eng2d, 2);
/* 3D object */
switch (chipset & 0xf0) {
@@ -199,70 +220,55 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
break;
default:
NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", chipset);
- nv50_screen_destroy(&screen->pipe);
+ nv50_screen_destroy(pscreen);
return NULL;
}
if (tesla_class == 0) {
NOUVEAU_ERR("Unknown G8x chipset: NV%02x\n", chipset);
- nv50_screen_destroy(&screen->pipe);
+ nv50_screen_destroy(pscreen);
return NULL;
}
- ret = nvws->grobj_alloc(nvws, tesla_class, &screen->tesla);
+ ret = nouveau_grobj_alloc(chan, 0xbeef5097, tesla_class, &screen->tesla);
if (ret) {
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
- nv50_screen_destroy(&screen->pipe);
+ nv50_screen_destroy(pscreen);
return NULL;
}
+ BIND_RING(chan, screen->tesla, 3);
/* Sync notifier */
- ret = nvws->notifier_alloc(nvws, 1, &screen->sync);
+ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
if (ret) {
NOUVEAU_ERR("Error creating notifier object: %d\n", ret);
- nv50_screen_destroy(&screen->pipe);
+ nv50_screen_destroy(pscreen);
return NULL;
}
- /* Setup the pipe */
- screen->pipe.winsys = ws;
-
- screen->pipe.destroy = nv50_screen_destroy;
-
- screen->pipe.get_name = nv50_screen_get_name;
- screen->pipe.get_vendor = nv50_screen_get_vendor;
- screen->pipe.get_param = nv50_screen_get_param;
- screen->pipe.get_paramf = nv50_screen_get_paramf;
-
- screen->pipe.is_format_supported = nv50_screen_is_format_supported;
-
- nv50_screen_init_miptree_functions(&screen->pipe);
- nv50_transfer_init_screen_functions(&screen->pipe);
- u_simple_screen_init(&screen->pipe);
-
/* Static M2MF init */
so = so_new(32, 0);
so_method(so, screen->m2mf, 0x0180, 3);
so_data (so, screen->sync->handle);
- so_data (so, screen->nvws->channel->vram->handle);
- so_data (so, screen->nvws->channel->vram->handle);
- so_emit(nvws, so);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_emit(chan, so);
so_ref (NULL, &so);
/* Static 2D init */
so = so_new(64, 0);
so_method(so, screen->eng2d, NV50_2D_DMA_NOTIFY, 4);
so_data (so, screen->sync->handle);
- so_data (so, screen->nvws->channel->vram->handle);
- so_data (so, screen->nvws->channel->vram->handle);
- so_data (so, screen->nvws->channel->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
+ so_data (so, chan->vram->handle);
so_method(so, screen->eng2d, NV50_2D_OPERATION, 1);
so_data (so, NV50_2D_OPERATION_SRCCOPY);
so_method(so, screen->eng2d, 0x0290, 1);
so_data (so, 0);
so_method(so, screen->eng2d, 0x0888, 1);
so_data (so, 1);
- so_emit(nvws, so);
+ so_emit(chan, so);
so_ref(NULL, &so);
/* Static tesla init */
@@ -275,11 +281,11 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->tesla, NV50TCL_DMA_UNK0(0),
NV50TCL_DMA_UNK0__SIZE);
for (i = 0; i < NV50TCL_DMA_UNK0__SIZE; i++)
- so_data(so, nvws->channel->vram->handle);
+ so_data(so, chan->vram->handle);
so_method(so, screen->tesla, NV50TCL_DMA_UNK1(0),
NV50TCL_DMA_UNK1__SIZE);
for (i = 0; i < NV50TCL_DMA_UNK1__SIZE; i++)
- so_data(so, nvws->channel->vram->handle);
+ so_data(so, chan->vram->handle);
so_method(so, screen->tesla, 0x121c, 1);
so_data (so, 1);
@@ -290,27 +296,81 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->tesla, 0x16b8, 1);
so_data (so, 8);
- /* Shared constant buffer */
- screen->constbuf = screen->pipe.buffer_create(&screen->pipe, 0, 0, 128 * 4 * 4);
- if (nvws->res_init(&screen->vp_data_heap, 0, 128)) {
- NOUVEAU_ERR("Error initialising constant buffer\n");
- nv50_screen_destroy(&screen->pipe);
+ /* constant buffers for immediates and VP/FP parameters */
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 128*4*4,
+ &screen->constbuf_misc[0]);
+ if (ret) {
+ nv50_screen_destroy(pscreen);
+ return NULL;
+ }
+
+ for (i = 0; i < 2; i++) {
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 128*4*4,
+ &screen->constbuf_parm[i]);
+ if (ret) {
+ nv50_screen_destroy(pscreen);
+ return NULL;
+ }
+ }
+
+ if (nouveau_resource_init(&screen->immd_heap[0], 0, 128) ||
+ nouveau_resource_init(&screen->parm_heap[0], 0, 128) ||
+ nouveau_resource_init(&screen->parm_heap[1], 0, 128))
+ {
+ NOUVEAU_ERR("Error initialising constant buffers.\n");
+ nv50_screen_destroy(pscreen);
return NULL;
}
+ /*
+ // map constant buffers:
+ // B = buffer ID (maybe more than 1 byte)
+ // N = CB index used in shader instruction
+ // P = program type (0 = VP, 2 = GP, 3 = FP)
+ so_method(so, screen->tesla, 0x1694, 1);
+ so_data (so, 0x000BBNP1);
+ */
+
+ so_method(so, screen->tesla, 0x1280, 3);
+ so_reloc (so, screen->constbuf_misc[0], 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, screen->constbuf_misc[0], 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
+ so_data (so, (NV50_CB_PMISC << 16) | 0x00000800);
+ so_method(so, screen->tesla, 0x1694, 1);
+ so_data (so, 0x00000001 | (NV50_CB_PMISC << 12));
+ so_method(so, screen->tesla, 0x1694, 1);
+ so_data (so, 0x00000031 | (NV50_CB_PMISC << 12));
+
so_method(so, screen->tesla, 0x1280, 3);
- so_reloc (so, screen->constbuf, 0, NOUVEAU_BO_VRAM |
+ so_reloc (so, screen->constbuf_parm[0], 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (so, screen->constbuf, 0, NOUVEAU_BO_VRAM |
+ so_reloc (so, screen->constbuf_parm[0], 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
- so_data (so, (NV50_CB_PMISC << 16) | 0x00001000);
+ so_data (so, (NV50_CB_PVP << 16) | 0x00000800);
+ so_method(so, screen->tesla, 0x1694, 1);
+ so_data (so, 0x00000101 | (NV50_CB_PVP << 12));
+
+ so_method(so, screen->tesla, 0x1280, 3);
+ so_reloc (so, screen->constbuf_parm[1], 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
+ so_reloc (so, screen->constbuf_parm[1], 0, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
+ so_data (so, (NV50_CB_PFP << 16) | 0x00000800);
+ so_method(so, screen->tesla, 0x1694, 1);
+ so_data (so, 0x00000131 | (NV50_CB_PFP << 12));
/* Texture sampler/image unit setup - we abuse the constant buffer
* upload mechanism for the moment to upload data to the tex config
* blocks. At some point we *may* want to go the NVIDIA way of doing
* things?
*/
- screen->tic = screen->pipe.buffer_create(&screen->pipe, 0, 0, 32 * 8 * 4);
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 32*8*4, &screen->tic);
+ if (ret) {
+ nv50_screen_destroy(pscreen);
+ return NULL;
+ }
+
so_method(so, screen->tesla, 0x1280, 3);
so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
@@ -324,7 +384,12 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
so_data (so, 0x00000800);
- screen->tsc = screen->pipe.buffer_create(&screen->pipe, 0, 0, 32 * 8 * 4);
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 32*8*4, &screen->tsc);
+ if (ret) {
+ nv50_screen_destroy(pscreen);
+ return NULL;
+ }
+
so_method(so, screen->tesla, 0x1280, 3);
so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
@@ -352,14 +417,16 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws)
so_method(so, screen->tesla, 0x1234, 1);
so_data (so, 1);
- so_method(so, screen->tesla, 0x1458, 1);
+
+ /* activate first scissor rectangle */
+ so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE, 1);
so_data (so, 1);
- so_emit(nvws, so);
+ so_emit(chan, so);
so_ref (so, &screen->static_init);
so_ref (NULL, &so);
- nvws->push_flush(nvws, 0, NULL);
+ nouveau_pushbuf_flush(chan, 0);
- return &screen->pipe;
+ return pscreen;
}
diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h
index db567aaac8..61e24a5b57 100644
--- a/src/gallium/drivers/nv50/nv50_screen.h
+++ b/src/gallium/drivers/nv50/nv50_screen.h
@@ -1,10 +1,10 @@
#ifndef __NV50_SCREEN_H__
#define __NV50_SCREEN_H__
-#include "pipe/p_screen.h"
+#include "nouveau/nouveau_screen.h"
struct nv50_screen {
- struct pipe_screen pipe;
+ struct nouveau_screen base;
struct nouveau_winsys *nvws;
@@ -15,11 +15,14 @@ struct nv50_screen {
struct nouveau_grobj *m2mf;
struct nouveau_notifier *sync;
- struct pipe_buffer *constbuf;
- struct nouveau_resource *vp_data_heap;
+ struct nouveau_bo *constbuf_misc[1];
+ struct nouveau_bo *constbuf_parm[2];
- struct pipe_buffer *tic;
- struct pipe_buffer *tsc;
+ struct nouveau_resource *immd_heap[1];
+ struct nouveau_resource *parm_heap[2];
+
+ struct nouveau_bo *tic;
+ struct nouveau_bo *tsc;
struct nouveau_stateobj *static_init;
};
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index ba852194cd..c93694c60f 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -136,9 +136,11 @@ static void *
nv50_sampler_state_create(struct pipe_context *pipe,
const struct pipe_sampler_state *cso)
{
- unsigned *tsc = CALLOC(8, sizeof(unsigned));
+ struct nv50_sampler_stateobj *sso = CALLOC(1, sizeof(*sso));
+ unsigned *tsc = sso->tsc;
+ float limit;
- tsc[0] = (0x00024000 |
+ tsc[0] = (0x00026000 |
(wrap_mode(cso->wrap_s) << 0) |
(wrap_mode(cso->wrap_t) << 3) |
(wrap_mode(cso->wrap_r) << 6));
@@ -202,7 +204,19 @@ nv50_sampler_state_create(struct pipe_context *pipe,
tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7);
}
- return (void *)tsc;
+ limit = CLAMP(cso->lod_bias, -16.0, 15.0);
+ tsc[1] |= ((int)(limit * 256.0) & 0x1fff) << 12;
+
+ tsc[2] |= ((int)CLAMP(cso->max_lod, 0.0, 15.0) << 20) |
+ ((int)CLAMP(cso->min_lod, 0.0, 15.0) << 8);
+
+ tsc[4] = fui(cso->border_color[0]);
+ tsc[5] = fui(cso->border_color[1]);
+ tsc[6] = fui(cso->border_color[2]);
+ tsc[7] = fui(cso->border_color[3]);
+
+ sso->normalized = cso->normalized_coords;
+ return (void *)sso;
}
static void
diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c
index c13d3de1cb..4a49b107a5 100644
--- a/src/gallium/drivers/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nv50/nv50_state_validate.c
@@ -32,6 +32,9 @@ nv50_state_validate_fb(struct nv50_context *nv50)
unsigned i, w, h, gw = 0;
for (i = 0; i < fb->nr_cbufs; i++) {
+ struct pipe_texture *pt = fb->cbufs[i]->texture;
+ struct nouveau_bo *bo = nv50_miptree(pt)->bo;
+
if (!gw) {
w = fb->cbufs[i]->width;
h = fb->cbufs[i]->height;
@@ -46,12 +49,10 @@ nv50_state_validate_fb(struct nv50_context *nv50)
so_data (so, fb->cbufs[i]->height);
so_method(so, tesla, NV50TCL_RT_ADDRESS_HIGH(i), 5);
- so_reloc (so, nv50_surface_buffer(fb->cbufs[i]), fb->cbufs[i]->offset,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH |
- NOUVEAU_BO_RDWR, 0, 0);
- so_reloc (so, nv50_surface_buffer(fb->cbufs[i]), fb->cbufs[i]->offset,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW |
- NOUVEAU_BO_RDWR, 0, 0);
+ so_reloc (so, bo, fb->cbufs[i]->offset, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_HIGH | NOUVEAU_BO_RDWR, 0, 0);
+ so_reloc (so, bo, fb->cbufs[i]->offset, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0);
switch (fb->cbufs[i]->format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
so_data(so, 0xcf);
@@ -65,7 +66,7 @@ nv50_state_validate_fb(struct nv50_context *nv50)
so_data(so, 0xe6);
break;
}
- so_data(so, 0x00000000);
+ so_data(so, bo->tile_mode << 4);
so_data(so, 0x00000000);
so_method(so, tesla, 0x1224, 1);
@@ -73,6 +74,9 @@ nv50_state_validate_fb(struct nv50_context *nv50)
}
if (fb->zsbuf) {
+ struct pipe_texture *pt = fb->zsbuf->texture;
+ struct nouveau_bo *bo = nv50_miptree(pt)->bo;
+
if (!gw) {
w = fb->zsbuf->width;
h = fb->zsbuf->height;
@@ -83,26 +87,30 @@ nv50_state_validate_fb(struct nv50_context *nv50)
}
so_method(so, tesla, NV50TCL_ZETA_ADDRESS_HIGH, 5);
- so_reloc (so, nv50_surface_buffer(fb->zsbuf), fb->zsbuf->offset,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH |
- NOUVEAU_BO_RDWR, 0, 0);
- so_reloc (so, nv50_surface_buffer(fb->zsbuf), fb->zsbuf->offset,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW |
- NOUVEAU_BO_RDWR, 0, 0);
+ so_reloc (so, bo, fb->zsbuf->offset, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_HIGH | NOUVEAU_BO_RDWR, 0, 0);
+ so_reloc (so, bo, fb->zsbuf->offset, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0);
switch (fb->zsbuf->format) {
+ case PIPE_FORMAT_Z32_FLOAT:
+ so_data(so, NV50TCL_ZETA_FORMAT_Z32_FLOAT);
+ break;
case PIPE_FORMAT_Z24S8_UNORM:
- so_data(so, 0x16);
+ so_data(so, NV50TCL_ZETA_FORMAT_Z24S8_UNORM);
+ break;
+ case PIPE_FORMAT_X8Z24_UNORM:
+ so_data(so, NV50TCL_ZETA_FORMAT_X8Z24_UNORM);
break;
- case PIPE_FORMAT_Z16_UNORM:
- so_data(so, 0x15);
+ case PIPE_FORMAT_S8Z24_UNORM:
+ so_data(so, NV50TCL_ZETA_FORMAT_S8Z24_UNORM);
break;
default:
NOUVEAU_ERR("AIIII unknown format %s\n",
pf_name(fb->zsbuf->format));
- so_data(so, 0x16);
+ so_data(so, NV50TCL_ZETA_FORMAT_S8Z24_UNORM);
break;
}
- so_data(so, 0x00000000);
+ so_data(so, bo->tile_mode << 4);
so_data(so, 0x00000000);
so_method(so, tesla, 0x1538, 1);
@@ -116,12 +124,18 @@ nv50_state_validate_fb(struct nv50_context *nv50)
so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ, 2);
so_data (so, w << 16);
so_data (so, h << 16);
- so_method(so, tesla, 0x0e04, 2);
+ /* set window scissor rectangle to window extents */
+ so_method(so, tesla, NV50TCL_SCISSOR_HORIZ, 2);
so_data (so, w << 16);
so_data (so, h << 16);
- so_method(so, tesla, 0xdf8, 2);
+ /* set window lower left corner */
+ so_method(so, tesla, NV50TCL_WINDOW_LEFT, 2);
so_data (so, 0);
so_data (so, h);
+ /* set screen scissor rectangle */
+ so_method(so, tesla, NV50TCL_SCREEN_SCISSOR_HORIZ, 2);
+ so_data (so, w << 16);
+ so_data (so, h << 16);
so_ref(so, &nv50->state.fb);
so_ref(NULL, &so);
@@ -131,7 +145,7 @@ static void
nv50_state_emit(struct nv50_context *nv50)
{
struct nv50_screen *screen = nv50->screen;
- struct nouveau_winsys *nvws = screen->nvws;
+ struct nouveau_channel *chan = screen->base.channel;
if (nv50->pctx_id != screen->cur_pctx) {
nv50->state.dirty |= 0xffffffff;
@@ -139,40 +153,40 @@ nv50_state_emit(struct nv50_context *nv50)
}
if (nv50->state.dirty & NV50_NEW_FRAMEBUFFER)
- so_emit(nvws, nv50->state.fb);
+ so_emit(chan, nv50->state.fb);
if (nv50->state.dirty & NV50_NEW_BLEND)
- so_emit(nvws, nv50->state.blend);
+ so_emit(chan, nv50->state.blend);
if (nv50->state.dirty & NV50_NEW_ZSA)
- so_emit(nvws, nv50->state.zsa);
+ so_emit(chan, nv50->state.zsa);
if (nv50->state.dirty & NV50_NEW_VERTPROG)
- so_emit(nvws, nv50->state.vertprog);
+ so_emit(chan, nv50->state.vertprog);
if (nv50->state.dirty & NV50_NEW_FRAGPROG)
- so_emit(nvws, nv50->state.fragprog);
+ so_emit(chan, nv50->state.fragprog);
if (nv50->state.dirty & NV50_NEW_RASTERIZER)
- so_emit(nvws, nv50->state.rast);
+ so_emit(chan, nv50->state.rast);
if (nv50->state.dirty & NV50_NEW_BLEND_COLOUR)
- so_emit(nvws, nv50->state.blend_colour);
+ so_emit(chan, nv50->state.blend_colour);
if (nv50->state.dirty & NV50_NEW_STIPPLE)
- so_emit(nvws, nv50->state.stipple);
+ so_emit(chan, nv50->state.stipple);
if (nv50->state.dirty & NV50_NEW_SCISSOR)
- so_emit(nvws, nv50->state.scissor);
+ so_emit(chan, nv50->state.scissor);
if (nv50->state.dirty & NV50_NEW_VIEWPORT)
- so_emit(nvws, nv50->state.viewport);
+ so_emit(chan, nv50->state.viewport);
if (nv50->state.dirty & NV50_NEW_SAMPLER)
- so_emit(nvws, nv50->state.tsc_upload);
+ so_emit(chan, nv50->state.tsc_upload);
if (nv50->state.dirty & NV50_NEW_TEXTURE)
- so_emit(nvws, nv50->state.tic_upload);
+ so_emit(chan, nv50->state.tic_upload);
if (nv50->state.dirty & NV50_NEW_ARRAYS) {
- so_emit(nvws, nv50->state.vtxfmt);
- so_emit(nvws, nv50->state.vtxbuf);
+ so_emit(chan, nv50->state.vtxfmt);
+ so_emit(chan, nv50->state.vtxbuf);
}
nv50->state.dirty = 0;
- so_emit_reloc_markers(nvws, nv50->state.fb);
- so_emit_reloc_markers(nvws, nv50->state.vertprog);
- so_emit_reloc_markers(nvws, nv50->state.fragprog);
- so_emit_reloc_markers(nvws, nv50->state.vtxbuf);
- so_emit_reloc_markers(nvws, nv50->screen->static_init);
+ so_emit_reloc_markers(chan, nv50->state.fb);
+ so_emit_reloc_markers(chan, nv50->state.vertprog);
+ so_emit_reloc_markers(chan, nv50->state.fragprog);
+ so_emit_reloc_markers(chan, nv50->state.vtxbuf);
+ so_emit_reloc_markers(chan, nv50->screen->static_init);
}
boolean
@@ -230,13 +244,16 @@ nv50_state_validate(struct nv50_context *nv50)
nv50->state.scissor_enabled = rast->scissor;
so = so_new(3, 0);
- so_method(so, tesla, 0x0ff4, 2);
+ so_method(so, tesla, NV50TCL_SCISSOR_HORIZ, 2);
if (nv50->state.scissor_enabled) {
- so_data(so, ((s->maxx - s->minx) << 16) | s->minx);
- so_data(so, ((s->maxy - s->miny) << 16) | s->miny);
+ /* the hw has y = 0 = bottom here */
+ unsigned top = nv50->framebuffer.height - s->miny;
+ unsigned bottom = nv50->framebuffer.height - s->maxy;
+ so_data(so, (s->maxx << 16) | s->minx);
+ so_data(so, (top << 16) | bottom);
} else {
- so_data(so, (8192 << 16));
- so_data(so, (8192 << 16));
+ so_data(so, (nv50->framebuffer.width << 16));
+ so_data(so, (nv50->framebuffer.height << 16));
}
so_ref(so, &nv50->state.scissor);
so_ref(NULL, &so);
@@ -246,6 +263,7 @@ scissor_uptodate:
if (nv50->dirty & (NV50_NEW_VIEWPORT | NV50_NEW_RASTERIZER)) {
unsigned bypass;
+ float y_translate = (float)nv50->framebuffer.height;
if (!nv50->rasterizer->pipe.bypass_vs_clip_and_viewport)
bypass = 0;
@@ -259,25 +277,33 @@ scissor_uptodate:
nv50->state.viewport_bypass = bypass;
so = so_new(12, 0);
+ so_method(so, tesla, NV50TCL_VIEW_VOLUME_CLIP_CTRL, 1);
if (!bypass) {
- so_method(so, tesla, NV50TCL_VIEWPORT_UNK1(0), 3);
+ so_data(so, 0x0000);
+ y_translate -= nv50->viewport.translate[1];
+ so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE(0), 3);
so_data (so, fui(nv50->viewport.translate[0]));
- so_data (so, fui(nv50->viewport.translate[1]));
+ so_data (so, fui(y_translate));
so_data (so, fui(nv50->viewport.translate[2]));
- so_method(so, tesla, NV50TCL_VIEWPORT_UNK0(0), 3);
+ so_method(so, tesla, NV50TCL_VIEWPORT_SCALE(0), 3);
so_data (so, fui(nv50->viewport.scale[0]));
so_data (so, fui(-nv50->viewport.scale[1]));
so_data (so, fui(nv50->viewport.scale[2]));
- so_method(so, tesla, 0x192c, 1);
- so_data (so, 1);
- so_method(so, tesla, 0x0f90, 1);
- so_data (so, 0);
} else {
- so_method(so, tesla, 0x192c, 1);
- so_data (so, 0);
- so_method(so, tesla, 0x0f90, 1);
- so_data (so, 1);
+ /* don't do xy-clipping in NDC space */
+ so_data(so, 0x0800);
+ /* in bypass mode, y = 0 would be bottom */
+ so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE(0), 3);
+ so_data (so, fui(0.0f));
+ so_data (so, fui(y_translate));
+ so_data (so, fui(0.0f));
+ so_method(so, tesla, NV50TCL_VIEWPORT_SCALE(0), 3);
+ so_data (so, fui(1.0f));
+ so_data (so, fui(-1.0f));
+ so_data (so, fui(1.0f));
}
+ so_method(so, tesla, NV50TCL_VIEWPORT_TRANSFORM_EN, 1);
+ so_data (so, 1);
so_ref(so, &nv50->state.viewport);
so_ref(NULL, &so);
@@ -293,12 +319,12 @@ viewport_uptodate:
so_data (so, NV50_CB_TSC);
so_method(so, tesla, 0x40000f04, nv50->sampler_nr * 8);
for (i = 0; i < nv50->sampler_nr; i++)
- so_datap (so, nv50->sampler[i], 8);
+ so_datap (so, nv50->sampler[i]->tsc, 8);
so_ref(so, &nv50->state.tsc_upload);
so_ref(NULL, &so);
}
- if (nv50->dirty & NV50_NEW_TEXTURE)
+ if (nv50->dirty & (NV50_NEW_TEXTURE | NV50_NEW_SAMPLER))
nv50_tex_validate(nv50);
if (nv50->dirty & NV50_NEW_ARRAYS)
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c
index 0cc5168144..31c36a12b7 100644
--- a/src/gallium/drivers/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nv50/nv50_surface.c
@@ -35,14 +35,13 @@ nv50_format(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
- return NV50_2D_DST_FORMAT_32BPP;
+ return NV50_2D_DST_FORMAT_A8R8G8B8_UNORM;
case PIPE_FORMAT_X8R8G8B8_UNORM:
- return NV50_2D_DST_FORMAT_24BPP;
+ return NV50_2D_DST_FORMAT_X8R8G8B8_UNORM;
case PIPE_FORMAT_R5G6B5_UNORM:
- return NV50_2D_DST_FORMAT_16BPP;
+ return NV50_2D_DST_FORMAT_R5G6B5_UNORM;
case PIPE_FORMAT_A8_UNORM:
- return NV50_2D_DST_FORMAT_8BPP;
+ return NV50_2D_DST_FORMAT_R8_UNORM;
default:
return -1;
}
@@ -52,21 +51,17 @@ static int
nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst)
{
struct nv50_miptree *mt = nv50_miptree(ps->texture);
- struct nouveau_channel *chan = screen->nvws->channel;
+ struct nouveau_channel *chan = screen->eng2d->channel;
struct nouveau_grobj *eng2d = screen->eng2d;
- struct nouveau_bo *bo;
+ struct nouveau_bo *bo = nv50_miptree(ps->texture)->bo;
int format, mthd = dst ? NV50_2D_DST_FORMAT : NV50_2D_SRC_FORMAT;
int flags = NOUVEAU_BO_VRAM | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD);
-
- bo = screen->nvws->get_bo(nv50_miptree(ps->texture)->buffer);
- if (!bo)
- return 1;
format = nv50_format(ps->format);
if (format < 0)
return 1;
- if (!bo->tiled) {
+ if (!bo->tile_flags) {
BEGIN_RING(chan, eng2d, mthd, 2);
OUT_RING (chan, format);
OUT_RING (chan, 1);
@@ -80,7 +75,7 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst)
BEGIN_RING(chan, eng2d, mthd, 5);
OUT_RING (chan, format);
OUT_RING (chan, 0);
- OUT_RING (chan, 0);
+ OUT_RING (chan, bo->tile_mode << 4);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, eng2d, mthd + 0x18, 4);
@@ -108,7 +103,7 @@ nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst,
int dx, int dy, struct pipe_surface *src, int sx, int sy,
int w, int h)
{
- struct nouveau_channel *chan = screen->nvws->channel;
+ struct nouveau_channel *chan = screen->eng2d->channel;
struct nouveau_grobj *eng2d = screen->eng2d;
int ret;
@@ -165,7 +160,7 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
{
struct nv50_context *nv50 = (struct nv50_context *)pipe;
struct nv50_screen *screen = nv50->screen;
- struct nouveau_channel *chan = screen->nvws->channel;
+ struct nouveau_channel *chan = screen->eng2d->channel;
struct nouveau_grobj *eng2d = screen->eng2d;
int format, ret;
diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c
index 223c8a3a45..46c3073def 100644
--- a/src/gallium/drivers/nv50/nv50_tex.c
+++ b/src/gallium/drivers/nv50/nv50_tex.c
@@ -26,35 +26,36 @@
#include "nouveau/nouveau_stateobj.h"
static int
-nv50_tex_construct(struct nouveau_stateobj *so, struct nv50_miptree *mt)
+nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so,
+ struct nv50_miptree *mt, int unit)
{
switch (mt->base.format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM |
+ NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM |
NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM |
+ NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
NV50TIC_0_0_FMT_8_8_8_8);
break;
case PIPE_FORMAT_A1R5G5B5_UNORM:
so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM |
+ NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM |
NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM |
+ NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
NV50TIC_0_0_FMT_1_5_5_5);
break;
case PIPE_FORMAT_A4R4G4B4_UNORM:
so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM |
+ NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM |
NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM |
+ NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
NV50TIC_0_0_FMT_4_4_4_4);
break;
case PIPE_FORMAT_R5G6B5_UNORM:
so_data(so, NV50TIC_0_0_MAPA_ONE | NV50TIC_0_0_TYPEA_UNORM |
- NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM |
+ NV50TIC_0_0_MAPR_C2 | NV50TIC_0_0_TYPER_UNORM |
NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM |
- NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM |
+ NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
NV50TIC_0_0_FMT_5_6_5);
break;
case PIPE_FORMAT_L8_UNORM:
@@ -117,15 +118,18 @@ nv50_tex_construct(struct nouveau_stateobj *so, struct nv50_miptree *mt)
return 1;
}
- so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW |
+ so_reloc(so, mt->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW |
NOUVEAU_BO_RD, 0, 0);
- so_data (so, 0xd0005000);
+ if (nv50->sampler[unit]->normalized)
+ so_data (so, 0xd0005000 | mt->bo->tile_mode << 22);
+ else
+ so_data (so, 0x5001d000 | mt->bo->tile_mode << 22);
so_data (so, 0x00300000);
so_data (so, mt->base.width[0]);
- so_data (so, (mt->base.depth[0] << 16) | mt->base.height[0]);
+ so_data (so, (mt->base.last_level << 28) |
+ (mt->base.depth[0] << 16) | mt->base.height[0]);
so_data (so, 0x03000000);
- so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH |
- NOUVEAU_BO_RD, 0, 0);
+ so_data (so, mt->base.last_level << 4);
return 0;
}
@@ -135,23 +139,35 @@ nv50_tex_validate(struct nv50_context *nv50)
{
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nouveau_stateobj *so;
- int unit;
+ int unit, push;
- so = so_new(nv50->miptree_nr * 8 + 3, nv50->miptree_nr * 2);
+ push = nv50->miptree_nr * 9 + 2;
+ push += MAX2(nv50->miptree_nr, nv50->state.miptree_nr) * 2;
+
+ so = so_new(push, nv50->miptree_nr * 2);
so_method(so, tesla, 0x0f00, 1);
so_data (so, NV50_CB_TIC);
- so_method(so, tesla, 0x40000f04, nv50->miptree_nr * 8);
for (unit = 0; unit < nv50->miptree_nr; unit++) {
struct nv50_miptree *mt = nv50->miptree[unit];
- if (nv50_tex_construct(so, mt)) {
+ so_method(so, tesla, 0x40000f04, 8);
+ if (nv50_tex_construct(nv50, so, mt, unit)) {
NOUVEAU_ERR("failed tex validate\n");
so_ref(NULL, &so);
return;
}
+
+ so_method(so, tesla, 0x1458, 1);
+ so_data (so, (unit << 9) | (unit << 1) | 1);
+ }
+
+ for (; unit < nv50->state.miptree_nr; unit++) {
+ so_method(so, tesla, 0x1458, 1);
+ so_data (so, (unit << 1) | 0);
}
so_ref(so, &nv50->state.tic_upload);
so_ref(NULL, &so);
+ nv50->state.miptree_nr = nv50->miptree_nr;
}
diff --git a/src/gallium/drivers/nv50/nv50_texture.h b/src/gallium/drivers/nv50/nv50_texture.h
index aca622c73b..207fb039f7 100644
--- a/src/gallium/drivers/nv50/nv50_texture.h
+++ b/src/gallium/drivers/nv50/nv50_texture.h
@@ -14,13 +14,13 @@
#define NV50TIC_0_0_MAPA_C2 0x20000000
#define NV50TIC_0_0_MAPA_C3 0x28000000
#define NV50TIC_0_0_MAPA_ONE 0x38000000
-#define NV50TIC_0_0_MAPR_MASK 0x07000000
-#define NV50TIC_0_0_MAPR_ZERO 0x00000000
-#define NV50TIC_0_0_MAPR_C0 0x02000000
-#define NV50TIC_0_0_MAPR_C1 0x03000000
-#define NV50TIC_0_0_MAPR_C2 0x04000000
-#define NV50TIC_0_0_MAPR_C3 0x05000000
-#define NV50TIC_0_0_MAPR_ONE 0x07000000
+#define NV50TIC_0_0_MAPB_MASK 0x07000000
+#define NV50TIC_0_0_MAPB_ZERO 0x00000000
+#define NV50TIC_0_0_MAPB_C0 0x02000000
+#define NV50TIC_0_0_MAPB_C1 0x03000000
+#define NV50TIC_0_0_MAPB_C2 0x04000000
+#define NV50TIC_0_0_MAPB_C3 0x05000000
+#define NV50TIC_0_0_MAPB_ONE 0x07000000
#define NV50TIC_0_0_MAPG_MASK 0x00e00000
#define NV50TIC_0_0_MAPG_ZERO 0x00000000
#define NV50TIC_0_0_MAPG_C0 0x00400000
@@ -28,31 +28,49 @@
#define NV50TIC_0_0_MAPG_C2 0x00800000
#define NV50TIC_0_0_MAPG_C3 0x00a00000
#define NV50TIC_0_0_MAPG_ONE 0x00e00000
-#define NV50TIC_0_0_MAPB_MASK 0x001c0000
-#define NV50TIC_0_0_MAPB_ZERO 0x00000000
-#define NV50TIC_0_0_MAPB_C0 0x00080000
-#define NV50TIC_0_0_MAPB_C1 0x000c0000
-#define NV50TIC_0_0_MAPB_C2 0x00100000
-#define NV50TIC_0_0_MAPB_C3 0x00140000
-#define NV50TIC_0_0_MAPB_ONE 0x001c0000
+#define NV50TIC_0_0_MAPR_MASK 0x001c0000
+#define NV50TIC_0_0_MAPR_ZERO 0x00000000
+#define NV50TIC_0_0_MAPR_C0 0x00080000
+#define NV50TIC_0_0_MAPR_C1 0x000c0000
+#define NV50TIC_0_0_MAPR_C2 0x00100000
+#define NV50TIC_0_0_MAPR_C3 0x00140000
+#define NV50TIC_0_0_MAPR_ONE 0x001c0000
#define NV50TIC_0_0_TYPEA_MASK 0x00038000
#define NV50TIC_0_0_TYPEA_UNORM 0x00010000
-#define NV50TIC_0_0_TYPER_MASK 0x00007000
-#define NV50TIC_0_0_TYPER_UNORM 0x00002000
+#define NV50TIC_0_0_TYPEA_SNORM 0x00008000
+#define NV50TIC_0_0_TYPEA_FLOAT 0x00038000
+#define NV50TIC_0_0_TYPEB_MASK 0x00007000
+#define NV50TIC_0_0_TYPEB_UNORM 0x00002000
+#define NV50TIC_0_0_TYPEB_SNORM 0x00001000
+#define NV50TIC_0_0_TYPEB_FLOAT 0x00007000
#define NV50TIC_0_0_TYPEG_MASK 0x00000e00
#define NV50TIC_0_0_TYPEG_UNORM 0x00000400
-#define NV50TIC_0_0_TYPEB_MASK 0x000001c0
-#define NV50TIC_0_0_TYPEB_UNORM 0x00000080
-#define NV50TIC_0_0_FMT_MASK 0x0000003c
+#define NV50TIC_0_0_TYPEG_SNORM 0x00000200
+#define NV50TIC_0_0_TYPEG_FLOAT 0x00000e00
+#define NV50TIC_0_0_TYPER_MASK 0x000001c0
+#define NV50TIC_0_0_TYPER_UNORM 0x00000080
+#define NV50TIC_0_0_TYPER_SNORM 0x00000040
+#define NV50TIC_0_0_TYPER_FLOAT 0x000001c0
+#define NV50TIC_0_0_FMT_MASK 0x0000003f
+#define NV50TIC_0_0_FMT_32_32_32_32 0x00000001
+#define NV50TIC_0_0_FMT_16_16_16_16 0x00000003
+#define NV50TIC_0_0_FMT_32_32 0x00000004
#define NV50TIC_0_0_FMT_8_8_8_8 0x00000008
+#define NV50TIC_0_0_FMT_2_10_10_10 0x00000009
+#define NV50TIC_0_0_FMT_32 0x0000000f
#define NV50TIC_0_0_FMT_4_4_4_4 0x00000012
-#define NV50TIC_0_0_FMT_1_5_5_5 0x00000013
+/* #define NV50TIC_0_0_FMT_1_5_5_5 0x00000013 */
+#define NV50TIC_0_0_FMT_1_5_5_5 0x00000014
#define NV50TIC_0_0_FMT_5_6_5 0x00000015
#define NV50TIC_0_0_FMT_8_8 0x00000018
+#define NV50TIC_0_0_FMT_16 0x0000001b
#define NV50TIC_0_0_FMT_8 0x0000001d
+#define NV50TIC_0_0_FMT_10_11_11 0x00000021
#define NV50TIC_0_0_FMT_DXT1 0x00000024
#define NV50TIC_0_0_FMT_DXT3 0x00000025
#define NV50TIC_0_0_FMT_DXT5 0x00000026
+#define NV50TIC_0_0_FMT_RGTC1 0x00000027
+#define NV50TIC_0_0_FMT_RGTC2 0x00000028
#define NV50TIC_0_1_OFFSET_LOW_MASK 0xffffffff
#define NV50TIC_0_1_OFFSET_LOW_SHIFT 0
@@ -102,6 +120,7 @@
#define NV50TSC_1_0_WRAPR_MIRROR_CLAMP_TO_EDGE 0x00000140
#define NV50TSC_1_0_WRAPR_MIRROR_CLAMP_TO_BORDER 0x00000180
#define NV50TSC_1_0_WRAPR_MIRROR_CLAMP 0x000001c0
+#define NV50TSC_1_0_MAX_ANISOTROPY_MASK 0x00700000
#define NV50TSC_1_1_MAGF_MASK 0x00000003
#define NV50TSC_1_1_MAGF_NEAREST 0x00000001
@@ -113,17 +132,19 @@
#define NV50TSC_1_1_MIPF_NONE 0x00000040
#define NV50TSC_1_1_MIPF_NEAREST 0x00000080
#define NV50TSC_1_1_MIPF_LINEAR 0x000000c0
+#define NV50TSC_1_1_LOD_BIAS_MASK 0x01fff000
-#define NV50TSC_1_2_UNKNOWN_MASK 0xffffffff
+#define NV50TSC_1_2_MIN_LOD_MASK 0x00000f00
+#define NV50TSC_1_2_MAX_LOD_MASK 0x00f00000
#define NV50TSC_1_3_UNKNOWN_MASK 0xffffffff
-#define NV50TSC_1_4_UNKNOWN_MASK 0xffffffff
+#define NV50TSC_1_4_BORDER_COLOR_RED_MASK 0xffffffff
-#define NV50TSC_1_5_UNKNOWN_MASK 0xffffffff
+#define NV50TSC_1_5_BORDER_COLOR_GREEN_MASK 0xffffffff
-#define NV50TSC_1_6_UNKNOWN_MASK 0xffffffff
+#define NV50TSC_1_6_BORDER_COLOR_BLUE_MASK 0xffffffff
-#define NV50TSC_1_7_UNKNOWN_MASK 0xffffffff
+#define NV50TSC_1_7_BORDER_COLOR_ALPHA_MASK 0xffffffff
#endif
diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c
index 747195b4f6..6ff375951e 100644
--- a/src/gallium/drivers/nv50/nv50_transfer.c
+++ b/src/gallium/drivers/nv50/nv50_transfer.c
@@ -6,8 +6,8 @@
struct nv50_transfer {
struct pipe_transfer base;
- struct pipe_buffer *buffer;
- struct nv50_miptree_level *level;
+ struct nouveau_bo *bo;
+ unsigned level_offset;
int level_pitch;
int level_width;
int level_height;
@@ -16,51 +16,48 @@ struct nv50_transfer {
};
static void
-nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct pipe_buffer *src,
- int src_pitch, int sx, int sy, int sw, int sh,
- struct pipe_buffer *dst, int dst_pitch, int dx, int dy,
+nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct nouveau_bo *src_bo,
+ unsigned src_offset, int src_pitch, int sx, int sy,
+ int sw, int sh, struct nouveau_bo *dst_bo,
+ unsigned dst_offset, int dst_pitch, int dx, int dy,
int dw, int dh, int cpp, int width, int height,
unsigned src_reloc, unsigned dst_reloc)
{
struct nv50_screen *screen = nv50_screen(pscreen);
- struct nouveau_winsys *nvws = screen->nvws;
- struct nouveau_channel *chan = nvws->channel;
+ struct nouveau_channel *chan = screen->m2mf->channel;
struct nouveau_grobj *m2mf = screen->m2mf;
- struct nouveau_bo *src_bo = nvws->get_bo(src);
- struct nouveau_bo *dst_bo = nvws->get_bo(dst);
- unsigned src_offset = 0, dst_offset = 0;
src_reloc |= NOUVEAU_BO_RD;
dst_reloc |= NOUVEAU_BO_WR;
WAIT_RING (chan, 14);
- if (!src_bo->tiled) {
+ if (!src_bo->tile_flags) {
BEGIN_RING(chan, m2mf, 0x0200, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, m2mf, 0x0314, 1);
OUT_RING (chan, src_pitch);
- src_offset = (sy * src_pitch) + (sx * cpp);
+ src_offset += (sy * src_pitch) + (sx * cpp);
} else {
BEGIN_RING(chan, m2mf, 0x0200, 6);
OUT_RING (chan, 0);
- OUT_RING (chan, 0);
+ OUT_RING (chan, src_bo->tile_mode << 4);
OUT_RING (chan, sw * cpp);
OUT_RING (chan, sh);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
}
- if (!dst_bo->tiled) {
+ if (!dst_bo->tile_flags) {
BEGIN_RING(chan, m2mf, 0x021c, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, m2mf, 0x0318, 1);
OUT_RING (chan, dst_pitch);
- dst_offset = (dy * dst_pitch) + (dx * cpp);
+ dst_offset += (dy * dst_pitch) + (dx * cpp);
} else {
BEGIN_RING(chan, m2mf, 0x021c, 6);
OUT_RING (chan, 0);
- OUT_RING (chan, 0);
+ OUT_RING (chan, dst_bo->tile_mode << 4);
OUT_RING (chan, dw * cpp);
OUT_RING (chan, dh);
OUT_RING (chan, 1);
@@ -77,15 +74,15 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct pipe_buffer *src,
BEGIN_RING(chan, m2mf, 0x030c, 2);
OUT_RELOCl(chan, src_bo, src_offset, src_reloc);
OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc);
- if (src_bo->tiled) {
+ if (src_bo->tile_flags) {
BEGIN_RING(chan, m2mf, 0x0218, 1);
- OUT_RING (chan, (dy << 16) | sx);
+ OUT_RING (chan, (sy << 16) | sx);
} else {
src_offset += (line_count * src_pitch);
}
- if (dst_bo->tiled) {
+ if (dst_bo->tile_flags) {
BEGIN_RING(chan, m2mf, 0x0234, 1);
- OUT_RING (chan, (sy << 16) | dx);
+ OUT_RING (chan, (dy << 16) | dx);
} else {
dst_offset += (line_count * dst_pitch);
}
@@ -108,10 +105,12 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
enum pipe_transfer_usage usage,
unsigned x, unsigned y, unsigned w, unsigned h)
{
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
struct nv50_miptree *mt = nv50_miptree(pt);
struct nv50_miptree_level *lvl = &mt->level[level];
struct nv50_transfer *tx;
unsigned image = 0;
+ int ret;
if (pt->target == PIPE_TEXTURE_CUBE)
image = face;
@@ -133,20 +132,24 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->base.stride = (w * pt->block.size);
tx->base.usage = usage;
- tx->level = lvl;
tx->level_pitch = lvl->pitch;
tx->level_width = mt->base.width[level];
tx->level_height = mt->base.height[level];
+ tx->level_offset = lvl->image_offset[image];
tx->level_x = x;
tx->level_y = y;
- tx->buffer =
- pipe_buffer_create(pscreen, 0, NOUVEAU_BUFFER_USAGE_TRANSFER,
- w * tx->base.block.size * h);
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
+ w * pt->block.size * h, &tx->bo);
+ if (ret) {
+ FREE(tx);
+ return NULL;
+ }
if (usage != PIPE_TRANSFER_WRITE) {
- nv50_transfer_rect_m2mf(pscreen, mt->buffer, tx->level_pitch,
- x, y, tx->level_width, tx->level_height,
- tx->buffer, tx->base.stride, 0, 0,
+ nv50_transfer_rect_m2mf(pscreen, mt->bo, tx->level_offset,
+ tx->level_pitch, x, y, tx->level_width,
+ tx->level_height, tx->bo, 0,
+ tx->base.stride, 0, 0,
tx->base.width, tx->base.height,
tx->base.block.size, w, h,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART,
@@ -164,17 +167,18 @@ nv50_transfer_del(struct pipe_transfer *ptx)
if (ptx->usage != PIPE_TRANSFER_READ) {
struct pipe_screen *pscreen = ptx->texture->screen;
- nv50_transfer_rect_m2mf(pscreen, tx->buffer, tx->base.stride,
+ nv50_transfer_rect_m2mf(pscreen, tx->bo, 0, tx->base.stride,
0, 0, tx->base.width, tx->base.height,
- mt->buffer, tx->level_pitch,
- tx->level_x, tx->level_y,
- tx->level_width, tx->level_height,
- tx->base.block.size, tx->base.width,
- tx->base.height, NOUVEAU_BO_GART,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_GART);
+ mt->bo, tx->level_offset,
+ tx->level_pitch, tx->level_x,
+ tx->level_y, tx->level_width,
+ tx->level_height, tx->base.block.size,
+ tx->base.width, tx->base.height,
+ NOUVEAU_BO_GART, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_GART);
}
- pipe_buffer_reference(&tx->buffer, NULL);
+ nouveau_bo_ref(NULL, &tx->bo);
pipe_texture_reference(&ptx->texture, NULL);
FREE(ptx);
}
@@ -184,13 +188,17 @@ nv50_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
{
struct nv50_transfer *tx = (struct nv50_transfer *)ptx;
unsigned flags = 0;
+ int ret;
if (ptx->usage & PIPE_TRANSFER_WRITE)
- flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
+ flags |= NOUVEAU_BO_WR;
if (ptx->usage & PIPE_TRANSFER_READ)
- flags |= PIPE_BUFFER_USAGE_CPU_READ;
+ flags |= NOUVEAU_BO_RD;
- return pipe_buffer_map(pscreen, tx->buffer, flags);
+ ret = nouveau_bo_map(tx->bo, flags);
+ if (ret)
+ return NULL;
+ return tx->bo->map;
}
static void
@@ -198,7 +206,7 @@ nv50_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
{
struct nv50_transfer *tx = (struct nv50_transfer *)ptx;
- pipe_buffer_unmap(pscreen, tx->buffer);
+ nouveau_bo_unmap(tx->bo);
}
void
diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c
index 0749c90691..422c8c6b5b 100644
--- a/src/gallium/drivers/nv50/nv50_vbo.c
+++ b/src/gallium/drivers/nv50/nv50_vbo.c
@@ -22,6 +22,7 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
#include "nv50_context.h"
@@ -48,12 +49,63 @@ nv50_prim(unsigned mode)
return NV50TCL_VERTEX_BEGIN_POINTS;
}
+static INLINE unsigned
+nv50_vtxeltfmt(unsigned pf)
+{
+ static const uint8_t vtxelt_32[4] = { 0x90, 0x20, 0x10, 0x08 };
+ static const uint8_t vtxelt_16[4] = { 0xd8, 0x78, 0x28, 0x18 };
+ static const uint8_t vtxelt_08[4] = { 0xe8, 0xc0, 0x98, 0x50 };
+
+ unsigned nf, c = 0;
+
+ switch (pf_type(pf)) {
+ case PIPE_FORMAT_TYPE_FLOAT:
+ nf = NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_FLOAT; break;
+ case PIPE_FORMAT_TYPE_UNORM:
+ nf = NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_UNORM; break;
+ case PIPE_FORMAT_TYPE_SNORM:
+ nf = NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SNORM; break;
+ case PIPE_FORMAT_TYPE_USCALED:
+ nf = NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_USCALED; break;
+ case PIPE_FORMAT_TYPE_SSCALED:
+ nf = NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_SSCALED; break;
+ default:
+ NOUVEAU_ERR("invalid vbo type %d\n",pf_type(pf));
+ assert(0);
+ nf = NV50TCL_VERTEX_ARRAY_ATTRIB_TYPE_FLOAT;
+ break;
+ }
+
+ if (pf_size_y(pf)) c++;
+ if (pf_size_z(pf)) c++;
+ if (pf_size_w(pf)) c++;
+
+ if (pf_exp2(pf) == 3) {
+ switch (pf_size_x(pf)) {
+ case 1: return (nf | (vtxelt_08[c] << 16));
+ case 2: return (nf | (vtxelt_16[c] << 16));
+ case 4: return (nf | (vtxelt_32[c] << 16));
+ default:
+ break;
+ }
+ } else
+ if (pf_exp2(pf) == 6 && pf_size_x(pf) == 1) {
+ NOUVEAU_ERR("unsupported vbo component size 64\n");
+ assert(0);
+ return (nf | 0x08000000);
+ }
+
+ NOUVEAU_ERR("invalid vbo format %s\n",pf_name(pf));
+ assert(0);
+ return (nf | 0x08000000);
+}
+
boolean
nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start,
unsigned count)
{
struct nv50_context *nv50 = nv50_context(pipe);
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->tesla->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
nv50_state_validate(nv50);
@@ -83,7 +135,7 @@ static INLINE void
nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map,
unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->tesla->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
map += start;
@@ -112,7 +164,7 @@ static INLINE void
nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map,
unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->tesla->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
map += start;
@@ -138,10 +190,10 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map,
}
static INLINE void
-nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint8_t *map,
+nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map,
unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->tesla->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
map += start;
@@ -163,10 +215,12 @@ nv50_draw_elements(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv50_context *nv50 = nv50_context(pipe);
- struct nouveau_channel *chan = nv50->screen->nvws->channel;
+ struct nouveau_channel *chan = nv50->screen->tesla->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
- struct pipe_winsys *ws = pipe->winsys;
- void *map = ws->buffer_map(ws, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ);
+ struct pipe_screen *pscreen = pipe->screen;
+ void *map;
+
+ map = pipe_buffer_map(pscreen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ);
nv50_state_validate(nv50);
@@ -193,6 +247,7 @@ nv50_draw_elements(struct pipe_context *pipe,
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1);
OUT_RING (chan, 0);
+ pipe_buffer_unmap(pscreen, indexBuffer);
pipe->flush(pipe, 0, NULL);
return TRUE;
}
@@ -204,6 +259,10 @@ nv50_vbo_validate(struct nv50_context *nv50)
struct nouveau_stateobj *vtxbuf, *vtxfmt;
int i;
+ /* don't validate if Gallium took away our buffers */
+ if (nv50->vtxbuf_nr == 0)
+ return;
+
vtxbuf = so_new(nv50->vtxelt_nr * 4, nv50->vtxelt_nr * 2);
vtxfmt = so_new(nv50->vtxelt_nr + 1, 0);
so_method(vtxfmt, tesla, 0x1ac0, nv50->vtxelt_nr);
@@ -212,38 +271,16 @@ nv50_vbo_validate(struct nv50_context *nv50)
struct pipe_vertex_element *ve = &nv50->vtxelt[i];
struct pipe_vertex_buffer *vb =
&nv50->vtxbuf[ve->vertex_buffer_index];
+ struct nouveau_bo *bo = nouveau_bo(vb->buffer);
- switch (ve->src_format) {
- case PIPE_FORMAT_R32G32B32A32_FLOAT:
- so_data(vtxfmt, 0x7e080000 | i);
- break;
- case PIPE_FORMAT_R32G32B32_FLOAT:
- so_data(vtxfmt, 0x7e100000 | i);
- break;
- case PIPE_FORMAT_R32G32_FLOAT:
- so_data(vtxfmt, 0x7e200000 | i);
- break;
- case PIPE_FORMAT_R32_FLOAT:
- so_data(vtxfmt, 0x7e900000 | i);
- break;
- case PIPE_FORMAT_R8G8B8A8_UNORM:
- so_data(vtxfmt, 0x24500000 | i);
- break;
- default:
- {
- NOUVEAU_ERR("invalid vbo format %s\n",
- pf_name(ve->src_format));
- assert(0);
- return;
- }
- }
+ so_data(vtxfmt, nv50_vtxeltfmt(ve->src_format) | i);
so_method(vtxbuf, tesla, 0x900 + (i * 16), 3);
so_data (vtxbuf, 0x20000000 | vb->stride);
- so_reloc (vtxbuf, vb->buffer, vb->buffer_offset +
+ so_reloc (vtxbuf, bo, vb->buffer_offset +
ve->src_offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
- so_reloc (vtxbuf, vb->buffer, vb->buffer_offset +
+ so_reloc (vtxbuf, bo, vb->buffer_offset +
ve->src_offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
}
diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile
index e44f9b9dfc..d7a2c8c462 100644
--- a/src/gallium/drivers/r300/Makefile
+++ b/src/gallium/drivers/r300/Makefile
@@ -4,21 +4,38 @@ include $(TOP)/configs/current
LIBNAME = r300
C_SOURCES = \
+ r3xx_fs.c \
+ r5xx_fs.c \
r300_chipset.c \
r300_clear.c \
r300_context.c \
- r300_debug.c \
r300_emit.c \
r300_flush.c \
+ r300_fs.c \
r300_query.c \
r300_render.c \
r300_screen.c \
r300_state.c \
r300_state_derived.c \
r300_state_invariant.c \
- r300_state_shader.c \
- r300_state_tcl.c \
+ r300_vs.c \
r300_surface.c \
- r300_texture.c
+ r300_texture.c \
+ r300_tgsi_to_rc.c
+
+LIBRARY_INCLUDES = \
+ -I$(TOP)/src/mesa/drivers/dri/r300/compiler \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/include
+
+COMPILER_ARCHIVE = $(TOP)/src/mesa/drivers/dri/r300/compiler/libr300compiler.a
+
+EXTRA_OBJECTS = \
+ $(COMPILER_ARCHIVE)
include ../../Makefile.template
+
+.PHONY : $(COMPILER_ARCHIVE)
+
+$(COMPILER_ARCHIVE):
+ cd $(TOP)/src/mesa/drivers/dri/r300/compiler; make
diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript
index 182ed2d459..493d7b28bc 100644
--- a/src/gallium/drivers/r300/SConscript
+++ b/src/gallium/drivers/r300/SConscript
@@ -5,20 +5,22 @@ env = env.Clone()
r300 = env.ConvenienceLibrary(
target = 'r300',
source = [
+ 'r3xx_fs.c',
+ 'r5xx_fs.c',
'r300_chipset.c',
'r300_clear.c',
'r300_context.c',
'r300_debug.c',
'r300_emit.c',
'r300_flush.c',
+ 'r300_fs.c',
'r300_query.c',
'r300_render.c',
'r300_screen.c',
'r300_state.c',
'r300_state_derived.c',
'r300_state_invariant.c',
- 'r300_state_shader.c',
- 'r300_state_tcl.c',
+ 'r300_vs.c',
'r300_surface.c',
'r300_texture.c',
])
diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c
index 9d95ad918c..00fae8d26f 100644
--- a/src/gallium/drivers/r300/r300_chipset.c
+++ b/src/gallium/drivers/r300/r300_chipset.c
@@ -34,7 +34,6 @@ void r300_parse_chipset(struct r300_capabilities* caps)
caps->is_r500 = FALSE;
caps->num_vert_fpus = 4;
-
/* Note: These are not ordered by PCI ID. I leave that task to GCC,
* which will perform the ordering while collating jump tables. Instead,
* I've tried to group them according to capabilities and age. */
@@ -150,6 +149,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
caps->num_vert_fpus = 6;
break;
+ case 0x4B48:
case 0x4B49:
case 0x4B4A:
case 0x4B4B:
@@ -349,7 +349,4 @@ void r300_parse_chipset(struct r300_capabilities* caps)
caps->pci_id);
break;
}
-
- /* XXX SW TCL is broken so no forcing it off right now
- caps->has_tcl = FALSE; */
}
diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h
index 21eebeae60..5b2e1f0568 100644
--- a/src/gallium/drivers/r300/r300_chipset.h
+++ b/src/gallium/drivers/r300/r300_chipset.h
@@ -34,8 +34,6 @@ struct r300_capabilities {
int family;
/* The number of vertex floating-point units */
int num_vert_fpus;
- /* The number of fragment pipes */
- int num_frag_pipes;
/* Whether or not TCL is physically present */
boolean has_tcl;
/* Whether or not this is an RV515 or newer; R500s have many differences
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index 6bdf544a05..233a32b53c 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -34,10 +34,6 @@ static boolean r300_draw_range_elements(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
int i;
- if (r300->dirty_state) {
- r300_emit_dirty_state(r300);
- }
-
for (i = 0; i < r300->vertex_buffer_count; i++) {
void* buf = pipe_buffer_map(pipe->screen,
r300->vertex_buffers[i].buffer,
@@ -133,7 +129,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
if (!r300)
return NULL;
- /* XXX this could be refactored now? */
r300->winsys = r300_winsys;
r300->context.winsys = (struct pipe_winsys*)r300_winsys;
@@ -150,8 +145,15 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.is_texture_referenced = r300_is_texture_referenced;
r300->context.is_buffer_referenced = r300_is_buffer_referenced;
+ /* Create a Draw. This is used for vert collation and SW TCL. */
r300->draw = draw_create();
+ /* Enable our renderer. */
draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
+ /* Disable Draw's clipping if TCL is present. */
+ draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl);
+ /* Force Draw to never do viewport transform, since (again) we can do
+ * transform in hardware, always. */
+ draw_set_viewport_state(r300->draw, &r300_viewport_identity);
r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state);
r300->rs_block = CALLOC_STRUCT(r300_rs_block);
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 6f62998b35..6984225967 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -34,6 +34,9 @@
#include "r300_screen.h"
#include "r300_winsys.h"
+struct r300_fragment_shader;
+struct r300_vertex_shader;
+
struct r300_blend_state {
uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */
uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */
@@ -63,6 +66,11 @@ struct r300_rs_state {
/* Draw-specific rasterizer state */
struct pipe_rasterizer_state rs;
+ /* Whether or not to enable the VTE. This is referenced at the very
+ * last moment during emission of VTE state, to decide whether or not
+ * the VTE should be used for transformation. */
+ boolean enable_vte;
+
uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */
uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */
uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */
@@ -112,23 +120,24 @@ struct r300_viewport_state {
uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
};
-#define R300_NEW_BLEND 0x0000001
-#define R300_NEW_BLEND_COLOR 0x0000002
-#define R300_NEW_CONSTANTS 0x0000004
-#define R300_NEW_DSA 0x0000008
-#define R300_NEW_FRAMEBUFFERS 0x0000010
-#define R300_NEW_FRAGMENT_SHADER 0x0000020
-#define R300_NEW_RASTERIZER 0x0000040
-#define R300_NEW_RS_BLOCK 0x0000080
-#define R300_NEW_SAMPLER 0x0000100
-#define R300_ANY_NEW_SAMPLERS 0x000ff00
-#define R300_NEW_SCISSOR 0x0010000
-#define R300_NEW_TEXTURE 0x0020000
-#define R300_ANY_NEW_TEXTURES 0x1fe0000
-#define R300_NEW_VERTEX_FORMAT 0x2000000
-#define R300_NEW_VERTEX_SHADER 0x4000000
-#define R300_NEW_VIEWPORT 0x8000000
-#define R300_NEW_KITCHEN_SINK 0xfffffff
+#define R300_NEW_BLEND 0x00000001
+#define R300_NEW_BLEND_COLOR 0x00000002
+#define R300_NEW_CLIP 0x00000004
+#define R300_NEW_CONSTANTS 0x00000008
+#define R300_NEW_DSA 0x00000010
+#define R300_NEW_FRAMEBUFFERS 0x00000020
+#define R300_NEW_FRAGMENT_SHADER 0x00000040
+#define R300_NEW_RASTERIZER 0x00000080
+#define R300_NEW_RS_BLOCK 0x00000100
+#define R300_NEW_SAMPLER 0x00000200
+#define R300_ANY_NEW_SAMPLERS 0x0001fe00
+#define R300_NEW_SCISSOR 0x00020000
+#define R300_NEW_TEXTURE 0x00040000
+#define R300_ANY_NEW_TEXTURES 0x03fc0000
+#define R300_NEW_VERTEX_FORMAT 0x04000000
+#define R300_NEW_VERTEX_SHADER 0x08000000
+#define R300_NEW_VIEWPORT 0x10000000
+#define R300_NEW_KITCHEN_SINK 0x1fffffff
/* The next several objects are not pure Radeon state; they inherit from
* various Gallium classes. */
@@ -136,66 +145,11 @@ struct r300_viewport_state {
struct r300_constant_buffer {
/* Buffer of constants */
/* XXX first number should be raised */
- float constants[8][4];
+ float constants[32][4];
/* Number of user-defined constants */
- int user_count;
+ unsigned user_count;
/* Total number of constants */
- int count;
-};
-
-struct r3xx_fragment_shader {
- /* Parent class */
- struct pipe_shader_state state;
- struct tgsi_shader_info info;
-
- /* Has this shader been translated yet? */
- boolean translated;
-
- /* Pixel stack size */
- int stack_size;
-};
-
-struct r300_fragment_shader {
- /* Parent class */
- struct r3xx_fragment_shader shader;
-
- /* Number of ALU instructions */
- int alu_instruction_count;
-
- /* Number of texture instructions */
- int tex_instruction_count;
-
- /* Number of texture indirections */
- int indirections;
-
- /* Indirection node offsets */
- int alu_offset[4];
-
- /* Machine instructions */
- struct {
- uint32_t alu_rgb_inst;
- uint32_t alu_rgb_addr;
- uint32_t alu_alpha_inst;
- uint32_t alu_alpha_addr;
- } instructions[64]; /* XXX magic num */
-};
-
-struct r500_fragment_shader {
- /* Parent class */
- struct r3xx_fragment_shader shader;
-
- /* Number of used instructions */
- int instruction_count;
-
- /* Machine instructions */
- struct {
- uint32_t inst0;
- uint32_t inst1;
- uint32_t inst2;
- uint32_t inst3;
- uint32_t inst4;
- uint32_t inst5;
- } instructions[256]; /*< XXX magic number */
+ unsigned count;
};
struct r300_texture {
@@ -207,7 +161,7 @@ struct r300_texture {
/* Stride (pitch?) of this texture in bytes */
unsigned stride;
-
+
/* Total size of this texture, in bytes. */
unsigned size;
@@ -232,27 +186,9 @@ struct r300_vertex_format {
int fs_tab[16];
};
-struct r300_vertex_shader {
- /* Parent class */
- struct pipe_shader_state state;
- struct tgsi_shader_info info;
-
- /* Fallback shader, because Draw has issues */
- struct draw_vertex_shader* draw;
-
- /* Has this shader been translated yet? */
- boolean translated;
-
- /* Number of used instructions */
- int instruction_count;
-
- /* Machine instructions */
- struct {
- uint32_t inst0;
- uint32_t inst1;
- uint32_t inst2;
- uint32_t inst3;
- } instructions[128]; /*< XXX magic number */
+static struct pipe_viewport_state r300_viewport_identity = {
+ .scale = {1.0, 1.0, 1.0, 1.0},
+ .translate = {0.0, 0.0, 0.0, 0.0},
};
struct r300_context {
@@ -264,17 +200,24 @@ struct r300_context {
/* Draw module. Used mostly for SW TCL. */
struct draw_context* draw;
+ /* Vertex buffer for rendering. */
+ struct pipe_buffer* vbo;
+ /* Offset into the VBO. */
+ size_t vbo_offset;
+
/* Various CSO state objects. */
/* Blend state. */
struct r300_blend_state* blend_state;
/* Blend color state. */
struct r300_blend_color_state* blend_color_state;
+ /* User clip planes. */
+ struct pipe_clip_state clip_state;
/* Shader constants. */
struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES];
/* Depth, stencil, and alpha state. */
struct r300_dsa_state* dsa_state;
/* Fragment shader. */
- struct r3xx_fragment_shader* fs;
+ struct r300_fragment_shader* fs;
/* Framebuffer state. We currently don't need our own version of this. */
struct pipe_framebuffer_state framebuffer_state;
/* Rasterizer state. */
@@ -289,7 +232,7 @@ struct r300_context {
/* Texture states. */
struct r300_texture* textures[8];
int texture_count;
- /* Vertex buffers. */
+ /* Vertex buffers for Gallium. */
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
int vertex_buffer_count;
/* Vertex information. */
@@ -305,7 +248,8 @@ struct r300_context {
};
/* Convenience cast wrapper. */
-static struct r300_context* r300_context(struct pipe_context* context) {
+static INLINE struct r300_context* r300_context(struct pipe_context* context)
+{
return (struct r300_context*)context;
}
diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h
index 82a3942248..71b142c0db 100644
--- a/src/gallium/drivers/r300/r300_cs.h
+++ b/src/gallium/drivers/r300/r300_cs.h
@@ -34,6 +34,7 @@
#define MAX_CS_SIZE 64 * 1024 / 4
+#define VERY_VERBOSE_CS 0
#define VERY_VERBOSE_REGISTERS 0
/* XXX stolen from radeon_drm.h */
@@ -56,8 +57,10 @@
#define BEGIN_CS(size) do { \
CHECK_CS(size); \
- debug_printf("r300: BEGIN_CS, count %d, in %s (%s:%d)\n", \
- size, __FUNCTION__, __FILE__, __LINE__); \
+ if (VERY_VERBOSE_CS) { \
+ debug_printf("r300: BEGIN_CS, count %d, in %s (%s:%d)\n", \
+ size, __FUNCTION__, __FILE__, __LINE__); \
+ } \
cs_winsys->begin_cs(cs_winsys, (size), \
__FILE__, __FUNCTION__, __LINE__); \
cs_count = size; \
@@ -93,8 +96,9 @@
} while (0)
#define OUT_CS_RELOC(bo, offset, rd, wd, flags) do { \
- debug_printf("r300: writing relocation for buffer %p, offset %d\n", \
- bo, offset); \
+ debug_printf("r300: writing relocation for buffer %p, offset %d, " \
+ "domains (%d, %d, %d)\n", \
+ bo, offset, rd, wd, flags); \
assert(bo); \
OUT_CS(offset); \
cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \
@@ -102,16 +106,20 @@
} while (0)
#define END_CS do { \
- debug_printf("r300: END_CS in %s (%s:%d)\n", __FUNCTION__, __FILE__, \
- __LINE__); \
+ if (VERY_VERBOSE_CS) { \
+ debug_printf("r300: END_CS in %s (%s:%d)\n", __FUNCTION__, \
+ __FILE__, __LINE__); \
+ } \
if (cs_count != 0) \
debug_printf("r300: Warning: cs_count off by %d\n", cs_count); \
cs_winsys->end_cs(cs_winsys, __FILE__, __FUNCTION__, __LINE__); \
} while (0)
#define FLUSH_CS do { \
- debug_printf("r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, __FILE__, \
- __LINE__); \
+ if (VERY_VERBOSE_CS) { \
+ debug_printf("r300: FLUSH_CS in %s (%s:%d)\n\n", __FUNCTION__, \
+ __FILE__, __LINE__); \
+ } \
cs_winsys->flush_cs(cs_winsys); \
} while (0)
diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c
deleted file mode 100644
index dd63136c9d..0000000000
--- a/src/gallium/drivers/r300/r300_debug.c
+++ /dev/null
@@ -1,238 +0,0 @@
-/*
- * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#include "r300_debug.h"
-
-static void r300_dump_fs(struct r300_fragment_shader* fs)
-{
- int i;
-
- for (i = 0; i < fs->alu_instruction_count; i++) {
- }
-}
-
-static char* r500_fs_swiz[] = {
- " R",
- " G",
- " B",
- " A",
- " 0",
- ".5",
- " 1",
- " U",
-};
-
-static char* r500_fs_op_rgb[] = {
- "MAD",
- "DP3",
- "DP4",
- "D2A",
- "MIN",
- "MAX",
- "---",
- "CND",
- "CMP",
- "FRC",
- "SOP",
- "MDH",
- "MDV",
-};
-
-static char* r500_fs_op_alpha[] = {
- "MAD",
- " DP",
- "MIN",
- "MAX",
- "---",
- "CND",
- "CMP",
- "FRC",
- "EX2",
- "LN2",
- "RCP",
- "RSQ",
- "SIN",
- "COS",
- "MDH",
- "MDV",
-};
-
-static char* r500_fs_mask[] = {
- "NONE",
- "R ",
- " G ",
- "RG ",
- " B ",
- "R B ",
- " GB ",
- "RGB ",
- " A",
- "R A",
- " G A",
- "RG A",
- " BA",
- "R BA",
- " GBA",
- "RGBA",
-};
-
-static char* r500_fs_tex[] = {
- " NOP",
- " LD",
- "TEXKILL",
- " PROJ",
- "LODBIAS",
- " LOD",
- " DXDY",
-};
-
-void r500_fs_dump(struct r500_fragment_shader* fs)
-{
- int i;
- uint32_t inst;
-
- for (i = 0; i < fs->instruction_count; i++) {
- inst = fs->instructions[i].inst0;
- debug_printf("%d: 0: CMN_INST 0x%08x:", i, inst);
- switch (inst & 0x3) {
- case R500_INST_TYPE_ALU:
- debug_printf("ALU ");
- break;
- case R500_INST_TYPE_OUT:
- debug_printf("OUT ");
- break;
- case R500_INST_TYPE_FC:
- debug_printf("FC ");
- break;
- case R500_INST_TYPE_TEX:
- debug_printf("TEX ");
- break;
- }
- debug_printf("%s %s %s %s ",
- inst & R500_INST_TEX_SEM_WAIT ? "TEX_WAIT" : "",
- inst & R500_INST_LAST ? "LAST" : "",
- inst & R500_INST_NOP ? "NOP" : "",
- inst & R500_INST_ALU_WAIT ? "ALU_WAIT" : "");
- debug_printf("wmask: %s omask: %s\n",
- r500_fs_mask[(inst >> 11) & 0xf],
- r500_fs_mask[(inst >> 15) & 0xf]);
- switch (inst & 0x3) {
- case R500_INST_TYPE_ALU:
- case R500_INST_TYPE_OUT:
- inst = fs->instructions[i].inst1;
- debug_printf(" 1: RGB_ADDR 0x%08x:", inst);
- debug_printf("Addr0: %d%c, Addr1: %d%c, "
- "Addr2: %d%c, srcp:%d\n",
- inst & 0xff, (inst & (1 << 8)) ? 'c' : 't',
- (inst >> 10) & 0xff, (inst & (1 << 18)) ? 'c' : 't',
- (inst >> 20) & 0xff, (inst & (1 << 28)) ? 'c' : 't',
- (inst >> 30));
-
- inst = fs->instructions[i].inst2;
- debug_printf(" 2: ALPHA_ADDR 0x%08x:", inst);
- debug_printf("Addr0: %d%c, Addr1: %d%c, "
- "Addr2: %d%c, srcp:%d\n",
- inst & 0xff, (inst & (1 << 8)) ? 'c' : 't',
- (inst >> 10) & 0xff, (inst & (1 << 18)) ? 'c' : 't',
- (inst >> 20) & 0xff, (inst & (1 << 28)) ? 'c' : 't',
- (inst >> 30));
-
- inst = fs->instructions[i].inst3;
- debug_printf(" 3: RGB_INST 0x%08x:", inst);
- debug_printf("rgb_A_src:%d %s/%s/%s %d "
- "rgb_B_src:%d %s/%s/%s %d\n",
- inst & 0x3, r500_fs_swiz[(inst >> 2) & 0x7],
- r500_fs_swiz[(inst >> 5) & 0x7],
- r500_fs_swiz[(inst >> 8) & 0x7],
- (inst >> 11) & 0x3, (inst >> 13) & 0x3,
- r500_fs_swiz[(inst >> 15) & 0x7],
- r500_fs_swiz[(inst >> 18) & 0x7],
- r500_fs_swiz[(inst >> 21) & 0x7],
- (inst >> 24) & 0x3);
-
- inst = fs->instructions[i].inst4;
- debug_printf(" 4: ALPHA_INST 0x%08x:", inst);
- debug_printf("%s dest:%d%s alp_A_src:%d %s %d "
- "alp_B_src:%d %s %d w:%d\n",
- r500_fs_op_alpha[inst & 0xf], (inst >> 4) & 0x7f,
- inst & (1<<11) ? "(rel)":"", (inst >> 12) & 0x3,
- r500_fs_swiz[(inst >> 14) & 0x7], (inst >> 17) & 0x3,
- (inst >> 19) & 0x3, r500_fs_swiz[(inst >> 21) & 0x7],
- (inst >> 24) & 0x3, (inst >> 31) & 0x1);
-
- inst = fs->instructions[i].inst5;
- debug_printf(" 5: RGBA_INST 0x%08x:", inst);
- debug_printf("%s dest:%d%s rgb_C_src:%d %s/%s/%s %d "
- "alp_C_src:%d %s %d\n",
- r500_fs_op_rgb[inst & 0xf], (inst >> 4) & 0x7f,
- inst & (1 << 11) ? "(rel)":"", (inst >> 12) & 0x3,
- r500_fs_swiz[(inst >> 14) & 0x7],
- r500_fs_swiz[(inst >> 17) & 0x7],
- r500_fs_swiz[(inst >> 20) & 0x7],
- (inst >> 23) & 0x3, (inst >> 25) & 0x3,
- r500_fs_swiz[(inst >> 27) & 0x7], (inst >> 30) & 0x3);
- break;
- case R500_INST_TYPE_FC:
- /* XXX don't even bother yet */
- break;
- case R500_INST_TYPE_TEX:
- inst = fs->instructions[i].inst1;
- debug_printf(" 1: TEX_INST 0x%08x: id: %d "
- "op:%s, %s, %s %s\n",
- inst, (inst >> 16) & 0xf,
- r500_fs_tex[(inst >> 22) & 0x7],
- (inst & (1 << 25)) ? "ACQ" : "",
- (inst & (1 << 26)) ? "IGNUNC" : "",
- (inst & (1 << 27)) ? "UNSCALED" : "SCALED");
-
- inst = fs->instructions[i].inst2;
- debug_printf(" 2: TEX_ADDR 0x%08x: "
- "src: %d%s %s/%s/%s/%s dst: %d%s %s/%s/%s/%s\n",
- inst, inst & 0x7f, inst & (1 << 7) ? "(rel)" : "",
- r500_fs_swiz[(inst >> 8) & 0x3],
- r500_fs_swiz[(inst >> 10) & 0x3],
- r500_fs_swiz[(inst >> 12) & 0x3],
- r500_fs_swiz[(inst >> 14) & 0x3],
- (inst >> 16) & 0x7f, inst & (1 << 23) ? "(rel)" : "",
- r500_fs_swiz[(inst >> 24) & 0x3],
- r500_fs_swiz[(inst >> 26) & 0x3],
- r500_fs_swiz[(inst >> 28) & 0x3],
- r500_fs_swiz[(inst >> 30) & 0x3]);
-
- inst = fs->instructions[i].inst3;
- debug_printf(" 3: TEX_DXDY 0x%08x\n", inst);
- break;
- }
- }
-}
-
-void r300_vs_dump(struct r300_vertex_shader* vs)
-{
- int i;
-
- for (i = 0; i < vs->instruction_count; i++) {
- debug_printf("inst0: 0x%x\n", vs->instructions[i].inst0);
- debug_printf("inst1: 0x%x\n", vs->instructions[i].inst1);
- debug_printf("inst2: 0x%x\n", vs->instructions[i].inst2);
- debug_printf("inst3: 0x%x\n", vs->instructions[i].inst3);
- }
-}
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 01bac5f759..e0c38a06e4 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -24,6 +24,9 @@
#include "r300_emit.h"
+#include "r300_fs.h"
+#include "r300_vs.h"
+
void r300_emit_blend_state(struct r300_context* r300,
struct r300_blend_state* blend)
{
@@ -56,6 +59,36 @@ void r300_emit_blend_color_state(struct r300_context* r300,
}
}
+void r300_emit_clip_state(struct r300_context* r300,
+ struct pipe_clip_state* clip)
+{
+ int i;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ CS_LOCALS(r300);
+
+ if (r300screen->caps->has_tcl) {
+ BEGIN_CS(5 + (6 * 4));
+ OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
+ (r300screen->caps->is_r500 ?
+ R500_PVS_UCP_START : R300_PVS_UCP_START));
+ OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, 6 * 4);
+ for (i = 0; i < 6; i++) {
+ OUT_CS_32F(clip->ucp[i][0]);
+ OUT_CS_32F(clip->ucp[i][1]);
+ OUT_CS_32F(clip->ucp[i][2]);
+ OUT_CS_32F(clip->ucp[i][3]);
+ }
+ OUT_CS_REG(R300_VAP_CLIP_CNTL, ((1 << clip->nr) - 1) |
+ R300_PS_UCP_MODE_CLIP_AS_TRIFAN);
+ END_CS;
+ } else {
+ BEGIN_CS(2);
+ OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
+ END_CS;
+ }
+
+}
+
void r300_emit_dsa_state(struct r300_context* r300,
struct r300_dsa_state* dsa)
{
@@ -79,73 +112,158 @@ void r300_emit_dsa_state(struct r300_context* r300,
END_CS;
}
-void r300_emit_fragment_shader(struct r300_context* r300,
- struct r300_fragment_shader* fs)
+static const float * get_shader_constant(
+ struct r300_context * r300,
+ struct rc_constant * constant,
+ struct r300_constant_buffer * externals)
+{
+ static const float zero[4] = { 0.0, 0.0, 0.0, 0.0 };
+ switch(constant->Type) {
+ case RC_CONSTANT_EXTERNAL:
+ return externals->constants[constant->u.External];
+
+ case RC_CONSTANT_IMMEDIATE:
+ return constant->u.Immediate;
+
+ default:
+ debug_printf("r300: Implementation error: Unhandled constant type %i\n",
+ constant->Type);
+ return zero;
+ }
+}
+
+/* Convert a normal single-precision float into the 7.16 format
+ * used by the R300 fragment shader.
+ */
+static uint32_t pack_float24(float f)
{
+ union {
+ float fl;
+ uint32_t u;
+ } u;
+ float mantissa;
+ int exponent;
+ uint32_t float24 = 0;
+
+ if (f == 0.0)
+ return 0;
+
+ u.fl = f;
+
+ mantissa = frexpf(f, &exponent);
+
+ /* Handle -ve */
+ if (mantissa < 0) {
+ float24 |= (1 << 23);
+ mantissa = mantissa * -1.0;
+ }
+ /* Handle exponent, bias of 63 */
+ exponent += 62;
+ float24 |= (exponent << 16);
+ /* Kill 7 LSB of mantissa */
+ float24 |= (u.u & 0x7FFFFF) >> 7;
+
+ return float24;
+}
+
+void r300_emit_fragment_program_code(struct r300_context* r300,
+ struct rX00_fragment_program_code* generic_code,
+ struct r300_constant_buffer* externals)
+{
+ struct r300_fragment_program_code * code = &generic_code->code.r300;
+ struct rc_constant_list * constants = &generic_code->constants;
int i;
CS_LOCALS(r300);
- BEGIN_CS(22);
-
- OUT_CS_REG(R300_US_CONFIG, fs->indirections);
- OUT_CS_REG(R300_US_PIXSIZE, fs->shader.stack_size);
- /* XXX figure out exactly how big the sizes are on this reg */
- OUT_CS_REG(R300_US_CODE_OFFSET, 0x40);
- /* XXX figure these ones out a bit better kthnx */
- OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_3, 0x40 | R300_RGBA_OUT);
-
- for (i = 0; i < fs->alu_instruction_count; i++) {
- OUT_CS_REG(R300_US_ALU_RGB_INST_0 + (4 * i),
- fs->instructions[i].alu_rgb_inst);
- OUT_CS_REG(R300_US_ALU_RGB_ADDR_0 + (4 * i),
- fs->instructions[i].alu_rgb_addr);
- OUT_CS_REG(R300_US_ALU_ALPHA_INST_0 + (4 * i),
- fs->instructions[i].alu_alpha_inst);
- OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0 + (4 * i),
- fs->instructions[i].alu_alpha_addr);
+ BEGIN_CS(15 +
+ code->alu.length * 4 +
+ (code->tex.length ? (1 + code->tex.length) : 0) +
+ (constants->Count ? (1 + constants->Count * 4) : 0));
+
+ OUT_CS_REG(R300_US_CONFIG, code->config);
+ OUT_CS_REG(R300_US_PIXSIZE, code->pixsize);
+ OUT_CS_REG(R300_US_CODE_OFFSET, code->code_offset);
+
+ OUT_CS_REG_SEQ(R300_US_CODE_ADDR_0, 4);
+ for(i = 0; i < 4; ++i)
+ OUT_CS(code->code_addr[i]);
+
+ OUT_CS_REG_SEQ(R300_US_ALU_RGB_INST_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++)
+ OUT_CS(code->alu.inst[i].rgb_inst);
+
+ OUT_CS_REG_SEQ(R300_US_ALU_RGB_ADDR_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++)
+ OUT_CS(code->alu.inst[i].rgb_addr);
+
+ OUT_CS_REG_SEQ(R300_US_ALU_ALPHA_INST_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++)
+ OUT_CS(code->alu.inst[i].alpha_inst);
+
+ OUT_CS_REG_SEQ(R300_US_ALU_ALPHA_ADDR_0, code->alu.length);
+ for (i = 0; i < code->alu.length; i++)
+ OUT_CS(code->alu.inst[i].alpha_addr);
+
+ if (code->tex.length) {
+ OUT_CS_REG_SEQ(R300_US_TEX_INST_0, code->tex.length);
+ for(i = 0; i < code->tex.length; ++i)
+ OUT_CS(code->tex.inst[i]);
+ }
+
+ if (constants->Count) {
+ OUT_CS_ONE_REG(R300_PFS_PARAM_0_X, constants->Count * 4);
+ for(i = 0; i < constants->Count; ++i) {
+ const float * data = get_shader_constant(r300, &constants->Constants[i], externals);
+ OUT_CS(pack_float24(data[0]));
+ OUT_CS(pack_float24(data[1]));
+ OUT_CS(pack_float24(data[2]));
+ OUT_CS(pack_float24(data[3]));
+ }
}
END_CS;
}
-void r500_emit_fragment_shader(struct r300_context* r300,
- struct r500_fragment_shader* fs)
+void r500_emit_fragment_program_code(struct r300_context* r300,
+ struct rX00_fragment_program_code* generic_code,
+ struct r300_constant_buffer* externals)
{
+ struct r500_fragment_program_code * code = &generic_code->code.r500;
+ struct rc_constant_list * constants = &generic_code->constants;
int i;
- struct r300_constant_buffer* constants =
- &r300->shader_constants[PIPE_SHADER_FRAGMENT];
CS_LOCALS(r300);
- BEGIN_CS(9 + (fs->instruction_count * 6) + (constants->count ? 3 : 0) +
- (constants->count * 4));
- OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
- OUT_CS_REG(R500_US_PIXSIZE, fs->shader.stack_size);
- OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) |
- R500_US_CODE_END_ADDR(fs->instruction_count));
+ BEGIN_CS(13 +
+ ((code->inst_end + 1) * 6) +
+ (constants->Count ? (3 + (constants->Count * 4)) : 0));
+ OUT_CS_REG(R500_US_CONFIG, 0);
+ OUT_CS_REG(R500_US_PIXSIZE, code->max_temp_idx);
+ OUT_CS_REG(R500_US_CODE_RANGE,
+ R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(code->inst_end));
+ OUT_CS_REG(R500_US_CODE_OFFSET, 0);
+ OUT_CS_REG(R500_US_CODE_ADDR,
+ R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(code->inst_end));
OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_INSTR);
- OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, fs->instruction_count * 6);
- for (i = 0; i < fs->instruction_count; i++) {
- OUT_CS(fs->instructions[i].inst0);
- OUT_CS(fs->instructions[i].inst1);
- OUT_CS(fs->instructions[i].inst2);
- OUT_CS(fs->instructions[i].inst3);
- OUT_CS(fs->instructions[i].inst4);
- OUT_CS(fs->instructions[i].inst5);
- }
-
- if (constants->count) {
- OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
- R500_GA_US_VECTOR_INDEX_TYPE_CONST);
- OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, constants->count * 4);
- for (i = 0; i < constants->count; i++) {
- OUT_CS_32F(constants->constants[i][0]);
- OUT_CS_32F(constants->constants[i][1]);
- OUT_CS_32F(constants->constants[i][2]);
- OUT_CS_32F(constants->constants[i][3]);
+ OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, (code->inst_end + 1) * 6);
+ for (i = 0; i <= code->inst_end; i++) {
+ OUT_CS(code->inst[i].inst0);
+ OUT_CS(code->inst[i].inst1);
+ OUT_CS(code->inst[i].inst2);
+ OUT_CS(code->inst[i].inst3);
+ OUT_CS(code->inst[i].inst4);
+ OUT_CS(code->inst[i].inst5);
+ }
+
+ if (constants->Count) {
+ OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST);
+ OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, constants->Count * 4);
+ for (i = 0; i < constants->Count; i++) {
+ const float * data = get_shader_constant(r300, &constants->Constants[i], externals);
+ OUT_CS_32F(data[0]);
+ OUT_CS_32F(data[1]);
+ OUT_CS_32F(data[2]);
+ OUT_CS_32F(data[3]);
}
}
@@ -163,6 +281,7 @@ void r300_emit_fb_state(struct r300_context* r300,
BEGIN_CS((8 * fb->nr_cbufs) + (fb->zsbuf ? 8 : 0) + 4);
for (i = 0; i < fb->nr_cbufs; i++) {
tex = (struct r300_texture*)fb->cbufs[i]->texture;
+ assert(tex && tex->buffer && "cbuf is marked, but NULL!");
pixpitch = tex->stride / tex->tex.block.size;
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
@@ -177,7 +296,8 @@ void r300_emit_fb_state(struct r300_context* r300,
if (fb->zsbuf) {
tex = (struct r300_texture*)fb->zsbuf->texture;
- pixpitch = (tex->stride / tex->tex.block.size);
+ assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
+ pixpitch = tex->stride / tex->tex.block.size;
OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
@@ -234,7 +354,7 @@ void r300_emit_rs_block_state(struct r300_context* r300,
}
for (i = 0; i < 8; i++) {
OUT_CS(rs->ip[i]);
- debug_printf("ip %d: 0x%08x\n", i, rs->ip[i]);
+ /* debug_printf("ip %d: 0x%08x\n", i, rs->ip[i]); */
}
OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
@@ -248,27 +368,15 @@ void r300_emit_rs_block_state(struct r300_context* r300,
}
for (i = 0; i < 8; i++) {
OUT_CS(rs->inst[i]);
- debug_printf("inst %d: 0x%08x\n", i, rs->inst[i]);
+ /* debug_printf("inst %d: 0x%08x\n", i, rs->inst[i]); */
}
- debug_printf("count: 0x%08x inst_count: 0x%08x\n", rs->count,
- rs->inst_count);
+ /* debug_printf("count: 0x%08x inst_count: 0x%08x\n", rs->count,
+ * rs->inst_count); */
END_CS;
}
-void r300_emit_sampler(struct r300_context* r300,
- struct r300_sampler_state* sampler, unsigned offset)
-{
- CS_LOCALS(r300);
-
- BEGIN_CS(6);
- OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), sampler->filter0);
- OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1);
- OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color);
- END_CS;
-}
-
void r300_emit_scissor_state(struct r300_context* r300,
struct r300_scissor_state* scissor)
{
@@ -282,11 +390,17 @@ void r300_emit_scissor_state(struct r300_context* r300,
}
void r300_emit_texture(struct r300_context* r300,
- struct r300_texture* tex, unsigned offset)
+ struct r300_sampler_state* sampler,
+ struct r300_texture* tex,
+ unsigned offset)
{
CS_LOCALS(r300);
- BEGIN_CS(10);
+ BEGIN_CS(16);
+ OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), sampler->filter0);
+ OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1);
+ OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color);
+
OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), tex->state.format0);
OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1);
OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2);
@@ -296,6 +410,30 @@ void r300_emit_texture(struct r300_context* r300,
END_CS;
}
+void r300_emit_vertex_buffer(struct r300_context* r300)
+{
+ CS_LOCALS(r300);
+
+ debug_printf("r300: Preparing vertex buffer %p for render, "
+ "vertex size %d\n", r300->vbo,
+ r300->vertex_info.vinfo.size);
+ /* Set the pointer to our vertex buffer. The emitted values are this:
+ * PACKET3 [3D_LOAD_VBPNTR]
+ * COUNT [1]
+ * FORMAT [size | stride << 8]
+ * OFFSET [offset into BO]
+ * VBPNTR [relocated BO]
+ */
+ BEGIN_CS(7);
+ OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
+ OUT_CS(1);
+ OUT_CS(r300->vertex_info.vinfo.size |
+ (r300->vertex_info.vinfo.size << 8));
+ OUT_CS(r300->vbo_offset);
+ OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_CS;
+}
+
void r300_emit_vertex_format_state(struct r300_context* r300)
{
int i;
@@ -310,33 +448,33 @@ void r300_emit_vertex_format_state(struct r300_context* r300)
OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
OUT_CS(r300->vertex_info.vinfo.hwfmt[2]);
OUT_CS(r300->vertex_info.vinfo.hwfmt[3]);
- for (i = 0; i < 4; i++) {
- debug_printf("hwfmt%d: 0x%08x\n", i,
- r300->vertex_info.vinfo.hwfmt[i]);
- }
+ /* for (i = 0; i < 4; i++) {
+ * debug_printf("hwfmt%d: 0x%08x\n", i,
+ * r300->vertex_info.vinfo.hwfmt[i]);
+ * } */
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8);
for (i = 0; i < 8; i++) {
OUT_CS(r300->vertex_info.vap_prog_stream_cntl[i]);
- debug_printf("prog_stream_cntl%d: 0x%08x\n", i,
- r300->vertex_info.vap_prog_stream_cntl[i]);
+ /* debug_printf("prog_stream_cntl%d: 0x%08x\n", i,
+ * r300->vertex_info.vap_prog_stream_cntl[i]); */
}
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8);
for (i = 0; i < 8; i++) {
OUT_CS(r300->vertex_info.vap_prog_stream_cntl_ext[i]);
- debug_printf("prog_stream_cntl_ext%d: 0x%08x\n", i,
- r300->vertex_info.vap_prog_stream_cntl_ext[i]);
+ /* debug_printf("prog_stream_cntl_ext%d: 0x%08x\n", i,
+ * r300->vertex_info.vap_prog_stream_cntl_ext[i]); */
}
END_CS;
}
-void r300_emit_vertex_shader(struct r300_context* r300,
- struct r300_vertex_shader* vs)
+void r300_emit_vertex_program_code(struct r300_context* r300,
+ struct r300_vertex_program_code* code,
+ struct r300_constant_buffer* constants)
{
int i;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
- struct r300_constant_buffer* constants =
- &r300->shader_constants[PIPE_SHADER_VERTEX];
+ unsigned instruction_count = code->length / 4;
CS_LOCALS(r300);
if (!r300screen->caps->has_tcl) {
@@ -345,38 +483,40 @@ void r300_emit_vertex_shader(struct r300_context* r300,
return;
}
- if (constants->count) {
- BEGIN_CS(16 + (vs->instruction_count * 4) + (constants->count * 4));
+ if (code->constants.Count) {
+ BEGIN_CS(14 + code->length + (code->constants.Count * 4));
} else {
- BEGIN_CS(13 + (vs->instruction_count * 4) + (constants->count * 4));
+ BEGIN_CS(11 + code->length);
}
- OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, R300_PVS_FIRST_INST(0) |
- R300_PVS_LAST_INST(vs->instruction_count - 1));
- OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, vs->instruction_count - 1);
-
- /* XXX */
- OUT_CS_REG(R300_VAP_PVS_CONST_CNTL, 0x0);
+ /* R300_VAP_PVS_CODE_CNTL_0
+ * R300_VAP_PVS_CONST_CNTL
+ * R300_VAP_PVS_CODE_CNTL_1
+ * See the r5xx docs for instructions on how to use these.
+ * XXX these could be optimized to select better values... */
+ OUT_CS_REG_SEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
+ OUT_CS(R300_PVS_FIRST_INST(0) |
+ R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
+ R300_PVS_LAST_INST(instruction_count - 1));
+ OUT_CS(R300_PVS_MAX_CONST_ADDR(code->constants.Count - 1));
+ OUT_CS(instruction_count - 1);
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
- OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, vs->instruction_count * 4);
- for (i = 0; i < vs->instruction_count; i++) {
- OUT_CS(vs->instructions[i].inst0);
- OUT_CS(vs->instructions[i].inst1);
- OUT_CS(vs->instructions[i].inst2);
- OUT_CS(vs->instructions[i].inst3);
- }
+ OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length);
+ for (i = 0; i < code->length; i++)
+ OUT_CS(code->body.d[i]);
- if (constants->count) {
+ if (code->constants.Count) {
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
(r300screen->caps->is_r500 ?
R500_PVS_CONST_START : R300_PVS_CONST_START));
- OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, constants->count * 4);
- for (i = 0; i < constants->count; i++) {
- OUT_CS_32F(constants->constants[i][0]);
- OUT_CS_32F(constants->constants[i][1]);
- OUT_CS_32F(constants->constants[i][2]);
- OUT_CS_32F(constants->constants[i][3]);
+ OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->constants.Count * 4);
+ for (i = 0; i < code->constants.Count; i++) {
+ const float * data = get_shader_constant(r300, &code->constants.Constants[i], constants);
+ OUT_CS_32F(data[0]);
+ OUT_CS_32F(data[1]);
+ OUT_CS_32F(data[2]);
+ OUT_CS_32F(data[3]);
}
}
@@ -386,7 +526,12 @@ void r300_emit_vertex_shader(struct r300_context* r300,
R300_PVS_VF_MAX_VTX_NUM(12));
OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
END_CS;
+}
+void r300_emit_vertex_shader(struct r300_context* r300,
+ struct r300_vertex_shader* vs)
+{
+ r300_emit_vertex_program_code(r300, &vs->code, &r300->shader_constants[PIPE_SHADER_VERTEX]);
}
void r300_emit_viewport_state(struct r300_context* r300,
@@ -403,7 +548,11 @@ void r300_emit_viewport_state(struct r300_context* r300,
OUT_CS_32F(viewport->zscale);
OUT_CS_32F(viewport->zoffset);
- OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
+ if (r300->rs_state->enable_vte) {
+ OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
+ } else {
+ OUT_CS_REG(R300_VAP_VTE_CNTL, 0);
+ }
END_CS;
}
@@ -421,23 +570,67 @@ void r300_flush_textures(struct r300_context* r300)
void r300_emit_dirty_state(struct r300_context* r300)
{
struct r300_screen* r300screen = r300_screen(r300->context.screen);
- int i;
- int dirty_tex = 0;
+ struct r300_texture* tex;
+ int i, dirty_tex = 0;
+ boolean invalid = FALSE;
- if (!(r300->dirty_hw)) {
+ if (!(r300->dirty_state)) {
return;
}
r300_update_derived_state(r300);
/* XXX check size */
- struct r300_texture* fb_tex =
- (struct r300_texture*)r300->framebuffer_state.cbufs[0];
- r300->winsys->add_buffer(r300->winsys, fb_tex->buffer,
- 0, RADEON_GEM_DOMAIN_VRAM);
- if (r300->winsys->validate(r300->winsys)) {
- /* XXX */
+validate:
+ /* Color buffers... */
+ for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) {
+ tex = (struct r300_texture*)r300->framebuffer_state.cbufs[i]->texture;
+ assert(tex && tex->buffer && "cbuf is marked, but NULL!");
+ if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
+ 0, RADEON_GEM_DOMAIN_VRAM)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ }
+ /* ...depth buffer... */
+ if (r300->framebuffer_state.zsbuf) {
+ tex = (struct r300_texture*)r300->framebuffer_state.zsbuf->texture;
+ assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
+ if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
+ 0, RADEON_GEM_DOMAIN_VRAM)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ }
+ /* ...textures... */
+ for (i = 0; i < r300->texture_count; i++) {
+ tex = r300->textures[i];
+ assert(tex && tex->buffer && "texture is marked, but NULL!");
+ if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ }
+ /* ...and vertex buffer. */
+ if (r300->vbo) {
+ if (!r300->winsys->add_buffer(r300->winsys, r300->vbo,
+ RADEON_GEM_DOMAIN_GTT, 0)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ } else {
+ debug_printf("No VBO while emitting dirty state!\n");
+ }
+ if (!r300->winsys->validate(r300->winsys)) {
r300->context.flush(&r300->context, 0, NULL);
+ if (invalid) {
+ /* Well, hell. */
+ debug_printf("r300: Stuck in validation loop, gonna quit now.");
+ exit(1);
+ }
+ invalid = TRUE;
+ goto validate;
}
if (r300->dirty_state & R300_NEW_BLEND) {
@@ -450,6 +643,11 @@ void r300_emit_dirty_state(struct r300_context* r300)
r300->dirty_state &= ~R300_NEW_BLEND_COLOR;
}
+ if (r300->dirty_state & R300_NEW_CLIP) {
+ r300_emit_clip_state(r300, &r300->clip_state);
+ r300->dirty_state &= ~R300_NEW_CLIP;
+ }
+
if (r300->dirty_state & R300_NEW_DSA) {
r300_emit_dsa_state(r300, r300->dsa_state);
r300->dirty_state &= ~R300_NEW_DSA;
@@ -457,11 +655,9 @@ void r300_emit_dirty_state(struct r300_context* r300)
if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
if (r300screen->caps->is_r500) {
- r500_emit_fragment_shader(r300,
- (struct r500_fragment_shader*)r300->fs);
+ r500_emit_fragment_program_code(r300, &r300->fs->code, &r300->shader_constants[PIPE_SHADER_FRAGMENT]);
} else {
- r300_emit_fragment_shader(r300,
- (struct r300_fragment_shader*)r300->fs);
+ r300_emit_fragment_program_code(r300, &r300->fs->code, &r300->shader_constants[PIPE_SHADER_FRAGMENT]);
}
r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER;
}
@@ -481,29 +677,27 @@ void r300_emit_dirty_state(struct r300_context* r300)
r300->dirty_state &= ~R300_NEW_RS_BLOCK;
}
- if (r300->dirty_state & R300_ANY_NEW_SAMPLERS) {
- for (i = 0; i < r300->sampler_count; i++) {
- if (r300->dirty_state & (R300_NEW_SAMPLER << i)) {
- r300_emit_sampler(r300, r300->sampler_states[i], i);
- r300->dirty_state &= ~(R300_NEW_SAMPLER << i);
- dirty_tex++;
- }
- }
- }
-
if (r300->dirty_state & R300_NEW_SCISSOR) {
r300_emit_scissor_state(r300, r300->scissor_state);
r300->dirty_state &= ~R300_NEW_SCISSOR;
}
- if (r300->dirty_state & R300_ANY_NEW_TEXTURES) {
- for (i = 0; i < r300->texture_count; i++) {
- if (r300->dirty_state & (R300_NEW_TEXTURE << i)) {
- r300_emit_texture(r300, r300->textures[i], i);
- r300->dirty_state &= ~(R300_NEW_TEXTURE << i);
+ /* Samplers and textures are tracked separately but emitted together. */
+ if (r300->dirty_state &
+ (R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) {
+ for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) {
+ if (r300->dirty_state &
+ ((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i))) {
+ r300_emit_texture(r300,
+ r300->sampler_states[i],
+ r300->textures[i],
+ i);
+ r300->dirty_state &=
+ ~((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i));
dirty_tex++;
}
}
+ r300->dirty_state &= ~(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES);
}
if (r300->dirty_state & R300_NEW_VIEWPORT) {
@@ -519,4 +713,18 @@ void r300_emit_dirty_state(struct r300_context* r300)
r300_emit_vertex_format_state(r300);
r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT;
}
+
+ if (r300->dirty_state & R300_NEW_VERTEX_SHADER) {
+ r300_emit_vertex_shader(r300, r300->vs);
+ r300->dirty_state &= ~R300_NEW_VERTEX_SHADER;
+ }
+
+ /* XXX
+ assert(r300->dirty_state == 0);
+ */
+
+ /* Finally, emit the VBO. */
+ r300_emit_vertex_buffer(r300);
+
+ r300->dirty_hw++;
}
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h
index 31dbc7ab85..350691d592 100644
--- a/src/gallium/drivers/r300/r300_emit.h
+++ b/src/gallium/drivers/r300/r300_emit.h
@@ -30,20 +30,28 @@
#include "r300_screen.h"
#include "r300_state_inlines.h"
+struct rX00_fragment_program_code;
+struct r300_vertex_program_code;
+
void r300_emit_blend_state(struct r300_context* r300,
struct r300_blend_state* blend);
void r300_emit_blend_color_state(struct r300_context* r300,
struct r300_blend_color_state* bc);
+void r300_emit_clip_state(struct r300_context* r300,
+ struct pipe_clip_state* clip);
+
void r300_emit_dsa_state(struct r300_context* r300,
struct r300_dsa_state* dsa);
-void r300_emit_fragment_shader(struct r300_context* r300,
- struct r300_fragment_shader* fs);
+void r300_emit_fragment_program_code(struct r300_context* r300,
+ struct rX00_fragment_program_code* generic_code,
+ struct r300_constant_buffer* externals);
-void r500_emit_fragment_shader(struct r300_context* r300,
- struct r500_fragment_shader* fs);
+void r500_emit_fragment_program_code(struct r300_context* r300,
+ struct rX00_fragment_program_code* generic_code,
+ struct r300_constant_buffer* externals);
void r300_emit_fb_state(struct r300_context* r300,
struct pipe_framebuffer_state* fb);
@@ -53,17 +61,22 @@ void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs);
void r300_emit_rs_block_state(struct r300_context* r300,
struct r300_rs_block* rs);
-void r300_emit_sampler(struct r300_context* r300,
- struct r300_sampler_state* sampler, unsigned offset);
-
void r300_emit_scissor_state(struct r300_context* r300,
struct r300_scissor_state* scissor);
void r300_emit_texture(struct r300_context* r300,
- struct r300_texture* tex, unsigned offset);
+ struct r300_sampler_state* sampler,
+ struct r300_texture* tex,
+ unsigned offset);
+
+void r300_emit_vertex_buffer(struct r300_context* r300);
void r300_emit_vertex_format_state(struct r300_context* r300);
+void r300_emit_vertex_program_code(struct r300_context* r300,
+ struct r300_vertex_program_code* code,
+ struct r300_constant_buffer* constants);
+
void r300_emit_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs);
diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c
index 89a5f2b20c..0dff1c6f4f 100644
--- a/src/gallium/drivers/r300/r300_flush.c
+++ b/src/gallium/drivers/r300/r300_flush.c
@@ -29,7 +29,11 @@ static void r300_flush(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
CS_LOCALS(r300);
- draw_flush(r300->draw);
+ /* We probably need to flush Draw, but we may have been called from
+ * within Draw. This feels kludgy, but it might be the best thing. */
+ if (!r300->draw->flushing) {
+ draw_flush(r300->draw);
+ }
if (r300->dirty_hw) {
FLUSH_CS;
diff --git a/src/gallium/drivers/r300/r300_flush.h b/src/gallium/drivers/r300/r300_flush.h
index a1b224b39c..9a83d89daa 100644
--- a/src/gallium/drivers/r300/r300_flush.h
+++ b/src/gallium/drivers/r300/r300_flush.h
@@ -23,6 +23,8 @@
#ifndef R300_FLUSH_H
#define R300_FLUSH_H
+#include "draw/draw_private.h"
+
#include "pipe/p_context.h"
#include "r300_context.h"
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
new file mode 100644
index 0000000000..2cddb97038
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -0,0 +1,137 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Joakim Sindholt <opensource@zhasha.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r300_fs.h"
+
+#include "r300_tgsi_to_rc.h"
+
+#include "radeon_compiler.h"
+
+static void find_output_registers(struct r300_fragment_program_compiler * compiler,
+ struct r300_fragment_shader * fs)
+{
+ unsigned i;
+
+ /* Mark the outputs as not present initially */
+ compiler->OutputColor = fs->info.num_outputs;
+ compiler->OutputDepth = fs->info.num_outputs;
+
+ /* Now see where they really are. */
+ for(i = 0; i < fs->info.num_outputs; ++i) {
+ switch(fs->info.output_semantic_name[i]) {
+ case TGSI_SEMANTIC_COLOR:
+ compiler->OutputColor = i;
+ break;
+ case TGSI_SEMANTIC_POSITION:
+ compiler->OutputDepth = i;
+ break;
+ }
+ }
+}
+
+static void allocate_hardware_inputs(
+ struct r300_fragment_program_compiler * c,
+ void (*allocate)(void * data, unsigned input, unsigned hwreg),
+ void * mydata)
+{
+ struct tgsi_shader_info* info = &((struct r300_fragment_shader*)c->UserData)->info;
+ int total_colors = 0;
+ int colors = 0;
+ int total_generic = 0;
+ int generic = 0;
+ int i;
+
+ for (i = 0; i < info->num_inputs; i++) {
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_COLOR:
+ total_colors++;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ case TGSI_SEMANTIC_GENERIC:
+ total_generic++;
+ break;
+ }
+ }
+
+ for(i = 0; i < info->num_inputs; i++) {
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_COLOR:
+ allocate(mydata, i, colors);
+ colors++;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ case TGSI_SEMANTIC_GENERIC:
+ allocate(mydata, i, total_colors + generic);
+ generic++;
+ break;
+ }
+ }
+}
+
+void r300_translate_fragment_shader(struct r300_context* r300,
+ struct r300_fragment_shader* fs)
+{
+ struct r300_fragment_program_compiler compiler;
+ struct tgsi_to_rc ttr;
+
+ memset(&compiler, 0, sizeof(compiler));
+ rc_init(&compiler.Base);
+ compiler.Base.Debug = 1;
+
+ compiler.code = &fs->code;
+ compiler.is_r500 = r300_screen(r300->context.screen)->caps->is_r500;
+ compiler.AllocateHwInputs = &allocate_hardware_inputs;
+ compiler.UserData = fs;
+
+ /* TODO: Program compilation depends on texture compare modes,
+ * which are sampler state. Therefore, programs need to be recompiled
+ * depending on this state as in the classic Mesa driver.
+ *
+ * This is not yet handled correctly.
+ */
+
+ find_output_registers(&compiler, fs);
+
+ if (compiler.Base.Debug) {
+ debug_printf("r300: Initial vertex program\n");
+ tgsi_dump(fs->state.tokens, 0);
+ }
+
+ /* Translate TGSI to our internal representation */
+ ttr.compiler = &compiler.Base;
+ ttr.info = &fs->info;
+
+ r300_tgsi_to_rc(&ttr, fs->state.tokens);
+
+ /* Invoke the compiler */
+ r3xx_compile_fragment_program(&compiler);
+ if (compiler.Base.Error) {
+ /* Todo: Fail gracefully */
+ fprintf(stderr, "r300 FP: Compiler error\n");
+ abort();
+ }
+
+ /* And, finally... */
+ rc_destroy(&compiler.Base);
+ fs->translated = TRUE;
+}
diff --git a/src/gallium/drivers/r300/r300_fs.h b/src/gallium/drivers/r300/r300_fs.h
new file mode 100644
index 0000000000..9fab789402
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_fs.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Joakim Sindholt <opensource@zhasha.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_FS_H
+#define R300_FS_H
+
+#include "tgsi/tgsi_dump.h"
+
+#include "r300_context.h"
+#include "r3xx_fs.h"
+#include "r5xx_fs.h"
+
+#include "radeon_code.h"
+
+struct r300_fragment_shader {
+ /* Parent class */
+ struct pipe_shader_state state;
+ struct tgsi_shader_info info;
+
+ /* Has this shader been translated yet? */
+ boolean translated;
+
+ /* Compiled code */
+ struct rX00_fragment_program_code code;
+};
+
+
+void r300_translate_fragment_shader(struct r300_context* r300,
+ struct r300_fragment_shader* fs);
+
+ #endif /* R300_FS_H */
diff --git a/src/gallium/drivers/r300/r300_query.h b/src/gallium/drivers/r300/r300_query.h
index 4f447ea45b..6a7646087a 100644
--- a/src/gallium/drivers/r300/r300_query.h
+++ b/src/gallium/drivers/r300/r300_query.h
@@ -27,6 +27,8 @@
#include "r300_cs.h"
#include "r300_reg.h"
+struct r300_context;
+
struct r300_query {
/* The kind of query. Currently only OQ is supported. */
unsigned type;
diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h
index 660816e1da..6825d99870 100644
--- a/src/gallium/drivers/r300/r300_reg.h
+++ b/src/gallium/drivers/r300/r300_reg.h
@@ -511,11 +511,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_PVS_XYZW_VALID_INST_SHIFT 10
# define R300_PVS_LAST_INST_SHIFT 20
# define R300_PVS_FIRST_INST(x) ((x) << 0)
+# define R300_PVS_XYZW_VALID_INST(x) ((x) << 10)
# define R300_PVS_LAST_INST(x) ((x) << 20)
/* Addresses are relative the the vertex program parameters area. */
#define R300_VAP_PVS_CONST_CNTL 0x22D4
# define R300_PVS_CONST_BASE_OFFSET_SHIFT 0
# define R300_PVS_MAX_CONST_ADDR_SHIFT 16
+# define R300_PVS_MAX_CONST_ADDR(x) ((x) << 16)
#define R300_VAP_PVS_CODE_CNTL_1 0x22D8
# define R300_PVS_LAST_VTX_SRC_INST_SHIFT 0
#define R300_VAP_PVS_FLOW_CNTL_OPC 0x22DC
@@ -1062,8 +1064,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | \
R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \
R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | \
- R300_GA_COLOR_CONTROL_ALPHA3_SHADING_FLAT | \
- R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
+ R300_GA_COLOR_CONTROL_ALPHA3_SHADING_FLAT )
# define R300_SHADE_MODEL_SMOOTH ( \
R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | \
@@ -1073,8 +1074,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | \
R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \
R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \
- R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST )
+ R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD )
/* Specifies red & green components of fill color -- S312 format -- Backwards comp. */
#define R300_GA_SOLID_RG 0x427c
@@ -1478,6 +1478,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_TX_PITCH_EN (1 << 31)
# define R300_TX_WIDTH(x) ((x) << 0)
# define R300_TX_HEIGHT(x) ((x) << 11)
+# define R300_TX_NUM_LEVELS(x) ((x) << 26)
#define R300_TX_FORMAT1_0 0x44C0
/* The interpretation of the format word by Wladimir van der Laan */
@@ -1485,9 +1486,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
They are given meanings as R, G, B and Alpha by the swizzle
specification */
# define R300_TX_FORMAT_X8 0x0
-# define R500_TX_FORMAT_X1 0x0 // bit set in format 2
# define R300_TX_FORMAT_X16 0x1
-# define R500_TX_FORMAT_X1_REV 0x0 // bit set in format 2
# define R300_TX_FORMAT_Y4X4 0x2
# define R300_TX_FORMAT_Y8X8 0x3
# define R300_TX_FORMAT_Y16X16 0x4
@@ -1504,31 +1503,29 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_TX_FORMAT_DXT1 0xF
# define R300_TX_FORMAT_DXT3 0x10
# define R300_TX_FORMAT_DXT5 0x11
-# define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */
-# define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */
-# define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */
-# define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */
-
- /* These two values are wrong, but they're the only values that
- * produce any even vaguely correct results. Can r300 only do 16-bit
- * depth textures?
- */
-# define R300_TX_FORMAT_X24_Y8 0x1e
-# define R300_TX_FORMAT_X32 0x1e
-
- /* 0x16 - some 16 bit green format.. ?? */
+# define R300_TX_FORMAT_Y8 0x12
+# define R300_TX_FORMAT_AVYU444 0x13
+# define R300_TX_FORMAT_VYUY422 0x14
+# define R300_TX_FORMAT_YVYU422 0x15
+# define R300_TX_FORMAT_16_MPEG 0x16
+# define R300_TX_FORMAT_16_16_MPEG 0x17
+# define R300_TX_FORMAT_16F 0x18
+# define R300_TX_FORMAT_16F_16F 0x19
+# define R300_TX_FORMAT_16F_16F_16F_16F 0x1A
+# define R300_TX_FORMAT_32F 0x1B
+# define R300_TX_FORMAT_32F_32F 0x1C
+# define R300_TX_FORMAT_32F_32F_32F_32F 0x1D
+# define R300_TX_FORMAT_W24_FP 0x1E
+
+# define R300_TX_FORMAT_SIGNED_W (1 << 5)
+# define R300_TX_FORMAT_SIGNED_Z (1 << 6)
+# define R300_TX_FORMAT_SIGNED_Y (1 << 7)
+# define R300_TX_FORMAT_SIGNED_X (1 << 8)
+# define R300_TX_FORMAT_SIGNED (0xf << 5)
+
# define R300_TX_FORMAT_3D (1 << 25)
# define R300_TX_FORMAT_CUBIC_MAP (2 << 25)
- /* gap */
- /* Floating point formats */
- /* Note - hardware supports both 16 and 32 bit floating point */
-# define R300_TX_FORMAT_FL_I16 0x18
-# define R300_TX_FORMAT_FL_I16A16 0x19
-# define R300_TX_FORMAT_FL_R16G16B16A16 0x1A
-# define R300_TX_FORMAT_FL_I32 0x1B
-# define R300_TX_FORMAT_FL_I32A32 0x1C
-# define R300_TX_FORMAT_FL_R32G32B32A32 0x1D
/* alpha modes, convenience mostly */
/* if you have alpha, pick constant appropriate to the
number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */
@@ -1569,7 +1566,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_TX_FORMAT_CONST_Z (4<<5)
# define R300_TX_FORMAT_CONST_W (8<<5)
-# define R300_TX_FORMAT_YUV_MODE 0x00800000
+# define R300_TX_FORMAT_GAMMA (1 << 21)
+# define R300_TX_FORMAT_YUV_TO_RGB (1 << 22)
#define R300_TX_FORMAT2_0 0x4500 /* obvious missing in gap */
# define R300_TX_PITCHMASK_SHIFT 0
@@ -3040,6 +3038,7 @@ enum {
# define R500_INST_RGB_WMASK_R (1 << 11)
# define R500_INST_RGB_WMASK_G (1 << 12)
# define R500_INST_RGB_WMASK_B (1 << 13)
+# define R500_INST_RGB_WMASK_RGB (7 << 11)
# define R500_INST_ALPHA_WMASK (1 << 14)
# define R500_INST_RGB_OMASK_R (1 << 15)
# define R500_INST_RGB_OMASK_G (1 << 16)
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index cbd84d7c56..cd458d019a 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -45,11 +45,7 @@ struct r300_render {
/* VBO */
struct pipe_buffer* vbo;
- size_t vbo_size;
- size_t vbo_offset;
- void* vbo_map;
size_t vbo_alloc_size;
- size_t vbo_max_used;
};
static INLINE struct r300_render*
@@ -78,24 +74,21 @@ static boolean r300_render_allocate_vertices(struct vbuf_render* render,
struct pipe_screen* screen = r300->context.screen;
size_t size = (size_t)vertex_size * (size_t)count;
- if (r300render->vbo) {
+ if (r300render->vbo && (size > r300render->vbo_alloc_size)) {
pipe_buffer_reference(&r300render->vbo, NULL);
}
+
+ if (!r300render->vbo) {
+ r300render->vbo = pipe_buffer_create(screen,
+ 64,
+ PIPE_BUFFER_USAGE_VERTEX,
+ size);
+ }
- r300render->vbo_size = MAX2(size, r300render->vbo_alloc_size);
- r300render->vbo_offset = 0;
- r300render->vbo = pipe_buffer_create(screen,
- 64,
- PIPE_BUFFER_USAGE_VERTEX,
- r300render->vbo_size);
-
+ r300render->vbo_alloc_size = MAX2(size, r300render->vbo_alloc_size);
r300render->vertex_size = vertex_size;
- if (r300render->vbo) {
- return TRUE;
- } else {
- return FALSE;
- }
+ return (r300render->vbo) ? TRUE : FALSE;
}
static void* r300_render_map_vertices(struct vbuf_render* render)
@@ -103,10 +96,8 @@ static void* r300_render_map_vertices(struct vbuf_render* render)
struct r300_render* r300render = r300_render(render);
struct pipe_screen* screen = r300render->r300->context.screen;
- r300render->vbo_map = pipe_buffer_map(screen, r300render->vbo,
- PIPE_BUFFER_USAGE_CPU_WRITE);
-
- return (unsigned char*)r300render->vbo_map + r300render->vbo_offset;
+ return (unsigned char*)pipe_buffer_map(screen, r300render->vbo,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
}
static void r300_render_unmap_vertices(struct vbuf_render* render,
@@ -116,9 +107,6 @@ static void r300_render_unmap_vertices(struct vbuf_render* render,
struct r300_render* r300render = r300_render(render);
struct pipe_screen* screen = r300render->r300->context.screen;
- r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
- r300render->vertex_size * (max + 1));
-
pipe_buffer_unmap(screen, r300render->vbo);
}
@@ -180,27 +168,9 @@ static void prepare_render(struct r300_render* render, unsigned count)
CS_LOCALS(r300);
- /* Make sure that all possible state is emitted. */
- r300_emit_dirty_state(r300);
+ r300->vbo = render->vbo;
- debug_printf("r300: Preparing vertex buffer %p for render, "
- "vertex size %d, vertex count %d\n", render->vbo,
- r300->vertex_info.vinfo.size, count);
- /* Set the pointer to our vertex buffer. The emitted values are this:
- * PACKET3 [3D_LOAD_VBPNTR]
- * COUNT [1]
- * FORMAT [size | stride << 8]
- * OFFSET [0]
- * VBPNTR [relocated BO]
- */
- BEGIN_CS(7);
- OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
- OUT_CS(1);
- OUT_CS(r300->vertex_info.vinfo.size |
- (r300->vertex_info.vinfo.size << 8));
- OUT_CS(render->vbo_offset);
- OUT_CS_RELOC(render->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_CS;
+ r300_emit_dirty_state(r300);
}
static void r300_render_draw_arrays(struct vbuf_render* render,
@@ -212,8 +182,6 @@ static void r300_render_draw_arrays(struct vbuf_render* render,
CS_LOCALS(r300);
- r300render->vbo_offset = start;
-
prepare_render(r300render, count);
debug_printf("r300: Doing vbuf render, count %d\n", count);
@@ -248,13 +216,14 @@ static void r300_render_draw(struct vbuf_render* render,
return;
}
+/*
index_map = pipe_buffer_map(screen, index_buffer,
PIPE_BUFFER_USAGE_CPU_WRITE);
memcpy(index_map, indices, count);
pipe_buffer_unmap(screen, index_buffer);
debug_printf("r300: Doing indexbuf render, count %d\n", count);
-/*
+
BEGIN_CS(8);
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
@@ -264,13 +233,15 @@ static void r300_render_draw(struct vbuf_render* render,
OUT_CS_INDEX_RELOC(index_buffer, 0, count, RADEON_GEM_DOMAIN_GTT, 0, 0);
END_CS; */
- BEGIN_CS(2 + count);
- OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, count);
+ BEGIN_CS(2 + (count+1)/2);
+ OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2);
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
- r300render->hwprim | R300_VAP_VF_CNTL__INDEX_SIZE_32bit);
- for (i = 0; i < count; i++) {
- index = indices[i];
- OUT_CS(index);
+ r300render->hwprim);
+ for (i = 0; i < count-1; i += 2) {
+ OUT_CS(indices[i+1] << 16 | indices[i]);
+ }
+ if (count % 2) {
+ OUT_CS(indices[count-1]);
}
END_CS;
}
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index d2c5998c26..96a7304621 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -87,23 +87,24 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
} else {
return 0;
}
- return 0;
case PIPE_CAP_GLSL:
- /* IN THEORY */
- return 0;
+ if (r300screen->caps->is_r500) {
+ return 1;
+ } else {
+ return 0;
+ }
case PIPE_CAP_S3TC:
- /* IN THEORY */
- return 0;
+ return 1;
case PIPE_CAP_ANISOTROPIC_FILTER:
- /* IN THEORY */
- return 0;
+ return 1;
case PIPE_CAP_POINT_SPRITE:
/* IN THEORY */
return 0;
case PIPE_CAP_MAX_RENDER_TARGETS:
return 4;
case PIPE_CAP_OCCLUSION_QUERY:
- return 1;
+ /* IN THEORY */
+ return 0;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
/* IN THEORY */
return 0;
@@ -143,6 +144,11 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
/* XXX guessing (what a terrible guess) */
return 2;
+ case PIPE_CAP_TGSI_CONT_SUPPORTED:
+ /* XXX */
+ return 0;
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ return 1;
default:
debug_printf("r300: Implementation error: Bad param %d\n",
param);
@@ -152,17 +158,20 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
static float r300_get_paramf(struct pipe_screen* pscreen, int param)
{
+ struct r300_screen* r300screen = r300_screen(pscreen);
+
switch (param) {
case PIPE_CAP_MAX_LINE_WIDTH:
case PIPE_CAP_MAX_LINE_WIDTH_AA:
- /* XXX this is the biggest thing that will fit in that register.
- * Perhaps the actual rendering limits are less? */
- return 10922.0f;
case PIPE_CAP_MAX_POINT_WIDTH:
case PIPE_CAP_MAX_POINT_WIDTH_AA:
- /* XXX this is the biggest thing that will fit in that register.
- * Perhaps the actual rendering limits are less? */
- return 10922.0f;
+ /* The maximum dimensions of the colorbuffer are our practical
+ * rendering limits. 2048 pixels should be enough for anybody. */
+ if (r300screen->caps->is_r500) {
+ return 4096.0f;
+ } else {
+ return 2048.0f;
+ }
case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
@@ -174,21 +183,58 @@ static float r300_get_paramf(struct pipe_screen* pscreen, int param)
}
}
-static boolean check_tex_2d_format(enum pipe_format format, boolean is_r500)
+static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage,
+ boolean is_r500)
{
switch (format) {
+ /* Supported formats. */
/* Colorbuffer */
case PIPE_FORMAT_A4R4G4B4_UNORM:
case PIPE_FORMAT_R5G6B5_UNORM:
case PIPE_FORMAT_A1R5G5B5_UNORM:
- case PIPE_FORMAT_A8R8G8B8_UNORM:
+ return usage &
+ (PIPE_TEXTURE_USAGE_RENDER_TARGET |
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_PRIMARY);
+
+ /* Texture */
+ case PIPE_FORMAT_A8R8G8B8_SRGB:
+ case PIPE_FORMAT_R8G8B8A8_SRGB:
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT5_RGBA:
+ case PIPE_FORMAT_YCBCR:
+ return usage & PIPE_TEXTURE_USAGE_SAMPLER;
+
/* Colorbuffer or texture */
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
case PIPE_FORMAT_I8_UNORM:
+ return usage &
+ (PIPE_TEXTURE_USAGE_RENDER_TARGET |
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_PRIMARY |
+ PIPE_TEXTURE_USAGE_SAMPLER);
+
/* Z buffer */
case PIPE_FORMAT_Z16_UNORM:
- /* Z buffer with stencil */
+ return usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
+
+ /* Z buffer with stencil or texture */
case PIPE_FORMAT_Z24S8_UNORM:
- return TRUE;
+ return usage &
+ (PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
+ PIPE_TEXTURE_USAGE_SAMPLER);
+
+ /* Definitely unsupported formats. */
+ /* Non-usable Z buffer/stencil formats. */
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_S8Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ debug_printf("r300: Note: Got unsupported format: %s in %s\n",
+ pf_name(format), __FUNCTION__);
+ return FALSE;
/* XXX These don't even exist
case PIPE_FORMAT_A32R32G32B32:
@@ -211,7 +257,8 @@ static boolean check_tex_2d_format(enum pipe_format format, boolean is_r500)
return FALSE; */
default:
- debug_printf("r300: Warning: Got unsupported format: %s in %s\n",
+ /* Unknown format... */
+ debug_printf("r300: Warning: Got unknown format: %s in %s\n",
pf_name(format), __FUNCTION__);
break;
}
@@ -228,11 +275,18 @@ static boolean r300_is_format_supported(struct pipe_screen* pscreen,
{
switch (target) {
case PIPE_TEXTURE_2D:
- return check_tex_2d_format(format,
+ return check_tex_2d_format(format, tex_usage,
r300_screen(pscreen)->caps->is_r500);
+ case PIPE_TEXTURE_1D:
+ case PIPE_TEXTURE_3D:
+ case PIPE_TEXTURE_CUBE:
+ debug_printf("r300: Implementation error: Unsupported format "
+ "target: %d\n", target);
+ break;
default:
- debug_printf("r300: Warning: Got unknown format target: %d\n",
- format);
+ debug_printf("r300: Fatal: This is not a format target: %d\n",
+ target);
+ assert(0);
break;
}
@@ -268,13 +322,14 @@ r300_get_tex_transfer(struct pipe_screen *screen,
trans = CALLOC_STRUCT(r300_transfer);
if (trans) {
pipe_texture_reference(&trans->transfer.texture, texture);
- trans->transfer.format = trans->transfer.format;
+ trans->transfer.format = texture->format;
trans->transfer.width = w;
trans->transfer.height = h;
trans->transfer.block = texture->block;
trans->transfer.nblocksx = texture->nblocksx[level];
trans->transfer.nblocksy = texture->nblocksy[level];
- trans->transfer.stride = tex->stride;
+ trans->transfer.stride = align(pf_get_stride(&trans->transfer.block,
+ texture->width[level]), 32);
trans->transfer.usage = usage;
trans->offset = offset;
}
@@ -337,7 +392,6 @@ struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys)
return NULL;
caps->pci_id = r300_winsys->pci_id;
- caps->num_frag_pipes = r300_winsys->gb_pipes;
r300_parse_chipset(caps);
diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h
index 3f52dbc3be..2a0e41fbc3 100644
--- a/src/gallium/drivers/r300/r300_screen.h
+++ b/src/gallium/drivers/r300/r300_screen.h
@@ -49,7 +49,7 @@ struct r300_transfer {
};
/* Convenience cast wrapper. */
-static struct r300_screen* r300_screen(struct pipe_screen* screen) {
+static INLINE struct r300_screen* r300_screen(struct pipe_screen* screen) {
return (struct r300_screen*)screen;
}
diff --git a/src/gallium/drivers/r300/r300_shader_inlines.h b/src/gallium/drivers/r300/r300_shader_inlines.h
new file mode 100644
index 0000000000..a04f45b03e
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_shader_inlines.h
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Joakim Sindholt <opensource@zhasha.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_SHADER_INLINES_H
+#define R300_SHADER_INLINES_H
+
+/* TGSI constants. TGSI is like XML: If it can't solve your problems, you're
+ * not using enough of it. */
+static const struct tgsi_full_src_register r300_constant_zero = {
+ .SrcRegister.Extended = TRUE,
+ .SrcRegister.File = TGSI_FILE_NULL,
+ .SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ZERO,
+ .SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ZERO,
+ .SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ZERO,
+ .SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ZERO,
+};
+
+static const struct tgsi_full_src_register r300_constant_one = {
+ .SrcRegister.Extended = TRUE,
+ .SrcRegister.File = TGSI_FILE_NULL,
+ .SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ONE,
+ .SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ONE,
+ .SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ONE,
+ .SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ONE,
+};
+
+#endif /* R300_SHADER_INLINES_H */
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 184a23c9e6..bb4b4be50f 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -24,12 +24,15 @@
#include "util/u_pack_color.h"
#include "util/u_debug.h"
+
+#include "pipe/p_config.h"
#include "pipe/internal/p_winsys_screen.h"
#include "r300_context.h"
#include "r300_reg.h"
#include "r300_state_inlines.h"
-#include "r300_state_shader.h"
+#include "r300_fs.h"
+#include "r300_vs.h"
/* r300_state: Functions used to intialize state context by translating
* Gallium state objects into semi-native r300 state objects. */
@@ -62,8 +65,6 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
}
/* PIPE_LOGICOP_* don't need to be translated, fortunately. */
- /* XXX are logicops still allowed if blending's disabled?
- * Does Gallium take care of it for us? */
if (state->logicop_enable) {
blend->rop = R300_RB3D_ROPCNTL_ROP_ENABLE |
(state->logicop_func) << R300_RB3D_ROPCNTL_ROP_SHIFT;
@@ -121,9 +122,14 @@ static void r300_set_clip_state(struct pipe_context* pipe,
const struct pipe_clip_state* state)
{
struct r300_context* r300 = r300_context(pipe);
- /* XXX Draw */
- draw_flush(r300->draw);
- draw_set_clip_state(r300->draw, state);
+
+ if (r300_screen(pipe->screen)->caps->has_tcl) {
+ r300->clip_state = *state;
+ r300->dirty_state |= R300_NEW_CLIP;
+ } else {
+ draw_flush(r300->draw);
+ draw_set_clip_state(r300->draw, state);
+ }
}
static void
@@ -150,17 +156,6 @@ static void
}
r300->dirty_state |= R300_NEW_CONSTANTS;
-
- /* If the number of constants have changed, invalidate the shader. */
- if (r300->shader_constants[shader].user_count != i) {
- if (shader == PIPE_SHADER_FRAGMENT && r300->fs) {
- r300->fs->translated = FALSE;
- r300_translate_fragment_shader(r300, r300->fs);
- } else if (shader == PIPE_SHADER_VERTEX && r300->vs) {
- r300->vs->translated = FALSE;
- r300_translate_vertex_shader(r300, r300->vs);
- }
- }
}
/* Create a new depth, stencil, and alpha state based on the CSO dsa state.
@@ -257,6 +252,7 @@ static void r300_set_edgeflags(struct pipe_context* pipe,
const unsigned* bitfield)
{
/* XXX you know it's bad when i915 has this blank too */
+ /* XXX and even worse, I have no idea WTF the bitfield is */
}
static void
@@ -276,19 +272,13 @@ static void
static void* r300_create_fs_state(struct pipe_context* pipe,
const struct pipe_shader_state* shader)
{
- struct r300_context* r300 = r300_context(pipe);
- struct r3xx_fragment_shader* fs = NULL;
+ struct r300_fragment_shader* fs = NULL;
- if (r300_screen(r300->context.screen)->caps->is_r500) {
- fs =
- (struct r3xx_fragment_shader*)CALLOC_STRUCT(r500_fragment_shader);
- } else {
- fs =
- (struct r3xx_fragment_shader*)CALLOC_STRUCT(r300_fragment_shader);
- }
+ fs = (struct r300_fragment_shader*)CALLOC_STRUCT(r300_fragment_shader);
/* Copy state directly into shader. */
fs->state = *shader;
+ fs->state.tokens = tgsi_dup_tokens(shader->tokens);
tgsi_scan_shader(shader->tokens, &fs->info);
@@ -299,7 +289,7 @@ static void* r300_create_fs_state(struct pipe_context* pipe,
static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
{
struct r300_context* r300 = r300_context(pipe);
- struct r3xx_fragment_shader* fs = (struct r3xx_fragment_shader*)shader;
+ struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader;
if (fs == NULL) {
r300->fs = NULL;
@@ -308,7 +298,6 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
r300_translate_fragment_shader(r300, fs);
}
- fs->translated = TRUE;
r300->fs = fs;
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER;
@@ -317,13 +306,16 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
/* Delete fragment shader state. */
static void r300_delete_fs_state(struct pipe_context* pipe, void* shader)
{
+ struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader;
+ rc_constants_destroy(&fs->code.constants);
+ FREE(fs->state.tokens);
FREE(shader);
}
static void r300_set_polygon_stipple(struct pipe_context* pipe,
const struct pipe_poly_stipple* state)
{
- /* XXX */
+ /* XXX no idea how to set this up, but not terribly important */
}
/* Create a new rasterizer state based on the CSO rasterizer state.
@@ -341,14 +333,21 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
/* Copy rasterizer state for Draw. */
rs->rs = *state;
+ rs->enable_vte = !state->bypass_vs_clip_and_viewport;
+
+#ifdef PIPE_ARCH_LITTLE_ENDIAN
+ rs->vap_control_status = R300_VC_NO_SWAP;
+#else
+ rs->vap_control_status = R300_VC_32BIT_SWAP;
+#endif
+
/* If bypassing TCL, or if no TCL engine is present, turn off the HW TCL.
* Else, enable HW TCL and force Draw's TCL off. */
if (state->bypass_vs_clip_and_viewport ||
!r300_screen(pipe->screen)->caps->has_tcl) {
- rs->vap_control_status = R300_VAP_TCL_BYPASS;
+ rs->vap_control_status |= R300_VAP_TCL_BYPASS;
} else {
rs->rs.bypass_vs_clip_and_viewport = TRUE;
- rs->vap_control_status = 0;
}
rs->point_size = pack_float_16_6x(state->point_size) |
@@ -412,6 +411,10 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
rs->color_control = R300_SHADE_MODEL_SMOOTH;
}
+ if (!state->flatshade_first) {
+ rs->color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
+ }
+
return (void*)rs;
}
@@ -555,40 +558,35 @@ static void r300_set_viewport_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- draw_flush(r300->draw);
-
- if (r300_screen(r300->context.screen)->caps->has_tcl) {
- /* Do the transform in HW. */
- r300->viewport_state->vte_control = R300_VTX_W0_FMT;
+ /* Do the transform in HW. */
+ r300->viewport_state->vte_control = R300_VTX_W0_FMT;
- if (state->scale[0] != 1.0f) {
- r300->viewport_state->xscale = state->scale[0];
- r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA;
- }
- if (state->scale[1] != 1.0f) {
- r300->viewport_state->yscale = state->scale[1];
- r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA;
- }
- if (state->scale[2] != 1.0f) {
- r300->viewport_state->zscale = state->scale[2];
- r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA;
- }
- if (state->translate[0] != 0.0f) {
- r300->viewport_state->xoffset = state->translate[0];
- r300->viewport_state->vte_control |= R300_VPORT_X_OFFSET_ENA;
- }
- if (state->translate[1] != 0.0f) {
- r300->viewport_state->yoffset = state->translate[1];
- r300->viewport_state->vte_control |= R300_VPORT_Y_OFFSET_ENA;
- }
- if (state->translate[2] != 0.0f) {
- r300->viewport_state->zoffset = state->translate[2];
- r300->viewport_state->vte_control |= R300_VPORT_Z_OFFSET_ENA;
- }
- } else {
- r300->viewport_state->vte_control = 0;
- /* Have Draw do the actual transform. */
- draw_set_viewport_state(r300->draw, state);
+ if (state->scale[0] != 1.0f) {
+ assert(state->scale[0] != 0.0f);
+ r300->viewport_state->xscale = state->scale[0];
+ r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA;
+ }
+ if (state->scale[1] != 1.0f) {
+ assert(state->scale[1] != 0.0f);
+ r300->viewport_state->yscale = state->scale[1];
+ r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA;
+ }
+ if (state->scale[2] != 1.0f) {
+ assert(state->scale[2] != 0.0f);
+ r300->viewport_state->zscale = state->scale[2];
+ r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA;
+ }
+ if (state->translate[0] != 0.0f) {
+ r300->viewport_state->xoffset = state->translate[0];
+ r300->viewport_state->vte_control |= R300_VPORT_X_OFFSET_ENA;
+ }
+ if (state->translate[1] != 0.0f) {
+ r300->viewport_state->yoffset = state->translate[1];
+ r300->viewport_state->vte_control |= R300_VPORT_Y_OFFSET_ENA;
+ }
+ if (state->translate[2] != 0.0f) {
+ r300->viewport_state->zoffset = state->translate[2];
+ r300->viewport_state->vte_control |= R300_VPORT_Z_OFFSET_ENA;
}
r300->dirty_state |= R300_NEW_VIEWPORT;
@@ -628,6 +626,7 @@ static void* r300_create_vs_state(struct pipe_context* pipe,
struct r300_vertex_shader* vs = CALLOC_STRUCT(r300_vertex_shader);
/* Copy state directly into shader. */
vs->state = *shader;
+ vs->state.tokens = tgsi_dup_tokens(shader->tokens);
tgsi_scan_shader(shader->tokens, &vs->info);
@@ -672,7 +671,9 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader)
if (r300_screen(pipe->screen)->caps->has_tcl) {
struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
+ rc_constants_destroy(&vs->code.constants);
draw_delete_vertex_shader(r300->draw, vs->draw);
+ FREE(vs->state.tokens);
FREE(shader);
} else {
draw_delete_vertex_shader(r300->draw,
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index c4c9784a00..ea670f41fb 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -22,6 +22,9 @@
#include "r300_state_derived.h"
+#include "r300_fs.h"
+#include "r300_vs.h"
+
/* r300_state_derived: Various bits of state which are dependent upon
* currently bound CSO data. */
@@ -64,6 +67,7 @@ static void r300_vs_tab_routes(struct r300_context* r300,
break;
case TGSI_SEMANTIC_FOG:
fog = TRUE;
+ /* Fall through */
case TGSI_SEMANTIC_GENERIC:
texs++;
break;
@@ -103,6 +107,9 @@ static void r300_vs_tab_routes(struct r300_context* r300,
}
}
+ /* XXX magic */
+ assert(texs <= 8);
+
/* Do the actual vertex_info setup.
*
* vertex_info has four uints of hardware-specific data in it.
@@ -140,21 +147,32 @@ static void r300_vs_tab_routes(struct r300_context* r300,
vinfo->hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i);
}
- for (i = 0; i < texs; i++) {
+ /* Init i right here, increment it if fog is enabled.
+ * This gets around a double-increment problem. */
+ i = 0;
+
+ if (fog) {
+ i++;
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i));
+ draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0));
vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
vinfo->hwfmt[3] |= (4 << (3 * i));
}
- if (fog) {
- i++;
+ for (i; i < texs; i++) {
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0));
+ draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i));
vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
vinfo->hwfmt[3] |= (4 << (3 * i));
}
+ /* Handle the case where the vertex shader will be generating some of
+ * the attribs based on its inputs. */
+ if (r300screen->caps->has_tcl &&
+ info->num_inputs < info->num_outputs) {
+ vinfo->num_attribs = info->num_inputs;
+ }
+
draw_compute_vertex_size(vinfo);
}
@@ -162,26 +180,40 @@ static void r300_vs_tab_routes(struct r300_context* r300,
static void r300_vertex_psc(struct r300_context* r300,
struct r300_vertex_format* vformat)
{
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
struct vertex_info* vinfo = &vformat->vinfo;
int* tab = vformat->vs_tab;
uint32_t temp;
- int i;
+ int i, attrib_count;
- debug_printf("r300: attrib count: %d\n", vinfo->num_attribs);
- for (i = 0; i < vinfo->num_attribs; i++) {
- debug_printf("r300: attrib: offset %d, interp %d, size %d,"
- " tab %d\n", vinfo->attrib[i].src_index,
- vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit,
- tab[i]);
+ /* Vertex shaders have no semantics on their inputs,
+ * so PSC should just route stuff based on their info,
+ * and not on attrib information. */
+ if (r300screen->caps->has_tcl) {
+ attrib_count = r300->vs->info.num_inputs;
+ debug_printf("r300: routing %d attribs in psc for vs\n",
+ attrib_count);
+ } else {
+ attrib_count = vinfo->num_attribs;
+ debug_printf("r300: attrib count: %d\n", attrib_count);
+ for (i = 0; i < attrib_count; i++) {
+ debug_printf("r300: attrib: offset %d, interp %d, size %d,"
+ " tab %d\n", vinfo->attrib[i].src_index,
+ vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit,
+ tab[i]);
+ }
}
- for (i = 0; i < vinfo->num_attribs; i++) {
+ for (i = 0; i < attrib_count; i++) {
/* Make sure we have a proper destination for our attribute */
assert(tab[i] != -1);
/* Add the attribute to the PSC table. */
- temp = translate_vertex_data_type(vinfo->attrib[i].emit) |
- (tab[i] << R300_DST_VEC_LOC_SHIFT);
+ temp = r300screen->caps->has_tcl ?
+ R300_DATA_TYPE_FLOAT_4 :
+ translate_vertex_data_type(vinfo->attrib[i].emit);
+ temp |= tab[i] << R300_DST_VEC_LOC_SHIFT;
+
if (i & 1) {
vformat->vap_prog_stream_cntl[i >> 1] &= 0x0000ffff;
vformat->vap_prog_stream_cntl[i >> 1] |= temp << 16;
@@ -206,7 +238,6 @@ static void r300_vertex_psc(struct r300_context* r300,
/* Update the vertex format. */
static void r300_update_vertex_format(struct r300_context* r300)
{
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
struct r300_vertex_format vformat;
int i;
diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h
index 91b93fc367..22c8e199ae 100644
--- a/src/gallium/drivers/r300/r300_state_inlines.h
+++ b/src/gallium/drivers/r300/r300_state_inlines.h
@@ -353,25 +353,6 @@ static INLINE uint32_t r300_translate_out_fmt(enum pipe_format format)
/* Non-CSO state. (For now.) */
-static INLINE uint32_t r300_translate_gb_pipes(int pipe_count)
-{
- switch (pipe_count) {
- case 1:
- return R300_GB_TILE_PIPE_COUNT_RV300;
- break;
- case 2:
- return R300_GB_TILE_PIPE_COUNT_R300;
- break;
- case 3:
- return R300_GB_TILE_PIPE_COUNT_R420_3P;
- break;
- case 4:
- return R300_GB_TILE_PIPE_COUNT_R420;
- break;
- }
- return 0;
-}
-
static INLINE uint32_t translate_vertex_data_type(int type) {
switch (type) {
case EMIT_1F:
diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c
index 8bd9b41bd7..430129d5bd 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.c
+++ b/src/gallium/drivers/r300/r300_state_invariant.c
@@ -34,36 +34,22 @@ void r300_emit_invariant_state(struct r300_context* r300)
struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
CS_LOCALS(r300);
- BEGIN_CS(30 + (caps->has_tcl ? 2: 0));
+ BEGIN_CS(22 + (caps->has_tcl ? 2: 0));
/*** Graphics Backend (GB) ***/
/* Various GB enables */
OUT_CS_REG(R300_GB_ENABLE, 0x0);
- /* Subpixel multisampling for AA */
- OUT_CS_REG(R300_GB_MSPOS0, 0x66666666);
- OUT_CS_REG(R300_GB_MSPOS1, 0x66666666);
- /* GB tile config and pipe setup */
- OUT_CS_REG(R300_GB_TILE_CONFIG, R300_GB_TILE_DISABLE |
- r300_translate_gb_pipes(caps->num_frag_pipes));
+ /* Subpixel multisampling for AA
+ * These are commented out because glisse's CS checker doesn't like them.
+ * I presume these will be re-enabled later.
+ * OUT_CS_REG(R300_GB_MSPOS0, 0x66666666);
+ * OUT_CS_REG(R300_GB_MSPOS1, 0x6666666);
+ */
/* Source of fog depth */
OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W);
/* AA enable */
OUT_CS_REG(R300_GB_AA_CONFIG, 0x0);
- /*** Geometry Assembly (GA) ***/
- /* GA errata fixes. */
- if (caps->is_r500) {
- OUT_CS_REG(R300_GA_ENHANCE,
- R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL |
- R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE |
- R500_GA_ENHANCE_REG_READWRITE_ENABLE |
- R500_GA_ENHANCE_REG_NOSTALL_ENABLE);
- } else {
- OUT_CS_REG(R300_GA_ENHANCE,
- R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL |
- R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE);
- }
-
/*** Fog (FG) ***/
OUT_CS_REG(R300_FG_FOG_BLEND, 0x0);
OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0);
@@ -86,7 +72,7 @@ void r300_emit_invariant_state(struct r300_context* r300)
END_CS;
/* XXX unsorted stuff from surface_fill */
- BEGIN_CS(79 + (caps->has_tcl ? 7 : 0));
+ BEGIN_CS(71 + (caps->has_tcl ? 5 : 0) + (caps->is_r500 ? 4 : 0));
/* Flush PVS. */
OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
@@ -94,30 +80,26 @@ void r300_emit_invariant_state(struct r300_context* r300)
R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT);
- /* XXX endian */
if (caps->has_tcl) {
- OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP);
- OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE |
- R300_PS_UCP_MODE_CLIP_AS_TRIFAN);
OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
OUT_CS_32F(1.0);
OUT_CS_32F(1.0);
OUT_CS_32F(1.0);
OUT_CS_32F(1.0);
- } else {
- OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP |
- R300_VAP_TCL_BYPASS);
}
/* XXX point tex stuffing */
OUT_CS_REG_SEQ(R300_GA_POINT_S0, 1);
OUT_CS_32F(0.0);
OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1);
OUT_CS_32F(1.0);
+ /* XXX line tex stuffing */
+ OUT_CS_REG_SEQ(R300_GA_LINE_S0, 1);
+ OUT_CS_32F(0.0);
+ OUT_CS_REG_SEQ(R300_GA_LINE_S1, 1);
+ OUT_CS_32F(1.0);
OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 |
(0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT));
/* XXX this big chunk should be refactored into rs_state */
- OUT_CS_REG(R300_GA_LINE_S0, 0x00000000);
- OUT_CS_REG(R300_GA_LINE_S1, 0x3F800000);
OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000);
OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000);
OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000);
@@ -133,8 +115,10 @@ void r300_emit_invariant_state(struct r300_context* r300)
OUT_CS_REG(R300_RB3D_CCTL, 0x00000000);
OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000);
- OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000);
- OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF);
+ if (caps->is_r500) {
+ OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000);
+ OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF);
+ }
OUT_CS_REG(R300_ZB_FORMAT, 0x00000002);
OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003);
OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000);
@@ -144,8 +128,6 @@ void r300_emit_invariant_state(struct r300_context* r300)
OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1);
OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405);
OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F);
- /* Vertex size. */
- OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8);
/* XXX */
OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa);
diff --git a/src/gallium/drivers/r300/r300_state_shader.c b/src/gallium/drivers/r300/r300_state_shader.c
deleted file mode 100644
index 1b02239ee7..0000000000
--- a/src/gallium/drivers/r300/r300_state_shader.c
+++ /dev/null
@@ -1,649 +0,0 @@
-/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#include "r300_state_shader.h"
-
-static void r300_copy_passthrough_shader(struct r300_fragment_shader* fs)
-{
- struct r300_fragment_shader* pt = &r300_passthrough_fragment_shader;
- fs->shader.stack_size = pt->shader.stack_size;
- fs->alu_instruction_count = pt->alu_instruction_count;
- fs->tex_instruction_count = pt->tex_instruction_count;
- fs->indirections = pt->indirections;
- fs->instructions[0] = pt->instructions[0];
-}
-
-static void r500_copy_passthrough_shader(struct r500_fragment_shader* fs)
-{
- struct r500_fragment_shader* pt = &r500_passthrough_fragment_shader;
- fs->shader.stack_size = pt->shader.stack_size;
- fs->instruction_count = pt->instruction_count;
- fs->instructions[0] = pt->instructions[0];
-}
-
-static void r300_fs_declare(struct r300_fs_asm* assembler,
- struct tgsi_full_declaration* decl)
-{
- switch (decl->Declaration.File) {
- case TGSI_FILE_INPUT:
- switch (decl->Semantic.SemanticName) {
- case TGSI_SEMANTIC_COLOR:
- assembler->color_count++;
- break;
- case TGSI_SEMANTIC_GENERIC:
- assembler->tex_count++;
- break;
- default:
- debug_printf("r300: fs: Bad semantic declaration %d\n",
- decl->Semantic.SemanticName);
- break;
- }
- break;
- case TGSI_FILE_OUTPUT:
- case TGSI_FILE_CONSTANT:
- break;
- case TGSI_FILE_TEMPORARY:
- assembler->temp_count++;
- break;
- default:
- debug_printf("r300: fs: Bad file %d\n", decl->Declaration.File);
- break;
- }
-
- assembler->temp_offset = assembler->color_count + assembler->tex_count;
-}
-
-static INLINE unsigned r300_fs_src(struct r300_fs_asm* assembler,
- struct tgsi_src_register* src)
-{
- switch (src->File) {
- case TGSI_FILE_NULL:
- return 0;
- case TGSI_FILE_INPUT:
- /* XXX may be wrong */
- return src->Index;
- break;
- case TGSI_FILE_TEMPORARY:
- return src->Index + assembler->temp_offset;
- break;
- case TGSI_FILE_IMMEDIATE:
- return (src->Index + assembler->imm_offset) | (1 << 8);
- break;
- case TGSI_FILE_CONSTANT:
- /* XXX magic */
- return src->Index | (1 << 8);
- break;
- default:
- debug_printf("r300: fs: Unimplemented src %d\n", src->File);
- break;
- }
- return 0;
-}
-
-static INLINE unsigned r300_fs_dst(struct r300_fs_asm* assembler,
- struct tgsi_dst_register* dst)
-{
- switch (dst->File) {
- case TGSI_FILE_NULL:
- /* This happens during KIL instructions. */
- return 0;
- break;
- case TGSI_FILE_OUTPUT:
- return 0;
- break;
- case TGSI_FILE_TEMPORARY:
- return dst->Index + assembler->temp_offset;
- break;
- default:
- debug_printf("r300: fs: Unimplemented dst %d\n", dst->File);
- break;
- }
- return 0;
-}
-
-static INLINE unsigned r500_fix_swiz(unsigned s)
-{
- /* For historical reasons, the swizzle values x, y, z, w, and 0 are
- * equivalent to the actual machine code, but 1 is not. Thus, we just
- * adjust it a bit... */
- if (s == TGSI_EXTSWIZZLE_ONE) {
- return R500_SWIZZLE_ONE;
- } else {
- return s;
- }
-}
-
-static uint32_t r500_rgba_swiz(struct tgsi_full_src_register* reg)
-{
- if (reg->SrcRegister.Extended) {
- return r500_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleX) |
- (r500_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleY) << 3) |
- (r500_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleZ) << 6) |
- (r500_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleW) << 9);
- } else {
- return reg->SrcRegister.SwizzleX |
- (reg->SrcRegister.SwizzleY << 3) |
- (reg->SrcRegister.SwizzleZ << 6) |
- (reg->SrcRegister.SwizzleW << 9);
- }
-}
-
-static uint32_t r500_strq_swiz(struct tgsi_full_src_register* reg)
-{
- return reg->SrcRegister.SwizzleX |
- (reg->SrcRegister.SwizzleY << 2) |
- (reg->SrcRegister.SwizzleZ << 4) |
- (reg->SrcRegister.SwizzleW << 6);
-}
-
-static INLINE uint32_t r500_rgb_swiz(struct tgsi_full_src_register* reg)
-{
- /* Only the first 9 bits... */
- return (r500_rgba_swiz(reg) & 0x1ff) |
- (reg->SrcRegister.Negate ? (1 << 9) : 0) |
- (reg->SrcRegisterExtMod.Absolute ? (1 << 10) : 0);
-}
-
-static INLINE uint32_t r500_alpha_swiz(struct tgsi_full_src_register* reg)
-{
- /* Only the last 3 bits... */
- return (r500_rgba_swiz(reg) >> 9) |
- (reg->SrcRegister.Negate ? (1 << 9) : 0) |
- (reg->SrcRegisterExtMod.Absolute ? (1 << 10) : 0);
-}
-
-static INLINE uint32_t r300_rgb_op(unsigned op)
-{
- switch (op) {
- case TGSI_OPCODE_MOV:
- return R300_ALU_OUTC_CMP;
- default:
- return 0;
- }
-}
-
-static INLINE uint32_t r300_alpha_op(unsigned op)
-{
- switch (op) {
- case TGSI_OPCODE_MOV:
- return R300_ALU_OUTA_CMP;
- default:
- return 0;
- }
-}
-
-static INLINE uint32_t r500_rgba_op(unsigned op)
-{
- switch (op) {
- case TGSI_OPCODE_EX2:
- case TGSI_OPCODE_LG2:
- case TGSI_OPCODE_RCP:
- case TGSI_OPCODE_RSQ:
- return R500_ALU_RGBA_OP_SOP;
- case TGSI_OPCODE_FRC:
- return R500_ALU_RGBA_OP_FRC;
- case TGSI_OPCODE_DP3:
- return R500_ALU_RGBA_OP_DP3;
- case TGSI_OPCODE_DP4:
- case TGSI_OPCODE_DPH:
- return R500_ALU_RGBA_OP_DP4;
- case TGSI_OPCODE_ABS:
- case TGSI_OPCODE_CMP:
- case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
- return R500_ALU_RGBA_OP_CMP;
- case TGSI_OPCODE_ADD:
- case TGSI_OPCODE_MAD:
- case TGSI_OPCODE_MUL:
- case TGSI_OPCODE_SUB:
- return R500_ALU_RGBA_OP_MAD;
- default:
- return 0;
- }
-}
-
-static INLINE uint32_t r500_alpha_op(unsigned op)
-{
- switch (op) {
- case TGSI_OPCODE_EX2:
- return R500_ALPHA_OP_EX2;
- case TGSI_OPCODE_LG2:
- return R500_ALPHA_OP_LN2;
- case TGSI_OPCODE_RCP:
- return R500_ALPHA_OP_RCP;
- case TGSI_OPCODE_RSQ:
- return R500_ALPHA_OP_RSQ;
- case TGSI_OPCODE_FRC:
- return R500_ALPHA_OP_FRC;
- case TGSI_OPCODE_DP3:
- case TGSI_OPCODE_DP4:
- case TGSI_OPCODE_DPH:
- return R500_ALPHA_OP_DP;
- case TGSI_OPCODE_ABS:
- case TGSI_OPCODE_CMP:
- case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
- return R500_ALPHA_OP_CMP;
- case TGSI_OPCODE_ADD:
- case TGSI_OPCODE_MAD:
- case TGSI_OPCODE_MUL:
- case TGSI_OPCODE_SUB:
- return R500_ALPHA_OP_MAD;
- default:
- return 0;
- }
-}
-
-static INLINE uint32_t r500_tex_op(unsigned op)
-{
- switch (op) {
- case TGSI_OPCODE_KIL:
- return R500_TEX_INST_TEXKILL;
- case TGSI_OPCODE_TEX:
- return R500_TEX_INST_LD;
- case TGSI_OPCODE_TXB:
- return R500_TEX_INST_LODBIAS;
- case TGSI_OPCODE_TXP:
- return R500_TEX_INST_PROJ;
- default:
- return 0;
- }
-}
-
-static INLINE void r300_emit_maths(struct r300_fragment_shader* fs,
- struct r300_fs_asm* assembler,
- struct tgsi_full_src_register* src,
- struct tgsi_full_dst_register* dst,
- unsigned op,
- unsigned count)
-{
- int i = fs->alu_instruction_count;
-
- fs->instructions[i].alu_rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) |
- R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) |
- R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) |
- r300_rgb_op(op);
- fs->instructions[i].alu_rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) |
- R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ;
- fs->instructions[i].alu_alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) |
- R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) |
- R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) |
- r300_alpha_op(op);
- fs->instructions[i].alu_alpha_addr = R300_ALPHA_ADDR0(0) |
- R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT;
-
- fs->alu_instruction_count++;
-}
-
-/* Setup an ALU operation. */
-static INLINE void r500_emit_alu(struct r500_fragment_shader* fs,
- struct r300_fs_asm* assembler,
- struct tgsi_full_dst_register* dst)
-{
- int i = fs->instruction_count;
-
- if (dst->DstRegister.File == TGSI_FILE_OUTPUT) {
- fs->instructions[i].inst0 = R500_INST_TYPE_OUT |
- R500_ALU_OMASK(dst->DstRegister.WriteMask);
- } else {
- fs->instructions[i].inst0 = R500_INST_TYPE_ALU |
- R500_ALU_WMASK(dst->DstRegister.WriteMask);
- }
-
- fs->instructions[i].inst0 |= R500_INST_TEX_SEM_WAIT;
-
- fs->instructions[i].inst4 =
- R500_ALPHA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister));
- fs->instructions[i].inst5 =
- R500_ALU_RGBA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister));
-}
-
-static INLINE void r500_emit_maths(struct r500_fragment_shader* fs,
- struct r300_fs_asm* assembler,
- struct tgsi_full_src_register* src,
- struct tgsi_full_dst_register* dst,
- unsigned op,
- unsigned count)
-{
- int i = fs->instruction_count;
-
- r500_emit_alu(fs, assembler, dst);
-
- switch (count) {
- case 3:
- fs->instructions[i].inst1 =
- R500_RGB_ADDR2(r300_fs_src(assembler, &src[2].SrcRegister));
- fs->instructions[i].inst2 =
- R500_ALPHA_ADDR2(r300_fs_src(assembler, &src[2].SrcRegister));
- fs->instructions[i].inst5 |=
- R500_ALU_RGBA_SEL_C_SRC2 |
- R500_SWIZ_RGBA_C(r500_rgb_swiz(&src[2])) |
- R500_ALU_RGBA_ALPHA_SEL_C_SRC2 |
- R500_SWIZ_ALPHA_C(r500_alpha_swiz(&src[2]));
- case 2:
- fs->instructions[i].inst1 |=
- R500_RGB_ADDR1(r300_fs_src(assembler, &src[1].SrcRegister));
- fs->instructions[i].inst2 |=
- R500_ALPHA_ADDR1(r300_fs_src(assembler, &src[1].SrcRegister));
- fs->instructions[i].inst3 =
- R500_ALU_RGB_SEL_B_SRC1 |
- R500_SWIZ_RGB_B(r500_rgb_swiz(&src[1]));
- fs->instructions[i].inst4 |=
- R500_SWIZ_ALPHA_B(r500_alpha_swiz(&src[1])) |
- R500_ALPHA_SEL_B_SRC1;
- case 1:
- case 0:
- default:
- fs->instructions[i].inst1 |=
- R500_RGB_ADDR0(r300_fs_src(assembler, &src[0].SrcRegister));
- fs->instructions[i].inst2 |=
- R500_ALPHA_ADDR0(r300_fs_src(assembler, &src[0].SrcRegister));
- fs->instructions[i].inst3 |=
- R500_ALU_RGB_SEL_A_SRC0 |
- R500_SWIZ_RGB_A(r500_rgb_swiz(&src[0]));
- fs->instructions[i].inst4 |=
- R500_SWIZ_ALPHA_A(r500_alpha_swiz(&src[0])) |
- R500_ALPHA_SEL_A_SRC0;
- break;
- }
-
- fs->instructions[i].inst4 |= r500_alpha_op(op);
- fs->instructions[i].inst5 |= r500_rgba_op(op);
-
- fs->instruction_count++;
-}
-
-static INLINE void r500_emit_tex(struct r500_fragment_shader* fs,
- struct r300_fs_asm* assembler,
- struct tgsi_full_src_register* src,
- struct tgsi_full_dst_register* dst,
- uint32_t op)
-{
- int i = fs->instruction_count;
-
- fs->instructions[i].inst0 = R500_INST_TYPE_TEX |
- R500_TEX_WMASK(dst->DstRegister.WriteMask) |
- R500_INST_TEX_SEM_WAIT;
- fs->instructions[i].inst1 = R500_TEX_ID(0) |
- R500_TEX_SEM_ACQUIRE | //R500_TEX_IGNORE_UNCOVERED |
- r500_tex_op(op);
- fs->instructions[i].inst2 =
- R500_TEX_SRC_ADDR(r300_fs_src(assembler, &src->SrcRegister)) |
- R500_SWIZ_TEX_STRQ(r500_strq_swiz(src)) |
- R500_TEX_DST_ADDR(r300_fs_dst(assembler, &dst->DstRegister)) |
- R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G |
- R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A;
-
- if (dst->DstRegister.File == TGSI_FILE_OUTPUT) {
- fs->instructions[i].inst2 |=
- R500_TEX_DST_ADDR(assembler->temp_count +
- assembler->temp_offset);
-
- fs->instruction_count++;
-
- /* Setup and emit a MOV. */
- src[0].SrcRegister.Index = assembler->temp_count;
- src[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
-
- src[1] = src[0];
- src[2] = r500_constant_zero;
- r500_emit_maths(fs, assembler, src, dst, TGSI_OPCODE_MOV, 3);
- } else {
- fs->instruction_count++;
- }
-}
-
-static void r300_fs_instruction(struct r300_fragment_shader* fs,
- struct r300_fs_asm* assembler,
- struct tgsi_full_instruction* inst)
-{
- switch (inst->Instruction.Opcode) {
- case TGSI_OPCODE_MOV:
- /* src0 -> src1 and src2 forced to zero */
- inst->FullSrcRegisters[1] = inst->FullSrcRegisters[0];
- inst->FullSrcRegisters[2] = r500_constant_zero;
- r300_emit_maths(fs, assembler, inst->FullSrcRegisters,
- &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
- break;
- case TGSI_OPCODE_END:
- break;
- default:
- debug_printf("r300: fs: Bad opcode %d\n",
- inst->Instruction.Opcode);
- break;
- }
-}
-
-static void r500_fs_instruction(struct r500_fragment_shader* fs,
- struct r300_fs_asm* assembler,
- struct tgsi_full_instruction* inst)
-{
- /* Switch between opcodes. When possible, prefer using the official
- * AMD/ATI names for opcodes, please, as it facilitates using the
- * documentation. */
- switch (inst->Instruction.Opcode) {
- /* The simple scalar ops. */
- case TGSI_OPCODE_EX2:
- case TGSI_OPCODE_LG2:
- case TGSI_OPCODE_RCP:
- case TGSI_OPCODE_RSQ:
- /* Copy red swizzle to alpha for src0 */
- inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW =
- inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX;
- inst->FullSrcRegisters[0].SrcRegister.SwizzleW =
- inst->FullSrcRegisters[0].SrcRegister.SwizzleX;
- /* Fall through */
- case TGSI_OPCODE_FRC:
- r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
- &inst->FullDstRegisters[0], inst->Instruction.Opcode, 1);
- break;
-
- /* The dot products. */
- case TGSI_OPCODE_DPH:
- /* Set alpha swizzle to one for src0 */
- if (!inst->FullSrcRegisters[0].SrcRegister.Extended) {
- inst->FullSrcRegisters[0].SrcRegister.Extended = TRUE;
- inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX =
- inst->FullSrcRegisters[0].SrcRegister.SwizzleX;
- inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleY =
- inst->FullSrcRegisters[0].SrcRegister.SwizzleY;
- inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleZ =
- inst->FullSrcRegisters[0].SrcRegister.SwizzleZ;
- }
- inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW =
- TGSI_EXTSWIZZLE_ONE;
- /* Fall through */
- case TGSI_OPCODE_DP3:
- case TGSI_OPCODE_DP4:
- r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
- &inst->FullDstRegisters[0], inst->Instruction.Opcode, 2);
- break;
-
- /* Simple three-source operations. */
- case TGSI_OPCODE_CMP:
- /* Swap src0 and src2 */
- inst->FullSrcRegisters[3] = inst->FullSrcRegisters[2];
- inst->FullSrcRegisters[2] = inst->FullSrcRegisters[0];
- inst->FullSrcRegisters[0] = inst->FullSrcRegisters[3];
- r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
- &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
- break;
-
- /* The MAD variants. */
- case TGSI_OPCODE_SUB:
- /* Just like ADD, but flip the negation on src1 first */
- inst->FullSrcRegisters[1].SrcRegister.Negate =
- !inst->FullSrcRegisters[1].SrcRegister.Negate;
- /* Fall through */
- case TGSI_OPCODE_ADD:
- /* Force src0 to one, move all registers over */
- inst->FullSrcRegisters[2] = inst->FullSrcRegisters[1];
- inst->FullSrcRegisters[1] = inst->FullSrcRegisters[0];
- inst->FullSrcRegisters[0] = r500_constant_one;
- r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
- &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
- break;
- case TGSI_OPCODE_MUL:
- /* Force our src2 to zero */
- inst->FullSrcRegisters[2] = r500_constant_zero;
- r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
- &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
- break;
- case TGSI_OPCODE_MAD:
- r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
- &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
- break;
-
- /* The MOV variants. */
- case TGSI_OPCODE_ABS:
- /* Set absolute value modifiers. */
- inst->FullSrcRegisters[0].SrcRegisterExtMod.Absolute = TRUE;
- /* Fall through */
- case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
- /* src0 -> src1 and src2 forced to zero */
- inst->FullSrcRegisters[1] = inst->FullSrcRegisters[0];
- inst->FullSrcRegisters[2] = r500_constant_zero;
- r500_emit_maths(fs, assembler, inst->FullSrcRegisters,
- &inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
- break;
-
- /* The texture instruction set. */
- case TGSI_OPCODE_KIL:
- case TGSI_OPCODE_TEX:
- case TGSI_OPCODE_TXB:
- case TGSI_OPCODE_TXP:
- r500_emit_tex(fs, assembler, &inst->FullSrcRegisters[0],
- &inst->FullDstRegisters[0], inst->Instruction.Opcode);
- break;
-
- /* This is the end. My only friend, the end. */
- case TGSI_OPCODE_END:
- break;
- default:
- debug_printf("r300: fs: Bad opcode %d\n",
- inst->Instruction.Opcode);
- break;
- }
-
- /* Clamp, if saturation flags are set. */
- if (inst->Instruction.Saturate == TGSI_SAT_ZERO_ONE) {
- fs->instructions[fs->instruction_count - 1].inst0 |=
- R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP;
- }
-}
-
-static void r300_fs_finalize(struct r3xx_fragment_shader* fs,
- struct r300_fs_asm* assembler)
-{
- fs->stack_size = assembler->temp_count + assembler->temp_offset;
-}
-
-static void r500_fs_finalize(struct r500_fragment_shader* fs,
- struct r300_fs_asm* assembler)
-{
- /* XXX should this just go with OPCODE_END? */
- fs->instructions[fs->instruction_count - 1].inst0 |=
- R500_INST_LAST;
-}
-
-void r300_translate_fragment_shader(struct r300_context* r300,
- struct r3xx_fragment_shader* fs)
-{
- struct tgsi_parse_context parser;
- int i;
- boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500;
- struct r300_constant_buffer* consts =
- &r300->shader_constants[PIPE_SHADER_FRAGMENT];
-
- struct r300_fs_asm* assembler = CALLOC_STRUCT(r300_fs_asm);
- if (assembler == NULL) {
- return;
- }
- /* Setup starting offset for immediates. */
- assembler->imm_offset = consts->user_count;
-
- /* Make sure we start at the beginning of the shader. */
- if (is_r500) {
- ((struct r500_fragment_shader*)fs)->instruction_count = 0;
- }
-
- tgsi_parse_init(&parser, fs->state.tokens);
-
- while (!tgsi_parse_end_of_tokens(&parser)) {
- tgsi_parse_token(&parser);
-
- /* This is seriously the lamest way to create fragment programs ever.
- * I blame TGSI. */
- switch (parser.FullToken.Token.Type) {
- case TGSI_TOKEN_TYPE_DECLARATION:
- /* Allocated registers sitting at the beginning
- * of the program. */
- r300_fs_declare(assembler, &parser.FullToken.FullDeclaration);
- break;
- case TGSI_TOKEN_TYPE_IMMEDIATE:
- debug_printf("r300: Emitting immediate to constant buffer, "
- "position %d\n",
- assembler->imm_offset + assembler->imm_count);
- /* I am not amused by the length of these. */
- for (i = 0; i < 4; i++) {
- consts->constants[assembler->imm_offset +
- assembler->imm_count][i] =
- parser.FullToken.FullImmediate.u.ImmediateFloat32[i]
- .Float;
- }
- assembler->imm_count++;
- break;
- case TGSI_TOKEN_TYPE_INSTRUCTION:
- if (is_r500) {
- r500_fs_instruction((struct r500_fragment_shader*)fs,
- assembler, &parser.FullToken.FullInstruction);
- } else {
- r300_fs_instruction((struct r300_fragment_shader*)fs,
- assembler, &parser.FullToken.FullInstruction);
- }
- break;
- }
- }
-
- debug_printf("r300: fs: %d texs and %d colors, first free reg is %d\n",
- assembler->tex_count, assembler->color_count,
- assembler->tex_count + assembler->color_count);
-
- consts->count = consts->user_count + assembler->imm_count;
- debug_printf("r300: fs: %d total constants, "
- "%d from user and %d from immediates\n", consts->count,
- consts->user_count, assembler->imm_count);
- r300_fs_finalize(fs, assembler);
- if (is_r500) {
- r500_fs_finalize((struct r500_fragment_shader*)fs, assembler);
- }
-
- tgsi_dump(fs->state.tokens);
- /* XXX finish r300 dumper too */
- if (is_r500) {
- r500_fs_dump((struct r500_fragment_shader*)fs);
- }
-
- tgsi_parse_free(&parser);
- FREE(assembler);
-}
diff --git a/src/gallium/drivers/r300/r300_state_shader.h b/src/gallium/drivers/r300/r300_state_shader.h
deleted file mode 100644
index 185fdd90f0..0000000000
--- a/src/gallium/drivers/r300/r300_state_shader.h
+++ /dev/null
@@ -1,230 +0,0 @@
-/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#ifndef R300_STATE_SHADER_H
-#define R300_STATE_SHADER_H
-
-#include "tgsi/tgsi_parse.h"
-
-#include "r300_context.h"
-#include "r300_debug.h"
-#include "r300_reg.h"
-#include "r300_screen.h"
-
-/* XXX this all should find its way back to r300_reg */
-/* Swizzle tools */
-#define R500_SWIZZLE_ZERO 4
-#define R500_SWIZZLE_HALF 5
-#define R500_SWIZZLE_ONE 6
-#define R500_SWIZ_RGB_ZERO ((4 << 0) | (4 << 3) | (4 << 6))
-#define R500_SWIZ_RGB_ONE ((6 << 0) | (6 << 3) | (6 << 6))
-#define R500_SWIZ_RGB_RGB ((0 << 0) | (1 << 3) | (2 << 6))
-#define R500_SWIZ_MOD_NEG 1
-#define R500_SWIZ_MOD_ABS 2
-#define R500_SWIZ_MOD_NEG_ABS 3
-/* Swizzles for inst2 */
-#define R500_SWIZ_TEX_STRQ(x) ((x) << 8)
-#define R500_SWIZ_TEX_RGBA(x) ((x) << 24)
-/* Swizzles for inst3 */
-#define R500_SWIZ_RGB_A(x) ((x) << 2)
-#define R500_SWIZ_RGB_B(x) ((x) << 15)
-/* Swizzles for inst4 */
-#define R500_SWIZ_ALPHA_A(x) ((x) << 14)
-#define R500_SWIZ_ALPHA_B(x) ((x) << 21)
-/* Swizzle for inst5 */
-#define R500_SWIZ_RGBA_C(x) ((x) << 14)
-#define R500_SWIZ_ALPHA_C(x) ((x) << 27)
-/* Writemasks */
-#define R500_TEX_WMASK(x) ((x) << 11)
-#define R500_ALU_WMASK(x) ((x) << 11)
-#define R500_ALU_OMASK(x) ((x) << 15)
-
-/* TGSI constants. TGSI is like XML: If it can't solve your problems, you're
- * not using enough of it. */
-static const struct tgsi_full_src_register r500_constant_zero = {
- .SrcRegister.Extended = TRUE,
- .SrcRegister.File = TGSI_FILE_NULL,
- .SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ZERO,
- .SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ZERO,
- .SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ZERO,
- .SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ZERO,
-};
-
-static const struct tgsi_full_src_register r500_constant_one = {
- .SrcRegister.Extended = TRUE,
- .SrcRegister.File = TGSI_FILE_NULL,
- .SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ONE,
- .SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ONE,
- .SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ONE,
- .SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ONE,
-};
-
-/* Temporary struct used to hold assembly state while putting together
- * fragment programs. */
-struct r300_fs_asm {
- /* Pipe context. */
- struct r300_context* r300;
- /* Number of colors. */
- unsigned color_count;
- /* Number of texcoords. */
- unsigned tex_count;
- /* Offset for temporary registers. Inputs and temporaries have no
- * distinguishing markings, so inputs start at 0 and the first usable
- * temporary register is after all inputs. */
- unsigned temp_offset;
- /* Number of requested temporary registers. */
- unsigned temp_count;
- /* Offset for immediate constants. Neither R300 nor R500 can do four
- * inline constants per source, so instead we copy immediates into the
- * constant buffer. */
- unsigned imm_offset;
- /* Number of immediate constants. */
- unsigned imm_count;
-};
-
-void r300_translate_fragment_shader(struct r300_context* r300,
- struct r3xx_fragment_shader* fs);
-
-static struct r300_fragment_shader r300_passthrough_fragment_shader = {
- /* XXX This is the emission code. TODO: decode
- OUT_CS_REG(R300_US_CONFIG, 0);
- OUT_CS_REG(R300_US_CODE_OFFSET, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000);
-*/
- .alu_instruction_count = 1,
- .tex_instruction_count = 0,
- .indirections = 0,
- .shader.stack_size = 1,
-
- .instructions[0].alu_rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) |
- R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) |
- R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) |
- R300_ALU_OUTC_CMP,
- .instructions[0].alu_rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) |
- R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ,
- .instructions[0].alu_alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) |
- R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) |
- R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) |
- R300_ALU_OUTA_CMP,
- .instructions[0].alu_alpha_addr = R300_ALPHA_ADDR0(0) |
- R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT,
-};
-
-static struct r500_fragment_shader r500_passthrough_fragment_shader = {
- .shader.stack_size = 0,
- .instruction_count = 1,
- .instructions[0].inst0 = R500_INST_TYPE_OUT |
- R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
- R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK |
- R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
- .instructions[0].inst1 =
- R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
- R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST,
- .instructions[0].inst2 =
- R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST |
- R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST,
- .instructions[0].inst3 =
- R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
- R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
- R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
- R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B,
- .instructions[0].inst4 =
- R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A,
- .instructions[0].inst5 =
- R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
- R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
- R500_ALU_RGBA_A_SWIZ_0,
-};
-
-static struct r300_fragment_shader r300_texture_fragment_shader = {
- /* XXX This is the emission code. TODO: decode
- OUT_CS_REG(R300_US_CONFIG, 0);
- OUT_CS_REG(R300_US_CODE_OFFSET, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0);
- OUT_CS_REG(R300_US_CODE_ADDR_3, 0x400000);
-*/
- .alu_instruction_count = 1,
- .tex_instruction_count = 0,
- .indirections = 0,
- .shader.stack_size = 1,
-
- .instructions[0].alu_rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) |
- R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) |
- R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) |
- R300_ALU_OUTC_CMP,
- .instructions[0].alu_rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) |
- R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ,
- .instructions[0].alu_alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) |
- R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) |
- R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) |
- R300_ALU_OUTA_CMP,
- .instructions[0].alu_alpha_addr = R300_ALPHA_ADDR0(0) |
- R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT,
-};
-
-static struct r500_fragment_shader r500_texture_fragment_shader = {
- .shader.stack_size = 1,
- .instruction_count = 2,
- .instructions[0].inst0 = R500_INST_TYPE_TEX |
- R500_INST_TEX_SEM_WAIT |
- R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK |
- R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
- .instructions[0].inst1 = R500_TEX_ID(0) | R500_TEX_INST_LD |
- R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED,
- .instructions[0].inst2 = R500_TEX_SRC_ADDR(0) |
- R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G |
- R500_TEX_SRC_R_SWIZ_B | R500_TEX_SRC_Q_SWIZ_A |
- R500_TEX_DST_ADDR(0) |
- R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G |
- R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A,
- .instructions[0].inst3 = 0x0,
- .instructions[0].inst4 = 0x0,
- .instructions[0].inst5 = 0x0,
- .instructions[1].inst0 = R500_INST_TYPE_OUT |
- R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
- R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK |
- R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
- .instructions[1].inst1 =
- R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
- R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST,
- .instructions[1].inst2 =
- R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST |
- R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST,
- .instructions[1].inst3 =
- R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
- R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
- R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
- R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B,
- .instructions[1].inst4 =
- R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A,
- .instructions[1].inst5 =
- R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
- R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
- R500_ALU_RGBA_A_SWIZ_0,
-};
-
-#endif /* R300_STATE_SHADER_H */
diff --git a/src/gallium/drivers/r300/r300_state_tcl.c b/src/gallium/drivers/r300/r300_state_tcl.c
deleted file mode 100644
index d84912de48..0000000000
--- a/src/gallium/drivers/r300/r300_state_tcl.c
+++ /dev/null
@@ -1,353 +0,0 @@
-/*
- * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#include "r300_state_tcl.h"
-
-static void r300_vs_declare(struct r300_vs_asm* assembler,
- struct tgsi_full_declaration* decl)
-{
- switch (decl->Declaration.File) {
- case TGSI_FILE_INPUT:
- break;
- case TGSI_FILE_OUTPUT:
- switch (decl->Semantic.SemanticName) {
- case TGSI_SEMANTIC_POSITION:
- assembler->tab[decl->DeclarationRange.First] = 0;
- break;
- case TGSI_SEMANTIC_COLOR:
- assembler->tab[decl->DeclarationRange.First] =
- (assembler->point_size ? 1 : 0) +
- assembler->out_colors;
- break;
- case TGSI_SEMANTIC_FOG:
- case TGSI_SEMANTIC_GENERIC:
- /* XXX multiple? */
- assembler->tab[decl->DeclarationRange.First] =
- (assembler->point_size ? 1 : 0) +
- assembler->out_colors +
- assembler->out_texcoords;
- break;
- case TGSI_SEMANTIC_PSIZE:
- assembler->tab[decl->DeclarationRange.First] = 1;
- break;
- default:
- debug_printf("r300: vs: Bad semantic declaration %d\n",
- decl->Semantic.SemanticName);
- break;
- }
- break;
- case TGSI_FILE_CONSTANT:
- break;
- case TGSI_FILE_TEMPORARY:
- assembler->temp_count++;
- break;
- default:
- debug_printf("r300: vs: Bad file %d\n", decl->Declaration.File);
- break;
- }
-}
-
-static INLINE unsigned r300_vs_src_type(struct r300_vs_asm* assembler,
- struct tgsi_src_register* src)
-{
- switch (src->File) {
- case TGSI_FILE_NULL:
- /* Probably a zero or one swizzle */
- return R300_PVS_SRC_REG_INPUT;
- break;
- case TGSI_FILE_INPUT:
- return R300_PVS_SRC_REG_INPUT;
- break;
- case TGSI_FILE_TEMPORARY:
- return R300_PVS_SRC_REG_TEMPORARY;
- break;
- case TGSI_FILE_CONSTANT:
- return R300_PVS_SRC_REG_CONSTANT;
- default:
- debug_printf("r300: vs: Unimplemented src type %d\n", src->File);
- break;
- }
- return 0;
-}
-
-static INLINE unsigned r300_vs_dst_type(struct r300_vs_asm* assembler,
- struct tgsi_dst_register* dst)
-{
- switch (dst->File) {
- case TGSI_FILE_TEMPORARY:
- return R300_PVS_DST_REG_TEMPORARY;
- break;
- case TGSI_FILE_OUTPUT:
- return R300_PVS_DST_REG_OUT;
- break;
- default:
- debug_printf("r300: vs: Unimplemented dst type %d\n", dst->File);
- break;
- }
- return 0;
-}
-
-static INLINE unsigned r300_vs_dst(struct r300_vs_asm* assembler,
- struct tgsi_dst_register* dst)
-{
- switch (dst->File) {
- case TGSI_FILE_TEMPORARY:
- return dst->Index;
- break;
- case TGSI_FILE_OUTPUT:
- return assembler->tab[dst->Index];
- break;
- default:
- debug_printf("r300: vs: Unimplemented dst %d\n", dst->File);
- break;
- }
- return 0;
-}
-
-static uint32_t r300_vs_op(unsigned op)
-{
- switch (op) {
- case TGSI_OPCODE_DP3:
- case TGSI_OPCODE_DP4:
- return R300_VE_DOT_PRODUCT;
- case TGSI_OPCODE_MUL:
- return R300_VE_MULTIPLY;
- case TGSI_OPCODE_ADD:
- case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
- return R300_VE_ADD;
- case TGSI_OPCODE_MAD:
- return R300_PVS_DST_MACRO_INST | R300_PVS_MACRO_OP_2CLK_MADD;
- default:
- break;
- }
- return 0;
-}
-
-static uint32_t r300_vs_swiz(struct tgsi_full_src_register* reg)
-{
- if (reg->SrcRegister.Extended) {
- return reg->SrcRegisterExtSwz.ExtSwizzleX |
- (reg->SrcRegisterExtSwz.ExtSwizzleY << 3) |
- (reg->SrcRegisterExtSwz.ExtSwizzleZ << 6) |
- (reg->SrcRegisterExtSwz.ExtSwizzleW << 9);
- } else {
- return reg->SrcRegister.SwizzleX |
- (reg->SrcRegister.SwizzleY << 3) |
- (reg->SrcRegister.SwizzleZ << 6) |
- (reg->SrcRegister.SwizzleW << 9);
- }
-}
-
-static void r300_vs_emit_inst(struct r300_vertex_shader* vs,
- struct r300_vs_asm* assembler,
- struct tgsi_full_src_register* src,
- struct tgsi_full_dst_register* dst,
- unsigned op,
- unsigned count)
-{
- int i = vs->instruction_count;
- vs->instructions[i].inst0 = R300_PVS_DST_OPCODE(r300_vs_op(op)) |
- R300_PVS_DST_REG_TYPE(r300_vs_dst_type(assembler, &dst->DstRegister)) |
- R300_PVS_DST_OFFSET(r300_vs_dst(assembler, &dst->DstRegister)) |
- R300_PVS_DST_WE_XYZW;
- switch (count) {
- case 3:
- vs->instructions[i].inst3 =
- R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler,
- &src[2].SrcRegister)) |
- R300_PVS_SRC_OFFSET(src[2].SrcRegister.Index) |
- R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[2]));
- /* Fall through */
- case 2:
- vs->instructions[i].inst2 =
- R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler,
- &src[1].SrcRegister)) |
- R300_PVS_SRC_OFFSET(src[1].SrcRegister.Index) |
- R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[1]));
- /* Fall through */
- case 1:
- vs->instructions[i].inst1 =
- R300_PVS_SRC_REG_TYPE(r300_vs_src_type(assembler,
- &src[0].SrcRegister)) |
- R300_PVS_SRC_OFFSET(src[0].SrcRegister.Index) |
- R300_PVS_SRC_SWIZZLE(r300_vs_swiz(&src[0]));
- break;
- }
- vs->instruction_count++;
-}
-
-static void r300_vs_instruction(struct r300_vertex_shader* vs,
- struct r300_vs_asm* assembler,
- struct tgsi_full_instruction* inst)
-{
- switch (inst->Instruction.Opcode) {
- case TGSI_OPCODE_ADD:
- case TGSI_OPCODE_MUL:
- r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
- &inst->FullDstRegisters[0], inst->Instruction.Opcode,
- 2);
- break;
- case TGSI_OPCODE_DP3:
- /* Set alpha swizzle to zero for src0 and src1 */
- if (!inst->FullSrcRegisters[0].SrcRegister.Extended) {
- inst->FullSrcRegisters[0].SrcRegister.Extended = TRUE;
- inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX =
- inst->FullSrcRegisters[0].SrcRegister.SwizzleX;
- inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleY =
- inst->FullSrcRegisters[0].SrcRegister.SwizzleY;
- inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleZ =
- inst->FullSrcRegisters[0].SrcRegister.SwizzleZ;
- }
- inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW =
- TGSI_EXTSWIZZLE_ZERO;
- if (!inst->FullSrcRegisters[1].SrcRegister.Extended) {
- inst->FullSrcRegisters[1].SrcRegister.Extended = TRUE;
- inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleX =
- inst->FullSrcRegisters[1].SrcRegister.SwizzleX;
- inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleY =
- inst->FullSrcRegisters[1].SrcRegister.SwizzleY;
- inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleZ =
- inst->FullSrcRegisters[1].SrcRegister.SwizzleZ;
- }
- inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleW =
- TGSI_EXTSWIZZLE_ZERO;
- /* Fall through */
- case TGSI_OPCODE_DP4:
- r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
- &inst->FullDstRegisters[0], inst->Instruction.Opcode,
- 2);
- break;
- case TGSI_OPCODE_MOV:
- case TGSI_OPCODE_SWZ:
- inst->FullSrcRegisters[1] = r300_constant_zero;
- r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
- &inst->FullDstRegisters[0], inst->Instruction.Opcode,
- 2);
- break;
- case TGSI_OPCODE_MAD:
- r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
- &inst->FullDstRegisters[0], inst->Instruction.Opcode,
- 3);
- break;
- case TGSI_OPCODE_END:
- break;
- default:
- debug_printf("r300: vs: Bad opcode %d\n",
- inst->Instruction.Opcode);
- break;
- }
-}
-
-static void r300_vs_init(struct r300_vertex_shader* vs,
- struct r300_vs_asm* assembler)
-{
- struct tgsi_shader_info* info = &vs->info;
- int i;
-
- for (i = 0; i < info->num_outputs; i++) {
- switch (info->output_semantic_name[i]) {
- case TGSI_SEMANTIC_PSIZE:
- assembler->point_size = TRUE;
- break;
- case TGSI_SEMANTIC_COLOR:
- assembler->out_colors++;
- break;
- case TGSI_SEMANTIC_FOG:
- case TGSI_SEMANTIC_GENERIC:
- assembler->out_texcoords++;
- break;
- }
- }
-}
-
-void r300_translate_vertex_shader(struct r300_context* r300,
- struct r300_vertex_shader* vs)
-{
- struct tgsi_parse_context parser;
- int i;
- struct r300_constant_buffer* consts =
- &r300->shader_constants[PIPE_SHADER_VERTEX];
-
- struct r300_vs_asm* assembler = CALLOC_STRUCT(r300_vs_asm);
- if (assembler == NULL) {
- return;
- }
-
- /* Init assembler. */
- r300_vs_init(vs, assembler);
-
- /* Setup starting offset for immediates. */
- assembler->imm_offset = consts->user_count;
-
- tgsi_parse_init(&parser, vs->state.tokens);
-
- while (!tgsi_parse_end_of_tokens(&parser)) {
- tgsi_parse_token(&parser);
-
- /* This is seriously the lamest way to create fragment programs ever.
- * I blame TGSI. */
- switch (parser.FullToken.Token.Type) {
- case TGSI_TOKEN_TYPE_DECLARATION:
- /* Allocated registers sitting at the beginning
- * of the program. */
- r300_vs_declare(assembler, &parser.FullToken.FullDeclaration);
- break;
- case TGSI_TOKEN_TYPE_IMMEDIATE:
- debug_printf("r300: Emitting immediate to constant buffer, "
- "position %d\n",
- assembler->imm_offset + assembler->imm_count);
- /* I am not amused by the length of these. */
- for (i = 0; i < 4; i++) {
- consts->constants[assembler->imm_offset +
- assembler->imm_count][i] =
- parser.FullToken.FullImmediate.u.ImmediateFloat32[i]
- .Float;
- }
- assembler->imm_count++;
- break;
- case TGSI_TOKEN_TYPE_INSTRUCTION:
- r300_vs_instruction(vs, assembler,
- &parser.FullToken.FullInstruction);
- break;
- }
- }
-
- debug_printf("r300: vs: %d texs and %d colors, first free reg is %d\n",
- assembler->tex_count, assembler->color_count,
- assembler->tex_count + assembler->color_count);
-
- consts->count = consts->user_count + assembler->imm_count;
- debug_printf("r300: vs: %d total constants, "
- "%d from user and %d from immediates\n", consts->count,
- consts->user_count, assembler->imm_count);
-
- debug_printf("r300: vs: tab: %d %d %d %d\n", assembler->tab[0],
- assembler->tab[1], assembler->tab[2], assembler->tab[3]);
-
- tgsi_dump(vs->state.tokens);
- /* XXX finish r300 vertex shader dumper */
- r300_vs_dump(vs);
-
- tgsi_parse_free(&parser);
- FREE(assembler);
-}
diff --git a/src/gallium/drivers/r300/r300_state_tcl.h b/src/gallium/drivers/r300/r300_state_tcl.h
deleted file mode 100644
index e2e1357d43..0000000000
--- a/src/gallium/drivers/r300/r300_state_tcl.h
+++ /dev/null
@@ -1,153 +0,0 @@
-/*
- * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#ifndef R300_STATE_TCL_H
-#define R300_STATE_TCL_H
-
-#include "tgsi/tgsi_parse.h"
-
-#include "r300_context.h"
-#include "r300_debug.h"
-#include "r300_reg.h"
-#include "r300_screen.h"
-
-/* XXX get these to r300_reg */
-#define R300_PVS_DST_OPCODE(x) ((x) << 0)
-# define R300_VE_DOT_PRODUCT 1
-# define R300_VE_MULTIPLY 2
-# define R300_VE_ADD 3
-#define R300_PVS_DST_MACRO_INST (1 << 7)
-# define R300_PVS_MACRO_OP_2CLK_MADD 0
-#define R300_PVS_DST_REG_TYPE(x) ((x) << 8)
-# define R300_PVS_DST_REG_TEMPORARY 0
-# define R300_PVS_DST_REG_A0 1
-# define R300_PVS_DST_REG_OUT 2
-# define R300_PVS_DST_REG_OUT_REPL_X 3
-# define R300_PVS_DST_REG_ALT_TEMPORARY 4
-# define R300_PVS_DST_REG_INPUT 5
-#define R300_PVS_DST_OFFSET(x) ((x) << 13)
-#define R300_PVS_DST_WE(x) ((x) << 20)
-#define R300_PVS_DST_WE_XYZW (0xf << 20)
-
-#define R300_PVS_SRC_REG_TYPE(x) ((x) << 0)
-# define R300_PVS_SRC_REG_TEMPORARY 0
-# define R300_PVS_SRC_REG_INPUT 1
-# define R300_PVS_SRC_REG_CONSTANT 2
-# define R300_PVS_SRC_REG_ALT_TEMPORARY 3
-#define R300_PVS_SRC_OFFSET(x) ((x) << 5)
-#define R300_PVS_SRC_SWIZZLE(x) ((x) << 13)
-# define R300_PVS_SRC_SELECT_X 0
-# define R300_PVS_SRC_SELECT_Y 1
-# define R300_PVS_SRC_SELECT_Z 2
-# define R300_PVS_SRC_SELECT_W 3
-# define R300_PVS_SRC_SELECT_FORCE_0 4
-# define R300_PVS_SRC_SELECT_FORCE_1 5
-# define R300_PVS_SRC_SWIZZLE_XYZW \
- ((R300_PVS_SRC_SELECT_X | (R300_PVS_SRC_SELECT_Y << 3) | \
- (R300_PVS_SRC_SELECT_Z << 6) | (R300_PVS_SRC_SELECT_W << 9)) << 13)
-# define R300_PVS_SRC_SWIZZLE_ZERO \
- ((R300_PVS_SRC_SELECT_FORCE_0 | (R300_PVS_SRC_SELECT_FORCE_0 << 3) | \
- (R300_PVS_SRC_SELECT_FORCE_0 << 6) | \
- (R300_PVS_SRC_SELECT_FORCE_0 << 9)) << 13)
-# define R300_PVS_SRC_SWIZZLE_ONE \
- ((R300_PVS_SRC_SELECT_FORCE_1 | (R300_PVS_SRC_SELECT_FORCE_1 << 3) | \
- (R300_PVS_SRC_SELECT_FORCE_1 << 6) | \
- (R300_PVS_SRC_SELECT_FORCE_1 << 9)) << 13)
-
-static const struct tgsi_full_src_register r300_constant_zero = {
- .SrcRegister.Extended = TRUE,
- .SrcRegister.File = TGSI_FILE_NULL,
- .SrcRegisterExtSwz.ExtSwizzleX = TGSI_EXTSWIZZLE_ZERO,
- .SrcRegisterExtSwz.ExtSwizzleY = TGSI_EXTSWIZZLE_ZERO,
- .SrcRegisterExtSwz.ExtSwizzleZ = TGSI_EXTSWIZZLE_ZERO,
- .SrcRegisterExtSwz.ExtSwizzleW = TGSI_EXTSWIZZLE_ZERO,
-};
-
-/* Temporary struct used to hold assembly state while putting together
- * fragment programs. */
-struct r300_vs_asm {
- /* Pipe context. */
- struct r300_context* r300;
- /* Number of colors. */
- unsigned color_count;
- /* Number of texcoords. */
- unsigned tex_count;
- /* Number of requested temporary registers. */
- unsigned temp_count;
- /* Offset for immediate constants. Neither R300 nor R500 can do four
- * inline constants per source, so instead we copy immediates into the
- * constant buffer. */
- unsigned imm_offset;
- /* Number of immediate constants. */
- unsigned imm_count;
- /* Number of colors to write. */
- unsigned out_colors;
- /* Number of texcoords to write. */
- unsigned out_texcoords;
- /* Whether to emit point size. */
- boolean point_size;
- /* Tab of declared outputs to OVM outputs. */
- unsigned tab[16];
-};
-
-static struct r300_vertex_shader r300_passthrough_vertex_shader = {
- /* XXX translate these back into normal instructions */
- .instruction_count = 2,
- .instructions[0].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) |
- R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(0) | R300_PVS_DST_WE_XYZW,
- .instructions[0].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
- R300_PVS_SRC_OFFSET(0) | R300_PVS_SRC_SWIZZLE_XYZW,
- .instructions[0].inst2 = R300_PVS_SRC_SWIZZLE_ZERO,
- .instructions[0].inst3 = 0x0,
- .instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) |
- R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW,
- .instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
- R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW,
- .instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO,
- .instructions[1].inst3 = 0x0,
-};
-
-static struct r300_vertex_shader r300_texture_vertex_shader = {
- /* XXX translate these back into normal instructions */
- .instruction_count = 2,
- .instructions[0].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) |
- R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(0) | R300_PVS_DST_WE_XYZW,
- .instructions[0].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
- R300_PVS_SRC_OFFSET(0) | R300_PVS_SRC_SWIZZLE_XYZW,
- .instructions[0].inst2 = R300_PVS_SRC_SWIZZLE_ZERO,
- .instructions[0].inst3 = 0x0,
- .instructions[1].inst0 = R300_PVS_DST_OPCODE(R300_VE_ADD) |
- R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
- R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW,
- .instructions[1].inst1 = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
- R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW,
- .instructions[1].inst2 = R300_PVS_SRC_SWIZZLE_ZERO,
- .instructions[1].inst3 = 0x0,
-};
-
-void r300_translate_vertex_shader(struct r300_context* r300,
- struct r300_vertex_shader* vs);
-
-#endif /* R300_STATE_TCL_H */
diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c
index 4dd5b8af99..7dbfb64dbe 100644
--- a/src/gallium/drivers/r300/r300_surface.c
+++ b/src/gallium/drivers/r300/r300_surface.c
@@ -23,30 +23,36 @@
#include "r300_surface.h"
-static void r300_surface_setup(struct pipe_context* pipe,
- struct pipe_surface* dest,
+static void r300_surface_setup(struct r300_context* r300,
+ struct r300_texture* dest,
unsigned x, unsigned y,
unsigned w, unsigned h)
{
- struct r300_context* r300 = r300_context(pipe);
- struct r300_capabilities* caps = r300_screen(pipe->screen)->caps;
- struct r300_texture* tex = (struct r300_texture*)dest->texture;
- unsigned pixpitch = tex->stride / tex->tex.block.size;
+ struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
+ unsigned pixpitch = dest->stride / dest->tex.block.size;
CS_LOCALS(r300);
- /* Make sure our target BO is okay. */
- r300->winsys->add_buffer(r300->winsys, tex->buffer,
- 0, RADEON_GEM_DOMAIN_VRAM);
- if (r300->winsys->validate(r300->winsys)) {
- r300->context.flush(&r300->context, 0, NULL);
- }
-
r300_emit_blend_state(r300, &blend_clear_state);
r300_emit_blend_color_state(r300, &blend_color_clear_state);
r300_emit_dsa_state(r300, &dsa_clear_state);
r300_emit_rs_state(r300, &rs_clear_state);
- BEGIN_CS(15);
+ BEGIN_CS(24);
+
+ /* Viewport setup */
+ OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
+ OUT_CS_32F((float)w);
+ OUT_CS_32F((float)x);
+ OUT_CS_32F((float)h);
+ OUT_CS_32F((float)y);
+ OUT_CS_32F(1.0);
+ OUT_CS_32F(0.0);
+
+ OUT_CS_REG(R300_VAP_VTE_CNTL, R300_VPORT_X_SCALE_ENA |
+ R300_VPORT_X_OFFSET_ENA |
+ R300_VPORT_Y_SCALE_ENA |
+ R300_VPORT_Y_OFFSET_ENA |
+ R300_VTX_XY_FMT | R300_VTX_Z_FMT);
/* Pixel scissors. */
OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
@@ -71,9 +77,9 @@ static void r300_surface_setup(struct pipe_context* pipe,
/* Setup colorbuffer. */
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1);
- OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_CS_RELOC(dest->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG(R300_RB3D_COLORPITCH0, pixpitch |
- r300_translate_colorformat(tex->tex.format));
+ r300_translate_colorformat(dest->tex.format));
OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0xf);
END_CS;
@@ -93,6 +99,7 @@ static void r300_surface_fill(struct pipe_context* pipe,
struct r300_capabilities* caps = r300_screen(pipe->screen)->caps;
struct r300_texture* tex = (struct r300_texture*)dest->texture;
unsigned pixpitch = tex->stride / tex->tex.block.size;
+ boolean invalid = FALSE;
CS_LOCALS(r300);
a = (float)((color >> 24) & 0xff) / 255.0f;
@@ -105,16 +112,34 @@ static void r300_surface_fill(struct pipe_context* pipe,
/* Fallback? */
if (FALSE) {
+fallback:
debug_printf("r300: Falling back on surface clear...");
util_surface_fill(pipe, dest, x, y, w, h, color);
return;
}
- r300_surface_setup(r300, dest, x, y, w, h);
+ /* Make sure our target BO is okay. */
+validate:
+ if (!r300->winsys->add_buffer(r300->winsys, tex->buffer,
+ 0, RADEON_GEM_DOMAIN_VRAM)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ if (!r300->winsys->validate(r300->winsys)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ if (invalid) {
+ debug_printf("r300: Stuck in validation loop, gonna fallback.");
+ goto fallback;
+ }
+ invalid = TRUE;
+ goto validate;
+ }
+
+ r300_surface_setup(r300, tex, x, y, w, h);
/* Vertex shader setup */
if (caps->has_tcl) {
- r300_emit_vertex_shader(r300, &r300_passthrough_vertex_shader);
+ r300_emit_vertex_program_code(r300, &r300_passthrough_vertex_shader, 0);
} else {
BEGIN_CS(4);
OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VAP_TCL_BYPASS);
@@ -127,14 +152,14 @@ static void r300_surface_fill(struct pipe_context* pipe,
/* Fragment shader setup */
if (caps->is_r500) {
- r500_emit_fragment_shader(r300, &r500_passthrough_fragment_shader);
- r300_emit_rs_block_state(r300, &r500_rs_block_clear_state);
+ r500_emit_fragment_program_code(r300, &r5xx_passthrough_fragment_shader, 0);
+ r300_emit_rs_block_state(r300, &r5xx_rs_block_clear_state);
} else {
- r300_emit_fragment_shader(r300, &r300_passthrough_fragment_shader);
- r300_emit_rs_block_state(r300, &r300_rs_block_clear_state);
+ r300_emit_fragment_program_code(r300, &r3xx_passthrough_fragment_shader, 0);
+ r300_emit_rs_block_state(r300, &r3xx_rs_block_clear_state);
}
- BEGIN_CS(31);
+ BEGIN_CS(26);
/* VAP stream control, mapping from input memory to PVS/RS memory */
if (caps->has_tcl) {
@@ -161,27 +186,21 @@ static void r300_surface_fill(struct pipe_context* pipe,
/* Disable textures */
OUT_CS_REG(R300_TX_ENABLE, 0x0);
- /* Viewport setup */
- OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
- OUT_CS_32F(1.0);
- OUT_CS_32F((float)x);
- OUT_CS_32F(1.0);
- OUT_CS_32F((float)y);
- OUT_CS_32F(1.0);
- OUT_CS_32F(0.0);
-
/* The size of the point we're about to draw, in sixths of pixels */
OUT_CS_REG(R300_GA_POINT_SIZE,
- ((h * 6) & R300_POINTSIZE_Y_MASK) |
+ ((h * 6) & R300_POINTSIZE_Y_MASK) |
((w * 6) << R300_POINTSIZE_X_SHIFT));
+ /* Vertex size. */
+ OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8);
+
/* Packet3 with our point vertex */
OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8);
OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
(1 << R300_PRIM_NUM_VERTICES_SHIFT));
/* Position */
- OUT_CS_32F(w / 2.0);
- OUT_CS_32F(h / 2.0);
+ OUT_CS_32F(0.5);
+ OUT_CS_32F(0.5);
OUT_CS_32F(1.0);
OUT_CS_32F(1.0);
/* Color */
@@ -190,11 +209,7 @@ static void r300_surface_fill(struct pipe_context* pipe,
OUT_CS_32F(b);
OUT_CS_32F(a);
- /* XXX figure out why this is 0xA and not 0x2 */
OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
- /* XXX OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
- R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
- R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); */
END_CS;
@@ -213,27 +228,56 @@ static void r300_surface_copy(struct pipe_context* pipe,
struct r300_texture* srctex = (struct r300_texture*)src->texture;
struct r300_texture* desttex = (struct r300_texture*)dest->texture;
unsigned pixpitch = srctex->stride / srctex->tex.block.size;
+ boolean invalid = FALSE;
+ float fsrcx = srcx, fsrcy = srcy, fdestx = destx, fdesty = desty;
CS_LOCALS(r300);
debug_printf("r300: Copying surface %p at (%d,%d) to %p at (%d, %d),"
" dimensions %dx%d (pixel pitch %d)\n",
src, srcx, srcy, dest, destx, desty, w, h, pixpitch);
- if ((srctex == desttex) &&
+ if ((srctex->buffer == desttex->buffer) &&
((destx < srcx + w) || (srcx < destx + w)) &&
((desty < srcy + h) || (srcy < desty + h))) {
+fallback:
debug_printf("r300: Falling back on surface_copy\n");
util_surface_copy(pipe, FALSE, dest, destx, desty, src,
srcx, srcy, w, h);
}
- r300_emit_sampler(r300, &r300_sampler_copy_state, 0);
- r300_emit_texture(r300, srctex, 0);
+ /* Add our target BOs to the list. */
+validate:
+ if (!r300->winsys->add_buffer(r300->winsys, srctex->buffer,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ if (!r300->winsys->add_buffer(r300->winsys, desttex->buffer,
+ 0, RADEON_GEM_DOMAIN_VRAM)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
+ if (!r300->winsys->validate(r300->winsys)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ if (invalid) {
+ debug_printf("r300: Stuck in validation loop, gonna fallback.");
+ goto fallback;
+ }
+ invalid = TRUE;
+ goto validate;
+ }
+
+ r300_surface_setup(r300, desttex, destx, desty, w, h);
+
+ /* Setup the texture. */
+ r300_emit_texture(r300, &r300_sampler_copy_state, srctex, 0);
+
+ /* Flush and enable. */
r300_flush_textures(r300);
/* Vertex shader setup */
if (caps->has_tcl) {
- r300_emit_vertex_shader(r300, &r300_texture_vertex_shader);
+ r300_emit_vertex_program_code(r300, &r300_passthrough_vertex_shader, 0);
} else {
BEGIN_CS(4);
OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VAP_TCL_BYPASS);
@@ -246,13 +290,14 @@ static void r300_surface_copy(struct pipe_context* pipe,
/* Fragment shader setup */
if (caps->is_r500) {
- r500_emit_fragment_shader(r300, &r500_texture_fragment_shader);
- r300_emit_rs_block_state(r300, &r500_rs_block_copy_state);
+ r500_emit_fragment_program_code(r300, &r5xx_texture_fragment_shader, 0);
+ r300_emit_rs_block_state(r300, &r5xx_rs_block_copy_state);
} else {
- r300_emit_fragment_shader(r300, &r300_texture_fragment_shader);
- r300_emit_rs_block_state(r300, &r300_rs_block_copy_state);
+ r300_emit_fragment_program_code(r300, &r3xx_texture_fragment_shader, 0);
+ r300_emit_rs_block_state(r300, &r3xx_rs_block_copy_state);
}
+ BEGIN_CS(30);
/* VAP stream control, mapping from input memory to PVS/RS memory */
if (caps->has_tcl) {
OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0,
@@ -275,33 +320,38 @@ static void r300_surface_copy(struct pipe_context* pipe,
/* Two components of texture 0 */
OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x2);
+ /* Vertex size. */
+ OUT_CS_REG(R300_VAP_VTX_SIZE, 0x4);
+
/* Packet3 with our texcoords */
- OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 8);
+ OUT_CS_PKT3(R200_3D_DRAW_IMMD_2, 16);
OUT_CS(R300_PRIM_TYPE_QUADS | R300_PRIM_WALK_RING |
(4 << R300_PRIM_NUM_VERTICES_SHIFT));
/* (x , y ) */
- OUT_CS_32F((float)destx);
- OUT_CS_32F((float)desty);
- OUT_CS_32F((float)srcx);
- OUT_CS_32F((float)srcy);
+ OUT_CS_32F(fdestx / dest->width);
+ OUT_CS_32F(fdesty / dest->height);
+ OUT_CS_32F(fsrcx / src->width);
+ OUT_CS_32F(fsrcy / src->height);
/* (x , y + h) */
- OUT_CS_32F((float)destx);
- OUT_CS_32F((float)(desty + h));
- OUT_CS_32F((float)srcx);
- OUT_CS_32F((float)(srcy + h));
+ OUT_CS_32F(fdestx / dest->width);
+ OUT_CS_32F((fdesty + h) / dest->height);
+ OUT_CS_32F(fsrcx / src->width);
+ OUT_CS_32F((fsrcy + h) / src->height);
/* (x + w, y + h) */
- OUT_CS_32F((float)(destx + w));
- OUT_CS_32F((float)(desty + h));
- OUT_CS_32F((float)(srcx + w));
- OUT_CS_32F((float)(srcy + h));
+ OUT_CS_32F((fdestx + w) / dest->width);
+ OUT_CS_32F((fdesty + h) / dest->height);
+ OUT_CS_32F((fsrcx + w) / src->width);
+ OUT_CS_32F((fsrcy + h) / src->height);
/* (x + w, y ) */
- OUT_CS_32F((float)(destx + w));
- OUT_CS_32F((float)desty);
- OUT_CS_32F((float)(srcx + w));
- OUT_CS_32F((float)srcy);
+ OUT_CS_32F((fdestx + w) / dest->width);
+ OUT_CS_32F(fdesty / dest->height);
+ OUT_CS_32F((fsrcx + w) / src->width);
+ OUT_CS_32F(fsrcy / src->height);
OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
+ END_CS;
+
r300->dirty_hw++;
}
diff --git a/src/gallium/drivers/r300/r300_surface.h b/src/gallium/drivers/r300/r300_surface.h
index 894def07aa..d01f0b143f 100644
--- a/src/gallium/drivers/r300/r300_surface.h
+++ b/src/gallium/drivers/r300/r300_surface.h
@@ -31,8 +31,8 @@
#include "r300_context.h"
#include "r300_cs.h"
#include "r300_emit.h"
-#include "r300_state_shader.h"
-#include "r300_state_tcl.h"
+#include "r300_fs.h"
+#include "r300_vs.h"
#include "r300_state_inlines.h"
static struct r300_blend_state blend_clear_state = {
@@ -72,7 +72,7 @@ static struct r300_rs_state rs_clear_state = {
.color_control = R300_SHADE_MODEL_FLAT,
};
-static struct r300_rs_block r300_rs_block_clear_state = {
+static struct r300_rs_block r3xx_rs_block_clear_state = {
.ip[0] = R500_RS_SEL_S(R300_RS_SEL_K0) |
R500_RS_SEL_T(R300_RS_SEL_K0) |
R500_RS_SEL_R(R300_RS_SEL_K0) |
@@ -82,7 +82,7 @@ static struct r300_rs_block r300_rs_block_clear_state = {
.inst_count = 0,
};
-static struct r300_rs_block r500_rs_block_clear_state = {
+static struct r300_rs_block r5xx_rs_block_clear_state = {
.ip[0] = R500_RS_SEL_S(R500_RS_IP_PTR_K0) |
R500_RS_SEL_T(R500_RS_IP_PTR_K0) |
R500_RS_SEL_R(R500_RS_IP_PTR_K0) |
@@ -94,24 +94,24 @@ static struct r300_rs_block r500_rs_block_clear_state = {
/* The following state is used for surface_copy only. */
-static struct r300_rs_block r300_rs_block_copy_state = {
+static struct r300_rs_block r3xx_rs_block_copy_state = {
.ip[0] = R500_RS_SEL_S(R300_RS_SEL_K0) |
R500_RS_SEL_T(R300_RS_SEL_K0) |
R500_RS_SEL_R(R300_RS_SEL_K0) |
R500_RS_SEL_Q(R300_RS_SEL_K1),
.inst[0] = R300_RS_INST_COL_CN_WRITE,
.count = R300_IT_COUNT(2) | R300_IC_COUNT(0) | R300_HIRES_EN,
- .inst_count = R300_RS_TX_OFFSET(6),
+ .inst_count = R300_RS_TX_OFFSET(0),
};
-static struct r300_rs_block r500_rs_block_copy_state = {
+static struct r300_rs_block r5xx_rs_block_copy_state = {
.ip[0] = R500_RS_SEL_S(0) |
R500_RS_SEL_T(1) |
R500_RS_SEL_R(R500_RS_IP_PTR_K0) |
R500_RS_SEL_Q(R500_RS_IP_PTR_K1),
.inst[0] = R500_RS_INST_TEX_CN_WRITE,
.count = R300_IT_COUNT(2) | R300_IC_COUNT(0) | R300_HIRES_EN,
- .inst_count = R300_RS_TX_OFFSET(6),
+ .inst_count = R300_RS_TX_OFFSET(0),
};
static struct r300_sampler_state r300_sampler_copy_state = {
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index fe91f4e184..0164f05096 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -22,6 +22,8 @@
#include "r300_texture.h"
+/* XXX maths need to go to util */
+
static int minify(int i)
{
return MAX2(1, i >> 1);
@@ -30,25 +32,32 @@ static int minify(int i)
static void r300_setup_texture_state(struct r300_texture* tex,
unsigned width,
unsigned height,
- unsigned pitch)
+ unsigned pitch,
+ unsigned levels)
{
struct r300_texture_state* state = &tex->state;
state->format0 = R300_TX_WIDTH((width - 1) & 0x7ff) |
- R300_TX_HEIGHT((height - 1) & 0x7ff) | R300_TX_PITCH_EN;
+ R300_TX_HEIGHT((height - 1) & 0x7ff) |
+ R300_TX_NUM_LEVELS(levels) |
+ R300_TX_PITCH_EN;
/* XXX */
- state->format1 = R300_TX_FORMAT_A8R8G8B8;
+ state->format1 = r300_translate_texformat(tex->tex.format);
state->format2 = pitch - 1;
- /* XXX
+ /* Assume (somewhat foolishly) that oversized textures will
+ * not be permitted by the state tracker. */
if (width > 2048) {
- state->pitch |= R300_TXWIDTH_11;
+ state->format2 |= R500_TXWIDTH_BIT11;
}
if (height > 2048) {
- state->pitch |= R300_TXHEIGHT_11;
- } */
+ state->format2 |= R500_TXHEIGHT_BIT11;
+ }
+
+ debug_printf("r300: Set texture state (%dx%d, pitch %d, %d levels)\n",
+ width, height, pitch, levels);
}
static void r300_setup_miptree(struct r300_texture* tex)
@@ -65,16 +74,24 @@ static void r300_setup_miptree(struct r300_texture* tex)
}
base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]);
- base->nblocksy[i] = pf_get_nblocksy(&base->block, base->width[i]);
-
- /* Radeons enjoy things in multiples of 32. */
- /* XXX this can be 32 when POT */
- stride = (base->nblocksx[i] * base->block.size + 63) & ~63;
+ base->nblocksy[i] = pf_get_nblocksy(&base->block, base->height[i]);
+
+ /* Radeons enjoy things in multiples of 64.
+ *
+ * XXX
+ * POT, uncompressed, unmippmapped textures can be aligned to 32,
+ * instead of 64. */
+ stride = align(pf_get_stride(&base->block, base->width[i]), 32);
size = stride * base->nblocksy[i] * base->depth[i];
- tex->offset[i] = (tex->size + 63) & ~63;
+ tex->offset[i] = align(tex->size, 32);
tex->size = tex->offset[i] + size;
+ debug_printf("r300: Texture miptree: Level %d "
+ "(%dx%dx%d px, pitch %d bytes)\n",
+ i, base->width[i], base->height[i], base->depth[i],
+ stride);
+ /* Save stride of first level to the texture. */
if (i == 0) {
tex->stride = stride;
}
@@ -86,8 +103,6 @@ static struct pipe_texture*
r300_texture_create(struct pipe_screen* screen,
const struct pipe_texture* template)
{
- /* XXX struct r300_screen* r300screen = r300_screen(screen); */
-
struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
if (!tex) {
@@ -100,11 +115,10 @@ static struct pipe_texture*
r300_setup_miptree(tex);
- /* XXX */
- r300_setup_texture_state(tex, tex->tex.width[0], tex->tex.height[0],
- tex->tex.width[0]);
+ r300_setup_texture_state(tex, template->width[0], template->height[0],
+ template->width[0], template->last_level);
- tex->buffer = screen->buffer_create(screen, 64,
+ tex->buffer = screen->buffer_create(screen, 1024,
PIPE_BUFFER_USAGE_PIXEL,
tex->size);
@@ -166,6 +180,7 @@ static struct pipe_texture*
{
struct r300_texture* tex;
+ /* XXX we should start doing mips now... */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
base->depth[0] != 1) {
@@ -183,8 +198,9 @@ static struct pipe_texture*
tex->stride = *stride;
+ /* XXX */
r300_setup_texture_state(tex, tex->tex.width[0], tex->tex.height[0],
- tex->stride);
+ tex->stride, 0);
pipe_buffer_reference(&tex->buffer, buffer);
diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h
index 98fb5c9a08..3b56f0307c 100644
--- a/src/gallium/drivers/r300/r300_texture.h
+++ b/src/gallium/drivers/r300/r300_texture.h
@@ -32,6 +32,52 @@
void r300_init_screen_texture_functions(struct pipe_screen* screen);
+/* Note the signature of R300_EASY_TX_FORMAT(A, R, G, B, FORMAT)... */
+static INLINE uint32_t r300_translate_texformat(enum pipe_format format)
+{
+ switch (format) {
+ /* X8 */
+ case PIPE_FORMAT_I8_UNORM:
+ return R300_EASY_TX_FORMAT(X, X, X, X, X8);
+ /* W8Z8Y8X8 */
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8);
+ case PIPE_FORMAT_A8R8G8B8_SRGB:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8) |
+ R300_TX_FORMAT_GAMMA;
+ case PIPE_FORMAT_R8G8B8A8_SRGB:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8) |
+ R300_TX_FORMAT_GAMMA;
+ /* DXT1 */
+ case PIPE_FORMAT_DXT1_RGB:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1);
+ case PIPE_FORMAT_DXT1_RGBA:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1);
+ /* DXT3 */
+ case PIPE_FORMAT_DXT3_RGBA:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3);
+ /* DXT5 */
+ case PIPE_FORMAT_DXT5_RGBA:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5);
+ /* YVYU422 */
+ case PIPE_FORMAT_YCBCR:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) |
+ R300_TX_FORMAT_YUV_TO_RGB;
+ /* W24_FP */
+ case PIPE_FORMAT_Z24S8_UNORM:
+ return R300_EASY_TX_FORMAT(X, X, X, X, W24_FP);
+ default:
+ debug_printf("r300: Implementation error: "
+ "Got unsupported texture format %s in %s\n",
+ pf_name(format), __FUNCTION__);
+ assert(0);
+ break;
+ }
+ return 0;
+}
+
#ifndef R300_WINSYS_H
boolean r300_get_texture_buffer(struct pipe_texture* texture,
diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
new file mode 100644
index 0000000000..3adbb715f3
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
@@ -0,0 +1,337 @@
+/*
+ * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r300_tgsi_to_rc.h"
+
+#include "radeon_compiler.h"
+#include "radeon_program.h"
+
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_scan.h"
+#include "tgsi/tgsi_util.h"
+
+
+static unsigned translate_opcode(unsigned opcode)
+{
+ switch(opcode) {
+ case TGSI_OPCODE_ARL: return OPCODE_ARL;
+ case TGSI_OPCODE_MOV: return OPCODE_MOV;
+ case TGSI_OPCODE_LIT: return OPCODE_LIT;
+ case TGSI_OPCODE_RCP: return OPCODE_RCP;
+ case TGSI_OPCODE_RSQ: return OPCODE_RSQ;
+ case TGSI_OPCODE_EXP: return OPCODE_EXP;
+ case TGSI_OPCODE_LOG: return OPCODE_LOG;
+ case TGSI_OPCODE_MUL: return OPCODE_MUL;
+ case TGSI_OPCODE_ADD: return OPCODE_ADD;
+ case TGSI_OPCODE_DP3: return OPCODE_DP3;
+ case TGSI_OPCODE_DP4: return OPCODE_DP4;
+ case TGSI_OPCODE_DST: return OPCODE_DST;
+ case TGSI_OPCODE_MIN: return OPCODE_MIN;
+ case TGSI_OPCODE_MAX: return OPCODE_MAX;
+ case TGSI_OPCODE_SLT: return OPCODE_SLT;
+ case TGSI_OPCODE_SGE: return OPCODE_SGE;
+ case TGSI_OPCODE_MAD: return OPCODE_MAD;
+ case TGSI_OPCODE_SUB: return OPCODE_SUB;
+ case TGSI_OPCODE_LRP: return OPCODE_LRP;
+ /* case TGSI_OPCODE_CND: return OPCODE_CND; */
+ /* case TGSI_OPCODE_CND0: return OPCODE_CND0; */
+ case TGSI_OPCODE_DP2A: return OPCODE_DP2A;
+ /* gap */
+ case TGSI_OPCODE_FRC: return OPCODE_FRC;
+ /* case TGSI_OPCODE_CLAMP: return OPCODE_CLAMP; */
+ case TGSI_OPCODE_FLR: return OPCODE_FLR;
+ /* case TGSI_OPCODE_ROUND: return OPCODE_ROUND; */
+ case TGSI_OPCODE_EX2: return OPCODE_EX2;
+ case TGSI_OPCODE_LG2: return OPCODE_LG2;
+ case TGSI_OPCODE_POW: return OPCODE_POW;
+ case TGSI_OPCODE_XPD: return OPCODE_XPD;
+ /* gap */
+ case TGSI_OPCODE_ABS: return OPCODE_ABS;
+ case TGSI_OPCODE_RCC: return OPCODE_RCC;
+ case TGSI_OPCODE_DPH: return OPCODE_DPH;
+ case TGSI_OPCODE_COS: return OPCODE_COS;
+ case TGSI_OPCODE_DDX: return OPCODE_DDX;
+ case TGSI_OPCODE_DDY: return OPCODE_DDY;
+ /* case TGSI_OPCODE_KILP: return OPCODE_KILP; */
+ case TGSI_OPCODE_PK2H: return OPCODE_PK2H;
+ case TGSI_OPCODE_PK2US: return OPCODE_PK2US;
+ case TGSI_OPCODE_PK4B: return OPCODE_PK4B;
+ case TGSI_OPCODE_PK4UB: return OPCODE_PK4UB;
+ case TGSI_OPCODE_RFL: return OPCODE_RFL;
+ case TGSI_OPCODE_SEQ: return OPCODE_SEQ;
+ case TGSI_OPCODE_SFL: return OPCODE_SFL;
+ case TGSI_OPCODE_SGT: return OPCODE_SGT;
+ case TGSI_OPCODE_SIN: return OPCODE_SIN;
+ case TGSI_OPCODE_SLE: return OPCODE_SLE;
+ case TGSI_OPCODE_SNE: return OPCODE_SNE;
+ case TGSI_OPCODE_STR: return OPCODE_STR;
+ case TGSI_OPCODE_TEX: return OPCODE_TEX;
+ case TGSI_OPCODE_TXD: return OPCODE_TXD;
+ case TGSI_OPCODE_TXP: return OPCODE_TXP;
+ case TGSI_OPCODE_UP2H: return OPCODE_UP2H;
+ case TGSI_OPCODE_UP2US: return OPCODE_UP2US;
+ case TGSI_OPCODE_UP4B: return OPCODE_UP4B;
+ case TGSI_OPCODE_UP4UB: return OPCODE_UP4UB;
+ case TGSI_OPCODE_X2D: return OPCODE_X2D;
+ case TGSI_OPCODE_ARA: return OPCODE_ARA;
+ case TGSI_OPCODE_ARR: return OPCODE_ARR;
+ case TGSI_OPCODE_BRA: return OPCODE_BRA;
+ case TGSI_OPCODE_CAL: return OPCODE_CAL;
+ case TGSI_OPCODE_RET: return OPCODE_RET;
+ case TGSI_OPCODE_SSG: return OPCODE_SSG;
+ case TGSI_OPCODE_CMP: return OPCODE_CMP;
+ case TGSI_OPCODE_SCS: return OPCODE_SCS;
+ case TGSI_OPCODE_TXB: return OPCODE_TXB;
+ /* case TGSI_OPCODE_NRM: return OPCODE_NRM; */
+ /* case TGSI_OPCODE_DIV: return OPCODE_DIV; */
+ case TGSI_OPCODE_DP2: return OPCODE_DP2;
+ case TGSI_OPCODE_TXL: return OPCODE_TXL;
+ case TGSI_OPCODE_BRK: return OPCODE_BRK;
+ case TGSI_OPCODE_IF: return OPCODE_IF;
+ /* case TGSI_OPCODE_LOOP: return OPCODE_LOOP; */
+ /* case TGSI_OPCODE_REP: return OPCODE_REP; */
+ case TGSI_OPCODE_ELSE: return OPCODE_ELSE;
+ case TGSI_OPCODE_ENDIF: return OPCODE_ENDIF;
+ case TGSI_OPCODE_ENDLOOP: return OPCODE_ENDLOOP;
+ /* case TGSI_OPCODE_ENDREP: return OPCODE_ENDREP; */
+ case TGSI_OPCODE_PUSHA: return OPCODE_PUSHA;
+ case TGSI_OPCODE_POPA: return OPCODE_POPA;
+ /* case TGSI_OPCODE_CEIL: return OPCODE_CEIL; */
+ /* case TGSI_OPCODE_I2F: return OPCODE_I2F; */
+ case TGSI_OPCODE_NOT: return OPCODE_NOT;
+ case TGSI_OPCODE_TRUNC: return OPCODE_TRUNC;
+ /* case TGSI_OPCODE_SHL: return OPCODE_SHL; */
+ /* case TGSI_OPCODE_SHR: return OPCODE_SHR; */
+ case TGSI_OPCODE_AND: return OPCODE_AND;
+ case TGSI_OPCODE_OR: return OPCODE_OR;
+ /* case TGSI_OPCODE_MOD: return OPCODE_MOD; */
+ case TGSI_OPCODE_XOR: return OPCODE_XOR;
+ /* case TGSI_OPCODE_SAD: return OPCODE_SAD; */
+ /* case TGSI_OPCODE_TXF: return OPCODE_TXF; */
+ /* case TGSI_OPCODE_TXQ: return OPCODE_TXQ; */
+ case TGSI_OPCODE_CONT: return OPCODE_CONT;
+ /* case TGSI_OPCODE_EMIT: return OPCODE_EMIT; */
+ /* case TGSI_OPCODE_ENDPRIM: return OPCODE_ENDPRIM; */
+ /* case TGSI_OPCODE_BGNLOOP2: return OPCODE_BGNLOOP2; */
+ case TGSI_OPCODE_BGNSUB: return OPCODE_BGNSUB;
+ /* case TGSI_OPCODE_ENDLOOP2: return OPCODE_ENDLOOP2; */
+ case TGSI_OPCODE_ENDSUB: return OPCODE_ENDSUB;
+ case TGSI_OPCODE_NOISE1: return OPCODE_NOISE1;
+ case TGSI_OPCODE_NOISE2: return OPCODE_NOISE2;
+ case TGSI_OPCODE_NOISE3: return OPCODE_NOISE3;
+ case TGSI_OPCODE_NOISE4: return OPCODE_NOISE4;
+ case TGSI_OPCODE_NOP: return OPCODE_NOP;
+ /* gap */
+ case TGSI_OPCODE_NRM4: return OPCODE_NRM4;
+ /* case TGSI_OPCODE_CALLNZ: return OPCODE_CALLNZ; */
+ /* case TGSI_OPCODE_IFC: return OPCODE_IFC; */
+ /* case TGSI_OPCODE_BREAKC: return OPCODE_BREAKC; */
+ case TGSI_OPCODE_KIL: return OPCODE_KIL;
+ case TGSI_OPCODE_END: return OPCODE_END;
+ case TGSI_OPCODE_SWZ: return OPCODE_SWZ;
+ }
+
+ fprintf(stderr, "Unknown opcode: %i\n", opcode);
+ abort();
+}
+
+static unsigned translate_saturate(unsigned saturate)
+{
+ switch(saturate) {
+ case TGSI_SAT_NONE: return SATURATE_OFF;
+ case TGSI_SAT_ZERO_ONE: return SATURATE_ZERO_ONE;
+ case TGSI_SAT_MINUS_PLUS_ONE: return SATURATE_PLUS_MINUS_ONE;
+ }
+
+ fprintf(stderr, "Unknown saturate mode: %i\n", saturate);
+ abort();
+}
+
+static unsigned translate_register_file(unsigned file)
+{
+ switch(file) {
+ case TGSI_FILE_CONSTANT: return PROGRAM_CONSTANT;
+ case TGSI_FILE_IMMEDIATE: return PROGRAM_CONSTANT;
+ case TGSI_FILE_INPUT: return PROGRAM_INPUT;
+ case TGSI_FILE_OUTPUT: return PROGRAM_OUTPUT;
+ case TGSI_FILE_TEMPORARY: return PROGRAM_TEMPORARY;
+ case TGSI_FILE_ADDRESS: return PROGRAM_ADDRESS;
+ }
+
+ fprintf(stderr, "Unhandled register file: %i\n", file);
+ abort();
+}
+
+static int translate_register_index(
+ struct tgsi_to_rc * ttr,
+ unsigned file,
+ int index)
+{
+ if (file == TGSI_FILE_IMMEDIATE)
+ return ttr->immediate_offset + index;
+
+ return index;
+}
+
+static void transform_dstreg(
+ struct tgsi_to_rc * ttr,
+ struct prog_dst_register * dst,
+ struct tgsi_full_dst_register * src)
+{
+ dst->File = translate_register_file(src->DstRegister.File);
+ dst->Index = translate_register_index(ttr, src->DstRegister.File, src->DstRegister.Index);
+ dst->WriteMask = src->DstRegister.WriteMask;
+ dst->RelAddr = src->DstRegister.Indirect;
+}
+
+static void transform_srcreg(
+ struct tgsi_to_rc * ttr,
+ struct prog_src_register * dst,
+ struct tgsi_full_src_register * src)
+{
+ dst->File = translate_register_file(src->SrcRegister.File);
+ dst->Index = translate_register_index(ttr, src->SrcRegister.File, src->SrcRegister.Index);
+ dst->RelAddr = src->SrcRegister.Indirect;
+ dst->Swizzle = tgsi_util_get_full_src_register_extswizzle(src, 0);
+ dst->Swizzle |= tgsi_util_get_full_src_register_extswizzle(src, 1) << 3;
+ dst->Swizzle |= tgsi_util_get_full_src_register_extswizzle(src, 2) << 6;
+ dst->Swizzle |= tgsi_util_get_full_src_register_extswizzle(src, 3) << 9;
+ dst->Abs = src->SrcRegisterExtMod.Absolute;
+ dst->Negate =
+ src->SrcRegisterExtSwz.NegateX |
+ (src->SrcRegisterExtSwz.NegateY << 1) |
+ (src->SrcRegisterExtSwz.NegateZ << 2) |
+ (src->SrcRegisterExtSwz.NegateW << 3);
+ dst->Negate ^= src->SrcRegister.Negate ? NEGATE_XYZW : 0;
+}
+
+static void transform_texture(struct rc_instruction * dst, struct tgsi_instruction_ext_texture src)
+{
+ switch(src.Texture) {
+ case TGSI_TEXTURE_1D:
+ dst->I.TexSrcTarget = TEXTURE_1D_INDEX;
+ break;
+ case TGSI_TEXTURE_2D:
+ dst->I.TexSrcTarget = TEXTURE_2D_INDEX;
+ break;
+ case TGSI_TEXTURE_3D:
+ dst->I.TexSrcTarget = TEXTURE_3D_INDEX;
+ break;
+ case TGSI_TEXTURE_CUBE:
+ dst->I.TexSrcTarget = TEXTURE_CUBE_INDEX;
+ break;
+ case TGSI_TEXTURE_RECT:
+ dst->I.TexSrcTarget = TEXTURE_RECT_INDEX;
+ break;
+ case TGSI_TEXTURE_SHADOW1D:
+ dst->I.TexSrcTarget = TEXTURE_1D_INDEX;
+ dst->I.TexShadow = 1;
+ break;
+ case TGSI_TEXTURE_SHADOW2D:
+ dst->I.TexSrcTarget = TEXTURE_2D_INDEX;
+ dst->I.TexShadow = 1;
+ break;
+ case TGSI_TEXTURE_SHADOWRECT:
+ dst->I.TexSrcTarget = TEXTURE_RECT_INDEX;
+ dst->I.TexShadow = 1;
+ break;
+ }
+}
+
+static void transform_instruction(struct tgsi_to_rc * ttr, struct tgsi_full_instruction * src)
+{
+ if (src->Instruction.Opcode == TGSI_OPCODE_END)
+ return;
+
+ struct rc_instruction * dst = rc_insert_new_instruction(ttr->compiler, ttr->compiler->Program.Instructions.Prev);
+ int i;
+
+ dst->I.Opcode = translate_opcode(src->Instruction.Opcode);
+ dst->I.SaturateMode = translate_saturate(src->Instruction.Saturate);
+
+ if (src->Instruction.NumDstRegs)
+ transform_dstreg(ttr, &dst->I.DstReg, &src->FullDstRegisters[0]);
+
+ for(i = 0; i < src->Instruction.NumSrcRegs; ++i) {
+ if (src->FullSrcRegisters[i].SrcRegister.File == TGSI_FILE_SAMPLER)
+ dst->I.TexSrcUnit = src->FullSrcRegisters[i].SrcRegister.Index;
+ else
+ transform_srcreg(ttr, &dst->I.SrcReg[i], &src->FullSrcRegisters[i]);
+ }
+
+ /* Texturing. */
+ transform_texture(dst, src->InstructionExtTexture);
+}
+
+static void handle_immediate(struct tgsi_to_rc * ttr, struct tgsi_full_immediate * imm)
+{
+ struct rc_constant constant;
+ int i;
+
+ constant.Type = RC_CONSTANT_IMMEDIATE;
+ constant.Size = 4;
+ for(i = 0; i < 4; ++i)
+ constant.u.Immediate[i] = imm->u[i].Float;
+ rc_constants_add(&ttr->compiler->Program.Constants, &constant);
+}
+
+void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens)
+{
+ struct tgsi_parse_context parser;
+ int i;
+
+ /* Allocate constants placeholders.
+ *
+ * Note: What if declared constants are not contiguous? */
+ for(i = 0; i <= ttr->info->file_max[TGSI_FILE_CONSTANT]; ++i) {
+ struct rc_constant constant;
+ memset(&constant, 0, sizeof(constant));
+ constant.Type = RC_CONSTANT_EXTERNAL;
+ constant.Size = 4;
+ constant.u.External = i;
+ rc_constants_add(&ttr->compiler->Program.Constants, &constant);
+ }
+
+ ttr->immediate_offset = ttr->compiler->Program.Constants.Count;
+
+ tgsi_parse_init(&parser, tokens);
+
+ while (!tgsi_parse_end_of_tokens(&parser)) {
+ tgsi_parse_token(&parser);
+
+ switch (parser.FullToken.Token.Type) {
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ break;
+ case TGSI_TOKEN_TYPE_IMMEDIATE:
+ handle_immediate(ttr, &parser.FullToken.FullImmediate);
+ break;
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ transform_instruction(ttr, &parser.FullToken.FullInstruction);
+ break;
+ }
+ }
+
+ tgsi_parse_free(&parser);
+
+ rc_calculate_inputs_outputs(ttr->compiler);
+}
+
diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.h b/src/gallium/drivers/r300/r300_tgsi_to_rc.h
new file mode 100644
index 0000000000..93e90ec6d2
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_TGSI_TO_RC_H
+#define R300_TGSI_TO_RC_H
+
+struct radeon_compiler;
+
+struct tgsi_full_declaration;
+struct tgsi_shader_info;
+struct tgsi_token;
+
+struct tgsi_to_rc {
+ struct radeon_compiler * compiler;
+ const struct tgsi_shader_info * info;
+
+ int immediate_offset;
+};
+
+void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens);
+
+#endif /* R300_TGSI_TO_RC_H */
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
new file mode 100644
index 0000000000..2cb903bba2
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -0,0 +1,234 @@
+/*
+ * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r300_vs.h"
+
+#include "r300_context.h"
+#include "r300_tgsi_to_rc.h"
+
+#include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_parse.h"
+
+#include "radeon_compiler.h"
+
+
+static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
+{
+ struct r300_vertex_shader * vs = c->UserData;
+ struct tgsi_shader_info* info = &vs->info;
+ boolean pointsize = false;
+ int out_colors = 0;
+ int colors = 0;
+ int out_generic = 0;
+ int generic = 0;
+ int i;
+
+ /* Fill in the input mapping */
+ for (i = 0; i < info->num_inputs; i++)
+ c->code->inputs[i] = i;
+
+ /* Fill in the output mapping */
+ for (i = 0; i < info->num_outputs; i++) {
+ switch (info->output_semantic_name[i]) {
+ case TGSI_SEMANTIC_PSIZE:
+ pointsize = true;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ out_colors++;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ case TGSI_SEMANTIC_GENERIC:
+ out_generic++;
+ break;
+ }
+ }
+
+ struct tgsi_parse_context parser;
+
+ tgsi_parse_init(&parser, vs->state.tokens);
+
+ while (!tgsi_parse_end_of_tokens(&parser)) {
+ tgsi_parse_token(&parser);
+
+ if (parser.FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
+ continue;
+
+ struct tgsi_full_declaration * decl = &parser.FullToken.FullDeclaration;
+
+ if (decl->Declaration.File != TGSI_FILE_OUTPUT)
+ continue;
+
+ switch (decl->Semantic.SemanticName) {
+ case TGSI_SEMANTIC_POSITION:
+ c->code->outputs[decl->DeclarationRange.First] = 0;
+ break;
+ case TGSI_SEMANTIC_PSIZE:
+ c->code->outputs[decl->DeclarationRange.First] = 1;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ c->code->outputs[decl->DeclarationRange.First] = 1 +
+ (pointsize ? 1 : 0) +
+ colors++;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ case TGSI_SEMANTIC_GENERIC:
+ c->code->outputs[decl->DeclarationRange.First] = 1 +
+ (pointsize ? 1 : 0) +
+ out_colors +
+ generic++;
+ break;
+ default:
+ debug_printf("r300: vs: Bad semantic declaration %d\n",
+ decl->Semantic.SemanticName);
+ break;
+ }
+ }
+
+ tgsi_parse_free(&parser);
+}
+
+
+void r300_translate_vertex_shader(struct r300_context* r300,
+ struct r300_vertex_shader* vs)
+{
+ struct r300_vertex_program_compiler compiler;
+ struct tgsi_to_rc ttr;
+
+ /* Setup the compiler */
+ rc_init(&compiler.Base);
+
+ compiler.Base.Debug = 1;
+ compiler.code = &vs->code;
+ compiler.UserData = vs;
+
+ if (compiler.Base.Debug) {
+ debug_printf("r300: Initial vertex program\n");
+ tgsi_dump(vs->state.tokens, 0);
+ }
+
+ /* Translate TGSI to our internal representation */
+ ttr.compiler = &compiler.Base;
+ ttr.info = &vs->info;
+
+ r300_tgsi_to_rc(&ttr, vs->state.tokens);
+
+ compiler.RequiredOutputs = ~(~0 << vs->info.num_outputs);
+ compiler.SetHwInputOutput = &set_vertex_inputs_outputs;
+
+ /* Invoke the compiler */
+ r3xx_compile_vertex_program(&compiler);
+ if (compiler.Base.Error) {
+ /* Todo: Fail gracefully */
+ fprintf(stderr, "r300 VP: Compiler error\n");
+ abort();
+ }
+
+ /* And, finally... */
+ rc_destroy(&compiler.Base);
+ vs->translated = TRUE;
+}
+
+
+/* XXX get these to r300_reg */
+#define R300_PVS_DST_OPCODE(x) ((x) << 0)
+# define R300_VE_DOT_PRODUCT 1
+# define R300_VE_MULTIPLY 2
+# define R300_VE_ADD 3
+# define R300_VE_MAXIMUM 7
+# define R300_VE_SET_LESS_THAN 10
+#define R300_PVS_DST_MATH_INST (1 << 6)
+# define R300_ME_RECIP_DX 6
+#define R300_PVS_DST_MACRO_INST (1 << 7)
+# define R300_PVS_MACRO_OP_2CLK_MADD 0
+#define R300_PVS_DST_REG_TYPE(x) ((x) << 8)
+# define R300_PVS_DST_REG_TEMPORARY 0
+# define R300_PVS_DST_REG_A0 1
+# define R300_PVS_DST_REG_OUT 2
+# define R300_PVS_DST_REG_OUT_REPL_X 3
+# define R300_PVS_DST_REG_ALT_TEMPORARY 4
+# define R300_PVS_DST_REG_INPUT 5
+#define R300_PVS_DST_OFFSET(x) ((x) << 13)
+#define R300_PVS_DST_WE(x) ((x) << 20)
+#define R300_PVS_DST_WE_XYZW (0xf << 20)
+
+#define R300_PVS_SRC_REG_TYPE(x) ((x) << 0)
+# define R300_PVS_SRC_REG_TEMPORARY 0
+# define R300_PVS_SRC_REG_INPUT 1
+# define R300_PVS_SRC_REG_CONSTANT 2
+# define R300_PVS_SRC_REG_ALT_TEMPORARY 3
+#define R300_PVS_SRC_OFFSET(x) ((x) << 5)
+#define R300_PVS_SRC_SWIZZLE(x) ((x) << 13)
+# define R300_PVS_SRC_SELECT_X 0
+# define R300_PVS_SRC_SELECT_Y 1
+# define R300_PVS_SRC_SELECT_Z 2
+# define R300_PVS_SRC_SELECT_W 3
+# define R300_PVS_SRC_SELECT_FORCE_0 4
+# define R300_PVS_SRC_SELECT_FORCE_1 5
+# define R300_PVS_SRC_SWIZZLE_XYZW \
+ ((R300_PVS_SRC_SELECT_X | (R300_PVS_SRC_SELECT_Y << 3) | \
+ (R300_PVS_SRC_SELECT_Z << 6) | (R300_PVS_SRC_SELECT_W << 9)) << 13)
+# define R300_PVS_SRC_SWIZZLE_ZERO \
+ ((R300_PVS_SRC_SELECT_FORCE_0 | (R300_PVS_SRC_SELECT_FORCE_0 << 3) | \
+ (R300_PVS_SRC_SELECT_FORCE_0 << 6) | \
+ (R300_PVS_SRC_SELECT_FORCE_0 << 9)) << 13)
+# define R300_PVS_SRC_SWIZZLE_ONE \
+ ((R300_PVS_SRC_SELECT_FORCE_1 | (R300_PVS_SRC_SELECT_FORCE_1 << 3) | \
+ (R300_PVS_SRC_SELECT_FORCE_1 << 6) | \
+ (R300_PVS_SRC_SELECT_FORCE_1 << 9)) << 13)
+#define R300_PVS_MODIFIER_X (1 << 25)
+#define R300_PVS_MODIFIER_Y (1 << 26)
+#define R300_PVS_MODIFIER_Z (1 << 27)
+#define R300_PVS_MODIFIER_W (1 << 28)
+#define R300_PVS_NEGATE_XYZW \
+ (R300_PVS_MODIFIER_X | R300_PVS_MODIFIER_Y | \
+ R300_PVS_MODIFIER_Z | R300_PVS_MODIFIER_W)
+
+struct r300_vertex_program_code r300_passthrough_vertex_shader = {
+ .length = 8, /* two instructions */
+
+ /* MOV out[0], in[0] */
+ .body.d[0] = R300_PVS_DST_OPCODE(R300_VE_ADD) |
+ R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
+ R300_PVS_DST_OFFSET(0) | R300_PVS_DST_WE_XYZW,
+ .body.d[1] = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
+ R300_PVS_SRC_OFFSET(0) | R300_PVS_SRC_SWIZZLE_XYZW,
+ .body.d[2] = R300_PVS_SRC_SWIZZLE_ZERO,
+ .body.d[3] = 0x0,
+
+ /* MOV out[1], in[1] */
+ .body.d[4] = R300_PVS_DST_OPCODE(R300_VE_ADD) |
+ R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
+ R300_PVS_DST_OFFSET(1) | R300_PVS_DST_WE_XYZW,
+ .body.d[5] = R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
+ R300_PVS_SRC_OFFSET(1) | R300_PVS_SRC_SWIZZLE_XYZW,
+ .body.d[6] = R300_PVS_SRC_SWIZZLE_ZERO,
+ .body.d[7] = 0x0,
+
+ .inputs[0] = 0,
+ .inputs[1] = 1,
+ .outputs[0] = 0,
+ .outputs[1] = 1,
+
+ .InputsRead = 3,
+ .OutputsWritten = 3
+};
+
diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h
new file mode 100644
index 0000000000..2a4ce315e3
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_vs.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R300_VS_H
+#define R300_VS_H
+
+#include "pipe/p_state.h"
+#include "tgsi/tgsi_scan.h"
+
+#include "radeon_code.h"
+
+struct r300_context;
+
+struct r300_vertex_shader {
+ /* Parent class */
+ struct pipe_shader_state state;
+ struct tgsi_shader_info info;
+
+ /* Fallback shader, because Draw has issues */
+ struct draw_vertex_shader* draw;
+
+ /* Has this shader been translated yet? */
+ boolean translated;
+
+ /* Machine code (if translated) */
+ struct r300_vertex_program_code code;
+};
+
+
+extern struct r300_vertex_program_code r300_passthrough_vertex_shader;
+
+void r300_translate_vertex_shader(struct r300_context* r300,
+ struct r300_vertex_shader* vs);
+
+#endif /* R300_VS_H */
diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h
index a833bb0399..d2893c3b9d 100644
--- a/src/gallium/drivers/r300/r300_winsys.h
+++ b/src/gallium/drivers/r300/r300_winsys.h
@@ -45,9 +45,6 @@ struct r300_winsys {
/* PCI ID */
uint32_t pci_id;
- /* GB pipe count */
- uint32_t gb_pipes;
-
/* GART size. */
uint32_t gart_size;
@@ -55,10 +52,10 @@ struct r300_winsys {
uint32_t vram_size;
/* Add a pipe_buffer to the list of buffer objects to validate. */
- void (*add_buffer)(struct r300_winsys* winsys,
- struct pipe_buffer* pbuffer,
- uint32_t rd,
- uint32_t wd);
+ boolean (*add_buffer)(struct r300_winsys* winsys,
+ struct pipe_buffer* pbuffer,
+ uint32_t rd,
+ uint32_t wd);
/* Revalidate all currently setup pipe_buffers.
* Returns TRUE if a flush is required. */
diff --git a/src/gallium/drivers/r300/r3xx_fs.c b/src/gallium/drivers/r300/r3xx_fs.c
new file mode 100644
index 0000000000..c1c1194d58
--- /dev/null
+++ b/src/gallium/drivers/r300/r3xx_fs.c
@@ -0,0 +1,74 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Joakim Sindholt <opensource@zhasha.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r3xx_fs.h"
+
+#include "r300_reg.h"
+
+struct rX00_fragment_program_code r3xx_passthrough_fragment_shader = {
+ .code.r300.alu.length = 1,
+ .code.r300.tex.length = 0,
+
+ .code.r300.config = 0,
+ .code.r300.pixsize = 0,
+ .code.r300.code_offset = 0,
+ .code.r300.code_addr[3] = R300_RGBA_OUT,
+
+ .code.r300.alu.inst[0].rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) |
+ R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) |
+ R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) |
+ R300_ALU_OUTC_CMP,
+ .code.r300.alu.inst[0].rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) |
+ R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ,
+ .code.r300.alu.inst[0].alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) |
+ R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) |
+ R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) |
+ R300_ALU_OUTA_CMP,
+ .code.r300.alu.inst[0].alpha_addr = R300_ALPHA_ADDR0(0) |
+ R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT,
+};
+
+struct rX00_fragment_program_code r3xx_texture_fragment_shader = {
+ .code.r300.alu.length = 1,
+ .code.r300.tex.length = 1,
+
+ .code.r300.config = R300_PFS_CNTL_FIRST_NODE_HAS_TEX,
+ .code.r300.pixsize = 0,
+ .code.r300.code_offset = 0,
+ .code.r300.code_addr[3] = R300_RGBA_OUT,
+
+ .code.r300.tex.inst[0] = R300_TEX_OP_LD << R300_TEX_INST_SHIFT,
+
+ .code.r300.alu.inst[0].rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) |
+ R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) |
+ R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) |
+ R300_ALU_OUTC_CMP,
+ .code.r300.alu.inst[0].rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) |
+ R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ,
+ .code.r300.alu.inst[0].alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) |
+ R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) |
+ R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) |
+ R300_ALU_OUTA_CMP,
+ .code.r300.alu.inst[0].alpha_addr = R300_ALPHA_ADDR0(0) |
+ R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT,
+};
diff --git a/src/gallium/drivers/r300/r300_debug.h b/src/gallium/drivers/r300/r3xx_fs.h
index a1f873656d..51cd245724 100644
--- a/src/gallium/drivers/r300/r300_debug.h
+++ b/src/gallium/drivers/r300/r3xx_fs.h
@@ -1,5 +1,6 @@
/*
- * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -20,15 +21,12 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#ifndef R300_DEBUG_H
-#define R300_DEBUG_H
+#ifndef R3XX_FS_H
+#define R3XX_FS_H
-#include "r300_reg.h"
-#include "r300_state_shader.h"
-#include "r300_state_tcl.h"
+#include "radeon_code.h"
-void r500_fs_dump(struct r500_fragment_shader* fs);
+struct rX00_fragment_program_code r3xx_passthrough_fragment_shader;
+struct rX00_fragment_program_code r3xx_texture_fragment_shader;
-void r300_vs_dump(struct r300_vertex_shader* vs);
-
-#endif /* R300_DEBUG_H */
+#endif /* R3XX_FS_H */
diff --git a/src/gallium/drivers/r300/r5xx_fs.c b/src/gallium/drivers/r300/r5xx_fs.c
new file mode 100644
index 0000000000..f072deab0d
--- /dev/null
+++ b/src/gallium/drivers/r300/r5xx_fs.c
@@ -0,0 +1,125 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Joakim Sindholt <opensource@zhasha.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r5xx_fs.h"
+
+#include "r300_reg.h"
+
+/* XXX this all should find its way back to r300_reg */
+/* Swizzle tools */
+#define R500_SWIZZLE_ZERO 4
+#define R500_SWIZZLE_HALF 5
+#define R500_SWIZZLE_ONE 6
+#define R500_SWIZ_RGB_ZERO ((4 << 0) | (4 << 3) | (4 << 6))
+#define R500_SWIZ_RGB_ONE ((6 << 0) | (6 << 3) | (6 << 6))
+#define R500_SWIZ_RGB_RGB ((0 << 0) | (1 << 3) | (2 << 6))
+#define R500_SWIZ_MOD_NEG 1
+#define R500_SWIZ_MOD_ABS 2
+#define R500_SWIZ_MOD_NEG_ABS 3
+/* Swizzles for inst2 */
+#define R500_SWIZ_TEX_STRQ(x) ((x) << 8)
+#define R500_SWIZ_TEX_RGBA(x) ((x) << 24)
+/* Swizzles for inst3 */
+#define R500_SWIZ_RGB_A(x) ((x) << 2)
+#define R500_SWIZ_RGB_B(x) ((x) << 15)
+/* Swizzles for inst4 */
+#define R500_SWIZ_ALPHA_A(x) ((x) << 14)
+#define R500_SWIZ_ALPHA_B(x) ((x) << 21)
+/* Swizzle for inst5 */
+#define R500_SWIZ_RGBA_C(x) ((x) << 14)
+#define R500_SWIZ_ALPHA_C(x) ((x) << 27)
+/* Writemasks */
+#define R500_TEX_WMASK(x) ((x) << 11)
+#define R500_ALU_WMASK(x) ((x) << 11)
+#define R500_ALU_OMASK(x) ((x) << 15)
+#define R500_W_OMASK (1 << 31)
+
+struct rX00_fragment_program_code r5xx_passthrough_fragment_shader = {
+ .code.r500.max_temp_idx = 0,
+ .code.r500.inst_end = 0,
+
+ .code.r500.inst[0].inst0 = R500_INST_TYPE_OUT |
+ R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
+ R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK |
+ R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
+ .code.r500.inst[0].inst1 =
+ R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
+ R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST,
+ .code.r500.inst[0].inst2 =
+ R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST |
+ R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST,
+ .code.r500.inst[0].inst3 =
+ R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
+ R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
+ R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
+ R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B,
+ .code.r500.inst[0].inst4 =
+ R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A,
+ .code.r500.inst[0].inst5 =
+ R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
+ R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
+ R500_ALU_RGBA_A_SWIZ_0,
+};
+
+struct rX00_fragment_program_code r5xx_texture_fragment_shader = {
+ .code.r500.max_temp_idx = 0,
+ .code.r500.inst_end = 1,
+
+ .code.r500.inst[0].inst0 = R500_INST_TYPE_TEX |
+ R500_INST_TEX_SEM_WAIT |
+ R500_INST_RGB_WMASK_RGB | R500_INST_ALPHA_WMASK |
+ R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
+ .code.r500.inst[0].inst1 = R500_TEX_ID(0) | R500_TEX_INST_LD |
+ R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED,
+ .code.r500.inst[0].inst2 = R500_TEX_SRC_ADDR(0) |
+ R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G |
+ R500_TEX_SRC_R_SWIZ_B | R500_TEX_SRC_Q_SWIZ_A |
+ R500_TEX_DST_ADDR(0) |
+ R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G |
+ R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A,
+ .code.r500.inst[0].inst3 = 0x0,
+ .code.r500.inst[0].inst4 = 0x0,
+ .code.r500.inst[0].inst5 = 0x0,
+
+ .code.r500.inst[1].inst0 = R500_INST_TYPE_OUT |
+ R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
+ R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK |
+ R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
+ .code.r500.inst[1].inst1 =
+ R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
+ R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST,
+ .code.r500.inst[1].inst2 =
+ R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST |
+ R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST,
+ .code.r500.inst[1].inst3 =
+ R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
+ R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
+ R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
+ R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B,
+ .code.r500.inst[1].inst4 =
+ R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A,
+ .code.r500.inst[1].inst5 =
+ R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
+ R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
+ R500_ALU_RGBA_A_SWIZ_0,
+};
diff --git a/src/gallium/drivers/r300/r5xx_fs.h b/src/gallium/drivers/r300/r5xx_fs.h
new file mode 100644
index 0000000000..a4addde32b
--- /dev/null
+++ b/src/gallium/drivers/r300/r5xx_fs.h
@@ -0,0 +1,32 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Joakim Sindholt <opensource@zhasha.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef R5XX_FS_H
+#define R5XX_FS_H
+
+#include "radeon_code.h"
+
+struct rX00_fragment_program_code r5xx_passthrough_fragment_shader;
+struct rX00_fragment_program_code r5xx_texture_fragment_shader;
+
+#endif /* R5XX_FS_H */
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index dffc15a4f1..7888c2f644 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -92,6 +92,7 @@ struct softpipe_context {
* queries.
*/
uint64_t occlusion_count;
+ unsigned active_query_count;
/** Mapped vertex buffers */
ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS];
diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c
index ba2766ff13..d4045816d0 100644
--- a/src/gallium/drivers/softpipe/sp_draw_arrays.c
+++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c
@@ -35,6 +35,7 @@
#include "pipe/p_context.h"
#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_inlines.h"
+#include "util/u_prim.h"
#include "sp_context.h"
#include "sp_state.h"
@@ -65,6 +66,7 @@ softpipe_map_constant_buffers(struct softpipe_context *sp)
size);
}
+
static void
softpipe_unmap_constant_buffers(struct softpipe_context *sp)
{
@@ -86,20 +88,6 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp)
}
-static unsigned reduced_prim[PIPE_PRIM_POLYGON + 1] = {
- PIPE_PRIM_POINTS,
- PIPE_PRIM_LINES,
- PIPE_PRIM_LINES,
- PIPE_PRIM_LINES,
- PIPE_PRIM_TRIANGLES,
- PIPE_PRIM_TRIANGLES,
- PIPE_PRIM_TRIANGLES,
- PIPE_PRIM_TRIANGLES,
- PIPE_PRIM_TRIANGLES,
- PIPE_PRIM_TRIANGLES
-};
-
-
boolean
softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count)
@@ -108,15 +96,11 @@ softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
}
-
/**
* Draw vertex arrays, with optional indexing.
* Basically, map the vertex buffers (and drawing surfaces), then hand off
* the drawing to the 'draw' module.
- *
- * XXX should the element buffer be specified/bound with a separate function?
*/
-
boolean
softpipe_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
@@ -129,7 +113,7 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
struct draw_context *draw = sp->draw;
unsigned i;
- sp->reduced_api_prim = reduced_prim[mode];
+ sp->reduced_api_prim = u_reduced_prim(mode);
if (sp->dirty)
softpipe_update_derived( sp );
@@ -147,6 +131,7 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
+
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes
@@ -159,10 +144,10 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
}
else {
/* no index/element buffer */
- draw_set_mapped_element_buffer_range(draw, 0, start, start + count - 1, NULL);
+ draw_set_mapped_element_buffer_range(draw, 0, start,
+ start + count - 1, NULL);
}
-
/* draw! */
draw_arrays(draw, mode, start, count);
@@ -187,6 +172,7 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
return TRUE;
}
+
boolean
softpipe_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
@@ -200,11 +186,9 @@ softpipe_draw_elements(struct pipe_context *pipe,
}
-
void
softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags)
{
struct softpipe_context *sp = softpipe_context(pipe);
draw_set_edgeflags(sp->draw, edgeflags);
}
-
diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c
index 31c3ca21c5..f4fa0905d7 100644
--- a/src/gallium/drivers/softpipe/sp_fs_sse.c
+++ b/src/gallium/drivers/softpipe/sp_fs_sse.c
@@ -45,17 +45,6 @@
#include "rtasm/rtasm_x86sse.h"
-/* Surely this should be defined somewhere in a tgsi header:
- */
-typedef void (PIPE_CDECL *codegen_function)(
- const struct tgsi_exec_vector *input,
- struct tgsi_exec_vector *output,
- const float (*constant)[4],
- struct tgsi_exec_vector *temporary,
- const struct tgsi_interp_coef *coef,
- float (*immediates)[4]
- //, const struct tgsi_exec_vector *quadPos
- );
/**
@@ -65,7 +54,7 @@ struct sp_sse_fragment_shader
{
struct sp_fragment_shader base;
struct x86_function sse2_program;
- codegen_function func;
+ tgsi_sse2_fs_function func;
float immediates[TGSI_EXEC_NUM_IMMEDIATES][4];
};
@@ -83,6 +72,7 @@ fs_sse_prepare( const struct sp_fragment_shader *base,
struct tgsi_exec_machine *machine,
struct tgsi_sampler **samplers )
{
+ machine->Samplers = samplers;
}
@@ -107,12 +97,10 @@ fs_sse_run( const struct sp_fragment_shader *base,
tgsi_set_kill_mask(machine, 0x0);
tgsi_set_exec_mask(machine, 1, 1, 1, 1);
- shader->func( machine->Inputs,
- machine->Outputs,
+ shader->func( machine,
machine->Consts,
- machine->Temps,
- machine->InterpCoefs,
- shader->immediates
+ (const float (*)[4])shader->immediates,
+ machine->InterpCoefs
// , &machine->QuadPos
);
@@ -151,7 +139,7 @@ softpipe_create_fs_sse(struct softpipe_context *softpipe,
return NULL;
}
- shader->func = (codegen_function) x86_get_func( &shader->sse2_program );
+ shader->func = (tgsi_sse2_fs_function) x86_get_func( &shader->sse2_program );
if (!shader->func) {
x86_release_func( &shader->sse2_program );
FREE(shader);
diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
index 06725fd09b..42021789ea 100644
--- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c
+++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
@@ -238,65 +238,117 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
case PIPE_PRIM_TRIANGLES:
for (i = 2; i < nr; i += 3) {
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride));
+ if (softpipe->rasterizer->flatshade_first) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride),
+ get_vert(vertex_buffer, indices[i-2], stride) );
+ }
+ else {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
}
break;
case PIPE_PRIM_TRIANGLE_STRIP:
for (i = 2; i < nr; i += 1) {
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i+(i&1)-2], stride),
- get_vert(vertex_buffer, indices[i-(i&1)-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride));
+ if (softpipe->rasterizer->flatshade_first) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i+(i&1)-1], stride),
+ get_vert(vertex_buffer, indices[i-(i&1)], stride),
+ get_vert(vertex_buffer, indices[i-2], stride) );
+ }
+ else {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i+(i&1)-2], stride),
+ get_vert(vertex_buffer, indices[i-(i&1)-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
}
break;
case PIPE_PRIM_TRIANGLE_FAN:
for (i = 2; i < nr; i += 1) {
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[0], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride));
+ if (softpipe->rasterizer->flatshade_first) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-0], stride),
+ get_vert(vertex_buffer, indices[0], stride),
+ get_vert(vertex_buffer, indices[i-1], stride) );
+ }
+ else {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[0], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
}
break;
case PIPE_PRIM_QUADS:
for (i = 3; i < nr; i += 4) {
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-3], stride),
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-0], stride));
-
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-0], stride));
+ if (softpipe->rasterizer->flatshade_first) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-3], stride) );
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride),
+ get_vert(vertex_buffer, indices[i-3], stride) );
+ }
+ else {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
}
break;
case PIPE_PRIM_QUAD_STRIP:
for (i = 3; i < nr; i += 2) {
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-3], stride),
- get_vert(vertex_buffer, indices[i-2], stride),
- get_vert(vertex_buffer, indices[i-0], stride));
-
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[i-1], stride),
- get_vert(vertex_buffer, indices[i-3], stride),
- get_vert(vertex_buffer, indices[i-0], stride));
+ if (softpipe->rasterizer->flatshade_first) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-0], stride),
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-3], stride));
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-0], stride),
+ get_vert(vertex_buffer, indices[i-3], stride) );
+ }
+ else {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-2], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[i-3], stride),
+ get_vert(vertex_buffer, indices[i-0], stride) );
+ }
}
break;
case PIPE_PRIM_POLYGON:
+ /* Almost same as tri fan but the _first_ vertex specifies the flat
+ * shading color. Note that the first polygon vertex is passed as
+ * the last triangle vertex here.
+ * flatshade_first state makes no difference.
+ */
for (i = 2; i < nr; i += 1) {
setup_tri( setup_ctx,
- get_vert(vertex_buffer, indices[0-1], stride),
get_vert(vertex_buffer, indices[i-0], stride),
- get_vert(vertex_buffer, indices[0], stride));
+ get_vert(vertex_buffer, indices[i-1], stride),
+ get_vert(vertex_buffer, indices[0], stride) );
}
break;
@@ -368,58 +420,104 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
}
break;
-
case PIPE_PRIM_TRIANGLES:
for (i = 2; i < nr; i += 3) {
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride));
+ if (softpipe->rasterizer->flatshade_first) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride),
+ get_vert(vertex_buffer, i-2, stride) );
+ }
+ else {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
}
break;
case PIPE_PRIM_TRIANGLE_STRIP:
- for (i = 2; i < nr; i += 1) {
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, i+(i&1)-2, stride),
- get_vert(vertex_buffer, i-(i&1)-1, stride),
- get_vert(vertex_buffer, i-0, stride));
+ for (i = 2; i < nr; i++) {
+ if (softpipe->rasterizer->flatshade_first) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i+(i&1)-1, stride),
+ get_vert(vertex_buffer, i-(i&1), stride),
+ get_vert(vertex_buffer, i-2, stride) );
+ }
+ else {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i+(i&1)-2, stride),
+ get_vert(vertex_buffer, i-(i&1)-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
}
break;
case PIPE_PRIM_TRIANGLE_FAN:
for (i = 2; i < nr; i += 1) {
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, 0, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride));
+ if (softpipe->rasterizer->flatshade_first) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-0, stride),
+ get_vert(vertex_buffer, 0, stride),
+ get_vert(vertex_buffer, i-1, stride) );
+ }
+ else {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, 0, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
}
break;
case PIPE_PRIM_QUADS:
for (i = 3; i < nr; i += 4) {
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-3, stride),
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-0, stride));
-
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-0, stride));
+ if (softpipe->rasterizer->flatshade_first) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-3, stride) );
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride),
+ get_vert(vertex_buffer, i-3, stride) );
+ }
+ else {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
}
break;
+
case PIPE_PRIM_QUAD_STRIP:
for (i = 3; i < nr; i += 2) {
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-3, stride),
- get_vert(vertex_buffer, i-2, stride),
- get_vert(vertex_buffer, i-0, stride));
-
- setup_tri( setup_ctx,
- get_vert(vertex_buffer, i-1, stride),
- get_vert(vertex_buffer, i-3, stride),
- get_vert(vertex_buffer, i-0, stride));
+ if (softpipe->rasterizer->flatshade_first) {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-0, stride),
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-3, stride) );
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-0, stride),
+ get_vert(vertex_buffer, i-3, stride) );
+ }
+ else {
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-2, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ setup_tri( setup_ctx,
+ get_vert(vertex_buffer, i-1, stride),
+ get_vert(vertex_buffer, i-3, stride),
+ get_vert(vertex_buffer, i-0, stride) );
+ }
}
break;
@@ -427,12 +525,13 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
/* Almost same as tri fan but the _first_ vertex specifies the flat
* shading color. Note that the first polygon vertex is passed as
* the last triangle vertex here.
+ * flatshade_first state makes no difference.
*/
for (i = 2; i < nr; i += 1) {
setup_tri( setup_ctx,
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride),
- get_vert(vertex_buffer, 0, stride));
+ get_vert(vertex_buffer, 0, stride) );
}
break;
diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c
index ca637a1d6a..28f8d1a60e 100644
--- a/src/gallium/drivers/softpipe/sp_quad_fs.c
+++ b/src/gallium/drivers/softpipe/sp_quad_fs.c
@@ -52,7 +52,7 @@
struct quad_shade_stage
{
struct quad_stage stage; /**< base class */
- struct tgsi_exec_machine machine;
+ struct tgsi_exec_machine *machine;
struct tgsi_exec_vector *inputs, *outputs;
};
@@ -73,7 +73,7 @@ shade_quad(struct quad_stage *qs, struct quad_header *quad)
{
struct quad_shade_stage *qss = quad_shade_stage( qs );
struct softpipe_context *softpipe = qs->softpipe;
- struct tgsi_exec_machine *machine = &qss->machine;
+ struct tgsi_exec_machine *machine = qss->machine;
boolean z_written;
/* Consts do not require 16 byte alignment. */
@@ -146,7 +146,7 @@ shade_begin(struct quad_stage *qs)
struct softpipe_context *softpipe = qs->softpipe;
softpipe->fs->prepare( softpipe->fs,
- &qss->machine,
+ qss->machine,
(struct tgsi_sampler **)
softpipe->tgsi.frag_samplers_list );
@@ -159,9 +159,8 @@ shade_destroy(struct quad_stage *qs)
{
struct quad_shade_stage *qss = (struct quad_shade_stage *) qs;
- tgsi_exec_machine_free_data(&qss->machine);
- FREE( qss->inputs );
- FREE( qss->outputs );
+ tgsi_exec_machine_destroy(qss->machine);
+
FREE( qs );
}
@@ -170,19 +169,24 @@ struct quad_stage *
sp_quad_shade_stage( struct softpipe_context *softpipe )
{
struct quad_shade_stage *qss = CALLOC_STRUCT(quad_shade_stage);
-
- /* allocate storage for program inputs/outputs, aligned to 16 bytes */
- qss->inputs = MALLOC(PIPE_MAX_ATTRIBS * sizeof(*qss->inputs) + 16);
- qss->outputs = MALLOC(PIPE_MAX_ATTRIBS * sizeof(*qss->outputs) + 16);
- qss->machine.Inputs = align16(qss->inputs);
- qss->machine.Outputs = align16(qss->outputs);
+ if (!qss)
+ goto fail;
qss->stage.softpipe = softpipe;
qss->stage.begin = shade_begin;
qss->stage.run = shade_quad;
qss->stage.destroy = shade_destroy;
- tgsi_exec_machine_init( &qss->machine );
+ qss->machine = tgsi_exec_machine_create();
+ if (!qss->machine)
+ goto fail;
return &qss->stage;
+
+fail:
+ if (qss && qss->machine)
+ tgsi_exec_machine_destroy(qss->machine);
+
+ FREE(qss);
+ return NULL;
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_pipe.c b/src/gallium/drivers/softpipe/sp_quad_pipe.c
index 892ef87ee9..b5f69b7426 100644
--- a/src/gallium/drivers/softpipe/sp_quad_pipe.c
+++ b/src/gallium/drivers/softpipe/sp_quad_pipe.c
@@ -80,7 +80,7 @@ sp_build_quad_pipeline(struct softpipe_context *sp)
sp_push_quad_first( sp, sp->quad[i].blend, i );
}
- if (sp->depth_stencil->depth.occlusion_count) {
+ if (sp->active_query_count) {
sp_push_quad_first( sp, sp->quad[i].occlusion, i );
}
diff --git a/src/gallium/drivers/softpipe/sp_query.c b/src/gallium/drivers/softpipe/sp_query.c
index 93dab236d6..379cf4ad06 100644
--- a/src/gallium/drivers/softpipe/sp_query.c
+++ b/src/gallium/drivers/softpipe/sp_query.c
@@ -34,6 +34,7 @@
#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_query.h"
+#include "sp_state.h"
struct softpipe_query {
uint64_t start;
@@ -69,6 +70,8 @@ softpipe_begin_query(struct pipe_context *pipe, struct pipe_query *q)
struct softpipe_query *sq = softpipe_query(q);
sq->start = softpipe->occlusion_count;
+ softpipe->active_query_count++;
+ softpipe->dirty |= SP_NEW_QUERY;
}
@@ -78,7 +81,9 @@ softpipe_end_query(struct pipe_context *pipe, struct pipe_query *q)
struct softpipe_context *softpipe = softpipe_context( pipe );
struct softpipe_query *sq = softpipe_query(q);
+ softpipe->active_query_count--;
sq->end = softpipe->occlusion_count;
+ softpipe->dirty |= SP_NEW_QUERY;
}
diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
index cc39d33ede..6178c4ac7e 100644
--- a/src/gallium/drivers/softpipe/sp_screen.c
+++ b/src/gallium/drivers/softpipe/sp_screen.c
@@ -82,13 +82,15 @@ softpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 12; /* max 2Kx2K */
+ return 13; /* max 4Kx4K */
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 8; /* max 128x128x128 */
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 12; /* max 2Kx2K */
+ return 13; /* max 4Kx4K */
case PIPE_CAP_TGSI_CONT_SUPPORTED:
return 1;
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ return 1;
default:
return 0;
}
@@ -108,7 +110,7 @@ softpipe_get_paramf(struct pipe_screen *screen, int param)
case PIPE_CAP_MAX_POINT_WIDTH_AA:
return 255.0; /* arbitrary */
case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
- return 0.0;
+ return 16.0; /* not actually signficant at this time */
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
return 16.0; /* arbitrary */
default:
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index 1eb23cd6b6..de3ae3c369 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -507,6 +507,8 @@ static void print_vertex(const struct setup_context *setup,
#endif
/**
+ * Sort the vertices from top to bottom order, setting up the triangle
+ * edge fields (ebot, emaj, etop).
* \return FALSE if coords are inf/nan (cull the tri), TRUE otherwise
*/
static boolean setup_sort_vertices( struct setup_context *setup,
@@ -1051,7 +1053,10 @@ setup_line_coefficients(struct setup_context *setup,
float area;
/* use setup->vmin, vmax to point to vertices */
- setup->vprovoke = v1;
+ if (softpipe->rasterizer->flatshade_first)
+ setup->vprovoke = v0;
+ else
+ setup->vprovoke = v1;
setup->vmin = v0;
setup->vmax = v1;
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index 5de358dae9..a1d3bade27 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -705,15 +705,18 @@ get_texel(const struct tgsi_sampler *tgsi_sampler,
* Compare texcoord 'p' (aka R) against texture value 'rgba[0]'
* When we sampled the depth texture, the depth value was put into all
* RGBA channels. We look at the red channel here.
+ * \param rgba quad of (depth) texel values
+ * \param p texture 'P' components for four pixels in quad
+ * \param j which pixel in the quad to test [0..3]
*/
static INLINE void
-shadow_compare(uint compare_func,
+shadow_compare(const struct pipe_sampler_state *sampler,
float rgba[NUM_CHANNELS][QUAD_SIZE],
const float p[QUAD_SIZE],
uint j)
{
int k;
- switch (compare_func) {
+ switch (sampler->compare_func) {
case PIPE_FUNC_LESS:
k = p[j] < rgba[0][j];
break;
@@ -751,6 +754,78 @@ shadow_compare(uint compare_func,
/**
+ * As above, but do four z/texture comparisons.
+ */
+static INLINE void
+shadow_compare4(const struct pipe_sampler_state *sampler,
+ float rgba[NUM_CHANNELS][QUAD_SIZE],
+ const float p[QUAD_SIZE])
+{
+ int j, k0, k1, k2, k3;
+ float val;
+
+ /* compare four texcoords vs. four texture samples */
+ switch (sampler->compare_func) {
+ case PIPE_FUNC_LESS:
+ k0 = p[0] < rgba[0][0];
+ k1 = p[1] < rgba[0][1];
+ k2 = p[2] < rgba[0][2];
+ k3 = p[3] < rgba[0][3];
+ break;
+ case PIPE_FUNC_LEQUAL:
+ k0 = p[0] <= rgba[0][0];
+ k1 = p[1] <= rgba[0][1];
+ k2 = p[2] <= rgba[0][2];
+ k3 = p[3] <= rgba[0][3];
+ break;
+ case PIPE_FUNC_GREATER:
+ k0 = p[0] > rgba[0][0];
+ k1 = p[1] > rgba[0][1];
+ k2 = p[2] > rgba[0][2];
+ k3 = p[3] > rgba[0][3];
+ break;
+ case PIPE_FUNC_GEQUAL:
+ k0 = p[0] >= rgba[0][0];
+ k1 = p[1] >= rgba[0][1];
+ k2 = p[2] >= rgba[0][2];
+ k3 = p[3] >= rgba[0][3];
+ break;
+ case PIPE_FUNC_EQUAL:
+ k0 = p[0] == rgba[0][0];
+ k1 = p[1] == rgba[0][1];
+ k2 = p[2] == rgba[0][2];
+ k3 = p[3] == rgba[0][3];
+ break;
+ case PIPE_FUNC_NOTEQUAL:
+ k0 = p[0] != rgba[0][0];
+ k1 = p[1] != rgba[0][1];
+ k2 = p[2] != rgba[0][2];
+ k3 = p[3] != rgba[0][3];
+ break;
+ case PIPE_FUNC_ALWAYS:
+ k0 = k1 = k2 = k3 = 1;
+ break;
+ case PIPE_FUNC_NEVER:
+ k0 = k1 = k2 = k3 = 0;
+ break;
+ default:
+ k0 = k1 = k2 = k3 = 0;
+ assert(0);
+ break;
+ }
+
+ /* convert four pass/fail values to an intensity in [0,1] */
+ val = 0.25F * (k0 + k1 + k2 + k3);
+
+ /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */
+ for (j = 0; j < 4; j++) {
+ rgba[0][j] = rgba[1][j] = rgba[2][j] = val;
+ rgba[3][j] = 1.0F;
+ }
+}
+
+
+/**
* Common code for sampling 1D/2D/cube textures.
* Could probably extend for 3D...
*/
@@ -769,7 +844,6 @@ sp_get_samples_2d_common(const struct tgsi_sampler *tgsi_sampler,
const uint unit = samp->unit;
const struct pipe_texture *texture = sp->texture[unit];
const struct pipe_sampler_state *sampler = sp->sampler[unit];
- const uint compare_func = sampler->compare_func;
unsigned level0, level1, j, imgFilter;
int width, height;
float levelBlend;
@@ -794,7 +868,7 @@ sp_get_samples_2d_common(const struct tgsi_sampler *tgsi_sampler,
for (j = 0; j < QUAD_SIZE; j++) {
get_texel(tgsi_sampler, faces[j], level0, x[j], y[j], 0, rgba, j);
if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- shadow_compare(compare_func, rgba, p, j);
+ shadow_compare(sampler, rgba, p, j);
}
if (level0 != level1) {
@@ -806,7 +880,7 @@ sp_get_samples_2d_common(const struct tgsi_sampler *tgsi_sampler,
get_texel(tgsi_sampler, faces[j], level1, x[j], y[j], 0,
rgba2, j);
if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){
- shadow_compare(compare_func, rgba2, p, j);
+ shadow_compare(sampler, rgba2, p, j);
}
for (c = 0; c < NUM_CHANNELS; c++) {
@@ -833,10 +907,7 @@ sp_get_samples_2d_common(const struct tgsi_sampler *tgsi_sampler,
get_texel(tgsi_sampler, faces[j], level0, x0[j], y1[j], 0, tx, 2);
get_texel(tgsi_sampler, faces[j], level0, x1[j], y1[j], 0, tx, 3);
if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- shadow_compare(compare_func, tx, p, 0);
- shadow_compare(compare_func, tx, p, 1);
- shadow_compare(compare_func, tx, p, 2);
- shadow_compare(compare_func, tx, p, 3);
+ shadow_compare4(sampler, tx, p);
}
/* interpolate R, G, B, A */
@@ -858,10 +929,7 @@ sp_get_samples_2d_common(const struct tgsi_sampler *tgsi_sampler,
get_texel(tgsi_sampler, faces[j], level1, x0[j], y1[j], 0, tx, 2);
get_texel(tgsi_sampler, faces[j], level1, x1[j], y1[j], 0, tx, 3);
if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){
- shadow_compare(compare_func, tx, p, 0);
- shadow_compare(compare_func, tx, p, 1);
- shadow_compare(compare_func, tx, p, 2);
- shadow_compare(compare_func, tx, p, 3);
+ shadow_compare4(sampler, tx, p);
}
/* interpolate R, G, B, A */
@@ -1076,7 +1144,6 @@ sp_get_samples_rect(const struct tgsi_sampler *tgsi_sampler,
const struct pipe_texture *texture = sp->texture[unit];
const struct pipe_sampler_state *sampler = sp->sampler[unit];
const uint face = 0;
- const uint compare_func = sampler->compare_func;
unsigned level0, level1, j, imgFilter;
int width, height;
float levelBlend;
@@ -1101,7 +1168,7 @@ sp_get_samples_rect(const struct tgsi_sampler *tgsi_sampler,
for (j = 0; j < QUAD_SIZE; j++) {
get_texel(tgsi_sampler, face, level0, x[j], y[j], 0, rgba, j);
if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- shadow_compare(compare_func, rgba, p, j);
+ shadow_compare(sampler, rgba, p, j);
}
}
}
@@ -1121,10 +1188,7 @@ sp_get_samples_rect(const struct tgsi_sampler *tgsi_sampler,
get_texel(tgsi_sampler, face, level0, x0[j], y1[j], 0, tx, 2);
get_texel(tgsi_sampler, face, level0, x1[j], y1[j], 0, tx, 3);
if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- shadow_compare(compare_func, tx, p, 0);
- shadow_compare(compare_func, tx, p, 1);
- shadow_compare(compare_func, tx, p, 2);
- shadow_compare(compare_func, tx, p, 3);
+ shadow_compare4(sampler, tx, p);
}
for (c = 0; c < 4; c++) {
rgba[c][j] = lerp_2d(xw[j], yw[j],
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 7a533dad9f..4af520e3fd 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -130,7 +130,8 @@ softpipe_texture_create(struct pipe_screen *screen,
pipe_reference_init(&spt->base.reference, 1);
spt->base.screen = screen;
- if (spt->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_PRIMARY)) {
if (!softpipe_displaytarget_layout(screen, spt))
goto fail;
}
@@ -224,12 +225,6 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ)
ps->usage |= PIPE_BUFFER_USAGE_CPU_READ;
- if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE |
- PIPE_BUFFER_USAGE_GPU_WRITE)) {
- /* Mark the surface as dirty. The tile cache will look for this. */
- spt->modified = TRUE;
- }
-
ps->face = face;
ps->level = level;
ps->zslice = zslice;
@@ -376,6 +371,11 @@ softpipe_transfer_unmap(struct pipe_screen *screen,
spt = softpipe_texture(transfer->texture);
pipe_buffer_unmap( screen, spt->buffer );
+
+ if (transfer->usage != PIPE_TRANSFER_READ) {
+ /* Mark the texture as dirty to expire the tile caches. */
+ spt->modified = TRUE;
+ }
}
diff --git a/src/gallium/drivers/trace/Makefile b/src/gallium/drivers/trace/Makefile
index e087db169a..dd6831c70a 100644
--- a/src/gallium/drivers/trace/Makefile
+++ b/src/gallium/drivers/trace/Makefile
@@ -7,8 +7,11 @@ C_SOURCES = \
tr_buffer.c \
tr_context.c \
tr_dump.c \
+ tr_dump_state.c \
tr_screen.c \
tr_state.c \
+ tr_rbug.c \
+ tr_drm.c \
tr_texture.c
include ../../Makefile.template
diff --git a/src/gallium/drivers/trace/README b/src/gallium/drivers/trace/README
index 73dce20372..1000c31e49 100644
--- a/src/gallium/drivers/trace/README
+++ b/src/gallium/drivers/trace/README
@@ -3,7 +3,8 @@
= About =
-This directory contains a Gallium3D pipe driver which traces all incoming calls.
+This directory contains a Gallium3D debugger pipe driver.
+It can traces all incoming calls and/or provide remote debugging functionality.
= Build Instructions =
@@ -23,7 +24,9 @@ ensure the right libGL.so is being picked by doing
ldd progs/trivial/tri
-and then try running
+== Traceing ==
+
+For traceing then do
export XMESA_TRACE=y
GALLIUM_TRACE=tri.trace progs/trivial/tri
@@ -32,6 +35,16 @@ which should create a tri.trace file, which is an XML file. You can view copying
trace.xsl to the same directory, and opening with a XSLT capable browser such as
Firefox or Internet Explorer.
+== Remote debugging ==
+
+For remote debugging
+
+ export XMESA_TRACE=y
+ GALLIUM_RBUG=true progs/trivial/tri
+
+which should open gallium remote debugging session. While the program is running
+you can launch the small remote debugging application from progs/rbug. More
+information is in that directory.
= Integrating =
@@ -62,3 +75,4 @@ trace_screen with real_screen when creating them.
--
Jose Fonseca <jrfonseca@tungstengraphics.com>
+Jakob Bornecrantz <jakob@vmware.com>
diff --git a/src/gallium/drivers/trace/SConscript b/src/gallium/drivers/trace/SConscript
index 4215215d1a..c1675d1c16 100644
--- a/src/gallium/drivers/trace/SConscript
+++ b/src/gallium/drivers/trace/SConscript
@@ -7,9 +7,12 @@ trace = env.ConvenienceLibrary(
source = [
'tr_buffer.c',
'tr_context.c',
+ 'tr_drm.c',
'tr_dump.c',
+ 'tr_dump_state.c',
'tr_screen.c',
'tr_state.c',
+ 'tr_rbug.c',
'tr_texture.c',
])
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c
index 47280459a7..4ab718f233 100644
--- a/src/gallium/drivers/trace/tr_context.c
+++ b/src/gallium/drivers/trace/tr_context.c
@@ -31,11 +31,11 @@
#include "pipe/p_screen.h"
#include "tr_dump.h"
+#include "tr_dump_state.h"
#include "tr_state.h"
#include "tr_buffer.h"
#include "tr_screen.h"
#include "tr_texture.h"
-#include "tr_context.h"
static INLINE struct pipe_buffer *
@@ -113,6 +113,65 @@ trace_context_set_edgeflags(struct pipe_context *_pipe,
}
+static INLINE void
+trace_context_draw_block(struct trace_context *tr_ctx, int flag)
+{
+ int k;
+
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+
+ if (tr_ctx->draw_blocker & flag) {
+ tr_ctx->draw_blocked |= flag;
+ } else if ((tr_ctx->draw_rule.blocker & flag) &&
+ (tr_ctx->draw_blocker & 4)) {
+ boolean block = FALSE;
+ debug_printf("%s (%lu %lu) (%lu %lu) (%lu %u) (%lu %u)\n", __FUNCTION__,
+ tr_ctx->draw_rule.fs, tr_ctx->curr.fs,
+ tr_ctx->draw_rule.vs, tr_ctx->curr.vs,
+ tr_ctx->draw_rule.surf, 0,
+ tr_ctx->draw_rule.tex, 0);
+ if (tr_ctx->draw_rule.fs &&
+ tr_ctx->draw_rule.fs == tr_ctx->curr.fs)
+ block = TRUE;
+ if (tr_ctx->draw_rule.vs &&
+ tr_ctx->draw_rule.vs == tr_ctx->curr.vs)
+ block = TRUE;
+ if (tr_ctx->draw_rule.surf &&
+ tr_ctx->draw_rule.surf == tr_ctx->curr.zsbuf)
+ block = TRUE;
+ if (tr_ctx->draw_rule.surf)
+ for (k = 0; k < tr_ctx->curr.nr_cbufs; k++)
+ if (tr_ctx->draw_rule.surf == tr_ctx->curr.cbufs[k])
+ block = TRUE;
+ if (tr_ctx->draw_rule.tex)
+ for (k = 0; k < tr_ctx->curr.num_texs; k++)
+ if (tr_ctx->draw_rule.tex == tr_ctx->curr.tex[k])
+ block = TRUE;
+
+ if (block)
+ tr_ctx->draw_blocked |= (flag | 4);
+ }
+
+ if (tr_ctx->draw_blocked)
+ trace_rbug_notify_draw_blocked(tr_ctx);
+
+ /* wait for rbug to clear the blocked flag */
+ while (tr_ctx->draw_blocked & flag) {
+ tr_ctx->draw_blocked |= flag;
+#ifdef PIPE_THREAD_HAVE_CONDVAR
+ pipe_condvar_wait(tr_ctx->draw_cond, tr_ctx->draw_mutex);
+#else
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+#ifdef PIPE_SUBSYSTEM_WINDOWS_USER
+ Sleep(1);
+#endif
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+#endif
+ }
+
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+}
+
static INLINE boolean
trace_context_draw_arrays(struct pipe_context *_pipe,
unsigned mode, unsigned start, unsigned count)
@@ -121,6 +180,11 @@ trace_context_draw_arrays(struct pipe_context *_pipe,
struct pipe_context *pipe = tr_ctx->pipe;
boolean result;
+ if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled)
+ return 0;
+
+ trace_context_draw_block(tr_ctx, 1);
+
trace_dump_call_begin("pipe_context", "draw_arrays");
trace_dump_arg(ptr, pipe);
@@ -134,6 +198,8 @@ trace_context_draw_arrays(struct pipe_context *_pipe,
trace_dump_call_end();
+ trace_context_draw_block(tr_ctx, 2);
+
return result;
}
@@ -150,6 +216,11 @@ trace_context_draw_elements(struct pipe_context *_pipe,
struct pipe_buffer *indexBuffer = tr_buf->buffer;
boolean result;
+ if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled)
+ return 0;
+
+ trace_context_draw_block(tr_ctx, 1);
+
trace_screen_user_buffer_update(_pipe->screen, indexBuffer);
trace_dump_call_begin("pipe_context", "draw_elements");
@@ -167,6 +238,8 @@ trace_context_draw_elements(struct pipe_context *_pipe,
trace_dump_call_end();
+ trace_context_draw_block(tr_ctx, 2);
+
return result;
}
@@ -187,6 +260,11 @@ trace_context_draw_range_elements(struct pipe_context *_pipe,
struct pipe_buffer *indexBuffer = tr_buf->buffer;
boolean result;
+ if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled)
+ return 0;
+
+ trace_context_draw_block(tr_ctx, 1);
+
trace_screen_user_buffer_update(_pipe->screen, indexBuffer);
trace_dump_call_begin("pipe_context", "draw_range_elements");
@@ -209,6 +287,8 @@ trace_context_draw_range_elements(struct pipe_context *_pipe,
trace_dump_call_end();
+ trace_context_draw_block(tr_ctx, 2);
+
return result;
}
@@ -573,23 +653,32 @@ trace_context_create_fs_state(struct pipe_context *_pipe,
trace_dump_call_end();
+ result = trace_shader_create(tr_ctx, state, result, TRACE_SHADER_FRAGMENT);
+
return result;
}
static INLINE void
trace_context_bind_fs_state(struct pipe_context *_pipe,
- void *state)
+ void *_state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_shader *tr_shdr = trace_shader(_state);
struct pipe_context *pipe = tr_ctx->pipe;
+ void *state = tr_shdr ? tr_shdr->state : NULL;
trace_dump_call_begin("pipe_context", "bind_fs_state");
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->bind_fs_state(pipe, state);;
+ tr_ctx->curr.fs = tr_shdr;
+
+ if (tr_shdr && tr_shdr->replaced)
+ state = tr_shdr->replaced;
+
+ pipe->bind_fs_state(pipe, state);
trace_dump_call_end();
}
@@ -597,19 +686,23 @@ trace_context_bind_fs_state(struct pipe_context *_pipe,
static INLINE void
trace_context_delete_fs_state(struct pipe_context *_pipe,
- void *state)
+ void *_state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_shader *tr_shdr = trace_shader(_state);
struct pipe_context *pipe = tr_ctx->pipe;
+ void *state = tr_shdr->state;
trace_dump_call_begin("pipe_context", "delete_fs_state");
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
- pipe->delete_fs_state(pipe, state);;
+ pipe->delete_fs_state(pipe, state);
trace_dump_call_end();
+
+ trace_shader_destroy(tr_ctx, tr_shdr);
}
@@ -626,28 +719,37 @@ trace_context_create_vs_state(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(shader_state, state);
- result = pipe->create_vs_state(pipe, state);;
+ result = pipe->create_vs_state(pipe, state);
trace_dump_ret(ptr, result);
trace_dump_call_end();
+ result = trace_shader_create(tr_ctx, state, result, TRACE_SHADER_VERTEX);
+
return result;
}
static INLINE void
trace_context_bind_vs_state(struct pipe_context *_pipe,
- void *state)
+ void *_state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_shader *tr_shdr = trace_shader(_state);
struct pipe_context *pipe = tr_ctx->pipe;
+ void *state = tr_shdr ? tr_shdr->state : NULL;
trace_dump_call_begin("pipe_context", "bind_vs_state");
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, state);
+ tr_ctx->curr.vs = tr_shdr;
+
+ if (tr_shdr && tr_shdr->replaced)
+ state = tr_shdr->replaced;
+
pipe->bind_vs_state(pipe, state);;
trace_dump_call_end();
@@ -656,10 +758,12 @@ trace_context_bind_vs_state(struct pipe_context *_pipe,
static INLINE void
trace_context_delete_vs_state(struct pipe_context *_pipe,
- void *state)
+ void *_state)
{
struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_shader *tr_shdr = trace_shader(_state);
struct pipe_context *pipe = tr_ctx->pipe;
+ void *state = tr_shdr->state;
trace_dump_call_begin("pipe_context", "delete_vs_state");
@@ -669,6 +773,8 @@ trace_context_delete_vs_state(struct pipe_context *_pipe,
pipe->delete_vs_state(pipe, state);;
trace_dump_call_end();
+
+ trace_shader_destroy(tr_ctx, tr_shdr);
}
@@ -747,6 +853,19 @@ trace_context_set_framebuffer_state(struct pipe_context *_pipe,
struct pipe_framebuffer_state unwrapped_state;
unsigned i;
+ {
+ tr_ctx->curr.nr_cbufs = state->nr_cbufs;
+ for (i = 0; i < state->nr_cbufs; i++)
+ if (state->cbufs[i])
+ tr_ctx->curr.cbufs[i] = trace_texture(state->cbufs[i]->texture);
+ else
+ tr_ctx->curr.cbufs[i] = NULL;
+ if (state->zsbuf)
+ tr_ctx->curr.zsbuf = trace_texture(state->zsbuf->texture);
+ else
+ tr_ctx->curr.zsbuf = NULL;
+ }
+
/* Unwrap the input state */
memcpy(&unwrapped_state, state, sizeof(unwrapped_state));
for(i = 0; i < state->nr_cbufs; ++i)
@@ -827,12 +946,17 @@ trace_context_set_sampler_textures(struct pipe_context *_pipe,
struct pipe_texture **textures)
{
struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_texture *tr_tex;
struct pipe_context *pipe = tr_ctx->pipe;
struct pipe_texture *unwrapped_textures[PIPE_MAX_SAMPLERS];
unsigned i;
- for(i = 0; i < num_textures; ++i)
- unwrapped_textures[i] = trace_texture_unwrap(tr_ctx, textures[i]);
+ tr_ctx->curr.num_texs = num_textures;
+ for(i = 0; i < num_textures; ++i) {
+ tr_tex = trace_texture(textures[i]);
+ tr_ctx->curr.tex[i] = tr_tex;
+ unwrapped_textures[i] = tr_tex ? tr_tex->texture : NULL;
+ }
textures = unwrapped_textures;
trace_dump_call_begin("pipe_context", "set_sampler_textures");
@@ -1078,6 +1202,12 @@ trace_is_buffer_referenced( struct pipe_context *_pipe,
return referenced;
}
+static const struct debug_named_value rbug_blocker_flags[] = {
+ {"before", 1},
+ {"after", 2},
+ {NULL, 0},
+};
+
struct pipe_context *
trace_context_create(struct pipe_screen *_screen,
struct pipe_context *pipe)
@@ -1089,7 +1219,7 @@ trace_context_create(struct pipe_screen *_screen,
if(!pipe)
goto error1;
- if(!trace_dump_trace_enabled())
+ if(!trace_enabled())
goto error1;
tr_scr = trace_screen(_screen);
@@ -1099,6 +1229,14 @@ trace_context_create(struct pipe_screen *_screen,
if(!tr_ctx)
goto error1;
+ tr_ctx->draw_blocker = debug_get_flags_option("RBUG_BLOCK",
+ rbug_blocker_flags,
+ 0);
+ pipe_mutex_init(tr_ctx->draw_mutex);
+ pipe_condvar_init(tr_ctx->draw_cond);
+ pipe_mutex_init(tr_ctx->list_mutex);
+ make_empty_list(&tr_ctx->shaders);
+
tr_ctx->base.winsys = _screen->winsys;
tr_ctx->base.screen = _screen;
tr_ctx->base.destroy = trace_context_destroy;
diff --git a/src/gallium/drivers/trace/tr_context.h b/src/gallium/drivers/trace/tr_context.h
index 2512a0a232..6febe4b411 100644
--- a/src/gallium/drivers/trace/tr_context.h
+++ b/src/gallium/drivers/trace/tr_context.h
@@ -33,6 +33,7 @@
#include "util/u_debug.h"
#include "pipe/p_context.h"
+#include "tr_screen.h"
#ifdef __cplusplus
extern "C" {
@@ -45,7 +46,41 @@ struct trace_context
struct pipe_context *pipe;
+ /* current state */
+ struct {
+ struct trace_shader *fs;
+ struct trace_shader *vs;
+
+ struct trace_texture *tex[PIPE_MAX_SAMPLERS];
+ unsigned num_texs;
+
+ unsigned nr_cbufs;
+ struct trace_texture *cbufs[PIPE_MAX_COLOR_BUFS];
+ struct trace_texture *zsbuf;
+ } curr;
+
+ struct {
+ struct trace_shader *fs;
+ struct trace_shader *vs;
+
+ struct trace_texture *tex;
+ struct trace_texture *surf;
+
+ int blocker;
+ } draw_rule;
+ unsigned draw_num_rules;
+ pipe_condvar draw_cond;
+ pipe_mutex draw_mutex;
+ int draw_blocker;
+ int draw_blocked;
+
+ /* for list on screen */
struct tr_list list;
+
+ /* list of state objects */
+ pipe_mutex list_mutex;
+ unsigned num_shaders;
+ struct tr_list shaders;
};
@@ -62,6 +97,9 @@ struct pipe_context *
trace_context_create(struct pipe_screen *screen,
struct pipe_context *pipe);
+void
+trace_rbug_notify_draw_blocked(struct trace_context *tr_ctx);
+
#ifdef __cplusplus
}
diff --git a/src/gallium/drivers/trace/tr_drm.c b/src/gallium/drivers/trace/tr_drm.c
new file mode 100644
index 0000000000..498ee1d107
--- /dev/null
+++ b/src/gallium/drivers/trace/tr_drm.c
@@ -0,0 +1,211 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "state_tracker/drm_api.h"
+
+#include "util/u_memory.h"
+#include "trace/tr_drm.h"
+#include "trace/tr_screen.h"
+#include "trace/tr_context.h"
+#include "trace/tr_buffer.h"
+#include "trace/tr_texture.h"
+
+struct trace_drm_api
+{
+ struct drm_api base;
+
+ struct drm_api *api;
+};
+
+static INLINE struct trace_drm_api *
+trace_drm_api(struct drm_api *_api)
+{
+ return (struct trace_drm_api *)_api;
+}
+
+static struct pipe_screen *
+trace_drm_create_screen(struct drm_api *_api, int fd,
+ struct drm_create_screen_arg *arg)
+{
+ struct trace_drm_api *tr_api = trace_drm_api(_api);
+ struct drm_api *api = tr_api->api;
+ struct pipe_screen *screen;
+
+ /* TODO trace call */
+
+ if (arg && arg->mode != DRM_CREATE_NORMAL)
+ return NULL;
+
+ screen = api->create_screen(api, fd, arg);
+
+ return trace_screen_create(screen);
+};
+
+static struct pipe_context *
+trace_drm_create_context(struct drm_api *_api,
+ struct pipe_screen *_screen)
+{
+ struct trace_screen *tr_screen = trace_screen(_screen);
+ struct trace_drm_api *tr_api = trace_drm_api(_api);
+ struct pipe_screen *screen = tr_screen->screen;
+ struct drm_api *api = tr_api->api;
+ struct pipe_context *pipe;
+
+ /* TODO trace call */
+
+ pipe = api->create_context(api, screen);
+
+ pipe = trace_context_create(_screen, pipe);
+
+ return pipe;
+};
+
+static boolean
+trace_drm_buffer_from_texture(struct drm_api *_api,
+ struct pipe_texture *_texture,
+ struct pipe_buffer **_buffer,
+ unsigned *stride)
+{
+ struct trace_texture *tr_texture = trace_texture(_texture);
+ struct trace_drm_api *tr_api = trace_drm_api(_api);
+ struct pipe_texture *texture = tr_texture->texture;
+ struct drm_api *api = tr_api->api;
+ struct pipe_buffer *buffer = NULL;
+ boolean result;
+
+ /* TODO trace call */
+
+ result = api->buffer_from_texture(api, texture, &buffer, stride);
+
+ if (result && _buffer)
+ buffer = trace_buffer_create(trace_screen(_texture->screen), buffer);
+
+ if (_buffer)
+ *_buffer = buffer;
+ else
+ pipe_buffer_reference(&buffer, NULL);
+
+ return result;
+}
+
+static struct pipe_buffer *
+trace_drm_buffer_from_handle(struct drm_api *_api,
+ struct pipe_screen *_screen,
+ const char *name,
+ unsigned handle)
+{
+ struct trace_screen *tr_screen = trace_screen(_screen);
+ struct trace_drm_api *tr_api = trace_drm_api(_api);
+ struct pipe_screen *screen = tr_screen->screen;
+ struct drm_api *api = tr_api->api;
+ struct pipe_buffer *result;
+
+ /* TODO trace call */
+
+ result = api->buffer_from_handle(api, screen, name, handle);
+
+ result = trace_buffer_create(trace_screen(_screen), result);
+
+ return result;
+}
+
+static boolean
+trace_drm_handle_from_buffer(struct drm_api *_api,
+ struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer,
+ unsigned *handle)
+{
+ struct trace_screen *tr_screen = trace_screen(_screen);
+ struct trace_buffer *tr_buffer = trace_buffer(_buffer);
+ struct trace_drm_api *tr_api = trace_drm_api(_api);
+ struct pipe_screen *screen = tr_screen->screen;
+ struct pipe_buffer *buffer = tr_buffer->buffer;
+ struct drm_api *api = tr_api->api;
+
+ /* TODO trace call */
+
+ return api->handle_from_buffer(api, screen, buffer, handle);
+}
+
+static boolean
+trace_drm_global_handle_from_buffer(struct drm_api *_api,
+ struct pipe_screen *_screen,
+ struct pipe_buffer *_buffer,
+ unsigned *handle)
+{
+ struct trace_screen *tr_screen = trace_screen(_screen);
+ struct trace_buffer *tr_buffer = trace_buffer(_buffer);
+ struct trace_drm_api *tr_api = trace_drm_api(_api);
+ struct pipe_screen *screen = tr_screen->screen;
+ struct pipe_buffer *buffer = tr_buffer->buffer;
+ struct drm_api *api = tr_api->api;
+
+ /* TODO trace call */
+
+ return api->global_handle_from_buffer(api, screen, buffer, handle);
+}
+
+static void
+trace_drm_destroy(struct drm_api *_api)
+{
+ struct trace_drm_api *tr_api = trace_drm_api(_api);
+ struct drm_api *api = tr_api->api;
+ api->destroy(api);
+
+ free(tr_api);
+}
+
+struct drm_api *
+trace_drm_create(struct drm_api *api)
+{
+ struct trace_drm_api *tr_api;
+
+ if (!api)
+ goto error;
+
+ if (!trace_enabled())
+ goto error;
+
+ tr_api = CALLOC_STRUCT(trace_drm_api);
+
+ if (!tr_api)
+ goto error;
+
+ tr_api->base.create_screen = trace_drm_create_screen;
+ tr_api->base.create_context = trace_drm_create_context;
+ tr_api->base.buffer_from_texture = trace_drm_buffer_from_texture;
+ tr_api->base.buffer_from_handle = trace_drm_buffer_from_handle;
+ tr_api->base.handle_from_buffer = trace_drm_handle_from_buffer;
+ tr_api->base.global_handle_from_buffer = trace_drm_global_handle_from_buffer;
+ tr_api->base.destroy = trace_drm_destroy;
+ tr_api->api = api;
+
+ return &tr_api->base;
+
+error:
+ return api;
+}
diff --git a/src/gallium/drivers/trace/tr_drm.h b/src/gallium/drivers/trace/tr_drm.h
new file mode 100644
index 0000000000..845c66a32a
--- /dev/null
+++ b/src/gallium/drivers/trace/tr_drm.h
@@ -0,0 +1,35 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef TR_DRM_H
+#define TR_DRM_H
+
+struct drm_api;
+
+struct drm_api* trace_drm_create(struct drm_api *api);
+
+#endif /* ID_DRM_H */
diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c
new file mode 100644
index 0000000000..bcf6751af4
--- /dev/null
+++ b/src/gallium/drivers/trace/tr_dump_state.c
@@ -0,0 +1,549 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_compiler.h"
+#include "util/u_memory.h"
+#include "tgsi/tgsi_dump.h"
+
+#include "tr_dump.h"
+#include "tr_dump_state.h"
+
+
+void trace_dump_format(enum pipe_format format)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ trace_dump_enum(pf_name(format) );
+}
+
+
+void trace_dump_block(const struct pipe_format_block *block)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ trace_dump_struct_begin("pipe_format_block");
+ trace_dump_member(uint, block, size);
+ trace_dump_member(uint, block, width);
+ trace_dump_member(uint, block, height);
+ trace_dump_struct_end();
+}
+
+
+static void trace_dump_reference(const struct pipe_reference *reference)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ trace_dump_struct_begin("pipe_reference");
+ trace_dump_member(int, &reference->count, count);
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_template(const struct pipe_texture *templat)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!templat) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_texture");
+
+ trace_dump_member(int, templat, target);
+ trace_dump_member(format, templat, format);
+
+ trace_dump_member_begin("width");
+ trace_dump_array(uint, templat->width, 1);
+ trace_dump_member_end();
+
+ trace_dump_member_begin("height");
+ trace_dump_array(uint, templat->height, 1);
+ trace_dump_member_end();
+
+ trace_dump_member_begin("depth");
+ trace_dump_array(uint, templat->depth, 1);
+ trace_dump_member_end();
+
+ trace_dump_member_begin("block");
+ trace_dump_block(&templat->block);
+ trace_dump_member_end();
+
+ trace_dump_member(uint, templat, last_level);
+ trace_dump_member(uint, templat, tex_usage);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_rasterizer_state");
+
+ trace_dump_member(bool, state, flatshade);
+ trace_dump_member(bool, state, light_twoside);
+ trace_dump_member(uint, state, front_winding);
+ trace_dump_member(uint, state, cull_mode);
+ trace_dump_member(uint, state, fill_cw);
+ trace_dump_member(uint, state, fill_ccw);
+ trace_dump_member(bool, state, offset_cw);
+ trace_dump_member(bool, state, offset_ccw);
+ trace_dump_member(bool, state, scissor);
+ trace_dump_member(bool, state, poly_smooth);
+ trace_dump_member(bool, state, poly_stipple_enable);
+ trace_dump_member(bool, state, point_smooth);
+ trace_dump_member(bool, state, point_sprite);
+ trace_dump_member(bool, state, point_size_per_vertex);
+ trace_dump_member(bool, state, multisample);
+ trace_dump_member(bool, state, line_smooth);
+ trace_dump_member(bool, state, line_stipple_enable);
+ trace_dump_member(uint, state, line_stipple_factor);
+ trace_dump_member(uint, state, line_stipple_pattern);
+ trace_dump_member(bool, state, line_last_pixel);
+ trace_dump_member(bool, state, bypass_vs_clip_and_viewport);
+ trace_dump_member(bool, state, flatshade_first);
+ trace_dump_member(bool, state, gl_rasterization_rules);
+
+ trace_dump_member(float, state, line_width);
+ trace_dump_member(float, state, point_size);
+ trace_dump_member(float, state, point_size_min);
+ trace_dump_member(float, state, point_size_max);
+ trace_dump_member(float, state, offset_units);
+ trace_dump_member(float, state, offset_scale);
+
+ trace_dump_member_array(uint, state, sprite_coord_mode);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_poly_stipple(const struct pipe_poly_stipple *state)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_poly_stipple");
+
+ trace_dump_member_begin("stipple");
+ trace_dump_array(uint,
+ state->stipple,
+ Elements(state->stipple));
+ trace_dump_member_end();
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_viewport_state(const struct pipe_viewport_state *state)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_viewport_state");
+
+ trace_dump_member_array(float, state, scale);
+ trace_dump_member_array(float, state, translate);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_scissor_state(const struct pipe_scissor_state *state)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_scissor_state");
+
+ trace_dump_member(uint, state, minx);
+ trace_dump_member(uint, state, miny);
+ trace_dump_member(uint, state, maxx);
+ trace_dump_member(uint, state, maxy);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_clip_state(const struct pipe_clip_state *state)
+{
+ unsigned i;
+
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_clip_state");
+
+ trace_dump_member_begin("ucp");
+ trace_dump_array_begin();
+ for(i = 0; i < PIPE_MAX_CLIP_PLANES; ++i) {
+ trace_dump_elem_begin();
+ trace_dump_array(float, state->ucp[i], 4);
+ trace_dump_elem_end();
+ }
+ trace_dump_array_end();
+ trace_dump_member_end();
+
+ trace_dump_member(uint, state, nr);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_constant_buffer(const struct pipe_constant_buffer *state)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_constant_buffer");
+
+ trace_dump_member(buffer_ptr, state, buffer);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_shader_state(const struct pipe_shader_state *state)
+{
+ static char str[8192];
+
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ tgsi_dump_str(state->tokens, 0, str, sizeof(str));
+
+ trace_dump_struct_begin("pipe_shader_state");
+
+ trace_dump_member_begin("tokens");
+ trace_dump_string(str);
+ trace_dump_member_end();
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_depth_stencil_alpha_state(const struct pipe_depth_stencil_alpha_state *state)
+{
+ unsigned i;
+
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_depth_stencil_alpha_state");
+
+ trace_dump_member_begin("depth");
+ trace_dump_struct_begin("pipe_depth_state");
+ trace_dump_member(bool, &state->depth, enabled);
+ trace_dump_member(bool, &state->depth, writemask);
+ trace_dump_member(uint, &state->depth, func);
+ trace_dump_struct_end();
+ trace_dump_member_end();
+
+ trace_dump_member_begin("stencil");
+ trace_dump_array_begin();
+ for(i = 0; i < Elements(state->stencil); ++i) {
+ trace_dump_elem_begin();
+ trace_dump_struct_begin("pipe_stencil_state");
+ trace_dump_member(bool, &state->stencil[i], enabled);
+ trace_dump_member(uint, &state->stencil[i], func);
+ trace_dump_member(uint, &state->stencil[i], fail_op);
+ trace_dump_member(uint, &state->stencil[i], zpass_op);
+ trace_dump_member(uint, &state->stencil[i], zfail_op);
+ trace_dump_member(uint, &state->stencil[i], ref_value);
+ trace_dump_member(uint, &state->stencil[i], valuemask);
+ trace_dump_member(uint, &state->stencil[i], writemask);
+ trace_dump_struct_end();
+ trace_dump_elem_end();
+ }
+ trace_dump_array_end();
+ trace_dump_member_end();
+
+ trace_dump_member_begin("alpha");
+ trace_dump_struct_begin("pipe_alpha_state");
+ trace_dump_member(bool, &state->alpha, enabled);
+ trace_dump_member(uint, &state->alpha, func);
+ trace_dump_member(float, &state->alpha, ref_value);
+ trace_dump_struct_end();
+ trace_dump_member_end();
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_blend_state(const struct pipe_blend_state *state)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_blend_state");
+
+ trace_dump_member(bool, state, blend_enable);
+
+ trace_dump_member(uint, state, rgb_func);
+ trace_dump_member(uint, state, rgb_src_factor);
+ trace_dump_member(uint, state, rgb_dst_factor);
+
+ trace_dump_member(uint, state, alpha_func);
+ trace_dump_member(uint, state, alpha_src_factor);
+ trace_dump_member(uint, state, alpha_dst_factor);
+
+ trace_dump_member(bool, state, logicop_enable);
+ trace_dump_member(uint, state, logicop_func);
+
+ trace_dump_member(uint, state, colormask);
+ trace_dump_member(bool, state, dither);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_blend_color(const struct pipe_blend_color *state)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_blend_color");
+
+ trace_dump_member_array(float, state, color);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_framebuffer_state(const struct pipe_framebuffer_state *state)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ trace_dump_struct_begin("pipe_framebuffer_state");
+
+ trace_dump_member(uint, state, width);
+ trace_dump_member(uint, state, height);
+ trace_dump_member(uint, state, nr_cbufs);
+ trace_dump_member_array(ptr, state, cbufs);
+ trace_dump_member(ptr, state, zsbuf);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_sampler_state(const struct pipe_sampler_state *state)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_sampler_state");
+
+ trace_dump_member(uint, state, wrap_s);
+ trace_dump_member(uint, state, wrap_t);
+ trace_dump_member(uint, state, wrap_r);
+ trace_dump_member(uint, state, min_img_filter);
+ trace_dump_member(uint, state, min_mip_filter);
+ trace_dump_member(uint, state, mag_img_filter);
+ trace_dump_member(bool, state, compare_mode);
+ trace_dump_member(uint, state, compare_func);
+ trace_dump_member(bool, state, normalized_coords);
+ trace_dump_member(uint, state, prefilter);
+ trace_dump_member(float, state, lod_bias);
+ trace_dump_member(float, state, min_lod);
+ trace_dump_member(float, state, max_lod);
+ trace_dump_member_array(float, state, border_color);
+ trace_dump_member(float, state, max_anisotropy);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_surface(const struct pipe_surface *state)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_surface");
+
+ trace_dump_reference(&state->reference);
+
+ trace_dump_member(format, state, format);
+ trace_dump_member(uint, state, width);
+ trace_dump_member(uint, state, height);
+
+ trace_dump_member(uint, state, layout);
+ trace_dump_member(uint, state, offset);
+ trace_dump_member(uint, state, usage);
+
+ trace_dump_member(ptr, state, texture);
+ trace_dump_member(uint, state, face);
+ trace_dump_member(uint, state, level);
+ trace_dump_member(uint, state, zslice);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_transfer(const struct pipe_transfer *state)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_transfer");
+
+ trace_dump_member(format, state, format);
+ trace_dump_member(uint, state, width);
+ trace_dump_member(uint, state, height);
+
+ trace_dump_member_begin("block");
+ trace_dump_block(&state->block);
+ trace_dump_member_end();
+
+ trace_dump_member(uint, state, nblocksx);
+ trace_dump_member(uint, state, nblocksy);
+ trace_dump_member(uint, state, stride);
+ trace_dump_member(uint, state, usage);
+
+ trace_dump_member(ptr, state, texture);
+ trace_dump_member(uint, state, face);
+ trace_dump_member(uint, state, level);
+ trace_dump_member(uint, state, zslice);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_vertex_buffer(const struct pipe_vertex_buffer *state)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_vertex_buffer");
+
+ trace_dump_member(uint, state, stride);
+ trace_dump_member(uint, state, max_index);
+ trace_dump_member(uint, state, buffer_offset);
+ trace_dump_member(buffer_ptr, state, buffer);
+
+ trace_dump_struct_end();
+}
+
+
+void trace_dump_vertex_element(const struct pipe_vertex_element *state)
+{
+ if (!trace_dumping_enabled_locked())
+ return;
+
+ if(!state) {
+ trace_dump_null();
+ return;
+ }
+
+ trace_dump_struct_begin("pipe_vertex_element");
+
+ trace_dump_member(uint, state, src_offset);
+
+ trace_dump_member(uint, state, vertex_buffer_index);
+ trace_dump_member(uint, state, nr_components);
+
+ trace_dump_member(format, state, src_format);
+
+ trace_dump_struct_end();
+}
diff --git a/src/gallium/drivers/trace/tr_dump_state.h b/src/gallium/drivers/trace/tr_dump_state.h
new file mode 100644
index 0000000000..05b821adb6
--- /dev/null
+++ b/src/gallium/drivers/trace/tr_dump_state.h
@@ -0,0 +1,78 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef TR_DUMP_STATE_H_
+#define TR_DUMP_STATE_H_
+
+#include "pipe/p_format.h"
+#include "pipe/p_state.h"
+#include "pipe/p_shader_tokens.h"
+
+
+void trace_dump_format(enum pipe_format format);
+
+void trace_dump_block(const struct pipe_format_block *block);
+
+void trace_dump_template(const struct pipe_texture *templat);
+
+
+void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state);
+
+void trace_dump_poly_stipple(const struct pipe_poly_stipple *state);
+
+void trace_dump_viewport_state(const struct pipe_viewport_state *state);
+
+void trace_dump_scissor_state(const struct pipe_scissor_state *state);
+
+void trace_dump_clip_state(const struct pipe_clip_state *state);
+
+void trace_dump_constant_buffer(const struct pipe_constant_buffer *state);
+
+void trace_dump_token(const struct tgsi_token *token);
+
+void trace_dump_shader_state(const struct pipe_shader_state *state);
+
+void trace_dump_depth_stencil_alpha_state(const struct pipe_depth_stencil_alpha_state *state);
+
+void trace_dump_blend_state(const struct pipe_blend_state *state);
+
+void trace_dump_blend_color(const struct pipe_blend_color *state);
+
+void trace_dump_framebuffer_state(const struct pipe_framebuffer_state *state);
+
+void trace_dump_sampler_state(const struct pipe_sampler_state *state);
+
+void trace_dump_surface(const struct pipe_surface *state);
+
+void trace_dump_transfer(const struct pipe_transfer *state);
+
+void trace_dump_vertex_buffer(const struct pipe_vertex_buffer *state);
+
+void trace_dump_vertex_element(const struct pipe_vertex_element *state);
+
+
+#endif /* TR_STATE_H */
diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c
new file mode 100644
index 0000000000..e85ac15edc
--- /dev/null
+++ b/src/gallium/drivers/trace/tr_rbug.c
@@ -0,0 +1,864 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "util/u_string.h"
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
+#include "util/u_network.h"
+
+#include "tgsi/tgsi_parse.h"
+
+#include "tr_dump.h"
+#include "tr_state.h"
+#include "tr_buffer.h"
+#include "tr_texture.h"
+
+#include "rbug/rbug.h"
+
+#include <errno.h>
+
+#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
+# define sleep Sleep
+#elif defined(PIPE_OS_LINUX)
+void usleep(int);
+# define sleep usleep
+#else
+# warning "No socket implementation"
+#endif
+
+#define U642VOID(x) ((void *)(unsigned long)(x))
+#define VOID2U64(x) ((uint64_t)(unsigned long)(x))
+
+struct trace_rbug
+{
+ struct trace_screen *tr_scr;
+ struct rbug_connection *con;
+ pipe_thread thread;
+ boolean running;
+};
+
+PIPE_THREAD_ROUTINE(trace_rbug_thread, void_tr_rbug);
+
+
+/**********************************************************
+ * Helper functions
+ */
+
+
+static struct trace_context *
+trace_rbug_get_context_locked(struct trace_screen *tr_scr, rbug_context_t ctx)
+{
+ struct trace_context *tr_ctx = NULL;
+ struct tr_list *ptr;
+
+ foreach(ptr, &tr_scr->contexts) {
+ tr_ctx = (struct trace_context *)((char*)ptr - offsetof(struct trace_context, list));
+ if (ctx == VOID2U64(tr_ctx))
+ break;
+ tr_ctx = NULL;
+ }
+
+ return tr_ctx;
+}
+
+static struct trace_shader *
+trace_rbug_get_shader_locked(struct trace_context *tr_ctx, rbug_shader_t shdr)
+{
+ struct trace_shader *tr_shdr = NULL;
+ struct tr_list *ptr;
+
+ foreach(ptr, &tr_ctx->shaders) {
+ tr_shdr = (struct trace_shader *)((char*)ptr - offsetof(struct trace_shader, list));
+ if (shdr == VOID2U64(tr_shdr))
+ break;
+ tr_shdr = NULL;
+ }
+
+ return tr_shdr;
+}
+
+static void *
+trace_shader_create_locked(struct pipe_context *pipe,
+ struct trace_shader *tr_shdr,
+ struct tgsi_token *tokens)
+{
+ void *state = NULL;
+ struct pipe_shader_state pss = { 0 };
+ pss.tokens = tokens;
+
+ if (tr_shdr->type == TRACE_SHADER_FRAGMENT) {
+ state = pipe->create_fs_state(pipe, &pss);
+ } else if (tr_shdr->type == TRACE_SHADER_VERTEX) {
+ state = pipe->create_vs_state(pipe, &pss);
+ } else
+ assert(0);
+
+ return state;
+}
+
+static void
+trace_shader_bind_locked(struct pipe_context *pipe,
+ struct trace_shader *tr_shdr,
+ void *state)
+{
+ if (tr_shdr->type == TRACE_SHADER_FRAGMENT) {
+ pipe->bind_fs_state(pipe, state);
+ } else if (tr_shdr->type == TRACE_SHADER_VERTEX) {
+ pipe->bind_vs_state(pipe, state);
+ } else
+ assert(0);
+}
+
+static void
+trace_shader_delete_locked(struct pipe_context *pipe,
+ struct trace_shader *tr_shdr,
+ void *state)
+{
+ if (tr_shdr->type == TRACE_SHADER_FRAGMENT) {
+ pipe->delete_fs_state(pipe, state);
+ } else if (tr_shdr->type == TRACE_SHADER_VERTEX) {
+ pipe->delete_vs_state(pipe, state);
+ } else
+ assert(0);
+}
+
+/************************************************
+ * Request handler functions
+ */
+
+
+static int
+trace_rbug_texture_list(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_texture *tr_tex = NULL;
+ struct tr_list *ptr;
+ rbug_texture_t *texs;
+ int i = 0;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ texs = MALLOC(tr_scr->num_textures * sizeof(rbug_texture_t));
+ foreach(ptr, &tr_scr->textures) {
+ tr_tex = (struct trace_texture *)((char*)ptr - offsetof(struct trace_texture, list));
+ texs[i++] = VOID2U64(tr_tex);
+ }
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ rbug_send_texture_list_reply(tr_rbug->con, serial, texs, i, NULL);
+ FREE(texs);
+
+ return 0;
+}
+
+static int
+trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_texture *tr_tex;
+ struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header;
+ struct tr_list *ptr;
+ struct pipe_texture *t;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ foreach(ptr, &tr_scr->textures) {
+ tr_tex = (struct trace_texture *)((char*)ptr - offsetof(struct trace_texture, list));
+ if (gpti->texture == VOID2U64(tr_tex))
+ break;
+ tr_tex = NULL;
+ }
+
+ if (!tr_tex) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ t = tr_tex->texture;
+ rbug_send_texture_info_reply(tr_rbug->con, serial,
+ t->target, t->format,
+ t->width, t->last_level + 1,
+ t->height, t->last_level + 1,
+ t->depth, t->last_level + 1,
+ t->block.width, t->block.height, t->block.size,
+ t->last_level,
+ t->nr_samples,
+ t->tex_usage,
+ NULL);
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_texture_read(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_texture *tr_tex;
+ struct tr_list *ptr;
+
+ struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_texture *tex;
+ struct pipe_transfer *t;
+
+ void *map;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ foreach(ptr, &tr_scr->textures) {
+ tr_tex = (struct trace_texture *)((char*)ptr - offsetof(struct trace_texture, list));
+ if (gptr->texture == VOID2U64(tr_tex))
+ break;
+ tr_tex = NULL;
+ }
+
+ if (!tr_tex) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ tex = tr_tex->texture;
+ t = screen->get_tex_transfer(tr_scr->screen, tex,
+ gptr->face, gptr->level, gptr->zslice,
+ PIPE_TRANSFER_READ,
+ gptr->x, gptr->y, gptr->w, gptr->h);
+
+ map = screen->transfer_map(screen, t);
+
+ rbug_send_texture_read_reply(tr_rbug->con, serial,
+ t->format,
+ t->block.width, t->block.height, t->block.size,
+ (uint8_t*)map, t->stride * t->nblocksy,
+ t->stride,
+ NULL);
+
+ screen->transfer_unmap(screen, t);
+ screen->tex_transfer_destroy(t);
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_list(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct tr_list *ptr;
+ struct trace_context *tr_ctx = NULL;
+ rbug_context_t *ctxs;
+ int i = 0;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ ctxs = MALLOC(tr_scr->num_contexts * sizeof(rbug_context_t));
+ foreach(ptr, &tr_scr->contexts) {
+ tr_ctx = (struct trace_context *)((char*)ptr - offsetof(struct trace_context, list));
+ ctxs[i++] = VOID2U64(tr_ctx);
+ }
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ rbug_send_context_list_reply(tr_rbug->con, serial, ctxs, i, NULL);
+ FREE(ctxs);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_info *info = (struct rbug_proto_context_info *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+ rbug_texture_t cbufs[PIPE_MAX_COLOR_BUFS];
+ rbug_texture_t texs[PIPE_MAX_SAMPLERS];
+ int i;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, info->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ /* protect the pipe context */
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+ trace_dump_call_lock();
+
+ for (i = 0; i < tr_ctx->curr.nr_cbufs; i++)
+ cbufs[i] = VOID2U64(tr_ctx->curr.cbufs[i]);
+
+ for (i = 0; i < tr_ctx->curr.num_texs; i++)
+ texs[i] = VOID2U64(tr_ctx->curr.tex[i]);
+
+ rbug_send_context_info_reply(tr_rbug->con, serial,
+ VOID2U64(tr_ctx->curr.vs), VOID2U64(tr_ctx->curr.fs),
+ texs, tr_ctx->curr.num_texs,
+ cbufs, tr_ctx->curr.nr_cbufs,
+ VOID2U64(tr_ctx->curr.zsbuf),
+ tr_ctx->draw_blocker, tr_ctx->draw_blocked, NULL);
+
+ trace_dump_call_unlock();
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_draw_block(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_block *block = (struct rbug_proto_context_draw_block *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, block->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+ tr_ctx->draw_blocker |= block->block;
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_draw_step(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_step *step = (struct rbug_proto_context_draw_step *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, step->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+ if (tr_ctx->draw_blocked & RBUG_BLOCK_RULE) {
+ if (step->step & RBUG_BLOCK_RULE)
+ tr_ctx->draw_blocked &= ~RBUG_BLOCK_MASK;
+ } else {
+ tr_ctx->draw_blocked &= ~step->step;
+ }
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+
+#ifdef PIPE_THREAD_HAVE_CONDVAR
+ pipe_condvar_broadcast(tr_ctx->draw_cond);
+#endif
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_draw_unblock(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_unblock *unblock = (struct rbug_proto_context_draw_unblock *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, unblock->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+ if (tr_ctx->draw_blocked & RBUG_BLOCK_RULE) {
+ if (unblock->unblock & RBUG_BLOCK_RULE)
+ tr_ctx->draw_blocked &= ~RBUG_BLOCK_MASK;
+ } else {
+ tr_ctx->draw_blocked &= ~unblock->unblock;
+ }
+ tr_ctx->draw_blocker &= ~unblock->unblock;
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+
+#ifdef PIPE_THREAD_HAVE_CONDVAR
+ pipe_condvar_broadcast(tr_ctx->draw_cond);
+#endif
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_draw_rule(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_draw_rule *rule = (struct rbug_proto_context_draw_rule *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, rule->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->draw_mutex);
+ tr_ctx->draw_rule.vs = U642VOID(rule->vertex);
+ tr_ctx->draw_rule.fs = U642VOID(rule->fragment);
+ tr_ctx->draw_rule.tex = U642VOID(rule->texture);
+ tr_ctx->draw_rule.surf = U642VOID(rule->surface);
+ tr_ctx->draw_rule.blocker = rule->block;
+ tr_ctx->draw_blocker |= RBUG_BLOCK_RULE;
+ pipe_mutex_unlock(tr_ctx->draw_mutex);
+
+#ifdef PIPE_THREAD_HAVE_CONDVAR
+ pipe_condvar_broadcast(tr_ctx->draw_cond);
+#endif
+
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_context_flush(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_context_flush *flush = (struct rbug_proto_context_flush *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, flush->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ /* protect the pipe context */
+ trace_dump_call_lock();
+
+ tr_ctx->pipe->flush(tr_ctx->pipe, flush->flags, NULL);
+
+ trace_dump_call_unlock();
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_shader_list(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_shader_list *list = (struct rbug_proto_shader_list *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+ struct trace_shader *tr_shdr = NULL;
+ struct tr_list *ptr;
+ rbug_shader_t *shdrs;
+ int i = 0;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, list->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->list_mutex);
+ shdrs = MALLOC(tr_ctx->num_shaders * sizeof(rbug_shader_t));
+ foreach(ptr, &tr_ctx->shaders) {
+ tr_shdr = (struct trace_shader *)((char*)ptr - offsetof(struct trace_shader, list));
+ shdrs[i++] = VOID2U64(tr_shdr);
+ }
+
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ rbug_send_shader_list_reply(tr_rbug->con, serial, shdrs, i, NULL);
+ FREE(shdrs);
+
+ return 0;
+}
+
+static int
+trace_rbug_shader_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ struct rbug_proto_shader_info *info = (struct rbug_proto_shader_info *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+ struct trace_shader *tr_shdr = NULL;
+ unsigned original_len;
+ unsigned replaced_len;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, info->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->list_mutex);
+
+ tr_shdr = trace_rbug_get_shader_locked(tr_ctx, info->shader);
+
+ if (!tr_shdr) {
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ /* just in case */
+ assert(sizeof(struct tgsi_token) == 4);
+
+ original_len = tgsi_num_tokens(tr_shdr->tokens);
+ if (tr_shdr->replaced_tokens)
+ replaced_len = tgsi_num_tokens(tr_shdr->replaced_tokens);
+ else
+ replaced_len = 0;
+
+ rbug_send_shader_info_reply(tr_rbug->con, serial,
+ (uint32_t*)tr_shdr->tokens, original_len,
+ (uint32_t*)tr_shdr->replaced_tokens, replaced_len,
+ tr_shdr->disabled,
+ NULL);
+
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_shader_disable(struct trace_rbug *tr_rbug, struct rbug_header *header)
+{
+ struct rbug_proto_shader_disable *dis = (struct rbug_proto_shader_disable *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+ struct trace_shader *tr_shdr = NULL;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, dis->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->list_mutex);
+
+ tr_shdr = trace_rbug_get_shader_locked(tr_ctx, dis->shader);
+
+ if (!tr_shdr) {
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ tr_shdr->disabled = dis->disable;
+
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+}
+
+static int
+trace_rbug_shader_replace(struct trace_rbug *tr_rbug, struct rbug_header *header)
+{
+ struct rbug_proto_shader_replace *rep = (struct rbug_proto_shader_replace *)header;
+
+ struct trace_screen *tr_scr = tr_rbug->tr_scr;
+ struct trace_context *tr_ctx = NULL;
+ struct trace_shader *tr_shdr = NULL;
+ struct pipe_context *pipe = NULL;
+ void *state;
+
+ pipe_mutex_lock(tr_scr->list_mutex);
+ tr_ctx = trace_rbug_get_context_locked(tr_scr, rep->context);
+
+ if (!tr_ctx) {
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ pipe_mutex_lock(tr_ctx->list_mutex);
+
+ tr_shdr = trace_rbug_get_shader_locked(tr_ctx, rep->shader);
+
+ if (!tr_shdr) {
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -ESRCH;
+ }
+
+ /* protect the pipe context */
+ trace_dump_call_lock();
+
+ pipe = tr_ctx->pipe;
+
+ /* remove old replaced shader */
+ if (tr_shdr->replaced) {
+ if (tr_ctx->curr.fs == tr_shdr || tr_ctx->curr.vs == tr_shdr)
+ trace_shader_bind_locked(pipe, tr_shdr, tr_shdr->state);
+
+ FREE(tr_shdr->replaced_tokens);
+ trace_shader_delete_locked(pipe, tr_shdr, tr_shdr->replaced);
+ tr_shdr->replaced = NULL;
+ tr_shdr->replaced_tokens = NULL;
+ }
+
+ /* empty inputs means restore old which we did above */
+ if (rep->tokens_len == 0)
+ goto out;
+
+ tr_shdr->replaced_tokens = tgsi_dup_tokens((struct tgsi_token *)rep->tokens);
+ if (!tr_shdr->replaced_tokens)
+ goto err;
+
+ state = trace_shader_create_locked(pipe, tr_shdr, tr_shdr->replaced_tokens);
+ if (!state)
+ goto err;
+
+ /* bind new shader if the shader is currently a bound */
+ if (tr_ctx->curr.fs == tr_shdr || tr_ctx->curr.vs == tr_shdr)
+ trace_shader_bind_locked(pipe, tr_shdr, state);
+
+ /* save state */
+ tr_shdr->replaced = state;
+
+out:
+ trace_dump_call_unlock();
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+
+ return 0;
+
+err:
+ FREE(tr_shdr->replaced_tokens);
+ tr_shdr->replaced = NULL;
+ tr_shdr->replaced_tokens = NULL;
+
+ trace_dump_call_unlock();
+ pipe_mutex_unlock(tr_ctx->list_mutex);
+ pipe_mutex_unlock(tr_scr->list_mutex);
+ return -EINVAL;
+}
+
+static boolean
+trace_rbug_header(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
+{
+ int ret = 0;
+
+ switch(header->opcode) {
+ case RBUG_OP_PING:
+ rbug_send_ping_reply(tr_rbug->con, serial, NULL);
+ break;
+ case RBUG_OP_TEXTURE_LIST:
+ ret = trace_rbug_texture_list(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_TEXTURE_INFO:
+ ret = trace_rbug_texture_info(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_TEXTURE_READ:
+ ret = trace_rbug_texture_read(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_LIST:
+ ret = trace_rbug_context_list(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_INFO:
+ ret = trace_rbug_context_info(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_BLOCK:
+ ret = trace_rbug_context_draw_block(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_STEP:
+ ret = trace_rbug_context_draw_step(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_UNBLOCK:
+ ret = trace_rbug_context_draw_unblock(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_DRAW_RULE:
+ ret = trace_rbug_context_draw_rule(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_CONTEXT_FLUSH:
+ ret = trace_rbug_context_flush(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_SHADER_LIST:
+ ret = trace_rbug_shader_list(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_SHADER_INFO:
+ ret = trace_rbug_shader_info(tr_rbug, header, serial);
+ break;
+ case RBUG_OP_SHADER_DISABLE:
+ ret = trace_rbug_shader_disable(tr_rbug, header);
+ break;
+ case RBUG_OP_SHADER_REPLACE:
+ ret = trace_rbug_shader_replace(tr_rbug, header);
+ break;
+ default:
+ debug_printf("%s - unsupported opcode %u\n", __FUNCTION__, header->opcode);
+ ret = -ENOSYS;
+ break;
+ }
+ rbug_free_header(header);
+
+ if (ret)
+ rbug_send_error_reply(tr_rbug->con, serial, ret, NULL);
+
+ return TRUE;
+}
+
+static void
+trace_rbug_con(struct trace_rbug *tr_rbug)
+{
+ struct rbug_header *header;
+ uint32_t serial;
+
+ debug_printf("%s - connection received\n", __FUNCTION__);
+
+ while(tr_rbug->running) {
+ header = rbug_get_message(tr_rbug->con, &serial);
+ if (!header)
+ break;
+
+ if (!trace_rbug_header(tr_rbug, header, serial))
+ break;
+ }
+
+ debug_printf("%s - connection closed\n", __FUNCTION__);
+
+ rbug_disconnect(tr_rbug->con);
+ tr_rbug->con = NULL;
+}
+
+PIPE_THREAD_ROUTINE(trace_rbug_thread, void_tr_rbug)
+{
+ struct trace_rbug *tr_rbug = void_tr_rbug;
+ uint16_t port = 13370;
+ int s = -1;
+ int c;
+
+ u_socket_init();
+
+ for (;port <= 13379 && s < 0; port++)
+ s = u_socket_listen_on_port(port);
+
+ if (s < 0) {
+ debug_printf("trace_rbug - failed to listen\n");
+ return NULL;
+ }
+
+ u_socket_block(s, false);
+
+ debug_printf("trace_rbug - remote debugging listening on port %u\n", --port);
+
+ while(tr_rbug->running) {
+ sleep(1);
+
+ c = u_socket_accept(s);
+ if (c < 0)
+ continue;
+
+ u_socket_block(c, true);
+ tr_rbug->con = rbug_from_socket(c);
+
+ trace_rbug_con(tr_rbug);
+
+ u_socket_close(c);
+ }
+
+ u_socket_close(s);
+
+ u_socket_stop();
+
+ return NULL;
+}
+
+/**********************************************************
+ *
+ */
+
+struct trace_rbug *
+trace_rbug_start(struct trace_screen *tr_scr)
+{
+ struct trace_rbug *tr_rbug = CALLOC_STRUCT(trace_rbug);
+ if (!tr_rbug)
+ return NULL;
+
+ tr_rbug->tr_scr = tr_scr;
+ tr_rbug->running = TRUE;
+ tr_rbug->thread = pipe_thread_create(trace_rbug_thread, tr_rbug);
+
+ return tr_rbug;
+}
+
+void
+trace_rbug_stop(struct trace_rbug *tr_rbug)
+{
+ if (!tr_rbug)
+ return;
+
+ tr_rbug->running = false;
+ pipe_thread_wait(tr_rbug->thread);
+
+ FREE(tr_rbug);
+
+ return;
+}
+
+void
+trace_rbug_notify_draw_blocked(struct trace_context *tr_ctx)
+{
+ struct trace_screen *tr_scr = trace_screen(tr_ctx->base.screen);
+ struct trace_rbug *tr_rbug = tr_scr->rbug;
+
+ if (tr_rbug && tr_rbug->con)
+ rbug_send_context_draw_blocked(tr_rbug->con,
+ VOID2U64(tr_ctx), tr_ctx->draw_blocked, NULL);
+}
diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c
index 12a8535342..5b1e26a52d 100644
--- a/src/gallium/drivers/trace/tr_screen.c
+++ b/src/gallium/drivers/trace/tr_screen.c
@@ -30,13 +30,16 @@
#include "tr_buffer.h"
#include "tr_dump.h"
-#include "tr_state.h"
+#include "tr_dump_state.h"
#include "tr_texture.h"
#include "tr_screen.h"
#include "pipe/p_inlines.h"
+static boolean trace = FALSE;
+static boolean rbug = FALSE;
+
static const char *
trace_screen_get_name(struct pipe_screen *_screen)
{
@@ -212,10 +215,12 @@ static struct pipe_texture *
trace_screen_texture_blanket(struct pipe_screen *_screen,
const struct pipe_texture *templat,
const unsigned *ppitch,
- struct pipe_buffer *buffer)
+ struct pipe_buffer *_buffer)
{
struct trace_screen *tr_scr = trace_screen(_screen);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_buffer *buffer = tr_buf->buffer;
unsigned pitch = *ppitch;
struct pipe_texture *result;
@@ -818,18 +823,41 @@ trace_screen_destroy(struct pipe_screen *_screen)
struct pipe_screen *screen = tr_scr->screen;
trace_dump_call_begin("pipe_screen", "destroy");
-
trace_dump_arg(ptr, screen);
-
- screen->destroy(screen);
-
trace_dump_call_end();
-
trace_dump_trace_end();
+ if (tr_scr->rbug)
+ trace_rbug_stop(tr_scr->rbug);
+
+ screen->destroy(screen);
+
FREE(tr_scr);
}
+boolean
+trace_enabled(void)
+{
+ static boolean firstrun = TRUE;
+
+ if (!firstrun)
+ return trace;
+ firstrun = FALSE;
+
+ trace_dump_init();
+
+ if(trace_dump_trace_begin()) {
+ trace_dumping_start();
+ trace = TRUE;
+ }
+
+ if (debug_get_bool_option("GALLIUM_RBUG", FALSE)) {
+ trace = TRUE;
+ rbug = TRUE;
+ }
+
+ return trace;
+}
struct pipe_screen *
trace_screen_create(struct pipe_screen *screen)
@@ -840,13 +868,9 @@ trace_screen_create(struct pipe_screen *screen)
if(!screen)
goto error1;
- trace_dump_init();
-
- if(!trace_dump_trace_begin())
+ if (!trace_enabled())
goto error1;
- trace_dumping_start();
-
trace_dump_call_begin("", "pipe_screen_create");
tr_scr = CALLOC_STRUCT(trace_screen);
@@ -904,6 +928,9 @@ trace_screen_create(struct pipe_screen *screen)
trace_dump_ret(ptr, screen);
trace_dump_call_end();
+ if (rbug)
+ tr_scr->rbug = trace_rbug_start(tr_scr);
+
return &tr_scr->base;
#if 0
diff --git a/src/gallium/drivers/trace/tr_screen.h b/src/gallium/drivers/trace/tr_screen.h
index 59f254166d..dba8cd7c65 100644
--- a/src/gallium/drivers/trace/tr_screen.h
+++ b/src/gallium/drivers/trace/tr_screen.h
@@ -57,6 +57,9 @@ struct trace_screen
struct pipe_screen *screen;
+ /* remote debugger */
+ struct trace_rbug *rbug;
+
pipe_mutex list_mutex;
int num_buffers;
int num_contexts;
@@ -71,14 +74,34 @@ struct trace_screen
};
+/*
+ * tr_rbug.c
+ */
+
+
+struct trace_rbug;
+
+struct trace_rbug *
+trace_rbug_start(struct trace_screen *tr_scr);
+
+void
+trace_rbug_stop(struct trace_rbug *tr_rbug);
+
+
+/*
+ * tr_screen.c
+ */
+
+
+boolean
+trace_enabled(void);
+
struct trace_screen *
trace_screen(struct pipe_screen *screen);
-
struct pipe_screen *
trace_screen_create(struct pipe_screen *screen);
-
void
trace_screen_user_buffer_update(struct pipe_screen *screen,
struct pipe_buffer *buffer);
@@ -99,6 +122,7 @@ trace_screen_user_buffer_update(struct pipe_screen *screen,
pipe_mutex_unlock(tr_scr->list_mutex); \
} while (0)
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/drivers/trace/tr_state.c b/src/gallium/drivers/trace/tr_state.c
index a9570c1aeb..d8c11640bf 100644
--- a/src/gallium/drivers/trace/tr_state.c
+++ b/src/gallium/drivers/trace/tr_state.c
@@ -1,491 +1,66 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+/*
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
*
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
*
- **************************************************************************/
-
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
-#include "pipe/p_compiler.h"
-#include "util/u_memory.h"
-#include "tgsi/tgsi_dump.h"
-
-#include "tr_dump.h"
#include "tr_state.h"
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
-void trace_dump_format(enum pipe_format format)
-{
- trace_dump_enum(pf_name(format) );
-}
-
-
-void trace_dump_block(const struct pipe_format_block *block)
-{
- trace_dump_struct_begin("pipe_format_block");
- trace_dump_member(uint, block, size);
- trace_dump_member(uint, block, width);
- trace_dump_member(uint, block, height);
- trace_dump_struct_end();
-}
-
-
-static void trace_dump_reference(const struct pipe_reference *reference)
-{
- trace_dump_struct_begin("pipe_reference");
- trace_dump_member(int, &reference->count, count);
- trace_dump_struct_end();
-}
-
-
-void trace_dump_template(const struct pipe_texture *templat)
-{
- if(!templat) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_texture");
-
- trace_dump_member(int, templat, target);
- trace_dump_member(format, templat, format);
-
- trace_dump_member_begin("width");
- trace_dump_array(uint, templat->width, 1);
- trace_dump_member_end();
-
- trace_dump_member_begin("height");
- trace_dump_array(uint, templat->height, 1);
- trace_dump_member_end();
-
- trace_dump_member_begin("depth");
- trace_dump_array(uint, templat->depth, 1);
- trace_dump_member_end();
-
- trace_dump_member_begin("block");
- trace_dump_block(&templat->block);
- trace_dump_member_end();
-
- trace_dump_member(uint, templat, last_level);
- trace_dump_member(uint, templat, tex_usage);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_rasterizer_state");
-
- trace_dump_member(bool, state, flatshade);
- trace_dump_member(bool, state, light_twoside);
- trace_dump_member(uint, state, front_winding);
- trace_dump_member(uint, state, cull_mode);
- trace_dump_member(uint, state, fill_cw);
- trace_dump_member(uint, state, fill_ccw);
- trace_dump_member(bool, state, offset_cw);
- trace_dump_member(bool, state, offset_ccw);
- trace_dump_member(bool, state, scissor);
- trace_dump_member(bool, state, poly_smooth);
- trace_dump_member(bool, state, poly_stipple_enable);
- trace_dump_member(bool, state, point_smooth);
- trace_dump_member(bool, state, point_sprite);
- trace_dump_member(bool, state, point_size_per_vertex);
- trace_dump_member(bool, state, multisample);
- trace_dump_member(bool, state, line_smooth);
- trace_dump_member(bool, state, line_stipple_enable);
- trace_dump_member(uint, state, line_stipple_factor);
- trace_dump_member(uint, state, line_stipple_pattern);
- trace_dump_member(bool, state, line_last_pixel);
- trace_dump_member(bool, state, bypass_vs_clip_and_viewport);
- trace_dump_member(bool, state, flatshade_first);
- trace_dump_member(bool, state, gl_rasterization_rules);
-
- trace_dump_member(float, state, line_width);
- trace_dump_member(float, state, point_size);
- trace_dump_member(float, state, point_size_min);
- trace_dump_member(float, state, point_size_max);
- trace_dump_member(float, state, offset_units);
- trace_dump_member(float, state, offset_scale);
-
- trace_dump_member_array(uint, state, sprite_coord_mode);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_poly_stipple(const struct pipe_poly_stipple *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_poly_stipple");
-
- trace_dump_member_begin("stipple");
- trace_dump_array(uint,
- state->stipple,
- Elements(state->stipple));
- trace_dump_member_end();
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_viewport_state(const struct pipe_viewport_state *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_viewport_state");
-
- trace_dump_member_array(float, state, scale);
- trace_dump_member_array(float, state, translate);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_scissor_state(const struct pipe_scissor_state *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_scissor_state");
-
- trace_dump_member(uint, state, minx);
- trace_dump_member(uint, state, miny);
- trace_dump_member(uint, state, maxx);
- trace_dump_member(uint, state, maxy);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_clip_state(const struct pipe_clip_state *state)
-{
- unsigned i;
-
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_clip_state");
-
- trace_dump_member_begin("ucp");
- trace_dump_array_begin();
- for(i = 0; i < PIPE_MAX_CLIP_PLANES; ++i) {
- trace_dump_elem_begin();
- trace_dump_array(float, state->ucp[i], 4);
- trace_dump_elem_end();
- }
- trace_dump_array_end();
- trace_dump_member_end();
-
- trace_dump_member(uint, state, nr);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_constant_buffer(const struct pipe_constant_buffer *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_constant_buffer");
-
- trace_dump_member(buffer_ptr, state, buffer);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_shader_state(const struct pipe_shader_state *state)
-{
- static char str[8192];
-
- if(!state) {
- trace_dump_null();
- return;
- }
-
- tgsi_dump_str(state->tokens, 0, str, sizeof(str));
-
- trace_dump_struct_begin("pipe_shader_state");
-
- trace_dump_member_begin("tokens");
- trace_dump_string(str);
- trace_dump_member_end();
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_depth_stencil_alpha_state(const struct pipe_depth_stencil_alpha_state *state)
-{
- unsigned i;
-
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_depth_stencil_alpha_state");
-
- trace_dump_member_begin("depth");
- trace_dump_struct_begin("pipe_depth_state");
- trace_dump_member(bool, &state->depth, enabled);
- trace_dump_member(bool, &state->depth, writemask);
- trace_dump_member(uint, &state->depth, func);
- trace_dump_member(bool, &state->depth, occlusion_count);
- trace_dump_struct_end();
- trace_dump_member_end();
-
- trace_dump_member_begin("stencil");
- trace_dump_array_begin();
- for(i = 0; i < Elements(state->stencil); ++i) {
- trace_dump_elem_begin();
- trace_dump_struct_begin("pipe_stencil_state");
- trace_dump_member(bool, &state->stencil[i], enabled);
- trace_dump_member(uint, &state->stencil[i], func);
- trace_dump_member(uint, &state->stencil[i], fail_op);
- trace_dump_member(uint, &state->stencil[i], zpass_op);
- trace_dump_member(uint, &state->stencil[i], zfail_op);
- trace_dump_member(uint, &state->stencil[i], ref_value);
- trace_dump_member(uint, &state->stencil[i], valuemask);
- trace_dump_member(uint, &state->stencil[i], writemask);
- trace_dump_struct_end();
- trace_dump_elem_end();
- }
- trace_dump_array_end();
- trace_dump_member_end();
-
- trace_dump_member_begin("alpha");
- trace_dump_struct_begin("pipe_alpha_state");
- trace_dump_member(bool, &state->alpha, enabled);
- trace_dump_member(uint, &state->alpha, func);
- trace_dump_member(float, &state->alpha, ref_value);
- trace_dump_struct_end();
- trace_dump_member_end();
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_blend_state(const struct pipe_blend_state *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_blend_state");
-
- trace_dump_member(bool, state, blend_enable);
-
- trace_dump_member(uint, state, rgb_func);
- trace_dump_member(uint, state, rgb_src_factor);
- trace_dump_member(uint, state, rgb_dst_factor);
-
- trace_dump_member(uint, state, alpha_func);
- trace_dump_member(uint, state, alpha_src_factor);
- trace_dump_member(uint, state, alpha_dst_factor);
-
- trace_dump_member(bool, state, logicop_enable);
- trace_dump_member(uint, state, logicop_func);
-
- trace_dump_member(uint, state, colormask);
- trace_dump_member(bool, state, dither);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_blend_color(const struct pipe_blend_color *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_blend_color");
-
- trace_dump_member_array(float, state, color);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_framebuffer_state(const struct pipe_framebuffer_state *state)
-{
- trace_dump_struct_begin("pipe_framebuffer_state");
-
- trace_dump_member(uint, state, width);
- trace_dump_member(uint, state, height);
- trace_dump_member(uint, state, nr_cbufs);
- trace_dump_member_array(ptr, state, cbufs);
- trace_dump_member(ptr, state, zsbuf);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_sampler_state(const struct pipe_sampler_state *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_sampler_state");
-
- trace_dump_member(uint, state, wrap_s);
- trace_dump_member(uint, state, wrap_t);
- trace_dump_member(uint, state, wrap_r);
- trace_dump_member(uint, state, min_img_filter);
- trace_dump_member(uint, state, min_mip_filter);
- trace_dump_member(uint, state, mag_img_filter);
- trace_dump_member(bool, state, compare_mode);
- trace_dump_member(uint, state, compare_func);
- trace_dump_member(bool, state, normalized_coords);
- trace_dump_member(uint, state, prefilter);
- trace_dump_member(float, state, shadow_ambient);
- trace_dump_member(float, state, lod_bias);
- trace_dump_member(float, state, min_lod);
- trace_dump_member(float, state, max_lod);
- trace_dump_member_array(float, state, border_color);
- trace_dump_member(float, state, max_anisotropy);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_surface(const struct pipe_surface *state)
-{
- if(!state) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_surface");
-
- trace_dump_reference(&state->reference);
-
- trace_dump_member(format, state, format);
- trace_dump_member(uint, state, width);
- trace_dump_member(uint, state, height);
-
- trace_dump_member(uint, state, layout);
- trace_dump_member(uint, state, offset);
- trace_dump_member(uint, state, usage);
-
- trace_dump_member(ptr, state, texture);
- trace_dump_member(uint, state, face);
- trace_dump_member(uint, state, level);
- trace_dump_member(uint, state, zslice);
-
- trace_dump_struct_end();
-}
-
+#include "tgsi/tgsi_parse.h"
-void trace_dump_transfer(const struct pipe_transfer *state)
+struct trace_shader * trace_shader_create(struct trace_context *tr_ctx,
+ const struct pipe_shader_state *state,
+ void *result,
+ enum trace_shader_type type)
{
- if(!state) {
- trace_dump_null();
- return;
- }
+ struct trace_shader *tr_shdr = CALLOC_STRUCT(trace_shader);
- trace_dump_struct_begin("pipe_transfer");
+ tr_shdr->state = result;
+ tr_shdr->type = type;
+ tr_shdr->tokens = tgsi_dup_tokens(state->tokens);
- trace_dump_member(format, state, format);
- trace_dump_member(uint, state, width);
- trace_dump_member(uint, state, height);
+ /* works on context as well */
+ trace_screen_add_to_list(tr_ctx, shaders, tr_shdr);
- trace_dump_member_begin("block");
- trace_dump_block(&state->block);
- trace_dump_member_end();
-
- trace_dump_member(uint, state, nblocksx);
- trace_dump_member(uint, state, nblocksy);
- trace_dump_member(uint, state, stride);
- trace_dump_member(uint, state, usage);
-
- trace_dump_member(ptr, state, texture);
- trace_dump_member(uint, state, face);
- trace_dump_member(uint, state, level);
- trace_dump_member(uint, state, zslice);
-
- trace_dump_struct_end();
+ return tr_shdr;
}
-
-void trace_dump_vertex_buffer(const struct pipe_vertex_buffer *state)
+void trace_shader_destroy(struct trace_context *tr_ctx,
+ struct trace_shader *tr_shdr)
{
- if(!state) {
- trace_dump_null();
- return;
- }
+ trace_screen_remove_from_list(tr_ctx, shaders, tr_shdr);
- trace_dump_struct_begin("pipe_vertex_buffer");
-
- trace_dump_member(uint, state, stride);
- trace_dump_member(uint, state, max_index);
- trace_dump_member(uint, state, buffer_offset);
- trace_dump_member(buffer_ptr, state, buffer);
-
- trace_dump_struct_end();
-}
-
-
-void trace_dump_vertex_element(const struct pipe_vertex_element *state)
-{
- if(!state) {
- trace_dump_null();
- return;
+ if (tr_shdr->replaced) {
+ if (tr_shdr->type == TRACE_SHADER_FRAGMENT)
+ tr_ctx->pipe->delete_fs_state(tr_ctx->pipe, tr_shdr->replaced);
+ else if (tr_shdr->type == TRACE_SHADER_VERTEX)
+ tr_ctx->pipe->delete_vs_state(tr_ctx->pipe, tr_shdr->replaced);
+ else
+ assert(0);
}
- trace_dump_struct_begin("pipe_vertex_element");
-
- trace_dump_member(uint, state, src_offset);
-
- trace_dump_member(uint, state, vertex_buffer_index);
- trace_dump_member(uint, state, nr_components);
-
- trace_dump_member(format, state, src_format);
-
- trace_dump_struct_end();
+ FREE(tr_shdr->replaced_tokens);
+ FREE(tr_shdr->tokens);
+ FREE(tr_shdr);
}
diff --git a/src/gallium/drivers/trace/tr_state.h b/src/gallium/drivers/trace/tr_state.h
index 513ed0ac98..1c16042ee5 100644
--- a/src/gallium/drivers/trace/tr_state.h
+++ b/src/gallium/drivers/trace/tr_state.h
@@ -1,78 +1,68 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+/*
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
*
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
*
- **************************************************************************/
-
-#ifndef TR_STATE_H
-#define TR_STATE_H
-
-#include "pipe/p_format.h"
-#include "pipe/p_state.h"
-#include "pipe/p_shader_tokens.h"
-
-
-void trace_dump_format(enum pipe_format format);
-
-void trace_dump_block(const struct pipe_format_block *block);
-
-void trace_dump_template(const struct pipe_texture *templat);
-
-
-void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state);
-
-void trace_dump_poly_stipple(const struct pipe_poly_stipple *state);
-
-void trace_dump_viewport_state(const struct pipe_viewport_state *state);
-
-void trace_dump_scissor_state(const struct pipe_scissor_state *state);
-
-void trace_dump_clip_state(const struct pipe_clip_state *state);
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
-void trace_dump_constant_buffer(const struct pipe_constant_buffer *state);
+#ifndef TR_STATE_H_
+#define TR_STATE_H_
-void trace_dump_token(const struct tgsi_token *token);
+#include "tr_context.h"
-void trace_dump_shader_state(const struct pipe_shader_state *state);
+struct tgsi_token;
-void trace_dump_depth_stencil_alpha_state(const struct pipe_depth_stencil_alpha_state *state);
+enum trace_shader_type {
+ TRACE_SHADER_FRAGMENT = 0,
+ TRACE_SHADER_VERTEX = 1,
+ TRACE_SHADER_GEOMETRY = 2,
+};
-void trace_dump_blend_state(const struct pipe_blend_state *state);
+struct trace_shader
+{
+ struct tr_list list;
-void trace_dump_blend_color(const struct pipe_blend_color *state);
+ enum trace_shader_type type;
-void trace_dump_framebuffer_state(const struct pipe_framebuffer_state *state);
+ void *state;
+ void *replaced;
-void trace_dump_sampler_state(const struct pipe_sampler_state *state);
+ struct tgsi_token *tokens;
+ struct tgsi_token *replaced_tokens;
-void trace_dump_surface(const struct pipe_surface *state);
+ boolean disabled;
+};
-void trace_dump_transfer(const struct pipe_transfer *state);
-void trace_dump_vertex_buffer(const struct pipe_vertex_buffer *state);
+static INLINE struct trace_shader *
+trace_shader(void *state)
+{
+ return (struct trace_shader *)state;
+}
-void trace_dump_vertex_element(const struct pipe_vertex_element *state);
+struct trace_shader * trace_shader_create(struct trace_context *tr_ctx,
+ const struct pipe_shader_state *state,
+ void *result,
+ enum trace_shader_type type);
+void trace_shader_destroy(struct trace_context *tr_ctx,
+ struct trace_shader *tr_shdr);
-#endif /* TR_STATE_H */
+#endif
diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h
index 63238ea46e..4152d6ac36 100644
--- a/src/gallium/include/pipe/p_config.h
+++ b/src/gallium/include/pipe/p_config.h
@@ -102,6 +102,19 @@
/*
+ * Endian detection.
+ */
+
+#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)
+#define PIPE_ARCH_LITTLE_ENDIAN
+#elif defined(PIPE_ARCH_PPC) || defined(PIPE_ARCH_PPC_64)
+#define PIPE_ARCH_BIG_ENDIAN
+#else
+#define PIPE_ARCH_UNKNOWN_ENDIAN
+#endif
+
+
+/*
* Operating system family.
*
* See subsystem below for a more fine-grained distinction.
@@ -119,6 +132,10 @@
#define PIPE_OS_SOLARIS
#endif
+#if defined(__APPLE__)
+#define PIPE_OS_APPLE
+#endif
+
#if defined(_WIN32) || defined(WIN32)
#define PIPE_OS_WINDOWS
#endif
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 5c16884c16..bc4bc70759 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -132,6 +132,7 @@ enum pipe_texture_target {
#define PIPE_TEX_FACE_NEG_Y 3
#define PIPE_TEX_FACE_POS_Z 4
#define PIPE_TEX_FACE_NEG_Z 5
+#define PIPE_TEX_FACE_MAX 6
#define PIPE_TEX_WRAP_REPEAT 0
#define PIPE_TEX_WRAP_CLAMP 1
@@ -158,14 +159,6 @@ enum pipe_texture_target {
#define PIPE_TEX_COMPARE_NONE 0
#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1
-#define PIPE_TEX_FACE_POS_X 0
-#define PIPE_TEX_FACE_NEG_X 1
-#define PIPE_TEX_FACE_POS_Y 2
-#define PIPE_TEX_FACE_NEG_Y 3
-#define PIPE_TEX_FACE_POS_Z 4
-#define PIPE_TEX_FACE_NEG_Z 5
-#define PIPE_TEX_FACE_MAX 6
-
#define PIPE_TEXTURE_USAGE_RENDER_TARGET 0x1
#define PIPE_TEXTURE_USAGE_DISPLAY_TARGET 0x2 /* ie a backbuffer */
#define PIPE_TEXTURE_USAGE_PRIMARY 0x4 /* ie a frontbuffer */
@@ -281,9 +274,8 @@ enum pipe_transfer_usage {
/**
- * Implementation capabilities/limits
- * Passed to pipe->get_param()
- * XXX this will need some fine tuning...
+ * Implementation capabilities/limits which are queried through
+ * pipe_screen::get_param() and pipe_screen::get_paramf().
*/
#define PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS 1
#define PIPE_CAP_NPOT_TEXTURES 2
@@ -312,6 +304,7 @@ enum pipe_transfer_usage {
#define PIPE_CAP_TEXTURE_MIRROR_REPEAT 25
#define PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS 26
#define PIPE_CAP_TGSI_CONT_SUPPORTED 27
+#define PIPE_CAP_BLEND_EQUATION_SEPARATE 28
/**
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index b00cfe3423..f0ba4fb308 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -78,6 +78,7 @@ enum tgsi_file_type {
TGSI_FILE_SAMPLER =5,
TGSI_FILE_ADDRESS =6,
TGSI_FILE_IMMEDIATE =7,
+ TGSI_FILE_LOOP =8,
TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */
};
@@ -152,13 +153,16 @@ struct tgsi_immediate
unsigned Extended : 1; /**< BOOL */
};
-struct tgsi_immediate_float32
+union tgsi_immediate_data
{
float Float;
};
-/*
- * GL_NV_vertex_program
+/* TGSI opcodes.
+ *
+ * For more information on semantics of opcodes and
+ * which APIs are known to use which opcodes, see
+ * auxiliary/tgsi/tgsi-instruction-set.txt
*/
#define TGSI_OPCODE_ARL 0
#define TGSI_OPCODE_MOV 1
@@ -177,62 +181,32 @@ struct tgsi_immediate_float32
#define TGSI_OPCODE_SLT 14
#define TGSI_OPCODE_SGE 15
#define TGSI_OPCODE_MAD 16
-
-/*
- * GL_ATI_fragment_shader
- */
#define TGSI_OPCODE_SUB 17
-#define TGSI_OPCODE_DOT3 TGSI_OPCODE_DP3
-#define TGSI_OPCODE_DOT4 TGSI_OPCODE_DP4
-#define TGSI_OPCODE_LERP 18
+#define TGSI_OPCODE_LRP 18
#define TGSI_OPCODE_CND 19
#define TGSI_OPCODE_CND0 20
-#define TGSI_OPCODE_DOT2ADD 21
-
-/*
- * GL_EXT_vertex_shader
- */
-#define TGSI_OPCODE_INDEX 22 /* considered for removal */
-#define TGSI_OPCODE_NEGATE 23 /* considered for removal */
-#define TGSI_OPCODE_MADD TGSI_OPCODE_MAD
-#define TGSI_OPCODE_FRAC 24
-#define TGSI_OPCODE_SETGE TGSI_OPCODE_SGE
-#define TGSI_OPCODE_SETLT TGSI_OPCODE_SLT
+#define TGSI_OPCODE_DP2A 21
+ /* gap */
+#define TGSI_OPCODE_FRC 24
#define TGSI_OPCODE_CLAMP 25
-#define TGSI_OPCODE_FLOOR 26
+#define TGSI_OPCODE_FLR 26
#define TGSI_OPCODE_ROUND 27
-#define TGSI_OPCODE_EXPBASE2 28
-#define TGSI_OPCODE_LOGBASE2 29
-#define TGSI_OPCODE_POWER 30
-#define TGSI_OPCODE_RECIP TGSI_OPCODE_RCP
-#define TGSI_OPCODE_RECIPSQRT TGSI_OPCODE_RSQ
-#define TGSI_OPCODE_CROSSPRODUCT 31
-#define TGSI_OPCODE_MULTIPLYMATRIX 32 /* considered for removal */
-
-/*
- * GL_NV_vertex_program1_1
- */
+#define TGSI_OPCODE_EX2 28
+#define TGSI_OPCODE_LG2 29
+#define TGSI_OPCODE_POW 30
+#define TGSI_OPCODE_XPD 31
+ /* gap */
#define TGSI_OPCODE_ABS 33
#define TGSI_OPCODE_RCC 34
#define TGSI_OPCODE_DPH 35
-
-/*
- * GL_NV_fragment_program
- */
#define TGSI_OPCODE_COS 36
#define TGSI_OPCODE_DDX 37
#define TGSI_OPCODE_DDY 38
-#define TGSI_OPCODE_EX2 TGSI_OPCODE_EXPBASE2
-#define TGSI_OPCODE_FLR TGSI_OPCODE_FLOOR
-#define TGSI_OPCODE_FRC TGSI_OPCODE_FRAC
#define TGSI_OPCODE_KILP 39 /* predicated kill */
-#define TGSI_OPCODE_LG2 TGSI_OPCODE_LOGBASE2
-#define TGSI_OPCODE_LRP TGSI_OPCODE_LERP
#define TGSI_OPCODE_PK2H 40
#define TGSI_OPCODE_PK2US 41
#define TGSI_OPCODE_PK4B 42
#define TGSI_OPCODE_PK4UB 43
-#define TGSI_OPCODE_POW TGSI_OPCODE_POWER
#define TGSI_OPCODE_RFL 44
#define TGSI_OPCODE_SEQ 45
#define TGSI_OPCODE_SFL 46
@@ -249,66 +223,29 @@ struct tgsi_immediate_float32
#define TGSI_OPCODE_UP4B 57
#define TGSI_OPCODE_UP4UB 58
#define TGSI_OPCODE_X2D 59
-
-/*
- * GL_NV_vertex_program2
- */
#define TGSI_OPCODE_ARA 60
#define TGSI_OPCODE_ARR 61
#define TGSI_OPCODE_BRA 62
#define TGSI_OPCODE_CAL 63
#define TGSI_OPCODE_RET 64
-#define TGSI_OPCODE_SSG 65
-
-/*
- * GL_ARB_vertex_program
- */
-#define TGSI_OPCODE_SWZ 118
-#define TGSI_OPCODE_XPD TGSI_OPCODE_CROSSPRODUCT
-
-/*
- * GL_ARB_fragment_program
- */
+#define TGSI_OPCODE_SSG 65 /* SGN */
#define TGSI_OPCODE_CMP 66
-#define TGSI_OPCODE_KIL 116 /* conditional kill */
#define TGSI_OPCODE_SCS 67
#define TGSI_OPCODE_TXB 68
-
-/*
- * GL_NV_fragment_program_option
- */
-/* No new opcode */
-
-/*
- * GL_NV_fragment_program2
- */
#define TGSI_OPCODE_NRM 69
#define TGSI_OPCODE_DIV 70
#define TGSI_OPCODE_DP2 71
-#define TGSI_OPCODE_DP2A TGSI_OPCODE_DOT2ADD
#define TGSI_OPCODE_TXL 72
#define TGSI_OPCODE_BRK 73
#define TGSI_OPCODE_IF 74
-#define TGSI_OPCODE_LOOP 75
+#define TGSI_OPCODE_BGNFOR 75
#define TGSI_OPCODE_REP 76
#define TGSI_OPCODE_ELSE 77
#define TGSI_OPCODE_ENDIF 78
-#define TGSI_OPCODE_ENDLOOP 79
+#define TGSI_OPCODE_ENDFOR 79
#define TGSI_OPCODE_ENDREP 80
-
-/*
- * GL_NV_vertex_program2_option
- */
-
-/*
- * GL_NV_vertex_program3
- */
#define TGSI_OPCODE_PUSHA 81
#define TGSI_OPCODE_POPA 82
-
-/*
- * GL_NV_gpu_program4
- */
#define TGSI_OPCODE_CEIL 83
#define TGSI_OPCODE_I2F 84
#define TGSI_OPCODE_NOT 85
@@ -323,103 +260,25 @@ struct tgsi_immediate_float32
#define TGSI_OPCODE_TXF 94
#define TGSI_OPCODE_TXQ 95
#define TGSI_OPCODE_CONT 96
-
-/*
- * GL_NV_vertex_program4
- */
-/* Same as GL_NV_gpu_program4 */
-
-/*
- * GL_NV_fragment_program4
- */
-/* Same as GL_NV_gpu_program4 */
-
-/*
- * GL_NV_geometry_program4
- */
-/* Same as GL_NV_gpu_program4 */
#define TGSI_OPCODE_EMIT 97
#define TGSI_OPCODE_ENDPRIM 98
-
-/*
- * GLSL
- */
-#define TGSI_OPCODE_BGNLOOP2 99
+#define TGSI_OPCODE_BGNLOOP 99
#define TGSI_OPCODE_BGNSUB 100
-#define TGSI_OPCODE_ENDLOOP2 101
+#define TGSI_OPCODE_ENDLOOP 101
#define TGSI_OPCODE_ENDSUB 102
-#define TGSI_OPCODE_INT TGSI_OPCODE_TRUNC
#define TGSI_OPCODE_NOISE1 103
#define TGSI_OPCODE_NOISE2 104
#define TGSI_OPCODE_NOISE3 105
#define TGSI_OPCODE_NOISE4 106
#define TGSI_OPCODE_NOP 107
-
-/*
- * ps_1_1
- */
-#define TGSI_OPCODE_TEXKILL TGSI_OPCODE_KIL
-
-/*
- * ps_1_2
- */
-/* CMP - use TGSI_OPCODE_CND0 */
-
-/*
- * ps_1_3
- */
-/* CMP - use TGSI_OPCODE_CND0 */
-
-/*
- * ps_1_4
- */
-#define TGSI_OPCODE_TEXLD TGSI_OPCODE_TEX
-
-/*
- * ps_2_0
- */
-#define TGSI_OPCODE_M4X4 TGSI_OPCODE_MULTIPLYMATRIX
-#define TGSI_OPCODE_M4X3 108
-#define TGSI_OPCODE_M3X4 109
-#define TGSI_OPCODE_M3X3 110
-#define TGSI_OPCODE_M3X2 111
-#define TGSI_OPCODE_CRS TGSI_OPCODE_XPD
+ /* gap */
#define TGSI_OPCODE_NRM4 112
-#define TGSI_OPCODE_SINCOS TGSI_OPCODE_SCS
-#define TGSI_OPCODE_TEXLDB TGSI_OPCODE_TXB
-#define TGSI_OPCODE_DP2ADD TGSI_OPCODE_DP2A
-
-/*
- * ps_2_x
- */
-#define TGSI_OPCODE_CALL TGSI_OPCODE_CAL
#define TGSI_OPCODE_CALLNZ 113
#define TGSI_OPCODE_IFC 114
-#define TGSI_OPCODE_BREAK TGSI_OPCODE_BRK
#define TGSI_OPCODE_BREAKC 115
-#define TGSI_OPCODE_DSX TGSI_OPCODE_DDX
-#define TGSI_OPCODE_DSY TGSI_OPCODE_DDY
-#define TGSI_OPCODE_TEXLDD TGSI_OPCODE_TXD
-
-/*
- * vs_1_1
- */
-#define TGSI_OPCODE_EXPP TGSI_OPCODE_EXP
-#define TGSI_OPCODE_LOGP TGSI_OPCODE_LG2
-
-/*
- * vs_2_0
- */
-#define TGSI_OPCODE_SGN TGSI_OPCODE_SSG
-#define TGSI_OPCODE_MOVA TGSI_OPCODE_ARR
-/* EXPP - use TGSI_OPCODE_EX2 */
-
-/*
- * vs_2_x
- */
-
+#define TGSI_OPCODE_KIL 116 /* conditional kill */
#define TGSI_OPCODE_END 117 /* aka HALT */
-
+#define TGSI_OPCODE_SWZ 118
#define TGSI_OPCODE_LAST 119
#define TGSI_SAT_NONE 0 /* do not saturate */
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 4b590bdc90..626bedb35a 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -75,11 +75,11 @@ struct pipe_surface;
*/
struct pipe_buffer
{
- struct pipe_reference reference;
- struct pipe_screen *screen;
- unsigned alignment;
- unsigned usage;
- unsigned size;
+ struct pipe_reference reference;
+ unsigned size;
+ struct pipe_screen *screen;
+ unsigned alignment;
+ unsigned usage;
};
@@ -265,7 +265,6 @@ struct pipe_sampler_state
unsigned compare_func:3; /**< PIPE_FUNC_x */
unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */
unsigned prefilter:4; /**< Wierd sampling state exposed by some api's */
- float shadow_ambient; /**< shadow test fail color/intensity */
float lod_bias; /**< LOD/lambda bias */
float min_lod, max_lod; /**< LOD clamp range, after bias */
float border_color[4];
@@ -287,10 +286,10 @@ struct pipe_surface
unsigned offset; /**< offset from start of buffer, in bytes */
unsigned usage; /**< PIPE_BUFFER_USAGE_* */
+ unsigned zslice;
struct pipe_texture *texture; /**< texture into which this is a view */
unsigned face;
unsigned level;
- unsigned zslice;
};
diff --git a/src/gallium/include/pipe/p_thread.h b/src/gallium/include/pipe/p_thread.h
index ce8d79549a..96e8e08744 100644
--- a/src/gallium/include/pipe/p_thread.h
+++ b/src/gallium/include/pipe/p_thread.h
@@ -44,6 +44,8 @@
#include <pthread.h> /* POSIX threads headers */
#include <stdio.h> /* for perror() */
+#define PIPE_THREAD_HAVE_CONDVAR
+
typedef pthread_t pipe_thread;
#define PIPE_THREAD_ROUTINE( name, param ) \
diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h
index 5790b2f6c7..7a38b508fb 100644
--- a/src/gallium/include/state_tracker/drm_api.h
+++ b/src/gallium/include/state_tracker/drm_api.h
@@ -32,33 +32,37 @@ struct drm_api
* Special buffer functions
*/
/*@{*/
- struct pipe_screen* (*create_screen)(int drm_fd,
- struct drm_create_screen_arg *arg);
- struct pipe_context* (*create_context)(struct pipe_screen *screen);
+ struct pipe_screen* (*create_screen)(struct drm_api *api, int drm_fd,
+ struct drm_create_screen_arg *arg);
+ struct pipe_context* (*create_context)(struct drm_api *api,
+ struct pipe_screen *screen);
/*@}*/
/**
* Special buffer functions
*/
/*@{*/
- boolean (*buffer_from_texture)(struct pipe_texture *texture,
- struct pipe_buffer **buffer,
- unsigned *stride);
- struct pipe_buffer* (*buffer_from_handle)(struct pipe_screen *screen,
+ boolean (*buffer_from_texture)(struct drm_api *api,
+ struct pipe_texture *texture,
+ struct pipe_buffer **buffer,
+ unsigned *stride);
+ struct pipe_buffer* (*buffer_from_handle)(struct drm_api *api,
+ struct pipe_screen *screen,
const char *name,
unsigned handle);
- boolean (*handle_from_buffer)(struct pipe_screen *screen,
- struct pipe_buffer *buffer,
- unsigned *handle);
- boolean (*global_handle_from_buffer)(struct pipe_screen *screen,
- struct pipe_buffer *buffer,
- unsigned *handle);
+ boolean (*handle_from_buffer)(struct drm_api *api,
+ struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned *handle);
+ boolean (*global_handle_from_buffer)(struct drm_api *api,
+ struct pipe_screen *screen,
+ struct pipe_buffer *buffer,
+ unsigned *handle);
/*@}*/
+
+ void (*destroy)(struct drm_api *api);
};
-/**
- * A driver needs to export this symbol
- */
-extern struct drm_api drm_api_hooks;
+extern struct drm_api * drm_api_create(void);
#endif
diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c
index 45eaec4ed3..6c617197ec 100644
--- a/src/gallium/state_trackers/dri/dri_context.c
+++ b/src/gallium/state_trackers/dri/dri_context.c
@@ -69,7 +69,7 @@ dri_create_context(const __GLcontextModes * visual,
driParseConfigFiles(&ctx->optionCache,
&screen->optionCache, sPriv->myNum, "dri");
- ctx->pipe = drm_api_hooks.create_context(screen->pipe_screen);
+ ctx->pipe = screen->api->create_context(screen->api, screen->pipe_screen);
if (ctx->pipe == NULL)
goto fail;
diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c
index 5846390d02..1d91fbb89f 100644
--- a/src/gallium/state_trackers/dri/dri_drawable.c
+++ b/src/gallium/state_trackers/dri/dri_drawable.c
@@ -53,7 +53,8 @@ dri_copy_to_front(__DRIdrawablePrivate * dPriv,
}
static struct pipe_surface *
-dri_surface_from_handle(struct pipe_screen *screen,
+dri_surface_from_handle(struct drm_api *api,
+ struct pipe_screen *screen,
unsigned handle,
enum pipe_format format,
unsigned width, unsigned height, unsigned pitch)
@@ -63,7 +64,7 @@ dri_surface_from_handle(struct pipe_screen *screen,
struct pipe_texture templat;
struct pipe_buffer *buf = NULL;
- buf = drm_api_hooks.buffer_from_handle(screen, "dri2 buffer", handle);
+ buf = api->buffer_from_handle(api, screen, "dri2 buffer", handle);
if (!buf)
return NULL;
@@ -100,12 +101,14 @@ dri_surface_from_handle(struct pipe_screen *screen,
void
dri_get_buffers(__DRIdrawablePrivate * dPriv)
{
+
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_surface *surface = NULL;
struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen;
__DRIbuffer *buffers = NULL;
__DRIscreen *dri_screen = drawable->sPriv;
__DRIdrawable *dri_drawable = drawable->dPriv;
+ struct drm_api *api = ((struct dri_screen*)(dri_screen->private))->api;
boolean have_depth = FALSE;
int i, count;
@@ -138,6 +141,18 @@ dri_get_buffers(__DRIdrawablePrivate * dPriv)
dri_drawable->pBackClipRects[0].x2 = dri_drawable->w;
dri_drawable->pBackClipRects[0].y2 = dri_drawable->h;
+ if (drawable->old_num == count &&
+ drawable->old_w == dri_drawable->w &&
+ drawable->old_h == dri_drawable->h &&
+ memcmp(drawable->old, buffers, sizeof(__DRIbuffer) * count) == 0) {
+ return;
+ } else {
+ drawable->old_num = count;
+ drawable->old_w = dri_drawable->w;
+ drawable->old_h = dri_drawable->h;
+ memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * count);
+ }
+
for (i = 0; i < count; i++) {
enum pipe_format format = 0;
int index = 0;
@@ -145,29 +160,28 @@ dri_get_buffers(__DRIdrawablePrivate * dPriv)
switch (buffers[i].attachment) {
case __DRI_BUFFER_FRONT_LEFT:
index = ST_SURFACE_FRONT_LEFT;
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ format = drawable->color_format;
break;
case __DRI_BUFFER_FAKE_FRONT_LEFT:
index = ST_SURFACE_FRONT_LEFT;
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ format = drawable->color_format;
break;
case __DRI_BUFFER_BACK_LEFT:
index = ST_SURFACE_BACK_LEFT;
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ format = drawable->color_format;
break;
case __DRI_BUFFER_DEPTH:
index = ST_SURFACE_DEPTH;
- format = PIPE_FORMAT_Z24S8_UNORM;
+ format = drawable->depth_format;
break;
case __DRI_BUFFER_STENCIL:
index = ST_SURFACE_DEPTH;
- format = PIPE_FORMAT_Z24S8_UNORM;
+ format = drawable->stencil_format;
break;
case __DRI_BUFFER_ACCUM:
default:
assert(0);
}
- assert(buffers[i].cpp == 4);
if (index == ST_SURFACE_DEPTH) {
if (have_depth)
@@ -176,7 +190,8 @@ dri_get_buffers(__DRIdrawablePrivate * dPriv)
have_depth = TRUE;
}
- surface = dri_surface_from_handle(screen,
+ surface = dri_surface_from_handle(api,
+ screen,
buffers[i].name,
format,
dri_drawable->w,
@@ -206,10 +221,8 @@ dri_create_buffer(__DRIscreenPrivate * sPriv,
__DRIdrawablePrivate * dPriv,
const __GLcontextModes * visual, boolean isPixmap)
{
- enum pipe_format colorFormat, depthFormat, stencilFormat;
struct dri_screen *screen = sPriv->private;
struct dri_drawable *drawable = NULL;
- struct pipe_screen *pscreen = screen->pipe_screen;
int i;
if (isPixmap)
@@ -219,39 +232,52 @@ dri_create_buffer(__DRIscreenPrivate * sPriv,
if (drawable == NULL)
goto fail;
- /* XXX: todo: use the pipe_screen queries to figure out which
- * render targets are supportable.
- */
- assert(visual->redBits == 8);
- assert(visual->depthBits == 24 || visual->depthBits == 0);
- assert(visual->stencilBits == 8 || visual->stencilBits == 0);
-
- colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
+ drawable->color_format = (visual->redBits == 8) ?
+ PIPE_FORMAT_A8R8G8B8_UNORM : PIPE_FORMAT_R5G6B5_UNORM;
+
+ debug_printf("Red bits is %d\n", visual->redBits);
+
+ switch(visual->depthBits) {
+ default:
+ case 0:
+ debug_printf("Depth buffer 0.\n");
+ drawable->depth_format = PIPE_FORMAT_NONE;
+ break;
+ case 16:
+ debug_printf("Depth buffer 16.\n");
+ drawable->depth_format = PIPE_FORMAT_Z16_UNORM;
+ break;
+ case 24:
+ if (visual->stencilBits == 0) {
+ debug_printf("Depth buffer 24. Stencil 0.\n");
+ drawable->depth_format = (screen->d_depth_bits_last) ?
+ PIPE_FORMAT_X8Z24_UNORM:
+ PIPE_FORMAT_Z24X8_UNORM;
+ } else {
+ debug_printf("Combined depth stencil 24 / 8.\n");
+ drawable->depth_format = (screen->sd_depth_bits_last) ?
+ PIPE_FORMAT_S8Z24_UNORM:
+ PIPE_FORMAT_Z24S8_UNORM;
+ }
+ break;
+ }
- if (visual->depthBits) {
- if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
- depthFormat = PIPE_FORMAT_Z24S8_UNORM;
- else
- depthFormat = PIPE_FORMAT_S8Z24_UNORM;
- } else
- depthFormat = PIPE_FORMAT_NONE;
-
- if (visual->stencilBits) {
- if (pscreen->is_format_supported(pscreen, PIPE_FORMAT_Z24S8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
- stencilFormat = PIPE_FORMAT_Z24S8_UNORM;
- else
- stencilFormat = PIPE_FORMAT_S8Z24_UNORM;
- } else
- stencilFormat = PIPE_FORMAT_NONE;
+ switch(visual->stencilBits) {
+ default:
+ case 0:
+ drawable->stencil_format = PIPE_FORMAT_NONE;
+ break;
+ case 8:
+ drawable->stencil_format = (screen->sd_depth_bits_last) ?
+ PIPE_FORMAT_S8Z24_UNORM:
+ PIPE_FORMAT_Z24S8_UNORM;
+ break;
+ }
drawable->stfb = st_create_framebuffer(visual,
- colorFormat,
- depthFormat,
- stencilFormat,
+ drawable->color_format,
+ drawable->depth_format,
+ drawable->stencil_format,
dPriv->w,
dPriv->h, (void *)drawable);
if (drawable->stfb == NULL)
diff --git a/src/gallium/state_trackers/dri/dri_drawable.h b/src/gallium/state_trackers/dri/dri_drawable.h
index 78a66624aa..2fbd5f1eb7 100644
--- a/src/gallium/state_trackers/dri/dri_drawable.h
+++ b/src/gallium/state_trackers/dri/dri_drawable.h
@@ -46,6 +46,11 @@ struct dri_drawable
unsigned attachments[8];
unsigned num_attachments;
+ __DRIbuffer old[8];
+ unsigned old_num;
+ unsigned old_w;
+ unsigned old_h;
+
/* gallium */
struct st_framebuffer *stfb;
struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX];
@@ -53,6 +58,10 @@ struct dri_drawable
unsigned int tail;
unsigned int desired_fences;
unsigned int cur_fences;
+
+ enum pipe_format color_format;
+ enum pipe_format depth_format;
+ enum pipe_format stencil_format;
};
static INLINE struct dri_drawable *
diff --git a/src/gallium/state_trackers/dri/dri_extensions.c b/src/gallium/state_trackers/dri/dri_extensions.c
index 0c59d42d5c..7c04c2b970 100644
--- a/src/gallium/state_trackers/dri/dri_extensions.c
+++ b/src/gallium/state_trackers/dri/dri_extensions.c
@@ -36,9 +36,11 @@
#define need_GL_ARB_multisample
#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
+#define need_GL_ARB_shader_objects
#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
#define need_GL_ARB_vertex_program
+#define need_GL_ARB_vertex_shader
#define need_GL_ARB_window_pos
#define need_GL_EXT_blend_color
#define need_GL_EXT_blend_equation_separate
@@ -50,16 +52,23 @@
#define need_GL_EXT_multi_draw_arrays
#define need_GL_EXT_secondary_color
#define need_GL_NV_vertex_program
+#define need_GL_VERSION_2_0
+#define need_GL_VERSION_2_1
#include "extension_helper.h"
/**
* Extension strings exported by the driver.
*/
const struct dri_extension card_extensions[] = {
+ {"GL_ARB_fragment_shader", NULL},
{"GL_ARB_multisample", GL_ARB_multisample_functions},
{"GL_ARB_multitexture", NULL},
{"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
+ {"GL_ARB_pixel_buffer_object", NULL},
{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
+ {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
+ {"GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
+ {"GL_ARB_shader_objects", GL_ARB_shader_objects_functions},
{"GL_ARB_texture_border_clamp", NULL},
{"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
{"GL_ARB_texture_cube_map", NULL},
@@ -69,12 +78,11 @@ const struct dri_extension card_extensions[] = {
{"GL_ARB_texture_mirrored_repeat", NULL},
{"GL_ARB_texture_rectangle", NULL},
{"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
- {"GL_ARB_pixel_buffer_object", NULL},
+ {"GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions},
{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
{"GL_ARB_window_pos", GL_ARB_window_pos_functions},
{"GL_EXT_blend_color", GL_EXT_blend_color_functions},
- {"GL_EXT_blend_equation_separate",
- GL_EXT_blend_equation_separate_functions},
+ {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
{"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
{"GL_EXT_blend_subtract", NULL},
diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c
index d3392ee690..5f78b7264a 100644
--- a/src/gallium/state_trackers/dri/dri_screen.c
+++ b/src/gallium/state_trackers/dri/dri_screen.c
@@ -69,39 +69,65 @@ PUBLIC const char __driConfigOptions[] =
struct dri1_api *__dri1_api_hooks = NULL;
static const __DRIconfig **
-dri_fill_in_modes(__DRIscreenPrivate * psp,
- unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer)
+dri_fill_in_modes(struct dri_screen *screen,
+ unsigned pixel_bits)
{
__DRIconfig **configs;
- __GLcontextModes *m;
unsigned num_modes;
- uint8_t depth_bits_array[3];
- uint8_t stencil_bits_array[3];
+ uint8_t depth_bits_array[4];
+ uint8_t stencil_bits_array[4];
uint8_t msaa_samples_array[1];
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
unsigned msaa_samples_factor;
GLenum fb_format;
GLenum fb_type;
- int i;
+ struct pipe_screen *p_screen = screen->pipe_screen;
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
};
- /* TODO probe the hardware of what is supports */
depth_bits_array[0] = 0;
- depth_bits_array[1] = 24;
- depth_bits_array[2] = 24;
-
- stencil_bits_array[0] = 0; /* no depth or stencil */
- stencil_bits_array[1] = 0; /* z24x8 */
- stencil_bits_array[2] = 8; /* z24s8 */
+ stencil_bits_array[0] = 0;
+ depth_buffer_factor = 1;
+
+ if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) {
+ depth_bits_array[depth_buffer_factor] = 16;
+ stencil_bits_array[depth_buffer_factor++] = 0;
+ }
+ if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) {
+ depth_bits_array[depth_buffer_factor] = 24;
+ stencil_bits_array[depth_buffer_factor++] = 0;
+ screen->d_depth_bits_last = TRUE;
+ } else if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
+ 0)) {
+ depth_bits_array[depth_buffer_factor] = 24;
+ stencil_bits_array[depth_buffer_factor++] = 0;
+ screen->d_depth_bits_last = FALSE;
+ }
+ if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) {
+ depth_bits_array[depth_buffer_factor] = 24;
+ stencil_bits_array[depth_buffer_factor++] = 8;
+ screen->sd_depth_bits_last = TRUE;
+ } else if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
+ 0)) {
+ depth_bits_array[depth_buffer_factor] = 24;
+ stencil_bits_array[depth_buffer_factor++] = 8;
+ screen->sd_depth_bits_last = FALSE;
+ }
msaa_samples_array[0] = 0;
-
- depth_buffer_factor = 3;
back_buffer_factor = 3;
msaa_samples_factor = 1;
@@ -109,9 +135,19 @@ dri_fill_in_modes(__DRIscreenPrivate * psp,
depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
if (pixel_bits == 16) {
+ if (!p_screen->is_format_supported(p_screen,
+ PIPE_FORMAT_R5G6B5_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))
+ return NULL;
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_SHORT_5_6_5;
} else {
+ if (!p_screen->is_format_supported(p_screen,
+ PIPE_FORMAT_A8R8G8B8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))
+ return NULL;
fb_format = GL_BGRA;
fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
}
@@ -126,13 +162,6 @@ dri_fill_in_modes(__DRIscreenPrivate * psp,
return NULL;
}
- for (i = 0; configs[i]; i++) {
- m = &configs[i]->modes;
- if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
- m->visualRating = GLX_SLOW_CONFIG;
- }
- }
-
return (const const __DRIconfig **)configs;
}
@@ -170,6 +199,7 @@ dri_init_screen(__DRIscreenPrivate * sPriv)
if (!screen)
return NULL;
+ screen->api = drm_api_create();
screen->sPriv = sPriv;
screen->fd = sPriv->fd;
screen->drmLock = (drmLock *) & sPriv->pSAREA->lock;
@@ -187,7 +217,7 @@ dri_init_screen(__DRIscreenPrivate * sPriv)
dri_copy_version(&arg.drm_version, &sPriv->drm_version);
arg.api = NULL;
- screen->pipe_screen = drm_api_hooks.create_screen(screen->fd, &arg.base);
+ screen->pipe_screen = screen->api->create_screen(screen->api, screen->fd, &arg.base);
if (!screen->pipe_screen || !arg.api) {
debug_printf("%s: failed to create dri1 screen\n", __FUNCTION__);
@@ -200,7 +230,13 @@ dri_init_screen(__DRIscreenPrivate * sPriv)
driParseOptionInfo(&screen->optionCache,
__driConfigOptions, __driNConfigOptions);
- configs = dri_fill_in_modes(sPriv, sPriv->fbBPP, 24, 8, 1);
+ /**
+ * FIXME: If the driver supports format conversion swapbuffer blits, we might
+ * want to support other color bit depths than the server is currently
+ * using.
+ */
+
+ configs = dri_fill_in_modes(screen, sPriv->fbBPP);
if (!configs)
goto out_no_configs;
@@ -230,13 +266,14 @@ dri_init_screen2(__DRIscreenPrivate * sPriv)
if (!screen)
goto fail;
+ screen->api = drm_api_create();
screen->sPriv = sPriv;
screen->fd = sPriv->fd;
sPriv->private = (void *)screen;
sPriv->extensions = dri_screen_extensions;
arg.mode = DRM_CREATE_NORMAL;
- screen->pipe_screen = drm_api_hooks.create_screen(screen->fd, &arg);
+ screen->pipe_screen = screen->api->create_screen(screen->api, screen->fd, &arg);
if (!screen->pipe_screen) {
debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__);
goto fail;
@@ -248,7 +285,7 @@ dri_init_screen2(__DRIscreenPrivate * sPriv)
driParseOptionInfo(&screen->optionCache,
__driConfigOptions, __driNConfigOptions);
- return dri_fill_in_modes(sPriv, 4 * 8, 24, 8, 1);
+ return dri_fill_in_modes(screen, 32);
fail:
return NULL;
}
diff --git a/src/gallium/state_trackers/dri/dri_screen.h b/src/gallium/state_trackers/dri/dri_screen.h
index 100d9e50e0..f3335bb09f 100644
--- a/src/gallium/state_trackers/dri/dri_screen.h
+++ b/src/gallium/state_trackers/dri/dri_screen.h
@@ -60,8 +60,11 @@ struct dri_screen
drmLock *drmLock;
/* gallium */
+ struct drm_api *api;
struct pipe_winsys *pipe_winsys;
struct pipe_screen *pipe_screen;
+ boolean d_depth_bits_last;
+ boolean sd_depth_bits_last;
};
/** cast wrapper */
diff --git a/src/gallium/state_trackers/egl/Makefile b/src/gallium/state_trackers/egl/Makefile
index 692a3c8b76..e825aa718b 100644
--- a/src/gallium/state_trackers/egl/Makefile
+++ b/src/gallium/state_trackers/egl/Makefile
@@ -1,29 +1,19 @@
-TARGET = libegldrm.a
-CFILES = $(wildcard ./*.c)
-OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
-GALLIUMDIR = ../..
-TOP = ../../../..
+TOP = ../../../..
+include $(TOP)/configs/current
-include ${TOP}/configs/current
+LIBNAME = egldrm
-CFLAGS := \
- -I${GALLIUMDIR}/include \
- -I${GALLIUMDIR}/auxiliary \
- -I${TOP}/src/mesa/drivers/dri/common \
- -I${TOP}/src/mesa \
- -I$(TOP)/include \
- -I$(TOP)/src/egl/main \
- ${LIBDRM_CFLAGS} \
- ${CFLAGS}
+LIBRARY_INCLUDES = \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/auxiliary \
+ -I$(TOP)/src/mesa/drivers/dri/common \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/include \
+ -I$(TOP)/src/egl/main \
+ $(shell pkg-config --cflags-only-I libdrm)
-#############################################
-.PHONY = all clean
+C_SOURCES = $(wildcard ./*.c)
-all: ${TARGET}
-${TARGET}: ${OBJECTS}
- ar rcs $@ $^
-
-clean:
- rm -rf ${OBJECTS} ${TARGET}
+include ../../Makefile.template
diff --git a/src/gallium/state_trackers/egl/egl_context.c b/src/gallium/state_trackers/egl/egl_context.c
index 36548fae26..2c8f51cf38 100644
--- a/src/gallium/state_trackers/egl/egl_context.c
+++ b/src/gallium/state_trackers/egl/egl_context.c
@@ -113,9 +113,9 @@ drm_create_context(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext
if (!ctx)
goto err_c;
- _eglInitContext(drv, dpy, &ctx->base, config, attrib_list);
+ _eglInitContext(drv, &ctx->base, conf, attrib_list);
- ctx->pipe = drm_api_hooks.create_context(dev->screen);
+ ctx->pipe = dev->api->create_context(dev->api, dev->screen);
if (!ctx->pipe)
goto err_pipe;
@@ -129,8 +129,8 @@ drm_create_context(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext
if (!ctx->st)
goto err_gl;
- /* generate handle and insert into hash table */
- _eglSaveContext(&ctx->base);
+ /* link to display */
+ _eglLinkContext(&ctx->base, _eglLookupDisplay(dpy));
assert(_eglGetContextHandle(&ctx->base));
return _eglGetContextHandle(&ctx->base);
@@ -147,10 +147,8 @@ EGLBoolean
drm_destroy_context(_EGLDriver *drv, EGLDisplay dpy, EGLContext context)
{
struct drm_context *c = lookup_drm_context(context);
- _eglRemoveContext(&c->base);
- if (c->base.IsBound) {
- c->base.DeletePending = EGL_TRUE;
- } else {
+ _eglUnlinkContext(&c->base);
+ if (!_eglIsContextBound(&c->base)) {
st_destroy_context(c->st);
c->pipe->destroy(c->pipe);
free(c);
diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c
index 489aa8d9af..d4cd2d3c74 100644
--- a/src/gallium/state_trackers/egl/egl_surface.c
+++ b/src/gallium/state_trackers/egl/egl_surface.c
@@ -98,8 +98,8 @@ drm_create_texture(_EGLDriver *drv,
goto err_buf;
memset(&templat, 0, sizeof(templat));
- templat.tex_usage |= PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
- templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ templat.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ templat.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY;
templat.target = PIPE_TEXTURE_2D;
templat.last_level = 0;
templat.depth[0] = 1;
@@ -132,7 +132,7 @@ drm_create_texture(_EGLDriver *drv,
scrn->front.width = w;
scrn->front.height = h;
scrn->front.pitch = pitch;
- drm_api_hooks.handle_from_buffer(screen, scrn->buffer, &scrn->front.handle);
+ dev->api->handle_from_buffer(dev->api, screen, scrn->buffer, &scrn->front.handle);
if (0)
goto err_handle;
@@ -232,7 +232,7 @@ drm_create_pbuffer_surface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
if (!surf)
goto err;
- if (!_eglInitSurface(drv, dpy, &surf->base, EGL_PBUFFER_BIT, config, attrib_list))
+ if (!_eglInitSurface(drv, &surf->base, EGL_PBUFFER_BIT, conf, attrib_list))
goto err_surf;
surf->w = width;
@@ -245,7 +245,7 @@ drm_create_pbuffer_surface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
(void*)surf);
drm_visual_modes_destroy(visual);
- _eglSaveSurface(&surf->base);
+ _eglLinkSurface(&surf->base, _eglLookupDisplay(dpy));
return surf->base.Handle;
err_surf:
@@ -364,10 +364,9 @@ EGLBoolean
drm_destroy_surface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface)
{
struct drm_surface *surf = lookup_drm_surface(surface);
- _eglRemoveSurface(&surf->base);
- if (surf->base.IsBound) {
- surf->base.DeletePending = EGL_TRUE;
- } else {
+ _eglUnlinkSurface(&surf->base);
+
+ if (!_eglIsSurfaceBound(&surf->base)) {
if (surf->screen)
drm_takedown_shown_screen(drv, surf->screen);
st_unreference_framebuffer(surf->stfb);
diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c
index 8e62008461..521c91d895 100644
--- a/src/gallium/state_trackers/egl/egl_tracker.c
+++ b/src/gallium/state_trackers/egl/egl_tracker.c
@@ -35,6 +35,8 @@ _eglMain(_EGLDisplay *dpy, const char *args)
return NULL;
}
+ drm->api = drm_api_create();
+
/* First fill in the dispatch table with defaults */
_eglInitDriverFallbacks(&drm->base);
/* then plug in our Drm-specific functions */
@@ -146,7 +148,7 @@ drm_initialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor)
dev->drmFD = fd;
drm_get_device_id(dev);
- dev->screen = drm_api_hooks.create_screen(dev->drmFD, NULL);
+ dev->screen = dev->api->create_screen(dev->api, dev->drmFD, NULL);
if (!dev->screen)
goto err_screen;
dev->winsys = dev->screen->winsys;
@@ -234,6 +236,7 @@ drm_terminate(_EGLDriver *drv, EGLDisplay dpy)
dev->screen->destroy(dev->screen);
dev->winsys = NULL;
+ dev->api->destroy(dev->api);
drmClose(dev->drmFD);
diff --git a/src/gallium/state_trackers/egl/egl_tracker.h b/src/gallium/state_trackers/egl/egl_tracker.h
index ce2717de63..3b8836720d 100644
--- a/src/gallium/state_trackers/egl/egl_tracker.h
+++ b/src/gallium/state_trackers/egl/egl_tracker.h
@@ -38,6 +38,7 @@ struct drm_device
* pipe
*/
+ struct drm_api *api;
struct pipe_winsys *winsys;
struct pipe_screen *screen;
diff --git a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c
index 16d4f1e32c..20d682de3f 100644
--- a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c
+++ b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c
@@ -82,7 +82,6 @@ static int vlResizeFrameBuffer
template.width[0] = width;
template.height[0] = height;
template.depth[0] = 1;
- template.compressed = 0;
pf_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
@@ -669,7 +668,6 @@ static int vlInit
sampler.compare_func = PIPE_FUNC_ALWAYS;
sampler.normalized_coords = 1;
/*sampler.prefilter = ;*/
- /*sampler.shadow_ambient = ;*/
/*sampler.lod_bias = ;*/
/*sampler.min_lod = ;*/
/*sampler.max_lod = ;*/
diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
index eb8270ecad..23631adb69 100644
--- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
+++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
@@ -1074,7 +1074,6 @@ static int vlInit
sampler.compare_func = PIPE_FUNC_ALWAYS;
sampler.normalized_coords = 1;
/*sampler.prefilter = ;*/
- /*sampler.shadow_ambient = ;*/
/*sampler.lod_bias = ;*/
sampler.min_lod = 0;
/*sampler.max_lod = ;*/
@@ -1090,7 +1089,6 @@ static int vlInit
template.width[0] = vlRoundUpPOT(mc->picture_width);
template.height[0] = vlRoundUpPOT(mc->picture_height);
template.depth[0] = 1;
- template.compressed = 0;
pf_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC;
diff --git a/src/gallium/state_trackers/g3dvl/vl_surface.c b/src/gallium/state_trackers/g3dvl/vl_surface.c
index 92388f7978..7f60852cae 100644
--- a/src/gallium/state_trackers/g3dvl/vl_surface.c
+++ b/src/gallium/state_trackers/g3dvl/vl_surface.c
@@ -45,7 +45,6 @@ int vlCreateSurface
template.width[0] = vlRoundUpPOT(sfc->width);
template.height[0] = vlRoundUpPOT(sfc->height);
template.depth[0] = 1;
- template.compressed = 0;
pf_get_block(template.format, &template.block);
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET;
diff --git a/src/gallium/state_trackers/glx/xlib/fakeglx.c b/src/gallium/state_trackers/glx/xlib/fakeglx.c
index 6df4c7d693..23777c76f6 100644
--- a/src/gallium/state_trackers/glx/xlib/fakeglx.c
+++ b/src/gallium/state_trackers/glx/xlib/fakeglx.c
@@ -97,6 +97,9 @@ struct fake_glx_context {
+#define DEFAULT_DIRECT GL_TRUE
+
+
/**********************************************************************/
/*** GLX Visual Code ***/
/**********************************************************************/
@@ -1059,7 +1062,7 @@ Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo,
return NULL;
}
- glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.isDirect = DEFAULT_DIRECT;
glxCtx->glxContext.currentDpy = dpy;
glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
@@ -1296,9 +1299,9 @@ Fake_glXDestroyContext( Display *dpy, GLXContext ctx )
static Bool
Fake_glXIsDirect( Display *dpy, GLXContext ctx )
{
- (void) dpy;
+ struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
(void) ctx;
- return False;
+ return glxCtx->glxContext.isDirect;
}
@@ -2055,7 +2058,7 @@ Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config,
return NULL;
}
- glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.isDirect = DEFAULT_DIRECT;
glxCtx->glxContext.currentDpy = dpy;
glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
@@ -2277,7 +2280,7 @@ Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int re
return NULL;
}
- glxCtx->glxContext.isDirect = GL_FALSE;
+ glxCtx->glxContext.isDirect = DEFAULT_DIRECT;
glxCtx->glxContext.currentDpy = dpy;
glxCtx->glxContext.xid = (XID) glxCtx; /* self pointer */
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
index a3d1651653..79c2230588 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
@@ -1100,26 +1100,19 @@ XMesaContext XMesaGetCurrentContext( void )
-
-
-
-/*
- * Copy the back buffer to the front buffer. If there's no back buffer
- * this is a no-op.
+/**
+ * Swap front and back color buffers and have winsys display front buffer.
+ * If there's no front color buffer no swap actually occurs.
*/
PUBLIC
void XMesaSwapBuffers( XMesaBuffer b )
{
- struct pipe_surface *surf;
+ struct pipe_surface *frontLeftSurf;
- /* If we're swapping the buffer associated with the current context
- * we have to flush any pending rendering commands first.
- */
- st_notify_swapbuffers(b->stfb);
+ st_swapbuffers(b->stfb, &frontLeftSurf, NULL);
- st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT, &surf);
- if (surf) {
- driver.display_surface(b, surf);
+ if (frontLeftSurf) {
+ driver.display_surface(b, frontLeftSurf);
}
xmesa_check_and_update_buffer_size(NULL, b);
diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile
new file mode 100644
index 0000000000..b8c805b06c
--- /dev/null
+++ b/src/gallium/state_trackers/vega/Makefile
@@ -0,0 +1,128 @@
+# src/mesa/Makefile
+
+TOP = ../../../..
+include $(TOP)/configs/current
+GALLIUM = $(TOP)
+
+### Lists of source files, included by Makefiles
+
+VG_SOURCES = \
+ api_context.c \
+ api_filters.c \
+ api_images.c \
+ api_masks.c \
+ api_misc.c \
+ api_paint.c \
+ api_params.c \
+ api_path.c \
+ api_text.c \
+ api_transform.c \
+ vgu.c \
+ vg_context.c \
+ vg_state.c \
+ vg_tracker.c \
+ vg_translate.c \
+ polygon.c \
+ bezier.c \
+ path.c \
+ paint.c \
+ arc.c \
+ image.c \
+ renderer.c \
+ stroker.c \
+ mask.c \
+ shader.c \
+ shaders_cache.c
+
+
+### All the core C sources
+
+ALL_SOURCES = \
+ $(VG_SOURCES)
+
+
+### Object files
+VG_OBJECTS = \
+ $(VG_SOURCES:.c=.o)
+
+### Include directories
+
+INCLUDE_DIRS = \
+ -I$(TOP)/include \
+ -I$(GALLIUM)/include \
+ -I$(GALLIUM)/src/gallium/include \
+ -I$(GALLIUM)/src/gallium/auxiliary
+
+VG_LIB = OpenVG
+VG_LIB_NAME = lib$(VG_LIB).so
+
+VG_MAJOR = 1
+VG_MINOR = 0
+VG_TINY = 0
+
+GALLIUM_LIBS = \
+ $(GALLIUM)/src/gallium/auxiliary/pipebuffer/libpipebuffer.a \
+ $(GALLIUM)/src/gallium/auxiliary/sct/libsct.a \
+ $(GALLIUM)/src/gallium/auxiliary/draw/libdraw.a \
+ $(GALLIUM)/src/gallium/auxiliary/rtasm/librtasm.a \
+ $(GALLIUM)/src/gallium/auxiliary/translate/libtranslate.a \
+ $(GALLIUM)/src/gallium/auxiliary/cso_cache/libcso_cache.a \
+ $(GALLIUM)/src/gallium/auxiliary/util/libutil.a \
+ $(GALLIUM)/src/gallium/auxiliary/tgsi/libtgsi.a
+
+.SUFFIXES : .cpp
+
+.c.o:
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
+
+.cpp.o:
+ $(CXX) -c $(INCLUDE_DIRS) $(CXXFLAGS) $< -o $@
+
+.S.o:
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
+
+
+default: depend subdirs $(TOP)/$(LIB_DIR)/$(VG_LIB_NAME)
+
+# Make the OpenVG library
+$(TOP)/$(LIB_DIR)/$(VG_LIB_NAME): $(VG_OBJECTS) $(GALLIUM_LIBS)
+ $(TOP)/bin/mklib -o $(VG_LIB) \
+ -major $(VG_MAJOR) \
+ -minor $(VG_MINOR) \
+ -patch $(VG_TINY) \
+ -install $(TOP)/$(LIB_DIR) \
+ $(VG_OBJECTS) $(GALLIUM_LIBS) \
+ -Wl,--whole-archive $(LIBS) -Wl,--no-whole-archive $(SYS_LIBS)
+
+######################################################################
+# Generic stuff
+
+depend: $(ALL_SOURCES)
+ @ echo "running $(MKDEP)"
+ @ rm -f depend # workaround oops on gutsy?!?
+ @ touch depend
+ @ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \
+ > /dev/null 2>/dev/null
+
+
+subdirs:
+
+install: default
+ $(INSTALL) -d $(INSTALL_DIR)/include/VG
+ $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) -m 644 $(TOP)/include/VG/*.h $(INSTALL_DIR)/include/VG
+ @if [ -e $(TOP)/$(LIB_DIR)/$(VG_LIB_NAME) ]; then \
+ $(INSTALL) $(TOP)/$(LIB_DIR)/libOpenVG* $(INSTALL_DIR)/$(LIB_DIR); \
+ fi
+
+# Emacs tags
+tags:
+ etags `find . -name \*.[ch]` $(TOP)/include/VG/*.h
+
+clean:
+ -rm -f *.o
+ -rm -f */*.o
+ -rm -f */*/*.o
+ -rm -f depend depend.bak
+
+include depend
diff --git a/src/gallium/state_trackers/vega/api_consts.h b/src/gallium/state_trackers/vega/api_consts.h
new file mode 100644
index 0000000000..e1b48d4a46
--- /dev/null
+++ b/src/gallium/state_trackers/vega/api_consts.h
@@ -0,0 +1,56 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef API_CONSTS_H
+#define API_CONSTS_H
+
+/*must be at least 32*/
+#define VEGA_MAX_SCISSOR_RECTS 32
+
+/*must be at least 16*/
+#define VEGA_MAX_DASH_COUNT 32
+
+/*must be at least 7*/
+#define VEGA_MAX_KERNEL_SIZE 7
+
+/*must be at least 15*/
+#define VEGA_MAX_SEPARABLE_KERNEL_SIZE 15
+
+/*must be at least 32*/
+#define VEGA_MAX_COLOR_RAMP_STOPS 256
+
+#define VEGA_MAX_IMAGE_WIDTH 2048
+
+#define VEGA_MAX_IMAGE_HEIGHT 2048
+
+#define VEGA_MAX_IMAGE_PIXELS (2048*2048)
+
+#define VEGA_MAX_IMAGE_BYTES (2048*2048 * 4)
+
+/*must be at least 128*/
+#define VEGA_MAX_GAUSSIAN_STD_DEVIATION 128
+
+#endif
diff --git a/src/gallium/state_trackers/vega/api_context.c b/src/gallium/state_trackers/vega/api_context.c
new file mode 100644
index 0000000000..47db102dd2
--- /dev/null
+++ b/src/gallium/state_trackers/vega/api_context.c
@@ -0,0 +1,75 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "VG/openvg.h"
+
+#include "vg_context.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+
+VGErrorCode vgGetError(void)
+{
+ struct vg_context *ctx = vg_current_context();
+ VGErrorCode error = VG_NO_CONTEXT_ERROR;
+
+ if (!ctx)
+ return error;
+
+ error = ctx->_error;
+ ctx->_error = VG_NO_ERROR;
+
+ return error;
+}
+
+void vgFlush(void)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_context *pipe;
+
+ if (!ctx)
+ return;
+
+ pipe = ctx->pipe;
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+}
+
+void vgFinish(void)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_fence_handle *fence = NULL;
+ struct pipe_context *pipe;
+
+ if (!ctx)
+ return;
+
+ pipe = ctx->pipe;
+
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence);
+
+ pipe->screen->fence_finish(pipe->screen, fence, 0);
+ pipe->screen->fence_reference(pipe->screen, &fence, NULL);
+}
diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c
new file mode 100644
index 0000000000..862cbb03c4
--- /dev/null
+++ b/src/gallium/state_trackers/vega/api_filters.c
@@ -0,0 +1,805 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "VG/openvg.h"
+
+#include "vg_context.h"
+#include "image.h"
+#include "renderer.h"
+#include "shaders_cache.h"
+#include "st_inlines.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_shader_tokens.h"
+
+#include "util/u_memory.h"
+
+
+#include "asm_filters.h"
+
+
+struct filter_info {
+ struct vg_image *dst;
+ struct vg_image *src;
+ struct vg_shader * (*setup_shader)(struct vg_context *, void *);
+ void *user_data;
+ const void *const_buffer;
+ VGint const_buffer_len;
+ VGTilingMode tiling_mode;
+ struct pipe_texture *extra_texture;
+};
+
+static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx,
+ const VGuint *color_data,
+ const VGint color_data_len)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_texture *tex = 0;
+ struct pipe_texture templ;
+
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_1D;
+ templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ templ.last_level = 0;
+ templ.width[0] = color_data_len;
+ templ.height[0] = 1;
+ templ.depth[0] = 1;
+ pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block);
+ templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
+
+ tex = screen->texture_create(screen, &templ);
+
+ { /* upload color_data */
+ struct pipe_transfer *transfer =
+ screen->get_tex_transfer(screen, tex,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ_WRITE ,
+ 0, 0, tex->width[0], tex->height[0]);
+ void *map = screen->transfer_map(screen, transfer);
+ memcpy(map, color_data, sizeof(VGint)*color_data_len);
+ screen->transfer_unmap(screen, transfer);
+ screen->tex_transfer_destroy(transfer);
+ }
+
+ return tex;
+}
+
+static INLINE struct pipe_surface * setup_framebuffer(struct vg_image *dst)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_framebuffer_state fb;
+ struct pipe_surface *dst_surf = pipe->screen->get_tex_surface(
+ pipe->screen, dst->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* drawing dest */
+ memset(&fb, 0, sizeof(fb));
+ fb.width = dst->x + dst_surf->width;
+ fb.height = dst->y + dst_surf->height;
+ fb.nr_cbufs = 1;
+ fb.cbufs[0] = dst_surf;
+ {
+ VGint i;
+ for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
+ fb.cbufs[i] = 0;
+ }
+ cso_set_framebuffer(ctx->cso_context, &fb);
+
+ return dst_surf;
+}
+
+static void setup_viewport(struct vg_image *dst)
+{
+ struct vg_context *ctx = vg_current_context();
+ vg_set_viewport(ctx, VEGA_Y0_TOP);
+}
+
+static void setup_blend()
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_blend_state blend;
+ memset(&blend, 0, sizeof(blend));
+ blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ if (ctx->state.vg.filter_channel_mask & VG_RED)
+ blend.colormask |= PIPE_MASK_R;
+ if (ctx->state.vg.filter_channel_mask & VG_GREEN)
+ blend.colormask |= PIPE_MASK_G;
+ if (ctx->state.vg.filter_channel_mask & VG_BLUE)
+ blend.colormask |= PIPE_MASK_B;
+ if (ctx->state.vg.filter_channel_mask & VG_ALPHA)
+ blend.colormask |= PIPE_MASK_A;
+ blend.blend_enable = 1;
+ cso_set_blend(ctx->cso_context, &blend);
+}
+
+static void setup_constant_buffer(struct vg_context *ctx, const void *buffer,
+ VGint param_bytes)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_constant_buffer *cbuf = &ctx->filter.buffer;
+
+ /* We always need to get a new buffer, to keep the drivers simple and
+ * avoid gratuitous rendering synchronization. */
+ pipe_buffer_reference(&cbuf->buffer, NULL);
+
+ cbuf->buffer = pipe_buffer_create(pipe->screen, 16,
+ PIPE_BUFFER_USAGE_CONSTANT,
+ param_bytes);
+
+ if (cbuf->buffer) {
+ st_no_flush_pipe_buffer_write(ctx, cbuf->buffer,
+ 0, param_bytes, buffer);
+ }
+
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+}
+
+static void setup_samplers(struct vg_context *ctx, struct filter_info *info)
+{
+ struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_state sampler[3];
+ int num_samplers = 0;
+ int num_textures = 0;
+
+ samplers[0] = NULL;
+ samplers[1] = NULL;
+ samplers[2] = NULL;
+ samplers[3] = NULL;
+ textures[0] = NULL;
+ textures[1] = NULL;
+ textures[2] = NULL;
+ textures[3] = NULL;
+
+ memset(&sampler[0], 0, sizeof(struct pipe_sampler_state));
+ sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler[0].wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler[0].wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler[0].min_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
+ sampler[0].mag_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
+ sampler[0].normalized_coords = 1;
+
+ switch(info->tiling_mode) {
+ case VG_TILE_FILL:
+ sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_BORDER;
+ sampler[0].wrap_t = PIPE_TEX_WRAP_CLAMP_TO_BORDER;
+ memcpy(sampler[0].border_color,
+ ctx->state.vg.tile_fill_color,
+ sizeof(VGfloat) * 4);
+ break;
+ case VG_TILE_PAD:
+ sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler[0].wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ break;
+ case VG_TILE_REPEAT:
+ sampler[0].wrap_s = PIPE_TEX_WRAP_REPEAT;
+ sampler[0].wrap_t = PIPE_TEX_WRAP_REPEAT;
+ break;
+ case VG_TILE_REFLECT:
+ sampler[0].wrap_s = PIPE_TEX_WRAP_MIRROR_REPEAT;
+ sampler[0].wrap_t = PIPE_TEX_WRAP_MIRROR_REPEAT;
+ break;
+ default:
+ debug_assert(!"Unknown tiling mode");
+ }
+
+ samplers[0] = &sampler[0];
+ textures[0] = info->src->texture;
+ ++num_samplers;
+ ++num_textures;
+
+ if (info->extra_texture) {
+ memcpy(&sampler[1], &sampler[0], sizeof(struct pipe_sampler_state));
+ samplers[1] = &sampler[1];
+ textures[1] = info->extra_texture;
+ ++num_samplers;
+ ++num_textures;
+ }
+
+
+ cso_set_samplers(ctx->cso_context, num_samplers, (const struct pipe_sampler_state **)samplers);
+ cso_set_sampler_textures(ctx->cso_context, num_textures, textures);
+}
+
+static struct vg_shader * setup_color_matrix(struct vg_context *ctx, void *user_data)
+{
+ struct vg_shader *shader =
+ shader_create_from_text(ctx->pipe, color_matrix_asm, 200,
+ PIPE_SHADER_FRAGMENT);
+ cso_set_fragment_shader_handle(ctx->cso_context, shader->driver);
+ return shader;
+}
+
+static struct vg_shader * setup_convolution(struct vg_context *ctx, void *user_data)
+{
+ char buffer[1024];
+ VGint num_consts = (VGint)(long)(user_data);
+ struct vg_shader *shader;
+
+ snprintf(buffer, 1023, convolution_asm, num_consts, num_consts / 2 + 1);
+
+ shader = shader_create_from_text(ctx->pipe, buffer, 200,
+ PIPE_SHADER_FRAGMENT);
+
+ cso_set_fragment_shader_handle(ctx->cso_context, shader->driver);
+ return shader;
+}
+
+static struct vg_shader * setup_lookup(struct vg_context *ctx, void *user_data)
+{
+ struct vg_shader *shader =
+ shader_create_from_text(ctx->pipe, lookup_asm,
+ 200, PIPE_SHADER_FRAGMENT);
+
+ cso_set_fragment_shader_handle(ctx->cso_context, shader->driver);
+ return shader;
+}
+
+
+static struct vg_shader * setup_lookup_single(struct vg_context *ctx, void *user_data)
+{
+ char buffer[1024];
+ VGImageChannel channel = (VGImageChannel)(user_data);
+ struct vg_shader *shader;
+
+ switch(channel) {
+ case VG_RED:
+ snprintf(buffer, 1023, lookup_single_asm, "xxxx");
+ break;
+ case VG_GREEN:
+ snprintf(buffer, 1023, lookup_single_asm, "yyyy");
+ break;
+ case VG_BLUE:
+ snprintf(buffer, 1023, lookup_single_asm, "zzzz");
+ break;
+ case VG_ALPHA:
+ snprintf(buffer, 1023, lookup_single_asm, "wwww");
+ break;
+ default:
+ debug_assert(!"Unknown color channel");
+ }
+
+ shader = shader_create_from_text(ctx->pipe, buffer, 200,
+ PIPE_SHADER_FRAGMENT);
+
+ cso_set_fragment_shader_handle(ctx->cso_context, shader->driver);
+ return shader;
+}
+
+static void execute_filter(struct vg_context *ctx,
+ struct filter_info *info)
+{
+ struct pipe_surface *dst_surf;
+ struct vg_shader *shader;
+
+ cso_save_framebuffer(ctx->cso_context);
+ cso_save_fragment_shader(ctx->cso_context);
+ cso_save_viewport(ctx->cso_context);
+ cso_save_blend(ctx->cso_context);
+ cso_save_samplers(ctx->cso_context);
+ cso_save_sampler_textures(ctx->cso_context);
+
+ dst_surf = setup_framebuffer(info->dst);
+ setup_viewport(info->dst);
+ setup_blend();
+ setup_constant_buffer(ctx, info->const_buffer, info->const_buffer_len);
+ shader = info->setup_shader(ctx, info->user_data);
+ setup_samplers(ctx, info);
+
+ renderer_draw_texture(ctx->renderer,
+ info->src->texture,
+ info->dst->x, info->dst->y,
+ info->dst->x + info->dst->width,
+ info->dst->y + info->dst->height,
+ info->dst->x, info->dst->y,
+ info->dst->x + info->dst->width,
+ info->dst->y + info->dst->height);
+
+ cso_restore_framebuffer(ctx->cso_context);
+ cso_restore_fragment_shader(ctx->cso_context);
+ cso_restore_viewport(ctx->cso_context);
+ cso_restore_blend(ctx->cso_context);
+ cso_restore_samplers(ctx->cso_context);
+ cso_restore_sampler_textures(ctx->cso_context);
+
+ vg_shader_destroy(ctx, shader);
+
+ pipe_surface_reference(&dst_surf, NULL);
+}
+
+void vgColorMatrix(VGImage dst, VGImage src,
+ const VGfloat * matrix)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_image *d, *s;
+ struct filter_info info;
+
+ if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (!matrix || !is_aligned(matrix)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ d = (struct vg_image*)dst;
+ s = (struct vg_image*)src;
+
+ if (vg_image_overlaps(d, s)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ info.dst = d;
+ info.src = s;
+ info.setup_shader = &setup_color_matrix;
+ info.user_data = NULL;
+ info.const_buffer = matrix;
+ info.const_buffer_len = 20 * sizeof(VGfloat);
+ info.tiling_mode = VG_TILE_PAD;
+ info.extra_texture = 0;
+ execute_filter(ctx, &info);
+}
+
+static VGfloat texture_offset(VGfloat width, VGint kernelSize, VGint current, VGint shift)
+{
+ VGfloat diff = current - shift;
+
+ return diff / width;
+}
+
+void vgConvolve(VGImage dst, VGImage src,
+ VGint kernelWidth, VGint kernelHeight,
+ VGint shiftX, VGint shiftY,
+ const VGshort * kernel,
+ VGfloat scale,
+ VGfloat bias,
+ VGTilingMode tilingMode)
+{
+ struct vg_context *ctx = vg_current_context();
+ VGfloat *buffer;
+ VGint buffer_len;
+ VGint i, j;
+ VGint idx = 0;
+ struct vg_image *d, *s;
+ VGint kernel_size = kernelWidth * kernelHeight;
+ struct filter_info info;
+ const VGint max_kernel_size = vgGeti(VG_MAX_KERNEL_SIZE);
+
+ if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (kernelWidth <= 0 || kernelHeight <= 0 ||
+ kernelWidth > max_kernel_size || kernelHeight > max_kernel_size) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (!kernel || !is_aligned_to(kernel, 2)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (tilingMode < VG_TILE_FILL ||
+ tilingMode > VG_TILE_REFLECT) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ d = (struct vg_image*)dst;
+ s = (struct vg_image*)src;
+
+ if (vg_image_overlaps(d, s)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ vg_validate_state(ctx);
+
+ buffer_len = 8 + 2 * 4 * kernel_size;
+ buffer = (VGfloat*)malloc(buffer_len * sizeof(VGfloat));
+
+ buffer[0] = 0.f;
+ buffer[1] = 1.f;
+ buffer[2] = 2.f; /*unused*/
+ buffer[3] = 4.f; /*unused*/
+
+ buffer[4] = kernelWidth * kernelHeight;
+ buffer[5] = scale;
+ buffer[6] = bias;
+ buffer[7] = 0.f;
+
+ idx = 8;
+ for (j = 0; j < kernelHeight; ++j) {
+ for (i = 0; i < kernelWidth; ++i) {
+ VGint index = j * kernelWidth + i;
+ VGfloat x, y;
+
+ x = texture_offset(s->width, kernelWidth, i, shiftX);
+ y = texture_offset(s->height, kernelHeight, j, shiftY);
+
+ buffer[idx + index*4 + 0] = x;
+ buffer[idx + index*4 + 1] = y;
+ buffer[idx + index*4 + 2] = 0.f;
+ buffer[idx + index*4 + 3] = 0.f;
+ }
+ }
+ idx += kernel_size * 4;
+
+ for (j = 0; j < kernelHeight; ++j) {
+ for (i = 0; i < kernelWidth; ++i) {
+ /* transpose the kernel */
+ VGint index = j * kernelWidth + i;
+ VGint kindex = (kernelWidth - i - 1) * kernelHeight + (kernelHeight - j - 1);
+ buffer[idx + index*4 + 0] = kernel[kindex];
+ buffer[idx + index*4 + 1] = kernel[kindex];
+ buffer[idx + index*4 + 2] = kernel[kindex];
+ buffer[idx + index*4 + 3] = kernel[kindex];
+ }
+ }
+
+ info.dst = d;
+ info.src = s;
+ info.setup_shader = &setup_convolution;
+ info.user_data = (void*)(long)(buffer_len/4);
+ info.const_buffer = buffer;
+ info.const_buffer_len = buffer_len * sizeof(VGfloat);
+ info.tiling_mode = tilingMode;
+ info.extra_texture = 0;
+ execute_filter(ctx, &info);
+
+ free(buffer);
+}
+
+void vgSeparableConvolve(VGImage dst, VGImage src,
+ VGint kernelWidth,
+ VGint kernelHeight,
+ VGint shiftX, VGint shiftY,
+ const VGshort * kernelX,
+ const VGshort * kernelY,
+ VGfloat scale,
+ VGfloat bias,
+ VGTilingMode tilingMode)
+{
+ struct vg_context *ctx = vg_current_context();
+ VGshort *kernel;
+ VGint i, j, idx = 0;
+ const VGint max_kernel_size = vgGeti(VG_MAX_SEPARABLE_KERNEL_SIZE);
+
+ if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (kernelWidth <= 0 || kernelHeight <= 0 ||
+ kernelWidth > max_kernel_size || kernelHeight > max_kernel_size) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (!kernelX || !kernelY ||
+ !is_aligned_to(kernelX, 2) || !is_aligned_to(kernelY, 2)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (tilingMode < VG_TILE_FILL ||
+ tilingMode > VG_TILE_REFLECT) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ kernel = malloc(sizeof(VGshort)*kernelWidth*kernelHeight);
+ for (i = 0; i < kernelWidth; ++i) {
+ for (j = 0; j < kernelHeight; ++j) {
+ kernel[idx] = kernelX[i] * kernelY[j];
+ ++idx;
+ }
+ }
+ vgConvolve(dst, src, kernelWidth, kernelHeight, shiftX, shiftY,
+ kernel, scale, bias, tilingMode);
+ free(kernel);
+}
+
+static INLINE VGfloat compute_gaussian_componenet(VGfloat x, VGfloat y,
+ VGfloat stdDeviationX,
+ VGfloat stdDeviationY)
+{
+ VGfloat mult = 1 / ( 2 * M_PI * stdDeviationX * stdDeviationY);
+ VGfloat e = exp( - ( pow(x, 2)/(2*pow(stdDeviationX, 2)) +
+ pow(y, 2)/(2*pow(stdDeviationY, 2)) ) );
+ return mult * e;
+}
+
+static INLINE VGint compute_kernel_size(VGfloat deviation)
+{
+ VGint size = ceil(2.146 * deviation);
+ if (size > 11)
+ return 11;
+ return size;
+}
+
+static void compute_gaussian_kernel(VGfloat *kernel,
+ VGint width, VGint height,
+ VGfloat stdDeviationX,
+ VGfloat stdDeviationY)
+{
+ VGint i, j;
+ VGfloat scale = 0.0f;
+
+ for (j = 0; j < height; ++j) {
+ for (i = 0; i < width; ++i) {
+ VGint idx = (height - j -1) * width + (width - i -1);
+ kernel[idx] = compute_gaussian_componenet(i-(ceil(width/2))-1,
+ j-ceil(height/2)-1,
+ stdDeviationX, stdDeviationY);
+ scale += kernel[idx];
+ }
+ }
+
+ for (j = 0; j < height; ++j) {
+ for (i = 0; i < width; ++i) {
+ VGint idx = j * width + i;
+ kernel[idx] /= scale;
+ }
+ }
+}
+
+void vgGaussianBlur(VGImage dst, VGImage src,
+ VGfloat stdDeviationX,
+ VGfloat stdDeviationY,
+ VGTilingMode tilingMode)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_image *d, *s;
+ VGfloat *buffer, *kernel;
+ VGint kernel_width, kernel_height, kernel_size;
+ VGint buffer_len;
+ VGint idx, i, j;
+ struct filter_info info;
+
+ if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (stdDeviationX <= 0 || stdDeviationY <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (tilingMode < VG_TILE_FILL ||
+ tilingMode > VG_TILE_REFLECT) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ d = (struct vg_image*)dst;
+ s = (struct vg_image*)src;
+
+ if (vg_image_overlaps(d, s)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ kernel_width = compute_kernel_size(stdDeviationX);
+ kernel_height = compute_kernel_size(stdDeviationY);
+ kernel_size = kernel_width * kernel_height;
+ kernel = malloc(sizeof(VGfloat)*kernel_size);
+ compute_gaussian_kernel(kernel, kernel_width, kernel_height,
+ stdDeviationX, stdDeviationY);
+
+ buffer_len = 8 + 2 * 4 * kernel_size;
+ buffer = (VGfloat*)malloc(buffer_len * sizeof(VGfloat));
+
+ buffer[0] = 0.f;
+ buffer[1] = 1.f;
+ buffer[2] = 2.f; /*unused*/
+ buffer[3] = 4.f; /*unused*/
+
+ buffer[4] = kernel_width * kernel_height;
+ buffer[5] = 1.f;/*scale*/
+ buffer[6] = 0.f;/*bias*/
+ buffer[7] = 0.f;
+
+ idx = 8;
+ for (j = 0; j < kernel_height; ++j) {
+ for (i = 0; i < kernel_width; ++i) {
+ VGint index = j * kernel_width + i;
+ VGfloat x, y;
+
+ x = texture_offset(s->width, kernel_width, i, kernel_width/2);
+ y = texture_offset(s->height, kernel_height, j, kernel_height/2);
+
+ buffer[idx + index*4 + 0] = x;
+ buffer[idx + index*4 + 1] = y;
+ buffer[idx + index*4 + 2] = 0.f;
+ buffer[idx + index*4 + 3] = 0.f;
+ }
+ }
+ idx += kernel_size * 4;
+
+ for (j = 0; j < kernel_height; ++j) {
+ for (i = 0; i < kernel_width; ++i) {
+ /* transpose the kernel */
+ VGint index = j * kernel_width + i;
+ VGint kindex = (kernel_width - i - 1) * kernel_height + (kernel_height - j - 1);
+ buffer[idx + index*4 + 0] = kernel[kindex];
+ buffer[idx + index*4 + 1] = kernel[kindex];
+ buffer[idx + index*4 + 2] = kernel[kindex];
+ buffer[idx + index*4 + 3] = kernel[kindex];
+ }
+ }
+
+ info.dst = d;
+ info.src = s;
+ info.setup_shader = &setup_convolution;
+ info.user_data = (void*)(long)(buffer_len/4);
+ info.const_buffer = buffer;
+ info.const_buffer_len = buffer_len * sizeof(VGfloat);
+ info.tiling_mode = tilingMode;
+ info.extra_texture = 0;
+ execute_filter(ctx, &info);
+
+ free(buffer);
+ free(kernel);
+}
+
+void vgLookup(VGImage dst, VGImage src,
+ const VGubyte * redLUT,
+ const VGubyte * greenLUT,
+ const VGubyte * blueLUT,
+ const VGubyte * alphaLUT,
+ VGboolean outputLinear,
+ VGboolean outputPremultiplied)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_image *d, *s;
+ VGuint color_data[256];
+ VGint i;
+ struct pipe_texture *lut_texture;
+ VGfloat buffer[4];
+ struct filter_info info;
+
+ if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (!redLUT || !greenLUT || !blueLUT || !alphaLUT) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ d = (struct vg_image*)dst;
+ s = (struct vg_image*)src;
+
+ if (vg_image_overlaps(d, s)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ for (i = 0; i < 256; ++i) {
+ color_data[i] = blueLUT[i] << 24 | greenLUT[i] << 16 |
+ redLUT[i] << 8 | alphaLUT[i];
+ }
+ lut_texture = create_texture_1d(ctx, color_data, 255);
+
+ buffer[0] = 0.f;
+ buffer[1] = 0.f;
+ buffer[2] = 1.f;
+ buffer[3] = 1.f;
+
+ info.dst = d;
+ info.src = s;
+ info.setup_shader = &setup_lookup;
+ info.user_data = NULL;
+ info.const_buffer = buffer;
+ info.const_buffer_len = 4 * sizeof(VGfloat);
+ info.tiling_mode = VG_TILE_PAD;
+ info.extra_texture = lut_texture;
+
+ execute_filter(ctx, &info);
+
+ pipe_texture_reference(&lut_texture, NULL);
+}
+
+void vgLookupSingle(VGImage dst, VGImage src,
+ const VGuint * lookupTable,
+ VGImageChannel sourceChannel,
+ VGboolean outputLinear,
+ VGboolean outputPremultiplied)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_image *d, *s;
+ struct pipe_texture *lut_texture;
+ VGfloat buffer[4];
+ struct filter_info info;
+ VGuint color_data[256];
+ VGint i;
+
+ if (dst == VG_INVALID_HANDLE || src == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (!lookupTable || !is_aligned(lookupTable)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (sourceChannel != VG_RED && sourceChannel != VG_GREEN &&
+ sourceChannel != VG_BLUE && sourceChannel != VG_ALPHA) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ d = (struct vg_image*)dst;
+ s = (struct vg_image*)src;
+
+ if (vg_image_overlaps(d, s)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ for (i = 0; i < 256; ++i) {
+ VGuint rgba = lookupTable[i];
+ VGubyte blue, green, red, alpha;
+ red = (rgba & 0xff000000)>>24;
+ green = (rgba & 0x00ff0000)>>16;
+ blue = (rgba & 0x0000ff00)>> 8;
+ alpha = (rgba & 0x000000ff)>> 0;
+ color_data[i] = blue << 24 | green << 16 |
+ red << 8 | alpha;
+ }
+ lut_texture = create_texture_1d(ctx, color_data, 256);
+
+ buffer[0] = 0.f;
+ buffer[1] = 0.f;
+ buffer[2] = 1.f;
+ buffer[3] = 1.f;
+
+ info.dst = d;
+ info.src = s;
+ info.setup_shader = &setup_lookup_single;
+ info.user_data = (void*)sourceChannel;
+ info.const_buffer = buffer;
+ info.const_buffer_len = 4 * sizeof(VGfloat);
+ info.tiling_mode = VG_TILE_PAD;
+ info.extra_texture = lut_texture;
+
+ execute_filter(ctx, &info);
+
+ pipe_texture_reference(&lut_texture, NULL);
+}
diff --git a/src/gallium/state_trackers/vega/api_images.c b/src/gallium/state_trackers/vega/api_images.c
new file mode 100644
index 0000000000..c437553bc2
--- /dev/null
+++ b/src/gallium/state_trackers/vega/api_images.c
@@ -0,0 +1,489 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "image.h"
+
+#include "VG/openvg.h"
+
+#include "vg_context.h"
+#include "vg_translate.h"
+#include "api_consts.h"
+#include "image.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_inlines.h"
+#include "util/u_blit.h"
+#include "util/u_tile.h"
+#include "util/u_memory.h"
+
+static INLINE VGboolean supported_image_format(VGImageFormat format)
+{
+ switch(format) {
+ case VG_sRGBX_8888:
+ case VG_sRGBA_8888:
+ case VG_sRGBA_8888_PRE:
+ case VG_sRGB_565:
+ case VG_sRGBA_5551:
+ case VG_sRGBA_4444:
+ case VG_sL_8:
+ case VG_lRGBX_8888:
+ case VG_lRGBA_8888:
+ case VG_lRGBA_8888_PRE:
+ case VG_lL_8:
+ case VG_A_8:
+ case VG_BW_1:
+#ifdef OPENVG_VERSION_1_1
+ case VG_A_1:
+ case VG_A_4:
+#endif
+ case VG_sXRGB_8888:
+ case VG_sARGB_8888:
+ case VG_sARGB_8888_PRE:
+ case VG_sARGB_1555:
+ case VG_sARGB_4444:
+ case VG_lXRGB_8888:
+ case VG_lARGB_8888:
+ case VG_lARGB_8888_PRE:
+ case VG_sBGRX_8888:
+ case VG_sBGRA_8888:
+ case VG_sBGRA_8888_PRE:
+ case VG_sBGR_565:
+ case VG_sBGRA_5551:
+ case VG_sBGRA_4444:
+ case VG_lBGRX_8888:
+ case VG_lBGRA_8888:
+ case VG_lBGRA_8888_PRE:
+ case VG_sXBGR_8888:
+ case VG_sABGR_8888:
+ case VG_sABGR_8888_PRE:
+ case VG_sABGR_1555:
+ case VG_sABGR_4444:
+ case VG_lXBGR_8888:
+ case VG_lABGR_8888:
+ case VG_lABGR_8888_PRE:
+ return VG_TRUE;
+ default:
+ return VG_FALSE;
+ }
+ return VG_FALSE;
+}
+
+VGImage vgCreateImage(VGImageFormat format,
+ VGint width, VGint height,
+ VGbitfield allowedQuality)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (!supported_image_format(format)) {
+ vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+ if (width <= 0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+ if (width > vgGeti(VG_MAX_IMAGE_WIDTH) ||
+ height > vgGeti(VG_MAX_IMAGE_HEIGHT)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+ if (width * height > vgGeti(VG_MAX_IMAGE_PIXELS)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+
+ if (!(allowedQuality & ((VG_IMAGE_QUALITY_NONANTIALIASED |
+ VG_IMAGE_QUALITY_FASTER |
+ VG_IMAGE_QUALITY_BETTER)))) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+
+ return (VGImage)image_create(format, width, height);
+}
+
+void vgDestroyImage(VGImage image)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_image *img = (struct vg_image *)image;
+
+ if (image == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (!vg_object_is_valid((void*)image, VG_OBJECT_IMAGE)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ image_destroy(img);
+}
+
+void vgClearImage(VGImage image,
+ VGint x, VGint y,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_image *img;
+
+ if (image == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (width <= 0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ img = (struct vg_image*)image;
+
+ if (x + width < 0 || y + height < 0)
+ return;
+
+ image_clear(img, x, y, width, height);
+
+}
+
+void vgImageSubData(VGImage image,
+ const void * data,
+ VGint dataStride,
+ VGImageFormat dataFormat,
+ VGint x, VGint y,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_image *img;
+
+ if (image == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (!supported_image_format(dataFormat)) {
+ vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR);
+ return;
+ }
+ if (width <= 0 || height <= 0 || !data || !is_aligned(data)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ img = (struct vg_image*)(image);
+ image_sub_data(img, data, dataStride, dataFormat,
+ x, y, width, height);
+}
+
+void vgGetImageSubData(VGImage image,
+ void * data,
+ VGint dataStride,
+ VGImageFormat dataFormat,
+ VGint x, VGint y,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_image *img;
+
+ if (image == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (!supported_image_format(dataFormat)) {
+ vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR);
+ return;
+ }
+ if (width <= 0 || height <= 0 || !data || !is_aligned(data)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ img = (struct vg_image*)image;
+ image_get_sub_data(img, data, dataStride, dataFormat,
+ x, y, width, height);
+}
+
+VGImage vgChildImage(VGImage parent,
+ VGint x, VGint y,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_image *p;
+
+ if (parent == VG_INVALID_HANDLE ||
+ !vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, (void*)parent) ||
+ !vg_object_is_valid((void*)parent, VG_OBJECT_IMAGE)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+ if (width <= 0 || height <= 0 || x < 0 || y < 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+ p = (struct vg_image *)parent;
+ if (x > p->width || y > p->height) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+ if (x + width > p->width || y + height > p->height) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+
+ return (VGImage)image_child_image(p, x, y, width, height);
+}
+
+VGImage vgGetParent(VGImage image)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_image *img;
+
+ if (image == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+
+ img = (struct vg_image*)image;
+ if (img->parent)
+ return (VGImage)img->parent;
+ else
+ return image;
+}
+
+void vgCopyImage(VGImage dst, VGint dx, VGint dy,
+ VGImage src, VGint sx, VGint sy,
+ VGint width, VGint height,
+ VGboolean dither)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (src == VG_INVALID_HANDLE || dst == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (width <= 0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ vg_validate_state(ctx);
+ image_copy((struct vg_image*)dst, dx, dy,
+ (struct vg_image*)src, sx, sy,
+ width, height, dither);
+}
+
+void vgDrawImage(VGImage image)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (!ctx)
+ return;
+
+ if (image == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ vg_validate_state(ctx);
+ image_draw((struct vg_image*)image);
+}
+
+void vgSetPixels(VGint dx, VGint dy,
+ VGImage src, VGint sx, VGint sy,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ vg_validate_state(ctx);
+
+ if (src == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (width <= 0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ image_set_pixels(dx, dy, (struct vg_image*)src, sx, sy, width,
+ height);
+}
+
+void vgGetPixels(VGImage dst, VGint dx, VGint dy,
+ VGint sx, VGint sy,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_image *img;
+
+ if (dst == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (width <= 0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ img = (struct vg_image*)dst;
+
+ image_get_pixels(img, dx, dy,
+ sx, sy, width, height);
+}
+
+void vgWritePixels(const void * data, VGint dataStride,
+ VGImageFormat dataFormat,
+ VGint dx, VGint dy,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_context *pipe = ctx->pipe;
+
+ if (!supported_image_format(dataFormat)) {
+ vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR);
+ return;
+ }
+ if (!data || !is_aligned(data)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (width <= 0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ vg_validate_state(ctx);
+ {
+ struct vg_image *img = image_create(dataFormat, width, height);
+ image_sub_data(img, data, dataStride, dataFormat, 0, 0,
+ width, height);
+#if 0
+ struct matrix *matrix = &ctx->state.vg.image_user_to_surface_matrix;
+ matrix_translate(matrix, dx, dy);
+ image_draw(img);
+ matrix_translate(matrix, -dx, -dy);
+#else
+ /* this looks like a better approach */
+ image_set_pixels(dx, dy, img, 0, 0, width, height);
+#endif
+ image_destroy(img);
+ }
+ /* make sure rendering has completed */
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+}
+
+void vgReadPixels(void * data, VGint dataStride,
+ VGImageFormat dataFormat,
+ VGint sx, VGint sy,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+ struct st_renderbuffer *strb = stfb->strb;
+ struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
+
+ VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4];
+ VGfloat *df = (VGfloat*)temp;
+ VGint y = (fb->height - sy) - 1, yStep = -1;
+ VGint i;
+ VGubyte *dst = (VGubyte *)data;
+ VGint xoffset = 0, yoffset = 0;
+
+ if (!supported_image_format(dataFormat)) {
+ vg_set_error(ctx, VG_UNSUPPORTED_IMAGE_FORMAT_ERROR);
+ return;
+ }
+ if (!data || !is_aligned(data)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (width <= 0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ /* make sure rendering has completed */
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+ if (sx < 0) {
+ xoffset = -sx;
+ xoffset *= _vega_size_for_format(dataFormat);
+ width += sx;
+ sx = 0;
+ }
+ if (sy < 0) {
+ yoffset = -sy;
+ height += sy;
+ sy = 0;
+ y = (fb->height - sy) - 1;
+ yoffset *= dataStride;
+ }
+
+ {
+ struct pipe_transfer *transfer;
+
+ transfer = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ,
+ 0, 0, width, height);
+
+ /* Do a row at a time to flip image data vertically */
+ for (i = 0; i < height; i++) {
+#if 0
+ debug_printf("%d-%d == %d\n", sy, height, y);
+#endif
+ pipe_get_tile_rgba(transfer, sx, y, width, 1, df);
+ y += yStep;
+ _vega_pack_rgba_span_float(ctx, width, temp, dataFormat,
+ dst + yoffset + xoffset);
+ dst += dataStride;
+ }
+
+ screen->tex_transfer_destroy(transfer);
+ }
+}
+
+void vgCopyPixels(VGint dx, VGint dy,
+ VGint sx, VGint sy,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
+ struct st_renderbuffer *strb = ctx->draw_buffer->strb;
+
+ if (width <= 0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ /* do nothing if we copy from outside the fb */
+ if (dx >= (VGint)fb->width || dy >= (VGint)fb->height ||
+ sx >= (VGint)fb->width || sy >= (VGint)fb->height)
+ return;
+
+ vg_validate_state(ctx);
+ /* make sure rendering has completed */
+ vgFinish();
+
+ vg_copy_surface(ctx, strb->surface, dx, dy,
+ strb->surface, sx, sy, width, height);
+}
diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c
new file mode 100644
index 0000000000..4f9f3dae17
--- /dev/null
+++ b/src/gallium/state_trackers/vega/api_masks.c
@@ -0,0 +1,373 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "VG/openvg.h"
+
+#include "mask.h"
+#include "renderer.h"
+
+#include "vg_context.h"
+#include "pipe/p_context.h"
+#include "pipe/p_inlines.h"
+#include "pipe/internal/p_winsys_screen.h" /* for winsys->update_buffer */
+
+#include "util/u_pack_color.h"
+#include "util/u_draw_quad.h"
+#include "util/u_memory.h"
+
+
+#define DISABLE_1_1_MASKING 1
+
+/**
+ * Draw a screen-aligned quadrilateral.
+ * Coords are window coords with y=0=bottom. These coords will be transformed
+ * by the vertex shader and viewport transform.
+ */
+static void
+draw_clear_quad(struct vg_context *st,
+ float x0, float y0, float x1, float y1, float z,
+ const VGfloat color[4])
+{
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_buffer *buf;
+ VGuint i;
+
+ /* positions */
+ st->clear.vertices[0][0][0] = x0;
+ st->clear.vertices[0][0][1] = y0;
+
+ st->clear.vertices[1][0][0] = x1;
+ st->clear.vertices[1][0][1] = y0;
+
+ st->clear.vertices[2][0][0] = x1;
+ st->clear.vertices[2][0][1] = y1;
+
+ st->clear.vertices[3][0][0] = x0;
+ st->clear.vertices[3][0][1] = y1;
+
+ /* same for all verts: */
+ for (i = 0; i < 4; i++) {
+ st->clear.vertices[i][0][2] = z;
+ st->clear.vertices[i][0][3] = 1.0;
+ st->clear.vertices[i][1][0] = color[0];
+ st->clear.vertices[i][1][1] = color[1];
+ st->clear.vertices[i][1][2] = color[2];
+ st->clear.vertices[i][1][3] = color[3];
+ }
+
+
+ /* put vertex data into vbuf */
+ buf = pipe_user_buffer_create(pipe->screen,
+ st->clear.vertices,
+ sizeof(st->clear.vertices));
+
+
+ /* draw */
+ if (buf) {
+ util_draw_vertex_buffer(pipe, buf, 0,
+ PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ 2); /* attribs/vert */
+
+ pipe_buffer_reference(&buf, NULL);
+ }
+}
+
+/**
+ * Do vgClear by drawing a quadrilateral.
+ */
+static void
+clear_with_quad(struct vg_context *st, float x0, float y0,
+ float width, float height, const VGfloat clear_color[4])
+{
+ VGfloat x1, y1;
+
+ vg_validate_state(st);
+
+ x1 = x0 + width;
+ y1 = y0 + height;
+
+ /*
+ printf("%s %f,%f %f,%f\n", __FUNCTION__,
+ x0, y0,
+ x1, y1);
+ */
+
+ if (st->pipe->winsys && st->pipe->winsys->update_buffer)
+ st->pipe->winsys->update_buffer( st->pipe->winsys,
+ st->pipe->priv );
+
+ cso_save_blend(st->cso_context);
+ cso_save_rasterizer(st->cso_context);
+ cso_save_fragment_shader(st->cso_context);
+ cso_save_vertex_shader(st->cso_context);
+
+ /* blend state: RGBA masking */
+ {
+ struct pipe_blend_state blend;
+ memset(&blend, 0, sizeof(blend));
+ blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.colormask |= PIPE_MASK_R;
+ blend.colormask |= PIPE_MASK_G;
+ blend.colormask |= PIPE_MASK_B;
+ blend.colormask |= PIPE_MASK_A;
+ cso_set_blend(st->cso_context, &blend);
+ }
+
+ cso_set_rasterizer(st->cso_context, &st->clear.raster);
+
+ cso_set_fragment_shader_handle(st->cso_context, st->clear.fs);
+ cso_set_vertex_shader_handle(st->cso_context, vg_clear_vs(st));
+
+ /* draw quad matching scissor rect (XXX verify coord round-off) */
+ draw_clear_quad(st, x0, y0, x1, y1, 0, clear_color);
+
+ /* Restore pipe state */
+ cso_restore_blend(st->cso_context);
+ cso_restore_rasterizer(st->cso_context);
+ cso_restore_fragment_shader(st->cso_context);
+ cso_restore_vertex_shader(st->cso_context);
+}
+
+
+void vgMask(VGHandle mask, VGMaskOperation operation,
+ VGint x, VGint y,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (width <=0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (operation < VG_CLEAR_MASK || operation > VG_SUBTRACT_MASK) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+
+ vg_validate_state(ctx);
+
+ if (operation == VG_CLEAR_MASK) {
+ mask_fill(x, y, width, height, 0.f);
+ } else if (operation == VG_FILL_MASK) {
+ mask_fill(x, y, width, height, 1.f);
+ } else if (vg_object_is_valid((void*)mask, VG_OBJECT_IMAGE)) {
+ struct vg_image *image = (struct vg_image *)mask;
+ mask_using_image(image, operation, x, y, width, height);
+ } else if (vg_object_is_valid((void*)mask, VG_OBJECT_MASK)) {
+#if DISABLE_1_1_MASKING
+ return;
+#else
+ struct vg_mask_layer *layer = (struct vg_mask_layer *)mask;
+ mask_using_layer(layer, operation, x, y, width, height);
+#endif
+ } else {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ }
+}
+
+void vgClear(VGint x, VGint y,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_framebuffer_state *fb;
+
+ if (width <= 0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ vg_validate_state(ctx);
+#if 0
+ debug_printf("Clear [%d, %d, %d, %d] with [%f, %f, %f, %f]\n",
+ x, y, width, height,
+ ctx->state.vg.clear_color[0],
+ ctx->state.vg.clear_color[1],
+ ctx->state.vg.clear_color[2],
+ ctx->state.vg.clear_color[3]);
+#endif
+
+ fb = &ctx->state.g3d.fb;
+ /* check for a whole surface clear */
+ if (!ctx->state.vg.scissoring &&
+ (x == 0 && y == 0 && width == fb->width && height == fb->height)) {
+ ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL,
+ ctx->state.vg.clear_color, 1., 0);
+ } else {
+ clear_with_quad(ctx, x, y, width, height, ctx->state.vg.clear_color);
+ }
+}
+
+
+#ifdef OPENVG_VERSION_1_1
+
+
+void vgRenderToMask(VGPath path,
+ VGbitfield paintModes,
+ VGMaskOperation operation)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (path == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (!paintModes || (paintModes&(~(VG_STROKE_PATH|VG_FILL_PATH)))) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (operation < VG_CLEAR_MASK ||
+ operation > VG_SUBTRACT_MASK) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (!vg_object_is_valid((void*)path, VG_OBJECT_PATH)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+#if DISABLE_1_1_MASKING
+ return;
+#endif
+
+ vg_validate_state(ctx);
+
+ mask_render_to((struct path *)path, paintModes, operation);
+}
+
+VGMaskLayer vgCreateMaskLayer(VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (width <= 0 || height <= 0 ||
+ width > vgGeti(VG_MAX_IMAGE_WIDTH) ||
+ height > vgGeti(VG_MAX_IMAGE_HEIGHT)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+
+ return (VGMaskLayer)mask_layer_create(width, height);
+}
+
+void vgDestroyMaskLayer(VGMaskLayer maskLayer)
+{
+ struct vg_mask_layer *mask = 0;
+ struct vg_context *ctx = vg_current_context();
+
+ if (maskLayer == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ mask = (struct vg_mask_layer *)maskLayer;
+ mask_layer_destroy(mask);
+}
+
+void vgFillMaskLayer(VGMaskLayer maskLayer,
+ VGint x, VGint y,
+ VGint width, VGint height,
+ VGfloat value)
+{
+ struct vg_mask_layer *mask = 0;
+ struct vg_context *ctx = vg_current_context();
+
+ if (maskLayer == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (value < 0 || value > 1) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (width <= 0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (x < 0 || y < 0 || (x + width) < 0 || (y + height) < 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ mask = (struct vg_mask_layer*)maskLayer;
+
+ if (x + width > mask_layer_width(mask) ||
+ y + height > mask_layer_height(mask)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+#if DISABLE_1_1_MASKING
+ return;
+#endif
+ mask_layer_fill(mask, x, y, width, height, value);
+}
+
+void vgCopyMask(VGMaskLayer maskLayer,
+ VGint sx, VGint sy,
+ VGint dx, VGint dy,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_mask_layer *mask = 0;
+
+ if (maskLayer == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (width <= 0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+#if DISABLE_1_1_MASKING
+ return;
+#endif
+
+ mask = (struct vg_mask_layer*)maskLayer;
+ mask_copy(mask, sx, sy, dx, dy, width, height);
+}
+
+#endif
diff --git a/src/gallium/state_trackers/vega/api_misc.c b/src/gallium/state_trackers/vega/api_misc.c
new file mode 100644
index 0000000000..78ba0bc110
--- /dev/null
+++ b/src/gallium/state_trackers/vega/api_misc.c
@@ -0,0 +1,83 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "VG/openvg.h"
+
+#include "vg_context.h"
+
+/* Hardware Queries */
+VGHardwareQueryResult vgHardwareQuery(VGHardwareQueryType key,
+ VGint setting)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (key < VG_IMAGE_FORMAT_QUERY ||
+ key > VG_PATH_DATATYPE_QUERY) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_HARDWARE_UNACCELERATED;
+ }
+
+ if (key == VG_IMAGE_FORMAT_QUERY) {
+ if (setting < VG_sRGBX_8888 ||
+ setting > VG_lABGR_8888_PRE) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_HARDWARE_UNACCELERATED;
+ }
+ } else if (key == VG_PATH_DATATYPE_QUERY) {
+ if (setting < VG_PATH_DATATYPE_S_8 ||
+ setting > VG_PATH_DATATYPE_F) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_HARDWARE_UNACCELERATED;
+ }
+ }
+ /* we're supposed to accelerate everything */
+ return VG_HARDWARE_ACCELERATED;
+}
+
+/* Renderer and Extension Information */
+const VGubyte *vgGetString(VGStringID name)
+{
+ struct vg_context *ctx = vg_current_context();
+ static const VGubyte *vendor = (VGubyte *)"Tungsten Graphics, Inc";
+ static const VGubyte *renderer = (VGubyte *)"Vega OpenVG 1.0";
+ static const VGubyte *version = (VGubyte *)"1.0";
+
+ if (!ctx)
+ return NULL;
+
+ switch(name) {
+ case VG_VENDOR:
+ return vendor;
+ case VG_RENDERER:
+ return renderer;
+ case VG_VERSION:
+ return version;
+ case VG_EXTENSIONS:
+ return NULL;
+ default:
+ return NULL;
+ }
+}
diff --git a/src/gallium/state_trackers/vega/api_paint.c b/src/gallium/state_trackers/vega/api_paint.c
new file mode 100644
index 0000000000..dd3ac5bdb0
--- /dev/null
+++ b/src/gallium/state_trackers/vega/api_paint.c
@@ -0,0 +1,166 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "VG/openvg.h"
+
+#include "vg_context.h"
+#include "paint.h"
+#include "image.h"
+
+VGPaint vgCreatePaint(void)
+{
+ return (VGPaint) paint_create(vg_current_context());
+}
+
+void vgDestroyPaint(VGPaint p)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_paint *paint;
+
+ if (p == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ paint = (struct vg_paint *)p;
+ paint_destroy(paint);
+}
+
+void vgSetPaint(VGPaint paint, VGbitfield paintModes)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (paint == VG_INVALID_HANDLE) {
+ /* restore the default */
+ paint = (VGPaint)ctx->default_paint;
+ } else if (!vg_object_is_valid((void*)paint, VG_OBJECT_PAINT)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (!(paintModes & ((VG_FILL_PATH|VG_STROKE_PATH)))) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (paintModes & VG_FILL_PATH) {
+ ctx->state.vg.fill_paint = (struct vg_paint *)paint;
+ }
+ if (paintModes & VG_STROKE_PATH) {
+ ctx->state.vg.stroke_paint = (struct vg_paint *)paint;
+ }
+}
+
+VGPaint vgGetPaint(VGPaintMode paintMode)
+{
+ struct vg_context *ctx = vg_current_context();
+ VGPaint paint = VG_INVALID_HANDLE;
+
+ if (paintMode < VG_STROKE_PATH || paintMode > VG_FILL_PATH) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+
+ if (paintMode == VG_FILL_PATH)
+ paint = (VGPaint)ctx->state.vg.fill_paint;
+ else if (paintMode == VG_STROKE_PATH)
+ paint = (VGPaint)ctx->state.vg.stroke_paint;
+
+ if (paint == (VGPaint)ctx->default_paint)
+ paint = VG_INVALID_HANDLE;
+
+ return paint;
+}
+
+void vgSetColor(VGPaint paint, VGuint rgba)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (paint == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (!vg_object_is_valid((void*)paint, VG_OBJECT_PAINT)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ {
+ struct vg_paint *p = (struct vg_paint *)paint;
+ paint_set_colori(p, rgba);
+ }
+}
+
+VGuint vgGetColor(VGPaint paint)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_paint *p;
+ VGuint rgba = 0;
+
+ if (paint == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return rgba;
+ }
+
+ if (!vg_object_is_valid((void*)paint, VG_OBJECT_PAINT)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return rgba;
+ }
+ p = (struct vg_paint *)paint;
+
+ return paint_colori(p);
+}
+
+void vgPaintPattern(VGPaint paint, VGImage pattern)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (paint == VG_INVALID_HANDLE ||
+ !vg_context_is_object_valid(ctx, VG_OBJECT_PAINT, (void *)paint)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (pattern == VG_INVALID_HANDLE) {
+ paint_set_type((struct vg_paint*)paint, VG_PAINT_TYPE_COLOR);
+ return;
+ }
+
+ if (!vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, (void *)pattern)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+
+ if (!vg_object_is_valid((void*)paint, VG_OBJECT_PAINT) ||
+ !vg_object_is_valid((void*)pattern, VG_OBJECT_IMAGE)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ paint_set_pattern((struct vg_paint*)paint,
+ (struct vg_image*)pattern);
+}
+
diff --git a/src/gallium/state_trackers/vega/api_params.c b/src/gallium/state_trackers/vega/api_params.c
new file mode 100644
index 0000000000..db77fd9cb0
--- /dev/null
+++ b/src/gallium/state_trackers/vega/api_params.c
@@ -0,0 +1,1673 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "VG/openvg.h"
+
+#include "vg_context.h"
+#include "paint.h"
+#include "path.h"
+#include "image.h"
+#include "matrix.h"
+#include "api_consts.h"
+
+#include "pipe/p_compiler.h"
+#include "util/u_pointer.h"
+#include "util/u_math.h"
+
+#include <math.h>
+
+static INLINE struct vg_state *current_state()
+{
+ struct vg_context *ctx = vg_current_context();
+ if (!ctx)
+ return 0;
+ else
+ return &ctx->state.vg;
+}
+
+static INLINE VGboolean count_in_bounds(VGParamType type, VGint count)
+{
+ if (count < 0)
+ return VG_FALSE;
+
+ if (type == VG_SCISSOR_RECTS)
+ return (!(count % 4) && (count >= 0 || count <= VEGA_MAX_SCISSOR_RECTS * 4));
+ else if (type == VG_STROKE_DASH_PATTERN) {
+ return count <= VEGA_MAX_DASH_COUNT;
+ } else {
+ VGint real_count = vgGetVectorSize(type);
+ return count == real_count;
+ }
+}
+
+void vgSetf (VGParamType type, VGfloat value)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_state *state = current_state();
+ VGErrorCode error = VG_NO_ERROR;
+
+ switch(type) {
+ case VG_MATRIX_MODE:
+ case VG_FILL_RULE:
+ case VG_IMAGE_QUALITY:
+ case VG_RENDERING_QUALITY:
+ case VG_BLEND_MODE:
+ case VG_IMAGE_MODE:
+#ifdef OPENVG_VERSION_1_1
+ case VG_COLOR_TRANSFORM:
+#endif
+ case VG_STROKE_CAP_STYLE:
+ case VG_STROKE_JOIN_STYLE:
+ case VG_STROKE_DASH_PHASE_RESET:
+ case VG_MASKING:
+ case VG_SCISSORING:
+ case VG_PIXEL_LAYOUT:
+ case VG_SCREEN_LAYOUT:
+ case VG_FILTER_FORMAT_LINEAR:
+ case VG_FILTER_FORMAT_PREMULTIPLIED:
+ case VG_FILTER_CHANNEL_MASK:
+
+ case VG_MAX_SCISSOR_RECTS:
+ case VG_MAX_DASH_COUNT:
+ case VG_MAX_KERNEL_SIZE:
+ case VG_MAX_SEPARABLE_KERNEL_SIZE:
+ case VG_MAX_COLOR_RAMP_STOPS:
+ case VG_MAX_IMAGE_WIDTH:
+ case VG_MAX_IMAGE_HEIGHT:
+ case VG_MAX_IMAGE_PIXELS:
+ case VG_MAX_IMAGE_BYTES:
+ case VG_MAX_GAUSSIAN_STD_DEVIATION:
+ case VG_MAX_FLOAT:
+ vgSeti(type, floor(value));
+ return;
+ break;
+ case VG_STROKE_LINE_WIDTH:
+ state->stroke.line_width.f = value;
+ state->stroke.line_width.i = float_to_int_floor(*((VGuint*)(&value)));
+ break;
+ case VG_STROKE_MITER_LIMIT:
+ state->stroke.miter_limit.f = value;
+ state->stroke.miter_limit.i = float_to_int_floor(*((VGuint*)(&value)));
+ break;
+ case VG_STROKE_DASH_PHASE:
+ state->stroke.dash_phase.f = value;
+ state->stroke.dash_phase.i = float_to_int_floor(*((VGuint*)(&value)));
+ break;
+ default:
+ error = VG_ILLEGAL_ARGUMENT_ERROR;
+ break;
+ }
+ vg_set_error(ctx, error);
+}
+
+void vgSeti (VGParamType type, VGint value)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_state *state = current_state();
+ VGErrorCode error = VG_NO_ERROR;
+
+ switch(type) {
+ case VG_MATRIX_MODE:
+ if (value < VG_MATRIX_PATH_USER_TO_SURFACE ||
+#ifdef OPENVG_VERSION_1_1
+ value > VG_MATRIX_GLYPH_USER_TO_SURFACE)
+#else
+ value > VG_MATRIX_STROKE_PAINT_TO_USER)
+#endif
+ error = VG_ILLEGAL_ARGUMENT_ERROR;
+ else
+ state->matrix_mode = value;
+ break;
+ case VG_FILL_RULE:
+ if (value < VG_EVEN_ODD ||
+ value > VG_NON_ZERO)
+ error = VG_ILLEGAL_ARGUMENT_ERROR;
+ else
+ state->fill_rule = value;
+ break;
+ case VG_IMAGE_QUALITY:
+ state->image_quality = value;
+ break;
+ case VG_RENDERING_QUALITY:
+ if (value < VG_RENDERING_QUALITY_NONANTIALIASED ||
+ value > VG_RENDERING_QUALITY_BETTER)
+ error = VG_ILLEGAL_ARGUMENT_ERROR;
+ else
+ state->rendering_quality = value;
+ break;
+ case VG_BLEND_MODE:
+ if (value < VG_BLEND_SRC ||
+ value > VG_BLEND_ADDITIVE)
+ error = VG_ILLEGAL_ARGUMENT_ERROR;
+ else {
+ ctx->state.dirty |= BLEND_DIRTY;
+ state->blend_mode = value;
+ }
+ break;
+ case VG_IMAGE_MODE:
+ if (value < VG_DRAW_IMAGE_NORMAL ||
+ value > VG_DRAW_IMAGE_STENCIL)
+ error = VG_ILLEGAL_ARGUMENT_ERROR;
+ else
+ state->image_mode = value;
+#ifdef OPENVG_VERSION_1_1
+ case VG_COLOR_TRANSFORM:
+ state->color_transform = value;
+#endif
+ break;
+ case VG_STROKE_LINE_WIDTH:
+ state->stroke.line_width.f = value;
+ state->stroke.line_width.i = value;
+ break;
+ case VG_STROKE_CAP_STYLE:
+ if (value < VG_CAP_BUTT ||
+ value > VG_CAP_SQUARE)
+ error = VG_ILLEGAL_ARGUMENT_ERROR;
+ else
+ state->stroke.cap_style = value;
+ break;
+ case VG_STROKE_JOIN_STYLE:
+ if (value < VG_JOIN_MITER ||
+ value > VG_JOIN_BEVEL)
+ error = VG_ILLEGAL_ARGUMENT_ERROR;
+ else
+ state->stroke.join_style = value;
+ break;
+ case VG_STROKE_MITER_LIMIT:
+ state->stroke.miter_limit.f = value;
+ state->stroke.miter_limit.i = value;
+ break;
+ case VG_STROKE_DASH_PHASE:
+ state->stroke.dash_phase.f = value;
+ state->stroke.dash_phase.i = value;
+ break;
+ case VG_STROKE_DASH_PHASE_RESET:
+ state->stroke.dash_phase_reset = value;
+ break;
+ case VG_MASKING:
+ state->masking = value;
+ break;
+ case VG_SCISSORING:
+ state->scissoring = value;
+ ctx->state.dirty |= DEPTH_STENCIL_DIRTY;
+ break;
+ case VG_PIXEL_LAYOUT:
+ if (value < VG_PIXEL_LAYOUT_UNKNOWN ||
+ value > VG_PIXEL_LAYOUT_BGR_HORIZONTAL)
+ error = VG_ILLEGAL_ARGUMENT_ERROR;
+ else
+ state->pixel_layout = value;
+ break;
+ case VG_SCREEN_LAYOUT:
+ /* read only ignore */
+ break;
+ case VG_FILTER_FORMAT_LINEAR:
+ state->filter_format_linear = value;
+ break;
+ case VG_FILTER_FORMAT_PREMULTIPLIED:
+ state->filter_format_premultiplied = value;
+ break;
+ case VG_FILTER_CHANNEL_MASK:
+ state->filter_channel_mask = value;
+ break;
+
+ case VG_MAX_SCISSOR_RECTS:
+ case VG_MAX_DASH_COUNT:
+ case VG_MAX_KERNEL_SIZE:
+ case VG_MAX_SEPARABLE_KERNEL_SIZE:
+ case VG_MAX_COLOR_RAMP_STOPS:
+ case VG_MAX_IMAGE_WIDTH:
+ case VG_MAX_IMAGE_HEIGHT:
+ case VG_MAX_IMAGE_PIXELS:
+ case VG_MAX_IMAGE_BYTES:
+ case VG_MAX_GAUSSIAN_STD_DEVIATION:
+ case VG_MAX_FLOAT:
+ /* read only ignore */
+ break;
+ default:
+ error = VG_ILLEGAL_ARGUMENT_ERROR;
+ break;
+ }
+ vg_set_error(ctx, error);
+}
+
+void vgSetfv(VGParamType type, VGint count,
+ const VGfloat * values)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_state *state = current_state();
+ VGErrorCode error = VG_NO_ERROR;
+
+ if ((count && !values) || !count_in_bounds(type, count) || !is_aligned(values)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ switch(type) {
+ case VG_MATRIX_MODE:
+ case VG_FILL_RULE:
+ case VG_IMAGE_QUALITY:
+ case VG_RENDERING_QUALITY:
+ case VG_BLEND_MODE:
+ case VG_IMAGE_MODE:
+#ifdef OPENVG_VERSION_1_1
+ case VG_COLOR_TRANSFORM:
+#endif
+ case VG_STROKE_CAP_STYLE:
+ case VG_STROKE_JOIN_STYLE:
+ case VG_STROKE_DASH_PHASE_RESET:
+ case VG_MASKING:
+ case VG_SCISSORING:
+ case VG_PIXEL_LAYOUT:
+ case VG_SCREEN_LAYOUT:
+ case VG_FILTER_FORMAT_LINEAR:
+ case VG_FILTER_FORMAT_PREMULTIPLIED:
+ case VG_FILTER_CHANNEL_MASK:
+ vgSeti(type, floor(values[0]));
+ return;
+ break;
+ case VG_SCISSOR_RECTS: {
+ VGint i;
+ VGuint *x = (VGuint*)values;
+ for (i = 0; i < count; ++i) {
+ state->scissor_rects[i].f = values[i];
+ state->scissor_rects[i].i = float_to_int_floor(x[i]);
+ }
+ state->scissor_rects_num = count / 4;
+ ctx->state.dirty |= DEPTH_STENCIL_DIRTY;
+ }
+ break;
+#ifdef OPENVG_VERSION_1_1
+ case VG_COLOR_TRANSFORM_VALUES: {
+ VGint i;
+ for (i = 0; i < count; ++i) {
+ state->color_transform_values[i] = values[i];
+ }
+ }
+ break;
+#endif
+ case VG_STROKE_LINE_WIDTH:
+ state->stroke.line_width.f = values[0];
+ state->stroke.line_width.i = float_to_int_floor(*((VGuint*)(values)));
+ break;
+ case VG_STROKE_MITER_LIMIT:
+ state->stroke.miter_limit.f = values[0];
+ state->stroke.miter_limit.i = float_to_int_floor(*((VGuint*)(values)));
+ break;
+ case VG_STROKE_DASH_PATTERN: {
+ int i;
+ for (i = 0; i < count; ++i) {
+ state->stroke.dash_pattern[i].f = values[i];
+ state->stroke.dash_pattern[i].i =
+ float_to_int_floor(*((VGuint*)(values + i)));
+ }
+ state->stroke.dash_pattern_num = count;
+ }
+ break;
+ case VG_STROKE_DASH_PHASE:
+ state->stroke.dash_phase.f = values[0];
+ state->stroke.dash_phase.i = float_to_int_floor(*((VGuint*)(values)));
+ break;
+ case VG_TILE_FILL_COLOR:
+ state->tile_fill_color[0] = values[0];
+ state->tile_fill_color[1] = values[1];
+ state->tile_fill_color[2] = values[2];
+ state->tile_fill_color[3] = values[3];
+
+ state->tile_fill_colori[0] = float_to_int_floor(*((VGuint*)(values + 0)));
+ state->tile_fill_colori[1] = float_to_int_floor(*((VGuint*)(values + 1)));
+ state->tile_fill_colori[2] = float_to_int_floor(*((VGuint*)(values + 2)));
+ state->tile_fill_colori[3] = float_to_int_floor(*((VGuint*)(values + 3)));
+ break;
+ case VG_CLEAR_COLOR:
+ state->clear_color[0] = values[0];
+ state->clear_color[1] = values[1];
+ state->clear_color[2] = values[2];
+ state->clear_color[3] = values[3];
+
+ state->clear_colori[0] = float_to_int_floor(*((VGuint*)(values + 0)));
+ state->clear_colori[1] = float_to_int_floor(*((VGuint*)(values + 1)));
+ state->clear_colori[2] = float_to_int_floor(*((VGuint*)(values + 2)));
+ state->clear_colori[3] = float_to_int_floor(*((VGuint*)(values + 3)));
+ break;
+#ifdef OPENVG_VERSION_1_1
+ case VG_GLYPH_ORIGIN:
+ state->glyph_origin[0].f = values[0];
+ state->glyph_origin[1].f = values[1];
+
+ state->glyph_origin[0].i = float_to_int_floor(*((VGuint*)(values + 0)));
+ state->glyph_origin[1].i = float_to_int_floor(*((VGuint*)(values + 1)));
+ break;
+#endif
+
+ case VG_MAX_SCISSOR_RECTS:
+ case VG_MAX_DASH_COUNT:
+ case VG_MAX_KERNEL_SIZE:
+ case VG_MAX_SEPARABLE_KERNEL_SIZE:
+ case VG_MAX_COLOR_RAMP_STOPS:
+ case VG_MAX_IMAGE_WIDTH:
+ case VG_MAX_IMAGE_HEIGHT:
+ case VG_MAX_IMAGE_PIXELS:
+ case VG_MAX_IMAGE_BYTES:
+ case VG_MAX_GAUSSIAN_STD_DEVIATION:
+ case VG_MAX_FLOAT:
+ break;
+ default:
+ error = VG_ILLEGAL_ARGUMENT_ERROR;
+ break;
+ }
+ vg_set_error(ctx, error);
+}
+
+void vgSetiv(VGParamType type, VGint count,
+ const VGint * values)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_state *state = current_state();
+
+ if ((count && !values) || !count_in_bounds(type, count) || !is_aligned(values)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ switch(type) {
+ case VG_MATRIX_MODE:
+ case VG_FILL_RULE:
+ case VG_IMAGE_QUALITY:
+ case VG_RENDERING_QUALITY:
+ case VG_BLEND_MODE:
+ case VG_IMAGE_MODE:
+#ifdef OPENVG_VERSION_1_1
+ case VG_COLOR_TRANSFORM:
+#endif
+ case VG_STROKE_CAP_STYLE:
+ case VG_STROKE_JOIN_STYLE:
+ case VG_STROKE_DASH_PHASE_RESET:
+ case VG_MASKING:
+ case VG_SCISSORING:
+ case VG_PIXEL_LAYOUT:
+ case VG_SCREEN_LAYOUT:
+ case VG_FILTER_FORMAT_LINEAR:
+ case VG_FILTER_FORMAT_PREMULTIPLIED:
+ case VG_FILTER_CHANNEL_MASK:
+ vgSeti(type, values[0]);
+ return;
+ break;
+ case VG_SCISSOR_RECTS: {
+ VGint i;
+ for (i = 0; i < count; ++i) {
+ state->scissor_rects[i].i = values[i];
+ state->scissor_rects[i].f = values[i];
+ }
+ state->scissor_rects_num = count / 4;
+ ctx->state.dirty |= DEPTH_STENCIL_DIRTY;
+ }
+ break;
+#ifdef OPENVG_VERSION_1_1
+ case VG_COLOR_TRANSFORM_VALUES: {
+ VGint i;
+ for (i = 0; i < count; ++i) {
+ state->color_transform_values[i] = values[i];
+ }
+ }
+ break;
+#endif
+ case VG_STROKE_LINE_WIDTH:
+ state->stroke.line_width.f = values[0];
+ state->stroke.line_width.i = values[0];
+ break;
+ case VG_STROKE_MITER_LIMIT:
+ state->stroke.miter_limit.f = values[0];
+ state->stroke.miter_limit.i = values[0];
+ break;
+ case VG_STROKE_DASH_PATTERN: {
+ int i;
+ for (i = 0; i < count; ++i) {
+ state->stroke.dash_pattern[i].f = values[i];
+ state->stroke.dash_pattern[i].i = values[i];
+ }
+ state->stroke.dash_pattern_num = count;
+ }
+ break;
+ case VG_STROKE_DASH_PHASE:
+ state->stroke.dash_phase.f = values[0];
+ state->stroke.dash_phase.i = values[0];
+ break;
+ case VG_TILE_FILL_COLOR:
+ state->tile_fill_color[0] = values[0];
+ state->tile_fill_color[1] = values[1];
+ state->tile_fill_color[2] = values[2];
+ state->tile_fill_color[3] = values[3];
+
+ state->tile_fill_colori[0] = values[0];
+ state->tile_fill_colori[1] = values[1];
+ state->tile_fill_colori[2] = values[2];
+ state->tile_fill_colori[3] = values[3];
+ break;
+ case VG_CLEAR_COLOR:
+ state->clear_color[0] = values[0];
+ state->clear_color[1] = values[1];
+ state->clear_color[2] = values[2];
+ state->clear_color[3] = values[3];
+
+ state->clear_colori[0] = values[0];
+ state->clear_colori[1] = values[1];
+ state->clear_colori[2] = values[2];
+ state->clear_colori[3] = values[3];
+ break;
+#ifdef OPENVG_VERSION_1_1
+ case VG_GLYPH_ORIGIN:
+ state->glyph_origin[0].f = values[0];
+ state->glyph_origin[1].f = values[1];
+ state->glyph_origin[0].i = values[0];
+ state->glyph_origin[1].i = values[1];
+ break;
+#endif
+
+ case VG_MAX_SCISSOR_RECTS:
+ case VG_MAX_DASH_COUNT:
+ case VG_MAX_KERNEL_SIZE:
+ case VG_MAX_SEPARABLE_KERNEL_SIZE:
+ case VG_MAX_COLOR_RAMP_STOPS:
+ case VG_MAX_IMAGE_WIDTH:
+ case VG_MAX_IMAGE_HEIGHT:
+ case VG_MAX_IMAGE_PIXELS:
+ case VG_MAX_IMAGE_BYTES:
+ case VG_MAX_GAUSSIAN_STD_DEVIATION:
+ case VG_MAX_FLOAT:
+ break;
+
+ default:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ break;
+ }
+}
+
+VGfloat vgGetf(VGParamType type)
+{
+ struct vg_context *ctx = vg_current_context();
+ const struct vg_state *state = current_state();
+ VGErrorCode error = VG_NO_ERROR;
+ VGfloat value = 0.0f;
+
+ switch(type) {
+ case VG_MATRIX_MODE:
+ case VG_FILL_RULE:
+ case VG_IMAGE_QUALITY:
+ case VG_RENDERING_QUALITY:
+ case VG_BLEND_MODE:
+ case VG_IMAGE_MODE:
+#ifdef OPENVG_VERSION_1_1
+ case VG_COLOR_TRANSFORM:
+#endif
+ case VG_STROKE_CAP_STYLE:
+ case VG_STROKE_JOIN_STYLE:
+ case VG_STROKE_DASH_PHASE_RESET:
+ case VG_MASKING:
+ case VG_SCISSORING:
+ case VG_PIXEL_LAYOUT:
+ case VG_SCREEN_LAYOUT:
+ case VG_FILTER_FORMAT_LINEAR:
+ case VG_FILTER_FORMAT_PREMULTIPLIED:
+ case VG_FILTER_CHANNEL_MASK:
+ return vgGeti(type);
+ break;
+ case VG_STROKE_LINE_WIDTH:
+ value = state->stroke.line_width.f;
+ break;
+ case VG_STROKE_MITER_LIMIT:
+ value = state->stroke.miter_limit.f;
+ break;
+ case VG_STROKE_DASH_PHASE:
+ value = state->stroke.dash_phase.f;
+ break;
+
+ case VG_MAX_SCISSOR_RECTS:
+ case VG_MAX_DASH_COUNT:
+ case VG_MAX_KERNEL_SIZE:
+ case VG_MAX_SEPARABLE_KERNEL_SIZE:
+ case VG_MAX_COLOR_RAMP_STOPS:
+ case VG_MAX_IMAGE_WIDTH:
+ case VG_MAX_IMAGE_HEIGHT:
+ case VG_MAX_IMAGE_PIXELS:
+ case VG_MAX_IMAGE_BYTES:
+ case VG_MAX_GAUSSIAN_STD_DEVIATION:
+ return vgGeti(type);
+ break;
+ case VG_MAX_FLOAT:
+ value = 1e+10;/*must be at least 1e+10*/
+ break;
+ default:
+ error = VG_ILLEGAL_ARGUMENT_ERROR;
+ break;
+ }
+ vg_set_error(ctx, error);
+ return value;
+}
+
+VGint vgGeti(VGParamType type)
+{
+ const struct vg_state *state = current_state();
+ struct vg_context *ctx = vg_current_context();
+ VGErrorCode error = VG_NO_ERROR;
+ VGint value = 0;
+
+ switch(type) {
+ case VG_MATRIX_MODE:
+ value = state->matrix_mode;
+ break;
+ case VG_FILL_RULE:
+ value = state->fill_rule;
+ break;
+ case VG_IMAGE_QUALITY:
+ value = state->image_quality;
+ break;
+ case VG_RENDERING_QUALITY:
+ value = state->rendering_quality;
+ break;
+ case VG_BLEND_MODE:
+ value = state->blend_mode;
+ break;
+ case VG_IMAGE_MODE:
+ value = state->image_mode;
+ break;
+#ifdef OPENVG_VERSION_1_1
+ case VG_COLOR_TRANSFORM:
+ value = state->color_transform;
+ break;
+#endif
+ case VG_STROKE_LINE_WIDTH:
+ value = state->stroke.line_width.i;
+ break;
+ case VG_STROKE_CAP_STYLE:
+ value = state->stroke.cap_style;
+ break;
+ case VG_STROKE_JOIN_STYLE:
+ value = state->stroke.join_style;
+ break;
+ case VG_STROKE_MITER_LIMIT:
+ value = state->stroke.miter_limit.i;
+ break;
+ case VG_STROKE_DASH_PHASE:
+ value = state->stroke.dash_phase.i;
+ break;
+ case VG_STROKE_DASH_PHASE_RESET:
+ value = state->stroke.dash_phase_reset;
+ break;
+ case VG_MASKING:
+ value = state->masking;
+ break;
+ case VG_SCISSORING:
+ value = state->scissoring;
+ break;
+ case VG_PIXEL_LAYOUT:
+ value = state->pixel_layout;
+ break;
+ case VG_SCREEN_LAYOUT:
+ value = state->screen_layout;
+ break;
+ case VG_FILTER_FORMAT_LINEAR:
+ value = state->filter_format_linear;
+ break;
+ case VG_FILTER_FORMAT_PREMULTIPLIED:
+ value = state->filter_format_premultiplied;
+ break;
+ case VG_FILTER_CHANNEL_MASK:
+ value = state->filter_channel_mask;
+ break;
+
+ case VG_MAX_SCISSOR_RECTS:
+ value = 32; /*must be at least 32*/
+ break;
+ case VG_MAX_DASH_COUNT:
+ value = 16; /*must be at least 16*/
+ break;
+ case VG_MAX_KERNEL_SIZE:
+ value = 7; /*must be at least 7*/
+ break;
+ case VG_MAX_SEPARABLE_KERNEL_SIZE:
+ value = 15; /*must be at least 15*/
+ break;
+ case VG_MAX_COLOR_RAMP_STOPS:
+ value = 256; /*must be at least 32*/
+ break;
+ case VG_MAX_IMAGE_WIDTH:
+ value = 2048;
+ break;
+ case VG_MAX_IMAGE_HEIGHT:
+ value = 2048;
+ break;
+ case VG_MAX_IMAGE_PIXELS:
+ value = 2048*2048;
+ break;
+ case VG_MAX_IMAGE_BYTES:
+ value = 2048*2048 * 4;
+ break;
+ case VG_MAX_GAUSSIAN_STD_DEVIATION:
+ value = 128; /*must be at least 128*/
+ break;
+
+ case VG_MAX_FLOAT: {
+ VGfloat val = vgGetf(type);
+ value = float_to_int_floor(*((VGuint*)&val));
+ }
+ break;
+ default:
+ error = VG_ILLEGAL_ARGUMENT_ERROR;
+ break;
+ }
+ vg_set_error(ctx, error);
+ return value;
+}
+
+VGint vgGetVectorSize(VGParamType type)
+{
+ struct vg_context *ctx = vg_current_context();
+ const struct vg_state *state = current_state();
+ switch(type) {
+ case VG_MATRIX_MODE:
+ case VG_FILL_RULE:
+ case VG_IMAGE_QUALITY:
+ case VG_RENDERING_QUALITY:
+ case VG_BLEND_MODE:
+ case VG_IMAGE_MODE:
+ return 1;
+ case VG_SCISSOR_RECTS:
+ return state->scissor_rects_num * 4;
+#ifdef OPENVG_VERSION_1_1
+ case VG_COLOR_TRANSFORM:
+ return 1;
+ case VG_COLOR_TRANSFORM_VALUES:
+ return 8;
+#endif
+ case VG_STROKE_LINE_WIDTH:
+ case VG_STROKE_CAP_STYLE:
+ case VG_STROKE_JOIN_STYLE:
+ case VG_STROKE_MITER_LIMIT:
+ return 1;
+ case VG_STROKE_DASH_PATTERN:
+ return state->stroke.dash_pattern_num;
+ case VG_STROKE_DASH_PHASE:
+ return 1;
+ case VG_STROKE_DASH_PHASE_RESET:
+ return 1;
+ case VG_TILE_FILL_COLOR:
+ return 4;
+ case VG_CLEAR_COLOR:
+ return 4;
+#ifdef OPENVG_VERSION_1_1
+ case VG_GLYPH_ORIGIN:
+ return 2;
+#endif
+ case VG_MASKING:
+ return 1;
+ case VG_SCISSORING:
+ return 1;
+ case VG_PIXEL_LAYOUT:
+ return 1;
+ case VG_SCREEN_LAYOUT:
+ return 1;
+ case VG_FILTER_FORMAT_LINEAR:
+ return 1;
+ case VG_FILTER_FORMAT_PREMULTIPLIED:
+ return 1;
+ case VG_FILTER_CHANNEL_MASK:
+ return 1;
+
+ case VG_MAX_COLOR_RAMP_STOPS:
+ return 1;
+ case VG_MAX_SCISSOR_RECTS:
+ case VG_MAX_DASH_COUNT:
+ case VG_MAX_KERNEL_SIZE:
+ case VG_MAX_SEPARABLE_KERNEL_SIZE:
+ case VG_MAX_IMAGE_WIDTH:
+ case VG_MAX_IMAGE_HEIGHT:
+ case VG_MAX_IMAGE_PIXELS:
+ case VG_MAX_IMAGE_BYTES:
+ case VG_MAX_FLOAT:
+ case VG_MAX_GAUSSIAN_STD_DEVIATION:
+ return 1;
+ default:
+ if (ctx)
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return 0;
+ }
+}
+
+void vgGetfv(VGParamType type, VGint count,
+ VGfloat * values)
+{
+ const struct vg_state *state = current_state();
+ struct vg_context *ctx = vg_current_context();
+ VGint real_count = vgGetVectorSize(type);
+
+ if (!values || count <= 0 || count > real_count || !is_aligned(values)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ switch(type) {
+ case VG_MATRIX_MODE:
+ case VG_FILL_RULE:
+ case VG_IMAGE_QUALITY:
+ case VG_RENDERING_QUALITY:
+ case VG_BLEND_MODE:
+ case VG_IMAGE_MODE:
+#ifdef OPENVG_VERSION_1_1
+ case VG_COLOR_TRANSFORM:
+#endif
+ case VG_STROKE_CAP_STYLE:
+ case VG_STROKE_JOIN_STYLE:
+ case VG_STROKE_DASH_PHASE_RESET:
+ case VG_MASKING:
+ case VG_SCISSORING:
+ case VG_PIXEL_LAYOUT:
+ case VG_SCREEN_LAYOUT:
+ case VG_FILTER_FORMAT_LINEAR:
+ case VG_FILTER_FORMAT_PREMULTIPLIED:
+ case VG_FILTER_CHANNEL_MASK:
+ case VG_MAX_SCISSOR_RECTS:
+ case VG_MAX_DASH_COUNT:
+ case VG_MAX_KERNEL_SIZE:
+ case VG_MAX_SEPARABLE_KERNEL_SIZE:
+ case VG_MAX_COLOR_RAMP_STOPS:
+ case VG_MAX_IMAGE_WIDTH:
+ case VG_MAX_IMAGE_HEIGHT:
+ case VG_MAX_IMAGE_PIXELS:
+ case VG_MAX_IMAGE_BYTES:
+ case VG_MAX_GAUSSIAN_STD_DEVIATION:
+ values[0] = vgGeti(type);
+ break;
+ case VG_MAX_FLOAT:
+ values[0] = vgGetf(type);
+ break;
+ case VG_SCISSOR_RECTS: {
+ VGint i;
+ for (i = 0; i < count; ++i) {
+ values[i] = state->scissor_rects[i].f;
+ }
+ }
+ break;
+#ifdef OPENVG_VERSION_1_1
+ case VG_COLOR_TRANSFORM_VALUES: {
+ memcpy(values, state->color_transform_values,
+ sizeof(VGfloat) * count);
+ }
+ break;
+#endif
+ case VG_STROKE_LINE_WIDTH:
+ values[0] = state->stroke.line_width.f;
+ break;
+ case VG_STROKE_MITER_LIMIT:
+ values[0] = state->stroke.miter_limit.f;
+ break;
+ case VG_STROKE_DASH_PATTERN: {
+ VGint i;
+ for (i = 0; i < count; ++i) {
+ values[i] = state->stroke.dash_pattern[i].f;
+ }
+ }
+ break;
+ case VG_STROKE_DASH_PHASE:
+ values[0] = state->stroke.dash_phase.f;
+ break;
+ case VG_TILE_FILL_COLOR:
+ values[0] = state->tile_fill_color[0];
+ values[1] = state->tile_fill_color[1];
+ values[2] = state->tile_fill_color[2];
+ values[3] = state->tile_fill_color[3];
+ break;
+ case VG_CLEAR_COLOR:
+ values[0] = state->clear_color[0];
+ values[1] = state->clear_color[1];
+ values[2] = state->clear_color[2];
+ values[3] = state->clear_color[3];
+ break;
+#ifdef OPENVG_VERSION_1_1
+ case VG_GLYPH_ORIGIN:
+ values[0] = state->glyph_origin[0].f;
+ values[1] = state->glyph_origin[1].f;
+ break;
+#endif
+ default:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ break;
+ }
+}
+
+void vgGetiv(VGParamType type, VGint count,
+ VGint * values)
+{
+ const struct vg_state *state = current_state();
+ struct vg_context *ctx = vg_current_context();
+ VGint real_count = vgGetVectorSize(type);
+
+ if (!values || count <= 0 || count > real_count || !is_aligned(values)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ switch(type) {
+ case VG_MATRIX_MODE:
+ case VG_FILL_RULE:
+ case VG_IMAGE_QUALITY:
+ case VG_RENDERING_QUALITY:
+ case VG_BLEND_MODE:
+ case VG_IMAGE_MODE:
+#ifdef OPENVG_VERSION_1_1
+ case VG_COLOR_TRANSFORM:
+#endif
+ case VG_STROKE_CAP_STYLE:
+ case VG_STROKE_JOIN_STYLE:
+ case VG_STROKE_DASH_PHASE_RESET:
+ case VG_MASKING:
+ case VG_SCISSORING:
+ case VG_PIXEL_LAYOUT:
+ case VG_SCREEN_LAYOUT:
+ case VG_FILTER_FORMAT_LINEAR:
+ case VG_FILTER_FORMAT_PREMULTIPLIED:
+ case VG_FILTER_CHANNEL_MASK:
+ case VG_MAX_SCISSOR_RECTS:
+ case VG_MAX_DASH_COUNT:
+ case VG_MAX_KERNEL_SIZE:
+ case VG_MAX_SEPARABLE_KERNEL_SIZE:
+ case VG_MAX_COLOR_RAMP_STOPS:
+ case VG_MAX_IMAGE_WIDTH:
+ case VG_MAX_IMAGE_HEIGHT:
+ case VG_MAX_IMAGE_PIXELS:
+ case VG_MAX_IMAGE_BYTES:
+ case VG_MAX_GAUSSIAN_STD_DEVIATION:
+ values[0] = vgGeti(type);
+ break;
+ case VG_MAX_FLOAT: {
+ VGfloat val = vgGetf(type);
+ values[0] = float_to_int_floor(*((VGuint*)&val));
+ }
+ break;
+ case VG_SCISSOR_RECTS: {
+ VGint i;
+ for (i = 0; i < count; ++i) {
+ values[i] = state->scissor_rects[i].i;
+ }
+ }
+ break;
+#ifdef OPENVG_VERSION_1_1
+ case VG_COLOR_TRANSFORM_VALUES: {
+ VGint i;
+ VGuint *x = (VGuint*)state->color_transform_values;
+ for (i = 0; i < count; ++i) {
+ values[i] = float_to_int_floor(x[i]);
+ }
+ }
+ break;
+#endif
+ case VG_STROKE_LINE_WIDTH:
+ values[0] = state->stroke.line_width.i;
+ break;
+ case VG_STROKE_MITER_LIMIT:
+ values[0] = state->stroke.miter_limit.i;
+ break;
+ case VG_STROKE_DASH_PATTERN: {
+ VGint i;
+ for (i = 0; i < count; ++i) {
+ values[i] = state->stroke.dash_pattern[i].i;
+ }
+ }
+ break;
+ case VG_STROKE_DASH_PHASE:
+ values[0] = state->stroke.dash_phase.i;
+ break;
+ case VG_TILE_FILL_COLOR:
+ values[0] = state->tile_fill_colori[0];
+ values[1] = state->tile_fill_colori[1];
+ values[2] = state->tile_fill_colori[2];
+ values[3] = state->tile_fill_colori[3];
+ break;
+ case VG_CLEAR_COLOR:
+ values[0] = state->clear_colori[0];
+ values[1] = state->clear_colori[1];
+ values[2] = state->clear_colori[2];
+ values[3] = state->clear_colori[3];
+ break;
+#ifdef OPENVG_VERSION_1_1
+ case VG_GLYPH_ORIGIN:
+ values[0] = state->glyph_origin[0].i;
+ values[1] = state->glyph_origin[1].i;
+ break;
+#endif
+ default:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ break;
+ }
+}
+
+void vgSetParameterf(VGHandle object,
+ VGint paramType,
+ VGfloat value)
+{
+ struct vg_context *ctx = vg_current_context();
+ void *ptr = (void*)object;
+
+ if (!object || object == VG_INVALID_HANDLE || !is_aligned(ptr)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ switch(paramType) {
+ case VG_PAINT_TYPE:
+ case VG_PAINT_COLOR_RAMP_SPREAD_MODE:
+ case VG_PAINT_PATTERN_TILING_MODE:
+ vgSetParameteri(object, paramType, floor(value));
+ return;
+ break;
+ case VG_PAINT_COLOR:
+ case VG_PAINT_COLOR_RAMP_STOPS:
+ case VG_PAINT_LINEAR_GRADIENT:
+ case VG_PAINT_RADIAL_GRADIENT:
+ /* it's an error if paramType refers to a vector parameter */
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ break;
+ case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: {
+ struct vg_paint *p = (struct vg_paint *)object;
+ paint_set_color_ramp_premultiplied(p, value);
+ }
+ break;
+
+ case VG_PATH_DATATYPE:
+ case VG_PATH_FORMAT:
+ case VG_PATH_SCALE:
+ case VG_PATH_BIAS:
+ case VG_PATH_NUM_SEGMENTS:
+ case VG_PATH_NUM_COORDS:
+
+ case VG_IMAGE_FORMAT:
+ case VG_IMAGE_WIDTH:
+ case VG_IMAGE_HEIGHT:
+
+#ifdef OPENVG_VERSION_1_1
+ case VG_FONT_NUM_GLYPHS:
+ /* read only don't produce an error */
+ break;
+#endif
+ default:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ break;
+ }
+}
+
+void vgSetParameteri(VGHandle object,
+ VGint paramType,
+ VGint value)
+{
+ struct vg_context *ctx = vg_current_context();
+ void *ptr = (void*)object;
+
+ if (!object || object == VG_INVALID_HANDLE || !is_aligned(ptr)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ switch(paramType) {
+ case VG_PAINT_TYPE:
+ if (value < VG_PAINT_TYPE_COLOR ||
+ value > VG_PAINT_TYPE_PATTERN)
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ else {
+ struct vg_paint *paint = (struct vg_paint *)ptr;
+ paint_set_type(paint, value);
+ }
+ break;
+ case VG_PAINT_COLOR:
+ case VG_PAINT_COLOR_RAMP_STOPS:
+ case VG_PAINT_LINEAR_GRADIENT:
+ case VG_PAINT_RADIAL_GRADIENT:
+ /* it's an error if paramType refers to a vector parameter */
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ break;
+ case VG_PAINT_COLOR_RAMP_SPREAD_MODE:
+ if (value < VG_COLOR_RAMP_SPREAD_PAD ||
+ value > VG_COLOR_RAMP_SPREAD_REFLECT)
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ else {
+ struct vg_paint *paint = (struct vg_paint *)ptr;
+ paint_set_spread_mode(paint, value);
+ }
+ break;
+ case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: {
+ struct vg_paint *p = (struct vg_paint *)object;
+ paint_set_color_ramp_premultiplied(p, value);
+ }
+ break;
+ case VG_PAINT_PATTERN_TILING_MODE:
+ if (value < VG_TILE_FILL ||
+ value > VG_TILE_REFLECT)
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ else {
+ struct vg_paint *paint = (struct vg_paint *)ptr;
+ paint_set_pattern_tiling(paint, value);
+ }
+ break;
+
+ case VG_PATH_DATATYPE:
+ case VG_PATH_FORMAT:
+ case VG_PATH_SCALE:
+ case VG_PATH_BIAS:
+ case VG_PATH_NUM_SEGMENTS:
+ case VG_PATH_NUM_COORDS:
+
+ case VG_IMAGE_FORMAT:
+ case VG_IMAGE_WIDTH:
+ case VG_IMAGE_HEIGHT:
+
+#ifdef OPENVG_VERSION_1_1
+ case VG_FONT_NUM_GLYPHS:
+ /* read only don't produce an error */
+ break;
+#endif
+ default:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+}
+
+void vgSetParameterfv(VGHandle object,
+ VGint paramType,
+ VGint count,
+ const VGfloat * values)
+{
+ struct vg_context *ctx = vg_current_context();
+ void *ptr = (void*)object;
+ VGint real_count = vgGetParameterVectorSize(object, paramType);
+
+ if (!object || object == VG_INVALID_HANDLE || !is_aligned(ptr)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (count < 0 || count < real_count ||
+ (values == NULL && count != 0) ||
+ !is_aligned(values)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ switch(paramType) {
+ case VG_PAINT_TYPE:
+ case VG_PAINT_COLOR_RAMP_SPREAD_MODE:
+ case VG_PAINT_COLOR_RAMP_PREMULTIPLIED:
+ case VG_PAINT_PATTERN_TILING_MODE:
+ if (count != 1)
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ else
+ vgSetParameterf(object, paramType, values[0]);
+ return;
+ break;
+ case VG_PAINT_COLOR: {
+ if (count != 4)
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ else {
+ struct vg_paint *paint = (struct vg_paint *)object;
+ paint_set_color(paint, values);
+ }
+ }
+ break;
+ case VG_PAINT_COLOR_RAMP_STOPS: {
+ if (count && count < 4)
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ else {
+ struct vg_paint *paint = (struct vg_paint *)object;
+ count = MIN2(count, VEGA_MAX_COLOR_RAMP_STOPS);
+ paint_set_ramp_stops(paint, values, count);
+ {
+ VGint stopsi[VEGA_MAX_COLOR_RAMP_STOPS];
+ int i = 0;
+ for (i = 0; i < count; ++i) {
+ stopsi[i] = float_to_int_floor(*((VGuint*)(values + i)));
+ }
+ paint_set_ramp_stopsi(paint, stopsi, count);
+ }
+ }
+ }
+ break;
+ case VG_PAINT_LINEAR_GRADIENT: {
+ if (count != 4)
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ else {
+ struct vg_paint *paint = (struct vg_paint *)object;
+ paint_set_linear_gradient(paint, values);
+ {
+ VGint vals[4];
+ vals[0] = FLT_TO_INT(values[0]);
+ vals[1] = FLT_TO_INT(values[1]);
+ vals[2] = FLT_TO_INT(values[2]);
+ vals[3] = FLT_TO_INT(values[3]);
+ paint_set_linear_gradienti(paint, vals);
+ }
+ }
+ }
+ break;
+ case VG_PAINT_RADIAL_GRADIENT: {
+ if (count != 5)
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ else {
+ struct vg_paint *paint = (struct vg_paint *)object;
+ paint_set_radial_gradient(paint, values);
+ {
+ VGint vals[5];
+ vals[0] = FLT_TO_INT(values[0]);
+ vals[1] = FLT_TO_INT(values[1]);
+ vals[2] = FLT_TO_INT(values[2]);
+ vals[3] = FLT_TO_INT(values[3]);
+ vals[4] = FLT_TO_INT(values[4]);
+ paint_set_radial_gradienti(paint, vals);
+ }
+ }
+ }
+ break;
+
+ case VG_PATH_DATATYPE:
+ case VG_PATH_FORMAT:
+ case VG_PATH_SCALE:
+ case VG_PATH_BIAS:
+ case VG_PATH_NUM_SEGMENTS:
+ case VG_PATH_NUM_COORDS:
+
+#ifdef OPENVG_VERSION_1_1
+ case VG_FONT_NUM_GLYPHS:
+ /* read only don't produce an error */
+ break;
+#endif
+ default:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+}
+
+void vgSetParameteriv(VGHandle object,
+ VGint paramType,
+ VGint count,
+ const VGint * values)
+{
+ struct vg_context *ctx = vg_current_context();
+ void *ptr = (void*)object;
+ VGint real_count = vgGetParameterVectorSize(object, paramType);
+
+ if (!object || object == VG_INVALID_HANDLE || !is_aligned(ptr)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (count < 0 || count < real_count ||
+ (values == NULL && count != 0) ||
+ !is_aligned(values)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ switch(paramType) {
+ case VG_PAINT_TYPE:
+ case VG_PAINT_COLOR_RAMP_SPREAD_MODE:
+ case VG_PAINT_COLOR_RAMP_PREMULTIPLIED:
+ case VG_PAINT_PATTERN_TILING_MODE:
+ if (count != 1)
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ else
+ vgSetParameteri(object, paramType, values[0]);
+ return;
+ break;
+ case VG_PAINT_COLOR: {
+ if (count != 4)
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ else {
+ struct vg_paint *paint = (struct vg_paint *)object;
+ paint_set_coloriv(paint, values);
+ }
+ }
+ break;
+ case VG_PAINT_COLOR_RAMP_STOPS: {
+ if ((count % 5))
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ else {
+ VGfloat *vals = 0;
+ int i;
+ struct vg_paint *paint = (struct vg_paint *)object;
+ if (count) {
+ vals = malloc(sizeof(VGfloat)*count);
+ for (i = 0; i < count; ++i)
+ vals[i] = values[i];
+ }
+
+ paint_set_ramp_stopsi(paint, values, count);
+ paint_set_ramp_stops(paint, vals, count);
+ free(vals);
+ }
+ }
+ break;
+ case VG_PAINT_LINEAR_GRADIENT: {
+ if (count != 4)
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ else {
+ VGfloat vals[4];
+ struct vg_paint *paint = (struct vg_paint *)object;
+ vals[0] = values[0];
+ vals[1] = values[1];
+ vals[2] = values[2];
+ vals[3] = values[3];
+ paint_set_linear_gradient(paint, vals);
+ paint_set_linear_gradienti(paint, values);
+ }
+ }
+ break;
+ case VG_PAINT_RADIAL_GRADIENT: {
+ if (count != 5)
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ else {
+ VGfloat vals[5];
+ struct vg_paint *paint = (struct vg_paint *)object;
+ vals[0] = values[0];
+ vals[1] = values[1];
+ vals[2] = values[2];
+ vals[3] = values[3];
+ vals[4] = values[4];
+ paint_set_radial_gradient(paint, vals);
+ paint_set_radial_gradienti(paint, values);
+ }
+ }
+ break;
+ case VG_PATH_DATATYPE:
+ case VG_PATH_FORMAT:
+ case VG_PATH_SCALE:
+ case VG_PATH_BIAS:
+ case VG_PATH_NUM_SEGMENTS:
+ case VG_PATH_NUM_COORDS:
+ /* read only don't produce an error */
+ break;
+ default:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+}
+
+VGint vgGetParameterVectorSize(VGHandle object,
+ VGint paramType)
+{
+ struct vg_context *ctx = vg_current_context();
+ void *ptr = (void*)object;
+
+ if (!ptr || object == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return 0;
+ }
+
+ switch(paramType) {
+ case VG_PAINT_TYPE:
+ case VG_PAINT_COLOR_RAMP_SPREAD_MODE:
+ case VG_PAINT_COLOR_RAMP_PREMULTIPLIED:
+ case VG_PAINT_PATTERN_TILING_MODE:
+ return 1;
+ case VG_PAINT_COLOR:
+ return 4;
+ case VG_PAINT_COLOR_RAMP_STOPS: {
+ struct vg_paint *p = (struct vg_paint *)object;
+ return paint_num_ramp_stops(p);
+ }
+ break;
+ case VG_PAINT_LINEAR_GRADIENT:
+ return 4;
+ case VG_PAINT_RADIAL_GRADIENT:
+ return 5;
+
+
+ case VG_PATH_FORMAT:
+ case VG_PATH_DATATYPE:
+ case VG_PATH_SCALE:
+ case VG_PATH_BIAS:
+ case VG_PATH_NUM_SEGMENTS:
+ case VG_PATH_NUM_COORDS:
+ return 1;
+
+ case VG_IMAGE_FORMAT:
+ case VG_IMAGE_WIDTH:
+ case VG_IMAGE_HEIGHT:
+ return 1;
+
+#ifdef OPENVG_VERSION_1_1
+ case VG_FONT_NUM_GLYPHS:
+ return 1;
+#endif
+
+ default:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ break;
+ }
+ return 0;
+}
+
+
+VGfloat vgGetParameterf(VGHandle object,
+ VGint paramType)
+{
+ struct vg_context *ctx = vg_current_context();
+ void *ptr = (void*)object;
+
+ if (!ptr || object == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return 0;
+ }
+
+ switch(paramType) {
+ case VG_PAINT_TYPE:
+ case VG_PAINT_COLOR_RAMP_SPREAD_MODE:
+ case VG_PAINT_COLOR_RAMP_PREMULTIPLIED:
+ case VG_PAINT_PATTERN_TILING_MODE:
+ return vgGetParameteri(object, paramType);
+ break;
+ case VG_PAINT_COLOR:
+ case VG_PAINT_COLOR_RAMP_STOPS:
+ case VG_PAINT_LINEAR_GRADIENT:
+ case VG_PAINT_RADIAL_GRADIENT:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ break;
+
+ case VG_PATH_FORMAT:
+ return VG_PATH_FORMAT_STANDARD;
+ case VG_PATH_SCALE: {
+ struct path *p = (struct path*)object;
+ return path_scale(p);
+ }
+ case VG_PATH_BIAS: {
+ struct path *p = (struct path*)object;
+ return path_bias(p);
+ }
+ case VG_PATH_DATATYPE:
+ case VG_PATH_NUM_SEGMENTS:
+ case VG_PATH_NUM_COORDS:
+ return vgGetParameteri(object, paramType);
+ break;
+
+ case VG_IMAGE_FORMAT:
+ case VG_IMAGE_WIDTH:
+ case VG_IMAGE_HEIGHT:
+#ifdef OPENVG_VERSION_1_1
+ case VG_FONT_NUM_GLYPHS:
+ return vgGetParameteri(object, paramType);
+ break;
+#endif
+
+ default:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ break;
+ }
+ return 0;
+}
+
+VGint vgGetParameteri(VGHandle object,
+ VGint paramType)
+{
+ struct vg_context *ctx = vg_current_context();
+ void *ptr = (void*)object;
+
+ if (!ptr || object == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return 0;
+ }
+
+ switch(paramType) {
+ case VG_PAINT_TYPE: {
+ struct vg_paint *paint = (struct vg_paint *)ptr;
+ return paint_type(paint);
+ }
+ break;
+ case VG_PAINT_COLOR_RAMP_SPREAD_MODE: {
+ struct vg_paint *p = (struct vg_paint *)object;
+ return paint_spread_mode(p);
+ }
+ case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: {
+ struct vg_paint *p = (struct vg_paint *)object;
+ return paint_color_ramp_premultiplied(p);
+ }
+ break;
+ case VG_PAINT_PATTERN_TILING_MODE: {
+ struct vg_paint *p = (struct vg_paint *)object;
+ return paint_pattern_tiling(p);
+ }
+ break;
+ case VG_PAINT_COLOR:
+ case VG_PAINT_COLOR_RAMP_STOPS:
+ case VG_PAINT_LINEAR_GRADIENT:
+ case VG_PAINT_RADIAL_GRADIENT:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ break;
+
+ case VG_PATH_FORMAT:
+ return VG_PATH_FORMAT_STANDARD;
+ case VG_PATH_SCALE:
+ case VG_PATH_BIAS:
+ return vgGetParameterf(object, paramType);
+ case VG_PATH_DATATYPE: {
+ struct path *p = (struct path*)object;
+ return path_datatype(p);
+ }
+ case VG_PATH_NUM_SEGMENTS: {
+ struct path *p = (struct path*)object;
+ return path_num_segments(p);
+ }
+ case VG_PATH_NUM_COORDS: {
+ struct path *p = (struct path*)object;
+ return path_num_coords(p);
+ }
+ break;
+
+ case VG_IMAGE_FORMAT: {
+ struct vg_image *img = (struct vg_image*)object;
+ return img->format;
+ }
+ break;
+ case VG_IMAGE_WIDTH: {
+ struct vg_image *img = (struct vg_image*)object;
+ return img->width;
+ }
+ break;
+ case VG_IMAGE_HEIGHT: {
+ struct vg_image *img = (struct vg_image*)object;
+ return img->height;
+ }
+ break;
+
+#ifdef OPENVG_VERSION_1_1
+ case VG_FONT_NUM_GLYPHS: {
+ return 1;
+ }
+ break;
+#endif
+
+ default:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ break;
+ }
+ return 0;
+}
+
+void vgGetParameterfv(VGHandle object,
+ VGint paramType,
+ VGint count,
+ VGfloat * values)
+{
+ struct vg_context *ctx = vg_current_context();
+ void *ptr = (void*)object;
+ VGint real_count = vgGetParameterVectorSize(object, paramType);
+
+ if (!ptr || object == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (!values || count <= 0 || count > real_count ||
+ !is_aligned(values)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ switch(paramType) {
+ case VG_PAINT_TYPE: {
+ struct vg_paint *p = (struct vg_paint *)object;
+ values[0] = paint_type(p);
+ }
+ break;
+ case VG_PAINT_COLOR_RAMP_SPREAD_MODE: {
+ struct vg_paint *p = (struct vg_paint *)object;
+ values[0] = paint_spread_mode(p);
+ }
+ break;
+ case VG_PAINT_COLOR_RAMP_PREMULTIPLIED: {
+ struct vg_paint *p = (struct vg_paint *)object;
+ values[0] = paint_color_ramp_premultiplied(p);
+ }
+ break;
+ case VG_PAINT_PATTERN_TILING_MODE: {
+ values[0] = vgGetParameterf(object, paramType);
+ }
+ break;
+ case VG_PAINT_COLOR: {
+ struct vg_paint *paint = (struct vg_paint *)object;
+ paint_get_color(paint, values);
+ }
+ break;
+ case VG_PAINT_COLOR_RAMP_STOPS: {
+ struct vg_paint *paint = (struct vg_paint *)object;
+ paint_ramp_stops(paint, values, count);
+ }
+ break;
+ case VG_PAINT_LINEAR_GRADIENT: {
+ struct vg_paint *paint = (struct vg_paint *)object;
+ paint_linear_gradient(paint, values);
+ }
+ break;
+ case VG_PAINT_RADIAL_GRADIENT: {
+ struct vg_paint *paint = (struct vg_paint *)object;
+ paint_radial_gradient(paint, values);
+ }
+ break;
+
+ case VG_PATH_FORMAT:
+ case VG_PATH_DATATYPE:
+ case VG_PATH_NUM_SEGMENTS:
+ case VG_PATH_NUM_COORDS:
+ values[0] = vgGetParameteri(object, paramType);
+ break;
+ case VG_PATH_SCALE:
+ case VG_PATH_BIAS:
+ values[0] = vgGetParameterf(object, paramType);
+ break;
+
+ case VG_IMAGE_FORMAT:
+ case VG_IMAGE_WIDTH:
+ case VG_IMAGE_HEIGHT:
+#ifdef OPENVG_VERSION_1_1
+ case VG_FONT_NUM_GLYPHS:
+ values[0] = vgGetParameteri(object, paramType);
+ break;
+#endif
+
+ default:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ break;
+ }
+}
+
+void vgGetParameteriv(VGHandle object,
+ VGint paramType,
+ VGint count,
+ VGint * values)
+{
+ struct vg_context *ctx = vg_current_context();
+ void *ptr = (void*)object;
+ VGint real_count = vgGetParameterVectorSize(object, paramType);
+
+ if (!ptr || object == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (!values || count <= 0 || count > real_count ||
+ !is_aligned(values)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ switch(paramType) {
+ case VG_PAINT_TYPE:
+ case VG_PAINT_COLOR_RAMP_SPREAD_MODE:
+ case VG_PAINT_COLOR_RAMP_PREMULTIPLIED:
+ case VG_PAINT_PATTERN_TILING_MODE:
+#ifdef OPENVG_VERSION_1_1
+ case VG_FONT_NUM_GLYPHS:
+ values[0] = vgGetParameteri(object, paramType);
+ break;
+#endif
+ case VG_PAINT_COLOR: {
+ struct vg_paint *paint = (struct vg_paint *)object;
+ paint_get_coloriv(paint, values);
+ }
+ break;
+ case VG_PAINT_COLOR_RAMP_STOPS: {
+ struct vg_paint *paint = (struct vg_paint *)object;
+ paint_ramp_stopsi(paint, values, count);
+ }
+ break;
+ case VG_PAINT_LINEAR_GRADIENT: {
+ struct vg_paint *paint = (struct vg_paint *)object;
+ paint_linear_gradienti(paint, values);
+ }
+ break;
+ case VG_PAINT_RADIAL_GRADIENT: {
+ struct vg_paint *paint = (struct vg_paint *)object;
+ paint_radial_gradienti(paint, values);
+ }
+ break;
+
+ case VG_PATH_SCALE:
+ case VG_PATH_BIAS:
+ values[0] = vgGetParameterf(object, paramType);
+ break;
+ case VG_PATH_FORMAT:
+ case VG_PATH_DATATYPE:
+ case VG_PATH_NUM_SEGMENTS:
+ case VG_PATH_NUM_COORDS:
+ values[0] = vgGetParameteri(object, paramType);
+ break;
+
+ case VG_IMAGE_FORMAT:
+ case VG_IMAGE_WIDTH:
+ case VG_IMAGE_HEIGHT:
+ values[0] = vgGetParameteri(object, paramType);
+ break;
+
+ default:
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ break;
+ }
+}
diff --git a/src/gallium/state_trackers/vega/api_path.c b/src/gallium/state_trackers/vega/api_path.c
new file mode 100644
index 0000000000..a6b7a2bb93
--- /dev/null
+++ b/src/gallium/state_trackers/vega/api_path.c
@@ -0,0 +1,488 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "VG/openvg.h"
+
+#include "vg_context.h"
+#include "path.h"
+#include "polygon.h"
+#include "paint.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_inlines.h"
+#include "util/u_draw_quad.h"
+
+VGPath vgCreatePath(VGint pathFormat,
+ VGPathDatatype datatype,
+ VGfloat scale, VGfloat bias,
+ VGint segmentCapacityHint,
+ VGint coordCapacityHint,
+ VGbitfield capabilities)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (pathFormat != VG_PATH_FORMAT_STANDARD) {
+ vg_set_error(ctx, VG_UNSUPPORTED_PATH_FORMAT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+ if (datatype < VG_PATH_DATATYPE_S_8 ||
+ datatype > VG_PATH_DATATYPE_F) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+ if (!scale) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+
+ return (VGPath)path_create(datatype, scale, bias,
+ segmentCapacityHint, coordCapacityHint,
+ capabilities);
+}
+
+void vgClearPath(VGPath path, VGbitfield capabilities)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct path *p = 0;
+
+ if (path == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ p = (struct path *)path;
+ path_clear(p, capabilities);
+}
+
+void vgDestroyPath(VGPath p)
+{
+ struct path *path = 0;
+ struct vg_context *ctx = vg_current_context();
+
+ if (p == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ path = (struct path *)p;
+ path_destroy(path);
+}
+
+void vgRemovePathCapabilities(VGPath path,
+ VGbitfield capabilities)
+{
+ struct vg_context *ctx = vg_current_context();
+ VGbitfield current;
+ struct path *p;
+
+ if (path == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ p = (struct path*)path;
+ current = path_capabilities(p);
+ path_set_capabilities(p, (current &
+ (~(capabilities & VG_PATH_CAPABILITY_ALL))));
+}
+
+VGbitfield vgGetPathCapabilities(VGPath path)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct path *p = 0;
+
+ if (path == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return 0;
+ }
+ p = (struct path*)path;
+ return path_capabilities(p);
+}
+
+void vgAppendPath(VGPath dstPath, VGPath srcPath)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct path *src, *dst;
+
+ if (dstPath == VG_INVALID_HANDLE || srcPath == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ src = (struct path *)srcPath;
+ dst = (struct path *)dstPath;
+
+ if (!(path_capabilities(src) & VG_PATH_CAPABILITY_APPEND_FROM) ||
+ !(path_capabilities(dst) & VG_PATH_CAPABILITY_APPEND_TO)) {
+ vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR);
+ return;
+ }
+ path_append_path(dst, src);
+}
+
+void vgAppendPathData(VGPath dstPath,
+ VGint numSegments,
+ const VGubyte * pathSegments,
+ const void * pathData)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct path *p = 0;
+ VGint i;
+
+ if (dstPath == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (!pathSegments) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (numSegments <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ for (i = 0; i < numSegments; ++i) {
+ if (pathSegments[i] < VG_CLOSE_PATH ||
+ pathSegments[i] > VG_LCWARC_TO_REL) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ }
+
+ p = (struct path*)dstPath;
+
+ if (!pathData || !is_aligned_to(pathData, path_datatype_size(p))) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (!(path_capabilities(p)&VG_PATH_CAPABILITY_APPEND_TO)) {
+ vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR);
+ return;
+ }
+
+ path_append_data(p, numSegments, pathSegments, pathData);
+}
+
+void vgModifyPathCoords(VGPath dstPath,
+ VGint startIndex,
+ VGint numSegments,
+ const void * pathData)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct path *p = 0;
+
+ if (dstPath == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (startIndex < 0 || numSegments <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ p = (struct path *)dstPath;
+
+ if (!pathData || !is_aligned_to(pathData, path_datatype_size(p))) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (startIndex + numSegments > path_num_segments(p)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (!(path_capabilities(p)&VG_PATH_CAPABILITY_MODIFY)) {
+ vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR);
+ return;
+ }
+ path_modify_coords(p, startIndex, numSegments, pathData);
+}
+
+void vgTransformPath(VGPath dstPath, VGPath srcPath)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct path *src = 0, *dst = 0;
+
+ if (dstPath == VG_INVALID_HANDLE || srcPath == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ src = (struct path *)srcPath;
+ dst = (struct path *)dstPath;
+
+ if (!(path_capabilities(src) & VG_PATH_CAPABILITY_TRANSFORM_FROM) ||
+ !(path_capabilities(dst) & VG_PATH_CAPABILITY_TRANSFORM_TO)) {
+ vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR);
+ return;
+ }
+ path_transform(dst, src);
+}
+
+VGboolean vgInterpolatePath(VGPath dstPath,
+ VGPath startPath,
+ VGPath endPath,
+ VGfloat amount)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct path *start = 0, *dst = 0, *end = 0;
+
+ if (dstPath == VG_INVALID_HANDLE ||
+ startPath == VG_INVALID_HANDLE ||
+ endPath == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return VG_FALSE;
+ }
+ dst = (struct path *)dstPath;
+ start = (struct path *)startPath;
+ end = (struct path *)endPath;
+
+ if (!(path_capabilities(dst) & VG_PATH_CAPABILITY_INTERPOLATE_TO) ||
+ !(path_capabilities(start) & VG_PATH_CAPABILITY_INTERPOLATE_FROM) ||
+ !(path_capabilities(end) & VG_PATH_CAPABILITY_INTERPOLATE_FROM)) {
+ vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR);
+ return VG_FALSE;
+ }
+
+ return path_interpolate(dst,
+ start, end, amount);
+}
+
+VGfloat vgPathLength(VGPath path,
+ VGint startSegment,
+ VGint numSegments)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct path *p = 0;
+
+ if (path == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return -1;
+ }
+ if (startSegment < 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return -1;
+ }
+ if (numSegments <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return -1;
+ }
+ p = (struct path*)path;
+
+ if (!(path_capabilities(p) & VG_PATH_CAPABILITY_PATH_LENGTH)) {
+ vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR);
+ return -1;
+ }
+ if (startSegment + numSegments > path_num_segments(p)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return -1;
+ }
+
+ return path_length(p, startSegment, numSegments);
+}
+
+void vgPointAlongPath(VGPath path,
+ VGint startSegment,
+ VGint numSegments,
+ VGfloat distance,
+ VGfloat * x, VGfloat * y,
+ VGfloat * tangentX,
+ VGfloat * tangentY)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct path *p = 0;
+ VGbitfield caps;
+
+ if (path == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (startSegment < 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (numSegments <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (!is_aligned(x) || !is_aligned(y) ||
+ !is_aligned(tangentX) || !is_aligned(tangentY)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ p = (struct path*)path;
+
+ caps = path_capabilities(p);
+ if (!(caps & VG_PATH_CAPABILITY_POINT_ALONG_PATH) ||
+ !(caps & VG_PATH_CAPABILITY_TANGENT_ALONG_PATH)) {
+ vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR);
+ return;
+ }
+
+ if (startSegment + numSegments > path_num_segments(p)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ {
+ VGfloat point[2], normal[2];
+ path_point(p, startSegment, numSegments, distance,
+ point, normal);
+ if (x)
+ *x = point[0];
+ if (y)
+ *y = point[1];
+ if (tangentX)
+ *tangentX = -normal[1];
+ if (tangentY)
+ *tangentY = normal[0];
+ }
+}
+
+void vgPathBounds(VGPath path,
+ VGfloat * minX,
+ VGfloat * minY,
+ VGfloat * width,
+ VGfloat * height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct path *p = 0;
+ VGbitfield caps;
+
+ if (path == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (!minX || !minY || !width || !height) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (!is_aligned(minX) || !is_aligned(minY) ||
+ !is_aligned(width) || !is_aligned(height)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ p = (struct path*)path;
+
+ caps = path_capabilities(p);
+ if (!(caps & VG_PATH_CAPABILITY_PATH_BOUNDS)) {
+ vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR);
+ return;
+ }
+
+ path_bounding_rect(p, minX, minY, width, height);
+}
+
+void vgPathTransformedBounds(VGPath path,
+ VGfloat * minX,
+ VGfloat * minY,
+ VGfloat * width,
+ VGfloat * height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct path *p = 0;
+ VGbitfield caps;
+
+ if (path == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (!minX || !minY || !width || !height) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (!is_aligned(minX) || !is_aligned(minY) ||
+ !is_aligned(width) || !is_aligned(height)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ p = (struct path*)path;
+
+ caps = path_capabilities(p);
+ if (!(caps & VG_PATH_CAPABILITY_PATH_TRANSFORMED_BOUNDS)) {
+ vg_set_error(ctx, VG_PATH_CAPABILITY_ERROR);
+ return;
+ }
+
+#if 0
+ /* faster, but seems to have precision problems... */
+ path_bounding_rect(p, minX, minY, width, height);
+ if (*width > 0 && *height > 0) {
+ VGfloat pts[] = {*minX, *minY,
+ *minX + *width, *minY,
+ *minX + *width, *minY + *height,
+ *minX, *minY + *height};
+ struct matrix *matrix = &ctx->state.vg.path_user_to_surface_matrix;
+ VGfloat maxX, maxY;
+ matrix_map_point(matrix, pts[0], pts[1], pts + 0, pts + 1);
+ matrix_map_point(matrix, pts[2], pts[3], pts + 2, pts + 3);
+ matrix_map_point(matrix, pts[4], pts[5], pts + 4, pts + 5);
+ matrix_map_point(matrix, pts[6], pts[7], pts + 6, pts + 7);
+ *minX = MIN2(pts[0], MIN2(pts[2], MIN2(pts[4], pts[6])));
+ *minY = MIN2(pts[1], MIN2(pts[3], MIN2(pts[5], pts[7])));
+ maxX = MAX2(pts[0], MAX2(pts[2], MAX2(pts[4], pts[6])));
+ maxY = MAX2(pts[1], MAX2(pts[3], MAX2(pts[5], pts[7])));
+ *width = maxX - *minX;
+ *height = maxY - *minY;
+ }
+#else
+ {
+ struct path *dst = path_create(VG_PATH_DATATYPE_F, 1.0, 0,
+ 0, 0, VG_PATH_CAPABILITY_ALL);
+ path_transform(dst, p);
+ path_bounding_rect(dst, minX, minY, width, height);
+ path_destroy(dst);
+ }
+#endif
+}
+
+
+void vgDrawPath(VGPath path, VGbitfield paintModes)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (path == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ if (!(paintModes & (VG_STROKE_PATH | VG_FILL_PATH))) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (path_is_empty((struct path*)path))
+ return;
+ path_render((struct path*)path, paintModes);
+}
+
diff --git a/src/gallium/state_trackers/vega/api_text.c b/src/gallium/state_trackers/vega/api_text.c
new file mode 100644
index 0000000000..d8411cf3e8
--- /dev/null
+++ b/src/gallium/state_trackers/vega/api_text.c
@@ -0,0 +1,258 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "VG/openvg.h"
+
+#include "vg_context.h"
+
+#include "util/u_memory.h"
+
+#ifdef OPENVG_VERSION_1_1
+
+struct vg_font {
+ struct vg_object base;
+
+ VGint glyph_indices[200];
+ VGint num_glyphs;
+};
+
+VGFont vgCreateFont(VGint glyphCapacityHint)
+{
+ struct vg_font *font = 0;
+ struct vg_context *ctx = vg_current_context();
+
+ if (glyphCapacityHint < 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return VG_INVALID_HANDLE;
+ }
+
+ font = CALLOC_STRUCT(vg_font);
+ vg_init_object(&font->base, ctx, VG_OBJECT_FONT);
+ vg_context_add_object(ctx, VG_OBJECT_FONT, font);
+ return (VGFont)font;
+}
+
+void vgDestroyFont(VGFont f)
+{
+ struct vg_font *font = (struct vg_font *)f;
+ struct vg_context *ctx = vg_current_context();
+
+ if (f == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ vg_context_remove_object(ctx, VG_OBJECT_FONT, font);
+ /*free(font);*/
+}
+
+void vgSetGlyphToPath(VGFont font,
+ VGuint glyphIndex,
+ VGPath path,
+ VGboolean isHinted,
+ VGfloat glyphOrigin [2],
+ VGfloat escapement[2])
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_object *pathObj;
+ struct vg_font *f;
+
+ if (font == VG_INVALID_HANDLE ||
+ !vg_context_is_object_valid(ctx, VG_OBJECT_FONT, (void *)font)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (!glyphOrigin || !escapement ||
+ !is_aligned(glyphOrigin) || !is_aligned(escapement)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (path != VG_INVALID_HANDLE &&
+ !vg_context_is_object_valid(ctx, VG_OBJECT_PATH, (void *)path)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ pathObj = (struct vg_object*)path;
+ if (pathObj && pathObj->type != VG_OBJECT_PATH) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+
+ f = (struct vg_font*)font;
+ f->glyph_indices[f->num_glyphs] = glyphIndex;
+ ++f->num_glyphs;
+}
+
+void vgSetGlyphToImage(VGFont font,
+ VGuint glyphIndex,
+ VGImage image,
+ VGfloat glyphOrigin [2],
+ VGfloat escapement[2])
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_object *img_obj;
+ struct vg_font *f;
+
+ if (font == VG_INVALID_HANDLE ||
+ !vg_context_is_object_valid(ctx, VG_OBJECT_FONT, (void *)font)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (!glyphOrigin || !escapement ||
+ !is_aligned(glyphOrigin) || !is_aligned(escapement)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (image != VG_INVALID_HANDLE &&
+ !vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, (void *)image)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ img_obj = (struct vg_object*)image;
+ if (img_obj && img_obj->type != VG_OBJECT_IMAGE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ f = (struct vg_font*)font;
+ f->glyph_indices[f->num_glyphs] = glyphIndex;
+ ++f->num_glyphs;
+}
+
+static INLINE VGboolean font_contains_glyph(struct vg_font *font,
+ VGuint glyph_index)
+{
+ VGint i;
+ for (i = 0; i < font->num_glyphs; ++i) {
+ if (font->glyph_indices[i] == glyph_index) {
+ return VG_TRUE;
+ }
+ }
+ return VG_FALSE;
+}
+
+void vgClearGlyph(VGFont font,
+ VGuint glyphIndex)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_font *f;
+ VGint i;
+
+ if (font == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (glyphIndex <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ f = (struct vg_font*)font;
+ if (!font_contains_glyph(f, glyphIndex)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ for (i = 0; i < f->num_glyphs; ++i) {
+ if (f->glyph_indices[i] == glyphIndex) {
+ /*FIXME*/
+ f->glyph_indices[f->num_glyphs] = 0;
+ --f->num_glyphs;
+ return;
+ }
+ }
+}
+
+void vgDrawGlyph(VGFont font,
+ VGuint glyphIndex,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_font *f;
+
+ if (font == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (glyphIndex <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (paintModes & (~(VG_STROKE_PATH|VG_FILL_PATH))) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ f = (struct vg_font*)font;
+ if (!font_contains_glyph(f, glyphIndex)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+}
+
+void vgDrawGlyphs(VGFont font,
+ VGint glyphCount,
+ VGuint *glyphIndices,
+ VGfloat *adjustments_x,
+ VGfloat *adjustments_y,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting)
+{
+ struct vg_context *ctx = vg_current_context();
+ VGint i;
+ struct vg_font *f;
+
+ if (font == VG_INVALID_HANDLE) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
+ if (glyphCount <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (!glyphIndices || !is_aligned(glyphIndices)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (!adjustments_x || !is_aligned(adjustments_x) ||
+ !adjustments_y || !is_aligned(adjustments_y)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ if (paintModes & (~(VG_STROKE_PATH|VG_FILL_PATH))) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ f = (struct vg_font*)font;
+ for (i = 0; i < glyphCount; ++i) {
+ VGuint glyph_index = glyphIndices[i];
+ if (!font_contains_glyph(f, glyph_index)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ }
+}
+
+#endif
diff --git a/src/gallium/state_trackers/vega/api_transform.c b/src/gallium/state_trackers/vega/api_transform.c
new file mode 100644
index 0000000000..763a5ec415
--- /dev/null
+++ b/src/gallium/state_trackers/vega/api_transform.c
@@ -0,0 +1,128 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "VG/openvg.h"
+
+#include "vg_context.h"
+
+#include "matrix.h"
+
+void vgLoadIdentity(void)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct matrix *mat = vg_state_matrix(&ctx->state.vg);
+ matrix_load_identity(mat);
+}
+
+void vgLoadMatrix(const VGfloat * m)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct matrix *mat;
+
+ if (!ctx)
+ return;
+
+ if (!m || !is_aligned(m)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ mat = vg_state_matrix(&ctx->state.vg);
+ matrix_init(mat, m);
+ if (!matrix_is_affine(mat)) {
+ if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) {
+ matrix_make_affine(mat);
+ }
+ }
+}
+
+void vgGetMatrix(VGfloat * m)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct matrix *mat;
+
+ if (!ctx)
+ return;
+
+ if (!m || !is_aligned(m)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ mat = vg_state_matrix(&ctx->state.vg);
+ memcpy(m, mat->m, sizeof(VGfloat)*9);
+}
+
+void vgMultMatrix(const VGfloat * m)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct matrix *dst, src;
+
+ if (!ctx)
+ return;
+
+ if (!m || !is_aligned(m)) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ matrix_init(&src, m);
+ dst = vg_state_matrix(&ctx->state.vg);
+ if (!matrix_is_affine(&src)) {
+ if (ctx->state.vg.matrix_mode != VG_MATRIX_IMAGE_USER_TO_SURFACE) {
+ matrix_make_affine(&src);
+ }
+ }
+ matrix_mult(dst, &src);
+
+}
+
+void vgTranslate(VGfloat tx, VGfloat ty)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct matrix *dst = vg_state_matrix(&ctx->state.vg);
+ matrix_translate(dst, tx, ty);
+}
+
+void vgScale(VGfloat sx, VGfloat sy)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct matrix *dst = vg_state_matrix(&ctx->state.vg);
+ matrix_scale(dst, sx, sy);
+}
+
+void vgShear(VGfloat shx, VGfloat shy)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct matrix *dst = vg_state_matrix(&ctx->state.vg);
+ matrix_shear(dst, shx, shy);
+}
+
+void vgRotate(VGfloat angle)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct matrix *dst = vg_state_matrix(&ctx->state.vg);
+ matrix_rotate(dst, angle);
+}
diff --git a/src/gallium/state_trackers/vega/arc.c b/src/gallium/state_trackers/vega/arc.c
new file mode 100644
index 0000000000..e74c7f0334
--- /dev/null
+++ b/src/gallium/state_trackers/vega/arc.c
@@ -0,0 +1,708 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "arc.h"
+
+#include "matrix.h"
+#include "bezier.h"
+#include "polygon.h"
+#include "stroker.h"
+#include "path.h"
+
+#include "util/u_debug.h"
+
+#include <math.h>
+
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+
+#define DEBUG_ARCS 0
+
+static const VGfloat two_pi = M_PI * 2;
+
+
+static const double coeffs3Low[2][4][4] = {
+ {
+ { 3.85268, -21.229, -0.330434, 0.0127842 },
+ { -1.61486, 0.706564, 0.225945, 0.263682 },
+ { -0.910164, 0.388383, 0.00551445, 0.00671814 },
+ { -0.630184, 0.192402, 0.0098871, 0.0102527 }
+ },
+ {
+ { -0.162211, 9.94329, 0.13723, 0.0124084 },
+ { -0.253135, 0.00187735, 0.0230286, 0.01264 },
+ { -0.0695069, -0.0437594, 0.0120636, 0.0163087 },
+ { -0.0328856, -0.00926032, -0.00173573, 0.00527385 }
+ }
+};
+
+/* coefficients for error estimation
+ while using cubic Bézier curves for approximation
+ 1/4 <= b/a <= 1 */
+static const double coeffs3High[2][4][4] = {
+ {
+ { 0.0899116, -19.2349, -4.11711, 0.183362 },
+ { 0.138148, -1.45804, 1.32044, 1.38474 },
+ { 0.230903, -0.450262, 0.219963, 0.414038 },
+ { 0.0590565, -0.101062, 0.0430592, 0.0204699 }
+ },
+ {
+ { 0.0164649, 9.89394, 0.0919496, 0.00760802 },
+ { 0.0191603, -0.0322058, 0.0134667, -0.0825018 },
+ { 0.0156192, -0.017535, 0.00326508, -0.228157 },
+ { -0.0236752, 0.0405821, -0.0173086, 0.176187 }
+ }
+};
+
+/* safety factor to convert the "best" error approximation
+ into a "max bound" error */
+static const double safety3[] = {
+ 0.001, 4.98, 0.207, 0.0067
+};
+
+/* The code below is from the OpenVG 1.1 Spec
+ * Section 18.4 */
+
+/* Given: Points (x0, y0) and (x1, y1)
+ * Return: TRUE if a solution exists, FALSE otherwise
+ * Circle centers are written to (cx0, cy0) and (cx1, cy1)
+ */
+static VGboolean
+find_unit_circles(double x0, double y0, double x1, double y1,
+ double *cx0, double *cy0,
+ double *cx1, double *cy1)
+{
+ /* Compute differences and averages */
+ double dx = x0 - x1;
+ double dy = y0 - y1;
+ double xm = (x0 + x1)/2;
+ double ym = (y0 + y1)/2;
+ double dsq, disc, s, sdx, sdy;
+
+ /* Solve for intersecting unit circles */
+ dsq = dx*dx + dy*dy;
+ if (dsq == 0.0) return VG_FALSE; /* Points are coincident */
+ disc = 1.0/dsq - 1.0/4.0;
+
+ /* the precision we care about here is around float so if we're
+ * around the float defined zero then make it official to avoid
+ * precision problems later on */
+ if (floatIsZero(disc))
+ disc = 0.0;
+
+ if (disc < 0.0) return VG_FALSE; /* Points are too far apart */
+ s = sqrt(disc);
+ sdx = s*dx;
+ sdy = s*dy;
+ *cx0 = xm + sdy;
+ *cy0 = ym - sdx;
+ *cx1 = xm - sdy;
+ *cy1 = ym + sdx;
+ return VG_TRUE;
+}
+
+
+/* Given: Ellipse parameters rh, rv, rot (in degrees),
+ * endpoints (x0, y0) and (x1, y1)
+ * Return: TRUE if a solution exists, FALSE otherwise
+ * Ellipse centers are written to (cx0, cy0) and (cx1, cy1)
+ */
+static VGboolean
+find_ellipses(double rh, double rv, double rot,
+ double x0, double y0, double x1, double y1,
+ double *cx0, double *cy0, double *cx1, double *cy1)
+{
+ double COS, SIN, x0p, y0p, x1p, y1p, pcx0, pcy0, pcx1, pcy1;
+ /* Convert rotation angle from degrees to radians */
+ rot *= M_PI/180.0;
+ /* Pre-compute rotation matrix entries */
+ COS = cos(rot); SIN = sin(rot);
+ /* Transform (x0, y0) and (x1, y1) into unit space */
+ /* using (inverse) rotate, followed by (inverse) scale */
+ x0p = (x0*COS + y0*SIN)/rh;
+ y0p = (-x0*SIN + y0*COS)/rv;
+ x1p = (x1*COS + y1*SIN)/rh;
+ y1p = (-x1*SIN + y1*COS)/rv;
+ if (!find_unit_circles(x0p, y0p, x1p, y1p,
+ &pcx0, &pcy0, &pcx1, &pcy1)) {
+ return VG_FALSE;
+ }
+ /* Transform back to original coordinate space */
+ /* using (forward) scale followed by (forward) rotate */
+ pcx0 *= rh; pcy0 *= rv;
+ pcx1 *= rh; pcy1 *= rv;
+ *cx0 = pcx0*COS - pcy0*SIN;
+ *cy0 = pcx0*SIN + pcy0*COS;
+ *cx1 = pcx1*COS - pcy1*SIN;
+ *cy1 = pcx1*SIN + pcy1*COS;
+ return VG_TRUE;
+}
+
+static INLINE VGboolean
+try_to_fix_radii(struct arc *arc)
+{
+ double COS, SIN, rot, x0p, y0p, x1p, y1p;
+ double dx, dy, dsq, scale;
+
+ /* Convert rotation angle from degrees to radians */
+ rot = DEGREES_TO_RADIANS(arc->theta);
+
+ /* Pre-compute rotation matrix entries */
+ COS = cos(rot); SIN = sin(rot);
+
+ /* Transform (x0, y0) and (x1, y1) into unit space */
+ /* using (inverse) rotate, followed by (inverse) scale */
+ x0p = (arc->x1*COS + arc->y1*SIN)/arc->a;
+ y0p = (-arc->x1*SIN + arc->y1*COS)/arc->b;
+ x1p = (arc->x2*COS + arc->y2*SIN)/arc->a;
+ y1p = (-arc->x2*SIN + arc->y2*COS)/arc->b;
+ /* Compute differences and averages */
+ dx = x0p - x1p;
+ dy = y0p - y1p;
+
+ dsq = dx*dx + dy*dy;
+#if 0
+ if (dsq <= 0.001) {
+ debug_printf("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaaaaa\n");
+ }
+#endif
+ scale = 1/(2/sqrt(dsq));
+ arc->a *= scale;
+ arc->b *= scale;
+ return VG_TRUE;
+}
+
+static INLINE double vector_normalize(double *v)
+{
+ double sq = v[0] * v[0] + v[1] * v[1];
+ return sqrt(sq);
+}
+static INLINE double vector_orientation(double *v)
+{
+ double norm = vector_normalize(v);
+ double cosa = v[0] / norm;
+ double sina = v[1] / norm;
+ return (sina>=0 ? acos(cosa) : 2*M_PI - acos(cosa));
+}
+static INLINE double vector_dot(double *v0,
+ double *v1)
+{
+ return v0[0] * v1[0] + v0[1] * v1[1];
+}
+
+static INLINE double vector_angles(double *v0,
+ double *v1)
+{
+ double dot = vector_dot(v0, v1);
+ double norm0 = vector_normalize(v0);
+ double norm1 = vector_normalize(v1);
+
+ return acos(dot / (norm0 * norm1));
+}
+
+static VGboolean find_angles(struct arc *arc)
+{
+ double vec0[2], vec1[2];
+ double lambda1, lambda2;
+ double angle;
+ struct matrix matrix;
+
+ if (floatIsZero(arc->a) || floatIsZero(arc->b)) {
+ return VG_FALSE;
+ }
+ /* map the points to an identity circle */
+ matrix_load_identity(&matrix);
+ matrix_scale(&matrix, 1.f, arc->a/arc->b);
+ matrix_rotate(&matrix, -arc->theta);
+ matrix_map_point(&matrix,
+ arc->x1, arc->y1,
+ &arc->x1, &arc->y1);
+ matrix_map_point(&matrix,
+ arc->x2, arc->y2,
+ &arc->x2, &arc->y2);
+ matrix_map_point(&matrix,
+ arc->cx, arc->cy,
+ &arc->cx, &arc->cy);
+
+#if DEBUG_ARCS
+ debug_printf("Matrix 3 [%f, %f, %f| %f, %f, %f| %f, %f, %f]\n",
+ matrix.m[0], matrix.m[1], matrix.m[2],
+ matrix.m[3], matrix.m[4], matrix.m[5],
+ matrix.m[6], matrix.m[7], matrix.m[8]);
+ debug_printf("Endpoints [%f, %f], [%f, %f]\n",
+ arc->x1, arc->y1, arc->x2, arc->y2);
+#endif
+
+ vec0[0] = arc->x1 - arc->cx;
+ vec0[1] = arc->y1 - arc->cy;
+ vec1[0] = arc->x2 - arc->cx;
+ vec1[1] = arc->y2 - arc->cy;
+
+#if DEBUG_ARCS
+ debug_printf("Vec is [%f, %f], [%f, %f], [%f, %f]\n",
+ vec0[0], vec0[1], vec1[0], vec1[1], arc->cx, arc->cy);
+#endif
+
+ lambda1 = vector_orientation(vec0);
+
+ if (isnan(lambda1))
+ lambda1 = 0.f;
+
+ if (arc->type == VG_SCWARC_TO ||
+ arc->type == VG_SCCWARC_TO)
+ angle = vector_angles(vec0, vec1);
+ else if (arc->type == VG_LCWARC_TO ||
+ arc->type == VG_LCCWARC_TO) {
+ angle = 2*M_PI - vector_angles(vec0, vec1);
+ } else
+ abort();
+
+ if (isnan(angle))
+ angle = M_PI;
+
+
+ if (arc->type == VG_SCWARC_TO ||
+ arc->type == VG_LCWARC_TO)
+ lambda2 = lambda1 - angle;
+ else
+ lambda2 = lambda1 + angle;
+
+#if DEBUG_ARCS
+ debug_printf("Angle is %f and (%f, %f)\n", angle, lambda1, lambda2);
+#endif
+
+#if 0
+ arc->eta1 = atan2(sin(lambda1) / arc->b,
+ cos(lambda1) / arc->a);
+ arc->eta2 = atan2(sin(lambda2) / arc->b,
+ cos(lambda2) / arc->a);
+
+ /* make sure we have eta1 <= eta2 <= eta1 + 2 PI */
+ arc->eta2 -= two_pi * floor((arc->eta2 - arc->eta1) / two_pi);
+
+ /* the preceding correction fails if we have exactly et2 - eta1 = 2 PI
+ it reduces the interval to zero length */
+ if ((lambda2 - lambda1 > M_PI) && (arc->eta2 - arc->eta1 < M_PI)) {
+ arc->eta2 += 2 * M_PI;
+ }
+#else
+ arc->eta1 = lambda1;
+ arc->eta2 = lambda2;
+#endif
+
+ return VG_TRUE;
+}
+
+#if DEBUG_ARCS
+static void check_endpoints(struct arc *arc)
+{
+ double x1, y1, x2, y2;
+
+ double a_cos_eta1 = arc->a * cos(arc->eta1);
+ double b_sin_eta1 = arc->b * sin(arc->eta1);
+ x1 = arc->cx + a_cos_eta1 * arc->cos_theta -
+ b_sin_eta1 * arc->sin_theta;
+ y1 = arc->cy + a_cos_eta1 * arc->sin_theta +
+ b_sin_eta1 * arc->cos_theta;
+
+ double a_cos_eta2 = arc->a * cos(arc->eta2);
+ double b_sin_eta2 = arc->b * sin(arc->eta2);
+ x2 = arc->cx + a_cos_eta2 * arc->cos_theta -
+ b_sin_eta2 * arc->sin_theta;
+ y2 = arc->cy + a_cos_eta2 * arc->sin_theta +
+ b_sin_eta2 * arc->cos_theta;
+
+ debug_printf("Computed (%f, %f), (%f, %f)\n",
+ x1, y1, x2, y2);
+ debug_printf("Real (%f, %f), (%f, %f)\n",
+ arc->x1, arc->y1,
+ arc->x2, arc->y2);
+}
+#endif
+
+void arc_init(struct arc *arc,
+ VGPathSegment type,
+ VGfloat x1, VGfloat y1,
+ VGfloat x2, VGfloat y2,
+ VGfloat rh, VGfloat rv,
+ VGfloat rot)
+{
+ assert(type == VG_SCCWARC_TO ||
+ type == VG_SCWARC_TO ||
+ type == VG_LCCWARC_TO ||
+ type == VG_LCWARC_TO);
+ arc->type = type;
+ arc->x1 = x1;
+ arc->y1 = y1;
+ arc->x2 = x2;
+ arc->y2 = y2;
+ arc->a = rh;
+ arc->b = rv;
+ arc->theta = rot;
+ arc->cos_theta = cos(arc->theta);
+ arc->sin_theta = sin(arc->theta);
+ {
+ double cx0, cy0, cx1, cy1;
+ double cx, cy;
+ arc->is_valid = find_ellipses(rh, rv, rot, x1, y1, x2, y2,
+ &cx0, &cy0, &cx1, &cy1);
+
+ if (!arc->is_valid && try_to_fix_radii(arc)) {
+ rh = arc->a;
+ rv = arc->b;
+ arc->is_valid =
+ find_ellipses(rh, rv, rot, x1, y1, x2, y2,
+ &cx0, &cy0, &cx1, &cy1);
+ }
+
+ if (type == VG_SCWARC_TO ||
+ type == VG_LCCWARC_TO) {
+ cx = cx1;
+ cy = cy1;
+ } else {
+ cx = cx0;
+ cy = cy0;
+ }
+#if DEBUG_ARCS
+ debug_printf("Centers are : (%f, %f) , (%f, %f). Real (%f, %f)\n",
+ cx0, cy0, cx1, cy1, cx, cy);
+#endif
+ arc->cx = cx;
+ arc->cy = cy;
+ if (arc->is_valid) {
+ arc->is_valid = find_angles(arc);
+#if DEBUG_ARCS
+ check_endpoints(arc);
+#endif
+ /* remap a few points. find_angles requires
+ * rot in angles, the rest of the code
+ * will need them in radians. and find_angles
+ * modifies the center to match an identity
+ * circle so lets reset it */
+ arc->theta = DEGREES_TO_RADIANS(rot);
+ arc->cos_theta = cos(arc->theta);
+ arc->sin_theta = sin(arc->theta);
+ arc->cx = cx;
+ arc->cy = cy;
+ }
+ }
+}
+
+static INLINE double rational_function(double x, const double *c)
+{
+ return (x * (x * c[0] + c[1]) + c[2]) / (x + c[3]);
+}
+
+static double estimate_error(struct arc *arc,
+ double etaA, double etaB)
+{
+ double eta = 0.5 * (etaA + etaB);
+
+ double x = arc->b / arc->a;
+ double dEta = etaB - etaA;
+ double cos2 = cos(2 * eta);
+ double cos4 = cos(4 * eta);
+ double cos6 = cos(6 * eta);
+ double c0, c1;
+
+ /* select the right coeficients set according to degree and b/a */
+ const double (*coeffs)[4][4];
+ const double *safety;
+ coeffs = (x < 0.25) ? coeffs3Low : coeffs3High;
+ safety = safety3;
+
+ c0 = rational_function(x, coeffs[0][0])
+ + cos2 * rational_function(x, coeffs[0][1])
+ + cos4 * rational_function(x, coeffs[0][2])
+ + cos6 * rational_function(x, coeffs[0][3]);
+
+ c1 = rational_function(x, coeffs[1][0])
+ + cos2 * rational_function(x, coeffs[1][1])
+ + cos4 * rational_function(x, coeffs[1][2])
+ + cos6 * rational_function(x, coeffs[1][3]);
+
+ return rational_function(x, safety) * arc->a * exp(c0 + c1 * dEta);
+}
+
+struct arc_cb {
+ void (*move)(struct arc_cb *cb, VGfloat x, VGfloat y);
+ void (*point)(struct arc_cb *cb, VGfloat x, VGfloat y);
+ void (*bezier)(struct arc_cb *cb, struct bezier *bezier);
+
+ void *user_data;
+};
+
+static void cb_null_move(struct arc_cb *cb, VGfloat x, VGfloat y)
+{
+}
+
+static void polygon_point(struct arc_cb *cb, VGfloat x, VGfloat y)
+{
+ struct polygon *poly = (struct polygon*)cb->user_data;
+ polygon_vertex_append(poly, x, y);
+}
+
+static void polygon_bezier(struct arc_cb *cb, struct bezier *bezier)
+{
+ struct polygon *poly = (struct polygon*)cb->user_data;
+ bezier_add_to_polygon(bezier, poly);
+}
+
+static void stroke_point(struct arc_cb *cb, VGfloat x, VGfloat y)
+{
+ struct stroker *stroker = (struct stroker*)cb->user_data;
+ stroker_line_to(stroker, x, y);
+}
+
+static void stroke_curve(struct arc_cb *cb, struct bezier *bezier)
+{
+ struct stroker *stroker = (struct stroker*)cb->user_data;
+ stroker_curve_to(stroker,
+ bezier->x2, bezier->y2,
+ bezier->x3, bezier->y3,
+ bezier->x4, bezier->y4);
+}
+
+static void stroke_emit_point(struct arc_cb *cb, VGfloat x, VGfloat y)
+{
+ struct stroker *stroker = (struct stroker*)cb->user_data;
+ stroker_emit_line_to(stroker, x, y);
+}
+
+static void stroke_emit_curve(struct arc_cb *cb, struct bezier *bezier)
+{
+ struct stroker *stroker = (struct stroker*)cb->user_data;
+ stroker_emit_curve_to(stroker,
+ bezier->x2, bezier->y2,
+ bezier->x3, bezier->y3,
+ bezier->x4, bezier->y4);
+}
+
+static void arc_path_move(struct arc_cb *cb, VGfloat x, VGfloat y)
+{
+ struct path *path = (struct path*)cb->user_data;
+ path_move_to(path, x, y);
+}
+
+static void arc_path_point(struct arc_cb *cb, VGfloat x, VGfloat y)
+{
+ struct path *path = (struct path*)cb->user_data;
+ path_line_to(path, x, y);
+}
+
+static void arc_path_bezier(struct arc_cb *cb, struct bezier *bezier)
+{
+ struct path *path = (struct path*)cb->user_data;
+ path_cubic_to(path,
+ bezier->x2, bezier->y2,
+ bezier->x3, bezier->y3,
+ bezier->x4, bezier->y4);
+}
+
+static INLINE int num_beziers_needed(struct arc *arc)
+{
+ double threshold = 0.05;
+ VGboolean found = VG_FALSE;
+ int n = 1;
+ double min_eta, max_eta;
+
+ min_eta = MIN2(arc->eta1, arc->eta2);
+ max_eta = MAX2(arc->eta1, arc->eta2);
+
+ while ((! found) && (n < 1024)) {
+ double d_eta = (max_eta - min_eta) / n;
+ if (d_eta <= 0.5 * M_PI) {
+ double eta_b = min_eta;
+ found = VG_TRUE;
+ for (int i = 0; found && (i < n); ++i) {
+ double etaA = eta_b;
+ eta_b += d_eta;
+ found = (estimate_error(arc, etaA, eta_b) <= threshold);
+ }
+ }
+ n = n << 1;
+ }
+
+ return n;
+}
+
+static void arc_to_beziers(struct arc *arc,
+ struct arc_cb cb,
+ struct matrix *matrix)
+{
+ int n = 1;
+ double d_eta, eta_b, cos_eta_b,
+ sin_eta_b, a_cos_eta_b, b_sin_eta_b, a_sin_eta_b,
+ b_cos_eta_b, x_b, y_b, x_b_dot, y_b_dot, lx, ly;
+ double t, alpha;
+
+ { /* always move to the start of the arc */
+ VGfloat x = arc->x1;
+ VGfloat y = arc->y1;
+ matrix_map_point(matrix, x, y, &x, &y);
+ cb.move(&cb, x, y);
+ }
+
+ if (!arc->is_valid) {
+ VGfloat x = arc->x2;
+ VGfloat y = arc->y2;
+ matrix_map_point(matrix, x, y, &x, &y);
+ cb.point(&cb, x, y);
+ return;
+ }
+
+ /* find the number of Bézier curves needed */
+ n = num_beziers_needed(arc);
+
+ d_eta = (arc->eta2 - arc->eta1) / n;
+ eta_b = arc->eta1;
+
+ cos_eta_b = cos(eta_b);
+ sin_eta_b = sin(eta_b);
+ a_cos_eta_b = arc->a * cos_eta_b;
+ b_sin_eta_b = arc->b * sin_eta_b;
+ a_sin_eta_b = arc->a * sin_eta_b;
+ b_cos_eta_b = arc->b * cos_eta_b;
+ x_b = arc->cx + a_cos_eta_b * arc->cos_theta -
+ b_sin_eta_b * arc->sin_theta;
+ y_b = arc->cy + a_cos_eta_b * arc->sin_theta +
+ b_sin_eta_b * arc->cos_theta;
+ x_b_dot = -a_sin_eta_b * arc->cos_theta -
+ b_cos_eta_b * arc->sin_theta;
+ y_b_dot = -a_sin_eta_b * arc->sin_theta +
+ b_cos_eta_b * arc->cos_theta;
+
+ {
+ VGfloat x = x_b, y = y_b;
+ matrix_map_point(matrix, x, y, &x, &y);
+ cb.point(&cb, x, y);
+ }
+ lx = x_b;
+ ly = y_b;
+
+ t = tan(0.5 * d_eta);
+ alpha = sin(d_eta) * (sqrt(4 + 3 * t * t) - 1) / 3;
+
+ for (int i = 0; i < n; ++i) {
+ struct bezier bezier;
+ double xA = x_b;
+ double yA = y_b;
+ double xADot = x_b_dot;
+ double yADot = y_b_dot;
+
+ eta_b += d_eta;
+ cos_eta_b = cos(eta_b);
+ sin_eta_b = sin(eta_b);
+ a_cos_eta_b = arc->a * cos_eta_b;
+ b_sin_eta_b = arc->b * sin_eta_b;
+ a_sin_eta_b = arc->a * sin_eta_b;
+ b_cos_eta_b = arc->b * cos_eta_b;
+ x_b = arc->cx + a_cos_eta_b * arc->cos_theta -
+ b_sin_eta_b * arc->sin_theta;
+ y_b = arc->cy + a_cos_eta_b * arc->sin_theta +
+ b_sin_eta_b * arc->cos_theta;
+ x_b_dot = -a_sin_eta_b * arc->cos_theta -
+ b_cos_eta_b * arc->sin_theta;
+ y_b_dot = -a_sin_eta_b * arc->sin_theta +
+ b_cos_eta_b * arc->cos_theta;
+
+ bezier_init(&bezier,
+ lx, ly,
+ (float) (xA + alpha * xADot), (float) (yA + alpha * yADot),
+ (float) (x_b - alpha * x_b_dot), (float) (y_b - alpha * y_b_dot),
+ (float) x_b, (float) y_b);
+#if 0
+ debug_printf("%d) Bezier (%f, %f), (%f, %f), (%f, %f), (%f, %f)\n",
+ i,
+ bezier.x1, bezier.y1,
+ bezier.x2, bezier.y2,
+ bezier.x3, bezier.y3,
+ bezier.x4, bezier.y4);
+#endif
+ bezier_transform(&bezier, matrix);
+ cb.bezier(&cb, &bezier);
+ lx = x_b;
+ ly = y_b;
+ }
+}
+
+
+void arc_add_to_polygon(struct arc *arc,
+ struct polygon *poly,
+ struct matrix *matrix)
+{
+ struct arc_cb cb;
+
+ cb.move = cb_null_move;
+ cb.point = polygon_point;
+ cb.bezier = polygon_bezier;
+ cb.user_data = poly;
+
+ arc_to_beziers(arc, cb, matrix);
+}
+
+void arc_stroke_cb(struct arc *arc,
+ struct stroker *stroke,
+ struct matrix *matrix)
+{
+ struct arc_cb cb;
+
+ cb.move = cb_null_move;
+ cb.point = stroke_point;
+ cb.bezier = stroke_curve;
+ cb.user_data = stroke;
+
+ arc_to_beziers(arc, cb, matrix);
+}
+
+void arc_stroker_emit(struct arc *arc,
+ struct stroker *stroker,
+ struct matrix *matrix)
+{
+ struct arc_cb cb;
+
+ cb.move = cb_null_move;
+ cb.point = stroke_emit_point;
+ cb.bezier = stroke_emit_curve;
+ cb.user_data = stroker;
+
+ arc_to_beziers(arc, cb, matrix);
+}
+
+void arc_to_path(struct arc *arc,
+ struct path *path,
+ struct matrix *matrix)
+{
+ struct arc_cb cb;
+
+ cb.move = arc_path_move;
+ cb.point = arc_path_point;
+ cb.bezier = arc_path_bezier;
+ cb.user_data = path;
+
+ arc_to_beziers(arc, cb, matrix);
+}
diff --git a/src/gallium/state_trackers/vega/arc.h b/src/gallium/state_trackers/vega/arc.h
new file mode 100644
index 0000000000..3205cd5021
--- /dev/null
+++ b/src/gallium/state_trackers/vega/arc.h
@@ -0,0 +1,80 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef ARC_H
+#define ARC_H
+
+#include "VG/openvg.h"
+
+struct polygon;
+struct matrix;
+struct stroker;
+struct path;
+
+struct arc {
+ VGPathSegment type;
+
+ VGfloat cx, cy;
+
+ VGfloat a, b;
+
+ VGfloat theta;
+ VGfloat cos_theta, sin_theta;
+
+ VGfloat eta1;
+ VGfloat eta2;
+
+ VGfloat x1, y1, x2, y2;
+
+ VGboolean is_valid;
+};
+
+void arc_init(struct arc *arc,
+ VGPathSegment type,
+ VGfloat x1, VGfloat y1,
+ VGfloat x2, VGfloat y2,
+ VGfloat rh, VGfloat rv,
+ VGfloat rot);
+
+void arc_add_to_polygon(struct arc *arc,
+ struct polygon *poly,
+ struct matrix *matrix);
+
+
+void arc_to_path(struct arc *arc,
+ struct path *p,
+ struct matrix *matrix);
+
+void arc_stroke_cb(struct arc *arc,
+ struct stroker *stroke,
+ struct matrix *matrix);
+
+void arc_stroker_emit(struct arc *arc,
+ struct stroker *stroke,
+ struct matrix *matrix);
+
+
+#endif
diff --git a/src/gallium/state_trackers/vega/asm_fill.h b/src/gallium/state_trackers/vega/asm_fill.h
new file mode 100644
index 0000000000..2f394ad6c5
--- /dev/null
+++ b/src/gallium/state_trackers/vega/asm_fill.h
@@ -0,0 +1,246 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef ASM_FILL_H
+#define ASM_FILL_H
+
+static const char solid_fill_asm[] =
+ "MOV %s, CONST[0]\n";
+
+
+static const char linear_grad_asm[] =
+ "MOV TEMP[0].xy, IN[0]\n"
+ "MOV TEMP[0].z, CONST[1].yyyy\n"
+ "DP3 TEMP[1], CONST[2], TEMP[0]\n"
+ "DP3 TEMP[2], CONST[3], TEMP[0]\n"
+ "DP3 TEMP[3], CONST[4], TEMP[0]\n"
+ "RCP TEMP[3], TEMP[3]\n"
+ "MUL TEMP[1], TEMP[1], TEMP[3]\n"
+ "MUL TEMP[2], TEMP[2], TEMP[3]\n"
+ "MOV TEMP[4].x, TEMP[1]\n"
+ "MOV TEMP[4].y, TEMP[2]\n"
+ "MUL TEMP[0], CONST[0].yyyy, TEMP[4].yyyy\n"
+ "MAD TEMP[1], CONST[0].xxxx, TEMP[4].xxxx, TEMP[0]\n"
+ "MUL TEMP[2], TEMP[1], CONST[0].zzzz\n"
+ "TEX %s, TEMP[2], SAMP[0], 1D\n";
+
+static const char radial_grad_asm[] =
+ "MOV TEMP[0].xy, IN[0]\n"
+ "MOV TEMP[0].z, CONST[1].yyyy\n"
+ "DP3 TEMP[1], CONST[2], TEMP[0]\n"
+ "DP3 TEMP[2], CONST[3], TEMP[0]\n"
+ "DP3 TEMP[3], CONST[4], TEMP[0]\n"
+ "RCP TEMP[3], TEMP[3]\n"
+ "MUL TEMP[1], TEMP[1], TEMP[3]\n"
+ "MUL TEMP[2], TEMP[2], TEMP[3]\n"
+ "MOV TEMP[5].x, TEMP[1]\n"
+ "MOV TEMP[5].y, TEMP[2]\n"
+ "MUL TEMP[0], CONST[0].yyyy, TEMP[5].yyyy\n"
+ "MAD TEMP[1], CONST[0].xxxx, TEMP[5].xxxx, TEMP[0]\n"
+ "ADD TEMP[1], TEMP[1], TEMP[1]\n"
+ "MUL TEMP[3], TEMP[5].yyyy, TEMP[5].yyyy\n"
+ "MAD TEMP[4], TEMP[5].xxxx, TEMP[5].xxxx, TEMP[3]\n"
+ "MOV TEMP[4], -TEMP[4]\n"
+ "MUL TEMP[2], CONST[0].zzzz, TEMP[4]\n"
+ "MUL TEMP[0], CONST[1].wwww, TEMP[2]\n"
+ "MUL TEMP[3], TEMP[1], TEMP[1]\n"
+ "SUB TEMP[2], TEMP[3], TEMP[0]\n"
+ "RSQ TEMP[2], |TEMP[2]|\n"
+ "RCP TEMP[2], TEMP[2]\n"
+ "SUB TEMP[1], TEMP[2], TEMP[1]\n"
+ "ADD TEMP[0], CONST[0].zzzz, CONST[0].zzzz\n"
+ "RCP TEMP[0], TEMP[0]\n"
+ "MUL TEMP[2], TEMP[1], TEMP[0]\n"
+ "TEX %s, TEMP[2], SAMP[0], 1D\n";
+
+static const char pattern_asm[] =
+ "MOV TEMP[0].xy, IN[0]\n"
+ "MOV TEMP[0].z, CONST[1].yyyy\n"
+ "DP3 TEMP[1], CONST[2], TEMP[0]\n"
+ "DP3 TEMP[2], CONST[3], TEMP[0]\n"
+ "DP3 TEMP[3], CONST[4], TEMP[0]\n"
+ "RCP TEMP[3], TEMP[3]\n"
+ "MUL TEMP[1], TEMP[1], TEMP[3]\n"
+ "MUL TEMP[2], TEMP[2], TEMP[3]\n"
+ "MOV TEMP[4].x, TEMP[1]\n"
+ "MOV TEMP[4].y, TEMP[2]\n"
+ "RCP TEMP[0], CONST[1].zwzw\n"
+ "MOV TEMP[1], TEMP[4]\n"
+ "MUL TEMP[1].x, TEMP[1], TEMP[0]\n"
+ "MUL TEMP[1].y, TEMP[1], TEMP[0]\n"
+ "TEX %s, TEMP[1], SAMP[0], 2D\n";
+
+
+static const char mask_asm[] =
+ "TEX TEMP[1], IN[0], SAMP[1], 2D\n"
+ "MUL TEMP[0].w, TEMP[0].wwww, TEMP[1].wwww\n"
+ "MOV %s, TEMP[0]\n";
+
+
+static const char image_normal_asm[] =
+ "TEX %s, IN[1], SAMP[3], 2D\n";
+
+static const char image_multiply_asm[] =
+ "TEX TEMP[1], IN[1], SAMP[3], 2D\n"
+ "MUL %s, TEMP[0], TEMP[1]\n";
+
+static const char image_stencil_asm[] =
+ "TEX TEMP[1], IN[1], SAMP[3], 2D\n"
+ "MUL %s, TEMP[0], TEMP[1]\n";
+
+
+#define EXTENDED_BLEND_OVER \
+ "SUB TEMP[3], CONST[1].yyyy, TEMP[1].wwww\n" \
+ "SUB TEMP[4], CONST[1].yyyy, TEMP[0].wwww\n" \
+ "MUL TEMP[3], TEMP[0], TEMP[3]\n" \
+ "MUL TEMP[4], TEMP[1], TEMP[4]\n" \
+ "ADD TEMP[3], TEMP[3], TEMP[4]\n"
+
+static const char blend_multiply_asm[] =
+ "TEX TEMP[1], IN[0], SAMP[2], 2D\n"
+ EXTENDED_BLEND_OVER
+ "MUL TEMP[4], TEMP[0], TEMP[1]\n"
+ "ADD TEMP[1], TEMP[4], TEMP[3]\n"/*result.rgb*/
+ "MUL TEMP[2], TEMP[0].wwww, TEMP[1].wwww\n"
+ "ADD TEMP[3], TEMP[0].wwww, TEMP[1].wwww\n"
+ "SUB TEMP[1].w, TEMP[3], TEMP[2]\n"
+ "MOV %s, TEMP[1]\n";
+#if 1
+static const char blend_screen_asm[] =
+ "TEX TEMP[1], IN[0], SAMP[2], 2D\n"
+ "ADD TEMP[3], TEMP[0], TEMP[1]\n"
+ "MUL TEMP[2], TEMP[0], TEMP[1]\n"
+ "SUB %s, TEMP[3], TEMP[2]\n";
+#else
+static const char blend_screen_asm[] =
+ "TEX TEMP[1], IN[0], SAMP[2], 2D\n"
+ "MOV %s, TEMP[1]\n";
+#endif
+
+static const char blend_darken_asm[] =
+ "TEX TEMP[1], IN[0], SAMP[2], 2D\n"
+ EXTENDED_BLEND_OVER
+ "MUL TEMP[4], TEMP[0], TEMP[1].wwww\n"
+ "MUL TEMP[5], TEMP[1], TEMP[0].wwww\n"
+ "MIN TEMP[4], TEMP[4], TEMP[5]\n"
+ "ADD TEMP[1], TEMP[3], TEMP[4]\n"
+ "MUL TEMP[2], TEMP[0].wwww, TEMP[1].wwww\n"
+ "ADD TEMP[3], TEMP[0].wwww, TEMP[1].wwww\n"
+ "SUB TEMP[1].w, TEMP[3], TEMP[2]\n"
+ "MOV %s, TEMP[1]\n";
+
+static const char blend_lighten_asm[] =
+ "TEX TEMP[1], IN[0], SAMP[2], 2D\n"
+ EXTENDED_BLEND_OVER
+ "MUL TEMP[4], TEMP[0], TEMP[1].wwww\n"
+ "MUL TEMP[5], TEMP[1], TEMP[0].wwww\n"
+ "MAX TEMP[4], TEMP[4], TEMP[5]\n"
+ "ADD TEMP[1], TEMP[3], TEMP[4]\n"
+ "MUL TEMP[2], TEMP[0].wwww, TEMP[1].wwww\n"
+ "ADD TEMP[3], TEMP[0].wwww, TEMP[1].wwww\n"
+ "SUB TEMP[1].w, TEMP[3], TEMP[2]\n"
+ "MOV %s, TEMP[1]\n";
+
+
+static const char premultiply_asm[] =
+ "MUL TEMP[0].xyz, TEMP[0], TEMP[0].wwww\n";
+
+static const char unpremultiply_asm[] =
+ "TEX TEMP[0], IN[0], SAMP[1], 2D\n";
+
+
+static const char color_bw_asm[] =
+ "ADD TEMP[1], CONST[1].yyyy, CONST[1].yyyy\n"
+ "RCP TEMP[2], TEMP[1]\n"
+ "ADD TEMP[1], CONST[1].yyyy, TEMP[2]\n"
+ "ADD TEMP[2].x, TEMP[0].xxxx, TEMP[0].yyyy\n"
+ "ADD TEMP[2].x, TEMP[0].zzzz, TEMP[0].xxxx\n"
+ "SGE TEMP[0].xyz, TEMP[2].xxxx, TEMP[1]\n"
+ "SGE TEMP[0].w, TEMP[0].wwww, TEMP[2].yyyy\n"
+ "MOV %s, TEMP[0]\n";
+
+
+struct shader_asm_info {
+ VGint id;
+ VGint num_tokens;
+ const char * txt;
+
+ VGboolean needs_position;
+
+ VGint start_const;
+ VGint num_consts;
+
+ VGint start_sampler;
+ VGint num_samplers;
+
+ VGint start_temp;
+ VGint num_temps;
+};
+
+
+static const struct shader_asm_info shaders_asm[] = {
+ /* fills */
+ {VEGA_SOLID_FILL_SHADER, 40, solid_fill_asm,
+ VG_FALSE, 0, 1, 0, 0, 0, 0},
+ {VEGA_LINEAR_GRADIENT_SHADER, 200, linear_grad_asm,
+ VG_TRUE, 0, 5, 0, 1, 0, 5},
+ {VEGA_RADIAL_GRADIENT_SHADER, 200, radial_grad_asm,
+ VG_TRUE, 0, 5, 0, 1, 0, 6},
+ {VEGA_PATTERN_SHADER, 100, pattern_asm,
+ VG_TRUE, 1, 4, 0, 1, 0, 5},
+
+ /* image draw modes */
+ {VEGA_IMAGE_NORMAL_SHADER, 200, image_normal_asm,
+ VG_TRUE, 0, 0, 3, 1, 0, 0},
+ {VEGA_IMAGE_MULTIPLY_SHADER, 200, image_multiply_asm,
+ VG_TRUE, 0, 0, 3, 1, 0, 2},
+ {VEGA_IMAGE_STENCIL_SHADER, 200, image_stencil_asm,
+ VG_TRUE, 0, 0, 3, 1, 0, 2},
+
+ {VEGA_MASK_SHADER, 100, mask_asm,
+ VG_TRUE, 0, 0, 1, 1, 0, 2},
+
+ /* extra blend modes */
+ {VEGA_BLEND_MULTIPLY_SHADER, 200, blend_multiply_asm,
+ VG_TRUE, 1, 1, 2, 1, 0, 5},
+ {VEGA_BLEND_SCREEN_SHADER, 200, blend_screen_asm,
+ VG_TRUE, 0, 0, 2, 1, 0, 4},
+ {VEGA_BLEND_DARKEN_SHADER, 200, blend_darken_asm,
+ VG_TRUE, 1, 1, 2, 1, 0, 6},
+ {VEGA_BLEND_LIGHTEN_SHADER, 200, blend_lighten_asm,
+ VG_TRUE, 1, 1, 2, 1, 0, 6},
+
+ /* premultiply */
+ {VEGA_PREMULTIPLY_SHADER, 100, premultiply_asm,
+ VG_FALSE, 0, 0, 0, 0, 0, 1},
+ {VEGA_UNPREMULTIPLY_SHADER, 100, unpremultiply_asm,
+ VG_FALSE, 0, 0, 0, 0, 0, 1},
+
+ /* color transform to black and white */
+ {VEGA_BW_SHADER, 150, color_bw_asm,
+ VG_FALSE, 1, 1, 0, 0, 0, 3},
+};
+#endif
diff --git a/src/gallium/state_trackers/vega/asm_filters.h b/src/gallium/state_trackers/vega/asm_filters.h
new file mode 100644
index 0000000000..9a49f2e12d
--- /dev/null
+++ b/src/gallium/state_trackers/vega/asm_filters.h
@@ -0,0 +1,117 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef ASM_FILTERS_H
+#define ASM_FILTERS_H
+
+static const char color_matrix_asm[] =
+ "FRAG1.1\n"
+ "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
+ "DCL OUT[0], COLOR, CONSTANT\n"
+ "DCL CONST[0..4], CONSTANT\n"
+ "DCL TEMP[0..4], CONSTANT\n"
+ "DCL SAMP[0], CONSTANT\n"
+ "TEX TEMP[0], IN[0], SAMP[0], 2D\n"
+ "MOV TEMP[1], TEMP[0].xxxx\n"
+ "MOV TEMP[2], TEMP[0].yyyy\n"
+ "MOV TEMP[3], TEMP[0].zzzz\n"
+ "MOV TEMP[4], TEMP[0].wwww\n"
+ "MUL TEMP[1], TEMP[1], CONST[0]\n"
+ "MUL TEMP[2], TEMP[2], CONST[1]\n"
+ "MUL TEMP[3], TEMP[3], CONST[2]\n"
+ "MUL TEMP[4], TEMP[4], CONST[3]\n"
+ "ADD TEMP[0], TEMP[1], CONST[4]\n"
+ "ADD TEMP[0], TEMP[0], TEMP[2]\n"
+ "ADD TEMP[0], TEMP[0], TEMP[3]\n"
+ "ADD TEMP[0], TEMP[0], TEMP[4]\n"
+ "MOV OUT[0], TEMP[0]\n"
+ "END\n";
+
+static const char convolution_asm[] =
+ "FRAG1.1\n"
+ "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
+ "DCL OUT[0], COLOR, CONSTANT\n"
+ "DCL TEMP[0..4], CONSTANT\n"
+ "DCL ADDR[0], CONSTANT\n"
+ "DCL CONST[0..%d], CONSTANT\n"
+ "DCL SAMP[0], CONSTANT\n"
+ "0: MOV TEMP[0], CONST[0].xxxx\n"
+ "1: MOV TEMP[1], CONST[0].xxxx\n"
+ "2: BGNLOOP :14\n"
+ "3: SGE TEMP[0].z, TEMP[0].yyyy, CONST[1].xxxx\n"
+ "4: IF TEMP[0].zzzz :7\n"
+ "5: BRK\n"
+ "6: ENDIF\n"
+ "7: ARL ADDR[0].x, TEMP[0].yyyy\n"
+ "8: MOV TEMP[3], CONST[ADDR[0]+2]\n"
+ "9: ADD TEMP[4].xy, IN[0], TEMP[3]\n"
+ "10: TEX TEMP[2], TEMP[4], SAMP[0], 2D\n"
+ "11: MOV TEMP[3], CONST[ADDR[0]+%d]\n"
+ "12: MAD TEMP[1], TEMP[2], TEMP[3], TEMP[1]\n"
+ "13: ADD TEMP[0].y, TEMP[0].yyyy, CONST[0].yyyy\n"
+ "14: ENDLOOP :2\n"
+ "15: MAD OUT[0], TEMP[1], CONST[1].yyyy, CONST[1].zzzz\n"
+ "16: END\n";
+
+
+static const char lookup_asm[] =
+ "FRAG1.1\n"
+ "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
+ "DCL OUT[0], COLOR, CONSTANT\n"
+ "DCL TEMP[0..2], CONSTANT\n"
+ "DCL CONST[0], CONSTANT\n"
+ "DCL SAMP[0..1], CONSTANT\n"
+ "TEX TEMP[0], IN[0], SAMP[0], 2D\n"
+ "MOV TEMP[1], TEMP[0]\n"
+ /* do red */
+ "TEX TEMP[2], TEMP[1].xxxx, SAMP[1], 1D\n"
+ "MOV TEMP[0].x, TEMP[2].xxxx\n"
+ /* do blue */
+ "TEX TEMP[2], TEMP[1].yyyy, SAMP[1], 1D\n"
+ "MOV TEMP[0].y, TEMP[2].yyyy\n"
+ /* do green */
+ "TEX TEMP[2], TEMP[1].zzzz, SAMP[1], 1D\n"
+ "MOV TEMP[0].z, TEMP[2].zzzz\n"
+ /* do alpha */
+ "TEX TEMP[2], TEMP[1].wwww, SAMP[1], 1D\n"
+ "MOV TEMP[0].w, TEMP[2].wwww\n"
+ "MOV OUT[0], TEMP[0]\n"
+ "END\n";
+
+
+static const char lookup_single_asm[] =
+ "FRAG1.1\n"
+ "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
+ "DCL OUT[0], COLOR, CONSTANT\n"
+ "DCL TEMP[0..2], CONSTANT\n"
+ "DCL CONST[0], CONSTANT\n"
+ "DCL SAMP[0..1], CONSTANT\n"
+ "TEX TEMP[0], IN[0], SAMP[0], 2D\n"
+ "TEX TEMP[1], TEMP[0].%s, SAMP[1], 1D\n"
+ "MOV OUT[0], TEMP[1]\n"
+ "END\n";
+
+#endif
diff --git a/src/gallium/state_trackers/vega/asm_util.h b/src/gallium/state_trackers/vega/asm_util.h
new file mode 100644
index 0000000000..218e1d166d
--- /dev/null
+++ b/src/gallium/state_trackers/vega/asm_util.h
@@ -0,0 +1,136 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef ASM_UTIL_H
+#define ASM_UTIL_H
+
+
+static const char pass_through_depth_asm[] =
+ "FRAG1.1\n"
+ "DCL IN[0], POSITION, LINEAR\n"
+ "DCL OUT[0].z, POSITION, CONSTANT\n"
+ "0: MOV OUT[0].z, IN[0].zzzz\n"
+ "1: END\n";
+
+
+
+/* μnew = μmask */
+static const char set_mask_asm[] =
+ "FRAG1.1\n"
+ "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
+ "DCL SAMP[0], CONSTANT\n"
+ "DCL OUT[0], COLOR, CONSTANT\n"
+ "0: TEX OUT[0], IN[0], SAMP[0], 2D\n"/*umask*/
+ "1: END\n";
+
+/* μnew = 1 – (1 – μmask)*(1 – μprev) */
+static const char union_mask_asm[] =
+ "FRAG1.1\n"
+ "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
+ "DCL IN[1], POSITION, LINEAR\n"
+ "DCL CONST[0], CONSTANT\n"
+ "DCL SAMP[0..1], CONSTANT\n"
+ "DCL TEMP[0..3], CONSTANT\n"
+ "DCL OUT[0], COLOR, CONSTANT\n"
+ "0: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/
+ "1: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/
+ "2: SUB TEMP[2], CONST[0], TEMP[0]\n"
+ "3: SUB TEMP[3], CONST[0], TEMP[1]\n"
+ "4: MUL TEMP[0].w, TEMP[2].wwww, TEMP[3].wwww\n"
+ "5: SUB OUT[0], CONST[0], TEMP[0]\n"
+ "6: END\n";
+
+/* μnew = μmask *μprev */
+static const char intersect_mask_asm[] =
+ "FRAG1.1\n"
+ "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
+ "DCL IN[1], POSITION, LINEAR\n"
+ "DCL CONST[0], CONSTANT\n"
+ "DCL SAMP[0..1], CONSTANT\n"
+ "DCL TEMP[0..1], CONSTANT\n"
+ "DCL OUT[0], COLOR, CONSTANT\n"
+ "0: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/
+ "1: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/
+ "2: MUL OUT[0], TEMP[0].wwww, TEMP[1].wwww\n"
+ "3: END\n";
+
+/* μnew = μprev*(1 – μmask) */
+static const char subtract_mask_asm[] =
+ "FRAG1.1\n"
+ "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
+ "DCL IN[1], POSITION, LINEAR\n"
+ "DCL CONST[0], CONSTANT\n"
+ "DCL SAMP[0..1], CONSTANT\n"
+ "DCL TEMP[0..2], CONSTANT\n"
+ "DCL OUT[0], COLOR, CONSTANT\n"
+ "0: TEX TEMP[1], IN[0], SAMP[0], 2D\n"/*umask*/
+ "1: TEX TEMP[0], IN[1], SAMP[1], 2D\n"/*uprev*/
+ "2: SUB TEMP[2], CONST[0], TEMP[1]\n"
+ "3: MUL OUT[0], TEMP[2].wwww, TEMP[0].wwww\n"
+ "4: END\n";
+
+
+static const char vs_plain_asm[] =
+ "VERT1.1\n"
+ "DCL IN[0]\n"
+ "DCL OUT[0], POSITION\n"
+ "DCL TEMP[0]\n"
+ "DCL CONST[0..1]\n"
+ "0: MUL TEMP[0], IN[0], CONST[0]\n"
+ "1: ADD TEMP[0], TEMP[0], CONST[1]\n"
+ "2: MOV OUT[0], TEMP[0]\n"
+ "3: END\n";
+
+static const char vs_clear_asm[] =
+ "VERT1.1\n"
+ "DCL IN[0]\n"
+ "DCL IN[1]\n"
+ "DCL OUT[0], POSITION\n"
+ "DCL OUT[1], COLOR\n"
+ "DCL TEMP[0]\n"
+ "DCL CONST[0..1]\n"
+ "0: MUL TEMP[0], IN[0], CONST[0]\n"
+ "1: ADD TEMP[0], TEMP[0], CONST[1]\n"
+ "2: MOV OUT[0], TEMP[0]\n"
+ "3: MOV OUT[1], IN[1]\n"
+ "4: END\n";
+
+
+static const char vs_texture_asm[] =
+ "VERT1.1\n"
+ "DCL IN[0]\n"
+ "DCL IN[1]\n"
+ "DCL OUT[0], POSITION\n"
+ "DCL OUT[1], GENERIC\n"
+ "DCL TEMP[0]\n"
+ "DCL CONST[0..1]\n"
+ "0: MUL TEMP[0], IN[0], CONST[0]\n"
+ "1: ADD TEMP[0], TEMP[0], CONST[1]\n"
+ "2: MOV OUT[0], TEMP[0]\n"
+ "3: MOV OUT[1], IN[1]\n"
+ "4: END\n";
+
+#endif
diff --git a/src/gallium/state_trackers/vega/bezier.c b/src/gallium/state_trackers/vega/bezier.c
new file mode 100644
index 0000000000..39a7ade016
--- /dev/null
+++ b/src/gallium/state_trackers/vega/bezier.c
@@ -0,0 +1,704 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "bezier.h"
+
+#include "matrix.h"
+#include "polygon.h"
+
+#include "pipe/p_compiler.h"
+#include "util/u_debug.h"
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <assert.h>
+#include <math.h>
+
+static const float flatness = 0.5;
+
+
+static INLINE void split_left(struct bezier *bez, VGfloat t, struct bezier* left)
+{
+ left->x1 = bez->x1;
+ left->y1 = bez->y1;
+
+ left->x2 = bez->x1 + t * (bez->x2 - bez->x1);
+ left->y2 = bez->y1 + t * (bez->y2 - bez->y1);
+
+ left->x3 = bez->x2 + t * (bez->x3 - bez->x2);
+ left->y3 = bez->y2 + t * (bez->y3 - bez->y2);
+
+ bez->x3 = bez->x3 + t * (bez->x4 - bez->x3);
+ bez->y3 = bez->y3 + t * (bez->y4 - bez->y3);
+
+ bez->x2 = left->x3 + t * (bez->x3 - left->x3);
+ bez->y2 = left->y3 + t * (bez->y3 - left->y3);
+
+ left->x3 = left->x2 + t * (left->x3 - left->x2);
+ left->y3 = left->y2 + t * (left->y3 - left->y2);
+
+ left->x4 = bez->x1 = left->x3 + t * (bez->x2 - left->x3);
+ left->y4 = bez->y1 = left->y3 + t * (bez->y2 - left->y3);
+}
+
+static INLINE void split(struct bezier *bez,
+ struct bezier *first_half,
+ struct bezier *second_half)
+{
+ double c = (bez->x2 + bez->x3) * 0.5;
+ first_half->x2 = (bez->x1 + bez->x2) * 0.5;
+ second_half->x3 = (bez->x3 + bez->x4) * 0.5;
+ first_half->x1 = bez->x1;
+ second_half->x4 = bez->x4;
+ first_half->x3 = (first_half->x2 + c) * 0.5;
+ second_half->x2 = (second_half->x3 + c) * 0.5;
+ first_half->x4 = second_half->x1 =
+ (first_half->x3 + second_half->x2) * 0.5;
+
+ c = (bez->y2 + bez->y3) / 2;
+ first_half->y2 = (bez->y1 + bez->y2) * 0.5;
+ second_half->y3 = (bez->y3 + bez->y4) * 0.5;
+ first_half->y1 = bez->y1;
+ second_half->y4 = bez->y4;
+ first_half->y3 = (first_half->y2 + c) * 0.5;
+ second_half->y2 = (second_half->y3 + c) * 0.5;
+ first_half->y4 = second_half->y1 =
+ (first_half->y3 + second_half->y2) * 0.5;
+}
+
+struct polygon * bezier_to_polygon(struct bezier *bez)
+{
+ struct polygon *poly = polygon_create(64);
+ polygon_vertex_append(poly, bez->x1, bez->y1);
+ bezier_add_to_polygon(bez, poly);
+ return poly;
+}
+
+void bezier_add_to_polygon(const struct bezier *bez,
+ struct polygon *poly)
+{
+ struct bezier beziers[32];
+ struct bezier *b;
+
+ beziers[0] = *bez;
+ b = beziers;
+
+ while (b >= beziers) {
+ double y4y1 = b->y4 - b->y1;
+ double x4x1 = b->x4 - b->x1;
+ double l = ABS(x4x1) + ABS(y4y1);
+ double d;
+ if (l > 1.f) {
+ d = ABS((x4x1)*(b->y1 - b->y2) - (y4y1)*(b->x1 - b->x2))
+ + ABS((x4x1)*(b->y1 - b->y3) - (y4y1)*(b->x1 - b->x3));
+ } else {
+ d = ABS(b->x1 - b->x2) + ABS(b->y1 - b->y2) +
+ ABS(b->x1 - b->x3) + ABS(b->y1 - b->y3);
+ l = 1.;
+ }
+ if (d < flatness*l || b == beziers + 31) {
+ /* good enough, we pop it off and add the endpoint */
+ polygon_vertex_append(poly, b->x4, b->y4);
+ --b;
+ } else {
+ /* split, second half of the bezier goes lower into the stack */
+ split(b, b+1, b);
+ ++b;
+ }
+ }
+}
+
+static void add_if_close(struct bezier *bez, VGfloat *length, VGfloat error)
+{
+ struct bezier left, right; /* bez poly splits */
+ VGfloat len = 0.0; /* arc length */
+ VGfloat chord; /* chord length */
+
+ len = len + line_length(bez->x1, bez->y1, bez->x2, bez->y2);
+ len = len + line_length(bez->x2, bez->y2, bez->x3, bez->y3);
+ len = len + line_length(bez->x3, bez->y3, bez->x4, bez->y4);
+
+ chord = line_length(bez->x1, bez->y1, bez->x4, bez->y4);
+
+ if ((len-chord) > error) {
+ split(bez, &left, &right); /* split in two */
+ add_if_close(&left, length, error); /* try left side */
+ add_if_close(&right, length, error); /* try right side */
+ return;
+ }
+
+ *length = *length + len;
+
+ return;
+}
+
+float bezier_length(struct bezier *bez, float error)
+{
+ VGfloat length = 0.f;
+
+ add_if_close(bez, &length, error);
+ return length;
+}
+
+void bezier_init(struct bezier *bez,
+ float x1, float y1,
+ float x2, float y2,
+ float x3, float y3,
+ float x4, float y4)
+{
+ bez->x1 = x1;
+ bez->y1 = y1;
+ bez->x2 = x2;
+ bez->y2 = y2;
+ bez->x3 = x3;
+ bez->y3 = y3;
+ bez->x4 = x4;
+ bez->y4 = y4;
+#if 0
+ debug_printf("bezier in [%f, %f, %f, %f, %f, %f]\n",
+ x1, y1, x2, y2, x3, y3, x4, y4);
+#endif
+}
+
+
+static INLINE void bezier_init2v(struct bezier *bez,
+ float *pt1,
+ float *pt2,
+ float *pt3,
+ float *pt4)
+{
+ bez->x1 = pt1[0];
+ bez->y1 = pt1[1];
+
+ bez->x2 = pt2[0];
+ bez->y2 = pt2[1];
+
+ bez->x3 = pt3[0];
+ bez->y3 = pt3[1];
+
+ bez->x4 = pt4[0];
+ bez->y4 = pt4[1];
+}
+
+
+void bezier_transform(struct bezier *bez,
+ struct matrix *matrix)
+{
+ assert(matrix_is_affine(matrix));
+ matrix_map_point(matrix, bez->x1, bez->y1, &bez->x1, &bez->y1);
+ matrix_map_point(matrix, bez->x2, bez->y2, &bez->x2, &bez->y2);
+ matrix_map_point(matrix, bez->x3, bez->y3, &bez->x3, &bez->y3);
+ matrix_map_point(matrix, bez->x4, bez->y4, &bez->x4, &bez->y4);
+}
+
+static INLINE void bezier_point_at(const struct bezier *bez, float t, float *pt)
+{
+ float a, b, c, d;
+ float m_t;
+ m_t = 1. - t;
+ b = m_t * m_t;
+ c = t * t;
+ d = c * t;
+ a = b * m_t;
+ b *= 3. * t;
+ c *= 3. * m_t;
+ pt[0] = a*bez->x1 + b*bez->x2 + c*bez->x3 + d*bez->x4;
+ pt[1] = a*bez->y1 + b*bez->y2 + c*bez->y3 + d*bez->y4;
+}
+
+static INLINE void bezier_normal_at(const struct bezier *bez, float t, float *norm)
+{
+ float m_t = 1. - t;
+ float a = m_t * m_t;
+ float b = t * m_t;
+ float c = t * t;
+
+ norm[0] = (bez->y2-bez->y1) * a + (bez->y3-bez->y2) * b + (bez->y4-bez->y3) * c;
+ norm[1] = -(bez->x2-bez->x1) * a - (bez->x3-bez->x2) * b - (bez->x4-bez->x3) * c;
+}
+
+enum shift_result {
+ Ok,
+ Discard,
+ Split,
+ Circle
+};
+
+static enum shift_result good_offset(const struct bezier *b1,
+ const struct bezier *b2,
+ float offset, float threshold)
+{
+ const float o2 = offset*offset;
+ const float max_dist_line = threshold*offset*offset;
+ const float max_dist_normal = threshold*offset;
+ const float spacing = 0.25;
+ for (float i = spacing; i < 0.99; i += spacing) {
+ float p1[2],p2[2], d, l;
+ float normal[2];
+ bezier_point_at(b1, i, p1);
+ bezier_point_at(b2, i, p2);
+ d = (p1[0] - p2[0])*(p1[0] - p2[0]) + (p1[1] - p2[1])*(p1[1] - p2[1]);
+ if (ABS(d - o2) > max_dist_line)
+ return Split;
+
+ bezier_normal_at(b1, i, normal);
+ l = ABS(normal[0]) + ABS(normal[1]);
+ if (l != 0.) {
+ d = ABS(normal[0]*(p1[1] - p2[1]) - normal[1]*(p1[0] - p2[0]) ) / l;
+ if (d > max_dist_normal)
+ return Split;
+ }
+ }
+ return Ok;
+}
+
+static INLINE void shift_line_by_normal(float *l, float offset)
+{
+ float norm[4];
+ float tx, ty;
+
+ line_normal(l, norm);
+ line_normalize(norm);
+
+ tx = (norm[2] - norm[0]) * offset;
+ ty = (norm[3] - norm[1]) * offset;
+ l[0] += tx; l[1] += ty;
+ l[2] += tx; l[3] += ty;
+}
+
+static INLINE VGboolean is_bezier_line(float (*points)[2], int count)
+{
+ float dx13 = points[2][0] - points[0][0];
+ float dy13 = points[2][1] - points[0][1];
+
+ float dx12 = points[1][0] - points[0][0];
+ float dy12 = points[1][1] - points[0][1];
+
+ debug_assert(count > 2);
+
+ if (count == 3) {
+ return floatsEqual(dx12 * dy13, dx13 * dy12);
+ } else if (count == 4) {
+ float dx14 = points[3][0] - points[0][0];
+ float dy14 = points[3][1] - points[0][1];
+
+ return (floatsEqual(dx12 * dy13, dx13 * dy12) &&
+ floatsEqual(dx12 * dy14, dx14 * dy12));
+ }
+
+ return VG_FALSE;
+}
+
+static INLINE void compute_pt_normal(float *pt1, float *pt2, float *res)
+{
+ float line[4];
+ float normal[4];
+ line[0] = 0.f; line[1] = 0.f;
+ line[2] = pt2[0] - pt1[0];
+ line[3] = pt2[1] - pt1[1];
+ line_normal(line, normal);
+ line_normalize(normal);
+
+ res[0] = normal[2];
+ res[1] = normal[3];
+}
+
+static enum shift_result shift(const struct bezier *orig,
+ struct bezier *shifted,
+ float offset, float threshold)
+{
+ int map[4];
+ VGboolean p1_p2_equal = (orig->x1 == orig->x2 && orig->y1 == orig->y2);
+ VGboolean p2_p3_equal = (orig->x2 == orig->x3 && orig->y2 == orig->y3);
+ VGboolean p3_p4_equal = (orig->x3 == orig->x4 && orig->y3 == orig->y4);
+
+ float points[4][2];
+ int np = 0;
+ float bounds[4];
+ float points_shifted[4][2];
+ float prev_normal[2];
+
+ points[np][0] = orig->x1;
+ points[np][1] = orig->y1;
+ map[0] = 0;
+ ++np;
+ if (!p1_p2_equal) {
+ points[np][0] = orig->x2;
+ points[np][1] = orig->y2;
+ ++np;
+ }
+ map[1] = np - 1;
+ if (!p2_p3_equal) {
+ points[np][0] = orig->x3;
+ points[np][1] = orig->y3;
+ ++np;
+ }
+ map[2] = np - 1;
+ if (!p3_p4_equal) {
+ points[np][0] = orig->x4;
+ points[np][1] = orig->y4;
+ ++np;
+ }
+ map[3] = np - 1;
+ if (np == 1)
+ return Discard;
+
+ /* We need to specialcase lines of 3 or 4 points due to numerical
+ instability in intersection code below */
+ if (np > 2 && is_bezier_line(points, np)) {
+ float l[4] = { points[0][0], points[0][1],
+ points[np-1][0], points[np-1][1] };
+ float ctrl1[2], ctrl2[2];
+ if (floatsEqual(points[0][0], points[np-1][0]) &&
+ floatsEqual(points[0][1], points[np-1][1]))
+ return Discard;
+
+ shift_line_by_normal(l, offset);
+ line_point_at(l, 0.33, ctrl1);
+ line_point_at(l, 0.66, ctrl2);
+ bezier_init(shifted, l[0], l[1],
+ ctrl1[0], ctrl1[1], ctrl2[0], ctrl2[1],
+ l[2], l[3]);
+ return Ok;
+ }
+
+ bezier_bounds(orig, bounds);
+ if (np == 4 && bounds[2] < .1*offset && bounds[3] < .1*offset) {
+ float l = (orig->x1 - orig->x2)*(orig->x1 - orig->x2) +
+ (orig->y1 - orig->y2)*(orig->y1 - orig->y1) *
+ (orig->x3 - orig->x4)*(orig->x3 - orig->x4) +
+ (orig->y3 - orig->y4)*(orig->y3 - orig->y4);
+ float dot = (orig->x1 - orig->x2)*(orig->x3 - orig->x4) +
+ (orig->y1 - orig->y2)*(orig->y3 - orig->y4);
+ if (dot < 0 && dot*dot < 0.8*l)
+ /* the points are close and reverse dirction. Approximate the whole
+ thing by a semi circle */
+ return Circle;
+ }
+
+ compute_pt_normal(points[0], points[1], prev_normal);
+
+ points_shifted[0][0] = points[0][0] + offset * prev_normal[0];
+ points_shifted[0][1] = points[0][1] + offset * prev_normal[1];
+
+ for (int i = 1; i < np - 1; ++i) {
+ float normal_sum[2], r;
+ float next_normal[2];
+ compute_pt_normal(points[i], points[i + 1], next_normal);
+
+ normal_sum[0] = prev_normal[0] + next_normal[0];
+ normal_sum[1] = prev_normal[1] + next_normal[1];
+
+ r = 1.0 + prev_normal[0] * next_normal[0]
+ + prev_normal[1] * next_normal[1];
+
+ if (floatsEqual(r + 1, 1)) {
+ points_shifted[i][0] = points[i][0] + offset * prev_normal[0];
+ points_shifted[i][1] = points[i][1] + offset * prev_normal[1];
+ } else {
+ float k = offset / r;
+ points_shifted[i][0] = points[i][0] + k * normal_sum[0];
+ points_shifted[i][1] = points[i][1] + k * normal_sum[1];
+ }
+
+ prev_normal[0] = next_normal[0];
+ prev_normal[1] = next_normal[1];
+ }
+
+ points_shifted[np - 1][0] = points[np - 1][0] + offset * prev_normal[0];
+ points_shifted[np - 1][1] = points[np - 1][1] + offset * prev_normal[1];
+
+ bezier_init2v(shifted,
+ points_shifted[map[0]], points_shifted[map[1]],
+ points_shifted[map[2]], points_shifted[map[3]]);
+
+ return good_offset(orig, shifted, offset, threshold);
+}
+
+static VGboolean make_circle(const struct bezier *b, float offset, struct bezier *o)
+{
+ float normals[3][2];
+ float dist;
+ float angles[2];
+ float sign = 1.f;
+ int i;
+ float circle[3][2];
+
+ normals[0][0] = b->y2 - b->y1;
+ normals[0][1] = b->x1 - b->x2;
+ dist = sqrt(normals[0][0]*normals[0][0] + normals[0][1]*normals[0][1]);
+ if (floatsEqual(dist + 1, 1.f))
+ return VG_FALSE;
+ normals[0][0] /= dist;
+ normals[0][1] /= dist;
+
+ normals[2][0] = b->y4 - b->y3;
+ normals[2][1] = b->x3 - b->x4;
+ dist = sqrt(normals[2][0]*normals[2][0] + normals[2][1]*normals[2][1]);
+ if (floatsEqual(dist + 1, 1.f))
+ return VG_FALSE;
+ normals[2][0] /= dist;
+ normals[2][1] /= dist;
+
+ normals[1][0] = b->x1 - b->x2 - b->x3 + b->x4;
+ normals[1][1] = b->y1 - b->y2 - b->y3 + b->y4;
+ dist = -1*sqrt(normals[1][0]*normals[1][0] + normals[1][1]*normals[1][1]);
+ normals[1][0] /= dist;
+ normals[1][1] /= dist;
+
+ for (i = 0; i < 2; ++i) {
+ float cos_a = normals[i][0]*normals[i+1][0] + normals[i][1]*normals[i+1][1];
+ if (cos_a > 1.)
+ cos_a = 1.;
+ if (cos_a < -1.)
+ cos_a = -1;
+ angles[i] = acos(cos_a)/M_PI;
+ }
+
+ if (angles[0] + angles[1] > 1.) {
+ /* more than 180 degrees */
+ normals[1][0] = -normals[1][0];
+ normals[1][1] = -normals[1][1];
+ angles[0] = 1. - angles[0];
+ angles[1] = 1. - angles[1];
+ sign = -1.;
+ }
+
+ circle[0][0] = b->x1 + normals[0][0]*offset;
+ circle[0][1] = b->y1 + normals[0][1]*offset;
+
+ circle[1][0] = 0.5*(b->x1 + b->x4) + normals[1][0]*offset;
+ circle[1][1] = 0.5*(b->y1 + b->y4) + normals[1][1]*offset;
+
+ circle[2][0] = b->x4 + normals[2][0]*offset;
+ circle[2][1] = b->y4 + normals[2][1]*offset;
+
+ for (i = 0; i < 2; ++i) {
+ float kappa = 2.*KAPPA * sign * offset * angles[i];
+
+ o->x1 = circle[i][0];
+ o->y1 = circle[i][1];
+ o->x2 = circle[i][0] - normals[i][1]*kappa;
+ o->y2 = circle[i][1] + normals[i][0]*kappa;
+ o->x3 = circle[i+1][0] + normals[i+1][1]*kappa;
+ o->y3 = circle[i+1][1] - normals[i+1][0]*kappa;
+ o->x4 = circle[i+1][0];
+ o->y4 = circle[i+1][1];
+
+ ++o;
+ }
+ return VG_TRUE;
+}
+
+int bezier_translate_by_normal(struct bezier *bez,
+ struct bezier *curves,
+ int max_curves,
+ float normal_len,
+ float threshold)
+{
+ struct bezier beziers[10];
+ struct bezier *b, *o;
+
+ /* fixme: this should really be floatsEqual */
+ if (bez->x1 == bez->x2 && bez->x1 == bez->x3 && bez->x1 == bez->x4 &&
+ bez->y1 == bez->y2 && bez->y1 == bez->y3 && bez->y1 == bez->y4)
+ return 0;
+
+ --max_curves;
+redo:
+ beziers[0] = *bez;
+ b = beziers;
+ o = curves;
+
+ while (b >= beziers) {
+ int stack_segments = b - beziers + 1;
+ enum shift_result res;
+ if ((stack_segments == 10) || (o - curves == max_curves - stack_segments)) {
+ threshold *= 1.5;
+ if (threshold > 2.)
+ goto give_up;
+ goto redo;
+ }
+ res = shift(b, o, normal_len, threshold);
+ if (res == Discard) {
+ --b;
+ } else if (res == Ok) {
+ ++o;
+ --b;
+ continue;
+ } else if (res == Circle && max_curves - (o - curves) >= 2) {
+ /* add semi circle */
+ if (make_circle(b, normal_len, o))
+ o += 2;
+ --b;
+ } else {
+ split(b, b+1, b);
+ ++b;
+ }
+ }
+
+give_up:
+ while (b >= beziers) {
+ enum shift_result res = shift(b, o, normal_len, threshold);
+
+ /* if res isn't Ok or Split then *o is undefined */
+ if (res == Ok || res == Split)
+ ++o;
+
+ --b;
+ }
+
+ debug_assert(o - curves <= max_curves);
+ return o - curves;
+}
+
+void bezier_bounds(const struct bezier *bez,
+ float *bounds/*x/y/width/height*/)
+{
+ float xmin = bez->x1;
+ float xmax = bez->x1;
+ float ymin = bez->y1;
+ float ymax = bez->y1;
+
+ if (bez->x2 < xmin)
+ xmin = bez->x2;
+ else if (bez->x2 > xmax)
+ xmax = bez->x2;
+ if (bez->x3 < xmin)
+ xmin = bez->x3;
+ else if (bez->x3 > xmax)
+ xmax = bez->x3;
+ if (bez->x4 < xmin)
+ xmin = bez->x4;
+ else if (bez->x4 > xmax)
+ xmax = bez->x4;
+
+ if (bez->y2 < ymin)
+ ymin = bez->y2;
+ else if (bez->y2 > ymax)
+ ymax = bez->y2;
+ if (bez->y3 < ymin)
+ ymin = bez->y3;
+ else if (bez->y3 > ymax)
+ ymax = bez->y3;
+ if (bez->y4 < ymin)
+ ymin = bez->y4;
+ else if (bez->y4 > ymax)
+ ymax = bez->y4;
+
+ bounds[0] = xmin; /* x */
+ bounds[1] = ymin; /* y */
+ bounds[2] = xmax - xmin; /* width */
+ bounds[3] = ymax - ymin; /* height */
+}
+
+void bezier_start_tangent(const struct bezier *bez,
+ float *tangent)
+{
+ tangent[0] = bez->x1;
+ tangent[1] = bez->y1;
+ tangent[2] = bez->x2;
+ tangent[3] = bez->y2;
+
+ if (null_line(tangent)) {
+ tangent[0] = bez->x1;
+ tangent[1] = bez->y1;
+ tangent[2] = bez->x3;
+ tangent[3] = bez->y3;
+ }
+ if (null_line(tangent)) {
+ tangent[0] = bez->x1;
+ tangent[1] = bez->y1;
+ tangent[2] = bez->x4;
+ tangent[3] = bez->y4;
+ }
+}
+
+
+static INLINE VGfloat bezier_t_at_length(struct bezier *bez,
+ VGfloat at_length,
+ VGfloat error)
+{
+ VGfloat len = bezier_length(bez, error);
+ VGfloat t = 1.0;
+ VGfloat last_bigger = 1.;
+
+ if (at_length > len || floatsEqual(at_length, len))
+ return t;
+
+ if (floatIsZero(at_length))
+ return 0.f;
+
+ t *= 0.5;
+ while (1) {
+ struct bezier right = *bez;
+ struct bezier left;
+ VGfloat tmp_len;
+ split_left(&right, t, &left);
+ tmp_len = bezier_length(&left, error);
+ if (ABS(tmp_len - at_length) < error)
+ break;
+
+ if (tmp_len < at_length) {
+ t += (last_bigger - t)*.5;
+ } else {
+ last_bigger = t;
+ t -= t*.5;
+ }
+ }
+ return t;
+}
+
+void bezier_point_at_length(struct bezier *bez,
+ float length,
+ float *point,
+ float *normal)
+{
+ /* ~0.000001 seems to be required to pass G2080x tests */
+ VGfloat t = bezier_t_at_length(bez, length, 0.000001);
+ bezier_point_at(bez, t, point);
+ bezier_normal_at(bez, t, normal);
+ vector_unit(normal);
+}
+
+void bezier_point_at_t(struct bezier *bez, float t,
+ float *point, float *normal)
+{
+ bezier_point_at(bez, t, point);
+ bezier_normal_at(bez, t, normal);
+ vector_unit(normal);
+}
+
+void bezier_exact_bounds(const struct bezier *bez,
+ float *bounds/*x/y/width/height*/)
+{
+ struct polygon *poly = polygon_create(64);
+ polygon_vertex_append(poly, bez->x1, bez->y1);
+ bezier_add_to_polygon(bez, poly);
+ polygon_bounding_rect(poly, bounds);
+ polygon_destroy(poly);
+}
+
diff --git a/src/gallium/state_trackers/vega/bezier.h b/src/gallium/state_trackers/vega/bezier.h
new file mode 100644
index 0000000000..e06666051c
--- /dev/null
+++ b/src/gallium/state_trackers/vega/bezier.h
@@ -0,0 +1,81 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef BEZIER_H
+#define BEZIER_H
+
+struct polygon;
+struct matrix;
+
+struct bezier {
+ float x1, y1;
+ float x2, y2;
+ float x3, y3;
+ float x4, y4;
+};
+
+
+#define BEZIER_DEFAULT_ERROR 0.01
+
+/* kappa as being l of a circle with r = 1, we can emulate any
+ * circle of radius r by using the formula
+ * l = r . kappa
+ * More at:
+ * http://www.whizkidtech.redprince.net/bezier/circle/ */
+#define KAPPA 0.5522847498
+
+void bezier_init(struct bezier *bez,
+ float x1, float y1,
+ float x2, float y2,
+ float x3, float y3,
+ float x4, float y4);
+
+struct polygon *bezier_to_polygon(struct bezier *bez);
+void bezier_add_to_polygon(const struct bezier *bez,
+ struct polygon *poly);
+float bezier_length(struct bezier *bez, float error);
+void bezier_transform(struct bezier *bez,
+ struct matrix *mat);
+
+int bezier_translate_by_normal(struct bezier *b,
+ struct bezier *curves,
+ int max_curves,
+ float normal_len,
+ float threshold);
+void bezier_bounds(const struct bezier *bez,
+ float *bounds/*x/y/width/height*/);
+void bezier_exact_bounds(const struct bezier *bez,
+ float *bounds/*x/y/width/height*/);
+
+void bezier_start_tangent(const struct bezier *bez,
+ float *tangent);
+
+void bezier_point_at_length(struct bezier *bez, float length,
+ float *point, float *normal);
+void bezier_point_at_t(struct bezier *bez, float t,
+ float *point, float *normal);
+
+#endif
diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c
new file mode 100644
index 0000000000..9a722980d5
--- /dev/null
+++ b/src/gallium/state_trackers/vega/image.c
@@ -0,0 +1,654 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "image.h"
+
+#include "vg_translate.h"
+#include "vg_context.h"
+#include "matrix.h"
+#include "renderer.h"
+#include "util_array.h"
+#include "api_consts.h"
+#include "shaders_cache.h"
+#include "shader.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_inlines.h"
+#include "util/u_blit.h"
+#include "util/u_tile.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+static enum pipe_format vg_format_to_pipe(VGImageFormat format)
+{
+ switch(format) {
+ case VG_sRGB_565:
+ return PIPE_FORMAT_R5G6B5_UNORM;
+ case VG_sRGBA_5551:
+ return PIPE_FORMAT_A1R5G5B5_UNORM;
+ case VG_sRGBA_4444:
+ return PIPE_FORMAT_A4R4G4B4_UNORM;
+ case VG_sL_8:
+ case VG_lL_8:
+ return PIPE_FORMAT_L8_UNORM;
+ case VG_BW_1:
+ return PIPE_FORMAT_A8R8G8B8_UNORM;
+ case VG_A_8:
+ return PIPE_FORMAT_A8_UNORM;
+#ifdef OPENVG_VERSION_1_1
+ case VG_A_1:
+ case VG_A_4:
+ return PIPE_FORMAT_A8_UNORM;
+#endif
+ default:
+ return PIPE_FORMAT_A8R8G8B8_UNORM;
+ }
+}
+
+static INLINE void vg_sync_size(VGfloat *src_loc, VGfloat *dst_loc)
+{
+ src_loc[2] = MIN2(src_loc[2], dst_loc[2]);
+ src_loc[3] = MIN2(src_loc[3], dst_loc[3]);
+ dst_loc[2] = src_loc[2];
+ dst_loc[3] = src_loc[3];
+}
+
+
+static void vg_copy_texture(struct vg_context *ctx,
+ struct pipe_texture *dst, VGint dx, VGint dy,
+ struct pipe_texture *src, VGint sx, VGint sy,
+ VGint width, VGint height)
+{
+ VGfloat dst_loc[4], src_loc[4];
+ VGfloat dst_bounds[4], src_bounds[4];
+ VGfloat src_shift[4], dst_shift[4], shift[4];
+
+ dst_loc[0] = dx;
+ dst_loc[1] = dy;
+ dst_loc[2] = width;
+ dst_loc[3] = height;
+ dst_bounds[0] = 0.f;
+ dst_bounds[1] = 0.f;
+ dst_bounds[2] = dst->width[0];
+ dst_bounds[3] = dst->height[0];
+
+ src_loc[0] = sx;
+ src_loc[1] = sy;
+ src_loc[2] = width;
+ src_loc[3] = height;
+ src_bounds[0] = 0.f;
+ src_bounds[1] = 0.f;
+ src_bounds[2] = src->width[0];
+ src_bounds[3] = src->height[0];
+
+ vg_bound_rect(src_loc, src_bounds, src_shift);
+ vg_bound_rect(dst_loc, dst_bounds, dst_shift);
+ shift[0] = src_shift[0] - dst_shift[0];
+ shift[1] = src_shift[1] - dst_shift[1];
+
+ if (shift[0] < 0)
+ vg_shift_rectx(src_loc, src_bounds, -shift[0]);
+ else
+ vg_shift_rectx(dst_loc, dst_bounds, shift[0]);
+
+ if (shift[1] < 0)
+ vg_shift_recty(src_loc, src_bounds, -shift[1]);
+ else
+ vg_shift_recty(dst_loc, dst_bounds, shift[1]);
+
+ vg_sync_size(src_loc, dst_loc);
+
+ if (src_loc[2] >= 0 && src_loc[3] >= 0 &&
+ dst_loc[2] >= 0 && dst_loc[3] >= 0) {
+ renderer_copy_texture(ctx->renderer,
+ src,
+ src_loc[0],
+ src_loc[1] + src_loc[3],
+ src_loc[0] + src_loc[2],
+ src_loc[1],
+ dst,
+ dst_loc[0],
+ dst_loc[1] + dst_loc[3],
+ dst_loc[0] + dst_loc[2],
+ dst_loc[1]);
+ }
+
+}
+
+void vg_copy_surface(struct vg_context *ctx,
+ struct pipe_surface *dst, VGint dx, VGint dy,
+ struct pipe_surface *src, VGint sx, VGint sy,
+ VGint width, VGint height)
+{
+ VGfloat dst_loc[4], src_loc[4];
+ VGfloat dst_bounds[4], src_bounds[4];
+ VGfloat src_shift[4], dst_shift[4], shift[4];
+
+ dst_loc[0] = dx;
+ dst_loc[1] = dy;
+ dst_loc[2] = width;
+ dst_loc[3] = height;
+ dst_bounds[0] = 0.f;
+ dst_bounds[1] = 0.f;
+ dst_bounds[2] = dst->width;
+ dst_bounds[3] = dst->height;
+
+ src_loc[0] = sx;
+ src_loc[1] = sy;
+ src_loc[2] = width;
+ src_loc[3] = height;
+ src_bounds[0] = 0.f;
+ src_bounds[1] = 0.f;
+ src_bounds[2] = src->width;
+ src_bounds[3] = src->height;
+
+ vg_bound_rect(src_loc, src_bounds, src_shift);
+ vg_bound_rect(dst_loc, dst_bounds, dst_shift);
+ shift[0] = src_shift[0] - dst_shift[0];
+ shift[1] = src_shift[1] - dst_shift[1];
+
+ if (shift[0] < 0)
+ vg_shift_rectx(src_loc, src_bounds, -shift[0]);
+ else
+ vg_shift_rectx(dst_loc, dst_bounds, shift[0]);
+
+ if (shift[1] < 0)
+ vg_shift_recty(src_loc, src_bounds, -shift[1]);
+ else
+ vg_shift_recty(dst_loc, dst_bounds, shift[1]);
+
+ vg_sync_size(src_loc, dst_loc);
+
+ if (src_loc[2] > 0 && src_loc[3] > 0 &&
+ dst_loc[2] > 0 && dst_loc[3] > 0) {
+ if (src == dst)
+ renderer_copy_surface(ctx->renderer,
+ src,
+ src_loc[0],
+ src->height - (src_loc[1] + src_loc[3]),
+ src_loc[0] + src_loc[2],
+ src->height - src_loc[1],
+ dst,
+ dst_loc[0],
+ dst->height - (dst_loc[1] + dst_loc[3]),
+ dst_loc[0] + dst_loc[2],
+ dst->height - dst_loc[1],
+ 0, 0);
+ else
+ renderer_copy_surface(ctx->renderer,
+ src,
+ src_loc[0],
+ src->height - src_loc[1],
+ src_loc[0] + src_loc[2],
+ src->height - (src_loc[1] + src_loc[3]),
+ dst,
+ dst_loc[0],
+ dst->height - (dst_loc[1] + dst_loc[3]),
+ dst_loc[0] + dst_loc[2],
+ dst->height - dst_loc[1],
+ 0, 0);
+ }
+
+}
+
+static struct pipe_texture *image_texture(struct vg_image *img)
+{
+ struct pipe_texture *tex = img->texture;
+ return tex;
+}
+
+
+static void image_cleari(struct vg_image *img, VGint clear_colori,
+ VGint x, VGint y, VGint width, VGint height)
+{
+ VGint *clearbuf;
+ VGint i;
+ VGfloat dwidth, dheight;
+
+ clearbuf = malloc(sizeof(VGint)*width*height);
+ for (i = 0; i < width*height; ++i)
+ clearbuf[i] = clear_colori;
+
+ dwidth = MIN2(width, img->width);
+ dheight = MIN2(height, img->height);
+
+ image_sub_data(img, clearbuf, width * sizeof(VGint),
+ VG_sRGBA_8888,
+ x, y, dwidth, dheight);
+ free(clearbuf);
+}
+
+struct vg_image * image_create(VGImageFormat format,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_image *image = CALLOC_STRUCT(vg_image);
+ enum pipe_format pformat = vg_format_to_pipe(format);
+ struct pipe_texture pt, *newtex;
+ struct pipe_screen *screen = ctx->pipe->screen;
+
+ vg_init_object(&image->base, ctx, VG_OBJECT_IMAGE);
+
+ image->format = format;
+ image->width = width;
+ image->height = height;
+
+ image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
+ image->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
+ image->sampler.normalized_coords = 1;
+
+ assert(screen->is_format_supported(screen, pformat, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0));
+
+ memset(&pt, 0, sizeof(pt));
+ pt.target = PIPE_TEXTURE_2D;
+ pt.format = pformat;
+ pf_get_block(pformat, &pt.block);
+ pt.last_level = 0;
+ pt.width[0] = width;
+ pt.height[0] = height;
+ pt.depth[0] = 1;
+ pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
+
+ newtex = screen->texture_create(screen, &pt);
+
+ debug_assert(newtex);
+
+ image->texture = newtex;
+
+ vg_context_add_object(ctx, VG_OBJECT_IMAGE, image);
+
+ image_cleari(image, 0, 0, 0, image->width, image->height);
+ return image;
+}
+
+void image_destroy(struct vg_image *img)
+{
+ struct vg_context *ctx = vg_current_context();
+ vg_context_remove_object(ctx, VG_OBJECT_IMAGE, img);
+
+
+ if (img->parent) {
+ /* remove img from the parent child array */
+ int idx;
+ struct vg_image **array =
+ (struct vg_image **)img->parent->children_array->data;
+
+ for (idx = 0; idx < img->parent->children_array->num_elements; ++idx) {
+ struct vg_image *child = array[idx];
+ if (child == img) {
+ break;
+ }
+ }
+ debug_assert(idx < img->parent->children_array->num_elements);
+ array_remove_element(img->parent->children_array, idx);
+ }
+
+ if (img->children_array && img->children_array->num_elements) {
+ /* reparent the children */
+ VGint i;
+ struct vg_image *parent = img->parent;
+ struct vg_image **children =
+ (struct vg_image **)img->children_array->data;
+ if (!parent) {
+ VGint min_x = children[0]->x;
+ parent = children[0];
+
+ for (i = 1; i < img->children_array->num_elements; ++i) {
+ struct vg_image *child = children[i];
+ if (child->x < min_x) {
+ parent = child;
+ }
+ }
+ }
+
+ for (i = 0; i < img->children_array->num_elements; ++i) {
+ struct vg_image *child = children[i];
+ if (child != parent) {
+ child->parent = parent;
+ if (!parent->children_array) {
+ parent->children_array = array_create(
+ sizeof(struct vg_image*));
+ }
+ array_append_data(parent->children_array,
+ &child, 1);
+ } else
+ child->parent = NULL;
+ }
+ array_destroy(img->children_array);
+ }
+
+ pipe_texture_reference(&img->texture, NULL);
+ free(img);
+}
+
+void image_clear(struct vg_image *img,
+ VGint x, VGint y, VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ VGfloat *clear_colorf = ctx->state.vg.clear_color;
+ VGubyte r, g, b ,a;
+ VGint clear_colori;
+ /* FIXME: this is very nasty */
+ r = float_to_ubyte(clear_colorf[0]);
+ g = float_to_ubyte(clear_colorf[1]);
+ b = float_to_ubyte(clear_colorf[2]);
+ a = float_to_ubyte(clear_colorf[3]);
+ clear_colori = r << 24 | g << 16 | b << 8 | a;
+ image_cleari(img, clear_colori, x, y, width, height);
+}
+
+void image_sub_data(struct vg_image *image,
+ const void * data,
+ VGint dataStride,
+ VGImageFormat dataFormat,
+ VGint x, VGint y,
+ VGint width, VGint height)
+{
+ const VGint yStep = 1;
+ VGubyte *src = (VGubyte *)data;
+ VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4];
+ VGfloat *df = (VGfloat*)temp;
+ VGint i;
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_screen *screen = ctx->pipe->screen;
+ struct pipe_texture *texture = image_texture(image);
+ VGint xoffset = 0, yoffset = 0;
+
+ if (x < 0) {
+ xoffset -= x;
+ width += x;
+ x = 0;
+ }
+ if (y < 0) {
+ yoffset -= y;
+ height += y;
+ y = 0;
+ }
+
+ if (width <= 0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (x > image->width || y > image->width) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ if (x + width > image->width) {
+ width = image->width - x;
+ }
+
+ if (y + height > image->height) {
+ height = image->height - y;
+ }
+
+ { /* upload color_data */
+ struct pipe_transfer *transfer = screen->get_tex_transfer(
+ screen, texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0, texture->width[0], texture->height[0]);
+ src += (dataStride * yoffset);
+ for (i = 0; i < height; i++) {
+ _vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp);
+ pipe_put_tile_rgba(transfer, x+image->x, y+image->y, width, 1, df);
+ y += yStep;
+ src += dataStride;
+ }
+ screen->tex_transfer_destroy(transfer);
+ }
+}
+
+void image_get_sub_data(struct vg_image * image,
+ void * data,
+ VGint dataStride,
+ VGImageFormat dataFormat,
+ VGint sx, VGint sy,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4];
+ VGfloat *df = (VGfloat*)temp;
+ VGint y = 0, yStep = 1;
+ VGint i;
+ VGubyte *dst = (VGubyte *)data;
+
+ {
+ struct pipe_transfer *transfer =
+ screen->get_tex_transfer(screen,
+ image->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ,
+ 0, 0,
+ image->x + image->width,
+ image->y + image->height);
+ /* Do a row at a time to flip image data vertically */
+ for (i = 0; i < height; i++) {
+#if 0
+ debug_printf("%d-%d == %d\n", sy, height, y);
+#endif
+ pipe_get_tile_rgba(transfer, sx+image->x, y, width, 1, df);
+ y += yStep;
+ _vega_pack_rgba_span_float(ctx, width, temp, dataFormat, dst);
+ dst += dataStride;
+ }
+
+ screen->tex_transfer_destroy(transfer);
+ }
+}
+
+struct vg_image * image_child_image(struct vg_image *parent,
+ VGint x, VGint y,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_image *image = CALLOC_STRUCT(vg_image);
+
+ vg_init_object(&image->base, ctx, VG_OBJECT_IMAGE);
+
+ image->x = parent->x + x;
+ image->y = parent->y + y;
+ image->width = width;
+ image->height = height;
+ image->parent = parent;
+ image->texture = 0;
+ pipe_texture_reference(&image->texture,
+ parent->texture);
+
+ image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
+ image->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
+ image->sampler.normalized_coords = 1;
+
+ if (!parent->children_array)
+ parent->children_array = array_create(
+ sizeof(struct vg_image*));
+
+ array_append_data(parent->children_array,
+ &image, 1);
+
+ vg_context_add_object(ctx, VG_OBJECT_IMAGE, image);
+
+ return image;
+}
+
+void image_copy(struct vg_image *dst, VGint dx, VGint dy,
+ struct vg_image *src, VGint sx, VGint sy,
+ VGint width, VGint height,
+ VGboolean dither)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (width <= 0 || height <= 0) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ /* make sure rendering has completed */
+ ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+ vg_copy_texture(ctx, dst->texture, dst->x + dx, dst->y + dy,
+ src->texture, src->x + sx, src->y + sy, width, height);
+}
+
+void image_draw(struct vg_image *img)
+{
+ struct vg_context *ctx = vg_current_context();
+ VGfloat x1, y1;
+ VGfloat x2, y2;
+ VGfloat x3, y3;
+ VGfloat x4, y4;
+ struct matrix *matrix;
+
+ x1 = 0;
+ y1 = 0;
+ x2 = img->width;
+ y2 = 0;
+ x3 = img->width;
+ y3 = img->height;
+ x4 = 0;
+ y4 = img->height;
+
+ matrix = &ctx->state.vg.image_user_to_surface_matrix;
+
+ matrix_map_point(matrix, x1, y1, &x1, &y1);
+ matrix_map_point(matrix, x2, y2, &x2, &y2);
+ matrix_map_point(matrix, x3, y3, &x3, &y3);
+ matrix_map_point(matrix, x4, y4, &x4, &y4);
+
+ shader_set_drawing_image(ctx->shader, VG_TRUE);
+ shader_set_paint(ctx->shader, ctx->state.vg.fill_paint);
+ shader_set_image(ctx->shader, img);
+ shader_bind(ctx->shader);
+
+ renderer_texture_quad(ctx->renderer, image_texture(img),
+ img->x, img->y, img->x + img->width, img->y + img->height,
+ x1, y1, x2, y2, x3, y3, x4, y4);
+}
+
+void image_set_pixels(VGint dx, VGint dy,
+ struct vg_image *src, VGint sx, VGint sy,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_surface *surf;
+ struct st_renderbuffer *strb = ctx->draw_buffer->strb;
+
+ /* make sure rendering has completed */
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ surf = screen->get_tex_surface(screen, image_texture(src), 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ);
+
+ vg_copy_surface(ctx, strb->surface, dx, dy,
+ surf, sx+src->x, sy+src->y, width, height);
+
+ screen->tex_surface_destroy(surf);
+}
+
+void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy,
+ VGint sx, VGint sy,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_surface *surf;
+ struct st_renderbuffer *strb = ctx->draw_buffer->strb;
+
+ /* flip the y coordinates */
+ /*dy = dst->height - dy - height;*/
+
+ /* make sure rendering has completed */
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ surf = screen->get_tex_surface(screen, image_texture(dst), 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_READ);
+ vg_copy_surface(ctx, surf, dst->x + dx, dst->y + dy,
+ strb->surface, sx, sy, width, height);
+
+ pipe_surface_reference(&surf, NULL);
+}
+
+
+VGboolean vg_image_overlaps(struct vg_image *dst,
+ struct vg_image *src)
+{
+ if (dst == src || dst->parent == src ||
+ dst == src->parent)
+ return VG_TRUE;
+ if (dst->parent && dst->parent == src->parent) {
+ VGfloat left1 = dst->x;
+ VGfloat left2 = src->x;
+ VGfloat right1 = dst->x + dst->width;
+ VGfloat right2 = src->x + src->width;
+ VGfloat bottom1 = dst->y;
+ VGfloat bottom2 = src->y;
+ VGfloat top1 = dst->y + dst->height;
+ VGfloat top2 = src->y + src->height;
+
+ return !(left2 > right1 || right2 < left1 ||
+ top2 > bottom1 || bottom2 < top1);
+ }
+ return VG_FALSE;
+}
+
+VGint image_bind_samplers(struct vg_image *img, struct pipe_sampler_state **samplers,
+ struct pipe_texture **textures)
+{
+ img->sampler.min_img_filter = image_sampler_filter(img->base.ctx);
+ img->sampler.mag_img_filter = image_sampler_filter(img->base.ctx);
+ samplers[3] = &img->sampler;
+ textures[3] = img->texture;
+ return 1;
+}
+
+VGint image_sampler_filter(struct vg_context *ctx)
+{
+ switch(ctx->state.vg.image_quality) {
+ case VG_IMAGE_QUALITY_NONANTIALIASED:
+ return PIPE_TEX_FILTER_NEAREST;
+ break;
+ case VG_IMAGE_QUALITY_FASTER:
+ return PIPE_TEX_FILTER_NEAREST;
+ break;
+ case VG_IMAGE_QUALITY_BETTER:
+ /*return PIPE_TEX_FILTER_ANISO;*/
+ return PIPE_TEX_FILTER_LINEAR;
+ break;
+ default:
+ debug_printf("Unknown image quality");
+ }
+ return PIPE_TEX_FILTER_NEAREST;
+}
diff --git a/src/gallium/state_trackers/vega/image.h b/src/gallium/state_trackers/vega/image.h
new file mode 100644
index 0000000000..78e17cffa6
--- /dev/null
+++ b/src/gallium/state_trackers/vega/image.h
@@ -0,0 +1,104 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef IMAGES_H
+#define IMAGES_H
+
+#include "vg_context.h"
+#include "pipe/p_state.h"
+
+struct pipe_texture;
+struct array;
+struct vg_context;
+struct pipe_surface;
+
+struct vg_image {
+ struct vg_object base;
+ VGImageFormat format;
+ VGint x, y;
+ VGint width, height;
+
+ struct vg_image *parent;
+
+ struct pipe_texture *texture;
+ struct pipe_sampler_state sampler;
+
+ struct array *children_array;
+};
+
+struct vg_image *image_create(VGImageFormat format,
+ VGint width, VGint height);
+void image_destroy(struct vg_image *img);
+
+void image_clear(struct vg_image *img,
+ VGint x, VGint y, VGint width, VGint height);
+
+void image_sub_data(struct vg_image *image,
+ const void * data,
+ VGint dataStride,
+ VGImageFormat dataFormat,
+ VGint x, VGint y,
+ VGint width, VGint height);
+
+void image_get_sub_data(struct vg_image * image,
+ void * data,
+ VGint dataStride,
+ VGImageFormat dataFormat,
+ VGint x, VGint y,
+ VGint width, VGint height);
+
+struct vg_image *image_child_image(struct vg_image *parent,
+ VGint x, VGint y,
+ VGint width, VGint height);
+
+void image_copy(struct vg_image *dst, VGint dx, VGint dy,
+ struct vg_image *src, VGint sx, VGint sy,
+ VGint width, VGint height,
+ VGboolean dither);
+
+void image_draw(struct vg_image *img);
+
+void image_set_pixels(VGint dx, VGint dy,
+ struct vg_image *src, VGint sx, VGint sy,
+ VGint width, VGint height);
+void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy,
+ VGint sx, VGint sy,
+ VGint width, VGint height);
+
+VGint image_bind_samplers(struct vg_image *dst, struct pipe_sampler_state **samplers,
+ struct pipe_texture **textures);
+
+VGboolean vg_image_overlaps(struct vg_image *dst,
+ struct vg_image *src);
+
+VGint image_sampler_filter(struct vg_context *ctx);
+
+void vg_copy_surface(struct vg_context *ctx,
+ struct pipe_surface *dst, VGint dx, VGint dy,
+ struct pipe_surface *src, VGint sx, VGint sy,
+ VGint width, VGint height);
+
+#endif
diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c
new file mode 100644
index 0000000000..24650a37d5
--- /dev/null
+++ b/src/gallium/state_trackers/vega/mask.c
@@ -0,0 +1,690 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "mask.h"
+
+#include "path.h"
+#include "image.h"
+#include "shaders_cache.h"
+#include "renderer.h"
+#include "asm_util.h"
+#include "st_inlines.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_inlines.h"
+#include "util/u_memory.h"
+
+struct vg_mask_layer {
+ struct vg_object base;
+
+ VGint width;
+ VGint height;
+
+ struct pipe_texture *texture;
+};
+
+static INLINE struct pipe_surface *
+alpha_mask_surface(struct vg_context *ctx, int usage)
+{
+ struct pipe_screen *screen = ctx->pipe->screen;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+ return screen->get_tex_surface(screen,
+ stfb->alpha_mask,
+ 0, 0, 0,
+ usage);
+}
+
+static INLINE VGboolean
+intersect_rectangles(VGint dwidth, VGint dheight,
+ VGint swidth, VGint sheight,
+ VGint tx, VGint ty,
+ VGint twidth, VGint theight,
+ VGint *offsets,
+ VGint *location)
+{
+ if (tx + twidth <= 0 || tx >= dwidth)
+ return VG_FALSE;
+ if (ty + theight <= 0 || ty >= dheight)
+ return VG_FALSE;
+
+ offsets[0] = 0;
+ offsets[1] = 0;
+ location[0] = tx;
+ location[1] = ty;
+
+ if (tx < 0) {
+ offsets[0] -= tx;
+ location[0] = 0;
+
+ location[2] = MIN2(tx + swidth, MIN2(dwidth, tx + twidth));
+ offsets[2] = location[2];
+ } else {
+ offsets[2] = MIN2(twidth, MIN2(dwidth - tx, swidth ));
+ location[2] = offsets[2];
+ }
+
+ if (ty < 0) {
+ offsets[1] -= ty;
+ location[1] = 0;
+
+ location[3] = MIN2(ty + sheight, MIN2(dheight, ty + theight));
+ offsets[3] = location[3];
+ } else {
+ offsets[3] = MIN2(theight, MIN2(dheight - ty, sheight));
+ location[3] = offsets[3];
+ }
+
+ return VG_TRUE;
+}
+
+#if DEBUG_MASKS
+static void read_alpha_mask(void * data, VGint dataStride,
+ VGImageFormat dataFormat,
+ VGint sx, VGint sy,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+ struct st_renderbuffer *strb = stfb->alpha_mask;
+ struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
+
+ VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4];
+ VGfloat *df = (VGfloat*)temp;
+ VGint y = (fb->height - sy) - 1, yStep = -1;
+ VGint i;
+ VGubyte *dst = (VGubyte *)data;
+ VGint xoffset = 0, yoffset = 0;
+
+ /* make sure rendering has completed */
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+ if (sx < 0) {
+ xoffset = -sx;
+ xoffset *= _vega_size_for_format(dataFormat);
+ width += sx;
+ sx = 0;
+ }
+ if (sy < 0) {
+ yoffset = -sy;
+ height += sy;
+ sy = 0;
+ y = (fb->height - sy) - 1;
+ yoffset *= dataStride;
+ }
+
+ {
+ struct pipe_surface *surf;
+
+ surf = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ /* Do a row at a time to flip image data vertically */
+ for (i = 0; i < height; i++) {
+#if 0
+ debug_printf("%d-%d == %d\n", sy, height, y);
+#endif
+ pipe_get_tile_rgba(surf, sx, y, width, 1, df);
+ y += yStep;
+ _vega_pack_rgba_span_float(ctx, width, temp, dataFormat,
+ dst + yoffset + xoffset);
+ dst += dataStride;
+ }
+
+ pipe_surface_reference(&surf, NULL);
+ }
+}
+
+void save_alpha_to_file(const char *filename)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
+ VGint *data;
+ int i, j;
+
+ data = malloc(sizeof(int) * fb->width * fb->height);
+ read_alpha_mask(data, fb->width * sizeof(int),
+ VG_sRGBA_8888,
+ 0, 0, fb->width, fb->height);
+ fprintf(stderr, "/*---------- start */\n");
+ fprintf(stderr, "const int image_width = %d;\n",
+ fb->width);
+ fprintf(stderr, "const int image_height = %d;\n",
+ fb->height);
+ fprintf(stderr, "const int image_data = {\n");
+ for (i = 0; i < fb->height; ++i) {
+ for (j = 0; j < fb->width; ++j) {
+ int rgba = data[i * fb->height + j];
+ int argb = 0;
+ argb = (rgba >> 8);
+ argb |= ((rgba & 0xff) << 24);
+ fprintf(stderr, "0x%x, ", argb);
+ }
+ fprintf(stderr, "\n");
+ }
+ fprintf(stderr, "};\n");
+ fprintf(stderr, "/*---------- end */\n");
+}
+#endif
+
+static void setup_mask_framebuffer(struct pipe_surface *surf,
+ VGint surf_width, VGint surf_height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_framebuffer_state fb;
+
+ memset(&fb, 0, sizeof(fb));
+ fb.width = surf_width;
+ fb.height = surf_height;
+ fb.nr_cbufs = 1;
+ fb.cbufs[0] = surf;
+ {
+ VGint i;
+ for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
+ fb.cbufs[i] = 0;
+ }
+ cso_set_framebuffer(ctx->cso_context, &fb);
+}
+
+
+/* setup shader constants */
+static void setup_mask_operation(VGMaskOperation operation)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf;
+ const VGint param_bytes = 4 * sizeof(VGfloat);
+ const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f};
+ void *shader = 0;
+
+ /* We always need to get a new buffer, to keep the drivers simple and
+ * avoid gratuitous rendering synchronization.
+ */
+ pipe_buffer_reference(&cbuf->buffer, NULL);
+
+ cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1,
+ PIPE_BUFFER_USAGE_CONSTANT,
+ param_bytes);
+ if (cbuf->buffer) {
+ st_no_flush_pipe_buffer_write(ctx, cbuf->buffer,
+ 0, param_bytes, ones);
+ }
+
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ switch (operation) {
+ case VG_UNION_MASK: {
+ if (!ctx->mask.union_fs) {
+ ctx->mask.union_fs = shader_create_from_text(ctx->pipe,
+ union_mask_asm,
+ 200,
+ PIPE_SHADER_FRAGMENT);
+ }
+ shader = ctx->mask.union_fs->driver;
+ }
+ break;
+ case VG_INTERSECT_MASK: {
+ if (!ctx->mask.intersect_fs) {
+ ctx->mask.intersect_fs = shader_create_from_text(ctx->pipe,
+ intersect_mask_asm,
+ 200,
+ PIPE_SHADER_FRAGMENT);
+ }
+ shader = ctx->mask.intersect_fs->driver;
+ }
+ break;
+ case VG_SUBTRACT_MASK: {
+ if (!ctx->mask.subtract_fs) {
+ ctx->mask.subtract_fs = shader_create_from_text(ctx->pipe,
+ subtract_mask_asm,
+ 200,
+ PIPE_SHADER_FRAGMENT);
+ }
+ shader = ctx->mask.subtract_fs->driver;
+ }
+ break;
+ case VG_SET_MASK: {
+ if (!ctx->mask.set_fs) {
+ ctx->mask.set_fs = shader_create_from_text(ctx->pipe,
+ set_mask_asm,
+ 200,
+ PIPE_SHADER_FRAGMENT);
+ }
+ shader = ctx->mask.set_fs->driver;
+ }
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ cso_set_fragment_shader_handle(ctx->cso_context, shader);
+}
+
+static void setup_mask_samplers(struct pipe_texture *umask)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
+ struct st_framebuffer *fb_buffers = ctx->draw_buffer;
+ struct pipe_texture *uprev = NULL;
+ struct pipe_sampler_state sampler;
+
+ uprev = fb_buffers->blend_texture;
+ sampler = ctx->mask.sampler;
+ sampler.normalized_coords = 1;
+
+ samplers[0] = NULL;
+ samplers[1] = NULL;
+ samplers[2] = NULL;
+ textures[0] = NULL;
+ textures[1] = NULL;
+ textures[2] = NULL;
+
+ samplers[0] = &sampler;
+ samplers[1] = &ctx->mask.sampler;
+
+ textures[0] = umask;
+ textures[1] = uprev;
+
+ cso_set_samplers(ctx->cso_context, 2,
+ (const struct pipe_sampler_state **)samplers);
+ cso_set_sampler_textures(ctx->cso_context, 2, textures);
+}
+
+
+/* setup shader constants */
+static void setup_mask_fill(const VGfloat color[4])
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf;
+ const VGint param_bytes = 4 * sizeof(VGfloat);
+
+ /* We always need to get a new buffer, to keep the drivers simple and
+ * avoid gratuitous rendering synchronization.
+ */
+ pipe_buffer_reference(&cbuf->buffer, NULL);
+
+ cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1,
+ PIPE_BUFFER_USAGE_CONSTANT,
+ param_bytes);
+ if (cbuf->buffer) {
+ st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, 0, param_bytes, color);
+ }
+
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ cso_set_fragment_shader_handle(ctx->cso_context,
+ shaders_cache_fill(ctx->sc,
+ VEGA_SOLID_FILL_SHADER));
+}
+
+static void setup_mask_viewport()
+{
+ struct vg_context *ctx = vg_current_context();
+ vg_set_viewport(ctx, VEGA_Y0_TOP);
+}
+
+static void setup_mask_blend()
+{
+ struct vg_context *ctx = vg_current_context();
+
+ struct pipe_blend_state blend;
+
+ memset(&blend, 0, sizeof(struct pipe_blend_state));
+ blend.blend_enable = 1;
+ blend.colormask |= PIPE_MASK_R;
+ blend.colormask |= PIPE_MASK_G;
+ blend.colormask |= PIPE_MASK_B;
+ blend.colormask |= PIPE_MASK_A;
+ blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+
+ cso_set_blend(ctx->cso_context, &blend);
+}
+
+
+static void surface_fill(struct pipe_surface *surf,
+ int surf_width, int surf_height,
+ int x, int y, int width, int height,
+ const VGfloat color[4])
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (x < 0) {
+ width += x;
+ x = 0;
+ }
+ if (y < 0) {
+ height += y;
+ y = 0;
+ }
+
+ cso_save_framebuffer(ctx->cso_context);
+ cso_save_blend(ctx->cso_context);
+ cso_save_fragment_shader(ctx->cso_context);
+ cso_save_viewport(ctx->cso_context);
+
+ setup_mask_blend();
+ setup_mask_fill(color);
+ setup_mask_framebuffer(surf, surf_width, surf_height);
+ setup_mask_viewport();
+
+ renderer_draw_quad(ctx->renderer, x, y,
+ x + width, y + height, 0.0f/*depth should be disabled*/);
+
+
+ /* make sure rendering has completed */
+ ctx->pipe->flush(ctx->pipe,
+ PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME,
+ NULL);
+
+#if DEBUG_MASKS
+ save_alpha_to_file(0);
+#endif
+
+ cso_restore_blend(ctx->cso_context);
+ cso_restore_framebuffer(ctx->cso_context);
+ cso_restore_fragment_shader(ctx->cso_context);
+ cso_restore_viewport(ctx->cso_context);
+}
+
+
+static void mask_using_texture(struct pipe_texture *texture,
+ VGMaskOperation operation,
+ VGint x, VGint y,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_surface *surface =
+ alpha_mask_surface(ctx, PIPE_BUFFER_USAGE_GPU_WRITE);
+ VGint offsets[4], loc[4];
+
+ if (!surface)
+ return;
+ if (!intersect_rectangles(surface->width, surface->height,
+ texture->width[0], texture->height[0],
+ x, y, width, height,
+ offsets, loc))
+ return;
+#if 0
+ debug_printf("Offset = [%d, %d, %d, %d]\n", offsets[0],
+ offsets[1], offsets[2], offsets[3]);
+ debug_printf("Locati = [%d, %d, %d, %d]\n", loc[0],
+ loc[1], loc[2], loc[3]);
+#endif
+
+ /* prepare our blend surface */
+ vg_prepare_blend_surface_from_mask(ctx);
+
+ cso_save_samplers(ctx->cso_context);
+ cso_save_sampler_textures(ctx->cso_context);
+ cso_save_framebuffer(ctx->cso_context);
+ cso_save_blend(ctx->cso_context);
+ cso_save_fragment_shader(ctx->cso_context);
+ cso_save_viewport(ctx->cso_context);
+
+ setup_mask_samplers(texture);
+ setup_mask_blend();
+ setup_mask_operation(operation);
+ setup_mask_framebuffer(surface, surface->width, surface->height);
+ setup_mask_viewport();
+
+ /* render the quad to propagate the rendering from stencil */
+ renderer_draw_texture(ctx->renderer, texture,
+ offsets[0], offsets[1],
+ offsets[0] + offsets[2], offsets[1] + offsets[3],
+ loc[0], loc[1], loc[0] + loc[2], loc[1] + loc[3]);
+
+ /* make sure rendering has completed */
+ ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+ cso_restore_blend(ctx->cso_context);
+ cso_restore_framebuffer(ctx->cso_context);
+ cso_restore_fragment_shader(ctx->cso_context);
+ cso_restore_samplers(ctx->cso_context);
+ cso_restore_sampler_textures(ctx->cso_context);
+ cso_restore_viewport(ctx->cso_context);
+
+ pipe_surface_reference(&surface, NULL);
+}
+
+
+#ifdef OPENVG_VERSION_1_1
+
+struct vg_mask_layer * mask_layer_create(VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_mask_layer *mask = 0;
+
+ mask = CALLOC_STRUCT(vg_mask_layer);
+ vg_init_object(&mask->base, ctx, VG_OBJECT_MASK);
+ mask->width = width;
+ mask->height = height;
+
+ {
+ struct pipe_texture pt;
+ struct pipe_screen *screen = ctx->pipe->screen;
+
+ memset(&pt, 0, sizeof(pt));
+ pt.target = PIPE_TEXTURE_2D;
+ pt.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &pt.block);
+ pt.last_level = 0;
+ pt.width[0] = width;
+ pt.height[0] = height;
+ pt.depth[0] = 1;
+ pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
+ pt.compressed = 0;
+
+ mask->texture = screen->texture_create(screen, &pt);
+ }
+
+ vg_context_add_object(ctx, VG_OBJECT_MASK, mask);
+
+ return mask;
+}
+
+void mask_layer_destroy(struct vg_mask_layer *layer)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ vg_context_remove_object(ctx, VG_OBJECT_MASK, layer);
+ pipe_texture_release(&layer->texture);
+ free(layer);
+}
+
+void mask_layer_fill(struct vg_mask_layer *layer,
+ VGint x, VGint y,
+ VGint width, VGint height,
+ VGfloat value)
+{
+ struct vg_context *ctx = vg_current_context();
+ VGfloat alpha_color[4] = {0, 0, 0, 0};
+ struct pipe_surface *surface;
+
+ alpha_color[3] = value;
+
+ surface = ctx->pipe->screen->get_tex_surface(
+ ctx->pipe->screen, layer->texture,
+ 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ surface_fill(surface,
+ layer->width, layer->height,
+ x, y, width, height, alpha_color);
+
+ ctx->pipe->screen->tex_surface_release(ctx->pipe->screen, &surface);
+}
+
+void mask_copy(struct vg_mask_layer *layer,
+ VGint sx, VGint sy,
+ VGint dx, VGint dy,
+ VGint width, VGint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct st_framebuffer *fb_buffers = ctx->draw_buffer;
+
+ renderer_copy_texture(ctx->renderer,
+ layer->texture,
+ sx, sy,
+ sx + width, sy + height,
+ fb_buffers->alpha_mask,
+ dx, dy,
+ dx + width, dy + height);
+}
+
+static void mask_layer_render_to(struct vg_mask_layer *layer,
+ struct path *path,
+ VGbitfield paint_modes)
+{
+ struct vg_context *ctx = vg_current_context();
+ const VGfloat fill_color[4] = {1.f, 1.f, 1.f, 1.f};
+ struct pipe_screen *screen = ctx->pipe->screen;
+ struct pipe_surface *surface;
+
+ surface = screen->get_tex_surface(screen, layer->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ cso_save_framebuffer(ctx->cso_context);
+ cso_save_fragment_shader(ctx->cso_context);
+ cso_save_viewport(ctx->cso_context);
+
+ setup_mask_blend();
+ setup_mask_fill(fill_color);
+ setup_mask_framebuffer(surface, layer->width, layer->height);
+ setup_mask_viewport();
+
+ if (paint_modes & VG_FILL_PATH) {
+ struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix;
+ path_fill(path, mat);
+ }
+
+ if (paint_modes & VG_STROKE_PATH){
+ path_stroke(path);
+ }
+
+
+ /* make sure rendering has completed */
+ ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ cso_restore_framebuffer(ctx->cso_context);
+ cso_restore_fragment_shader(ctx->cso_context);
+ cso_restore_viewport(ctx->cso_context);
+ ctx->state.dirty |= BLEND_DIRTY;
+
+ screen->tex_surface_release(ctx->pipe->screen, &surface);
+}
+
+void mask_render_to(struct path *path,
+ VGbitfield paint_modes,
+ VGMaskOperation operation)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct st_framebuffer *fb_buffers = ctx->draw_buffer;
+ struct vg_mask_layer *temp_layer;
+ VGint width, height;
+
+ width = fb_buffers->alpha_mask->width[0];
+ height = fb_buffers->alpha_mask->width[0];
+
+ temp_layer = mask_layer_create(width, height);
+
+ mask_layer_render_to(temp_layer, path, paint_modes);
+
+ mask_using_layer(temp_layer, 0, 0, width, height,
+ operation);
+
+ mask_layer_destroy(temp_layer);
+}
+
+void mask_using_layer(struct vg_mask_layer *layer,
+ VGMaskOperation operation,
+ VGint x, VGint y,
+ VGint width, VGint height)
+{
+ mask_using_texture(layer->texture, operation,
+ x, y, width, height);
+}
+
+VGint mask_layer_width(struct vg_mask_layer *layer)
+{
+ return layer->width;
+}
+
+VGint mask_layer_height(struct vg_mask_layer *layer)
+{
+ return layer->height;
+}
+
+
+#endif
+
+void mask_using_image(struct vg_image *image,
+ VGMaskOperation operation,
+ VGint x, VGint y,
+ VGint width, VGint height)
+{
+ mask_using_texture(image->texture, operation,
+ x, y, width, height);
+}
+
+void mask_fill(VGint x, VGint y, VGint width, VGint height,
+ VGfloat value)
+{
+ struct vg_context *ctx = vg_current_context();
+ VGfloat alpha_color[4] = {.0f, .0f, .0f, value};
+ struct pipe_surface *surf = alpha_mask_surface(
+ ctx, PIPE_BUFFER_USAGE_GPU_WRITE);
+
+#if DEBUG_MASKS
+ debug_printf("mask_fill(%d, %d, %d, %d) with rgba(%f, %f, %f, %f)\n",
+ x, y, width, height,
+ alpha_color[0], alpha_color[1],
+ alpha_color[2], alpha_color[3]);
+ debug_printf("XXX %f === %f \n",
+ alpha_color[3], value);
+#endif
+
+ surface_fill(surf, surf->width, surf->height,
+ x, y, width, height, alpha_color);
+
+ pipe_surface_reference(&surf, NULL);
+}
+
+VGint mask_bind_samplers(struct pipe_sampler_state **samplers,
+ struct pipe_texture **textures)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ if (ctx->state.vg.masking) {
+ struct st_framebuffer *fb_buffers = ctx->draw_buffer;
+
+ samplers[1] = &ctx->mask.sampler;
+ textures[1] = fb_buffers->alpha_mask;
+ return 1;
+ } else
+ return 0;
+}
diff --git a/src/gallium/state_trackers/vega/mask.h b/src/gallium/state_trackers/vega/mask.h
new file mode 100644
index 0000000000..5eaaede0e3
--- /dev/null
+++ b/src/gallium/state_trackers/vega/mask.h
@@ -0,0 +1,68 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef MASK_H
+#define MASK_H
+
+#include "vg_context.h"
+
+struct path;
+struct vg_image;
+struct pipe_texture;
+
+struct vg_mask_layer *mask_layer_create(VGint width, VGint height);
+void mask_layer_destroy(struct vg_mask_layer *layer);
+void mask_layer_fill(struct vg_mask_layer *layer,
+ VGint x, VGint y,
+ VGint width, VGint height,
+ VGfloat value);
+VGint mask_layer_width(struct vg_mask_layer *layer);
+VGint mask_layer_height(struct vg_mask_layer *layer);
+void mask_copy(struct vg_mask_layer *layer,
+ VGint sx, VGint sy,
+ VGint dx, VGint dy,
+ VGint width, VGint height);
+
+void mask_render_to(struct path *path,
+ VGbitfield paint_modes,
+ VGMaskOperation operation);
+
+void mask_using_layer(struct vg_mask_layer *layer,
+ VGMaskOperation operation,
+ VGint x, VGint y,
+ VGint width, VGint height);
+void mask_using_image(struct vg_image *image,
+ VGMaskOperation operation,
+ VGint x, VGint y,
+ VGint width, VGint height);
+void mask_fill(VGint x, VGint y,
+ VGint width, VGint height,
+ VGfloat value);
+
+VGint mask_bind_samplers(struct pipe_sampler_state **samplers,
+ struct pipe_texture **textures);
+
+#endif
diff --git a/src/gallium/state_trackers/vega/matrix.h b/src/gallium/state_trackers/vega/matrix.h
new file mode 100644
index 0000000000..4c207f912a
--- /dev/null
+++ b/src/gallium/state_trackers/vega/matrix.h
@@ -0,0 +1,462 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef MATRIX_H
+#define MATRIX_H
+
+#include "VG/openvg.h"
+
+#include "pipe/p_compiler.h"
+#include "util/u_math.h"
+
+#include <stdio.h>
+#include <math.h>
+
+#define floatsEqual(x, y) (fabs(x - y) <= 0.00001f * MIN2(fabs(x), fabs(y)))
+#define floatIsZero(x) (floatsEqual((x) + 1, 1))
+#define ABS(x) (fabsf(x))
+
+#define DEGREES_TO_RADIANS(d) (0.0174532925199 * (d))
+#define FLT_TO_INT(flt) float_to_int_floor(((VGuint*)&(flt))[0])
+
+static INLINE VGint float_to_int_floor(VGuint bits)
+{
+ int sign = (bits >> 31) ? -1 : 1;
+ int exp = ((bits >> 23) & 255) - 127;
+ int mant = bits & 0x007fffff;
+ int sh = 23 - exp;
+
+ /* abs(value) >= 2^31 -> clamp. */
+
+ if (exp >= 31)
+ return (VGint)((sign < 0) ? 0x80000000u : 0x7fffffffu);
+
+ /* abs(value) < 1 -> return -1 or 0. */
+
+ if (exp < 0)
+ return (sign < 0 && (exp > -127 || mant != 0)) ? -1 : 0;
+
+ /* abs(value) >= 2^23 -> shift left. */
+
+ mant |= 0x00800000;
+ if (sh <= 0)
+ return sign * (mant << -sh);
+
+ /* Negative -> add a rounding term. */
+
+ if (sign < 0)
+ mant += (1 << sh) - 1;
+
+ /* Shift right to obtain the result. */
+
+ return sign * (mant >> sh);
+}
+
+
+struct matrix {
+ VGfloat m[9];
+};
+
+static INLINE void matrix_init(struct matrix *mat,
+ const VGfloat *val)
+{
+ memcpy(mat->m, val, sizeof(VGfloat) * 9);
+}
+
+static INLINE void matrix_inits(struct matrix *mat,
+ VGfloat m11, VGfloat m12, VGfloat m13,
+ VGfloat m21, VGfloat m22, VGfloat m23,
+ VGfloat m31, VGfloat m32, VGfloat m33)
+{
+ mat->m[0] = m11; mat->m[1] = m12; mat->m[2] = m13;
+ mat->m[3] = m21; mat->m[4] = m22; mat->m[5] = m23;
+ mat->m[6] = m31; mat->m[7] = m32; mat->m[8] = m33;
+}
+
+static INLINE void matrix_load_identity(struct matrix *matrix)
+{
+ static const VGfloat identity[9] = {1.f, 0.f, 0.f,
+ 0.f, 1.f, 0.f,
+ 0.f, 0.f, 1.f};
+ memcpy(matrix->m, identity, sizeof(identity));
+}
+
+static INLINE VGboolean matrix_is_identity(struct matrix *matrix)
+{
+ return floatsEqual(matrix->m[0], 1) && floatIsZero(matrix->m[1]) &&
+ floatIsZero(matrix->m[2]) &&
+ floatIsZero(matrix->m[3]) && floatsEqual(matrix->m[4], 1) &&
+ floatIsZero(matrix->m[5]) &&
+ floatIsZero(matrix->m[6]) && floatIsZero(matrix->m[7]) &&
+ floatIsZero(matrix->m[8]);
+}
+
+static INLINE VGboolean matrix_is_affine(struct matrix *matrix)
+{
+ return floatIsZero(matrix->m[2]) && floatIsZero(matrix->m[5])
+ && floatsEqual(matrix->m[8], 1);
+}
+
+
+static INLINE void matrix_make_affine(struct matrix *matrix)
+{
+ matrix->m[2] = 0.f;
+ matrix->m[5] = 0.f;
+ matrix->m[8] = 1.f;
+}
+
+static INLINE void matrix_mult(struct matrix *dst,
+ struct matrix *src)
+{
+ VGfloat m11 = dst->m[0]*src->m[0] + dst->m[3]*src->m[1] + dst->m[6]*src->m[2];
+ VGfloat m12 = dst->m[0]*src->m[3] + dst->m[3]*src->m[4] + dst->m[6]*src->m[5];
+ VGfloat m13 = dst->m[0]*src->m[6] + dst->m[3]*src->m[7] + dst->m[6]*src->m[8];
+
+ VGfloat m21 = dst->m[1]*src->m[0] + dst->m[4]*src->m[1] + dst->m[7]*src->m[2];
+ VGfloat m22 = dst->m[1]*src->m[3] + dst->m[4]*src->m[4] + dst->m[7]*src->m[5];
+ VGfloat m23 = dst->m[1]*src->m[6] + dst->m[4]*src->m[7] + dst->m[7]*src->m[8];
+
+ VGfloat m31 = dst->m[2]*src->m[0] + dst->m[5]*src->m[1] + dst->m[8]*src->m[2];
+ VGfloat m32 = dst->m[2]*src->m[3] + dst->m[5]*src->m[4] + dst->m[8]*src->m[5];
+ VGfloat m33 = dst->m[2]*src->m[6] + dst->m[5]*src->m[7] + dst->m[8]*src->m[8];
+
+ dst->m[0] = m11; dst->m[1] = m21; dst->m[2] = m31;
+ dst->m[3] = m12; dst->m[4] = m22; dst->m[5] = m32;
+ dst->m[6] = m13; dst->m[7] = m23; dst->m[8] = m33;
+}
+
+
+static INLINE void matrix_map_point(struct matrix *mat,
+ VGfloat x, VGfloat y,
+ VGfloat *out_x, VGfloat *out_y)
+{
+ /* to be able to do matrix_map_point(m, x, y, &x, &y) use
+ * temporaries */
+ VGfloat tmp_x = x, tmp_y = y;
+
+ *out_x = mat->m[0]*tmp_x + mat->m[3]*tmp_y + mat->m[6];
+ *out_y = mat->m[1]*tmp_x + mat->m[4]*tmp_y + mat->m[7];
+ if (!matrix_is_affine(mat)) {
+ VGfloat w = 1/(mat->m[2]*tmp_x + mat->m[5]*tmp_y + mat->m[8]);
+ *out_x *= w;
+ *out_y *= w;
+ }
+}
+
+static INLINE void matrix_translate(struct matrix *dst,
+ VGfloat tx, VGfloat ty)
+{
+ if (!matrix_is_affine(dst)) {
+ struct matrix trans_matrix;
+ matrix_load_identity(&trans_matrix);
+ trans_matrix.m[6] = tx;
+ trans_matrix.m[7] = ty;
+ matrix_mult(dst, &trans_matrix);
+ } else {
+ dst->m[6] += tx*dst->m[0] + ty*dst->m[3];
+ dst->m[7] += ty*dst->m[4] + tx*dst->m[1];
+ }
+}
+
+static INLINE void matrix_scale(struct matrix *dst,
+ VGfloat sx, VGfloat sy)
+{
+ if (!matrix_is_affine(dst)) {
+ struct matrix scale_matrix;
+ matrix_load_identity(&scale_matrix);
+ scale_matrix.m[0] = sx;
+ scale_matrix.m[4] = sy;
+ matrix_mult(dst, &scale_matrix);
+ } else {
+ dst->m[0] *= sx; dst->m[1] *= sx;
+ dst->m[3] *= sy; dst->m[4] *= sy;
+ }
+}
+
+static INLINE void matrix_shear(struct matrix *dst,
+ VGfloat shx, VGfloat shy)
+{
+ struct matrix shear_matrix;
+ matrix_load_identity(&shear_matrix);
+ shear_matrix.m[1] = shy;
+ shear_matrix.m[3] = shx;
+ matrix_mult(dst, &shear_matrix);
+}
+
+static INLINE void matrix_rotate(struct matrix *dst,
+ VGfloat angle)
+{
+ struct matrix mat;
+ float sin_val = 0;
+ float cos_val = 0;
+
+
+ if (floatsEqual(angle, 90) || floatsEqual(angle, -270))
+ sin_val = 1.f;
+ else if (floatsEqual(angle, 270) || floatsEqual(angle, -90))
+ sin_val = -1.f;
+ else if (floatsEqual(angle, 180))
+ cos_val = -1.f;
+ else {
+ float radians = DEGREES_TO_RADIANS(angle);
+ sin_val = sin(radians);
+ cos_val = cos(radians);
+ }
+
+ if (!matrix_is_affine(dst)) {
+ matrix_load_identity(&mat);
+ mat.m[0] = cos_val; mat.m[1] = sin_val;
+ mat.m[3] = -sin_val; mat.m[4] = cos_val;
+
+ matrix_mult(dst, &mat);
+ } else {
+ VGfloat m11 = cos_val*dst->m[0] + sin_val*dst->m[3];
+ VGfloat m12 = cos_val*dst->m[1] + sin_val*dst->m[4];
+ VGfloat m21 = -sin_val*dst->m[0] + cos_val*dst->m[3];
+ VGfloat m22 = -sin_val*dst->m[1] + cos_val*dst->m[4];
+ dst->m[0] = m11; dst->m[1] = m12;
+ dst->m[3] = m21; dst->m[4] = m22;
+ }
+}
+
+
+static INLINE VGfloat matrix_determinant(struct matrix *mat)
+{
+ return mat->m[0]*(mat->m[8]*mat->m[4]-mat->m[7]*mat->m[5]) -
+ mat->m[3]*(mat->m[8]*mat->m[1]-mat->m[7]*mat->m[2])+
+ mat->m[6]*(mat->m[5]*mat->m[1]-mat->m[4]*mat->m[2]);
+}
+
+
+static INLINE void matrix_adjoint(struct matrix *mat)
+{
+ VGfloat h[9];
+ h[0] = mat->m[4]*mat->m[8] - mat->m[5]*mat->m[7];
+ h[3] = mat->m[5]*mat->m[6] - mat->m[3]*mat->m[8];
+ h[6] = mat->m[3]*mat->m[7] - mat->m[4]*mat->m[6];
+ h[1] = mat->m[2]*mat->m[7] - mat->m[1]*mat->m[8];
+ h[4] = mat->m[0]*mat->m[8] - mat->m[2]*mat->m[6];
+ h[7] = mat->m[1]*mat->m[6] - mat->m[0]*mat->m[7];
+ h[2] = mat->m[1]*mat->m[5] - mat->m[2]*mat->m[4];
+ h[5] = mat->m[2]*mat->m[3] - mat->m[0]*mat->m[5];
+ h[8] = mat->m[0]*mat->m[4] - mat->m[1]*mat->m[3];
+
+
+ memcpy(mat->m, h, sizeof(VGfloat) * 9);
+}
+
+static INLINE void matrix_divs(struct matrix *mat,
+ VGfloat s)
+{
+ mat->m[0] /= s;
+ mat->m[1] /= s;
+ mat->m[2] /= s;
+ mat->m[3] /= s;
+ mat->m[4] /= s;
+ mat->m[5] /= s;
+ mat->m[6] /= s;
+ mat->m[7] /= s;
+ mat->m[8] /= s;
+}
+
+static INLINE VGboolean matrix_invert(struct matrix *mat)
+{
+ VGfloat det = matrix_determinant(mat);
+
+ if (floatIsZero(det))
+ return VG_FALSE;
+
+ matrix_adjoint(mat);
+ matrix_divs(mat, det);
+ return VG_TRUE;
+}
+
+static INLINE VGboolean matrix_is_invertible(struct matrix *mat)
+{
+ return !floatIsZero(matrix_determinant(mat));
+}
+
+
+static INLINE VGboolean matrix_square_to_quad(VGfloat dx0, VGfloat dy0,
+ VGfloat dx1, VGfloat dy1,
+ VGfloat dx3, VGfloat dy3,
+ VGfloat dx2, VGfloat dy2,
+ struct matrix *mat)
+{
+ VGfloat ax = dx0 - dx1 + dx2 - dx3;
+ VGfloat ay = dy0 - dy1 + dy2 - dy3;
+
+ if (floatIsZero(ax) && floatIsZero(ay)) {
+ /* affine case */
+ matrix_inits(mat,
+ dx1 - dx0, dy1 - dy0, 0,
+ dx2 - dx1, dy2 - dy1, 0,
+ dx0, dy0, 1);
+ } else {
+ VGfloat a, b, c, d, e, f, g, h;
+ VGfloat ax1 = dx1 - dx2;
+ VGfloat ax2 = dx3 - dx2;
+ VGfloat ay1 = dy1 - dy2;
+ VGfloat ay2 = dy3 - dy2;
+
+ /* determinants */
+ VGfloat gtop = ax * ay2 - ax2 * ay;
+ VGfloat htop = ax1 * ay - ax * ay1;
+ VGfloat bottom = ax1 * ay2 - ax2 * ay1;
+
+ if (!bottom)
+ return VG_FALSE;
+
+ g = gtop / bottom;
+ h = htop / bottom;
+
+ a = dx1 - dx0 + g * dx1;
+ b = dx3 - dx0 + h * dx3;
+ c = dx0;
+ d = dy1 - dy0 + g * dy1;
+ e = dy3 - dy0 + h * dy3;
+ f = dy0;
+
+ matrix_inits(mat,
+ a, d, g,
+ b, e, h,
+ c, f, 1.f);
+ }
+
+ return VG_TRUE;
+}
+
+static INLINE VGboolean matrix_quad_to_square(VGfloat sx0, VGfloat sy0,
+ VGfloat sx1, VGfloat sy1,
+ VGfloat sx2, VGfloat sy2,
+ VGfloat sx3, VGfloat sy3,
+ struct matrix *mat)
+{
+ if (!matrix_square_to_quad(sx0, sy0, sx1, sy1,
+ sx2, sy2, sx3, sy3,
+ mat))
+ return VG_FALSE;
+
+ return matrix_invert(mat);
+}
+
+
+static INLINE VGboolean matrix_quad_to_quad(VGfloat dx0, VGfloat dy0,
+ VGfloat dx1, VGfloat dy1,
+ VGfloat dx2, VGfloat dy2,
+ VGfloat dx3, VGfloat dy3,
+ VGfloat sx0, VGfloat sy0,
+ VGfloat sx1, VGfloat sy1,
+ VGfloat sx2, VGfloat sy2,
+ VGfloat sx3, VGfloat sy3,
+ struct matrix *mat)
+{
+ struct matrix sqr_to_qd;
+
+ if (!matrix_square_to_quad(dx0, dy0, dx1, dy1,
+ dx2, dy2, dx3, dy3,
+ mat))
+ return VG_FALSE;
+
+ if (!matrix_quad_to_square(sx0, sy0, sx1, sy1,
+ sx2, sy2, sx3, sy3,
+ &sqr_to_qd))
+ return VG_FALSE;
+
+ matrix_mult(mat, &sqr_to_qd);
+
+ return VG_TRUE;
+}
+
+
+static INLINE VGboolean null_line(const VGfloat *l)
+{
+ return floatsEqual(l[0], l[2]) && floatsEqual(l[1], l[3]);
+}
+
+static INLINE void line_normal(float *l, float *norm)
+{
+ norm[0] = l[0];
+ norm[1] = l[1];
+
+ norm[2] = l[0] + (l[3] - l[1]);
+ norm[3] = l[1] - (l[2] - l[0]);
+}
+
+static INLINE void line_normalize(float *l)
+{
+ float x = l[2] - l[0];
+ float y = l[3] - l[1];
+ float len = sqrt(x*x + y*y);
+ l[2] = l[0] + x/len;
+ l[3] = l[1] + y/len;
+}
+
+static INLINE VGfloat line_length(VGfloat x1, VGfloat y1,
+ VGfloat x2, VGfloat y2)
+{
+ VGfloat x = x2 - x1;
+ VGfloat y = y2 - y1;
+ return sqrt(x*x + y*y);
+}
+
+static INLINE VGfloat line_lengthv(const VGfloat *l)
+{
+ VGfloat x = l[2] - l[0];
+ VGfloat y = l[3] - l[1];
+ return sqrt(x*x + y*y);
+}
+
+
+static INLINE void line_point_at(float *l, float t, float *pt)
+{
+ float dx = l[2] - l[0];
+ float dy = l[3] - l[1];
+
+ pt[0] = l[0] + dx * t;
+ pt[1] = l[1] + dy * t;
+}
+
+static INLINE void vector_unit(float *vec)
+{
+ float len = sqrt(vec[0] * vec[0] + vec[1] * vec[1]);
+ vec[0] /= len;
+ vec[1] /= len;
+}
+
+static INLINE void line_normal_vector(float *line, float *vec)
+{
+ VGfloat normal[4];
+
+ line_normal(line, normal);
+
+ vec[0] = normal[2] - normal[0];
+ vec[1] = normal[3] - normal[1];
+
+ vector_unit(vec);
+}
+
+#endif
diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c
new file mode 100644
index 0000000000..04a6ba9cdc
--- /dev/null
+++ b/src/gallium/state_trackers/vega/paint.c
@@ -0,0 +1,699 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "paint.h"
+
+#include "shaders_cache.h"
+#include "matrix.h"
+#include "image.h"
+#include "st_inlines.h"
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_inlines.h"
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "cso_cache/cso_context.h"
+
+struct vg_paint {
+ struct vg_object base;
+
+ VGPaintType type;
+
+ struct {
+ VGfloat color[4];
+ VGint colori[4];
+ } solid;
+
+ struct {
+ VGColorRampSpreadMode spread;
+ VGuint color_data[1024];
+ struct {
+ VGfloat coords[4];
+ VGint coordsi[4];
+ } linear;
+ struct {
+ VGfloat vals[5];
+ VGint valsi[5];
+ } radial;
+ struct pipe_texture *texture;
+ struct pipe_sampler_state sampler;
+
+ VGfloat *ramp_stops;
+ VGint *ramp_stopsi;
+ VGint num_stops;
+
+ VGboolean color_ramps_premultiplied;
+ } gradient;
+
+ struct {
+ struct pipe_texture *texture;
+ VGTilingMode tiling_mode;
+ struct pipe_sampler_state sampler;
+ } pattern;
+
+ struct pipe_constant_buffer cbuf;
+ struct pipe_shader_state fs_state;
+ void *fs;
+};
+
+static INLINE VGuint mix_pixels(VGuint p1, VGuint a, VGuint p2, VGuint b)
+{
+ VGuint t = (p1 & 0xff00ff) * a + (p2 & 0xff00ff) * b;
+ t >>= 8; t &= 0xff00ff;
+
+ p1 = ((p1 >> 8) & 0xff00ff) * a + ((p2 >> 8) & 0xff00ff) * b;
+ p1 &= 0xff00ff00; p1 |= t;
+
+ return p1;
+}
+
+static INLINE VGuint float4_to_argb(const VGfloat *clr)
+{
+ return float_to_ubyte(clr[3]) << 24 |
+ float_to_ubyte(clr[0]) << 16 |
+ float_to_ubyte(clr[1]) << 8 |
+ float_to_ubyte(clr[2]) << 0;
+}
+
+static INLINE void create_gradient_data(const VGfloat *ramp_stops,
+ VGint num,
+ VGuint *data,
+ VGint size)
+{
+ VGint i;
+ VGint pos = 0;
+ VGfloat fpos = 0, incr = 1.f / size;
+ VGuint last_color;
+
+ while (fpos < ramp_stops[0]) {
+ data[pos] = float4_to_argb(ramp_stops + 1);
+ fpos += incr;
+ ++pos;
+ }
+
+ for (i = 0; i < num - 1; ++i) {
+ VGint rcur = 5 * i;
+ VGint rnext = 5 * (i + 1);
+ VGfloat delta = 1.f/(ramp_stops[rnext] - ramp_stops[rcur]);
+ while (fpos < ramp_stops[rnext] && pos < size) {
+ VGint dist = 256 * ((fpos - ramp_stops[rcur]) * delta);
+ VGint idist = 256 - dist;
+ VGuint current_color = float4_to_argb(ramp_stops + rcur + 1);
+ VGuint next_color = float4_to_argb(ramp_stops + rnext + 1);
+ data[pos] = mix_pixels(current_color, idist,
+ next_color, dist);
+ fpos += incr;
+ ++pos;
+ }
+ }
+
+ last_color = float4_to_argb(ramp_stops + ((num - 1) * 5 + 1));
+ while (pos < size) {
+ data[pos] = last_color;
+ ++pos;
+ }
+ data[size-1] = last_color;
+}
+
+static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p)
+{
+ struct pipe_context *pipe = p->base.ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_texture *tex = 0;
+ struct pipe_texture templ;
+
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_1D;
+ templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ templ.last_level = 0;
+ templ.width[0] = 1024;
+ templ.height[0] = 1;
+ templ.depth[0] = 1;
+ pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block);
+ templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
+
+ tex = screen->texture_create(screen, &templ);
+
+ { /* upload color_data */
+ struct pipe_transfer *transfer =
+ st_no_flush_get_tex_transfer(p->base.ctx, tex, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0, 1024, 1);
+ void *map = screen->transfer_map(screen, transfer);
+ memcpy(map, p->gradient.color_data, sizeof(VGint)*1024);
+ screen->transfer_unmap(screen, transfer);
+ screen->tex_transfer_destroy(transfer);
+ }
+
+ return tex;
+}
+
+struct vg_paint * paint_create(struct vg_context *ctx)
+{
+ struct vg_paint *paint = CALLOC_STRUCT(vg_paint);
+ const VGfloat default_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
+ const VGfloat def_ling[] = {0.0f, 0.0f, 1.0f, 0.0f};
+ const VGfloat def_radg[] = {0.0f, 0.0f, 0.0f, 0.0f, 1.0f};
+ vg_init_object(&paint->base, ctx, VG_OBJECT_PAINT);
+ vg_context_add_object(ctx, VG_OBJECT_PAINT, paint);
+
+ paint->type = VG_PAINT_TYPE_COLOR;
+ memcpy(paint->solid.color, default_color,
+ 4 * sizeof(VGfloat));
+ paint->gradient.spread = VG_COLOR_RAMP_SPREAD_PAD;
+ memcpy(paint->gradient.linear.coords, def_ling,
+ 4 * sizeof(VGfloat));
+ memcpy(paint->gradient.radial.vals, def_radg,
+ 5 * sizeof(VGfloat));
+
+ paint->gradient.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ paint->gradient.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ paint->gradient.sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
+ paint->gradient.sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
+ paint->gradient.sampler.normalized_coords = 1;
+
+ memcpy(&paint->pattern.sampler,
+ &paint->gradient.sampler,
+ sizeof(struct pipe_sampler_state));
+
+ return paint;
+}
+
+void paint_destroy(struct vg_paint *paint)
+{
+ struct vg_context *ctx = paint->base.ctx;
+ if (paint->pattern.texture)
+ pipe_texture_reference(&paint->pattern.texture, NULL);
+ if (ctx)
+ vg_context_remove_object(ctx, VG_OBJECT_PAINT, paint);
+
+ free(paint->gradient.ramp_stopsi);
+ free(paint->gradient.ramp_stops);
+ free(paint);
+}
+
+void paint_set_color(struct vg_paint *paint,
+ const VGfloat *color)
+{
+ paint->solid.color[0] = color[0];
+ paint->solid.color[1] = color[1];
+ paint->solid.color[2] = color[2];
+ paint->solid.color[3] = color[3];
+
+ paint->solid.colori[0] = FLT_TO_INT(color[0]);
+ paint->solid.colori[1] = FLT_TO_INT(color[1]);
+ paint->solid.colori[2] = FLT_TO_INT(color[2]);
+ paint->solid.colori[3] = FLT_TO_INT(color[3]);
+}
+
+static INLINE void paint_color_buffer(struct vg_paint *paint, void *buffer)
+{
+ VGfloat *map = (VGfloat*)buffer;
+ memcpy(buffer, paint->solid.color, 4 * sizeof(VGfloat));
+ map[4] = 0.f;
+ map[5] = 1.f;
+ map[6] = 2.f;
+ map[7] = 4.f;
+}
+
+static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint, void *buffer)
+{
+ struct vg_context *ctx = paint->base.ctx;
+ VGfloat *map = (VGfloat*)buffer;
+
+ map[0] = paint->gradient.linear.coords[2] - paint->gradient.linear.coords[0];
+ map[1] = paint->gradient.linear.coords[3] - paint->gradient.linear.coords[1];
+ map[2] = 1.f / (map[0] * map[0] + map[1] * map[1]);
+ map[3] = 1.f;
+
+ map[4] = 0.f;
+ map[5] = 1.f;
+ map[6] = 2.f;
+ map[7] = 4.f;
+ {
+ struct matrix mat;
+ struct matrix inv;
+ matrix_load_identity(&mat);
+ matrix_translate(&mat, -paint->gradient.linear.coords[0], -paint->gradient.linear.coords[1]);
+ memcpy(&inv, &ctx->state.vg.fill_paint_to_user_matrix,
+ sizeof(struct matrix));
+ matrix_invert(&inv);
+ matrix_mult(&inv, &mat);
+ memcpy(&mat, &inv,
+ sizeof(struct matrix));
+
+ map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f;
+ map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f;
+ map[16] = mat.m[2]; map[17] = mat.m[5]; map[18] = mat.m[8]; map[19] = 0.f;
+ }
+#if 0
+ debug_printf("Coords (%f, %f, %f, %f)\n",
+ map[0], map[1], map[2], map[3]);
+#endif
+}
+
+
+static INLINE void paint_radial_gradient_buffer(struct vg_paint *paint, void *buffer)
+{
+ VGfloat *radialCoords = paint->gradient.radial.vals;
+ struct vg_context *ctx = paint->base.ctx;
+
+ VGfloat *map = (VGfloat*)buffer;
+
+ map[0] = radialCoords[0] - radialCoords[2];
+ map[1] = radialCoords[1] - radialCoords[3];
+ map[2] = -map[0] * map[0] - map[1] * map[1] +
+ radialCoords[4] * radialCoords[4];
+ map[3] = 1.f;
+
+ map[4] = 0.f;
+ map[5] = 1.f;
+ map[6] = 2.f;
+ map[7] = 4.f;
+
+ {
+ struct matrix mat;
+ struct matrix inv;
+ matrix_load_identity(&mat);
+ matrix_translate(&mat, -radialCoords[2], -radialCoords[3]);
+ memcpy(&inv, &ctx->state.vg.fill_paint_to_user_matrix,
+ sizeof(struct matrix));
+ matrix_invert(&inv);
+ matrix_mult(&inv, &mat);
+ memcpy(&mat, &inv,
+ sizeof(struct matrix));
+
+ map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f;
+ map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f;
+ map[16] = mat.m[2]; map[17] = mat.m[5]; map[18] = mat.m[8]; map[19] = 0.f;
+ }
+
+#if 0
+ debug_printf("Coords (%f, %f, %f, %f)\n",
+ map[0], map[1], map[2], map[3]);
+#endif
+}
+
+
+static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer)
+{
+ struct vg_context *ctx = paint->base.ctx;
+
+ VGfloat *map = (VGfloat *)buffer;
+ memcpy(map, paint->solid.color, 4 * sizeof(VGfloat));
+
+ map[4] = 0.f;
+ map[5] = 1.f;
+ map[6] = paint->pattern.texture->width[0];
+ map[7] = paint->pattern.texture->height[0];
+ {
+ struct matrix mat;
+ memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix,
+ sizeof(struct matrix));
+ matrix_invert(&mat);
+ {
+ struct matrix pm;
+ memcpy(&pm, &ctx->state.vg.path_user_to_surface_matrix,
+ sizeof(struct matrix));
+ matrix_invert(&pm);
+ matrix_mult(&pm, &mat);
+ memcpy(&mat, &pm, sizeof(struct matrix));
+ }
+
+ map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f;
+ map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f;
+ map[16] = mat.m[2]; map[17] = mat.m[5]; map[18] = mat.m[8]; map[19] = 0.f;
+ }
+}
+
+void paint_set_type(struct vg_paint *paint, VGPaintType type)
+{
+ paint->type = type;
+}
+
+void paint_set_ramp_stops(struct vg_paint *paint, const VGfloat *stops,
+ int num)
+{
+ const VGfloat default_stops[] = {0.0f, 0.0f, 0.0f, 0.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f, 1.0f};
+ VGint i;
+ const VGint num_stops = num / 5;
+ VGfloat last_coord;
+
+ paint->gradient.num_stops = num;
+ if (num) {
+ free(paint->gradient.ramp_stops);
+ paint->gradient.ramp_stops = malloc(sizeof(VGfloat)*num);
+ memcpy(paint->gradient.ramp_stops, stops, sizeof(VGfloat)*num);
+ } else
+ return;
+
+ /* stops must be in increasing order. the last stop is 1.0. if the
+ * first one is bigger than 1 then the whole sequence is invalid*/
+ if (stops[0] > 1) {
+ stops = default_stops;
+ num = 10;
+ }
+ last_coord = stops[0];
+ for (i = 1; i < num_stops; ++i) {
+ VGint idx = 5 * i;
+ VGfloat coord = stops[idx];
+ if (!floatsEqual(last_coord, coord) && coord < last_coord) {
+ stops = default_stops;
+ num = 10;
+ break;
+ }
+ last_coord = coord;
+ }
+
+ create_gradient_data(stops, num / 5, paint->gradient.color_data,
+ 1024);
+
+ if (paint->gradient.texture) {
+ pipe_texture_reference(&paint->gradient.texture, NULL);
+ paint->gradient.texture = 0;
+ }
+
+ paint->gradient.texture = create_gradient_texture(paint);
+}
+
+void paint_set_colori(struct vg_paint *p,
+ VGuint rgba)
+{
+ p->solid.color[0] = ((rgba >> 24) & 0xff) / 255.f;
+ p->solid.color[1] = ((rgba >> 16) & 0xff) / 255.f;
+ p->solid.color[2] = ((rgba >> 8) & 0xff) / 255.f;
+ p->solid.color[3] = ((rgba >> 0) & 0xff) / 255.f;
+}
+
+VGuint paint_colori(struct vg_paint *p)
+{
+#define F2B(f) (float_to_ubyte(f))
+
+ return ((F2B(p->solid.color[0]) << 24) |
+ (F2B(p->solid.color[1]) << 16) |
+ (F2B(p->solid.color[2]) << 8) |
+ (F2B(p->solid.color[3]) << 0));
+#undef F2B
+}
+
+void paint_set_linear_gradient(struct vg_paint *paint,
+ const VGfloat *coords)
+{
+ memcpy(paint->gradient.linear.coords, coords, sizeof(VGfloat) * 4);
+}
+
+void paint_set_spread_mode(struct vg_paint *paint,
+ VGint mode)
+{
+ paint->gradient.spread = mode;
+ switch(mode) {
+ case VG_COLOR_RAMP_SPREAD_PAD:
+ paint->gradient.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ break;
+ case VG_COLOR_RAMP_SPREAD_REPEAT:
+ paint->gradient.sampler.wrap_s = PIPE_TEX_WRAP_REPEAT;
+ break;
+ case VG_COLOR_RAMP_SPREAD_REFLECT:
+ paint->gradient.sampler.wrap_s = PIPE_TEX_WRAP_MIRROR_REPEAT;
+ break;
+ }
+}
+
+VGColorRampSpreadMode paint_spread_mode(struct vg_paint *paint)
+{
+ return paint->gradient.spread;
+}
+
+void paint_set_radial_gradient(struct vg_paint *paint,
+ const VGfloat *values)
+{
+ memcpy(paint->gradient.radial.vals, values, sizeof(VGfloat) * 5);
+}
+
+void paint_set_pattern(struct vg_paint *paint,
+ struct vg_image *img)
+{
+ if (paint->pattern.texture)
+ pipe_texture_reference(&paint->pattern.texture, NULL);
+
+ paint->pattern.texture = 0;
+ pipe_texture_reference(&paint->pattern.texture,
+ img->texture);
+}
+
+void paint_set_pattern_tiling(struct vg_paint *paint,
+ VGTilingMode mode)
+{
+ paint->pattern.tiling_mode = mode;
+
+ switch(mode) {
+ case VG_TILE_FILL:
+ paint->pattern.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_BORDER;
+ paint->pattern.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_BORDER;
+ break;
+ case VG_TILE_PAD:
+ paint->pattern.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ paint->pattern.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ break;
+ case VG_TILE_REPEAT:
+ paint->pattern.sampler.wrap_s = PIPE_TEX_WRAP_REPEAT;
+ paint->pattern.sampler.wrap_t = PIPE_TEX_WRAP_REPEAT;
+ break;
+ case VG_TILE_REFLECT:
+ paint->pattern.sampler.wrap_s = PIPE_TEX_WRAP_MIRROR_REPEAT;
+ paint->pattern.sampler.wrap_t = PIPE_TEX_WRAP_MIRROR_REPEAT;
+ break;
+ default:
+ debug_assert("!Unknown tiling mode");
+ }
+}
+
+void paint_get_color(struct vg_paint *paint,
+ VGfloat *color)
+{
+ color[0] = paint->solid.color[0];
+ color[1] = paint->solid.color[1];
+ color[2] = paint->solid.color[2];
+ color[3] = paint->solid.color[3];
+}
+
+void paint_ramp_stops(struct vg_paint *paint, VGfloat *stops,
+ int num)
+{
+ memcpy(stops, paint->gradient.ramp_stops, sizeof(VGfloat)*num);
+}
+
+void paint_linear_gradient(struct vg_paint *paint,
+ VGfloat *coords)
+{
+ memcpy(coords, paint->gradient.linear.coords, sizeof(VGfloat)*4);
+}
+
+void paint_radial_gradient(struct vg_paint *paint,
+ VGfloat *coords)
+{
+ memcpy(coords, paint->gradient.radial.vals, sizeof(VGfloat)*5);
+}
+
+int paint_num_ramp_stops(struct vg_paint *paint)
+{
+ return paint->gradient.num_stops;
+}
+
+VGPaintType paint_type(struct vg_paint *paint)
+{
+ return paint->type;
+}
+
+void paint_set_coloriv(struct vg_paint *paint,
+ const VGint *color)
+{
+ paint->solid.color[0] = color[0];
+ paint->solid.color[1] = color[1];
+ paint->solid.color[2] = color[2];
+ paint->solid.color[3] = color[3];
+
+ paint->solid.colori[0] = color[0];
+ paint->solid.colori[1] = color[1];
+ paint->solid.colori[2] = color[2];
+ paint->solid.colori[3] = color[3];
+}
+
+void paint_get_coloriv(struct vg_paint *paint,
+ VGint *color)
+{
+ color[0] = paint->solid.colori[0];
+ color[1] = paint->solid.colori[1];
+ color[2] = paint->solid.colori[2];
+ color[3] = paint->solid.colori[3];
+}
+
+void paint_set_color_ramp_premultiplied(struct vg_paint *paint,
+ VGboolean set)
+{
+ paint->gradient.color_ramps_premultiplied = set;
+}
+
+VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint)
+{
+ return paint->gradient.color_ramps_premultiplied;
+}
+
+void paint_set_ramp_stopsi(struct vg_paint *paint, const VGint *stops,
+ int num)
+{
+ if (num) {
+ free(paint->gradient.ramp_stopsi);
+ paint->gradient.ramp_stopsi = malloc(sizeof(VGint)*num);
+ memcpy(paint->gradient.ramp_stopsi, stops, sizeof(VGint)*num);
+ }
+}
+
+void paint_ramp_stopsi(struct vg_paint *paint, VGint *stops,
+ int num)
+{
+ memcpy(stops, paint->gradient.ramp_stopsi, sizeof(VGint)*num);
+}
+
+void paint_set_linear_gradienti(struct vg_paint *paint,
+ const VGint *coords)
+{
+ memcpy(paint->gradient.linear.coordsi, coords, sizeof(VGint) * 4);
+}
+
+void paint_linear_gradienti(struct vg_paint *paint,
+ VGint *coords)
+{
+ memcpy(coords, paint->gradient.linear.coordsi, sizeof(VGint)*4);
+}
+
+void paint_set_radial_gradienti(struct vg_paint *paint,
+ const VGint *values)
+{
+ memcpy(paint->gradient.radial.valsi, values, sizeof(VGint) * 5);
+}
+
+void paint_radial_gradienti(struct vg_paint *paint,
+ VGint *coords)
+{
+ memcpy(coords, paint->gradient.radial.valsi, sizeof(VGint)*5);
+}
+
+VGTilingMode paint_pattern_tiling(struct vg_paint *paint)
+{
+ return paint->pattern.tiling_mode;
+}
+
+VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers,
+ struct pipe_texture **textures)
+{
+ struct vg_context *ctx = vg_current_context();
+
+ switch(paint->type) {
+ case VG_PAINT_TYPE_LINEAR_GRADIENT:
+ case VG_PAINT_TYPE_RADIAL_GRADIENT: {
+ if (paint->gradient.texture) {
+ paint->gradient.sampler.min_img_filter = image_sampler_filter(ctx);
+ paint->gradient.sampler.mag_img_filter = image_sampler_filter(ctx);
+ samplers[0] = &paint->gradient.sampler;
+ textures[0] = paint->gradient.texture;
+ return 1;
+ }
+ }
+ break;
+ case VG_PAINT_TYPE_PATTERN: {
+ memcpy(paint->pattern.sampler.border_color,
+ ctx->state.vg.tile_fill_color,
+ sizeof(VGfloat) * 4);
+ paint->pattern.sampler.min_img_filter = image_sampler_filter(ctx);
+ paint->pattern.sampler.mag_img_filter = image_sampler_filter(ctx);
+ samplers[0] = &paint->pattern.sampler;
+ textures[0] = paint->pattern.texture;
+ return 1;
+ }
+ break;
+ default:
+ samplers[0] = &paint->pattern.sampler; /* dummy */
+ textures[0] = 0;
+ return 0;
+ break;
+ }
+ return 0;
+}
+
+void paint_resolve_type(struct vg_paint *paint)
+{
+ if (paint->type == VG_PAINT_TYPE_PATTERN &&
+ !paint->pattern.texture) {
+ paint->type = VG_PAINT_TYPE_COLOR;
+ }
+}
+
+VGint paint_constant_buffer_size(struct vg_paint *paint)
+{
+ switch(paint->type) {
+ case VG_PAINT_TYPE_COLOR:
+ return 8 * sizeof(VGfloat);/*4 color + 4 constants (0.f,1.f,2.f,4.f)*/
+ break;
+ case VG_PAINT_TYPE_LINEAR_GRADIENT:
+ return 20 * sizeof(VGfloat);
+ break;
+ case VG_PAINT_TYPE_RADIAL_GRADIENT:
+ return 20 * sizeof(VGfloat);
+ break;
+ case VG_PAINT_TYPE_PATTERN:
+ return 20 * sizeof(VGfloat);
+ break;
+ default:
+ debug_printf("Uknown paint type: %d\n", paint->type);
+ }
+
+ return 0;
+}
+
+void paint_fill_constant_buffer(struct vg_paint *paint,
+ void *buffer)
+{
+ switch(paint->type) {
+ case VG_PAINT_TYPE_COLOR:
+ paint_color_buffer(paint, buffer);
+ break;
+ case VG_PAINT_TYPE_LINEAR_GRADIENT:
+ paint_linear_gradient_buffer(paint, buffer);
+ break;
+ case VG_PAINT_TYPE_RADIAL_GRADIENT:
+ paint_radial_gradient_buffer(paint, buffer);
+ break;
+ case VG_PAINT_TYPE_PATTERN:
+ paint_pattern_buffer(paint, buffer);
+ break;
+
+ default:
+ abort();
+ }
+}
diff --git a/src/gallium/state_trackers/vega/paint.h b/src/gallium/state_trackers/vega/paint.h
new file mode 100644
index 0000000000..999b5c167c
--- /dev/null
+++ b/src/gallium/state_trackers/vega/paint.h
@@ -0,0 +1,118 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef PAINT_H
+#define PAINT_H
+
+#include "vg_context.h"
+
+#include "VG/openvg.h"
+#include "pipe/p_state.h"
+
+struct vg_paint;
+struct vg_image;
+struct pipe_sampler_state;
+struct pipe_texture;
+
+struct vg_paint *paint_create(struct vg_context *ctx);
+void paint_destroy(struct vg_paint *paint);
+
+void paint_set_color(struct vg_paint *paint,
+ const VGfloat *color);
+void paint_get_color(struct vg_paint *paint,
+ VGfloat *color);
+
+void paint_set_coloriv(struct vg_paint *paint,
+ const VGint *color);
+void paint_get_coloriv(struct vg_paint *paint,
+ VGint *color);
+
+void paint_set_colori(struct vg_paint *paint,
+ VGuint rgba);
+
+VGuint paint_colori(struct vg_paint *paint);
+
+void paint_set_type(struct vg_paint *paint, VGPaintType type);
+VGPaintType paint_type(struct vg_paint *paint);
+void paint_resolve_type(struct vg_paint *paint);
+
+void paint_set_linear_gradient(struct vg_paint *paint,
+ const VGfloat *coords);
+void paint_linear_gradient(struct vg_paint *paint,
+ VGfloat *coords);
+void paint_set_linear_gradienti(struct vg_paint *paint,
+ const VGint *coords);
+void paint_linear_gradienti(struct vg_paint *paint,
+ VGint *coords);
+
+
+void paint_set_radial_gradient(struct vg_paint *paint,
+ const VGfloat *values);
+void paint_radial_gradient(struct vg_paint *paint,
+ VGfloat *coords);
+void paint_set_radial_gradienti(struct vg_paint *paint,
+ const VGint *values);
+void paint_radial_gradienti(struct vg_paint *paint,
+ VGint *coords);
+
+
+void paint_set_ramp_stops(struct vg_paint *paint, const VGfloat *stops,
+ int num);
+void paint_ramp_stops(struct vg_paint *paint, VGfloat *stops,
+ int num);
+
+void paint_set_ramp_stopsi(struct vg_paint *paint, const VGint *stops,
+ int num);
+void paint_ramp_stopsi(struct vg_paint *paint, VGint *stops,
+ int num);
+
+int paint_num_ramp_stops(struct vg_paint *paint);
+
+void paint_set_spread_mode(struct vg_paint *paint,
+ VGint mode);
+VGColorRampSpreadMode paint_spread_mode(struct vg_paint *paint);
+
+
+void paint_set_pattern(struct vg_paint *paint,
+ struct vg_image *img);
+void paint_set_pattern_tiling(struct vg_paint *paint,
+ VGTilingMode mode);
+VGTilingMode paint_pattern_tiling(struct vg_paint *paint);
+
+void paint_set_color_ramp_premultiplied(struct vg_paint *paint,
+ VGboolean set);
+VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint);
+
+
+VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers,
+ struct pipe_texture **textures);
+
+VGint paint_constant_buffer_size(struct vg_paint *paint);
+void paint_fill_constant_buffer(struct vg_paint *paint,
+ void *buffer);
+
+
+#endif
diff --git a/src/gallium/state_trackers/vega/path.c b/src/gallium/state_trackers/vega/path.c
new file mode 100644
index 0000000000..d04f9d9ae6
--- /dev/null
+++ b/src/gallium/state_trackers/vega/path.c
@@ -0,0 +1,2034 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "path.h"
+
+#include "stroker.h"
+#include "polygon.h"
+#include "bezier.h"
+#include "matrix.h"
+#include "vg_context.h"
+#include "util_array.h"
+#include "arc.h"
+#include "path_utils.h"
+#include "paint.h"
+#include "shader.h"
+
+#include "util/u_memory.h"
+
+#include <assert.h>
+
+#define DEBUG_PATH 0
+
+struct path {
+ struct vg_object base;
+ VGbitfield caps;
+ VGboolean dirty;
+ VGboolean dirty_stroke;
+
+ VGPathDatatype datatype;
+
+ VGfloat scale;
+ VGfloat bias;
+
+ VGint num_segments;
+
+ struct array * segments;
+ struct array * control_points;
+
+ struct {
+ struct polygon_array polygon_array;
+ struct matrix matrix;
+ } fill_polys;
+
+ struct {
+ struct path *path;
+ struct matrix matrix;
+ VGfloat stroke_width;
+ VGfloat miter_limit;
+ VGCapStyle cap_style;
+ VGJoinStyle join_style;
+ } stroked;
+};
+
+
+static INLINE void data_at(void **data,
+ struct path *p,
+ VGint start, VGint count,
+ VGfloat *out)
+{
+ VGPathDatatype dt = p->datatype;
+ VGint i;
+ VGint end = start + count;
+ VGfloat *itr = out;
+
+ switch(dt) {
+ case VG_PATH_DATATYPE_S_8: {
+ VGbyte **bdata = (VGbyte **)data;
+ for (i = start; i < end; ++i) {
+ *itr = (*bdata)[i];
+ ++itr;
+ }
+ *bdata += count;
+ }
+ break;
+ case VG_PATH_DATATYPE_S_16: {
+ VGshort **bdata = (VGshort **)data;
+ for (i = start; i < end; ++i) {
+ *itr = (*bdata)[i];
+ ++itr;
+ }
+ *bdata += count;
+ }
+ break;
+ case VG_PATH_DATATYPE_S_32: {
+ VGint **bdata = (VGint **)data;
+ for (i = start; i < end; ++i) {
+ *itr = (*bdata)[i];
+ ++itr;
+ }
+ *bdata += count;
+ }
+ break;
+ case VG_PATH_DATATYPE_F: {
+ VGfloat **fdata = (VGfloat **)data;
+ for (i = start; i < end; ++i) {
+ *itr = (*fdata)[i];
+ ++itr;
+ }
+ *fdata += count;
+ }
+ break;
+ default:
+ debug_assert(!"Unknown path datatype!");
+ }
+}
+
+
+void vg_float_to_datatype(VGPathDatatype datatype,
+ VGubyte *common_data,
+ const VGfloat *data,
+ VGint num_coords)
+{
+ VGint i;
+ switch(datatype) {
+ case VG_PATH_DATATYPE_S_8: {
+ for (i = 0; i < num_coords; ++i) {
+ common_data[i] = (VGubyte)data[i];
+ }
+ }
+ break;
+ case VG_PATH_DATATYPE_S_16: {
+ VGshort *buf = (VGshort*)common_data;
+ for (i = 0; i < num_coords; ++i) {
+ buf[i] = (VGshort)data[i];
+ }
+ }
+ break;
+ case VG_PATH_DATATYPE_S_32: {
+ VGint *buf = (VGint*)common_data;
+ for (i = 0; i < num_coords; ++i) {
+ buf[i] = (VGint)data[i];
+ }
+ }
+ break;
+ case VG_PATH_DATATYPE_F: {
+ memcpy(common_data, data, sizeof(VGfloat) * num_coords);
+ }
+ break;
+ default:
+ debug_assert(!"Unknown path datatype!");
+ }
+}
+
+static void coords_adjust_by_scale_bias(struct path *p,
+ void *pdata, VGint num_coords,
+ VGfloat scale, VGfloat bias,
+ VGPathDatatype datatype)
+{
+ VGfloat data[8];
+ void *coords = (VGfloat *)pdata;
+ VGubyte *common_data = (VGubyte *)pdata;
+ VGint size_dst = size_for_datatype(datatype);
+ VGint i;
+
+ for (i = 0; i < num_coords; ++i) {
+ data_at(&coords, p, 0, 1, data);
+ data[0] = data[0] * scale + bias;
+ vg_float_to_datatype(datatype, common_data, data, 1);
+ common_data += size_dst;
+ }
+}
+
+struct path * path_create(VGPathDatatype dt, VGfloat scale, VGfloat bias,
+ VGint segmentCapacityHint,
+ VGint coordCapacityHint,
+ VGbitfield capabilities)
+{
+ struct path *path = CALLOC_STRUCT(path);
+
+ vg_init_object(&path->base, vg_current_context(), VG_OBJECT_PATH);
+ path->caps = capabilities & VG_PATH_CAPABILITY_ALL;
+ vg_context_add_object(vg_current_context(), VG_OBJECT_PATH, path);
+
+ path->datatype = dt;
+ path->scale = scale;
+ path->bias = bias;
+
+ path->segments = array_create(size_for_datatype(VG_PATH_DATATYPE_S_8));
+ path->control_points = array_create(size_for_datatype(dt));
+
+ path->dirty = VG_TRUE;
+ path->dirty_stroke = VG_TRUE;
+
+ return path;
+}
+
+void path_destroy(struct path *p)
+{
+ vg_context_remove_object(vg_current_context(), VG_OBJECT_PATH, p);
+
+ array_destroy(p->segments);
+ array_destroy(p->control_points);
+ array_destroy(p->fill_polys.polygon_array.array);
+
+ if (p->stroked.path)
+ path_destroy(p->stroked.path);
+
+ free(p);
+}
+
+VGbitfield path_capabilities(struct path *p)
+{
+ return p->caps;
+}
+
+void path_set_capabilities(struct path *p, VGbitfield bf)
+{
+ p->caps = (bf & VG_PATH_CAPABILITY_ALL);
+}
+
+void path_append_data(struct path *p,
+ VGint numSegments,
+ const VGubyte * pathSegments,
+ const void * pathData)
+{
+ VGint old_segments = p->num_segments;
+ VGint num_new_coords = num_elements_for_segments(pathSegments, numSegments);
+ array_append_data(p->segments, pathSegments, numSegments);
+ array_append_data(p->control_points, pathData, num_new_coords);
+
+ p->num_segments += numSegments;
+ if (!floatsEqual(p->scale, 1.f) || !floatsEqual(p->bias, 0.f)) {
+ VGubyte *coords = (VGubyte*)p->control_points->data;
+ coords_adjust_by_scale_bias(p,
+ coords + old_segments * p->control_points->datatype_size,
+ num_new_coords,
+ p->scale, p->bias, p->datatype);
+ }
+ p->dirty = VG_TRUE;
+ p->dirty_stroke = VG_TRUE;
+}
+
+VGint path_num_segments(struct path *p)
+{
+ return p->num_segments;
+}
+
+static INLINE void map_if_relative(VGfloat ox, VGfloat oy,
+ VGboolean relative,
+ VGfloat *x, VGfloat *y)
+{
+ if (relative) {
+ if (x)
+ *x += ox;
+ if (y)
+ *y += oy;
+ }
+}
+
+static INLINE void close_polygon(struct polygon *current,
+ VGfloat sx, VGfloat sy,
+ VGfloat ox, VGfloat oy,
+ struct matrix *matrix)
+{
+ if (!floatsEqual(sx, ox) ||
+ !floatsEqual(sy, oy)) {
+ VGfloat x0 = sx;
+ VGfloat y0 = sy;
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ polygon_vertex_append(current, x0, y0);
+ }
+}
+
+static void convert_path(struct path *p,
+ VGPathDatatype to,
+ void *dst,
+ VGint num_coords)
+{
+ VGfloat data[8];
+ void *coords = (VGfloat *)p->control_points->data;
+ VGubyte *common_data = (VGubyte *)dst;
+ VGint size_dst = size_for_datatype(to);
+ VGint i;
+
+ for (i = 0; i < num_coords; ++i) {
+ data_at(&coords, p, 0, 1, data);
+ vg_float_to_datatype(to, common_data, data, 1);
+ common_data += size_dst;
+ }
+}
+
+
+static void polygon_array_calculate_bounds( struct polygon_array *polyarray )
+{
+ struct array *polys = polyarray->array;
+ VGfloat min_x, max_x;
+ VGfloat min_y, max_y;
+ VGfloat bounds[4];
+ unsigned i;
+
+ assert(polys);
+ assert(polys->num_elements);
+ polygon_bounding_rect((((struct polygon**)polys->data)[0]), bounds);
+ min_x = bounds[0];
+ min_y = bounds[1];
+ max_x = bounds[0] + bounds[2];
+ max_y = bounds[1] + bounds[3];
+ for (i = 1; i < polys->num_elements; ++i) {
+ struct polygon *p = (((struct polygon**)polys->data)[i]);
+ polygon_bounding_rect(p, bounds);
+ min_x = MIN2(min_x, bounds[0]);
+ min_y = MIN2(min_y, bounds[1]);
+ max_x = MAX2(max_x, bounds[0] + bounds[2]);
+ max_y = MAX2(max_y, bounds[1] + bounds[3]);
+ }
+
+ polyarray->min_x = min_x;
+ polyarray->min_y = min_y;
+ polyarray->max_x = max_x;
+ polyarray->max_y = max_y;
+}
+
+
+static struct polygon_array * path_get_fill_polygons(struct path *p, struct matrix *matrix)
+{
+ VGint i;
+ struct polygon *current = 0;
+ VGfloat sx, sy, px, py, ox, oy;
+ VGfloat x0, y0, x1, y1, x2, y2, x3, y3;
+ VGfloat data[8];
+ void *coords = (VGfloat *)p->control_points->data;
+ struct array *array;
+
+ if (p->fill_polys.polygon_array.array)
+ {
+ if (memcmp( &p->fill_polys.matrix,
+ matrix,
+ sizeof *matrix ) == 0 && p->dirty == VG_FALSE)
+ {
+ return &p->fill_polys.polygon_array;
+ }
+ else {
+ array_destroy( p->fill_polys.polygon_array.array );
+ p->fill_polys.polygon_array.array = NULL;
+ }
+ }
+
+ array = array_create(sizeof(struct array*));
+
+ sx = sy = px = py = ox = oy = 0.f;
+
+ current = polygon_create(32);
+
+ for (i = 0; i < p->num_segments; ++i) {
+ VGubyte segment = ((VGubyte*)(p->segments->data))[i];
+ VGint command = SEGMENT_COMMAND(segment);
+ VGboolean relative = SEGMENT_ABS_REL(segment);
+
+ switch(command) {
+ case VG_CLOSE_PATH:
+ close_polygon(current, sx, sy, ox, oy, matrix);
+ ox = sx;
+ oy = sy;
+ break;
+ case VG_MOVE_TO:
+ if (current && polygon_vertex_count(current) > 0) {
+ /* add polygon */
+ close_polygon(current, sx, sy, ox, oy, matrix);
+ array_append_data(array, &current, 1);
+ current = polygon_create(32);
+ }
+ data_at(&coords, p, 0, 2, data);
+ x0 = data[0];
+ y0 = data[1];
+ map_if_relative(ox, oy, relative, &x0, &y0);
+ sx = x0;
+ sy = y0;
+ ox = x0;
+ oy = y0;
+ px = x0;
+ py = y0;
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ polygon_vertex_append(current, x0, y0);
+ break;
+ case VG_LINE_TO:
+ data_at(&coords, p, 0, 2, data);
+ x0 = data[0];
+ y0 = data[1];
+ map_if_relative(ox, oy, relative, &x0, &y0);
+ ox = x0;
+ oy = y0;
+ px = x0;
+ py = y0;
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ polygon_vertex_append(current, x0, y0);
+ break;
+ case VG_HLINE_TO:
+ data_at(&coords, p, 0, 1, data);
+ x0 = data[0];
+ y0 = oy;
+ map_if_relative(ox, oy, relative, &x0, 0);
+ ox = x0;
+ px = x0;
+ py = y0;
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ polygon_vertex_append(current, x0, y0);
+ break;
+ case VG_VLINE_TO:
+ data_at(&coords, p, 0, 1, data);
+ x0 = ox;
+ y0 = data[0];
+ map_if_relative(ox, oy, relative, 0, &y0);
+ oy = y0;
+ px = x0;
+ py = y0;
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ polygon_vertex_append(current, x0, y0);
+ break;
+ case VG_CUBIC_TO: {
+ struct bezier bezier;
+ data_at(&coords, p, 0, 6, data);
+ x0 = ox;
+ y0 = oy;
+ x1 = data[0];
+ y1 = data[1];
+ x2 = data[2];
+ y2 = data[3];
+ x3 = data[4];
+ y3 = data[5];
+ map_if_relative(ox, oy, relative, &x1, &y1);
+ map_if_relative(ox, oy, relative, &x2, &y2);
+ map_if_relative(ox, oy, relative, &x3, &y3);
+ ox = x3;
+ oy = y3;
+ px = x2;
+ py = y2;
+ assert(matrix_is_affine(matrix));
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ matrix_map_point(matrix, x1, y1, &x1, &y1);
+ matrix_map_point(matrix, x2, y2, &x2, &y2);
+ matrix_map_point(matrix, x3, y3, &x3, &y3);
+ bezier_init(&bezier, x0, y0, x1, y1,
+ x2, y2, x3, y3);
+ bezier_add_to_polygon(&bezier, current);
+ }
+ break;
+ case VG_QUAD_TO: {
+ struct bezier bezier;
+ data_at(&coords, p, 0, 4, data);
+ x0 = ox;
+ y0 = oy;
+ x1 = data[0];
+ y1 = data[1];
+ x3 = data[2];
+ y3 = data[3];
+ map_if_relative(ox, oy, relative, &x1, &y1);
+ map_if_relative(ox, oy, relative, &x3, &y3);
+ px = x1;
+ py = y1;
+ { /* form a cubic out of it */
+ x2 = (x3 + 2*x1) / 3.f;
+ y2 = (y3 + 2*y1) / 3.f;
+ x1 = (x0 + 2*x1) / 3.f;
+ y1 = (y0 + 2*y1) / 3.f;
+ }
+ ox = x3;
+ oy = y3;
+ assert(matrix_is_affine(matrix));
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ matrix_map_point(matrix, x1, y1, &x1, &y1);
+ matrix_map_point(matrix, x2, y2, &x2, &y2);
+ matrix_map_point(matrix, x3, y3, &x3, &y3);
+ bezier_init(&bezier, x0, y0, x1, y1,
+ x2, y2, x3, y3);
+ bezier_add_to_polygon(&bezier, current);
+ }
+ break;
+ case VG_SQUAD_TO: {
+ struct bezier bezier;
+ data_at(&coords, p, 0, 2, data);
+ x0 = ox;
+ y0 = oy;
+ x1 = 2*ox-px;
+ y1 = 2*oy-py;
+ x3 = data[0];
+ y3 = data[1];
+ map_if_relative(ox, oy, relative, &x3, &y3);
+ px = x1;
+ py = y1;
+ { /* form a cubic out of it */
+ x2 = (x3 + 2*x1) / 3.f;
+ y2 = (y3 + 2*y1) / 3.f;
+ x1 = (x0 + 2*x1) / 3.f;
+ y1 = (y0 + 2*y1) / 3.f;
+ }
+ ox = x3;
+ oy = y3;
+ assert(matrix_is_affine(matrix));
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ matrix_map_point(matrix, x1, y1, &x1, &y1);
+ matrix_map_point(matrix, x2, y2, &x2, &y2);
+ matrix_map_point(matrix, x3, y3, &x3, &y3);
+ bezier_init(&bezier, x0, y0, x1, y1,
+ x2, y2, x3, y3);
+ bezier_add_to_polygon(&bezier, current);
+ }
+ break;
+ case VG_SCUBIC_TO: {
+ struct bezier bezier;
+ data_at(&coords, p, 0, 4, data);
+ x0 = ox;
+ y0 = oy;
+ x1 = 2*ox-px;
+ y1 = 2*oy-py;
+ x2 = data[0];
+ y2 = data[1];
+ x3 = data[2];
+ y3 = data[3];
+ map_if_relative(ox, oy, relative, &x2, &y2);
+ map_if_relative(ox, oy, relative, &x3, &y3);
+ ox = x3;
+ oy = y3;
+ px = x2;
+ py = y2;
+ assert(matrix_is_affine(matrix));
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ matrix_map_point(matrix, x1, y1, &x1, &y1);
+ matrix_map_point(matrix, x2, y2, &x2, &y2);
+ matrix_map_point(matrix, x3, y3, &x3, &y3);
+ bezier_init(&bezier, x0, y0, x1, y1,
+ x2, y2, x3, y3);
+ bezier_add_to_polygon(&bezier, current);
+ }
+ break;
+ case VG_SCCWARC_TO:
+ case VG_SCWARC_TO:
+ case VG_LCCWARC_TO:
+ case VG_LCWARC_TO: {
+ VGfloat rh, rv, rot;
+ struct arc arc;
+
+ data_at(&coords, p, 0, 5, data);
+ x0 = ox;
+ y0 = oy;
+ rh = data[0];
+ rv = data[1];
+ rot = data[2];
+ x1 = data[3];
+ y1 = data[4];
+ map_if_relative(ox, oy, relative, &x1, &y1);
+#if 0
+ debug_printf("------- ARC (%f, %f), (%f, %f) %f, %f, %f\n",
+ x0, y0, x1, y1, rh, rv, rot);
+#endif
+ arc_init(&arc, command, x0, y0, x1, y1,
+ rh, rv, rot);
+ arc_add_to_polygon(&arc, current,
+ matrix);
+ ox = x1;
+ oy = y1;
+ px = x1;
+ py = y1;
+ }
+ break;
+ default:
+ abort();
+ assert(!"Unknown segment!");
+ }
+ }
+ if (current) {
+ if (polygon_vertex_count(current) > 0) {
+ close_polygon(current, sx, sy, ox, oy, matrix);
+ array_append_data(array, &current, 1);
+ } else
+ polygon_destroy(current);
+ }
+
+ p->fill_polys.polygon_array.array = array;
+ p->fill_polys.matrix = *matrix;
+
+ polygon_array_calculate_bounds( &p->fill_polys.polygon_array );
+
+ p->dirty = VG_FALSE;
+
+ return &p->fill_polys.polygon_array;
+}
+
+VGbyte path_datatype_size(struct path *p)
+{
+ return size_for_datatype(p->datatype);
+}
+
+VGPathDatatype path_datatype(struct path *p)
+{
+ return p->datatype;
+}
+
+VGfloat path_scale(struct path *p)
+{
+ return p->scale;
+}
+
+VGfloat path_bias(struct path *p)
+{
+ return p->bias;
+}
+
+VGint path_num_coords(struct path *p)
+{
+ return num_elements_for_segments((VGubyte*)p->segments->data,
+ p->num_segments);
+}
+
+void path_modify_coords(struct path *p,
+ VGint startIndex,
+ VGint numSegments,
+ const void * pathData)
+{
+ VGubyte *segments = (VGubyte*)(p->segments->data);
+ VGint count = num_elements_for_segments(&segments[startIndex], numSegments);
+ VGint start_cp = num_elements_for_segments(segments, startIndex);
+
+ array_change_data(p->control_points, pathData, start_cp, count);
+ coords_adjust_by_scale_bias(p,
+ ((VGubyte*)p->control_points->data) +
+ (startIndex * p->control_points->datatype_size),
+ path_num_coords(p),
+ p->scale, p->bias, p->datatype);
+ p->dirty = VG_TRUE;
+ p->dirty_stroke = VG_TRUE;
+}
+
+void path_for_each_segment(struct path *path,
+ path_for_each_cb cb,
+ void *user_data)
+{
+ VGint i;
+ struct path_for_each_data p;
+ VGfloat data[8];
+ void *coords = (VGfloat *)path->control_points->data;
+
+ p.coords = data;
+ p.sx = p.sy = p.px = p.py = p.ox = p.oy = 0.f;
+ p.user_data = user_data;
+
+ for (i = 0; i < path->num_segments; ++i) {
+ VGint command;
+ VGboolean relative;
+
+ p.segment = ((VGubyte*)(path->segments->data))[i];
+ command = SEGMENT_COMMAND(p.segment);
+ relative = SEGMENT_ABS_REL(p.segment);
+
+ switch(command) {
+ case VG_CLOSE_PATH:
+ cb(path, &p);
+ break;
+ case VG_MOVE_TO:
+ data_at(&coords, path, 0, 2, data);
+ map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]);
+ cb(path, &p);
+ p.sx = data[0];
+ p.sy = data[1];
+ p.ox = data[0];
+ p.oy = data[1];
+ p.px = data[0];
+ p.py = data[1];
+ break;
+ case VG_LINE_TO:
+ data_at(&coords, path, 0, 2, data);
+ map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]);
+ cb(path, &p);
+ p.ox = data[0];
+ p.oy = data[1];
+ p.px = data[0];
+ p.py = data[1];
+ break;
+ case VG_HLINE_TO:
+ data_at(&coords, path, 0, 1, data);
+ map_if_relative(p.ox, p.oy, relative, &data[0], 0);
+ p.segment = VG_LINE_TO;
+ data[1] = p.oy;
+ cb(path, &p);
+ p.ox = data[0];
+ p.oy = data[1];
+ p.px = data[0];
+ p.py = data[1];
+ break;
+ case VG_VLINE_TO:
+ data_at(&coords, path, 0, 1, data);
+ map_if_relative(p.ox, p.oy, relative, 0, &data[0]);
+ p.segment = VG_LINE_TO;
+ data[1] = data[0];
+ data[0] = p.ox;
+ cb(path, &p);
+ p.ox = data[0];
+ p.oy = data[1];
+ p.px = data[0];
+ p.py = data[1];
+ break;
+ case VG_CUBIC_TO: {
+ data_at(&coords, path, 0, 6, data);
+ map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]);
+ map_if_relative(p.ox, p.oy, relative, &data[2], &data[3]);
+ map_if_relative(p.ox, p.oy, relative, &data[4], &data[5]);
+ cb(path, &p);
+ p.px = data[2];
+ p.py = data[3];
+ p.ox = data[4];
+ p.oy = data[5];
+ }
+ break;
+ case VG_QUAD_TO: {
+ data_at(&coords, path, 0, 4, data);
+ map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]);
+ map_if_relative(p.ox, p.oy, relative, &data[2], &data[3]);
+ cb(path, &p);
+ p.px = data[0];
+ p.py = data[1];
+ p.ox = data[2];
+ p.oy = data[3];
+ }
+ break;
+ case VG_SQUAD_TO: {
+ data_at(&coords, path, 0, 2, data);
+ map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]);
+ cb(path, &p);
+ p.px = 2*p.ox-p.px;
+ p.py = 2*p.oy-p.py;
+ p.ox = data[2];
+ p.oy = data[3];
+ }
+ break;
+ case VG_SCUBIC_TO: {
+ data_at(&coords, path, 0, 4, data);
+ map_if_relative(p.ox, p.oy, relative, &data[0], &data[1]);
+ map_if_relative(p.ox, p.oy, relative, &data[2], &data[3]);
+ cb(path, &p);
+ p.px = data[0];
+ p.py = data[1];
+ p.ox = data[2];
+ p.oy = data[3];
+ }
+ break;
+ case VG_SCCWARC_TO:
+ case VG_SCWARC_TO:
+ case VG_LCCWARC_TO:
+ case VG_LCWARC_TO: {
+ data_at(&coords, path, 0, 5, data);
+ map_if_relative(p.ox, p.oy, relative, &data[3], &data[4]);
+#if 0
+ debug_printf("------- ARC (%f, %f), (%f, %f) %f, %f, %f\n",
+ p.ox, p.oy, data[3], data[4], data[0], data[1], data[2]);
+#endif
+ cb(path, &p);
+ p.ox = data[3];
+ p.oy = data[4];
+ p.px = data[3];
+ p.py = data[4];
+ }
+ break;
+ default:
+ abort();
+ assert(!"Unknown segment!");
+ }
+ }
+}
+
+struct transform_data {
+ struct array *segments;
+ struct array *coords;
+
+ struct matrix *matrix;
+
+ VGPathDatatype datatype;
+};
+
+static VGboolean transform_cb(struct path *p,
+ struct path_for_each_data *pd)
+{
+ struct transform_data *td = (struct transform_data *)pd->user_data;
+ VGint num_coords = num_elements_for_segments(&pd->segment, 1);
+ VGubyte segment = SEGMENT_COMMAND(pd->segment);/* abs bit is 0 */
+ VGfloat data[8];
+ VGubyte common_data[sizeof(VGfloat)*8];
+
+ memcpy(data, pd->coords, sizeof(VGfloat) * num_coords);
+
+ switch(segment) {
+ case VG_CLOSE_PATH:
+ break;
+ case VG_MOVE_TO:
+ matrix_map_point(td->matrix,
+ data[0], data[1], &data[0], &data[1]);
+ break;
+ case VG_LINE_TO:
+ matrix_map_point(td->matrix,
+ data[0], data[1], &data[0], &data[1]);
+ break;
+ case VG_HLINE_TO:
+ case VG_VLINE_TO:
+ assert(0);
+ break;
+ case VG_QUAD_TO:
+ matrix_map_point(td->matrix,
+ data[0], data[1], &data[0], &data[1]);
+ matrix_map_point(td->matrix,
+ data[2], data[3], &data[2], &data[3]);
+ break;
+ case VG_CUBIC_TO:
+ matrix_map_point(td->matrix,
+ data[0], data[1], &data[0], &data[1]);
+ matrix_map_point(td->matrix,
+ data[2], data[3], &data[2], &data[3]);
+ matrix_map_point(td->matrix,
+ data[4], data[5], &data[4], &data[5]);
+ break;
+ case VG_SQUAD_TO:
+ matrix_map_point(td->matrix,
+ data[0], data[1], &data[0], &data[1]);
+ break;
+ case VG_SCUBIC_TO:
+ matrix_map_point(td->matrix,
+ data[0], data[1], &data[0], &data[1]);
+ matrix_map_point(td->matrix,
+ data[2], data[3], &data[2], &data[3]);
+ break;
+ case VG_SCCWARC_TO:
+ case VG_SCWARC_TO:
+ case VG_LCCWARC_TO:
+ case VG_LCWARC_TO: {
+ struct arc arc;
+ struct path *path = path_create(td->datatype,
+ 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
+ arc_init(&arc, segment,
+ pd->ox, pd->oy, data[3], data[4],
+ data[0], data[1], data[2]);
+
+ arc_to_path(&arc, path, td->matrix);
+
+ num_coords = path_num_coords(path);
+
+ array_append_data(td->segments, path->segments->data,
+ path->num_segments);
+ array_append_data(td->coords, path->control_points->data,
+ num_coords);
+ path_destroy(path);
+
+ return VG_TRUE;
+ }
+ break;
+ default:
+ break;
+ }
+
+ vg_float_to_datatype(td->datatype, common_data, data, num_coords);
+
+ array_append_data(td->segments, &segment, 1);
+ array_append_data(td->coords, common_data, num_coords);
+ return VG_TRUE;
+}
+
+void path_transform(struct path *dst, struct path *src)
+{
+ struct transform_data data;
+ struct vg_context *ctx = dst->base.ctx;
+
+ data.segments = dst->segments;
+ data.coords = dst->control_points;
+ data.matrix = &ctx->state.vg.path_user_to_surface_matrix;
+ data.datatype = dst->datatype;
+
+ path_for_each_segment(src, transform_cb, (void*)&data);
+
+ dst->num_segments = dst->segments->num_elements;
+ dst->dirty = VG_TRUE;
+ dst->dirty_stroke = VG_TRUE;
+}
+
+void path_append_path(struct path *dst,
+ struct path *src)
+{
+ VGint num_coords = path_num_coords(src);
+ void *dst_data = malloc(size_for_datatype(dst->datatype) * num_coords);
+ array_append_data(dst->segments,
+ src->segments->data,
+ src->num_segments);
+ convert_path(src, dst->datatype,
+ dst_data, num_coords);
+ array_append_data(dst->control_points,
+ dst_data,
+ num_coords);
+ free(dst_data);
+
+ dst->num_segments += src->num_segments;
+ dst->dirty = VG_TRUE;
+ dst->dirty_stroke = VG_TRUE;
+}
+
+static INLINE VGboolean is_segment_arc(VGubyte segment)
+{
+ VGubyte scommand = SEGMENT_COMMAND(segment);
+ return (scommand == VG_SCCWARC_TO ||
+ scommand == VG_SCWARC_TO ||
+ scommand == VG_LCCWARC_TO ||
+ scommand == VG_LCWARC_TO);
+}
+
+struct path_iter_data {
+ struct path *path;
+ VGubyte segment;
+ void *coords;
+ VGfloat px, py, ox, oy, sx, sy;
+};
+static INLINE VGubyte normalize_coords(struct path_iter_data *pd,
+ VGint *num_coords,
+ VGfloat *data)
+{
+ VGint command = SEGMENT_COMMAND(pd->segment);
+ VGboolean relative = SEGMENT_ABS_REL(pd->segment);
+
+ switch(command) {
+ case VG_CLOSE_PATH:
+ *num_coords = 0;
+ pd->ox = pd->sx;
+ pd->oy = pd->sy;
+ return VG_CLOSE_PATH;
+ break;
+ case VG_MOVE_TO:
+ data_at(&pd->coords, pd->path, 0, 2, data);
+ map_if_relative(pd->ox, pd->oy, relative, &data[0], &data[1]);
+ pd->sx = data[0];
+ pd->sy = data[1];
+ pd->ox = data[0];
+ pd->oy = data[1];
+ pd->px = data[0];
+ pd->py = data[1];
+ *num_coords = 2;
+ return VG_MOVE_TO_ABS;
+ break;
+ case VG_LINE_TO:
+ data_at(&pd->coords, pd->path, 0, 2, data);
+ map_if_relative(pd->ox, pd->oy, relative, &data[0], &data[1]);
+ pd->ox = data[0];
+ pd->oy = data[1];
+ pd->px = data[0];
+ pd->py = data[1];
+ *num_coords = 2;
+ return VG_LINE_TO_ABS;
+ break;
+ case VG_HLINE_TO:
+ data_at(&pd->coords, pd->path, 0, 1, data);
+ map_if_relative(pd->ox, pd->oy, relative, &data[0], 0);
+ data[1] = pd->oy;
+ pd->ox = data[0];
+ pd->oy = data[1];
+ pd->px = data[0];
+ pd->py = data[1];
+ *num_coords = 2;
+ return VG_LINE_TO_ABS;
+ break;
+ case VG_VLINE_TO:
+ data_at(&pd->coords, pd->path, 0, 1, data);
+ map_if_relative(pd->ox, pd->oy, relative, 0, &data[0]);
+ data[1] = data[0];
+ data[0] = pd->ox;
+ pd->ox = data[0];
+ pd->oy = data[1];
+ pd->px = data[0];
+ pd->py = data[1];
+ *num_coords = 2;
+ return VG_LINE_TO_ABS;
+ break;
+ case VG_CUBIC_TO: {
+ data_at(&pd->coords, pd->path, 0, 6, data);
+ map_if_relative(pd->ox, pd->oy, relative, &data[0], &data[1]);
+ map_if_relative(pd->ox, pd->oy, relative, &data[2], &data[3]);
+ map_if_relative(pd->ox, pd->oy, relative, &data[4], &data[5]);
+ pd->px = data[2];
+ pd->py = data[3];
+ pd->ox = data[4];
+ pd->oy = data[5];
+ *num_coords = 6;
+ return VG_CUBIC_TO_ABS;
+ }
+ break;
+ case VG_QUAD_TO: {
+ VGfloat x0, y0, x1, y1, x2, y2, x3, y3;
+ data_at(&pd->coords, pd->path, 0, 4, data);
+ x0 = pd->ox;
+ y0 = pd->oy;
+ x1 = data[0];
+ y1 = data[1];
+ x3 = data[2];
+ y3 = data[3];
+ map_if_relative(pd->ox, pd->oy, relative, &x1, &y1);
+ map_if_relative(pd->ox, pd->oy, relative, &x3, &y3);
+ pd->px = x1;
+ pd->py = y1;
+ { /* form a cubic out of it */
+ x2 = (x3 + 2*x1) / 3.f;
+ y2 = (y3 + 2*y1) / 3.f;
+ x1 = (x0 + 2*x1) / 3.f;
+ y1 = (y0 + 2*y1) / 3.f;
+ }
+ pd->ox = x3;
+ pd->oy = y3;
+ data[0] = x1;
+ data[1] = y1;
+ data[2] = x2;
+ data[3] = y2;
+ data[4] = x3;
+ data[5] = y3;
+ *num_coords = 6;
+ return VG_CUBIC_TO_ABS;
+ }
+ break;
+ case VG_SQUAD_TO: {
+ VGfloat x0, y0, x1, y1, x2, y2, x3, y3;
+ data_at(&pd->coords, pd->path, 0, 2, data);
+ x0 = pd->ox;
+ y0 = pd->oy;
+ x1 = 2 * pd->ox - pd->px;
+ y1 = 2 * pd->oy - pd->py;
+ x3 = data[0];
+ y3 = data[1];
+ map_if_relative(pd->ox, pd->oy, relative, &x3, &y3);
+ pd->px = x1;
+ pd->py = y1;
+ { /* form a cubic out of it */
+ x2 = (x3 + 2*x1) / 3.f;
+ y2 = (y3 + 2*y1) / 3.f;
+ x1 = (x0 + 2*x1) / 3.f;
+ y1 = (y0 + 2*y1) / 3.f;
+ }
+ pd->ox = x3;
+ pd->oy = y3;
+ data[0] = x1;
+ data[1] = y1;
+ data[2] = x2;
+ data[3] = y2;
+ data[4] = x3;
+ data[5] = y3;
+ *num_coords = 6;
+ return VG_CUBIC_TO_ABS;
+ }
+ break;
+ case VG_SCUBIC_TO: {
+ VGfloat x0, y0, x1, y1, x2, y2, x3, y3;
+ data_at(&pd->coords, pd->path, 0, 4, data);
+ x0 = pd->ox;
+ y0 = pd->oy;
+ x1 = 2*pd->ox-pd->px;
+ y1 = 2*pd->oy-pd->py;
+ x2 = data[0];
+ y2 = data[1];
+ x3 = data[2];
+ y3 = data[3];
+ map_if_relative(pd->ox, pd->oy, relative, &x2, &y2);
+ map_if_relative(pd->ox, pd->oy, relative, &x3, &y3);
+ pd->ox = x3;
+ pd->oy = y3;
+ pd->px = x2;
+ pd->py = y2;
+ data[0] = x1;
+ data[1] = y1;
+ data[2] = x2;
+ data[3] = y2;
+ data[4] = x3;
+ data[5] = y3;
+ *num_coords = 6;
+ return VG_CUBIC_TO_ABS;
+ }
+ break;
+ case VG_SCCWARC_TO:
+ case VG_SCWARC_TO:
+ case VG_LCCWARC_TO:
+ case VG_LCWARC_TO: {
+ data_at(&pd->coords, pd->path, 0, 5, data);
+ map_if_relative(pd->ox, pd->oy, relative, &data[3], &data[4]);
+ pd->ox = data[3];
+ pd->oy = data[4];
+ pd->px = data[3];
+ pd->py = data[4];
+ *num_coords = 5;
+ return command | VG_ABSOLUTE;
+ }
+ break;
+ default:
+ abort();
+ assert(!"Unknown segment!");
+ }
+}
+
+static void linearly_interpolate(VGfloat *result,
+ const VGfloat *start,
+ const VGfloat *end,
+ VGfloat amount,
+ VGint number)
+{
+ VGint i;
+ for (i = 0; i < number; ++i) {
+ result[i] = start[i] + (end[i] - start[i]) * amount;
+ }
+}
+
+VGboolean path_interpolate(struct path *dst,
+ struct path *start, struct path *end,
+ VGfloat amount)
+{
+ /* temporary path that we can discard if it will turn
+ * out that start is not compatible with end */
+ struct path *res_path = path_create(dst->datatype,
+ 1.0, 0.0,
+ 0, 0, dst->caps);
+ VGint i;
+ VGfloat start_coords[8];
+ VGfloat end_coords[8];
+ VGfloat results[8];
+ VGubyte common_data[sizeof(VGfloat)*8];
+ struct path_iter_data start_iter, end_iter;
+
+ memset(&start_iter, 0, sizeof(struct path_iter_data));
+ memset(&end_iter, 0, sizeof(struct path_iter_data));
+
+ start_iter.path = start;
+ start_iter.coords = start->control_points->data;
+ end_iter.path = end;
+ end_iter.coords = end->control_points->data;
+
+ for (i = 0; i < start->num_segments; ++i) {
+ VGubyte segment;
+ VGubyte ssegment, esegment;
+ VGint snum_coords, enum_coords;
+ start_iter.segment = ((VGubyte*)(start->segments->data))[i];
+ end_iter.segment = ((VGubyte*)(end->segments->data))[i];
+
+ ssegment = normalize_coords(&start_iter, &snum_coords,
+ start_coords);
+ esegment = normalize_coords(&end_iter, &enum_coords,
+ end_coords);
+
+ if (is_segment_arc(ssegment)) {
+ if (!is_segment_arc(esegment)) {
+ path_destroy(res_path);
+ return VG_FALSE;
+ }
+ if (amount > 0.5)
+ segment = esegment;
+ else
+ segment = ssegment;
+ } else if (is_segment_arc(esegment)) {
+ path_destroy(res_path);
+ return VG_FALSE;
+ }
+ else if (ssegment != esegment) {
+ path_destroy(res_path);
+ return VG_FALSE;
+ }
+ else
+ segment = ssegment;
+
+ linearly_interpolate(results, start_coords, end_coords,
+ amount, snum_coords);
+ vg_float_to_datatype(dst->datatype, common_data, results, snum_coords);
+ path_append_data(res_path, 1, &segment, common_data);
+ }
+
+ path_append_path(dst, res_path);
+ path_destroy(res_path);
+
+ dst->dirty = VG_TRUE;
+ dst->dirty_stroke = VG_TRUE;
+
+ return VG_TRUE;
+}
+
+void path_clear(struct path *p, VGbitfield capabilities)
+{
+ path_set_capabilities(p, capabilities);
+ array_destroy(p->segments);
+ array_destroy(p->control_points);
+ p->segments = array_create(size_for_datatype(VG_PATH_DATATYPE_S_8));
+ p->control_points = array_create(size_for_datatype(p->datatype));
+ p->num_segments = 0;
+ p->dirty = VG_TRUE;
+ p->dirty_stroke = VG_TRUE;
+}
+
+struct path * path_create_stroke(struct path *p,
+ struct matrix *matrix)
+{
+ VGint i;
+ VGfloat sx, sy, px, py, ox, oy;
+ VGfloat x0, y0, x1, y1, x2, y2, x3, y3;
+ VGfloat data[8];
+ void *coords = (VGfloat *)p->control_points->data;
+ int dashed = (p->base.ctx->state.vg.stroke.dash_pattern_num ? 1 : 0);
+ struct dash_stroker stroker;
+ struct vg_state *vg_state = &p->base.ctx->state.vg;
+
+ if (p->stroked.path)
+ {
+ /* ### compare the dash patterns to see if we can cache them.
+ * for now we simply always bail out if the path is dashed.
+ */
+ if (memcmp( &p->stroked.matrix,
+ matrix,
+ sizeof *matrix ) == 0 &&
+ !dashed && !p->dirty_stroke &&
+ floatsEqual(p->stroked.stroke_width, vg_state->stroke.line_width.f) &&
+ floatsEqual(p->stroked.miter_limit, vg_state->stroke.miter_limit.f) &&
+ p->stroked.cap_style == vg_state->stroke.cap_style &&
+ p->stroked.join_style == vg_state->stroke.join_style)
+ {
+ return p->stroked.path;
+ }
+ else {
+ path_destroy( p->stroked.path );
+ p->stroked.path = NULL;
+ }
+ }
+
+
+ sx = sy = px = py = ox = oy = 0.f;
+
+ if (dashed)
+ dash_stroker_init((struct stroker *)&stroker, vg_state);
+ else
+ stroker_init((struct stroker *)&stroker, vg_state);
+
+ stroker_begin((struct stroker *)&stroker);
+
+ for (i = 0; i < p->num_segments; ++i) {
+ VGubyte segment = ((VGubyte*)(p->segments->data))[i];
+ VGint command = SEGMENT_COMMAND(segment);
+ VGboolean relative = SEGMENT_ABS_REL(segment);
+
+ switch(command) {
+ case VG_CLOSE_PATH: {
+ VGfloat x0 = sx;
+ VGfloat y0 = sy;
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ stroker_line_to((struct stroker *)&stroker, x0, y0);
+ }
+ break;
+ case VG_MOVE_TO:
+ data_at(&coords, p, 0, 2, data);
+ x0 = data[0];
+ y0 = data[1];
+ map_if_relative(ox, oy, relative, &x0, &y0);
+ sx = x0;
+ sy = y0;
+ ox = x0;
+ oy = y0;
+ px = x0;
+ py = y0;
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ stroker_move_to((struct stroker *)&stroker, x0, y0);
+ break;
+ case VG_LINE_TO:
+ data_at(&coords, p, 0, 2, data);
+ x0 = data[0];
+ y0 = data[1];
+ map_if_relative(ox, oy, relative, &x0, &y0);
+ ox = x0;
+ oy = y0;
+ px = x0;
+ py = y0;
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ stroker_line_to((struct stroker *)&stroker, x0, y0);
+ break;
+ case VG_HLINE_TO:
+ data_at(&coords, p, 0, 1, data);
+ x0 = data[0];
+ y0 = oy;
+ map_if_relative(ox, oy, relative, &x0, 0);
+ ox = x0;
+ px = x0;
+ py = y0;
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ stroker_line_to((struct stroker *)&stroker, x0, y0);
+ break;
+ case VG_VLINE_TO:
+ data_at(&coords, p, 0, 1, data);
+ x0 = ox;
+ y0 = data[0];
+ map_if_relative(ox, oy, relative, 0, &y0);
+ oy = y0;
+ px = x0;
+ py = y0;
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ stroker_line_to((struct stroker *)&stroker, x0, y0);
+ break;
+ case VG_CUBIC_TO: {
+ data_at(&coords, p, 0, 6, data);
+ x0 = ox;
+ y0 = oy;
+ x1 = data[0];
+ y1 = data[1];
+ x2 = data[2];
+ y2 = data[3];
+ x3 = data[4];
+ y3 = data[5];
+ map_if_relative(ox, oy, relative, &x1, &y1);
+ map_if_relative(ox, oy, relative, &x2, &y2);
+ map_if_relative(ox, oy, relative, &x3, &y3);
+ if (floatsEqual(x1, ox) && floatsEqual(y1, oy) &&
+ floatsEqual(x1, x2) && floatsEqual(y1, y2) &&
+ floatsEqual(x2, x3) && floatsEqual(y2, y3)) {
+ /*ignore the empty segment */
+ continue;
+ } else if (floatsEqual(x3, ox) && floatsEqual(y3, oy)) {
+ /* if dup vertex, emit a line */
+ ox = x3;
+ oy = y3;
+ matrix_map_point(matrix, x3, y3, &x3, &y3);
+ stroker_line_to((struct stroker *)&stroker, x3, y3);
+ continue;
+ }
+ ox = x3;
+ oy = y3;
+ px = x2;
+ py = y2;
+ assert(matrix_is_affine(matrix));
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ matrix_map_point(matrix, x1, y1, &x1, &y1);
+ matrix_map_point(matrix, x2, y2, &x2, &y2);
+ matrix_map_point(matrix, x3, y3, &x3, &y3);
+ stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3);
+ }
+ break;
+ case VG_QUAD_TO: {
+ data_at(&coords, p, 0, 4, data);
+ x0 = ox;
+ y0 = oy;
+ x1 = data[0];
+ y1 = data[1];
+ x3 = data[2];
+ y3 = data[3];
+ map_if_relative(ox, oy, relative, &x1, &y1);
+ map_if_relative(ox, oy, relative, &x3, &y3);
+ px = x1;
+ py = y1;
+ { /* form a cubic out of it */
+ x2 = (x3 + 2*x1) / 3.f;
+ y2 = (y3 + 2*y1) / 3.f;
+ x1 = (x0 + 2*x1) / 3.f;
+ y1 = (y0 + 2*y1) / 3.f;
+ }
+ if (floatsEqual(x1, ox) && floatsEqual(y1, oy) &&
+ floatsEqual(x1, x2) && floatsEqual(y1, y2) &&
+ floatsEqual(x2, x3) && floatsEqual(y2, y3)) {
+ /*ignore the empty segment */
+ continue;
+ } else if (floatsEqual(x3, ox) && floatsEqual(y3, oy)) {
+ /* if dup vertex, emit a line */
+ ox = x3;
+ oy = y3;
+ matrix_map_point(matrix, x3, y3, &x3, &y3);
+ stroker_line_to((struct stroker *)&stroker, x3, y3);
+ continue;
+ }
+ ox = x3;
+ oy = y3;
+ assert(matrix_is_affine(matrix));
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ matrix_map_point(matrix, x1, y1, &x1, &y1);
+ matrix_map_point(matrix, x2, y2, &x2, &y2);
+ matrix_map_point(matrix, x3, y3, &x3, &y3);
+ stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3);
+ }
+ break;
+ case VG_SQUAD_TO: {
+ data_at(&coords, p, 0, 2, data);
+ x0 = ox;
+ y0 = oy;
+ x1 = 2*ox-px;
+ y1 = 2*oy-py;
+ x3 = data[0];
+ y3 = data[1];
+ map_if_relative(ox, oy, relative, &x3, &y3);
+ px = x1;
+ py = y1;
+ { /* form a cubic out of it */
+ x2 = (x3 + 2*x1) / 3.f;
+ y2 = (y3 + 2*y1) / 3.f;
+ x1 = (x0 + 2*x1) / 3.f;
+ y1 = (y0 + 2*y1) / 3.f;
+ }
+ if (floatsEqual(x1, ox) && floatsEqual(y1, oy) &&
+ floatsEqual(x1, x2) && floatsEqual(y1, y2) &&
+ floatsEqual(x2, x3) && floatsEqual(y2, y3)) {
+ /*ignore the empty segment */
+ continue;
+ } else if (floatsEqual(x3, ox) && floatsEqual(y3, oy)) {
+ /* if dup vertex, emit a line */
+ ox = x3;
+ oy = y3;
+ matrix_map_point(matrix, x3, y3, &x3, &y3);
+ stroker_line_to((struct stroker *)&stroker, x3, y3);
+ continue;
+ }
+ ox = x3;
+ oy = y3;
+ assert(matrix_is_affine(matrix));
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ matrix_map_point(matrix, x1, y1, &x1, &y1);
+ matrix_map_point(matrix, x2, y2, &x2, &y2);
+ matrix_map_point(matrix, x3, y3, &x3, &y3);
+ stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3);
+ }
+ break;
+ case VG_SCUBIC_TO: {
+ data_at(&coords, p, 0, 4, data);
+ x0 = ox;
+ y0 = oy;
+ x1 = 2*ox-px;
+ y1 = 2*oy-py;
+ x2 = data[0];
+ y2 = data[1];
+ x3 = data[2];
+ y3 = data[3];
+ map_if_relative(ox, oy, relative, &x2, &y2);
+ map_if_relative(ox, oy, relative, &x3, &y3);
+ if (floatsEqual(x1, ox) && floatsEqual(y1, oy) &&
+ floatsEqual(x1, x2) && floatsEqual(y1, y2) &&
+ floatsEqual(x2, x3) && floatsEqual(y2, y3)) {
+ /*ignore the empty segment */
+ continue;
+ } else if (floatsEqual(x3, ox) && floatsEqual(y3, oy)) {
+ /* if dup vertex, emit a line */
+ ox = x3;
+ oy = y3;
+ matrix_map_point(matrix, x3, y3, &x3, &y3);
+ stroker_line_to((struct stroker *)&stroker, x3, y3);
+ continue;
+ }
+ ox = x3;
+ oy = y3;
+ px = x2;
+ py = y2;
+ assert(matrix_is_affine(matrix));
+ matrix_map_point(matrix, x0, y0, &x0, &y0);
+ matrix_map_point(matrix, x1, y1, &x1, &y1);
+ matrix_map_point(matrix, x2, y2, &x2, &y2);
+ matrix_map_point(matrix, x3, y3, &x3, &y3);
+ stroker_curve_to((struct stroker *)&stroker, x1, y1, x2, y2, x3, y3);
+ }
+ break;
+ case VG_SCCWARC_TO:
+ case VG_SCWARC_TO:
+ case VG_LCCWARC_TO:
+ case VG_LCWARC_TO: {
+ VGfloat rh, rv, rot;
+ struct arc arc;
+
+ data_at(&coords, p, 0, 5, data);
+ x0 = ox;
+ y0 = oy;
+ rh = data[0];
+ rv = data[1];
+ rot = data[2];
+ x1 = data[3];
+ y1 = data[4];
+ map_if_relative(ox, oy, relative, &x1, &y1);
+ if (floatsEqual(x1, ox) && floatsEqual(y1, oy)) {
+ /* if dup vertex, emit a line */
+ ox = x1;
+ oy = y1;
+ matrix_map_point(matrix, x1, y1, &x1, &y1);
+ stroker_line_to((struct stroker *)&stroker, x1, y1);
+ continue;
+ }
+ arc_init(&arc, command, x0, y0, x1, y1,
+ rh, rv, rot);
+ arc_stroke_cb(&arc, (struct stroker *)&stroker,
+ matrix);
+ ox = x1;
+ oy = y1;
+ px = x1;
+ py = y1;
+ }
+ break;
+ default:
+ abort();
+ assert(!"Unknown segment!");
+ }
+ }
+
+ stroker_end((struct stroker *)&stroker);
+
+ if (dashed)
+ dash_stroker_cleanup((struct dash_stroker *)&stroker);
+ else
+ stroker_cleanup((struct stroker *)&stroker);
+
+ p->stroked.path = stroker.base.path;
+ p->stroked.matrix = *matrix;
+ p->dirty_stroke = VG_FALSE;
+ p->stroked.stroke_width = vg_state->stroke.line_width.f;
+ p->stroked.miter_limit = vg_state->stroke.miter_limit.f;
+ p->stroked.cap_style = vg_state->stroke.cap_style;
+ p->stroked.join_style = vg_state->stroke.join_style;
+
+ return stroker.base.path;
+}
+
+void path_render(struct path *p, VGbitfield paintModes)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix;
+
+ vg_validate_state(ctx);
+
+ shader_set_drawing_image(ctx->shader, VG_FALSE);
+ shader_set_image(ctx->shader, 0);
+#if 0
+ fprintf(stderr, "Matrix(11=%f 12=%f 13=%f 21=%f 22=%f 23=%f 31=%f 32=%f 33=%f)\n",
+ mat->m[0], mat->m[1], mat->m[2],
+ mat->m[3], mat->m[4], mat->m[5],
+ mat->m[6], mat->m[7], mat->m[8]);
+#endif
+ if (paintModes & VG_FILL_PATH) {
+ /* First the fill */
+ shader_set_paint(ctx->shader, ctx->state.vg.fill_paint);
+ shader_bind(ctx->shader);
+ path_fill(p, mat);
+ }
+
+ if (paintModes & VG_STROKE_PATH){
+ /* 8.7.5: "line width less than or equal to 0 prevents stroking from
+ * taking place."*/
+ if (ctx->state.vg.stroke.line_width.f <= 0)
+ return;
+ shader_set_paint(ctx->shader, ctx->state.vg.stroke_paint);
+ shader_bind(ctx->shader);
+ path_stroke(p);
+ }
+}
+
+void path_fill(struct path *p, struct matrix *mat)
+{
+ struct vg_context *ctx = vg_current_context();
+ {
+ struct polygon_array *polygon_array = path_get_fill_polygons(p, mat);
+ struct array *polys = polygon_array->array;
+
+ if (!polygon_array || !polys || !polys->num_elements) {
+ return;
+ }
+ polygon_array_fill(polygon_array, ctx);
+ }
+}
+
+void path_stroke(struct path *p)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix;
+ VGFillRule old_fill = ctx->state.vg.fill_rule;
+ struct matrix identity;
+ struct path *stroke;
+
+ matrix_load_identity(&identity);
+ stroke = path_create_stroke(p, &identity);
+ if (stroke && !path_is_empty(stroke)) {
+ ctx->state.vg.fill_rule = VG_NON_ZERO;
+
+ path_fill(stroke, mat);
+
+ ctx->state.vg.fill_rule = old_fill;
+ }
+}
+
+void path_move_to(struct path *p, float x, float y)
+{
+ VGubyte segment = VG_MOVE_TO_ABS;
+ VGubyte common_data[sizeof(VGfloat) * 2];
+ VGfloat data[2] = {x, y};
+
+ vg_float_to_datatype(p->datatype, common_data, data, 2);
+ path_append_data(p, 1, &segment, common_data);
+}
+
+void path_line_to(struct path *p, float x, float y)
+{
+ VGubyte segment = VG_LINE_TO_ABS;
+ VGubyte common_data[sizeof(VGfloat) * 2];
+ VGfloat data[2] = {x, y};
+
+ vg_float_to_datatype(p->datatype, common_data, data, 2);
+
+ path_append_data(p, 1, &segment, common_data);
+}
+
+void path_cubic_to(struct path *p, float px1, float py1,
+ float px2, float py2,
+ float x, float y)
+{
+ VGubyte segment = VG_CUBIC_TO_ABS;
+ VGubyte common_data[sizeof(VGfloat) * 6];
+ VGfloat data[6];
+
+ data[0] = px1; data[1] = py1;
+ data[2] = px2; data[3] = py2;
+ data[4] = x; data[5] = y;
+
+ vg_float_to_datatype(p->datatype, common_data, data, 6);
+
+ path_append_data(p, 1, &segment, common_data);
+}
+
+static INLINE void line_bounds(VGfloat *line /*x1,y1,x2,y2*/,
+ VGfloat *bounds)
+{
+ bounds[0] = MIN2(line[0], line[2]);
+ bounds[1] = MIN2(line[1], line[3]);
+ bounds[2] = MAX2(line[0], line[2]) - bounds[0];
+ bounds[3] = MAX2(line[1], line[3]) - bounds[1];
+}
+
+static INLINE void unite_bounds(VGfloat *bounds,
+ VGfloat *el)
+{
+ VGfloat cx1, cy1, cx2, cy2;
+ VGfloat nx1, ny1, nx2, ny2;
+
+ cx1 = bounds[0];
+ cy1 = bounds[1];
+ cx2 = bounds[0] + bounds[2];
+ cy2 = bounds[1] + bounds[3];
+
+ nx1 = el[0];
+ ny1 = el[1];
+ nx2 = el[0] + el[2];
+ ny2 = el[1] + el[3];
+
+ bounds[0] = MIN2(cx1, nx1);
+ bounds[1] = MIN2(cy1, ny1);
+ bounds[2] = MAX2(cx2, nx2) - bounds[0];
+ bounds[3] = MAX2(cy2, ny2) - bounds[1];
+}
+
+static INLINE void set_bounds(VGfloat *bounds,
+ VGfloat *element_bounds,
+ VGboolean *initialized)
+{
+ if (!(*initialized)) {
+ memcpy(bounds, element_bounds, 4 * sizeof(VGfloat));
+ *initialized = VG_TRUE;
+ } else
+ unite_bounds(bounds, element_bounds);
+}
+
+void path_bounding_rect(struct path *p, float *x, float *y,
+ float *w, float *h)
+{
+ VGint i;
+ VGfloat coords[8];
+ struct path_iter_data iter;
+ VGint num_coords;
+ VGfloat bounds[4];
+ VGfloat element_bounds[4];
+ VGfloat ox, oy;
+ VGboolean bounds_inited = VG_FALSE;
+
+ memset(&iter, 0, sizeof(struct path_iter_data));
+ memset(&bounds, 0, sizeof(bounds));
+
+ if (!p->num_segments) {
+ bounds[2] = -1;
+ bounds[3] = -1;
+ }
+
+
+ iter.path = p;
+ iter.coords = p->control_points->data;
+
+ for (i = 0; i < p->num_segments; ++i) {
+ VGubyte segment;
+ iter.segment = ((VGubyte*)(p->segments->data))[i];
+
+ ox = iter.ox;
+ oy = iter.oy;
+
+ segment = normalize_coords(&iter, &num_coords, coords);
+
+ switch(segment) {
+ case VG_CLOSE_PATH:
+ case VG_MOVE_TO_ABS:
+ break;
+ case VG_LINE_TO_ABS: {
+ VGfloat line[4] = {ox, oy, coords[0], coords[1]};
+ line_bounds(line, element_bounds);
+ set_bounds(bounds, element_bounds, &bounds_inited);
+ }
+ break;
+ case VG_CUBIC_TO_ABS: {
+ struct bezier bezier;
+ bezier_init(&bezier, ox, oy,
+ coords[0], coords[1],
+ coords[2], coords[3],
+ coords[4], coords[5]);
+ bezier_exact_bounds(&bezier, element_bounds);
+ set_bounds(bounds, element_bounds, &bounds_inited);
+ }
+ break;
+ case VG_SCCWARC_TO:
+ case VG_SCWARC_TO:
+ case VG_LCCWARC_TO:
+ case VG_LCWARC_TO: {
+ struct arc arc;
+ struct matrix identity;
+ struct path *path = path_create(VG_PATH_DATATYPE_F,
+ 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
+
+ matrix_load_identity(&identity);
+ arc_init(&arc, segment,
+ ox, oy, coords[3], coords[4],
+ coords[0], coords[1], coords[2]);
+
+ arc_to_path(&arc, path, &identity);
+
+ path_bounding_rect(path, element_bounds + 0, element_bounds + 1,
+ element_bounds + 2, element_bounds + 3);
+ set_bounds(bounds, element_bounds, &bounds_inited);
+ }
+ break;
+ default:
+ assert(0);
+ }
+ }
+
+ *x = bounds[0];
+ *y = bounds[1];
+ *w = bounds[2];
+ *h = bounds[3];
+}
+
+float path_length(struct path *p, int start_segment, int num_segments)
+{
+ VGint i;
+ VGfloat coords[8];
+ struct path_iter_data iter;
+ VGint num_coords;
+ VGfloat length = 0;
+ VGfloat ox, oy;
+ VGboolean in_range = VG_FALSE;
+
+ memset(&iter, 0, sizeof(struct path_iter_data));
+
+ iter.path = p;
+ iter.coords = p->control_points->data;
+
+ for (i = 0; i < (start_segment + num_segments); ++i) {
+ VGubyte segment;
+
+ iter.segment = ((VGubyte*)(p->segments->data))[i];
+
+ ox = iter.ox;
+ oy = iter.oy;
+
+ segment = normalize_coords(&iter, &num_coords, coords);
+
+ in_range = (i >= start_segment) && i <= (start_segment + num_segments);
+ if (!in_range)
+ continue;
+
+ switch(segment) {
+ case VG_MOVE_TO_ABS:
+ break;
+ case VG_CLOSE_PATH: {
+ VGfloat line[4] = {ox, oy, iter.sx, iter.sy};
+ length += line_lengthv(line);
+ }
+ break;
+ case VG_LINE_TO_ABS: {
+ VGfloat line[4] = {ox, oy, coords[0], coords[1]};
+ length += line_lengthv(line);
+ }
+ break;
+ case VG_CUBIC_TO_ABS: {
+ struct bezier bezier;
+ bezier_init(&bezier, ox, oy,
+ coords[0], coords[1],
+ coords[2], coords[3],
+ coords[4], coords[5]);
+ length += bezier_length(&bezier, BEZIER_DEFAULT_ERROR);
+ }
+ break;
+ case VG_SCCWARC_TO:
+ case VG_SCWARC_TO:
+ case VG_LCCWARC_TO:
+ case VG_LCWARC_TO: {
+ struct arc arc;
+ struct matrix identity;
+ struct path *path = path_create(VG_PATH_DATATYPE_F,
+ 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
+
+ matrix_load_identity(&identity);
+ arc_init(&arc, segment,
+ ox, oy, coords[3], coords[4],
+ coords[0], coords[1], coords[2]);
+
+ arc_to_path(&arc, path, &identity);
+
+ length += path_length(path, 0, path_num_segments(path));
+ }
+ break;
+ default:
+ assert(0);
+ }
+ }
+
+ return length;
+}
+
+static INLINE VGboolean point_on_current_segment(VGfloat distance,
+ VGfloat length,
+ VGfloat segment_length)
+{
+ return
+ (((floatIsZero(distance) || distance < 0) && floatIsZero(length)) ||
+ ((distance > length || floatsEqual(distance, length)) &&
+ (floatsEqual(distance, length + segment_length) ||
+ distance < (length + segment_length))));
+}
+
+static VGboolean path_point_segment(struct path_iter_data iter,
+ struct path_iter_data prev_iter,
+ VGfloat coords[8],
+ VGfloat distance,
+ VGfloat length, VGfloat *current_length,
+ VGfloat *point, VGfloat *normal)
+{
+ switch (iter.segment) {
+ case VG_MOVE_TO_ABS:
+ break;
+ case VG_CLOSE_PATH: {
+ VGfloat line[4] = {prev_iter.ox, prev_iter.oy, iter.sx, iter.sy};
+ VGboolean on_current_segment = VG_FALSE;
+ *current_length = line_lengthv(line);
+ on_current_segment = point_on_current_segment(distance,
+ length,
+ *current_length);
+ if (on_current_segment) {
+ VGfloat at = (distance - length) / line_lengthv(line);
+ line_normal_vector(line, normal);
+ line_point_at(line, at, point);
+ return VG_TRUE;
+ }
+ }
+ break;
+ case VG_LINE_TO_ABS: {
+ VGfloat line[4] = {prev_iter.ox, prev_iter.oy, coords[0], coords[1]};
+ VGboolean on_current_segment = VG_FALSE;
+ *current_length = line_lengthv(line);
+ on_current_segment = point_on_current_segment(distance,
+ length,
+ *current_length);
+ if (on_current_segment) {
+ VGfloat at = (distance - length) / line_lengthv(line);
+ line_normal_vector(line, normal);
+ line_point_at(line, at, point);
+ return VG_TRUE;
+ }
+ }
+ break;
+ case VG_CUBIC_TO_ABS: {
+ struct bezier bezier;
+ bezier_init(&bezier, prev_iter.ox, prev_iter.oy,
+ coords[0], coords[1],
+ coords[2], coords[3],
+ coords[4], coords[5]);
+ *current_length = bezier_length(&bezier, BEZIER_DEFAULT_ERROR);
+ if (point_on_current_segment(distance, length, *current_length)) {
+ bezier_point_at_length(&bezier, distance - length,
+ point, normal);
+ return VG_TRUE;
+ }
+ }
+ break;
+ case VG_SCCWARC_TO:
+ case VG_SCWARC_TO:
+ case VG_LCCWARC_TO:
+ case VG_LCWARC_TO: {
+ struct arc arc;
+ struct matrix identity;
+ struct path *path = path_create(VG_PATH_DATATYPE_F,
+ 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
+
+ matrix_load_identity(&identity);
+ arc_init(&arc, iter.segment,
+ prev_iter.ox, prev_iter.oy, coords[3], coords[4],
+ coords[0], coords[1], coords[2]);
+
+ arc_to_path(&arc, path, &identity);
+
+ *current_length = path_length(path, 0, path_num_segments(path));
+ if (point_on_current_segment(distance, length, *current_length)) {
+ path_point(path, 0, path_num_segments(path),
+ distance - length, point, normal);
+ return VG_TRUE;
+ }
+ }
+ break;
+ default:
+ assert(0);
+ }
+ return VG_FALSE;
+}
+
+void path_point(struct path *p, VGint start_segment, VGint num_segments,
+ VGfloat distance, VGfloat *point, VGfloat *normal)
+{
+ VGint i;
+ VGfloat coords[8];
+ struct path_iter_data iter, prev_iter;
+ VGint num_coords;
+ VGfloat length = 0;
+ VGfloat current_length = 0;
+
+ memset(&iter, 0, sizeof(struct path_iter_data));
+ memset(&prev_iter, 0, sizeof(struct path_iter_data));
+
+ point[0] = 0;
+ point[1] = 0;
+
+ normal[0] = 0;
+ normal[1] = -1;
+
+ iter.path = p;
+ iter.coords = p->control_points->data;
+ if (distance < 0)
+ distance = 0;
+
+ for (i = 0; i < (start_segment + num_segments); ++i) {
+ VGboolean outside_range = (i < start_segment ||
+ i >= (start_segment + num_segments));
+
+ prev_iter = iter;
+
+ iter.segment = ((VGubyte*)(p->segments->data))[i];
+ iter.segment = normalize_coords(&iter, &num_coords, coords);
+
+ if (outside_range)
+ continue;
+
+ if (path_point_segment(iter, prev_iter, coords,
+ distance, length, &current_length,
+ point, normal))
+ return;
+
+ length += current_length;
+ }
+
+ /*
+ *OpenVG 1.0 - 8.6.11 vgPointAlongPath
+ *
+ * If distance is greater than or equal to the path length
+ *(i.e., the value returned by vgPathLength when called with the same
+ *startSegment and numSegments parameters), the visual ending point of
+ *the path is used.
+ */
+ {
+ switch (iter.segment) {
+ case VG_MOVE_TO_ABS:
+ break;
+ case VG_CLOSE_PATH: {
+ VGfloat line[4] = {prev_iter.ox, prev_iter.oy, iter.sx, iter.sy};
+ line_normal_vector(line, normal);
+ line_point_at(line, 1.f, point);
+ }
+ break;
+ case VG_LINE_TO_ABS: {
+ VGfloat line[4] = {prev_iter.ox, prev_iter.oy, coords[0], coords[1]};
+ line_normal_vector(line, normal);
+ line_point_at(line, 1.f, point);
+ }
+ break;
+ case VG_CUBIC_TO_ABS: {
+ struct bezier bezier;
+ bezier_init(&bezier, prev_iter.ox, prev_iter.oy,
+ coords[0], coords[1],
+ coords[2], coords[3],
+ coords[4], coords[5]);
+ bezier_point_at_t(&bezier, 1.f, point, normal);
+ }
+ break;
+ case VG_SCCWARC_TO:
+ case VG_SCWARC_TO:
+ case VG_LCCWARC_TO:
+ case VG_LCWARC_TO: {
+ struct arc arc;
+ struct matrix identity;
+ struct path *path = path_create(VG_PATH_DATATYPE_F,
+ 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
+
+ matrix_load_identity(&identity);
+ arc_init(&arc, iter.segment,
+ prev_iter.ox, prev_iter.oy, coords[3], coords[4],
+ coords[0], coords[1], coords[2]);
+
+ arc_to_path(&arc, path, &identity);
+
+ path_point(path, 0, path_num_segments(path),
+ /* to make sure we're bigger than len * 2 it */
+ 2 * path_length(path, 0, path_num_segments(path)),
+ point, normal);
+ }
+ break;
+ default:
+ assert(0);
+ }
+ }
+}
+
+VGboolean path_is_empty(struct path *p)
+{
+ return p->segments->num_elements == 0;
+}
diff --git a/src/gallium/state_trackers/vega/path.h b/src/gallium/state_trackers/vega/path.h
new file mode 100644
index 0000000000..e34538b736
--- /dev/null
+++ b/src/gallium/state_trackers/vega/path.h
@@ -0,0 +1,126 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef _PATH_H
+#define _PATH_H
+
+#include "VG/openvg.h"
+
+struct path;
+struct polygon;
+struct matrix;
+
+enum fill_rule {
+ ODD_EVEN_FILL,
+ WINDING_FILL
+};
+
+
+struct path_for_each_data {
+ VGubyte segment;
+ /* all coords are absolute, even if segment is relative */
+ const VGfloat *coords;
+ VGfloat sx, sy, ox, oy, px, py;
+ void *user_data;
+};
+
+typedef VGboolean (*path_for_each_cb)(struct path *p,
+ struct path_for_each_data *data);
+
+
+struct path *path_create(VGPathDatatype dt, VGfloat scale, VGfloat bias,
+ VGint segmentCapacityHint,
+ VGint coordCapacityHint,
+ VGbitfield capabilities);
+void path_destroy(struct path *p);
+
+VGbitfield path_capabilities(struct path *p);
+void path_set_capabilities(struct path *p, VGbitfield bf);
+
+void path_append_data(struct path *p,
+ VGint numSegments,
+ const VGubyte * pathSegments,
+ const void * pathData);
+
+void path_append_path(struct path *dst,
+ struct path *src);
+
+VGint path_num_segments(struct path *p);
+
+void path_bounding_rect(struct path *p, float *x, float *y,
+ float *w, float *h);
+float path_length(struct path *p, int start_segment, int num_segments);
+
+void path_set_fill_rule(enum fill_rule fill);
+enum fill_rule path_fill_rule(enum fill_rule fill);
+
+VGboolean path_is_empty(struct path *p);
+
+VGbyte path_datatype_size(struct path *p);
+
+VGPathDatatype path_datatype(struct path *p);
+VGfloat path_scale(struct path *p);
+VGfloat path_bias(struct path *p);
+VGint path_num_coords(struct path *p);
+
+void path_modify_coords(struct path *p,
+ VGint startIndex,
+ VGint numSegments,
+ const void * pathData);
+
+struct path *path_create_stroke(struct path *p,
+ struct matrix *m);
+
+void path_for_each_segment(struct path *path,
+ path_for_each_cb cb,
+ void *user_data);
+
+void path_transform(struct path *dst, struct path *src);
+VGboolean path_interpolate(struct path *dst,
+ struct path *start, struct path *end,
+ VGfloat amount);
+
+void path_clear(struct path *p, VGbitfield capabilities);
+void path_render(struct path *p, VGbitfield paintModes);
+void path_fill(struct path *p, struct matrix *mat);
+void path_stroke(struct path *p);
+
+void path_move_to(struct path *p, float x, float y);
+void path_line_to(struct path *p, float x, float y);
+void path_cubic_to(struct path *p, float px1, float py1,
+ float px2, float py2,
+ float x, float y);
+
+void path_point(struct path *p, VGint startSegment, VGint numSegments,
+ VGfloat distance, VGfloat *point, VGfloat *normal);
+
+
+
+void vg_float_to_datatype(VGPathDatatype datatype,
+ VGubyte *common_data,
+ const VGfloat *data,
+ VGint num_coords);
+#endif
diff --git a/src/gallium/state_trackers/vega/path_utils.h b/src/gallium/state_trackers/vega/path_utils.h
new file mode 100644
index 0000000000..c2b3221dc5
--- /dev/null
+++ b/src/gallium/state_trackers/vega/path_utils.h
@@ -0,0 +1,109 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef PATH_UTILS_H
+#define PATH_UTILS_H
+
+#include "VG/openvg.h"
+
+#define SEGMENT_COMMAND(command) /* Extract segment type */ \
+ ((command) & 0x1e)
+#define SEGMENT_ABS_REL(command) /* Extract absolute/relative bit */ \
+ ((command) & 0x1)
+
+static INLINE VGint size_for_datatype(VGPathDatatype datatype)
+{
+ switch(datatype) {
+ case VG_PATH_DATATYPE_S_8:
+ return 1;
+ case VG_PATH_DATATYPE_S_16:
+ return 2;
+ case VG_PATH_DATATYPE_S_32:
+ return 4;
+ case VG_PATH_DATATYPE_F:
+ return 4;
+ default:
+ assert(!"unknown datatype");
+ }
+ return 0;
+}
+
+static INLINE VGint num_elements_for_segments(const VGubyte *segments,
+ VGint num_segments)
+{
+ VGint i;
+ VGint count = 0;
+
+ for (i = 0; i < num_segments; ++i) {
+ VGubyte segment = segments[i];
+ VGint command = SEGMENT_COMMAND(segment);
+ switch(command) {
+ case VG_CLOSE_PATH:
+ break;
+ case VG_MOVE_TO:
+ count += 2;
+ break;
+ case VG_LINE_TO:
+ count += 2;
+ break;
+ case VG_HLINE_TO:
+ count += 1;
+ break;
+ case VG_VLINE_TO:
+ count += 1;
+ break;
+ case VG_QUAD_TO:
+ count += 4;
+ break;
+ case VG_CUBIC_TO:
+ count += 6;
+ break;
+ case VG_SQUAD_TO:
+ count += 2;
+ break;
+ case VG_SCUBIC_TO:
+ count += 4;
+ break;
+ case VG_SCCWARC_TO:
+ count += 5;
+ break;
+ case VG_SCWARC_TO:
+ count += 5;
+ break;
+ case VG_LCCWARC_TO:
+ count += 5;
+ break;
+ case VG_LCWARC_TO:
+ count += 5;
+ break;
+ default:
+ assert(!"Unknown segment!");
+ }
+ }
+ return count;
+}
+
+#endif
diff --git a/src/gallium/state_trackers/vega/polygon.c b/src/gallium/state_trackers/vega/polygon.c
new file mode 100644
index 0000000000..b6d282d803
--- /dev/null
+++ b/src/gallium/state_trackers/vega/polygon.c
@@ -0,0 +1,550 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "polygon.h"
+
+#include "matrix.h" /*for floatsEqual*/
+#include "vg_context.h"
+#include "vg_state.h"
+#include "paint.h"
+#include "renderer.h"
+#include "util_array.h"
+#include "VG/openvg.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_screen.h"
+
+#include "util/u_draw_quad.h"
+#include "util/u_math.h"
+
+#include <string.h>
+#include <stdlib.h>
+
+#define DEBUG_POLYGON 0
+
+#define COMPONENTS 2
+
+struct polygon
+{
+ VGfloat *data;
+ VGint size;
+
+ VGint num_verts;
+
+ VGboolean dirty;
+ struct pipe_buffer *vbuf;
+ struct pipe_screen *screen;
+};
+
+static float *ptr_to_vertex(float *data, int idx)
+{
+ return data + (idx * COMPONENTS);
+}
+
+#if 0
+static void polygon_print(struct polygon *poly)
+{
+ int i;
+ float *vert;
+ debug_printf("Polygon %p, size = %d\n", poly, poly->num_verts);
+ for (i = 0; i < poly->num_verts; ++i) {
+ vert = ptr_to_vertex(poly->data, i);
+ debug_printf("%f, %f, ", vert[0], vert[1]);
+ }
+ debug_printf("\nend\n");
+}
+#endif
+
+
+struct polygon * polygon_create(int size)
+{
+ struct polygon *poly = (struct polygon*)malloc(sizeof(struct polygon));
+
+ poly->data = malloc(sizeof(float) * COMPONENTS * size);
+ poly->size = size;
+ poly->num_verts = 0;
+ poly->dirty = VG_TRUE;
+ poly->vbuf = NULL;
+
+ return poly;
+}
+
+struct polygon * polygon_create_from_data(float *data, int size)
+{
+ struct polygon *poly = polygon_create(size);
+
+ memcpy(poly->data, data, sizeof(float) * COMPONENTS * size);
+ poly->num_verts = size;
+ poly->dirty = VG_TRUE;
+ poly->vbuf = NULL;
+
+ return poly;
+}
+
+void polygon_destroy(struct polygon *poly)
+{
+ if (poly->vbuf)
+ pipe_buffer_reference(&poly->vbuf, NULL);
+
+ free(poly->data);
+ free(poly);
+}
+
+void polygon_resize(struct polygon *poly, int new_size)
+{
+ float *data = (float*)malloc(sizeof(float) * COMPONENTS * new_size);
+ int size = MIN2(sizeof(float) * COMPONENTS * new_size,
+ sizeof(float) * COMPONENTS * poly->size);
+ memcpy(data, poly->data, size);
+ free(poly->data);
+ poly->data = data;
+ poly->size = new_size;
+ poly->dirty = VG_TRUE;
+}
+
+int polygon_size(struct polygon *poly)
+{
+ return poly->size;
+}
+
+int polygon_vertex_count(struct polygon *poly)
+{
+ return poly->num_verts;
+}
+
+float * polygon_data(struct polygon *poly)
+{
+ return poly->data;
+}
+
+void polygon_vertex_append(struct polygon *p,
+ float x, float y)
+{
+ float *vert;
+#if DEBUG_POLYGON
+ debug_printf("Append vertex [%f, %f]\n", x, y);
+#endif
+ if (p->num_verts >= p->size) {
+ polygon_resize(p, p->size * 2);
+ }
+
+ vert = ptr_to_vertex(p->data, p->num_verts);
+ vert[0] = x;
+ vert[1] = y;
+ ++p->num_verts;
+ p->dirty = VG_TRUE;
+}
+
+void polygon_set_vertex(struct polygon *p, int idx,
+ float x, float y)
+{
+ float *vert;
+ if (idx >= p->num_verts) {
+ /*fixme: error reporting*/
+ abort();
+ return;
+ }
+
+ vert = ptr_to_vertex(p->data, idx);
+ vert[0] = x;
+ vert[1] = y;
+ p->dirty = VG_TRUE;
+}
+
+void polygon_vertex(struct polygon *p, int idx,
+ float *vertex)
+{
+ float *vert;
+ if (idx >= p->num_verts) {
+ /*fixme: error reporting*/
+ abort();
+ return;
+ }
+
+ vert = ptr_to_vertex(p->data, idx);
+ vertex[0] = vert[0];
+ vertex[1] = vert[1];
+}
+
+void polygon_bounding_rect(struct polygon *p,
+ float *rect)
+{
+ int i;
+ float minx, miny, maxx, maxy;
+ float *vert = ptr_to_vertex(p->data, 0);
+ minx = vert[0];
+ maxx = vert[0];
+ miny = vert[1];
+ maxy = vert[1];
+
+ for (i = 1; i < p->num_verts; ++i) {
+ vert = ptr_to_vertex(p->data, i);
+ minx = MIN2(vert[0], minx);
+ miny = MIN2(vert[1], miny);
+
+ maxx = MAX2(vert[0], maxx);
+ maxy = MAX2(vert[1], maxy);
+ }
+
+ rect[0] = minx;
+ rect[1] = miny;
+ rect[2] = maxx - minx;
+ rect[3] = maxy - miny;
+}
+
+int polygon_contains_point(struct polygon *p,
+ float x, float y)
+{
+ return 0;
+}
+
+void polygon_append_polygon(struct polygon *dst,
+ struct polygon *src)
+{
+ if (dst->num_verts + src->num_verts >= dst->size) {
+ polygon_resize(dst, dst->num_verts + src->num_verts * 1.5);
+ }
+ memcpy(ptr_to_vertex(dst->data, dst->num_verts),
+ src->data, src->num_verts * COMPONENTS * sizeof(VGfloat));
+ dst->num_verts += src->num_verts;
+}
+
+VGboolean polygon_is_closed(struct polygon *p)
+{
+ VGfloat start[2], end[2];
+
+ polygon_vertex(p, 0, start);
+ polygon_vertex(p, p->num_verts - 1, end);
+
+ return floatsEqual(start[0], end[0]) && floatsEqual(start[1], end[1]);
+}
+
+static void set_blend_for_fill(struct pipe_blend_state *blend)
+{
+ memset(blend, 0, sizeof(struct pipe_blend_state));
+ blend->colormask = 0; /*disable colorwrites*/
+
+ blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
+ blend->alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
+}
+
+static void draw_polygon(struct vg_context *ctx,
+ struct polygon *poly)
+{
+ int vert_size;
+ struct pipe_context *pipe;
+ struct pipe_vertex_buffer vbuffer;
+ struct pipe_vertex_element velement;
+
+ vert_size = poly->num_verts * COMPONENTS * sizeof(float);
+
+ /*polygon_print(poly);*/
+
+ pipe = ctx->pipe;
+
+ if (poly->vbuf == NULL || poly->dirty) {
+ if (poly->vbuf) {
+ pipe_buffer_reference(&poly->vbuf,
+ NULL);
+ }
+ poly->screen = pipe->screen;
+ poly->vbuf= pipe_user_buffer_create(poly->screen,
+ poly->data,
+ vert_size);
+ poly->dirty = VG_FALSE;
+ }
+
+
+ /* tell pipe about the vertex buffer */
+ memset(&vbuffer, 0, sizeof(vbuffer));
+ vbuffer.buffer = poly->vbuf;
+ vbuffer.stride = COMPONENTS * sizeof(float); /* vertex size */
+ vbuffer.buffer_offset = 0;
+ vbuffer.max_index = poly->num_verts - 1;
+ pipe->set_vertex_buffers(pipe, 1, &vbuffer);
+
+ /* tell pipe about the vertex attributes */
+ velement.src_offset = 0;
+ velement.vertex_buffer_index = 0;
+ velement.src_format = PIPE_FORMAT_R32G32_FLOAT;
+ velement.nr_components = COMPONENTS;
+ pipe->set_vertex_elements(pipe, 1, &velement);
+
+ /* draw */
+ pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLE_FAN,
+ 0, poly->num_verts);
+}
+
+void polygon_fill(struct polygon *poly, struct vg_context *ctx)
+{
+ struct pipe_depth_stencil_alpha_state dsa;
+ struct pipe_blend_state blend;
+ VGfloat bounds[4];
+ VGfloat min_x, min_y, max_x, max_y;
+ assert(poly);
+ polygon_bounding_rect(poly, bounds);
+ min_x = bounds[0];
+ min_y = bounds[1];
+ max_x = bounds[0] + bounds[2];
+ max_y = bounds[1] + bounds[3];
+
+#if DEBUG_POLYGON
+ debug_printf("Poly bounds are [%f, %f], [%f, %f]\n",
+ min_x, min_y, max_x, max_y);
+#endif
+
+ set_blend_for_fill(&blend);
+
+ memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
+
+ cso_save_blend(ctx->cso_context);
+ cso_save_depth_stencil_alpha(ctx->cso_context);
+
+ dsa.stencil[0].enabled = 1;
+ if (ctx->state.vg.fill_rule == VG_EVEN_ODD) {
+ dsa.stencil[0].writemask = 1;
+ dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INVERT;
+ dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa.stencil[0].ref_value = 0;
+ dsa.stencil[0].valuemask = ~0;
+
+ cso_set_blend(ctx->cso_context, &blend);
+ cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
+ draw_polygon(ctx, poly);
+ } else if (ctx->state.vg.fill_rule == VG_NON_ZERO) {
+ struct pipe_screen *screen = ctx->pipe->screen;
+
+ if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
+ /* front */
+ dsa.stencil[0].writemask = ~0;
+ dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
+ dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa.stencil[0].ref_value = 0;
+ dsa.stencil[0].valuemask = ~0;
+
+ /* back */
+ dsa.stencil[1].enabled = 1;
+ dsa.stencil[1].writemask = ~0;
+ dsa.stencil[1].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[1].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[1].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
+ dsa.stencil[1].func = PIPE_FUNC_ALWAYS;
+ dsa.stencil[1].ref_value = 0;
+ dsa.stencil[1].valuemask = ~0;
+
+ cso_set_blend(ctx->cso_context, &blend);
+ cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
+ draw_polygon(ctx, poly);
+ } else {
+ struct pipe_rasterizer_state raster;
+
+ memcpy(&raster, &ctx->state.g3d.rasterizer, sizeof(struct pipe_rasterizer_state));
+
+ cso_save_rasterizer(ctx->cso_context);
+ dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa.stencil[0].ref_value = 0;
+ dsa.stencil[0].valuemask = ~0;
+
+ raster.cull_mode = raster.front_winding ^ PIPE_WINDING_BOTH;
+ dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
+
+ cso_set_blend(ctx->cso_context, &blend);
+ cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
+ cso_set_rasterizer(ctx->cso_context, &raster);
+ draw_polygon(ctx, poly);
+
+ raster.cull_mode = raster.front_winding;
+ dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
+ cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
+ cso_set_rasterizer(ctx->cso_context, &raster);
+ draw_polygon(ctx, poly);
+
+ cso_restore_rasterizer(ctx->cso_context);
+ }
+ }
+
+ /* restore color writes */
+ cso_restore_blend(ctx->cso_context);
+ /* setup stencil ops */
+ dsa.stencil[0].func = PIPE_FUNC_NOTEQUAL;
+ dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].ref_value = 0;
+ dsa.stencil[0].valuemask = dsa.stencil[0].writemask;
+ dsa.stencil[1].enabled = 0;
+ memcpy(&dsa.depth, &ctx->state.g3d.dsa.depth,
+ sizeof(struct pipe_depth_state));
+ cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
+
+ /* render the quad to propagate the rendering from stencil */
+ renderer_draw_quad(ctx->renderer, min_x, min_y,
+ max_x, max_y, 0.0f/*depth should be disabled*/);
+
+ cso_restore_depth_stencil_alpha(ctx->cso_context);
+}
+
+void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx)
+{
+ struct array *polys = polyarray->array;
+ struct pipe_depth_stencil_alpha_state dsa;
+ struct pipe_blend_state blend;
+ VGfloat min_x = polyarray->min_x;
+ VGfloat min_y = polyarray->min_y;
+ VGfloat max_x = polyarray->max_x;
+ VGfloat max_y = polyarray->max_y;
+ VGint i;
+
+
+#if DEBUG_POLYGON
+ debug_printf("%s: Poly bounds are [%f, %f], [%f, %f]\n",
+ __FUNCTION__,
+ min_x, min_y, max_x, max_y);
+#endif
+
+ set_blend_for_fill(&blend);
+
+ memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
+
+ cso_save_blend(ctx->cso_context);
+ cso_save_depth_stencil_alpha(ctx->cso_context);
+
+ dsa.stencil[0].enabled = 1;
+ if (ctx->state.vg.fill_rule == VG_EVEN_ODD) {
+ dsa.stencil[0].writemask = 1;
+ dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INVERT;
+ dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa.stencil[0].ref_value = 0;
+ dsa.stencil[0].valuemask = ~0;
+
+ cso_set_blend(ctx->cso_context, &blend);
+ cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
+ for (i = 0; i < polys->num_elements; ++i) {
+ struct polygon *poly = (((struct polygon**)polys->data)[i]);
+ draw_polygon(ctx, poly);
+ }
+ } else if (ctx->state.vg.fill_rule == VG_NON_ZERO) {
+ struct pipe_screen *screen = ctx->pipe->screen;
+
+ if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
+ /* front */
+ dsa.stencil[0].writemask = ~0;
+ dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
+ dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa.stencil[0].ref_value = 0;
+ dsa.stencil[0].valuemask = ~0;
+
+ /* back */
+ dsa.stencil[1].enabled = 1;
+ dsa.stencil[1].writemask = ~0;
+ dsa.stencil[1].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[1].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[1].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
+ dsa.stencil[1].func = PIPE_FUNC_ALWAYS;
+ dsa.stencil[1].ref_value = 0;
+ dsa.stencil[1].valuemask = ~0;
+
+ cso_set_blend(ctx->cso_context, &blend);
+ cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
+ for (i = 0; i < polys->num_elements; ++i) {
+ struct polygon *poly = (((struct polygon**)polys->data)[i]);
+ draw_polygon(ctx, poly);
+ }
+ } else {
+ struct pipe_rasterizer_state raster;
+
+ memcpy(&raster, &ctx->state.g3d.rasterizer, sizeof(struct pipe_rasterizer_state));
+
+ cso_save_rasterizer(ctx->cso_context);
+ dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa.stencil[0].ref_value = 0;
+ dsa.stencil[0].valuemask = ~0;
+
+ raster.cull_mode = raster.front_winding ^ PIPE_WINDING_BOTH;
+ dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
+
+ cso_set_blend(ctx->cso_context, &blend);
+ cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
+ cso_set_rasterizer(ctx->cso_context, &raster);
+ for (i = 0; i < polys->num_elements; ++i) {
+ struct polygon *poly = (((struct polygon**)polys->data)[i]);
+ draw_polygon(ctx, poly);
+ }
+
+ raster.cull_mode = raster.front_winding;
+ dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
+ cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
+ cso_set_rasterizer(ctx->cso_context, &raster);
+ for (i = 0; i < polys->num_elements; ++i) {
+ struct polygon *poly = (((struct polygon**)polys->data)[i]);
+ draw_polygon(ctx, poly);
+ }
+
+ cso_restore_rasterizer(ctx->cso_context);
+ }
+ }
+
+ /* restore color writes */
+ cso_restore_blend(ctx->cso_context);
+ /* setup stencil ops */
+ dsa.stencil[0].func = PIPE_FUNC_NOTEQUAL;
+ dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].ref_value = 0;
+ dsa.stencil[0].valuemask = dsa.stencil[0].writemask;
+ dsa.stencil[1].enabled = 0;
+ memcpy(&dsa.depth, &ctx->state.g3d.dsa.depth,
+ sizeof(struct pipe_depth_state));
+ cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
+
+ /* render the quad to propagate the rendering from stencil */
+ renderer_draw_quad(ctx->renderer, min_x, min_y,
+ max_x, max_y, 0.0f/*depth should be disabled*/);
+
+ cso_restore_depth_stencil_alpha(ctx->cso_context);
+}
diff --git a/src/gallium/state_trackers/vega/polygon.h b/src/gallium/state_trackers/vega/polygon.h
new file mode 100644
index 0000000000..22672b728e
--- /dev/null
+++ b/src/gallium/state_trackers/vega/polygon.h
@@ -0,0 +1,75 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef POLYGON_H
+#define POLYGON_H
+
+#include "VG/openvg.h"
+
+struct polygon;
+struct vg_context;
+struct vg_paint;
+struct array;
+
+struct polygon *polygon_create(int size);
+struct polygon *polygon_create_from_data(float *data, int size);
+void polygon_destroy(struct polygon *poly);
+
+void polygon_resize(struct polygon *poly, int new_size);
+int polygon_size(struct polygon *poly);
+
+int polygon_vertex_count(struct polygon *poly);
+float * polygon_data(struct polygon *poly);
+
+void polygon_vertex_append(struct polygon *p,
+ float x, float y);
+void polygon_append_polygon(struct polygon *dst,
+ struct polygon *src);
+void polygon_set_vertex(struct polygon *p, int idx,
+ float x, float y);
+void polygon_vertex(struct polygon *p, int idx,
+ float *vertex);
+
+void polygon_bounding_rect(struct polygon *p,
+ float *rect);
+int polygon_contains_point(struct polygon *p,
+ float x, float y);
+
+VGboolean polygon_is_closed(struct polygon *p);
+
+void polygon_fill(struct polygon *p, struct vg_context *pipe);
+
+/* TODO: make a file/module around this struct
+ */
+struct polygon_array {
+ struct array *array;
+ VGfloat min_x, max_x;
+ VGfloat min_y, max_y;
+};
+
+void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx);
+
+#endif
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c
new file mode 100644
index 0000000000..f7c5f2f0cd
--- /dev/null
+++ b/src/gallium/state_trackers/vega/renderer.c
@@ -0,0 +1,592 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "renderer.h"
+
+#include "vg_context.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_shader_tokens.h"
+
+#include "util/u_draw_quad.h"
+#include "util/u_simple_shaders.h"
+#include "util/u_memory.h"
+
+#include "cso_cache/cso_context.h"
+
+struct renderer {
+ struct pipe_context *pipe;
+ struct vg_context *owner;
+
+ struct cso_context *cso;
+
+ void *fs;
+
+ VGfloat vertices[4][2][4];
+};
+
+static void setup_shaders(struct renderer *ctx)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ /* fragment shader */
+ ctx->fs = util_make_fragment_tex_shader(pipe);
+}
+
+static struct pipe_buffer *
+setup_vertex_data(struct renderer *ctx,
+ float x0, float y0, float x1, float y1, float z)
+{
+ ctx->vertices[0][0][0] = x0;
+ ctx->vertices[0][0][1] = y0;
+ ctx->vertices[0][0][2] = z;
+ ctx->vertices[0][1][0] = 0.0f; /*s*/
+ ctx->vertices[0][1][1] = 0.0f; /*t*/
+
+ ctx->vertices[1][0][0] = x1;
+ ctx->vertices[1][0][1] = y0;
+ ctx->vertices[1][0][2] = z;
+ ctx->vertices[1][1][0] = 1.0f; /*s*/
+ ctx->vertices[1][1][1] = 0.0f; /*t*/
+
+ ctx->vertices[2][0][0] = x1;
+ ctx->vertices[2][0][1] = y1;
+ ctx->vertices[2][0][2] = z;
+ ctx->vertices[2][1][0] = 1.0f;
+ ctx->vertices[2][1][1] = 1.0f;
+
+ ctx->vertices[3][0][0] = x0;
+ ctx->vertices[3][0][1] = y1;
+ ctx->vertices[3][0][2] = z;
+ ctx->vertices[3][1][0] = 0.0f;
+ ctx->vertices[3][1][1] = 1.0f;
+
+ return pipe_user_buffer_create( ctx->pipe->screen,
+ ctx->vertices,
+ sizeof(ctx->vertices) );
+}
+
+static struct pipe_buffer *
+setup_vertex_data_tex(struct renderer *ctx,
+ float x0, float y0, float x1, float y1,
+ float s0, float t0, float s1, float t1,
+ float z)
+{
+ ctx->vertices[0][0][0] = x0;
+ ctx->vertices[0][0][1] = y0;
+ ctx->vertices[0][0][2] = z;
+ ctx->vertices[0][1][0] = s0; /*s*/
+ ctx->vertices[0][1][1] = t0; /*t*/
+
+ ctx->vertices[1][0][0] = x1;
+ ctx->vertices[1][0][1] = y0;
+ ctx->vertices[1][0][2] = z;
+ ctx->vertices[1][1][0] = s1; /*s*/
+ ctx->vertices[1][1][1] = t0; /*t*/
+
+ ctx->vertices[2][0][0] = x1;
+ ctx->vertices[2][0][1] = y1;
+ ctx->vertices[2][0][2] = z;
+ ctx->vertices[2][1][0] = s1;
+ ctx->vertices[2][1][1] = t1;
+
+ ctx->vertices[3][0][0] = x0;
+ ctx->vertices[3][0][1] = y1;
+ ctx->vertices[3][0][2] = z;
+ ctx->vertices[3][1][0] = s0;
+ ctx->vertices[3][1][1] = t1;
+
+ return pipe_user_buffer_create( ctx->pipe->screen,
+ ctx->vertices,
+ sizeof(ctx->vertices) );
+}
+
+
+static struct pipe_buffer *
+setup_vertex_data_qtex(struct renderer *ctx,
+ float x0, float y0, float x1, float y1,
+ float x2, float y2, float x3, float y3,
+ float s0, float t0, float s1, float t1,
+ float z)
+{
+ ctx->vertices[0][0][0] = x0;
+ ctx->vertices[0][0][1] = y0;
+ ctx->vertices[0][0][2] = z;
+ ctx->vertices[0][1][0] = s0; /*s*/
+ ctx->vertices[0][1][1] = t0; /*t*/
+
+ ctx->vertices[1][0][0] = x1;
+ ctx->vertices[1][0][1] = y1;
+ ctx->vertices[1][0][2] = z;
+ ctx->vertices[1][1][0] = s1; /*s*/
+ ctx->vertices[1][1][1] = t0; /*t*/
+
+ ctx->vertices[2][0][0] = x2;
+ ctx->vertices[2][0][1] = y2;
+ ctx->vertices[2][0][2] = z;
+ ctx->vertices[2][1][0] = s1;
+ ctx->vertices[2][1][1] = t1;
+
+ ctx->vertices[3][0][0] = x3;
+ ctx->vertices[3][0][1] = y3;
+ ctx->vertices[3][0][2] = z;
+ ctx->vertices[3][1][0] = s0;
+ ctx->vertices[3][1][1] = t1;
+
+ return pipe_user_buffer_create( ctx->pipe->screen,
+ ctx->vertices,
+ sizeof(ctx->vertices) );
+}
+
+struct renderer * renderer_create(struct vg_context *owner)
+{
+ VGint i;
+ struct renderer *renderer = CALLOC_STRUCT(renderer);
+
+ if (!renderer)
+ return NULL;
+
+ renderer->owner = owner;
+ renderer->pipe = owner->pipe;
+ renderer->cso = owner->cso_context;
+
+ setup_shaders(renderer);
+
+ /* init vertex data that doesn't change */
+ for (i = 0; i < 4; i++) {
+ renderer->vertices[i][0][3] = 1.0f; /* w */
+ renderer->vertices[i][1][2] = 0.0f; /* r */
+ renderer->vertices[i][1][3] = 1.0f; /* q */
+ }
+
+ return renderer;
+}
+
+void renderer_destroy(struct renderer *ctx)
+{
+#if 0
+ if (ctx->fs) {
+ cso_delete_fragment_shader(ctx->cso, ctx->fs);
+ ctx->fs = NULL;
+ }
+#endif
+ free(ctx);
+}
+
+void renderer_draw_quad(struct renderer *r,
+ VGfloat x1, VGfloat y1,
+ VGfloat x2, VGfloat y2,
+ VGfloat depth)
+{
+ struct pipe_buffer *buf;
+
+ buf = setup_vertex_data(r, x1, y1, x2, y2, depth);
+
+ if (buf) {
+ util_draw_vertex_buffer(r->pipe, buf, 0,
+ PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ 2); /* attribs/vert */
+
+ pipe_buffer_reference( &buf,
+ NULL );
+ }
+}
+
+void renderer_draw_texture(struct renderer *r,
+ struct pipe_texture *tex,
+ VGfloat x1offset, VGfloat y1offset,
+ VGfloat x2offset, VGfloat y2offset,
+ VGfloat x1, VGfloat y1,
+ VGfloat x2, VGfloat y2)
+{
+ struct pipe_context *pipe = r->pipe;
+ struct pipe_buffer *buf;
+ VGfloat s0, t0, s1, t1;
+
+ assert(tex->width[0] != 0);
+ assert(tex->height[0] != 0);
+
+ s0 = x1offset / tex->width[0];
+ s1 = x2offset / tex->width[0];
+ t0 = y1offset / tex->height[0];
+ t1 = y2offset / tex->height[0];
+
+ cso_save_vertex_shader(r->cso);
+ /* shaders */
+ cso_set_vertex_shader_handle(r->cso, vg_texture_vs(r->owner));
+
+ /* draw quad */
+ buf = setup_vertex_data_tex(r, x1, y1, x2, y2,
+ s0, t0, s1, t1, 0.0f);
+
+ if (buf) {
+ util_draw_vertex_buffer(pipe, buf, 0,
+ PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ 2); /* attribs/vert */
+
+ pipe_buffer_reference( &buf,
+ NULL );
+ }
+
+ cso_restore_vertex_shader(r->cso);
+}
+
+void renderer_copy_texture(struct renderer *ctx,
+ struct pipe_texture *src,
+ VGfloat sx1, VGfloat sy1,
+ VGfloat sx2, VGfloat sy2,
+ struct pipe_texture *dst,
+ VGfloat dx1, VGfloat dy1,
+ VGfloat dx2, VGfloat dy2)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_buffer *buf;
+ struct pipe_surface *dst_surf = screen->get_tex_surface(
+ screen, dst, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+ struct pipe_framebuffer_state fb;
+ float s0, t0, s1, t1;
+
+ assert(src->width[0] != 0);
+ assert(src->height[0] != 0);
+ assert(dst->width[0] != 0);
+ assert(dst->height[0] != 0);
+
+#if 0
+ debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n",
+ sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2);
+#endif
+
+#if 1
+ s0 = sx1 / src->width[0];
+ s1 = sx2 / src->width[0];
+ t0 = sy1 / src->height[0];
+ t1 = sy2 / src->height[0];
+#else
+ s0 = 0;
+ s1 = 1;
+ t0 = 0;
+ t1 = 1;
+#endif
+
+ assert(screen->is_format_supported(screen, dst_surf->format, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0));
+
+ /* save state (restored below) */
+ cso_save_blend(ctx->cso);
+ cso_save_samplers(ctx->cso);
+ cso_save_sampler_textures(ctx->cso);
+ cso_save_framebuffer(ctx->cso);
+ cso_save_fragment_shader(ctx->cso);
+ cso_save_vertex_shader(ctx->cso);
+
+ cso_save_viewport(ctx->cso);
+
+
+ /* set misc state we care about */
+ {
+ struct pipe_blend_state blend;
+ memset(&blend, 0, sizeof(blend));
+ blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.colormask = PIPE_MASK_RGBA;
+ cso_set_blend(ctx->cso, &blend);
+ }
+
+ /* sampler */
+ {
+ struct pipe_sampler_state sampler;
+ memset(&sampler, 0, sizeof(sampler));
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+ sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
+ sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
+ sampler.normalized_coords = 1;
+ cso_single_sampler(ctx->cso, 0, &sampler);
+ cso_single_sampler_done(ctx->cso);
+ }
+
+ vg_set_viewport(ctx->owner, VEGA_Y0_TOP);
+
+ /* texture */
+ cso_set_sampler_textures(ctx->cso, 1, &src);
+
+ /* shaders */
+ cso_set_vertex_shader_handle(ctx->cso, vg_texture_vs(ctx->owner));
+ cso_set_fragment_shader_handle(ctx->cso, ctx->fs);
+
+ /* drawing dest */
+ memset(&fb, 0, sizeof(fb));
+ fb.width = dst_surf->width;
+ fb.height = dst_surf->height;
+ fb.nr_cbufs = 1;
+ fb.cbufs[0] = dst_surf;
+ {
+ VGint i;
+ for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
+ fb.cbufs[i] = 0;
+ }
+ cso_set_framebuffer(ctx->cso, &fb);
+
+ /* draw quad */
+ buf = setup_vertex_data_tex(ctx,
+ dx1, dy1,
+ dx2, dy2,
+ s0, t0, s1, t1,
+ 0.0f);
+
+ if (buf) {
+ util_draw_vertex_buffer(ctx->pipe, buf, 0,
+ PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ 2); /* attribs/vert */
+
+ pipe_buffer_reference( &buf,
+ NULL );
+ }
+
+ /* restore state we changed */
+ cso_restore_blend(ctx->cso);
+ cso_restore_samplers(ctx->cso);
+ cso_restore_sampler_textures(ctx->cso);
+ cso_restore_framebuffer(ctx->cso);
+ cso_restore_vertex_shader(ctx->cso);
+ cso_restore_fragment_shader(ctx->cso);
+ cso_restore_viewport(ctx->cso);
+
+ pipe_surface_reference(&dst_surf, NULL);
+}
+
+void renderer_copy_surface(struct renderer *ctx,
+ struct pipe_surface *src,
+ int srcX0, int srcY0,
+ int srcX1, int srcY1,
+ struct pipe_surface *dst,
+ int dstX0, int dstY0,
+ int dstX1, int dstY1,
+ float z, unsigned filter)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_buffer *buf;
+ struct pipe_texture texTemp, *tex;
+ struct pipe_surface *texSurf;
+ struct pipe_framebuffer_state fb;
+ struct st_framebuffer *stfb = ctx->owner->draw_buffer;
+ const int srcW = abs(srcX1 - srcX0);
+ const int srcH = abs(srcY1 - srcY0);
+ const int srcLeft = MIN2(srcX0, srcX1);
+ const int srcTop = MIN2(srcY0, srcY1);
+
+ assert(filter == PIPE_TEX_MIPFILTER_NEAREST ||
+ filter == PIPE_TEX_MIPFILTER_LINEAR);
+
+ if (srcLeft != srcX0) {
+ /* left-right flip */
+ int tmp = dstX0;
+ dstX0 = dstX1;
+ dstX1 = tmp;
+ }
+
+ if (srcTop != srcY0) {
+ /* up-down flip */
+ int tmp = dstY0;
+ dstY0 = dstY1;
+ dstY1 = tmp;
+ }
+
+ assert(screen->is_format_supported(screen, src->format, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0));
+ assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0));
+ assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0));
+
+ /*
+ * XXX for now we're always creating a temporary texture.
+ * Strictly speaking that's not always needed.
+ */
+
+ /* create temp texture */
+ memset(&texTemp, 0, sizeof(texTemp));
+ texTemp.target = PIPE_TEXTURE_2D;
+ texTemp.format = src->format;
+ texTemp.last_level = 0;
+ texTemp.width[0] = srcW;
+ texTemp.height[0] = srcH;
+ texTemp.depth[0] = 1;
+ pf_get_block(src->format, &texTemp.block);
+
+ tex = screen->texture_create(screen, &texTemp);
+ if (!tex)
+ return;
+
+ texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* load temp texture */
+ pipe->surface_copy(pipe,
+ texSurf, 0, 0, /* dest */
+ src, srcLeft, srcTop, /* src */
+ srcW, srcH); /* size */
+
+ /* free the surface, update the texture if necessary.*/
+ screen->tex_surface_destroy(texSurf);
+
+ /* save state (restored below) */
+ cso_save_blend(ctx->cso);
+ cso_save_samplers(ctx->cso);
+ cso_save_sampler_textures(ctx->cso);
+ cso_save_framebuffer(ctx->cso);
+ cso_save_fragment_shader(ctx->cso);
+ cso_save_vertex_shader(ctx->cso);
+ cso_save_viewport(ctx->cso);
+
+ /* set misc state we care about */
+ {
+ struct pipe_blend_state blend;
+ memset(&blend, 0, sizeof(blend));
+ blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.colormask = PIPE_MASK_RGBA;
+ cso_set_blend(ctx->cso, &blend);
+ }
+
+ vg_set_viewport(ctx->owner, VEGA_Y0_TOP);
+
+ /* sampler */
+ {
+ struct pipe_sampler_state sampler;
+ memset(&sampler, 0, sizeof(sampler));
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+ sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
+ sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
+ sampler.normalized_coords = 1;
+ cso_single_sampler(ctx->cso, 0, &sampler);
+ cso_single_sampler_done(ctx->cso);
+ }
+
+ /* texture */
+ cso_set_sampler_textures(ctx->cso, 1, &tex);
+
+ /* shaders */
+ cso_set_fragment_shader_handle(ctx->cso, ctx->fs);
+ cso_set_vertex_shader_handle(ctx->cso, vg_texture_vs(ctx->owner));
+
+ /* drawing dest */
+ if (stfb->strb->surface != dst) {
+ memset(&fb, 0, sizeof(fb));
+ fb.width = dst->width;
+ fb.height = dst->height;
+ fb.nr_cbufs = 1;
+ fb.cbufs[0] = dst;
+ fb.zsbuf = stfb->dsrb->surface;
+ cso_set_framebuffer(ctx->cso, &fb);
+ }
+
+ /* draw quad */
+ buf = setup_vertex_data(ctx,
+ (float) dstX0, (float) dstY0,
+ (float) dstX1, (float) dstY1, z);
+
+ if (buf) {
+ util_draw_vertex_buffer(ctx->pipe, buf, 0,
+ PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ 2); /* attribs/vert */
+
+ pipe_buffer_reference( &buf,
+ NULL );
+ }
+
+
+ /* restore state we changed */
+ cso_restore_blend(ctx->cso);
+ cso_restore_samplers(ctx->cso);
+ cso_restore_sampler_textures(ctx->cso);
+ cso_restore_framebuffer(ctx->cso);
+ cso_restore_fragment_shader(ctx->cso);
+ cso_restore_vertex_shader(ctx->cso);
+ cso_restore_viewport(ctx->cso);
+
+ pipe_texture_reference(&tex, NULL);
+}
+
+void renderer_texture_quad(struct renderer *r,
+ struct pipe_texture *tex,
+ VGfloat x1offset, VGfloat y1offset,
+ VGfloat x2offset, VGfloat y2offset,
+ VGfloat x1, VGfloat y1,
+ VGfloat x2, VGfloat y2,
+ VGfloat x3, VGfloat y3,
+ VGfloat x4, VGfloat y4)
+{
+ struct pipe_context *pipe = r->pipe;
+ struct pipe_buffer *buf;
+ VGfloat s0, t0, s1, t1;
+
+ assert(tex->width[0] != 0);
+ assert(tex->height[0] != 0);
+
+ s0 = x1offset / tex->width[0];
+ s1 = x2offset / tex->width[0];
+ t0 = y1offset / tex->height[0];
+ t1 = y2offset / tex->height[0];
+
+ cso_save_vertex_shader(r->cso);
+ /* shaders */
+ cso_set_vertex_shader_handle(r->cso, vg_texture_vs(r->owner));
+
+ /* draw quad */
+ buf = setup_vertex_data_qtex(r, x1, y1, x2, y2, x3, y3, x4, y4,
+ s0, t0, s1, t1, 0.0f);
+
+ if (buf) {
+ util_draw_vertex_buffer(pipe, buf, 0,
+ PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ 2); /* attribs/vert */
+
+ pipe_buffer_reference(&buf,
+ NULL);
+ }
+
+ cso_restore_vertex_shader(r->cso);
+}
diff --git a/src/gallium/state_trackers/vega/renderer.h b/src/gallium/state_trackers/vega/renderer.h
new file mode 100644
index 0000000000..990cd32c31
--- /dev/null
+++ b/src/gallium/state_trackers/vega/renderer.h
@@ -0,0 +1,76 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef RENDERER_H
+#define RENDERER_H
+
+#include "VG/openvg.h"
+
+struct renderer;
+
+struct vg_context;
+struct pipe_texture;
+struct pipe_surface;
+
+struct renderer *renderer_create(struct vg_context *owner);
+void renderer_destroy(struct renderer *);
+
+void renderer_draw_quad(struct renderer *,
+ VGfloat x1, VGfloat y1,
+ VGfloat x2, VGfloat y2,
+ VGfloat depth);
+void renderer_draw_texture(struct renderer *,
+ struct pipe_texture *texture,
+ VGfloat x1offset, VGfloat y1offset,
+ VGfloat x2offset, VGfloat y2offset,
+ VGfloat x1, VGfloat y1,
+ VGfloat x2, VGfloat y2);
+void renderer_texture_quad(struct renderer *,
+ struct pipe_texture *texture,
+ VGfloat x1offset, VGfloat y1offset,
+ VGfloat x2offset, VGfloat y2offset,
+ VGfloat x1, VGfloat y1,
+ VGfloat x2, VGfloat y2,
+ VGfloat x3, VGfloat y3,
+ VGfloat x4, VGfloat y4);
+void renderer_copy_texture(struct renderer *r,
+ struct pipe_texture *src,
+ VGfloat sx1, VGfloat sy1,
+ VGfloat sx2, VGfloat sy2,
+ struct pipe_texture *dst,
+ VGfloat dx1, VGfloat dy1,
+ VGfloat dx2, VGfloat dy2);
+void renderer_copy_surface(struct renderer *r,
+ struct pipe_surface *src,
+ int sx1, int sy1,
+ int sx2, int sy2,
+ struct pipe_surface *dst,
+ int dx1, int dy1,
+ int dx2, int dy2,
+ float z, unsigned filter);
+
+
+#endif
diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c
new file mode 100644
index 0000000000..d9074a377b
--- /dev/null
+++ b/src/gallium/state_trackers/vega/shader.c
@@ -0,0 +1,310 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "shader.h"
+
+#include "vg_context.h"
+#include "shaders_cache.h"
+#include "paint.h"
+#include "mask.h"
+#include "image.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
+#include "util/u_memory.h"
+
+#define MAX_CONSTANTS 20
+
+struct shader {
+ struct vg_context *context;
+
+ VGboolean masking;
+ struct vg_paint *paint;
+ struct vg_image *image;
+
+ VGboolean drawing_image;
+ VGImageMode image_mode;
+
+ float constants[MAX_CONSTANTS];
+ struct pipe_constant_buffer cbuf;
+ struct pipe_shader_state fs_state;
+ void *fs;
+};
+
+struct shader * shader_create(struct vg_context *ctx)
+{
+ struct shader *shader = 0;
+
+ shader = CALLOC_STRUCT(shader);
+ shader->context = ctx;
+
+ return shader;
+}
+
+void shader_destroy(struct shader *shader)
+{
+ free(shader);
+}
+
+void shader_set_masking(struct shader *shader, VGboolean set)
+{
+ shader->masking = set;
+}
+
+VGboolean shader_is_masking(struct shader *shader)
+{
+ return shader->masking;
+}
+
+void shader_set_paint(struct shader *shader, struct vg_paint *paint)
+{
+ shader->paint = paint;
+}
+
+struct vg_paint * shader_paint(struct shader *shader)
+{
+ return shader->paint;
+}
+
+
+static void setup_constant_buffer(struct shader *shader)
+{
+ struct vg_context *ctx = shader->context;
+ struct pipe_context *pipe = shader->context->pipe;
+ struct pipe_constant_buffer *cbuf = &shader->cbuf;
+ VGint param_bytes = paint_constant_buffer_size(shader->paint);
+ float temp_buf[MAX_CONSTANTS];
+
+ assert(param_bytes <= sizeof(temp_buf));
+ paint_fill_constant_buffer(shader->paint, temp_buf);
+
+ if (cbuf->buffer == NULL ||
+ memcmp(temp_buf, shader->constants, param_bytes) != 0)
+ {
+ pipe_buffer_reference(&cbuf->buffer, NULL);
+
+ memcpy(shader->constants, temp_buf, param_bytes);
+ cbuf->buffer = pipe_user_buffer_create(pipe->screen,
+ &shader->constants,
+ sizeof(shader->constants));
+ }
+
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+}
+
+static VGint blend_bind_samplers(struct vg_context *ctx,
+ struct pipe_sampler_state **samplers,
+ struct pipe_texture **textures)
+{
+ VGBlendMode bmode = ctx->state.vg.blend_mode;
+
+ if (bmode == VG_BLEND_MULTIPLY ||
+ bmode == VG_BLEND_SCREEN ||
+ bmode == VG_BLEND_DARKEN ||
+ bmode == VG_BLEND_LIGHTEN) {
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+
+ vg_prepare_blend_surface(ctx);
+
+ samplers[2] = &ctx->blend_sampler;
+ textures[2] = stfb->blend_texture;
+
+ if (!samplers[0] || !textures[0]) {
+ samplers[1] = samplers[2];
+ textures[1] = textures[2];
+ }
+ if (!samplers[1] || !textures[1]) {
+ samplers[1] = samplers[0];
+ textures[1] = textures[0];
+ }
+
+ return 1;
+ }
+ return 0;
+}
+
+static void setup_samplers(struct shader *shader)
+{
+ struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
+ struct vg_context *ctx = shader->context;
+ /* a little wonky: we use the num as a boolean that just says
+ * whether any sampler/textures have been set. the actual numbering
+ * for samplers is always the same:
+ * 0 - paint sampler/texture for gradient/pattern
+ * 1 - mask sampler/texture
+ * 2 - blend sampler/texture
+ * 3 - image sampler/texture
+ * */
+ VGint num = 0;
+
+ samplers[0] = NULL;
+ samplers[1] = NULL;
+ samplers[2] = NULL;
+ samplers[3] = NULL;
+ textures[0] = NULL;
+ textures[1] = NULL;
+ textures[2] = NULL;
+ textures[3] = NULL;
+
+ num += paint_bind_samplers(shader->paint, samplers, textures);
+ num += mask_bind_samplers(samplers, textures);
+ num += blend_bind_samplers(ctx, samplers, textures);
+ if (shader->drawing_image && shader->image)
+ num += image_bind_samplers(shader->image, samplers, textures);
+
+ if (num) {
+ cso_set_samplers(ctx->cso_context, 4, (const struct pipe_sampler_state **)samplers);
+ cso_set_sampler_textures(ctx->cso_context, 4, textures);
+ }
+}
+
+static INLINE VGboolean is_format_bw(struct shader *shader)
+{
+#if 0
+ struct vg_context *ctx = shader->context;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+#endif
+
+ if (shader->drawing_image && shader->image) {
+ if (shader->image->format == VG_BW_1)
+ return VG_TRUE;
+ }
+
+ return VG_FALSE;
+}
+
+static void setup_shader_program(struct shader *shader)
+{
+ struct vg_context *ctx = shader->context;
+ VGint shader_id = 0;
+ VGBlendMode blend_mode = ctx->state.vg.blend_mode;
+ VGboolean black_white = is_format_bw(shader);
+
+ /* 1st stage: fill */
+ if (!shader->drawing_image ||
+ (shader->image_mode == VG_DRAW_IMAGE_MULTIPLY || shader->image_mode == VG_DRAW_IMAGE_STENCIL)) {
+ switch(paint_type(shader->paint)) {
+ case VG_PAINT_TYPE_COLOR:
+ shader_id |= VEGA_SOLID_FILL_SHADER;
+ break;
+ case VG_PAINT_TYPE_LINEAR_GRADIENT:
+ shader_id |= VEGA_LINEAR_GRADIENT_SHADER;
+ break;
+ case VG_PAINT_TYPE_RADIAL_GRADIENT:
+ shader_id |= VEGA_RADIAL_GRADIENT_SHADER;
+ break;
+ case VG_PAINT_TYPE_PATTERN:
+ shader_id |= VEGA_PATTERN_SHADER;
+ break;
+
+ default:
+ abort();
+ }
+ }
+
+ /* second stage image */
+ if (shader->drawing_image) {
+ switch(shader->image_mode) {
+ case VG_DRAW_IMAGE_NORMAL:
+ shader_id |= VEGA_IMAGE_NORMAL_SHADER;
+ break;
+ case VG_DRAW_IMAGE_MULTIPLY:
+ shader_id |= VEGA_IMAGE_MULTIPLY_SHADER;
+ break;
+ case VG_DRAW_IMAGE_STENCIL:
+ shader_id |= VEGA_IMAGE_STENCIL_SHADER;
+ break;
+ default:
+ debug_printf("Unknown image mode!");
+ }
+ }
+
+ if (shader->masking)
+ shader_id |= VEGA_MASK_SHADER;
+
+ switch(blend_mode) {
+ case VG_BLEND_MULTIPLY:
+ shader_id |= VEGA_BLEND_MULTIPLY_SHADER;
+ break;
+ case VG_BLEND_SCREEN:
+ shader_id |= VEGA_BLEND_SCREEN_SHADER;
+ break;
+ case VG_BLEND_DARKEN:
+ shader_id |= VEGA_BLEND_DARKEN_SHADER;
+ break;
+ case VG_BLEND_LIGHTEN:
+ shader_id |= VEGA_BLEND_LIGHTEN_SHADER;
+ break;
+ default:
+ /* handled by pipe_blend_state */
+ break;
+ }
+
+ if (black_white)
+ shader_id |= VEGA_BW_SHADER;
+
+ shader->fs = shaders_cache_fill(ctx->sc, shader_id);
+ cso_set_fragment_shader_handle(ctx->cso_context, shader->fs);
+}
+
+
+void shader_bind(struct shader *shader)
+{
+ /* first resolve the real paint type */
+ paint_resolve_type(shader->paint);
+
+ setup_constant_buffer(shader);
+ setup_samplers(shader);
+ setup_shader_program(shader);
+}
+
+void shader_set_image_mode(struct shader *shader, VGImageMode image_mode)
+{
+ shader->image_mode = image_mode;
+}
+
+VGImageMode shader_image_mode(struct shader *shader)
+{
+ return shader->image_mode;
+}
+
+void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image)
+{
+ shader->drawing_image = drawing_image;
+}
+
+VGboolean shader_drawing_image(struct shader *shader)
+{
+ return shader->drawing_image;
+}
+
+void shader_set_image(struct shader *shader, struct vg_image *img)
+{
+ shader->image = img;
+}
diff --git a/src/gallium/state_trackers/vega/shader.h b/src/gallium/state_trackers/vega/shader.h
new file mode 100644
index 0000000000..847eee6a31
--- /dev/null
+++ b/src/gallium/state_trackers/vega/shader.h
@@ -0,0 +1,56 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SHADER_H
+#define SHADER_H
+
+#include "VG/openvg.h"
+
+struct shader;
+struct vg_paint;
+struct vg_context;
+struct vg_image;
+
+struct shader *shader_create(struct vg_context *context);
+void shader_destroy(struct shader *shader);
+
+void shader_set_masking(struct shader *shader, VGboolean set);
+VGboolean shader_is_masking(struct shader *shader);
+
+void shader_set_paint(struct shader *shader, struct vg_paint *paint);
+struct vg_paint *shader_paint(struct shader *shader);
+
+void shader_set_image_mode(struct shader *shader, VGImageMode image_mode);
+VGImageMode shader_image_mode(struct shader *shader);
+
+void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image);
+VGboolean shader_drawing_image(struct shader *shader);
+
+void shader_set_image(struct shader *shader, struct vg_image *img);
+
+void shader_bind(struct shader *shader);
+
+#endif
diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c
new file mode 100644
index 0000000000..fd0831fab1
--- /dev/null
+++ b/src/gallium/state_trackers/vega/shaders_cache.c
@@ -0,0 +1,439 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "shaders_cache.h"
+
+#include "vg_context.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_shader_tokens.h"
+
+#include "tgsi/tgsi_build.h"
+#include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_util.h"
+#include "tgsi/tgsi_text.h"
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_debug.h"
+#include "cso_cache/cso_hash.h"
+#include "cso_cache/cso_context.h"
+
+#include "VG/openvg.h"
+
+#include "asm_fill.h"
+
+/* Essentially we construct an ubber-shader based on the state
+ * of the pipeline. The stages are:
+ * 1) Fill (mandatory, solid color/gradient/pattern/image draw)
+ * 2) Image composition (image mode multiply and stencil)
+ * 3) Mask
+ * 4) Extended blend (multiply/screen/darken/lighten)
+ * 5) Premultiply/Unpremultiply
+ * 6) Color transform (to black and white)
+ */
+#define SHADER_STAGES 6
+
+struct cached_shader {
+ void *driver_shader;
+ struct pipe_shader_state state;
+};
+
+struct shaders_cache {
+ struct vg_context *pipe;
+
+ struct cso_hash *hash;
+};
+
+
+static INLINE struct tgsi_token *tokens_from_assembly(const char *txt, int num_tokens)
+{
+ struct tgsi_token *tokens;
+
+ tokens = (struct tgsi_token *) MALLOC(num_tokens * sizeof(tokens[0]));
+
+ tgsi_text_translate(txt, tokens, num_tokens);
+
+#if DEBUG_SHADERS
+ tgsi_dump(tokens, 0);
+#endif
+
+ return tokens;
+}
+
+#define ALL_FILLS (VEGA_SOLID_FILL_SHADER | \
+ VEGA_LINEAR_GRADIENT_SHADER | \
+ VEGA_RADIAL_GRADIENT_SHADER | \
+ VEGA_PATTERN_SHADER | \
+ VEGA_IMAGE_NORMAL_SHADER)
+
+
+/*
+static const char max_shader_preamble[] =
+ "FRAG1.1\n"
+ "DCL IN[0], POSITION, LINEAR\n"
+ "DCL IN[1], GENERIC[0], PERSPECTIVE\n"
+ "DCL OUT[0], COLOR, CONSTANT\n"
+ "DCL CONST[0..9], CONSTANT\n"
+ "DCL TEMP[0..9], CONSTANT\n"
+ "DCL SAMP[0..9], CONSTANT\n";
+
+ max_shader_preamble strlen == 175
+*/
+#define MAX_PREAMBLE 175
+
+static INLINE VGint range_min(VGint min, VGint current)
+{
+ if (min < 0)
+ min = current;
+ else
+ min = MIN2(min, current);
+ return min;
+}
+
+static INLINE VGint range_max(VGint max, VGint current)
+{
+ return MAX2(max, current);
+}
+
+static void
+create_preamble(char *txt,
+ const struct shader_asm_info *shaders[SHADER_STAGES],
+ int num_shaders)
+{
+ VGboolean declare_input = VG_FALSE;
+ VGint start_const = -1, end_const = 0;
+ VGint start_temp = -1, end_temp = 0;
+ VGint start_sampler = -1, end_sampler = 0;
+ VGint i;
+ VGint num_consts, num_temps, num_samplers;
+
+ for (i = 0; i < num_shaders; ++i) {
+ if (shaders[i]->num_consts)
+ start_const = range_min(start_const, shaders[i]->start_const);
+ if (shaders[i]->num_temps)
+ start_temp = range_min(start_temp, shaders[i]->start_temp);
+ if (shaders[i]->num_samplers)
+ start_sampler = range_min(start_sampler, shaders[i]->start_sampler);
+
+ end_const = range_max(end_const, shaders[i]->start_const +
+ shaders[i]->num_consts);
+ end_temp = range_max(end_temp, shaders[i]->start_temp +
+ shaders[i]->num_temps);
+ end_sampler = range_max(end_sampler, shaders[i]->start_sampler +
+ shaders[i]->num_samplers);
+ if (shaders[i]->needs_position)
+ declare_input = VG_TRUE;
+ }
+ /* if they're still unitialized, initialize them */
+ if (start_const < 0)
+ start_const = 0;
+ if (start_temp < 0)
+ start_temp = 0;
+ if (start_sampler < 0)
+ start_sampler = 0;
+
+ num_consts = end_const - start_const;
+ num_temps = end_temp - start_temp;
+ num_samplers = end_sampler - start_sampler;
+ /* end exclusive */
+ --end_const;
+ --end_temp;
+ --end_sampler;
+
+ sprintf(txt, "FRAG1.1\n");
+
+ if (declare_input) {
+ sprintf(txt + strlen(txt), "DCL IN[0], POSITION, LINEAR\n");
+ sprintf(txt + strlen(txt), "DCL IN[1], GENERIC[0], PERSPECTIVE\n");
+ }
+
+ /* we always have a color output */
+ sprintf(txt + strlen(txt), "DCL OUT[0], COLOR, CONSTANT\n");
+
+ if (num_consts > 1)
+ sprintf(txt + strlen(txt), "DCL CONST[%d..%d], CONSTANT\n", start_const, end_const);
+ else if (num_consts == 1)
+ sprintf(txt + strlen(txt), "DCL CONST[%d], CONSTANT\n", start_const);
+
+ if (num_temps > 1)
+ sprintf(txt + strlen(txt), "DCL TEMP[%d..%d], CONSTANT\n", start_temp, end_temp);
+ else if (num_temps > 1)
+ sprintf(txt + strlen(txt), "DCL TEMP[%d], CONSTANT\n", start_temp);
+
+ if (num_samplers > 1)
+ sprintf(txt + strlen(txt), "DCL SAMP[%d..%d], CONSTANT\n", start_sampler, end_sampler);
+ else if (num_samplers == 1)
+ sprintf(txt + strlen(txt), "DCL SAMP[%d], CONSTANT\n", start_sampler);
+}
+
+static void *
+combine_shaders(const struct shader_asm_info *shaders[SHADER_STAGES], int num_shaders,
+ struct pipe_context *pipe,
+ struct pipe_shader_state *shader)
+{
+ char *combined_txt;
+ int combined_len = MAX_PREAMBLE;
+ int combined_tokens = 0;
+ int i = 0;
+ int current_shader = 0;
+ int current_len;
+
+ for (i = 0; i < num_shaders; ++i) {
+ combined_len += strlen(shaders[i]->txt);
+ combined_tokens += shaders[i]->num_tokens;
+ }
+ /* add for the %s->TEMP[0] substitutions */
+ combined_len += num_shaders * 7 /*TEMP[0]*/ + 4 /*"END\n"*/;
+
+ combined_txt = (char*)malloc(combined_len);
+ combined_txt[0] = '\0';
+
+ create_preamble(combined_txt, shaders, num_shaders);
+
+ while (current_shader < num_shaders) {
+ const char temp[] = "TEMP[0]";
+ const char out[] = "OUT[0]";
+ const char *subst = temp;
+
+ current_len = strlen(combined_txt);
+
+ /* if the last shader then output */
+ if (current_shader + 1 == num_shaders)
+ subst = out;
+
+ snprintf(combined_txt + current_len,
+ combined_len - current_len,
+ shaders[current_shader]->txt,
+ subst);
+ ++current_shader;
+ }
+
+
+ current_len = strlen(combined_txt);
+ snprintf(combined_txt + current_len,
+ combined_len - current_len,
+ "END\n");
+
+ debug_printf("Combined shader is : \n%s\n",
+ combined_txt);
+
+ shader->tokens = tokens_from_assembly(
+ combined_txt, combined_tokens);
+
+ free(combined_txt);
+
+ return pipe->create_fs_state(pipe, shader);
+}
+
+static void *
+create_shader(struct pipe_context *pipe,
+ int id,
+ struct pipe_shader_state *shader)
+{
+ int idx = 0;
+ const struct shader_asm_info * shaders[SHADER_STAGES];
+
+ /* the shader has to have a fill */
+ debug_assert(id & ALL_FILLS);
+
+ /* first stage */
+ if (id & VEGA_SOLID_FILL_SHADER) {
+ debug_assert(idx == 0);
+ shaders[idx] = &shaders_asm[0];
+ debug_assert(shaders_asm[0].id == VEGA_SOLID_FILL_SHADER);
+ ++idx;
+ }
+ if ((id & VEGA_LINEAR_GRADIENT_SHADER)) {
+ debug_assert(idx == 0);
+ shaders[idx] = &shaders_asm[1];
+ debug_assert(shaders_asm[1].id == VEGA_LINEAR_GRADIENT_SHADER);
+ ++idx;
+ }
+ if ((id & VEGA_RADIAL_GRADIENT_SHADER)) {
+ debug_assert(idx == 0);
+ shaders[idx] = &shaders_asm[2];
+ debug_assert(shaders_asm[2].id == VEGA_RADIAL_GRADIENT_SHADER);
+ ++idx;
+ }
+ if ((id & VEGA_PATTERN_SHADER)) {
+ debug_assert(idx == 0);
+ debug_assert(shaders_asm[3].id == VEGA_PATTERN_SHADER);
+ shaders[idx] = &shaders_asm[3];
+ ++idx;
+ }
+ if ((id & VEGA_IMAGE_NORMAL_SHADER)) {
+ debug_assert(idx == 0);
+ debug_assert(shaders_asm[4].id == VEGA_IMAGE_NORMAL_SHADER);
+ shaders[idx] = &shaders_asm[4];
+ ++idx;
+ }
+
+ /* second stage */
+ if ((id & VEGA_IMAGE_MULTIPLY_SHADER)) {
+ debug_assert(shaders_asm[5].id == VEGA_IMAGE_MULTIPLY_SHADER);
+ shaders[idx] = &shaders_asm[5];
+ ++idx;
+ } else if ((id & VEGA_IMAGE_STENCIL_SHADER)) {
+ debug_assert(shaders_asm[6].id == VEGA_IMAGE_STENCIL_SHADER);
+ shaders[idx] = &shaders_asm[6];
+ ++idx;
+ }
+
+ /* third stage */
+ if ((id & VEGA_MASK_SHADER)) {
+ debug_assert(idx == 1);
+ debug_assert(shaders_asm[7].id == VEGA_MASK_SHADER);
+ shaders[idx] = &shaders_asm[7];
+ ++idx;
+ }
+
+ /* fourth stage */
+ if ((id & VEGA_BLEND_MULTIPLY_SHADER)) {
+ debug_assert(shaders_asm[8].id == VEGA_BLEND_MULTIPLY_SHADER);
+ shaders[idx] = &shaders_asm[8];
+ ++idx;
+ } else if ((id & VEGA_BLEND_SCREEN_SHADER)) {
+ debug_assert(shaders_asm[9].id == VEGA_BLEND_SCREEN_SHADER);
+ shaders[idx] = &shaders_asm[9];
+ ++idx;
+ } else if ((id & VEGA_BLEND_DARKEN_SHADER)) {
+ debug_assert(shaders_asm[10].id == VEGA_BLEND_DARKEN_SHADER);
+ shaders[idx] = &shaders_asm[10];
+ ++idx;
+ } else if ((id & VEGA_BLEND_LIGHTEN_SHADER)) {
+ debug_assert(shaders_asm[11].id == VEGA_BLEND_LIGHTEN_SHADER);
+ shaders[idx] = &shaders_asm[11];
+ ++idx;
+ }
+
+ /* fifth stage */
+ if ((id & VEGA_PREMULTIPLY_SHADER)) {
+ debug_assert(shaders_asm[12].id == VEGA_PREMULTIPLY_SHADER);
+ shaders[idx] = &shaders_asm[12];
+ ++idx;
+ } else if ((id & VEGA_UNPREMULTIPLY_SHADER)) {
+ debug_assert(shaders_asm[13].id == VEGA_UNPREMULTIPLY_SHADER);
+ shaders[idx] = &shaders_asm[13];
+ ++idx;
+ }
+
+ /* sixth stage */
+ if ((id & VEGA_BW_SHADER)) {
+ debug_assert(shaders_asm[14].id == VEGA_BW_SHADER);
+ shaders[idx] = &shaders_asm[14];
+ ++idx;
+ }
+
+ return combine_shaders(shaders, idx, pipe, shader);
+}
+
+/*************************************************/
+
+struct shaders_cache * shaders_cache_create(struct vg_context *vg)
+{
+ struct shaders_cache *sc = CALLOC_STRUCT(shaders_cache);
+
+ sc->pipe = vg;
+ sc->hash = cso_hash_create();
+
+ return sc;
+}
+
+void shaders_cache_destroy(struct shaders_cache *sc)
+{
+ struct cso_hash_iter iter = cso_hash_first_node(sc->hash);
+
+ while (!cso_hash_iter_is_null(iter)) {
+ struct cached_shader *cached =
+ (struct cached_shader *)cso_hash_iter_data(iter);
+ cso_delete_fragment_shader(sc->pipe->cso_context,
+ cached->driver_shader);
+ iter = cso_hash_erase(sc->hash, iter);
+ }
+
+ cso_hash_delete(sc->hash);
+ free(sc);
+}
+
+void * shaders_cache_fill(struct shaders_cache *sc,
+ int shader_key)
+{
+ VGint key = shader_key;
+ struct cached_shader *cached;
+ struct cso_hash_iter iter = cso_hash_find(sc->hash, key);
+
+ if (cso_hash_iter_is_null(iter)) {
+ cached = CALLOC_STRUCT(cached_shader);
+ cached->driver_shader = create_shader(sc->pipe->pipe, key, &cached->state);
+
+ cso_hash_insert(sc->hash, key, cached);
+
+ return cached->driver_shader;
+ }
+
+ cached = (struct cached_shader *)cso_hash_iter_data(iter);
+
+ assert(cached->driver_shader);
+ return cached->driver_shader;
+}
+
+struct vg_shader * shader_create_from_text(struct pipe_context *pipe,
+ const char *txt, int num_tokens,
+ int type)
+{
+ struct vg_shader *shader = (struct vg_shader *)malloc(
+ sizeof(struct vg_shader));
+ struct tgsi_token *tokens = tokens_from_assembly(txt, num_tokens);
+ struct pipe_shader_state state;
+
+ debug_assert(type == PIPE_SHADER_VERTEX ||
+ type == PIPE_SHADER_FRAGMENT);
+
+ state.tokens = tokens;
+ shader->type = type;
+ shader->tokens = tokens;
+
+ if (type == PIPE_SHADER_FRAGMENT)
+ shader->driver = pipe->create_fs_state(pipe, &state);
+ else
+ shader->driver = pipe->create_vs_state(pipe, &state);
+ return shader;
+}
+
+void vg_shader_destroy(struct vg_context *ctx, struct vg_shader *shader)
+{
+ if (shader->type == PIPE_SHADER_FRAGMENT)
+ cso_delete_fragment_shader(ctx->cso_context, shader->driver);
+ else
+ cso_delete_vertex_shader(ctx->cso_context, shader->driver);
+ free(shader->tokens);
+ free(shader);
+}
diff --git a/src/gallium/state_trackers/vega/shaders_cache.h b/src/gallium/state_trackers/vega/shaders_cache.h
new file mode 100644
index 0000000000..feca58b61a
--- /dev/null
+++ b/src/gallium/state_trackers/vega/shaders_cache.h
@@ -0,0 +1,77 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SHADERS_CACHE_H
+#define SHADERS_CACHE_H
+
+
+struct vg_context;
+struct pipe_context;
+struct tgsi_token;
+struct shaders_cache;
+
+enum VegaShaderType {
+ VEGA_SOLID_FILL_SHADER = 1 << 0,
+ VEGA_LINEAR_GRADIENT_SHADER = 1 << 1,
+ VEGA_RADIAL_GRADIENT_SHADER = 1 << 2,
+ VEGA_PATTERN_SHADER = 1 << 3,
+ VEGA_IMAGE_NORMAL_SHADER = 1 << 4,
+ VEGA_IMAGE_MULTIPLY_SHADER = 1 << 5,
+ VEGA_IMAGE_STENCIL_SHADER = 1 << 6,
+
+ VEGA_MASK_SHADER = 1 << 7,
+
+ VEGA_BLEND_MULTIPLY_SHADER = 1 << 8,
+ VEGA_BLEND_SCREEN_SHADER = 1 << 9,
+ VEGA_BLEND_DARKEN_SHADER = 1 << 10,
+ VEGA_BLEND_LIGHTEN_SHADER = 1 << 11,
+
+ VEGA_PREMULTIPLY_SHADER = 1 << 12,
+ VEGA_UNPREMULTIPLY_SHADER = 1 << 13,
+
+ VEGA_BW_SHADER = 1 << 14
+};
+
+struct vg_shader {
+ void *driver;
+ struct tgsi_token *tokens;
+ int type;/* PIPE_SHADER_VERTEX, PIPE_SHADER_FRAGMENT */
+};
+
+struct shaders_cache *shaders_cache_create(struct vg_context *pipe);
+void shaders_cache_destroy(struct shaders_cache *sc);
+void *shaders_cache_fill(struct shaders_cache *sc,
+ int shader_key);
+
+struct vg_shader *shader_create_from_text(struct pipe_context *pipe,
+ const char *txt, int num_tokens,
+ int type);
+
+void vg_shader_destroy(struct vg_context *ctx, struct vg_shader *shader);
+
+
+
+#endif
diff --git a/src/gallium/state_trackers/vega/st_inlines.h b/src/gallium/state_trackers/vega/st_inlines.h
new file mode 100644
index 0000000000..1f331dfcdb
--- /dev/null
+++ b/src/gallium/state_trackers/vega/st_inlines.h
@@ -0,0 +1,159 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Functions for checking if buffers/textures are referenced when we need
+ * to read/write from/to them. Flush when needed.
+ */
+
+#ifndef ST_INLINES_H
+#define ST_INLINES_H
+
+#include "vg_context.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_state.h"
+
+static INLINE struct pipe_transfer *
+st_cond_flush_get_tex_transfer(struct vg_context *st,
+ struct pipe_texture *pt,
+ unsigned int face,
+ unsigned int level,
+ unsigned int zslice,
+ enum pipe_transfer_usage usage,
+ unsigned int x, unsigned int y,
+ unsigned int w, unsigned int h)
+{
+ struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_context *pipe = st->pipe;
+ unsigned referenced =
+ pipe->is_texture_referenced(pipe, pt, face, level);
+
+ if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
+ usage == PIPE_TRANSFER_WRITE ||
+ usage == PIPE_TRANSFER_READ_WRITE))
+ vgFlush();
+
+ return screen->get_tex_transfer(screen, pt, face, level, zslice, usage,
+ x, y, w, h);
+}
+
+static INLINE struct pipe_transfer *
+st_no_flush_get_tex_transfer(struct vg_context *st,
+ struct pipe_texture *pt,
+ unsigned int face,
+ unsigned int level,
+ unsigned int zslice,
+ enum pipe_transfer_usage usage,
+ unsigned int x, unsigned int y,
+ unsigned int w, unsigned int h)
+{
+ struct pipe_screen *screen = st->pipe->screen;
+
+ return screen->get_tex_transfer(screen, pt, face, level,
+ zslice, usage, x, y, w, h);
+}
+
+static INLINE void *
+st_cond_flush_pipe_buffer_map(struct vg_context *st,
+ struct pipe_buffer *buf,
+ unsigned int map_flags)
+{
+ struct pipe_context *pipe = st->pipe;
+ unsigned int referenced = pipe->is_buffer_referenced(pipe, buf);
+
+ if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
+ (map_flags & PIPE_BUFFER_USAGE_CPU_WRITE)))
+ vgFlush();
+
+ return pipe_buffer_map(pipe->screen, buf, map_flags);
+}
+
+static INLINE void *
+st_no_flush_pipe_buffer_map(struct vg_context *st,
+ struct pipe_buffer *buf,
+ unsigned int map_flags)
+{
+ return pipe_buffer_map(st->pipe->screen, buf, map_flags);
+}
+
+
+static INLINE void
+st_cond_flush_pipe_buffer_write(struct vg_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ const void * data)
+{
+ struct pipe_context *pipe = st->pipe;
+
+ if (pipe->is_buffer_referenced(pipe, buf))
+ vgFlush();
+
+ pipe_buffer_write(pipe->screen, buf, offset, size, data);
+}
+
+static INLINE void
+st_no_flush_pipe_buffer_write(struct vg_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ const void * data)
+{
+ pipe_buffer_write(st->pipe->screen, buf, offset, size, data);
+}
+
+static INLINE void
+st_cond_flush_pipe_buffer_read(struct vg_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ void * data)
+{
+ struct pipe_context *pipe = st->pipe;
+
+ if (pipe->is_buffer_referenced(pipe, buf) & PIPE_REFERENCED_FOR_WRITE)
+ vgFlush();
+
+ pipe_buffer_read(pipe->screen, buf, offset, size, data);
+}
+
+static INLINE void
+st_no_flush_pipe_buffer_read(struct vg_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ void * data)
+{
+ pipe_buffer_read(st->pipe->screen, buf, offset, size, data);
+}
+
+#endif
+
diff --git a/src/gallium/state_trackers/vega/stroker.c b/src/gallium/state_trackers/vega/stroker.c
new file mode 100644
index 0000000000..1b92d2b5c6
--- /dev/null
+++ b/src/gallium/state_trackers/vega/stroker.c
@@ -0,0 +1,1349 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "stroker.h"
+
+#include "path.h"
+#include "vg_state.h"
+#include "util_array.h"
+#include "arc.h"
+#include "bezier.h"
+#include "matrix.h"
+#include "path_utils.h"
+#include "polygon.h"
+
+#include "math.h"
+
+#ifndef M_2PI
+#define M_2PI 6.28318530717958647692528676655900576
+#endif
+
+#define STROKE_SEGMENTS 0
+#define STROKE_DEBUG 0
+#define DEBUG_EMITS 0
+
+static const VGfloat curve_threshold = 0.25f;
+
+static const VGfloat zero_coords[] = {0.f, 0.f};
+
+enum intersection_type {
+ NoIntersections,
+ BoundedIntersection,
+ UnboundedIntersection,
+};
+
+enum line_join_mode {
+ FlatJoin,
+ SquareJoin,
+ MiterJoin,
+ RoundJoin,
+ RoundCap
+};
+
+struct stroke_iterator {
+ void (*next)(struct stroke_iterator *);
+ VGboolean (*has_next)(struct stroke_iterator *);
+
+ VGPathCommand (*current_command)(struct stroke_iterator *it);
+ void (*current_coords)(struct stroke_iterator *it, VGfloat *coords);
+
+ VGint position;
+ VGint coord_position;
+
+ const VGubyte *cmds;
+ const VGfloat *coords;
+ VGint num_commands;
+ VGint num_coords;
+
+ struct polygon *curve_poly;
+ VGint curve_index;
+};
+
+static VGPathCommand stroke_itr_command(struct stroke_iterator *itr)
+{
+ return itr->current_command(itr);
+}
+
+static void stroke_itr_coords(struct stroke_iterator *itr, VGfloat *coords)
+{
+ itr->current_coords(itr, coords);
+}
+
+static void stroke_fw_itr_coords(struct stroke_iterator *itr, VGfloat *coords)
+{
+ if (itr->position >= itr->num_commands)
+ return;
+ switch (stroke_itr_command(itr)) {
+ case VG_MOVE_TO_ABS:
+ coords[0] = itr->coords[itr->coord_position];
+ coords[1] = itr->coords[itr->coord_position + 1];
+ break;
+ case VG_LINE_TO_ABS:
+ coords[0] = itr->coords[itr->coord_position];
+ coords[1] = itr->coords[itr->coord_position + 1];
+ break;
+ case VG_CUBIC_TO_ABS:
+ coords[0] = itr->coords[itr->coord_position];
+ coords[1] = itr->coords[itr->coord_position + 1];
+ coords[2] = itr->coords[itr->coord_position + 2];
+ coords[3] = itr->coords[itr->coord_position + 3];
+ coords[4] = itr->coords[itr->coord_position + 4];
+ coords[5] = itr->coords[itr->coord_position + 5];
+ break;
+ default:
+ debug_assert(!"invalid command!\n");
+ }
+}
+
+
+static void stroke_bw_itr_coords(struct stroke_iterator *itr, VGfloat *coords)
+{
+ if (itr->position >= itr->num_commands)
+ return;
+ switch (stroke_itr_command(itr)) {
+ case VG_MOVE_TO_ABS:
+ coords[0] = itr->coords[itr->coord_position];
+ coords[1] = itr->coords[itr->coord_position + 1];
+ break;
+ case VG_LINE_TO_ABS:
+ coords[0] = itr->coords[itr->coord_position];
+ coords[1] = itr->coords[itr->coord_position + 1];
+ break;
+ case VG_CUBIC_TO_ABS:
+ coords[0] = itr->coords[itr->coord_position + 4];
+ coords[1] = itr->coords[itr->coord_position + 5];
+ coords[2] = itr->coords[itr->coord_position + 2];
+ coords[3] = itr->coords[itr->coord_position + 3];
+ coords[4] = itr->coords[itr->coord_position + 0];
+ coords[5] = itr->coords[itr->coord_position + 1];
+ break;
+ default:
+ debug_assert(!"invalid command!\n");
+ }
+}
+
+
+static VGPathCommand stroke_fw_current_command(struct stroke_iterator *it)
+{
+ return it->cmds[it->position];
+}
+
+static VGPathCommand stroke_bw_current_command(struct stroke_iterator *it)
+{
+ VGPathCommand prev_cmd;
+ if (it->position == it->num_commands -1)
+ return VG_MOVE_TO_ABS;
+
+ prev_cmd = it->cmds[it->position + 1];
+ return prev_cmd;
+}
+
+static VGboolean stroke_fw_has_next(struct stroke_iterator *itr)
+{
+ return itr->position < (itr->num_commands - 1);
+}
+
+static VGboolean stroke_bw_has_next(struct stroke_iterator *itr)
+{
+ return itr->position > 0;
+}
+
+static void stroke_fw_next(struct stroke_iterator *itr)
+{
+ VGubyte cmd;
+ debug_assert(stroke_fw_has_next(itr));
+
+ cmd = stroke_itr_command(itr);
+
+ itr->coord_position += num_elements_for_segments(&cmd, 1);
+ ++itr->position;
+}
+
+static void stroke_bw_next(struct stroke_iterator *itr)
+{
+ VGubyte cmd;
+ debug_assert(stroke_bw_has_next(itr));
+
+ --itr->position;
+ cmd = stroke_itr_command(itr);
+
+ itr->coord_position -= num_elements_for_segments(&cmd, 1);
+}
+
+static void stroke_itr_common_init(struct stroke_iterator *itr,
+ struct array *cmds,
+ struct array *coords)
+{
+ itr->cmds = (VGubyte*)cmds->data;
+ itr->num_commands = cmds->num_elements;
+
+ itr->coords = (VGfloat*)coords->data;
+ itr->num_coords = coords->num_elements;
+}
+
+static void stroke_forward_iterator(struct stroke_iterator *itr,
+ struct array *cmds,
+ struct array *coords)
+{
+ stroke_itr_common_init(itr, cmds, coords);
+ itr->position = 0;
+ itr->coord_position = 0;
+
+ itr->next = stroke_fw_next;
+ itr->has_next = stroke_fw_has_next;
+ itr->current_command = stroke_fw_current_command;
+ itr->current_coords = stroke_fw_itr_coords;
+}
+
+static void stroke_backward_iterator(struct stroke_iterator *itr,
+ struct array *cmds,
+ struct array *coords)
+{
+ VGubyte cmd;
+ stroke_itr_common_init(itr, cmds, coords);
+ itr->position = itr->num_commands - 1;
+
+ cmd = stroke_bw_current_command(itr);
+ itr->coord_position = itr->num_coords -
+ num_elements_for_segments(&cmd, 1);
+
+ itr->next = stroke_bw_next;
+ itr->has_next = stroke_bw_has_next;
+ itr->current_command = stroke_bw_current_command;
+ itr->current_coords = stroke_bw_itr_coords;
+}
+
+
+
+static void stroke_flat_next(struct stroke_iterator *itr)
+{
+ VGubyte cmd;
+
+ if (itr->curve_index >= 0) {
+ ++itr->curve_index;
+ if (itr->curve_index >= polygon_vertex_count(itr->curve_poly)) {
+ itr->curve_index = -1;
+ polygon_destroy(itr->curve_poly);
+ itr->curve_poly = 0;
+ } else
+ return;
+ }
+ debug_assert(stroke_fw_has_next(itr));
+
+ cmd = itr->cmds[itr->position];
+ itr->coord_position += num_elements_for_segments(&cmd, 1);
+ ++itr->position;
+
+ cmd = itr->cmds[itr->position];
+
+ if (cmd == VG_CUBIC_TO_ABS) {
+ struct bezier bezier;
+ VGfloat bez[8];
+
+ bez[0] = itr->coords[itr->coord_position - 2];
+ bez[1] = itr->coords[itr->coord_position - 1];
+ bez[2] = itr->coords[itr->coord_position];
+ bez[3] = itr->coords[itr->coord_position + 1];
+ bez[4] = itr->coords[itr->coord_position + 2];
+ bez[5] = itr->coords[itr->coord_position + 3];
+ bez[6] = itr->coords[itr->coord_position + 4];
+ bez[7] = itr->coords[itr->coord_position + 5];
+
+ bezier_init(&bezier,
+ bez[0], bez[1],
+ bez[2], bez[3],
+ bez[4], bez[5],
+ bez[6], bez[7]);
+ /* skip the first one, it's the same as the prev point */
+ itr->curve_index = 1;
+ if (itr->curve_poly) {
+ polygon_destroy(itr->curve_poly);
+ itr->curve_poly = 0;
+ }
+ itr->curve_poly = bezier_to_polygon(&bezier);
+ }
+}
+
+static VGboolean stroke_flat_has_next(struct stroke_iterator *itr)
+{
+ return (itr->curve_index >= 0 &&
+ itr->curve_index < (polygon_vertex_count(itr->curve_poly)-1))
+ || itr->position < (itr->num_commands - 1);
+}
+
+static VGPathCommand stroke_flat_current_command(struct stroke_iterator *it)
+{
+ if (it->cmds[it->position] == VG_CUBIC_TO_ABS) {
+ return VG_LINE_TO_ABS;
+ }
+ return it->cmds[it->position];
+}
+
+static void stroke_flat_itr_coords(struct stroke_iterator *itr, VGfloat *coords)
+{
+ if (itr->curve_index <= -1 && itr->position >= itr->num_commands)
+ return;
+
+ if (itr->curve_index >= 0) {
+ polygon_vertex(itr->curve_poly, itr->curve_index,
+ coords);
+ return;
+ }
+
+ switch (stroke_itr_command(itr)) {
+ case VG_MOVE_TO_ABS:
+ coords[0] = itr->coords[itr->coord_position];
+ coords[1] = itr->coords[itr->coord_position + 1];
+ break;
+ case VG_LINE_TO_ABS:
+ coords[0] = itr->coords[itr->coord_position];
+ coords[1] = itr->coords[itr->coord_position + 1];
+ break;
+ case VG_CUBIC_TO_ABS:
+ default:
+ debug_assert(!"invalid command!\n");
+ }
+}
+
+static void stroke_flat_iterator(struct stroke_iterator *itr,
+ struct array *cmds,
+ struct array *coords)
+{
+ stroke_itr_common_init(itr, cmds, coords);
+ itr->position = 0;
+ itr->coord_position = 0;
+
+ itr->next = stroke_flat_next;
+ itr->has_next = stroke_flat_has_next;
+ itr->current_command = stroke_flat_current_command;
+ itr->current_coords = stroke_flat_itr_coords;
+ itr->curve_index = -1;
+ itr->curve_poly = 0;
+}
+
+
+static INLINE VGboolean finite_coords4(const VGfloat *c)
+{
+ return
+ isfinite(c[0]) && isfinite(c[1]) &&
+ isfinite(c[2]) && isfinite(c[3]);
+}
+
+/* from Graphics Gems II */
+#define SAME_SIGNS(a, b) ((a) * (b) >= 0)
+static VGboolean do_lines_intersect(VGfloat x1, VGfloat y1, VGfloat x2, VGfloat y2,
+ VGfloat x3, VGfloat y3, VGfloat x4, VGfloat y4)
+{
+ VGfloat a1, a2, b1, b2, c1, c2; /* Coefficients of line eqns */
+ VGfloat r1, r2, r3, r4; /* 'sign' values */
+
+ a1 = y2 - y1;
+ b1 = x1 - x2;
+ c1 = x2 * y1 - x1 * y2;
+
+ r3 = a1 * x3 + b1 * y3 + c1;
+ r4 = a1 * x4 + b1 * y4 + c1;
+
+ if (r3 != 0 && r4 != 0 && SAME_SIGNS(r3, r4))
+ return VG_FALSE;
+
+ a2 = y4 - y3;
+ b2 = x3 - x4;
+ c2 = x4 * y3 - x3 * y4;
+
+ r1 = a2 * x1 + b2 * y1 + c2;
+ r2 = a2 * x2 + b2 * y2 + c2;
+
+ if (r1 != 0 && r2 != 0 && SAME_SIGNS(r1, r2))
+ return VG_FALSE;
+
+ return VG_TRUE;
+}
+
+static INLINE VGfloat line_dx(const VGfloat *l)
+{
+ return l[2] - l[0];
+}
+
+static INLINE VGfloat line_dy(const VGfloat *l)
+{
+ return l[3] - l[1];
+}
+
+static INLINE VGfloat line_angle(const VGfloat *l)
+{
+ const VGfloat dx = line_dx(l);
+ const VGfloat dy = line_dy(l);
+
+ const VGfloat theta = atan2(-dy, dx) * 360.0 / M_2PI;
+
+ const VGfloat theta_normalized = theta < 0 ? theta + 360 : theta;
+
+ if (floatsEqual(theta_normalized, 360.f))
+ return 0;
+ else
+ return theta_normalized;
+}
+
+static INLINE void line_set_length(VGfloat *l, VGfloat len)
+{
+ VGfloat uv[] = {l[0], l[1], l[2], l[3]};
+ if (null_line(l))
+ return;
+ line_normalize(uv);
+ l[2] = l[0] + line_dx(uv) * len;
+ l[3] = l[1] + line_dy(uv) * len;
+}
+
+static INLINE void line_translate(VGfloat *l, VGfloat x, VGfloat y)
+{
+ l[0] += x;
+ l[1] += y;
+ l[2] += x;
+ l[3] += y;
+}
+
+static INLINE VGfloat line_angle_to(const VGfloat *l1,
+ const VGfloat *l2)
+{
+ VGfloat a1, a2, delta, delta_normalized;
+ if (null_line(l1) || null_line(l1))
+ return 0;
+
+ a1 = line_angle(l1);
+ a2 = line_angle(l2);
+
+ delta = a2 - a1;
+ delta_normalized = delta < 0 ? delta + 360 : delta;
+
+ if (floatsEqual(delta, 360.f))
+ return 0;
+ else
+ return delta_normalized;
+}
+
+static INLINE VGfloat line_angles(const VGfloat *l1,
+ const VGfloat *l2)
+{
+ VGfloat cos_line, rad = 0;
+
+ if (null_line(l1) || null_line(l2))
+ return 0;
+
+ cos_line = (line_dx(l1)*line_dx(l2) + line_dy(l1)*line_dy(l2)) /
+ (line_lengthv(l1)*line_lengthv(l2));
+ rad = 0;
+
+ if (cos_line >= -1.0 && cos_line <= 1.0)
+ rad = acos(cos_line);
+ return rad * 360 / M_2PI;
+}
+
+
+static INLINE VGfloat adapted_angle_on_x(const VGfloat *line)
+{
+ const VGfloat identity[] = {0, 0, 1, 0};
+ VGfloat angle = line_angles(line, identity);
+ if (line_dy(line) > 0)
+ angle = 360 - angle;
+ return angle;
+}
+
+static enum intersection_type line_intersect(const VGfloat *l1,
+ const VGfloat *l2,
+ float *intersection_point)
+{
+ VGfloat isect[2];
+ enum intersection_type type;
+ VGboolean dx_zero, ldx_zero;
+
+ if (null_line(l1) || null_line(l2) ||
+ !finite_coords4(l1) || !finite_coords4(l2))
+ return NoIntersections;
+
+ type = do_lines_intersect(l1[0], l1[1], l1[2], l1[3], l2[0], l2[1], l2[2], l2[3])
+ ? BoundedIntersection : UnboundedIntersection;
+
+ dx_zero = floatsEqual(line_dx(l1) + 1, 1);
+ ldx_zero = floatsEqual(line_dx(l2) + 1, 1);
+
+ /* one of the lines is vertical */
+ if (dx_zero && ldx_zero) {
+ type = NoIntersections;
+ } else if (dx_zero) {
+ VGfloat la = line_dy(l2) / line_dx(l2);
+ isect[0] = l1[0];
+ isect[1] = la * l1[0] + l2[1] - la * l2[0];
+ } else if (ldx_zero) {
+ VGfloat ta = line_dy(l1) / line_dx(l1);
+ isect[0] = l2[0];
+ isect[1] = ta * l2[0] + l1[1] - ta*l1[0];
+ } else {
+ VGfloat x;
+ VGfloat ta = line_dy(l1) / line_dx(l1);
+ VGfloat la = line_dy(l2) / line_dx(l2);
+ if (ta == la)
+ return NoIntersections;
+
+ x = ( - l2[1] + la * l2[0] + l1[1] - ta * l1[0] ) / (la - ta);
+ isect[0] = x;
+ isect[1] = ta*(x - l1[0]) + l1[1];
+ }
+ if (intersection_point) {
+ intersection_point[0] = isect[0];
+ intersection_point[1] = isect[1];
+ }
+ return type;
+}
+
+static INLINE enum line_join_mode stroker_join_mode(struct stroker *s)
+{
+ switch(s->join_style) {
+ case VG_JOIN_MITER:
+ return MiterJoin;
+ case VG_JOIN_ROUND:
+ return RoundJoin;
+ case VG_JOIN_BEVEL:
+ return FlatJoin;
+ default:
+ return FlatJoin;
+ }
+}
+
+static INLINE enum line_join_mode stroker_cap_mode(struct stroker *s)
+{
+ switch(s->cap_style) {
+ case VG_CAP_BUTT:
+ return FlatJoin;
+ case VG_CAP_ROUND:
+ return RoundCap;
+ case VG_CAP_SQUARE:
+ return SquareJoin;
+ default:
+ return FlatJoin;
+ }
+}
+
+void stroker_emit_move_to(struct stroker *stroker, VGfloat x, VGfloat y)
+{
+ VGubyte cmds = VG_MOVE_TO_ABS;
+ VGfloat coords[2] = {x, y};
+#if DEBUG_EMITS
+ debug_printf("emit move %f, %f\n", x, y);
+#endif
+ stroker->back2_x = stroker->back1_x;
+ stroker->back2_y = stroker->back1_y;
+ stroker->back1_x = x;
+ stroker->back1_y = y;
+
+ path_append_data(stroker->path,
+ 1,
+ &cmds, &coords);
+}
+
+void stroker_emit_line_to(struct stroker *stroker, VGfloat x, VGfloat y)
+{
+ VGubyte cmds = VG_LINE_TO_ABS;
+ VGfloat coords[2] = {x, y};
+#if DEBUG_EMITS
+ debug_printf("emit line %f, %f\n", x, y);
+#endif
+ stroker->back2_x = stroker->back1_x;
+ stroker->back2_y = stroker->back1_y;
+ stroker->back1_x = x;
+ stroker->back1_y = y;
+ path_append_data(stroker->path,
+ 1,
+ &cmds, &coords);
+}
+
+void stroker_emit_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1,
+ VGfloat px2, VGfloat py2,
+ VGfloat x, VGfloat y)
+{
+ VGubyte cmds = VG_CUBIC_TO_ABS;
+ VGfloat coords[6] = {px1, py1, px2, py2, x, y};
+#if DEBUG_EMITS
+ debug_printf("emit curve %f, %f, %f, %f, %f, %f\n", px1, py1,
+ px2, py2, x, y);
+#endif
+
+ if (px2 == x && py2 == y) {
+ if (px1 == x && py1 == y) {
+ stroker->back2_x = stroker->back1_x;
+ stroker->back2_y = stroker->back1_y;
+ } else {
+ stroker->back2_x = px1;
+ stroker->back2_y = py1;
+ }
+ } else {
+ stroker->back2_x = px2;
+ stroker->back2_y = py2;
+ }
+ stroker->back1_x = x;
+ stroker->back1_y = y;
+
+ path_append_data(stroker->path,
+ 1,
+ &cmds, &coords);
+}
+
+static INLINE void create_round_join(struct stroker *stroker,
+ VGfloat x1, VGfloat y1,
+ VGfloat x2, VGfloat y2,
+ VGfloat width, VGfloat height)
+{
+ struct arc arc;
+ struct matrix matrix;
+
+ matrix_load_identity(&matrix);
+
+ /*stroker_emit_line_to(stroker, nx, ny);*/
+
+ arc_init(&arc, VG_SCCWARC_TO_ABS,
+ x1, y1, x2, y2, width/2, height/2, 0);
+ arc_stroker_emit(&arc, stroker, &matrix);
+}
+
+
+static void create_joins(struct stroker *stroker,
+ VGfloat focal_x, VGfloat focal_y,
+ const VGfloat *next_line, enum line_join_mode join)
+{
+#if DEBUG_EMITS
+ debug_printf("create_joins: focal=[%f, %f], next_line=[%f, %f,%f, %f]\n",
+ focal_x, focal_y,
+ next_line[0], next_line[1], next_line[2], next_line[3]);
+#endif
+ /* if we're alredy connected do nothing */
+ if (floatsEqual(stroker->back1_x, next_line[0]) &&
+ floatsEqual(stroker->back1_y, next_line[1]))
+ return;
+
+ if (join == FlatJoin) {
+ stroker_emit_line_to(stroker, next_line[0], next_line[1]);
+ } else {
+ VGfloat prev_line[] = {stroker->back2_x, stroker->back2_y,
+ stroker->back1_x, stroker->back1_y};
+
+ VGfloat isect[2];
+ enum intersection_type type = line_intersect(prev_line, next_line, isect);
+
+ if (join == SquareJoin) {
+ VGfloat offset = stroker->stroke_width / 2;
+ VGfloat l1[4] = {prev_line[0],
+ prev_line[1],
+ prev_line[2],
+ prev_line[3]};
+ VGfloat l2[4] = {next_line[2],
+ next_line[3],
+ next_line[0],
+ next_line[1]};
+
+ line_translate(l1, line_dx(l1), line_dy(l1));
+ line_set_length(l1, offset);
+
+ line_translate(l2, line_dx(l2), line_dy(l2));
+ line_set_length(l2, offset);
+
+ stroker_emit_line_to(stroker, l1[2], l1[3]);
+ stroker_emit_line_to(stroker, l2[2], l2[3]);
+ stroker_emit_line_to(stroker, l2[0], l2[1]);
+ } else if (join == RoundJoin) {
+ VGfloat offset = stroker->stroke_width / 2;
+ VGfloat short_cut[4] = {prev_line[2], prev_line[3],
+ next_line[0], next_line[1]};
+ VGfloat angle = line_angles(prev_line, short_cut);
+
+ if (type == BoundedIntersection ||
+ (angle > 90 && !floatsEqual(angle, 90.f))) {
+ stroker_emit_line_to(stroker, next_line[0], next_line[1]);
+ return;
+ }
+ create_round_join(stroker, prev_line[2], prev_line[3],
+ next_line[0], next_line[1],
+ offset * 2, offset * 2);
+
+ stroker_emit_line_to(stroker, next_line[0], next_line[1]);
+ } else if (join == RoundCap) {
+ VGfloat offset = stroker->stroke_width / 2;
+ VGfloat l1[4] = { prev_line[0], prev_line[1],
+ prev_line[2], prev_line[3] };
+ VGfloat l2[4] = {focal_x, focal_y,
+ prev_line[2], prev_line[3]};
+
+ line_translate(l1, line_dx(l1), line_dy(l1));
+ line_set_length(l1, KAPPA * offset);
+
+ /* normal between prev_line and focal */
+ line_translate(l2, -line_dy(l2), line_dx(l2));
+ line_set_length(l2, KAPPA * offset);
+
+ stroker_emit_curve_to(stroker, l1[2], l1[3],
+ l2[2], l2[3],
+ l2[0], l2[1]);
+
+ l2[0] = l2[0];
+ l2[1] = l2[1];
+ l2[2] = l2[0] - line_dx(l2);
+ l2[3] = l2[1] - line_dy(l2);
+
+ line_translate(l1, next_line[0] - l1[0], next_line[1] - l1[1]);
+
+ stroker_emit_curve_to(stroker,
+ l2[2], l2[3],
+ l1[2], l1[3],
+ l1[0], l1[1]);
+ } else if (join == MiterJoin) {
+ VGfloat miter_line[4] = {stroker->back1_x, stroker->back1_y,
+ isect[0], isect[1]};
+ VGfloat sl = (stroker->stroke_width * stroker->miter_limit);
+ VGfloat inside_line[4] = {prev_line[2], prev_line[3],
+ next_line[0], next_line[1]};
+ VGfloat angle = line_angle_to(inside_line, prev_line);
+
+ if (type == BoundedIntersection ||
+ (angle > 90 && !floatsEqual(angle, 90.f))) {
+ /*
+ debug_printf("f = %f, nl = %f, pl = %f, is = %f\n",
+ focal_x, next_line[0],
+ prev_line[2], isect[0]);*/
+ stroker_emit_line_to(stroker, next_line[0], next_line[1]);
+ return;
+ }
+
+ if (type == NoIntersections || line_lengthv(miter_line) > sl) {
+ stroker_emit_line_to(stroker, next_line[0], next_line[1]);
+ } else {
+ stroker_emit_line_to(stroker, isect[0], isect[1]);
+ stroker_emit_line_to(stroker, next_line[0], next_line[1]);
+ }
+ } else {
+ debug_assert(!"create_joins bad join style");
+ }
+ }
+}
+
+static void stroker_add_segment(struct stroker *stroker,
+ VGPathCommand cmd,
+ const VGfloat *coords,
+ VGint num_coords)
+{
+ /* skip duplicated points */
+ if (stroker->segments->num_elements &&
+ stroker->last_cmd == cmd) {
+ VGfloat *data = stroker->control_points->data;
+ data += stroker->control_points->num_elements;
+ data -= num_coords;
+ switch (cmd) {
+ case VG_MOVE_TO_ABS:
+ if (floatsEqual(coords[0], data[0]) &&
+ floatsEqual(coords[1], data[1]))
+ return;
+ break;
+ case VG_LINE_TO_ABS:
+ if (floatsEqual(coords[0], data[0]) &&
+ floatsEqual(coords[1], data[1]))
+ return;
+ break;
+ case VG_CUBIC_TO_ABS:
+ if (floatsEqual(coords[0], data[0]) &&
+ floatsEqual(coords[1], data[1]) &&
+ floatsEqual(coords[2], data[2]) &&
+ floatsEqual(coords[3], data[3]) &&
+ floatsEqual(coords[4], data[4]) &&
+ floatsEqual(coords[5], data[5]))
+ return;
+ break;
+ default:
+ debug_assert(!"Invalid stroke segment");
+ }
+ } else if (stroker->last_cmd == VG_CUBIC_TO_ABS &&
+ cmd == VG_LINE_TO_ABS) {
+ VGfloat *data = stroker->control_points->data;
+ data += stroker->control_points->num_elements;
+ data -= 2;
+ if (floatsEqual(coords[0], data[0]) &&
+ floatsEqual(coords[1], data[1]))
+ return;
+ }
+ stroker->last_cmd = cmd;
+ array_append_data(stroker->segments, &cmd, 1);
+ array_append_data(stroker->control_points, coords, num_coords);
+}
+
+void stroker_move_to(struct stroker *stroker, VGfloat x, VGfloat y)
+{
+ VGfloat coords[2] = {x, y};
+#if STROKE_SEGMENTS
+ debug_printf("stroker_move_to(%f, %f)\n", x, y);
+#endif
+
+ if (stroker->segments->num_elements > 0)
+ stroker->process_subpath(stroker);
+
+ array_reset(stroker->segments);
+ array_reset(stroker->control_points);
+
+ stroker_add_segment(stroker, VG_MOVE_TO_ABS, coords, 2);
+}
+
+void stroker_line_to(struct stroker *stroker, VGfloat x, VGfloat y)
+{
+ VGfloat coords[] = {x, y};
+
+#if STROKE_SEGMENTS
+ debug_printf("stroker_line_to(%f, %f)\n", x, y);
+#endif
+ if (!stroker->segments->num_elements)
+ stroker_add_segment(stroker, VG_MOVE_TO_ABS, zero_coords, 2);
+
+ stroker_add_segment(stroker, VG_LINE_TO_ABS, coords, 2);
+}
+
+void stroker_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1,
+ VGfloat px2, VGfloat py2,
+ VGfloat x, VGfloat y)
+{
+ VGfloat coords[] = {px1, py1,
+ px2, py2,
+ x, y};
+#if STROKE_SEGMENTS
+ debug_printf("stroker_curve_to(%f, %f, %f, %f, %f, %f)\n",
+ px1, py1, px2, py2, x, y);
+#endif
+ if (!stroker->segments->num_elements)
+ stroker_add_segment(stroker, VG_MOVE_TO_ABS, zero_coords, 2);
+
+ stroker_add_segment(stroker, VG_CUBIC_TO_ABS, coords, 6);
+}
+
+static INLINE VGboolean is_segment_null(VGPathCommand cmd,
+ VGfloat *coords,
+ VGfloat *res)
+{
+ switch(cmd) {
+ case VG_MOVE_TO_ABS:
+ case VG_LINE_TO_ABS:
+ return floatsEqual(coords[0], res[0]) &&
+ floatsEqual(coords[1], res[1]);
+ break;
+ case VG_CUBIC_TO_ABS:
+ return floatsEqual(coords[0], res[0]) &&
+ floatsEqual(coords[1], res[1]) &&
+ floatsEqual(coords[2], res[0]) &&
+ floatsEqual(coords[3], res[1]) &&
+ floatsEqual(coords[4], res[0]) &&
+ floatsEqual(coords[5], res[1]);
+ break;
+ default:
+ assert(0);
+ }
+ return VG_FALSE;
+}
+
+static VGboolean vg_stroke_outline(struct stroke_iterator *it,
+ struct stroker *stroker,
+ VGboolean cap_first,
+ VGfloat *start_tangent)
+{
+ const int MAX_OFFSET = 16;
+ struct bezier offset_curves[MAX_OFFSET];
+ VGPathCommand first_element;
+ VGfloat start[2], prev[2];
+ VGboolean first = VG_TRUE;
+ VGfloat offset;
+
+ first_element = stroke_itr_command(it);
+ if (first_element != VG_MOVE_TO_ABS) {
+ stroker_emit_move_to(stroker, 0.f, 0.f);
+ prev[0] = 0.f;
+ prev[1] = 0.f;
+ }
+ stroke_itr_coords(it, start);
+#if STROKE_DEBUG
+ debug_printf(" -> (side) [%.2f, %.2f]\n",
+ start[0],
+ start[1]);
+#endif
+
+ prev[0] = start[0];
+ prev[1] = start[1];
+
+ offset = stroker->stroke_width / 2;
+
+ if (!it->has_next(it)) {
+ /* single point */
+
+ return VG_TRUE;
+ }
+
+ while (it->has_next(it)) {
+ VGPathCommand cmd;
+ VGfloat coords[8];
+
+ it->next(it);
+ cmd = stroke_itr_command(it);
+ stroke_itr_coords(it, coords);
+
+ if (cmd == VG_LINE_TO_ABS) {
+ VGfloat line[4] = {prev[0], prev[1], coords[0], coords[1]};
+ VGfloat normal[4];
+ line_normal(line, normal);
+
+#if STROKE_DEBUG
+ debug_printf("\n ---> (side) lineto [%.2f, %.2f]\n", coords[0], coords[1]);
+#endif
+ line_set_length(normal, offset);
+ line_translate(line, line_dx(normal), line_dy(normal));
+
+ /* if we are starting a new subpath, move to correct starting point */
+ if (first) {
+ if (cap_first)
+ create_joins(stroker, prev[0], prev[1], line,
+ stroker_cap_mode(stroker));
+ else
+ stroker_emit_move_to(stroker, line[0], line[1]);
+ memcpy(start_tangent, line,
+ sizeof(VGfloat) * 4);
+ first = VG_FALSE;
+ } else {
+ create_joins(stroker, prev[0], prev[1], line,
+ stroker_join_mode(stroker));
+ }
+
+ /* add the stroke for this line */
+ stroker_emit_line_to(stroker, line[2], line[3]);
+ prev[0] = coords[0];
+ prev[1] = coords[1];
+ } else if (cmd == VG_CUBIC_TO_ABS) {
+#if STROKE_DEBUG
+ debug_printf("\n ---> (side) cubicTo [%.2f, %.2f]\n",
+ coords[4],
+ coords[5]);
+#endif
+ struct bezier bezier;
+ int count;
+
+ bezier_init(&bezier,
+ prev[0], prev[1], coords[0], coords[1],
+ coords[2], coords[3], coords[4], coords[5]);
+
+ count = bezier_translate_by_normal(&bezier,
+ offset_curves,
+ MAX_OFFSET,
+ offset,
+ curve_threshold);
+
+ if (count) {
+ /* if we are starting a new subpath, move to correct starting point */
+ VGfloat tangent[4];
+ VGint i;
+
+ bezier_start_tangent(&bezier, tangent);
+ line_translate(tangent,
+ offset_curves[0].x1 - bezier.x1,
+ offset_curves[0].y1 - bezier.y1);
+ if (first) {
+ VGfloat pt[2] = {offset_curves[0].x1,
+ offset_curves[0].y1};
+
+ if (cap_first) {
+ create_joins(stroker, prev[0], prev[1], tangent,
+ stroker_cap_mode(stroker));
+ } else {
+ stroker_emit_move_to(stroker, pt[0], pt[1]);
+ }
+ start_tangent[0] = tangent[0];
+ start_tangent[1] = tangent[1];
+ start_tangent[2] = tangent[2];
+ start_tangent[3] = tangent[3];
+ first = VG_FALSE;
+ } else {
+ create_joins(stroker, prev[0], prev[1], tangent,
+ stroker_join_mode(stroker));
+ }
+
+ /* add these beziers */
+ for (i = 0; i < count; ++i) {
+ struct bezier *bez = &offset_curves[i];
+ stroker_emit_curve_to(stroker,
+ bez->x2, bez->y2,
+ bez->x3, bez->y3,
+ bez->x4, bez->y4);
+ }
+ }
+
+ prev[0] = coords[4];
+ prev[1] = coords[5];
+ }
+ }
+
+ if (floatsEqual(start[0], prev[0]) &&
+ floatsEqual(start[1], prev[1])) {
+ /* closed subpath, join first and last point */
+#if STROKE_DEBUG
+ debug_printf("\n stroker: closed subpath\n");
+#endif
+ create_joins(stroker, prev[0], prev[1], start_tangent,
+ stroker_join_mode(stroker));
+ return VG_TRUE;
+ } else {
+#if STROKE_DEBUG
+ debug_printf("\n stroker: open subpath\n");
+#endif
+ return VG_FALSE;
+ }
+}
+
+static void stroker_process_subpath(struct stroker *stroker)
+{
+ VGboolean fwclosed, bwclosed;
+ VGfloat fw_start_tangent[4], bw_start_tangent[4];
+ struct stroke_iterator fwit;
+ struct stroke_iterator bwit;
+ debug_assert(stroker->segments->num_elements > 0);
+
+ memset(fw_start_tangent, 0,
+ sizeof(VGfloat)*4);
+ memset(bw_start_tangent, 0,
+ sizeof(VGfloat)*4);
+
+ stroke_forward_iterator(&fwit, stroker->segments,
+ stroker->control_points);
+ stroke_backward_iterator(&bwit, stroker->segments,
+ stroker->control_points);
+
+ debug_assert(fwit.cmds[0] == VG_MOVE_TO_ABS);
+
+ fwclosed = vg_stroke_outline(&fwit, stroker, VG_FALSE, fw_start_tangent);
+ bwclosed = vg_stroke_outline(&bwit, stroker, !fwclosed, bw_start_tangent);
+
+ if (!bwclosed)
+ create_joins(stroker,
+ fwit.coords[0], fwit.coords[1], fw_start_tangent,
+ stroker_cap_mode(stroker));
+ else {
+ /* hack to handle the requirement of the VG spec that says that strokes
+ * of len==0 that have butt cap or round cap still need
+ * to be rendered. (8.7.4 Stroke Generation) */
+ if (stroker->segments->num_elements <= 3) {
+ VGPathCommand cmd;
+ VGfloat data[8], coords[8];
+ struct stroke_iterator *it = &fwit;
+
+ stroke_forward_iterator(it, stroker->segments,
+ stroker->control_points);
+ cmd = stroke_itr_command(it);
+ stroke_itr_coords(it, coords);
+ if (cmd != VG_MOVE_TO_ABS) {
+ memset(data, 0, sizeof(VGfloat) * 8);
+ if (!is_segment_null(cmd, coords, data))
+ return;
+ } else {
+ data[0] = coords[0];
+ data[1] = coords[1];
+ }
+ while (it->has_next(it)) {
+ it->next(it);
+ cmd = stroke_itr_command(it);
+ stroke_itr_coords(it, coords);
+ if (!is_segment_null(cmd, coords, data))
+ return;
+ }
+ /* generate the square/round cap */
+ if (stroker->cap_style == VG_CAP_SQUARE) {
+ VGfloat offset = stroker->stroke_width / 2;
+ stroker_emit_move_to(stroker, data[0] - offset,
+ data[1] - offset);
+ stroker_emit_line_to(stroker, data[0] + offset,
+ data[1] - offset);
+ stroker_emit_line_to(stroker, data[0] + offset,
+ data[1] + offset);
+ stroker_emit_line_to(stroker, data[0] - offset,
+ data[1] + offset);
+ stroker_emit_line_to(stroker, data[0] - offset,
+ data[1] - offset);
+ } else if (stroker->cap_style == VG_CAP_ROUND) {
+ VGfloat offset = stroker->stroke_width / 2;
+ VGfloat cx = data[0], cy = data[1];
+ { /*circle */
+ struct arc arc;
+ struct matrix matrix;
+ matrix_load_identity(&matrix);
+
+ stroker_emit_move_to(stroker, cx + offset, cy);
+ arc_init(&arc, VG_SCCWARC_TO_ABS,
+ cx + offset, cy,
+ cx - offset, cy,
+ offset, offset, 0);
+ arc_stroker_emit(&arc, stroker, &matrix);
+ arc_init(&arc, VG_SCCWARC_TO_ABS,
+ cx - offset, cy,
+ cx + offset, cy,
+ offset, offset, 0);
+ arc_stroker_emit(&arc, stroker, &matrix);
+ }
+ }
+ }
+ }
+}
+
+static INLINE VGfloat dash_pattern(struct dash_stroker *stroker,
+ VGint idx)
+{
+ if (stroker->dash_pattern[idx] < 0)
+ return 0.f;
+ return stroker->dash_pattern[idx];
+}
+
+static void dash_stroker_process_subpath(struct stroker *str)
+{
+ struct dash_stroker *stroker = (struct dash_stroker *)str;
+ VGfloat sum_length = 0;
+ VGint i;
+ VGint idash = 0;
+ VGfloat pos = 0;
+ VGfloat elen = 0;
+ VGfloat doffset = stroker->dash_phase;
+ VGfloat estart = 0;
+ VGfloat estop = 0;
+ VGfloat cline[4];
+ struct stroke_iterator it;
+ VGfloat prev[2];
+ VGfloat move_to_pos[2];
+ VGfloat line_to_pos[2];
+
+ VGboolean has_move_to = VG_FALSE;
+
+ stroke_flat_iterator(&it, stroker->base.segments,
+ stroker->base.control_points);
+
+ stroke_itr_coords(&it, prev);
+ move_to_pos[0] = prev[0];
+ move_to_pos[1] = prev[1];
+
+ debug_assert(stroker->dash_pattern_num > 0);
+
+ for (i = 0; i < stroker->dash_pattern_num; ++i) {
+ sum_length += dash_pattern(stroker, i);
+ }
+
+ if (floatIsZero(sum_length)) {
+ return;
+ }
+
+ doffset -= floorf(doffset / sum_length) * sum_length;
+
+ while (!floatIsZero(doffset) && doffset >= dash_pattern(stroker, idash)) {
+ doffset -= dash_pattern(stroker, idash);
+ idash = (idash + 1) % stroker->dash_pattern_num;
+ }
+
+ while (it.has_next(&it)) {
+ VGPathCommand cmd;
+ VGfloat coords[8];
+ VGboolean done;
+
+ it.next(&it);
+ cmd = stroke_itr_command(&it);
+ stroke_itr_coords(&it, coords);
+
+ debug_assert(cmd == VG_LINE_TO_ABS);
+ cline[0] = prev[0];
+ cline[1] = prev[1];
+ cline[2] = coords[0];
+ cline[3] = coords[1];
+
+ elen = line_lengthv(cline);
+
+ estop = estart + elen;
+
+ done = pos >= estop;
+ while (!done) {
+ VGfloat p2[2];
+
+ VGint idash_incr = 0;
+ VGboolean has_offset = doffset > 0;
+ VGfloat dpos = pos + dash_pattern(stroker, idash) - doffset - estart;
+
+ debug_assert(dpos >= 0);
+
+ if (dpos > elen) { /* dash extends this line */
+ doffset = dash_pattern(stroker, idash) - (dpos - elen);
+ pos = estop;
+ done = VG_TRUE;
+ p2[0] = cline[2];
+ p2[1] = cline[3];
+ } else { /* Dash is on this line */
+ line_point_at(cline, dpos/elen, p2);
+ pos = dpos + estart;
+ done = pos >= estop;
+ idash_incr = 1;
+ doffset = 0;
+ }
+
+ if (idash % 2 == 0) {
+ line_to_pos[0] = p2[0];
+ line_to_pos[1] = p2[1];
+
+ if (!has_offset || !has_move_to) {
+ stroker_move_to(&stroker->stroker, move_to_pos[0], move_to_pos[1]);
+ has_move_to = VG_TRUE;
+ }
+ stroker_line_to(&stroker->stroker, line_to_pos[0], line_to_pos[1]);
+ } else {
+ move_to_pos[0] = p2[0];
+ move_to_pos[1] = p2[1];
+ }
+
+ idash = (idash + idash_incr) % stroker->dash_pattern_num;
+ }
+
+ estart = estop;
+ prev[0] = coords[0];
+ prev[1] = coords[1];
+ }
+
+ if (it.curve_poly) {
+ polygon_destroy(it.curve_poly);
+ it.curve_poly = 0;
+ }
+
+ stroker->base.path = stroker->stroker.path;
+}
+
+static void default_begin(struct stroker *stroker)
+{
+ array_reset(stroker->segments);
+ array_reset(stroker->control_points);
+}
+
+static void default_end(struct stroker *stroker)
+{
+ if (stroker->segments->num_elements > 0)
+ stroker->process_subpath(stroker);
+}
+
+
+static void dash_stroker_begin(struct stroker *stroker)
+{
+ struct dash_stroker *dasher =
+ (struct dash_stroker *)stroker;
+
+ default_begin(&dasher->stroker);
+ default_begin(stroker);
+}
+
+static void dash_stroker_end(struct stroker *stroker)
+{
+ struct dash_stroker *dasher =
+ (struct dash_stroker *)stroker;
+
+ default_end(stroker);
+ default_end(&dasher->stroker);
+}
+
+void stroker_init(struct stroker *stroker,
+ struct vg_state *state)
+{
+ stroker->stroke_width = state->stroke.line_width.f;
+ stroker->miter_limit = state->stroke.miter_limit.f;
+ stroker->cap_style = state->stroke.cap_style;
+ stroker->join_style = state->stroke.join_style;
+
+ stroker->begin = default_begin;
+ stroker->process_subpath = stroker_process_subpath;
+ stroker->end = default_end;
+
+ stroker->segments = array_create(sizeof(VGubyte));
+ stroker->control_points = array_create(sizeof(VGfloat));
+
+ stroker->back1_x = 0;
+ stroker->back1_y = 0;
+ stroker->back2_x = 0;
+ stroker->back2_y = 0;
+
+ stroker->path = path_create(VG_PATH_DATATYPE_F, 1.0f, 0.0f,
+ 0, 0, VG_PATH_CAPABILITY_ALL);
+
+ stroker->last_cmd = VG_CLOSE_PATH;
+}
+
+void dash_stroker_init(struct stroker *str,
+ struct vg_state *state)
+{
+ struct dash_stroker *stroker = (struct dash_stroker *)str;
+ int i;
+
+ stroker_init(str, state);
+ stroker_init(&stroker->stroker, state);
+
+ {
+ int real_num = state->stroke.dash_pattern_num;
+ if (real_num % 2)/* if odd, ignore the last one */
+ --real_num;
+ for (i = 0; i < real_num; ++i)
+ stroker->dash_pattern[i] = state->stroke.dash_pattern[i].f;
+ stroker->dash_pattern_num = real_num;
+ }
+
+ stroker->dash_phase = state->stroke.dash_phase.f;
+ stroker->dash_phase_reset = state->stroke.dash_phase_reset;
+
+ stroker->base.begin = dash_stroker_begin;
+ stroker->base.process_subpath = dash_stroker_process_subpath;
+ stroker->base.end = dash_stroker_end;
+ path_destroy(stroker->base.path);
+ stroker->base.path = NULL;
+}
+
+void stroker_begin(struct stroker *stroker)
+{
+ stroker->begin(stroker);
+}
+
+void stroker_end(struct stroker *stroker)
+{
+ stroker->end(stroker);
+}
+
+void stroker_cleanup(struct stroker *stroker)
+{
+ array_destroy(stroker->segments);
+ array_destroy(stroker->control_points);
+}
+
+void dash_stroker_cleanup(struct dash_stroker *stroker)
+{
+ /* if stroker->base.path is null means we never
+ * processed a valid path so delete the temp one
+ * we already created */
+ if (!stroker->base.path)
+ path_destroy(stroker->stroker.path);
+ stroker_cleanup(&stroker->stroker);
+ stroker_cleanup((struct stroker*)stroker);
+}
diff --git a/src/gallium/state_trackers/vega/stroker.h b/src/gallium/state_trackers/vega/stroker.h
new file mode 100644
index 0000000000..36543cd923
--- /dev/null
+++ b/src/gallium/state_trackers/vega/stroker.h
@@ -0,0 +1,89 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef STROKER_H
+#define STROKER_H
+
+#include "VG/openvg.h"
+#include "api_consts.h"
+
+struct path;
+struct vg_state;
+struct array;
+
+struct stroker {
+ void (*begin)(struct stroker *stroker);
+ void (*process_subpath)(struct stroker *stroker);
+ void (*end)(struct stroker *stroker);
+
+ struct array *segments;
+ struct array *control_points;
+ struct path *path;
+
+ VGfloat back1_x, back1_y;
+ VGfloat back2_x, back2_y;
+
+ VGfloat stroke_width;
+ VGfloat miter_limit;
+ VGCapStyle cap_style;
+ VGJoinStyle join_style;
+
+ VGPathCommand last_cmd;
+};
+
+struct dash_stroker {
+ struct stroker base;
+
+ struct stroker stroker;
+
+ VGfloat dash_pattern[VEGA_MAX_DASH_COUNT];
+ VGint dash_pattern_num;
+ VGfloat dash_phase;
+ VGboolean dash_phase_reset;
+};
+
+void stroker_init(struct stroker *stroker,
+ struct vg_state *state);
+void dash_stroker_init(struct stroker *stroker,
+ struct vg_state *state);
+void dash_stroker_cleanup(struct dash_stroker *stroker);
+void stroker_cleanup(struct stroker *stroker);
+
+void stroker_begin(struct stroker *stroker);
+void stroker_move_to(struct stroker *stroker, VGfloat x, VGfloat y);
+void stroker_line_to(struct stroker *stroker, VGfloat x, VGfloat y);
+void stroker_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1,
+ VGfloat px2, VGfloat py2,
+ VGfloat x, VGfloat y);
+void stroker_end(struct stroker *stroker);
+
+void stroker_emit_move_to(struct stroker *stroker, VGfloat x, VGfloat y);
+void stroker_emit_line_to(struct stroker *stroker, VGfloat x, VGfloat y);
+void stroker_emit_curve_to(struct stroker *stroker, VGfloat px1, VGfloat py1,
+ VGfloat px2, VGfloat py2,
+ VGfloat x, VGfloat y);
+
+#endif
diff --git a/src/gallium/state_trackers/vega/util_array.h b/src/gallium/state_trackers/vega/util_array.h
new file mode 100644
index 0000000000..4343dfe36e
--- /dev/null
+++ b/src/gallium/state_trackers/vega/util_array.h
@@ -0,0 +1,122 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef UTIL_ARRAY_H
+#define UTIL_ARRAY_H
+
+#include "util/u_memory.h"
+
+#define DEFAULT_ARRAY_SIZE 256
+
+struct array {
+ VGint datatype_size;
+ void *data;
+ VGint size;
+ VGint num_elements;
+};
+
+static INLINE struct array *array_create(VGint datatype_size)
+{
+ struct array *array = CALLOC_STRUCT(array);
+ array->datatype_size = datatype_size;
+
+ array->size = DEFAULT_ARRAY_SIZE;
+ array->data = malloc(array->size * array->datatype_size);
+
+ return array;
+}
+
+
+static INLINE struct array *array_create_size(VGint datatype_size, VGint size)
+{
+ struct array *array = CALLOC_STRUCT(array);
+ array->datatype_size = datatype_size;
+
+ array->size = size;
+ array->data = malloc(array->size * array->datatype_size);
+
+ return array;
+}
+
+static INLINE void array_destroy(struct array *array)
+{
+ if (array)
+ free(array->data);
+ free(array);
+}
+
+static INLINE void array_resize(struct array *array, int num)
+{
+ VGint size = array->datatype_size * num;
+ void *data = malloc(size);
+ memcpy(data, array->data, array->size * array->datatype_size);
+ free(array->data);
+ array->data = data;
+ array->size = num;
+ array->num_elements = (array->num_elements > num) ? num :
+ array->num_elements;
+}
+
+static INLINE void array_append_data(struct array *array,
+ const void *data, int num_elements)
+{
+ VGbyte *adata;
+
+ while (array->num_elements + num_elements > array->size) {
+ array_resize(array, (array->num_elements + num_elements) * 1.5);
+ }
+ adata = (VGbyte *)array->data;
+ memcpy(adata + (array->num_elements * array->datatype_size), data,
+ num_elements * array->datatype_size);
+ array->num_elements += num_elements;
+}
+
+static INLINE void array_change_data(struct array *array,
+ const void *data,
+ int start_idx,
+ int num_elements)
+{
+ VGbyte *adata = (VGbyte *)array->data;
+ memcpy(adata + (start_idx * array->datatype_size), data,
+ num_elements * array->datatype_size);
+}
+
+static INLINE void array_remove_element(struct array *array,
+ int idx)
+{
+ VGbyte *adata = (VGbyte *)array->data;
+ memmove(adata + (idx * array->datatype_size),
+ adata + ((idx + 1) * array->datatype_size),
+ (array->num_elements - idx - 1) * array->datatype_size);
+ --array->num_elements;
+}
+
+static INLINE void array_reset(struct array *array)
+{
+ array->num_elements = 0;
+}
+
+#endif
diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c
new file mode 100644
index 0000000000..e0ff02f3a9
--- /dev/null
+++ b/src/gallium/state_trackers/vega/vg_context.c
@@ -0,0 +1,543 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "vg_context.h"
+
+#include "paint.h"
+#include "renderer.h"
+#include "shaders_cache.h"
+#include "shader.h"
+#include "asm_util.h"
+#include "st_inlines.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_shader_tokens.h"
+
+#include "cso_cache/cso_context.h"
+
+#include "util/u_simple_shaders.h"
+#include "util/u_memory.h"
+#include "util/u_blit.h"
+
+struct vg_context *_vg_context = 0;
+
+struct vg_context * vg_current_context(void)
+{
+ return _vg_context;
+}
+
+static void init_clear(struct vg_context *st)
+{
+ struct pipe_context *pipe = st->pipe;
+
+ /* rasterizer state: bypass clipping */
+ memset(&st->clear.raster, 0, sizeof(st->clear.raster));
+ st->clear.raster.gl_rasterization_rules = 1;
+
+ /* fragment shader state: color pass-through program */
+ st->clear.fs =
+ util_make_fragment_passthrough_shader(pipe);
+}
+void vg_set_current_context(struct vg_context *ctx)
+{
+ _vg_context = ctx;
+}
+
+struct vg_context * vg_create_context(struct pipe_context *pipe,
+ const void *visual,
+ struct vg_context *share)
+{
+ struct vg_context *ctx;
+
+ ctx = CALLOC_STRUCT(vg_context);
+
+ ctx->pipe = pipe;
+
+ vg_init_state(&ctx->state.vg);
+ ctx->state.dirty = ALL_DIRTY;
+
+ ctx->cso_context = cso_create_context(pipe);
+
+ init_clear(ctx);
+
+ ctx->default_paint = paint_create(ctx);
+ ctx->state.vg.stroke_paint = ctx->default_paint;
+ ctx->state.vg.fill_paint = ctx->default_paint;
+
+
+ ctx->mask.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ ctx->mask.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ ctx->mask.sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+ ctx->mask.sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
+ ctx->mask.sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
+ ctx->mask.sampler.normalized_coords = 0;
+
+ ctx->blend_sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ ctx->blend_sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ ctx->blend_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+ ctx->blend_sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
+ ctx->blend_sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
+ ctx->blend_sampler.normalized_coords = 0;
+
+ vg_set_error(ctx, VG_NO_ERROR);
+
+ ctx->owned_objects[VG_OBJECT_PAINT] = cso_hash_create();
+ ctx->owned_objects[VG_OBJECT_IMAGE] = cso_hash_create();
+ ctx->owned_objects[VG_OBJECT_MASK] = cso_hash_create();
+ ctx->owned_objects[VG_OBJECT_FONT] = cso_hash_create();
+ ctx->owned_objects[VG_OBJECT_PATH] = cso_hash_create();
+
+ ctx->renderer = renderer_create(ctx);
+ ctx->sc = shaders_cache_create(ctx);
+ ctx->shader = shader_create(ctx);
+
+ ctx->blit = util_create_blit(ctx->pipe, ctx->cso_context);
+
+ return ctx;
+}
+
+void vg_destroy_context(struct vg_context *ctx)
+{
+ struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf;
+ struct pipe_constant_buffer *vsbuf = &ctx->vs_const_buffer;
+
+ util_destroy_blit(ctx->blit);
+ renderer_destroy(ctx->renderer);
+ shaders_cache_destroy(ctx->sc);
+ shader_destroy(ctx->shader);
+ paint_destroy(ctx->default_paint);
+
+ if (cbuf && cbuf->buffer)
+ pipe_buffer_reference(&cbuf->buffer, NULL);
+
+ if (vsbuf && vsbuf->buffer)
+ pipe_buffer_reference(&vsbuf->buffer, NULL);
+
+ if (ctx->clear.fs) {
+ cso_delete_fragment_shader(ctx->cso_context, ctx->clear.fs);
+ ctx->clear.fs = NULL;
+ }
+
+ if (ctx->plain_vs) {
+ vg_shader_destroy(ctx, ctx->plain_vs);
+ ctx->plain_vs = NULL;
+ }
+ if (ctx->clear_vs) {
+ vg_shader_destroy(ctx, ctx->clear_vs);
+ ctx->clear_vs = NULL;
+ }
+ if (ctx->texture_vs) {
+ vg_shader_destroy(ctx, ctx->texture_vs);
+ ctx->texture_vs = NULL;
+ }
+
+ if (ctx->pass_through_depth_fs)
+ vg_shader_destroy(ctx, ctx->pass_through_depth_fs);
+ if (ctx->mask.union_fs)
+ vg_shader_destroy(ctx, ctx->mask.union_fs);
+ if (ctx->mask.intersect_fs)
+ vg_shader_destroy(ctx, ctx->mask.intersect_fs);
+ if (ctx->mask.subtract_fs)
+ vg_shader_destroy(ctx, ctx->mask.subtract_fs);
+ if (ctx->mask.set_fs)
+ vg_shader_destroy(ctx, ctx->mask.set_fs);
+
+ cso_release_all(ctx->cso_context);
+ cso_destroy_context(ctx->cso_context);
+
+ cso_hash_delete(ctx->owned_objects[VG_OBJECT_PAINT]);
+ cso_hash_delete(ctx->owned_objects[VG_OBJECT_IMAGE]);
+ cso_hash_delete(ctx->owned_objects[VG_OBJECT_MASK]);
+ cso_hash_delete(ctx->owned_objects[VG_OBJECT_FONT]);
+ cso_hash_delete(ctx->owned_objects[VG_OBJECT_PATH]);
+
+ free(ctx);
+}
+
+void vg_init_object(struct vg_object *obj, struct vg_context *ctx, enum vg_object_type type)
+{
+ obj->type = type;
+ obj->ctx = ctx;
+}
+
+VGboolean vg_context_is_object_valid(struct vg_context *ctx,
+ enum vg_object_type type,
+ void *ptr)
+{
+ if (ctx) {
+ struct cso_hash *hash = ctx->owned_objects[type];
+ if (!hash)
+ return VG_FALSE;
+ return cso_hash_contains(hash, (unsigned)(long)ptr);
+ }
+ return VG_FALSE;
+}
+
+void vg_context_add_object(struct vg_context *ctx,
+ enum vg_object_type type,
+ void *ptr)
+{
+ if (ctx) {
+ struct cso_hash *hash = ctx->owned_objects[type];
+ if (!hash)
+ return;
+ cso_hash_insert(hash, (unsigned)(long)ptr, ptr);
+ }
+}
+
+void vg_context_remove_object(struct vg_context *ctx,
+ enum vg_object_type type,
+ void *ptr)
+{
+ if (ctx) {
+ struct cso_hash *hash = ctx->owned_objects[type];
+ if (!hash)
+ return;
+ cso_hash_take(hash, (unsigned)(long)ptr);
+ }
+}
+
+static void update_clip_state(struct vg_context *ctx)
+{
+ struct pipe_depth_stencil_alpha_state *dsa = &ctx->state.g3d.dsa;
+ struct vg_state *state = &ctx->state.vg;
+
+ memset(dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
+
+ if (state->scissoring) {
+ struct pipe_blend_state *blend = &ctx->state.g3d.blend;
+ struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
+ dsa->depth.writemask = 1;/*glDepthMask(TRUE);*/
+ dsa->depth.func = PIPE_FUNC_ALWAYS;
+ dsa->depth.enabled = 1;
+
+ cso_save_blend(ctx->cso_context);
+ cso_save_fragment_shader(ctx->cso_context);
+ /* set a passthrough shader */
+ if (!ctx->pass_through_depth_fs)
+ ctx->pass_through_depth_fs = shader_create_from_text(ctx->pipe,
+ pass_through_depth_asm,
+ 40,
+ PIPE_SHADER_FRAGMENT);
+ cso_set_fragment_shader_handle(ctx->cso_context,
+ ctx->pass_through_depth_fs->driver);
+ cso_set_depth_stencil_alpha(ctx->cso_context, dsa);
+
+ ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_DEPTHSTENCIL, NULL, 1.0, 0);
+
+ /* disable color writes */
+ blend->colormask = 0; /*disable colorwrites*/
+ cso_set_blend(ctx->cso_context, blend);
+
+ /* enable scissoring */
+ for (int i = 0; i < state->scissor_rects_num; ++i) {
+ const float x = state->scissor_rects[i * 4 + 0].f;
+ const float y = state->scissor_rects[i * 4 + 1].f;
+ const float width = state->scissor_rects[i * 4 + 2].f;
+ const float height = state->scissor_rects[i * 4 + 3].f;
+ VGfloat minx, miny, maxx, maxy;
+
+ minx = 0;
+ miny = 0;
+ maxx = fb->width;
+ maxy = fb->height;
+
+ if (x > minx)
+ minx = x;
+ if (y > miny)
+ miny = y;
+
+ if (x + width < maxx)
+ maxx = x + width;
+ if (y + height < maxy)
+ maxy = y + height;
+
+ /* check for null space */
+ if (minx >= maxx || miny >= maxy)
+ minx = miny = maxx = maxy = 0;
+
+ /*glClear(GL_DEPTH_BUFFER_BIT);*/
+ renderer_draw_quad(ctx->renderer, minx, miny, maxx, maxy, 0.0f);
+ }
+
+ blend->colormask = 1; /*enable colorwrites*/
+ cso_restore_blend(ctx->cso_context);
+ cso_restore_fragment_shader(ctx->cso_context);
+
+ dsa->depth.enabled = 1; /* glEnable(GL_DEPTH_TEST); */
+ dsa->depth.writemask = 0;/*glDepthMask(FALSE);*/
+ dsa->depth.func = PIPE_FUNC_GEQUAL;
+ }
+}
+
+void vg_validate_state(struct vg_context *ctx)
+{
+ if ((ctx->state.dirty & BLEND_DIRTY)) {
+ struct pipe_blend_state *blend = &ctx->state.g3d.blend;
+ memset(blend, 0, sizeof(struct pipe_blend_state));
+ blend->blend_enable = 1;
+ blend->colormask |= PIPE_MASK_R;
+ blend->colormask |= PIPE_MASK_G;
+ blend->colormask |= PIPE_MASK_B;
+ blend->colormask |= PIPE_MASK_A;
+
+ switch (ctx->state.vg.blend_mode) {
+ case VG_BLEND_SRC:
+ blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ break;
+ case VG_BLEND_SRC_OVER:
+ blend->rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
+ blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
+ blend->alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
+ break;
+ case VG_BLEND_DST_OVER:
+ blend->rgb_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
+ blend->alpha_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
+ blend->rgb_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA;
+ blend->alpha_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA;
+ break;
+ case VG_BLEND_SRC_IN:
+ blend->rgb_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
+ blend->alpha_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
+ blend->rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ break;
+ case VG_BLEND_DST_IN:
+ blend->rgb_src_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->rgb_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
+ blend->alpha_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
+ break;
+ case VG_BLEND_MULTIPLY:
+ case VG_BLEND_SCREEN:
+ case VG_BLEND_DARKEN:
+ case VG_BLEND_LIGHTEN:
+ blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend->alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ break;
+ case VG_BLEND_ADDITIVE:
+ blend->rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend->rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
+ blend->alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
+ break;
+ default:
+ assert(!"not implemented blend mode");
+ }
+ cso_set_blend(ctx->cso_context, &ctx->state.g3d.blend);
+ }
+ if ((ctx->state.dirty & RASTERIZER_DIRTY)) {
+ struct pipe_rasterizer_state *raster = &ctx->state.g3d.rasterizer;
+ memset(raster, 0, sizeof(struct pipe_rasterizer_state));
+ raster->gl_rasterization_rules = 1;
+ cso_set_rasterizer(ctx->cso_context, &ctx->state.g3d.rasterizer);
+ }
+ if ((ctx->state.dirty & VIEWPORT_DIRTY)) {
+ struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
+ const VGint param_bytes = 8 * sizeof(VGfloat);
+ VGfloat vs_consts[8] = {
+ 2.f/fb->width, 2.f/fb->height, 1, 1,
+ -1, -1, 0, 0
+ };
+ struct pipe_constant_buffer *cbuf = &ctx->vs_const_buffer;
+
+ vg_set_viewport(ctx, VEGA_Y0_BOTTOM);
+
+ pipe_buffer_reference(&cbuf->buffer, NULL);
+ cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 16,
+ PIPE_BUFFER_USAGE_CONSTANT,
+ param_bytes);
+
+ if (cbuf->buffer) {
+ st_no_flush_pipe_buffer_write(ctx, cbuf->buffer,
+ 0, param_bytes, vs_consts);
+ }
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, cbuf);
+ }
+ if ((ctx->state.dirty & VS_DIRTY)) {
+ cso_set_vertex_shader_handle(ctx->cso_context,
+ vg_plain_vs(ctx));
+ }
+
+ /* must be last because it renders to the depth buffer*/
+ if ((ctx->state.dirty & DEPTH_STENCIL_DIRTY)) {
+ update_clip_state(ctx);
+ cso_set_depth_stencil_alpha(ctx->cso_context, &ctx->state.g3d.dsa);
+ }
+
+ shader_set_masking(ctx->shader, ctx->state.vg.masking);
+ shader_set_image_mode(ctx->shader, ctx->state.vg.image_mode);
+
+ ctx->state.dirty = NONE_DIRTY;
+}
+
+VGboolean vg_object_is_valid(void *ptr, enum vg_object_type type)
+{
+ struct vg_object *obj = ptr;
+ if (ptr && is_aligned(obj) && obj->type == type)
+ return VG_TRUE;
+ else
+ return VG_FALSE;
+}
+
+void vg_set_error(struct vg_context *ctx,
+ VGErrorCode code)
+{
+ /*vgGetError returns the oldest error code provided by
+ * an API call on the current context since the previous
+ * call to vgGetError on that context (or since the creation
+ of the context).*/
+ if (ctx->_error == VG_NO_ERROR)
+ ctx->_error = code;
+}
+
+void vg_prepare_blend_surface(struct vg_context *ctx)
+{
+ struct pipe_surface *dest_surface = NULL;
+ struct pipe_context *pipe = ctx->pipe;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+ struct st_renderbuffer *strb = stfb->strb;
+
+ /* first finish all pending rendering */
+ vgFinish();
+
+ dest_surface = pipe->screen->get_tex_surface(pipe->screen,
+ stfb->blend_texture,
+ 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+ /* flip it, because we want to use it as a sampler */
+ util_blit_pixels_tex(ctx->blit,
+ strb->texture,
+ 0, strb->height,
+ strb->width, 0,
+ dest_surface,
+ 0, 0,
+ strb->width, strb->height,
+ 0.0, PIPE_TEX_MIPFILTER_NEAREST);
+
+ if (dest_surface)
+ pipe_surface_reference(&dest_surface, NULL);
+
+ /* make sure it's complete */
+ vgFinish();
+}
+
+
+void vg_prepare_blend_surface_from_mask(struct vg_context *ctx)
+{
+ struct pipe_surface *dest_surface = NULL;
+ struct pipe_context *pipe = ctx->pipe;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+ struct st_renderbuffer *strb = stfb->strb;
+
+ vg_validate_state(ctx);
+
+ /* first finish all pending rendering */
+ vgFinish();
+
+ dest_surface = pipe->screen->get_tex_surface(pipe->screen,
+ stfb->blend_texture,
+ 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* flip it, because we want to use it as a sampler */
+ util_blit_pixels_tex(ctx->blit,
+ stfb->alpha_mask,
+ 0, strb->height,
+ strb->width, 0,
+ dest_surface,
+ 0, 0,
+ strb->width, strb->height,
+ 0.0, PIPE_TEX_MIPFILTER_NEAREST);
+
+ /* make sure it's complete */
+ vgFinish();
+
+ if (dest_surface)
+ pipe_surface_reference(&dest_surface, NULL);
+}
+
+void * vg_plain_vs(struct vg_context *ctx)
+{
+ if (!ctx->plain_vs) {
+ ctx->plain_vs = shader_create_from_text(ctx->pipe,
+ vs_plain_asm,
+ 200,
+ PIPE_SHADER_VERTEX);
+ }
+
+ return ctx->plain_vs->driver;
+}
+
+
+void * vg_clear_vs(struct vg_context *ctx)
+{
+ if (!ctx->clear_vs) {
+ ctx->clear_vs = shader_create_from_text(ctx->pipe,
+ vs_clear_asm,
+ 200,
+ PIPE_SHADER_VERTEX);
+ }
+
+ return ctx->clear_vs->driver;
+}
+
+void * vg_texture_vs(struct vg_context *ctx)
+{
+ if (!ctx->texture_vs) {
+ ctx->texture_vs = shader_create_from_text(ctx->pipe,
+ vs_texture_asm,
+ 200,
+ PIPE_SHADER_VERTEX);
+ }
+
+ return ctx->texture_vs->driver;
+}
+
+void vg_set_viewport(struct vg_context *ctx, VegaOrientation orientation)
+{
+ struct pipe_viewport_state viewport;
+ struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
+ VGfloat y_scale = (orientation == VEGA_Y0_BOTTOM) ? -2.f : 2.f;
+
+ viewport.scale[0] = fb->width / 2.f;
+ viewport.scale[1] = fb->height / y_scale;
+ viewport.scale[2] = 1.0;
+ viewport.scale[3] = 1.0;
+ viewport.translate[0] = fb->width / 2.f;
+ viewport.translate[1] = fb->height / 2.f;
+ viewport.translate[2] = 0.0;
+ viewport.translate[3] = 0.0;
+
+ cso_set_viewport(ctx->cso_context, &viewport);
+}
diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h
new file mode 100644
index 0000000000..ccc8889c8c
--- /dev/null
+++ b/src/gallium/state_trackers/vega/vg_context.h
@@ -0,0 +1,292 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef VG_CONTEXT_H
+#define VG_CONTEXT_H
+
+#include "vg_state.h"
+
+#include "pipe/p_format.h"
+#include "pipe/p_state.h"
+#include "util/u_pointer.h"
+#include "util/u_math.h"
+
+#include "cso_cache/cso_hash.h"
+#include "cso_cache/cso_context.h"
+
+struct renderer;
+struct shaders_cache;
+struct shader;
+struct vg_shader;
+
+struct st_renderbuffer {
+ enum pipe_format format;
+ struct pipe_surface *surface;
+ struct pipe_texture *texture;
+ VGint width, height;
+};
+
+struct st_framebuffer {
+ VGint init_width, init_height;
+ struct st_renderbuffer *strb;
+ struct st_renderbuffer *dsrb;
+
+ struct pipe_texture *alpha_mask;
+
+ struct pipe_texture *blend_texture;
+
+ void *privateData;
+};
+
+enum vg_object_type {
+ VG_OBJECT_UNKNOWN = 0,
+ VG_OBJECT_PAINT,
+ VG_OBJECT_IMAGE,
+ VG_OBJECT_MASK,
+ VG_OBJECT_FONT,
+ VG_OBJECT_PATH,
+
+ VG_OBJECT_LAST
+};
+enum dirty_state {
+ NONE_DIRTY = 0<<0,
+ BLEND_DIRTY = 1<<1,
+ RASTERIZER_DIRTY = 1<<2,
+ VIEWPORT_DIRTY = 1<<3,
+ VS_DIRTY = 1<<4,
+ DEPTH_STENCIL_DIRTY = 1<<5,
+ ALL_DIRTY = BLEND_DIRTY | RASTERIZER_DIRTY |
+ VIEWPORT_DIRTY | VS_DIRTY | DEPTH_STENCIL_DIRTY
+};
+
+struct vg_context
+{
+ struct pipe_context *pipe;
+
+ struct {
+ struct vg_state vg;
+ struct {
+ struct pipe_blend_state blend;
+ struct pipe_rasterizer_state rasterizer;
+ struct pipe_shader_state vs_state;
+ struct pipe_depth_stencil_alpha_state dsa;
+ struct pipe_framebuffer_state fb;
+ } g3d;
+ VGbitfield dirty;
+ } state;
+
+ VGErrorCode _error;
+
+ struct st_framebuffer *draw_buffer;
+
+ struct cso_hash *owned_objects[VG_OBJECT_LAST];
+
+ struct {
+ struct pipe_shader_state vert_shader;
+ struct pipe_shader_state frag_shader;
+ struct pipe_rasterizer_state raster;
+ void *fs;
+ float vertices[4][2][4]; /**< vertex pos + color */
+ } clear;
+
+ struct {
+ struct pipe_constant_buffer cbuf;
+ struct pipe_sampler_state sampler;
+
+ struct vg_shader *union_fs;
+ struct vg_shader *intersect_fs;
+ struct vg_shader *subtract_fs;
+ struct vg_shader *set_fs;
+ } mask;
+
+ struct vg_shader *pass_through_depth_fs;
+
+ struct cso_context *cso_context;
+
+ struct pipe_buffer *stencil_quad;
+ VGfloat stencil_vertices[4][2][4];
+
+ struct renderer *renderer;
+ struct shaders_cache *sc;
+ struct shader *shader;
+
+ struct pipe_sampler_state blend_sampler;
+ struct {
+ struct pipe_constant_buffer buffer;
+ void *color_matrix_fs;
+ } filter;
+ struct vg_paint *default_paint;
+
+ struct blit_state *blit;
+
+ struct vg_shader *plain_vs;
+ struct vg_shader *clear_vs;
+ struct vg_shader *texture_vs;
+ struct pipe_constant_buffer vs_const_buffer;
+};
+
+struct vg_object {
+ enum vg_object_type type;
+ struct vg_context *ctx;
+};
+void vg_init_object(struct vg_object *obj, struct vg_context *ctx, enum vg_object_type type);
+VGboolean vg_object_is_valid(void *ptr, enum vg_object_type type);
+
+struct vg_context *vg_create_context(struct pipe_context *pipe,
+ const void *visual,
+ struct vg_context *share);
+void vg_destroy_context(struct vg_context *ctx);
+struct vg_context *vg_current_context(void);
+void vg_set_current_context(struct vg_context *ctx);
+
+VGboolean vg_context_is_object_valid(struct vg_context *ctx,
+ enum vg_object_type type,
+ void *ptr);
+void vg_context_add_object(struct vg_context *ctx,
+ enum vg_object_type type,
+ void *ptr);
+void vg_context_remove_object(struct vg_context *ctx,
+ enum vg_object_type type,
+ void *ptr);
+
+void vg_validate_state(struct vg_context *ctx);
+
+void vg_set_error(struct vg_context *ctx,
+ VGErrorCode code);
+
+void vg_prepare_blend_surface(struct vg_context *ctx);
+void vg_prepare_blend_surface_from_mask(struct vg_context *ctx);
+
+
+static INLINE VGboolean is_aligned_to(const void *ptr, VGbyte alignment)
+{
+ void *aligned = align_pointer(ptr, alignment);
+ return (ptr == aligned) ? VG_TRUE : VG_FALSE;
+}
+
+static INLINE VGboolean is_aligned(const void *ptr)
+{
+ return is_aligned_to(ptr, 4);
+}
+
+static INLINE void vg_shift_rectx(VGfloat coords[4],
+ const VGfloat *bounds,
+ const VGfloat shift)
+{
+ coords[0] += shift;
+ coords[2] -= shift;
+ if (bounds) {
+ coords[2] = MIN2(coords[2], bounds[2]);
+ /* bound x/y + width/height */
+ if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
+ coords[2] = (bounds[0] + bounds[2]) - coords[0];
+ }
+ }
+}
+
+static INLINE void vg_shift_recty(VGfloat coords[4],
+ const VGfloat *bounds,
+ const VGfloat shift)
+{
+ coords[1] += shift;
+ coords[3] -= shift;
+ if (bounds) {
+ coords[3] = MIN2(coords[3], bounds[3]);
+ if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
+ coords[3] = (bounds[1] + bounds[3]) - coords[1];
+ }
+ }
+}
+
+static INLINE void vg_bound_rect(VGfloat coords[4],
+ const VGfloat bounds[4],
+ VGfloat shift[4])
+{
+ /* if outside the bounds */
+ if (coords[0] > (bounds[0] + bounds[2]) ||
+ coords[1] > (bounds[1] + bounds[3]) ||
+ (coords[0] + coords[2]) < bounds[0] ||
+ (coords[1] + coords[3]) < bounds[1]) {
+ coords[0] = 0.f;
+ coords[1] = 0.f;
+ coords[2] = 0.f;
+ coords[3] = 0.f;
+ shift[0] = 0.f;
+ shift[1] = 0.f;
+ return;
+ }
+
+ /* bound x */
+ if (coords[0] < bounds[0]) {
+ shift[0] = bounds[0] - coords[0];
+ coords[2] -= shift[0];
+ coords[0] = bounds[0];
+ } else
+ shift[0] = 0.f;
+
+ /* bound y */
+ if (coords[1] < bounds[1]) {
+ shift[1] = bounds[1] - coords[1];
+ coords[3] -= shift[1];
+ coords[1] = bounds[1];
+ } else
+ shift[1] = 0.f;
+
+ shift[2] = bounds[2] - coords[2];
+ shift[3] = bounds[3] - coords[3];
+ /* bound width/height */
+ coords[2] = MIN2(coords[2], bounds[2]);
+ coords[3] = MIN2(coords[3], bounds[3]);
+
+ /* bound x/y + width/height */
+ if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
+ coords[2] = (bounds[0] + bounds[2]) - coords[0];
+ }
+ if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
+ coords[3] = (bounds[1] + bounds[3]) - coords[1];
+ }
+
+ /* if outside the bounds */
+ if ((coords[0] + coords[2]) < bounds[0] ||
+ (coords[1] + coords[3]) < bounds[1]) {
+ coords[0] = 0.f;
+ coords[1] = 0.f;
+ coords[2] = 0.f;
+ coords[3] = 0.f;
+ return;
+ }
+}
+
+void *vg_plain_vs(struct vg_context *ctx);
+void *vg_clear_vs(struct vg_context *ctx);
+void *vg_texture_vs(struct vg_context *ctx);
+typedef enum {
+ VEGA_Y0_TOP,
+ VEGA_Y0_BOTTOM
+} VegaOrientation;
+void vg_set_viewport(struct vg_context *ctx, VegaOrientation orientation);
+
+#endif
diff --git a/src/gallium/state_trackers/vega/vg_state.c b/src/gallium/state_trackers/vega/vg_state.c
new file mode 100644
index 0000000000..6f6bfdaf7a
--- /dev/null
+++ b/src/gallium/state_trackers/vega/vg_state.c
@@ -0,0 +1,124 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "vg_state.h"
+
+#include <string.h>
+
+void vg_init_state(struct vg_state *state)
+{
+ state->matrix_mode = VG_MATRIX_PATH_USER_TO_SURFACE;
+ state->fill_rule = VG_EVEN_ODD;
+ state->image_quality = VG_IMAGE_QUALITY_FASTER;
+ state->rendering_quality = VG_RENDERING_QUALITY_BETTER;
+ state->blend_mode = VG_BLEND_SRC_OVER;
+ state->image_mode = VG_DRAW_IMAGE_NORMAL;
+
+ memset(state->scissor_rects, 0, sizeof(state->scissor_rects));
+ state->scissor_rects_num = 0;
+
+ state->color_transform = VG_FALSE;
+ state->color_transform_values[0] = 1.0f;
+ state->color_transform_values[1] = 1.0f;
+ state->color_transform_values[2] = 1.0f;
+ state->color_transform_values[3] = 1.0f;
+ state->color_transform_values[4] = 0.0f;
+ state->color_transform_values[5] = 0.0f;
+ state->color_transform_values[6] = 0.0f;
+ state->color_transform_values[7] = 0.0f;
+
+ /* Stroke parameters */
+ state->stroke.line_width.f = 1.0f;
+ state->stroke.line_width.i = 1;
+ state->stroke.cap_style = VG_CAP_BUTT;
+ state->stroke.join_style = VG_JOIN_MITER;
+ state->stroke.miter_limit.f = 4.0f;
+ state->stroke.miter_limit.i = 4;
+ state->stroke.dash_pattern_num = 0;
+ state->stroke.dash_phase.f = 0.0f;
+ state->stroke.dash_phase.i = 0;
+ state->stroke.dash_phase_reset = VG_FALSE;
+
+ /* Edge fill color for VG_TILE_FILL tiling mode */
+ state->tile_fill_color[0] = 0.0f;
+ state->tile_fill_color[1] = 0.0f;
+ state->tile_fill_color[2] = 0.0f;
+ state->tile_fill_color[3] = 0.0f;
+
+ /* Color for vgClear */
+ state->clear_color[0] = 0.0f;
+ state->clear_color[1] = 0.0f;
+ state->clear_color[2] = 0.0f;
+ state->clear_color[3] = 0.0f;
+
+ /* Glyph origin */
+ state->glyph_origin[0].f = 0.0f;
+ state->glyph_origin[1].f = 0.0f;
+ state->glyph_origin[0].i = 0;
+ state->glyph_origin[1].i = 0;
+
+ /* Enable/disable alpha masking and scissoring */
+ state->masking = VG_FALSE;
+ state->scissoring = VG_FALSE;
+
+ /* Pixel layout information */
+ state->pixel_layout = VG_PIXEL_LAYOUT_UNKNOWN;
+ state->screen_layout = VG_PIXEL_LAYOUT_UNKNOWN;
+
+ /* Source format selection for image filters */
+ state->filter_format_linear = VG_FALSE;
+ state->filter_format_premultiplied = VG_FALSE;
+
+ /* Destination write enable mask for image filters */
+ state->filter_channel_mask = (VG_RED | VG_GREEN | VG_BLUE | VG_ALPHA);
+
+ matrix_load_identity(&state->path_user_to_surface_matrix);
+ matrix_load_identity(&state->image_user_to_surface_matrix);
+ matrix_load_identity(&state->fill_paint_to_user_matrix);
+ matrix_load_identity(&state->stroke_paint_to_user_matrix);
+ matrix_load_identity(&state->glyph_user_to_surface_matrix);
+}
+
+struct matrix *vg_state_matrix(struct vg_state *state)
+{
+ switch(state->matrix_mode) {
+ case VG_MATRIX_PATH_USER_TO_SURFACE:
+ return &state->path_user_to_surface_matrix;
+ case VG_MATRIX_IMAGE_USER_TO_SURFACE:
+ return &state->image_user_to_surface_matrix;
+ case VG_MATRIX_FILL_PAINT_TO_USER:
+ return &state->fill_paint_to_user_matrix;
+ case VG_MATRIX_STROKE_PAINT_TO_USER:
+ return &state->stroke_paint_to_user_matrix;
+#ifdef OPENVG_VERSION_1_1
+ case VG_MATRIX_GLYPH_USER_TO_SURFACE:
+ return &state->glyph_user_to_surface_matrix;
+#endif
+ default:
+ break;
+ }
+ return NULL;
+}
diff --git a/src/gallium/state_trackers/vega/vg_state.h b/src/gallium/state_trackers/vega/vg_state.h
new file mode 100644
index 0000000000..ed90689f91
--- /dev/null
+++ b/src/gallium/state_trackers/vega/vg_state.h
@@ -0,0 +1,109 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef VG_STATE_H
+#define VG_STATE_H
+
+#include "VG/openvg.h"
+
+#include "api_consts.h"
+#include "matrix.h"
+
+struct vg_value
+{
+ VGfloat f;
+ VGint i;
+};
+
+struct vg_state {
+ /* Mode settings */
+ VGMatrixMode matrix_mode;
+ VGFillRule fill_rule;
+ VGImageQuality image_quality;
+ VGRenderingQuality rendering_quality;
+ VGBlendMode blend_mode;
+ VGImageMode image_mode;
+
+ /* Scissoring rectangles */
+ struct vg_value scissor_rects[32*4];
+ VGint scissor_rects_num;
+
+ /* Color Transformation */
+ VGboolean color_transform;
+ VGfloat color_transform_values[8];
+
+ /* Stroke parameters */
+ struct {
+ struct vg_value line_width;
+ VGCapStyle cap_style;
+ VGJoinStyle join_style;
+ struct vg_value miter_limit;
+ struct vg_value dash_pattern[VEGA_MAX_DASH_COUNT];
+ VGint dash_pattern_num;
+ struct vg_value dash_phase;
+ VGboolean dash_phase_reset;
+ } stroke;
+
+ /* Edge fill color for VG_TILE_FILL tiling mode */
+ VGfloat tile_fill_color[4];
+ VGint tile_fill_colori[4];
+
+ /* Color for vgClear */
+ VGfloat clear_color[4];
+ VGint clear_colori[4];
+
+ /* Glyph origin */
+ struct vg_value glyph_origin[2];
+
+ /* Enable/disable alpha masking and scissoring */
+ VGboolean masking;
+ VGboolean scissoring;
+
+ /* Pixel layout information */
+ VGPixelLayout pixel_layout;
+ VGPixelLayout screen_layout;
+
+ /* Source format selection for image filters */
+ VGboolean filter_format_linear;
+ VGboolean filter_format_premultiplied;
+
+ /* Destination write enable mask for image filters */
+ VGbitfield filter_channel_mask;
+
+ struct matrix path_user_to_surface_matrix;
+ struct matrix image_user_to_surface_matrix;
+ struct matrix fill_paint_to_user_matrix;
+ struct matrix stroke_paint_to_user_matrix;
+ struct matrix glyph_user_to_surface_matrix;
+
+ struct vg_paint *stroke_paint;
+ struct vg_paint *fill_paint;
+};
+
+void vg_init_state(struct vg_state *state);
+struct matrix * vg_state_matrix(struct vg_state *state);
+
+#endif
diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c
new file mode 100644
index 0000000000..c262ce08fa
--- /dev/null
+++ b/src/gallium/state_trackers/vega/vg_tracker.c
@@ -0,0 +1,406 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "vg_context.h"
+#include "vg_tracker.h"
+#include "mask.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_screen.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+static struct pipe_texture *
+create_texture(struct pipe_context *pipe, enum pipe_format format,
+ VGint width, VGint height)
+{
+ struct pipe_texture templ;
+
+ memset(&templ, 0, sizeof(templ));
+
+ if (format != PIPE_FORMAT_NONE) {
+ templ.format = format;
+ }
+ else {
+ templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ }
+
+ templ.target = PIPE_TEXTURE_2D;
+ pf_get_block(templ.format, &templ.block);
+ templ.width[0] = width;
+ templ.height[0] = height;
+ templ.depth[0] = 1;
+ templ.last_level = 0;
+
+ if (pf_get_component_bits(format, PIPE_FORMAT_COMP_S)) {
+ templ.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
+ } else {
+ templ.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_RENDER_TARGET |
+ PIPE_TEXTURE_USAGE_SAMPLER);
+ }
+
+ return pipe->screen->texture_create(pipe->screen, &templ);
+}
+
+/**
+ * Allocate a renderbuffer for a an on-screen window (not a user-created
+ * renderbuffer). The window system code determines the format.
+ */
+static struct st_renderbuffer *
+st_new_renderbuffer_fb(enum pipe_format format)
+{
+ struct st_renderbuffer *strb;
+
+ strb = CALLOC_STRUCT(st_renderbuffer);
+ if (!strb) {
+ /*_vega_error(NULL, VG_OUT_OF_MEMORY, "creating renderbuffer");*/
+ return NULL;
+ }
+
+ strb->format = format;
+
+ return strb;
+}
+
+
+/**
+ * This is called to allocate the original drawing surface, and
+ * during window resize.
+ */
+static VGboolean
+st_renderbuffer_alloc_storage(struct vg_context * ctx,
+ struct st_renderbuffer *strb,
+ VGuint width, VGuint height)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ unsigned surface_usage;
+
+ /* Free the old surface and texture
+ */
+ pipe_surface_reference(&strb->surface, NULL);
+ pipe_texture_reference(&strb->texture, NULL);
+
+
+ /* Probably need dedicated flags for surface usage too:
+ */
+ surface_usage = (PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ strb->texture = create_texture(pipe, strb->format,
+ width, height);
+
+ if (!strb->texture)
+ return FALSE;
+
+ strb->surface = pipe->screen->get_tex_surface(pipe->screen,
+ strb->texture,
+ 0, 0, 0,
+ surface_usage);
+ strb->width = width;
+ strb->height = height;
+
+ assert(strb->surface->width == width);
+ assert(strb->surface->height == height);
+
+ return strb->surface != NULL;
+}
+
+struct vg_context * st_create_context(struct pipe_context *pipe,
+ const void *visual,
+ struct vg_context *share)
+{
+ struct vg_context *ctx = vg_create_context(pipe, visual, share);
+ /*debug_printf("--------- CREATE CONTEXT %p\n", ctx);*/
+ return ctx;
+}
+
+void st_destroy_context(struct vg_context *st)
+{
+ /*debug_printf("--------- DESTROY CONTEXT %p\n", st);*/
+ vg_destroy_context(st);
+}
+
+void st_copy_context_state(struct vg_context *dst, struct vg_context *src,
+ uint mask)
+{
+ fprintf(stderr, "FIXME: %s\n", __FUNCTION__);
+}
+
+void st_get_framebuffer_dimensions(struct st_framebuffer *stfb,
+ uint *width,
+ uint *height)
+{
+ *width = stfb->strb->width;
+ *height = stfb->strb->height;
+}
+
+struct st_framebuffer * st_create_framebuffer(const void *visual,
+ enum pipe_format colorFormat,
+ enum pipe_format depthFormat,
+ enum pipe_format stencilFormat,
+ uint width, uint height,
+ void *privateData)
+{
+ struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer);
+ if (stfb) {
+ struct st_renderbuffer *rb =
+ st_new_renderbuffer_fb(colorFormat);
+ stfb->strb = rb;
+#if 0
+ if (doubleBuffer) {
+ struct st_renderbuffer *rb =
+ st_new_renderbuffer_fb(colorFormat);
+ }
+#endif
+
+ /* we want to combine the depth/stencil */
+ if (stencilFormat == depthFormat)
+ stfb->dsrb = st_new_renderbuffer_fb(stencilFormat);
+ else
+ stfb->dsrb = st_new_renderbuffer_fb(PIPE_FORMAT_S8Z24_UNORM);
+
+ /*### currently we always allocate it but it's possible it's
+ not necessary if EGL_ALPHA_MASK_SIZE was 0
+ */
+ stfb->alpha_mask = 0;
+
+ stfb->init_width = width;
+ stfb->init_height = height;
+ stfb->privateData = privateData;
+ }
+
+ return stfb;
+}
+
+static void setup_new_alpha_mask(struct vg_context *ctx,
+ struct st_framebuffer *stfb,
+ uint width, uint height)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_texture *old_texture = stfb->alpha_mask;
+
+ /*
+ we use PIPE_FORMAT_A8R8G8B8_UNORM because we want to render to
+ this texture and use it as a sampler, so while this wastes some
+ space it makes both of those a lot simpler
+ */
+ stfb->alpha_mask =
+ create_texture(pipe, PIPE_FORMAT_A8R8G8B8_UNORM, width, height);
+
+ if (!stfb->alpha_mask) {
+ if (old_texture)
+ pipe_texture_reference(&old_texture, NULL);
+ return;
+ }
+
+ vg_validate_state(ctx);
+
+ /* alpha mask starts with 1.f alpha */
+ mask_fill(0, 0, width, height, 1.f);
+
+ /* if we had an old surface copy it over */
+ if (old_texture) {
+ struct pipe_surface *surface = pipe->screen->get_tex_surface(
+ pipe->screen,
+ stfb->alpha_mask,
+ 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+ struct pipe_surface *old_surface = pipe->screen->get_tex_surface(
+ pipe->screen,
+ old_texture,
+ 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ);
+ pipe->surface_copy(pipe,
+ surface,
+ 0, 0,
+ old_surface,
+ 0, 0,
+ MIN2(old_surface->width, width),
+ MIN2(old_surface->height, height));
+ if (surface)
+ pipe_surface_reference(&surface, NULL);
+ if (old_surface)
+ pipe_surface_reference(&old_surface, NULL);
+ }
+
+ /* Free the old texture
+ */
+ if (old_texture)
+ pipe_texture_reference(&old_texture, NULL);
+}
+
+void st_resize_framebuffer(struct st_framebuffer *stfb,
+ uint width, uint height)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct st_renderbuffer *strb = stfb->strb;
+ struct pipe_framebuffer_state *state;
+
+ if (!ctx)
+ return;
+
+ state = &ctx->state.g3d.fb;
+
+ /* If this is a noop, exit early and don't do the clear, etc below.
+ */
+ if (strb->width == width &&
+ strb->height == height &&
+ state->zsbuf)
+ return;
+
+ if (strb->width != width || strb->height != height)
+ st_renderbuffer_alloc_storage(ctx, strb,
+ width, height);
+
+ if (stfb->dsrb->width != width || stfb->dsrb->height != height)
+ st_renderbuffer_alloc_storage(ctx, stfb->dsrb,
+ width, height);
+
+ {
+ VGuint i;
+
+ memset(state, 0, sizeof(struct pipe_framebuffer_state));
+
+ state->width = width;
+ state->height = height;
+
+ state->nr_cbufs = 1;
+ state->cbufs[0] = strb->surface;
+ for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
+ state->cbufs[i] = 0;
+
+ state->zsbuf = stfb->dsrb->surface;
+
+ cso_set_framebuffer(ctx->cso_context, state);
+ }
+
+ ctx->state.dirty |= VIEWPORT_DIRTY;
+ ctx->state.dirty |= DEPTH_STENCIL_DIRTY;/*to reset the scissors*/
+
+ ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_DEPTHSTENCIL,
+ NULL, 0.0, 0);
+
+ /* we need all the other state already set */
+
+ setup_new_alpha_mask(ctx, stfb, width, height);
+
+ pipe_texture_reference( &stfb->blend_texture, NULL );
+ stfb->blend_texture = create_texture(ctx->pipe, PIPE_FORMAT_A8R8G8B8_UNORM,
+ width, height);
+}
+
+void st_set_framebuffer_surface(struct st_framebuffer *stfb,
+ uint surfIndex, struct pipe_surface *surf)
+{
+ struct st_renderbuffer *rb = stfb->strb;
+
+ /* unreference existing surfaces */
+ pipe_surface_reference( &rb->surface, NULL );
+ pipe_texture_reference( &rb->texture, NULL );
+
+ /* reference new ones */
+ pipe_surface_reference( &rb->surface, surf );
+ pipe_texture_reference( &rb->texture, surf->texture );
+
+ rb->width = surf->width;
+ rb->height = surf->height;
+}
+
+int st_get_framebuffer_surface(struct st_framebuffer *stfb,
+ uint surfIndex, struct pipe_surface **surf)
+{
+ struct st_renderbuffer *rb = stfb->strb;
+ *surf = rb->surface;
+ return VG_TRUE;
+}
+
+int st_get_framebuffer_texture(struct st_framebuffer *stfb,
+ uint surfIndex, struct pipe_texture **tex)
+{
+ struct st_renderbuffer *rb = stfb->strb;
+ *tex = rb->texture;
+ return VG_TRUE;
+}
+
+void * st_framebuffer_private(struct st_framebuffer *stfb)
+{
+ return stfb->privateData;
+}
+
+void st_unreference_framebuffer(struct st_framebuffer *stfb)
+{
+ /* FIXME */
+}
+
+void st_make_current(struct vg_context *st,
+ struct st_framebuffer *draw,
+ struct st_framebuffer *read)
+{
+ vg_set_current_context(st);
+ if (st) {
+ st->draw_buffer = draw;
+ }
+}
+
+void st_flush(struct vg_context *st, uint pipeFlushFlags,
+ struct pipe_fence_handle **fence)
+{
+ st->pipe->flush(st->pipe, pipeFlushFlags, fence);
+}
+
+void st_finish(struct vg_context *st)
+{
+ struct pipe_fence_handle *fence = NULL;
+
+ st_flush(st, PIPE_FLUSH_RENDER_CACHE, &fence);
+
+ st->pipe->screen->fence_finish(st->pipe->screen, fence, 0);
+ st->pipe->screen->fence_reference(st->pipe->screen, &fence, NULL);
+}
+
+void st_notify_swapbuffers(struct st_framebuffer *stfb)
+{
+ struct vg_context *ctx = vg_current_context();
+ if (ctx && ctx->draw_buffer == stfb) {
+ st_flush(ctx,
+ PIPE_FLUSH_RENDER_CACHE |
+ PIPE_FLUSH_SWAPBUFFERS |
+ PIPE_FLUSH_FRAME,
+ NULL);
+ }
+}
+
+void st_notify_swapbuffers_complete(struct st_framebuffer *stfb)
+{
+}
+
+int
+st_set_teximage(struct pipe_texture *pt, int target)
+{
+ return 0;
+}
diff --git a/src/gallium/state_trackers/vega/vg_tracker.h b/src/gallium/state_trackers/vega/vg_tracker.h
new file mode 100644
index 0000000000..805c58ccc7
--- /dev/null
+++ b/src/gallium/state_trackers/vega/vg_tracker.h
@@ -0,0 +1,102 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef VG_TRACKER_H
+#define VG_TRACKER_H
+
+#include "VG/openvg.h"
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+
+#define ST_SURFACE_FRONT_LEFT 0
+#define ST_SURFACE_BACK_LEFT 1
+#define ST_SURFACE_FRONT_RIGHT 2
+#define ST_SURFACE_BACK_RIGHT 3
+#define ST_SURFACE_DEPTH 8
+
+struct vg_context;
+struct st_framebuffer;
+struct pipe_context;
+struct pipe_fence_handle;
+struct pipe_surface;
+
+
+struct vg_context *st_create_context(struct pipe_context *pipe,
+ const void *visual,
+ struct vg_context *share);
+
+void st_destroy_context( struct vg_context *st );
+
+void st_copy_context_state(struct vg_context *dst, struct vg_context *src,
+ uint mask);
+
+struct st_framebuffer *st_create_framebuffer(const void *visual,
+ enum pipe_format colorFormat,
+ enum pipe_format depthFormat,
+ enum pipe_format stencilFormat,
+ uint width, uint height,
+ void *privateData);
+
+void st_resize_framebuffer(struct st_framebuffer *stfb,
+ uint width, uint height);
+
+void st_set_framebuffer_surface(struct st_framebuffer *stfb,
+ uint surfIndex, struct pipe_surface *surf);
+
+void st_get_framebuffer_dimensions( struct st_framebuffer *stfb,
+ uint *width, uint *height);
+
+int st_set_teximage(struct pipe_texture *pt, int target);
+
+int st_get_framebuffer_surface(struct st_framebuffer *stfb,
+ uint surfIndex, struct pipe_surface **surf);
+
+int st_get_framebuffer_texture(struct st_framebuffer *stfb,
+ uint surfIndex, struct pipe_texture **tex);
+
+void *st_framebuffer_private(struct st_framebuffer *stfb);
+
+void st_unreference_framebuffer(struct st_framebuffer *stfb);
+
+void st_make_current(struct vg_context *st,
+ struct st_framebuffer *draw,
+ struct st_framebuffer *read);
+
+void st_flush(struct vg_context *st, uint pipeFlushFlags,
+ struct pipe_fence_handle **fence);
+void st_finish(struct vg_context *st);
+
+void st_notify_swapbuffers(struct st_framebuffer *stfb);
+void st_notify_swapbuffers_complete(struct st_framebuffer *stfb);
+
+
+/** Generic function type */
+typedef void (*st_proc)();
+
+st_proc st_get_proc_address(const char *procname);
+
+#endif
diff --git a/src/gallium/state_trackers/vega/vg_translate.c b/src/gallium/state_trackers/vega/vg_translate.c
new file mode 100644
index 0000000000..00e0764706
--- /dev/null
+++ b/src/gallium/state_trackers/vega/vg_translate.c
@@ -0,0 +1,1030 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "vg_translate.h"
+
+#include "pipe/p_format.h"
+#include "util/u_pack_color.h"
+
+void _vega_pack_rgba_span_float(struct vg_context *ctx,
+ VGuint n, VGfloat rgba[][4],
+ VGImageFormat dstFormat,
+ void *dstAddr)
+{
+ VGint i;
+
+ switch (dstFormat) {
+ case VG_sRGBX_8888: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = 255;
+ dst[i] = r << 24 | g << 16 | b << 8 | a;
+ }
+ return;
+ }
+ break;
+ case VG_sRGBA_8888: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = r << 24 | g << 16 | b << 8 | a;
+ }
+ return;
+ }
+ break;
+ case VG_sRGBA_8888_PRE: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = r << 24 | g << 16 | b << 8 | a;
+ }
+ return;
+ }
+ break;
+ case VG_sRGB_565: {
+ VGshort *dst = (VGshort *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ r = (r / 255.0) * 32;
+ g = (g / 255.0) * 32;
+ b = (b / 255.0) * 32;
+
+ dst[i] = b | g << 5 | r << 11;
+ }
+ return;
+ }
+ break;
+ case VG_sRGBA_5551: {
+ VGshort *dst = (VGshort *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b, a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ r = (r / 255.0) * 32;
+ g = (g / 255.0) * 32;
+ b = (b / 255.0) * 32;
+ a = (a / 255.0);
+
+ dst[i] = a | b << 1 | g << 6 | r << 11;
+ }
+ return;
+ }
+ break;
+ case VG_sRGBA_4444: {
+ VGshort *dst = (VGshort *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b, a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ r = (r / 255.0) * 16;
+ g = (g / 255.0) * 16;
+ b = (b / 255.0) * 16;
+ a = (a / 255.0) * 16;
+
+ dst[i] = a | b << 4 | g << 8 | r << 12;
+ }
+ return;
+ }
+ break;
+ case VG_sL_8: {
+ VGubyte *dst = (VGubyte *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b, a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+
+ dst[i] = a;
+ }
+ return;
+ }
+ break;
+ case VG_lRGBX_8888: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = 255;
+ dst[i] = r << 24 | g << 16 | b << 8 | a;
+ }
+ return;
+ }
+ break;
+ case VG_lRGBA_8888: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = r << 24 | g << 16 | b << 8 | a;
+ }
+ return;
+ }
+ case VG_lRGBA_8888_PRE: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = r << 24 | g << 16 | b << 8 | a;
+ }
+ return;
+ }
+ break;
+ case VG_lL_8: {
+ VGubyte *dst = (VGubyte *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = a;
+ }
+ return;
+ }
+ break;
+ case VG_A_8: {
+ VGubyte *dst = (VGubyte *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b, a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+
+ dst[i] = a;
+ }
+ return;
+ }
+ break;
+ case VG_BW_1: {
+ VGshort *dst = (VGshort *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b, a;
+ VGubyte res;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+
+ res = (r + g + b + a)/4;
+ dst[i] = (res & (128));
+ }
+ return;
+ }
+ break;
+#ifdef OPENVG_VERSION_1_1
+ case VG_A_1: {
+ VGshort *dst = (VGshort *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b, a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+
+ dst[i] = (a & (128));
+ }
+ return;
+ }
+ break;
+ case VG_A_4: {
+ VGshort *dst = (VGshort *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b, a;
+ VGubyte res;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+
+ res = a/4;
+ dst[i] = (res & (128));
+ }
+ return;
+ }
+ break;
+#endif
+ case VG_sXRGB_8888:
+ break;
+ case VG_sARGB_8888: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = a << 24 | r << 16 | g << 8 | b;
+ }
+ return;
+ }
+ break;
+ case VG_sARGB_8888_PRE: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = a << 24 | r << 16 | g << 8 | b;
+ }
+ return;
+ }
+ break;
+ case VG_sARGB_1555:
+ break;
+ case VG_sARGB_4444:
+ break;
+ case VG_lXRGB_8888:
+ break;
+ case VG_lARGB_8888: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = a << 24 | r << 16 | g << 8 | b;
+ }
+ return;
+ }
+ break;
+ case VG_lARGB_8888_PRE: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = a << 24 | r << 16 | g << 8 | b;
+ }
+ return;
+ }
+ break;
+ case VG_sBGRX_8888: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = 0xff;
+ dst[i] = b << 24 | g << 16 | r << 8 | a;
+ }
+ return;
+ }
+ break;
+ case VG_sBGRA_8888: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = b << 24 | g << 16 | r << 8 | a;
+ }
+ return;
+ }
+ break;
+ case VG_sBGRA_8888_PRE: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = b << 24 | g << 16 | r << 8 | a;
+ }
+ return;
+ }
+ break;
+ case VG_sBGR_565:
+ break;
+ case VG_sBGRA_5551:
+ break;
+ case VG_sBGRA_4444:
+ break;
+ case VG_lBGRX_8888: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = 0xff;
+ dst[i] = b << 24 | g << 16 | r << 8 | a;
+ }
+ return;
+ }
+ break;
+ case VG_lBGRA_8888: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = b << 24 | g << 16 | r << 8 | a;
+ }
+ return;
+ }
+ break;
+ case VG_lBGRA_8888_PRE: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = b << 24 | g << 16 | r << 8 | a;
+ }
+ return;
+ }
+ break;
+ case VG_sXBGR_8888:
+ break;
+ case VG_sABGR_8888: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = a << 24 | b << 16 | g << 8 | r;
+ }
+ return;
+ }
+ break;
+ case VG_sABGR_8888_PRE: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = a << 24 | b << 16 | g << 8 | r;
+ }
+ return;
+ }
+ break;
+ case VG_sABGR_1555:
+ break;
+ case VG_sABGR_4444:
+ break;
+ case VG_lXBGR_8888:
+ break;
+ case VG_lABGR_8888: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = a << 24 | b << 16 | g << 8 | r;
+ }
+ return;
+ }
+ break;
+ case VG_lABGR_8888_PRE: {
+ VGint *dst = (VGint *)dstAddr;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = float_to_ubyte(rgba[i][0]);
+ g = float_to_ubyte(rgba[i][1]);
+ b = float_to_ubyte(rgba[i][2]);
+ a = float_to_ubyte(rgba[i][3]);
+ dst[i] = a << 24 | b << 16 | g << 8 | r;
+ }
+ return;
+ }
+ break;
+ default:
+ assert(!"Unknown ReadPixels format");
+ break;
+ }
+ assert(!"Not implemented ReadPixels format");
+}
+
+void _vega_unpack_float_span_rgba(struct vg_context *ctx,
+ VGuint n,
+ VGuint offset,
+ const void * data,
+ VGImageFormat dataFormat,
+ VGfloat rgba[][4])
+{
+ VGint i;
+
+ switch (dataFormat) {
+ case VG_sRGBX_8888: {
+ VGuint *src = (VGuint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = (*src >> 24) & 0xff;
+ g = (*src >> 16) & 0xff;
+ b = (*src >> 8) & 0xff;
+ a = 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ }
+ return;
+ case VG_sRGBA_8888: {
+ VGuint *src = (VGuint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = (*src >> 24) & 0xff;
+ g = (*src >> 16) & 0xff;
+ b = (*src >> 8) & 0xff;
+ a = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_sRGBA_8888_PRE: {
+ VGint *src = (VGint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = (*src >> 24) & 0xff;
+ g = (*src >> 16) & 0xff;
+ b = (*src >> 8) & 0xff;
+ a = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_sRGB_565: {
+ VGshort *src = (VGshort *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGfloat clr[4];
+ clr[0] = ((*src >> 10) & 31)/31.;
+ clr[1] = ((*src >> 5) & 95)/95.;
+ clr[2] = ((*src >> 0) & 31)/31.;
+ clr[3] = 1.f;
+
+ util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ }
+ return;
+ case VG_sRGBA_5551: {
+ VGshort *src = (VGshort *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGfloat clr[4];
+ clr[0] = ((*src >> 10) & 31)/31.;
+ clr[1] = ((*src >> 5) & 31)/31.;
+ clr[2] = ((*src >> 1) & 31)/31.;
+ clr[3] = ((*src >> 0) & 1)/1.;
+
+ util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ }
+ return;
+ case VG_sRGBA_4444: {
+ VGshort *src = (VGshort *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGfloat clr[4];
+ clr[0] = ((*src >> 12) & 15)/15.;
+ clr[1] = ((*src >> 8) & 15)/15.;
+ clr[2] = ((*src >> 4) & 15)/15.;
+ clr[3] = ((*src >> 0) & 15)/15.;
+
+ util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ }
+ return;
+ case VG_sL_8: {
+ VGubyte *src = (VGubyte *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ }
+ return;
+ case VG_lRGBX_8888: {
+ VGuint *src = (VGuint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = (*src >> 24) & 0xff;
+ g = (*src >> 16) & 0xff;
+ b = (*src >> 8) & 0xff;
+ a = 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ }
+ return;
+ case VG_lRGBA_8888: {
+ VGint *src = (VGint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = (*src >> 24) & 0xff;
+ g = (*src >> 16) & 0xff;
+ b = (*src >> 8) & 0xff;
+ a = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_lRGBA_8888_PRE: {
+ VGint *src = (VGint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ r = (*src >> 24) & 0xff;
+ g = (*src >> 16) & 0xff;
+ b = (*src >> 8) & 0xff;
+ a = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_lL_8: {
+ VGubyte *src = (VGubyte *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ }
+ return;
+ case VG_A_8: {
+ VGubyte *src = (VGubyte *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ util_pack_color_ub(0xff, 0xff, 0xff, *src, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ }
+ return;
+ case VG_BW_1: {
+ VGubyte *src = (VGubyte *)data;
+ src += offset;
+ for (i = 0; i < n; i += 8) {
+ VGfloat clr[4];
+ VGint j;
+ for (j = 0; j < 8 && j < n ; ++j) {
+ VGint shift = j;
+ clr[0] = (((*src) & (1<<shift)) >> shift);
+ clr[1] = clr[0];
+ clr[2] = clr[0];
+ clr[3] = 1.f;
+
+ util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i+j]);
+ }
+ ++src;
+ }
+ }
+ return;
+#ifdef OPENVG_VERSION_1_1
+ case VG_A_1: {
+ VGubyte *src = (VGubyte *)data;
+ src += offset;
+ for (i = 0; i < n; i += 8) {
+ VGfloat clr[4];
+ VGint j;
+ for (j = 0; j < 8 && j < n ; ++j) {
+ VGint shift = j;
+ clr[0] = 0.f;
+ clr[1] = 0.f;
+ clr[2] = 0.f;
+ clr[3] = (((*src) & (1<<shift)) >> shift);
+
+ util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i+j]);
+ }
+ ++src;
+ }
+ }
+ return;
+ case VG_A_4: {
+ VGubyte *src = (VGubyte *)data;
+ src += offset/2;
+ for (i = 0; i < n; i += 2) {
+ VGfloat clr[4];
+ VGint j;
+ for (j = 0; j < n && j < 2; ++j) {
+ VGint bitter, shift;
+ if (j == 0) {
+ bitter = 0x0f;
+ shift = 0;
+ } else {
+ bitter = 0xf0;
+ shift = 4;
+ }
+ clr[0] = 0.f;
+ clr[1] = 0.f;
+ clr[2] = 0.f;
+ clr[3] = ((*src) & (bitter)) >> shift;
+
+ util_pack_color(clr, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i +j]);
+ }
+ ++src;
+ }
+ }
+ return;
+#endif
+ case VG_sXRGB_8888:
+ break;
+ case VG_sARGB_8888: {
+ VGuint *src = (VGuint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ a = (*src >> 24) & 0xff;
+ r = (*src >> 16) & 0xff;
+ g = (*src >> 8) & 0xff;
+ b = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_sARGB_8888_PRE: {
+ VGuint *src = (VGuint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ a = (*src >> 24) & 0xff;
+ r = (*src >> 16) & 0xff;
+ g = (*src >> 8) & 0xff;
+ b = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_sARGB_1555:
+ break;
+ case VG_sARGB_4444:
+ break;
+ case VG_lXRGB_8888:
+ break;
+ case VG_lARGB_8888: {
+ VGint *src = (VGint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ a = (*src >> 24) & 0xff;
+ r = (*src >> 16) & 0xff;
+ g = (*src >> 8) & 0xff;
+ b = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_lARGB_8888_PRE: {
+ VGint *src = (VGint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ a = (*src >> 24) & 0xff;
+ r = (*src >> 16) & 0xff;
+ g = (*src >> 8) & 0xff;
+ b = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_sBGRX_8888:
+ break;
+ case VG_sBGRA_8888: {
+ VGuint *src = (VGuint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ b = (*src >> 24) & 0xff;
+ g = (*src >> 16) & 0xff;
+ r = (*src >> 8) & 0xff;
+ a = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_sBGRA_8888_PRE: {
+ VGuint *src = (VGuint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ b = (*src >> 24) & 0xff;
+ g = (*src >> 16) & 0xff;
+ r = (*src >> 8) & 0xff;
+ a = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_sBGR_565:
+ break;
+ case VG_sBGRA_5551:
+ break;
+ case VG_sBGRA_4444:
+ break;
+ case VG_lBGRX_8888:
+ break;
+ case VG_lBGRA_8888: {
+ VGuint *src = (VGuint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ b = (*src >> 24) & 0xff;
+ g = (*src >> 16) & 0xff;
+ r = (*src >> 8) & 0xff;
+ a = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_lBGRA_8888_PRE: {
+ VGuint *src = (VGuint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ b = (*src >> 24) & 0xff;
+ g = (*src >> 16) & 0xff;
+ r = (*src >> 8) & 0xff;
+ a = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_sXBGR_8888:
+ break;
+ case VG_sABGR_8888: {
+ VGuint *src = (VGuint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ a = (*src >> 24) & 0xff;
+ b = (*src >> 16) & 0xff;
+ g = (*src >> 8) & 0xff;
+ r = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_sABGR_8888_PRE: {
+ VGuint *src = (VGuint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ a = (*src >> 24) & 0xff;
+ b = (*src >> 16) & 0xff;
+ g = (*src >> 8) & 0xff;
+ r = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_sABGR_1555:
+ break;
+ case VG_sABGR_4444:
+ break;
+ case VG_lXBGR_8888:
+ break;
+ case VG_lABGR_8888: {
+ VGuint *src = (VGuint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ a = (*src >> 24) & 0xff;
+ b = (*src >> 16) & 0xff;
+ g = (*src >> 8) & 0xff;
+ r = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ case VG_lABGR_8888_PRE: {
+ VGuint *src = (VGuint *)data;
+ src += offset;
+ for (i = 0; i < n; ++i) {
+ VGubyte r, g, b ,a;
+ a = (*src >> 24) & 0xff;
+ b = (*src >> 16) & 0xff;
+ g = (*src >> 8) & 0xff;
+ r = (*src >> 0) & 0xff;
+
+ util_pack_color_ub(r, g, b, a, PIPE_FORMAT_R32G32B32A32_FLOAT,
+ rgba[i]);
+ ++src;
+ }
+ return;
+ }
+ break;
+ default:
+ assert(!"Unknown ReadPixels format");
+ break;
+ }
+ assert(!"Not implemented ReadPixels format");
+}
+
+VGint _vega_size_for_format(VGImageFormat dataFormat)
+{
+ switch (dataFormat) {
+ case VG_sRGBX_8888:
+ case VG_sRGBA_8888:
+ case VG_sRGBA_8888_PRE:
+ return 4;
+ case VG_sRGB_565:
+ case VG_sRGBA_5551:
+ case VG_sRGBA_4444:
+ return 2;
+ case VG_sL_8:
+ return 1;
+ case VG_lRGBX_8888:
+ case VG_lRGBA_8888:
+ case VG_lRGBA_8888_PRE:
+ return 4;
+ case VG_lL_8:
+ return 1;
+ case VG_A_8:
+ return 1;
+ case VG_BW_1:
+ return 1;
+#ifdef OPENVG_VERSION_1_1
+ case VG_A_1:
+ break;
+ case VG_A_4:
+ break;
+#endif
+ case VG_sXRGB_8888:
+ case VG_sARGB_8888:
+ case VG_sARGB_8888_PRE:
+ return 4;
+ case VG_sARGB_1555:
+ case VG_sARGB_4444:
+ return 2;
+ case VG_lXRGB_8888:
+ case VG_lARGB_8888:
+ case VG_lARGB_8888_PRE:
+ case VG_sBGRX_8888:
+ case VG_sBGRA_8888:
+ case VG_sBGRA_8888_PRE:
+ return 4;
+ case VG_sBGR_565:
+ case VG_sBGRA_5551:
+ case VG_sBGRA_4444:
+ return 2;
+ case VG_lBGRX_8888:
+ case VG_lBGRA_8888:
+ case VG_lBGRA_8888_PRE:
+ case VG_sXBGR_8888:
+ case VG_sABGR_8888:
+ case VG_sABGR_8888_PRE:
+ return 4;
+ case VG_sABGR_1555:
+ case VG_sABGR_4444:
+ return 2;
+ case VG_lXBGR_8888:
+ case VG_lABGR_8888:
+ case VG_lABGR_8888_PRE:
+ return 4;
+ default:
+ assert(!"Unknown ReadPixels format");
+ break;
+ }
+ assert(!"Not implemented ReadPixels format");
+ return 0;
+}
diff --git a/src/gallium/state_trackers/vega/vg_translate.h b/src/gallium/state_trackers/vega/vg_translate.h
new file mode 100644
index 0000000000..70815bacbc
--- /dev/null
+++ b/src/gallium/state_trackers/vega/vg_translate.h
@@ -0,0 +1,49 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef VG_TRANSLATE_H
+#define VG_TRANSLATE_H
+
+#include "VG/openvg.h"
+#include "vg_context.h"
+
+/*FIXME: we really should be using translate module
+ * but pipe_format can't express some of the VG formats
+ * (the premultiplied ones) so currently it won't work */
+
+void _vega_pack_rgba_span_float(struct vg_context *ctx,
+ VGuint n, VGfloat rgba[][4],
+ VGImageFormat dstFormat,
+ void *dstAddr);
+void _vega_unpack_float_span_rgba(struct vg_context *ctx,
+ VGuint n,
+ VGuint offset,
+ const void * data,
+ VGImageFormat dataFormat,
+ VGfloat rgba[][4]);
+VGint _vega_size_for_format(VGImageFormat format);
+
+#endif
diff --git a/src/gallium/state_trackers/vega/vgu.c b/src/gallium/state_trackers/vega/vgu.c
new file mode 100644
index 0000000000..7dc51c5599
--- /dev/null
+++ b/src/gallium/state_trackers/vega/vgu.c
@@ -0,0 +1,450 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "VG/openvg.h"
+#include "VG/vgu.h"
+
+#include "matrix.h"
+#include "path.h"
+
+#include "util/u_debug.h"
+#include "util/u_pointer.h"
+
+#include <math.h>
+#include <assert.h>
+
+static VGboolean is_aligned_to(const void *ptr, VGbyte alignment)
+{
+ void *aligned = align_pointer(ptr, alignment);
+ return (ptr == aligned) ? VG_TRUE : VG_FALSE;
+}
+
+static VGboolean is_aligned(const void *ptr)
+{
+ return is_aligned_to(ptr, 4);
+}
+
+static void vgu_append_float_coords(VGPath path,
+ const VGubyte *cmds,
+ VGint num_cmds,
+ const VGfloat *coords,
+ VGint num_coords)
+{
+ VGubyte common_data[40 * sizeof(VGfloat)];
+ struct path *p = (struct path *)path;
+
+ vg_float_to_datatype(path_datatype(p), common_data, coords, num_coords);
+ vgAppendPathData(path, num_cmds, cmds, common_data);
+}
+
+VGUErrorCode vguLine(VGPath path,
+ VGfloat x0, VGfloat y0,
+ VGfloat x1, VGfloat y1)
+{
+ static const VGubyte cmds[] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS};
+ VGfloat coords[4];
+ VGbitfield caps;
+
+ if (path == VG_INVALID_HANDLE) {
+ return VGU_BAD_HANDLE_ERROR;
+ }
+ caps = vgGetPathCapabilities(path);
+ if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) {
+ return VGU_PATH_CAPABILITY_ERROR;
+ }
+
+ coords[0] = x0;
+ coords[1] = y0;
+ coords[2] = x1;
+ coords[3] = y1;
+
+ vgu_append_float_coords(path, cmds, 2, coords, 4);
+
+ return VGU_NO_ERROR;
+}
+
+VGUErrorCode vguPolygon(VGPath path,
+ const VGfloat * points,
+ VGint count,
+ VGboolean closed)
+{
+ VGubyte *cmds;
+ VGfloat *coords;
+ VGbitfield caps;
+ VGint i;
+
+ if (path == VG_INVALID_HANDLE) {
+ return VGU_BAD_HANDLE_ERROR;
+ }
+
+ if (!points || count <= 0 || !is_aligned(points)) {
+ return VGU_ILLEGAL_ARGUMENT_ERROR;
+ }
+
+ caps = vgGetPathCapabilities(path);
+ if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) {
+ return VGU_PATH_CAPABILITY_ERROR;
+ }
+
+ cmds = malloc(sizeof(VGubyte) * count + 1);
+ coords = malloc(sizeof(VGfloat) * count * 2);
+
+ cmds[0] = VG_MOVE_TO_ABS;
+ coords[0] = points[0];
+ coords[1] = points[1];
+ for (i = 1; i < count; ++i) {
+ cmds[i] = VG_LINE_TO_ABS;
+ coords[2*i + 0] = points[2*i + 0];
+ coords[2*i + 1] = points[2*i + 1];
+ }
+
+ if (closed) {
+ cmds[i] = VG_CLOSE_PATH;
+ ++i;
+ }
+
+ vgu_append_float_coords(path, cmds, i, coords, 2*i);
+
+ free(cmds);
+ free(coords);
+
+ return VGU_NO_ERROR;
+}
+
+VGUErrorCode vguRect(VGPath path,
+ VGfloat x, VGfloat y,
+ VGfloat width, VGfloat height)
+{
+ static const VGubyte cmds[] = {VG_MOVE_TO_ABS,
+ VG_HLINE_TO_REL,
+ VG_VLINE_TO_REL,
+ VG_HLINE_TO_REL,
+ VG_CLOSE_PATH
+ };
+ VGfloat coords[5];
+ VGbitfield caps;
+
+ if (path == VG_INVALID_HANDLE) {
+ return VGU_BAD_HANDLE_ERROR;
+ }
+ caps = vgGetPathCapabilities(path);
+ if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) {
+ return VGU_PATH_CAPABILITY_ERROR;
+ }
+ if (width <= 0 || height <= 0) {
+ return VGU_ILLEGAL_ARGUMENT_ERROR;
+ }
+
+ coords[0] = x;
+ coords[1] = y;
+ coords[2] = width;
+ coords[3] = height;
+ coords[4] = -width;
+
+ vgu_append_float_coords(path, cmds, 5, coords, 5);
+
+ return VGU_NO_ERROR;
+}
+
+VGUErrorCode vguRoundRect(VGPath path,
+ VGfloat x, VGfloat y,
+ VGfloat width,
+ VGfloat height,
+ VGfloat arcWidth,
+ VGfloat arcHeight)
+{
+ static const VGubyte cmds[] = {VG_MOVE_TO_ABS,
+ VG_HLINE_TO_REL,
+ VG_SCCWARC_TO_REL,
+ VG_VLINE_TO_REL,
+ VG_SCCWARC_TO_REL,
+ VG_HLINE_TO_REL,
+ VG_SCCWARC_TO_REL,
+ VG_VLINE_TO_REL,
+ VG_SCCWARC_TO_REL,
+ VG_CLOSE_PATH
+ };
+ VGfloat c[26];
+ VGbitfield caps;
+
+ if (path == VG_INVALID_HANDLE) {
+ return VGU_BAD_HANDLE_ERROR;
+ }
+ caps = vgGetPathCapabilities(path);
+ if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) {
+ return VGU_PATH_CAPABILITY_ERROR;
+ }
+ if (width <= 0 || height <= 0) {
+ return VGU_ILLEGAL_ARGUMENT_ERROR;
+ }
+
+ c[0] = x + arcWidth/2; c[1] = y;
+
+ c[2] = width - arcWidth;
+
+ c[3] = arcWidth/2; c[4] = arcHeight/2; c[5] = 0;
+ c[6] = arcWidth/2; c[7] = arcHeight/2;
+
+ c[8] = height - arcHeight;
+
+ c[9] = arcWidth/2; c[10] = arcHeight/2; c[11] = 0;
+ c[12] = -arcWidth/2; c[13] = arcHeight/2;
+
+ c[14] = -(width - arcWidth);
+
+ c[15] = arcWidth/2; c[16] = arcHeight/2; c[17] = 0;
+ c[18] = -arcWidth/2; c[19] = -arcHeight/2;
+
+ c[20] = -(height - arcHeight);
+
+ c[21] = arcWidth/2; c[22] = arcHeight/2; c[23] = 0;
+ c[24] = arcWidth/2; c[25] = -arcHeight/2;
+
+ vgu_append_float_coords(path, cmds, 10, c, 26);
+
+ return VGU_NO_ERROR;
+}
+
+VGUErrorCode vguEllipse(VGPath path,
+ VGfloat cx, VGfloat cy,
+ VGfloat width,
+ VGfloat height)
+{
+ static const VGubyte cmds[] = {VG_MOVE_TO_ABS,
+ VG_SCCWARC_TO_REL,
+ VG_SCCWARC_TO_REL,
+ VG_CLOSE_PATH
+ };
+ VGfloat coords[12];
+ VGbitfield caps;
+
+ if (path == VG_INVALID_HANDLE) {
+ return VGU_BAD_HANDLE_ERROR;
+ }
+ caps = vgGetPathCapabilities(path);
+ if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) {
+ return VGU_PATH_CAPABILITY_ERROR;
+ }
+ if (width <= 0 || height <= 0) {
+ return VGU_ILLEGAL_ARGUMENT_ERROR;
+ }
+
+ coords[0] = cx + width/2; coords[1] = cy;
+
+ coords[2] = width/2; coords[3] = height/2; coords[4] = 0;
+ coords[5] = -width; coords[6] = 0;
+
+ coords[7] = width/2; coords[8] = height/2; coords[9] = 0;
+ coords[10] = width; coords[11] = 0;
+
+ vgu_append_float_coords(path, cmds, 4, coords, 11);
+
+ return VGU_NO_ERROR;
+}
+
+VGUErrorCode vguArc(VGPath path,
+ VGfloat x, VGfloat y,
+ VGfloat width, VGfloat height,
+ VGfloat startAngle,
+ VGfloat angleExtent,
+ VGUArcType arcType)
+{
+ VGubyte cmds[11];
+ VGfloat coords[40];
+ VGbitfield caps;
+ VGfloat last = startAngle + angleExtent;
+ VGint i, c = 0;
+
+ if (path == VG_INVALID_HANDLE) {
+ return VGU_BAD_HANDLE_ERROR;
+ }
+ caps = vgGetPathCapabilities(path);
+ if (!(caps & VG_PATH_CAPABILITY_APPEND_TO)) {
+ return VGU_PATH_CAPABILITY_ERROR;
+ }
+ if (width <= 0 || height <= 0) {
+ return VGU_ILLEGAL_ARGUMENT_ERROR;
+ }
+ if (arcType != VGU_ARC_OPEN &&
+ arcType != VGU_ARC_CHORD &&
+ arcType != VGU_ARC_PIE) {
+ return VGU_ILLEGAL_ARGUMENT_ERROR;
+ }
+
+ cmds[c] = VG_MOVE_TO_ABS; ++c;
+ coords[0] = x+cos(DEGREES_TO_RADIANS(startAngle))*width/2;
+ coords[1] = y+sin(DEGREES_TO_RADIANS(startAngle))*height/2;
+#ifdef DEBUG_VGUARC
+ debug_printf("start [%f, %f]\n", coords[0], coords[1]);
+#endif
+ i = 2;
+ if (angleExtent > 0) {
+ VGfloat angle = startAngle + 180;
+ while (angle < last) {
+ cmds[c] = VG_SCCWARC_TO_ABS; ++c;
+ coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0;
+ coords[i+3] = x + cos(DEGREES_TO_RADIANS(angle))*width/2;
+ coords[i+4] = y + sin(DEGREES_TO_RADIANS(angle))*height/2;
+#ifdef DEBUG_VGUARC
+ debug_printf("1 [%f, %f]\n", coords[i+3],
+ coords[i+4]);
+#endif
+ i += 5;
+ angle += 180;
+ }
+ cmds[c] = VG_SCCWARC_TO_ABS; ++c;
+ coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0;
+ coords[i+3] = x+cos(DEGREES_TO_RADIANS(last))*width/2;
+ coords[i+4] = y+sin(DEGREES_TO_RADIANS(last))*height/2;
+#ifdef DEBUG_VGUARC
+ debug_printf("2 [%f, %f]\n", coords[i+3],
+ coords[i+4]);
+#endif
+ i += 5;
+ } else {
+ VGfloat angle = startAngle - 180;
+ while (angle > last) {
+ cmds[c] = VG_SCWARC_TO_ABS; ++c;
+ coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0;
+ coords[i+3] = x + cos(DEGREES_TO_RADIANS(angle)) * width/2;
+ coords[i+4] = y + sin(DEGREES_TO_RADIANS(angle)) * height/2;
+#ifdef DEBUG_VGUARC
+ debug_printf("3 [%f, %f]\n", coords[i+3],
+ coords[i+4]);
+#endif
+ angle -= 180;
+ i += 5;
+ }
+ cmds[c] = VG_SCWARC_TO_ABS; ++c;
+ coords[i] = width/2; coords[i+1] = height/2; coords[i+2] = 0;
+ coords[i+3] = x + cos(DEGREES_TO_RADIANS(last)) * width/2;
+ coords[i+4] = y + sin(DEGREES_TO_RADIANS(last)) * height/2;
+#ifdef DEBUG_VGUARC
+ debug_printf("4 [%f, %f]\n", coords[i+3],
+ coords[i+4]);
+#endif
+ i += 5;
+ }
+
+ if (arcType == VGU_ARC_PIE) {
+ cmds[c] = VG_LINE_TO_ABS; ++c;
+ coords[i] = x; coords[i + 1] = y;
+ i += 2;
+ }
+ if (arcType == VGU_ARC_PIE || arcType == VGU_ARC_CHORD) {
+ cmds[c] = VG_CLOSE_PATH;
+ ++c;
+ }
+
+ assert(c < 11);
+
+ vgu_append_float_coords(path, cmds, c, coords, i);
+
+ return VGU_NO_ERROR;
+}
+
+VGUErrorCode vguComputeWarpQuadToSquare(VGfloat sx0, VGfloat sy0,
+ VGfloat sx1, VGfloat sy1,
+ VGfloat sx2, VGfloat sy2,
+ VGfloat sx3, VGfloat sy3,
+ VGfloat * matrix)
+{
+ struct matrix mat;
+
+ if (!matrix || !is_aligned(matrix))
+ return VGU_ILLEGAL_ARGUMENT_ERROR;
+
+ if (!matrix_quad_to_square(sx0, sy0,
+ sx1, sy1,
+ sx2, sy2,
+ sx3, sy3,
+ &mat))
+ return VGU_BAD_WARP_ERROR;
+
+ if (!matrix_is_invertible(&mat))
+ return VGU_BAD_WARP_ERROR;
+
+ memcpy(matrix, mat.m, sizeof(VGfloat) * 9);
+
+ return VGU_NO_ERROR;
+}
+
+VGUErrorCode vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0,
+ VGfloat dx1, VGfloat dy1,
+ VGfloat dx2, VGfloat dy2,
+ VGfloat dx3, VGfloat dy3,
+ VGfloat * matrix)
+{
+ struct matrix mat;
+
+ if (!matrix || !is_aligned(matrix))
+ return VGU_ILLEGAL_ARGUMENT_ERROR;
+
+ if (!matrix_square_to_quad(dx0, dy0,
+ dx1, dy1,
+ dx2, dy2,
+ dx3, dy3,
+ &mat))
+ return VGU_BAD_WARP_ERROR;
+
+ if (!matrix_is_invertible(&mat))
+ return VGU_BAD_WARP_ERROR;
+
+ memcpy(matrix, mat.m, sizeof(VGfloat) * 9);
+
+ return VGU_NO_ERROR;
+}
+
+VGUErrorCode vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0,
+ VGfloat dx1, VGfloat dy1,
+ VGfloat dx2, VGfloat dy2,
+ VGfloat dx3, VGfloat dy3,
+ VGfloat sx0, VGfloat sy0,
+ VGfloat sx1, VGfloat sy1,
+ VGfloat sx2, VGfloat sy2,
+ VGfloat sx3, VGfloat sy3,
+ VGfloat * matrix)
+{
+ struct matrix mat;
+
+ if (!matrix || !is_aligned(matrix))
+ return VGU_ILLEGAL_ARGUMENT_ERROR;
+
+ if (!matrix_quad_to_quad(dx0, dy0,
+ dx1, dy1,
+ dx2, dy2,
+ dx3, dy3,
+ sx0, sy0,
+ sx1, sy1,
+ sx2, sy2,
+ sx3, sy3,
+ &mat))
+ return VGU_BAD_WARP_ERROR;
+
+ memcpy(matrix, mat.m, sizeof(VGfloat) * 9);
+
+ return VGU_NO_ERROR;
+}
diff --git a/src/gallium/state_trackers/xorg/Makefile b/src/gallium/state_trackers/xorg/Makefile
index a00ea3e2a4..27a1990724 100644
--- a/src/gallium/state_trackers/xorg/Makefile
+++ b/src/gallium/state_trackers/xorg/Makefile
@@ -1,29 +1,18 @@
-TARGET = libxorgtracker.a
-CFILES = $(wildcard ./*.c)
-OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
-GALLIUMDIR = ../..
-TOP = ../../../..
-
+TOP = ../../../..
include $(TOP)/configs/current
-CFLAGS = -DHAVE_CONFIG_H \
- -g -Wall -Wimplicit-function-declaration -fPIC \
- $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \
- -I$(GALLIUMDIR)/include \
- -I$(GALLIUMDIR)/auxiliary \
- -I$(TOP)/src/mesa/drivers/dri/common \
- -I$(TOP)/src/mesa \
- -I$(TOP)/include \
- -I$(TOP)/src/egl/main
-
-#############################################
-
-.PHONY = all clean
+LIBNAME = xorgtracker
-all: $(TARGET)
+LIBRARY_INCLUDES = \
+ -DHAVE_CONFIG_H \
+ $(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/auxiliary \
+ -I$(TOP)/include \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/src/mesa/drivers/dri/common \
+ -I$(TOP)/src/mesa/main
-$(TARGET): $(OBJECTS)
- ar rcs $(TARGET) $(OBJECTS)
+C_SOURCES = $(wildcard ./*.c)
-clean:
- rm -rf $(OBJECTS) $(TARGET)
+include ../../Makefile.template
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c
new file mode 100644
index 0000000000..255ae91f09
--- /dev/null
+++ b/src/gallium/state_trackers/xorg/xorg_composite.c
@@ -0,0 +1,27 @@
+#include "xorg_composite.h"
+
+
+boolean xorg_composite_accelerated(int op,
+ PicturePtr pSrcPicture,
+ PicturePtr pMaskPicture,
+ PicturePtr pDstPicture)
+{
+ return FALSE;
+}
+
+boolean xorg_composite_bind_state(struct exa_context *exa,
+ int op,
+ PicturePtr pSrcPicture,
+ PicturePtr pMaskPicture,
+ PicturePtr pDstPicture)
+{
+ return FALSE;
+}
+
+void xorg_composite(struct exa_context *exa,
+ struct exa_pixmap_priv *dst,
+ int srcX, int srcY, int maskX, int maskY,
+ int dstX, int dstY, int width, int height)
+{
+}
+
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.h b/src/gallium/state_trackers/xorg/xorg_composite.h
new file mode 100644
index 0000000000..a52e0e6dff
--- /dev/null
+++ b/src/gallium/state_trackers/xorg/xorg_composite.h
@@ -0,0 +1,22 @@
+#ifndef XORG_COMPOSITE_H
+#define XORG_COMPOSITE_H
+
+#include "xorg_exa.h"
+
+boolean xorg_composite_accelerated(int op,
+ PicturePtr pSrcPicture,
+ PicturePtr pMaskPicture,
+ PicturePtr pDstPicture);
+
+boolean xorg_composite_bind_state(struct exa_context *exa,
+ int op,
+ PicturePtr pSrcPicture,
+ PicturePtr pMaskPicture,
+ PicturePtr pDstPicture);
+
+void xorg_composite(struct exa_context *exa,
+ struct exa_pixmap_priv *dst,
+ int srcX, int srcY, int maskX, int maskY,
+ int dstX, int dstY, int width, int height);
+
+#endif
diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c
index 7304113a65..2235961b03 100644
--- a/src/gallium/state_trackers/xorg/xorg_crtc.c
+++ b/src/gallium/state_trackers/xorg/xorg_crtc.c
@@ -171,7 +171,6 @@ crtc_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rotate_pixmap, void *data)
static void
crtc_destroy(xf86CrtcPtr crtc)
{
- modesettingPtr ms = modesettingPTR(crtc->scrn);
struct crtc_private *crtcp = crtc->driver_private;
if (crtcp->cursor_buf)
@@ -194,9 +193,10 @@ crtc_load_cursor_argb(xf86CrtcPtr crtc, CARD32 * image)
PIPE_BUFFER_USAGE_CPU_WRITE |
PIPE_BUFFER_USAGE_GPU_READ,
64*64*4);
- drm_api_hooks.handle_from_buffer(ms->screen,
- crtcp->cursor_buf,
- &crtcp->cursor_handle);
+ ms->api->handle_from_buffer(ms->api,
+ ms->screen,
+ crtcp->cursor_buf,
+ &crtcp->cursor_handle);
}
ptr = pipe_buffer_map(ms->screen, crtcp->cursor_buf, PIPE_BUFFER_USAGE_CPU_WRITE);
diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c
index 401bd39dac..49a63def71 100644
--- a/src/gallium/state_trackers/xorg/xorg_dri2.c
+++ b/src/gallium/state_trackers/xorg/xorg_dri2.c
@@ -39,6 +39,8 @@
#include "pipe/p_state.h"
#include "pipe/p_inlines.h"
+#include "util/u_rect.h"
+
typedef struct {
PixmapPtr pPixmap;
struct pipe_texture *tex;
@@ -83,7 +85,6 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
pipe_texture_reference(&tex, depth);
} else if (attachments[i] == DRI2BufferDepth) {
struct pipe_texture template;
-
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
template.format = PIPE_FORMAT_S8Z24_UNORM;
@@ -92,8 +93,9 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
template.height[0] = pDraw->height;
template.depth[0] = 1;
template.last_level = 0;
- template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
tex = ms->screen->texture_create(ms->screen, &template);
+ depth = tex;
} else {
struct pipe_texture template;
memset(&template, 0, sizeof(template));
@@ -108,8 +110,11 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
tex = ms->screen->texture_create(ms->screen, &template);
}
- drm_api_hooks.buffer_from_texture(tex, &buf, &stride);
- drm_api_hooks.global_handle_from_buffer(ms->screen, buf, &handle);
+ if (!tex)
+ FatalError("NO TEXTURE IN DRI2\n");
+
+ ms->api->buffer_from_texture(ms->api, tex, &buf, &stride);
+ ms->api->global_handle_from_buffer(ms->api, ms->screen, buf, &handle);
buffers[i].name = handle;
buffers[i].attachment = attachments[i];
@@ -138,6 +143,7 @@ driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
modesettingPtr ms = modesettingPTR(pScrn);
BufferPrivatePtr private;
int i;
+ (void)ms;
for (i = 0; i < count; i++) {
private = buffers[i].driverPrivate;
@@ -172,8 +178,13 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
ms->screen->get_tex_surface(ms->screen, src_priv->tex, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_READ);
+#if 0
ms->ctx->surface_copy(ms->ctx, dst_surf, 0, 0, src_surf,
0, 0, pDraw->width, pDraw->height);
+#else
+ util_surface_copy(ms->ctx, false, dst_surf, 0, 0, src_surf,
+ 0, 0, pDraw->width, pDraw->height);
+#endif
pipe_surface_reference(&dst_surf, NULL);
pipe_surface_reference(&src_surf, NULL);
diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c
index 45e831f0c2..d68fd37697 100644
--- a/src/gallium/state_trackers/xorg/xorg_driver.c
+++ b/src/gallium/state_trackers/xorg/xorg_driver.c
@@ -179,8 +179,10 @@ CreateFrontBuffer(ScrnInfoPtr pScrn)
modesettingPtr ms = modesettingPTR(pScrn);
ScreenPtr pScreen = pScrn->pScreen;
PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ unsigned handle, stride;
ms->noEvict = TRUE;
+ xorg_exa_set_displayed_usage(rootPixmap);
pScreen->ModifyPixmapHeader(rootPixmap,
pScrn->virtualX, pScrn->virtualY,
pScrn->depth, pScrn->bitsPerPixel,
@@ -188,13 +190,16 @@ CreateFrontBuffer(ScrnInfoPtr pScrn)
NULL);
ms->noEvict = FALSE;
+ handle = xorg_exa_get_pixmap_handle(rootPixmap, &stride);
+
drmModeAddFB(ms->fd,
pScrn->virtualX,
pScrn->virtualY,
pScrn->depth,
pScrn->bitsPerPixel,
- pScrn->displayWidth * pScrn->bitsPerPixel / 8,
- xorg_exa_get_pixmap_handle(rootPixmap), &ms->fb_id);
+ stride,
+ handle,
+ &ms->fb_id);
pScrn->frameX0 = 0;
pScrn->frameY0 = 0;
@@ -300,6 +305,7 @@ PreInit(ScrnInfoPtr pScrn, int flags)
ms->PciInfo->dev, ms->PciInfo->func
);
+ ms->api = drm_api_create();
ms->fd = drmOpen(NULL, BusID);
if (ms->fd < 0)
@@ -425,6 +431,7 @@ CreateScreenResources(ScreenPtr pScreen)
modesettingPtr ms = modesettingPTR(pScrn);
PixmapPtr rootPixmap;
Bool ret;
+ unsigned handle, stride;
ms->noEvict = TRUE;
@@ -434,18 +441,22 @@ CreateScreenResources(ScreenPtr pScreen)
rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ xorg_exa_set_displayed_usage(rootPixmap);
if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, NULL))
FatalError("Couldn't adjust screen pixmap\n");
ms->noEvict = FALSE;
+ handle = xorg_exa_get_pixmap_handle(rootPixmap, &stride);
+
drmModeAddFB(ms->fd,
pScrn->virtualX,
pScrn->virtualY,
pScrn->depth,
pScrn->bitsPerPixel,
- pScrn->displayWidth * pScrn->bitsPerPixel / 8,
- xorg_exa_get_pixmap_handle(rootPixmap), &ms->fb_id);
+ stride,
+ handle,
+ &ms->fb_id);
AdjustFrame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
@@ -476,7 +487,7 @@ ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
}
if (!ms->screen) {
- ms->screen = drm_api_hooks.create_screen(ms->fd, NULL);
+ ms->screen = ms->api->create_screen(ms->api, ms->fd, NULL);
if (!ms->screen) {
FatalError("Could not init pipe_screen\n");
@@ -678,6 +689,8 @@ CloseScreen(int scrnIndex, ScreenPtr pScreen)
if (ms->exa)
xorg_exa_close(pScrn);
+ ms->api->destroy(ms->api);
+ ms->api = NULL;
drmClose(ms->fd);
ms->fd = -1;
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c
index 7913174354..f2dac73e90 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa.c
@@ -28,9 +28,14 @@
*
*/
-#include "xorg-server.h"
-#include "xf86.h"
+#include "xorg_exa.h"
#include "xorg_tracker.h"
+#include "xorg_composite.h"
+
+#include <xorg-server.h>
+#include <xf86.h>
+#include <picturestr.h>
+#include <picture.h>
#include "pipe/p_format.h"
#include "pipe/p_context.h"
@@ -39,24 +44,6 @@
#include "util/u_rect.h"
-struct exa_entity
-{
- ExaDriverPtr pExa;
- struct pipe_context *ctx;
- struct pipe_screen *scrn;
-};
-
-struct PixmapPriv
-{
- int flags;
- struct pipe_texture *tex;
- unsigned int color;
- struct pipe_surface *src_surf; /* for copies */
-
- struct pipe_transfer *map_transfer;
- unsigned map_count;
-};
-
/*
* Helper functions
*/
@@ -113,8 +100,8 @@ ExaPrepareAccess(PixmapPtr pPix, int index)
ScreenPtr pScreen = pPix->drawable.pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_entity *exa = ms->exa;
- struct PixmapPriv *priv;
+ struct exa_context *exa = ms->exa;
+ struct exa_pixmap_priv *priv;
priv = exaGetPixmapDriverPrivate(pPix);
@@ -145,8 +132,8 @@ ExaFinishAccess(PixmapPtr pPix, int index)
ScreenPtr pScreen = pPix->drawable.pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_entity *exa = ms->exa;
- struct PixmapPriv *priv;
+ struct exa_context *exa = ms->exa;
+ struct exa_pixmap_priv *priv;
priv = exaGetPixmapDriverPrivate(pPix);
if (!priv)
@@ -168,8 +155,8 @@ ExaDone(PixmapPtr pPixmap)
{
ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
- struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap);
- struct exa_entity *exa = ms->exa;
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ struct exa_context *exa = ms->exa;
if (!priv)
return;
@@ -190,8 +177,8 @@ ExaPrepareSolid(PixmapPtr pPixmap, int alu, Pixel planeMask, Pixel fg)
{
ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
- struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap);
- struct exa_entity *exa = ms->exa;
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ struct exa_context *exa = ms->exa;
if (1)
return FALSE;
@@ -221,8 +208,8 @@ ExaSolid(PixmapPtr pPixmap, int x0, int y0, int x1, int y1)
{
ScrnInfoPtr pScrn = xf86Screens[pPixmap->drawable.pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_entity *exa = ms->exa;
- struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ struct exa_context *exa = ms->exa;
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
struct pipe_surface *surf =
exa->scrn->get_tex_surface(exa->scrn, priv->tex, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_READ |
@@ -240,9 +227,9 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
{
ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_entity *exa = ms->exa;
- struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pDstPixmap);
- struct PixmapPriv *src_priv = exaGetPixmapDriverPrivate(pSrcPixmap);
+ struct exa_context *exa = ms->exa;
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap);
+ struct exa_pixmap_priv *src_priv = exaGetPixmapDriverPrivate(pSrcPixmap);
if (1)
return FALSE;
@@ -279,8 +266,8 @@ ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY,
{
ScrnInfoPtr pScrn = xf86Screens[pDstPixmap->drawable.pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_entity *exa = ms->exa;
- struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pDstPixmap);
+ struct exa_context *exa = ms->exa;
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDstPixmap);
struct pipe_surface *surf =
exa->scrn->get_tex_surface(exa->scrn, priv->tex, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_READ |
@@ -296,13 +283,25 @@ ExaPrepareComposite(int op, PicturePtr pSrcPicture,
PicturePtr pMaskPicture, PicturePtr pDstPicture,
PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst)
{
- return FALSE;
+ ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_context *exa = ms->exa;
+
+ return xorg_composite_bind_state(exa, op, pSrcPicture, pMaskPicture,
+ pDstPicture);
}
static void
ExaComposite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY,
int dstX, int dstY, int width, int height)
{
+ ScrnInfoPtr pScrn = xf86Screens[pDst->drawable.pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_context *exa = ms->exa;
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pDst);
+
+ xorg_composite(exa, priv, srcX, srcY, maskX, maskY,
+ dstX, dstY, width, height);
}
static Bool
@@ -310,15 +309,18 @@ ExaCheckComposite(int op,
PicturePtr pSrcPicture, PicturePtr pMaskPicture,
PicturePtr pDstPicture)
{
- return FALSE;
+ return xorg_composite_accelerated(op,
+ pSrcPicture,
+ pMaskPicture,
+ pDstPicture);
}
static void *
ExaCreatePixmap(ScreenPtr pScreen, int size, int align)
{
- struct PixmapPriv *priv;
+ struct exa_pixmap_priv *priv;
- priv = xcalloc(1, sizeof(struct PixmapPriv));
+ priv = xcalloc(1, sizeof(struct exa_pixmap_priv));
if (!priv)
return NULL;
@@ -328,7 +330,7 @@ ExaCreatePixmap(ScreenPtr pScreen, int size, int align)
static void
ExaDestroyPixmap(ScreenPtr pScreen, void *dPriv)
{
- struct PixmapPriv *priv = (struct PixmapPriv *)dPriv;
+ struct exa_pixmap_priv *priv = (struct exa_pixmap_priv *)dPriv;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
@@ -344,7 +346,7 @@ ExaDestroyPixmap(ScreenPtr pScreen, void *dPriv)
static Bool
ExaPixmapIsOffscreen(PixmapPtr pPixmap)
{
- struct PixmapPriv *priv;
+ struct exa_pixmap_priv *priv;
priv = exaGetPixmapDriverPrivate(pPixmap);
@@ -357,13 +359,53 @@ ExaPixmapIsOffscreen(PixmapPtr pPixmap)
return FALSE;
}
+int
+xorg_exa_set_displayed_usage(PixmapPtr pPixmap)
+{
+ struct exa_pixmap_priv *priv;
+ priv = exaGetPixmapDriverPrivate(pPixmap);
+
+ if (!priv) {
+ FatalError("NO PIXMAP PRIVATE\n");
+ return 0;
+ }
+
+ if (priv->flags & ~PIPE_TEXTURE_USAGE_PRIMARY) {
+ FatalError("BAD FLAGS\n");
+ return 0;
+ }
+ priv->flags = PIPE_TEXTURE_USAGE_PRIMARY;
+
+ return 0;
+}
+
+int
+xorg_exa_set_shared_usage(PixmapPtr pPixmap)
+{
+ struct exa_pixmap_priv *priv;
+ priv = exaGetPixmapDriverPrivate(pPixmap);
+
+ if (!priv) {
+ FatalError("NO PIXMAP PRIVATE\n");
+ return 0;
+ }
+
+ if (priv->flags & ~PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ FatalError("BAD FLAGS\n");
+ return 0;
+ }
+ priv->flags = PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
+
+ return 0;
+}
+
unsigned
-xorg_exa_get_pixmap_handle(PixmapPtr pPixmap)
+xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride_out)
{
ScreenPtr pScreen = pPixmap->drawable.pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
- struct PixmapPriv *priv;
+ struct exa_pixmap_priv *priv;
struct pipe_buffer *buffer = NULL;
unsigned handle;
unsigned stride;
@@ -380,9 +422,12 @@ xorg_exa_get_pixmap_handle(PixmapPtr pPixmap)
return 0;
}
- drm_api_hooks.buffer_from_texture(priv->tex, &buffer, &stride);
- drm_api_hooks.handle_from_buffer(ms->screen, buffer, &handle);
+ ms->api->buffer_from_texture(ms->api, priv->tex, &buffer, &stride);
+ ms->api->handle_from_buffer(ms->api, ms->screen, buffer, &handle);
pipe_buffer_reference(&buffer, NULL);
+ if (stride_out)
+ *stride_out = stride;
+
return handle;
}
@@ -393,9 +438,9 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
{
ScreenPtr pScreen = pPixmap->drawable.pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_entity *exa = ms->exa;
+ struct exa_context *exa = ms->exa;
if (!priv)
return FALSE;
@@ -419,7 +464,9 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
bitsPerPixel, devKind, NULL);
/* Deal with screen resize */
- if (priv->tex && (priv->tex->width[0] != width || priv->tex->height[0] != height)) {
+ if (priv->tex && (priv->tex->width[0] != width ||
+ priv->tex->height[0] != height ||
+ priv->tex_flags != priv->flags)) {
pipe_texture_reference(&priv->tex, NULL);
}
@@ -434,7 +481,8 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
template.height[0] = height;
template.depth[0] = 1;
template.last_level = 0;
- template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET | priv->flags;
+ priv->tex_flags = priv->flags;
priv->tex = exa->scrn->texture_create(exa->scrn, &template);
}
@@ -456,7 +504,7 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
struct pipe_texture *
xorg_exa_get_texture(PixmapPtr pPixmap)
{
- struct PixmapPriv *priv = exaGetPixmapDriverPrivate(pPixmap);
+ struct exa_pixmap_priv *priv = exaGetPixmapDriverPrivate(pPixmap);
struct pipe_texture *tex = NULL;
pipe_texture_reference(&tex, priv->tex);
return tex;
@@ -466,7 +514,7 @@ void
xorg_exa_close(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_entity *exa = ms->exa;
+ struct exa_context *exa = ms->exa;
if (exa->ctx)
exa->ctx->destroy(exa->ctx);
@@ -480,10 +528,10 @@ void *
xorg_exa_init(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_entity *exa;
+ struct exa_context *exa;
ExaDriverPtr pExa;
- exa = xcalloc(1, sizeof(struct exa_entity));
+ exa = xcalloc(1, sizeof(struct exa_context));
if (!exa)
return NULL;
@@ -527,7 +575,7 @@ xorg_exa_init(ScrnInfoPtr pScrn)
}
exa->scrn = ms->screen;
- exa->ctx = drm_api_hooks.create_context(exa->scrn);
+ exa->ctx = ms->api->create_context(ms->api, exa->scrn);
/* Share context with DRI */
ms->ctx = exa->ctx;
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h
new file mode 100644
index 0000000000..f0508eb2d5
--- /dev/null
+++ b/src/gallium/state_trackers/xorg/xorg_exa.h
@@ -0,0 +1,29 @@
+#ifndef XORG_EXA_H
+#define XORG_EXA_H
+
+#include "xorg_tracker.h"
+
+struct exa_context
+{
+ ExaDriverPtr pExa;
+ struct pipe_context *ctx;
+ struct pipe_screen *scrn;
+};
+
+
+struct exa_pixmap_priv
+{
+ int flags;
+ int tex_flags;
+
+ struct pipe_texture *tex;
+ unsigned int color;
+ struct pipe_surface *src_surf; /* for copies */
+
+ struct pipe_transfer *map_transfer;
+ unsigned map_count;
+};
+
+
+
+#endif
diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h
index 82c3890dfb..910782dbc4 100644
--- a/src/gallium/state_trackers/xorg/xorg_tracker.h
+++ b/src/gallium/state_trackers/xorg/xorg_tracker.h
@@ -31,11 +31,15 @@
#ifndef _XORG_TRACKER_H_
#define _XORG_TRACKER_H_
+#include <stddef.h>
+#include <stdint.h>
#include <errno.h>
#include <drm.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
-#include "exa.h"
+#include <xorg-server.h>
+#include <xf86.h>
+#include <exa.h>
#include "pipe/p_screen.h"
#include "state_tracker/drm_api.h"
@@ -75,6 +79,7 @@ typedef struct _modesettingRec
CreateScreenResourcesProcPtr createScreenResources;
/* gallium */
+ struct drm_api *api;
struct pipe_screen *screen;
struct pipe_context *ctx;
@@ -94,7 +99,13 @@ struct pipe_texture *
xorg_exa_get_texture(PixmapPtr pPixmap);
unsigned
-xorg_exa_get_pixmap_handle(PixmapPtr pPixmap);
+xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride);
+
+int
+xorg_exa_set_displayed_usage(PixmapPtr pPixmap);
+
+int
+xorg_exa_set_shared_usage(PixmapPtr pPixmap);
void *
xorg_exa_init(ScrnInfoPtr pScrn);
diff --git a/src/gallium/winsys/drm/Makefile.template b/src/gallium/winsys/drm/Makefile.template
index 9f92cb4207..985e5a861f 100644
--- a/src/gallium/winsys/drm/Makefile.template
+++ b/src/gallium/winsys/drm/Makefile.template
@@ -118,7 +118,7 @@ clean:
install: $(LIBNAME)
$(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
- $(INSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ $(MINSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
include depend
diff --git a/src/gallium/winsys/drm/intel/SConscript b/src/gallium/winsys/drm/intel/SConscript
new file mode 100644
index 0000000000..50d7b75ed6
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/SConscript
@@ -0,0 +1,7 @@
+Import('*')
+
+SConscript(['gem/SConscript',])
+
+if 'mesa' in env['statetrackers']:
+
+ SConscript(['dri/SConscript'])
diff --git a/src/gallium/winsys/drm/intel/dri/Makefile b/src/gallium/winsys/drm/intel/dri/Makefile
index ac0891a646..5e212b62a4 100644
--- a/src/gallium/winsys/drm/intel/dri/Makefile
+++ b/src/gallium/winsys/drm/intel/dri/Makefile
@@ -6,7 +6,9 @@ LIBNAME = i915_dri.so
PIPE_DRIVERS = \
$(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
$(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/identity/libidentity.a \
$(TOP)/src/gallium/drivers/i915simple/libi915simple.a
diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript
new file mode 100644
index 0000000000..e14e96e32f
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/dri/SConscript
@@ -0,0 +1,16 @@
+Import('*')
+
+env = drienv.Clone()
+
+drivers = [
+ softpipe,
+ i915simple,
+ trace,
+ inteldrm
+]
+
+env.SharedLibrary(
+ target ='i915_dri.so',
+ source = COMMON_GALLIUM_SOURCES,
+ LIBS = drivers + mesa + auxiliaries + env['LIBS'],
+)
diff --git a/src/gallium/winsys/drm/intel/egl/Makefile b/src/gallium/winsys/drm/intel/egl/Makefile
index c5217ad2d6..490baded66 100644
--- a/src/gallium/winsys/drm/intel/egl/Makefile
+++ b/src/gallium/winsys/drm/intel/egl/Makefile
@@ -8,6 +8,7 @@ PIPE_DRIVERS = \
$(TOP)/src/gallium/state_trackers/egl/libegldrm.a \
$(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
$(TOP)/src/gallium/drivers/i915simple/libi915simple.a
DRIVER_SOURCES =
diff --git a/src/gallium/winsys/drm/intel/gem/SConscript b/src/gallium/winsys/drm/intel/gem/SConscript
new file mode 100644
index 0000000000..ea8a2e55f6
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/gem/SConscript
@@ -0,0 +1,17 @@
+Import('*')
+
+env = drienv.Clone()
+
+inteldrm_sources = [
+ 'intel_be_api.c',
+ 'intel_be_batchbuffer.c',
+ 'intel_be_context.c',
+ 'intel_be_device.c',
+]
+
+inteldrm = env.ConvenienceLibrary(
+ target ='inteldrm',
+ source = inteldrm_sources,
+)
+
+Export('inteldrm')
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_api.c b/src/gallium/winsys/drm/intel/gem/intel_be_api.c
index f4ef7c2d88..dd5f814da3 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_api.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_api.c
@@ -1,15 +1,37 @@
#include "intel_be_api.h"
#include "i915simple/i915_winsys.h"
+#include "identity/id_drm.h"
+#include "trace/tr_drm.h"
-struct drm_api drm_api_hooks =
+static void destroy(struct drm_api *api)
+{
+
+}
+
+struct drm_api intel_be_drm_api =
{
/* intel_be_context.c */
.create_context = intel_be_create_context,
/* intel_be_device.c */
.create_screen = intel_be_create_screen,
- .buffer_from_texture = i915_get_texture_buffer,
+ .buffer_from_texture = intel_be_get_texture_buffer,
.buffer_from_handle = intel_be_buffer_from_handle,
.handle_from_buffer = intel_be_handle_from_buffer,
.global_handle_from_buffer = intel_be_global_handle_from_buffer,
+ .destroy = destroy,
};
+
+struct drm_api *
+drm_api_create()
+{
+#ifdef DEBUG
+#if 0
+ return identity_drm_create(&intel_be_drm_api);
+#else
+ return trace_drm_create(&intel_be_drm_api);
+#endif
+#else
+ return &intel_be_drm_api;
+#endif
+}
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_api.h b/src/gallium/winsys/drm/intel/gem/intel_be_api.h
index 1c622f3b97..f286b62eb8 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_api.h
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_api.h
@@ -8,8 +8,11 @@
#include "intel_be_device.h"
-struct pipe_screen *intel_be_create_screen(int drmFD,
+extern struct drm_api intel_be_drm_api;
+
+struct pipe_screen *intel_be_create_screen(struct drm_api *api, int drmFD,
struct drm_create_screen_arg *arg);
-struct pipe_context *intel_be_create_context(struct pipe_screen *screen);
+struct pipe_context *intel_be_create_context(struct drm_api *api,
+ struct pipe_screen *screen);
#endif
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_context.c b/src/gallium/winsys/drm/intel/gem/intel_be_context.c
index fe0b138fbe..db84f9af51 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_context.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_context.c
@@ -97,7 +97,7 @@ intel_be_init_context(struct intel_be_context *intel, struct intel_be_device *de
}
struct pipe_context *
-intel_be_create_context(struct pipe_screen *screen)
+intel_be_create_context(struct drm_api *api, struct pipe_screen *screen)
{
struct intel_be_context *intel;
struct pipe_context *pipe;
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.c b/src/gallium/winsys/drm/intel/gem/intel_be_device.c
index 907ac86637..c7e88271ec 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_device.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.c
@@ -16,6 +16,8 @@
#include "intel_be_api.h"
#include <stdio.h>
+#define I915_TILING_X 1
+
/*
* Buffer
*/
@@ -25,9 +27,10 @@ intel_be_buffer_map(struct pipe_winsys *winsys,
struct pipe_buffer *buf,
unsigned flags)
{
+ struct intel_be_buffer *buffer = intel_be_buffer(buf);
drm_intel_bo *bo = intel_bo(buf);
int write = 0;
- int ret;
+ int ret = 0;
if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) {
/* Remove this when drm_intel_bo_map supports DONTBLOCK
@@ -38,19 +41,37 @@ intel_be_buffer_map(struct pipe_winsys *winsys,
if (flags & PIPE_BUFFER_USAGE_CPU_WRITE)
write = 1;
- ret = drm_intel_bo_map(bo, write);
+ if (buffer->map_count)
+ goto out;
+
+ if (buffer->map_gtt)
+ ret = drm_intel_gem_bo_map_gtt(bo);
+ else
+ ret = drm_intel_bo_map(bo, write);
+
+ buffer->ptr = bo->virtual;
+out:
if (ret)
return NULL;
- return bo->virtual;
+ buffer->map_count++;
+ return buffer->ptr;
}
static void
intel_be_buffer_unmap(struct pipe_winsys *winsys,
struct pipe_buffer *buf)
{
- drm_intel_bo_unmap(intel_bo(buf));
+ struct intel_be_buffer *buffer = intel_be_buffer(buf);
+
+ if (--buffer->map_count)
+ return;
+
+ if (buffer->map_gtt)
+ drm_intel_gem_bo_unmap_gtt(intel_bo(buf));
+ else
+ drm_intel_bo_unmap(intel_bo(buf));
}
static void
@@ -80,8 +101,13 @@ intel_be_buffer_create(struct pipe_winsys *winsys,
buffer->base.size = size;
buffer->flinked = FALSE;
buffer->flink = 0;
+ buffer->map_gtt = FALSE;
- if (usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_CONSTANT)) {
+ if (usage & I915_BUFFER_USAGE_SCANOUT) {
+ /* Scanout buffer */
+ name = "gallium3d_scanout";
+ pool = dev->pools.gem;
+ } else if (usage & (PIPE_BUFFER_USAGE_VERTEX | PIPE_BUFFER_USAGE_CONSTANT)) {
/* Local buffer */
name = "gallium3d_local";
pool = dev->pools.gem;
@@ -96,6 +122,12 @@ intel_be_buffer_create(struct pipe_winsys *winsys,
}
buffer->bo = drm_intel_bo_alloc(pool, name, size, alignment);
+ if (usage & I915_BUFFER_USAGE_SCANOUT) {
+ unsigned tiling = I915_TILING_X;
+ unsigned stride = 2048 * 4; /* TODO do something smarter here */
+ drm_intel_bo_set_tiling(buffer->bo, &tiling, stride);
+ buffer->map_gtt = TRUE;
+ }
if (!buffer->bo)
goto err;
@@ -142,8 +174,27 @@ err:
return NULL;
}
+boolean
+intel_be_get_texture_buffer(struct drm_api *api,
+ struct pipe_texture *texture,
+ struct pipe_buffer **buffer,
+ unsigned *stride)
+{
+ struct intel_be_device *dev;
+
+ if (!texture)
+ return FALSE;
+
+ dev = intel_be_device(texture->screen->winsys);
+ if (dev->softpipe)
+ return softpipe_get_texture_buffer(texture, buffer, stride);
+ else
+ return i915_get_texture_buffer(texture, buffer, stride);
+}
+
struct pipe_buffer *
-intel_be_buffer_from_handle(struct pipe_screen *screen,
+intel_be_buffer_from_handle(struct drm_api *api,
+ struct pipe_screen *screen,
const char* name, unsigned handle)
{
struct intel_be_device *dev = intel_be_device(screen->winsys);
@@ -174,7 +225,8 @@ err:
}
boolean
-intel_be_handle_from_buffer(struct pipe_screen *screen,
+intel_be_handle_from_buffer(struct drm_api *api,
+ struct pipe_screen *screen,
struct pipe_buffer *buffer,
unsigned *handle)
{
@@ -186,7 +238,8 @@ intel_be_handle_from_buffer(struct pipe_screen *screen,
}
boolean
-intel_be_global_handle_from_buffer(struct pipe_screen *screen,
+intel_be_global_handle_from_buffer(struct drm_api *api,
+ struct pipe_screen *screen,
struct pipe_buffer *buffer,
unsigned *handle)
{
@@ -296,6 +349,7 @@ intel_be_get_device_id(unsigned int *device_id)
{
char path[512];
FILE *file;
+ void *shutup_gcc;
/*
* FIXME: Fix this up to use a drm ioctl or whatever.
@@ -307,13 +361,14 @@ intel_be_get_device_id(unsigned int *device_id)
return;
}
- fgets(path, sizeof(path), file);
+ shutup_gcc = fgets(path, sizeof(path), file);
sscanf(path, "%x", device_id);
fclose(file);
}
struct pipe_screen *
-intel_be_create_screen(int drmFD, struct drm_create_screen_arg *arg)
+intel_be_create_screen(struct drm_api *api, int drmFD,
+ struct drm_create_screen_arg *arg)
{
struct intel_be_device *dev;
struct pipe_screen *screen;
@@ -339,7 +394,6 @@ intel_be_create_screen(int drmFD, struct drm_create_screen_arg *arg)
if (dev->softpipe) {
screen = softpipe_create_screen(&dev->base);
- drm_api_hooks.buffer_from_texture = softpipe_get_texture_buffer;
} else
screen = i915_create_screen(&dev->base, deviceID);
diff --git a/src/gallium/winsys/drm/intel/gem/intel_be_device.h b/src/gallium/winsys/drm/intel/gem/intel_be_device.h
index b32637ece2..3f3f2a76a3 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_be_device.h
+++ b/src/gallium/winsys/drm/intel/gem/intel_be_device.h
@@ -8,6 +8,8 @@
#include "drm.h"
#include "intel_bufmgr.h"
+struct drm_api;
+
/*
* Device
*/
@@ -45,18 +47,32 @@ intel_be_init_device(struct intel_be_device *device, int fd, unsigned id);
struct intel_be_buffer {
struct pipe_buffer base;
+ void *ptr;
+ unsigned map_count;
+ boolean map_gtt;
+
drm_intel_bo *bo;
boolean flinked;
unsigned flink;
};
+/*
+ * Wrapper for driver get_texture_buffer functions.
+ */
+boolean
+intel_be_get_texture_buffer(struct drm_api *api,
+ struct pipe_texture *texture,
+ struct pipe_buffer **buffer,
+ unsigned *stride);
+
/**
* Create a be buffer from a drm bo handle.
*
* Takes a reference.
*/
struct pipe_buffer *
-intel_be_buffer_from_handle(struct pipe_screen *screen,
+intel_be_buffer_from_handle(struct drm_api *api,
+ struct pipe_screen *screen,
const char* name, unsigned handle);
/**
@@ -65,7 +81,8 @@ intel_be_buffer_from_handle(struct pipe_screen *screen,
* If buffer is destroyed handle may become invalid.
*/
boolean
-intel_be_handle_from_buffer(struct pipe_screen *screen,
+intel_be_handle_from_buffer(struct drm_api *api,
+ struct pipe_screen *screen,
struct pipe_buffer *buffer,
unsigned *handle);
@@ -75,7 +92,8 @@ intel_be_handle_from_buffer(struct pipe_screen *screen,
* If buffer is destroyed handle may become invalid.
*/
boolean
-intel_be_global_handle_from_buffer(struct pipe_screen *screen,
+intel_be_global_handle_from_buffer(struct drm_api *api,
+ struct pipe_screen *screen,
struct pipe_buffer *buffer,
unsigned *handle);
diff --git a/src/gallium/winsys/drm/intel/xorg/Makefile b/src/gallium/winsys/drm/intel/xorg/Makefile
index b1b6b9362b..9e56853b02 100644
--- a/src/gallium/winsys/drm/intel/xorg/Makefile
+++ b/src/gallium/winsys/drm/intel/xorg/Makefile
@@ -1,36 +1,39 @@
TARGET = modesetting_drv.so
CFILES = $(wildcard ./*.c)
OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
-GALLIUMDIR = ../../../..
TOP = ../../../../../..
-include ${TOP}/configs/current
+include $(TOP)/configs/current
-CFLAGS = -DHAVE_CONFIG_H \
- -g -Wall -Wimplicit-function-declaration -fPIC \
- $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \
- -I../gem \
- -I${GALLIUMDIR}/include \
- -I${GALLIUMDIR}/drivers \
- -I${GALLIUMDIR}/auxiliary \
- -I${TOP}/src/mesa \
- -I$(TOP)/include \
- -I$(TOP)/src/egl/main
+INCLUDES = \
+ $(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \
+ -I../gem \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/drivers \
+ -I$(TOP)/src/gallium/auxiliary \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/include \
+ -I$(TOP)/src/egl/main
LIBS = \
- $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a \
- $(GALLIUMDIR)/winsys/drm/intel/gem/libinteldrm.a \
+ $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \
+ $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \
$(TOP)/src/gallium/drivers/i915simple/libi915simple.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(GALLIUM_AUXILIARIES)
+DRIVER_DEFINES = \
+ -DHAVE_CONFIG_H
+
+
#############################################
all default: $(TARGET)
-$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS)
+$(TARGET): $(OBJECTS) Makefile $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a $(LIBS)
$(TOP)/bin/mklib -noprefix -o $@ \
$(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_intel
@@ -39,6 +42,16 @@ clean:
install:
$(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
- $(INSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+ $(MINSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+
+
+##############################################
+
+
+.c.o:
+ $(CC) -c $(CFLAGS) $(INCLUDES) $(DRIVER_DEFINES) $< -o $@
+
+
+##############################################
.PHONY = all clean install
diff --git a/src/gallium/winsys/drm/nouveau/Makefile b/src/gallium/winsys/drm/nouveau/Makefile
index f8c8135854..6c9cbef26d 100644
--- a/src/gallium/winsys/drm/nouveau/Makefile
+++ b/src/gallium/winsys/drm/nouveau/Makefile
@@ -2,7 +2,7 @@
TOP = ../../../../..
include $(TOP)/configs/current
-SUBDIRS = drm dri dri2
+SUBDIRS = drm $(GALLIUM_STATE_TRACKERS_DIRS)
default install clean:
@for dir in $(SUBDIRS) ; do \
diff --git a/src/gallium/winsys/drm/nouveau/dri/Makefile b/src/gallium/winsys/drm/nouveau/dri/Makefile
index f7db6201fe..0937f68c34 100644
--- a/src/gallium/winsys/drm/nouveau/dri/Makefile
+++ b/src/gallium/winsys/drm/nouveau/dri/Makefile
@@ -3,32 +3,25 @@ include $(TOP)/configs/current
LIBNAME = nouveau_dri.so
-MINIGLX_SOURCES =
-
PIPE_DRIVERS = \
+ $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
$(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \
$(TOP)/src/gallium/drivers/nv04/libnv04.a \
$(TOP)/src/gallium/drivers/nv10/libnv10.a \
$(TOP)/src/gallium/drivers/nv20/libnv20.a \
$(TOP)/src/gallium/drivers/nv30/libnv30.a \
$(TOP)/src/gallium/drivers/nv40/libnv40.a \
- $(TOP)/src/gallium/drivers/nv50/libnv50.a
-
-DRIVER_SOURCES = \
- nouveau_context.c \
- nouveau_screen.c \
- nouveau_swapbuffers.c \
- nouveau_lock.c
+ $(TOP)/src/gallium/drivers/nv50/libnv50.a \
+ $(TOP)/src/gallium/drivers/nouveau/libnouveau.a
+
+DRIVER_SOURCES =
C_SOURCES = \
$(COMMON_GALLIUM_SOURCES) \
$(DRIVER_SOURCES)
-ASM_SOURCES =
+include ../../Makefile.template
-DRIVER_DEFINES = $(shell pkg-config libdrm_nouveau --cflags)
DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs)
-include ../../Makefile.template
-
symlinks:
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c
deleted file mode 100644
index deb6ffcff1..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c
+++ /dev/null
@@ -1,118 +0,0 @@
-#include <main/glheader.h>
-#include <glapi/glthread.h>
-#include <GL/internal/glcore.h>
-#include <utils.h>
-
-#include <state_tracker/st_public.h>
-#include <state_tracker/st_context.h>
-#include <state_tracker/drm_api.h>
-#include <pipe/p_defines.h>
-#include <pipe/p_context.h>
-#include <pipe/p_screen.h>
-
-#include "nouveau_context.h"
-#include "nouveau_screen.h"
-
-#include "nouveau_drmif.h"
-
-GLboolean
-nouveau_context_create(const __GLcontextModes *glVis,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate)
-{
- __DRIscreenPrivate *driScrnPriv = driContextPriv->driScreenPriv;
- struct nouveau_screen *nv_screen = driScrnPriv->private;
- struct nouveau_context *nv;
- struct pipe_context *pipe;
- struct st_context *st_share = NULL;
-
- if (sharedContextPrivate)
- st_share = ((struct nouveau_context *)sharedContextPrivate)->st;
-
- nv = CALLOC_STRUCT(nouveau_context);
- if (!nv)
- return GL_FALSE;
-
- {
- struct nouveau_device_priv *nvdev =
- nouveau_device(nv_screen->device);
-
- nvdev->ctx = driContextPriv->hHWContext;
- nvdev->lock = (drmLock *)&driScrnPriv->pSAREA->lock;
- }
-
- pipe = drm_api_hooks.create_context(nv_screen->pscreen);
- if (!pipe) {
- FREE(nv);
- return GL_FALSE;
- }
- pipe->priv = nv;
-
- driContextPriv->driverPrivate = nv;
- nv->dri_screen = driScrnPriv;
-
- driParseConfigFiles(&nv->dri_option_cache, &nv_screen->option_cache,
- nv->dri_screen->myNum, "nouveau");
-
- nv->st = st_create_context(pipe, glVis, st_share);
- return GL_TRUE;
-}
-
-void
-nouveau_context_destroy(__DRIcontextPrivate *driContextPriv)
-{
- struct nouveau_context *nv = driContextPriv->driverPrivate;
-
- assert(nv);
-
- st_finish(nv->st);
- st_destroy_context(nv->st);
-
- FREE(nv);
-}
-
-GLboolean
-nouveau_context_bind(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
-{
- struct nouveau_context *nv;
- struct nouveau_framebuffer *draw, *read;
-
- if (!driContextPriv) {
- st_make_current(NULL, NULL, NULL);
- return GL_TRUE;
- }
-
- nv = driContextPriv->driverPrivate;
- draw = driDrawPriv->driverPrivate;
- read = driReadPriv->driverPrivate;
-
- st_make_current(nv->st, draw->stfb, read->stfb);
-
- if ((nv->dri_drawable != driDrawPriv) ||
- (nv->last_stamp != driDrawPriv->lastStamp)) {
- nv->dri_drawable = driDrawPriv;
- st_resize_framebuffer(draw->stfb, driDrawPriv->w,
- driDrawPriv->h);
- nv->last_stamp = driDrawPriv->lastStamp;
- }
-
- if (driDrawPriv != driReadPriv) {
- st_resize_framebuffer(read->stfb, driReadPriv->w,
- driReadPriv->h);
- }
-
- return GL_TRUE;
-}
-
-GLboolean
-nouveau_context_unbind(__DRIcontextPrivate *driContextPriv)
-{
- struct nouveau_context *nv = driContextPriv->driverPrivate;
- (void)nv;
-
- st_flush(nv->st, 0, NULL);
- return GL_TRUE;
-}
-
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h
deleted file mode 100644
index 2779b092e6..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.h
+++ /dev/null
@@ -1,53 +0,0 @@
-#ifndef __NOUVEAU_CONTEXT_DRI_H__
-#define __NOUVEAU_CONTEXT_DRI_H__
-
-#include <dri_util.h>
-#include <xmlconfig.h>
-
-#include "nouveau/nouveau_winsys.h"
-
-#define NOUVEAU_ERR(fmt, args...) debug_printf("%s: "fmt, __func__, ##args)
-
-struct nouveau_framebuffer {
- struct st_framebuffer *stfb;
-};
-
-struct nouveau_context {
- struct st_context *st;
-
- /* DRI stuff */
- __DRIscreenPrivate *dri_screen;
- __DRIdrawablePrivate *dri_drawable;
- unsigned int last_stamp;
- driOptionCache dri_option_cache;
- drm_context_t drm_context;
- drmLock drm_lock;
- int locked;
-};
-
-extern GLboolean nouveau_context_create(const __GLcontextModes *,
- __DRIcontextPrivate *, void *);
-extern void nouveau_context_destroy(__DRIcontextPrivate *);
-extern GLboolean nouveau_context_bind(__DRIcontextPrivate *,
- __DRIdrawablePrivate *draw,
- __DRIdrawablePrivate *read);
-extern GLboolean nouveau_context_unbind(__DRIcontextPrivate *);
-
-extern void nouveau_contended_lock(struct nouveau_context *nv);
-extern void LOCK_HARDWARE(struct nouveau_context *nv);
-extern void UNLOCK_HARDWARE(struct nouveau_context *nv);
-
-#ifdef DEBUG
-extern int __nouveau_debug;
-
-#define DEBUG_BO (1 << 0)
-
-#define DBG(flag, ...) do { \
- if (__nouveau_debug & (DEBUG_##flag)) \
- NOUVEAU_ERR(__VA_ARGS__); \
-} while(0)
-#else
-#define DBG(flag, ...)
-#endif
-
-#endif
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c
deleted file mode 100644
index 4e9b76a909..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.c
+++ /dev/null
@@ -1,330 +0,0 @@
-#include <utils.h>
-#include <vblank.h>
-#include <xmlpool.h>
-
-#include <pipe/p_context.h>
-#include <state_tracker/st_public.h>
-#include <state_tracker/st_cb_fbo.h>
-#include <state_tracker/drm_api.h>
-
-#include "nouveau_context.h"
-#include "nouveau_screen.h"
-#include "nouveau_swapbuffers.h"
-#include "nouveau_dri.h"
-
-#include "nouveau_drm.h"
-#include "nouveau_drmif.h"
-
-#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 12
-#error nouveau_drm.h version does not match expected version
-#endif
-
-/* Extension stuff, enabling of extensions handled by Gallium's GL state
- * tracker. But, we still need to define the entry points we want.
- */
-#define need_GL_ARB_fragment_program
-#define need_GL_ARB_multisample
-#define need_GL_ARB_occlusion_query
-#define need_GL_ARB_point_parameters
-#define need_GL_ARB_shader_objects
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_program
-#define need_GL_ARB_vertex_shader
-#define need_GL_ARB_vertex_buffer_object
-#define need_GL_EXT_compiled_vertex_array
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_secondary_color
-#define need_GL_EXT_framebuffer_object
-#define need_GL_VERSION_2_0
-#define need_GL_VERSION_2_1
-#include "extension_helper.h"
-
-const struct dri_extension card_extensions[] =
-{
- { "GL_ARB_multisample", GL_ARB_multisample_functions },
- { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
- { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
- { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
- { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
- { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
- { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
- { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
- { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions },
- { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
- { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions },
- { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
- { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
- { NULL, 0 }
-};
-
-PUBLIC const char __driConfigOptions[] =
-DRI_CONF_BEGIN
-DRI_CONF_END;
-static const GLuint __driNConfigOptions = 0;
-
-extern const struct dri_extension common_extensions[];
-extern const struct dri_extension nv40_extensions[];
-
-static GLboolean
-nouveau_create_buffer(__DRIscreenPrivate * driScrnPriv,
- __DRIdrawablePrivate * driDrawPriv,
- const __GLcontextModes *glVis, GLboolean pixmapBuffer)
-{
- struct nouveau_framebuffer *nvfb;
- enum pipe_format colour, depth, stencil;
-
- if (pixmapBuffer)
- return GL_FALSE;
-
- nvfb = CALLOC_STRUCT(nouveau_framebuffer);
- if (!nvfb)
- return GL_FALSE;
-
- if (glVis->redBits == 5)
- colour = PIPE_FORMAT_R5G6B5_UNORM;
- else
- colour = PIPE_FORMAT_A8R8G8B8_UNORM;
-
- if (glVis->depthBits == 16)
- depth = PIPE_FORMAT_Z16_UNORM;
- else if (glVis->depthBits == 24)
- depth = PIPE_FORMAT_Z24S8_UNORM;
- else
- depth = PIPE_FORMAT_NONE;
-
- if (glVis->stencilBits == 8)
- stencil = PIPE_FORMAT_Z24S8_UNORM;
- else
- stencil = PIPE_FORMAT_NONE;
-
- nvfb->stfb = st_create_framebuffer(glVis, colour, depth, stencil,
- driDrawPriv->w, driDrawPriv->h,
- (void*)nvfb);
- if (!nvfb->stfb) {
- free(nvfb);
- return GL_FALSE;
- }
-
- driDrawPriv->driverPrivate = (void *)nvfb;
- return GL_TRUE;
-}
-
-static void
-nouveau_destroy_buffer(__DRIdrawablePrivate * driDrawPriv)
-{
- struct nouveau_framebuffer *nvfb;
-
- nvfb = (struct nouveau_framebuffer *)driDrawPriv->driverPrivate;
- st_unreference_framebuffer(nvfb->stfb);
- free(nvfb);
-}
-
-static __DRIconfig **
-nouveau_fill_in_modes(__DRIscreenPrivate *psp,
- unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer)
-{
- __DRIconfig **configs;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- GLenum fb_format;
- GLenum fb_type;
-
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML,
- };
-
- uint8_t depth_bits_array[3];
- uint8_t stencil_bits_array[3];
- uint8_t msaa_samples_array[1];
-
- depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
- depth_bits_array[2] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = 0;
- if (depth_bits == 24)
- stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
- stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- msaa_samples_array[0] = 0;
-
- depth_buffer_factor =
- ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
- back_buffer_factor = (have_back_buffer) ? 3 : 1;
-
- if (pixel_bits == 16) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
- fb_format = GL_BGRA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- configs = driCreateConfigs(fb_format, fb_type,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor, msaa_samples_array, 1);
- if (configs == NULL) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__);
- return NULL;
- }
-
- return configs;
-}
-
-static struct pipe_surface *
-dri_surface_from_handle(struct pipe_screen *screen,
- unsigned handle,
- enum pipe_format format,
- unsigned width,
- unsigned height,
- unsigned pitch)
-{
- struct pipe_surface *surface = NULL;
- struct pipe_texture *texture = NULL;
- struct pipe_texture templat;
- struct pipe_buffer *buf = NULL;
-
- buf = drm_api_hooks.buffer_from_handle(screen, "front buffer", handle);
- if (!buf)
- return NULL;
-
- memset(&templat, 0, sizeof(templat));
- templat.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY |
- NOUVEAU_TEXTURE_USAGE_LINEAR;
- templat.target = PIPE_TEXTURE_2D;
- templat.last_level = 0;
- templat.depth[0] = 1;
- templat.format = format;
- templat.width[0] = width;
- templat.height[0] = height;
- pf_get_block(templat.format, &templat.block);
-
- texture = screen->texture_blanket(screen,
- &templat,
- &pitch,
- buf);
-
- /* we don't need the buffer from this point on */
- pipe_buffer_reference(&buf, NULL);
-
- if (!texture)
- return NULL;
-
- surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
-
- /* we don't need the texture from this point on */
- pipe_texture_reference(&texture, NULL);
- return surface;
-}
-
-static const __DRIconfig **
-nouveau_screen_create(__DRIscreenPrivate *psp)
-{
- struct nouveau_dri *nv_dri = psp->pDevPriv;
- struct nouveau_screen *nv_screen;
- static const __DRIversion ddx_expected =
- { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL };
- static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected =
- { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL };
-
- if (!driCheckDriDdxDrmVersions2("nouveau",
- &psp->dri_version, &dri_expected,
- &psp->ddx_version, &ddx_expected,
- &psp->drm_version, &drm_expected)) {
- return NULL;
- }
-
- if (drm_expected.patch != psp->drm_version.patch) {
- fprintf(stderr, "Incompatible DRM patch level.\n"
- "Expected: %d\n" "Current : %d\n",
- drm_expected.patch, psp->drm_version.patch);
- return NULL;
- }
-
- driInitExtensions(NULL, card_extensions, GL_FALSE);
-
- if (psp->devPrivSize != sizeof(struct nouveau_dri)) {
- NOUVEAU_ERR("DRI struct mismatch between DDX/DRI\n");
- return NULL;
- }
-
- nv_screen = CALLOC_STRUCT(nouveau_screen);
- if (!nv_screen)
- return NULL;
-
- nouveau_device_open_existing(&nv_screen->device, 0, psp->fd, 0);
-
- nv_screen->pscreen = drm_api_hooks.create_screen(psp->fd, NULL);
- if (!nv_screen->pscreen) {
- FREE(nv_screen);
- return NULL;
- }
- nv_screen->pscreen->flush_frontbuffer = nouveau_flush_frontbuffer;
-
- {
- enum pipe_format format;
-
- if (nv_dri->bpp == 16)
- format = PIPE_FORMAT_R5G6B5_UNORM;
- else
- format = PIPE_FORMAT_A8R8G8B8_UNORM;
-
- nv_screen->fb = dri_surface_from_handle(nv_screen->pscreen,
- nv_dri->front_offset,
- format,
- nv_dri->width,
- nv_dri->height,
- nv_dri->front_pitch *
- nv_dri->bpp / 8);
- }
-
- driParseOptionInfo(&nv_screen->option_cache,
- __driConfigOptions, __driNConfigOptions);
-
- nv_screen->driScrnPriv = psp;
- psp->private = (void *)nv_screen;
-
- return (const __DRIconfig **)
- nouveau_fill_in_modes(psp, nv_dri->bpp,
- (nv_dri->bpp == 16) ? 16 : 24,
- (nv_dri->bpp == 16) ? 0 : 8, 1);
-}
-
-static void
-nouveau_screen_destroy(__DRIscreenPrivate *driScrnPriv)
-{
- struct nouveau_screen *nv_screen = driScrnPriv->private;
-
- driScrnPriv->private = NULL;
- FREE(nv_screen);
-}
-
-const struct __DriverAPIRec
-driDriverAPI = {
- .InitScreen = nouveau_screen_create,
- .DestroyScreen = nouveau_screen_destroy,
- .CreateContext = nouveau_context_create,
- .DestroyContext = nouveau_context_destroy,
- .CreateBuffer = nouveau_create_buffer,
- .DestroyBuffer = nouveau_destroy_buffer,
- .SwapBuffers = nouveau_swap_buffers,
- .MakeCurrent = nouveau_context_bind,
- .UnbindContext = nouveau_context_unbind,
- .CopySubBuffer = nouveau_copy_sub_buffer,
-
- .InitScreen2 = NULL, /* one day, I promise! */
-};
-
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h
deleted file mode 100644
index ac078f3c63..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_screen.h
+++ /dev/null
@@ -1,16 +0,0 @@
-#ifndef __NOUVEAU_SCREEN_DRI_H__
-#define __NOUVEAU_SCREEN_DRI_H__
-
-#include "xmlconfig.h"
-
-struct nouveau_screen {
- __DRIscreenPrivate *driScrnPriv;
- driOptionCache option_cache;
-
- struct nouveau_device *device;
-
- struct pipe_screen *pscreen;
- struct pipe_surface *fb;
-};
-
-#endif
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c
deleted file mode 100644
index 9c841a0b2d..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.c
+++ /dev/null
@@ -1,115 +0,0 @@
-#include <main/glheader.h>
-#include <glapi/glthread.h>
-#include <GL/internal/glcore.h>
-
-#include <pipe/p_context.h>
-#include <state_tracker/st_public.h>
-#include <state_tracker/st_context.h>
-#include <state_tracker/st_cb_fbo.h>
-
-#include "nouveau_context.h"
-#include "nouveau_screen.h"
-#include "nouveau_swapbuffers.h"
-
-#include "nouveau_pushbuf.h"
-
-void
-nouveau_copy_buffer(__DRIdrawablePrivate *dPriv, struct pipe_surface *surf,
- const drm_clip_rect_t *rect)
-{
- struct nouveau_context *nv = dPriv->driContextPriv->driverPrivate;
- struct nouveau_screen *nv_screen = nv->dri_screen->private;
- struct pipe_context *pipe = nv->st->pipe;
- drm_clip_rect_t *pbox;
- int nbox, i;
-
- LOCK_HARDWARE(nv);
- if (!dPriv->numClipRects) {
- UNLOCK_HARDWARE(nv);
- return;
- }
- pbox = dPriv->pClipRects;
- nbox = dPriv->numClipRects;
-
- for (i = 0; i < nbox; i++, pbox++) {
- int sx, sy, dx, dy, w, h;
-
- sx = pbox->x1 - dPriv->x;
- sy = pbox->y1 - dPriv->y;
- dx = pbox->x1;
- dy = pbox->y1;
- w = pbox->x2 - pbox->x1;
- h = pbox->y2 - pbox->y1;
-
- pipe->surface_copy(pipe, nv_screen->fb, dx, dy, surf,
- sx, sy, w, h);
- }
-
- pipe->flush(pipe, 0, NULL);
- UNLOCK_HARDWARE(nv);
-
- if (nv->last_stamp != dPriv->lastStamp) {
- struct nouveau_framebuffer *nvfb = dPriv->driverPrivate;
- st_resize_framebuffer(nvfb->stfb, dPriv->w, dPriv->h);
- nv->last_stamp = dPriv->lastStamp;
- }
-}
-
-void
-nouveau_copy_sub_buffer(__DRIdrawablePrivate *dPriv, int x, int y, int w, int h)
-{
- struct nouveau_framebuffer *nvfb = dPriv->driverPrivate;
- struct pipe_surface *surf;
-
- st_get_framebuffer_surface(nvfb->stfb, ST_SURFACE_BACK_LEFT, &surf);
- if (surf) {
- drm_clip_rect_t rect;
- rect.x1 = x;
- rect.y1 = y;
- rect.x2 = x + w;
- rect.y2 = y + h;
-
- st_notify_swapbuffers(nvfb->stfb);
- nouveau_copy_buffer(dPriv, surf, &rect);
- }
-}
-
-void
-nouveau_swap_buffers(__DRIdrawablePrivate *dPriv)
-{
- struct nouveau_framebuffer *nvfb = dPriv->driverPrivate;
- struct pipe_surface *surf;
-
- st_get_framebuffer_surface(nvfb->stfb, ST_SURFACE_BACK_LEFT, &surf);
- if (surf) {
- st_notify_swapbuffers(nvfb->stfb);
- nouveau_copy_buffer(dPriv, surf, NULL);
- }
-}
-
-void
-nouveau_flush_frontbuffer(struct pipe_screen *pscreen, struct pipe_surface *ps,
- void *context_private)
-{
- struct nouveau_context *nv = context_private;
- __DRIdrawablePrivate *dPriv = nv->dri_drawable;
-
- nouveau_copy_buffer(dPriv, ps, NULL);
-}
-
-void
-nouveau_contended_lock(struct nouveau_context *nv)
-{
- struct nouveau_context *nv_sub = (struct nouveau_context*)nv;
- __DRIdrawablePrivate *dPriv = nv_sub->dri_drawable;
- __DRIscreenPrivate *sPriv = nv_sub->dri_screen;
-
- /* If the window moved, may need to set a new cliprect now.
- *
- * NOTE: This releases and regains the hw lock, so all state
- * checking must be done *after* this call:
- */
- if (dPriv)
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
-}
-
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h b/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h
deleted file mode 100644
index 4ca9cc2283..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_swapbuffers.h
+++ /dev/null
@@ -1,11 +0,0 @@
-#ifndef __NOUVEAU_SWAPBUFFERS_H__
-#define __NOUVEAU_SWAPBUFFERS_H__
-
-void nouveau_copy_buffer(__DRIdrawablePrivate *, struct pipe_surface *,
- const drm_clip_rect_t *);
-void nouveau_copy_sub_buffer(__DRIdrawablePrivate *, int x, int y, int w, int h);
-void nouveau_swap_buffers(__DRIdrawablePrivate *);
-void nouveau_flush_frontbuffer(struct pipe_screen *, struct pipe_surface *,
- void *context_private);
-
-#endif
diff --git a/src/gallium/winsys/drm/nouveau/dri2/Makefile b/src/gallium/winsys/drm/nouveau/dri2/Makefile
deleted file mode 100644
index 377a80d518..0000000000
--- a/src/gallium/winsys/drm/nouveau/dri2/Makefile
+++ /dev/null
@@ -1,26 +0,0 @@
-TOP = ../../../../../..
-include $(TOP)/configs/current
-
-LIBNAME = nouveau_dri2.so
-
-PIPE_DRIVERS = \
- $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
- $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \
- $(TOP)/src/gallium/drivers/nv04/libnv04.a \
- $(TOP)/src/gallium/drivers/nv10/libnv10.a \
- $(TOP)/src/gallium/drivers/nv20/libnv20.a \
- $(TOP)/src/gallium/drivers/nv30/libnv30.a \
- $(TOP)/src/gallium/drivers/nv40/libnv40.a \
- $(TOP)/src/gallium/drivers/nv50/libnv50.a
-
-DRIVER_SOURCES =
-
-C_SOURCES = \
- $(COMMON_GALLIUM_SOURCES) \
- $(DRIVER_SOURCES)
-
-include ../../Makefile.template
-
-DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs)
-
-symlinks:
diff --git a/src/gallium/winsys/drm/nouveau/drm/Makefile b/src/gallium/winsys/drm/nouveau/drm/Makefile
index 2da78d8690..54c3b26c75 100644
--- a/src/gallium/winsys/drm/nouveau/drm/Makefile
+++ b/src/gallium/winsys/drm/nouveau/drm/Makefile
@@ -3,9 +3,7 @@ include $(TOP)/configs/current
LIBNAME = nouveaudrm
-C_SOURCES = nouveau_drm_api.c \
- nouveau_winsys_pipe.c \
- nouveau_winsys.c
+C_SOURCES = nouveau_drm_api.c
LIBRARY_INCLUDES = $(shell pkg-config libdrm libdrm_nouveau --cflags-only-I)
LIBRARY_DEFINES = $(shell pkg-config libdrm libdrm_nouveau --cflags-only-other)
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_dri.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_dri.h
index 1207c2d609..1207c2d609 100644
--- a/src/gallium/winsys/drm/nouveau/dri/nouveau_dri.h
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_dri.h
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
index a558fda140..3167ccfdc1 100644
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
@@ -1,20 +1,84 @@
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
#include "util/u_memory.h"
#include "nouveau_drm_api.h"
-#include "nouveau_winsys_pipe.h"
#include "nouveau_drmif.h"
#include "nouveau_channel.h"
#include "nouveau_bo.h"
+#include "nouveau/nouveau_winsys.h"
+#include "nouveau/nouveau_screen.h"
+
+static struct pipe_surface *
+dri_surface_from_handle(struct drm_api *api, struct pipe_screen *screen,
+ unsigned handle,
+ enum pipe_format format,
+ unsigned width,
+ unsigned height,
+ unsigned pitch)
+{
+ struct pipe_surface *surface = NULL;
+ struct pipe_texture *texture = NULL;
+ struct pipe_texture templat;
+ struct pipe_buffer *buf = NULL;
+
+ buf = api->buffer_from_handle(api, screen, "front buffer", handle);
+ if (!buf)
+ return NULL;
+
+ memset(&templat, 0, sizeof(templat));
+ templat.tex_usage = PIPE_TEXTURE_USAGE_PRIMARY |
+ NOUVEAU_TEXTURE_USAGE_LINEAR;
+ templat.target = PIPE_TEXTURE_2D;
+ templat.last_level = 0;
+ templat.depth[0] = 1;
+ templat.format = format;
+ templat.width[0] = width;
+ templat.height[0] = height;
+ pf_get_block(templat.format, &templat.block);
+
+ texture = screen->texture_blanket(screen,
+ &templat,
+ &pitch,
+ buf);
+
+ /* we don't need the buffer from this point on */
+ pipe_buffer_reference(&buf, NULL);
+
+ if (!texture)
+ return NULL;
+
+ surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* we don't need the texture from this point on */
+ pipe_texture_reference(&texture, NULL);
+ return surface;
+}
+
+static struct pipe_surface *
+nouveau_dri1_front_surface(struct pipe_context *pipe)
+{
+ return nouveau_winsys_screen(pipe->screen)->front;
+}
+
+static struct dri1_api nouveau_dri1_api = {
+ nouveau_dri1_front_surface,
+};
+
static struct pipe_screen *
-nouveau_drm_create_screen(int fd, struct drm_create_screen_arg *arg)
+nouveau_drm_create_screen(struct drm_api *api, int fd,
+ struct drm_create_screen_arg *arg)
{
- struct pipe_winsys *ws;
+ struct dri1_create_screen_arg *dri1 = (void *)arg;
struct nouveau_winsys *nvws;
+ struct pipe_winsys *ws;
struct nouveau_device *dev = NULL;
struct pipe_screen *(*init)(struct pipe_winsys *,
- struct nouveau_winsys *);
+ struct nouveau_device *);
int ret;
ret = nouveau_device_open_existing(&dev, 0, fd, 0);
@@ -49,33 +113,53 @@ nouveau_drm_create_screen(int fd, struct drm_create_screen_arg *arg)
return NULL;
}
- ws = nouveau_pipe_winsys_new(dev);
- if (!ws) {
+ nvws = CALLOC_STRUCT(nouveau_winsys);
+ if (!nvws) {
nouveau_device_close(&dev);
return NULL;
}
+ ws = &nvws->base;
- nvws = nouveau_winsys_new(ws);
- if (!nvws) {
+ nvws->pscreen = init(ws, dev);
+ if (!nvws->pscreen) {
ws->destroy(ws);
return NULL;
}
- nouveau_pipe_winsys(ws)->pscreen = init(ws, nvws);
- if (!nouveau_pipe_winsys(ws)->pscreen) {
- ws->destroy(ws);
- return NULL;
+ if (arg->mode == DRM_CREATE_DRI1) {
+ struct nouveau_dri *nvdri = dri1->ddx_info;
+ enum pipe_format format;
+
+ if (nvdri->bpp == 16)
+ format = PIPE_FORMAT_R5G6B5_UNORM;
+ else
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ nvws->front = dri_surface_from_handle(api, nvws->pscreen,
+ nvdri->front_offset,
+ format, nvdri->width,
+ nvdri->height,
+ nvdri->front_pitch *
+ (nvdri->bpp / 8));
+ if (!nvws->front) {
+ debug_printf("%s: error referencing front buffer\n",
+ __func__);
+ ws->destroy(ws);
+ return NULL;
+ }
+
+ dri1->api = &nouveau_dri1_api;
}
- return nouveau_pipe_winsys(ws)->pscreen;
+ return nvws->pscreen;
}
static struct pipe_context *
-nouveau_drm_create_context(struct pipe_screen *pscreen)
+nouveau_drm_create_context(struct drm_api *api, struct pipe_screen *pscreen)
{
- struct nouveau_pipe_winsys *nvpws = nouveau_screen(pscreen);
+ struct nouveau_winsys *nvws = nouveau_winsys_screen(pscreen);
struct pipe_context *(*init)(struct pipe_screen *, unsigned);
- unsigned chipset = nvpws->channel->device->chipset;
+ unsigned chipset = nouveau_screen(pscreen)->device->chipset;
int i;
switch (chipset & 0xf0) {
@@ -106,81 +190,80 @@ nouveau_drm_create_context(struct pipe_screen *pscreen)
}
/* Find a free slot for a pipe context, allocate a new one if needed */
- for (i = 0; i < nvpws->nr_pctx; i++) {
- if (nvpws->pctx[i] == NULL)
+ for (i = 0; i < nvws->nr_pctx; i++) {
+ if (nvws->pctx[i] == NULL)
break;
}
- if (i == nvpws->nr_pctx) {
- nvpws->nr_pctx++;
- nvpws->pctx = realloc(nvpws->pctx,
- sizeof(*nvpws->pctx) * nvpws->nr_pctx);
+ if (i == nvws->nr_pctx) {
+ nvws->nr_pctx++;
+ nvws->pctx = realloc(nvws->pctx,
+ sizeof(*nvws->pctx) * nvws->nr_pctx);
}
- nvpws->pctx[i] = init(pscreen, i);
- return nvpws->pctx[i];
+ nvws->pctx[i] = init(pscreen, i);
+ return nvws->pctx[i];
}
static boolean
-nouveau_drm_pb_from_pt(struct pipe_texture *pt, struct pipe_buffer **ppb,
- unsigned *stride)
+nouveau_drm_pb_from_pt(struct drm_api *api, struct pipe_texture *pt,
+ struct pipe_buffer **ppb, unsigned *stride)
{
return false;
}
static struct pipe_buffer *
-nouveau_drm_pb_from_handle(struct pipe_screen *pscreen, const char *name,
- unsigned handle)
+nouveau_drm_pb_from_handle(struct drm_api *api, struct pipe_screen *pscreen,
+ const char *name, unsigned handle)
{
- struct nouveau_pipe_winsys *nvpws = nouveau_screen(pscreen);
- struct nouveau_device *dev = nvpws->channel->device;
- struct nouveau_pipe_buffer *nvpb;
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
+ struct pipe_buffer *pb;
int ret;
- nvpb = CALLOC_STRUCT(nouveau_pipe_buffer);
- if (!nvpb)
+ pb = CALLOC(1, sizeof(struct pipe_buffer) + sizeof(struct nouveau_bo*));
+ if (!pb)
return NULL;
- ret = nouveau_bo_handle_ref(dev, handle, &nvpb->bo);
+ ret = nouveau_bo_handle_ref(dev, handle, (struct nouveau_bo**)(pb+1));
if (ret) {
debug_printf("%s: ref name 0x%08x failed with %d\n",
__func__, handle, ret);
- FREE(nvpb);
+ FREE(pb);
return NULL;
}
- pipe_reference_init(&nvpb->base.reference, 1);
- nvpb->base.screen = pscreen;
- nvpb->base.alignment = 0;
- nvpb->base.usage = PIPE_BUFFER_USAGE_GPU_READ_WRITE |
- PIPE_BUFFER_USAGE_CPU_READ_WRITE;
- nvpb->base.size = nvpb->bo->size;
- return &nvpb->base;
+ pipe_reference_init(&pb->reference, 1);
+ pb->screen = pscreen;
+ pb->alignment = 0;
+ pb->usage = PIPE_BUFFER_USAGE_GPU_READ_WRITE |
+ PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ pb->size = nouveau_bo(pb)->size;
+ return pb;
}
static boolean
-nouveau_drm_handle_from_pb(struct pipe_screen *pscreen, struct pipe_buffer *pb,
- unsigned *handle)
+nouveau_drm_handle_from_pb(struct drm_api *api, struct pipe_screen *pscreen,
+ struct pipe_buffer *pb, unsigned *handle)
{
- struct nouveau_pipe_buffer *nvpb = nouveau_pipe_buffer(pb);
+ struct nouveau_bo *bo = nouveau_bo(pb);
- if (!nvpb)
+ if (!bo)
return FALSE;
- *handle = nvpb->bo->handle;
+ *handle = bo->handle;
return TRUE;
}
static boolean
-nouveau_drm_name_from_pb(struct pipe_screen *pscreen, struct pipe_buffer *pb,
- unsigned *handle)
+nouveau_drm_name_from_pb(struct drm_api *api, struct pipe_screen *pscreen,
+ struct pipe_buffer *pb, unsigned *handle)
{
- struct nouveau_pipe_buffer *nvpb = nouveau_pipe_buffer(pb);
+ struct nouveau_bo *bo = nouveau_bo(pb);
- if (!nvpb)
+ if (!bo)
return FALSE;
- return nouveau_bo_handle_get(nvpb->bo, handle) == 0;
+ return nouveau_bo_handle_get(bo, handle) == 0;
}
struct drm_api drm_api_hooks = {
@@ -192,3 +275,8 @@ struct drm_api drm_api_hooks = {
.global_handle_from_buffer = nouveau_drm_name_from_pb,
};
+struct drm_api *
+drm_api_create() {
+ return &drm_api_hooks;
+}
+
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
index 2782c83c0e..e61e0e0957 100644
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h
@@ -1,5 +1,34 @@
#ifndef __NOUVEAU_DRM_API_H__
#define __NOUVEAU_DRM_API_H__
+
#include "state_tracker/drm_api.h"
+#include "state_tracker/dri1_api.h"
+
+#include "pipe/internal/p_winsys_screen.h"
+
+#include "nouveau_dri.h"
+
+struct nouveau_winsys {
+ struct pipe_winsys base;
+
+ struct pipe_screen *pscreen;
+
+ unsigned nr_pctx;
+ struct pipe_context **pctx;
+
+ struct pipe_surface *front;
+};
+
+static INLINE struct nouveau_winsys *
+nouveau_winsys(struct pipe_winsys *ws)
+{
+ return (struct nouveau_winsys *)ws;
+}
+
+static INLINE struct nouveau_winsys *
+nouveau_winsys_screen(struct pipe_screen *pscreen)
+{
+ return nouveau_winsys(pscreen->winsys);
+}
#endif
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys.c
deleted file mode 100644
index e3175fd775..0000000000
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys.c
+++ /dev/null
@@ -1,94 +0,0 @@
-#include "util/u_memory.h"
-
-#include "nouveau_winsys_pipe.h"
-
-static int
-nouveau_pipe_notifier_alloc(struct nouveau_winsys *nvws, int count,
- struct nouveau_notifier **notify)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(nvws->ws);
-
- return nouveau_notifier_alloc(nvpws->channel, nvpws->next_handle++,
- count, notify);
-}
-
-static int
-nouveau_pipe_grobj_alloc(struct nouveau_winsys *nvws, int grclass,
- struct nouveau_grobj **grobj)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(nvws->ws);
- struct nouveau_channel *chan = nvpws->channel;
- int ret;
-
- ret = nouveau_grobj_alloc(chan, nvpws->next_handle++, grclass, grobj);
- if (ret)
- return ret;
-
- BEGIN_RING(chan, *grobj, 0x0000, 1);
- OUT_RING (chan, (*grobj)->handle);
- (*grobj)->bound = NOUVEAU_GROBJ_BOUND_EXPLICIT;
- return 0;
-}
-
-static int
-nouveau_pipe_push_reloc(struct nouveau_winsys *nvws, void *ptr,
- struct pipe_buffer *buf, uint32_t data,
- uint32_t flags, uint32_t vor, uint32_t tor)
-{
- struct nouveau_bo *bo = nouveau_pipe_buffer(buf)->bo;
-
- return nouveau_pushbuf_emit_reloc(nvws->channel, ptr, bo,
- data, flags, vor, tor);
-}
-
-static int
-nouveau_pipe_push_flush(struct nouveau_winsys *nvws, unsigned size,
- struct pipe_fence_handle **fence)
-{
- if (fence)
- *fence = NULL;
-
- return nouveau_pushbuf_flush(nvws->channel, size);
-}
-
-static struct nouveau_bo *
-nouveau_pipe_get_bo(struct pipe_buffer *pb)
-{
- return nouveau_pipe_buffer(pb)->bo;
-}
-
-struct nouveau_winsys *
-nouveau_winsys_new(struct pipe_winsys *ws)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
- struct nouveau_winsys *nvws;
-
- nvws = CALLOC_STRUCT(nouveau_winsys);
- if (!nvws)
- return NULL;
-
- nvws->ws = ws;
- nvws->channel = nvpws->channel;
-
- nvws->res_init = nouveau_resource_init;
- nvws->res_alloc = nouveau_resource_alloc;
- nvws->res_free = nouveau_resource_free;
-
- nvws->push_reloc = nouveau_pipe_push_reloc;
- nvws->push_flush = nouveau_pipe_push_flush;
-
- nvws->grobj_alloc = nouveau_pipe_grobj_alloc;
- nvws->grobj_free = nouveau_grobj_free;
-
- nvws->notifier_alloc = nouveau_pipe_notifier_alloc;
- nvws->notifier_free = nouveau_notifier_free;
- nvws->notifier_reset = nouveau_notifier_reset;
- nvws->notifier_status = nouveau_notifier_status;
- nvws->notifier_retval = nouveau_notifier_return_val;
- nvws->notifier_wait = nouveau_notifier_wait_status;
-
- nvws->get_bo = nouveau_pipe_get_bo;
-
- return nvws;
-}
-
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.c
deleted file mode 100644
index 9e03a9f5db..0000000000
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.c
+++ /dev/null
@@ -1,204 +0,0 @@
-#include "pipe/internal/p_winsys_screen.h"
-#include <pipe/p_defines.h>
-#include <pipe/p_inlines.h>
-#include <util/u_memory.h>
-
-#include "nouveau_winsys_pipe.h"
-
-#include "nouveau_drmif.h"
-#include "nouveau_bo.h"
-
-static const char *
-nouveau_get_name(struct pipe_winsys *pws)
-{
- return "Nouveau/DRI";
-}
-
-static uint32_t
-nouveau_flags_from_usage(struct pipe_winsys *ws, unsigned usage)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
- struct pipe_screen *pscreen = nvpws->pscreen;
- uint32_t flags = NOUVEAU_BO_LOCAL;
-
- if (usage & NOUVEAU_BUFFER_USAGE_TRANSFER)
- flags |= NOUVEAU_BO_GART;
-
- if (usage & PIPE_BUFFER_USAGE_PIXEL) {
- if (usage & NOUVEAU_BUFFER_USAGE_TEXTURE)
- flags |= NOUVEAU_BO_GART;
- if (!(usage & PIPE_BUFFER_USAGE_CPU_READ_WRITE))
- flags |= NOUVEAU_BO_VRAM;
-
- switch (nvpws->channel->device->chipset & 0xf0) {
- case 0x50:
- case 0x80:
- case 0x90:
- flags |= NOUVEAU_BO_TILED;
- if (usage & NOUVEAU_BUFFER_USAGE_ZETA)
- flags |= NOUVEAU_BO_ZTILE;
- break;
- default:
- break;
- }
- }
-
- if (usage & PIPE_BUFFER_USAGE_VERTEX) {
- if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_VTXBUF))
- flags |= NOUVEAU_BO_GART;
- }
-
- if (usage & PIPE_BUFFER_USAGE_INDEX) {
- if (pscreen->get_param(pscreen, NOUVEAU_CAP_HW_IDXBUF))
- flags |= NOUVEAU_BO_GART;
- }
-
- return flags;
-}
-
-static struct pipe_buffer *
-nouveau_pipe_bo_create(struct pipe_winsys *ws, unsigned alignment,
- unsigned usage, unsigned size)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
- struct nouveau_device *dev = nvpws->channel->device;
- struct nouveau_pipe_buffer *nvbuf;
- uint32_t flags;
-
- nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer);
- if (!nvbuf)
- return NULL;
- pipe_reference_init(&nvbuf->base.reference, 1);
- nvbuf->base.alignment = alignment;
- nvbuf->base.usage = usage;
- nvbuf->base.size = size;
-
- flags = nouveau_flags_from_usage(ws, usage);
- if (nouveau_bo_new(dev, flags, alignment, size, &nvbuf->bo)) {
- FREE(nvbuf);
- return NULL;
- }
-
- return &nvbuf->base;
-}
-
-static struct pipe_buffer *
-nouveau_pipe_bo_user_create(struct pipe_winsys *ws, void *ptr, unsigned bytes)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
- struct nouveau_device *dev = nvpws->channel->device;
- struct nouveau_pipe_buffer *nvbuf;
-
- nvbuf = CALLOC_STRUCT(nouveau_pipe_buffer);
- if (!nvbuf)
- return NULL;
- pipe_reference_init(&nvbuf->base.reference, 1);
- nvbuf->base.size = bytes;
-
- if (nouveau_bo_user(dev, ptr, bytes, &nvbuf->bo)) {
- FREE(nvbuf);
- return NULL;
- }
-
- return &nvbuf->base;
-}
-
-static void
-nouveau_pipe_bo_del(struct pipe_buffer *buf)
-{
- struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
-
- nouveau_bo_ref(NULL, &nvbuf->bo);
- FREE(nvbuf);
-}
-
-static void *
-nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf,
- unsigned flags)
-{
- struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
- uint32_t map_flags = 0;
-
- if (flags & PIPE_BUFFER_USAGE_CPU_READ)
- map_flags |= NOUVEAU_BO_RD;
- if (flags & PIPE_BUFFER_USAGE_CPU_WRITE)
- map_flags |= NOUVEAU_BO_WR;
-
- if (nouveau_bo_map(nvbuf->bo, map_flags))
- return NULL;
- return nvbuf->bo->map;
-}
-
-static void
-nouveau_pipe_bo_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf)
-{
- struct nouveau_pipe_buffer *nvbuf = nouveau_pipe_buffer(buf);
-
- nouveau_bo_unmap(nvbuf->bo);
-}
-
-static void
-nouveau_pipe_fence_reference(struct pipe_winsys *ws,
- struct pipe_fence_handle **ptr,
- struct pipe_fence_handle *pfence)
-{
- *ptr = pfence;
-}
-
-static int
-nouveau_pipe_fence_signalled(struct pipe_winsys *ws,
- struct pipe_fence_handle *pfence, unsigned flag)
-{
- return 0;
-}
-
-static int
-nouveau_pipe_fence_finish(struct pipe_winsys *ws,
- struct pipe_fence_handle *pfence, unsigned flag)
-{
- return 0;
-}
-
-static void
-nouveau_destroy(struct pipe_winsys *ws)
-{
- struct nouveau_pipe_winsys *nvpws = nouveau_pipe_winsys(ws);
-
- nouveau_device_close(&nvpws->channel->device);
- FREE(nvpws);
-}
-
-struct pipe_winsys *
-nouveau_pipe_winsys_new(struct nouveau_device *dev)
-{
- struct nouveau_pipe_winsys *nvpws;
- int ret;
-
- nvpws = CALLOC_STRUCT(nouveau_pipe_winsys);
- if (!nvpws)
- return NULL;
-
- ret = nouveau_channel_alloc(dev, 0xbeef0201, 0xbeef0202,
- &nvpws->channel);
- if (ret) {
- debug_printf("%s: error opening GPU channel: %d\n",
- __func__, ret);
- FREE(nvpws);
- return NULL;
- }
- nvpws->next_handle = 0x77000000;
-
- nvpws->base.buffer_create = nouveau_pipe_bo_create;
- nvpws->base.buffer_destroy = nouveau_pipe_bo_del;
- nvpws->base.user_buffer_create = nouveau_pipe_bo_user_create;
- nvpws->base.buffer_map = nouveau_pipe_bo_map;
- nvpws->base.buffer_unmap = nouveau_pipe_bo_unmap;
-
- nvpws->base.fence_reference = nouveau_pipe_fence_reference;
- nvpws->base.fence_signalled = nouveau_pipe_fence_signalled;
- nvpws->base.fence_finish = nouveau_pipe_fence_finish;
-
- nvpws->base.get_name = nouveau_get_name;
- nvpws->base.destroy = nouveau_destroy;
- return &nvpws->base;
-}
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h b/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h
deleted file mode 100644
index 10e1e269e8..0000000000
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_winsys_pipe.h
+++ /dev/null
@@ -1,52 +0,0 @@
-#ifndef NOUVEAU_PIPE_WINSYS_H
-#define NOUVEAU_PIPE_WINSYS_H
-
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_context.h"
-
-#include "nouveau/nouveau_winsys.h"
-
-#include "nouveau_device.h"
-
-struct nouveau_pipe_buffer {
- struct pipe_buffer base;
- struct nouveau_bo *bo;
-};
-
-static INLINE struct nouveau_pipe_buffer *
-nouveau_pipe_buffer(struct pipe_buffer *buf)
-{
- return (struct nouveau_pipe_buffer *)buf;
-}
-
-struct nouveau_pipe_winsys {
- struct pipe_winsys base;
-
- struct pipe_screen *pscreen;
-
- struct nouveau_channel *channel;
- uint32_t next_handle;
-
- unsigned nr_pctx;
- struct pipe_context **pctx;
-};
-
-static INLINE struct nouveau_pipe_winsys *
-nouveau_pipe_winsys(struct pipe_winsys *ws)
-{
- return (struct nouveau_pipe_winsys *)ws;
-}
-
-static INLINE struct nouveau_pipe_winsys *
-nouveau_screen(struct pipe_screen *pscreen)
-{
- return nouveau_pipe_winsys(pscreen->winsys);
-}
-
-struct pipe_winsys *
-nouveau_pipe_winsys_new(struct nouveau_device *);
-
-struct nouveau_winsys *
-nouveau_winsys_new(struct pipe_winsys *ws);
-
-#endif
diff --git a/src/gallium/winsys/drm/radeon/SConscript b/src/gallium/winsys/drm/radeon/SConscript
index 8f99055b2f..b2dfd504d4 100644
--- a/src/gallium/winsys/drm/radeon/SConscript
+++ b/src/gallium/winsys/drm/radeon/SConscript
@@ -4,4 +4,4 @@ SConscript(['core/SConscript',])
if 'mesa' in env['statetrackers']:
- SConscript(['dri2/SConscript'])
+ SConscript(['dri/SConscript'])
diff --git a/src/gallium/winsys/drm/radeon/core/SConscript b/src/gallium/winsys/drm/radeon/core/SConscript
index 578174e32b..2ad68e403f 100644
--- a/src/gallium/winsys/drm/radeon/core/SConscript
+++ b/src/gallium/winsys/drm/radeon/core/SConscript
@@ -11,7 +11,9 @@ radeon_sources = [
env.Append(CPPPATH = '#/src/gallium/drivers/r300')
-env.ConvenienceLibrary(
+radeonwinsys = env.ConvenienceLibrary(
target ='radeonwinsys',
source = radeon_sources,
)
+
+Export('radeonwinsys')
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
index a15487352b..775bda8308 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
@@ -1,8 +1,8 @@
-/*
+/*
* Copyright © 2008 Jérôme Glisse
* 2009 Corbin Simpson
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -10,14 +10,14 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
@@ -72,6 +72,7 @@ static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws,
alignment, domain, 0);
if (radeon_buffer->bo == NULL) {
FREE(radeon_buffer);
+ return NULL;
}
return &radeon_buffer->base;
}
@@ -93,6 +94,29 @@ static struct pipe_buffer *radeon_buffer_user_create(struct pipe_winsys *ws,
return &radeon_buffer->base;
}
+static struct pipe_buffer *radeon_surface_buffer_create(struct pipe_winsys *ws,
+ unsigned width,
+ unsigned height,
+ enum pipe_format format,
+ unsigned usage,
+ unsigned *stride)
+{
+ struct pipe_format_block block;
+ unsigned nblocksx, nblocksy, size;
+
+ pf_get_block(format, &block);
+
+ nblocksx = pf_get_nblocksx(&block, width);
+ nblocksy = pf_get_nblocksy(&block, height);
+
+ /* Radeons enjoy things in multiples of 32. */
+ /* XXX this can be 32 when POT */
+ *stride = (nblocksx * block.size + 63) & ~63;
+ size = *stride * nblocksy;
+
+ return radeon_buffer_create(ws, 64, usage, size);
+}
+
static void radeon_buffer_del(struct pipe_buffer *buffer)
{
struct radeon_pipe_buffer *radeon_buffer =
@@ -118,6 +142,8 @@ static void *radeon_buffer_map(struct pipe_winsys *ws,
write = 1;
}
+ radeon_bo_wait(radeon_buffer->bo);
+
if (radeon_bo_map(radeon_buffer->bo, write))
return NULL;
return radeon_buffer->bo->ptr;
@@ -175,15 +201,17 @@ struct radeon_winsys* radeon_pipe_winsys(int fd)
return NULL;
}
+ radeon_ws->priv->fd = fd;
radeon_ws->priv->bom = radeon_bo_manager_gem_ctor(fd);
radeon_ws->base.flush_frontbuffer = radeon_flush_frontbuffer;
radeon_ws->base.buffer_create = radeon_buffer_create;
- radeon_ws->base.buffer_destroy = radeon_buffer_del;
radeon_ws->base.user_buffer_create = radeon_buffer_user_create;
+ radeon_ws->base.surface_buffer_create = radeon_surface_buffer_create;
radeon_ws->base.buffer_map = radeon_buffer_map;
radeon_ws->base.buffer_unmap = radeon_buffer_unmap;
+ radeon_ws->base.buffer_destroy = radeon_buffer_del;
radeon_ws->base.fence_reference = radeon_fence_reference;
radeon_ws->base.fence_signalled = radeon_fence_signalled;
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
index ca8bbb3c11..f5153b06af 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h
@@ -1,7 +1,7 @@
-/*
+/*
* Copyright © 2008 Jérôme Glisse
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -9,14 +9,14 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
@@ -48,19 +48,19 @@
struct radeon_pipe_buffer {
struct pipe_buffer base;
struct radeon_bo *bo;
+ boolean flinked;
+ uint32_t flink;
};
#define RADEON_MAX_BOS 24
struct radeon_winsys_priv {
+ /* DRM FD */
+ int fd;
+
/* Radeon BO manager. */
struct radeon_bo_manager* bom;
- /* Radeon BO space checker. */
- struct radeon_cs_space_check sc[RADEON_MAX_BOS];
- /* Current BO count. */
- unsigned bo_count;
-
/* Radeon CS manager. */
struct radeon_cs_manager* csm;
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
index 428d3f65a1..8d818cf830 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
@@ -1,7 +1,7 @@
-/*
+/*
* Copyright © 2009 Corbin Simpson
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -9,14 +9,14 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
@@ -31,7 +31,8 @@
#include "radeon_drm.h"
/* Create a pipe_screen. */
-struct pipe_screen* radeon_create_screen(int drmFB,
+struct pipe_screen* radeon_create_screen(struct drm_api* api,
+ int drmFB,
struct drm_create_screen_arg *arg)
{
struct radeon_winsys* winsys = radeon_pipe_winsys(drmFB);
@@ -46,25 +47,30 @@ struct pipe_screen* radeon_create_screen(int drmFB,
}
/* Create a pipe_context. */
-struct pipe_context* radeon_create_context(struct pipe_screen* screen)
+struct pipe_context* radeon_create_context(struct drm_api* api,
+ struct pipe_screen* screen)
{
if (getenv("RADEON_SOFTPIPE")) {
return radeon_create_softpipe(screen->winsys);
} else {
- return r300_create_context(screen, screen->winsys);
+ return r300_create_context(screen,
+ (struct r300_winsys*)screen->winsys);
}
}
-boolean radeon_buffer_from_texture(struct pipe_texture* texture,
+boolean radeon_buffer_from_texture(struct drm_api* api,
+ struct pipe_texture* texture,
struct pipe_buffer** buffer,
unsigned* stride)
{
- return FALSE;
+ /* XXX fix this */
+ return r300_get_texture_buffer(texture, buffer, stride);
}
/* Create a buffer from a handle. */
/* XXX what's up with name? */
-struct pipe_buffer* radeon_buffer_from_handle(struct pipe_screen* screen,
+struct pipe_buffer* radeon_buffer_from_handle(struct drm_api* api,
+ struct pipe_screen* screen,
const char* name,
unsigned handle)
{
@@ -91,7 +97,8 @@ struct pipe_buffer* radeon_buffer_from_handle(struct pipe_screen* screen,
return &radeon_buffer->base;
}
-boolean radeon_handle_from_buffer(struct pipe_screen* screen,
+boolean radeon_handle_from_buffer(struct drm_api* api,
+ struct pipe_screen* screen,
struct pipe_buffer* buffer,
unsigned* handle)
{
@@ -101,23 +108,50 @@ boolean radeon_handle_from_buffer(struct pipe_screen* screen,
return TRUE;
}
-boolean radeon_global_handle_from_buffer(struct pipe_screen* screen,
+boolean radeon_global_handle_from_buffer(struct drm_api* api,
+ struct pipe_screen* screen,
struct pipe_buffer* buffer,
unsigned* handle)
{
- /* XXX WTF is the difference here? global? */
+ int retval, fd;
+ struct drm_gem_flink flink;
struct radeon_pipe_buffer* radeon_buffer =
(struct radeon_pipe_buffer*)buffer;
- *handle = radeon_buffer->bo->handle;
+
+ if (!radeon_buffer->flinked) {
+ fd = ((struct radeon_winsys*)screen->winsys)->priv->fd;
+
+ flink.handle = radeon_buffer->bo->handle;
+
+ retval = ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink);
+ if (retval) {
+ debug_printf("radeon: DRM_IOCTL_GEM_FLINK failed, error %d\n",
+ retval);
+ return FALSE;
+ }
+
+ radeon_buffer->flink = flink.name;
+ radeon_buffer->flinked = TRUE;
+ }
+
+ *handle = radeon_buffer->flink;
return TRUE;
}
struct drm_api drm_api_hooks = {
.create_screen = radeon_create_screen,
.create_context = radeon_create_context,
- /* XXX fix this */
- .buffer_from_texture = r300_get_texture_buffer,
+ .buffer_from_texture = radeon_buffer_from_texture,
.buffer_from_handle = radeon_buffer_from_handle,
.handle_from_buffer = radeon_handle_from_buffer,
.global_handle_from_buffer = radeon_global_handle_from_buffer,
};
+
+struct drm_api* drm_api_create()
+{
+#ifdef DEBUG
+ return trace_drm_create(&drm_api_hooks);
+#else
+ return &drm_api_hooks;
+#endif
+}
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.h b/src/gallium/winsys/drm/radeon/core/radeon_drm.h
index 049f9984db..88a5c82b28 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_drm.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.h
@@ -30,8 +30,13 @@
#ifndef RADEON_DRM_H
#define RADEON_DRM_H
+#include <sys/ioctl.h>
+
+#include "xf86drm.h"
+
#include "pipe/p_screen.h"
+#include "trace/tr_drm.h"
#include "util/u_memory.h"
#include "state_tracker/drm_api.h"
@@ -40,25 +45,35 @@
#include "radeon_r300.h"
#include "radeon_winsys_softpipe.h"
-struct pipe_screen* radeon_create_screen(int drmFB,
+/* XXX */
+#include "r300_screen.h"
+
+struct pipe_screen* radeon_create_screen(struct drm_api* api,
+ int drmFB,
struct drm_create_screen_arg *arg);
-struct pipe_context* radeon_create_context(struct pipe_screen* screen);
+struct pipe_context* radeon_create_context(struct drm_api* api,
+ struct pipe_screen* screen);
-boolean radeon_buffer_from_texture(struct pipe_texture* texture,
+boolean radeon_buffer_from_texture(struct drm_api* api,
+ struct pipe_texture* texture,
struct pipe_buffer** buffer,
unsigned* stride);
-struct pipe_buffer* radeon_buffer_from_handle(struct pipe_screen* screen,
+struct pipe_buffer* radeon_buffer_from_handle(struct drm_api* api,
+ struct pipe_screen* screen,
const char* name,
unsigned handle);
-boolean radeon_handle_from_buffer(struct pipe_screen* screen,
+boolean radeon_handle_from_buffer(struct drm_api* api,
+ struct pipe_screen* screen,
struct pipe_buffer* buffer,
unsigned* handle);
-boolean radeon_global_handle_from_buffer(struct pipe_screen* screen,
+boolean radeon_global_handle_from_buffer(struct drm_api* api,
+ struct pipe_screen* screen,
struct pipe_buffer* buffer,
unsigned* handle);
+void radeon_destroy_drm_api(struct drm_api* api);
#endif
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.c b/src/gallium/winsys/drm/radeon/core/radeon_r300.c
index da233203d7..4e9a2ddd16 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_r300.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.c
@@ -22,54 +22,30 @@
#include "radeon_r300.h"
-static void radeon_r300_add_buffer(struct r300_winsys* winsys,
- struct pipe_buffer* pbuffer,
- uint32_t rd,
- uint32_t wd)
+static boolean radeon_r300_add_buffer(struct r300_winsys* winsys,
+ struct pipe_buffer* pbuffer,
+ uint32_t rd,
+ uint32_t wd)
{
- int i;
struct radeon_winsys_priv* priv =
(struct radeon_winsys_priv*)winsys->radeon_winsys;
- struct radeon_cs_space_check* sc = priv->sc;
struct radeon_bo* bo = ((struct radeon_pipe_buffer*)pbuffer)->bo;
- /* Check to see if this BO is already in line for validation;
- * find a slot for it otherwise. */
- for (i = 0; i < RADEON_MAX_BOS; i++) {
- if (sc[i].bo == bo) {
- return;
- } else if (sc[i].bo == NULL) {
- sc[i].bo = bo;
- sc[i].read_domains = rd;
- sc[i].write_domain = wd;
- priv->bo_count = i + 1;
- return;
- }
- }
-
- assert(FALSE && "Oh God too many BOs!");
+ radeon_cs_space_add_persistent_bo(priv->cs, bo, rd, wd);
+ return TRUE;
}
static boolean radeon_r300_validate(struct r300_winsys* winsys)
{
- int retval;
struct radeon_winsys_priv* priv =
(struct radeon_winsys_priv*)winsys->radeon_winsys;
- struct radeon_cs_space_check* sc = priv->sc;
-
- retval = radeon_cs_space_check(priv->cs, sc, priv->bo_count);
- if (retval == RADEON_CS_SPACE_OP_TO_BIG) {
- /* We might as well HCF, since this is not going to fit in the card,
- * period. */
- exit(1);
- } else if (retval == RADEON_CS_SPACE_FLUSH) {
- /* We must flush before more rendering can commence. */
- return TRUE;
+ if (radeon_cs_space_check(priv->cs) < 0) {
+ return FALSE;
}
/* Things are fine, we can proceed as normal. */
- return FALSE;
+ return TRUE;
}
static boolean radeon_r300_check_cs(struct r300_winsys* winsys, int size)
@@ -108,9 +84,15 @@ static void radeon_r300_write_cs_reloc(struct r300_winsys* winsys,
{
struct radeon_winsys_priv* priv =
(struct radeon_winsys_priv*)winsys->radeon_winsys;
+ int retval = 0;
- radeon_cs_write_reloc(priv->cs,
+ retval = radeon_cs_write_reloc(priv->cs,
((struct radeon_pipe_buffer*)pbuffer)->bo, rd, wd, flags);
+
+ if (retval) {
+ debug_printf("radeon: Relocation of %p (%d, %d, %d) failed!\n",
+ pbuffer, rd, wd, flags);
+ }
}
static void radeon_r300_end_cs(struct r300_winsys* winsys,
@@ -128,57 +110,56 @@ static void radeon_r300_flush_cs(struct r300_winsys* winsys)
{
struct radeon_winsys_priv* priv =
(struct radeon_winsys_priv*)winsys->radeon_winsys;
- int retval = 0;
+ int retval;
+ /* Emit the CS. */
retval = radeon_cs_emit(priv->cs);
if (retval) {
debug_printf("radeon: Bad CS, dumping...\n");
radeon_cs_print(priv->cs, stderr);
}
+
+ /* Clean out BOs. */
+ radeon_cs_space_reset_bos(priv->cs);
+
+ /* Reset CS.
+ * Someday, when we care about performance, we should really find a way
+ * to rotate between two or three CS objects so that the GPU can be
+ * spinning through one CS while another one is being filled. */
radeon_cs_erase(priv->cs);
}
/* Helper function to do the ioctls needed for setup and init. */
static void do_ioctls(struct r300_winsys* winsys, int fd)
{
- struct drm_radeon_gem_info info;
- drm_radeon_getparam_t gp;
- int target;
+ struct drm_radeon_gem_info gem_info = {0};
+ struct drm_radeon_info info = {0};
+ int target = 0;
int retval;
- gp.value = &target;
-
- /* First, get the number of pixel pipes */
- gp.param = RADEON_PARAM_NUM_GB_PIPES;
- retval = drmCommandWriteRead(fd, DRM_RADEON_GETPARAM, &gp, sizeof(gp));
- if (retval) {
- fprintf(stderr, "%s: Failed to get GB pipe count, error number %d\n",
- __FUNCTION__, retval);
- exit(1);
- }
- winsys->gb_pipes = target;
+ info.value = &target;
- /* Then, get PCI ID */
- gp.param = RADEON_PARAM_DEVICE_ID;
- retval = drmCommandWriteRead(fd, DRM_RADEON_GETPARAM, &gp, sizeof(gp));
+ /* First, get PCI ID */
+ info.request = RADEON_INFO_DEVICE_ID;
+ retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
if (retval) {
- fprintf(stderr, "%s: Failed to get PCI ID, error number %d\n",
- __FUNCTION__, retval);
+ fprintf(stderr, "%s: Failed to get PCI ID, "
+ "error number %d\n", __FUNCTION__, retval);
exit(1);
}
winsys->pci_id = target;
- /* Finally, retrieve MM info */
+ /* Then, retrieve MM info */
retval = drmCommandWriteRead(fd, DRM_RADEON_GEM_INFO,
- &info, sizeof(info));
+ &gem_info, sizeof(gem_info));
if (retval) {
fprintf(stderr, "%s: Failed to get MM info, error number %d\n",
__FUNCTION__, retval);
exit(1);
}
- winsys->gart_size = info.gart_size;
+ winsys->gart_size = gem_info.gart_size;
/* XXX */
- winsys->vram_size = info.vram_visible;
+ winsys->vram_size = gem_info.vram_visible;
}
struct r300_winsys*
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.h b/src/gallium/winsys/drm/radeon/core/radeon_r300.h
index 5c373cd084..741c137188 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_r300.h
+++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.h
@@ -20,6 +20,9 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
+#ifndef RADEON_R300_H
+#define RADEON_R300_H
+
/* XXX WTF is this! I shouldn't have to include those first three! FUCK! */
#include <stdint.h>
#include <stdlib.h>
@@ -31,5 +34,9 @@
#include "radeon_buffer.h"
+struct radeon_winsys;
+
struct r300_winsys*
radeon_create_r300_winsys(int fd, struct radeon_winsys* old_winsys);
+
+#endif /* RADEON_R300_H */
diff --git a/src/gallium/winsys/drm/radeon/dri/Makefile b/src/gallium/winsys/drm/radeon/dri/Makefile
index c218ee9d01..a9889444de 100644
--- a/src/gallium/winsys/drm/radeon/dri/Makefile
+++ b/src/gallium/winsys/drm/radeon/dri/Makefile
@@ -10,6 +10,7 @@ PIPE_DRIVERS = \
$(TOP)/src/gallium/state_trackers/dri/libdridrm.a \
$(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
$(TOP)/src/gallium/drivers/r300/libr300.a
C_SOURCES = \
diff --git a/src/gallium/winsys/drm/radeon/dri/SConscript b/src/gallium/winsys/drm/radeon/dri/SConscript
index f2cdee97d9..aea987a3ac 100644
--- a/src/gallium/winsys/drm/radeon/dri/SConscript
+++ b/src/gallium/winsys/drm/radeon/dri/SConscript
@@ -2,7 +2,10 @@ Import('*')
env = drienv.Clone()
+env.ParseConfig('pkg-config --cflags --libs libdrm_radeon')
+
drivers = [
+ trace,
softpipe,
r300
]
@@ -10,5 +13,5 @@ drivers = [
env.SharedLibrary(
target ='radeon_dri.so',
source = COMMON_GALLIUM_SOURCES,
- LIBS = drivers + mesa + auxiliaries + env['LIBS'],
+ LIBS = st_dri + radeonwinsys + mesa + drivers + auxiliaries + env['LIBS'],
)
diff --git a/src/gallium/winsys/drm/radeon/egl/Makefile b/src/gallium/winsys/drm/radeon/egl/Makefile
index d989b3aa93..6a1448d1b9 100644
--- a/src/gallium/winsys/drm/radeon/egl/Makefile
+++ b/src/gallium/winsys/drm/radeon/egl/Makefile
@@ -8,6 +8,7 @@ PIPE_DRIVERS = \
$(TOP)/src/gallium/state_trackers/egl/libegldrm.a \
$(GALLIUMDIR)/winsys/drm/radeon/core/libradeonwinsys.a \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
$(TOP)/src/gallium/drivers/r300/libr300.a
DRIVER_SOURCES =
diff --git a/src/gallium/winsys/drm/radeon/xorg/Makefile b/src/gallium/winsys/drm/radeon/xorg/Makefile
index 6ffd4a3a54..0241625f69 100644
--- a/src/gallium/winsys/drm/radeon/xorg/Makefile
+++ b/src/gallium/winsys/drm/radeon/xorg/Makefile
@@ -37,6 +37,6 @@ clean:
install:
$(INSTALL) -d $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
- $(INSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
+ $(MINSTALL) -m 755 $(TARGET) $(DESTDIR)/$(XORG_DRIVER_INSTALL_DIR)
.PHONY = all clean install
diff --git a/src/gallium/winsys/egl_xlib/Makefile b/src/gallium/winsys/egl_xlib/Makefile
index 8646ee3b52..a33a50ec22 100644
--- a/src/gallium/winsys/egl_xlib/Makefile
+++ b/src/gallium/winsys/egl_xlib/Makefile
@@ -74,7 +74,7 @@ depend: $(ALL_SOURCES)
install: default
$(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
@if [ -e $(TOP)/$(LIB_DIR) ]; then \
- $(INSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(INSTALL_DIR)/$(LIB_DIR); \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(DRIVER_NAME) $(INSTALL_DIR)/$(LIB_DIR); \
fi
diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c
index b52f427e4a..2acfbf86fb 100644
--- a/src/gallium/winsys/egl_xlib/egl_xlib.c
+++ b/src/gallium/winsys/egl_xlib/egl_xlib.c
@@ -82,6 +82,7 @@ struct xlib_egl_surface
{
_EGLSurface Base; /**< base class */
+ /* These are set for window surface */
Display *Dpy; /**< The X Display of the window */
Window Win; /**< The user-created window ID */
GC Gc;
@@ -101,7 +102,7 @@ xlib_egl_driver(_EGLDriver *drv)
}
-static struct xlib_egl_surface *
+static INLINE struct xlib_egl_surface *
lookup_surface(EGLSurface surf)
{
_EGLSurface *surface = _eglLookupSurface(surf);
@@ -109,10 +110,10 @@ lookup_surface(EGLSurface surf)
}
-static struct xlib_egl_context *
-lookup_context(EGLContext surf)
+static INLINE struct xlib_egl_context *
+lookup_context(EGLContext ctx)
{
- _EGLContext *context = _eglLookupContext(surf);
+ _EGLContext *context = _eglLookupContext(ctx);
return (struct xlib_egl_context *) context;
}
@@ -180,7 +181,7 @@ create_configs(_EGLDriver *drv, EGLDisplay dpy)
SET_CONFIG_ATTRIB(config, EGL_NATIVE_RENDERABLE, EGL_FALSE);
SET_CONFIG_ATTRIB(config, EGL_CONFORMANT, all_apis);
SET_CONFIG_ATTRIB(config, EGL_RENDERABLE_TYPE, all_apis);
- SET_CONFIG_ATTRIB(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
+ SET_CONFIG_ATTRIB(config, EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT);
_eglAddConfig(disp, config);
}
@@ -264,7 +265,13 @@ static void
check_and_update_buffer_size(struct xlib_egl_surface *surface)
{
uint width, height;
- get_drawable_size(surface->Dpy, surface->Win, &width, &height);
+ if (surface->Base.Type == EGL_PBUFFER_BIT) {
+ width = surface->Base.Width;
+ height = surface->Base.Height;
+ }
+ else {
+ get_drawable_size(surface->Dpy, surface->Win, &width, &height);
+ }
st_resize_framebuffer(surface->Framebuffer, width, height);
surface->Base.Width = width;
surface->Base.Height = height;
@@ -281,6 +288,9 @@ display_surface(struct pipe_winsys *pws,
XImage *ximage;
void *data;
+ if (xsurf->Base.Type == EGL_PBUFFER_BIT)
+ return;
+
ximage = XCreateImage(xsurf->Dpy,
xsurf->VisInfo.visual,
xsurf->VisInfo.depth,
@@ -345,7 +355,7 @@ xlib_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
return EGL_NO_CONTEXT;
/* let EGL lib init the common stuff */
- if (!_eglInitContext(drv, dpy, &ctx->Base, config, attrib_list)) {
+ if (!_eglInitContext(drv, &ctx->Base, conf, attrib_list)) {
free(ctx);
return EGL_NO_CONTEXT;
}
@@ -370,7 +380,7 @@ xlib_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
return EGL_NO_CONTEXT;
}
- _eglSaveContext(&ctx->Base);
+ _eglLinkContext(&ctx->Base, _eglLookupDisplay(dpy));
return _eglGetContextHandle(&ctx->Base);
}
@@ -381,10 +391,8 @@ xlib_eglDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx)
{
struct xlib_egl_context *context = lookup_context(ctx);
if (context) {
- if (context->Base.IsBound) {
- context->Base.DeletePending = EGL_TRUE;
- }
- else {
+ _eglUnlinkContext(&context->Base);
+ if (!_eglIsContextBound(&context->Base)) {
/* API-dependent clean-up */
switch (context->Base.ClientAPI) {
case EGL_OPENGL_ES_API:
@@ -491,13 +499,13 @@ xlib_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
return EGL_NO_SURFACE;
/* Let EGL lib init the common stuff */
- if (!_eglInitSurface(drv, dpy, &surf->Base, EGL_WINDOW_BIT,
- config, attrib_list)) {
+ if (!_eglInitSurface(drv, &surf->Base, EGL_WINDOW_BIT,
+ conf, attrib_list)) {
free(surf);
return EGL_NO_SURFACE;
}
- _eglSaveSurface(&surf->Base);
+ _eglLinkSurface(&surf->Base, disp);
/*
* Now init the Xlib and gallium stuff
@@ -529,17 +537,92 @@ xlib_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
}
+static EGLSurface
+xlib_eglCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
+ const EGLint *attrib_list)
+{
+ struct xlib_egl_driver *xdrv = xlib_egl_driver(drv);
+ _EGLDisplay *disp = _eglLookupDisplay(dpy);
+ _EGLConfig *conf = _eglLookupConfig(drv, dpy, config);
+ struct xlib_egl_surface *surf;
+ __GLcontextModes visual;
+ uint width, height;
+ EGLBoolean bind_texture;
+
+ if (!disp) {
+ _eglError(EGL_BAD_DISPLAY, "eglCreatePbufferSurface");
+ return EGL_NO_SURFACE;
+ }
+ if (!conf) {
+ _eglError(EGL_BAD_CONFIG, "eglCreatePbufferSurface");
+ return EGL_NO_SURFACE;
+ }
+
+ surf = CALLOC_STRUCT(xlib_egl_surface);
+ if (!surf) {
+ _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface");
+ return EGL_NO_SURFACE;
+ }
+
+ if (!_eglInitSurface(drv, &surf->Base, EGL_PBUFFER_BIT,
+ conf, attrib_list)) {
+ free(surf);
+ return EGL_NO_SURFACE;
+ }
+ if (surf->Base.Width < 0 || surf->Base.Height < 0) {
+ _eglError(EGL_BAD_PARAMETER, "eglCreatePbufferSurface");
+ free(surf);
+ return EGL_NO_SURFACE;
+ }
+
+ bind_texture = (surf->Base.TextureFormat != EGL_NO_TEXTURE);
+ width = (uint) surf->Base.Width;
+ height = (uint) surf->Base.Height;
+ if ((surf->Base.TextureTarget == EGL_NO_TEXTURE && bind_texture) ||
+ (surf->Base.TextureTarget != EGL_NO_TEXTURE && !bind_texture)) {
+ _eglError(EGL_BAD_MATCH, "eglCreatePbufferSurface");
+ free(surf);
+ return EGL_NO_SURFACE;
+ }
+ /* a framebuffer of zero width or height confuses st */
+ if (width == 0 || height == 0) {
+ _eglError(EGL_BAD_MATCH, "eglCreatePbufferSurface");
+ free(surf);
+ return EGL_NO_SURFACE;
+ }
+ /* no mipmap generation */
+ if (surf->Base.MipmapTexture) {
+ _eglError(EGL_BAD_MATCH, "eglCreatePbufferSurface");
+ free(surf);
+ return EGL_NO_SURFACE;
+ }
+
+ surf->winsys = xdrv->winsys;
+
+ _eglConfigToContextModesRec(conf, &visual);
+
+ /* Create GL statetracker framebuffer */
+ surf->Framebuffer = st_create_framebuffer(&visual,
+ choose_color_format(&visual),
+ choose_depth_format(&visual),
+ choose_stencil_format(&visual),
+ width, height,
+ (void *) surf);
+ st_resize_framebuffer(surf->Framebuffer, width, height);
+
+ return _eglLinkSurface(&surf->Base, disp);
+}
+
+
static EGLBoolean
xlib_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface)
{
struct xlib_egl_surface *surf = lookup_surface(surface);
if (surf) {
- _eglHashRemove(_eglGlobal.Surfaces, (EGLuint) surface);
- if (surf->Base.IsBound) {
- surf->Base.DeletePending = EGL_TRUE;
- }
- else {
- XFreeGC(surf->Dpy, surf->Gc);
+ _eglUnlinkSurface(&surf->Base);
+ if (!_eglIsSurfaceBound(&surf->Base)) {
+ if (surf->Base.Type != EGL_PBUFFER_BIT)
+ XFreeGC(surf->Dpy, surf->Gc);
st_unreference_framebuffer(surf->Framebuffer);
free(surf);
}
@@ -588,7 +671,9 @@ find_supported_apis(void)
EGLint mask = 0;
void *handle;
- handle = dlopen(NULL, 0);
+ handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL);
+ if(!handle)
+ return mask;
if (dlsym(handle, "st_api_OpenGL_ES1"))
mask |= EGL_OPENGL_ES_BIT;
@@ -634,6 +719,7 @@ _eglMain(_EGLDisplay *dpy, const char *args)
xdrv->Base.API.CreateContext = xlib_eglCreateContext;
xdrv->Base.API.DestroyContext = xlib_eglDestroyContext;
xdrv->Base.API.CreateWindowSurface = xlib_eglCreateWindowSurface;
+ xdrv->Base.API.CreatePbufferSurface = xlib_eglCreatePbufferSurface;
xdrv->Base.API.DestroySurface = xlib_eglDestroySurface;
xdrv->Base.API.MakeCurrent = xlib_eglMakeCurrent;
xdrv->Base.API.SwapBuffers = xlib_eglSwapBuffers;
diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript
index aabab95f3a..86eb9ef55e 100644
--- a/src/gallium/winsys/gdi/SConscript
+++ b/src/gallium/winsys/gdi/SConscript
@@ -15,6 +15,7 @@ if env['platform'] == 'windows':
'gdi32',
'user32',
'kernel32',
+ 'ws2_32',
])
sources = [
diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile
index 04309e67ee..522f6dc5ae 100644
--- a/src/gallium/winsys/xlib/Makefile
+++ b/src/gallium/winsys/xlib/Makefile
@@ -90,7 +90,7 @@ install: default
$(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
$(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL
@if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \
- $(INSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \
fi