diff options
Diffstat (limited to 'src/gallium')
190 files changed, 40107 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 41a4cba1dd..b439bc4059 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -64,8 +64,10 @@ struct draw_context *draw_create( void ) if (!draw_pt_init( draw )) goto fail; +#ifdef PIPE_ARCH_X86 if (!draw_vs_init( draw )) goto fail; +#endif return draw; diff --git a/src/gallium/drivers/nouveau/nouveau_bo.h b/src/gallium/drivers/nouveau/nouveau_bo.h new file mode 100644 index 0000000000..0ed3367815 --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_bo.h @@ -0,0 +1,54 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __NOUVEAU_BO_H__ +#define __NOUVEAU_BO_H__ + +/* Relocation/Buffer type flags */ +#define NOUVEAU_BO_VRAM (1 << 0) +#define NOUVEAU_BO_GART (1 << 1) +#define NOUVEAU_BO_RD (1 << 2) +#define NOUVEAU_BO_WR (1 << 3) +#define NOUVEAU_BO_RDWR (NOUVEAU_BO_RD | NOUVEAU_BO_WR) +#define NOUVEAU_BO_MAP (1 << 4) +#define NOUVEAU_BO_PIN (1 << 5) +#define NOUVEAU_BO_LOW (1 << 6) +#define NOUVEAU_BO_HIGH (1 << 7) +#define NOUVEAU_BO_OR (1 << 8) +#define NOUVEAU_BO_LOCAL (1 << 9) +#define NOUVEAU_BO_TILED (1 << 10) +#define NOUVEAU_BO_ZTILE (1 << 11) +#define NOUVEAU_BO_SWIZZLED (1 << 12) +#define NOUVEAU_BO_DUMMY (1 << 31) + +struct nouveau_bo { + struct nouveau_device *device; + uint64_t handle; + + uint64_t size; + void *map; + + uint32_t flags; + uint64_t offset; +}; + +#endif diff --git a/src/gallium/drivers/nouveau/nouveau_channel.h b/src/gallium/drivers/nouveau/nouveau_channel.h new file mode 100644 index 0000000000..cd99a676bd --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_channel.h @@ -0,0 +1,40 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __NOUVEAU_CHANNEL_H__ +#define __NOUVEAU_CHANNEL_H__ + +struct nouveau_channel { + struct nouveau_device *device; + int id; + + struct nouveau_pushbuf *pushbuf; + + struct nouveau_grobj *nullobj; + struct nouveau_grobj *vram; + struct nouveau_grobj *gart; + + void *user_private; + void (*hang_notify)(struct nouveau_channel *); +}; + +#endif diff --git a/src/gallium/drivers/nouveau/nouveau_class.h b/src/gallium/drivers/nouveau/nouveau_class.h new file mode 100644 index 0000000000..c3d8d7539d --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_class.h @@ -0,0 +1,6259 @@ +/************************************************************************* + + Autogenerated file, do not edit ! + +************************************************************************** + + Copyright (C) 2006-2008 : + Dmitry Baryshkov, + Laurent Carlier, + Matthieu Castet, + Dawid Gajownik, + Jeremy Kolb, + Stephane Loeuillet, + Patrice Mandin, + Stephane Marchesin, + Serge Martin, + Sylvain Munaut, + Simon Raffeiner, + Ben Skeggs, + Erik Waling, + koala_br, + +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +*************************************************************************/ + + +#ifndef NOUVEAU_REG_H +#define NOUVEAU_REG_H 1 + + +#define NV01_ROOT 0x00000001 + + + +#define NV01_CONTEXT_DMA 0x00000002 + + + +#define NV01_DEVICE 0x00000003 + + + +#define NV01_TIMER 0x00000004 + +#define NV01_TIMER_SYNCHRONIZE 0x00000100 +#define NV01_TIMER_STOP_ALARM 0x00000104 +#define NV01_TIMER_DMA_NOTIFY 0x00000180 +#define NV01_TIMER_TIME(x) (0x00000300+((x)*4)) +#define NV01_TIMER_TIME__SIZE 0x00000002 +#define NV01_TIMER_ALARM_NOTIFY 0x00000308 + + +#define NV_IMAGE_STENCIL 0x00000010 + +#define NV_IMAGE_STENCIL_NOTIFY 0x00000104 +#define NV_IMAGE_STENCIL_DMA_NOTIFY 0x00000180 +#define NV_IMAGE_STENCIL_IMAGE_OUTPUT 0x00000200 +#define NV_IMAGE_STENCIL_IMAGE_INPUT(x) (0x00000204+((x)*4)) +#define NV_IMAGE_STENCIL_IMAGE_INPUT__SIZE 0x00000002 + + +#define NV_IMAGE_BLEND_AND 0x00000011 + +#define NV_IMAGE_BLEND_AND_NOP 0x00000100 +#define NV_IMAGE_BLEND_AND_NOTIFY 0x00000104 +#define NV_IMAGE_BLEND_AND_DMA_NOTIFY 0x00000180 +#define NV_IMAGE_BLEND_AND_IMAGE_OUTPUT 0x00000200 +#define NV_IMAGE_BLEND_AND_BETA_INPUT 0x00000204 +#define NV_IMAGE_BLEND_AND_IMAGE_INPUT 0x00000208 + + +#define NV01_CONTEXT_BETA1 0x00000012 + +#define NV01_CONTEXT_BETA1_NOP 0x00000100 +#define NV01_CONTEXT_BETA1_NOTIFY 0x00000104 +#define NV01_CONTEXT_BETA1_DMA_NOTIFY 0x00000180 +#define NV01_CONTEXT_BETA1_BETA_1D31 0x00000300 + + +#define NV_IMAGE_ROP_AND 0x00000013 + +#define NV_IMAGE_ROP_AND_NOTIFY 0x00000104 +#define NV_IMAGE_ROP_AND_DMA_NOTIFY 0x00000180 +#define NV_IMAGE_ROP_AND_IMAGE_OUTPUT 0x00000200 +#define NV_IMAGE_ROP_AND_ROP_INPUT 0x00000204 +#define NV_IMAGE_ROP_AND_IMAGE_INPUT(x) (0x00000208+((x)*4)) +#define NV_IMAGE_ROP_AND_IMAGE_INPUT__SIZE 0x00000002 + + +#define NV_IMAGE_COLOR_KEY 0x00000015 + + + +#define NV01_CONTEXT_COLOR_KEY 0x00000017 + +#define NV01_CONTEXT_COLOR_KEY_NOP 0x00000100 +#define NV01_CONTEXT_COLOR_KEY_NOTIFY 0x00000104 +#define NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY 0x00000180 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT 0x00000300 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A8Y8 0x00000001 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X24Y8 0x00000002 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5 0x00000003 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X17R5G5B5 0x00000004 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8 0x00000005 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X8R8G8B8 0x00000006 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16Y16 0x00000007 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16Y16 0x00000008 +#define NV01_CONTEXT_COLOR_KEY_COLOR 0x00000304 + + +#define NV01_CONTEXT_PATTERN 0x00000018 + +#define NV01_CONTEXT_PATTERN_NOP 0x00000100 +#define NV01_CONTEXT_PATTERN_NOTIFY 0x00000104 +#define NV01_CONTEXT_PATTERN_DMA_NOTIFY 0x00000180 +#define NV01_CONTEXT_PATTERN_COLOR_FORMAT 0x00000300 +#define NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT 0x00000304 +#define NV01_CONTEXT_PATTERN_SHAPE 0x00000308 +#define NV01_CONTEXT_PATTERN_COLOR(x) (0x00000310+((x)*4)) +#define NV01_CONTEXT_PATTERN_COLOR__SIZE 0x00000002 +#define NV01_CONTEXT_PATTERN_PATTERN(x) (0x00000318+((x)*4)) +#define NV01_CONTEXT_PATTERN_PATTERN__SIZE 0x00000002 + + +#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019 + +#define NV01_CONTEXT_CLIP_RECTANGLE_NOP 0x00000100 +#define NV01_CONTEXT_CLIP_RECTANGLE_NOTIFY 0x00000104 +#define NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY 0x00000180 +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT 0x00000300 +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_SHIFT 0 +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_MASK 0x0000ffff +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_SHIFT 16 +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_MASK 0xffff0000 +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE 0x00000304 +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_SHIFT 0 +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_MASK 0x0000ffff +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_SHIFT 16 +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_MASK 0xffff0000 + + +#define NV01_RENDER_SOLID_LINE 0x0000001c + +#define NV01_RENDER_SOLID_LINE_NOP 0x00000100 +#define NV01_RENDER_SOLID_LINE_NOTIFY 0x00000104 +#define NV01_RENDER_SOLID_LINE_PATCH 0x0000010c +#define NV01_RENDER_SOLID_LINE_DMA_NOTIFY 0x00000180 +#define NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE 0x00000184 +#define NV01_RENDER_SOLID_LINE_PATTERN 0x00000188 +#define NV01_RENDER_SOLID_LINE_ROP 0x0000018c +#define NV01_RENDER_SOLID_LINE_BETA1 0x00000190 +#define NV01_RENDER_SOLID_LINE_SURFACE 0x00000194 +#define NV01_RENDER_SOLID_LINE_OPERATION 0x000002fc +#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND 0x00000001 +#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND 0x00000002 +#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY 0x00000003 +#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT 0x00000005 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT 0x00000300 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A8Y8 0x00000001 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X24Y8 0x00000002 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000003 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X17R5G5B5 0x00000004 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8 0x00000005 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X8R8G8B8 0x00000006 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16Y16 0x00000007 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16Y16 0x00000008 +#define NV01_RENDER_SOLID_LINE_COLOR 0x00000304 +#define NV01_RENDER_SOLID_LINE_LINE_POINT0(x) (0x00000400+((x)*8)) +#define NV01_RENDER_SOLID_LINE_LINE_POINT0__SIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_SHIFT 0 +#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_MASK 0x0000ffff +#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_SHIFT 16 +#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_MASK 0xffff0000 +#define NV01_RENDER_SOLID_LINE_LINE_POINT1(x) (0x00000404+((x)*8)) +#define NV01_RENDER_SOLID_LINE_LINE_POINT1__SIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_SHIFT 0 +#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_MASK 0x0000ffff +#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_SHIFT 16 +#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_MASK 0xffff0000 +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(x) (0x00000480+((x)*16)) +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__SIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(x) (0x00000484+((x)*16)) +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__SIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(x) (0x00000488+((x)*16)) +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__SIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(x) (0x0000048c+((x)*16)) +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__SIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_POLYLINE(x) (0x00000500+((x)*4)) +#define NV01_RENDER_SOLID_LINE_POLYLINE__SIZE 0x00000020 +#define NV01_RENDER_SOLID_LINE_POLYLINE_X_SHIFT 0 +#define NV01_RENDER_SOLID_LINE_POLYLINE_X_MASK 0x0000ffff +#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_SHIFT 16 +#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_MASK 0xffff0000 +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(x) (0x00000580+((x)*8)) +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__SIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(x) (0x00000584+((x)*8)) +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__SIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(x) (0x00000600+((x)*8)) +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__SIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(x) (0x00000604+((x)*8)) +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__SIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_SHIFT 0 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_MASK 0x0000ffff +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_SHIFT 16 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_MASK 0xffff0000 + + +#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d + +#define NV01_RENDER_SOLID_TRIANGLE_NOP 0x00000100 +#define NV01_RENDER_SOLID_TRIANGLE_NOTIFY 0x00000104 +#define NV01_RENDER_SOLID_TRIANGLE_PATCH 0x0000010c +#define NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY 0x00000180 +#define NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE 0x00000184 +#define NV01_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188 +#define NV01_RENDER_SOLID_TRIANGLE_ROP 0x0000018c +#define NV01_RENDER_SOLID_TRIANGLE_BETA1 0x00000190 +#define NV01_RENDER_SOLID_TRIANGLE_SURFACE 0x00000194 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION 0x000002fc +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND 0x00000001 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND 0x00000002 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY 0x00000003 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT 0x00000005 +#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT 0x00000300 +#define NV01_RENDER_SOLID_TRIANGLE_COLOR 0x00000304 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0 0x00000310 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_SHIFT 16 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1 0x00000314 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_SHIFT 16 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2 0x00000318 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_SHIFT 16 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X 0x00000320 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y 0x00000324 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X 0x00000328 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y 0x0000032c +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X 0x00000330 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y 0x00000334 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH(x) (0x00000400+((x)*4)) +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__SIZE 0x00000020 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_SHIFT 16 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(x) (0x00000480+((x)*8)) +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__SIZE 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(x) (0x00000484+((x)*8)) +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__SIZE 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(x) (0x00000500+((x)*16)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__SIZE 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(x) (0x00000504+((x)*16)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__SIZE 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_SHIFT 16 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(x) (0x00000508+((x)*16)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__SIZE 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_SHIFT 16 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(x) (0x0000050c+((x)*16)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__SIZE 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_SHIFT 16 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(x) (0x00000580+((x)*8)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__SIZE 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(x) (0x00000584+((x)*8)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__SIZE 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_SHIFT 16 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_MASK 0xffff0000 + + +#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e + +#define NV01_RENDER_SOLID_RECTANGLE_NOP 0x00000100 +#define NV01_RENDER_SOLID_RECTANGLE_NOTIFY 0x00000104 +#define NV01_RENDER_SOLID_RECTANGLE_PATCH 0x0000010c +#define NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY 0x00000180 +#define NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE 0x00000184 +#define NV01_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188 +#define NV01_RENDER_SOLID_RECTANGLE_ROP 0x0000018c +#define NV01_RENDER_SOLID_RECTANGLE_BETA1 0x00000190 +#define NV01_RENDER_SOLID_RECTANGLE_SURFACE 0x00000194 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION 0x000002fc +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND 0x00000001 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND 0x00000002 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY 0x00000003 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT 0x00000005 +#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT 0x00000300 +#define NV01_RENDER_SOLID_RECTANGLE_COLOR 0x00000304 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(x) (0x00000400+((x)*8)) +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__SIZE 0x00000010 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_SHIFT 0 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_MASK 0x0000ffff +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_SHIFT 16 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_MASK 0xffff0000 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(x) (0x00000404+((x)*8)) +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__SIZE 0x00000010 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_SHIFT 0 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_MASK 0x0000ffff +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_SHIFT 16 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_MASK 0xffff0000 + + +#define NV01_IMAGE_BLIT 0x0000001f + +#define NV01_IMAGE_BLIT_NOP 0x00000100 +#define NV01_IMAGE_BLIT_NOTIFY 0x00000104 +#define NV01_IMAGE_BLIT_PATCH 0x0000010c +#define NV01_IMAGE_BLIT_DMA_NOTIFY 0x00000180 +#define NV01_IMAGE_BLIT_COLOR_KEY 0x00000184 +#define NV01_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188 +#define NV01_IMAGE_BLIT_PATTERN 0x0000018c +#define NV01_IMAGE_BLIT_ROP 0x00000190 +#define NV01_IMAGE_BLIT_BETA1 0x00000194 +#define NV01_IMAGE_BLIT_SURFACE 0x0000019c +#define NV01_IMAGE_BLIT_OPERATION 0x000002fc +#define NV01_IMAGE_BLIT_IMAGE_INPUT 0x00000204 +#define NV01_IMAGE_BLIT_POINT_IN 0x00000300 +#define NV01_IMAGE_BLIT_POINT_IN_X_SHIFT 0 +#define NV01_IMAGE_BLIT_POINT_IN_X_MASK 0x0000ffff +#define NV01_IMAGE_BLIT_POINT_IN_Y_SHIFT 16 +#define NV01_IMAGE_BLIT_POINT_IN_Y_MASK 0xffff0000 +#define NV01_IMAGE_BLIT_POINT_OUT 0x00000304 +#define NV01_IMAGE_BLIT_POINT_OUT_X_SHIFT 0 +#define NV01_IMAGE_BLIT_POINT_OUT_X_MASK 0x0000ffff +#define NV01_IMAGE_BLIT_POINT_OUT_Y_SHIFT 16 +#define NV01_IMAGE_BLIT_POINT_OUT_Y_MASK 0xffff0000 +#define NV01_IMAGE_BLIT_SIZE 0x00000308 +#define NV01_IMAGE_BLIT_SIZE_W_SHIFT 0 +#define NV01_IMAGE_BLIT_SIZE_W_MASK 0x0000ffff +#define NV01_IMAGE_BLIT_SIZE_H_SHIFT 16 +#define NV01_IMAGE_BLIT_SIZE_H_MASK 0xffff0000 + + +#define NV01_IMAGE_FROM_CPU 0x00000021 + +#define NV01_IMAGE_FROM_CPU_NOP 0x00000100 +#define NV01_IMAGE_FROM_CPU_NOTIFY 0x00000104 +#define NV01_IMAGE_FROM_CPU_PATCH 0x0000010c +#define NV01_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 +#define NV01_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 +#define NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x00000188 +#define NV01_IMAGE_FROM_CPU_PATTERN 0x0000018c +#define NV01_IMAGE_FROM_CPU_ROP 0x00000190 +#define NV01_IMAGE_FROM_CPU_BETA1 0x00000194 +#define NV01_IMAGE_FROM_CPU_SURFACE 0x00000198 +#define NV01_IMAGE_FROM_CPU_OPERATION 0x000002fc +#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND 0x00000001 +#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND 0x00000002 +#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY 0x00000003 +#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT 0x00000005 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_Y8 0x00000001 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5 0x00000002 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5 0x00000003 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8 0x00000004 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8 0x00000005 +#define NV01_IMAGE_FROM_CPU_POINT 0x00000304 +#define NV01_IMAGE_FROM_CPU_POINT_X_SHIFT 0 +#define NV01_IMAGE_FROM_CPU_POINT_X_MASK 0x0000ffff +#define NV01_IMAGE_FROM_CPU_POINT_Y_SHIFT 16 +#define NV01_IMAGE_FROM_CPU_POINT_Y_MASK 0xffff0000 +#define NV01_IMAGE_FROM_CPU_SIZE_OUT 0x00000308 +#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_SHIFT 0 +#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_MASK 0x0000ffff +#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_SHIFT 16 +#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_MASK 0xffff0000 +#define NV01_IMAGE_FROM_CPU_SIZE_IN 0x0000030c +#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0 +#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff +#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16 +#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000 +#define NV01_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) +#define NV01_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020 + + +#define NV01_NULL 0x00000030 + + + +#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_NOP 0x00000100 +#define NV03_STRETCHED_IMAGE_FROM_CPU_NOTIFY 0x00000104 +#define NV03_STRETCHED_IMAGE_FROM_CPU_PATCH 0x0000010c +#define NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 +#define NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188 +#define NV03_STRETCHED_IMAGE_FROM_CPU_ROP 0x0000018c +#define NV03_STRETCHED_IMAGE_FROM_CPU_BETA1 0x00000190 +#define NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000194 +#define NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION 0x000002fc +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN 0x00000304 +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0 +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16 +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000 +#define NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU 0x00000308 +#define NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV 0x0000030c +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT 0x00000310 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_SHIFT 0 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_MASK 0x0000ffff +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_SHIFT 16 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_MASK 0xffff0000 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE 0x00000314 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_SHIFT 0 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_MASK 0x0000ffff +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_SHIFT 16 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_MASK 0xffff0000 +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4 0x00000318 +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_SHIFT 0 +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_MASK 0x0000ffff +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_SHIFT 16 +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_MASK 0xffff0000 +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020 + + +#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_NOP 0x00000100 +#define NV03_SCALED_IMAGE_FROM_MEMORY_NOTIFY 0x00000104 +#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180 +#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184 +#define NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188 +#define NV03_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c +#define NV03_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190 +#define NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000194 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT 16 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT 16 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT 0x00000310 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_X_SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_X_MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_Y_SHIFT 16 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_POINT_Y_MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE 0x00000314 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_W_SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_W_MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_H_SHIFT 16 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_OUT_SIZE_H_MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_DELTA_DU_DX 0x00000318 +#define NV03_SCALED_IMAGE_FROM_MEMORY_DELTA_DV_DY 0x0000031c +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE 0x00000400 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_W_SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_W_MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_H_SHIFT 16 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_SIZE_H_MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT 0x00000404 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_PITCH_SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_PITCH_MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_SHIFT 16 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_MASK 0x00ff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_CENTER 0x00010000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_ORIGIN_CORNER 0x00020000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_INTERPOLATOR_SHIFT 24 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_FORMAT_INTERPOLATOR_MASK 0xff000000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_OFFSET 0x00000408 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT 0x0000040c +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_U_SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_U_MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_V_SHIFT 16 +#define NV03_SCALED_IMAGE_FROM_MEMORY_IMAGE_IN_POINT_V_MASK 0xffff0000 + + +#define NV04_DVD_SUBPICTURE 0x00000038 + +#define NV04_DVD_SUBPICTURE_NOP 0x00000100 +#define NV04_DVD_SUBPICTURE_NOTIFY 0x00000104 +#define NV04_DVD_SUBPICTURE_WAIT_FOR_IDLE 0x00000108 +#define NV04_DVD_SUBPICTURE_DMA_NOTIFY 0x00000180 +#define NV04_DVD_SUBPICTURE_DMA_OVERLAY 0x00000184 +#define NV04_DVD_SUBPICTURE_DMA_IMAGEIN 0x00000188 +#define NV04_DVD_SUBPICTURE_DMA_IMAGEOUT 0x0000018c +#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT 0x00000300 +#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_SHIFT 0 +#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_MASK 0x0000ffff +#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_SHIFT 16 +#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_MASK 0xffff0000 +#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE 0x00000304 +#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_SHIFT 0 +#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_MASK 0x0000ffff +#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_SHIFT 16 +#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_MASK 0xffff0000 +#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT 0x00000308 +#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_SHIFT 0 +#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_MASK 0x0000ffff +#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_SHIFT 16 +#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_MASK 0xffff0000 +#define NV04_DVD_SUBPICTURE_IMAGEOUT_OFFSET 0x0000030c +#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DU_DX 0x00000310 +#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DV_DY 0x00000314 +#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE 0x00000318 +#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_SHIFT 0 +#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_MASK 0x0000ffff +#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_SHIFT 16 +#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_MASK 0xffff0000 +#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT 0x0000031c +#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_SHIFT 0 +#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_MASK 0x0000ffff +#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_SHIFT 16 +#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_MASK 0xffff0000 +#define NV04_DVD_SUBPICTURE_IMAGEIN_OFFSET 0x00000320 +#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT 0x00000324 +#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_SHIFT 0 +#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_MASK 0x0000ffff +#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_SHIFT 16 +#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_MASK 0xffff0000 +#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DU_DX 0x00000328 +#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DV_DY 0x0000032c +#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE 0x00000330 +#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_SHIFT 0 +#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_MASK 0x0000ffff +#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_SHIFT 16 +#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_MASK 0xffff0000 +#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT 0x00000334 +#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_SHIFT 0 +#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_MASK 0x0000ffff +#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_SHIFT 16 +#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_MASK 0xffff0000 +#define NV04_DVD_SUBPICTURE_OVERLAY_OFFSET 0x00000338 +#define NV04_DVD_SUBPICTURE_OVERLAY_POINT 0x0000033c +#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_SHIFT 0 +#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_MASK 0x0000ffff +#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_SHIFT 16 +#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_MASK 0xffff0000 + + +#define NV04_MEMORY_TO_MEMORY_FORMAT 0x00000039 + +#define NV04_MEMORY_TO_MEMORY_FORMAT_NOP 0x00000100 +#define NV04_MEMORY_TO_MEMORY_FORMAT_NOTIFY 0x00000104 +#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY 0x00000180 +#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN 0x00000184 +#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT 0x00000188 +#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN 0x0000030c +#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT 0x00000310 +#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN 0x00000314 +#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT 0x00000318 +#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN 0x0000031c +#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_COUNT 0x00000320 +#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT 0x00000324 +#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_SHIFT 0 +#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_MASK 0x0000000f +#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_SHIFT 8 +#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_MASK 0x00000f00 +#define NV04_MEMORY_TO_MEMORY_FORMAT_BUF_NOTIFY 0x00000328 + + +#define NV01_MEMORY_LOCAL_BANKED 0x0000003d + + + +#define NV01_MAPPING_SYSTEM 0x0000003e + + + +#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f + + + +#define NV01_MEMORY_LOCAL_LINEAR 0x00000040 + + + +#define NV01_MAPPING_LOCAL 0x00000041 + + + +#define NV04_CONTEXT_SURFACES_2D 0x00000042 + +#define NV04_CONTEXT_SURFACES_2D_NOP 0x00000100 +#define NV04_CONTEXT_SURFACES_2D_NOTIFY 0x00000104 +#define NV04_CONTEXT_SURFACES_2D_PM_TRIGGER 0x00000140 +#define NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180 +#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE 0x00000184 +#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN 0x00000188 +#define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y8 0x00000001 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5 0x00000004 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y16 0x00000005 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8 0x0000000a +#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y32 0x0000000b +#define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304 +#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0 +#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff +#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16 +#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000 +#define NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308 +#define NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c + + +#define NV03_CONTEXT_ROP 0x00000043 + +#define NV03_CONTEXT_ROP_NOP 0x00000100 +#define NV03_CONTEXT_ROP_NOTIFY 0x00000104 +#define NV03_CONTEXT_ROP_DMA_NOTIFY 0x00000180 +#define NV03_CONTEXT_ROP_ROP 0x00000300 +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SHIFT 0 +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_MASK 0x0000000f +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_CLEAR 0x00000000 +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOR 0x00000001 +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_INVERTED 0x00000002 +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY_INVERTED 0x00000003 +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_REVERSE 0x00000004 +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_INVERT 0x00000005 +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_XOR 0x00000006 +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NAND 0x00000007 +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND 0x00000008 +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_EQUI 0x00000009 +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOOP 0x0000000a +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_INVERTED 0x0000000b +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY 0x0000000c +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_REVERSE 0x0000000d +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR 0x0000000e +#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SET 0x0000000f +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SHIFT 4 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_MASK 0x000000f0 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_CLEAR 0x00000000 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOR 0x00000010 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_INVERTED 0x00000020 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY_INVERTED 0x00000030 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_REVERSE 0x00000040 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_INVERT 0x00000050 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_XOR 0x00000060 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NAND 0x00000070 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND 0x00000080 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_EQUI 0x00000090 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOOP 0x000000a0 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_INVERTED 0x000000b0 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY 0x000000c0 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_REVERSE 0x000000d0 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR 0x000000e0 +#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SET 0x000000f0 + + +#define NV04_IMAGE_PATTERN 0x00000044 + +#define NV04_IMAGE_PATTERN_NOP 0x00000100 +#define NV04_IMAGE_PATTERN_NOTIFY 0x00000104 +#define NV04_IMAGE_PATTERN_DMA_NOTIFY 0x00000180 +#define NV04_IMAGE_PATTERN_COLOR_FORMAT 0x00000300 +#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003 +#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT 0x00000304 +#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001 +#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE 0x00000002 +#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE 0x00000308 +#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000 +#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001 +#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002 +#define NV04_IMAGE_PATTERN_PATTERN_SELECT 0x0000030c +#define NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO 0x00000001 +#define NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR 0x00000002 +#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR0 0x00000310 +#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR1 0x00000314 +#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0 0x00000318 +#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1 0x0000031c +#define NV04_IMAGE_PATTERN_PATTERN_Y8(x) (0x00000400+((x)*4)) +#define NV04_IMAGE_PATTERN_PATTERN_Y8__SIZE 0x00000010 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_SHIFT 0 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_MASK 0x000000ff +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_SHIFT 8 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_MASK 0x0000ff00 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_SHIFT 16 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_MASK 0x00ff0000 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_SHIFT 24 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_MASK 0xff000000 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(x) (0x00000500+((x)*4)) +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__SIZE 0x00000020 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_SHIFT 0 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_MASK 0x0000001f +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_SHIFT 5 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_MASK 0x000007e0 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_SHIFT 11 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_MASK 0x0000f800 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_SHIFT 16 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_MASK 0x001f0000 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_SHIFT 21 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_MASK 0x07e00000 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_SHIFT 27 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_MASK 0xf8000000 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(x) (0x00000600+((x)*4)) +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__SIZE 0x00000020 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_SHIFT 0 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_MASK 0x0000001f +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_SHIFT 5 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_MASK 0x000003e0 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_SHIFT 10 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_MASK 0x00007c00 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_SHIFT 16 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_MASK 0x001f0000 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_SHIFT 21 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_MASK 0x03e00000 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_SHIFT 26 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_MASK 0x7c000000 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(x) (0x00000700+((x)*4)) +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__SIZE 0x00000040 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_SHIFT 0 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_MASK 0x000000ff +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_SHIFT 8 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_MASK 0x0000ff00 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_SHIFT 16 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_MASK 0x00ff0000 + + +#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046 + +#define NV03_VIDEO_LUT_CURSOR_DAC_SYNCHRONIZE 0x00000100 +#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_IMAGE 0x00000104 +#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_CURSOR 0x00000108 +#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_DAC 0x0000010c +#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_NOTIFY 0x00000180 +#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE(x) (0x00000184+((x)*4)) +#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE__SIZE 0x00000002 +#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT(x) (0x0000018c+((x)*4)) +#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT__SIZE 0x00000002 +#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR(x) (0x00000194+((x)*4)) +#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR__SIZE 0x00000002 +#define NV03_VIDEO_LUT_CURSOR_DAC_GET 0x000002fc +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET(x) (0x00000300+((x)*8)) +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET__SIZE 0x00000002 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT(x) (0x00000304+((x)*8)) +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT__SIZE 0x00000002 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_SHIFT 0 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_MASK 0x0000ffff +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_SHIFT 16 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_MASK 0x0fff0000 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_SHIFT 28 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_MASK 0xf0000000 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET(x) (0x00000340+((x)*12)) +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET__SIZE 0x00000002 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT(x) (0x00000344+((x)*12)) +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT__SIZE 0x00000002 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_SHIFT 0 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_MASK 0x0000ffff +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_SHIFT 16 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_MASK 0xffff0000 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT(x) (0x00000348+((x)*12)) +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT__SIZE 0x00000002 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A 0x00000358 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_SHIFT 0 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_MASK 0x0000ffff +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_SHIFT 16 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_MASK 0xffff0000 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE(x) (0x00000380+((x)*16)) +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE__SIZE 0x00000002 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_SHIFT 0 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_MASK 0x0000ffff +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_SHIFT 16 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_MASK 0xffff0000 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC(x) (0x00000384+((x)*16)) +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC__SIZE 0x00000002 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_SHIFT 0 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_MASK 0x0000ffff +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_SHIFT 16 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_MASK 0x0fff0000 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_SHIFT 28 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_MASK 0xf0000000 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC(x) (0x00000388+((x)*16)) +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC__SIZE 0x00000002 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_SHIFT 0 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_MASK 0x0000ffff +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_SHIFT 16 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_MASK 0x0fff0000 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_SHIFT 28 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_MASK 0xf0000000 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE(x) (0x0000038c+((x)*16)) +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE__SIZE 0x00000002 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_SHIFT 0 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_MASK 0x0000ffff +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_SHIFT 16 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_MASK 0x0fff0000 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_SHIFT 28 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_MASK 0xf0000000 +#define NV03_VIDEO_LUT_CURSOR_DAC_SET_PIXEL_CLOCK 0x000003a0 + + +#define NV03_DX3_TEXTURED_TRIANGLE 0x00000048 + +#define NV03_DX3_TEXTURED_TRIANGLE_NOP 0x00000100 +#define NV03_DX3_TEXTURED_TRIANGLE_NOTIFY 0x00000104 +#define NV03_DX3_TEXTURED_TRIANGLE_PATCH 0x0000010c +#define NV03_DX3_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180 +#define NV03_DX3_TEXTURED_TRIANGLE_DMA_TEXTURE 0x00000184 +#define NV03_DX3_TEXTURED_TRIANGLE_CLIP_RECTANGLE 0x00000188 +#define NV03_DX3_TEXTURED_TRIANGLE_SURFACE 0x0000018c +#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_OFFSET 0x00000304 +#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT 0x00000308 +#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_SHIFT 0 +#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_MASK 0x0000ffff +#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_SHIFT 16 +#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_MASK 0x000f0000 +#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_SHIFT 20 +#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_MASK 0x00f00000 +#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_SHIFT 24 +#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_MASK 0x0f000000 +#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_SHIFT 28 +#define NV03_DX3_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_MASK 0xf0000000 +#define NV03_DX3_TEXTURED_TRIANGLE_FILTER 0x0000030c +#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_X_SHIFT 0 +#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_X_MASK 0x0000001f +#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_SHIFT 8 +#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_MASK 0x00001f00 +#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_SHIFT 16 +#define NV03_DX3_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_MASK 0x00ff0000 +#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR 0x00000310 +#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_B_SHIFT 0 +#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_B_MASK 0x000000ff +#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_G_SHIFT 8 +#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_G_MASK 0x0000ff00 +#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_R_SHIFT 16 +#define NV03_DX3_TEXTURED_TRIANGLE_FOG_COLOR_R_MASK 0x00ff0000 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT 0x00000314 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_SHIFT 0 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_MASK 0x0000000f +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_SHIFT 4 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_MASK 0x00000030 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_SHIFT 6 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_MASK 0x000000c0 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_SHIFT 8 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_MASK 0x00000f00 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_SHIFT 12 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_MASK 0x00007000 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_PERSPECTIVE_ENABLE (1 << 15) +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_SHIFT 16 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_MASK 0x000f0000 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_SHIFT 20 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_MASK 0x00f00000 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_SHIFT 24 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_MASK 0x07000000 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_SHIFT 27 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_MASK 0x18000000 +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_BETA (1 << 29) +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_DST_BLEND (1 << 30) +#define NV03_DX3_TEXTURED_TRIANGLE_CONTROL_OUT_SRC_BLEND (1 << 31) +#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL 0x00000318 +#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_SHIFT 0 +#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_MASK 0x000000ff +#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_SHIFT 8 +#define NV03_DX3_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_MASK 0xffffff00 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR(x) (0x00001000+((x)*32)) +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR__SIZE 0x00000040 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I0_SHIFT 0 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I0_MASK 0x0000000f +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I1_SHIFT 4 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I1_MASK 0x000000f0 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I2_SHIFT 8 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I2_MASK 0x00000f00 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I3_SHIFT 12 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I3_MASK 0x0000f000 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I4_SHIFT 16 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I4_MASK 0x000f0000 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I5_SHIFT 20 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_I5_MASK 0x00f00000 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_FOG_SHIFT 24 +#define NV03_DX3_TEXTURED_TRIANGLE_SPECULAR_FOG_MASK 0xff000000 +#define NV03_DX3_TEXTURED_TRIANGLE_COLOR(x) (0x00001004+((x)*32)) +#define NV03_DX3_TEXTURED_TRIANGLE_COLOR__SIZE 0x00000040 +#define NV03_DX3_TEXTURED_TRIANGLE_X(x) (0x00001008+((x)*32)) +#define NV03_DX3_TEXTURED_TRIANGLE_X__SIZE 0x00000040 +#define NV03_DX3_TEXTURED_TRIANGLE_Y(x) (0x0000100c+((x)*32)) +#define NV03_DX3_TEXTURED_TRIANGLE_Y__SIZE 0x00000040 +#define NV03_DX3_TEXTURED_TRIANGLE_Z(x) (0x00001010+((x)*32)) +#define NV03_DX3_TEXTURED_TRIANGLE_Z__SIZE 0x00000040 +#define NV03_DX3_TEXTURED_TRIANGLE_M(x) (0x00001014+((x)*32)) +#define NV03_DX3_TEXTURED_TRIANGLE_M__SIZE 0x00000040 +#define NV03_DX3_TEXTURED_TRIANGLE_U(x) (0x00001018+((x)*32)) +#define NV03_DX3_TEXTURED_TRIANGLE_U__SIZE 0x00000040 +#define NV03_DX3_TEXTURED_TRIANGLE_V(x) (0x0000101c+((x)*32)) +#define NV03_DX3_TEXTURED_TRIANGLE_V__SIZE 0x00000040 + + +#define NV04_GDI_RECTANGLE_TEXT 0x0000004a + +#define NV04_GDI_RECTANGLE_TEXT_NOP 0x00000100 +#define NV04_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104 +#define NV04_GDI_RECTANGLE_TEXT_PATCH 0x0000010c +#define NV04_GDI_RECTANGLE_TEXT_PM_TRIGGER 0x00000140 +#define NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 +#define NV04_GDI_RECTANGLE_TEXT_DMA_FONTS 0x00000184 +#define NV04_GDI_RECTANGLE_TEXT_PATTERN 0x00000188 +#define NV04_GDI_RECTANGLE_TEXT_ROP 0x0000018c +#define NV04_GDI_RECTANGLE_TEXT_BETA1 0x00000190 +#define NV04_GDI_RECTANGLE_TEXT_BETA4 0x00000194 +#define NV04_GDI_RECTANGLE_TEXT_SURFACE 0x00000198 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND 0x00000000 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND 0x00000001 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND 0x00000002 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY 0x00000003 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT 0x00000005 +#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 +#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8 0x00000003 +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6 0x00000001 +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE 0x00000002 +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(x) (0x00000400+((x)*8)) +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__SIZE 0x00000020 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(x) (0x00000404+((x)*8)) +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__SIZE 0x00000020 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0 0x000005f4 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1 0x000005f8 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_B 0x000005fc +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(x) (0x00000600+((x)*8)) +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__SIZE 0x00000020 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(x) (0x00000604+((x)*8)) +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__SIZE 0x00000020 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x000007ec +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x000007f0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_C 0x000007f4 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C 0x000007f8 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_POINT_C 0x000007fc +#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000800+((x)*4)) +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000080 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x00000be4 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x00000be8 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_COLOR0_E 0x00000bec +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_E 0x00000bf0 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x00000bf4 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x00000bf8 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_POINT_E 0x00000bfc +#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00000c00+((x)*4)) +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000080 +#define NV04_GDI_RECTANGLE_TEXT_FONT_F 0x00000ff0 +#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_MASK 0x0fffffff +#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_SHIFT 28 +#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_MASK 0xf0000000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0 0x00000ff4 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1 0x00000ff8 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_F 0x00000ffc +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(x) (0x00001000+((x)*4)) +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__SIZE 0x00000100 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_MASK 0x000000ff +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_SHIFT 8 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_MASK 0x000fff00 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_SHIFT 20 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_MASK 0xfff00000 +#define NV04_GDI_RECTANGLE_TEXT_FONT_G 0x000017f0 +#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_MASK 0x0fffffff +#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_SHIFT 28 +#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_MASK 0xf0000000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0 0x000017f4 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1 0x000017f8 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_G 0x000017fc +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(x) (0x00001800+((x)*8)) +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__SIZE 0x00000100 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_SHIFT 16 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(x) (0x00001804+((x)*8)) +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__SIZE 0x00000100 + + +#define NV03_GDI_RECTANGLE_TEXT 0x0000004b + +#define NV03_GDI_RECTANGLE_TEXT_NOP 0x00000100 +#define NV03_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104 +#define NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 +#define NV03_GDI_RECTANGLE_TEXT_PATTERN 0x00000184 +#define NV03_GDI_RECTANGLE_TEXT_ROP 0x00000188 +#define NV03_GDI_RECTANGLE_TEXT_BETA1 0x0000018c +#define NV03_GDI_RECTANGLE_TEXT_SURFACE 0x00000190 +#define NV03_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc +#define NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT 0x00000400 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE 0x00000404 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B 0x000007f4 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B 0x000007f8 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_B 0x000007fc +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0 0x00000800 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1 0x00000804 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x00000bec +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x00000bf0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_C 0x00000bf4 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C 0x00000bf8 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_POINT_C 0x00000bfc +#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000c00+((x)*4)) +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000020 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0 0x00000fe8 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1 0x00000fec +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_D 0x00000ff0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D 0x00000ff4 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D 0x00000ff8 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_POINT_D 0x00000ffc +#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(x) (0x00001000+((x)*4)) +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__SIZE 0x00000020 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x000013e4 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x000013e8 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_COLOR0_E 0x000013ec +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_E 0x000013f0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x000013f4 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x000013f8 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_POINT_E 0x000013fc +#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16 +#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00001400+((x)*4)) +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000020 + + +#define NV04_SWIZZLED_SURFACE 0x00000052 + +#define NV04_SWIZZLED_SURFACE_NOP 0x00000100 +#define NV04_SWIZZLED_SURFACE_NOTIFY 0x00000104 +#define NV04_SWIZZLED_SURFACE_DMA_NOTIFY 0x00000180 +#define NV04_SWIZZLED_SURFACE_DMA_IMAGE 0x00000184 +#define NV04_SWIZZLED_SURFACE_FORMAT 0x00000300 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_SHIFT 0 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_MASK 0x000000ff +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8 0x00000001 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5 0x00000004 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16 0x00000005 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 0x0000000a +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32 0x0000000b +#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT 16 +#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_MASK 0x00ff0000 +#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT 24 +#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_MASK 0xff000000 +#define NV04_SWIZZLED_SURFACE_OFFSET 0x00000304 + + +#define NV04_CONTEXT_SURFACES_3D 0x00000053 + +#define NV04_CONTEXT_SURFACES_3D_NOP 0x00000100 +#define NV04_CONTEXT_SURFACES_3D_NOTIFY 0x00000104 +#define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180 +#define NV04_CONTEXT_SURFACES_3D_DMA_COLOR 0x00000184 +#define NV04_CONTEXT_SURFACES_3D_DMA_ZETA 0x00000188 +#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL 0x000002f8 +#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_SHIFT 0 +#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_MASK 0x0000ffff +#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_SHIFT 16 +#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_MASK 0xffff0000 +#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL 0x000002fc +#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_SHIFT 0 +#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_MASK 0x0000ffff +#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_SHIFT 16 +#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_MASK 0xffff0000 +#define NV04_CONTEXT_SURFACES_3D_FORMAT 0x00000300 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_SHIFT 0 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_MASK 0x000000ff +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000001 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000002 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5 0x00000003 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000004 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000005 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000006 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000007 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8 0x00000008 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SHIFT 8 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_MASK 0x0000ff00 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH 0x00000100 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE 0x00000200 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_SHIFT 16 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_MASK 0x00ff0000 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_SHIFT 24 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_MASK 0xff000000 +#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE 0x00000304 +#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_SHIFT 0 +#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_MASK 0x0000ffff +#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_SHIFT 16 +#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_MASK 0xffff0000 +#define NV04_CONTEXT_SURFACES_3D_PITCH 0x00000308 +#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_SHIFT 0 +#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_MASK 0x0000ffff +#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_SHIFT 16 +#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_MASK 0xffff0000 +#define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x0000030c +#define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000310 + + +#define NV04_DX5_TEXTURED_TRIANGLE 0x00000054 + +#define NV04_DX5_TEXTURED_TRIANGLE_NOP 0x00000100 +#define NV04_DX5_TEXTURED_TRIANGLE_NOTIFY 0x00000104 +#define NV04_DX5_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180 +#define NV04_DX5_TEXTURED_TRIANGLE_DMA_A 0x00000184 +#define NV04_DX5_TEXTURED_TRIANGLE_DMA_B 0x00000188 +#define NV04_DX5_TEXTURED_TRIANGLE_SURFACE 0x0000018c +#define NV04_DX5_TEXTURED_TRIANGLE_COLORKEY 0x00000300 +#define NV04_DX5_TEXTURED_TRIANGLE_OFFSET 0x00000304 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT 0x00000308 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_DMA_SHIFT 0 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_DMA_MASK 0x00000003 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_SHIFT 2 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_MASK 0x0000000c +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_SHIFT 8 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8 0x00000100 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP 0x05000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_WRAPU (1 << 27) +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP 0x50000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FORMAT_WRAPV (1 << 31) +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER 0x0000030c +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15) +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_SHIFT 24 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_MASK 0x07000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27) +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_SHIFT 28 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31) +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND 0x00000310 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_SHIFT 0 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MASK 0x0000000f +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_MASK_BIT_SHIFT 4 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_SHIFT 8 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_MASK 0x00000f00 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE_SHIFT 12 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE_MASK 0x0000f000 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE_SHIFT 16 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE_MASK 0x000f0000 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_ALPHA_ENABLE_SHIFT 20 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_ALPHA_ENABLE_MASK 0x00f00000 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SRC_SHIFT 24 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_SRC_MASK 0x0f000000 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_DST_SHIFT 28 +#define NV04_DX5_TEXTURED_TRIANGLE_BLEND_DST_MASK 0xf0000000 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL 0x00000314 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_SHIFT 0 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_MASK 0x000000ff +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT 8 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_MASK 0x00000f00 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE (1 << 12) +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN (1 << 13) +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT 14 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_MASK 0x0000c000 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT 16 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_MASK 0x000f0000 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT 20 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_MASK 0x00300000 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE (1 << 22) +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE (1 << 23) +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT 24 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_MASK 0x3f000000 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT 30 +#define NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_MASK 0xc0000000 +#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR 0x00000318 +#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_B_SHIFT 0 +#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff +#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_G_SHIFT 8 +#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00 +#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_R_SHIFT 16 +#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000 +#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_A_SHIFT 24 +#define NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR_A_MASK 0xff000000 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(x) (0x00000400+((x)*32)) +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX__SIZE 0x00000010 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(x) (0x00000404+((x)*32)) +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY__SIZE 0x00000010 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(x) (0x00000408+((x)*32)) +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ__SIZE 0x00000010 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_RHW(x) (0x0000040c+((x)*32)) +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_RHW__SIZE 0x00000010 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR(x) (0x00000410+((x)*32)) +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR__SIZE 0x00000010 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_SHIFT 0 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_MASK 0x000000ff +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_SHIFT 8 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_MASK 0x0000ff00 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_SHIFT 16 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_MASK 0x00ff0000 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_SHIFT 24 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_MASK 0xff000000 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(x) (0x00000414+((x)*32)) +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR__SIZE 0x00000010 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_SHIFT 0 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_MASK 0x000000ff +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_SHIFT 8 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_MASK 0x0000ff00 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_SHIFT 16 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_MASK 0x00ff0000 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_SHIFT 24 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_MASK 0xff000000 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TU(x) (0x00000418+((x)*32)) +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TU__SIZE 0x00000010 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TV(x) (0x0000041c+((x)*32)) +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_TV__SIZE 0x00000010 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(x) (0x00000600+((x)*4)) +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE__SIZE 0x00000040 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I0_SHIFT 0 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I0_MASK 0x0000000f +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I1_SHIFT 4 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I1_MASK 0x000000f0 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I2_SHIFT 8 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I2_MASK 0x00000f00 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I3_SHIFT 12 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I3_MASK 0x0000f000 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I4_SHIFT 16 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I4_MASK 0x000f0000 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I5_SHIFT 20 +#define NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE_I5_MASK 0x00f00000 + + +#define NV04_DX6_MULTITEX_TRIANGLE 0x00000055 + +#define NV04_DX6_MULTITEX_TRIANGLE_NOP 0x00000100 +#define NV04_DX6_MULTITEX_TRIANGLE_NOTIFY 0x00000104 +#define NV04_DX6_MULTITEX_TRIANGLE_DMA_NOTIFY 0x00000180 +#define NV04_DX6_MULTITEX_TRIANGLE_DMA_A 0x00000184 +#define NV04_DX6_MULTITEX_TRIANGLE_DMA_B 0x00000188 +#define NV04_DX6_MULTITEX_TRIANGLE_SURFACE 0x0000018c +#define NV04_DX6_MULTITEX_TRIANGLE_OFFSET(x) (0x00000308+((x)*4)) +#define NV04_DX6_MULTITEX_TRIANGLE_OFFSET__SIZE 0x00000002 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT(x) (0x00000310+((x)*4)) +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT__SIZE 0x00000002 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_DMA_SHIFT 0 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_DMA_MASK 0x0000000f +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_COLOR_SHIFT 8 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_WRAPU (1 << 27) +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000 +#define NV04_DX6_MULTITEX_TRIANGLE_FORMAT_WRAPV (1 << 31) +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER(x) (0x00000318+((x)*4)) +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER__SIZE 0x00000002 +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0 +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8 +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00 +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15) +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16 +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000 +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MINIFY_SHIFT 24 +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MINIFY_MASK 0x07000000 +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27) +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MAGNIFY_SHIFT 28 +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000 +#define NV04_DX6_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA 0x00000320 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE0 (1 << 0) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA0 (1 << 1) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT0_SHIFT 2 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT0_MASK 0x000000fc +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE1 (1 << 8) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA1 (1 << 9) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT1_SHIFT 10 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT1_MASK 0x0000fc00 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE2 (1 << 16) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA2 (1 << 17) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT2_SHIFT 18 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT2_MASK 0x00fc0000 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_INVERSE3 (1 << 24) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ALPHA3 (1 << 25) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT3_SHIFT 26 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_ARGUMENT3_MASK 0x1c000000 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_OPERATION_SHIFT 29 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_ALPHA_OPERATION_MASK 0xe0000000 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR 0x00000324 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE0 (1 << 0) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA0 (1 << 1) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT0_SHIFT 2 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT0_MASK 0x000000fc +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE1 (1 << 8) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA1 (1 << 9) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT1_SHIFT 10 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT1_MASK 0x0000fc00 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE2 (1 << 16) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA2 (1 << 17) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT2_SHIFT 18 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT2_MASK 0x00fc0000 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_INVERSE3 (1 << 24) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ALPHA3 (1 << 25) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT3_SHIFT 26 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_ARGUMENT3_MASK 0x1c000000 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_OPERATION_SHIFT 29 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_0_COLOR_OPERATION_MASK 0xe0000000 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA 0x0000032c +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE0 (1 << 0) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA0 (1 << 1) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT0_SHIFT 2 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT0_MASK 0x000000fc +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE1 (1 << 8) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA1 (1 << 9) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT1_SHIFT 10 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT1_MASK 0x0000fc00 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE2 (1 << 16) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA2 (1 << 17) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT2_SHIFT 18 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT2_MASK 0x00fc0000 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_INVERSE3 (1 << 24) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ALPHA3 (1 << 25) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT3_SHIFT 26 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_ARGUMENT3_MASK 0x1c000000 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_OPERATION_SHIFT 29 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_ALPHA_OPERATION_MASK 0xe0000000 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR 0x00000330 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE0 (1 << 0) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA0 (1 << 1) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT0_SHIFT 2 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT0_MASK 0x000000fc +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE1 (1 << 8) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA1 (1 << 9) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT1_SHIFT 10 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT1_MASK 0x0000fc00 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE2 (1 << 16) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA2 (1 << 17) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT2_SHIFT 18 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT2_MASK 0x00fc0000 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_INVERSE3 (1 << 24) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ALPHA3 (1 << 25) +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT3_SHIFT 26 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_ARGUMENT3_MASK 0x1c000000 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_OPERATION_SHIFT 29 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_1_COLOR_OPERATION_MASK 0xe0000000 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR 0x00000334 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_SHIFT 0 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_MASK 0x000000ff +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_SHIFT 8 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_MASK 0x0000ff00 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_SHIFT 16 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_MASK 0x00ff0000 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_SHIFT 24 +#define NV04_DX6_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_MASK 0xff000000 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND 0x00000338 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_MASK_BIT_SHIFT 4 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_SHIFT 8 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE_MASK 0x00000f00 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE_SHIFT 12 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE_MASK 0x0000f000 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE_SHIFT 16 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE_MASK 0x000f0000 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_ALPHA_ENABLE_SHIFT 20 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_ALPHA_ENABLE_MASK 0x00f00000 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SRC_SHIFT 24 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_SRC_MASK 0x0f000000 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_DST_SHIFT 28 +#define NV04_DX6_MULTITEX_TRIANGLE_BLEND_DST_MASK 0xf0000000 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0 0x0000033c +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_SHIFT 0 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_MASK 0x000000ff +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_SHIFT 8 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_MASK 0x00000f00 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_TEST_ENABLE (1 << 12) +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ORIGIN (1 << 13) +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE_SHIFT 14 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE_MASK 0x0000c000 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_SHIFT 16 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_MASK 0x000f0000 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_SHIFT 20 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_MASK 0x00300000 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE (1 << 22) +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE (1 << 23) +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE_ENABLE (1 << 24) +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE_ENABLE (1 << 25) +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE_ENABLE (1 << 26) +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE_ENABLE (1 << 27) +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE_ENABLE (1 << 28) +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE_ENABLE (1 << 29) +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_SHIFT 30 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_MASK 0xc0000000 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1 0x00000340 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_TEST_ENABLE_SHIFT 0 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_TEST_ENABLE_MASK 0x0000000f +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_SHIFT 4 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_MASK 0x000000f0 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_SHIFT 8 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_MASK 0x0000ff00 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_SHIFT 16 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_MASK 0x00ff0000 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_SHIFT 24 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_MASK 0xff000000 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2 0x00000344 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_SHIFT 0 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_MASK 0x0000000f +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_SHIFT 4 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_MASK 0x000000f0 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_SHIFT 8 +#define NV04_DX6_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_MASK 0x00000f00 +#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR 0x00000348 +#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_B_SHIFT 0 +#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff +#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_G_SHIFT 8 +#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00 +#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_R_SHIFT 16 +#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000 +#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_A_SHIFT 24 +#define NV04_DX6_MULTITEX_TRIANGLE_FOGCOLOR_A_MASK 0xff000000 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SX(x) (0x00000400+((x)*40)) +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SX__SIZE 0x00000008 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SY(x) (0x00000404+((x)*40)) +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SY__SIZE 0x00000008 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(x) (0x00000408+((x)*40)) +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SZ__SIZE 0x00000008 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(x) (0x0000040c+((x)*40)) +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_RHW__SIZE 0x00000008 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(x) (0x00000410+((x)*40)) +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR__SIZE 0x00000008 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_SHIFT 0 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_MASK 0x000000ff +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_SHIFT 8 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_MASK 0x0000ff00 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_SHIFT 16 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_MASK 0x00ff0000 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_SHIFT 24 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_MASK 0xff000000 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(x) (0x00000414+((x)*40)) +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR__SIZE 0x00000008 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_SHIFT 0 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_MASK 0x000000ff +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_SHIFT 8 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_MASK 0x0000ff00 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_SHIFT 16 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_MASK 0x00ff0000 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_SHIFT 24 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_MASK 0xff000000 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(x) (0x00000418+((x)*40)) +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU0__SIZE 0x00000008 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(x) (0x0000041c+((x)*40)) +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV0__SIZE 0x00000008 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(x) (0x00000420+((x)*40)) +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TU1__SIZE 0x00000008 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(x) (0x00000424+((x)*40)) +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_TV1__SIZE 0x00000008 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE(x) (0x00000540+((x)*4)) +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE__SIZE 0x00000030 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I0_SHIFT 0 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I0_MASK 0x0000000f +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I1_SHIFT 4 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I1_MASK 0x000000f0 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I2_SHIFT 8 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I2_MASK 0x00000f00 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I3_SHIFT 12 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I3_MASK 0x0000f000 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I4_SHIFT 16 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I4_MASK 0x000f0000 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I5_SHIFT 20 +#define NV04_DX6_MULTITEX_TRIANGLE_TLMTVERTEX_DRAWPRIMITIVE_I5_MASK 0x00f00000 + + +#define NV10_DX5_TEXTURED_TRIANGLE 0x00000094 + + + +#define NV10TCL 0x00000056 + +#define NV10TCL_NOP 0x00000100 +#define NV10TCL_NOTIFY 0x00000104 +#define NV10TCL_DMA_NOTIFY 0x00000180 +#define NV10TCL_DMA_IN_MEMORY0 0x00000184 +#define NV10TCL_DMA_IN_MEMORY1 0x00000188 +#define NV10TCL_DMA_VTXBUF0 0x0000018c +#define NV10TCL_DMA_IN_MEMORY2 0x00000194 +#define NV10TCL_DMA_IN_MEMORY3 0x00000198 +#define NV10TCL_RT_HORIZ 0x00000200 +#define NV10TCL_RT_HORIZ_X_SHIFT 0 +#define NV10TCL_RT_HORIZ_X_MASK 0x0000ffff +#define NV10TCL_RT_HORIZ_W_SHIFT 16 +#define NV10TCL_RT_HORIZ_W_MASK 0xffff0000 +#define NV10TCL_RT_VERT 0x00000204 +#define NV10TCL_RT_VERT_Y_SHIFT 0 +#define NV10TCL_RT_VERT_Y_MASK 0x0000ffff +#define NV10TCL_RT_VERT_H_SHIFT 16 +#define NV10TCL_RT_VERT_H_MASK 0xffff0000 +#define NV10TCL_RT_FORMAT 0x00000208 +#define NV10TCL_RT_FORMAT_TYPE_SHIFT 8 +#define NV10TCL_RT_FORMAT_TYPE_MASK 0x00000f00 +#define NV10TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 +#define NV10TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 +#define NV10TCL_RT_FORMAT_COLOR_SHIFT 0 +#define NV10TCL_RT_FORMAT_COLOR_MASK 0x0000001f +#define NV10TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 +#define NV10TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 +#define NV10TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 +#define NV10TCL_RT_FORMAT_COLOR_B8 0x00000009 +#define NV10TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f +#define NV10TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 +#define NV10TCL_RT_PITCH 0x0000020c +#define NV10TCL_RT_PITCH_COLOR_PITCH_SHIFT 0 +#define NV10TCL_RT_PITCH_COLOR_PITCH_MASK 0x0000ffff +#define NV10TCL_RT_PITCH_ZETA_PITCH_SHIFT 16 +#define NV10TCL_RT_PITCH_ZETA_PITCH_MASK 0xffff0000 +#define NV10TCL_COLOR_OFFSET 0x00000210 +#define NV10TCL_ZETA_OFFSET 0x00000214 +#define NV10TCL_TX_OFFSET(x) (0x00000218+((x)*4)) +#define NV10TCL_TX_OFFSET__SIZE 0x00000002 +#define NV10TCL_TX_FORMAT(x) (0x00000220+((x)*4)) +#define NV10TCL_TX_FORMAT__SIZE 0x00000002 +#define NV10TCL_TX_FORMAT_DMA0 (1 << 0) +#define NV10TCL_TX_FORMAT_DMA1 (1 << 1) +#define NV10TCL_TX_FORMAT_CUBE_MAP (1 << 2) +#define NV10TCL_TX_FORMAT_FORMAT_SHIFT 7 +#define NV10TCL_TX_FORMAT_FORMAT_MASK 0x00000780 +#define NV10TCL_TX_FORMAT_FORMAT_L8 0x00000000 +#define NV10TCL_TX_FORMAT_FORMAT_A8 0x00000080 +#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000100 +#define NV10TCL_TX_FORMAT_FORMAT_A8_RECT 0x00000180 +#define NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000200 +#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000280 +#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000300 +#define NV10TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000380 +#define NV10TCL_TX_FORMAT_FORMAT_INDEX8 0x00000580 +#define NV10TCL_TX_FORMAT_FORMAT_DXT1 0x00000600 +#define NV10TCL_TX_FORMAT_FORMAT_DXT3 0x00000700 +#define NV10TCL_TX_FORMAT_FORMAT_DXT5 0x00000780 +#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00000800 +#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00000880 +#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00000900 +#define NV10TCL_TX_FORMAT_FORMAT_L8_RECT 0x00000980 +#define NV10TCL_TX_FORMAT_FORMAT_A8L8 0x00000d00 +#define NV10TCL_TX_FORMAT_FORMAT_A8_RECT2 0x00000d80 +#define NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00000e80 +#define NV10TCL_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00000f00 +#define NV10TCL_TX_FORMAT_FORMAT_L8A8_RECT 0x00001000 +#define NV10TCL_TX_FORMAT_FORMAT_A16 0x00001900 +#define NV10TCL_TX_FORMAT_FORMAT_HILO16 0x00001980 +#define NV10TCL_TX_FORMAT_FORMAT_A16_RECT 0x00001a80 +#define NV10TCL_TX_FORMAT_FORMAT_HILO16_RECT 0x00001b00 +#define NV10TCL_TX_FORMAT_FORMAT_HILO8 0x00002200 +#define NV10TCL_TX_FORMAT_FORMAT_SIGNED_HILO8 0x00002280 +#define NV10TCL_TX_FORMAT_FORMAT_HILO8_RECT 0x00002300 +#define NV10TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00002380 +#define NV10TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00002500 +#define NV10TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00002580 +#define NV10TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00002600 +#define NV10TCL_TX_FORMAT_NPOT (1 << 11) +#define NV10TCL_TX_FORMAT_MIPMAP_LEVELS_SHIFT 12 +#define NV10TCL_TX_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000 +#define NV10TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 16 +#define NV10TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x000f0000 +#define NV10TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 20 +#define NV10TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x00f00000 +#define NV10TCL_TX_FORMAT_WRAP_S_SHIFT 24 +#define NV10TCL_TX_FORMAT_WRAP_S_MASK 0x0f000000 +#define NV10TCL_TX_FORMAT_WRAP_S_REPEAT 0x01000000 +#define NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT 0x02000000 +#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE 0x03000000 +#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER 0x04000000 +#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP 0x05000000 +#define NV10TCL_TX_FORMAT_WRAP_T_SHIFT 28 +#define NV10TCL_TX_FORMAT_WRAP_T_MASK 0xf0000000 +#define NV10TCL_TX_FORMAT_WRAP_T_REPEAT 0x10000000 +#define NV10TCL_TX_FORMAT_WRAP_T_MIRRORED_REPEAT 0x20000000 +#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_EDGE 0x30000000 +#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_BORDER 0x40000000 +#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP 0x50000000 +#define NV10TCL_TX_ENABLE(x) (0x00000228+((x)*4)) +#define NV10TCL_TX_ENABLE__SIZE 0x00000002 +#define NV10TCL_TX_ENABLE_ANISOTROPY_SHIFT 4 +#define NV10TCL_TX_ENABLE_ANISOTROPY_MASK 0x00000030 +#define NV10TCL_TX_ENABLE_ENABLE (1 << 30) +#define NV10TCL_TX_NPOT_PITCH(x) (0x00000230+((x)*4)) +#define NV10TCL_TX_NPOT_PITCH__SIZE 0x00000002 +#define NV10TCL_TX_NPOT_PITCH_PITCH_SHIFT 16 +#define NV10TCL_TX_NPOT_PITCH_PITCH_MASK 0xffff0000 +#define NV10TCL_TX_NPOT_SIZE(x) (0x00000240+((x)*4)) +#define NV10TCL_TX_NPOT_SIZE__SIZE 0x00000002 +#define NV10TCL_TX_NPOT_SIZE_H_SHIFT 0 +#define NV10TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff +#define NV10TCL_TX_NPOT_SIZE_W_SHIFT 16 +#define NV10TCL_TX_NPOT_SIZE_W_MASK 0xffff0000 +#define NV10TCL_TX_FILTER(x) (0x00000248+((x)*4)) +#define NV10TCL_TX_FILTER__SIZE 0x00000002 +#define NV10TCL_TX_FILTER_MINIFY_SHIFT 24 +#define NV10TCL_TX_FILTER_MINIFY_MASK 0x0f000000 +#define NV10TCL_TX_FILTER_MINIFY_NEAREST 0x01000000 +#define NV10TCL_TX_FILTER_MINIFY_LINEAR 0x02000000 +#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 +#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 +#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 +#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 +#define NV10TCL_TX_FILTER_MAGNIFY_SHIFT 28 +#define NV10TCL_TX_FILTER_MAGNIFY_MASK 0xf0000000 +#define NV10TCL_TX_FILTER_MAGNIFY_NEAREST 0x10000000 +#define NV10TCL_TX_FILTER_MAGNIFY_LINEAR 0x20000000 +#define NV10TCL_TX_PALETTE_OFFSET(x) (0x00000250+((x)*4)) +#define NV10TCL_TX_PALETTE_OFFSET__SIZE 0x00000002 +#define NV10TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4)) +#define NV10TCL_RC_IN_ALPHA__SIZE 0x00000002 +#define NV10TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0 +#define NV10TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f +#define NV10TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 +#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 +#define NV10TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 +#define NV10TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR_NV 0x00000004 +#define NV10TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR_NV 0x00000005 +#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0_ARB 0x00000008 +#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1_ARB 0x00000009 +#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0_NV 0x0000000c +#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE1_NV 0x0000000d +#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e +#define NV10TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F_NV 0x0000000f +#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4) +#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 +#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5 +#define NV10TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0 +#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 +#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 +#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 +#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 +#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 +#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 +#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR_NV 0x00000400 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR_NV 0x00000500 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0_ARB 0x00000800 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1_ARB 0x00000900 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0_NV 0x00000c00 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE1_NV 0x00000d00 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 +#define NV10TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F_NV 0x00000f00 +#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12) +#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 +#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13 +#define NV10TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000 +#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 +#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 +#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 +#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 +#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 +#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 +#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR_NV 0x00040000 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR_NV 0x00050000 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0_ARB 0x00080000 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1_ARB 0x00090000 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0_NV 0x000c0000 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE1_NV 0x000d0000 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 +#define NV10TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F_NV 0x000f0000 +#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20) +#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 +#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21 +#define NV10TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000 +#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 +#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 +#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 +#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 +#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 +#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 +#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR_NV 0x04000000 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR_NV 0x05000000 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0_ARB 0x08000000 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1_ARB 0x09000000 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0_NV 0x0c000000 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE1_NV 0x0d000000 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 +#define NV10TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F_NV 0x0f000000 +#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28) +#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 +#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29 +#define NV10TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000 +#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 +#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 +#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 +#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 +#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 +#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 +#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 +#define NV10TCL_RC_IN_RGB(x) (0x00000268+((x)*4)) +#define NV10TCL_RC_IN_RGB__SIZE 0x00000002 +#define NV10TCL_RC_IN_RGB_D_INPUT_SHIFT 0 +#define NV10TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f +#define NV10TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 +#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 +#define NV10TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003 +#define NV10TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR_NV 0x00000004 +#define NV10TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR_NV 0x00000005 +#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE0_ARB 0x00000008 +#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE1_ARB 0x00000009 +#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0_NV 0x0000000c +#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE1_NV 0x0000000d +#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e +#define NV10TCL_RC_IN_RGB_D_INPUT_E_TIMES_F_NV 0x0000000f +#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4) +#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 +#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV10TCL_RC_IN_RGB_D_MAPPING_SHIFT 5 +#define NV10TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0 +#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 +#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 +#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 +#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 +#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 +#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 +#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 +#define NV10TCL_RC_IN_RGB_C_INPUT_SHIFT 8 +#define NV10TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00 +#define NV10TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 +#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 +#define NV10TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300 +#define NV10TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR_NV 0x00000400 +#define NV10TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR_NV 0x00000500 +#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE0_ARB 0x00000800 +#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE1_ARB 0x00000900 +#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0_NV 0x00000c00 +#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE1_NV 0x00000d00 +#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 +#define NV10TCL_RC_IN_RGB_C_INPUT_E_TIMES_F_NV 0x00000f00 +#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12) +#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 +#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV10TCL_RC_IN_RGB_C_MAPPING_SHIFT 13 +#define NV10TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000 +#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 +#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 +#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 +#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 +#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 +#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 +#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 +#define NV10TCL_RC_IN_RGB_B_INPUT_SHIFT 16 +#define NV10TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000 +#define NV10TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 +#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 +#define NV10TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000 +#define NV10TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR_NV 0x00040000 +#define NV10TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR_NV 0x00050000 +#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE0_ARB 0x00080000 +#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE1_ARB 0x00090000 +#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0_NV 0x000c0000 +#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE1_NV 0x000d0000 +#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 +#define NV10TCL_RC_IN_RGB_B_INPUT_E_TIMES_F_NV 0x000f0000 +#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20) +#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 +#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV10TCL_RC_IN_RGB_B_MAPPING_SHIFT 21 +#define NV10TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000 +#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 +#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 +#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 +#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 +#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 +#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 +#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 +#define NV10TCL_RC_IN_RGB_A_INPUT_SHIFT 24 +#define NV10TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000 +#define NV10TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 +#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 +#define NV10TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000 +#define NV10TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR_NV 0x04000000 +#define NV10TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR_NV 0x05000000 +#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE0_ARB 0x08000000 +#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE1_ARB 0x09000000 +#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0_NV 0x0c000000 +#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE1_NV 0x0d000000 +#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 +#define NV10TCL_RC_IN_RGB_A_INPUT_E_TIMES_F_NV 0x0f000000 +#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28) +#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 +#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV10TCL_RC_IN_RGB_A_MAPPING_SHIFT 29 +#define NV10TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000 +#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 +#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 +#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 +#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 +#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 +#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 +#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 +#define NV10TCL_RC_COLOR(x) (0x00000270+((x)*4)) +#define NV10TCL_RC_COLOR__SIZE 0x00000002 +#define NV10TCL_RC_COLOR_B_SHIFT 0 +#define NV10TCL_RC_COLOR_B_MASK 0x000000ff +#define NV10TCL_RC_COLOR_G_SHIFT 8 +#define NV10TCL_RC_COLOR_G_MASK 0x0000ff00 +#define NV10TCL_RC_COLOR_R_SHIFT 16 +#define NV10TCL_RC_COLOR_R_MASK 0x00ff0000 +#define NV10TCL_RC_COLOR_A_SHIFT 24 +#define NV10TCL_RC_COLOR_A_MASK 0xff000000 +#define NV10TCL_RC_OUT_ALPHA(x) (0x00000278+((x)*4)) +#define NV10TCL_RC_OUT_ALPHA__SIZE 0x00000002 +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0 +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0_ARB 0x00000008 +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1_ARB 0x00000009 +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_NV 0x0000000c +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1_NV 0x0000000d +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e +#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F_NV 0x0000000f +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4 +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0 +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0_ARB 0x00000080 +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1_ARB 0x00000090 +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_NV 0x000000c0 +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1_NV 0x000000d0 +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 +#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_NV 0x00000c00 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1_NV 0x00000d00 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 +#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 +#define NV10TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12) +#define NV10TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13) +#define NV10TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14) +#define NV10TCL_RC_OUT_ALPHA_BIAS (1 << 15) +#define NV10TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000 +#define NV10TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 +#define NV10TCL_RC_OUT_ALPHA_SCALE_SHIFT 17 +#define NV10TCL_RC_OUT_ALPHA_SCALE_MASK 0x00000000 +#define NV10TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000 +#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO_NV 0x00020000 +#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR_NV 0x00040000 +#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 +#define NV10TCL_RC_OUT_RGB(x) (0x00000280+((x)*4)) +#define NV10TCL_RC_OUT_RGB__SIZE 0x00000002 +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0 +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0_NV 0x00000001 +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1_NV 0x00000002 +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR_NV 0x00000004 +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR_NV 0x00000005 +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0_ARB 0x00000008 +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1_ARB 0x00000009 +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_NV 0x0000000c +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1_NV 0x0000000d +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e +#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F_NV 0x0000000f +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4 +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0 +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0_NV 0x00000010 +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1_NV 0x00000020 +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR_NV 0x00000040 +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR_NV 0x00000050 +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0_ARB 0x00000080 +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1_ARB 0x00000090 +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_NV 0x000000c0 +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1_NV 0x000000d0 +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000000e0 +#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F_NV 0x000000f0 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0_NV 0x00000100 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1_NV 0x00000200 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR_NV 0x00000400 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR_NV 0x00000500 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0_ARB 0x00000800 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1_ARB 0x00000900 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_NV 0x00000c00 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1_NV 0x00000d00 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 +#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F_NV 0x00000f00 +#define NV10TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12) +#define NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13) +#define NV10TCL_RC_OUT_RGB_MUX_SUM (1 << 14) +#define NV10TCL_RC_OUT_RGB_BIAS (1 << 15) +#define NV10TCL_RC_OUT_RGB_BIAS_NONE 0x00000000 +#define NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x00008000 +#define NV10TCL_RC_OUT_RGB_SCALE_SHIFT 17 +#define NV10TCL_RC_OUT_RGB_SCALE_MASK 0x00000000 +#define NV10TCL_RC_OUT_RGB_SCALE_NONE 0x00000000 +#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO_NV 0x00020000 +#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR_NV 0x00040000 +#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF_NV 0x00060000 +#define NV10TCL_RC_OUT_RGB_OPERATION_SHIFT 27 +#define NV10TCL_RC_OUT_RGB_OPERATION_MASK 0x38000000 +#define NV10TCL_RC_FINAL0 0x00000288 +#define NV10TCL_RC_FINAL0_D_INPUT_SHIFT 0 +#define NV10TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f +#define NV10TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0_NV 0x00000001 +#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1_NV 0x00000002 +#define NV10TCL_RC_FINAL0_D_INPUT_FOG 0x00000003 +#define NV10TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR_NV 0x00000004 +#define NV10TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR_NV 0x00000005 +#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE0_ARB 0x00000008 +#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE1_ARB 0x00000009 +#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0_NV 0x0000000c +#define NV10TCL_RC_FINAL0_D_INPUT_SPARE1_NV 0x0000000d +#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0000000e +#define NV10TCL_RC_FINAL0_D_INPUT_E_TIMES_F_NV 0x0000000f +#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4) +#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 +#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV10TCL_RC_FINAL0_D_MAPPING_SHIFT 5 +#define NV10TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0 +#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT_NV 0x00000020 +#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL_NV 0x00000040 +#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE_NV 0x00000060 +#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL_NV 0x00000080 +#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE_NV 0x000000a0 +#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY_NV 0x000000c0 +#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE_NV 0x000000e0 +#define NV10TCL_RC_FINAL0_C_INPUT_SHIFT 8 +#define NV10TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00 +#define NV10TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0_NV 0x00000100 +#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1_NV 0x00000200 +#define NV10TCL_RC_FINAL0_C_INPUT_FOG 0x00000300 +#define NV10TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR_NV 0x00000400 +#define NV10TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR_NV 0x00000500 +#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE0_ARB 0x00000800 +#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE1_ARB 0x00000900 +#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0_NV 0x00000c00 +#define NV10TCL_RC_FINAL0_C_INPUT_SPARE1_NV 0x00000d00 +#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 +#define NV10TCL_RC_FINAL0_C_INPUT_E_TIMES_F_NV 0x00000f00 +#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12) +#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 +#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV10TCL_RC_FINAL0_C_MAPPING_SHIFT 13 +#define NV10TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000 +#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT_NV 0x00002000 +#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL_NV 0x00004000 +#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE_NV 0x00006000 +#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 +#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 +#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 +#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE_NV 0x0000e000 +#define NV10TCL_RC_FINAL0_B_INPUT_SHIFT 16 +#define NV10TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000 +#define NV10TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0_NV 0x00010000 +#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1_NV 0x00020000 +#define NV10TCL_RC_FINAL0_B_INPUT_FOG 0x00030000 +#define NV10TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR_NV 0x00040000 +#define NV10TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR_NV 0x00050000 +#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE0_ARB 0x00080000 +#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE1_ARB 0x00090000 +#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0_NV 0x000c0000 +#define NV10TCL_RC_FINAL0_B_INPUT_SPARE1_NV 0x000d0000 +#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 +#define NV10TCL_RC_FINAL0_B_INPUT_E_TIMES_F_NV 0x000f0000 +#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20) +#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 +#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV10TCL_RC_FINAL0_B_MAPPING_SHIFT 21 +#define NV10TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000 +#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT_NV 0x00200000 +#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL_NV 0x00400000 +#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE_NV 0x00600000 +#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 +#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 +#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 +#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE_NV 0x00e00000 +#define NV10TCL_RC_FINAL0_A_INPUT_SHIFT 24 +#define NV10TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000 +#define NV10TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0_NV 0x01000000 +#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1_NV 0x02000000 +#define NV10TCL_RC_FINAL0_A_INPUT_FOG 0x03000000 +#define NV10TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR_NV 0x04000000 +#define NV10TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR_NV 0x05000000 +#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE0_ARB 0x08000000 +#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE1_ARB 0x09000000 +#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0_NV 0x0c000000 +#define NV10TCL_RC_FINAL0_A_INPUT_SPARE1_NV 0x0d000000 +#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 +#define NV10TCL_RC_FINAL0_A_INPUT_E_TIMES_F_NV 0x0f000000 +#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28) +#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 +#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV10TCL_RC_FINAL0_A_MAPPING_SHIFT 29 +#define NV10TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000 +#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT_NV 0x20000000 +#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL_NV 0x40000000 +#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE_NV 0x60000000 +#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 +#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 +#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 +#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE_NV 0xe0000000 +#define NV10TCL_RC_FINAL1 0x0000028c +#define NV10TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7) +#define NV10TCL_RC_FINAL1_G_INPUT_SHIFT 8 +#define NV10TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00 +#define NV10TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0_NV 0x00000100 +#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1_NV 0x00000200 +#define NV10TCL_RC_FINAL1_G_INPUT_FOG 0x00000300 +#define NV10TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR_NV 0x00000400 +#define NV10TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR_NV 0x00000500 +#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE0_ARB 0x00000800 +#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE1_ARB 0x00000900 +#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0_NV 0x00000c00 +#define NV10TCL_RC_FINAL1_G_INPUT_SPARE1_NV 0x00000d00 +#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x00000e00 +#define NV10TCL_RC_FINAL1_G_INPUT_E_TIMES_F_NV 0x00000f00 +#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12) +#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 +#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV10TCL_RC_FINAL1_G_MAPPING_SHIFT 13 +#define NV10TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000 +#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT_NV 0x00002000 +#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL_NV 0x00004000 +#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE_NV 0x00006000 +#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL_NV 0x00008000 +#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE_NV 0x0000a000 +#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY_NV 0x0000c000 +#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE_NV 0x0000e000 +#define NV10TCL_RC_FINAL1_F_INPUT_SHIFT 16 +#define NV10TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000 +#define NV10TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0_NV 0x00010000 +#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1_NV 0x00020000 +#define NV10TCL_RC_FINAL1_F_INPUT_FOG 0x00030000 +#define NV10TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR_NV 0x00040000 +#define NV10TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR_NV 0x00050000 +#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE0_ARB 0x00080000 +#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE1_ARB 0x00090000 +#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0_NV 0x000c0000 +#define NV10TCL_RC_FINAL1_F_INPUT_SPARE1_NV 0x000d0000 +#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x000e0000 +#define NV10TCL_RC_FINAL1_F_INPUT_E_TIMES_F_NV 0x000f0000 +#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20) +#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 +#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV10TCL_RC_FINAL1_F_MAPPING_SHIFT 21 +#define NV10TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000 +#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT_NV 0x00200000 +#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL_NV 0x00400000 +#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE_NV 0x00600000 +#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL_NV 0x00800000 +#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE_NV 0x00a00000 +#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY_NV 0x00c00000 +#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE_NV 0x00e00000 +#define NV10TCL_RC_FINAL1_E_INPUT_SHIFT 24 +#define NV10TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000 +#define NV10TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000 +#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0_NV 0x01000000 +#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1_NV 0x02000000 +#define NV10TCL_RC_FINAL1_E_INPUT_FOG 0x03000000 +#define NV10TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR_NV 0x04000000 +#define NV10TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR_NV 0x05000000 +#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE0_ARB 0x08000000 +#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE1_ARB 0x09000000 +#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0_NV 0x0c000000 +#define NV10TCL_RC_FINAL1_E_INPUT_SPARE1_NV 0x0d000000 +#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR_NV 0x0e000000 +#define NV10TCL_RC_FINAL1_E_INPUT_E_TIMES_F_NV 0x0f000000 +#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28) +#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 +#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV10TCL_RC_FINAL1_E_MAPPING_SHIFT 29 +#define NV10TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000 +#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY_NV 0x00000000 +#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT_NV 0x20000000 +#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL_NV 0x40000000 +#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE_NV 0x60000000 +#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL_NV 0x80000000 +#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE_NV 0xa0000000 +#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY_NV 0xc0000000 +#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE_NV 0xe0000000 +#define NV10TCL_LIGHT_MODEL 0x00000294 +#define NV10TCL_LIGHT_MODEL_COLOR_CONTROL (1 << 1) +#define NV10TCL_LIGHT_MODEL_LOCAL_VIEWER (1 << 16) +#define NV10TCL_COLOR_MATERIAL_ENABLE 0x00000298 +#define NV10TCL_COLOR_MATERIAL_ENABLE_SPECULAR (1 << 0) +#define NV10TCL_COLOR_MATERIAL_ENABLE_DIFFUSE (1 << 1) +#define NV10TCL_COLOR_MATERIAL_ENABLE_AMBIENT (1 << 2) +#define NV10TCL_COLOR_MATERIAL_ENABLE_EMISSION (1 << 3) +#define NV10TCL_FOG_MODE 0x0000029c +#define NV10TCL_FOG_MODE_EXP 0x00000800 +#define NV10TCL_FOG_MODE_EXP_2 0x00000802 +#define NV10TCL_FOG_MODE_EXP2 0x00000803 +#define NV10TCL_FOG_MODE_LINEAR 0x00000804 +#define NV10TCL_FOG_MODE_LINEAR_2 0x00002601 +#define NV10TCL_FOG_COORD_DIST 0x000002a0 +#define NV10TCL_FOG_ENABLE 0x000002a4 +#define NV10TCL_FOG_COLOR 0x000002a8 +#define NV10TCL_FOG_COLOR_R_SHIFT 0 +#define NV10TCL_FOG_COLOR_R_MASK 0x000000ff +#define NV10TCL_FOG_COLOR_G_SHIFT 8 +#define NV10TCL_FOG_COLOR_G_MASK 0x0000ff00 +#define NV10TCL_FOG_COLOR_B_SHIFT 16 +#define NV10TCL_FOG_COLOR_B_MASK 0x00ff0000 +#define NV10TCL_FOG_COLOR_A_SHIFT 24 +#define NV10TCL_FOG_COLOR_A_MASK 0xff000000 +#define NV10TCL_VIEWPORT_CLIP_MODE 0x000002b4 +#define NV10TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4)) +#define NV10TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 +#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_SHIFT 0 +#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_MASK 0x000007ff +#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_LEFT_ENABLE (1 << 11) +#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_SHIFT 16 +#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_MASK 0x07ff0000 +#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_RIGHT_ENABLE (1 << 27) +#define NV10TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4)) +#define NV10TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 +#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_SHIFT 0 +#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_MASK 0x000007ff +#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_TOP_ENABLE (1 << 11) +#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_SHIFT 16 +#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_MASK 0x07ff0000 +#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_BOTTOM_ENABLE (1 << 27) +#define NV10TCL_ALPHA_FUNC_ENABLE 0x00000300 +#define NV10TCL_BLEND_FUNC_ENABLE 0x00000304 +#define NV10TCL_CULL_FACE_ENABLE 0x00000308 +#define NV10TCL_DEPTH_TEST_ENABLE 0x0000030c +#define NV10TCL_DITHER_ENABLE 0x00000310 +#define NV10TCL_LIGHTING_ENABLE 0x00000314 +#define NV10TCL_POINT_PARAMETERS_ENABLE 0x00000318 +#define NV10TCL_POINT_SMOOTH_ENABLE 0x0000031c +#define NV10TCL_LINE_SMOOTH_ENABLE 0x00000320 +#define NV10TCL_POLYGON_SMOOTH_ENABLE 0x00000324 +#define NV10TCL_VERTEX_WEIGHT_ENABLE 0x00000328 +#define NV10TCL_STENCIL_ENABLE 0x0000032c +#define NV10TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330 +#define NV10TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334 +#define NV10TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338 +#define NV10TCL_ALPHA_FUNC_FUNC 0x0000033c +#define NV10TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 +#define NV10TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 +#define NV10TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 +#define NV10TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 +#define NV10TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 +#define NV10TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 +#define NV10TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV10TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 +#define NV10TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 +#define NV10TCL_ALPHA_FUNC_REF 0x00000340 +#define NV10TCL_BLEND_FUNC_SRC 0x00000344 +#define NV10TCL_BLEND_FUNC_SRC_ZERO 0x00000000 +#define NV10TCL_BLEND_FUNC_SRC_ONE 0x00000001 +#define NV10TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 +#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 +#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV10TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 +#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV10TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306 +#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 +#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 +#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 +#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 +#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV10TCL_BLEND_FUNC_DST 0x00000348 +#define NV10TCL_BLEND_FUNC_DST_ZERO 0x00000000 +#define NV10TCL_BLEND_FUNC_DST_ONE 0x00000001 +#define NV10TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300 +#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 +#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV10TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304 +#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV10TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306 +#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 +#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 +#define NV10TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 +#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV10TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 +#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV10TCL_BLEND_COLOR 0x0000034c +#define NV10TCL_BLEND_COLOR_B_SHIFT 0 +#define NV10TCL_BLEND_COLOR_B_MASK 0x000000ff +#define NV10TCL_BLEND_COLOR_G_SHIFT 8 +#define NV10TCL_BLEND_COLOR_G_MASK 0x0000ff00 +#define NV10TCL_BLEND_COLOR_R_SHIFT 16 +#define NV10TCL_BLEND_COLOR_R_MASK 0x00ff0000 +#define NV10TCL_BLEND_COLOR_A_SHIFT 24 +#define NV10TCL_BLEND_COLOR_A_MASK 0xff000000 +#define NV10TCL_BLEND_EQUATION 0x00000350 +#define NV10TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 +#define NV10TCL_BLEND_EQUATION_MIN 0x00008007 +#define NV10TCL_BLEND_EQUATION_MAX 0x00008008 +#define NV10TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a +#define NV10TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b +#define NV10TCL_DEPTH_FUNC 0x00000354 +#define NV10TCL_DEPTH_FUNC_NEVER 0x00000200 +#define NV10TCL_DEPTH_FUNC_LESS 0x00000201 +#define NV10TCL_DEPTH_FUNC_EQUAL 0x00000202 +#define NV10TCL_DEPTH_FUNC_LEQUAL 0x00000203 +#define NV10TCL_DEPTH_FUNC_GREATER 0x00000204 +#define NV10TCL_DEPTH_FUNC_GREATER 0x00000204 +#define NV10TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 +#define NV10TCL_DEPTH_FUNC_GEQUAL 0x00000206 +#define NV10TCL_DEPTH_FUNC_ALWAYS 0x00000207 +#define NV10TCL_COLOR_MASK 0x00000358 +#define NV10TCL_COLOR_MASK_B (1 << 0) +#define NV10TCL_COLOR_MASK_G (1 << 8) +#define NV10TCL_COLOR_MASK_R (1 << 16) +#define NV10TCL_COLOR_MASK_A (1 << 24) +#define NV10TCL_DEPTH_WRITE_ENABLE 0x0000035c +#define NV10TCL_STENCIL_MASK 0x00000360 +#define NV10TCL_STENCIL_FUNC_FUNC 0x00000364 +#define NV10TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200 +#define NV10TCL_STENCIL_FUNC_FUNC_LESS 0x00000201 +#define NV10TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202 +#define NV10TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 +#define NV10TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 +#define NV10TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 +#define NV10TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV10TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 +#define NV10TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 +#define NV10TCL_STENCIL_FUNC_REF 0x00000368 +#define NV10TCL_STENCIL_FUNC_MASK 0x0000036c +#define NV10TCL_STENCIL_OP_FAIL 0x00000370 +#define NV10TCL_STENCIL_OP_FAIL_ZERO 0x00000000 +#define NV10TCL_STENCIL_OP_FAIL_INVERT 0x0000150a +#define NV10TCL_STENCIL_OP_FAIL_KEEP 0x00001e00 +#define NV10TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01 +#define NV10TCL_STENCIL_OP_FAIL_INCR 0x00001e02 +#define NV10TCL_STENCIL_OP_FAIL_DECR 0x00001e03 +#define NV10TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 +#define NV10TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 +#define NV10TCL_STENCIL_OP_ZFAIL 0x00000374 +#define NV10TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000 +#define NV10TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a +#define NV10TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00 +#define NV10TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 +#define NV10TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02 +#define NV10TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03 +#define NV10TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV10TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 +#define NV10TCL_STENCIL_OP_ZPASS 0x00000378 +#define NV10TCL_STENCIL_OP_ZPASS_ZERO 0x00000000 +#define NV10TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a +#define NV10TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00 +#define NV10TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01 +#define NV10TCL_STENCIL_OP_ZPASS_INCR 0x00001e02 +#define NV10TCL_STENCIL_OP_ZPASS_DECR 0x00001e03 +#define NV10TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV10TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 +#define NV10TCL_SHADE_MODEL 0x0000037c +#define NV10TCL_SHADE_MODEL_FLAT 0x00001d00 +#define NV10TCL_SHADE_MODEL_SMOOTH 0x00001d01 +#define NV10TCL_LINE_WIDTH 0x00000380 +#define NV10TCL_POLYGON_OFFSET_FACTOR 0x00000384 +#define NV10TCL_POLYGON_OFFSET_UNITS 0x00000388 +#define NV10TCL_POLYGON_MODE_FRONT 0x0000038c +#define NV10TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 +#define NV10TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 +#define NV10TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 +#define NV10TCL_POLYGON_MODE_BACK 0x00000390 +#define NV10TCL_POLYGON_MODE_BACK_POINT 0x00001b00 +#define NV10TCL_POLYGON_MODE_BACK_LINE 0x00001b01 +#define NV10TCL_POLYGON_MODE_BACK_FILL 0x00001b02 +#define NV10TCL_DEPTH_RANGE_NEAR 0x00000394 +#define NV10TCL_DEPTH_RANGE_FAR 0x00000398 +#define NV10TCL_CULL_FACE 0x0000039c +#define NV10TCL_CULL_FACE_FRONT 0x00000404 +#define NV10TCL_CULL_FACE_BACK 0x00000405 +#define NV10TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 +#define NV10TCL_FRONT_FACE 0x000003a0 +#define NV10TCL_FRONT_FACE_CW 0x00000900 +#define NV10TCL_FRONT_FACE_CCW 0x00000901 +#define NV10TCL_NORMALIZE_ENABLE 0x000003a4 +#define NV10TCL_COLOR_MATERIAL_R 0x000003a8 +#define NV10TCL_COLOR_MATERIAL_G 0x000003ac +#define NV10TCL_COLOR_MATERIAL_B 0x000003b0 +#define NV10TCL_COLOR_MATERIAL_A 0x000003b4 +#define NV10TCL_COLOR_CONTROL 0x000003b8 +#define NV10TCL_ENABLED_LIGHTS 0x000003bc +#define NV10TCL_ENABLED_LIGHTS_LIGHT0 (1 << 0) +#define NV10TCL_ENABLED_LIGHTS_LIGHT1 (1 << 2) +#define NV10TCL_ENABLED_LIGHTS_LIGHT2 (1 << 4) +#define NV10TCL_ENABLED_LIGHTS_LIGHT3 (1 << 6) +#define NV10TCL_ENABLED_LIGHTS_LIGHT4 (1 << 8) +#define NV10TCL_ENABLED_LIGHTS_LIGHT5 (1 << 10) +#define NV10TCL_ENABLED_LIGHTS_LIGHT6 (1 << 12) +#define NV10TCL_ENABLED_LIGHTS_LIGHT7 (1 << 14) +#define NV10TCL_CLIP_PLANE_ENABLE(x) (0x000003c0+((x)*4)) +#define NV10TCL_CLIP_PLANE_ENABLE__SIZE 0x00000008 +#define NV10TCL_CLIP_PLANE_ENABLE_FALSE 0x00000000 +#define NV10TCL_CLIP_PLANE_ENABLE_EYE_LINEAR 0x00002400 +#define NV10TCL_CLIP_PLANE_ENABLE_OBJECT_LINEAR 0x00002401 +#define NV10TCL_TX_MATRIX_ENABLE(x) (0x000003e0+((x)*4)) +#define NV10TCL_TX_MATRIX_ENABLE__SIZE 0x00000002 +#define NV10TCL_VIEW_MATRIX_ENABLE 0x000003e8 +#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW1 (1 << 0) +#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW0 (1 << 1) +#define NV10TCL_VIEW_MATRIX_ENABLE_PROJECTION (1 << 2) +#define NV10TCL_POINT_SIZE 0x000003ec +#define NV10TCL_MODELVIEW0_MATRIX(x) (0x00000400+((x)*4)) +#define NV10TCL_MODELVIEW0_MATRIX__SIZE 0x00000010 +#define NV10TCL_MODELVIEW1_MATRIX(x) (0x00000440+((x)*4)) +#define NV10TCL_MODELVIEW1_MATRIX__SIZE 0x00000010 +#define NV10TCL_INVERSE_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4)) +#define NV10TCL_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010 +#define NV10TCL_INVERSE_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4)) +#define NV10TCL_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010 +#define NV10TCL_PROJECTION_MATRIX(x) (0x00000500+((x)*4)) +#define NV10TCL_PROJECTION_MATRIX__SIZE 0x00000010 +#define NV10TCL_TX0_MATRIX(x) (0x00000540+((x)*4)) +#define NV10TCL_TX0_MATRIX__SIZE 0x00000010 +#define NV10TCL_TX1_MATRIX(x) (0x00000580+((x)*4)) +#define NV10TCL_TX1_MATRIX__SIZE 0x00000010 +#define NV10TCL_CLIP_PLANE_A(x) (0x00000600+((x)*16)) +#define NV10TCL_CLIP_PLANE_A__SIZE 0x00000008 +#define NV10TCL_CLIP_PLANE_B(x) (0x00000604+((x)*16)) +#define NV10TCL_CLIP_PLANE_B__SIZE 0x00000008 +#define NV10TCL_CLIP_PLANE_C(x) (0x00000608+((x)*16)) +#define NV10TCL_CLIP_PLANE_C__SIZE 0x00000008 +#define NV10TCL_CLIP_PLANE_D(x) (0x0000060c+((x)*16)) +#define NV10TCL_CLIP_PLANE_D__SIZE 0x00000008 +#define NV10TCL_FOG_EQUATION_CONSTANT 0x00000680 +#define NV10TCL_FOG_EQUATION_LINEAR 0x00000684 +#define NV10TCL_FOG_EQUATION_QUADRATIC 0x00000688 +#define NV10TCL_FRONT_MATERIAL_SHININESS(x) (0x000006a0+((x)*4)) +#define NV10TCL_FRONT_MATERIAL_SHININESS__SIZE 0x00000006 +#define NV10TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x000006c4 +#define NV10TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x000006c8 +#define NV10TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x000006cc +#define NV10TCL_VIEWPORT_SCALE_X 0x000006e8 +#define NV10TCL_VIEWPORT_SCALE_Y 0x000006ec +#define NV10TCL_VIEWPORT_SCALE_Z 0x000006f0 +#define NV10TCL_VIEWPORT_SCALE_W 0x000006f4 +#define NV10TCL_POINT_PARAMETER(x) (0x000006f8+((x)*4)) +#define NV10TCL_POINT_PARAMETER__SIZE 0x00000008 +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R(x) (0x00000800+((x)*128)) +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R__SIZE 0x00000008 +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G(x) (0x00000804+((x)*128)) +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G__SIZE 0x00000008 +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B(x) (0x00000808+((x)*128)) +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B__SIZE 0x00000008 +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R(x) (0x0000080c+((x)*128)) +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R__SIZE 0x00000008 +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G(x) (0x00000810+((x)*128)) +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G__SIZE 0x00000008 +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B(x) (0x00000814+((x)*128)) +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B__SIZE 0x00000008 +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R(x) (0x00000818+((x)*128)) +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R__SIZE 0x00000008 +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G(x) (0x0000081c+((x)*128)) +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G__SIZE 0x00000008 +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B(x) (0x00000820+((x)*128)) +#define NV10TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B__SIZE 0x00000008 +#define NV10TCL_LIGHT_HALF_VECTOR_X(x) (0x00000828+((x)*128)) +#define NV10TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008 +#define NV10TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000082c+((x)*128)) +#define NV10TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008 +#define NV10TCL_LIGHT_HALF_VECTOR_Z(x) (0x00000830+((x)*128)) +#define NV10TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008 +#define NV10TCL_LIGHT_DIRECTION_X(x) (0x00000834+((x)*128)) +#define NV10TCL_LIGHT_DIRECTION_X__SIZE 0x00000008 +#define NV10TCL_LIGHT_DIRECTION_Y(x) (0x00000838+((x)*128)) +#define NV10TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008 +#define NV10TCL_LIGHT_DIRECTION_Z(x) (0x0000083c+((x)*128)) +#define NV10TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008 +#define NV10TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00000840+((x)*128)) +#define NV10TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008 +#define NV10TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00000844+((x)*128)) +#define NV10TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008 +#define NV10TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00000848+((x)*128)) +#define NV10TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008 +#define NV10TCL_LIGHT_SPOT_DIR_X(x) (0x0000084c+((x)*128)) +#define NV10TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008 +#define NV10TCL_LIGHT_SPOT_DIR_Y(x) (0x00000850+((x)*128)) +#define NV10TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008 +#define NV10TCL_LIGHT_SPOT_DIR_Z(x) (0x00000854+((x)*128)) +#define NV10TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008 +#define NV10TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00000858+((x)*128)) +#define NV10TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008 +#define NV10TCL_LIGHT_POSITION_X(x) (0x0000085c+((x)*128)) +#define NV10TCL_LIGHT_POSITION_X__SIZE 0x00000008 +#define NV10TCL_LIGHT_POSITION_Y(x) (0x00000860+((x)*128)) +#define NV10TCL_LIGHT_POSITION_Y__SIZE 0x00000008 +#define NV10TCL_LIGHT_POSITION_Z(x) (0x00000864+((x)*128)) +#define NV10TCL_LIGHT_POSITION_Z__SIZE 0x00000008 +#define NV10TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00000868+((x)*128)) +#define NV10TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008 +#define NV10TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000086c+((x)*128)) +#define NV10TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008 +#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00000870+((x)*128)) +#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008 +#define NV10TCL_VERTEX_POS_3F_X 0x00000c00 +#define NV10TCL_VERTEX_POS_3F_Y 0x00000c04 +#define NV10TCL_VERTEX_POS_3F_Z 0x00000c08 +#define NV10TCL_VERTEX_POS_4F_X 0x00000c18 +#define NV10TCL_VERTEX_POS_4F_Y 0x00000c1c +#define NV10TCL_VERTEX_POS_4F_Z 0x00000c20 +#define NV10TCL_VERTEX_POS_4F_W 0x00000c24 +#define NV10TCL_VERTEX_NOR_3F_X 0x00000c30 +#define NV10TCL_VERTEX_NOR_3F_Y 0x00000c34 +#define NV10TCL_VERTEX_NOR_3F_Z 0x00000c38 +#define NV10TCL_VERTEX_NOR_3I_XY 0x00000c40 +#define NV10TCL_VERTEX_NOR_3I_XY_X_SHIFT 0 +#define NV10TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff +#define NV10TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16 +#define NV10TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000 +#define NV10TCL_VERTEX_NOR_3I_Z 0x00000c44 +#define NV10TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0 +#define NV10TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff +#define NV10TCL_VERTEX_COL_4F_R 0x00000c50 +#define NV10TCL_VERTEX_COL_4F_G 0x00000c54 +#define NV10TCL_VERTEX_COL_4F_B 0x00000c58 +#define NV10TCL_VERTEX_COL_4F_A 0x00000c5c +#define NV10TCL_VERTEX_COL_3F_R 0x00000c60 +#define NV10TCL_VERTEX_COL_3F_G 0x00000c64 +#define NV10TCL_VERTEX_COL_3F_B 0x00000c68 +#define NV10TCL_VERTEX_COL_4I 0x00000c6c +#define NV10TCL_VERTEX_COL_4I_R_SHIFT 0 +#define NV10TCL_VERTEX_COL_4I_R_MASK 0x000000ff +#define NV10TCL_VERTEX_COL_4I_G_SHIFT 8 +#define NV10TCL_VERTEX_COL_4I_G_MASK 0x0000ff00 +#define NV10TCL_VERTEX_COL_4I_B_SHIFT 16 +#define NV10TCL_VERTEX_COL_4I_B_MASK 0x00ff0000 +#define NV10TCL_VERTEX_COL_4I_A_SHIFT 24 +#define NV10TCL_VERTEX_COL_4I_A_MASK 0xff000000 +#define NV10TCL_VERTEX_COL2_3F_R 0x00000c80 +#define NV10TCL_VERTEX_COL2_3F_G 0x00000c84 +#define NV10TCL_VERTEX_COL2_3F_B 0x00000c88 +#define NV10TCL_VERTEX_COL2_3I 0x00000c8c +#define NV10TCL_VERTEX_COL2_3I_R_SHIFT 0 +#define NV10TCL_VERTEX_COL2_3I_R_MASK 0x000000ff +#define NV10TCL_VERTEX_COL2_3I_G_SHIFT 8 +#define NV10TCL_VERTEX_COL2_3I_G_MASK 0x0000ff00 +#define NV10TCL_VERTEX_COL2_3I_B_SHIFT 16 +#define NV10TCL_VERTEX_COL2_3I_B_MASK 0x00ff0000 +#define NV10TCL_VERTEX_TX0_2F_S 0x00000c90 +#define NV10TCL_VERTEX_TX0_2F_T 0x00000c94 +#define NV10TCL_VERTEX_TX0_2I 0x00000c98 +#define NV10TCL_VERTEX_TX0_2I_S_SHIFT 0 +#define NV10TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff +#define NV10TCL_VERTEX_TX0_2I_T_SHIFT 16 +#define NV10TCL_VERTEX_TX0_2I_T_MASK 0xffff0000 +#define NV10TCL_VERTEX_TX0_4F_S 0x00000ca0 +#define NV10TCL_VERTEX_TX0_4F_T 0x00000ca4 +#define NV10TCL_VERTEX_TX0_4F_R 0x00000ca8 +#define NV10TCL_VERTEX_TX0_4F_Q 0x00000cac +#define NV10TCL_VERTEX_TX0_4I_ST 0x00000cb0 +#define NV10TCL_VERTEX_TX0_4I_ST_S_SHIFT 0 +#define NV10TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff +#define NV10TCL_VERTEX_TX0_4I_ST_T_SHIFT 16 +#define NV10TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000 +#define NV10TCL_VERTEX_TX0_4I_RQ 0x00000cb4 +#define NV10TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0 +#define NV10TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff +#define NV10TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16 +#define NV10TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000 +#define NV10TCL_VERTEX_TX1_2F_S 0x00000cb8 +#define NV10TCL_VERTEX_TX1_2F_T 0x00000cbc +#define NV10TCL_VERTEX_TX1_2I 0x00000cc0 +#define NV10TCL_VERTEX_TX1_2I_S_SHIFT 0 +#define NV10TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff +#define NV10TCL_VERTEX_TX1_2I_T_SHIFT 16 +#define NV10TCL_VERTEX_TX1_2I_T_MASK 0xffff0000 +#define NV10TCL_VERTEX_TX1_4F_S 0x00000cc8 +#define NV10TCL_VERTEX_TX1_4F_T 0x00000ccc +#define NV10TCL_VERTEX_TX1_4F_R 0x00000cd0 +#define NV10TCL_VERTEX_TX1_4F_Q 0x00000cd4 +#define NV10TCL_VERTEX_TX1_4I_ST 0x00000cd8 +#define NV10TCL_VERTEX_TX1_4I_ST_S_SHIFT 0 +#define NV10TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff +#define NV10TCL_VERTEX_TX1_4I_ST_T_SHIFT 16 +#define NV10TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000 +#define NV10TCL_VERTEX_TX1_4I_RQ 0x00000cdc +#define NV10TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0 +#define NV10TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff +#define NV10TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16 +#define NV10TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000 +#define NV10TCL_VERTEX_FOG_1F 0x00000ce0 +#define NV10TCL_VERTEX_WGH_1F 0x00000ce4 +#define NV10TCL_EDGEFLAG_ENABLE 0x00000cec +#define NV10TCL_VERTEX_ARRAY_VALIDATE 0x00000cf0 +#define NV10TCL_VERTEX_ARRAY_ATTRIB_OFFSET(x) (0x00000d00+((x)*8)) +#define NV10TCL_VERTEX_ARRAY_ATTRIB_OFFSET__SIZE 0x00000008 +#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT(x) (0x00000d04+((x)*8)) +#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT__SIZE 0x00000008 +#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_TYPE_SHIFT 0 +#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_TYPE_MASK 0x0000000f +#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_FIELDS_SHIFT 4 +#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_FIELDS_MASK 0x000000f0 +#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_STRIDE_SHIFT 8 +#define NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_STRIDE_MASK 0x0000ff00 +#define NV10TCL_VERTEX_ARRAY_OFFSET_POS 0x00000d00 +#define NV10TCL_VERTEX_ARRAY_FORMAT_POS 0x00000d04 +#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_TYPE_SHIFT 0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_TYPE_MASK 0x0000000f +#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_FIELDS_SHIFT 4 +#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_FIELDS_MASK 0x000000f0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_STRIDE_SHIFT 8 +#define NV10TCL_VERTEX_ARRAY_FORMAT_POS_STRIDE_MASK 0x0000ff00 +#define NV10TCL_VERTEX_ARRAY_OFFSET_COL 0x00000d08 +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL 0x00000d0c +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_TYPE_SHIFT 0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_TYPE_MASK 0x0000000f +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_FIELDS_SHIFT 4 +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_FIELDS_MASK 0x000000f0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_STRIDE_SHIFT 8 +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL_STRIDE_MASK 0x0000ff00 +#define NV10TCL_VERTEX_ARRAY_OFFSET_COL2 0x00000d10 +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2 0x00000d14 +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_TYPE_SHIFT 0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_TYPE_MASK 0x0000000f +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_FIELDS_SHIFT 4 +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_FIELDS_MASK 0x000000f0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_STRIDE_SHIFT 8 +#define NV10TCL_VERTEX_ARRAY_FORMAT_COL2_STRIDE_MASK 0x0000ff00 +#define NV10TCL_VERTEX_ARRAY_OFFSET_TX0 0x00000d18 +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0 0x00000d1c +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_TYPE_SHIFT 0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_TYPE_MASK 0x0000000f +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_FIELDS_SHIFT 4 +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_FIELDS_MASK 0x000000f0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_STRIDE_SHIFT 8 +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX0_STRIDE_MASK 0x0000ff00 +#define NV10TCL_VERTEX_ARRAY_OFFSET_TX1 0x00000d20 +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1 0x00000d24 +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_TYPE_SHIFT 0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_TYPE_MASK 0x0000000f +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_FIELDS_SHIFT 4 +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_FIELDS_MASK 0x000000f0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_STRIDE_SHIFT 8 +#define NV10TCL_VERTEX_ARRAY_FORMAT_TX1_STRIDE_MASK 0x0000ff00 +#define NV10TCL_VERTEX_ARRAY_OFFSET_NOR 0x00000d28 +#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR 0x00000d2c +#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_TYPE_SHIFT 0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_TYPE_MASK 0x0000000f +#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_FIELDS_SHIFT 4 +#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_FIELDS_MASK 0x000000f0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_STRIDE_SHIFT 8 +#define NV10TCL_VERTEX_ARRAY_FORMAT_NOR_STRIDE_MASK 0x0000ff00 +#define NV10TCL_VERTEX_ARRAY_OFFSET_WGH 0x00000d30 +#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH 0x00000d34 +#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_TYPE_SHIFT 0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_TYPE_MASK 0x0000000f +#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_FIELDS_SHIFT 4 +#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_FIELDS_MASK 0x000000f0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_STRIDE_SHIFT 8 +#define NV10TCL_VERTEX_ARRAY_FORMAT_WGH_STRIDE_MASK 0x0000ff00 +#define NV10TCL_VERTEX_ARRAY_OFFSET_FOG 0x00000d38 +#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG 0x00000d3c +#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_TYPE_SHIFT 0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_TYPE_MASK 0x0000000f +#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_FIELDS_SHIFT 4 +#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_FIELDS_MASK 0x000000f0 +#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_STRIDE_SHIFT 8 +#define NV10TCL_VERTEX_ARRAY_FORMAT_FOG_STRIDE_MASK 0x0000ff00 +#define NV10TCL_VERTEX_BEGIN_END 0x00000dfc +#define NV10TCL_VERTEX_BEGIN_END_STOP 0x00000000 +#define NV10TCL_VERTEX_BEGIN_END_POINTS 0x00000001 +#define NV10TCL_VERTEX_BEGIN_END_LINES 0x00000002 +#define NV10TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 +#define NV10TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 +#define NV10TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005 +#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 +#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 +#define NV10TCL_VERTEX_BEGIN_END_QUADS 0x00000008 +#define NV10TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 +#define NV10TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a +#define NV10TCL_VB_ELEMENT_U16 0x00000e00 +#define NV10TCL_VB_ELEMENT_U16_I0_SHIFT 0 +#define NV10TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff +#define NV10TCL_VB_ELEMENT_U16_I1_SHIFT 16 +#define NV10TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 +#define NV10TCL_VB_ELEMENT_U32 0x00001100 +#define NV10TCL_VERTEX_BUFFER_BEGIN_END 0x000013fc +#define NV10TCL_VERTEX_BUFFER_BEGIN_END_STOP 0x00000000 +#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POINTS 0x00000001 +#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINES 0x00000002 +#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_LOOP 0x00000003 +#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_STRIP 0x00000004 +#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLES 0x00000005 +#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_STRIP 0x00000006 +#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_FAN 0x00000007 +#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUADS 0x00000008 +#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUAD_STRIP 0x00000009 +#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POLYGON 0x0000000a +#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS 0x00001400 +#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_SHIFT 0 +#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_MASK 0x0000ffff +#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_SHIFT 24 +#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_MASK 0xff000000 +#define NV10TCL_VERTEX_ARRAY_DATA 0x00001800 + + +#define NV04_CONTEXT_COLOR_KEY 0x00000057 + + + +#define NV03_CONTEXT_SURFACES_2D 0x00000058 + +#define NV03_CONTEXT_SURFACES_2D_SYNCHRONIZE 0x00000100 +#define NV03_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180 +#define NV03_CONTEXT_SURFACES_2D_DMA_SOURCE 0x00000184 +#define NV03_CONTEXT_SURFACES_2D_DMA_DESTIN 0x00000188 +#define NV03_CONTEXT_SURFACES_2D_COLOR_FORMAT 0x00000300 +#define NV03_CONTEXT_SURFACES_2D_PITCH 0x00000304 +#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0 +#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff +#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16 +#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000 +#define NV03_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308 +#define NV03_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c + + +#define NV03_CONTEXT_SURFACES_3D 0x0000005a + +#define NV03_CONTEXT_SURFACES_3D_SYNCHRONIZE 0x00000100 +#define NV03_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180 +#define NV03_CONTEXT_SURFACES_3D_DMA_SURFACE 0x00000184 +#define NV03_CONTEXT_SURFACES_3D_PITCH 0x00000300 +#define NV03_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x00000304 +#define NV03_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000308 + + +#define NV04_RENDER_SOLID_LINE 0x0000005c + +#define NV04_RENDER_SOLID_LINE_SURFACE 0x00000198 + + +#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d + + + +#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e + +#define NV04_RENDER_SOLID_RECTANGLE_SURFACE 0x00000198 + + +#define NV04_IMAGE_BLIT 0x0000005f + +#define NV04_IMAGE_BLIT_NOP 0x00000100 +#define NV04_IMAGE_BLIT_NOTIFY 0x00000104 +#define NV04_IMAGE_BLIT_DMA_NOTIFY 0x00000180 +#define NV04_IMAGE_BLIT_COLOR_KEY 0x00000184 +#define NV04_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188 +#define NV04_IMAGE_BLIT_PATTERN 0x0000018c +#define NV04_IMAGE_BLIT_ROP 0x00000190 +#define NV04_IMAGE_BLIT_BETA4 0x00000198 +#define NV04_IMAGE_BLIT_SURFACE 0x0000019c +#define NV04_IMAGE_BLIT_OPERATION 0x000002fc +#define NV04_IMAGE_BLIT_OPERATION_SRCCOPY_AND 0x00000000 +#define NV04_IMAGE_BLIT_OPERATION_ROP_AND 0x00000001 +#define NV04_IMAGE_BLIT_OPERATION_BLEND_AND 0x00000002 +#define NV04_IMAGE_BLIT_OPERATION_SRCCOPY 0x00000003 +#define NV04_IMAGE_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV04_IMAGE_BLIT_OPERATION_BLEND_PREMULT 0x00000005 + + +#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060 + +#define NV04_INDEXED_IMAGE_FROM_CPU_NOP 0x00000100 +#define NV04_INDEXED_IMAGE_FROM_CPU_NOTIFY 0x00000104 +#define NV04_INDEXED_IMAGE_FROM_CPU_PATCH 0x0000010c +#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 +#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_LUT 0x00000184 +#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_FORMAT 0x000003e8 +#define NV04_INDEXED_IMAGE_FROM_CPU_INDEX_FORMAT 0x000003ec +#define NV04_INDEXED_IMAGE_FROM_CPU_LUT_OFFSET 0x000003f0 +#define NV04_INDEXED_IMAGE_FROM_CPU_POINT 0x000003f4 +#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_OUT 0x000003f8 +#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_IN 0x000003fc +#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR 0x00000400 + + +#define NV04_IMAGE_FROM_CPU 0x00000061 + +#define NV04_IMAGE_FROM_CPU_BETA4 0x00000198 +#define NV04_IMAGE_FROM_CPU_SURFACE 0x0000019c + + +#define NV10_CONTEXT_SURFACES_2D 0x00000062 + + + +#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063 + +#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc +#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000 +#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001 +#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002 + + +#define NV01_IMAGE_SRCCOPY_AND 0x00000064 + +#define NV01_IMAGE_SRCCOPY_AND_NOTIFY 0x00000104 +#define NV01_IMAGE_SRCCOPY_AND_DMA_NOTIFY 0x00000180 +#define NV01_IMAGE_SRCCOPY_AND_IMAGE_OUTPUT 0x00000200 +#define NV01_IMAGE_SRCCOPY_AND_IMAGE_INPUT 0x00000204 + + +#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064 + +#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_KEY 0x00000188 +#define NV05_INDEXED_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x0000018c +#define NV05_INDEXED_IMAGE_FROM_CPU_PATTERN 0x00000190 +#define NV05_INDEXED_IMAGE_FROM_CPU_ROP 0x00000194 +#define NV05_INDEXED_IMAGE_FROM_CPU_BETA1 0x00000198 +#define NV05_INDEXED_IMAGE_FROM_CPU_BETA4 0x0000019c +#define NV05_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0 +#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000003e0 +#define NV05_INDEXED_IMAGE_FROM_CPU_OPERATION 0x000003e4 +#define NV05_INDEXED_IMAGE_FROM_CPU_INDICES 0x00000400 + + +#define NV05_IMAGE_FROM_CPU 0x00000065 + +#define NV05_IMAGE_FROM_CPU_BETA4 0x00000198 +#define NV05_IMAGE_FROM_CPU_SURFACE 0x0000019c + + +#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066 + +#define NV05_STRETCHED_IMAGE_FROM_CPU_BETA4 0x00000194 +#define NV05_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000198 +#define NV05_STRETCHED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 + + +#define NV04_IMAGE_BLEND_PREMULT 0x00000067 + +#define NV04_IMAGE_BLEND_PREMULT_NOP 0x00000100 +#define NV04_IMAGE_BLEND_PREMULT_NOTIFY 0x00000104 +#define NV04_IMAGE_BLEND_PREMULT_DMA_NOTIFY 0x00000180 +#define NV04_IMAGE_BLEND_PREMULT_IMAGE_OUTPUT 0x00000200 +#define NV04_IMAGE_BLEND_PREMULT_BETA_INPUT 0x00000204 +#define NV04_IMAGE_BLEND_PREMULT_IMAGE_INPUT 0x00000208 + + +#define NV03_CHANNEL_PIO 0x0000006a + + + +#define NV03_CHANNEL_DMA 0x0000006b + + + +#define NV04_BETA_SOLID 0x00000072 + +#define NV04_BETA_SOLID_NOP 0x00000100 +#define NV04_BETA_SOLID_NOTIFY 0x00000104 +#define NV04_BETA_SOLID_DMA_NOTIFY 0x00000180 +#define NV04_BETA_SOLID_BETA_OUTPUT 0x00000200 +#define NV04_BETA_SOLID_BETA_FACTOR 0x00000300 + + +#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076 + + + +#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077 + +#define NV04_SCALED_IMAGE_FROM_MEMORY_NOP 0x00000100 +#define NV04_SCALED_IMAGE_FROM_MEMORY_NOTIFY 0x00000104 +#define NV04_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180 +#define NV04_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184 +#define NV04_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188 +#define NV04_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c +#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190 +#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA4 0x00000194 +#define NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198 +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000 +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001 +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002 +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300 +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001 +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002 +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003 +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004 +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005 +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006 +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007 +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008 +#define NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005 +#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308 +#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_SHIFT 0 +#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_MASK 0x0000ffff +#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT 16 +#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_MASK 0xffff0000 +#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c +#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_SHIFT 0 +#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_MASK 0x0000ffff +#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT 16 +#define NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_MASK 0xffff0000 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT 0x00000310 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_SHIFT 0 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_MASK 0x0000ffff +#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT 16 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_MASK 0xffff0000 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE 0x00000314 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_SHIFT 0 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_MASK 0x0000ffff +#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT 16 +#define NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_MASK 0xffff0000 +#define NV04_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318 +#define NV04_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c +#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400 +#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_W_SHIFT 0 +#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_W_MASK 0x0000ffff +#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT 16 +#define NV04_SCALED_IMAGE_FROM_MEMORY_SIZE_H_MASK 0xffff0000 +#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404 +#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_SHIFT 0 +#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_MASK 0x0000ffff +#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_SHIFT 16 +#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_MASK 0x00ff0000 +#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER 0x00010000 +#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CORNER 0x00020000 +#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_SHIFT 24 +#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_MASK 0xff000000 +#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE 0x00000000 +#define NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR 0x01000000 +#define NV04_SCALED_IMAGE_FROM_MEMORY_ADDRESS 0x00000408 +#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c +#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_X_SHIFT 0 +#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_X_MASK 0x0000ffff +#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_Y_SHIFT 16 +#define NV04_SCALED_IMAGE_FROM_MEMORY_POINT_Y_MASK 0xffff0000 + + +#define NV10_TEXTURE_FROM_CPU 0x0000007b + +#define NV10_TEXTURE_FROM_CPU_NOP 0x00000100 +#define NV10_TEXTURE_FROM_CPU_NOTIFY 0x00000104 +#define NV10_TEXTURE_FROM_CPU_WAIT_FOR_IDLE 0x00000108 +#define NV10_TEXTURE_FROM_CPU_PM_TRIGGER 0x00000140 +#define NV10_TEXTURE_FROM_CPU_DMA_NOTIFY 0x00000180 +#define NV10_TEXTURE_FROM_CPU_SURFACE 0x00000184 +#define NV10_TEXTURE_FROM_CPU_COLOR_FORMAT 0x00000300 +#define NV10_TEXTURE_FROM_CPU_POINT 0x00000304 +#define NV10_TEXTURE_FROM_CPU_POINT_X_SHIFT 0 +#define NV10_TEXTURE_FROM_CPU_POINT_X_MASK 0x0000ffff +#define NV10_TEXTURE_FROM_CPU_POINT_Y_SHIFT 16 +#define NV10_TEXTURE_FROM_CPU_POINT_Y_MASK 0xffff0000 +#define NV10_TEXTURE_FROM_CPU_SIZE 0x00000308 +#define NV10_TEXTURE_FROM_CPU_SIZE_W_SHIFT 0 +#define NV10_TEXTURE_FROM_CPU_SIZE_W_MASK 0x0000ffff +#define NV10_TEXTURE_FROM_CPU_SIZE_H_SHIFT 16 +#define NV10_TEXTURE_FROM_CPU_SIZE_H_MASK 0xffff0000 +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL 0x0000030c +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_SHIFT 0 +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_MASK 0x0000ffff +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_SHIFT 16 +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_MASK 0xffff0000 +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL 0x00000310 +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_SHIFT 0 +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_MASK 0x0000ffff +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_SHIFT 16 +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_MASK 0xffff0000 +#define NV10_TEXTURE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) +#define NV10_TEXTURE_FROM_CPU_COLOR__SIZE 0x00000700 + + +#define NV10_VIDEO_DISPLAY 0x0000007c + + + +#define NV10_DVD_SUBPICTURE 0x00000088 + + + +#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089 + +#define NV10_SCALED_IMAGE_FROM_MEMORY_WAIT_FOR_IDLE 0x00000108 + + +#define NV10_IMAGE_FROM_CPU 0x0000008a + +#define NV10_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 + + +#define NV10_CONTEXT_SURFACES_3D 0x00000093 + + + +#define NV10_DX5_TEXTURE_TRIANGLE 0x00000094 + + + +#define NV10_DX6_MULTI_TEXTURE_TRIANGLE 0x00000095 + + + +#define NV11TCL 0x00000096 + +#define NV11TCL_COLOR_LOGIC_OP_ENABLE 0x00000d40 +#define NV11TCL_COLOR_LOGIC_OP_OP 0x00000d44 +#define NV11TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 +#define NV11TCL_COLOR_LOGIC_OP_OP_AND 0x00001501 +#define NV11TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 +#define NV11TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503 +#define NV11TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 +#define NV11TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505 +#define NV11TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506 +#define NV11TCL_COLOR_LOGIC_OP_OP_OR 0x00001507 +#define NV11TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508 +#define NV11TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 +#define NV11TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a +#define NV11TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b +#define NV11TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c +#define NV11TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d +#define NV11TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e +#define NV11TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f + + +#define NV20TCL 0x00000097 + +#define NV20TCL_NOP 0x00000100 +#define NV20TCL_NOTIFY 0x00000104 +#define NV20TCL_DMA_NOTIFY 0x00000180 +#define NV20TCL_DMA_IN_MEMORY0 0x00000184 +#define NV20TCL_DMA_IN_MEMORY1 0x00000188 +#define NV20TCL_DMA_IN_MEMORY2 0x00000194 +#define NV20TCL_DMA_IN_MEMORY3 0x00000198 +#define NV20TCL_DMA_IN_MEMORY6 0x000001a4 +#define NV20TCL_DMA_IN_MEMORY7 0x000001a8 +#define NV20TCL_VIEWPORT_HORIZ 0x00000200 +#define NV20TCL_VIEWPORT_VERT 0x00000204 +#define NV20TCL_BUFFER_FORMAT 0x00000208 +#define NV20TCL_BUFFER_PITCH 0x0000020c +#define NV20TCL_COLOR_OFFSET 0x00000210 +#define NV20TCL_ZETA_OFFSET 0x00000214 +#define NV20TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4)) +#define NV20TCL_RC_IN_ALPHA__SIZE 0x00000008 +#define NV20TCL_RC_FINAL0 0x00000288 +#define NV20TCL_RC_FINAL1 0x0000028c +#define NV20TCL_LIGHT_CONTROL 0x00000294 +#define NV20TCL_FOG_MODE 0x0000029c +#define NV20TCL_FOG_COORD_DIST 0x000002a0 +#define NV20TCL_FOG_ENABLE 0x000002a4 +#define NV20TCL_FOG_COLOR 0x000002a8 +#define NV20TCL_VIEWPORT_CLIP_MODE 0x000002b4 +#define NV20TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4)) +#define NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 +#define NV20TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4)) +#define NV20TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 +#define NV20TCL_ALPHA_FUNC_ENABLE 0x00000300 +#define NV20TCL_BLEND_FUNC_ENABLE 0x00000304 +#define NV20TCL_CULL_FACE_ENABLE 0x00000308 +#define NV20TCL_DEPTH_TEST_ENABLE 0x0000030c +#define NV20TCL_DITHER_ENABLE 0x00000310 +#define NV20TCL_LIGHTING_ENABLE 0x00000314 +#define NV20TCL_POINT_PARAMETERS_ENABLE 0x00000318 +#define NV20TCL_LINE_SMOOTH_ENABLE 0x00000320 +#define NV20TCL_POLYGON_SMOOTH_ENABLE 0x00000324 +#define NV20TCL_STENCIL_ENABLE 0x0000032c +#define NV20TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330 +#define NV20TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334 +#define NV20TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338 +#define NV20TCL_ALPHA_FUNC_FUNC 0x0000033c +#define NV20TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 +#define NV20TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 +#define NV20TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 +#define NV20TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 +#define NV20TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 +#define NV20TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 +#define NV20TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV20TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 +#define NV20TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 +#define NV20TCL_ALPHA_FUNC_REF 0x00000340 +#define NV20TCL_BLEND_FUNC_SRC 0x00000344 +#define NV20TCL_BLEND_FUNC_SRC_ZERO 0x00000000 +#define NV20TCL_BLEND_FUNC_SRC_ONE 0x00000001 +#define NV20TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 +#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 +#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV20TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 +#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV20TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306 +#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 +#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 +#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 +#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 +#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV20TCL_BLEND_FUNC_DST 0x00000348 +#define NV20TCL_BLEND_FUNC_DST_ZERO 0x00000000 +#define NV20TCL_BLEND_FUNC_DST_ONE 0x00000001 +#define NV20TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300 +#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 +#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV20TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304 +#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV20TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306 +#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 +#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 +#define NV20TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 +#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV20TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 +#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV20TCL_BLEND_COLOR 0x0000034c +#define NV20TCL_BLEND_EQUATION 0x00000350 +#define NV20TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 +#define NV20TCL_BLEND_EQUATION_MIN 0x00008007 +#define NV20TCL_BLEND_EQUATION_MAX 0x00008008 +#define NV20TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a +#define NV20TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b +#define NV20TCL_DEPTH_FUNC 0x00000354 +#define NV20TCL_DEPTH_FUNC_NEVER 0x00000200 +#define NV20TCL_DEPTH_FUNC_LESS 0x00000201 +#define NV20TCL_DEPTH_FUNC_EQUAL 0x00000202 +#define NV20TCL_DEPTH_FUNC_LEQUAL 0x00000203 +#define NV20TCL_DEPTH_FUNC_GREATER 0x00000204 +#define NV20TCL_DEPTH_FUNC_GREATER 0x00000204 +#define NV20TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 +#define NV20TCL_DEPTH_FUNC_GEQUAL 0x00000206 +#define NV20TCL_DEPTH_FUNC_ALWAYS 0x00000207 +#define NV20TCL_COLOR_MASK 0x00000358 +#define NV20TCL_DEPTH_WRITE_ENABLE 0x0000035c +#define NV20TCL_STENCIL_MASK 0x00000360 +#define NV20TCL_STENCIL_FUNC_FUNC 0x00000364 +#define NV20TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200 +#define NV20TCL_STENCIL_FUNC_FUNC_LESS 0x00000201 +#define NV20TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202 +#define NV20TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 +#define NV20TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 +#define NV20TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 +#define NV20TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV20TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 +#define NV20TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 +#define NV20TCL_STENCIL_FUNC_REF 0x00000368 +#define NV20TCL_STENCIL_FUNC_MASK 0x0000036c +#define NV20TCL_STENCIL_OP_FAIL 0x00000370 +#define NV20TCL_STENCIL_OP_FAIL_ZERO 0x00000000 +#define NV20TCL_STENCIL_OP_FAIL_INVERT 0x0000150a +#define NV20TCL_STENCIL_OP_FAIL_KEEP 0x00001e00 +#define NV20TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01 +#define NV20TCL_STENCIL_OP_FAIL_INCR 0x00001e02 +#define NV20TCL_STENCIL_OP_FAIL_DECR 0x00001e03 +#define NV20TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 +#define NV20TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 +#define NV20TCL_STENCIL_OP_ZFAIL 0x00000374 +#define NV20TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000 +#define NV20TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a +#define NV20TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00 +#define NV20TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 +#define NV20TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02 +#define NV20TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03 +#define NV20TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV20TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 +#define NV20TCL_STENCIL_OP_ZPASS 0x00000378 +#define NV20TCL_STENCIL_OP_ZPASS_ZERO 0x00000000 +#define NV20TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a +#define NV20TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00 +#define NV20TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01 +#define NV20TCL_STENCIL_OP_ZPASS_INCR 0x00001e02 +#define NV20TCL_STENCIL_OP_ZPASS_DECR 0x00001e03 +#define NV20TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV20TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 +#define NV20TCL_SHADE_MODEL 0x0000037c +#define NV20TCL_SHADE_MODEL_FLAT 0x00001d00 +#define NV20TCL_SHADE_MODEL_SMOOTH 0x00001d01 +#define NV20TCL_LINE_WIDTH 0x00000380 +#define NV20TCL_POLYGON_OFFSET_FACTOR 0x00000384 +#define NV20TCL_POLYGON_OFFSET_UNITS 0x00000388 +#define NV20TCL_POLYGON_MODE_FRONT 0x0000038c +#define NV20TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 +#define NV20TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 +#define NV20TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 +#define NV20TCL_POLYGON_MODE_BACK 0x00000390 +#define NV20TCL_POLYGON_MODE_BACK_POINT 0x00001b00 +#define NV20TCL_POLYGON_MODE_BACK_LINE 0x00001b01 +#define NV20TCL_POLYGON_MODE_BACK_FILL 0x00001b02 +#define NV20TCL_DEPTH_RANGE_NEAR 0x00000394 +#define NV20TCL_DEPTH_RANGE_FAR 0x00000398 +#define NV20TCL_CULL_FACE 0x0000039c +#define NV20TCL_CULL_FACE_FRONT 0x00000404 +#define NV20TCL_CULL_FACE_BACK 0x00000405 +#define NV20TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 +#define NV20TCL_FRONT_FACE 0x000003a0 +#define NV20TCL_FRONT_FACE_CW 0x00000900 +#define NV20TCL_FRONT_FACE_CCW 0x00000901 +#define NV20TCL_NORMALIZE_ENABLE 0x000003a4 +#define NV20TCL_SEPARATE_SPECULAR_ENABLE 0x000003b8 +#define NV20TCL_ENABLED_LIGHTS 0x000003bc +#define NV20TCL_CLIP_PLANE_ENABLE(x) (0x000003c0+((x)*4)) +#define NV20TCL_CLIP_PLANE_ENABLE__SIZE 0x00000010 +#define NV20TCL_TX_MATRIX_ENABLE(x) (0x00000420+((x)*4)) +#define NV20TCL_TX_MATRIX_ENABLE__SIZE 0x00000004 +#define NV20TCL_POINT_SIZE 0x0000043c +#define NV20TCL_MODELVIEW_MATRIX(x) (0x00000480+((x)*4)) +#define NV20TCL_MODELVIEW_MATRIX__SIZE 0x00000010 +#define NV20TCL_PROJECTION_MATRIX(x) (0x00000680+((x)*4)) +#define NV20TCL_PROJECTION_MATRIX__SIZE 0x00000010 +#define NV20TCL_TX0_MATRIX(x) (0x000006c0+((x)*4)) +#define NV20TCL_TX0_MATRIX__SIZE 0x00000010 +#define NV20TCL_TX1_MATRIX(x) (0x00000700+((x)*4)) +#define NV20TCL_TX1_MATRIX__SIZE 0x00000010 +#define NV20TCL_TX2_MATRIX(x) (0x00000740+((x)*4)) +#define NV20TCL_TX2_MATRIX__SIZE 0x00000010 +#define NV20TCL_TX3_MATRIX(x) (0x00000780+((x)*4)) +#define NV20TCL_TX3_MATRIX__SIZE 0x00000010 +#define NV20TCL_FOG_EQUATION_CONSTANT 0x000009c0 +#define NV20TCL_FOG_EQUATION_LINEAR 0x000009c4 +#define NV20TCL_FOG_EQUATION_QUADRATIC 0x000009c8 +#define NV20TCL_VIEWPORT_SCALE0_X 0x00000a20 +#define NV20TCL_VIEWPORT_SCALE0_Y 0x00000a24 +#define NV20TCL_VIEWPORT_SCALE0_Z 0x00000a28 +#define NV20TCL_VIEWPORT_SCALE0_W 0x00000a2c +#define NV20TCL_POINT_PARAMETER(x) (0x00000a30+((x)*4)) +#define NV20TCL_POINT_PARAMETER__SIZE 0x00000007 +#define NV20TCL_RC_CONSTANT_COLOR0(x) (0x00000a60+((x)*4)) +#define NV20TCL_RC_CONSTANT_COLOR0__SIZE 0x00000008 +#define NV20TCL_RC_CONSTANT_COLOR1(x) (0x00000a80+((x)*4)) +#define NV20TCL_RC_CONSTANT_COLOR1__SIZE 0x00000008 +#define NV20TCL_RC_OUT_ALPHA(x) (0x00000aa0+((x)*4)) +#define NV20TCL_RC_OUT_ALPHA__SIZE 0x00000008 +#define NV20TCL_RC_IN_RGB(x) (0x00000ac0+((x)*4)) +#define NV20TCL_RC_IN_RGB__SIZE 0x00000008 +#define NV20TCL_VIEWPORT_SCALE1_X 0x00000af0 +#define NV20TCL_VIEWPORT_SCALE1_Y 0x00000af4 +#define NV20TCL_VIEWPORT_SCALE1_Z 0x00000af8 +#define NV20TCL_VIEWPORT_SCALE1_W 0x00000afc +#define NV20TCL_VP_UPLOAD_INST(x) (0x00000b00+((x)*4)) +#define NV20TCL_VP_UPLOAD_INST__SIZE 0x00000004 +#define NV20TCL_VP_UPLOAD_CONST(x) (0x00000b80+((x)*4)) +#define NV20TCL_VP_UPLOAD_CONST__SIZE 0x00000004 +#define NV20TCL_POLYGON_STIPPLE_ENABLE 0x0000147c +#define NV20TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4)) +#define NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 +#define NV20TCL_VERTEX_POS_3F_X 0x00001500 +#define NV20TCL_VERTEX_POS_3F_Y 0x00001504 +#define NV20TCL_VERTEX_POS_3F_Z 0x00001508 +#define NV20TCL_VERTEX_POS_4F_X 0x00001518 +#define NV20TCL_VERTEX_POS_4F_Y 0x0000151c +#define NV20TCL_VERTEX_POS_4F_Z 0x00001520 +#define NV20TCL_VERTEX_POS_3I_XY 0x00001528 +#define NV20TCL_VERTEX_POS_3I_XY_X_SHIFT 0 +#define NV20TCL_VERTEX_POS_3I_XY_X_MASK 0x0000ffff +#define NV20TCL_VERTEX_POS_3I_XY_Y_SHIFT 16 +#define NV20TCL_VERTEX_POS_3I_XY_Y_MASK 0xffff0000 +#define NV20TCL_VERTEX_POS_3I_Z 0x0000152c +#define NV20TCL_VERTEX_POS_3I_Z_Z_SHIFT 0 +#define NV20TCL_VERTEX_POS_3I_Z_Z_MASK 0x0000ffff +#define NV20TCL_VERTEX_NOR_3F_X 0x00001530 +#define NV20TCL_VERTEX_NOR_3F_Y 0x00001534 +#define NV20TCL_VERTEX_NOR_3F_Z 0x00001538 +#define NV20TCL_VERTEX_NOR_3I_XY 0x00001540 +#define NV20TCL_VERTEX_NOR_3I_XY_X_SHIFT 0 +#define NV20TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff +#define NV20TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16 +#define NV20TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000 +#define NV20TCL_VERTEX_NOR_3I_Z 0x00001544 +#define NV20TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0 +#define NV20TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff +#define NV20TCL_VERTEX_COL_4F_X 0x00001550 +#define NV20TCL_VERTEX_COL_4F_Y 0x00001554 +#define NV20TCL_VERTEX_COL_4F_Z 0x00001558 +#define NV20TCL_VERTEX_COL_4F_W 0x0000155c +#define NV20TCL_VERTEX_COL_3F_X 0x00001560 +#define NV20TCL_VERTEX_COL_3F_Y 0x00001564 +#define NV20TCL_VERTEX_COL_3F_Z 0x00001568 +#define NV20TCL_VERTEX_COL_4I 0x0000156c +#define NV20TCL_VERTEX_COL_4I_R_SHIFT 0 +#define NV20TCL_VERTEX_COL_4I_R_MASK 0x000000ff +#define NV20TCL_VERTEX_COL_4I_G_SHIFT 8 +#define NV20TCL_VERTEX_COL_4I_G_MASK 0x0000ff00 +#define NV20TCL_VERTEX_COL_4I_B_SHIFT 16 +#define NV20TCL_VERTEX_COL_4I_B_MASK 0x00ff0000 +#define NV20TCL_VERTEX_COL_4I_A_SHIFT 24 +#define NV20TCL_VERTEX_COL_4I_A_MASK 0xff000000 +#define NV20TCL_VERTEX_COL2_3F_X 0x00001580 +#define NV20TCL_VERTEX_COL2_3F_Y 0x00001584 +#define NV20TCL_VERTEX_COL2_3F_Z 0x00001588 +#define NV20TCL_VERTEX_COL2_4I 0x0000158c +#define NV20TCL_VERTEX_COL2_4I_R_SHIFT 0 +#define NV20TCL_VERTEX_COL2_4I_R_MASK 0x000000ff +#define NV20TCL_VERTEX_COL2_4I_G_SHIFT 8 +#define NV20TCL_VERTEX_COL2_4I_G_MASK 0x0000ff00 +#define NV20TCL_VERTEX_COL2_4I_B_SHIFT 16 +#define NV20TCL_VERTEX_COL2_4I_B_MASK 0x00ff0000 +#define NV20TCL_VERTEX_COL2_4I_A_SHIFT 24 +#define NV20TCL_VERTEX_COL2_4I_A_MASK 0xff000000 +#define NV20TCL_VERTEX_TX0_2F_S 0x00001590 +#define NV20TCL_VERTEX_TX0_2F_T 0x00001594 +#define NV20TCL_VERTEX_TX0_2I 0x00001598 +#define NV20TCL_VERTEX_TX0_2I_S_SHIFT 0 +#define NV20TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff +#define NV20TCL_VERTEX_TX0_2I_T_SHIFT 16 +#define NV20TCL_VERTEX_TX0_2I_T_MASK 0xffff0000 +#define NV20TCL_VERTEX_TX0_4F_S 0x000015a0 +#define NV20TCL_VERTEX_TX0_4F_T 0x000015a4 +#define NV20TCL_VERTEX_TX0_4F_R 0x000015a8 +#define NV20TCL_VERTEX_TX0_4F_Q 0x000015ac +#define NV20TCL_VERTEX_TX0_4I_ST 0x000015b0 +#define NV20TCL_VERTEX_TX0_4I_ST_S_SHIFT 0 +#define NV20TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff +#define NV20TCL_VERTEX_TX0_4I_ST_T_SHIFT 16 +#define NV20TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000 +#define NV20TCL_VERTEX_TX0_4I_RQ 0x000015b4 +#define NV20TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0 +#define NV20TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff +#define NV20TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16 +#define NV20TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000 +#define NV20TCL_VERTEX_TX1_2F_S 0x000015b8 +#define NV20TCL_VERTEX_TX1_2F_T 0x000015bc +#define NV20TCL_VERTEX_TX1_2I 0x000015c0 +#define NV20TCL_VERTEX_TX1_2I_S_SHIFT 0 +#define NV20TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff +#define NV20TCL_VERTEX_TX1_2I_T_SHIFT 16 +#define NV20TCL_VERTEX_TX1_2I_T_MASK 0xffff0000 +#define NV20TCL_VERTEX_TX1_4F_S 0x000015c8 +#define NV20TCL_VERTEX_TX1_4F_T 0x000015cc +#define NV20TCL_VERTEX_TX1_4F_R 0x000015d0 +#define NV20TCL_VERTEX_TX1_4F_Q 0x000015d4 +#define NV20TCL_VERTEX_TX1_4I_ST 0x000015d8 +#define NV20TCL_VERTEX_TX1_4I_ST_S_SHIFT 0 +#define NV20TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff +#define NV20TCL_VERTEX_TX1_4I_ST_T_SHIFT 16 +#define NV20TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000 +#define NV20TCL_VERTEX_TX1_4I_RQ 0x000015dc +#define NV20TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0 +#define NV20TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff +#define NV20TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16 +#define NV20TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000 +#define NV20TCL_VERTEX_TX2_2F_S 0x000015e0 +#define NV20TCL_VERTEX_TX2_2F_T 0x000015e4 +#define NV20TCL_VERTEX_TX2_2I 0x000015e8 +#define NV20TCL_VERTEX_TX2_2I_S_SHIFT 0 +#define NV20TCL_VERTEX_TX2_2I_S_MASK 0x0000ffff +#define NV20TCL_VERTEX_TX2_2I_T_SHIFT 16 +#define NV20TCL_VERTEX_TX2_2I_T_MASK 0xffff0000 +#define NV20TCL_VERTEX_TX2_4F_S 0x000015f0 +#define NV20TCL_VERTEX_TX2_4F_T 0x000015f4 +#define NV20TCL_VERTEX_TX2_4F_R 0x000015f8 +#define NV20TCL_VERTEX_TX2_4F_Q 0x000015fc +#define NV20TCL_VERTEX_TX2_4I_ST 0x00001600 +#define NV20TCL_VERTEX_TX2_4I_ST_S_SHIFT 0 +#define NV20TCL_VERTEX_TX2_4I_ST_S_MASK 0x0000ffff +#define NV20TCL_VERTEX_TX2_4I_ST_T_SHIFT 16 +#define NV20TCL_VERTEX_TX2_4I_ST_T_MASK 0xffff0000 +#define NV20TCL_VERTEX_TX2_4I_RQ 0x00001604 +#define NV20TCL_VERTEX_TX2_4I_RQ_R_SHIFT 0 +#define NV20TCL_VERTEX_TX2_4I_RQ_R_MASK 0x0000ffff +#define NV20TCL_VERTEX_TX2_4I_RQ_Q_SHIFT 16 +#define NV20TCL_VERTEX_TX2_4I_RQ_Q_MASK 0xffff0000 +#define NV20TCL_VERTEX_TX3_2F_S 0x00001608 +#define NV20TCL_VERTEX_TX3_2F_T 0x0000160c +#define NV20TCL_VERTEX_TX3_2I 0x00001610 +#define NV20TCL_VERTEX_TX3_2I_S_SHIFT 0 +#define NV20TCL_VERTEX_TX3_2I_S_MASK 0x0000ffff +#define NV20TCL_VERTEX_TX3_2I_T_SHIFT 16 +#define NV20TCL_VERTEX_TX3_2I_T_MASK 0xffff0000 +#define NV20TCL_VERTEX_TX3_4F_S 0x00001620 +#define NV20TCL_VERTEX_TX3_4F_T 0x00001624 +#define NV20TCL_VERTEX_TX3_4F_R 0x00001628 +#define NV20TCL_VERTEX_TX3_4F_Q 0x0000162c +#define NV20TCL_VERTEX_TX3_4I_ST 0x00001630 +#define NV20TCL_VERTEX_TX3_4I_ST_S_SHIFT 0 +#define NV20TCL_VERTEX_TX3_4I_ST_S_MASK 0x0000ffff +#define NV20TCL_VERTEX_TX3_4I_ST_T_SHIFT 16 +#define NV20TCL_VERTEX_TX3_4I_ST_T_MASK 0xffff0000 +#define NV20TCL_VERTEX_TX3_4I_RQ 0x00001634 +#define NV20TCL_VERTEX_TX3_4I_RQ_R_SHIFT 0 +#define NV20TCL_VERTEX_TX3_4I_RQ_R_MASK 0x0000ffff +#define NV20TCL_VERTEX_TX3_4I_RQ_Q_SHIFT 16 +#define NV20TCL_VERTEX_TX3_4I_RQ_Q_MASK 0xffff0000 +#define NV20TCL_EDGEFLAG_ENABLE 0x000016bc +#define NV20TCL_VERTEX_ATTR_OFFSET(x) (0x00001720+((x)*4)) +#define NV20TCL_VERTEX_ATTR_OFFSET__SIZE 0x00000010 +#define NV20TCL_VERTEX_ARRAY_FORMAT(x) (0x00001760+((x)*4)) +#define NV20TCL_VERTEX_ARRAY_FORMAT__SIZE 0x00000010 +#define NV20TCL_VERTEX_ARRAY_FORMAT_TYPE_SHIFT 0 +#define NV20TCL_VERTEX_ARRAY_FORMAT_TYPE_MASK 0x0000000f +#define NV20TCL_VERTEX_ARRAY_FORMAT_FIELDS_SHIFT 4 +#define NV20TCL_VERTEX_ARRAY_FORMAT_FIELDS_MASK 0x000000f0 +#define NV20TCL_VERTEX_ARRAY_FORMAT_STRIDE_SHIFT 8 +#define NV20TCL_VERTEX_ARRAY_FORMAT_STRIDE_MASK 0x0000ff00 +#define NV20TCL_COLOR_LOGIC_OP_ENABLE 0x000017bc +#define NV20TCL_COLOR_LOGIC_OP_OP 0x000017c0 +#define NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4 +#define NV20TCL_TX_SHADER_CULL_MODE 0x000017f8 +#define NV20TCL_VERTEX_BEGIN_END 0x000017fc +#define NV20TCL_VERTEX_BUFFER_DRAW_ARRAYS 0x00001810 +#define NV20TCL_VERTEX_ARRAY_DATA 0x00001818 +#define NV20TCL_TX_OFFSET(x) (0x00001b00+((x)*64)) +#define NV20TCL_TX_OFFSET__SIZE 0x00000004 +#define NV20TCL_TX_FORMAT(x) (0x00001b04+((x)*64)) +#define NV20TCL_TX_FORMAT__SIZE 0x00000004 +#define NV20TCL_TX_WRAP(x) (0x00001b08+((x)*64)) +#define NV20TCL_TX_WRAP__SIZE 0x00000004 +#define NV20TCL_TX_ENABLE(x) (0x00001b0c+((x)*64)) +#define NV20TCL_TX_ENABLE__SIZE 0x00000004 +#define NV20TCL_TX_FILTER(x) (0x00001b14+((x)*64)) +#define NV20TCL_TX_FILTER__SIZE 0x00000004 +#define NV20TCL_TX_BORDER_COLOR(x) (0x00001b24+((x)*64)) +#define NV20TCL_TX_BORDER_COLOR__SIZE 0x00000004 +#define NV20TCL_SCISSOR_HORIZ 0x00001c30 +#define NV20TCL_SCISSOR_VERT 0x00001c50 +#define NV20TCL_MULTISAMPLE_CONTROL 0x00001d7c +#define NV20TCL_CLEAR_VALUE 0x00001d90 +#define NV20TCL_CLEAR_BUFFERS 0x00001d94 +#define NV20TCL_RC_COLOR0 0x00001e20 +#define NV20TCL_RC_COLOR1 0x00001e24 +#define NV20TCL_RC_OUT_RGB(x) (0x00001e40+((x)*4)) +#define NV20TCL_RC_OUT_RGB__SIZE 0x00000008 +#define NV20TCL_RC_ENABLE 0x00001e60 +#define NV20TCL_TX_SHADER_OP 0x00001e70 +#define NV20TCL_VP_UPLOAD_CONST_ID 0x00001ea4 + + +#define NV17TCL 0x00000099 + +#define NV17TCL_DMA_IN_MEMORY4 0x000001ac +#define NV17TCL_DMA_IN_MEMORY5 0x000001b0 +#define NV17TCL_COLOR_MASK_ENABLE 0x000002bc +#define NV17TCL_LMA_DEPTH_BUFFER_PITCH 0x00000d5c +#define NV17TCL_LMA_DEPTH_BUFFER_OFFSET 0x00000d60 +#define NV17TCL_LMA_DEPTH_FILL_VALUE 0x00000d68 +#define NV17TCL_LMA_DEPTH_BUFFER_CLEAR 0x00000d6c +#define NV17TCL_LMA_DEPTH_ENABLE 0x00001658 + + +#define NV20_SWIZZLED_SURFACE 0x0000009e + + + +#define NV12_IMAGE_BLIT 0x0000009f + + + +#define NV30_CONTEXT_SURFACES_2D 0x00000362 + + + +#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366 + + + +#define NV30_TEXTURE_FROM_CPU 0x0000037b + + + +#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389 + + + +#define NV30_IMAGE_FROM_CPU 0x0000038a + + + +#define NV30TCL 0x00000397 + + + +#define NV30_SWIZZLED_SURFACE 0x0000039e + + + +#define NV35TCL 0x00000497 + + + +#define NV25TCL 0x00000597 + +#define NV25TCL_DMA_IN_MEMORY4 0x0000019c +#define NV25TCL_DMA_IN_MEMORY5 0x000001a0 +#define NV25TCL_DMA_IN_MEMORY8 0x000001ac +#define NV25TCL_DMA_IN_MEMORY9 0x000001b0 + + +#define NV34TCL 0x00000697 + +#define NV34TCL_NOP 0x00000100 +#define NV34TCL_NOTIFY 0x00000104 +#define NV34TCL_DMA_NOTIFY 0x00000180 +#define NV34TCL_DMA_TEXTURE0 0x00000184 +#define NV34TCL_DMA_TEXTURE1 0x00000188 +#define NV34TCL_DMA_COLOR1 0x0000018c +#define NV34TCL_DMA_COLOR0 0x00000194 +#define NV34TCL_DMA_ZETA 0x00000198 +#define NV34TCL_DMA_VTXBUF0 0x0000019c +#define NV34TCL_DMA_VTXBUF1 0x000001a0 +#define NV34TCL_DMA_FENCE 0x000001a4 +#define NV34TCL_DMA_QUERY 0x000001a8 +#define NV34TCL_DMA_IN_MEMORY7 0x000001ac +#define NV34TCL_DMA_IN_MEMORY8 0x000001b0 +#define NV34TCL_RT_HORIZ 0x00000200 +#define NV34TCL_RT_HORIZ_X_SHIFT 0 +#define NV34TCL_RT_HORIZ_X_MASK 0x0000ffff +#define NV34TCL_RT_HORIZ_W_SHIFT 16 +#define NV34TCL_RT_HORIZ_W_MASK 0xffff0000 +#define NV34TCL_RT_VERT 0x00000204 +#define NV34TCL_RT_VERT_Y_SHIFT 0 +#define NV34TCL_RT_VERT_Y_MASK 0x0000ffff +#define NV34TCL_RT_VERT_H_SHIFT 16 +#define NV34TCL_RT_VERT_H_MASK 0xffff0000 +#define NV34TCL_RT_FORMAT 0x00000208 +#define NV34TCL_RT_FORMAT_TYPE_SHIFT 8 +#define NV34TCL_RT_FORMAT_TYPE_MASK 0x00000f00 +#define NV34TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 +#define NV34TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 +#define NV34TCL_RT_FORMAT_ZETA_SHIFT 5 +#define NV34TCL_RT_FORMAT_ZETA_MASK 0x000000e0 +#define NV34TCL_RT_FORMAT_ZETA_Z16 0x00000020 +#define NV34TCL_RT_FORMAT_ZETA_Z24S8 0x00000040 +#define NV34TCL_RT_FORMAT_COLOR_SHIFT 0 +#define NV34TCL_RT_FORMAT_COLOR_MASK 0x0000001f +#define NV34TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 +#define NV34TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 +#define NV34TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 +#define NV34TCL_RT_FORMAT_COLOR_B8 0x00000009 +#define NV34TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f +#define NV34TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 +#define NV34TCL_COLOR0_PITCH 0x0000020c +#define NV34TCL_COLOR0_PITCH_COLOR0_SHIFT 0 +#define NV34TCL_COLOR0_PITCH_COLOR0_MASK 0x0000ffff +#define NV34TCL_COLOR0_PITCH_ZETA_SHIFT 16 +#define NV34TCL_COLOR0_PITCH_ZETA_MASK 0xffff0000 +#define NV34TCL_COLOR0_OFFSET 0x00000210 +#define NV34TCL_ZETA_OFFSET 0x00000214 +#define NV34TCL_COLOR1_OFFSET 0x00000218 +#define NV34TCL_COLOR1_PITCH 0x0000021c +#define NV34TCL_RT_ENABLE 0x00000220 +#define NV34TCL_RT_ENABLE_MRT (1 << 4) +#define NV34TCL_RT_ENABLE_COLOR1 (1 << 1) +#define NV34TCL_RT_ENABLE_COLOR0 (1 << 0) +#define NV34TCL_LMA_DEPTH_PITCH 0x0000022c +#define NV34TCL_LMA_DEPTH_OFFSET 0x00000230 +#define NV34TCL_TX_UNITS_ENABLE 0x0000023c +#define NV34TCL_TX_UNITS_ENABLE_TX0 (1 << 0) +#define NV34TCL_TX_UNITS_ENABLE_TX1 (1 << 1) +#define NV34TCL_TX_UNITS_ENABLE_TX2 (1 << 2) +#define NV34TCL_TX_UNITS_ENABLE_TX3 (1 << 3) +#define NV34TCL_TX_MATRIX_ENABLE(x) (0x00000240+((x)*4)) +#define NV34TCL_TX_MATRIX_ENABLE__SIZE 0x00000004 +#define NV34TCL_UNK0250(x) (0x00000250+((x)*4)) +#define NV34TCL_UNK0250__SIZE 0x00000004 +#define NV34TCL_VIEWPORT_TX_ORIGIN 0x000002b8 +#define NV34TCL_VIEWPORT_TX_ORIGIN_X_SHIFT 0 +#define NV34TCL_VIEWPORT_TX_ORIGIN_X_MASK 0x0000ffff +#define NV34TCL_VIEWPORT_TX_ORIGIN_Y_SHIFT 16 +#define NV34TCL_VIEWPORT_TX_ORIGIN_Y_MASK 0xffff0000 +#define NV34TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*8)) +#define NV34TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 +#define NV34TCL_VIEWPORT_CLIP_HORIZ_L_SHIFT 0 +#define NV34TCL_VIEWPORT_CLIP_HORIZ_L_MASK 0x0000ffff +#define NV34TCL_VIEWPORT_CLIP_HORIZ_R_SHIFT 16 +#define NV34TCL_VIEWPORT_CLIP_HORIZ_R_MASK 0xffff0000 +#define NV34TCL_VIEWPORT_CLIP_VERT(x) (0x000002c4+((x)*8)) +#define NV34TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 +#define NV34TCL_VIEWPORT_CLIP_VERT_T_SHIFT 0 +#define NV34TCL_VIEWPORT_CLIP_VERT_T_MASK 0x0000ffff +#define NV34TCL_VIEWPORT_CLIP_VERT_D_SHIFT 16 +#define NV34TCL_VIEWPORT_CLIP_VERT_D_MASK 0xffff0000 +#define NV34TCL_DITHER_ENABLE 0x00000300 +#define NV34TCL_ALPHA_FUNC_ENABLE 0x00000304 +#define NV34TCL_ALPHA_FUNC_FUNC 0x00000308 +#define NV34TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 +#define NV34TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 +#define NV34TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 +#define NV34TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 +#define NV34TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 +#define NV34TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 +#define NV34TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV34TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 +#define NV34TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 +#define NV34TCL_ALPHA_FUNC_REF 0x0000030c +#define NV34TCL_BLEND_FUNC_ENABLE 0x00000310 +#define NV34TCL_BLEND_FUNC_SRC 0x00000314 +#define NV34TCL_BLEND_FUNC_SRC_RGB_SHIFT 0 +#define NV34TCL_BLEND_FUNC_SRC_RGB_MASK 0x0000ffff +#define NV34TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00000000 +#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE 0x00000001 +#define NV34TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300 +#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV34TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302 +#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV34TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304 +#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV34TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306 +#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307 +#define NV34TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308 +#define NV34TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001 +#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV34TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003 +#define NV34TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SHIFT 16 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_MASK 0xffff0000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00010000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x03000000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x03020000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x03040000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x03060000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x03080000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x80010000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x80030000 +#define NV34TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 +#define NV34TCL_BLEND_FUNC_DST 0x00000318 +#define NV34TCL_BLEND_FUNC_DST_RGB_SHIFT 0 +#define NV34TCL_BLEND_FUNC_DST_RGB_MASK 0x0000ffff +#define NV34TCL_BLEND_FUNC_DST_RGB_ZERO 0x00000000 +#define NV34TCL_BLEND_FUNC_DST_RGB_ONE 0x00000001 +#define NV34TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300 +#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV34TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302 +#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV34TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304 +#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV34TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306 +#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307 +#define NV34TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308 +#define NV34TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001 +#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV34TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003 +#define NV34TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_SHIFT 16 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_MASK 0xffff0000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00010000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x03000000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x03020000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x03040000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x03060000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x03080000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x80010000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x80030000 +#define NV34TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 +#define NV34TCL_BLEND_COLOR 0x0000031c +#define NV34TCL_BLEND_COLOR_B_SHIFT 0 +#define NV34TCL_BLEND_COLOR_B_MASK 0x000000ff +#define NV34TCL_BLEND_COLOR_G_SHIFT 8 +#define NV34TCL_BLEND_COLOR_G_MASK 0x0000ff00 +#define NV34TCL_BLEND_COLOR_R_SHIFT 16 +#define NV34TCL_BLEND_COLOR_R_MASK 0x00ff0000 +#define NV34TCL_BLEND_COLOR_A_SHIFT 24 +#define NV34TCL_BLEND_COLOR_A_MASK 0xff000000 +#define NV34TCL_BLEND_EQUATION 0x00000320 +#define NV34TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 +#define NV34TCL_BLEND_EQUATION_MIN 0x00008007 +#define NV34TCL_BLEND_EQUATION_MAX 0x00008008 +#define NV34TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a +#define NV34TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b +#define NV34TCL_COLOR_MASK 0x00000324 +#define NV34TCL_COLOR_MASK_B_SHIFT 0 +#define NV34TCL_COLOR_MASK_B_MASK 0x000000ff +#define NV34TCL_COLOR_MASK_G_SHIFT 8 +#define NV34TCL_COLOR_MASK_G_MASK 0x0000ff00 +#define NV34TCL_COLOR_MASK_R_SHIFT 16 +#define NV34TCL_COLOR_MASK_R_MASK 0x00ff0000 +#define NV34TCL_COLOR_MASK_A_SHIFT 24 +#define NV34TCL_COLOR_MASK_A_MASK 0xff000000 +#define NV34TCL_STENCIL_BACK_ENABLE 0x00000328 +#define NV34TCL_STENCIL_BACK_MASK 0x0000032c +#define NV34TCL_STENCIL_BACK_FUNC_FUNC 0x00000330 +#define NV34TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 +#define NV34TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 +#define NV34TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 +#define NV34TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 +#define NV34TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 +#define NV34TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 +#define NV34TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV34TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 +#define NV34TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 +#define NV34TCL_STENCIL_BACK_FUNC_REF 0x00000334 +#define NV34TCL_STENCIL_BACK_FUNC_MASK 0x00000338 +#define NV34TCL_STENCIL_BACK_OP_FAIL 0x0000033c +#define NV34TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 +#define NV34TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a +#define NV34TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 +#define NV34TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 +#define NV34TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 +#define NV34TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 +#define NV34TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 +#define NV34TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 +#define NV34TCL_STENCIL_BACK_OP_ZFAIL 0x00000340 +#define NV34TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 +#define NV34TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a +#define NV34TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 +#define NV34TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 +#define NV34TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 +#define NV34TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 +#define NV34TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV34TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 +#define NV34TCL_STENCIL_BACK_OP_ZPASS 0x00000344 +#define NV34TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 +#define NV34TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a +#define NV34TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 +#define NV34TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 +#define NV34TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 +#define NV34TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 +#define NV34TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV34TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 +#define NV34TCL_STENCIL_FRONT_ENABLE 0x00000348 +#define NV34TCL_STENCIL_FRONT_MASK 0x0000034c +#define NV34TCL_STENCIL_FRONT_FUNC_FUNC 0x00000350 +#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 +#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 +#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 +#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 +#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 +#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 +#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 +#define NV34TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 +#define NV34TCL_STENCIL_FRONT_FUNC_REF 0x00000354 +#define NV34TCL_STENCIL_FRONT_FUNC_MASK 0x00000358 +#define NV34TCL_STENCIL_FRONT_OP_FAIL 0x0000035c +#define NV34TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 +#define NV34TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a +#define NV34TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 +#define NV34TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 +#define NV34TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 +#define NV34TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 +#define NV34TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 +#define NV34TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 +#define NV34TCL_STENCIL_FRONT_OP_ZFAIL 0x00000360 +#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 +#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a +#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 +#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 +#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 +#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 +#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV34TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 +#define NV34TCL_STENCIL_FRONT_OP_ZPASS 0x00000364 +#define NV34TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 +#define NV34TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a +#define NV34TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 +#define NV34TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 +#define NV34TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 +#define NV34TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 +#define NV34TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV34TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 +#define NV34TCL_SHADE_MODEL 0x00000368 +#define NV34TCL_SHADE_MODEL_FLAT 0x00001d00 +#define NV34TCL_SHADE_MODEL_SMOOTH 0x00001d01 +#define NV34TCL_FOG_ENABLE 0x0000036c +#define NV34TCL_FOG_COLOR 0x00000370 +#define NV34TCL_COLOR_LOGIC_OP_ENABLE 0x00000374 +#define NV34TCL_COLOR_LOGIC_OP_OP 0x00000378 +#define NV34TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 +#define NV34TCL_COLOR_LOGIC_OP_OP_AND 0x00001501 +#define NV34TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 +#define NV34TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503 +#define NV34TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 +#define NV34TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505 +#define NV34TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506 +#define NV34TCL_COLOR_LOGIC_OP_OP_OR 0x00001507 +#define NV34TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508 +#define NV34TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 +#define NV34TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a +#define NV34TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b +#define NV34TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c +#define NV34TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d +#define NV34TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e +#define NV34TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f +#define NV34TCL_NORMALIZE_ENABLE 0x0000037c +#define NV34TCL_COLOR_MATERIAL 0x00000390 +#define NV34TCL_COLOR_MATERIAL_FRONT_EMISSION_ENABLE (1 << 0) +#define NV34TCL_COLOR_MATERIAL_FRONT_AMBIENT_ENABLE (1 << 2) +#define NV34TCL_COLOR_MATERIAL_FRONT_DIFFUSE_ENABLE (1 << 4) +#define NV34TCL_COLOR_MATERIAL_FRONT_SPECULAR_ENABLE (1 << 6) +#define NV34TCL_COLOR_MATERIAL_BACK_EMISSION_ENABLE (1 << 8) +#define NV34TCL_COLOR_MATERIAL_BACK_AMBIENT_ENABLE (1 << 10) +#define NV34TCL_COLOR_MATERIAL_BACK_DIFFUSE_ENABLE (1 << 12) +#define NV34TCL_COLOR_MATERIAL_BACK_SPECULAR_ENABLE (1 << 14) +#define NV34TCL_DEPTH_RANGE_NEAR 0x00000394 +#define NV34TCL_DEPTH_RANGE_FAR 0x00000398 +#define NV34TCL_COLOR_MATERIAL_FRONT_R 0x000003a0 +#define NV34TCL_COLOR_MATERIAL_FRONT_G 0x000003a4 +#define NV34TCL_COLOR_MATERIAL_FRONT_B 0x000003a8 +#define NV34TCL_COLOR_MATERIAL_FRONT_A 0x000003b4 +#define NV34TCL_LINE_WIDTH 0x000003b8 +#define NV34TCL_LINE_SMOOTH_ENABLE 0x000003bc +#define NV34TCL_CLIP_PLANE_ENABLE(x) (0x00000400+((x)*4)) +#define NV34TCL_CLIP_PLANE_ENABLE__SIZE 0x00000020 +#define NV34TCL_CLIP_PLANE_ENABLE_FALSE 0x00000000 +#define NV34TCL_CLIP_PLANE_ENABLE_EYE_LINEAR 0x00002400 +#define NV34TCL_CLIP_PLANE_ENABLE_OBJECT_LINEAR 0x00002401 +#define NV34TCL_MODELVIEW_MATRIX(x) (0x00000480+((x)*4)) +#define NV34TCL_MODELVIEW_MATRIX__SIZE 0x00000010 +#define NV34TCL_INVERSE_MODELVIEW_MATRIX(x) (0x00000580+((x)*4)) +#define NV34TCL_INVERSE_MODELVIEW_MATRIX__SIZE 0x0000000c +#define NV34TCL_PROJECTION_MATRIX(x) (0x00000680+((x)*4)) +#define NV34TCL_PROJECTION_MATRIX__SIZE 0x00000010 +#define NV34TCL_TX0_MATRIX(x) (0x000006c0+((x)*4)) +#define NV34TCL_TX0_MATRIX__SIZE 0x00000010 +#define NV34TCL_TX1_MATRIX(x) (0x00000700+((x)*4)) +#define NV34TCL_TX1_MATRIX__SIZE 0x00000010 +#define NV34TCL_TX2_MATRIX(x) (0x00000740+((x)*4)) +#define NV34TCL_TX2_MATRIX__SIZE 0x00000010 +#define NV34TCL_TX3_MATRIX(x) (0x00000780+((x)*4)) +#define NV34TCL_TX3_MATRIX__SIZE 0x00000010 +#define NV34TCL_SCISSOR_HORIZ 0x000008c0 +#define NV34TCL_SCISSOR_HORIZ_X_SHIFT 0 +#define NV34TCL_SCISSOR_HORIZ_X_MASK 0x0000ffff +#define NV34TCL_SCISSOR_HORIZ_W_SHIFT 16 +#define NV34TCL_SCISSOR_HORIZ_W_MASK 0xffff0000 +#define NV34TCL_SCISSOR_VERT 0x000008c4 +#define NV34TCL_SCISSOR_VERT_Y_SHIFT 0 +#define NV34TCL_SCISSOR_VERT_Y_MASK 0x0000ffff +#define NV34TCL_SCISSOR_VERT_H_SHIFT 16 +#define NV34TCL_SCISSOR_VERT_H_MASK 0xffff0000 +#define NV34TCL_FOG_COORD_DIST 0x000008c8 +#define NV34TCL_FOG_MODE 0x000008cc +#define NV34TCL_FOG_MODE_EXP 0x00000800 +#define NV34TCL_FOG_MODE_EXP_2 0x00000802 +#define NV34TCL_FOG_MODE_EXP2 0x00000803 +#define NV34TCL_FOG_MODE_LINEAR 0x00000804 +#define NV34TCL_FOG_MODE_LINEAR_2 0x00002601 +#define NV34TCL_FOG_EQUATION_CONSTANT 0x000008d0 +#define NV34TCL_FOG_EQUATION_LINEAR 0x000008d4 +#define NV34TCL_FOG_EQUATION_QUADRATIC 0x000008d8 +#define NV34TCL_FP_ACTIVE_PROGRAM 0x000008e4 +#define NV34TCL_FP_ACTIVE_PROGRAM_DMA0 (1 << 0) +#define NV34TCL_FP_ACTIVE_PROGRAM_DMA1 (1 << 1) +#define NV34TCL_FP_ACTIVE_PROGRAM_OFFSET_SHIFT 2 +#define NV34TCL_FP_ACTIVE_PROGRAM_OFFSET_MASK 0xfffffffc +#define NV34TCL_RC_COLOR0 0x000008ec +#define NV34TCL_RC_COLOR0_B_SHIFT 0 +#define NV34TCL_RC_COLOR0_B_MASK 0x000000ff +#define NV34TCL_RC_COLOR0_G_SHIFT 8 +#define NV34TCL_RC_COLOR0_G_MASK 0x0000ff00 +#define NV34TCL_RC_COLOR0_R_SHIFT 16 +#define NV34TCL_RC_COLOR0_R_MASK 0x00ff0000 +#define NV34TCL_RC_COLOR0_A_SHIFT 24 +#define NV34TCL_RC_COLOR0_A_MASK 0xff000000 +#define NV34TCL_RC_COLOR1 0x000008f0 +#define NV34TCL_RC_COLOR1_B_SHIFT 0 +#define NV34TCL_RC_COLOR1_B_MASK 0x000000ff +#define NV34TCL_RC_COLOR1_G_SHIFT 8 +#define NV34TCL_RC_COLOR1_G_MASK 0x0000ff00 +#define NV34TCL_RC_COLOR1_R_SHIFT 16 +#define NV34TCL_RC_COLOR1_R_MASK 0x00ff0000 +#define NV34TCL_RC_COLOR1_A_SHIFT 24 +#define NV34TCL_RC_COLOR1_A_MASK 0xff000000 +#define NV34TCL_RC_FINAL0 0x000008f4 +#define NV34TCL_RC_FINAL1 0x000008f8 +#define NV34TCL_RC_ENABLE 0x000008fc +#define NV34TCL_RC_IN_ALPHA(x) (0x00000900+((x)*32)) +#define NV34TCL_RC_IN_ALPHA__SIZE 0x00000008 +#define NV34TCL_RC_IN_RGB(x) (0x00000904+((x)*32)) +#define NV34TCL_RC_IN_RGB__SIZE 0x00000008 +#define NV34TCL_RC_CONSTANT_COLOR0(x) (0x00000908+((x)*32)) +#define NV34TCL_RC_CONSTANT_COLOR0__SIZE 0x00000008 +#define NV34TCL_RC_CONSTANT_COLOR0_B_SHIFT 0 +#define NV34TCL_RC_CONSTANT_COLOR0_B_MASK 0x000000ff +#define NV34TCL_RC_CONSTANT_COLOR0_G_SHIFT 8 +#define NV34TCL_RC_CONSTANT_COLOR0_G_MASK 0x0000ff00 +#define NV34TCL_RC_CONSTANT_COLOR0_R_SHIFT 16 +#define NV34TCL_RC_CONSTANT_COLOR0_R_MASK 0x00ff0000 +#define NV34TCL_RC_CONSTANT_COLOR0_A_SHIFT 24 +#define NV34TCL_RC_CONSTANT_COLOR0_A_MASK 0xff000000 +#define NV34TCL_RC_CONSTANT_COLOR1(x) (0x0000090c+((x)*32)) +#define NV34TCL_RC_CONSTANT_COLOR1__SIZE 0x00000008 +#define NV34TCL_RC_CONSTANT_COLOR1_B_SHIFT 0 +#define NV34TCL_RC_CONSTANT_COLOR1_B_MASK 0x000000ff +#define NV34TCL_RC_CONSTANT_COLOR1_G_SHIFT 8 +#define NV34TCL_RC_CONSTANT_COLOR1_G_MASK 0x0000ff00 +#define NV34TCL_RC_CONSTANT_COLOR1_R_SHIFT 16 +#define NV34TCL_RC_CONSTANT_COLOR1_R_MASK 0x00ff0000 +#define NV34TCL_RC_CONSTANT_COLOR1_A_SHIFT 24 +#define NV34TCL_RC_CONSTANT_COLOR1_A_MASK 0xff000000 +#define NV34TCL_RC_OUT_ALPHA(x) (0x00000910+((x)*32)) +#define NV34TCL_RC_OUT_ALPHA__SIZE 0x00000008 +#define NV34TCL_RC_OUT_RGB(x) (0x00000914+((x)*32)) +#define NV34TCL_RC_OUT_RGB__SIZE 0x00000008 +#define NV34TCL_VIEWPORT_HORIZ 0x00000a00 +#define NV34TCL_VIEWPORT_HORIZ_X_SHIFT 0 +#define NV34TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff +#define NV34TCL_VIEWPORT_HORIZ_W_SHIFT 16 +#define NV34TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000 +#define NV34TCL_VIEWPORT_VERT 0x00000a04 +#define NV34TCL_VIEWPORT_VERT_Y_SHIFT 0 +#define NV34TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff +#define NV34TCL_VIEWPORT_VERT_H_SHIFT 16 +#define NV34TCL_VIEWPORT_VERT_H_MASK 0xffff0000 +#define NV34TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x00000a10 +#define NV34TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x00000a14 +#define NV34TCL_LIGHT_MODEL_FRONT_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x00000a18 +#define NV34TCL_VIEWPORT_TRANSLATE_X 0x00000a20 +#define NV34TCL_VIEWPORT_TRANSLATE_Y 0x00000a24 +#define NV34TCL_VIEWPORT_TRANSLATE_Z 0x00000a28 +#define NV34TCL_VIEWPORT_TRANSLATE_W 0x00000a2c +#define NV34TCL_VIEWPORT_SCALE_X 0x00000a30 +#define NV34TCL_VIEWPORT_SCALE_Y 0x00000a34 +#define NV34TCL_VIEWPORT_SCALE_Z 0x00000a38 +#define NV34TCL_VIEWPORT_SCALE_W 0x00000a3c +#define NV34TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000a60 +#define NV34TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000a64 +#define NV34TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000a68 +#define NV34TCL_DEPTH_FUNC 0x00000a6c +#define NV34TCL_DEPTH_FUNC_NEVER 0x00000200 +#define NV34TCL_DEPTH_FUNC_LESS 0x00000201 +#define NV34TCL_DEPTH_FUNC_EQUAL 0x00000202 +#define NV34TCL_DEPTH_FUNC_LEQUAL 0x00000203 +#define NV34TCL_DEPTH_FUNC_GREATER 0x00000204 +#define NV34TCL_DEPTH_FUNC_GREATER 0x00000204 +#define NV34TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 +#define NV34TCL_DEPTH_FUNC_GEQUAL 0x00000206 +#define NV34TCL_DEPTH_FUNC_ALWAYS 0x00000207 +#define NV34TCL_DEPTH_WRITE_ENABLE 0x00000a70 +#define NV34TCL_DEPTH_TEST_ENABLE 0x00000a74 +#define NV34TCL_POLYGON_OFFSET_FACTOR 0x00000a78 +#define NV34TCL_POLYGON_OFFSET_UNITS 0x00000a7c +#define NV34TCL_VTX_ATTR_3I_XY(x) (0x00000a80+((x)*8)) +#define NV34TCL_VTX_ATTR_3I_XY__SIZE 0x00000010 +#define NV34TCL_VTX_ATTR_3I_XY_X_SHIFT 0 +#define NV34TCL_VTX_ATTR_3I_XY_X_MASK 0x0000ffff +#define NV34TCL_VTX_ATTR_3I_XY_Y_SHIFT 16 +#define NV34TCL_VTX_ATTR_3I_XY_Y_MASK 0xffff0000 +#define NV34TCL_VTX_ATTR_3I_Z(x) (0x00000a84+((x)*8)) +#define NV34TCL_VTX_ATTR_3I_Z__SIZE 0x00000010 +#define NV34TCL_VTX_ATTR_3I_Z_Z_SHIFT 0 +#define NV34TCL_VTX_ATTR_3I_Z_Z_MASK 0x0000ffff +#define NV34TCL_VP_UPLOAD_INST(x) (0x00000b80+((x)*4)) +#define NV34TCL_VP_UPLOAD_INST__SIZE 0x00000004 +#define NV34TCL_CLIP_PLANE_A(x) (0x00000e00+((x)*16)) +#define NV34TCL_CLIP_PLANE_A__SIZE 0x00000020 +#define NV34TCL_CLIP_PLANE_B(x) (0x00000e04+((x)*16)) +#define NV34TCL_CLIP_PLANE_B__SIZE 0x00000020 +#define NV34TCL_CLIP_PLANE_C(x) (0x00000e08+((x)*16)) +#define NV34TCL_CLIP_PLANE_C__SIZE 0x00000020 +#define NV34TCL_CLIP_PLANE_D(x) (0x00000e0c+((x)*16)) +#define NV34TCL_CLIP_PLANE_D__SIZE 0x00000020 +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R(x) (0x00001000+((x)*64)) +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_R__SIZE 0x00000008 +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G(x) (0x00001004+((x)*64)) +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_G__SIZE 0x00000008 +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B(x) (0x00001008+((x)*64)) +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_AMBIENT_B__SIZE 0x00000008 +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R(x) (0x0000100c+((x)*64)) +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_R__SIZE 0x00000008 +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G(x) (0x00001010+((x)*64)) +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_G__SIZE 0x00000008 +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B(x) (0x00001014+((x)*64)) +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_DIFFUSE_B__SIZE 0x00000008 +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R(x) (0x00001018+((x)*64)) +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_R__SIZE 0x00000008 +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G(x) (0x0000101c+((x)*64)) +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_G__SIZE 0x00000008 +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B(x) (0x00001020+((x)*64)) +#define NV34TCL_LIGHT_FRONT_SIDE_PRODUCT_SPECULAR_B__SIZE 0x00000008 +#define NV34TCL_LIGHT_HALF_VECTOR_X(x) (0x00001028+((x)*64)) +#define NV34TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008 +#define NV34TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000102c+((x)*64)) +#define NV34TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008 +#define NV34TCL_LIGHT_HALF_VECTOR_Z(x) (0x00001030+((x)*64)) +#define NV34TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008 +#define NV34TCL_LIGHT_DIRECTION_X(x) (0x00001034+((x)*64)) +#define NV34TCL_LIGHT_DIRECTION_X__SIZE 0x00000008 +#define NV34TCL_LIGHT_DIRECTION_Y(x) (0x00001038+((x)*64)) +#define NV34TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008 +#define NV34TCL_LIGHT_DIRECTION_Z(x) (0x0000103c+((x)*64)) +#define NV34TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008 +#define NV34TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00001200+((x)*64)) +#define NV34TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008 +#define NV34TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00001204+((x)*64)) +#define NV34TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008 +#define NV34TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00001208+((x)*64)) +#define NV34TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008 +#define NV34TCL_LIGHT_SPOT_DIR_X(x) (0x0000120c+((x)*64)) +#define NV34TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008 +#define NV34TCL_LIGHT_SPOT_DIR_Y(x) (0x00001210+((x)*64)) +#define NV34TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008 +#define NV34TCL_LIGHT_SPOT_DIR_Z(x) (0x00001214+((x)*64)) +#define NV34TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008 +#define NV34TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00001218+((x)*64)) +#define NV34TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008 +#define NV34TCL_LIGHT_POSITION_X(x) (0x0000121c+((x)*64)) +#define NV34TCL_LIGHT_POSITION_X__SIZE 0x00000008 +#define NV34TCL_LIGHT_POSITION_Y(x) (0x00001220+((x)*64)) +#define NV34TCL_LIGHT_POSITION_Y__SIZE 0x00000008 +#define NV34TCL_LIGHT_POSITION_Z(x) (0x00001224+((x)*64)) +#define NV34TCL_LIGHT_POSITION_Z__SIZE 0x00000008 +#define NV34TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00001228+((x)*64)) +#define NV34TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008 +#define NV34TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000122c+((x)*64)) +#define NV34TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008 +#define NV34TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00001230+((x)*64)) +#define NV34TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008 +#define NV34TCL_FRONT_MATERIAL_SHININESS(x) (0x00001400+((x)*4)) +#define NV34TCL_FRONT_MATERIAL_SHININESS__SIZE 0x00000006 +#define NV34TCL_ENABLED_LIGHTS 0x00001420 +#define NV34TCL_FP_REG_CONTROL 0x00001450 +#define NV34TCL_FP_REG_CONTROL_UNK1_SHIFT 16 +#define NV34TCL_FP_REG_CONTROL_UNK1_MASK 0xffff0000 +#define NV34TCL_FP_REG_CONTROL_UNK0_SHIFT 0 +#define NV34TCL_FP_REG_CONTROL_UNK0_MASK 0x0000ffff +#define NV34TCL_VP_CLIP_PLANES_ENABLE 0x00001478 +#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE0 (1 << 1) +#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE1 (1 << 5) +#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE2 (1 << 9) +#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE3 (1 << 13) +#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE4 (1 << 17) +#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE5 (1 << 21) +#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE6 (1 << 25) +#define NV34TCL_VP_CLIP_PLANES_ENABLE_PLANE7 (1 << 29) +#define NV34TCL_POLYGON_STIPPLE_ENABLE 0x0000147c +#define NV34TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4)) +#define NV34TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 +#define NV34TCL_VTX_ATTR_3F_X(x) (0x00001500+((x)*16)) +#define NV34TCL_VTX_ATTR_3F_X__SIZE 0x00000010 +#define NV34TCL_VTX_ATTR_3F_Y(x) (0x00001504+((x)*16)) +#define NV34TCL_VTX_ATTR_3F_Y__SIZE 0x00000010 +#define NV34TCL_VTX_ATTR_3F_Z(x) (0x00001508+((x)*16)) +#define NV34TCL_VTX_ATTR_3F_Z__SIZE 0x00000010 +#define NV34TCL_VP_CLIP_PLANE_A(x) (0x00001600+((x)*16)) +#define NV34TCL_VP_CLIP_PLANE_A__SIZE 0x00000006 +#define NV34TCL_VP_CLIP_PLANE_B(x) (0x00001604+((x)*16)) +#define NV34TCL_VP_CLIP_PLANE_B__SIZE 0x00000006 +#define NV34TCL_VP_CLIP_PLANE_C(x) (0x00001608+((x)*16)) +#define NV34TCL_VP_CLIP_PLANE_C__SIZE 0x00000006 +#define NV34TCL_VP_CLIP_PLANE_D(x) (0x0000160c+((x)*16)) +#define NV34TCL_VP_CLIP_PLANE_D__SIZE 0x00000006 +#define NV34TCL_VTXBUF_ADDRESS(x) (0x00001680+((x)*4)) +#define NV34TCL_VTXBUF_ADDRESS__SIZE 0x00000010 +#define NV34TCL_VTXBUF_ADDRESS_DMA1 (1 << 31) +#define NV34TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0 +#define NV34TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff +#define NV34TCL_VTXFMT(x) (0x00001740+((x)*4)) +#define NV34TCL_VTXFMT__SIZE 0x00000010 +#define NV34TCL_VTXFMT_TYPE_SHIFT 0 +#define NV34TCL_VTXFMT_TYPE_MASK 0x0000000f +#define NV34TCL_VTXFMT_TYPE_FLOAT 0x00000002 +#define NV34TCL_VTXFMT_TYPE_UBYTE 0x00000004 +#define NV34TCL_VTXFMT_TYPE_USHORT 0x00000005 +#define NV34TCL_VTXFMT_SIZE_SHIFT 4 +#define NV34TCL_VTXFMT_SIZE_MASK 0x000000f0 +#define NV34TCL_VTXFMT_STRIDE_SHIFT 8 +#define NV34TCL_VTXFMT_STRIDE_MASK 0x0000ff00 +#define NV34TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_R 0x000017a0 +#define NV34TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_G 0x000017a4 +#define NV34TCL_LIGHT_MODEL_BACK_SIDE_PRODUCT_AMBIENT_PLUS_EMISSION_B 0x000017a8 +#define NV34TCL_COLOR_MATERIAL_BACK_R 0x000017b0 +#define NV34TCL_COLOR_MATERIAL_BACK_G 0x000017b4 +#define NV34TCL_COLOR_MATERIAL_BACK_B 0x000017b8 +#define NV34TCL_COLOR_MATERIAL_BACK_A 0x000017c0 +#define NV34TCL_QUERY_RESET 0x000017c8 +#define NV34TCL_QUERY_UNK17CC 0x000017cc +#define NV34TCL_QUERY_GET 0x00001800 +#define NV34TCL_QUERY_GET_UNK24_SHIFT 24 +#define NV34TCL_QUERY_GET_UNK24_MASK 0xff000000 +#define NV34TCL_QUERY_GET_OFFSET_SHIFT 0 +#define NV34TCL_QUERY_GET_OFFSET_MASK 0x00ffffff +#define NV34TCL_VERTEX_BEGIN_END 0x00001808 +#define NV34TCL_VERTEX_BEGIN_END_STOP 0x00000000 +#define NV34TCL_VERTEX_BEGIN_END_POINTS 0x00000001 +#define NV34TCL_VERTEX_BEGIN_END_LINES 0x00000002 +#define NV34TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 +#define NV34TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 +#define NV34TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005 +#define NV34TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 +#define NV34TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 +#define NV34TCL_VERTEX_BEGIN_END_QUADS 0x00000008 +#define NV34TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 +#define NV34TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a +#define NV34TCL_VB_ELEMENT_U16 0x0000180c +#define NV34TCL_VB_ELEMENT_U16_I0_SHIFT 0 +#define NV34TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff +#define NV34TCL_VB_ELEMENT_U16_I1_SHIFT 16 +#define NV34TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 +#define NV34TCL_VB_ELEMENT_U32 0x00001810 +#define NV34TCL_VB_VERTEX_BATCH 0x00001814 +#define NV34TCL_VB_VERTEX_BATCH_OFFSET_SHIFT 0 +#define NV34TCL_VB_VERTEX_BATCH_OFFSET_MASK 0x00ffffff +#define NV34TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24 +#define NV34TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000 +#define NV34TCL_VERTEX_DATA 0x00001818 +#define NV34TCL_IDXBUF_ADDRESS 0x0000181c +#define NV34TCL_IDXBUF_FORMAT 0x00001820 +#define NV34TCL_IDXBUF_FORMAT_TYPE_SHIFT 4 +#define NV34TCL_IDXBUF_FORMAT_TYPE_MASK 0x000000f0 +#define NV34TCL_IDXBUF_FORMAT_TYPE_U32 0x00000000 +#define NV34TCL_IDXBUF_FORMAT_TYPE_U16 0x00000010 +#define NV34TCL_IDXBUF_FORMAT_DMA1 (1 << 0) +#define NV34TCL_VB_INDEX_BATCH 0x00001824 +#define NV34TCL_VB_INDEX_BATCH_COUNT_SHIFT 24 +#define NV34TCL_VB_INDEX_BATCH_COUNT_MASK 0xff000000 +#define NV34TCL_VB_INDEX_BATCH_START_SHIFT 0 +#define NV34TCL_VB_INDEX_BATCH_START_MASK 0x00ffffff +#define NV34TCL_POLYGON_MODE_FRONT 0x00001828 +#define NV34TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 +#define NV34TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 +#define NV34TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 +#define NV34TCL_POLYGON_MODE_BACK 0x0000182c +#define NV34TCL_POLYGON_MODE_BACK_POINT 0x00001b00 +#define NV34TCL_POLYGON_MODE_BACK_LINE 0x00001b01 +#define NV34TCL_POLYGON_MODE_BACK_FILL 0x00001b02 +#define NV34TCL_CULL_FACE 0x00001830 +#define NV34TCL_CULL_FACE_FRONT 0x00000404 +#define NV34TCL_CULL_FACE_BACK 0x00000405 +#define NV34TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 +#define NV34TCL_FRONT_FACE 0x00001834 +#define NV34TCL_FRONT_FACE_CW 0x00000900 +#define NV34TCL_FRONT_FACE_CCW 0x00000901 +#define NV34TCL_POLYGON_SMOOTH_ENABLE 0x00001838 +#define NV34TCL_CULL_FACE_ENABLE 0x0000183c +#define NV34TCL_TX_PALETTE_OFFSET(x) (0x00001840+((x)*4)) +#define NV34TCL_TX_PALETTE_OFFSET__SIZE 0x00000004 +#define NV34TCL_VTX_ATTR_2F_X(x) (0x00001880+((x)*8)) +#define NV34TCL_VTX_ATTR_2F_X__SIZE 0x00000010 +#define NV34TCL_VTX_ATTR_2F_Y(x) (0x00001884+((x)*8)) +#define NV34TCL_VTX_ATTR_2F_Y__SIZE 0x00000010 +#define NV34TCL_VTX_ATTR_2I(x) (0x00001900+((x)*4)) +#define NV34TCL_VTX_ATTR_2I__SIZE 0x00000010 +#define NV34TCL_VTX_ATTR_2I_X_SHIFT 0 +#define NV34TCL_VTX_ATTR_2I_X_MASK 0x0000ffff +#define NV34TCL_VTX_ATTR_2I_Y_SHIFT 16 +#define NV34TCL_VTX_ATTR_2I_Y_MASK 0xffff0000 +#define NV34TCL_VTX_ATTR_4UB(x) (0x00001940+((x)*4)) +#define NV34TCL_VTX_ATTR_4UB__SIZE 0x00000010 +#define NV34TCL_VTX_ATTR_4UB_X_SHIFT 0 +#define NV34TCL_VTX_ATTR_4UB_X_MASK 0x000000ff +#define NV34TCL_VTX_ATTR_4UB_Y_SHIFT 8 +#define NV34TCL_VTX_ATTR_4UB_Y_MASK 0x0000ff00 +#define NV34TCL_VTX_ATTR_4UB_Z_SHIFT 16 +#define NV34TCL_VTX_ATTR_4UB_Z_MASK 0x00ff0000 +#define NV34TCL_VTX_ATTR_4UB_W_SHIFT 24 +#define NV34TCL_VTX_ATTR_4UB_W_MASK 0xff000000 +#define NV34TCL_VTX_ATTR_4I_XY(x) (0x00001980+((x)*8)) +#define NV34TCL_VTX_ATTR_4I_XY__SIZE 0x00000010 +#define NV34TCL_VTX_ATTR_4I_XY_X_SHIFT 0 +#define NV34TCL_VTX_ATTR_4I_XY_X_MASK 0x0000ffff +#define NV34TCL_VTX_ATTR_4I_XY_Y_SHIFT 16 +#define NV34TCL_VTX_ATTR_4I_XY_Y_MASK 0xffff0000 +#define NV34TCL_VTX_ATTR_4I_ZW(x) (0x00001984+((x)*8)) +#define NV34TCL_VTX_ATTR_4I_ZW__SIZE 0x00000010 +#define NV34TCL_VTX_ATTR_4I_ZW_Z_SHIFT 0 +#define NV34TCL_VTX_ATTR_4I_ZW_Z_MASK 0x0000ffff +#define NV34TCL_VTX_ATTR_4I_ZW_W_SHIFT 16 +#define NV34TCL_VTX_ATTR_4I_ZW_W_MASK 0xffff0000 +#define NV34TCL_TX_OFFSET(x) (0x00001a00+((x)*32)) +#define NV34TCL_TX_OFFSET__SIZE 0x00000004 +#define NV34TCL_TX_FORMAT(x) (0x00001a04+((x)*32)) +#define NV34TCL_TX_FORMAT__SIZE 0x00000004 +#define NV34TCL_TX_FORMAT_DMA0 (1 << 0) +#define NV34TCL_TX_FORMAT_DMA1 (1 << 1) +#define NV34TCL_TX_FORMAT_CUBIC (1 << 2) +#define NV34TCL_TX_FORMAT_NO_BORDER (1 << 3) +#define NV34TCL_TX_FORMAT_DIMS_SHIFT 4 +#define NV34TCL_TX_FORMAT_DIMS_MASK 0x000000f0 +#define NV34TCL_TX_FORMAT_DIMS_1D 0x00000010 +#define NV34TCL_TX_FORMAT_DIMS_2D 0x00000020 +#define NV34TCL_TX_FORMAT_DIMS_3D 0x00000030 +#define NV34TCL_TX_FORMAT_FORMAT_SHIFT 8 +#define NV34TCL_TX_FORMAT_FORMAT_MASK 0x0000ff00 +#define NV34TCL_TX_FORMAT_FORMAT_L8 0x00000000 +#define NV34TCL_TX_FORMAT_FORMAT_A8 0x00000100 +#define NV34TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000200 +#define NV34TCL_TX_FORMAT_FORMAT_A8_RECT 0x00000300 +#define NV34TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000400 +#define NV34TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000500 +#define NV34TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000600 +#define NV34TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000700 +#define NV34TCL_TX_FORMAT_FORMAT_INDEX8 0x00000b00 +#define NV34TCL_TX_FORMAT_FORMAT_DXT1 0x00000c00 +#define NV34TCL_TX_FORMAT_FORMAT_DXT3 0x00000e00 +#define NV34TCL_TX_FORMAT_FORMAT_DXT5 0x00000f00 +#define NV34TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000 +#define NV34TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100 +#define NV34TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200 +#define NV34TCL_TX_FORMAT_FORMAT_L8_RECT 0x00001300 +#define NV34TCL_TX_FORMAT_FORMAT_A8L8 0x00001a00 +#define NV34TCL_TX_FORMAT_FORMAT_A8_RECT2 0x00001b00 +#define NV34TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00 +#define NV34TCL_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00 +#define NV34TCL_TX_FORMAT_FORMAT_L8A8_RECT 0x00002000 +#define NV34TCL_TX_FORMAT_FORMAT_A16 0x00003200 +#define NV34TCL_TX_FORMAT_FORMAT_HILO16 0x00003300 +#define NV34TCL_TX_FORMAT_FORMAT_A16_RECT 0x00003500 +#define NV34TCL_TX_FORMAT_FORMAT_HILO16_RECT 0x00003600 +#define NV34TCL_TX_FORMAT_FORMAT_HILO8 0x00004400 +#define NV34TCL_TX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500 +#define NV34TCL_TX_FORMAT_FORMAT_HILO8_RECT 0x00004600 +#define NV34TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700 +#define NV34TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00004a00 +#define NV34TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00004b00 +#define NV34TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00004c00 +#define NV34TCL_TX_FORMAT_MIPMAP (1 << 19) +#define NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 20 +#define NV34TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x00f00000 +#define NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 24 +#define NV34TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x0f000000 +#define NV34TCL_TX_FORMAT_BASE_SIZE_W_SHIFT 28 +#define NV34TCL_TX_FORMAT_BASE_SIZE_W_MASK 0xf0000000 +#define NV34TCL_TX_WRAP(x) (0x00001a08+((x)*32)) +#define NV34TCL_TX_WRAP__SIZE 0x00000004 +#define NV34TCL_TX_WRAP_S_SHIFT 0 +#define NV34TCL_TX_WRAP_S_MASK 0x000000ff +#define NV34TCL_TX_WRAP_S_REPEAT 0x00000001 +#define NV34TCL_TX_WRAP_S_MIRRORED_REPEAT 0x00000002 +#define NV34TCL_TX_WRAP_S_CLAMP_TO_EDGE 0x00000003 +#define NV34TCL_TX_WRAP_S_CLAMP_TO_BORDER 0x00000004 +#define NV34TCL_TX_WRAP_S_CLAMP 0x00000005 +#define NV34TCL_TX_WRAP_T_SHIFT 8 +#define NV34TCL_TX_WRAP_T_MASK 0x00000f00 +#define NV34TCL_TX_WRAP_T_REPEAT 0x00000100 +#define NV34TCL_TX_WRAP_T_MIRRORED_REPEAT 0x00000200 +#define NV34TCL_TX_WRAP_T_CLAMP_TO_EDGE 0x00000300 +#define NV34TCL_TX_WRAP_T_CLAMP_TO_BORDER 0x00000400 +#define NV34TCL_TX_WRAP_T_CLAMP 0x00000500 +#define NV34TCL_TX_WRAP_EXPAND_NORMAL_SHIFT 12 +#define NV34TCL_TX_WRAP_EXPAND_NORMAL_MASK 0x0000f000 +#define NV34TCL_TX_WRAP_R_SHIFT 16 +#define NV34TCL_TX_WRAP_R_MASK 0x00ff0000 +#define NV34TCL_TX_WRAP_R_REPEAT 0x00010000 +#define NV34TCL_TX_WRAP_R_MIRRORED_REPEAT 0x00020000 +#define NV34TCL_TX_WRAP_R_CLAMP_TO_EDGE 0x00030000 +#define NV34TCL_TX_WRAP_R_CLAMP_TO_BORDER 0x00040000 +#define NV34TCL_TX_WRAP_R_CLAMP 0x00050000 +#define NV34TCL_TX_WRAP_RCOMP_SHIFT 28 +#define NV34TCL_TX_WRAP_RCOMP_MASK 0xf0000000 +#define NV34TCL_TX_WRAP_RCOMP_NEVER 0x00000000 +#define NV34TCL_TX_WRAP_RCOMP_GREATER 0x10000000 +#define NV34TCL_TX_WRAP_RCOMP_EQUAL 0x20000000 +#define NV34TCL_TX_WRAP_RCOMP_GEQUAL 0x30000000 +#define NV34TCL_TX_WRAP_RCOMP_LESS 0x40000000 +#define NV34TCL_TX_WRAP_RCOMP_NOTEQUAL 0x50000000 +#define NV34TCL_TX_WRAP_RCOMP_LEQUAL 0x60000000 +#define NV34TCL_TX_WRAP_RCOMP_ALWAYS 0x70000000 +#define NV34TCL_TX_ENABLE(x) (0x00001a0c+((x)*32)) +#define NV34TCL_TX_ENABLE__SIZE 0x00000004 +#define NV34TCL_TX_ENABLE_ANISO_SHIFT 4 +#define NV34TCL_TX_ENABLE_ANISO_MASK 0x00000030 +#define NV34TCL_TX_ENABLE_ANISO_NONE 0x00000000 +#define NV34TCL_TX_ENABLE_ANISO_2X 0x00000010 +#define NV34TCL_TX_ENABLE_ANISO_4X 0x00000020 +#define NV34TCL_TX_ENABLE_ANISO_8X 0x00000030 +#define NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14 +#define NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000 +#define NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26 +#define NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000 +#define NV34TCL_TX_ENABLE_ENABLE (1 << 30) +#define NV34TCL_TX_SWIZZLE(x) (0x00001a10+((x)*32)) +#define NV34TCL_TX_SWIZZLE__SIZE 0x00000004 +#define NV34TCL_TX_SWIZZLE_S0_X_SHIFT 14 +#define NV34TCL_TX_SWIZZLE_S0_X_MASK 0x0000c000 +#define NV34TCL_TX_SWIZZLE_S0_X_ZERO 0x00000000 +#define NV34TCL_TX_SWIZZLE_S0_X_ONE 0x00004000 +#define NV34TCL_TX_SWIZZLE_S0_X_S1 0x00008000 +#define NV34TCL_TX_SWIZZLE_S0_Y_SHIFT 12 +#define NV34TCL_TX_SWIZZLE_S0_Y_MASK 0x00003000 +#define NV34TCL_TX_SWIZZLE_S0_Y_ZERO 0x00000000 +#define NV34TCL_TX_SWIZZLE_S0_Y_ONE 0x00001000 +#define NV34TCL_TX_SWIZZLE_S0_Y_S1 0x00002000 +#define NV34TCL_TX_SWIZZLE_S0_Z_SHIFT 10 +#define NV34TCL_TX_SWIZZLE_S0_Z_MASK 0x00000c00 +#define NV34TCL_TX_SWIZZLE_S0_Z_ZERO 0x00000000 +#define NV34TCL_TX_SWIZZLE_S0_Z_ONE 0x00000400 +#define NV34TCL_TX_SWIZZLE_S0_Z_S1 0x00000800 +#define NV34TCL_TX_SWIZZLE_S0_W_SHIFT 8 +#define NV34TCL_TX_SWIZZLE_S0_W_MASK 0x00000300 +#define NV34TCL_TX_SWIZZLE_S0_W_ZERO 0x00000000 +#define NV34TCL_TX_SWIZZLE_S0_W_ONE 0x00000100 +#define NV34TCL_TX_SWIZZLE_S0_W_S1 0x00000200 +#define NV34TCL_TX_SWIZZLE_S1_X_SHIFT 6 +#define NV34TCL_TX_SWIZZLE_S1_X_MASK 0x000000c0 +#define NV34TCL_TX_SWIZZLE_S1_X_W 0x00000000 +#define NV34TCL_TX_SWIZZLE_S1_X_Z 0x00000040 +#define NV34TCL_TX_SWIZZLE_S1_X_Y 0x00000080 +#define NV34TCL_TX_SWIZZLE_S1_X_X 0x000000c0 +#define NV34TCL_TX_SWIZZLE_S1_Y_SHIFT 4 +#define NV34TCL_TX_SWIZZLE_S1_Y_MASK 0x00000030 +#define NV34TCL_TX_SWIZZLE_S1_Y_W 0x00000000 +#define NV34TCL_TX_SWIZZLE_S1_Y_Z 0x00000010 +#define NV34TCL_TX_SWIZZLE_S1_Y_Y 0x00000020 +#define NV34TCL_TX_SWIZZLE_S1_Y_X 0x00000030 +#define NV34TCL_TX_SWIZZLE_S1_Z_SHIFT 2 +#define NV34TCL_TX_SWIZZLE_S1_Z_MASK 0x0000000c +#define NV34TCL_TX_SWIZZLE_S1_Z_W 0x00000000 +#define NV34TCL_TX_SWIZZLE_S1_Z_Z 0x00000004 +#define NV34TCL_TX_SWIZZLE_S1_Z_Y 0x00000008 +#define NV34TCL_TX_SWIZZLE_S1_Z_X 0x0000000c +#define NV34TCL_TX_SWIZZLE_S1_W_SHIFT 0 +#define NV34TCL_TX_SWIZZLE_S1_W_MASK 0x00000003 +#define NV34TCL_TX_SWIZZLE_S1_W_W 0x00000000 +#define NV34TCL_TX_SWIZZLE_S1_W_Z 0x00000001 +#define NV34TCL_TX_SWIZZLE_S1_W_Y 0x00000002 +#define NV34TCL_TX_SWIZZLE_S1_W_X 0x00000003 +#define NV34TCL_TX_SWIZZLE_RECT_PITCH_SHIFT 16 +#define NV34TCL_TX_SWIZZLE_RECT_PITCH_MASK 0xffff0000 +#define NV34TCL_TX_FILTER(x) (0x00001a14+((x)*32)) +#define NV34TCL_TX_FILTER__SIZE 0x00000004 +#define NV34TCL_TX_FILTER_LOD_BIAS_SHIFT 8 +#define NV34TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00 +#define NV34TCL_TX_FILTER_MINIFY_SHIFT 16 +#define NV34TCL_TX_FILTER_MINIFY_MASK 0x000f0000 +#define NV34TCL_TX_FILTER_MINIFY_NEAREST 0x00010000 +#define NV34TCL_TX_FILTER_MINIFY_LINEAR 0x00020000 +#define NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000 +#define NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000 +#define NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000 +#define NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000 +#define NV34TCL_TX_FILTER_MAGNIFY_SHIFT 24 +#define NV34TCL_TX_FILTER_MAGNIFY_MASK 0x0f000000 +#define NV34TCL_TX_FILTER_MAGNIFY_NEAREST 0x01000000 +#define NV34TCL_TX_FILTER_MAGNIFY_LINEAR 0x02000000 +#define NV34TCL_TX_FILTER_SIGNED_BLUE (1 << 28) +#define NV34TCL_TX_FILTER_SIGNED_GREEN (1 << 29) +#define NV34TCL_TX_FILTER_SIGNED_RED (1 << 30) +#define NV34TCL_TX_FILTER_SIGNED_ALPHA (1 << 31) +#define NV34TCL_TX_NPOT_SIZE(x) (0x00001a18+((x)*32)) +#define NV34TCL_TX_NPOT_SIZE__SIZE 0x00000004 +#define NV34TCL_TX_NPOT_SIZE_H_SHIFT 0 +#define NV34TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff +#define NV34TCL_TX_NPOT_SIZE_W_SHIFT 16 +#define NV34TCL_TX_NPOT_SIZE_W_MASK 0xffff0000 +#define NV34TCL_TX_BORDER_COLOR(x) (0x00001a1c+((x)*32)) +#define NV34TCL_TX_BORDER_COLOR__SIZE 0x00000004 +#define NV34TCL_TX_BORDER_COLOR_B_SHIFT 0 +#define NV34TCL_TX_BORDER_COLOR_B_MASK 0x000000ff +#define NV34TCL_TX_BORDER_COLOR_G_SHIFT 8 +#define NV34TCL_TX_BORDER_COLOR_G_MASK 0x0000ff00 +#define NV34TCL_TX_BORDER_COLOR_R_SHIFT 16 +#define NV34TCL_TX_BORDER_COLOR_R_MASK 0x00ff0000 +#define NV34TCL_TX_BORDER_COLOR_A_SHIFT 24 +#define NV34TCL_TX_BORDER_COLOR_A_MASK 0xff000000 +#define NV34TCL_VTX_ATTR_4F_X(x) (0x00001c00+((x)*16)) +#define NV34TCL_VTX_ATTR_4F_X__SIZE 0x00000010 +#define NV34TCL_VTX_ATTR_4F_Y(x) (0x00001c04+((x)*16)) +#define NV34TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 +#define NV34TCL_VTX_ATTR_4F_Z(x) (0x00001c08+((x)*16)) +#define NV34TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 +#define NV34TCL_VTX_ATTR_4F_W(x) (0x00001c0c+((x)*16)) +#define NV34TCL_VTX_ATTR_4F_W__SIZE 0x00000010 +#define NV34TCL_FP_CONTROL 0x00001d60 +#define NV34TCL_FP_CONTROL_USES_KIL (1 << 7) +#define NV34TCL_FP_CONTROL_USED_REGS_MINUS1_DIV2_SHIFT 0 +#define NV34TCL_FP_CONTROL_USED_REGS_MINUS1_DIV2_MASK 0x0000000f +#define NV34TCL_MULTISAMPLE_CONTROL 0x00001d7c +#define NV34TCL_MULTISAMPLE_CONTROL_ENABLE (1 << 0) +#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_ALPHA_TO_COVERAGE (1 << 4) +#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_ALPHA_TO_ONE (1 << 8) +#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_COVERAGE_SHIFT 16 +#define NV34TCL_MULTISAMPLE_CONTROL_SAMPLE_COVERAGE_MASK 0xffff0000 +#define NV34TCL_CLEAR_DEPTH_VALUE 0x00001d8c +#define NV34TCL_CLEAR_COLOR_VALUE 0x00001d90 +#define NV34TCL_CLEAR_COLOR_VALUE_B_SHIFT 0 +#define NV34TCL_CLEAR_COLOR_VALUE_B_MASK 0x000000ff +#define NV34TCL_CLEAR_COLOR_VALUE_G_SHIFT 8 +#define NV34TCL_CLEAR_COLOR_VALUE_G_MASK 0x0000ff00 +#define NV34TCL_CLEAR_COLOR_VALUE_R_SHIFT 16 +#define NV34TCL_CLEAR_COLOR_VALUE_R_MASK 0x00ff0000 +#define NV34TCL_CLEAR_COLOR_VALUE_A_SHIFT 24 +#define NV34TCL_CLEAR_COLOR_VALUE_A_MASK 0xff000000 +#define NV34TCL_CLEAR_BUFFERS 0x00001d94 +#define NV34TCL_CLEAR_BUFFERS_COLOR_A (1 << 7) +#define NV34TCL_CLEAR_BUFFERS_COLOR_B (1 << 6) +#define NV34TCL_CLEAR_BUFFERS_COLOR_G (1 << 5) +#define NV34TCL_CLEAR_BUFFERS_COLOR_R (1 << 4) +#define NV34TCL_CLEAR_BUFFERS_STENCIL (1 << 1) +#define NV34TCL_CLEAR_BUFFERS_DEPTH (1 << 0) +#define NV34TCL_DO_VERTICES 0x00001dac +#define NV34TCL_LINE_STIPPLE_ENABLE 0x00001db4 +#define NV34TCL_LINE_STIPPLE_PATTERN 0x00001db8 +#define NV34TCL_LINE_STIPPLE_PATTERN_FACTOR_SHIFT 0 +#define NV34TCL_LINE_STIPPLE_PATTERN_FACTOR_MASK 0x0000ffff +#define NV34TCL_LINE_STIPPLE_PATTERN_PATTERN_SHIFT 16 +#define NV34TCL_LINE_STIPPLE_PATTERN_PATTERN_MASK 0xffff0000 +#define NV34TCL_BACK_MATERIAL_SHININESS(x) (0x00001e20+((x)*4)) +#define NV34TCL_BACK_MATERIAL_SHININESS__SIZE 0x00000006 +#define NV34TCL_VTX_ATTR_1F(x) (0x00001e40+((x)*4)) +#define NV34TCL_VTX_ATTR_1F__SIZE 0x00000010 +#define NV34TCL_VP_UPLOAD_FROM_ID 0x00001e9c +#define NV34TCL_VP_START_FROM_ID 0x00001ea0 +#define NV34TCL_POINT_PARAMETERS(x) (0x00001ec0+((x)*4)) +#define NV34TCL_POINT_PARAMETERS__SIZE 0x00000008 +#define NV34TCL_POINT_SIZE 0x00001ee0 +#define NV34TCL_POINT_PARAMETERS_ENABLE 0x00001ee4 +#define NV34TCL_POINT_SPRITE 0x00001ee8 +#define NV34TCL_POINT_SPRITE_ENABLE (1 << 0) +#define NV34TCL_POINT_SPRITE_R_MODE_SHIFT 1 +#define NV34TCL_POINT_SPRITE_R_MODE_MASK 0x00000006 +#define NV34TCL_POINT_SPRITE_R_MODE_GL_ZERO 0x00000000 +#define NV34TCL_POINT_SPRITE_R_MODE_GL_R 0x00000002 +#define NV34TCL_POINT_SPRITE_R_MODE_GL_S 0x00000004 +#define NV34TCL_POINT_SPRITE_COORD_REPLACE (1 << 11) +#define NV34TCL_VP_UPLOAD_CONST_ID 0x00001efc +#define NV34TCL_VP_UPLOAD_CONST_X(x) (0x00001f00+((x)*16)) +#define NV34TCL_VP_UPLOAD_CONST_X__SIZE 0x00000004 +#define NV34TCL_VP_UPLOAD_CONST_Y(x) (0x00001f04+((x)*16)) +#define NV34TCL_VP_UPLOAD_CONST_Y__SIZE 0x00000004 +#define NV34TCL_VP_UPLOAD_CONST_Z(x) (0x00001f08+((x)*16)) +#define NV34TCL_VP_UPLOAD_CONST_Z__SIZE 0x00000004 +#define NV34TCL_VP_UPLOAD_CONST_W(x) (0x00001f0c+((x)*16)) +#define NV34TCL_VP_UPLOAD_CONST_W__SIZE 0x00000004 +#define NV34TCL_UNK1f80(x) (0x00001f80+((x)*4)) +#define NV34TCL_UNK1f80__SIZE 0x00000010 + + +#define NV40_CONTEXT_SURFACES_2D 0x00003062 + + + +#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066 + + + +#define NV40_TEXTURE_FROM_CPU 0x0000307b + + + +#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089 + + + +#define NV40_IMAGE_FROM_CPU 0x0000308a + + + +#define NV40_SWIZZLED_SURFACE 0x0000309e + + + +#define NV40TCL 0x00004097 + +#define NV40TCL_REF_CNT 0x00000050 +#define NV40TCL_NOP 0x00000100 +#define NV40TCL_NOTIFY 0x00000104 +#define NV40TCL_DMA_NOTIFY 0x00000180 +#define NV40TCL_DMA_TEXTURE0 0x00000184 +#define NV40TCL_DMA_TEXTURE1 0x00000188 +#define NV40TCL_DMA_COLOR1 0x0000018c +#define NV40TCL_DMA_COLOR0 0x00000194 +#define NV40TCL_DMA_ZETA 0x00000198 +#define NV40TCL_DMA_VTXBUF0 0x0000019c +#define NV40TCL_DMA_VTXBUF1 0x000001a0 +#define NV40TCL_DMA_FENCE 0x000001a4 +#define NV40TCL_DMA_QUERY 0x000001a8 +#define NV40TCL_DMA_UNK01AC 0x000001ac +#define NV40TCL_DMA_UNK01B0 0x000001b0 +#define NV40TCL_DMA_COLOR2 0x000001b4 +#define NV40TCL_DMA_COLOR3 0x000001b8 +#define NV40TCL_RT_HORIZ 0x00000200 +#define NV40TCL_RT_HORIZ_W_SHIFT 16 +#define NV40TCL_RT_HORIZ_W_MASK 0xffff0000 +#define NV40TCL_RT_HORIZ_X_SHIFT 0 +#define NV40TCL_RT_HORIZ_X_MASK 0x0000ffff +#define NV40TCL_RT_VERT 0x00000204 +#define NV40TCL_RT_VERT_H_SHIFT 16 +#define NV40TCL_RT_VERT_H_MASK 0xffff0000 +#define NV40TCL_RT_VERT_Y_SHIFT 0 +#define NV40TCL_RT_VERT_Y_MASK 0x0000ffff +#define NV40TCL_RT_FORMAT 0x00000208 +#define NV40TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT 24 +#define NV40TCL_RT_FORMAT_LOG2_HEIGHT_MASK 0xff000000 +#define NV40TCL_RT_FORMAT_LOG2_WIDTH_SHIFT 16 +#define NV40TCL_RT_FORMAT_LOG2_WIDTH_MASK 0x00ff0000 +#define NV40TCL_RT_FORMAT_TYPE_SHIFT 8 +#define NV40TCL_RT_FORMAT_TYPE_MASK 0x00000f00 +#define NV40TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 +#define NV40TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 +#define NV40TCL_RT_FORMAT_ZETA_SHIFT 5 +#define NV40TCL_RT_FORMAT_ZETA_MASK 0x000000e0 +#define NV40TCL_RT_FORMAT_ZETA_Z16 0x00000020 +#define NV40TCL_RT_FORMAT_ZETA_Z24S8 0x00000040 +#define NV40TCL_RT_FORMAT_COLOR_SHIFT 0 +#define NV40TCL_RT_FORMAT_COLOR_MASK 0x0000001f +#define NV40TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 +#define NV40TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 +#define NV40TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 +#define NV40TCL_RT_FORMAT_COLOR_B8 0x00000009 +#define NV40TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f +#define NV40TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 +#define NV40TCL_COLOR0_PITCH 0x0000020c +#define NV40TCL_COLOR0_OFFSET 0x00000210 +#define NV40TCL_ZETA_OFFSET 0x00000214 +#define NV40TCL_COLOR1_OFFSET 0x00000218 +#define NV40TCL_COLOR1_PITCH 0x0000021c +#define NV40TCL_RT_ENABLE 0x00000220 +#define NV40TCL_RT_ENABLE_MRT (1 << 4) +#define NV40TCL_RT_ENABLE_COLOR3 (1 << 3) +#define NV40TCL_RT_ENABLE_COLOR2 (1 << 2) +#define NV40TCL_RT_ENABLE_COLOR1 (1 << 1) +#define NV40TCL_RT_ENABLE_COLOR0 (1 << 0) +#define NV40TCL_ZETA_PITCH 0x0000022c +#define NV40TCL_COLOR2_PITCH 0x00000280 +#define NV40TCL_COLOR3_PITCH 0x00000284 +#define NV40TCL_COLOR2_OFFSET 0x00000288 +#define NV40TCL_COLOR3_OFFSET 0x0000028c +#define NV40TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*8)) +#define NV40TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 +#define NV40TCL_VIEWPORT_CLIP_VERT(x) (0x000002c4+((x)*8)) +#define NV40TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 +#define NV40TCL_DITHER_ENABLE 0x00000300 +#define NV40TCL_ALPHA_TEST_ENABLE 0x00000304 +#define NV40TCL_ALPHA_TEST_FUNC 0x00000308 +#define NV40TCL_ALPHA_TEST_FUNC_NEVER 0x00000200 +#define NV40TCL_ALPHA_TEST_FUNC_LESS 0x00000201 +#define NV40TCL_ALPHA_TEST_FUNC_EQUAL 0x00000202 +#define NV40TCL_ALPHA_TEST_FUNC_LEQUAL 0x00000203 +#define NV40TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 +#define NV40TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 +#define NV40TCL_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205 +#define NV40TCL_ALPHA_TEST_FUNC_GEQUAL 0x00000206 +#define NV40TCL_ALPHA_TEST_FUNC_ALWAYS 0x00000207 +#define NV40TCL_ALPHA_TEST_REF 0x0000030c +#define NV40TCL_BLEND_ENABLE 0x00000310 +#define NV40TCL_BLEND_FUNC_SRC 0x00000314 +#define NV40TCL_BLEND_FUNC_SRC_RGB_SHIFT 0 +#define NV40TCL_BLEND_FUNC_SRC_RGB_MASK 0x0000ffff +#define NV40TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00000000 +#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE 0x00000001 +#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300 +#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302 +#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV40TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304 +#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV40TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306 +#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307 +#define NV40TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308 +#define NV40TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001 +#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV40TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003 +#define NV40TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SHIFT 16 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_MASK 0xffff0000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00010000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x03000000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x03020000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x03040000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x03060000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x03080000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x80010000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x80030000 +#define NV40TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 +#define NV40TCL_BLEND_FUNC_DST 0x00000318 +#define NV40TCL_BLEND_FUNC_DST_RGB_SHIFT 0 +#define NV40TCL_BLEND_FUNC_DST_RGB_MASK 0x0000ffff +#define NV40TCL_BLEND_FUNC_DST_RGB_ZERO 0x00000000 +#define NV40TCL_BLEND_FUNC_DST_RGB_ONE 0x00000001 +#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300 +#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302 +#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV40TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304 +#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV40TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306 +#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307 +#define NV40TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308 +#define NV40TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001 +#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV40TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003 +#define NV40TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_SHIFT 16 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_MASK 0xffff0000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00010000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x03000000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x03010000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x03020000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x03030000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x03040000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x03050000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x03060000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x03070000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x03080000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x80010000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x80020000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x80030000 +#define NV40TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x80040000 +#define NV40TCL_BLEND_COLOR 0x0000031c +#define NV40TCL_BLEND_EQUATION 0x00000320 +#define NV40TCL_BLEND_EQUATION_RGB_SHIFT 0 +#define NV40TCL_BLEND_EQUATION_RGB_MASK 0x0000ffff +#define NV40TCL_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 +#define NV40TCL_BLEND_EQUATION_RGB_MIN 0x00008007 +#define NV40TCL_BLEND_EQUATION_RGB_MAX 0x00008008 +#define NV40TCL_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a +#define NV40TCL_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b +#define NV40TCL_BLEND_EQUATION_ALPHA_SHIFT 16 +#define NV40TCL_BLEND_EQUATION_ALPHA_MASK 0xffff0000 +#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_ADD 0x80060000 +#define NV40TCL_BLEND_EQUATION_ALPHA_MIN 0x80070000 +#define NV40TCL_BLEND_EQUATION_ALPHA_MAX 0x80080000 +#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x800a0000 +#define NV40TCL_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x800b0000 +#define NV40TCL_COLOR_MASK 0x00000324 +#define NV40TCL_COLOR_MASK_BUFFER0_B_SHIFT 0 +#define NV40TCL_COLOR_MASK_BUFFER0_B_MASK 0x000000ff +#define NV40TCL_COLOR_MASK_BUFFER0_G_SHIFT 8 +#define NV40TCL_COLOR_MASK_BUFFER0_G_MASK 0x0000ff00 +#define NV40TCL_COLOR_MASK_BUFFER0_R_SHIFT 16 +#define NV40TCL_COLOR_MASK_BUFFER0_R_MASK 0x00ff0000 +#define NV40TCL_COLOR_MASK_BUFFER0_A_SHIFT 24 +#define NV40TCL_COLOR_MASK_BUFFER0_A_MASK 0xff000000 +#define NV40TCL_STENCIL_FRONT_ENABLE 0x00000328 +#define NV40TCL_STENCIL_FRONT_MASK 0x0000032c +#define NV40TCL_STENCIL_FRONT_FUNC_FUNC 0x00000330 +#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 +#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 +#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 +#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 +#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 +#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 +#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 +#define NV40TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 +#define NV40TCL_STENCIL_FRONT_FUNC_REF 0x00000334 +#define NV40TCL_STENCIL_FRONT_FUNC_MASK 0x00000338 +#define NV40TCL_STENCIL_FRONT_OP_FAIL 0x0000033c +#define NV40TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 +#define NV40TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a +#define NV40TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 +#define NV40TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 +#define NV40TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 +#define NV40TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 +#define NV40TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 +#define NV40TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 +#define NV40TCL_STENCIL_FRONT_OP_ZFAIL 0x00000340 +#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 +#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a +#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 +#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 +#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 +#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 +#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV40TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 +#define NV40TCL_STENCIL_FRONT_OP_ZPASS 0x00000344 +#define NV40TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 +#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a +#define NV40TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 +#define NV40TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 +#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 +#define NV40TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 +#define NV40TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV40TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 +#define NV40TCL_STENCIL_BACK_ENABLE 0x00000348 +#define NV40TCL_STENCIL_BACK_MASK 0x0000034c +#define NV40TCL_STENCIL_BACK_FUNC_FUNC 0x00000350 +#define NV40TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 +#define NV40TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 +#define NV40TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 +#define NV40TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 +#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 +#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 +#define NV40TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV40TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 +#define NV40TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 +#define NV40TCL_STENCIL_BACK_FUNC_REF 0x00000354 +#define NV40TCL_STENCIL_BACK_FUNC_MASK 0x00000358 +#define NV40TCL_STENCIL_BACK_OP_FAIL 0x0000035c +#define NV40TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 +#define NV40TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a +#define NV40TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 +#define NV40TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 +#define NV40TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 +#define NV40TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 +#define NV40TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 +#define NV40TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 +#define NV40TCL_STENCIL_BACK_OP_ZFAIL 0x00000360 +#define NV40TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 +#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a +#define NV40TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 +#define NV40TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 +#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 +#define NV40TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 +#define NV40TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV40TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 +#define NV40TCL_STENCIL_BACK_OP_ZPASS 0x00000364 +#define NV40TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 +#define NV40TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a +#define NV40TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 +#define NV40TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 +#define NV40TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 +#define NV40TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 +#define NV40TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV40TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 +#define NV40TCL_SHADE_MODEL 0x00000368 +#define NV40TCL_SHADE_MODEL_FLAT 0x00001d00 +#define NV40TCL_SHADE_MODEL_SMOOTH 0x00001d01 +#define NV40TCL_MRT_COLOR_MASK 0x00000370 +#define NV40TCL_MRT_COLOR_MASK_BUFFER1_A (1 << 4) +#define NV40TCL_MRT_COLOR_MASK_BUFFER1_R (1 << 5) +#define NV40TCL_MRT_COLOR_MASK_BUFFER1_G (1 << 6) +#define NV40TCL_MRT_COLOR_MASK_BUFFER1_B (1 << 7) +#define NV40TCL_MRT_COLOR_MASK_BUFFER2_A (1 << 8) +#define NV40TCL_MRT_COLOR_MASK_BUFFER2_R (1 << 9) +#define NV40TCL_MRT_COLOR_MASK_BUFFER2_G (1 << 10) +#define NV40TCL_MRT_COLOR_MASK_BUFFER2_B (1 << 11) +#define NV40TCL_MRT_COLOR_MASK_BUFFER3_A (1 << 12) +#define NV40TCL_MRT_COLOR_MASK_BUFFER3_R (1 << 13) +#define NV40TCL_MRT_COLOR_MASK_BUFFER3_G (1 << 14) +#define NV40TCL_MRT_COLOR_MASK_BUFFER3_B (1 << 15) +#define NV40TCL_COLOR_LOGIC_OP_ENABLE 0x00000374 +#define NV40TCL_COLOR_LOGIC_OP 0x00000378 +#define NV40TCL_COLOR_LOGIC_OP_CLEAR 0x00001500 +#define NV40TCL_COLOR_LOGIC_OP_AND 0x00001501 +#define NV40TCL_COLOR_LOGIC_OP_AND_REVERSE 0x00001502 +#define NV40TCL_COLOR_LOGIC_OP_COPY 0x00001503 +#define NV40TCL_COLOR_LOGIC_OP_AND_INVERTED 0x00001504 +#define NV40TCL_COLOR_LOGIC_OP_NOOP 0x00001505 +#define NV40TCL_COLOR_LOGIC_OP_XOR 0x00001506 +#define NV40TCL_COLOR_LOGIC_OP_OR 0x00001507 +#define NV40TCL_COLOR_LOGIC_OP_NOR 0x00001508 +#define NV40TCL_COLOR_LOGIC_OP_EQUIV 0x00001509 +#define NV40TCL_COLOR_LOGIC_OP_INVERT 0x0000150a +#define NV40TCL_COLOR_LOGIC_OP_OR_REVERSE 0x0000150b +#define NV40TCL_COLOR_LOGIC_OP_COPY_INVERTED 0x0000150c +#define NV40TCL_COLOR_LOGIC_OP_OR_INVERTED 0x0000150d +#define NV40TCL_COLOR_LOGIC_OP_NAND 0x0000150e +#define NV40TCL_COLOR_LOGIC_OP_SET 0x0000150f +#define NV40TCL_DEPTH_RANGE_NEAR 0x00000394 +#define NV40TCL_DEPTH_RANGE_FAR 0x00000398 +#define NV40TCL_LINE_WIDTH 0x000003b8 +#define NV40TCL_LINE_SMOOTH_ENABLE 0x000003bc +#define NV40TCL_UNK03C0(x) (0x000003c0+((x)*4)) +#define NV40TCL_UNK03C0__SIZE 0x00000010 +#define NV40TCL_UNK0400(x) (0x00000400+((x)*4)) +#define NV40TCL_UNK0400__SIZE 0x00000010 +#define NV40TCL_UNK0440(x) (0x00000440+((x)*4)) +#define NV40TCL_UNK0440__SIZE 0x00000020 +#define NV40TCL_SCISSOR_HORIZ 0x000008c0 +#define NV40TCL_SCISSOR_HORIZ_X_SHIFT 0 +#define NV40TCL_SCISSOR_HORIZ_X_MASK 0x0000ffff +#define NV40TCL_SCISSOR_HORIZ_W_SHIFT 16 +#define NV40TCL_SCISSOR_HORIZ_W_MASK 0xffff0000 +#define NV40TCL_SCISSOR_VERT 0x000008c4 +#define NV40TCL_SCISSOR_VERT_Y_SHIFT 0 +#define NV40TCL_SCISSOR_VERT_Y_MASK 0x0000ffff +#define NV40TCL_SCISSOR_VERT_H_SHIFT 16 +#define NV40TCL_SCISSOR_VERT_H_MASK 0xffff0000 +#define NV40TCL_FOG_MODE 0x000008cc +#define NV40TCL_FOG_EQUATION_CONSTANT 0x000008d0 +#define NV40TCL_FOG_EQUATION_LINEAR 0x000008d4 +#define NV40TCL_FOG_EQUATION_QUADRATIC 0x000008d8 +#define NV40TCL_FP_ADDRESS 0x000008e4 +#define NV40TCL_FP_ADDRESS_OFFSET_SHIFT 8 +#define NV40TCL_FP_ADDRESS_OFFSET_MASK 0xffffff00 +#define NV40TCL_FP_ADDRESS_DMA1 (1 << 1) +#define NV40TCL_FP_ADDRESS_DMA0 (1 << 0) +#define NV40TCL_VIEWPORT_HORIZ 0x00000a00 +#define NV40TCL_VIEWPORT_HORIZ_W_SHIFT 16 +#define NV40TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000 +#define NV40TCL_VIEWPORT_HORIZ_X_SHIFT 0 +#define NV40TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff +#define NV40TCL_VIEWPORT_VERT 0x00000a04 +#define NV40TCL_VIEWPORT_VERT_H_SHIFT 16 +#define NV40TCL_VIEWPORT_VERT_H_MASK 0xffff0000 +#define NV40TCL_VIEWPORT_VERT_Y_SHIFT 0 +#define NV40TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff +#define NV40TCL_VIEWPORT_TRANSLATE_X 0x00000a20 +#define NV40TCL_VIEWPORT_TRANSLATE_Y 0x00000a24 +#define NV40TCL_VIEWPORT_TRANSLATE_Z 0x00000a28 +#define NV40TCL_VIEWPORT_TRANSLATE_W 0x00000a2c +#define NV40TCL_VIEWPORT_SCALE_X 0x00000a30 +#define NV40TCL_VIEWPORT_SCALE_Y 0x00000a34 +#define NV40TCL_VIEWPORT_SCALE_Z 0x00000a38 +#define NV40TCL_VIEWPORT_SCALE_W 0x00000a3c +#define NV40TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000a60 +#define NV40TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000a64 +#define NV40TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000a68 +#define NV40TCL_DEPTH_FUNC 0x00000a6c +#define NV40TCL_DEPTH_FUNC_NEVER 0x00000200 +#define NV40TCL_DEPTH_FUNC_LESS 0x00000201 +#define NV40TCL_DEPTH_FUNC_EQUAL 0x00000202 +#define NV40TCL_DEPTH_FUNC_LEQUAL 0x00000203 +#define NV40TCL_DEPTH_FUNC_GREATER 0x00000204 +#define NV40TCL_DEPTH_FUNC_GREATER 0x00000204 +#define NV40TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 +#define NV40TCL_DEPTH_FUNC_GEQUAL 0x00000206 +#define NV40TCL_DEPTH_FUNC_ALWAYS 0x00000207 +#define NV40TCL_DEPTH_WRITE_ENABLE 0x00000a70 +#define NV40TCL_DEPTH_TEST_ENABLE 0x00000a74 +#define NV40TCL_POLYGON_OFFSET_FACTOR 0x00000a78 +#define NV40TCL_POLYGON_OFFSET_UNITS 0x00000a7c +#define NV40TCL_VTX_ATTR_3I_XY(x) (0x00000a80+((x)*8)) +#define NV40TCL_VTX_ATTR_3I_XY__SIZE 0x00000010 +#define NV40TCL_VTX_ATTR_3I_XY_X_SHIFT 0 +#define NV40TCL_VTX_ATTR_3I_XY_X_MASK 0x0000ffff +#define NV40TCL_VTX_ATTR_3I_XY_Y_SHIFT 16 +#define NV40TCL_VTX_ATTR_3I_XY_Y_MASK 0xffff0000 +#define NV40TCL_VTX_ATTR_3I_Z(x) (0x00000a84+((x)*8)) +#define NV40TCL_VTX_ATTR_3I_Z__SIZE 0x00000010 +#define NV40TCL_VTX_ATTR_3I_Z_Z_SHIFT 0 +#define NV40TCL_VTX_ATTR_3I_Z_Z_MASK 0x0000ffff +#define NV40TCL_UNK0B40(x) (0x00000b40+((x)*4)) +#define NV40TCL_UNK0B40__SIZE 0x00000008 +#define NV40TCL_VP_UPLOAD_INST(x) (0x00000b80+((x)*4)) +#define NV40TCL_VP_UPLOAD_INST__SIZE 0x00000004 +#define NV40TCL_CLIP_PLANE_ENABLE 0x00001478 +#define NV40TCL_CLIP_PLANE_ENABLE_PLANE0 (1 << 1) +#define NV40TCL_CLIP_PLANE_ENABLE_PLANE1 (1 << 5) +#define NV40TCL_CLIP_PLANE_ENABLE_PLANE2 (1 << 9) +#define NV40TCL_CLIP_PLANE_ENABLE_PLANE3 (1 << 13) +#define NV40TCL_CLIP_PLANE_ENABLE_PLANE4 (1 << 17) +#define NV40TCL_CLIP_PLANE_ENABLE_PLANE5 (1 << 21) +#define NV40TCL_POLYGON_STIPPLE_ENABLE 0x0000147c +#define NV40TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4)) +#define NV40TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 +#define NV40TCL_VTX_ATTR_3F_X(x) (0x00001500+((x)*16)) +#define NV40TCL_VTX_ATTR_3F_X__SIZE 0x00000010 +#define NV40TCL_VTX_ATTR_3F_Y(x) (0x00001504+((x)*16)) +#define NV40TCL_VTX_ATTR_3F_Y__SIZE 0x00000010 +#define NV40TCL_VTX_ATTR_3F_Z(x) (0x00001508+((x)*16)) +#define NV40TCL_VTX_ATTR_3F_Z__SIZE 0x00000010 +#define NV40TCL_VTXBUF_ADDRESS(x) (0x00001680+((x)*4)) +#define NV40TCL_VTXBUF_ADDRESS__SIZE 0x00000010 +#define NV40TCL_VTXBUF_ADDRESS_DMA1 (1 << 31) +#define NV40TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0 +#define NV40TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff +#define NV40TCL_VTX_CACHE_INVALIDATE 0x00001714 +#define NV40TCL_VTXFMT(x) (0x00001740+((x)*4)) +#define NV40TCL_VTXFMT__SIZE 0x00000010 +#define NV40TCL_VTXFMT_TYPE_SHIFT 0 +#define NV40TCL_VTXFMT_TYPE_MASK 0x0000000f +#define NV40TCL_VTXFMT_TYPE_FLOAT 0x00000002 +#define NV40TCL_VTXFMT_TYPE_UBYTE 0x00000004 +#define NV40TCL_VTXFMT_TYPE_USHORT 0x00000005 +#define NV40TCL_VTXFMT_SIZE_SHIFT 4 +#define NV40TCL_VTXFMT_SIZE_MASK 0x000000f0 +#define NV40TCL_VTXFMT_STRIDE_SHIFT 8 +#define NV40TCL_VTXFMT_STRIDE_MASK 0x0000ff00 +#define NV40TCL_QUERY_RESET 0x000017c8 +#define NV40TCL_QUERY_UNK17CC 0x000017cc +#define NV40TCL_QUERY_GET 0x00001800 +#define NV40TCL_QUERY_GET_UNK24_SHIFT 24 +#define NV40TCL_QUERY_GET_UNK24_MASK 0xff000000 +#define NV40TCL_QUERY_GET_OFFSET_SHIFT 0 +#define NV40TCL_QUERY_GET_OFFSET_MASK 0x00ffffff +#define NV40TCL_BEGIN_END 0x00001808 +#define NV40TCL_BEGIN_END_STOP 0x00000000 +#define NV40TCL_BEGIN_END_POINTS 0x00000001 +#define NV40TCL_BEGIN_END_LINES 0x00000002 +#define NV40TCL_BEGIN_END_LINE_LOOP 0x00000003 +#define NV40TCL_BEGIN_END_LINE_STRIP 0x00000004 +#define NV40TCL_BEGIN_END_TRIANGLES 0x00000005 +#define NV40TCL_BEGIN_END_TRIANGLE_STRIP 0x00000006 +#define NV40TCL_BEGIN_END_TRIANGLE_FAN 0x00000007 +#define NV40TCL_BEGIN_END_QUADS 0x00000008 +#define NV40TCL_BEGIN_END_QUAD_STRIP 0x00000009 +#define NV40TCL_BEGIN_END_POLYGON 0x0000000a +#define NV40TCL_VB_ELEMENT_U16 0x0000180c +#define NV40TCL_VB_ELEMENT_U16_1_SHIFT 16 +#define NV40TCL_VB_ELEMENT_U16_1_MASK 0xffff0000 +#define NV40TCL_VB_ELEMENT_U16_0_SHIFT 0 +#define NV40TCL_VB_ELEMENT_U16_0_MASK 0x0000ffff +#define NV40TCL_VB_ELEMENT_U32 0x00001810 +#define NV40TCL_VB_VERTEX_BATCH 0x00001814 +#define NV40TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24 +#define NV40TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000 +#define NV40TCL_VB_VERTEX_BATCH_START_SHIFT 0 +#define NV40TCL_VB_VERTEX_BATCH_START_MASK 0x00ffffff +#define NV40TCL_VERTEX_DATA 0x00001818 +#define NV40TCL_IDXBUF_ADDRESS 0x0000181c +#define NV40TCL_IDXBUF_FORMAT 0x00001820 +#define NV40TCL_IDXBUF_FORMAT_TYPE_SHIFT 4 +#define NV40TCL_IDXBUF_FORMAT_TYPE_MASK 0x000000f0 +#define NV40TCL_IDXBUF_FORMAT_TYPE_U32 0x00000000 +#define NV40TCL_IDXBUF_FORMAT_TYPE_U16 0x00000010 +#define NV40TCL_IDXBUF_FORMAT_DMA1 (1 << 0) +#define NV40TCL_VB_INDEX_BATCH 0x00001824 +#define NV40TCL_VB_INDEX_BATCH_COUNT_SHIFT 24 +#define NV40TCL_VB_INDEX_BATCH_COUNT_MASK 0xff000000 +#define NV40TCL_VB_INDEX_BATCH_START_SHIFT 0 +#define NV40TCL_VB_INDEX_BATCH_START_MASK 0x00ffffff +#define NV40TCL_POLYGON_MODE_FRONT 0x00001828 +#define NV40TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 +#define NV40TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 +#define NV40TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 +#define NV40TCL_POLYGON_MODE_BACK 0x0000182c +#define NV40TCL_POLYGON_MODE_BACK_POINT 0x00001b00 +#define NV40TCL_POLYGON_MODE_BACK_LINE 0x00001b01 +#define NV40TCL_POLYGON_MODE_BACK_FILL 0x00001b02 +#define NV40TCL_CULL_FACE 0x00001830 +#define NV40TCL_CULL_FACE_FRONT 0x00000404 +#define NV40TCL_CULL_FACE_BACK 0x00000405 +#define NV40TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 +#define NV40TCL_FRONT_FACE 0x00001834 +#define NV40TCL_FRONT_FACE_CW 0x00000900 +#define NV40TCL_FRONT_FACE_CCW 0x00000901 +#define NV40TCL_POLYGON_SMOOTH_ENABLE 0x00001838 +#define NV40TCL_CULL_FACE_ENABLE 0x0000183c +#define NV40TCL_TEX_SIZE1(x) (0x00001840+((x)*4)) +#define NV40TCL_TEX_SIZE1__SIZE 0x00000008 +#define NV40TCL_TEX_SIZE1_DEPTH_SHIFT 20 +#define NV40TCL_TEX_SIZE1_DEPTH_MASK 0xfff00000 +#define NV40TCL_TEX_SIZE1_PITCH_SHIFT 0 +#define NV40TCL_TEX_SIZE1_PITCH_MASK 0x0000ffff +#define NV40TCL_VTX_ATTR_2F_X(x) (0x00001880+((x)*8)) +#define NV40TCL_VTX_ATTR_2F_X__SIZE 0x00000010 +#define NV40TCL_VTX_ATTR_2F_Y(x) (0x00001884+((x)*8)) +#define NV40TCL_VTX_ATTR_2F_Y__SIZE 0x00000010 +#define NV40TCL_VTX_ATTR_2I(x) (0x00001900+((x)*4)) +#define NV40TCL_VTX_ATTR_2I__SIZE 0x00000010 +#define NV40TCL_VTX_ATTR_2I_X_SHIFT 0 +#define NV40TCL_VTX_ATTR_2I_X_MASK 0x0000ffff +#define NV40TCL_VTX_ATTR_2I_Y_SHIFT 16 +#define NV40TCL_VTX_ATTR_2I_Y_MASK 0xffff0000 +#define NV40TCL_VTX_ATTR_4UB(x) (0x00001940+((x)*4)) +#define NV40TCL_VTX_ATTR_4UB__SIZE 0x00000010 +#define NV40TCL_VTX_ATTR_4UB_X_SHIFT 0 +#define NV40TCL_VTX_ATTR_4UB_X_MASK 0x000000ff +#define NV40TCL_VTX_ATTR_4UB_Y_SHIFT 8 +#define NV40TCL_VTX_ATTR_4UB_Y_MASK 0x0000ff00 +#define NV40TCL_VTX_ATTR_4UB_Z_SHIFT 16 +#define NV40TCL_VTX_ATTR_4UB_Z_MASK 0x00ff0000 +#define NV40TCL_VTX_ATTR_4UB_W_SHIFT 24 +#define NV40TCL_VTX_ATTR_4UB_W_MASK 0xff000000 +#define NV40TCL_VTX_ATTR_4I_XY(x) (0x00001980+((x)*8)) +#define NV40TCL_VTX_ATTR_4I_XY__SIZE 0x00000010 +#define NV40TCL_VTX_ATTR_4I_XY_X_SHIFT 0 +#define NV40TCL_VTX_ATTR_4I_XY_X_MASK 0x0000ffff +#define NV40TCL_VTX_ATTR_4I_XY_Y_SHIFT 16 +#define NV40TCL_VTX_ATTR_4I_XY_Y_MASK 0xffff0000 +#define NV40TCL_VTX_ATTR_4I_ZW(x) (0x00001984+((x)*8)) +#define NV40TCL_VTX_ATTR_4I_ZW__SIZE 0x00000010 +#define NV40TCL_VTX_ATTR_4I_ZW_Z_SHIFT 0 +#define NV40TCL_VTX_ATTR_4I_ZW_Z_MASK 0x0000ffff +#define NV40TCL_VTX_ATTR_4I_ZW_W_SHIFT 16 +#define NV40TCL_VTX_ATTR_4I_ZW_W_MASK 0xffff0000 +#define NV40TCL_TEX_OFFSET(x) (0x00001a00+((x)*32)) +#define NV40TCL_TEX_OFFSET__SIZE 0x00000010 +#define NV40TCL_TEX_FORMAT(x) (0x00001a04+((x)*32)) +#define NV40TCL_TEX_FORMAT__SIZE 0x00000010 +#define NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT 16 +#define NV40TCL_TEX_FORMAT_MIPMAP_COUNT_MASK 0x000f0000 +#define NV40TCL_TEX_FORMAT_RECT (1 << 14) +#define NV40TCL_TEX_FORMAT_LINEAR (1 << 13) +#define NV40TCL_TEX_FORMAT_FORMAT_SHIFT 8 +#define NV40TCL_TEX_FORMAT_FORMAT_MASK 0x00001f00 +#define NV40TCL_TEX_FORMAT_FORMAT_L8 0x00000100 +#define NV40TCL_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000200 +#define NV40TCL_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000300 +#define NV40TCL_TEX_FORMAT_FORMAT_R5G6B5 0x00000400 +#define NV40TCL_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000500 +#define NV40TCL_TEX_FORMAT_FORMAT_DXT1 0x00000600 +#define NV40TCL_TEX_FORMAT_FORMAT_DXT3 0x00000700 +#define NV40TCL_TEX_FORMAT_FORMAT_DXT5 0x00000800 +#define NV40TCL_TEX_FORMAT_FORMAT_A8L8 0x00000b00 +#define NV40TCL_TEX_FORMAT_FORMAT_Z24 0x00001000 +#define NV40TCL_TEX_FORMAT_FORMAT_Z16 0x00001200 +#define NV40TCL_TEX_FORMAT_FORMAT_A16 0x00001400 +#define NV40TCL_TEX_FORMAT_FORMAT_HILO8 0x00001800 +#define NV40TCL_TEX_FORMAT_FORMAT_RGBA16F 0x00001a00 +#define NV40TCL_TEX_FORMAT_FORMAT_RGBA32F 0x00001b00 +#define NV40TCL_TEX_FORMAT_DIMS_SHIFT 4 +#define NV40TCL_TEX_FORMAT_DIMS_MASK 0x000000f0 +#define NV40TCL_TEX_FORMAT_DIMS_1D 0x00000010 +#define NV40TCL_TEX_FORMAT_DIMS_2D 0x00000020 +#define NV40TCL_TEX_FORMAT_DIMS_3D 0x00000030 +#define NV40TCL_TEX_FORMAT_NO_BORDER (1 << 3) +#define NV40TCL_TEX_FORMAT_CUBIC (1 << 2) +#define NV40TCL_TEX_FORMAT_DMA1 (1 << 1) +#define NV40TCL_TEX_FORMAT_DMA0 (1 << 0) +#define NV40TCL_TEX_WRAP(x) (0x00001a08+((x)*32)) +#define NV40TCL_TEX_WRAP__SIZE 0x00000010 +#define NV40TCL_TEX_WRAP_S_SHIFT 0 +#define NV40TCL_TEX_WRAP_S_MASK 0x000000ff +#define NV40TCL_TEX_WRAP_S_REPEAT 0x00000001 +#define NV40TCL_TEX_WRAP_S_MIRRORED_REPEAT 0x00000002 +#define NV40TCL_TEX_WRAP_S_CLAMP_TO_EDGE 0x00000003 +#define NV40TCL_TEX_WRAP_S_CLAMP_TO_BORDER 0x00000004 +#define NV40TCL_TEX_WRAP_S_CLAMP 0x00000005 +#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_EDGE 0x00000006 +#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_BORDER 0x00000007 +#define NV40TCL_TEX_WRAP_S_MIRROR_CLAMP 0x00000008 +#define NV40TCL_TEX_WRAP_T_SHIFT 8 +#define NV40TCL_TEX_WRAP_T_MASK 0x0000ff00 +#define NV40TCL_TEX_WRAP_T_REPEAT 0x00000100 +#define NV40TCL_TEX_WRAP_T_MIRRORED_REPEAT 0x00000200 +#define NV40TCL_TEX_WRAP_T_CLAMP_TO_EDGE 0x00000300 +#define NV40TCL_TEX_WRAP_T_CLAMP_TO_BORDER 0x00000400 +#define NV40TCL_TEX_WRAP_T_CLAMP 0x00000500 +#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP_TO_EDGE 0x00000600 +#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP_TO_BORDER 0x00000700 +#define NV40TCL_TEX_WRAP_T_MIRROR_CLAMP 0x00000800 +#define NV40TCL_TEX_WRAP_R_SHIFT 16 +#define NV40TCL_TEX_WRAP_R_MASK 0x00ff0000 +#define NV40TCL_TEX_WRAP_R_REPEAT 0x00010000 +#define NV40TCL_TEX_WRAP_R_MIRRORED_REPEAT 0x00020000 +#define NV40TCL_TEX_WRAP_R_CLAMP_TO_EDGE 0x00030000 +#define NV40TCL_TEX_WRAP_R_CLAMP_TO_BORDER 0x00040000 +#define NV40TCL_TEX_WRAP_R_CLAMP 0x00050000 +#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP_TO_EDGE 0x00060000 +#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP_TO_BORDER 0x00070000 +#define NV40TCL_TEX_WRAP_R_MIRROR_CLAMP 0x00080000 +#define NV40TCL_TEX_WRAP_RCOMP_SHIFT 28 +#define NV40TCL_TEX_WRAP_RCOMP_MASK 0xf0000000 +#define NV40TCL_TEX_WRAP_RCOMP_NEVER 0x00000000 +#define NV40TCL_TEX_WRAP_RCOMP_GREATER 0x10000000 +#define NV40TCL_TEX_WRAP_RCOMP_EQUAL 0x20000000 +#define NV40TCL_TEX_WRAP_RCOMP_GEQUAL 0x30000000 +#define NV40TCL_TEX_WRAP_RCOMP_LESS 0x40000000 +#define NV40TCL_TEX_WRAP_RCOMP_NOTEQUAL 0x50000000 +#define NV40TCL_TEX_WRAP_RCOMP_LEQUAL 0x60000000 +#define NV40TCL_TEX_WRAP_RCOMP_ALWAYS 0x70000000 +#define NV40TCL_TEX_ENABLE(x) (0x00001a0c+((x)*32)) +#define NV40TCL_TEX_ENABLE__SIZE 0x00000010 +#define NV40TCL_TEX_ENABLE_ENABLE (1 << 31) +#define NV40TCL_TEX_ENABLE_ANISO_SHIFT 4 +#define NV40TCL_TEX_ENABLE_ANISO_MASK 0x000000f0 +#define NV40TCL_TEX_ENABLE_ANISO_NONE 0x00000000 +#define NV40TCL_TEX_ENABLE_ANISO_2X 0x00000010 +#define NV40TCL_TEX_ENABLE_ANISO_4X 0x00000020 +#define NV40TCL_TEX_ENABLE_ANISO_6X 0x00000030 +#define NV40TCL_TEX_ENABLE_ANISO_8X 0x00000040 +#define NV40TCL_TEX_ENABLE_ANISO_10X 0x00000050 +#define NV40TCL_TEX_ENABLE_ANISO_12X 0x00000060 +#define NV40TCL_TEX_ENABLE_ANISO_16X 0x00000070 +#define NV40TCL_TEX_SWIZZLE(x) (0x00001a10+((x)*32)) +#define NV40TCL_TEX_SWIZZLE__SIZE 0x00000010 +#define NV40TCL_TEX_SWIZZLE_S0_X_SHIFT 14 +#define NV40TCL_TEX_SWIZZLE_S0_X_MASK 0x0000c000 +#define NV40TCL_TEX_SWIZZLE_S0_X_ZERO 0x00000000 +#define NV40TCL_TEX_SWIZZLE_S0_X_ONE 0x00004000 +#define NV40TCL_TEX_SWIZZLE_S0_X_S1 0x00008000 +#define NV40TCL_TEX_SWIZZLE_S0_Y_SHIFT 12 +#define NV40TCL_TEX_SWIZZLE_S0_Y_MASK 0x00003000 +#define NV40TCL_TEX_SWIZZLE_S0_Y_ZERO 0x00000000 +#define NV40TCL_TEX_SWIZZLE_S0_Y_ONE 0x00001000 +#define NV40TCL_TEX_SWIZZLE_S0_Y_S1 0x00002000 +#define NV40TCL_TEX_SWIZZLE_S0_Z_SHIFT 10 +#define NV40TCL_TEX_SWIZZLE_S0_Z_MASK 0x00000c00 +#define NV40TCL_TEX_SWIZZLE_S0_Z_ZERO 0x00000000 +#define NV40TCL_TEX_SWIZZLE_S0_Z_ONE 0x00000400 +#define NV40TCL_TEX_SWIZZLE_S0_Z_S1 0x00000800 +#define NV40TCL_TEX_SWIZZLE_S0_W_SHIFT 8 +#define NV40TCL_TEX_SWIZZLE_S0_W_MASK 0x00000300 +#define NV40TCL_TEX_SWIZZLE_S0_W_ZERO 0x00000000 +#define NV40TCL_TEX_SWIZZLE_S0_W_ONE 0x00000100 +#define NV40TCL_TEX_SWIZZLE_S0_W_S1 0x00000200 +#define NV40TCL_TEX_SWIZZLE_S1_X_SHIFT 6 +#define NV40TCL_TEX_SWIZZLE_S1_X_MASK 0x000000c0 +#define NV40TCL_TEX_SWIZZLE_S1_X_W 0x00000000 +#define NV40TCL_TEX_SWIZZLE_S1_X_Z 0x00000040 +#define NV40TCL_TEX_SWIZZLE_S1_X_Y 0x00000080 +#define NV40TCL_TEX_SWIZZLE_S1_X_X 0x000000c0 +#define NV40TCL_TEX_SWIZZLE_S1_Y_SHIFT 4 +#define NV40TCL_TEX_SWIZZLE_S1_Y_MASK 0x00000030 +#define NV40TCL_TEX_SWIZZLE_S1_Y_W 0x00000000 +#define NV40TCL_TEX_SWIZZLE_S1_Y_Z 0x00000010 +#define NV40TCL_TEX_SWIZZLE_S1_Y_Y 0x00000020 +#define NV40TCL_TEX_SWIZZLE_S1_Y_X 0x00000030 +#define NV40TCL_TEX_SWIZZLE_S1_Z_SHIFT 2 +#define NV40TCL_TEX_SWIZZLE_S1_Z_MASK 0x0000000c +#define NV40TCL_TEX_SWIZZLE_S1_Z_W 0x00000000 +#define NV40TCL_TEX_SWIZZLE_S1_Z_Z 0x00000004 +#define NV40TCL_TEX_SWIZZLE_S1_Z_Y 0x00000008 +#define NV40TCL_TEX_SWIZZLE_S1_Z_X 0x0000000c +#define NV40TCL_TEX_SWIZZLE_S1_W_SHIFT 0 +#define NV40TCL_TEX_SWIZZLE_S1_W_MASK 0x00000003 +#define NV40TCL_TEX_SWIZZLE_S1_W_W 0x00000000 +#define NV40TCL_TEX_SWIZZLE_S1_W_Z 0x00000001 +#define NV40TCL_TEX_SWIZZLE_S1_W_Y 0x00000002 +#define NV40TCL_TEX_SWIZZLE_S1_W_X 0x00000003 +#define NV40TCL_TEX_FILTER(x) (0x00001a14+((x)*32)) +#define NV40TCL_TEX_FILTER__SIZE 0x00000010 +#define NV40TCL_TEX_FILTER_SIGNED_ALPHA (1 << 31) +#define NV40TCL_TEX_FILTER_SIGNED_RED (1 << 30) +#define NV40TCL_TEX_FILTER_SIGNED_GREEN (1 << 29) +#define NV40TCL_TEX_FILTER_SIGNED_BLUE (1 << 28) +#define NV40TCL_TEX_FILTER_MIN_SHIFT 16 +#define NV40TCL_TEX_FILTER_MIN_MASK 0x000f0000 +#define NV40TCL_TEX_FILTER_MIN_NEAREST 0x00010000 +#define NV40TCL_TEX_FILTER_MIN_LINEAR 0x00020000 +#define NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_NEAREST 0x00030000 +#define NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_NEAREST 0x00040000 +#define NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_LINEAR 0x00050000 +#define NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_LINEAR 0x00060000 +#define NV40TCL_TEX_FILTER_MAG_SHIFT 24 +#define NV40TCL_TEX_FILTER_MAG_MASK 0x0f000000 +#define NV40TCL_TEX_FILTER_MAG_NEAREST 0x01000000 +#define NV40TCL_TEX_FILTER_MAG_LINEAR 0x02000000 +#define NV40TCL_TEX_SIZE0(x) (0x00001a18+((x)*32)) +#define NV40TCL_TEX_SIZE0__SIZE 0x00000010 +#define NV40TCL_TEX_SIZE0_H_SHIFT 0 +#define NV40TCL_TEX_SIZE0_H_MASK 0x0000ffff +#define NV40TCL_TEX_SIZE0_W_SHIFT 16 +#define NV40TCL_TEX_SIZE0_W_MASK 0xffff0000 +#define NV40TCL_TEX_BORDER_COLOR(x) (0x00001a1c+((x)*32)) +#define NV40TCL_TEX_BORDER_COLOR__SIZE 0x00000010 +#define NV40TCL_TEX_BORDER_COLOR_B_SHIFT 0 +#define NV40TCL_TEX_BORDER_COLOR_B_MASK 0x000000ff +#define NV40TCL_TEX_BORDER_COLOR_G_SHIFT 8 +#define NV40TCL_TEX_BORDER_COLOR_G_MASK 0x0000ff00 +#define NV40TCL_TEX_BORDER_COLOR_R_SHIFT 16 +#define NV40TCL_TEX_BORDER_COLOR_R_MASK 0x00ff0000 +#define NV40TCL_TEX_BORDER_COLOR_A_SHIFT 24 +#define NV40TCL_TEX_BORDER_COLOR_A_MASK 0xff000000 +#define NV40TCL_VTX_ATTR_4F_X(x) (0x00001c00+((x)*16)) +#define NV40TCL_VTX_ATTR_4F_X__SIZE 0x00000010 +#define NV40TCL_VTX_ATTR_4F_Y(x) (0x00001c04+((x)*16)) +#define NV40TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 +#define NV40TCL_VTX_ATTR_4F_Z(x) (0x00001c08+((x)*16)) +#define NV40TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 +#define NV40TCL_VTX_ATTR_4F_W(x) (0x00001c0c+((x)*16)) +#define NV40TCL_VTX_ATTR_4F_W__SIZE 0x00000010 +#define NV40TCL_FP_CONTROL 0x00001d60 +#define NV40TCL_FP_CONTROL_TEMP_COUNT_SHIFT 24 +#define NV40TCL_FP_CONTROL_TEMP_COUNT_MASK 0xff000000 +#define NV40TCL_FP_CONTROL_KIL (1 << 7) +#define NV40TCL_MULTISAMPLE_CONTROL 0x00001d7c +#define NV40TCL_CLEAR_VALUE_DEPTH 0x00001d8c +#define NV40TCL_CLEAR_VALUE_COLOR 0x00001d90 +#define NV40TCL_CLEAR_BUFFERS 0x00001d94 +#define NV40TCL_CLEAR_BUFFERS_COLOR_A (1 << 7) +#define NV40TCL_CLEAR_BUFFERS_COLOR_B (1 << 6) +#define NV40TCL_CLEAR_BUFFERS_COLOR_G (1 << 5) +#define NV40TCL_CLEAR_BUFFERS_COLOR_R (1 << 4) +#define NV40TCL_CLEAR_BUFFERS_STENCIL (1 << 1) +#define NV40TCL_CLEAR_BUFFERS_DEPTH (1 << 0) +#define NV40TCL_LINE_STIPPLE_ENABLE 0x00001db4 +#define NV40TCL_LINE_STIPPLE_PATTERN 0x00001db8 +#define NV40TCL_LINE_STIPPLE_PATTERN_FACTOR_SHIFT 0 +#define NV40TCL_LINE_STIPPLE_PATTERN_FACTOR_MASK 0x0000ffff +#define NV40TCL_LINE_STIPPLE_PATTERN_PATTERN_SHIFT 16 +#define NV40TCL_LINE_STIPPLE_PATTERN_PATTERN_MASK 0xffff0000 +#define NV40TCL_VTX_ATTR_1F(x) (0x00001e40+((x)*4)) +#define NV40TCL_VTX_ATTR_1F__SIZE 0x00000010 +#define NV40TCL_VP_UPLOAD_FROM_ID 0x00001e9c +#define NV40TCL_VP_START_FROM_ID 0x00001ea0 +#define NV40TCL_POINT_SIZE 0x00001ee0 +#define NV40TCL_POINT_SPRITE 0x00001ee8 +#define NV40TCL_VP_UPLOAD_CONST_ID 0x00001efc +#define NV40TCL_VP_UPLOAD_CONST_X(x) (0x00001f00+((x)*16)) +#define NV40TCL_VP_UPLOAD_CONST_X__SIZE 0x00000004 +#define NV40TCL_VP_UPLOAD_CONST_Y(x) (0x00001f04+((x)*16)) +#define NV40TCL_VP_UPLOAD_CONST_Y__SIZE 0x00000004 +#define NV40TCL_VP_UPLOAD_CONST_Z(x) (0x00001f08+((x)*16)) +#define NV40TCL_VP_UPLOAD_CONST_Z__SIZE 0x00000004 +#define NV40TCL_VP_UPLOAD_CONST_W(x) (0x00001f0c+((x)*16)) +#define NV40TCL_VP_UPLOAD_CONST_W__SIZE 0x00000004 +#define NV40TCL_TEX_CACHE_CTL 0x00001fd8 +#define NV40TCL_VP_ATTRIB_EN 0x00001ff0 +#define NV40TCL_VP_RESULT_EN 0x00001ff4 + + +#define NV44TCL 0x00004497 + + + +#define NV50_2D 0x0000502d + +#define NV50_2D_NOP 0x00000100 +#define NV50_2D_NOTIFY 0x00000104 +#define NV50_2D_DMA_NOTIFY 0x00000180 +#define NV50_2D_DMA_IN_MEMORY0 0x00000184 +#define NV50_2D_DMA_IN_MEMORY1 0x00000188 +#define NV50_2D_DMA_IN_MEMORY2 0x0000018c +#define NV50_2D_DST_FORMAT 0x00000200 +#define NV50_2D_DST_FORMAT_32BPP 0x000000cf +#define NV50_2D_DST_FORMAT_24BPP 0x000000e6 +#define NV50_2D_DST_FORMAT_16BPP 0x000000e8 +#define NV50_2D_DST_FORMAT_8BPP 0x000000f3 +#define NV50_2D_DST_FORMAT_15BPP 0x000000f8 +#define NV50_2D_DST_PITCH 0x00000214 +#define NV50_2D_DST_WIDTH 0x00000218 +#define NV50_2D_DST_HEIGHT 0x0000021c +#define NV50_2D_DST_ADDRESS_HIGH 0x00000220 +#define NV50_2D_DST_ADDRESS_LOW 0x00000224 +#define NV50_2D_SRC_FORMAT 0x00000230 +#define NV50_2D_SRC_FORMAT_32BPP 0x000000cf +#define NV50_2D_SRC_FORMAT_24BPP 0x000000e6 +#define NV50_2D_SRC_FORMAT_16BPP 0x000000e8 +#define NV50_2D_SRC_FORMAT_8BPP 0x000000f3 +#define NV50_2D_SRC_FORMAT_15BPP 0x000000f8 +#define NV50_2D_SRC_PITCH 0x00000244 +#define NV50_2D_SRC_WIDTH 0x00000248 +#define NV50_2D_SRC_HEIGHT 0x0000024c +#define NV50_2D_SRC_ADDRESS_HIGH 0x00000250 +#define NV50_2D_SRC_ADDRESS_LOW 0x00000254 +#define NV50_2D_CLIP_X 0x00000280 +#define NV50_2D_CLIP_Y 0x00000284 +#define NV50_2D_CLIP_Z 0x00000288 +#define NV50_2D_CLIP_W 0x0000028c +#define NV50_2D_ROP 0x000002a0 +#define NV50_2D_OPERATION 0x000002ac +#define NV50_2D_OPERATION_SRCCOPY_AND 0x00000000 +#define NV50_2D_OPERATION_ROP_AND 0x00000001 +#define NV50_2D_OPERATION_BLEND_AND 0x00000002 +#define NV50_2D_OPERATION_SRCCOPY 0x00000003 +#define NV50_2D_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV50_2D_OPERATION_BLEND_PREMULT 0x00000005 +#define NV50_2D_PATTERN_FORMAT 0x000002e8 +#define NV50_2D_PATTERN_FORMAT_16BPP 0x00000000 +#define NV50_2D_PATTERN_FORMAT_15BPP 0x00000001 +#define NV50_2D_PATTERN_FORMAT_32BPP 0x00000002 +#define NV50_2D_PATTERN_FORMAT_8BPP 0x00000003 +#define NV50_2D_PATTERN_COLOR(x) (0x000002f0+((x)*4)) +#define NV50_2D_PATTERN_COLOR__SIZE 0x00000002 +#define NV50_2D_PATTERN_BITMAP(x) (0x000002f8+((x)*4)) +#define NV50_2D_PATTERN_BITMAP__SIZE 0x00000002 +#define NV50_2D_RECT_FORMAT 0x00000584 +#define NV50_2D_RECT_FORMAT_32BPP 0x000000cf +#define NV50_2D_RECT_FORMAT_24BPP 0x000000e6 +#define NV50_2D_RECT_FORMAT_16BPP 0x000000e8 +#define NV50_2D_RECT_FORMAT_8BPP 0x000000f3 +#define NV50_2D_RECT_FORMAT_15BPP 0x000000f8 +#define NV50_2D_RECT_COLOR 0x00000588 +#define NV50_2D_RECT_X1 0x00000600 +#define NV50_2D_RECT_Y1 0x00000604 +#define NV50_2D_RECT_X2 0x00000608 +#define NV50_2D_RECT_Y2 0x0000060c +#define NV50_2D_SIFC_UNK0800 0x00000800 +#define NV50_2D_SIFC_FORMAT 0x00000804 +#define NV50_2D_SIFC_FORMAT_32BPP 0x000000cf +#define NV50_2D_SIFC_FORMAT_24BPP 0x000000e6 +#define NV50_2D_SIFC_FORMAT_16BPP 0x000000e8 +#define NV50_2D_SIFC_FORMAT_8BPP 0x000000f3 +#define NV50_2D_SIFC_FORMAT_15BPP 0x000000f8 +#define NV50_2D_SIFC_WIDTH 0x00000838 +#define NV50_2D_SIFC_HEIGHT 0x0000083c +#define NV50_2D_SIFC_SCALE_UNK0840 0x00000840 +#define NV50_2D_SIFC_SCALE_UNK0844 0x00000844 +#define NV50_2D_SIFC_SCALE_UNK0848 0x00000848 +#define NV50_2D_SIFC_SCALE_UNK084C 0x0000084c +#define NV50_2D_SIFC_UNK0850 0x00000850 +#define NV50_2D_SIFC_DST_X 0x00000854 +#define NV50_2D_SIFC_UNK0858 0x00000858 +#define NV50_2D_SIFC_DST_Y 0x0000085c +#define NV50_2D_SIFC_DATA 0x00000860 +#define NV50_2D_BLIT_DST_X 0x000008b0 +#define NV50_2D_BLIT_DST_Y 0x000008b4 +#define NV50_2D_BLIT_DST_W 0x000008b8 +#define NV50_2D_BLIT_DST_H 0x000008bc +#define NV50_2D_BLIT_SRC_X 0x000008d4 +#define NV50_2D_BLIT_SRC_Y 0x000008dc + + +#define NV50_MEMORY_TO_MEMORY_FORMAT 0x00005039 + +#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH 0x00000238 +#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT_HIGH 0x0000023c + + +#define NV50TCL 0x00005097 + +#define NV50TCL_NOP 0x00000100 +#define NV50TCL_NOTIFY 0x00000104 +#define NV50TCL_DMA_NOTIFY 0x00000180 +#define NV50TCL_DMA_UNK0(x) (0x00000184+((x)*4)) +#define NV50TCL_DMA_UNK0__SIZE 0x0000000b +#define NV50TCL_DMA_UNK1(x) (0x000001c0+((x)*4)) +#define NV50TCL_DMA_UNK1__SIZE 0x00000008 +#define NV50TCL_RT_ADDRESS_HIGH(x) (0x00000200+((x)*32)) +#define NV50TCL_RT_ADDRESS_HIGH__SIZE 0x00000008 +#define NV50TCL_RT_ADDRESS_LOW(x) (0x00000204+((x)*32)) +#define NV50TCL_RT_ADDRESS_LOW__SIZE 0x00000008 +#define NV50TCL_RT_FORMAT(x) (0x00000208+((x)*32)) +#define NV50TCL_RT_FORMAT__SIZE 0x00000008 +#define NV50TCL_RT_FORMAT_32BPP 0x000000cf +#define NV50TCL_RT_FORMAT_24BPP 0x000000e6 +#define NV50TCL_RT_FORMAT_16BPP 0x000000e8 +#define NV50TCL_RT_FORMAT_8BPP 0x000000f3 +#define NV50TCL_RT_FORMAT_15BPP 0x000000f8 +#define NV50TCL_RT_TILE_UNK(x) (0x0000020c+((x)*32)) +#define NV50TCL_RT_TILE_UNK__SIZE 0x00000008 +#define NV50TCL_RT_UNK4(x) (0x00000210+((x)*32)) +#define NV50TCL_RT_UNK4__SIZE 0x00000008 +#define NV50TCL_VTX_ATTR_1F(x) (0x00000300+((x)*4)) +#define NV50TCL_VTX_ATTR_1F__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_2F_X(x) (0x00000380+((x)*8)) +#define NV50TCL_VTX_ATTR_2F_X__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_2F_Y(x) (0x00000384+((x)*8)) +#define NV50TCL_VTX_ATTR_2F_Y__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_3F_X(x) (0x00000400+((x)*16)) +#define NV50TCL_VTX_ATTR_3F_X__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_3F_Y(x) (0x00000404+((x)*16)) +#define NV50TCL_VTX_ATTR_3F_Y__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_3F_Z(x) (0x00000408+((x)*16)) +#define NV50TCL_VTX_ATTR_3F_Z__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_3F_W(x) (0x0000040c+((x)*16)) +#define NV50TCL_VTX_ATTR_3F_W__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_4F_X(x) (0x00000500+((x)*16)) +#define NV50TCL_VTX_ATTR_4F_X__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_4F_Y(x) (0x00000504+((x)*16)) +#define NV50TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_4F_Z(x) (0x00000508+((x)*16)) +#define NV50TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_4F_W(x) (0x0000050c+((x)*16)) +#define NV50TCL_VTX_ATTR_4F_W__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_2I(x) (0x00000680+((x)*4)) +#define NV50TCL_VTX_ATTR_2I__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_2I_X_SHIFT 0 +#define NV50TCL_VTX_ATTR_2I_X_MASK 0x0000ffff +#define NV50TCL_VTX_ATTR_2I_Y_SHIFT 16 +#define NV50TCL_VTX_ATTR_2I_Y_MASK 0xffff0000 +#define NV50TCL_VTX_ATTR_4I_0(x) (0x00000700+((x)*8)) +#define NV50TCL_VTX_ATTR_4I_0__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_4I_0_X_SHIFT 0 +#define NV50TCL_VTX_ATTR_4I_0_X_MASK 0x0000ffff +#define NV50TCL_VTX_ATTR_4I_0_Y_SHIFT 16 +#define NV50TCL_VTX_ATTR_4I_0_Y_MASK 0xffff0000 +#define NV50TCL_VTX_ATTR_4I_1(x) (0x00000704+((x)*8)) +#define NV50TCL_VTX_ATTR_4I_1__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_4I_1_Z_SHIFT 0 +#define NV50TCL_VTX_ATTR_4I_1_Z_MASK 0x0000ffff +#define NV50TCL_VTX_ATTR_4I_1_W_SHIFT 16 +#define NV50TCL_VTX_ATTR_4I_1_W_MASK 0xffff0000 +#define NV50TCL_VTX_ATTR_4NI_0(x) (0x00000780+((x)*8)) +#define NV50TCL_VTX_ATTR_4NI_0__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_4NI_0_X_SHIFT 0 +#define NV50TCL_VTX_ATTR_4NI_0_X_MASK 0x0000ffff +#define NV50TCL_VTX_ATTR_4NI_0_Y_SHIFT 16 +#define NV50TCL_VTX_ATTR_4NI_0_Y_MASK 0xffff0000 +#define NV50TCL_VTX_ATTR_4NI_1(x) (0x00000784+((x)*8)) +#define NV50TCL_VTX_ATTR_4NI_1__SIZE 0x00000010 +#define NV50TCL_VTX_ATTR_4NI_1_Z_SHIFT 0 +#define NV50TCL_VTX_ATTR_4NI_1_Z_MASK 0x0000ffff +#define NV50TCL_VTX_ATTR_4NI_1_W_SHIFT 16 +#define NV50TCL_VTX_ATTR_4NI_1_W_MASK 0xffff0000 +#define NV50TCL_VERTEX_ARRAY_FORMAT(x) (0x00000900+((x)*16)) +#define NV50TCL_VERTEX_ARRAY_FORMAT__SIZE 0x00000010 +#define NV50TCL_VIEWPORT_UNK0(x) (0x00000a00+((x)*4)) +#define NV50TCL_VIEWPORT_UNK0__SIZE 0x00000003 +#define NV50TCL_VIEWPORT_UNK1(x) (0x00000a0c+((x)*4)) +#define NV50TCL_VIEWPORT_UNK1__SIZE 0x00000003 +#define NV50TCL_VIEWPORT_HORIZ 0x00000c00 +#define NV50TCL_VIEWPORT_HORIZ_X_SHIFT 0 +#define NV50TCL_VIEWPORT_HORIZ_X_MASK 0x0000ffff +#define NV50TCL_VIEWPORT_HORIZ_W_SHIFT 16 +#define NV50TCL_VIEWPORT_HORIZ_W_MASK 0xffff0000 +#define NV50TCL_VIEWPORT_VERT 0x00000c04 +#define NV50TCL_VIEWPORT_VERT_Y_SHIFT 0 +#define NV50TCL_VIEWPORT_VERT_Y_MASK 0x0000ffff +#define NV50TCL_VIEWPORT_VERT_H_SHIFT 16 +#define NV50TCL_VIEWPORT_VERT_H_MASK 0xffff0000 +#define NV50TCL_DEPTH_RANGE_NEAR 0x00000c08 +#define NV50TCL_DEPTH_RANGE_FAR 0x00000c0c +#define NV50TCL_VIEWPORT_CLIP_HORIZ(x) (0x00000d00+((x)*8)) +#define NV50TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 +#define NV50TCL_VIEWPORT_CLIP_VERT(x) (0x00000d04+((x)*8)) +#define NV50TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 +#define NV50TCL_VERTEX_BUFFER_FIRST 0x00000d74 +#define NV50TCL_VERTEX_BUFFER_COUNT 0x00000d78 +#define NV50TCL_CLEAR_COLOR(x) (0x00000d80+((x)*4)) +#define NV50TCL_CLEAR_COLOR__SIZE 0x00000004 +#define NV50TCL_CLEAR_DEPTH 0x00000d90 +#define NV50TCL_CLEAR_STENCIL 0x00000da0 +#define NV50TCL_POLYGON_MODE_FRONT 0x00000dac +#define NV50TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 +#define NV50TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 +#define NV50TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 +#define NV50TCL_POLYGON_MODE_BACK 0x00000db0 +#define NV50TCL_POLYGON_MODE_BACK_POINT 0x00001b00 +#define NV50TCL_POLYGON_MODE_BACK_LINE 0x00001b01 +#define NV50TCL_POLYGON_MODE_BACK_FILL 0x00001b02 +#define NV50TCL_POLYGON_SMOOTH_ENABLE 0x00000db4 +#define NV50TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000dc0 +#define NV50TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000dc4 +#define NV50TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000dc8 +#define NV50TCL_SCISSOR_HORIZ 0x00000e04 +#define NV50TCL_SCISSOR_HORIZ_L_SHIFT 0 +#define NV50TCL_SCISSOR_HORIZ_L_MASK 0x0000ffff +#define NV50TCL_SCISSOR_HORIZ_R_SHIFT 16 +#define NV50TCL_SCISSOR_HORIZ_R_MASK 0xffff0000 +#define NV50TCL_SCISSOR_VERT 0x00000e08 +#define NV50TCL_SCISSOR_VERT_T_SHIFT 0 +#define NV50TCL_SCISSOR_VERT_T_MASK 0x0000ffff +#define NV50TCL_SCISSOR_VERT_B_SHIFT 16 +#define NV50TCL_SCISSOR_VERT_B_MASK 0xffff0000 +#define NV50TCL_CB_ADDR 0x00000f00 +#define NV50TCL_CB_ADDR_ID_SHIFT 8 +#define NV50TCL_CB_ADDR_ID_MASK 0xffffff00 +#define NV50TCL_CB_ADDR_BUFFER_SHIFT 0 +#define NV50TCL_CB_ADDR_BUFFER_MASK 0x000000ff +#define NV50TCL_CB_DATA(x) (0x00000f04+((x)*4)) +#define NV50TCL_CB_DATA__SIZE 0x00000010 +#define NV50TCL_STENCIL_FRONT_FUNC_REF 0x00000f54 +#define NV50TCL_STENCIL_FRONT_MASK 0x00000f58 +#define NV50TCL_STENCIL_FRONT_FUNC_MASK 0x00000f5c +#define NV50TCL_GP_ADDRESS_HIGH 0x00000f70 +#define NV50TCL_GP_ADDRESS_LOW 0x00000f74 +#define NV50TCL_VP_ADDRESS_HIGH 0x00000f7c +#define NV50TCL_VP_ADDRESS_LOW 0x00000f80 +#define NV50TCL_FP_ADDRESS_HIGH 0x00000fa4 +#define NV50TCL_FP_ADDRESS_LOW 0x00000fa8 +#define NV50TCL_ZETA_ADDRESS_HIGH 0x00000fe0 +#define NV50TCL_ZETA_ADDRESS_LOW 0x00000fe4 +#define NV50TCL_UNKFF4 0x00000ff4 +#define NV50TCL_UNKFF4_W_SHIFT 16 +#define NV50TCL_UNKFF4_W_MASK 0xffff0000 +#define NV50TCL_UNKFF8 0x00000ff8 +#define NV50TCL_UNKFF8_H_SHIFT 16 +#define NV50TCL_UNKFF8_H_MASK 0xffff0000 +#define NV50TCL_RT_HORIZ(x) (0x00001240+((x)*8)) +#define NV50TCL_RT_HORIZ__SIZE 0x00000008 +#define NV50TCL_RT_VERT(x) (0x00001244+((x)*8)) +#define NV50TCL_RT_VERT__SIZE 0x00000008 +#define NV50TCL_CB_DEF_ADDRESS_HIGH 0x00001280 +#define NV50TCL_CB_DEF_ADDRESS_LOW 0x00001284 +#define NV50TCL_CB_DEF_SET 0x00001288 +#define NV50TCL_CB_DEF_SET_SIZE_SHIFT 0 +#define NV50TCL_CB_DEF_SET_SIZE_MASK 0x0000ffff +#define NV50TCL_CB_DEF_SET_BUFFER_SHIFT 16 +#define NV50TCL_CB_DEF_SET_BUFFER_MASK 0xffff0000 +#define NV50TCL_DEPTH_TEST_ENABLE 0x000012cc +#define NV50TCL_SHADE_MODEL 0x000012d4 +#define NV50TCL_SHADE_MODEL_FLAT 0x00001d00 +#define NV50TCL_SHADE_MODEL_SMOOTH 0x00001d01 +#define NV50TCL_DEPTH_WRITE_ENABLE 0x000012e8 +#define NV50TCL_ALPHA_TEST_ENABLE 0x000012ec +#define NV50TCL_DEPTH_TEST_FUNC 0x0000130c +#define NV50TCL_DEPTH_TEST_FUNC_NEVER 0x00000200 +#define NV50TCL_DEPTH_TEST_FUNC_LESS 0x00000201 +#define NV50TCL_DEPTH_TEST_FUNC_EQUAL 0x00000202 +#define NV50TCL_DEPTH_TEST_FUNC_LEQUAL 0x00000203 +#define NV50TCL_DEPTH_TEST_FUNC_GREATER 0x00000204 +#define NV50TCL_DEPTH_TEST_FUNC_GREATER 0x00000204 +#define NV50TCL_DEPTH_TEST_FUNC_NOTEQUAL 0x00000205 +#define NV50TCL_DEPTH_TEST_FUNC_GEQUAL 0x00000206 +#define NV50TCL_DEPTH_TEST_FUNC_ALWAYS 0x00000207 +#define NV50TCL_ALPHA_TEST_REF 0x00001310 +#define NV50TCL_ALPHA_TEST_FUNC 0x00001314 +#define NV50TCL_ALPHA_TEST_FUNC_NEVER 0x00000200 +#define NV50TCL_ALPHA_TEST_FUNC_LESS 0x00000201 +#define NV50TCL_ALPHA_TEST_FUNC_EQUAL 0x00000202 +#define NV50TCL_ALPHA_TEST_FUNC_LEQUAL 0x00000203 +#define NV50TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 +#define NV50TCL_ALPHA_TEST_FUNC_GREATER 0x00000204 +#define NV50TCL_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205 +#define NV50TCL_ALPHA_TEST_FUNC_GEQUAL 0x00000206 +#define NV50TCL_ALPHA_TEST_FUNC_ALWAYS 0x00000207 +#define NV50TCL_BLEND_COLOR(x) (0x0000131c+((x)*4)) +#define NV50TCL_BLEND_COLOR__SIZE 0x00000004 +#define NV50TCL_BLEND_EQUATION_RGB 0x00001340 +#define NV50TCL_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006 +#define NV50TCL_BLEND_EQUATION_RGB_MIN 0x00008007 +#define NV50TCL_BLEND_EQUATION_RGB_MAX 0x00008008 +#define NV50TCL_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a +#define NV50TCL_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b +#define NV50TCL_BLEND_FUNC_SRC_RGB 0x00001344 +#define NV50TCL_BLEND_FUNC_SRC_RGB_ZERO 0x00000000 +#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE 0x00000001 +#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_COLOR 0x00000300 +#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA 0x00000302 +#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV50TCL_BLEND_FUNC_SRC_RGB_DST_ALPHA 0x00000304 +#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV50TCL_BLEND_FUNC_SRC_RGB_DST_COLOR 0x00000306 +#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_DST_COLOR 0x00000307 +#define NV50TCL_BLEND_FUNC_SRC_RGB_SRC_ALPHA_SATURATE 0x00000308 +#define NV50TCL_BLEND_FUNC_SRC_RGB_CONSTANT_COLOR 0x00008001 +#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV50TCL_BLEND_FUNC_SRC_RGB_CONSTANT_ALPHA 0x00008003 +#define NV50TCL_BLEND_FUNC_SRC_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV50TCL_BLEND_FUNC_DST_RGB 0x00001348 +#define NV50TCL_BLEND_FUNC_DST_RGB_ZERO 0x00000000 +#define NV50TCL_BLEND_FUNC_DST_RGB_ONE 0x00000001 +#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_COLOR 0x00000300 +#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA 0x00000302 +#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV50TCL_BLEND_FUNC_DST_RGB_DST_ALPHA 0x00000304 +#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV50TCL_BLEND_FUNC_DST_RGB_DST_COLOR 0x00000306 +#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_DST_COLOR 0x00000307 +#define NV50TCL_BLEND_FUNC_DST_RGB_SRC_ALPHA_SATURATE 0x00000308 +#define NV50TCL_BLEND_FUNC_DST_RGB_CONSTANT_COLOR 0x00008001 +#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV50TCL_BLEND_FUNC_DST_RGB_CONSTANT_ALPHA 0x00008003 +#define NV50TCL_BLEND_FUNC_DST_RGB_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV50TCL_BLEND_EQUATION_ALPHA 0x0000134c +#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006 +#define NV50TCL_BLEND_EQUATION_ALPHA_MIN 0x00008007 +#define NV50TCL_BLEND_EQUATION_ALPHA_MAX 0x00008008 +#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a +#define NV50TCL_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b +#define NV50TCL_BLEND_FUNC_SRC_ALPHA 0x00001350 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ZERO 0x00000000 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE 0x00000001 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_COLOR 0x00000300 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA 0x00000302 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_DST_ALPHA 0x00000304 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_DST_COLOR 0x00000306 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_DST_COLOR 0x00000307 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_SRC_ALPHA_SATURATE 0x00000308 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_COLOR 0x00008001 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_CONSTANT_ALPHA 0x00008003 +#define NV50TCL_BLEND_FUNC_SRC_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV50TCL_BLEND_FUNC_DST_ALPHA 0x00001358 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_ZERO 0x00000000 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE 0x00000001 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_COLOR 0x00000300 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA 0x00000302 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_DST_ALPHA 0x00000304 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_DST_COLOR 0x00000306 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_DST_COLOR 0x00000307 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_SRC_ALPHA_SATURATE 0x00000308 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_COLOR 0x00008001 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_CONSTANT_ALPHA 0x00008003 +#define NV50TCL_BLEND_FUNC_DST_ALPHA_ONE_MINUS_CONSTANT_ALPHA 0x00008004 +#define NV50TCL_BLEND_ENABLE(x) (0x00001360+((x)*4)) +#define NV50TCL_BLEND_ENABLE__SIZE 0x00000008 +#define NV50TCL_STENCIL_BACK_ENABLE 0x00001380 +#define NV50TCL_STENCIL_BACK_OP_FAIL 0x00001384 +#define NV50TCL_STENCIL_BACK_OP_FAIL_ZERO 0x00000000 +#define NV50TCL_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a +#define NV50TCL_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00 +#define NV50TCL_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01 +#define NV50TCL_STENCIL_BACK_OP_FAIL_INCR 0x00001e02 +#define NV50TCL_STENCIL_BACK_OP_FAIL_DECR 0x00001e03 +#define NV50TCL_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507 +#define NV50TCL_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508 +#define NV50TCL_STENCIL_BACK_OP_ZFAIL 0x00001388 +#define NV50TCL_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000 +#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a +#define NV50TCL_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00 +#define NV50TCL_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01 +#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02 +#define NV50TCL_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03 +#define NV50TCL_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV50TCL_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508 +#define NV50TCL_STENCIL_BACK_OP_ZPASS 0x0000138c +#define NV50TCL_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000 +#define NV50TCL_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a +#define NV50TCL_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00 +#define NV50TCL_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01 +#define NV50TCL_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02 +#define NV50TCL_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03 +#define NV50TCL_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV50TCL_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508 +#define NV50TCL_STENCIL_BACK_FUNC_FUNC 0x00001390 +#define NV50TCL_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200 +#define NV50TCL_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201 +#define NV50TCL_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202 +#define NV50TCL_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203 +#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 +#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204 +#define NV50TCL_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV50TCL_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206 +#define NV50TCL_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207 +#define NV50TCL_STENCIL_BACK_FUNC_REF 0x00001394 +#define NV50TCL_STENCIL_BACK_MASK 0x00001398 +#define NV50TCL_STENCIL_BACK_FUNC_MASK 0x0000139c +#define NV50TCL_LINE_WIDTH 0x000013b0 +#define NV50TCL_VP_START_ID 0x0000140c +#define NV50TCL_GP_START_ID 0x00001410 +#define NV50TCL_FP_START_ID 0x00001414 +#define NV50TCL_POINT_SIZE 0x00001518 +#define NV50TCL_TSC_ADDRESS_HIGH 0x0000155c +#define NV50TCL_TSC_ADDRESS_LOW 0x00001560 +#define NV50TCL_POLYGON_OFFSET_FACTOR 0x0000156c +#define NV50TCL_LINE_SMOOTH_ENABLE 0x00001570 +#define NV50TCL_TIC_ADDRESS_HIGH 0x00001574 +#define NV50TCL_TIC_ADDRESS_LOW 0x00001578 +#define NV50TCL_STENCIL_FRONT_ENABLE 0x00001594 +#define NV50TCL_STENCIL_FRONT_OP_FAIL 0x00001598 +#define NV50TCL_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000 +#define NV50TCL_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a +#define NV50TCL_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00 +#define NV50TCL_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01 +#define NV50TCL_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02 +#define NV50TCL_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03 +#define NV50TCL_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507 +#define NV50TCL_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508 +#define NV50TCL_STENCIL_FRONT_OP_ZFAIL 0x0000159c +#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000 +#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a +#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00 +#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01 +#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02 +#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03 +#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV50TCL_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508 +#define NV50TCL_STENCIL_FRONT_OP_ZPASS 0x000015a0 +#define NV50TCL_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000 +#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a +#define NV50TCL_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00 +#define NV50TCL_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01 +#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02 +#define NV50TCL_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03 +#define NV50TCL_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV50TCL_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508 +#define NV50TCL_STENCIL_FRONT_FUNC_FUNC 0x000015a4 +#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200 +#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201 +#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202 +#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203 +#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 +#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204 +#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206 +#define NV50TCL_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207 +#define NV50TCL_POLYGON_OFFSET_UNITS 0x000015bc +#define NV50TCL_VERTEX_BEGIN 0x000015dc +#define NV50TCL_VERTEX_BEGIN_POINTS 0x00000000 +#define NV50TCL_VERTEX_BEGIN_LINES 0x00000001 +#define NV50TCL_VERTEX_BEGIN_LINE_LOOP 0x00000002 +#define NV50TCL_VERTEX_BEGIN_LINE_STRIP 0x00000003 +#define NV50TCL_VERTEX_BEGIN_TRIANGLES 0x00000004 +#define NV50TCL_VERTEX_BEGIN_TRIANGLE_STRIP 0x00000005 +#define NV50TCL_VERTEX_BEGIN_TRIANGLE_FAN 0x00000006 +#define NV50TCL_VERTEX_BEGIN_QUADS 0x00000007 +#define NV50TCL_VERTEX_BEGIN_QUAD_STRIP 0x00000008 +#define NV50TCL_VERTEX_BEGIN_POLYGON 0x00000009 +#define NV50TCL_VERTEX_END 0x000015e0 +#define NV50TCL_VERTEX_DATA 0x00001640 +#define NV50TCL_VP_ATTR_EN_0 0x00001650 +#define NV50TCL_VP_ATTR_EN_0_7_SHIFT 28 +#define NV50TCL_VP_ATTR_EN_0_7_MASK 0xf0000000 +#define NV50TCL_VP_ATTR_EN_0_7_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_0_7_XNNN 0x10000000 +#define NV50TCL_VP_ATTR_EN_0_7_NYNN 0x20000000 +#define NV50TCL_VP_ATTR_EN_0_7_XYNN 0x30000000 +#define NV50TCL_VP_ATTR_EN_0_7_NNZN 0x40000000 +#define NV50TCL_VP_ATTR_EN_0_7_XNZN 0x50000000 +#define NV50TCL_VP_ATTR_EN_0_7_NYZN 0x60000000 +#define NV50TCL_VP_ATTR_EN_0_7_XYZN 0x70000000 +#define NV50TCL_VP_ATTR_EN_0_7_NNNW 0x80000000 +#define NV50TCL_VP_ATTR_EN_0_7_XNNW 0x90000000 +#define NV50TCL_VP_ATTR_EN_0_7_NYNW 0xa0000000 +#define NV50TCL_VP_ATTR_EN_0_7_XYNW 0xb0000000 +#define NV50TCL_VP_ATTR_EN_0_7_NNZW 0xc0000000 +#define NV50TCL_VP_ATTR_EN_0_7_XNZW 0xd0000000 +#define NV50TCL_VP_ATTR_EN_0_7_NYZW 0xe0000000 +#define NV50TCL_VP_ATTR_EN_0_7_XYZW 0xf0000000 +#define NV50TCL_VP_ATTR_EN_0_6_SHIFT 24 +#define NV50TCL_VP_ATTR_EN_0_6_MASK 0x0f000000 +#define NV50TCL_VP_ATTR_EN_0_6_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_0_6_XNNN 0x01000000 +#define NV50TCL_VP_ATTR_EN_0_6_NYNN 0x02000000 +#define NV50TCL_VP_ATTR_EN_0_6_XYNN 0x03000000 +#define NV50TCL_VP_ATTR_EN_0_6_NNZN 0x04000000 +#define NV50TCL_VP_ATTR_EN_0_6_XNZN 0x05000000 +#define NV50TCL_VP_ATTR_EN_0_6_NYZN 0x06000000 +#define NV50TCL_VP_ATTR_EN_0_6_XYZN 0x07000000 +#define NV50TCL_VP_ATTR_EN_0_6_NNNW 0x08000000 +#define NV50TCL_VP_ATTR_EN_0_6_XNNW 0x09000000 +#define NV50TCL_VP_ATTR_EN_0_6_NYNW 0x0a000000 +#define NV50TCL_VP_ATTR_EN_0_6_XYNW 0x0b000000 +#define NV50TCL_VP_ATTR_EN_0_6_NNZW 0x0c000000 +#define NV50TCL_VP_ATTR_EN_0_6_XNZW 0x0d000000 +#define NV50TCL_VP_ATTR_EN_0_6_NYZW 0x0e000000 +#define NV50TCL_VP_ATTR_EN_0_6_XYZW 0x0f000000 +#define NV50TCL_VP_ATTR_EN_0_5_SHIFT 20 +#define NV50TCL_VP_ATTR_EN_0_5_MASK 0x00f00000 +#define NV50TCL_VP_ATTR_EN_0_5_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_0_5_XNNN 0x00100000 +#define NV50TCL_VP_ATTR_EN_0_5_NYNN 0x00200000 +#define NV50TCL_VP_ATTR_EN_0_5_XYNN 0x00300000 +#define NV50TCL_VP_ATTR_EN_0_5_NNZN 0x00400000 +#define NV50TCL_VP_ATTR_EN_0_5_XNZN 0x00500000 +#define NV50TCL_VP_ATTR_EN_0_5_NYZN 0x00600000 +#define NV50TCL_VP_ATTR_EN_0_5_XYZN 0x00700000 +#define NV50TCL_VP_ATTR_EN_0_5_NNNW 0x00800000 +#define NV50TCL_VP_ATTR_EN_0_5_XNNW 0x00900000 +#define NV50TCL_VP_ATTR_EN_0_5_NYNW 0x00a00000 +#define NV50TCL_VP_ATTR_EN_0_5_XYNW 0x00b00000 +#define NV50TCL_VP_ATTR_EN_0_5_NNZW 0x00c00000 +#define NV50TCL_VP_ATTR_EN_0_5_XNZW 0x00d00000 +#define NV50TCL_VP_ATTR_EN_0_5_NYZW 0x00e00000 +#define NV50TCL_VP_ATTR_EN_0_5_XYZW 0x00f00000 +#define NV50TCL_VP_ATTR_EN_0_4_SHIFT 16 +#define NV50TCL_VP_ATTR_EN_0_4_MASK 0x000f0000 +#define NV50TCL_VP_ATTR_EN_0_4_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_0_4_XNNN 0x00010000 +#define NV50TCL_VP_ATTR_EN_0_4_NYNN 0x00020000 +#define NV50TCL_VP_ATTR_EN_0_4_XYNN 0x00030000 +#define NV50TCL_VP_ATTR_EN_0_4_NNZN 0x00040000 +#define NV50TCL_VP_ATTR_EN_0_4_XNZN 0x00050000 +#define NV50TCL_VP_ATTR_EN_0_4_NYZN 0x00060000 +#define NV50TCL_VP_ATTR_EN_0_4_XYZN 0x00070000 +#define NV50TCL_VP_ATTR_EN_0_4_NNNW 0x00080000 +#define NV50TCL_VP_ATTR_EN_0_4_XNNW 0x00090000 +#define NV50TCL_VP_ATTR_EN_0_4_NYNW 0x000a0000 +#define NV50TCL_VP_ATTR_EN_0_4_XYNW 0x000b0000 +#define NV50TCL_VP_ATTR_EN_0_4_NNZW 0x000c0000 +#define NV50TCL_VP_ATTR_EN_0_4_XNZW 0x000d0000 +#define NV50TCL_VP_ATTR_EN_0_4_NYZW 0x000e0000 +#define NV50TCL_VP_ATTR_EN_0_4_XYZW 0x000f0000 +#define NV50TCL_VP_ATTR_EN_0_3_SHIFT 12 +#define NV50TCL_VP_ATTR_EN_0_3_MASK 0x0000f000 +#define NV50TCL_VP_ATTR_EN_0_3_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_0_3_XNNN 0x00001000 +#define NV50TCL_VP_ATTR_EN_0_3_NYNN 0x00002000 +#define NV50TCL_VP_ATTR_EN_0_3_XYNN 0x00003000 +#define NV50TCL_VP_ATTR_EN_0_3_NNZN 0x00004000 +#define NV50TCL_VP_ATTR_EN_0_3_XNZN 0x00005000 +#define NV50TCL_VP_ATTR_EN_0_3_NYZN 0x00006000 +#define NV50TCL_VP_ATTR_EN_0_3_XYZN 0x00007000 +#define NV50TCL_VP_ATTR_EN_0_3_NNNW 0x00008000 +#define NV50TCL_VP_ATTR_EN_0_3_XNNW 0x00009000 +#define NV50TCL_VP_ATTR_EN_0_3_NYNW 0x0000a000 +#define NV50TCL_VP_ATTR_EN_0_3_XYNW 0x0000b000 +#define NV50TCL_VP_ATTR_EN_0_3_NNZW 0x0000c000 +#define NV50TCL_VP_ATTR_EN_0_3_XNZW 0x0000d000 +#define NV50TCL_VP_ATTR_EN_0_3_NYZW 0x0000e000 +#define NV50TCL_VP_ATTR_EN_0_3_XYZW 0x0000f000 +#define NV50TCL_VP_ATTR_EN_0_2_SHIFT 8 +#define NV50TCL_VP_ATTR_EN_0_2_MASK 0x00000f00 +#define NV50TCL_VP_ATTR_EN_0_2_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_0_2_XNNN 0x00000100 +#define NV50TCL_VP_ATTR_EN_0_2_NYNN 0x00000200 +#define NV50TCL_VP_ATTR_EN_0_2_XYNN 0x00000300 +#define NV50TCL_VP_ATTR_EN_0_2_NNZN 0x00000400 +#define NV50TCL_VP_ATTR_EN_0_2_XNZN 0x00000500 +#define NV50TCL_VP_ATTR_EN_0_2_NYZN 0x00000600 +#define NV50TCL_VP_ATTR_EN_0_2_XYZN 0x00000700 +#define NV50TCL_VP_ATTR_EN_0_2_NNNW 0x00000800 +#define NV50TCL_VP_ATTR_EN_0_2_XNNW 0x00000900 +#define NV50TCL_VP_ATTR_EN_0_2_NYNW 0x00000a00 +#define NV50TCL_VP_ATTR_EN_0_2_XYNW 0x00000b00 +#define NV50TCL_VP_ATTR_EN_0_2_NNZW 0x00000c00 +#define NV50TCL_VP_ATTR_EN_0_2_XNZW 0x00000d00 +#define NV50TCL_VP_ATTR_EN_0_2_NYZW 0x00000e00 +#define NV50TCL_VP_ATTR_EN_0_2_XYZW 0x00000f00 +#define NV50TCL_VP_ATTR_EN_0_1_SHIFT 4 +#define NV50TCL_VP_ATTR_EN_0_1_MASK 0x000000f0 +#define NV50TCL_VP_ATTR_EN_0_1_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_0_1_XNNN 0x00000010 +#define NV50TCL_VP_ATTR_EN_0_1_NYNN 0x00000020 +#define NV50TCL_VP_ATTR_EN_0_1_XYNN 0x00000030 +#define NV50TCL_VP_ATTR_EN_0_1_NNZN 0x00000040 +#define NV50TCL_VP_ATTR_EN_0_1_XNZN 0x00000050 +#define NV50TCL_VP_ATTR_EN_0_1_NYZN 0x00000060 +#define NV50TCL_VP_ATTR_EN_0_1_XYZN 0x00000070 +#define NV50TCL_VP_ATTR_EN_0_1_NNNW 0x00000080 +#define NV50TCL_VP_ATTR_EN_0_1_XNNW 0x00000090 +#define NV50TCL_VP_ATTR_EN_0_1_NYNW 0x000000a0 +#define NV50TCL_VP_ATTR_EN_0_1_XYNW 0x000000b0 +#define NV50TCL_VP_ATTR_EN_0_1_NNZW 0x000000c0 +#define NV50TCL_VP_ATTR_EN_0_1_XNZW 0x000000d0 +#define NV50TCL_VP_ATTR_EN_0_1_NYZW 0x000000e0 +#define NV50TCL_VP_ATTR_EN_0_1_XYZW 0x000000f0 +#define NV50TCL_VP_ATTR_EN_0_0_SHIFT 0 +#define NV50TCL_VP_ATTR_EN_0_0_MASK 0x0000000f +#define NV50TCL_VP_ATTR_EN_0_0_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_0_0_XNNN 0x00000001 +#define NV50TCL_VP_ATTR_EN_0_0_NYNN 0x00000002 +#define NV50TCL_VP_ATTR_EN_0_0_XYNN 0x00000003 +#define NV50TCL_VP_ATTR_EN_0_0_NNZN 0x00000004 +#define NV50TCL_VP_ATTR_EN_0_0_XNZN 0x00000005 +#define NV50TCL_VP_ATTR_EN_0_0_NYZN 0x00000006 +#define NV50TCL_VP_ATTR_EN_0_0_XYZN 0x00000007 +#define NV50TCL_VP_ATTR_EN_0_0_NNNW 0x00000008 +#define NV50TCL_VP_ATTR_EN_0_0_XNNW 0x00000009 +#define NV50TCL_VP_ATTR_EN_0_0_NYNW 0x0000000a +#define NV50TCL_VP_ATTR_EN_0_0_XYNW 0x0000000b +#define NV50TCL_VP_ATTR_EN_0_0_NNZW 0x0000000c +#define NV50TCL_VP_ATTR_EN_0_0_XNZW 0x0000000d +#define NV50TCL_VP_ATTR_EN_0_0_NYZW 0x0000000e +#define NV50TCL_VP_ATTR_EN_0_0_XYZW 0x0000000f +#define NV50TCL_VP_ATTR_EN_1 0x00001654 +#define NV50TCL_VP_ATTR_EN_1_15_SHIFT 28 +#define NV50TCL_VP_ATTR_EN_1_15_MASK 0xf0000000 +#define NV50TCL_VP_ATTR_EN_1_15_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_1_15_XNNN 0x10000000 +#define NV50TCL_VP_ATTR_EN_1_15_NYNN 0x20000000 +#define NV50TCL_VP_ATTR_EN_1_15_XYNN 0x30000000 +#define NV50TCL_VP_ATTR_EN_1_15_NNZN 0x40000000 +#define NV50TCL_VP_ATTR_EN_1_15_XNZN 0x50000000 +#define NV50TCL_VP_ATTR_EN_1_15_NYZN 0x60000000 +#define NV50TCL_VP_ATTR_EN_1_15_XYZN 0x70000000 +#define NV50TCL_VP_ATTR_EN_1_15_NNNW 0x80000000 +#define NV50TCL_VP_ATTR_EN_1_15_XNNW 0x90000000 +#define NV50TCL_VP_ATTR_EN_1_15_NYNW 0xa0000000 +#define NV50TCL_VP_ATTR_EN_1_15_XYNW 0xb0000000 +#define NV50TCL_VP_ATTR_EN_1_15_NNZW 0xc0000000 +#define NV50TCL_VP_ATTR_EN_1_15_XNZW 0xd0000000 +#define NV50TCL_VP_ATTR_EN_1_15_NYZW 0xe0000000 +#define NV50TCL_VP_ATTR_EN_1_15_XYZW 0xf0000000 +#define NV50TCL_VP_ATTR_EN_1_14_SHIFT 24 +#define NV50TCL_VP_ATTR_EN_1_14_MASK 0x0f000000 +#define NV50TCL_VP_ATTR_EN_1_14_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_1_14_XNNN 0x01000000 +#define NV50TCL_VP_ATTR_EN_1_14_NYNN 0x02000000 +#define NV50TCL_VP_ATTR_EN_1_14_XYNN 0x03000000 +#define NV50TCL_VP_ATTR_EN_1_14_NNZN 0x04000000 +#define NV50TCL_VP_ATTR_EN_1_14_XNZN 0x05000000 +#define NV50TCL_VP_ATTR_EN_1_14_NYZN 0x06000000 +#define NV50TCL_VP_ATTR_EN_1_14_XYZN 0x07000000 +#define NV50TCL_VP_ATTR_EN_1_14_NNNW 0x08000000 +#define NV50TCL_VP_ATTR_EN_1_14_XNNW 0x09000000 +#define NV50TCL_VP_ATTR_EN_1_14_NYNW 0x0a000000 +#define NV50TCL_VP_ATTR_EN_1_14_XYNW 0x0b000000 +#define NV50TCL_VP_ATTR_EN_1_14_NNZW 0x0c000000 +#define NV50TCL_VP_ATTR_EN_1_14_XNZW 0x0d000000 +#define NV50TCL_VP_ATTR_EN_1_14_NYZW 0x0e000000 +#define NV50TCL_VP_ATTR_EN_1_14_XYZW 0x0f000000 +#define NV50TCL_VP_ATTR_EN_1_13_SHIFT 20 +#define NV50TCL_VP_ATTR_EN_1_13_MASK 0x00f00000 +#define NV50TCL_VP_ATTR_EN_1_13_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_1_13_XNNN 0x00100000 +#define NV50TCL_VP_ATTR_EN_1_13_NYNN 0x00200000 +#define NV50TCL_VP_ATTR_EN_1_13_XYNN 0x00300000 +#define NV50TCL_VP_ATTR_EN_1_13_NNZN 0x00400000 +#define NV50TCL_VP_ATTR_EN_1_13_XNZN 0x00500000 +#define NV50TCL_VP_ATTR_EN_1_13_NYZN 0x00600000 +#define NV50TCL_VP_ATTR_EN_1_13_XYZN 0x00700000 +#define NV50TCL_VP_ATTR_EN_1_13_NNNW 0x00800000 +#define NV50TCL_VP_ATTR_EN_1_13_XNNW 0x00900000 +#define NV50TCL_VP_ATTR_EN_1_13_NYNW 0x00a00000 +#define NV50TCL_VP_ATTR_EN_1_13_XYNW 0x00b00000 +#define NV50TCL_VP_ATTR_EN_1_13_NNZW 0x00c00000 +#define NV50TCL_VP_ATTR_EN_1_13_XNZW 0x00d00000 +#define NV50TCL_VP_ATTR_EN_1_13_NYZW 0x00e00000 +#define NV50TCL_VP_ATTR_EN_1_13_XYZW 0x00f00000 +#define NV50TCL_VP_ATTR_EN_1_12_SHIFT 16 +#define NV50TCL_VP_ATTR_EN_1_12_MASK 0x000f0000 +#define NV50TCL_VP_ATTR_EN_1_12_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_1_12_XNNN 0x00010000 +#define NV50TCL_VP_ATTR_EN_1_12_NYNN 0x00020000 +#define NV50TCL_VP_ATTR_EN_1_12_XYNN 0x00030000 +#define NV50TCL_VP_ATTR_EN_1_12_NNZN 0x00040000 +#define NV50TCL_VP_ATTR_EN_1_12_XNZN 0x00050000 +#define NV50TCL_VP_ATTR_EN_1_12_NYZN 0x00060000 +#define NV50TCL_VP_ATTR_EN_1_12_XYZN 0x00070000 +#define NV50TCL_VP_ATTR_EN_1_12_NNNW 0x00080000 +#define NV50TCL_VP_ATTR_EN_1_12_XNNW 0x00090000 +#define NV50TCL_VP_ATTR_EN_1_12_NYNW 0x000a0000 +#define NV50TCL_VP_ATTR_EN_1_12_XYNW 0x000b0000 +#define NV50TCL_VP_ATTR_EN_1_12_NNZW 0x000c0000 +#define NV50TCL_VP_ATTR_EN_1_12_XNZW 0x000d0000 +#define NV50TCL_VP_ATTR_EN_1_12_NYZW 0x000e0000 +#define NV50TCL_VP_ATTR_EN_1_12_XYZW 0x000f0000 +#define NV50TCL_VP_ATTR_EN_1_11_SHIFT 12 +#define NV50TCL_VP_ATTR_EN_1_11_MASK 0x0000f000 +#define NV50TCL_VP_ATTR_EN_1_11_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_1_11_XNNN 0x00001000 +#define NV50TCL_VP_ATTR_EN_1_11_NYNN 0x00002000 +#define NV50TCL_VP_ATTR_EN_1_11_XYNN 0x00003000 +#define NV50TCL_VP_ATTR_EN_1_11_NNZN 0x00004000 +#define NV50TCL_VP_ATTR_EN_1_11_XNZN 0x00005000 +#define NV50TCL_VP_ATTR_EN_1_11_NYZN 0x00006000 +#define NV50TCL_VP_ATTR_EN_1_11_XYZN 0x00007000 +#define NV50TCL_VP_ATTR_EN_1_11_NNNW 0x00008000 +#define NV50TCL_VP_ATTR_EN_1_11_XNNW 0x00009000 +#define NV50TCL_VP_ATTR_EN_1_11_NYNW 0x0000a000 +#define NV50TCL_VP_ATTR_EN_1_11_XYNW 0x0000b000 +#define NV50TCL_VP_ATTR_EN_1_11_NNZW 0x0000c000 +#define NV50TCL_VP_ATTR_EN_1_11_XNZW 0x0000d000 +#define NV50TCL_VP_ATTR_EN_1_11_NYZW 0x0000e000 +#define NV50TCL_VP_ATTR_EN_1_11_XYZW 0x0000f000 +#define NV50TCL_VP_ATTR_EN_1_10_SHIFT 8 +#define NV50TCL_VP_ATTR_EN_1_10_MASK 0x00000f00 +#define NV50TCL_VP_ATTR_EN_1_10_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_1_10_XNNN 0x00000100 +#define NV50TCL_VP_ATTR_EN_1_10_NYNN 0x00000200 +#define NV50TCL_VP_ATTR_EN_1_10_XYNN 0x00000300 +#define NV50TCL_VP_ATTR_EN_1_10_NNZN 0x00000400 +#define NV50TCL_VP_ATTR_EN_1_10_XNZN 0x00000500 +#define NV50TCL_VP_ATTR_EN_1_10_NYZN 0x00000600 +#define NV50TCL_VP_ATTR_EN_1_10_XYZN 0x00000700 +#define NV50TCL_VP_ATTR_EN_1_10_NNNW 0x00000800 +#define NV50TCL_VP_ATTR_EN_1_10_XNNW 0x00000900 +#define NV50TCL_VP_ATTR_EN_1_10_NYNW 0x00000a00 +#define NV50TCL_VP_ATTR_EN_1_10_XYNW 0x00000b00 +#define NV50TCL_VP_ATTR_EN_1_10_NNZW 0x00000c00 +#define NV50TCL_VP_ATTR_EN_1_10_XNZW 0x00000d00 +#define NV50TCL_VP_ATTR_EN_1_10_NYZW 0x00000e00 +#define NV50TCL_VP_ATTR_EN_1_10_XYZW 0x00000f00 +#define NV50TCL_VP_ATTR_EN_1_9_SHIFT 4 +#define NV50TCL_VP_ATTR_EN_1_9_MASK 0x000000f0 +#define NV50TCL_VP_ATTR_EN_1_9_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_1_9_XNNN 0x00000010 +#define NV50TCL_VP_ATTR_EN_1_9_NYNN 0x00000020 +#define NV50TCL_VP_ATTR_EN_1_9_XYNN 0x00000030 +#define NV50TCL_VP_ATTR_EN_1_9_NNZN 0x00000040 +#define NV50TCL_VP_ATTR_EN_1_9_XNZN 0x00000050 +#define NV50TCL_VP_ATTR_EN_1_9_NYZN 0x00000060 +#define NV50TCL_VP_ATTR_EN_1_9_XYZN 0x00000070 +#define NV50TCL_VP_ATTR_EN_1_9_NNNW 0x00000080 +#define NV50TCL_VP_ATTR_EN_1_9_XNNW 0x00000090 +#define NV50TCL_VP_ATTR_EN_1_9_NYNW 0x000000a0 +#define NV50TCL_VP_ATTR_EN_1_9_XYNW 0x000000b0 +#define NV50TCL_VP_ATTR_EN_1_9_NNZW 0x000000c0 +#define NV50TCL_VP_ATTR_EN_1_9_XNZW 0x000000d0 +#define NV50TCL_VP_ATTR_EN_1_9_NYZW 0x000000e0 +#define NV50TCL_VP_ATTR_EN_1_9_XYZW 0x000000f0 +#define NV50TCL_VP_ATTR_EN_1_8_SHIFT 0 +#define NV50TCL_VP_ATTR_EN_1_8_MASK 0x0000000f +#define NV50TCL_VP_ATTR_EN_1_8_NONE 0x00000000 +#define NV50TCL_VP_ATTR_EN_1_8_XNNN 0x00000001 +#define NV50TCL_VP_ATTR_EN_1_8_NYNN 0x00000002 +#define NV50TCL_VP_ATTR_EN_1_8_XYNN 0x00000003 +#define NV50TCL_VP_ATTR_EN_1_8_NNZN 0x00000004 +#define NV50TCL_VP_ATTR_EN_1_8_XNZN 0x00000005 +#define NV50TCL_VP_ATTR_EN_1_8_NYZN 0x00000006 +#define NV50TCL_VP_ATTR_EN_1_8_XYZN 0x00000007 +#define NV50TCL_VP_ATTR_EN_1_8_NNNW 0x00000008 +#define NV50TCL_VP_ATTR_EN_1_8_XNNW 0x00000009 +#define NV50TCL_VP_ATTR_EN_1_8_NYNW 0x0000000a +#define NV50TCL_VP_ATTR_EN_1_8_XYNW 0x0000000b +#define NV50TCL_VP_ATTR_EN_1_8_NNZW 0x0000000c +#define NV50TCL_VP_ATTR_EN_1_8_XNZW 0x0000000d +#define NV50TCL_VP_ATTR_EN_1_8_NYZW 0x0000000e +#define NV50TCL_VP_ATTR_EN_1_8_XYZW 0x0000000f +#define NV50TCL_LINE_STIPPLE_ENABLE 0x0000166c +#define NV50TCL_LINE_STIPPLE_PATTERN 0x00001680 +#define NV50TCL_POLYGON_STIPPLE_ENABLE 0x0000168c +#define NV50TCL_VP_REG_HPOS 0x000016bc +#define NV50TCL_VP_REG_HPOS_X_SHIFT 0 +#define NV50TCL_VP_REG_HPOS_X_MASK 0x000000ff +#define NV50TCL_VP_REG_HPOS_Y_SHIFT 8 +#define NV50TCL_VP_REG_HPOS_Y_MASK 0x0000ff00 +#define NV50TCL_VP_REG_HPOS_Z_SHIFT 16 +#define NV50TCL_VP_REG_HPOS_Z_MASK 0x00ff0000 +#define NV50TCL_VP_REG_HPOS_W_SHIFT 24 +#define NV50TCL_VP_REG_HPOS_W_MASK 0xff000000 +#define NV50TCL_VP_REG_COL0 0x000016c0 +#define NV50TCL_VP_REG_COL0_X_SHIFT 0 +#define NV50TCL_VP_REG_COL0_X_MASK 0x000000ff +#define NV50TCL_VP_REG_COL0_Y_SHIFT 8 +#define NV50TCL_VP_REG_COL0_Y_MASK 0x0000ff00 +#define NV50TCL_VP_REG_COL0_Z_SHIFT 16 +#define NV50TCL_VP_REG_COL0_Z_MASK 0x00ff0000 +#define NV50TCL_VP_REG_COL0_W_SHIFT 24 +#define NV50TCL_VP_REG_COL0_W_MASK 0xff000000 +#define NV50TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001700+((x)*4)) +#define NV50TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 +#define NV50TCL_CULL_FACE_ENABLE 0x00001918 +#define NV50TCL_FRONT_FACE 0x0000191c +#define NV50TCL_FRONT_FACE_CW 0x00000900 +#define NV50TCL_FRONT_FACE_CCW 0x00000901 +#define NV50TCL_CULL_FACE 0x00001920 +#define NV50TCL_CULL_FACE_FRONT 0x00000404 +#define NV50TCL_CULL_FACE_BACK 0x00000405 +#define NV50TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 +#define NV50TCL_LOGIC_OP_ENABLE 0x000019c4 +#define NV50TCL_LOGIC_OP 0x000019c8 +#define NV50TCL_LOGIC_OP_CLEAR 0x00001500 +#define NV50TCL_LOGIC_OP_AND 0x00001501 +#define NV50TCL_LOGIC_OP_AND_REVERSE 0x00001502 +#define NV50TCL_LOGIC_OP_COPY 0x00001503 +#define NV50TCL_LOGIC_OP_AND_INVERTED 0x00001504 +#define NV50TCL_LOGIC_OP_NOOP 0x00001505 +#define NV50TCL_LOGIC_OP_XOR 0x00001506 +#define NV50TCL_LOGIC_OP_OR 0x00001507 +#define NV50TCL_LOGIC_OP_NOR 0x00001508 +#define NV50TCL_LOGIC_OP_EQUIV 0x00001509 +#define NV50TCL_LOGIC_OP_INVERT 0x0000150a +#define NV50TCL_LOGIC_OP_OR_REVERSE 0x0000150b +#define NV50TCL_LOGIC_OP_COPY_INVERTED 0x0000150c +#define NV50TCL_LOGIC_OP_OR_INVERTED 0x0000150d +#define NV50TCL_LOGIC_OP_NAND 0x0000150e +#define NV50TCL_LOGIC_OP_SET 0x0000150f +#define NV50TCL_CLEAR_BUFFERS 0x000019d0 +#define NV50TCL_COLOR_MASK(x) (0x00001a00+((x)*4)) +#define NV50TCL_COLOR_MASK__SIZE 0x00000008 +#define NV50TCL_COLOR_MASK_R_SHIFT 0 +#define NV50TCL_COLOR_MASK_R_MASK 0x0000000f +#define NV50TCL_COLOR_MASK_G_SHIFT 4 +#define NV50TCL_COLOR_MASK_G_MASK 0x000000f0 +#define NV50TCL_COLOR_MASK_B_SHIFT 8 +#define NV50TCL_COLOR_MASK_B_MASK 0x00000f00 +#define NV50TCL_COLOR_MASK_A_SHIFT 12 +#define NV50TCL_COLOR_MASK_A_MASK 0x0000f000 + + +#define NV50_COMPUTE 0x000050c0 + +#define NV50_COMPUTE_DMA_UNK0 0x000001a0 +#define NV50_COMPUTE_DMA_STATUS 0x000001a4 +#define NV50_COMPUTE_DMA_UNK1 0x000001b8 +#define NV50_COMPUTE_DMA_UNK2 0x000001bc +#define NV50_COMPUTE_DMA_UNK3 0x000001c0 +#define NV50_COMPUTE_UNK4_HIGH 0x00000210 +#define NV50_COMPUTE_UNK4_LOW 0x00000214 +#define NV50_COMPUTE_UNK5_HIGH 0x00000218 +#define NV50_COMPUTE_UNK5_LOW 0x0000021c +#define NV50_COMPUTE_UNK6_HIGH 0x00000294 +#define NV50_COMPUTE_UNK6_LOW 0x00000298 +#define NV50_COMPUTE_CONST_BASE_HIGH 0x000002a4 +#define NV50_COMPUTE_CONST_BASE_LO 0x000002a8 +#define NV50_COMPUTE_CONST_SIZE_SEG 0x000002ac +#define NV50_COMPUTE_REG_COUNT 0x000002c0 +#define NV50_COMPUTE_STATUS_HIGH 0x00000310 +#define NV50_COMPUTE_STATUS_LOW 0x00000314 +#define NV50_COMPUTE_EXECUTE 0x0000031c +#define NV50_COMPUTE_USER_PARAM_COUNT 0x00000374 +#define NV50_COMPUTE_GRIDDIM_YX 0x000003a4 +#define NV50_COMPUTE_SHARED_SIZE 0x000003a8 +#define NV50_COMPUTE_BLOCKDIM_YX 0x000003ac +#define NV50_COMPUTE_BLOCKDIM_Z 0x000003b0 +#define NV50_COMPUTE_CALL_ADDRESS 0x000003b4 +#define NV50_COMPUTE_GLOBAL_BASE_HIGH(x) (0x00000400+((x)*32)) +#define NV50_COMPUTE_GLOBAL_BASE_HIGH__SIZE 0x00000010 +#define NV50_COMPUTE_GLOBAL_BASE_LOW(x) (0x00000404+((x)*32)) +#define NV50_COMPUTE_GLOBAL_BASE_LOW__SIZE 0x00000010 +#define NV50_COMPUTE_GLOBAL_LIMIT_HIGH(x) (0x00000408+((x)*32)) +#define NV50_COMPUTE_GLOBAL_LIMIT_HIGH__SIZE 0x00000010 +#define NV50_COMPUTE_GLOBAL_LIMIT_LOW(x) (0x0000040c+((x)*32)) +#define NV50_COMPUTE_GLOBAL_LIMIT_LOW__SIZE 0x00000010 +#define NV50_COMPUTE_GLOBAL_UNK(x) (0x00000410+((x)*32)) +#define NV50_COMPUTE_GLOBAL_UNK__SIZE 0x00000010 +#define NV50_COMPUTE_USER_PARAM(x) (0x00000600+((x)*4)) +#define NV50_COMPUTE_USER_PARAM__SIZE 0x00000040 + + +#define NV54TCL 0x00008297 + + + +#endif /* NOUVEAU_REG_H */ diff --git a/src/gallium/drivers/nouveau/nouveau_device.h b/src/gallium/drivers/nouveau/nouveau_device.h new file mode 100644 index 0000000000..e25e89fedd --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_device.h @@ -0,0 +1,30 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __NOUVEAU_DEVICE_H__ +#define __NOUVEAU_DEVICE_H__ + +struct nouveau_device { + unsigned chipset; +}; + +#endif diff --git a/src/gallium/drivers/nouveau/nouveau_gldefs.h b/src/gallium/drivers/nouveau/nouveau_gldefs.h new file mode 100644 index 0000000000..e1015c93a2 --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_gldefs.h @@ -0,0 +1,196 @@ +#ifndef __NOUVEAU_GLDEFS_H__ +#define __NOUVEAU_GLDEFS_H__ + +static INLINE unsigned +nvgl_blend_func(unsigned factor) +{ + switch (factor) { + case PIPE_BLENDFACTOR_ZERO: + return 0x0000; + case PIPE_BLENDFACTOR_ONE: + return 0x0001; + case PIPE_BLENDFACTOR_SRC_COLOR: + return 0x0300; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + return 0x0301; + case PIPE_BLENDFACTOR_SRC_ALPHA: + return 0x0302; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + return 0x0303; + case PIPE_BLENDFACTOR_DST_ALPHA: + return 0x0304; + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + return 0x0305; + case PIPE_BLENDFACTOR_DST_COLOR: + return 0x0306; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + return 0x0307; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + return 0x0308; + case PIPE_BLENDFACTOR_CONST_COLOR: + return 0x8001; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + return 0x8002; + case PIPE_BLENDFACTOR_CONST_ALPHA: + return 0x8003; + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + return 0x8004; + default: + return 0x0000; + } +} + +static INLINE unsigned +nvgl_blend_eqn(unsigned func) +{ + switch (func) { + case PIPE_BLEND_ADD: + return 0x8006; + case PIPE_BLEND_MIN: + return 0x8007; + case PIPE_BLEND_MAX: + return 0x8008; + case PIPE_BLEND_SUBTRACT: + return 0x800a; + case PIPE_BLEND_REVERSE_SUBTRACT: + return 0x800b; + default: + return 0x8006; + } +} + +static INLINE unsigned +nvgl_logicop_func(unsigned func) +{ + switch (func) { + case PIPE_LOGICOP_CLEAR: + return 0x1500; + case PIPE_LOGICOP_NOR: + return 0x1508; + case PIPE_LOGICOP_AND_INVERTED: + return 0x1504; + case PIPE_LOGICOP_COPY_INVERTED: + return 0x150c; + case PIPE_LOGICOP_AND_REVERSE: + return 0x1502; + case PIPE_LOGICOP_INVERT: + return 0x150a; + case PIPE_LOGICOP_XOR: + return 0x1506; + case PIPE_LOGICOP_NAND: + return 0x150e; + case PIPE_LOGICOP_AND: + return 0x1501; + case PIPE_LOGICOP_EQUIV: + return 0x1509; + case PIPE_LOGICOP_NOOP: + return 0x1505; + case PIPE_LOGICOP_OR_INVERTED: + return 0x150d; + case PIPE_LOGICOP_COPY: + return 0x1503; + case PIPE_LOGICOP_OR_REVERSE: + return 0x150b; + case PIPE_LOGICOP_OR: + return 0x1507; + case PIPE_LOGICOP_SET: + return 0x150f; + default: + return 0x1505; + } +} + +static INLINE unsigned +nvgl_comparison_op(unsigned op) +{ + switch (op) { + case PIPE_FUNC_NEVER: + return 0x0200; + case PIPE_FUNC_LESS: + return 0x0201; + case PIPE_FUNC_EQUAL: + return 0x0202; + case PIPE_FUNC_LEQUAL: + return 0x0203; + case PIPE_FUNC_GREATER: + return 0x0204; + case PIPE_FUNC_NOTEQUAL: + return 0x0205; + case PIPE_FUNC_GEQUAL: + return 0x0206; + case PIPE_FUNC_ALWAYS: + return 0x0207; + default: + return 0x0207; + } +} + +static INLINE unsigned +nvgl_polygon_mode(unsigned mode) +{ + switch (mode) { + case PIPE_POLYGON_MODE_POINT: + return 0x1b00; + case PIPE_POLYGON_MODE_LINE: + return 0x1b01; + case PIPE_POLYGON_MODE_FILL: + return 0x1b02; + default: + return 0x1b02; + } +} + +static INLINE unsigned +nvgl_stencil_op(unsigned op) +{ + switch (op) { + case PIPE_STENCIL_OP_ZERO: + return 0x0000; + case PIPE_STENCIL_OP_INVERT: + return 0x150a; + case PIPE_STENCIL_OP_KEEP: + return 0x1e00; + case PIPE_STENCIL_OP_REPLACE: + return 0x1e01; + case PIPE_STENCIL_OP_INCR: + return 0x1e02; + case PIPE_STENCIL_OP_DECR: + return 0x1e03; + case PIPE_STENCIL_OP_INCR_WRAP: + return 0x8507; + case PIPE_STENCIL_OP_DECR_WRAP: + return 0x8508; + default: + return 0x1e00; + } +} + +static INLINE unsigned +nvgl_primitive(unsigned prim) { + switch (prim) { + case PIPE_PRIM_POINTS: + return 0x0001; + case PIPE_PRIM_LINES: + return 0x0002; + case PIPE_PRIM_LINE_LOOP: + return 0x0003; + case PIPE_PRIM_LINE_STRIP: + return 0x0004; + case PIPE_PRIM_TRIANGLES: + return 0x0005; + case PIPE_PRIM_TRIANGLE_STRIP: + return 0x0006; + case PIPE_PRIM_TRIANGLE_FAN: + return 0x0007; + case PIPE_PRIM_QUADS: + return 0x0008; + case PIPE_PRIM_QUAD_STRIP: + return 0x0009; + case PIPE_PRIM_POLYGON: + return 0x000a; + default: + return 0x0001; + } +} + +#endif diff --git a/src/gallium/drivers/nouveau/nouveau_grobj.h b/src/gallium/drivers/nouveau/nouveau_grobj.h new file mode 100644 index 0000000000..8f5abf9051 --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_grobj.h @@ -0,0 +1,35 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __NOUVEAU_GROBJ_H__ +#define __NOUVEAU_GROBJ_H__ + +#include "nouveau_channel.h" + +struct nouveau_grobj { + struct nouveau_channel *channel; + int grclass; + uint32_t handle; + int subc; +}; + +#endif diff --git a/src/gallium/drivers/nouveau/nouveau_notifier.h b/src/gallium/drivers/nouveau/nouveau_notifier.h new file mode 100644 index 0000000000..35adde1e32 --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_notifier.h @@ -0,0 +1,43 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __NOUVEAU_NOTIFIER_H__ +#define __NOUVEAU_NOTIFIER_H__ + +#define NV_NOTIFIER_SIZE 32 +#define NV_NOTIFY_TIME_0 0x00000000 +#define NV_NOTIFY_TIME_1 0x00000004 +#define NV_NOTIFY_RETURN_VALUE 0x00000008 +#define NV_NOTIFY_STATE 0x0000000C +#define NV_NOTIFY_STATE_STATUS_MASK 0xFF000000 +#define NV_NOTIFY_STATE_STATUS_SHIFT 24 +#define NV_NOTIFY_STATE_STATUS_COMPLETED 0x00 +#define NV_NOTIFY_STATE_STATUS_IN_PROCESS 0x01 +#define NV_NOTIFY_STATE_ERROR_CODE_MASK 0x0000FFFF +#define NV_NOTIFY_STATE_ERROR_CODE_SHIFT 0 + +struct nouveau_notifier { + struct nouveau_channel *channel; + uint32_t handle; +}; + +#endif diff --git a/src/gallium/drivers/nouveau/nouveau_push.h b/src/gallium/drivers/nouveau/nouveau_push.h new file mode 100644 index 0000000000..54ef1c1291 --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_push.h @@ -0,0 +1,82 @@ +#ifndef __NOUVEAU_PUSH_H__ +#define __NOUVEAU_PUSH_H__ + +#include "nouveau/nouveau_winsys.h" + +#ifndef NOUVEAU_PUSH_CONTEXT +#error undefined push context +#endif + +#define OUT_RING(data) do { \ + NOUVEAU_PUSH_CONTEXT(pc); \ + (*pc->nvws->channel->pushbuf->cur++) = (data); \ +} while(0) + +#define OUT_RINGp(src,size) do { \ + NOUVEAU_PUSH_CONTEXT(pc); \ + memcpy(pc->nvws->channel->pushbuf->cur, (src), (size) * 4); \ + pc->nvws->channel->pushbuf->cur += (size); \ +} while(0) + +#define OUT_RINGf(data) do { \ + union { float v; uint32_t u; } c; \ + c.v = (data); \ + OUT_RING(c.u); \ +} while(0) + +#define BEGIN_RING(obj,mthd,size) do { \ + NOUVEAU_PUSH_CONTEXT(pc); \ + if (pc->nvws->channel->pushbuf->remaining < ((size) + 1)) \ + pc->nvws->push_flush(pc->nvws, ((size) + 1), NULL); \ + OUT_RING((pc->obj->subc << 13) | ((size) << 18) | (mthd)); \ + pc->nvws->channel->pushbuf->remaining -= ((size) + 1); \ +} while(0) + +#define BEGIN_RING_NI(obj,mthd,size) do { \ + BEGIN_RING(obj, (mthd) | 0x40000000, (size)); \ +} while(0) + +#define FIRE_RING(fence) do { \ + NOUVEAU_PUSH_CONTEXT(pc); \ + pc->nvws->push_flush(pc->nvws, 0, fence); \ +} while(0) + +#define OUT_RELOC(bo,data,flags,vor,tor) do { \ + NOUVEAU_PUSH_CONTEXT(pc); \ + pc->nvws->push_reloc(pc->nvws, pc->nvws->channel->pushbuf->cur++, \ + (bo), (data), (flags), (vor), (tor)); \ +} while(0) + +/* Raw data + flags depending on FB/TT buffer */ +#define OUT_RELOCd(bo,data,flags,vor,tor) do { \ + OUT_RELOC((bo), (data), (flags) | NOUVEAU_BO_OR, (vor), (tor)); \ +} while(0) + +/* FB/TT object handle */ +#define OUT_RELOCo(bo,flags) do { \ + OUT_RELOC((bo), 0, (flags) | NOUVEAU_BO_OR, \ + pc->nvws->channel->vram->handle, \ + pc->nvws->channel->gart->handle); \ +} while(0) + +/* Low 32-bits of offset */ +#define OUT_RELOCl(bo,delta,flags) do { \ + OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_LOW, 0, 0); \ +} while(0) + +/* High 32-bits of offset */ +#define OUT_RELOCh(bo,delta,flags) do { \ + OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_HIGH, 0, 0); \ +} while(0) + +/* A reloc which'll recombine into a NV_DMA_METHOD packet header */ +#define OUT_RELOCm(bo, flags, obj, mthd, size) do { \ + NOUVEAU_PUSH_CONTEXT(pc); \ + if (pc->nvws->channel->pushbuf->remaining < ((size) + 1)) \ + pc->nvws->push_flush(pc->nvws->channel, ((size) + 1), NULL); \ + OUT_RELOCd((bo), (pc->obj->subc << 13) | ((size) << 18) | (mthd), \ + (flags), 0, 0); \ + pc->nvws->channel->pushbuf->remaining -= ((size) + 1); \ +} while(0) + +#endif diff --git a/src/gallium/drivers/nouveau/nouveau_pushbuf.h b/src/gallium/drivers/nouveau/nouveau_pushbuf.h new file mode 100644 index 0000000000..1909765098 --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_pushbuf.h @@ -0,0 +1,32 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __NOUVEAU_PUSHBUF_H__ +#define __NOUVEAU_PUSHBUF_H__ + +struct nouveau_pushbuf { + struct nouveau_channel *channel; + unsigned remaining; + uint32_t *cur; +}; + +#endif diff --git a/src/gallium/drivers/nouveau/nouveau_resource.h b/src/gallium/drivers/nouveau/nouveau_resource.h new file mode 100644 index 0000000000..1af7961d30 --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_resource.h @@ -0,0 +1,37 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __NOUVEAU_RESOURCE_H__ +#define __NOUVEAU_RESOURCE_H__ + +struct nouveau_resource { + struct nouveau_resource *prev; + struct nouveau_resource *next; + + int in_use; + void *priv; + + unsigned int start; + unsigned int size; +}; + +#endif diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h new file mode 100644 index 0000000000..729988b095 --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h @@ -0,0 +1,158 @@ +#ifndef __NOUVEAU_STATEOBJ_H__ +#define __NOUVEAU_STATEOBJ_H__ + +#include "pipe/p_debug.h" + +struct nouveau_stateobj_reloc { + struct pipe_buffer *bo; + + unsigned offset; + unsigned packet; + + unsigned data; + unsigned flags; + unsigned vor; + unsigned tor; +}; + +struct nouveau_stateobj { + int refcount; + + unsigned *push; + struct nouveau_stateobj_reloc *reloc; + + unsigned *cur; + unsigned cur_packet; + unsigned cur_reloc; +}; + +static INLINE struct nouveau_stateobj * +so_new(unsigned push, unsigned reloc) +{ + struct nouveau_stateobj *so; + + so = MALLOC(sizeof(struct nouveau_stateobj)); + so->refcount = 0; + so->push = MALLOC(sizeof(unsigned) * push); + so->reloc = MALLOC(sizeof(struct nouveau_stateobj_reloc) * reloc); + + so->cur = so->push; + so->cur_reloc = so->cur_packet = 0; + + return so; +} + +static INLINE void +so_ref(struct nouveau_stateobj *ref, struct nouveau_stateobj **pso) +{ + struct nouveau_stateobj *so = *pso; + + if (ref) { + ref->refcount++; + } + + if (so && --so->refcount <= 0) { + free(so->push); + free(so->reloc); + free(so); + } + + *pso = ref; +} + +static INLINE void +so_data(struct nouveau_stateobj *so, unsigned data) +{ + (*so->cur++) = (data); + so->cur_packet += 4; +} + +static INLINE void +so_datap(struct nouveau_stateobj *so, unsigned *data, unsigned size) +{ + so->cur_packet += (4 * size); + while (size--) + (*so->cur++) = (*data++); +} + +static INLINE void +so_method(struct nouveau_stateobj *so, struct nouveau_grobj *gr, + unsigned mthd, unsigned size) +{ + so->cur_packet = (gr->subc << 13) | (1 << 18) | (mthd - 4); + so_data(so, (gr->subc << 13) | (size << 18) | mthd); +} + +static INLINE void +so_reloc(struct nouveau_stateobj *so, struct pipe_buffer *bo, + unsigned data, unsigned flags, unsigned vor, unsigned tor) +{ + struct nouveau_stateobj_reloc *r = &so->reloc[so->cur_reloc++]; + + r->bo = bo; + r->offset = so->cur - so->push; + r->packet = so->cur_packet; + r->data = data; + r->flags = flags; + r->vor = vor; + r->tor = tor; + so_data(so, data); +} + +static INLINE void +so_dump(struct nouveau_stateobj *so) +{ + unsigned i, nr = so->cur - so->push; + + for (i = 0; i < nr; i++) + debug_printf("+0x%04x: 0x%08x\n", i, so->push[i]); +} + +static INLINE void +so_emit(struct nouveau_winsys *nvws, struct nouveau_stateobj *so) +{ + struct nouveau_pushbuf *pb = nvws->channel->pushbuf; + unsigned nr, i; + + nr = so->cur - so->push; + if (pb->remaining < nr) + nvws->push_flush(nvws, nr, NULL); + pb->remaining -= nr; + + memcpy(pb->cur, so->push, nr * 4); + for (i = 0; i < so->cur_reloc; i++) { + struct nouveau_stateobj_reloc *r = &so->reloc[i]; + + nvws->push_reloc(nvws, pb->cur + r->offset, r->bo, + r->data, r->flags, r->vor, r->tor); + } + pb->cur += nr; +} + +static INLINE void +so_emit_reloc_markers(struct nouveau_winsys *nvws, struct nouveau_stateobj *so) +{ + struct nouveau_pushbuf *pb = nvws->channel->pushbuf; + unsigned i; + + if (!so) + return; + + i = so->cur_reloc << 1; + if (nvws->channel->pushbuf->remaining < i) + nvws->push_flush(nvws, i, NULL); + nvws->channel->pushbuf->remaining -= i; + + for (i = 0; i < so->cur_reloc; i++) { + struct nouveau_stateobj_reloc *r = &so->reloc[i]; + + nvws->push_reloc(nvws, pb->cur++, r->bo, r->packet, + (r->flags & + (NOUVEAU_BO_VRAM | NOUVEAU_BO_GART)) | + NOUVEAU_BO_DUMMY, 0, 0); + nvws->push_reloc(nvws, pb->cur++, r->bo, r->data, + r->flags | NOUVEAU_BO_DUMMY, r->vor, r->tor); + } +} + +#endif diff --git a/src/gallium/drivers/nouveau/nouveau_util.h b/src/gallium/drivers/nouveau/nouveau_util.h new file mode 100644 index 0000000000..c92041ebeb --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_util.h @@ -0,0 +1,64 @@ +#ifndef __NOUVEAU_UTIL_H__ +#define __NOUVEAU_UTIL_H__ + +/* Determine how many vertices can be pushed into the command stream. + * Where the remaining space isn't large enough to represent all verices, + * split the buffer at primitive boundaries. + * + * Returns a count of vertices that can be rendered, and an index to + * restart drawing at after a flush. + */ +static INLINE unsigned +nouveau_vbuf_split(unsigned remaining, unsigned overhead, unsigned vpp, + unsigned mode, unsigned start, unsigned count, + unsigned *restart) +{ + int max, adj = 0; + + max = remaining - overhead; + if (max < 0) + return 0; + + max *= vpp; + if (max >= count) + return count; + + switch (mode) { + case PIPE_PRIM_POINTS: + break; + case PIPE_PRIM_LINES: + max = max & 1; + break; + case PIPE_PRIM_TRIANGLES: + max = max - (max % 3); + break; + case PIPE_PRIM_QUADS: + max = max & 3; + break; + case PIPE_PRIM_LINE_LOOP: + case PIPE_PRIM_LINE_STRIP: + if (max < 2) + max = 0; + adj = 1; + break; + case PIPE_PRIM_POLYGON: + case PIPE_PRIM_TRIANGLE_STRIP: + case PIPE_PRIM_TRIANGLE_FAN: + if (max < 3) + max = 0; + adj = 2; + break; + case PIPE_PRIM_QUAD_STRIP: + if (max < 4) + max = 0; + adj = 3; + break; + default: + assert(0); + } + + *restart = start + max - adj; + return max; +} + +#endif diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h new file mode 100644 index 0000000000..48feeba309 --- /dev/null +++ b/src/gallium/drivers/nouveau/nouveau_winsys.h @@ -0,0 +1,90 @@ +#ifndef NOUVEAU_WINSYS_H +#define NOUVEAU_WINSYS_H + +#include <stdint.h> +#include "pipe/p_winsys.h" +#include "pipe/p_defines.h" + +#include "nouveau/nouveau_bo.h" +#include "nouveau/nouveau_channel.h" +#include "nouveau/nouveau_class.h" +#include "nouveau/nouveau_device.h" +#include "nouveau/nouveau_grobj.h" +#include "nouveau/nouveau_notifier.h" +#include "nouveau/nouveau_resource.h" +#include "nouveau/nouveau_pushbuf.h" + +#define NOUVEAU_CAP_HW_VTXBUF (0xbeef0000) +#define NOUVEAU_CAP_HW_IDXBUF (0xbeef0001) + +#define NOUVEAU_BUFFER_USAGE_TEXTURE (1 << 16) +#define NOUVEAU_BUFFER_USAGE_ZETA (1 << 17) + +struct nouveau_winsys { + struct nouveau_context *nv; + + struct nouveau_channel *channel; + + int (*res_init)(struct nouveau_resource **heap, unsigned start, + unsigned size); + int (*res_alloc)(struct nouveau_resource *heap, int size, void *priv, + struct nouveau_resource **); + void (*res_free)(struct nouveau_resource **); + + int (*push_reloc)(struct nouveau_winsys *, void *ptr, + struct pipe_buffer *, uint32_t data, + uint32_t flags, uint32_t vor, uint32_t tor); + int (*push_flush)(struct nouveau_winsys *, unsigned size, + struct pipe_fence_handle **fence); + + int (*grobj_alloc)(struct nouveau_winsys *, int grclass, + struct nouveau_grobj **); + void (*grobj_free)(struct nouveau_grobj **); + + int (*notifier_alloc)(struct nouveau_winsys *, int count, + struct nouveau_notifier **); + void (*notifier_free)(struct nouveau_notifier **); + void (*notifier_reset)(struct nouveau_notifier *, int id); + uint32_t (*notifier_status)(struct nouveau_notifier *, int id); + uint32_t (*notifier_retval)(struct nouveau_notifier *, int id); + int (*notifier_wait)(struct nouveau_notifier *, int id, + int status, int timeout); + + int (*surface_copy)(struct nouveau_winsys *, struct pipe_surface *, + unsigned, unsigned, struct pipe_surface *, + unsigned, unsigned, unsigned, unsigned); + int (*surface_fill)(struct nouveau_winsys *, struct pipe_surface *, + unsigned, unsigned, unsigned, unsigned, unsigned); +}; + +extern struct pipe_screen * +nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *); + +extern struct pipe_context * +nv04_create(struct pipe_screen *, unsigned pctx_id); + +extern struct pipe_screen * +nv10_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *); + +extern struct pipe_context * +nv10_create(struct pipe_screen *, unsigned pctx_id); + +extern struct pipe_screen * +nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *); + +extern struct pipe_context * +nv30_create(struct pipe_screen *, unsigned pctx_id); + +extern struct pipe_screen * +nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *); + +extern struct pipe_context * +nv40_create(struct pipe_screen *, unsigned pctx_id); + +extern struct pipe_screen * +nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *); + +extern struct pipe_context * +nv50_create(struct pipe_screen *, unsigned pctx_id); + +#endif diff --git a/src/gallium/drivers/nv04/Makefile b/src/gallium/drivers/nv04/Makefile new file mode 100644 index 0000000000..5ea51a2f42 --- /dev/null +++ b/src/gallium/drivers/nv04/Makefile @@ -0,0 +1,28 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = nv04 + +DRIVER_SOURCES = \ + nv04_clear.c \ + nv04_context.c \ + nv04_fragprog.c \ + nv04_fragtex.c \ + nv04_miptree.c \ + nv04_prim_vbuf.c \ + nv04_screen.c \ + nv04_state.c \ + nv04_state_emit.c \ + nv04_surface.c \ + nv04_vbo.c + +C_SOURCES = \ + $(COMMON_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + +include ../../Makefile.template + +symlinks: + diff --git a/src/gallium/drivers/nv04/nv04_clear.c b/src/gallium/drivers/nv04/nv04_clear.c new file mode 100644 index 0000000000..01cacd36fe --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_clear.c @@ -0,0 +1,12 @@ +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +#include "nv04_context.h" + +void +nv04_clear(struct pipe_context *pipe, struct pipe_surface *ps, + unsigned clearValue) +{ + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue); +} diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c new file mode 100644 index 0000000000..9f75253363 --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_context.c @@ -0,0 +1,106 @@ +#include "draw/draw_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_winsys.h" + +#include "nv04_context.h" +#include "nv04_screen.h" + +static void +nv04_flush(struct pipe_context *pipe, unsigned flags, + struct pipe_fence_handle **fence) +{ + struct nv04_context *nv04 = nv04_context(pipe); + + draw_flush(nv04->draw); + + FIRE_RING(fence); +} + +static void +nv04_destroy(struct pipe_context *pipe) +{ + struct nv04_context *nv04 = nv04_context(pipe); + + if (nv04->draw) + draw_destroy(nv04->draw); + + FREE(nv04); +} + +static void +nv04_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) +{ +} + +static boolean +nv04_init_hwctx(struct nv04_context *nv04) +{ + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1); + OUT_RING(0); + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOP, 1); + OUT_RING(0); + + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(0x40182800); +// OUT_RING(1<<20/*no cull*/); + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1); +// OUT_RING(0x24|(1<<6)|(1<<8)); + OUT_RING(0x120001a4); + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FORMAT, 1); + OUT_RING(0x332213a1); + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FILTER, 1); + OUT_RING(0x11001010); + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_COLORKEY, 1); + OUT_RING(0x0); +// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 1); +// OUT_RING(SCREEN_OFFSET); + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR, 1); + OUT_RING(0xff000000); + + + + FIRE_RING (NULL); + return TRUE; +} + +struct pipe_context * +nv04_create(struct pipe_screen *pscreen, unsigned pctx_id) +{ + struct nv04_screen *screen = nv04_screen(pscreen); + struct pipe_winsys *ws = pscreen->winsys; + struct nv04_context *nv04; + struct nouveau_winsys *nvws = screen->nvws; + + nv04 = CALLOC(1, sizeof(struct nv04_context)); + if (!nv04) + return NULL; + nv04->screen = screen; + nv04->pctx_id = pctx_id; + + nv04->nvws = nvws; + + nv04->pipe.winsys = ws; + nv04->pipe.screen = pscreen; + nv04->pipe.destroy = nv04_destroy; + nv04->pipe.set_edgeflags = nv04_set_edgeflags; + nv04->pipe.draw_arrays = nv04_draw_arrays; + nv04->pipe.draw_elements = nv04_draw_elements; + nv04->pipe.clear = nv04_clear; + nv04->pipe.flush = nv04_flush; + + nv04_init_surface_functions(nv04); + nv04_init_state_functions(nv04); + + nv04->draw = draw_create(); + assert(nv04->draw); + draw_wide_point_threshold(nv04->draw, 0.0); + draw_wide_line_threshold(nv04->draw, 0.0); + draw_enable_line_stipple(nv04->draw, FALSE); + draw_enable_point_sprites(nv04->draw, FALSE); + draw_set_rasterize_stage(nv04->draw, nv04_draw_vbuf_stage(nv04)); + + nv04_init_hwctx(nv04); + + return &nv04->pipe; +} + diff --git a/src/gallium/drivers/nv04/nv04_context.h b/src/gallium/drivers/nv04/nv04_context.h new file mode 100644 index 0000000000..3e6a085270 --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_context.h @@ -0,0 +1,146 @@ +#ifndef __NV04_CONTEXT_H__ +#define __NV04_CONTEXT_H__ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "pipe/p_compiler.h" + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "draw/draw_vertex.h" + +#include "nouveau/nouveau_winsys.h" +#include "nouveau/nouveau_gldefs.h" + +#define NOUVEAU_PUSH_CONTEXT(ctx) \ + struct nv04_screen *ctx = nv04->screen +#include "nouveau/nouveau_push.h" + +#include "nv04_state.h" + +#define NOUVEAU_ERR(fmt, args...) \ + fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); +#define NOUVEAU_MSG(fmt, args...) \ + fprintf(stderr, "nouveau: "fmt, ##args); + +#include "nv04_screen.h" + +#define NV04_NEW_VERTPROG (1 << 1) +#define NV04_NEW_FRAGPROG (1 << 2) +#define NV04_NEW_BLEND (1 << 3) +#define NV04_NEW_RAST (1 << 4) +#define NV04_NEW_CONTROL (1 << 5) +#define NV04_NEW_VIEWPORT (1 << 6) +#define NV04_NEW_SAMPLER (1 << 7) + +struct nv04_context { + struct pipe_context pipe; + + struct nouveau_winsys *nvws; + struct nv04_screen *screen; + unsigned pctx_id; + + struct draw_context *draw; + + int chipset; + struct nouveau_notifier *sync; + + uint32_t dirty; + + struct nv04_blend_state *blend; + struct nv04_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + struct nv04_fragtex_state fragtex; + struct nv04_rasterizer_state *rast; + struct nv04_depth_stencil_alpha_state *dsa; + + struct nv04_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; + unsigned dirty_samplers; + unsigned fp_samplers; + unsigned vp_samplers; + + uint32_t rt_enable; + struct pipe_buffer *rt[4]; + struct pipe_buffer *zeta; + + struct { + struct pipe_buffer *buffer; + uint32_t format; + } tex[16]; + + unsigned vb_enable; + struct { + struct pipe_buffer *buffer; + unsigned delta; + } vb[16]; + + struct vertex_info vertex_info; + struct { + + struct nouveau_resource *exec_heap; + struct nouveau_resource *data_heap; + + struct nv04_vertex_program *active; + + struct nv04_vertex_program *current; + struct pipe_buffer *constant_buf; + } vertprog; + + struct { + struct nv04_fragment_program *active; + + struct nv04_fragment_program *current; + struct pipe_buffer *constant_buf; + } fragprog; + + struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; + unsigned num_vertex_buffers; + unsigned num_vertex_elements; + + struct pipe_viewport_state viewport; +}; + +static INLINE struct nv04_context * +nv04_context(struct pipe_context *pipe) +{ + return (struct nv04_context *)pipe; +} + +extern void nv04_init_state_functions(struct nv04_context *nv04); +extern void nv04_init_surface_functions(struct nv04_context *nv04); +extern void nv04_init_miptree_functions(struct pipe_screen *screen); + +/* nv04_clear.c */ +extern void nv04_clear(struct pipe_context *pipe, struct pipe_surface *ps, + unsigned clearValue); + +/* nv04_draw.c */ +extern struct draw_stage *nv04_draw_render_stage(struct nv04_context *nv04); + +/* nv04_fragprog.c */ +extern void nv04_fragprog_bind(struct nv04_context *, + struct nv04_fragment_program *); +extern void nv04_fragprog_destroy(struct nv04_context *, + struct nv04_fragment_program *); + +/* nv04_fragtex.c */ +extern void nv04_fragtex_bind(struct nv04_context *); + +/* nv04_prim_vbuf.c */ +struct draw_stage *nv04_draw_vbuf_stage( struct nv04_context *nv04 ); + +/* nv04_state.c and friends */ +extern void nv04_emit_hw_state(struct nv04_context *nv04); +extern void nv04_state_tex_update(struct nv04_context *nv04); + +/* nv04_vbo.c */ +extern boolean nv04_draw_arrays(struct pipe_context *, unsigned mode, + unsigned start, unsigned count); +extern boolean nv04_draw_elements( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned prim, unsigned start, unsigned count); + + +#endif diff --git a/src/gallium/drivers/nv04/nv04_fragprog.c b/src/gallium/drivers/nv04/nv04_fragprog.c new file mode 100644 index 0000000000..8a2af41fe0 --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_fragprog.c @@ -0,0 +1,21 @@ +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +#include "pipe/p_shader_tokens.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_util.h" + +#include "nv04_context.h" + +void +nv04_fragprog_bind(struct nv04_context *nv04, struct nv04_fragment_program *fp) +{ +} + +void +nv04_fragprog_destroy(struct nv04_context *nv04, + struct nv04_fragment_program *fp) +{ +} + diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c new file mode 100644 index 0000000000..1b866aae19 --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_fragtex.c @@ -0,0 +1,98 @@ +#include "nv04_context.h" + +static INLINE int log2i(int i) +{ + int r = 0; + + if (i & 0xffff0000) { + i >>= 16; + r += 16; + } + if (i & 0x0000ff00) { + i >>= 8; + r += 8; + } + if (i & 0x000000f0) { + i >>= 4; + r += 4; + } + if (i & 0x0000000c) { + i >>= 2; + r += 2; + } + if (i & 0x00000002) { + r += 1; + } + return r; +} + +#define _(m,tf) \ +{ \ + PIPE_FORMAT_##m, \ + NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \ +} + +struct nv04_texture_format { + uint pipe; + int format; +}; + +static struct nv04_texture_format +nv04_texture_formats[] = { + _(A8R8G8B8_UNORM, A8R8G8B8), + _(X8R8G8B8_UNORM, X8R8G8B8), + _(A1R5G5B5_UNORM, A1R5G5B5), + _(A4R4G4B4_UNORM, A4R4G4B4), + _(L8_UNORM, Y8 ), + _(A8_UNORM, Y8 ), +}; + +static uint32_t +nv04_fragtex_format(uint pipe_format) +{ + struct nv04_texture_format *tf = nv04_texture_formats; + int i; + + for (i=0; i< sizeof(nv04_texture_formats)/sizeof(nv04_texture_formats[0]); i++) { + if (tf->pipe == pipe_format) + return tf->format; + tf++; + } + + NOUVEAU_ERR("unknown texture format %s\n", pf_name(pipe_format)); + return 0; +} + + +static void +nv04_fragtex_build(struct nv04_context *nv04, int unit) +{ + struct nv04_miptree *nv04mt = nv04->tex_miptree[unit]; + struct pipe_texture *pt = &nv04mt->base; + + switch (pt->target) { + case PIPE_TEXTURE_2D: + break; + default: + NOUVEAU_ERR("Unknown target %d\n", pt->target); + return; + } + + nv04->fragtex.format = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER + | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER + | nv04_fragtex_format(pt->format) + | ( (pt->last_level + 1) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) + | ( log2i(pt->width[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) + | ( log2i(pt->height[0]) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) + | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE + | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE + ; +} + + +void +nv04_fragtex_bind(struct nv04_context *nv04) +{ + nv04_fragtex_build(nv04, 0); +} + diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c new file mode 100644 index 0000000000..02f7d210e3 --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_miptree.c @@ -0,0 +1,136 @@ +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" + +#include "nv04_context.h" +#include "nv04_screen.h" + +static void +nv04_miptree_layout(struct nv04_miptree *nv04mt) +{ + struct pipe_texture *pt = &nv04mt->base; + uint width = pt->width[0], height = pt->height[0]; + uint offset = 0; + int nr_faces, l, f; + + nr_faces = 1; + + for (l = 0; l <= pt->last_level; l++) { + pt->width[l] = width; + pt->height[l] = height; + + pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); + pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); + + nv04mt->level[l].pitch = pt->width[0] * pt->block.size; + nv04mt->level[l].pitch = (nv04mt->level[l].pitch + 63) & ~63; + + nv04mt->level[l].image_offset = + CALLOC(nr_faces, sizeof(unsigned)); + + width = MAX2(1, width >> 1); + height = MAX2(1, height >> 1); + + } + + for (f = 0; f < nr_faces; f++) { + for (l = 0; l <= pt->last_level; l++) { + nv04mt->level[l].image_offset[f] = offset; + offset += nv04mt->level[l].pitch * pt->height[l]; + } + } + + nv04mt->total_size = offset; +} + +static struct pipe_texture * +nv04_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) +{ + struct pipe_winsys *ws = screen->winsys; + struct nv04_miptree *mt; + + mt = MALLOC(sizeof(struct nv04_miptree)); + if (!mt) + return NULL; + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = screen; + + nv04_miptree_layout(mt); + + mt->buffer = ws->buffer_create(ws, 256, PIPE_BUFFER_USAGE_PIXEL, + mt->total_size); + if (!mt->buffer) { + FREE(mt); + return NULL; + } + + return &mt->base; +} + +static void +nv04_miptree_release(struct pipe_screen *screen, struct pipe_texture **pt) +{ + struct pipe_texture *mt = *pt; + + *pt = NULL; + if (--mt->refcount <= 0) { + struct nv04_miptree *nv04mt = (struct nv04_miptree *)mt; + int l; + + pipe_buffer_reference(screen, &nv04mt->buffer, NULL); + for (l = 0; l <= mt->last_level; l++) { + if (nv04mt->level[l].image_offset) + FREE(nv04mt->level[l].image_offset); + } + FREE(nv04mt); + } +} + +static struct pipe_surface * +nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned flags) +{ + struct pipe_winsys *ws = pscreen->winsys; + struct nv04_miptree *nv04mt = (struct nv04_miptree *)pt; + struct pipe_surface *ps; + + ps = ws->surface_alloc(ws); + if (!ps) + return NULL; + pipe_buffer_reference(pscreen, &ps->buffer, nv04mt->buffer); + ps->format = pt->format; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->block = pt->block; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->nblocksx = pt->nblocksx[level]; + ps->nblocksy = pt->nblocksy[level]; + ps->stride = nv04mt->level[level].pitch; + + if (pt->target == PIPE_TEXTURE_CUBE) { + ps->offset = nv04mt->level[level].image_offset[face]; + } else { + ps->offset = nv04mt->level[level].image_offset[0]; + } + + return ps; +} + +static void +nv04_miptree_surface_del(struct pipe_screen *pscreen, + struct pipe_surface **psurface) +{ +} + +void +nv04_init_miptree_functions(struct pipe_screen *pscreen) +{ + pscreen->texture_create = nv04_miptree_create; + pscreen->texture_release = nv04_miptree_release; + pscreen->get_tex_surface = nv04_miptree_surface_new; + pscreen->tex_surface_release = nv04_miptree_surface_del; +} + diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c new file mode 100644 index 0000000000..19979fff79 --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c @@ -0,0 +1,309 @@ + +#include "pipe/p_debug.h" +#include "pipe/p_inlines.h" +#include "pipe/p_winsys.h" +#include "pipe/p_compiler.h" + +#include "draw/draw_vbuf.h" + +#include "nv04_context.h" +#include "nv04_state.h" + +#define VERTEX_SIZE 40 +#define VERTEX_BUFFER_SIZE (4096*VERTEX_SIZE) // 4096 vertices of 40 bytes each + +/** + * Primitive renderer for nv04. + */ +struct nv04_vbuf_render { + struct vbuf_render base; + + struct nv04_context *nv04; + + /** Vertex buffer */ + unsigned char* buffer; + + /** Vertex size in bytes */ + unsigned vertex_size; + + /** Current primitive */ + unsigned prim; +}; + + +/** + * Basically a cast wrapper. + */ +static INLINE struct nv04_vbuf_render * +nv04_vbuf_render( struct vbuf_render *render ) +{ + assert(render); + return (struct nv04_vbuf_render *)render; +} + + +static const struct vertex_info * +nv04_vbuf_render_get_vertex_info( struct vbuf_render *render ) +{ + struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); + struct nv04_context *nv04 = nv04_render->nv04; + return &nv04->vertex_info; +} + + +static void * +nv04_vbuf_render_allocate_vertices( struct vbuf_render *render, + ushort vertex_size, + ushort nr_vertices ) +{ + struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); + + nv04_render->buffer = (unsigned char*) MALLOC(VERTEX_BUFFER_SIZE); + assert(!nv04_render->buffer); + + return nv04_render->buffer; +} + + +static boolean +nv04_vbuf_render_set_primitive( struct vbuf_render *render, + unsigned prim ) +{ + struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); + + if (prim <= PIPE_PRIM_LINE_STRIP) + return FALSE; + + nv04_render->prim = prim; + return TRUE; +} + +static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5) +{ + BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49); + OUT_RINGp(buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(buffer + VERTEX_SIZE * v2,8); + OUT_RINGp(buffer + VERTEX_SIZE * v3,8); + OUT_RINGp(buffer + VERTEX_SIZE * v4,8); + OUT_RINGp(buffer + VERTEX_SIZE * v5,8); + OUT_RING(0xFEDCBA); +} + +static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2) +{ + BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25); + OUT_RINGp(buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(buffer + VERTEX_SIZE * v2,8); + OUT_RING(0xFED); +} + +static INLINE void nv04_1quad(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3) +{ + BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33); + OUT_RINGp(buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(buffer + VERTEX_SIZE * v2,8); + OUT_RINGp(buffer + VERTEX_SIZE * v3,8); + OUT_RING(0xFECEDC); +} + +static void nv04_vbuf_render_triangles_elts(struct nv04_vbuf_render * render, const ushort * indices, uint nr_indices) +{ + unsigned char* buffer = render->buffer; + struct nv04_context* nv04 = render->nv04; + int i; + + for( i=0; i< nr_indices-5; i+=6) + nv04_2triangles(nv04, + buffer, + indices[i+0], + indices[i+1], + indices[i+2], + indices[i+3], + indices[i+4], + indices[i+5] + ); + if (i != nr_indices) + { + nv04_1triangle(nv04, + buffer, + indices[i+0], + indices[i+1], + indices[i+2] + ); + i+=3; + } + if (i != nr_indices) + NOUVEAU_ERR("Houston, we have lost some vertices\n"); +} + +static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, const ushort* indices, uint nr_indices) +{ + const uint32_t striptbl[]={0x321210,0x543432,0x765654,0x987876,0xBA9A98,0xDCBCBA,0xFEDEDC}; + unsigned char* buffer = render->buffer; + struct nv04_context* nv04 = render->nv04; + int i,j; + + for(i = 0; i<nr_indices; i+=14) + { + int numvert = MIN2(16, nr_indices - i); + int numtri = numvert - 2; + if (numvert<3) + break; + + BEGIN_RING( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8 ); + for(j = 0; j<numvert; j++) + OUT_RINGp( buffer + VERTEX_SIZE * indices [i+j], 8 ); + + BEGIN_RING_NI( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2 ); + for(j = 0; j<numtri/2; j++ ) + OUT_RING(striptbl[j]); + if (numtri%2) + OUT_RING(striptbl[numtri/2]&0xFFF); + } +} + +static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const ushort* indices, uint nr_indices) +{ + const uint32_t fantbl[]={0x320210,0x540430,0x760650,0x980870,0xBA0A90,0xDC0CB0,0xFE0ED0}; + unsigned char* buffer = render->buffer; + struct nv04_context* nv04 = render->nv04; + int i,j; + + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); + OUT_RINGp(buffer + VERTEX_SIZE * indices[0], 8); + + for(i = 1; i<nr_indices; i+=14) + { + int numvert=MIN2(15, nr_indices - i); + int numtri=numvert-2; + if (numvert < 3) + break; + + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); + + for(j=0;j<numvert;j++) + OUT_RINGp( buffer + VERTEX_SIZE * indices[ i+j ], 8 ); + + BEGIN_RING_NI(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2); + for(j = 0; j<numtri/2; j++) + OUT_RING(fantbl[j]); + if (numtri%2) + OUT_RING(fantbl[numtri/2]&0xFFF); + } +} + +static void nv04_vbuf_render_quads_elts(struct nv04_vbuf_render* render, const ushort* indices, uint nr_indices) +{ + unsigned char* buffer = render->buffer; + struct nv04_context* nv04 = render->nv04; + int i; + + for(i = 0; i < nr_indices; i += 4) + nv04_1quad(nv04, + buffer, + indices[i+0], + indices[i+1], + indices[i+2], + indices[i+3] + ); +} + + +static void +nv04_vbuf_render_draw( struct vbuf_render *render, + const ushort *indices, + uint nr_indices) +{ + struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); + + // emit the indices + switch( nv04_render->prim ) + { + case PIPE_PRIM_TRIANGLES: + nv04_vbuf_render_triangles_elts(nv04_render, indices, nr_indices); + break; + case PIPE_PRIM_QUAD_STRIP: + case PIPE_PRIM_TRIANGLE_STRIP: + nv04_vbuf_render_tri_strip_elts(nv04_render, indices, nr_indices); + break; + case PIPE_PRIM_TRIANGLE_FAN: + case PIPE_PRIM_POLYGON: + nv04_vbuf_render_tri_fan_elts(nv04_render, indices, nr_indices); + break; + case PIPE_PRIM_QUADS: + nv04_vbuf_render_quads_elts(nv04_render, indices, nr_indices); + break; + default: + NOUVEAU_ERR("You have to implement primitive %d, young padawan\n", nv04_render->prim); + break; + } +} + + +static void +nv04_vbuf_render_release_vertices( struct vbuf_render *render, + void *vertices, + unsigned vertex_size, + unsigned vertices_used ) +{ + struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); + + free(nv04_render->buffer); + nv04_render->buffer = NULL; +} + + +static void +nv04_vbuf_render_destroy( struct vbuf_render *render ) +{ + struct nv04_vbuf_render *nv04_render = nv04_vbuf_render(render); + FREE(nv04_render); +} + + +/** + * Create a new primitive render. + */ +static struct vbuf_render * +nv04_vbuf_render_create( struct nv04_context *nv04 ) +{ + struct nv04_vbuf_render *nv04_render = CALLOC_STRUCT(nv04_vbuf_render); + + nv04_render->nv04 = nv04; + + nv04_render->base.max_vertex_buffer_bytes = VERTEX_BUFFER_SIZE; + nv04_render->base.max_indices = 65536; + nv04_render->base.get_vertex_info = nv04_vbuf_render_get_vertex_info; + nv04_render->base.allocate_vertices = nv04_vbuf_render_allocate_vertices; + nv04_render->base.set_primitive = nv04_vbuf_render_set_primitive; + nv04_render->base.draw = nv04_vbuf_render_draw; + nv04_render->base.release_vertices = nv04_vbuf_render_release_vertices; + nv04_render->base.destroy = nv04_vbuf_render_destroy; + + return &nv04_render->base; +} + + +/** + * Create a new primitive vbuf/render stage. + */ +struct draw_stage *nv04_draw_vbuf_stage( struct nv04_context *nv04 ) +{ + struct vbuf_render *render; + struct draw_stage *stage; + + render = nv04_vbuf_render_create(nv04); + if(!render) + return NULL; + + stage = draw_vbuf_stage( nv04->draw, render ); + if(!stage) { + render->destroy(render); + return NULL; + } + + return stage; +} diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c new file mode 100644 index 0000000000..3966a29ffa --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_screen.c @@ -0,0 +1,212 @@ +#include "pipe/p_screen.h" + +#include "nv04_context.h" +#include "nv04_screen.h" + +static const char * +nv04_screen_get_name(struct pipe_screen *screen) +{ + struct nv04_screen *nv04screen = nv04_screen(screen); + struct nouveau_device *dev = nv04screen->nvws->channel->device; + static char buffer[128]; + + snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset); + return buffer; +} + +static const char * +nv04_screen_get_vendor(struct pipe_screen *screen) +{ + return "nouveau"; +} + +static int +nv04_screen_get_param(struct pipe_screen *screen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + return 1; + case PIPE_CAP_NPOT_TEXTURES: + return 0; + case PIPE_CAP_TWO_SIDED_STENCIL: + return 0; + case PIPE_CAP_GLSL: + return 0; + case PIPE_CAP_S3TC: + return 0; + case PIPE_CAP_ANISOTROPIC_FILTER: + return 0; + case PIPE_CAP_POINT_SPRITE: + return 0; + case PIPE_CAP_MAX_RENDER_TARGETS: + return 1; + case PIPE_CAP_OCCLUSION_QUERY: + return 0; + case PIPE_CAP_TEXTURE_SHADOW_MAP: + return 0; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + return 10; + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 0; + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 0; + default: + NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); + return 0; + } +} + +static float +nv04_screen_get_paramf(struct pipe_screen *screen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + case PIPE_CAP_MAX_LINE_WIDTH_AA: + return 0.0; + case PIPE_CAP_MAX_POINT_WIDTH: + case PIPE_CAP_MAX_POINT_WIDTH_AA: + return 0.0; + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 0.0; + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 0.0; + default: + NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); + return 0.0; + } +} + +static boolean +nv04_screen_is_format_supported(struct pipe_screen *screen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned tex_usage, unsigned geom_flags) +{ + if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_Z16_UNORM: + return TRUE; + default: + break; + } + } else { + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_A1R5G5B5_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_L8_UNORM: + case PIPE_FORMAT_A8_UNORM: + return TRUE; + default: + break; + } + } + + return FALSE; +} + +static void * +nv04_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, + unsigned flags ) +{ + struct pipe_winsys *ws = screen->winsys; + void *map; + + map = ws->buffer_map(ws, surface->buffer, flags); + if (!map) + return NULL; + + return map + surface->offset; +} + +static void +nv04_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) +{ + struct pipe_winsys *ws = screen->winsys; + + ws->buffer_unmap(ws, surface->buffer); +} + +static void +nv04_screen_destroy(struct pipe_screen *pscreen) +{ + struct nv04_screen *screen = nv04_screen(pscreen); + struct nouveau_winsys *nvws = screen->nvws; + + nvws->notifier_free(&screen->sync); + nvws->grobj_free(&screen->fahrenheit); + + FREE(pscreen); +} + +struct pipe_screen * +nv04_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) +{ + struct nv04_screen *screen = CALLOC_STRUCT(nv04_screen); + unsigned fahrenheit_class = 0, sub3d_class = 0; + unsigned chipset = nvws->channel->device->chipset; + int ret; + + if (!screen) + return NULL; + screen->nvws = nvws; + + if (chipset>=0x20) { + fahrenheit_class = 0; + sub3d_class = 0; + } else if (chipset>=0x10) { + fahrenheit_class = NV10_DX5_TEXTURED_TRIANGLE; + sub3d_class = NV10_CONTEXT_SURFACES_3D; + } else { + fahrenheit_class=NV04_DX5_TEXTURED_TRIANGLE; + sub3d_class = NV04_CONTEXT_SURFACES_3D; + } + + if (!fahrenheit_class) { + NOUVEAU_ERR("Unknown nv04 chipset: nv%02x\n", chipset); + return NULL; + } + + /* 3D object */ + ret = nvws->grobj_alloc(nvws, fahrenheit_class, &screen->fahrenheit); + if (ret) { + NOUVEAU_ERR("Error creating 3D object: %d\n", ret); + return NULL; + } + + /* 3D surface object */ + ret = nvws->grobj_alloc(nvws, sub3d_class, &screen->context_surfaces_3d); + if (ret) { + NOUVEAU_ERR("Error creating 3D surface object: %d\n", ret); + return NULL; + } + + /* Notifier for sync purposes */ + ret = nvws->notifier_alloc(nvws, 1, &screen->sync); + if (ret) { + NOUVEAU_ERR("Error creating notifier object: %d\n", ret); + nv04_screen_destroy(&screen->pipe); + return NULL; + } + + screen->pipe.winsys = ws; + screen->pipe.destroy = nv04_screen_destroy; + + screen->pipe.get_name = nv04_screen_get_name; + screen->pipe.get_vendor = nv04_screen_get_vendor; + screen->pipe.get_param = nv04_screen_get_param; + screen->pipe.get_paramf = nv04_screen_get_paramf; + + screen->pipe.is_format_supported = nv04_screen_is_format_supported; + + screen->pipe.surface_map = nv04_surface_map; + screen->pipe.surface_unmap = nv04_surface_unmap; + + nv04_screen_init_miptree_functions(&screen->pipe); + + return &screen->pipe; +} + diff --git a/src/gallium/drivers/nv04/nv04_screen.h b/src/gallium/drivers/nv04/nv04_screen.h new file mode 100644 index 0000000000..99a49cdf7a --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_screen.h @@ -0,0 +1,25 @@ +#ifndef __NV04_SCREEN_H__ +#define __NV04_SCREEN_H__ + +#include "pipe/p_screen.h" + +struct nv04_screen { + struct pipe_screen pipe; + + struct nouveau_winsys *nvws; + unsigned chipset; + + /* HW graphics objects */ + struct nouveau_grobj *fahrenheit; + struct nouveau_grobj *context_surfaces_3d; + struct nouveau_notifier *sync; + +}; + +static INLINE struct nv04_screen * +nv04_screen(struct pipe_screen *screen) +{ + return (struct nv04_screen *)screen; +} + +#endif diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c new file mode 100644 index 0000000000..ff1933b550 --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_state.c @@ -0,0 +1,495 @@ +#include "draw/draw_context.h" +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_shader_tokens.h" + +#include "tgsi/tgsi_parse.h" + +#include "nv04_context.h" +#include "nv04_state.h" + +static void * +nv04_blend_state_create(struct pipe_context *pipe, + const struct pipe_blend_state *cso) +{ + struct nv04_blend_state *cb; + + cb = MALLOC(sizeof(struct nv04_blend_state)); + + cb->b_enable = cso->blend_enable ? 1 : 0; + cb->b_src = ((nvgl_blend_func(cso->alpha_src_factor)<<16) | + (nvgl_blend_func(cso->rgb_src_factor))); + cb->b_dst = ((nvgl_blend_func(cso->alpha_dst_factor)<<16) | + (nvgl_blend_func(cso->rgb_dst_factor))); + + + return (void *)cb; +} + +static void +nv04_blend_state_bind(struct pipe_context *pipe, void *blend) +{ + struct nv04_context *nv04 = nv04_context(pipe); + + nv04->blend = (struct nv04_blend_state*)blend; + + nv04->dirty |= NV04_NEW_BLEND; +} + +static void +nv04_blend_state_delete(struct pipe_context *pipe, void *hwcso) +{ + free(hwcso); +} + + +static INLINE unsigned +wrap_mode(unsigned wrap) { + unsigned ret; + + switch (wrap) { + case PIPE_TEX_WRAP_REPEAT: + ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; + break; + case PIPE_TEX_WRAP_MIRROR_REPEAT: + ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; + break; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; + break; + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; + break; + case PIPE_TEX_WRAP_CLAMP: + ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + break; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + case PIPE_TEX_WRAP_MIRROR_CLAMP: + default: + NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); + ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + } + return ret >> NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; +} + +static void * +nv04_sampler_state_create(struct pipe_context *pipe, + const struct pipe_sampler_state *cso) +{ + + struct nv04_sampler_state *ss; + uint32_t filter = 0; + + ss = MALLOC(sizeof(struct nv04_sampler_state)); + + ss->format = ((wrap_mode(cso->wrap_s) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | + (wrap_mode(cso->wrap_t) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); + + if (cso->max_anisotropy > 1.0) { + filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; + } + + switch (cso->mag_img_filter) { + case PIPE_TEX_FILTER_LINEAR: + filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; + break; + case PIPE_TEX_FILTER_NEAREST: + default: + filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; + break; + } + + switch (cso->min_img_filter) { + case PIPE_TEX_FILTER_LINEAR: + switch (cso->min_mip_filter) { + case PIPE_TEX_MIPFILTER_NEAREST: + filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; + break; + case PIPE_TEX_MIPFILTER_LINEAR: + filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; + break; + case PIPE_TEX_MIPFILTER_NONE: + default: + filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; + break; + } + break; + case PIPE_TEX_FILTER_NEAREST: + default: + switch (cso->min_mip_filter) { + case PIPE_TEX_MIPFILTER_NEAREST: + filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; + break; + case PIPE_TEX_MIPFILTER_LINEAR: + filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; + break; + case PIPE_TEX_MIPFILTER_NONE: + default: + filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; + break; + } + break; + } + + ss->filter = filter; + + return (void *)ss; +} + +static void +nv04_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) +{ + struct nv04_context *nv04 = nv04_context(pipe); + unsigned unit; + + for (unit = 0; unit < nr; unit++) { + nv04->sampler[unit] = sampler[unit]; + nv04->dirty_samplers |= (1 << unit); + } +} + +static void +nv04_sampler_state_delete(struct pipe_context *pipe, void *hwcso) +{ + free(hwcso); +} + +static void +nv04_set_sampler_texture(struct pipe_context *pipe, unsigned nr, + struct pipe_texture **miptree) +{ + struct nv04_context *nv04 = nv04_context(pipe); + unsigned unit; + + for (unit = 0; unit < nr; unit++) { + nv04->tex_miptree[unit] = (struct nv04_miptree *)miptree[unit]; + nv04->dirty_samplers |= (1 << unit); + } +} + +static void * +nv04_rasterizer_state_create(struct pipe_context *pipe, + const struct pipe_rasterizer_state *cso) +{ + struct nv04_rasterizer_state *rs; + + /*XXX: ignored: + * scissor + * points/lines (no hw support, emulated with tris in gallium) + */ + rs = MALLOC(sizeof(struct nv04_rasterizer_state)); + + rs->blend = cso->flatshade ? NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; + + return (void *)rs; +} + +static void +nv04_rasterizer_state_bind(struct pipe_context *pipe, void *rast) +{ + struct nv04_context *nv04 = nv04_context(pipe); + + nv04->rast = (struct nv04_rasterizer_state*)rast; + + draw_set_rasterizer_state(nv04->draw, (nv04->rast ? nv04->rast->templ : NULL)); + + nv04->dirty |= NV04_NEW_RAST | NV04_NEW_BLEND; +} + +static void +nv04_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) +{ + free(hwcso); +} + +static INLINE uint32_t nv04_compare_func(uint32_t f) +{ + switch ( f ) { + case PIPE_FUNC_NEVER: return 1; + case PIPE_FUNC_LESS: return 2; + case PIPE_FUNC_EQUAL: return 3; + case PIPE_FUNC_LEQUAL: return 4; + case PIPE_FUNC_GREATER: return 5; + case PIPE_FUNC_NOTEQUAL: return 6; + case PIPE_FUNC_GEQUAL: return 7; + case PIPE_FUNC_ALWAYS: return 8; + } + NOUVEAU_MSG("Unable to find the function\n"); + return 0; +} + +static void * +nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe, + const struct pipe_depth_stencil_alpha_state *cso) +{ + struct nv04_depth_stencil_alpha_state *hw; + + hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state)); + + hw->control = float_to_ubyte(cso->alpha.ref); + hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); + hw->control |= cso->alpha.enabled ? NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE : 0; + hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN; + hw->control |= cso->depth.enabled ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT) : 0; + hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); + hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module + hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; + hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; + hw->control |= cso->depth.writemask ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT) : 0; + hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format + + return (void *)hw; +} + +static void +nv04_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv04_context *nv04 = nv04_context(pipe); + + nv04->dsa = hwcso; + nv04->dirty |= NV04_NEW_CONTROL; +} + +static void +nv04_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) +{ + free(hwcso); +} + +static void * +nv04_vp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *templ) +{ + struct nv04_context *nv04 = nv04_context(pipe); + + return draw_create_vertex_shader(nv04->draw, templ); +} + +static void +nv04_vp_state_bind(struct pipe_context *pipe, void *shader) +{ + struct nv04_context *nv04 = nv04_context(pipe); + + draw_bind_vertex_shader(nv04->draw, (struct draw_vertex_shader *) shader); + + nv04->dirty |= NV04_NEW_VERTPROG; +} + +static void +nv04_vp_state_delete(struct pipe_context *pipe, void *shader) +{ + struct nv04_context *nv04 = nv04_context(pipe); + + draw_delete_vertex_shader(nv04->draw, (struct draw_vertex_shader *) shader); +} + +static void * +nv04_fp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ + struct nv04_fragment_program *fp; + + fp = CALLOC(1, sizeof(struct nv04_fragment_program)); + fp->pipe.tokens = tgsi_dup_tokens(cso->tokens); + + return (void *)fp; +} + +static void +nv04_fp_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv04_context *nv04 = nv04_context(pipe); + struct nv04_fragment_program *fp = hwcso; + + nv04->fragprog.current = fp; + nv04->dirty |= NV04_NEW_FRAGPROG; +} + +static void +nv04_fp_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv04_context *nv04 = nv04_context(pipe); + struct nv04_fragment_program *fp = hwcso; + + nv04_fragprog_destroy(nv04, fp); + free((void*)fp->pipe.tokens); + free(fp); +} + +static void +nv04_set_blend_color(struct pipe_context *pipe, + const struct pipe_blend_color *bcol) +{ +} + +static void +nv04_set_clip_state(struct pipe_context *pipe, + const struct pipe_clip_state *clip) +{ +} + +static void +nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, + const struct pipe_constant_buffer *buf ) +{ + struct nv04_context *nv04 = nv04_context(pipe); + + if (shader == PIPE_SHADER_VERTEX) { + nv04->vertprog.constant_buf = buf->buffer; + nv04->dirty |= NV04_NEW_VERTPROG; + } else + if (shader == PIPE_SHADER_FRAGMENT) { + nv04->fragprog.constant_buf = buf->buffer; + nv04->dirty |= NV04_NEW_FRAGPROG; + } +} + +static void +nv04_set_framebuffer_state(struct pipe_context *pipe, + const struct pipe_framebuffer_state *fb) +{ + struct nv04_context *nv04 = nv04_context(pipe); + struct pipe_surface *rt, *zeta; + uint32_t rt_format, w, h; + int colour_format = 0, zeta_format = 0; + + w = fb->cbufs[0]->width; + h = fb->cbufs[0]->height; + colour_format = fb->cbufs[0]->format; + rt = fb->cbufs[0]; + + if (fb->zsbuf) { + if (colour_format) { + assert(w == fb->zsbuf->width); + assert(h == fb->zsbuf->height); + } else { + w = fb->zsbuf->width; + h = fb->zsbuf->height; + } + + zeta_format = fb->zsbuf->format; + zeta = fb->zsbuf; + } + + switch (colour_format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case 0: + rt_format = 0x108; + break; + case PIPE_FORMAT_R5G6B5_UNORM: + rt_format = 0x103; + break; + default: + assert(0); + } + + BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); + OUT_RING(rt_format); + + /* FIXME pitches have to be aligned ! */ + BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(rt->stride|(zeta->stride<<16)); + OUT_RELOCl(rt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + if (fb->zsbuf) { + BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); + OUT_RELOCl(zeta->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + } +} + +static void +nv04_set_polygon_stipple(struct pipe_context *pipe, + const struct pipe_poly_stipple *stipple) +{ + NOUVEAU_ERR("line stipple hahaha\n"); +} + +static void +nv04_set_scissor_state(struct pipe_context *pipe, + const struct pipe_scissor_state *s) +{ +/* struct nv04_context *nv04 = nv04_context(pipe); + + // XXX + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); + OUT_RING (((s->maxx - s->minx) << 16) | s->minx); + OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ +} + +static void +nv04_set_viewport_state(struct pipe_context *pipe, + const struct pipe_viewport_state *viewport) +{ + struct nv04_context *nv04 = nv04_context(pipe); + + nv04->viewport = *viewport; + + draw_set_viewport_state(nv04->draw, &nv04->viewport); +} + +static void +nv04_set_vertex_buffers(struct pipe_context *pipe, unsigned count, + const struct pipe_vertex_buffer *buffers) +{ + struct nv04_context *nv04 = nv04_context(pipe); + + draw_flush(nv04->draw); + + memcpy(nv04->vertex_buffer, buffers, count * sizeof(buffers[0])); + nv04->num_vertex_buffers = count; + + draw_set_vertex_buffers(nv04->draw, count, buffers); +} + +static void +nv04_set_vertex_elements(struct pipe_context *pipe, unsigned count, + const struct pipe_vertex_element *elements) +{ + struct nv04_context *nv04 = nv04_context(pipe); + + draw_flush(nv04->draw); + + nv04->num_vertex_elements = count; + draw_set_vertex_elements(nv04->draw, count, elements); +} + +void +nv04_init_state_functions(struct nv04_context *nv04) +{ + nv04->pipe.create_blend_state = nv04_blend_state_create; + nv04->pipe.bind_blend_state = nv04_blend_state_bind; + nv04->pipe.delete_blend_state = nv04_blend_state_delete; + + nv04->pipe.create_sampler_state = nv04_sampler_state_create; + nv04->pipe.bind_sampler_states = nv04_sampler_state_bind; + nv04->pipe.delete_sampler_state = nv04_sampler_state_delete; + nv04->pipe.set_sampler_textures = nv04_set_sampler_texture; + + nv04->pipe.create_rasterizer_state = nv04_rasterizer_state_create; + nv04->pipe.bind_rasterizer_state = nv04_rasterizer_state_bind; + nv04->pipe.delete_rasterizer_state = nv04_rasterizer_state_delete; + + nv04->pipe.create_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_create; + nv04->pipe.bind_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_bind; + nv04->pipe.delete_depth_stencil_alpha_state = nv04_depth_stencil_alpha_state_delete; + + nv04->pipe.create_vs_state = nv04_vp_state_create; + nv04->pipe.bind_vs_state = nv04_vp_state_bind; + nv04->pipe.delete_vs_state = nv04_vp_state_delete; + + nv04->pipe.create_fs_state = nv04_fp_state_create; + nv04->pipe.bind_fs_state = nv04_fp_state_bind; + nv04->pipe.delete_fs_state = nv04_fp_state_delete; + + nv04->pipe.set_blend_color = nv04_set_blend_color; + nv04->pipe.set_clip_state = nv04_set_clip_state; + nv04->pipe.set_constant_buffer = nv04_set_constant_buffer; + nv04->pipe.set_framebuffer_state = nv04_set_framebuffer_state; + nv04->pipe.set_polygon_stipple = nv04_set_polygon_stipple; + nv04->pipe.set_scissor_state = nv04_set_scissor_state; + nv04->pipe.set_viewport_state = nv04_set_viewport_state; + + nv04->pipe.set_vertex_buffers = nv04_set_vertex_buffers; + nv04->pipe.set_vertex_elements = nv04_set_vertex_elements; +} + diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h new file mode 100644 index 0000000000..399f750dbe --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_state.h @@ -0,0 +1,71 @@ +#ifndef __NV04_STATE_H__ +#define __NV04_STATE_H__ + +#include "pipe/p_state.h" +#include "tgsi/tgsi_scan.h" + +struct nv04_blend_state { + uint32_t b_enable; + uint32_t b_src; + uint32_t b_dst; +}; + +struct nv04_fragtex_state { + uint32_t format; +}; + +struct nv04_sampler_state { + uint32_t filter; + uint32_t format; +}; + +struct nv04_depth_stencil_alpha_state { + uint32_t control; +}; + +struct nv04_rasterizer_state { + uint32_t blend; + + const struct pipe_rasterizer_state *templ; +}; + +struct nv04_miptree { + struct pipe_texture base; + + struct pipe_buffer *buffer; + uint total_size; + + struct { + uint pitch; + uint *image_offset; + } level[PIPE_MAX_TEXTURE_LEVELS]; +}; + +struct nv04_fragment_program_data { + unsigned offset; + unsigned index; +}; + +struct nv04_fragment_program { + struct pipe_shader_state pipe; + struct tgsi_shader_info info; + + boolean translated; + boolean on_hw; + unsigned samplers; + + uint32_t *insn; + int insn_len; + + struct nv04_fragment_program_data *consts; + unsigned nr_consts; + + struct pipe_buffer *buffer; + + uint32_t fp_control; + uint32_t fp_reg_control; +}; + + + +#endif diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c new file mode 100644 index 0000000000..0ad40a092e --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_state_emit.c @@ -0,0 +1,156 @@ +#include "nv04_context.h" +#include "nv04_state.h" + +static void nv04_vertex_layout(struct pipe_context* pipe) +{ + struct nv04_context *nv04 = nv04_context(pipe); + struct nv04_fragment_program *fp = nv04->fragprog.current; + uint32_t src = 0; + int i; + struct vertex_info vinfo; + + memset(&vinfo, 0, sizeof(vinfo)); + + for (i = 0; i < fp->info.num_inputs; i++) { + switch (i) { + case TGSI_SEMANTIC_POSITION: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); + break; + case TGSI_SEMANTIC_COLOR: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); + break; + default: + case TGSI_SEMANTIC_GENERIC: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); + break; + case TGSI_SEMANTIC_FOG: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); + break; + } + } + draw_compute_vertex_size(&vinfo); +} + +static uint32_t nv04_blend_func(uint32_t f) +{ + switch ( f ) { + case PIPE_BLENDFACTOR_ZERO: return 0x1; + case PIPE_BLENDFACTOR_ONE: return 0x2; + case PIPE_BLENDFACTOR_SRC_COLOR: return 0x3; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: return 0x4; + case PIPE_BLENDFACTOR_SRC_ALPHA: return 0x5; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: return 0x6; + case PIPE_BLENDFACTOR_DST_ALPHA: return 0x7; + case PIPE_BLENDFACTOR_INV_DST_ALPHA: return 0x8; + case PIPE_BLENDFACTOR_DST_COLOR: return 0x9; + case PIPE_BLENDFACTOR_INV_DST_COLOR: return 0xA; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: return 0xB; + } + NOUVEAU_MSG("Unable to find the blend function 0x%x\n",f); + return 0; +} + +static void nv04_emit_control(struct nv04_context* nv04) +{ + uint32_t control = nv04->dsa->control; + + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(control); +} + +static void nv04_emit_blend(struct nv04_context* nv04) +{ + uint32_t blend; + + blend=0x4; // texture MODULATE_ALPHA + blend|=0x20; // alpha is MSB + blend|=(2<<6); // flat shading + blend|=(1<<8); // persp correct + blend|=(0<<16); // no fog + blend|=(nv04->blend->b_enable<<20); + blend|=(nv04_blend_func(nv04->blend->b_src)<<24); + blend|=(nv04_blend_func(nv04->blend->b_dst)<<28); + + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1); + OUT_RING(blend); +} + +static void nv04_emit_sampler(struct nv04_context *nv04, int unit) +{ + struct nv04_miptree *nv04mt = nv04->tex_miptree[unit]; + struct pipe_texture *pt = &nv04mt->base; + + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 3); + OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING(nv04->sampler[unit]->filter); +} + +void +nv04_emit_hw_state(struct nv04_context *nv04) +{ + int i; + + if (nv04->dirty & NV04_NEW_VERTPROG) { + //nv04_vertprog_bind(nv04, nv04->vertprog.current); + nv04->dirty &= ~NV04_NEW_VERTPROG; + } + + if (nv04->dirty & NV04_NEW_FRAGPROG) { + nv04_fragprog_bind(nv04, nv04->fragprog.current); + /*XXX: clear NV04_NEW_FRAGPROG if no new program uploaded */ + nv04->dirty_samplers |= (1<<10); + nv04->dirty_samplers = 0; + } + + if (nv04->dirty & NV04_NEW_CONTROL) { + nv04->dirty &= ~NV04_NEW_CONTROL; + + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(nv04->dsa->control); + } + + if (nv04->dirty & NV04_NEW_BLEND) { + nv04->dirty &= ~NV04_NEW_BLEND; + + nv04_emit_blend(nv04); + } + + if (nv04->dirty & NV04_NEW_SAMPLER) { + nv04->dirty &= ~NV04_NEW_SAMPLER; + + nv04_emit_sampler(nv04, 0); + } + + if (nv04->dirty & NV04_NEW_VIEWPORT) { + nv04->dirty &= ~NV04_NEW_VIEWPORT; +// nv04_state_emit_viewport(nv04); + } + + /* Emit relocs for every referenced buffer. + * This is to ensure the bufmgr has an accurate idea of how + * the buffer is used. This isn't very efficient, but we don't + * seem to take a significant performance hit. Will be improved + * at some point. Vertex arrays are emitted by nv04_vbo.c + */ + + /* Render target */ +/* BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(rt->stride|(zeta->stride<<16)); + OUT_RELOCl(rt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + if (fb->zsbuf) { + BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); + OUT_RELOCl(zeta->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + }*/ + + /* Texture images */ + for (i = 0; i < 1; i++) { + if (!(nv04->fp_samplers & (1 << i))) + continue; + struct nv04_miptree *nv04mt = nv04->tex_miptree[i]; + BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 2); + OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + } +} + diff --git a/src/gallium/drivers/nv04/nv04_surface.c b/src/gallium/drivers/nv04/nv04_surface.c new file mode 100644 index 0000000000..57039483c6 --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_surface.c @@ -0,0 +1,64 @@ + +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "nv04_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_winsys.h" +#include "pipe/p_inlines.h" +#include "util/u_tile.h" + +static void +nv04_surface_copy(struct pipe_context *pipe, unsigned do_flip, + struct pipe_surface *dest, unsigned destx, unsigned desty, + struct pipe_surface *src, unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + struct nv04_context *nv04 = nv04_context(pipe); + struct nouveau_winsys *nvws = nv04->nvws; + + nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, + width, height); +} + +static void +nv04_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, + unsigned destx, unsigned desty, unsigned width, + unsigned height, unsigned value) +{ + struct nv04_context *nv04 = nv04_context(pipe); + struct nouveau_winsys *nvws = nv04->nvws; + + nvws->surface_fill(nvws, dest, destx, desty, width, height, value); +} + +void +nv04_init_surface_functions(struct nv04_context *nv04) +{ + nv04->pipe.surface_copy = nv04_surface_copy; + nv04->pipe.surface_fill = nv04_surface_fill; +} diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c new file mode 100644 index 0000000000..91f919d48e --- /dev/null +++ b/src/gallium/drivers/nv04/nv04_vbo.c @@ -0,0 +1,71 @@ +#include "draw/draw_context.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "nv04_context.h" +#include "nv04_state.h" + +#include "nouveau/nouveau_channel.h" +#include "nouveau/nouveau_pushbuf.h" + +boolean nv04_draw_elements( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned prim, unsigned start, unsigned count) +{ + struct nv04_context *nv04 = nv04_context( pipe ); + struct draw_context *draw = nv04->draw; + unsigned i; + + /* + * Map vertex buffers + */ + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { + if (nv04->vertex_buffer[i].buffer) { + void *buf + = pipe->winsys->buffer_map(pipe->winsys, + nv04->vertex_buffer[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_vertex_buffer(draw, i, buf); + } + } + /* Map index buffer, if present */ + if (indexBuffer) { + void *mapped_indexes + = pipe->winsys->buffer_map(pipe->winsys, indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes); + } + else { + /* no index/element buffer */ + draw_set_mapped_element_buffer(draw, 0, NULL); + } + + /* draw! */ + draw_arrays(nv04->draw, prim, start, count); + + /* + * unmap vertex/index buffers + */ + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { + if (nv04->vertex_buffer[i].buffer) { + pipe->winsys->buffer_unmap(pipe->winsys, nv04->vertex_buffer[i].buffer); + draw_set_mapped_vertex_buffer(draw, i, NULL); + } + } + if (indexBuffer) { + pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer); + draw_set_mapped_element_buffer(draw, 0, NULL); + } + + return TRUE; +} + +boolean nv04_draw_arrays( struct pipe_context *pipe, + unsigned prim, unsigned start, unsigned count) +{ + return nv04_draw_elements(pipe, NULL, 0, prim, start, count); +} + + + diff --git a/src/gallium/drivers/nv10/Makefile b/src/gallium/drivers/nv10/Makefile new file mode 100644 index 0000000000..4ba7ce586d --- /dev/null +++ b/src/gallium/drivers/nv10/Makefile @@ -0,0 +1,28 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = nv10 + +DRIVER_SOURCES = \ + nv10_clear.c \ + nv10_context.c \ + nv10_fragprog.c \ + nv10_fragtex.c \ + nv10_miptree.c \ + nv10_prim_vbuf.c \ + nv10_screen.c \ + nv10_state.c \ + nv10_state_emit.c \ + nv10_surface.c \ + nv10_vbo.c + +C_SOURCES = \ + $(COMMON_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + +include ../../Makefile.template + +symlinks: + diff --git a/src/gallium/drivers/nv10/nv10_clear.c b/src/gallium/drivers/nv10/nv10_clear.c new file mode 100644 index 0000000000..be7e09cf4b --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_clear.c @@ -0,0 +1,12 @@ +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +#include "nv10_context.h" + +void +nv10_clear(struct pipe_context *pipe, struct pipe_surface *ps, + unsigned clearValue) +{ + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue); +} diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c new file mode 100644 index 0000000000..e9b61daae7 --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_context.c @@ -0,0 +1,296 @@ +#include "draw/draw_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_winsys.h" + +#include "nv10_context.h" +#include "nv10_screen.h" + +static void +nv10_flush(struct pipe_context *pipe, unsigned flags, + struct pipe_fence_handle **fence) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + draw_flush(nv10->draw); + + FIRE_RING(fence); +} + +static void +nv10_destroy(struct pipe_context *pipe) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + if (nv10->draw) + draw_destroy(nv10->draw); + + FREE(nv10); +} + +static void nv10_init_hwctx(struct nv10_context *nv10) +{ + struct nv10_screen *screen = nv10->screen; + struct nouveau_winsys *nvws = screen->nvws; + int i; + float projectionmatrix[16]; + + BEGIN_RING(celsius, NV10TCL_DMA_NOTIFY, 1); + OUT_RING (screen->sync->handle); + BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY0, 2); + OUT_RING (nvws->channel->vram->handle); + OUT_RING (nvws->channel->gart->handle); + BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY2, 2); + OUT_RING (nvws->channel->vram->handle); + OUT_RING (nvws->channel->vram->handle); + + BEGIN_RING(celsius, NV10TCL_NOP, 1); + OUT_RING (0); + + BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 2); + OUT_RING (0); + OUT_RING (0); + + BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); + OUT_RING ((0x7ff<<16)|0x800); + BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); + OUT_RING ((0x7ff<<16)|0x800); + + for (i=1;i<8;i++) { + BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1); + OUT_RING (0); + } + + BEGIN_RING(celsius, 0x290, 1); + OUT_RING ((0x10<<16)|1); + BEGIN_RING(celsius, 0x3f4, 1); + OUT_RING (0); + + BEGIN_RING(celsius, NV10TCL_NOP, 1); + OUT_RING (0); + + if (nv10->screen->celsius->grclass != NV10TCL) { + /* For nv11, nv17 */ + BEGIN_RING(celsius, 0x120, 3); + OUT_RING (0); + OUT_RING (1); + OUT_RING (2); + + BEGIN_RING(celsius, NV10TCL_NOP, 1); + OUT_RING (0); + } + + BEGIN_RING(celsius, NV10TCL_NOP, 1); + OUT_RING (0); + + /* Set state */ + BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); + OUT_RING (0x207); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_TX_ENABLE(0), 2); + OUT_RING (0); + OUT_RING (0); + + BEGIN_RING(celsius, NV10TCL_RC_IN_ALPHA(0), 12); + OUT_RING (0x30141010); + OUT_RING (0); + OUT_RING (0x20040000); + OUT_RING (0); + OUT_RING (0); + OUT_RING (0); + OUT_RING (0x00000c00); + OUT_RING (0); + OUT_RING (0x00000c00); + OUT_RING (0x18000000); + OUT_RING (0x300e0300); + OUT_RING (0x0c091c80); + + BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 2); + OUT_RING (1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2); + OUT_RING (0); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_SRC, 4); + OUT_RING (1); + OUT_RING (0); + OUT_RING (0); + OUT_RING (0x8006); + BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 8); + OUT_RING (0xff); + OUT_RING (0x207); + OUT_RING (0); + OUT_RING (0xff); + OUT_RING (0x1e00); + OUT_RING (0x1e00); + OUT_RING (0x1e00); + OUT_RING (0x1d01); + BEGIN_RING(celsius, NV10TCL_NORMALIZE_ENABLE, 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 2); + OUT_RING (0); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_LIGHT_MODEL, 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_COLOR_CONTROL, 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_ENABLED_LIGHTS, 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + OUT_RING (0); + OUT_RING (0); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1); + OUT_RING (0x201); + BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); + OUT_RING (0); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING (8); + BEGIN_RING(celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2); + OUT_RING (0); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_LINE_WIDTH, 1); + OUT_RING (8); + BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (0x1b02); + OUT_RING (0x1b02); + BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); + OUT_RING (0x405); + OUT_RING (0x901); + BEGIN_RING(celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_CLIP_PLANE_ENABLE(0), 8); + for (i=0;i<8;i++) { + OUT_RING (0); + } + BEGIN_RING(celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); + OUT_RING (0x3fc00000); /* -1.50 */ + OUT_RING (0xbdb8aa0a); /* -0.09 */ + OUT_RING (0); /* 0.00 */ + + BEGIN_RING(celsius, NV10TCL_NOP, 1); + OUT_RING (0); + + BEGIN_RING(celsius, NV10TCL_FOG_MODE, 2); + OUT_RING (0x802); + OUT_RING (2); + /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when + * using texturing, except when using the texture matrix + */ + BEGIN_RING(celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1); + OUT_RING (6); + BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING (0x01010101); + + /* Set vertex component */ + BEGIN_RING(celsius, NV10TCL_VERTEX_COL_4F_R, 4); + OUT_RINGf (1.0); + OUT_RINGf (1.0); + OUT_RINGf (1.0); + OUT_RINGf (1.0); + BEGIN_RING(celsius, NV10TCL_VERTEX_COL2_3F_R, 3); + OUT_RING (0); + OUT_RING (0); + OUT_RING (0); + BEGIN_RING(celsius, NV10TCL_VERTEX_NOR_3F_X, 3); + OUT_RING (0); + OUT_RING (0); + OUT_RINGf (1.0); + BEGIN_RING(celsius, NV10TCL_VERTEX_TX0_4F_S, 4); + OUT_RINGf (0.0); + OUT_RINGf (0.0); + OUT_RINGf (0.0); + OUT_RINGf (1.0); + BEGIN_RING(celsius, NV10TCL_VERTEX_TX1_4F_S, 4); + OUT_RINGf (0.0); + OUT_RINGf (0.0); + OUT_RINGf (0.0); + OUT_RINGf (1.0); + BEGIN_RING(celsius, NV10TCL_VERTEX_FOG_1F, 1); + OUT_RINGf (0.0); + BEGIN_RING(celsius, NV10TCL_EDGEFLAG_ENABLE, 1); + OUT_RING (1); + + memset(projectionmatrix, 0, sizeof(projectionmatrix)); + BEGIN_RING(celsius, NV10TCL_PROJECTION_MATRIX(0), 16); + projectionmatrix[0*4+0] = 1.0; + projectionmatrix[1*4+1] = 1.0; + projectionmatrix[2*4+2] = 1.0; + projectionmatrix[3*4+3] = 1.0; + for (i=0;i<16;i++) { + OUT_RINGf (projectionmatrix[i]); + } + + BEGIN_RING(celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); + OUT_RING (0.0); + OUT_RINGf (16777216.0); + + BEGIN_RING(celsius, NV10TCL_VIEWPORT_SCALE_X, 4); + OUT_RINGf (-2048.0); + OUT_RINGf (-2048.0); + OUT_RINGf (16777215.0 * 0.5); + OUT_RING (0); + + FIRE_RING (NULL); +} + +static void +nv10_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) +{ +} + +struct pipe_context * +nv10_create(struct pipe_screen *pscreen, unsigned pctx_id) +{ + struct nv10_screen *screen = nv10_screen(pscreen); + struct pipe_winsys *ws = pscreen->winsys; + struct nv10_context *nv10; + struct nouveau_winsys *nvws = screen->nvws; + + nv10 = CALLOC(1, sizeof(struct nv10_context)); + if (!nv10) + return NULL; + nv10->screen = screen; + nv10->pctx_id = pctx_id; + + nv10->nvws = nvws; + + nv10->pipe.winsys = ws; + nv10->pipe.screen = pscreen; + nv10->pipe.destroy = nv10_destroy; + nv10->pipe.set_edgeflags = nv10_set_edgeflags; + nv10->pipe.draw_arrays = nv10_draw_arrays; + nv10->pipe.draw_elements = nv10_draw_elements; + nv10->pipe.clear = nv10_clear; + nv10->pipe.flush = nv10_flush; + + nv10_init_surface_functions(nv10); + nv10_init_state_functions(nv10); + + nv10->draw = draw_create(); + assert(nv10->draw); + draw_set_rasterize_stage(nv10->draw, nv10_draw_vbuf_stage(nv10)); + + nv10_init_hwctx(nv10); + + return &nv10->pipe; +} + diff --git a/src/gallium/drivers/nv10/nv10_context.h b/src/gallium/drivers/nv10/nv10_context.h new file mode 100644 index 0000000000..f3b56de25a --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_context.h @@ -0,0 +1,153 @@ +#ifndef __NV10_CONTEXT_H__ +#define __NV10_CONTEXT_H__ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "pipe/p_compiler.h" + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "draw/draw_vertex.h" + +#include "nouveau/nouveau_winsys.h" +#include "nouveau/nouveau_gldefs.h" + +#define NOUVEAU_PUSH_CONTEXT(ctx) \ + struct nv10_screen *ctx = nv10->screen +#include "nouveau/nouveau_push.h" + +#include "nv10_state.h" + +#define NOUVEAU_ERR(fmt, args...) \ + fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); +#define NOUVEAU_MSG(fmt, args...) \ + fprintf(stderr, "nouveau: "fmt, ##args); + +#define NV10_NEW_VERTPROG (1 << 0) +#define NV10_NEW_FRAGPROG (1 << 1) +#define NV10_NEW_VTXARRAYS (1 << 2) +#define NV10_NEW_BLEND (1 << 3) +#define NV10_NEW_BLENDCOL (1 << 4) +#define NV10_NEW_RAST (1 << 5) +#define NV10_NEW_DSA (1 << 6) +#define NV10_NEW_VIEWPORT (1 << 7) +#define NV10_NEW_SCISSOR (1 << 8) +#define NV10_NEW_FRAMEBUFFER (1 << 9) + +#include "nv10_screen.h" + +struct nv10_context { + struct pipe_context pipe; + + struct nouveau_winsys *nvws; + struct nv10_screen *screen; + unsigned pctx_id; + + struct draw_context *draw; + + uint32_t dirty; + + struct nv10_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS]; + struct nv10_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; + unsigned dirty_samplers; + unsigned fp_samplers; + unsigned vp_samplers; + + uint32_t rt_enable; + struct pipe_buffer *rt[4]; + struct pipe_buffer *zeta; + uint32_t lma_offset; + + struct nv10_blend_state *blend; + struct pipe_blend_color *blend_color; + struct nv10_rasterizer_state *rast; + struct nv10_depth_stencil_alpha_state *dsa; + struct pipe_viewport_state *viewport; + struct pipe_scissor_state *scissor; + struct pipe_framebuffer_state *framebuffer; + + //struct pipe_buffer *constbuf[PIPE_SHADER_TYPES]; + float *constbuf[PIPE_SHADER_TYPES][32][4]; + unsigned constbuf_nr[PIPE_SHADER_TYPES]; + + struct vertex_info vertex_info; + + struct { + struct pipe_buffer *buffer; + uint32_t format; + } tex[2]; + + unsigned vb_enable; + struct { + struct pipe_buffer *buffer; + unsigned delta; + } vb[16]; + +/* struct { + + struct nouveau_resource *exec_heap; + struct nouveau_resource *data_heap; + + struct nv10_vertex_program *active; + + struct nv10_vertex_program *current; + } vertprog; +*/ + struct { + struct nv10_fragment_program *active; + + struct nv10_fragment_program *current; + struct pipe_buffer *constant_buf; + } fragprog; + + struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; + struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; +}; + +static INLINE struct nv10_context * +nv10_context(struct pipe_context *pipe) +{ + return (struct nv10_context *)pipe; +} + +extern void nv10_init_state_functions(struct nv10_context *nv10); +extern void nv10_init_surface_functions(struct nv10_context *nv10); + +extern void nv10_screen_init_miptree_functions(struct pipe_screen *pscreen); + +/* nv10_clear.c */ +extern void nv10_clear(struct pipe_context *pipe, struct pipe_surface *ps, + unsigned clearValue); + +/* nv10_draw.c */ +extern struct draw_stage *nv10_draw_render_stage(struct nv10_context *nv10); + +/* nv10_fragprog.c */ +extern void nv10_fragprog_bind(struct nv10_context *, + struct nv10_fragment_program *); +extern void nv10_fragprog_destroy(struct nv10_context *, + struct nv10_fragment_program *); + +/* nv10_fragtex.c */ +extern void nv10_fragtex_bind(struct nv10_context *); + +/* nv10_prim_vbuf.c */ +struct draw_stage *nv10_draw_vbuf_stage( struct nv10_context *nv10 ); +extern void nv10_vtxbuf_bind(struct nv10_context* nv10); + +/* nv10_state.c and friends */ +extern void nv10_emit_hw_state(struct nv10_context *nv10); +extern void nv10_state_tex_update(struct nv10_context *nv10); + +/* nv10_vbo.c */ +extern boolean nv10_draw_arrays(struct pipe_context *, unsigned mode, + unsigned start, unsigned count); +extern boolean nv10_draw_elements( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned prim, unsigned start, unsigned count); + + +#endif diff --git a/src/gallium/drivers/nv10/nv10_fragprog.c b/src/gallium/drivers/nv10/nv10_fragprog.c new file mode 100644 index 0000000000..698db5a16a --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_fragprog.c @@ -0,0 +1,21 @@ +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +#include "pipe/p_shader_tokens.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_util.h" + +#include "nv10_context.h" + +void +nv10_fragprog_bind(struct nv10_context *nv10, struct nv10_fragment_program *fp) +{ +} + +void +nv10_fragprog_destroy(struct nv10_context *nv10, + struct nv10_fragment_program *fp) +{ +} + diff --git a/src/gallium/drivers/nv10/nv10_fragtex.c b/src/gallium/drivers/nv10/nv10_fragtex.c new file mode 100644 index 0000000000..238634d0bb --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_fragtex.c @@ -0,0 +1,149 @@ +#include "nv10_context.h" + +static INLINE int log2i(int i) +{ + int r = 0; + + if (i & 0xffff0000) { + i >>= 16; + r += 16; + } + if (i & 0x0000ff00) { + i >>= 8; + r += 8; + } + if (i & 0x000000f0) { + i >>= 4; + r += 4; + } + if (i & 0x0000000c) { + i >>= 2; + r += 2; + } + if (i & 0x00000002) { + r += 1; + } + return r; +} + +#define _(m,tf) \ +{ \ + TRUE, \ + PIPE_FORMAT_##m, \ + NV10TCL_TX_FORMAT_FORMAT_##tf, \ +} + +struct nv10_texture_format { + boolean defined; + uint pipe; + int format; +}; + +static struct nv10_texture_format +nv10_texture_formats[] = { + _(A8R8G8B8_UNORM, A8R8G8B8), + _(A1R5G5B5_UNORM, A1R5G5B5), + _(A4R4G4B4_UNORM, A4R4G4B4), + _(L8_UNORM , L8 ), + _(A8_UNORM , A8 ), + _(A8L8_UNORM , A8L8 ), +// _(RGB_DXT1 , DXT1, ), +// _(RGBA_DXT1 , DXT1, ), +// _(RGBA_DXT3 , DXT3, ), +// _(RGBA_DXT5 , DXT5, ), + {}, +}; + +static struct nv10_texture_format * +nv10_fragtex_format(uint pipe_format) +{ + struct nv10_texture_format *tf = nv10_texture_formats; + + while (tf->defined) { + if (tf->pipe == pipe_format) + return tf; + tf++; + } + + return NULL; +} + + +static void +nv10_fragtex_build(struct nv10_context *nv10, int unit) +{ +#if 0 + struct nv10_sampler_state *ps = nv10->tex_sampler[unit]; + struct nv10_miptree *nv10mt = nv10->tex_miptree[unit]; + struct pipe_texture *pt = &nv10mt->base; + struct nv10_texture_format *tf; + uint32_t txf, txs, txp; + + tf = nv10_fragtex_format(pt->format); + if (!tf || !tf->defined) { + NOUVEAU_ERR("Unsupported texture format: 0x%x\n", pt->format); + return; + } + + txf = tf->format << 8; + txf |= (pt->last_level + 1) << 16; + txf |= log2i(pt->width[0]) << 20; + txf |= log2i(pt->height[0]) << 24; + txf |= log2i(pt->depth[0]) << 28; + txf |= 8; + + switch (pt->target) { + case PIPE_TEXTURE_CUBE: + txf |= NV10TCL_TX_FORMAT_CUBE_MAP; + /* fall-through */ + case PIPE_TEXTURE_2D: + txf |= (2<<4); + break; + case PIPE_TEXTURE_1D: + txf |= (1<<4); + break; + default: + NOUVEAU_ERR("Unknown target %d\n", pt->target); + return; + } + + BEGIN_RING(celsius, NV10TCL_TX_OFFSET(unit), 8); + OUT_RELOCl(nv10mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(nv10mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING (ps->wrap); + OUT_RING (0x40000000); /* enable */ + OUT_RING (txs); + OUT_RING (ps->filt | 0x2000 /* magic */); + OUT_RING ((pt->width[0] << 16) | pt->height[0]); + OUT_RING (ps->bcol); +#endif +} + +void +nv10_fragtex_bind(struct nv10_context *nv10) +{ +#if 0 + struct nv10_fragment_program *fp = nv10->fragprog.active; + unsigned samplers, unit; + + samplers = nv10->fp_samplers & ~fp->samplers; + while (samplers) { + unit = ffs(samplers) - 1; + samplers &= ~(1 << unit); + + BEGIN_RING(celsius, NV10TCL_TX_ENABLE(unit), 1); + OUT_RING (0); + } + + samplers = nv10->dirty_samplers & fp->samplers; + while (samplers) { + unit = ffs(samplers) - 1; + samplers &= ~(1 << unit); + + nv10_fragtex_build(nv10, unit); + } + + nv10->fp_samplers = fp->samplers; +#endif +} + diff --git a/src/gallium/drivers/nv10/nv10_miptree.c b/src/gallium/drivers/nv10/nv10_miptree.c new file mode 100644 index 0000000000..ad084e72b8 --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_miptree.c @@ -0,0 +1,147 @@ +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" + +#include "nv10_context.h" +#include "nv10_screen.h" + +static void +nv10_miptree_layout(struct nv10_miptree *nv10mt) +{ + struct pipe_texture *pt = &nv10mt->base; + boolean swizzled = FALSE; + uint width = pt->width[0], height = pt->height[0]; + uint offset = 0; + int nr_faces, l, f; + + if (pt->target == PIPE_TEXTURE_CUBE) { + nr_faces = 6; + } else { + nr_faces = 1; + } + + for (l = 0; l <= pt->last_level; l++) { + pt->width[l] = width; + pt->height[l] = height; + pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); + pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); + + if (swizzled) + nv10mt->level[l].pitch = pt->nblocksx[l] * pt->block.size; + else + nv10mt->level[l].pitch = pt->nblocksx[0] * pt->block.size; + nv10mt->level[l].pitch = (nv10mt->level[l].pitch + 63) & ~63; + + nv10mt->level[l].image_offset = + CALLOC(nr_faces, sizeof(unsigned)); + + width = MAX2(1, width >> 1); + height = MAX2(1, height >> 1); + + } + + for (f = 0; f < nr_faces; f++) { + for (l = 0; l <= pt->last_level; l++) { + nv10mt->level[l].image_offset[f] = offset; + offset += nv10mt->level[l].pitch * pt->height[l]; + } + } + + nv10mt->total_size = offset; +} + +static struct pipe_texture * +nv10_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) +{ + struct pipe_winsys *ws = screen->winsys; + struct nv10_miptree *mt; + + mt = MALLOC(sizeof(struct nv10_miptree)); + if (!mt) + return NULL; + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = screen; + + nv10_miptree_layout(mt); + + mt->buffer = ws->buffer_create(ws, 256, PIPE_BUFFER_USAGE_PIXEL, + mt->total_size); + if (!mt->buffer) { + FREE(mt); + return NULL; + } + + return &mt->base; +} + +static void +nv10_miptree_release(struct pipe_screen *screen, struct pipe_texture **pt) +{ + struct pipe_texture *mt = *pt; + + *pt = NULL; + if (--mt->refcount <= 0) { + struct nv10_miptree *nv10mt = (struct nv10_miptree *)mt; + int l; + + pipe_buffer_reference(screen, &nv10mt->buffer, NULL); + for (l = 0; l <= mt->last_level; l++) { + if (nv10mt->level[l].image_offset) + FREE(nv10mt->level[l].image_offset); + } + FREE(nv10mt); + } +} + +static void +nv10_miptree_update(struct pipe_context *pipe, struct pipe_texture *mt, + uint face, uint levels) +{ +} + + +static struct pipe_surface * +nv10_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned flags) +{ + struct pipe_winsys *ws = screen->winsys; + struct nv10_miptree *nv10mt = (struct nv10_miptree *)pt; + struct pipe_surface *ps; + + ps = ws->surface_alloc(ws); + if (!ps) + return NULL; + pipe_buffer_reference(screen, &ps->buffer, nv10mt->buffer); + ps->format = pt->format; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->block = pt->block; + ps->nblocksx = pt->nblocksx[level]; + ps->nblocksy = pt->nblocksy[level]; + ps->stride = nv10mt->level[level].pitch; + + if (pt->target == PIPE_TEXTURE_CUBE) { + ps->offset = nv10mt->level[level].image_offset[face]; + } else { + ps->offset = nv10mt->level[level].image_offset[0]; + } + + return ps; +} + +static void +nv10_miptree_surface_release(struct pipe_screen *screen, + struct pipe_surface **surface) +{ +} + +void nv10_screen_init_miptree_functions(struct pipe_screen *pscreen) +{ + pscreen->texture_create = nv10_miptree_create; + pscreen->texture_release = nv10_miptree_release; + pscreen->get_tex_surface = nv10_miptree_surface_get; + pscreen->tex_surface_release = nv10_miptree_surface_release; +} + diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c new file mode 100644 index 0000000000..62a8f6d89d --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_prim_vbuf.c @@ -0,0 +1,240 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * \file + * Build post-transformation, post-clipping vertex buffers and element + * lists by hooking into the end of the primitive pipeline and + * manipulating the vertex_id field in the vertex headers. + * + * XXX: work in progress + * + * \author José Fonseca <jrfonseca@tungstengraphics.com> + * \author Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "pipe/p_debug.h" +#include "pipe/p_inlines.h" +#include "pipe/p_winsys.h" + +#include "nv10_context.h" +#include "nv10_state.h" + +#include "draw/draw_vbuf.h" + +/** + * Primitive renderer for nv10. + */ +struct nv10_vbuf_render { + struct vbuf_render base; + + struct nv10_context *nv10; + + /** Vertex buffer */ + struct pipe_buffer* buffer; + + /** Vertex size in bytes */ + unsigned vertex_size; + + /** Hardware primitive */ + unsigned hwprim; +}; + + +void nv10_vtxbuf_bind( struct nv10_context* nv10 ) +{ + int i; + for(i = 0; i < 8; i++) { + BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_ATTRIB_OFFSET(i), 1); + OUT_RING(0/*nv10->vtxbuf*/); + BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT(i) ,1); + OUT_RING(0/*XXX*/); + } +} + +/** + * Basically a cast wrapper. + */ +static INLINE struct nv10_vbuf_render * +nv10_vbuf_render( struct vbuf_render *render ) +{ + assert(render); + return (struct nv10_vbuf_render *)render; +} + + +static const struct vertex_info * +nv10_vbuf_render_get_vertex_info( struct vbuf_render *render ) +{ + struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); + struct nv10_context *nv10 = nv10_render->nv10; + + nv10_emit_hw_state(nv10); + + return &nv10->vertex_info; +} + + +static void * +nv10_vbuf_render_allocate_vertices( struct vbuf_render *render, + ushort vertex_size, + ushort nr_vertices ) +{ + struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); + struct nv10_context *nv10 = nv10_render->nv10; + struct pipe_winsys *winsys = nv10->pipe.winsys; + size_t size = (size_t)vertex_size * (size_t)nr_vertices; + + assert(!nv10_render->buffer); + nv10_render->buffer = winsys->buffer_create(winsys, 64, PIPE_BUFFER_USAGE_VERTEX, size); + + nv10->dirty |= NV10_NEW_VTXARRAYS; + + return winsys->buffer_map(winsys, + nv10_render->buffer, + PIPE_BUFFER_USAGE_CPU_WRITE); +} + + +static void +nv10_vbuf_render_set_primitive( struct vbuf_render *render, + unsigned prim ) +{ + struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); + nv10_render->hwprim = prim + 1; +} + + +static void +nv10_vbuf_render_draw( struct vbuf_render *render, + const ushort *indices, + uint nr_indices) +{ + struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); + struct nv10_context *nv10 = nv10_render->nv10; + int push, i; + + nv10_emit_hw_state(nv10); + + BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); + OUT_RELOCl(nv10_render->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + + BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING(nv10_render->hwprim); + + if (nr_indices & 1) { + BEGIN_RING(celsius, NV10TCL_VB_ELEMENT_U32, 1); + OUT_RING (indices[0]); + indices++; nr_indices--; + } + + while (nr_indices) { + // XXX too big/small ? check the size + push = MIN2(nr_indices, 1200 * 2); + + BEGIN_RING_NI(celsius, NV10TCL_VB_ELEMENT_U16, push >> 1); + for (i = 0; i < push; i+=2) + OUT_RING((indices[i+1] << 16) | indices[i]); + + nr_indices -= push; + indices += push; + } + + BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING (0); +} + + +static void +nv10_vbuf_render_release_vertices( struct vbuf_render *render, + void *vertices, + unsigned vertex_size, + unsigned vertices_used ) +{ + struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); + struct nv10_context *nv10 = nv10_render->nv10; + struct pipe_winsys *winsys = nv10->pipe.winsys; + struct pipe_screen *pscreen = &nv10->screen->pipe; + + assert(nv10_render->buffer); + winsys->buffer_unmap(winsys, nv10_render->buffer); + pipe_buffer_reference(pscreen, &nv10_render->buffer, NULL); +} + + +static void +nv10_vbuf_render_destroy( struct vbuf_render *render ) +{ + struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); + FREE(nv10_render); +} + + +/** + * Create a new primitive render. + */ +static struct vbuf_render * +nv10_vbuf_render_create( struct nv10_context *nv10 ) +{ + struct nv10_vbuf_render *nv10_render = CALLOC_STRUCT(nv10_vbuf_render); + + nv10_render->nv10 = nv10; + + nv10_render->base.max_vertex_buffer_bytes = 16*1024; + nv10_render->base.max_indices = 1024; + nv10_render->base.get_vertex_info = nv10_vbuf_render_get_vertex_info; + nv10_render->base.allocate_vertices = nv10_vbuf_render_allocate_vertices; + nv10_render->base.set_primitive = nv10_vbuf_render_set_primitive; + nv10_render->base.draw = nv10_vbuf_render_draw; + nv10_render->base.release_vertices = nv10_vbuf_render_release_vertices; + nv10_render->base.destroy = nv10_vbuf_render_destroy; + + return &nv10_render->base; +} + + +/** + * Create a new primitive vbuf/render stage. + */ +struct draw_stage *nv10_draw_vbuf_stage( struct nv10_context *nv10 ) +{ + struct vbuf_render *render; + struct draw_stage *stage; + + render = nv10_vbuf_render_create(nv10); + if(!render) + return NULL; + + stage = draw_vbuf_stage( nv10->draw, render ); + if(!stage) { + render->destroy(render); + return NULL; + } + + return stage; +} diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c new file mode 100644 index 0000000000..27a9edf9bb --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_screen.c @@ -0,0 +1,208 @@ +#include "pipe/p_screen.h" + +#include "nv10_context.h" +#include "nv10_screen.h" + +static const char * +nv10_screen_get_name(struct pipe_screen *screen) +{ + struct nv10_screen *nv10screen = nv10_screen(screen); + struct nouveau_device *dev = nv10screen->nvws->channel->device; + static char buffer[128]; + + snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset); + return buffer; +} + +static const char * +nv10_screen_get_vendor(struct pipe_screen *screen) +{ + return "nouveau"; +} + +static int +nv10_screen_get_param(struct pipe_screen *screen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + return 2; + case PIPE_CAP_NPOT_TEXTURES: + return 0; + case PIPE_CAP_TWO_SIDED_STENCIL: + return 0; + case PIPE_CAP_GLSL: + return 0; + case PIPE_CAP_S3TC: + return 0; + case PIPE_CAP_ANISOTROPIC_FILTER: + return 1; + case PIPE_CAP_POINT_SPRITE: + return 0; + case PIPE_CAP_MAX_RENDER_TARGETS: + return 1; + case PIPE_CAP_OCCLUSION_QUERY: + return 0; + case PIPE_CAP_TEXTURE_SHADOW_MAP: + return 0; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + return 12; + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 0; + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 12; + case NOUVEAU_CAP_HW_VTXBUF: + case NOUVEAU_CAP_HW_IDXBUF: + return 0; + default: + NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); + return 0; + } +} + +static float +nv10_screen_get_paramf(struct pipe_screen *screen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + case PIPE_CAP_MAX_LINE_WIDTH_AA: + return 10.0; + case PIPE_CAP_MAX_POINT_WIDTH: + case PIPE_CAP_MAX_POINT_WIDTH_AA: + return 64.0; + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 2.0; + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 4.0; + default: + NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); + return 0.0; + } +} + +static boolean +nv10_screen_is_format_supported(struct pipe_screen *screen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned tex_usage, unsigned geom_flags) +{ + if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_Z16_UNORM: + return TRUE; + default: + break; + } + } else { + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_A1R5G5B5_UNORM: + case PIPE_FORMAT_A4R4G4B4_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_L8_UNORM: + case PIPE_FORMAT_A8_UNORM: + case PIPE_FORMAT_I8_UNORM: + return TRUE; + default: + break; + } + } + + return FALSE; +} + +static void * +nv10_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, + unsigned flags ) +{ + struct pipe_winsys *ws = screen->winsys; + void *map; + + map = ws->buffer_map(ws, surface->buffer, flags); + if (!map) + return NULL; + + return map + surface->offset; +} + +static void +nv10_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) +{ + struct pipe_winsys *ws = screen->winsys; + + ws->buffer_unmap(ws, surface->buffer); +} + +static void +nv10_screen_destroy(struct pipe_screen *pscreen) +{ + struct nv10_screen *screen = nv10_screen(pscreen); + struct nouveau_winsys *nvws = screen->nvws; + + nvws->notifier_free(&screen->sync); + nvws->grobj_free(&screen->celsius); + + FREE(pscreen); +} + +struct pipe_screen * +nv10_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) +{ + struct nv10_screen *screen = CALLOC_STRUCT(nv10_screen); + unsigned celsius_class; + unsigned chipset = nvws->channel->device->chipset; + int ret; + + if (!screen) + return NULL; + screen->nvws = nvws; + + /* 3D object */ + if (chipset>=0x20) + celsius_class=NV11TCL; + else if (chipset>=0x17) + celsius_class=NV17TCL; + else if (chipset>=0x11) + celsius_class=NV11TCL; + else + celsius_class=NV10TCL; + + if (!celsius_class) { + NOUVEAU_ERR("Unknown nv1x chipset: nv%02x\n", chipset); + return NULL; + } + + ret = nvws->grobj_alloc(nvws, celsius_class, &screen->celsius); + if (ret) { + NOUVEAU_ERR("Error creating 3D object: %d\n", ret); + return FALSE; + } + + /* Notifier for sync purposes */ + ret = nvws->notifier_alloc(nvws, 1, &screen->sync); + if (ret) { + NOUVEAU_ERR("Error creating notifier object: %d\n", ret); + nv10_screen_destroy(&screen->pipe); + return NULL; + } + + screen->pipe.winsys = ws; + screen->pipe.destroy = nv10_screen_destroy; + + screen->pipe.get_name = nv10_screen_get_name; + screen->pipe.get_vendor = nv10_screen_get_vendor; + screen->pipe.get_param = nv10_screen_get_param; + screen->pipe.get_paramf = nv10_screen_get_paramf; + + screen->pipe.is_format_supported = nv10_screen_is_format_supported; + + screen->pipe.surface_map = nv10_surface_map; + screen->pipe.surface_unmap = nv10_surface_unmap; + + nv10_screen_init_miptree_functions(&screen->pipe); + + return &screen->pipe; +} + diff --git a/src/gallium/drivers/nv10/nv10_screen.h b/src/gallium/drivers/nv10/nv10_screen.h new file mode 100644 index 0000000000..3f8750a13f --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_screen.h @@ -0,0 +1,22 @@ +#ifndef __NV10_SCREEN_H__ +#define __NV10_SCREEN_H__ + +#include "pipe/p_screen.h" + +struct nv10_screen { + struct pipe_screen pipe; + + struct nouveau_winsys *nvws; + + /* HW graphics objects */ + struct nouveau_grobj *celsius; + struct nouveau_notifier *sync; +}; + +static INLINE struct nv10_screen * +nv10_screen(struct pipe_screen *screen) +{ + return (struct nv10_screen *)screen; +} + +#endif diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c new file mode 100644 index 0000000000..d2375aa2f6 --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_state.c @@ -0,0 +1,588 @@ +#include "draw/draw_context.h" +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_shader_tokens.h" + +#include "tgsi/tgsi_parse.h" + +#include "nv10_context.h" +#include "nv10_state.h" + +static void * +nv10_blend_state_create(struct pipe_context *pipe, + const struct pipe_blend_state *cso) +{ + struct nv10_blend_state *cb; + + cb = MALLOC(sizeof(struct nv10_blend_state)); + + cb->b_enable = cso->blend_enable ? 1 : 0; + cb->b_srcfunc = ((nvgl_blend_func(cso->alpha_src_factor)<<16) | + (nvgl_blend_func(cso->rgb_src_factor))); + cb->b_dstfunc = ((nvgl_blend_func(cso->alpha_dst_factor)<<16) | + (nvgl_blend_func(cso->rgb_dst_factor))); + + cb->c_mask = (((cso->colormask & PIPE_MASK_A) ? (0x01<<24) : 0) | + ((cso->colormask & PIPE_MASK_R) ? (0x01<<16) : 0) | + ((cso->colormask & PIPE_MASK_G) ? (0x01<< 8) : 0) | + ((cso->colormask & PIPE_MASK_B) ? (0x01<< 0) : 0)); + + cb->d_enable = cso->dither ? 1 : 0; + + return (void *)cb; +} + +static void +nv10_blend_state_bind(struct pipe_context *pipe, void *blend) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + nv10->blend = (struct nv10_blend_state*)blend; + + nv10->dirty |= NV10_NEW_BLEND; +} + +static void +nv10_blend_state_delete(struct pipe_context *pipe, void *hwcso) +{ + FREE(hwcso); +} + + +static INLINE unsigned +wrap_mode(unsigned wrap) { + unsigned ret; + + switch (wrap) { + case PIPE_TEX_WRAP_REPEAT: + ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT; + break; + case PIPE_TEX_WRAP_MIRROR_REPEAT: + ret = NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT; + break; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE; + break; + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER; + break; + case PIPE_TEX_WRAP_CLAMP: + ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP; + break; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + case PIPE_TEX_WRAP_MIRROR_CLAMP: + default: + NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); + ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT; + break; + } + + return ret >> NV10TCL_TX_FORMAT_WRAP_S_SHIFT; +} + +static void * +nv10_sampler_state_create(struct pipe_context *pipe, + const struct pipe_sampler_state *cso) +{ + struct nv10_sampler_state *ps; + uint32_t filter = 0; + + ps = MALLOC(sizeof(struct nv10_sampler_state)); + + ps->wrap = ((wrap_mode(cso->wrap_s) << NV10TCL_TX_FORMAT_WRAP_S_SHIFT) | + (wrap_mode(cso->wrap_t) << NV10TCL_TX_FORMAT_WRAP_T_SHIFT)); + + ps->en = 0; + if (cso->max_anisotropy > 1.0) { + /* no idea, binary driver sets it, works without it.. meh.. */ + ps->wrap |= (1 << 5); + +/* if (cso->max_anisotropy >= 16.0) { + ps->en |= NV10TCL_TX_ENABLE_ANISO_16X; + } else + if (cso->max_anisotropy >= 12.0) { + ps->en |= NV10TCL_TX_ENABLE_ANISO_12X; + } else + if (cso->max_anisotropy >= 10.0) { + ps->en |= NV10TCL_TX_ENABLE_ANISO_10X; + } else + if (cso->max_anisotropy >= 8.0) { + ps->en |= NV10TCL_TX_ENABLE_ANISO_8X; + } else + if (cso->max_anisotropy >= 6.0) { + ps->en |= NV10TCL_TX_ENABLE_ANISO_6X; + } else + if (cso->max_anisotropy >= 4.0) { + ps->en |= NV10TCL_TX_ENABLE_ANISO_4X; + } else { + ps->en |= NV10TCL_TX_ENABLE_ANISO_2X; + }*/ + } + + switch (cso->mag_img_filter) { + case PIPE_TEX_FILTER_LINEAR: + filter |= NV10TCL_TX_FILTER_MAGNIFY_LINEAR; + break; + case PIPE_TEX_FILTER_NEAREST: + default: + filter |= NV10TCL_TX_FILTER_MAGNIFY_NEAREST; + break; + } + + switch (cso->min_img_filter) { + case PIPE_TEX_FILTER_LINEAR: + switch (cso->min_mip_filter) { + case PIPE_TEX_MIPFILTER_NEAREST: + filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; + break; + case PIPE_TEX_MIPFILTER_LINEAR: + filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; + break; + case PIPE_TEX_MIPFILTER_NONE: + default: + filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR; + break; + } + break; + case PIPE_TEX_FILTER_NEAREST: + default: + switch (cso->min_mip_filter) { + case PIPE_TEX_MIPFILTER_NEAREST: + filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; + break; + case PIPE_TEX_MIPFILTER_LINEAR: + filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; + break; + case PIPE_TEX_MIPFILTER_NONE: + default: + filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST; + break; + } + break; + } + + ps->filt = filter; + +/* if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { + switch (cso->compare_func) { + case PIPE_FUNC_NEVER: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NEVER; + break; + case PIPE_FUNC_GREATER: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GREATER; + break; + case PIPE_FUNC_EQUAL: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_EQUAL; + break; + case PIPE_FUNC_GEQUAL: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GEQUAL; + break; + case PIPE_FUNC_LESS: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LESS; + break; + case PIPE_FUNC_NOTEQUAL: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NOTEQUAL; + break; + case PIPE_FUNC_LEQUAL: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LEQUAL; + break; + case PIPE_FUNC_ALWAYS: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_ALWAYS; + break; + default: + break; + } + }*/ + + ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) | + (float_to_ubyte(cso->border_color[0]) << 16) | + (float_to_ubyte(cso->border_color[1]) << 8) | + (float_to_ubyte(cso->border_color[2]) << 0)); + + return (void *)ps; +} + +static void +nv10_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) +{ + struct nv10_context *nv10 = nv10_context(pipe); + unsigned unit; + + for (unit = 0; unit < nr; unit++) { + nv10->tex_sampler[unit] = sampler[unit]; + nv10->dirty_samplers |= (1 << unit); + } +} + +static void +nv10_sampler_state_delete(struct pipe_context *pipe, void *hwcso) +{ + FREE(hwcso); +} + +static void +nv10_set_sampler_texture(struct pipe_context *pipe, unsigned nr, + struct pipe_texture **miptree) +{ + struct nv10_context *nv10 = nv10_context(pipe); + unsigned unit; + + for (unit = 0; unit < nr; unit++) { + nv10->tex_miptree[unit] = (struct nv10_miptree *)miptree[unit]; + nv10->dirty_samplers |= (1 << unit); + } +} + +static void * +nv10_rasterizer_state_create(struct pipe_context *pipe, + const struct pipe_rasterizer_state *cso) +{ + struct nv10_rasterizer_state *rs; + int i; + + /*XXX: ignored: + * light_twoside + * offset_cw/ccw -nohw + * scissor + * point_smooth -nohw + * multisample + * offset_units / offset_scale + */ + rs = MALLOC(sizeof(struct nv10_rasterizer_state)); + + rs->templ = cso; + + rs->shade_model = cso->flatshade ? 0x1d00 : 0x1d01; + + rs->line_width = (unsigned char)(cso->line_width * 8.0) & 0xff; + rs->line_smooth_en = cso->line_smooth ? 1 : 0; + + rs->point_size = *(uint32_t*)&cso->point_size; + + rs->poly_smooth_en = cso->poly_smooth ? 1 : 0; + + if (cso->front_winding == PIPE_WINDING_CCW) { + rs->front_face = NV10TCL_FRONT_FACE_CCW; + rs->poly_mode_front = nvgl_polygon_mode(cso->fill_ccw); + rs->poly_mode_back = nvgl_polygon_mode(cso->fill_cw); + } else { + rs->front_face = NV10TCL_FRONT_FACE_CW; + rs->poly_mode_front = nvgl_polygon_mode(cso->fill_cw); + rs->poly_mode_back = nvgl_polygon_mode(cso->fill_ccw); + } + + switch (cso->cull_mode) { + case PIPE_WINDING_CCW: + rs->cull_face_en = 1; + if (cso->front_winding == PIPE_WINDING_CCW) + rs->cull_face = NV10TCL_CULL_FACE_FRONT; + else + rs->cull_face = NV10TCL_CULL_FACE_BACK; + break; + case PIPE_WINDING_CW: + rs->cull_face_en = 1; + if (cso->front_winding == PIPE_WINDING_CW) + rs->cull_face = NV10TCL_CULL_FACE_FRONT; + else + rs->cull_face = NV10TCL_CULL_FACE_BACK; + break; + case PIPE_WINDING_BOTH: + rs->cull_face_en = 1; + rs->cull_face = NV10TCL_CULL_FACE_FRONT_AND_BACK; + break; + case PIPE_WINDING_NONE: + default: + rs->cull_face_en = 0; + rs->cull_face = 0; + break; + } + + if (cso->point_sprite) { + rs->point_sprite = (1 << 0); + for (i = 0; i < 8; i++) { + if (cso->sprite_coord_mode[i] != PIPE_SPRITE_COORD_NONE) + rs->point_sprite |= (1 << (8 + i)); + } + } else { + rs->point_sprite = 0; + } + + return (void *)rs; +} + +static void +nv10_rasterizer_state_bind(struct pipe_context *pipe, void *rast) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + nv10->rast = (struct nv10_rasterizer_state*)rast; + + draw_set_rasterizer_state(nv10->draw, (nv10->rast ? nv10->rast->templ : NULL)); + + nv10->dirty |= NV10_NEW_RAST; +} + +static void +nv10_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) +{ + FREE(hwcso); +} + +static void * +nv10_depth_stencil_alpha_state_create(struct pipe_context *pipe, + const struct pipe_depth_stencil_alpha_state *cso) +{ + struct nv10_depth_stencil_alpha_state *hw; + + hw = MALLOC(sizeof(struct nv10_depth_stencil_alpha_state)); + + hw->depth.func = nvgl_comparison_op(cso->depth.func); + hw->depth.write_enable = cso->depth.writemask ? 1 : 0; + hw->depth.test_enable = cso->depth.enabled ? 1 : 0; + + hw->stencil.enable = cso->stencil[0].enabled ? 1 : 0; + hw->stencil.wmask = cso->stencil[0].write_mask; + hw->stencil.func = nvgl_comparison_op(cso->stencil[0].func); + hw->stencil.ref = cso->stencil[0].ref_value; + hw->stencil.vmask = cso->stencil[0].value_mask; + hw->stencil.fail = nvgl_stencil_op(cso->stencil[0].fail_op); + hw->stencil.zfail = nvgl_stencil_op(cso->stencil[0].zfail_op); + hw->stencil.zpass = nvgl_stencil_op(cso->stencil[0].zpass_op); + + hw->alpha.enabled = cso->alpha.enabled ? 1 : 0; + hw->alpha.func = nvgl_comparison_op(cso->alpha.func); + hw->alpha.ref = float_to_ubyte(cso->alpha.ref); + + return (void *)hw; +} + +static void +nv10_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *dsa) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + nv10->dsa = (struct nv10_depth_stencil_alpha_state*)dsa; + + nv10->dirty |= NV10_NEW_DSA; +} + +static void +nv10_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) +{ + FREE(hwcso); +} + +static void * +nv10_vp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *templ) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + return draw_create_vertex_shader(nv10->draw, templ); +} + +static void +nv10_vp_state_bind(struct pipe_context *pipe, void *shader) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + draw_bind_vertex_shader(nv10->draw, (struct draw_vertex_shader *) shader); + + nv10->dirty |= NV10_NEW_VERTPROG; +} + +static void +nv10_vp_state_delete(struct pipe_context *pipe, void *shader) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + draw_delete_vertex_shader(nv10->draw, (struct draw_vertex_shader *) shader); +} + +static void * +nv10_fp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ + struct nv10_fragment_program *fp; + + fp = CALLOC(1, sizeof(struct nv10_fragment_program)); + fp->pipe.tokens = tgsi_dup_tokens(cso->tokens); + + tgsi_scan_shader(cso->tokens, &fp->info); + + return (void *)fp; +} + +static void +nv10_fp_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv10_context *nv10 = nv10_context(pipe); + struct nv10_fragment_program *fp = hwcso; + + nv10->fragprog.current = fp; + nv10->dirty |= NV10_NEW_FRAGPROG; +} + +static void +nv10_fp_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv10_context *nv10 = nv10_context(pipe); + struct nv10_fragment_program *fp = hwcso; + + nv10_fragprog_destroy(nv10, fp); + FREE((void*)fp->pipe.tokens); + FREE(fp); +} + +static void +nv10_set_blend_color(struct pipe_context *pipe, + const struct pipe_blend_color *bcol) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + nv10->blend_color = (struct pipe_blend_color*)bcol; + + nv10->dirty |= NV10_NEW_BLENDCOL; +} + +static void +nv10_set_clip_state(struct pipe_context *pipe, + const struct pipe_clip_state *clip) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + draw_set_clip_state(nv10->draw, clip); +} + +static void +nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, + const struct pipe_constant_buffer *buf ) +{ + struct nv10_context *nv10 = nv10_context(pipe); + struct pipe_winsys *ws = pipe->winsys; + + assert(shader < PIPE_SHADER_TYPES); + assert(index == 0); + + if (buf) { + void *mapped; + if (buf->size && (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ))) + { + memcpy(nv10->constbuf[shader], mapped, buf->size); + nv10->constbuf_nr[shader] = + buf->size / (4 * sizeof(float)); + ws->buffer_unmap(ws, buf->buffer); + } + } +} + +static void +nv10_set_framebuffer_state(struct pipe_context *pipe, + const struct pipe_framebuffer_state *fb) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + nv10->framebuffer = (struct pipe_framebuffer_state*)fb; + + nv10->dirty |= NV10_NEW_FRAMEBUFFER; +} + +static void +nv10_set_polygon_stipple(struct pipe_context *pipe, + const struct pipe_poly_stipple *stipple) +{ + NOUVEAU_ERR("line stipple hahaha\n"); +} + +static void +nv10_set_scissor_state(struct pipe_context *pipe, + const struct pipe_scissor_state *s) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + nv10->scissor = (struct pipe_scissor_state*)s; + + nv10->dirty |= NV10_NEW_SCISSOR; +} + +static void +nv10_set_viewport_state(struct pipe_context *pipe, + const struct pipe_viewport_state *vpt) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + nv10->viewport = (struct pipe_viewport_state*)vpt; + + draw_set_viewport_state(nv10->draw, nv10->viewport); + + nv10->dirty |= NV10_NEW_VIEWPORT; +} + +static void +nv10_set_vertex_buffers(struct pipe_context *pipe, unsigned count, + const struct pipe_vertex_buffer *vb) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + memcpy(nv10->vtxbuf, vb, sizeof(*vb) * count); + nv10->dirty |= NV10_NEW_VTXARRAYS; + + draw_set_vertex_buffers(nv10->draw, count, vb); +} + +static void +nv10_set_vertex_elements(struct pipe_context *pipe, unsigned count, + const struct pipe_vertex_element *ve) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + memcpy(nv10->vtxelt, ve, sizeof(*ve) * count); + nv10->dirty |= NV10_NEW_VTXARRAYS; + + draw_set_vertex_elements(nv10->draw, count, ve); +} + +void +nv10_init_state_functions(struct nv10_context *nv10) +{ + nv10->pipe.create_blend_state = nv10_blend_state_create; + nv10->pipe.bind_blend_state = nv10_blend_state_bind; + nv10->pipe.delete_blend_state = nv10_blend_state_delete; + + nv10->pipe.create_sampler_state = nv10_sampler_state_create; + nv10->pipe.bind_sampler_states = nv10_sampler_state_bind; + nv10->pipe.delete_sampler_state = nv10_sampler_state_delete; + nv10->pipe.set_sampler_textures = nv10_set_sampler_texture; + + nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create; + nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind; + nv10->pipe.delete_rasterizer_state = nv10_rasterizer_state_delete; + + nv10->pipe.create_depth_stencil_alpha_state = + nv10_depth_stencil_alpha_state_create; + nv10->pipe.bind_depth_stencil_alpha_state = + nv10_depth_stencil_alpha_state_bind; + nv10->pipe.delete_depth_stencil_alpha_state = + nv10_depth_stencil_alpha_state_delete; + + nv10->pipe.create_vs_state = nv10_vp_state_create; + nv10->pipe.bind_vs_state = nv10_vp_state_bind; + nv10->pipe.delete_vs_state = nv10_vp_state_delete; + + nv10->pipe.create_fs_state = nv10_fp_state_create; + nv10->pipe.bind_fs_state = nv10_fp_state_bind; + nv10->pipe.delete_fs_state = nv10_fp_state_delete; + + nv10->pipe.set_blend_color = nv10_set_blend_color; + nv10->pipe.set_clip_state = nv10_set_clip_state; + nv10->pipe.set_constant_buffer = nv10_set_constant_buffer; + nv10->pipe.set_framebuffer_state = nv10_set_framebuffer_state; + nv10->pipe.set_polygon_stipple = nv10_set_polygon_stipple; + nv10->pipe.set_scissor_state = nv10_set_scissor_state; + nv10->pipe.set_viewport_state = nv10_set_viewport_state; + + nv10->pipe.set_vertex_buffers = nv10_set_vertex_buffers; + nv10->pipe.set_vertex_elements = nv10_set_vertex_elements; +} + diff --git a/src/gallium/drivers/nv10/nv10_state.h b/src/gallium/drivers/nv10/nv10_state.h new file mode 100644 index 0000000000..3a3fd0d4f4 --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_state.h @@ -0,0 +1,139 @@ +#ifndef __NV10_STATE_H__ +#define __NV10_STATE_H__ + +#include "pipe/p_state.h" +#include "tgsi/tgsi_scan.h" + +struct nv10_blend_state { + uint32_t b_enable; + uint32_t b_srcfunc; + uint32_t b_dstfunc; + + uint32_t c_mask; + + uint32_t d_enable; +}; + +struct nv10_sampler_state { + uint32_t wrap; + uint32_t en; + uint32_t filt; + uint32_t bcol; +}; + +struct nv10_rasterizer_state { + uint32_t shade_model; + + uint32_t line_width; + uint32_t line_smooth_en; + + uint32_t point_size; + + uint32_t poly_smooth_en; + + uint32_t poly_mode_front; + uint32_t poly_mode_back; + + uint32_t front_face; + uint32_t cull_face; + uint32_t cull_face_en; + + uint32_t point_sprite; + + const struct pipe_rasterizer_state *templ; +}; + +struct nv10_vertex_program_exec { + uint32_t data[4]; + boolean has_branch_offset; + int const_index; +}; + +struct nv10_vertex_program_data { + int index; /* immediates == -1 */ + float value[4]; +}; + +struct nv10_vertex_program { + const struct pipe_shader_state *pipe; + + boolean translated; + struct nv10_vertex_program_exec *insns; + unsigned nr_insns; + struct nv10_vertex_program_data *consts; + unsigned nr_consts; + + struct nouveau_resource *exec; + unsigned exec_start; + struct nouveau_resource *data; + unsigned data_start; + unsigned data_start_min; + + uint32_t ir; + uint32_t or; +}; + +struct nv10_fragment_program_data { + unsigned offset; + unsigned index; +}; + +struct nv10_fragment_program { + struct pipe_shader_state pipe; + struct tgsi_shader_info info; + + boolean translated; + boolean on_hw; + unsigned samplers; + + uint32_t *insn; + int insn_len; + + struct nv10_fragment_program_data *consts; + unsigned nr_consts; + + struct pipe_buffer *buffer; + + uint32_t fp_control; + uint32_t fp_reg_control; +}; + + +struct nv10_depth_stencil_alpha_state { + struct { + uint32_t func; + uint32_t write_enable; + uint32_t test_enable; + } depth; + + struct { + uint32_t enable; + uint32_t wmask; + uint32_t func; + uint32_t ref; + uint32_t vmask; + uint32_t fail; + uint32_t zfail; + uint32_t zpass; + } stencil; + + struct { + uint32_t enabled; + uint32_t func; + uint32_t ref; + } alpha; +}; + +struct nv10_miptree { + struct pipe_texture base; + + struct pipe_buffer *buffer; + uint total_size; + + struct { + uint pitch; + uint *image_offset; + } level[PIPE_MAX_TEXTURE_LEVELS]; +}; + +#endif diff --git a/src/gallium/drivers/nv10/nv10_state_emit.c b/src/gallium/drivers/nv10/nv10_state_emit.c new file mode 100644 index 0000000000..46c7e1d753 --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_state_emit.c @@ -0,0 +1,303 @@ +#include "nv10_context.h" +#include "nv10_state.h" + +static void nv10_state_emit_blend(struct nv10_context* nv10) +{ + struct nv10_blend_state *b = nv10->blend; + + BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 1); + OUT_RING (b->d_enable); + + BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); + OUT_RING (b->b_enable); + OUT_RING (b->b_srcfunc); + OUT_RING (b->b_dstfunc); + + BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING (b->c_mask); +} + +static void nv10_state_emit_blend_color(struct nv10_context* nv10) +{ + struct pipe_blend_color *c = nv10->blend_color; + + BEGIN_RING(celsius, NV10TCL_BLEND_COLOR, 1); + OUT_RING ((float_to_ubyte(c->color[3]) << 24)| + (float_to_ubyte(c->color[0]) << 16)| + (float_to_ubyte(c->color[1]) << 8) | + (float_to_ubyte(c->color[2]) << 0)); +} + +static void nv10_state_emit_rast(struct nv10_context* nv10) +{ + struct nv10_rasterizer_state *r = nv10->rast; + + BEGIN_RING(celsius, NV10TCL_SHADE_MODEL, 2); + OUT_RING (r->shade_model); + OUT_RING (r->line_width); + + + BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING (r->point_size); + + BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (r->poly_mode_front); + OUT_RING (r->poly_mode_back); + + + BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); + OUT_RING (r->cull_face); + OUT_RING (r->front_face); + + BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); + OUT_RING (r->line_smooth_en); + OUT_RING (r->poly_smooth_en); + + BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING (r->cull_face_en); +} + +static void nv10_state_emit_dsa(struct nv10_context* nv10) +{ + struct nv10_depth_stencil_alpha_state *d = nv10->dsa; + + BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1); + OUT_RING (d->depth.func); + + BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (d->depth.write_enable); + + BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (d->depth.test_enable); + +#if 0 + BEGIN_RING(celsius, NV10TCL_STENCIL_ENABLE, 1); + OUT_RING (d->stencil.enable); + BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 7); + OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7); +#endif + + BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (d->alpha.enabled); + + BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 1); + OUT_RING (d->alpha.func); + + BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_REF, 1); + OUT_RING (d->alpha.ref); +} + +static void nv10_state_emit_viewport(struct nv10_context* nv10) +{ +} + +static void nv10_state_emit_scissor(struct nv10_context* nv10) +{ + // XXX this is so not working +/* struct pipe_scissor_state *s = nv10->scissor; + BEGIN_RING(celsius, NV10TCL_SCISSOR_HORIZ, 2); + OUT_RING (((s->maxx - s->minx) << 16) | s->minx); + OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ +} + +static void nv10_state_emit_framebuffer(struct nv10_context* nv10) +{ + struct pipe_framebuffer_state* fb = nv10->framebuffer; + struct pipe_surface *rt, *zeta = NULL; + uint32_t rt_format, w, h; + int colour_format = 0, zeta_format = 0; + + w = fb->cbufs[0]->width; + h = fb->cbufs[0]->height; + colour_format = fb->cbufs[0]->format; + rt = fb->cbufs[0]; + + if (fb->zsbuf) { + if (colour_format) { + assert(w == fb->zsbuf->width); + assert(h == fb->zsbuf->height); + } else { + w = fb->zsbuf->width; + h = fb->zsbuf->height; + } + + zeta_format = fb->zsbuf->format; + zeta = fb->zsbuf; + } + + rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR; + + switch (colour_format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case 0: + rt_format |= NV10TCL_RT_FORMAT_COLOR_A8R8G8B8; + break; + case PIPE_FORMAT_R5G6B5_UNORM: + rt_format |= NV10TCL_RT_FORMAT_COLOR_R5G6B5; + break; + default: + assert(0); + } + + if (zeta) { + BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); + OUT_RING (rt->stride | (zeta->stride << 16)); + } else { + BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); + OUT_RING (rt->stride | (rt->stride << 16)); + } + + nv10->rt[0] = rt->buffer; + + if (zeta_format) + { + nv10->zeta = zeta->buffer; + } + + BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 3); + OUT_RING ((w << 16) | 0); + OUT_RING ((h << 16) | 0); + OUT_RING (rt_format); + BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); + OUT_RING (((w - 1) << 16) | 0 | 0x08000800); + OUT_RING (((h - 1) << 16) | 0 | 0x08000800); +} + +static void nv10_vertex_layout(struct nv10_context *nv10) +{ + struct nv10_fragment_program *fp = nv10->fragprog.current; + uint32_t src = 0; + int i; + struct vertex_info vinfo; + + memset(&vinfo, 0, sizeof(vinfo)); + + for (i = 0; i < fp->info.num_inputs; i++) { + switch (fp->info.input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); + break; + case TGSI_SEMANTIC_COLOR: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); + break; + default: + case TGSI_SEMANTIC_GENERIC: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); + break; + case TGSI_SEMANTIC_FOG: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); + break; + } + } + draw_compute_vertex_size(&vinfo); +} + +void +nv10_emit_hw_state(struct nv10_context *nv10) +{ + int i; + + if (nv10->dirty & NV10_NEW_VERTPROG) { + //nv10_vertprog_bind(nv10, nv10->vertprog.current); + nv10->dirty &= ~NV10_NEW_VERTPROG; + } + + if (nv10->dirty & NV10_NEW_FRAGPROG) { + nv10_fragprog_bind(nv10, nv10->fragprog.current); + /*XXX: clear NV10_NEW_FRAGPROG if no new program uploaded */ + nv10->dirty_samplers |= (1<<10); + nv10->dirty_samplers = 0; + } + + if (nv10->dirty_samplers || (nv10->dirty & NV10_NEW_FRAGPROG)) { + nv10_fragtex_bind(nv10); + nv10->dirty &= ~NV10_NEW_FRAGPROG; + } + + if (nv10->dirty & NV10_NEW_VTXARRAYS) { + nv10->dirty &= ~NV10_NEW_VTXARRAYS; + nv10_vertex_layout(nv10); + nv10_vtxbuf_bind(nv10); + } + + if (nv10->dirty & NV10_NEW_BLEND) { + nv10->dirty &= ~NV10_NEW_BLEND; + nv10_state_emit_blend(nv10); + } + + if (nv10->dirty & NV10_NEW_BLENDCOL) { + nv10->dirty &= ~NV10_NEW_BLENDCOL; + nv10_state_emit_blend_color(nv10); + } + + if (nv10->dirty & NV10_NEW_RAST) { + nv10->dirty &= ~NV10_NEW_RAST; + nv10_state_emit_rast(nv10); + } + + if (nv10->dirty & NV10_NEW_DSA) { + nv10->dirty &= ~NV10_NEW_DSA; + nv10_state_emit_dsa(nv10); + } + + if (nv10->dirty & NV10_NEW_VIEWPORT) { + nv10->dirty &= ~NV10_NEW_VIEWPORT; + nv10_state_emit_viewport(nv10); + } + + if (nv10->dirty & NV10_NEW_SCISSOR) { + nv10->dirty &= ~NV10_NEW_SCISSOR; + nv10_state_emit_scissor(nv10); + } + + if (nv10->dirty & NV10_NEW_FRAMEBUFFER) { + nv10->dirty &= ~NV10_NEW_FRAMEBUFFER; + nv10_state_emit_framebuffer(nv10); + } + + /* Emit relocs for every referenced buffer. + * This is to ensure the bufmgr has an accurate idea of how + * the buffer is used. This isn't very efficient, but we don't + * seem to take a significant performance hit. Will be improved + * at some point. Vertex arrays are emitted by nv10_vbo.c + */ + + /* Render target */ +// XXX figre out who's who for NV10TCL_DMA_* and fill accordingly +// BEGIN_RING(celsius, NV10TCL_DMA_COLOR0, 1); +// OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + if (nv10->zeta) { +// XXX +// BEGIN_RING(celsius, NV10TCL_DMA_ZETA, 1); +// OUT_RELOCo(nv10->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(celsius, NV10TCL_ZETA_OFFSET, 1); + OUT_RELOCl(nv10->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + /* XXX for when we allocate LMA on nv17 */ +/* BEGIN_RING(celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); + OUT_RELOCl(nv10->zeta + lma_offset);*/ + } + + /* Vertex buffer */ + BEGIN_RING(celsius, NV10TCL_DMA_VTXBUF0, 1); + OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + /* Texture images */ + for (i = 0; i < 2; i++) { + if (!(nv10->fp_samplers & (1 << i))) + continue; + BEGIN_RING(celsius, NV10TCL_TX_OFFSET(i), 1); + OUT_RELOCl(nv10->tex[i].buffer, 0, NOUVEAU_BO_VRAM | + NOUVEAU_BO_GART | NOUVEAU_BO_RD); + BEGIN_RING(celsius, NV10TCL_TX_FORMAT(i), 1); + OUT_RELOCd(nv10->tex[i].buffer, nv10->tex[i].format, + NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | + NOUVEAU_BO_OR, NV10TCL_TX_FORMAT_DMA0, + NV10TCL_TX_FORMAT_DMA1); + } +} + diff --git a/src/gallium/drivers/nv10/nv10_surface.c b/src/gallium/drivers/nv10/nv10_surface.c new file mode 100644 index 0000000000..875e4c5858 --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_surface.c @@ -0,0 +1,64 @@ + +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "nv10_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_winsys.h" +#include "pipe/p_inlines.h" +#include "util/u_tile.h" + +static void +nv10_surface_copy(struct pipe_context *pipe, unsigned do_flip, + struct pipe_surface *dest, unsigned destx, unsigned desty, + struct pipe_surface *src, unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + struct nv10_context *nv10 = nv10_context(pipe); + struct nouveau_winsys *nvws = nv10->nvws; + + nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, + width, height); +} + +static void +nv10_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, + unsigned destx, unsigned desty, unsigned width, + unsigned height, unsigned value) +{ + struct nv10_context *nv10 = nv10_context(pipe); + struct nouveau_winsys *nvws = nv10->nvws; + + nvws->surface_fill(nvws, dest, destx, desty, width, height, value); +} + +void +nv10_init_surface_functions(struct nv10_context *nv10) +{ + nv10->pipe.surface_copy = nv10_surface_copy; + nv10->pipe.surface_fill = nv10_surface_fill; +} diff --git a/src/gallium/drivers/nv10/nv10_vbo.c b/src/gallium/drivers/nv10/nv10_vbo.c new file mode 100644 index 0000000000..d0e788ac03 --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_vbo.c @@ -0,0 +1,77 @@ +#include "draw/draw_context.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "nv10_context.h" +#include "nv10_state.h" + +#include "nouveau/nouveau_channel.h" +#include "nouveau/nouveau_pushbuf.h" + +boolean nv10_draw_elements( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned prim, unsigned start, unsigned count) +{ + struct nv10_context *nv10 = nv10_context( pipe ); + struct draw_context *draw = nv10->draw; + unsigned i; + + nv10_emit_hw_state(nv10); + + /* + * Map vertex buffers + */ + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { + if (nv10->vtxbuf[i].buffer) { + void *buf + = pipe->winsys->buffer_map(pipe->winsys, + nv10->vtxbuf[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_vertex_buffer(draw, i, buf); + } + } + /* Map index buffer, if present */ + if (indexBuffer) { + void *mapped_indexes + = pipe->winsys->buffer_map(pipe->winsys, indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes); + } + else { + /* no index/element buffer */ + draw_set_mapped_element_buffer(draw, 0, NULL); + } + + draw_set_mapped_constant_buffer(draw, + nv10->constbuf[PIPE_SHADER_VERTEX], + nv10->constbuf_nr[PIPE_SHADER_VERTEX]); + + /* draw! */ + draw_arrays(nv10->draw, prim, start, count); + + /* + * unmap vertex/index buffers + */ + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { + if (nv10->vtxbuf[i].buffer) { + pipe->winsys->buffer_unmap(pipe->winsys, nv10->vtxbuf[i].buffer); + draw_set_mapped_vertex_buffer(draw, i, NULL); + } + } + if (indexBuffer) { + pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer); + draw_set_mapped_element_buffer(draw, 0, NULL); + } + + return TRUE; +} + +boolean nv10_draw_arrays( struct pipe_context *pipe, + unsigned prim, unsigned start, unsigned count) +{ + return nv10_draw_elements(pipe, NULL, 0, prim, start, count); +} + + + diff --git a/src/gallium/drivers/nv30/Makefile b/src/gallium/drivers/nv30/Makefile new file mode 100644 index 0000000000..69f2790dfe --- /dev/null +++ b/src/gallium/drivers/nv30/Makefile @@ -0,0 +1,37 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = nv30 + +DRIVER_SOURCES = \ + nv30_clear.c \ + nv30_context.c \ + nv30_draw.c \ + nv30_fragprog.c \ + nv30_fragtex.c \ + nv30_miptree.c \ + nv30_query.c \ + nv30_screen.c \ + nv30_state.c \ + nv30_state_blend.c \ + nv30_state_emit.c \ + nv30_state_fb.c \ + nv30_state_rasterizer.c \ + nv30_state_scissor.c \ + nv30_state_stipple.c \ + nv30_state_viewport.c \ + nv30_state_zsa.c \ + nv30_surface.c \ + nv30_vbo.c \ + nv30_vertprog.c + +C_SOURCES = \ + $(COMMON_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + +include ../../Makefile.template + +symlinks: + diff --git a/src/gallium/drivers/nv30/nv30_clear.c b/src/gallium/drivers/nv30/nv30_clear.c new file mode 100644 index 0000000000..8c3ca204d5 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_clear.c @@ -0,0 +1,13 @@ +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +#include "nv30_context.h" + +void +nv30_clear(struct pipe_context *pipe, struct pipe_surface *ps, + unsigned clearValue) +{ + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue); + ps->status = PIPE_SURFACE_STATUS_CLEAR; +} diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c new file mode 100644 index 0000000000..2bff28aca9 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_context.c @@ -0,0 +1,72 @@ +#include "draw/draw_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_winsys.h" + +#include "nv30_context.h" +#include "nv30_screen.h" + +static void +nv30_flush(struct pipe_context *pipe, unsigned flags, + struct pipe_fence_handle **fence) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + if (flags & PIPE_FLUSH_TEXTURE_CACHE) { + BEGIN_RING(rankine, 0x1fd8, 1); + OUT_RING (2); + BEGIN_RING(rankine, 0x1fd8, 1); + OUT_RING (1); + } + + FIRE_RING(fence); +} + +static void +nv30_destroy(struct pipe_context *pipe) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + if (nv30->draw) + draw_destroy(nv30->draw); + FREE(nv30); +} + +struct pipe_context * +nv30_create(struct pipe_screen *pscreen, unsigned pctx_id) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + struct pipe_winsys *ws = pscreen->winsys; + struct nv30_context *nv30; + struct nouveau_winsys *nvws = screen->nvws; + + nv30 = CALLOC(1, sizeof(struct nv30_context)); + if (!nv30) + return NULL; + nv30->screen = screen; + nv30->pctx_id = pctx_id; + + nv30->nvws = nvws; + + nv30->pipe.winsys = ws; + nv30->pipe.screen = pscreen; + nv30->pipe.destroy = nv30_destroy; + nv30->pipe.draw_arrays = nv30_draw_arrays; + nv30->pipe.draw_elements = nv30_draw_elements; + nv30->pipe.clear = nv30_clear; + nv30->pipe.flush = nv30_flush; + + nv30_init_query_functions(nv30); + nv30_init_surface_functions(nv30); + nv30_init_state_functions(nv30); + + /* Create, configure, and install fallback swtnl path */ + nv30->draw = draw_create(); + draw_wide_point_threshold(nv30->draw, 9999999.0); + draw_wide_line_threshold(nv30->draw, 9999999.0); + draw_enable_line_stipple(nv30->draw, FALSE); + draw_enable_point_sprites(nv30->draw, FALSE); + draw_set_rasterize_stage(nv30->draw, nv30_draw_render_stage(nv30)); + + return &nv30->pipe; +} + diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h new file mode 100644 index 0000000000..b933769700 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_context.h @@ -0,0 +1,212 @@ +#ifndef __NV30_CONTEXT_H__ +#define __NV30_CONTEXT_H__ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "pipe/p_compiler.h" + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "draw/draw_vertex.h" + +#include "nouveau/nouveau_winsys.h" +#include "nouveau/nouveau_gldefs.h" + +#define NOUVEAU_PUSH_CONTEXT(ctx) \ + struct nv30_screen *ctx = nv30->screen +#include "nouveau/nouveau_push.h" +#include "nouveau/nouveau_stateobj.h" + +#include "nv30_state.h" + +#define NOUVEAU_ERR(fmt, args...) \ + fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); +#define NOUVEAU_MSG(fmt, args...) \ + fprintf(stderr, "nouveau: "fmt, ##args); + +enum nv30_state_index { + NV30_STATE_FB = 0, + NV30_STATE_VIEWPORT = 1, + NV30_STATE_BLEND = 2, + NV30_STATE_RAST = 3, + NV30_STATE_ZSA = 4, + NV30_STATE_BCOL = 5, + NV30_STATE_CLIP = 6, + NV30_STATE_SCISSOR = 7, + NV30_STATE_STIPPLE = 8, + NV30_STATE_FRAGPROG = 9, + NV30_STATE_VERTPROG = 10, + NV30_STATE_FRAGTEX0 = 11, + NV30_STATE_FRAGTEX1 = 12, + NV30_STATE_FRAGTEX2 = 13, + NV30_STATE_FRAGTEX3 = 14, + NV30_STATE_FRAGTEX4 = 15, + NV30_STATE_FRAGTEX5 = 16, + NV30_STATE_FRAGTEX6 = 17, + NV30_STATE_FRAGTEX7 = 18, + NV30_STATE_FRAGTEX8 = 19, + NV30_STATE_FRAGTEX9 = 20, + NV30_STATE_FRAGTEX10 = 21, + NV30_STATE_FRAGTEX11 = 22, + NV30_STATE_FRAGTEX12 = 23, + NV30_STATE_FRAGTEX13 = 24, + NV30_STATE_FRAGTEX14 = 25, + NV30_STATE_FRAGTEX15 = 26, + NV30_STATE_VERTTEX0 = 27, + NV30_STATE_VERTTEX1 = 28, + NV30_STATE_VERTTEX2 = 29, + NV30_STATE_VERTTEX3 = 30, + NV30_STATE_VTXBUF = 31, + NV30_STATE_VTXFMT = 32, + NV30_STATE_VTXATTR = 33, + NV30_STATE_MAX = 34 +}; + +#include "nv30_screen.h" + +#define NV30_NEW_BLEND (1 << 0) +#define NV30_NEW_RAST (1 << 1) +#define NV30_NEW_ZSA (1 << 2) +#define NV30_NEW_SAMPLER (1 << 3) +#define NV30_NEW_FB (1 << 4) +#define NV30_NEW_STIPPLE (1 << 5) +#define NV30_NEW_SCISSOR (1 << 6) +#define NV30_NEW_VIEWPORT (1 << 7) +#define NV30_NEW_BCOL (1 << 8) +#define NV30_NEW_VERTPROG (1 << 9) +#define NV30_NEW_FRAGPROG (1 << 10) +#define NV30_NEW_ARRAYS (1 << 11) +#define NV30_NEW_UCP (1 << 12) + +struct nv30_rasterizer_state { + struct pipe_rasterizer_state pipe; + struct nouveau_stateobj *so; +}; + +struct nv30_zsa_state { + struct pipe_depth_stencil_alpha_state pipe; + struct nouveau_stateobj *so; +}; + +struct nv30_blend_state { + struct pipe_blend_state pipe; + struct nouveau_stateobj *so; +}; + + +struct nv30_state { + unsigned scissor_enabled; + unsigned stipple_enabled; + unsigned viewport_bypass; + unsigned fp_samplers; + + uint64_t dirty; + struct nouveau_stateobj *hw[NV30_STATE_MAX]; +}; + +struct nv30_context { + struct pipe_context pipe; + + struct nouveau_winsys *nvws; + struct nv30_screen *screen; + unsigned pctx_id; + + struct draw_context *draw; + + /* HW state derived from pipe states */ + struct nv30_state state; + + /* Context state */ + unsigned dirty; + struct pipe_scissor_state scissor; + unsigned stipple[32]; + struct nv30_vertex_program *vertprog; + struct nv30_fragment_program *fragprog; + struct pipe_buffer *constbuf[PIPE_SHADER_TYPES]; + unsigned constbuf_nr[PIPE_SHADER_TYPES]; + struct nv30_rasterizer_state *rasterizer; + struct nv30_zsa_state *zsa; + struct nv30_blend_state *blend; + struct pipe_blend_color blend_colour; + struct pipe_viewport_state viewport; + struct pipe_framebuffer_state framebuffer; + struct pipe_buffer *idxbuf; + unsigned idxbuf_format; + struct nv30_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS]; + struct nv30_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; + unsigned nr_samplers; + unsigned nr_textures; + unsigned dirty_samplers; + struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; + unsigned vtxbuf_nr; + struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; + unsigned vtxelt_nr; + const unsigned *edgeflags; +}; + +static INLINE struct nv30_context * +nv30_context(struct pipe_context *pipe) +{ + return (struct nv30_context *)pipe; +} + +struct nv30_state_entry { + boolean (*validate)(struct nv30_context *nv30); + struct { + unsigned pipe; + unsigned hw; + } dirty; +}; + +extern void nv30_init_state_functions(struct nv30_context *nv30); +extern void nv30_init_surface_functions(struct nv30_context *nv30); +extern void nv30_init_query_functions(struct nv30_context *nv30); + +extern void nv30_screen_init_miptree_functions(struct pipe_screen *pscreen); + +/* nv30_draw.c */ +extern struct draw_stage *nv30_draw_render_stage(struct nv30_context *nv30); + +/* nv30_vertprog.c */ +extern void nv30_vertprog_destroy(struct nv30_context *, + struct nv30_vertex_program *); + +/* nv30_fragprog.c */ +extern void nv30_fragprog_destroy(struct nv30_context *, + struct nv30_fragment_program *); + +/* nv30_fragtex.c */ +extern void nv30_fragtex_bind(struct nv30_context *); + +/* nv30_state.c and friends */ +extern boolean nv30_state_validate(struct nv30_context *nv30); +extern void nv30_state_emit(struct nv30_context *nv30); +extern struct nv30_state_entry nv30_state_rasterizer; +extern struct nv30_state_entry nv30_state_scissor; +extern struct nv30_state_entry nv30_state_stipple; +extern struct nv30_state_entry nv30_state_fragprog; +extern struct nv30_state_entry nv30_state_vertprog; +extern struct nv30_state_entry nv30_state_blend; +extern struct nv30_state_entry nv30_state_blend_colour; +extern struct nv30_state_entry nv30_state_zsa; +extern struct nv30_state_entry nv30_state_viewport; +extern struct nv30_state_entry nv30_state_framebuffer; +extern struct nv30_state_entry nv30_state_fragtex; +extern struct nv30_state_entry nv30_state_vbo; + +/* nv30_vbo.c */ +extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode, + unsigned start, unsigned count); +extern boolean nv30_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, + unsigned count); + +/* nv30_clear.c */ +extern void nv30_clear(struct pipe_context *pipe, struct pipe_surface *ps, + unsigned clearValue); + +#endif diff --git a/src/gallium/drivers/nv30/nv30_draw.c b/src/gallium/drivers/nv30/nv30_draw.c new file mode 100644 index 0000000000..74fc138c05 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_draw.c @@ -0,0 +1,61 @@ +#include "draw/draw_pipe.h" + +#include "nv30_context.h" + +struct nv30_draw_stage { + struct draw_stage draw; + struct nv30_context *nv30; +}; + +static void +nv30_draw_point(struct draw_stage *draw, struct prim_header *prim) +{ + NOUVEAU_ERR("\n"); +} + +static void +nv30_draw_line(struct draw_stage *draw, struct prim_header *prim) +{ + NOUVEAU_ERR("\n"); +} + +static void +nv30_draw_tri(struct draw_stage *draw, struct prim_header *prim) +{ + NOUVEAU_ERR("\n"); +} + +static void +nv30_draw_flush(struct draw_stage *draw, unsigned flags) +{ +} + +static void +nv30_draw_reset_stipple_counter(struct draw_stage *draw) +{ + NOUVEAU_ERR("\n"); +} + +static void +nv30_draw_destroy(struct draw_stage *draw) +{ + FREE(draw); +} + +struct draw_stage * +nv30_draw_render_stage(struct nv30_context *nv30) +{ + struct nv30_draw_stage *nv30draw = CALLOC_STRUCT(nv30_draw_stage); + + nv30draw->nv30 = nv30; + nv30draw->draw.draw = nv30->draw; + nv30draw->draw.point = nv30_draw_point; + nv30draw->draw.line = nv30_draw_line; + nv30draw->draw.tri = nv30_draw_tri; + nv30draw->draw.flush = nv30_draw_flush; + nv30draw->draw.reset_stipple_counter = nv30_draw_reset_stipple_counter; + nv30draw->draw.destroy = nv30_draw_destroy; + + return &nv30draw->draw; +} + diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c new file mode 100644 index 0000000000..320ba3f4bf --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_fragprog.c @@ -0,0 +1,911 @@ +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +#include "pipe/p_shader_tokens.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_util.h" + +#include "nv30_context.h" + +#define SWZ_X 0 +#define SWZ_Y 1 +#define SWZ_Z 2 +#define SWZ_W 3 +#define MASK_X 1 +#define MASK_Y 2 +#define MASK_Z 4 +#define MASK_W 8 +#define MASK_ALL (MASK_X|MASK_Y|MASK_Z|MASK_W) +#define DEF_SCALE NV30_FP_OP_DST_SCALE_1X +#define DEF_CTEST NV30_FP_OP_COND_TR +#include "nv30_shader.h" + +#define swz(s,x,y,z,w) nv30_sr_swz((s), SWZ_##x, SWZ_##y, SWZ_##z, SWZ_##w) +#define neg(s) nv30_sr_neg((s)) +#define abs(s) nv30_sr_abs((s)) +#define scale(s,v) nv30_sr_scale((s), NV30_FP_OP_DST_SCALE_##v) + +#define MAX_CONSTS 128 +#define MAX_IMM 32 +struct nv30_fpc { + struct nv30_fragment_program *fp; + + uint attrib_map[PIPE_MAX_SHADER_INPUTS]; + + int high_temp; + int temp_temp_count; + int num_regs; + + uint depth_id; + uint colour_id; + + unsigned inst_offset; + + struct { + int pipe; + float vals[4]; + } consts[MAX_CONSTS]; + int nr_consts; + + struct nv30_sreg imm[MAX_IMM]; + unsigned nr_imm; +}; + +static INLINE struct nv30_sreg +temp(struct nv30_fpc *fpc) +{ + int idx; + + idx = fpc->temp_temp_count++; + idx += fpc->high_temp + 1; + return nv30_sr(NV30SR_TEMP, idx); +} + +static INLINE struct nv30_sreg +constant(struct nv30_fpc *fpc, int pipe, float vals[4]) +{ + int idx; + + if (fpc->nr_consts == MAX_CONSTS) + assert(0); + idx = fpc->nr_consts++; + + fpc->consts[idx].pipe = pipe; + if (pipe == -1) + memcpy(fpc->consts[idx].vals, vals, 4 * sizeof(float)); + return nv30_sr(NV30SR_CONST, idx); +} + +#define arith(cc,s,o,d,m,s0,s1,s2) \ + nv30_fp_arith((cc), (s), NV30_FP_OP_OPCODE_##o, \ + (d), (m), (s0), (s1), (s2)) +#define tex(cc,s,o,u,d,m,s0,s1,s2) \ + nv30_fp_tex((cc), (s), NV30_FP_OP_OPCODE_##o, (u), \ + (d), (m), (s0), none, none) + +static void +grow_insns(struct nv30_fpc *fpc, int size) +{ + struct nv30_fragment_program *fp = fpc->fp; + + fp->insn_len += size; + fp->insn = realloc(fp->insn, sizeof(uint32_t) * fp->insn_len); +} + +static void +emit_src(struct nv30_fpc *fpc, int pos, struct nv30_sreg src) +{ + struct nv30_fragment_program *fp = fpc->fp; + uint32_t *hw = &fp->insn[fpc->inst_offset]; + uint32_t sr = 0; + + switch (src.type) { + case NV30SR_INPUT: + sr |= (NV30_FP_REG_TYPE_INPUT << NV30_FP_REG_TYPE_SHIFT); + hw[0] |= (src.index << NV30_FP_OP_INPUT_SRC_SHIFT); + break; + case NV30SR_OUTPUT: + sr |= NV30_FP_REG_SRC_HALF; + /* fall-through */ + case NV30SR_TEMP: + sr |= (NV30_FP_REG_TYPE_TEMP << NV30_FP_REG_TYPE_SHIFT); + sr |= (src.index << NV30_FP_REG_SRC_SHIFT); + break; + case NV30SR_CONST: + grow_insns(fpc, 4); + hw = &fp->insn[fpc->inst_offset]; + if (fpc->consts[src.index].pipe >= 0) { + struct nv30_fragment_program_data *fpd; + + fp->consts = realloc(fp->consts, ++fp->nr_consts * + sizeof(*fpd)); + fpd = &fp->consts[fp->nr_consts - 1]; + fpd->offset = fpc->inst_offset + 4; + fpd->index = fpc->consts[src.index].pipe; + memset(&fp->insn[fpd->offset], 0, sizeof(uint32_t) * 4); + } else { + memcpy(&fp->insn[fpc->inst_offset + 4], + fpc->consts[src.index].vals, + sizeof(uint32_t) * 4); + } + + sr |= (NV30_FP_REG_TYPE_CONST << NV30_FP_REG_TYPE_SHIFT); + break; + case NV30SR_NONE: + sr |= (NV30_FP_REG_TYPE_INPUT << NV30_FP_REG_TYPE_SHIFT); + break; + default: + assert(0); + } + + if (src.negate) + sr |= NV30_FP_REG_NEGATE; + + if (src.abs) + hw[1] |= (1 << (29 + pos)); + + sr |= ((src.swz[0] << NV30_FP_REG_SWZ_X_SHIFT) | + (src.swz[1] << NV30_FP_REG_SWZ_Y_SHIFT) | + (src.swz[2] << NV30_FP_REG_SWZ_Z_SHIFT) | + (src.swz[3] << NV30_FP_REG_SWZ_W_SHIFT)); + + hw[pos + 1] |= sr; +} + +static void +emit_dst(struct nv30_fpc *fpc, struct nv30_sreg dst) +{ + struct nv30_fragment_program *fp = fpc->fp; + uint32_t *hw = &fp->insn[fpc->inst_offset]; + + switch (dst.type) { + case NV30SR_TEMP: + if (fpc->num_regs < (dst.index + 1)) + fpc->num_regs = dst.index + 1; + break; + case NV30SR_OUTPUT: + if (dst.index == 1) { + fp->fp_control |= 0xe; + } else { + hw[0] |= NV30_FP_OP_OUT_REG_HALF; + } + break; + case NV30SR_NONE: + hw[0] |= (1 << 30); + break; + default: + assert(0); + } + + hw[0] |= (dst.index << NV30_FP_OP_OUT_REG_SHIFT); +} + +static void +nv30_fp_arith(struct nv30_fpc *fpc, int sat, int op, + struct nv30_sreg dst, int mask, + struct nv30_sreg s0, struct nv30_sreg s1, struct nv30_sreg s2) +{ + struct nv30_fragment_program *fp = fpc->fp; + uint32_t *hw; + + fpc->inst_offset = fp->insn_len; + grow_insns(fpc, 4); + hw = &fp->insn[fpc->inst_offset]; + memset(hw, 0, sizeof(uint32_t) * 4); + + if (op == NV30_FP_OP_OPCODE_KIL) + fp->fp_control |= NV34TCL_FP_CONTROL_USES_KIL; + hw[0] |= (op << NV30_FP_OP_OPCODE_SHIFT); + hw[0] |= (mask << NV30_FP_OP_OUTMASK_SHIFT); + hw[2] |= (dst.dst_scale << NV30_FP_OP_DST_SCALE_SHIFT); + + if (sat) + hw[0] |= NV30_FP_OP_OUT_SAT; + + if (dst.cc_update) + hw[0] |= NV30_FP_OP_COND_WRITE_ENABLE; + hw[1] |= (dst.cc_test << NV30_FP_OP_COND_SHIFT); + hw[1] |= ((dst.cc_swz[0] << NV30_FP_OP_COND_SWZ_X_SHIFT) | + (dst.cc_swz[1] << NV30_FP_OP_COND_SWZ_Y_SHIFT) | + (dst.cc_swz[2] << NV30_FP_OP_COND_SWZ_Z_SHIFT) | + (dst.cc_swz[3] << NV30_FP_OP_COND_SWZ_W_SHIFT)); + + emit_dst(fpc, dst); + emit_src(fpc, 0, s0); + emit_src(fpc, 1, s1); + emit_src(fpc, 2, s2); +} + +static void +nv30_fp_tex(struct nv30_fpc *fpc, int sat, int op, int unit, + struct nv30_sreg dst, int mask, + struct nv30_sreg s0, struct nv30_sreg s1, struct nv30_sreg s2) +{ + struct nv30_fragment_program *fp = fpc->fp; + + nv30_fp_arith(fpc, sat, op, dst, mask, s0, s1, s2); + + fp->insn[fpc->inst_offset] |= (unit << NV30_FP_OP_TEX_UNIT_SHIFT); + fp->samplers |= (1 << unit); +} + +static INLINE struct nv30_sreg +tgsi_src(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc) +{ + struct nv30_sreg src; + + switch (fsrc->SrcRegister.File) { + case TGSI_FILE_INPUT: + src = nv30_sr(NV30SR_INPUT, + fpc->attrib_map[fsrc->SrcRegister.Index]); + break; + case TGSI_FILE_CONSTANT: + src = constant(fpc, fsrc->SrcRegister.Index, NULL); + break; + case TGSI_FILE_IMMEDIATE: + assert(fsrc->SrcRegister.Index < fpc->nr_imm); + src = fpc->imm[fsrc->SrcRegister.Index]; + break; + case TGSI_FILE_TEMPORARY: + src = nv30_sr(NV30SR_TEMP, fsrc->SrcRegister.Index + 1); + if (fpc->high_temp < src.index) + fpc->high_temp = src.index; + break; + /* This is clearly insane, but gallium hands us shaders like this. + * Luckily fragprog results are just temp regs.. + */ + case TGSI_FILE_OUTPUT: + if (fsrc->SrcRegister.Index == fpc->colour_id) + return nv30_sr(NV30SR_OUTPUT, 0); + else + return nv30_sr(NV30SR_OUTPUT, 1); + break; + default: + NOUVEAU_ERR("bad src file\n"); + break; + } + + src.abs = fsrc->SrcRegisterExtMod.Absolute; + src.negate = fsrc->SrcRegister.Negate; + src.swz[0] = fsrc->SrcRegister.SwizzleX; + src.swz[1] = fsrc->SrcRegister.SwizzleY; + src.swz[2] = fsrc->SrcRegister.SwizzleZ; + src.swz[3] = fsrc->SrcRegister.SwizzleW; + return src; +} + +static INLINE struct nv30_sreg +tgsi_dst(struct nv30_fpc *fpc, const struct tgsi_full_dst_register *fdst) { + int idx; + + switch (fdst->DstRegister.File) { + case TGSI_FILE_OUTPUT: + if (fdst->DstRegister.Index == fpc->colour_id) + return nv30_sr(NV30SR_OUTPUT, 0); + else + return nv30_sr(NV30SR_OUTPUT, 1); + break; + case TGSI_FILE_TEMPORARY: + idx = fdst->DstRegister.Index + 1; + if (fpc->high_temp < idx) + fpc->high_temp = idx; + return nv30_sr(NV30SR_TEMP, idx); + case TGSI_FILE_NULL: + return nv30_sr(NV30SR_NONE, 0); + default: + NOUVEAU_ERR("bad dst file %d\n", fdst->DstRegister.File); + return nv30_sr(NV30SR_NONE, 0); + } +} + +static INLINE int +tgsi_mask(uint tgsi) +{ + int mask = 0; + + if (tgsi & TGSI_WRITEMASK_X) mask |= MASK_X; + if (tgsi & TGSI_WRITEMASK_Y) mask |= MASK_Y; + if (tgsi & TGSI_WRITEMASK_Z) mask |= MASK_Z; + if (tgsi & TGSI_WRITEMASK_W) mask |= MASK_W; + return mask; +} + +static boolean +src_native_swz(struct nv30_fpc *fpc, const struct tgsi_full_src_register *fsrc, + struct nv30_sreg *src) +{ + const struct nv30_sreg none = nv30_sr(NV30SR_NONE, 0); + struct nv30_sreg tgsi = tgsi_src(fpc, fsrc); + uint mask = 0, zero_mask = 0, one_mask = 0, neg_mask = 0; + uint neg[4] = { fsrc->SrcRegisterExtSwz.NegateX, + fsrc->SrcRegisterExtSwz.NegateY, + fsrc->SrcRegisterExtSwz.NegateZ, + fsrc->SrcRegisterExtSwz.NegateW }; + uint c; + + for (c = 0; c < 4; c++) { + switch (tgsi_util_get_full_src_register_extswizzle(fsrc, c)) { + case TGSI_EXTSWIZZLE_X: + case TGSI_EXTSWIZZLE_Y: + case TGSI_EXTSWIZZLE_Z: + case TGSI_EXTSWIZZLE_W: + mask |= (1 << c); + break; + case TGSI_EXTSWIZZLE_ZERO: + zero_mask |= (1 << c); + tgsi.swz[c] = SWZ_X; + break; + case TGSI_EXTSWIZZLE_ONE: + one_mask |= (1 << c); + tgsi.swz[c] = SWZ_X; + break; + default: + assert(0); + } + + if (!tgsi.negate && neg[c]) + neg_mask |= (1 << c); + } + + if (mask == MASK_ALL && !neg_mask) + return TRUE; + + *src = temp(fpc); + + if (mask) + arith(fpc, 0, MOV, *src, mask, tgsi, none, none); + + if (zero_mask) + arith(fpc, 0, SFL, *src, zero_mask, *src, none, none); + + if (one_mask) + arith(fpc, 0, STR, *src, one_mask, *src, none, none); + + if (neg_mask) { + struct nv30_sreg one = temp(fpc); + arith(fpc, 0, STR, one, neg_mask, one, none, none); + arith(fpc, 0, MUL, *src, neg_mask, *src, neg(one), none); + } + + return FALSE; +} + +static boolean +nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, + const struct tgsi_full_instruction *finst) +{ + const struct nv30_sreg none = nv30_sr(NV30SR_NONE, 0); + struct nv30_sreg src[3], dst, tmp; + int mask, sat, unit = 0; + int ai = -1, ci = -1; + int i; + + if (finst->Instruction.Opcode == TGSI_OPCODE_END) + return TRUE; + + fpc->temp_temp_count = 0; + for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { + const struct tgsi_full_src_register *fsrc; + + fsrc = &finst->FullSrcRegisters[i]; + if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + src[i] = tgsi_src(fpc, fsrc); + } + } + + for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { + const struct tgsi_full_src_register *fsrc; + + fsrc = &finst->FullSrcRegisters[i]; + + switch (fsrc->SrcRegister.File) { + case TGSI_FILE_INPUT: + case TGSI_FILE_CONSTANT: + case TGSI_FILE_TEMPORARY: + if (!src_native_swz(fpc, fsrc, &src[i])) + continue; + break; + default: + break; + } + + switch (fsrc->SrcRegister.File) { + case TGSI_FILE_INPUT: + if (ai == -1 || ai == fsrc->SrcRegister.Index) { + ai = fsrc->SrcRegister.Index; + src[i] = tgsi_src(fpc, fsrc); + } else { + NOUVEAU_MSG("extra src attr %d\n", + fsrc->SrcRegister.Index); + src[i] = temp(fpc); + arith(fpc, 0, MOV, src[i], MASK_ALL, + tgsi_src(fpc, fsrc), none, none); + } + break; + case TGSI_FILE_CONSTANT: + case TGSI_FILE_IMMEDIATE: + if (ci == -1 || ci == fsrc->SrcRegister.Index) { + ci = fsrc->SrcRegister.Index; + src[i] = tgsi_src(fpc, fsrc); + } else { + src[i] = temp(fpc); + arith(fpc, 0, MOV, src[i], MASK_ALL, + tgsi_src(fpc, fsrc), none, none); + } + break; + case TGSI_FILE_TEMPORARY: + /* handled above */ + break; + case TGSI_FILE_SAMPLER: + unit = fsrc->SrcRegister.Index; + break; + case TGSI_FILE_OUTPUT: + break; + default: + NOUVEAU_ERR("bad src file\n"); + return FALSE; + } + } + + dst = tgsi_dst(fpc, &finst->FullDstRegisters[0]); + mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + sat = (finst->Instruction.Saturate == TGSI_SAT_ZERO_ONE); + + switch (finst->Instruction.Opcode) { + case TGSI_OPCODE_ABS: + arith(fpc, sat, MOV, dst, mask, abs(src[0]), none, none); + break; + case TGSI_OPCODE_ADD: + arith(fpc, sat, ADD, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_CMP: + tmp = temp(fpc); + arith(fpc, sat, MOV, dst, mask, src[2], none, none); + tmp.cc_update = 1; + arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none); + dst.cc_test = NV30_VP_INST_COND_LT; + arith(fpc, sat, MOV, dst, mask, src[1], none, none); + break; + case TGSI_OPCODE_COS: + arith(fpc, sat, COS, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_DP3: + arith(fpc, sat, DP3, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_DP4: + arith(fpc, sat, DP4, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_DPH: + tmp = temp(fpc); + arith(fpc, 0, DP3, tmp, MASK_X, src[0], src[1], none); + arith(fpc, sat, ADD, dst, mask, swz(tmp, X, X, X, X), + swz(src[1], W, W, W, W), none); + break; + case TGSI_OPCODE_DST: + arith(fpc, sat, DST, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_EX2: + arith(fpc, sat, EX2, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_FLR: + arith(fpc, sat, FLR, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_FRC: + arith(fpc, sat, FRC, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_KILP: + arith(fpc, 0, KIL, none, 0, none, none, none); + break; + case TGSI_OPCODE_KIL: + dst = nv30_sr(NV30SR_NONE, 0); + dst.cc_update = 1; + arith(fpc, 0, MOV, dst, MASK_ALL, src[0], none, none); + dst.cc_update = 0; dst.cc_test = NV30_FP_OP_COND_LT; + arith(fpc, 0, KIL, dst, 0, none, none, none); + break; + case TGSI_OPCODE_LG2: + arith(fpc, sat, LG2, dst, mask, src[0], none, none); + break; +// case TGSI_OPCODE_LIT: + case TGSI_OPCODE_LRP: + arith(fpc, sat, LRP, dst, mask, src[0], src[1], src[2]); + break; + case TGSI_OPCODE_MAD: + arith(fpc, sat, MAD, dst, mask, src[0], src[1], src[2]); + break; + case TGSI_OPCODE_MAX: + arith(fpc, sat, MAX, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_MIN: + arith(fpc, sat, MIN, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_MOV: + arith(fpc, sat, MOV, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_MUL: + arith(fpc, sat, MUL, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_NOISE1: + case TGSI_OPCODE_NOISE2: + case TGSI_OPCODE_NOISE3: + case TGSI_OPCODE_NOISE4: + arith(fpc, sat, SFL, dst, mask, none, none, none); + break; + case TGSI_OPCODE_POW: + arith(fpc, sat, POW, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_RCP: + arith(fpc, sat, RCP, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_RET: + assert(0); + break; + case TGSI_OPCODE_RFL: + arith(fpc, 0, RFL, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_RSQ: + arith(fpc, sat, RSQ, dst, mask, abs(swz(src[0], X, X, X, X)), none, none); + break; + case TGSI_OPCODE_SCS: + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } + break; + case TGSI_OPCODE_SIN: + arith(fpc, sat, SIN, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_SGE: + arith(fpc, sat, SGE, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SGT: + arith(fpc, sat, SGT, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SLT: + arith(fpc, sat, SLT, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SUB: + arith(fpc, sat, ADD, dst, mask, src[0], neg(src[1]), none); + break; + case TGSI_OPCODE_TEX: + tex(fpc, sat, TEX, unit, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_TXB: + tex(fpc, sat, TXB, unit, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_TXP: + tex(fpc, sat, TXP, unit, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_XPD: + tmp = temp(fpc); + arith(fpc, 0, MUL, tmp, mask, + swz(src[0], Z, X, Y, Y), swz(src[1], Y, Z, X, X), none); + arith(fpc, sat, MAD, dst, (mask & ~MASK_W), + swz(src[0], Y, Z, X, X), swz(src[1], Z, X, Y, Y), + neg(tmp)); + break; + default: + NOUVEAU_ERR("invalid opcode %d\n", finst->Instruction.Opcode); + return FALSE; + } + + return TRUE; +} + +static boolean +nv30_fragprog_parse_decl_attrib(struct nv30_fpc *fpc, + const struct tgsi_full_declaration *fdec) +{ + int hw; + + switch (fdec->Semantic.SemanticName) { + case TGSI_SEMANTIC_POSITION: + hw = NV30_FP_OP_INPUT_SRC_POSITION; + break; + case TGSI_SEMANTIC_COLOR: + if (fdec->Semantic.SemanticIndex == 0) { + hw = NV30_FP_OP_INPUT_SRC_COL0; + } else + if (fdec->Semantic.SemanticIndex == 1) { + hw = NV30_FP_OP_INPUT_SRC_COL1; + } else { + NOUVEAU_ERR("bad colour semantic index\n"); + return FALSE; + } + break; + case TGSI_SEMANTIC_FOG: + hw = NV30_FP_OP_INPUT_SRC_FOGC; + break; + case TGSI_SEMANTIC_GENERIC: + if (fdec->Semantic.SemanticIndex <= 7) { + hw = NV30_FP_OP_INPUT_SRC_TC(fdec->Semantic. + SemanticIndex); + } else { + NOUVEAU_ERR("bad generic semantic index\n"); + return FALSE; + } + break; + default: + NOUVEAU_ERR("bad input semantic\n"); + return FALSE; + } + + fpc->attrib_map[fdec->DeclarationRange.First] = hw; + return TRUE; +} + +static boolean +nv30_fragprog_parse_decl_output(struct nv30_fpc *fpc, + const struct tgsi_full_declaration *fdec) +{ + switch (fdec->Semantic.SemanticName) { + case TGSI_SEMANTIC_POSITION: + fpc->depth_id = fdec->DeclarationRange.First; + break; + case TGSI_SEMANTIC_COLOR: + fpc->colour_id = fdec->DeclarationRange.First; + break; + default: + NOUVEAU_ERR("bad output semantic\n"); + return FALSE; + } + + return TRUE; +} + +static boolean +nv30_fragprog_prepare(struct nv30_fpc *fpc) +{ + struct tgsi_parse_context p; + /*int high_temp = -1, i;*/ + + tgsi_parse_init(&p, fpc->fp->pipe.tokens); + while (!tgsi_parse_end_of_tokens(&p)) { + const union tgsi_full_token *tok = &p.FullToken; + + tgsi_parse_token(&p); + switch(tok->Token.Type) { + case TGSI_TOKEN_TYPE_DECLARATION: + { + const struct tgsi_full_declaration *fdec; + fdec = &p.FullToken.FullDeclaration; + switch (fdec->Declaration.File) { + case TGSI_FILE_INPUT: + if (!nv30_fragprog_parse_decl_attrib(fpc, fdec)) + goto out_err; + break; + case TGSI_FILE_OUTPUT: + if (!nv30_fragprog_parse_decl_output(fpc, fdec)) + goto out_err; + break; + /*case TGSI_FILE_TEMPORARY: + if (fdec->DeclarationRange.Last > high_temp) { + high_temp = + fdec->DeclarationRange.Last; + } + break;*/ + default: + break; + } + } + break; + case TGSI_TOKEN_TYPE_IMMEDIATE: + { + struct tgsi_full_immediate *imm; + float vals[4]; + + imm = &p.FullToken.FullImmediate; + assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); + assert(fpc->nr_imm < MAX_IMM); + + vals[0] = imm->u.ImmediateFloat32[0].Float; + vals[1] = imm->u.ImmediateFloat32[1].Float; + vals[2] = imm->u.ImmediateFloat32[2].Float; + vals[3] = imm->u.ImmediateFloat32[3].Float; + fpc->imm[fpc->nr_imm++] = constant(fpc, -1, vals); + } + break; + default: + break; + } + } + tgsi_parse_free(&p); + + /*if (++high_temp) { + fpc->r_temp = CALLOC(high_temp, sizeof(struct nv30_sreg)); + for (i = 0; i < high_temp; i++) + fpc->r_temp[i] = temp(fpc); + fpc->r_temps_discard = 0; + }*/ + + return TRUE; + +out_err: + /*if (fpc->r_temp) + FREE(fpc->r_temp);*/ + tgsi_parse_free(&p); + return FALSE; +} + +static void +nv30_fragprog_translate(struct nv30_context *nv30, + struct nv30_fragment_program *fp) +{ + struct tgsi_parse_context parse; + struct nv30_fpc *fpc = NULL; + + tgsi_dump(fp->pipe.tokens,0); + + fpc = CALLOC(1, sizeof(struct nv30_fpc)); + if (!fpc) + return; + fpc->fp = fp; + fpc->high_temp = -1; + fpc->num_regs = 2; + + if (!nv30_fragprog_prepare(fpc)) { + FREE(fpc); + return; + } + + tgsi_parse_init(&parse, fp->pipe.tokens); + + while (!tgsi_parse_end_of_tokens(&parse)) { + tgsi_parse_token(&parse); + + switch (parse.FullToken.Token.Type) { + case TGSI_TOKEN_TYPE_INSTRUCTION: + { + const struct tgsi_full_instruction *finst; + + finst = &parse.FullToken.FullInstruction; + if (!nv30_fragprog_parse_instruction(fpc, finst)) + goto out_err; + } + break; + default: + break; + } + } + + fp->fp_control |= (fpc->num_regs-1)/2; + fp->fp_reg_control = (1<<16)|0x4; + + /* Terminate final instruction */ + fp->insn[fpc->inst_offset] |= 0x00000001; + + /* Append NOP + END instruction, may or may not be necessary. */ + fpc->inst_offset = fp->insn_len; + grow_insns(fpc, 4); + fp->insn[fpc->inst_offset + 0] = 0x00000001; + fp->insn[fpc->inst_offset + 1] = 0x00000000; + fp->insn[fpc->inst_offset + 2] = 0x00000000; + fp->insn[fpc->inst_offset + 3] = 0x00000000; + + fp->translated = TRUE; + fp->on_hw = FALSE; +out_err: + tgsi_parse_free(&parse); + FREE(fpc); +} + +static void +nv30_fragprog_upload(struct nv30_context *nv30, + struct nv30_fragment_program *fp) +{ + struct pipe_winsys *ws = nv30->pipe.winsys; + const uint32_t le = 1; + uint32_t *map; + int i; + + map = ws->buffer_map(ws, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE); + +#if 0 + for (i = 0; i < fp->insn_len; i++) { + fflush(stdout); fflush(stderr); + NOUVEAU_ERR("%d 0x%08x\n", i, fp->insn[i]); + fflush(stdout); fflush(stderr); + } +#endif + + if ((*(const uint8_t *)&le)) { + for (i = 0; i < fp->insn_len; i++) { + map[i] = fp->insn[i]; + } + } else { + /* Weird swapping for big-endian chips */ + for (i = 0; i < fp->insn_len; i++) { + map[i] = ((fp->insn[i] & 0xffff) << 16) | + ((fp->insn[i] >> 16) & 0xffff); + } + } + + ws->buffer_unmap(ws, fp->buffer); +} + +static boolean +nv30_fragprog_validate(struct nv30_context *nv30) +{ + struct nv30_fragment_program *fp = nv30->fragprog; + struct pipe_buffer *constbuf = + nv30->constbuf[PIPE_SHADER_FRAGMENT]; + struct pipe_winsys *ws = nv30->pipe.winsys; + struct nouveau_stateobj *so; + boolean new_consts = FALSE; + int i; + + if (fp->translated) + goto update_constants; + + /*nv30->fallback_swrast &= ~NV30_NEW_FRAGPROG;*/ + nv30_fragprog_translate(nv30, fp); + if (!fp->translated) { + /*nv30->fallback_swrast |= NV30_NEW_FRAGPROG;*/ + return FALSE; + } + + fp->buffer = ws->buffer_create(ws, 0x100, 0, fp->insn_len * 4); + nv30_fragprog_upload(nv30, fp); + + so = so_new(8, 1); + so_method(so, nv30->screen->rankine, NV34TCL_FP_ACTIVE_PROGRAM, 1); + so_reloc (so, fp->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | + NOUVEAU_BO_RD | NOUVEAU_BO_LOW | NOUVEAU_BO_OR, + NV34TCL_FP_ACTIVE_PROGRAM_DMA0, NV34TCL_FP_ACTIVE_PROGRAM_DMA1); + so_method(so, nv30->screen->rankine, NV34TCL_FP_CONTROL, 1); + so_data (so, fp->fp_control); + so_method(so, nv30->screen->rankine, NV34TCL_FP_REG_CONTROL, 1); + so_data (so, fp->fp_reg_control); + so_method(so, nv30->screen->rankine, NV34TCL_TX_UNITS_ENABLE, 1); + so_data (so, fp->samplers); + so_ref(so, &fp->so); + +update_constants: + if (fp->nr_consts) { + float *map; + + map = ws->buffer_map(ws, constbuf, PIPE_BUFFER_USAGE_CPU_READ); + for (i = 0; i < fp->nr_consts; i++) { + struct nv30_fragment_program_data *fpd = &fp->consts[i]; + uint32_t *p = &fp->insn[fpd->offset]; + uint32_t *cb = (uint32_t *)&map[fpd->index * 4]; + + if (!memcmp(p, cb, 4 * sizeof(float))) + continue; + memcpy(p, cb, 4 * sizeof(float)); + new_consts = TRUE; + } + ws->buffer_unmap(ws, constbuf); + + if (new_consts) + nv30_fragprog_upload(nv30, fp); + } + + if (new_consts || fp->so != nv30->state.hw[NV30_STATE_FRAGPROG]) { + so_ref(fp->so, &nv30->state.hw[NV30_STATE_FRAGPROG]); + return TRUE; + } + + return FALSE; +} + +void +nv30_fragprog_destroy(struct nv30_context *nv30, + struct nv30_fragment_program *fp) +{ + if (fp->insn_len) + FREE(fp->insn); +} + +struct nv30_state_entry nv30_state_fragprog = { + .validate = nv30_fragprog_validate, + .dirty = { + .pipe = NV30_NEW_FRAGPROG, + .hw = NV30_STATE_FRAGPROG + } +}; diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c new file mode 100644 index 0000000000..9e6f746a42 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_fragtex.c @@ -0,0 +1,186 @@ +#include "nv30_context.h" + +static INLINE int log2i(int i) +{ + int r = 0; + + if (i & 0xffff0000) { + i >>= 16; + r += 16; + } + if (i & 0x0000ff00) { + i >>= 8; + r += 8; + } + if (i & 0x000000f0) { + i >>= 4; + r += 4; + } + if (i & 0x0000000c) { + i >>= 2; + r += 2; + } + if (i & 0x00000002) { + r += 1; + } + return r; +} + +#define _(m,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w,swsurf) \ +{ \ + TRUE, \ + PIPE_FORMAT_##m, \ + NV34TCL_TX_FORMAT_FORMAT_##tf, \ + (NV34TCL_TX_SWIZZLE_S0_X_##ts0x | NV34TCL_TX_SWIZZLE_S0_Y_##ts0y | \ + NV34TCL_TX_SWIZZLE_S0_Z_##ts0z | NV34TCL_TX_SWIZZLE_S0_W_##ts0w | \ + NV34TCL_TX_SWIZZLE_S1_X_##ts1x | NV34TCL_TX_SWIZZLE_S1_Y_##ts1y | \ + NV34TCL_TX_SWIZZLE_S1_Z_##ts1z | NV34TCL_TX_SWIZZLE_S1_W_##ts1w), \ + swsurf \ +} + +struct nv30_texture_format { + boolean defined; + uint pipe; + int format; + int swizzle; + int swizzled_surface; +}; + +static struct nv30_texture_format +nv30_texture_formats[] = { + _(A8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W, 1), + _(A1R5G5B5_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W, 1), + _(A4R4G4B4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W, 1), + _(R5G6B5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W, 1), + _(L8_UNORM , L8 , S1, S1, S1, ONE, X, X, X, X, 1), + _(A8_UNORM , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X, 1), + _(I8_UNORM , L8 , S1, S1, S1, S1, X, X, X, X, 1), + _(A8L8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y, 1), +// _(Z16_UNORM , Z16 , S1, S1, S1, ONE, X, X, X, X, 0), +// _(Z24S8_UNORM , Z24 , S1, S1, S1, ONE, X, X, X, X, 0), + _(DXT1_RGB , DXT1 , S1, S1, S1, ONE, X, Y, Z, W, 0), + _(DXT1_RGBA , DXT1 , S1, S1, S1, S1, X, Y, Z, W, 0), + _(DXT3_RGBA , DXT3 , S1, S1, S1, S1, X, Y, Z, W, 0), + _(DXT5_RGBA , DXT5 , S1, S1, S1, S1, X, Y, Z, W, 0), + {}, +}; + +static struct nv30_texture_format * +nv30_fragtex_format(uint pipe_format) +{ + struct nv30_texture_format *tf = nv30_texture_formats; + char fs[128]; + + while (tf->defined) { + if (tf->pipe == pipe_format) + return tf; + tf++; + } + + NOUVEAU_ERR("unknown texture format %s\n", pf_name(pipe_format)); + return NULL; +} + + +static struct nouveau_stateobj * +nv30_fragtex_build(struct nv30_context *nv30, int unit) +{ + struct nv30_sampler_state *ps = nv30->tex_sampler[unit]; + struct nv30_miptree *nv30mt = nv30->tex_miptree[unit]; + struct pipe_texture *pt = &nv30mt->base; + struct nv30_texture_format *tf; + struct nouveau_stateobj *so; + uint32_t txf, txs /*, txp*/; + /*int swizzled = 0;*/ /*XXX: implement in region code? */ + unsigned tex_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; + + tf = nv30_fragtex_format(pt->format); + if (!tf) + assert(0); + + tex_flags |= (tf->swizzled_surface ? NOUVEAU_BO_SWIZZLED : 0); + + txf = tf->format; + txf |= ((pt->last_level>0) ? NV34TCL_TX_FORMAT_MIPMAP : 0); + txf |= log2i(pt->width[0]) << 20; + txf |= log2i(pt->height[0]) << 24; + txf |= log2i(pt->depth[0]) << 28; + txf |= NV34TCL_TX_FORMAT_NO_BORDER | 0x10000; + + switch (pt->target) { + case PIPE_TEXTURE_CUBE: + txf |= NV34TCL_TX_FORMAT_CUBIC; + /* fall-through */ + case PIPE_TEXTURE_2D: + txf |= NV34TCL_TX_FORMAT_DIMS_2D; + break; + case PIPE_TEXTURE_3D: + txf |= NV34TCL_TX_FORMAT_DIMS_3D; + break; + case PIPE_TEXTURE_1D: + txf |= NV34TCL_TX_FORMAT_DIMS_1D; + break; + default: + NOUVEAU_ERR("Unknown target %d\n", pt->target); + return NULL; + } + + txs = tf->swizzle; + + so = so_new(16, 2); + so_method(so, nv30->screen->rankine, NV34TCL_TX_OFFSET(unit), 8); + so_reloc (so, nv30mt->buffer, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0); + so_reloc (so, nv30mt->buffer, txf, tex_flags | NOUVEAU_BO_OR, + NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1); + so_data (so, ps->wrap); + so_data (so, NV34TCL_TX_ENABLE_ENABLE | ps->en); + so_data (so, txs); + so_data (so, ps->filt | 0x2000 /*voodoo*/); + so_data (so, (pt->width[0] << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | + pt->height[0]); + so_data (so, ps->bcol); + + return so; +} + +static boolean +nv30_fragtex_validate(struct nv30_context *nv30) +{ + struct nv30_fragment_program *fp = nv30->fragprog; + struct nv30_state *state = &nv30->state; + struct nouveau_stateobj *so; + unsigned samplers, unit; + + samplers = state->fp_samplers & ~fp->samplers; + while (samplers) { + unit = ffs(samplers) - 1; + samplers &= ~(1 << unit); + + so = so_new(2, 0); + so_method(so, nv30->screen->rankine, NV34TCL_TX_ENABLE(unit), 1); + so_data (so, 0); + so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]); + state->dirty |= (1ULL << (NV30_STATE_FRAGTEX0 + unit)); + } + + samplers = nv30->dirty_samplers & fp->samplers; + while (samplers) { + unit = ffs(samplers) - 1; + samplers &= ~(1 << unit); + + so = nv30_fragtex_build(nv30, unit); + so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]); + state->dirty |= (1ULL << (NV30_STATE_FRAGTEX0 + unit)); + } + + nv30->state.fp_samplers = fp->samplers; + return FALSE; +} + +struct nv30_state_entry nv30_state_fragtex = { + .validate = nv30_fragtex_validate, + .dirty = { + .pipe = NV30_NEW_SAMPLER | NV30_NEW_FRAGPROG, + .hw = 0 + } +}; diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c new file mode 100644 index 0000000000..5c4f4da948 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_miptree.c @@ -0,0 +1,160 @@ +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" + +#include "nv30_context.h" + +static void +nv30_miptree_layout(struct nv30_miptree *nv30mt) +{ + struct pipe_texture *pt = &nv30mt->base; + boolean swizzled = FALSE; + uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + uint offset = 0; + int nr_faces, l, f, pitch; + + if (pt->target == PIPE_TEXTURE_CUBE) { + nr_faces = 6; + } else + if (pt->target == PIPE_TEXTURE_3D) { + nr_faces = pt->depth[0]; + } else { + nr_faces = 1; + } + + pitch = pt->width[0]; + for (l = 0; l <= pt->last_level; l++) { + pt->width[l] = width; + pt->height[l] = height; + pt->depth[l] = depth; + pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); + pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); + + if (swizzled) + pitch = pt->nblocksx[l]; + pitch = align(pitch, 64); + + nv30mt->level[l].pitch = pitch * pt->block.size; + nv30mt->level[l].image_offset = + CALLOC(nr_faces, sizeof(unsigned)); + + width = MAX2(1, width >> 1); + height = MAX2(1, height >> 1); + depth = MAX2(1, depth >> 1); + } + + for (f = 0; f < nr_faces; f++) { + for (l = 0; l <= pt->last_level; l++) { + nv30mt->level[l].image_offset[f] = offset; + offset += nv30mt->level[l].pitch * pt->height[l]; + } + } + + nv30mt->total_size = offset; +} + +static struct pipe_texture * +nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) +{ + struct pipe_winsys *ws = pscreen->winsys; + struct nv30_miptree *mt; + + mt = MALLOC(sizeof(struct nv30_miptree)); + if (!mt) + return NULL; + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + + nv30_miptree_layout(mt); + + mt->buffer = ws->buffer_create(ws, 256, + PIPE_BUFFER_USAGE_PIXEL | + NOUVEAU_BUFFER_USAGE_TEXTURE, + mt->total_size); + if (!mt->buffer) { + FREE(mt); + return NULL; + } + + return &mt->base; +} + +static void +nv30_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **pt) +{ + struct pipe_texture *mt = *pt; + + *pt = NULL; + if (--mt->refcount <= 0) { + struct nv30_miptree *nv30mt = (struct nv30_miptree *)mt; + int l; + + pipe_buffer_reference(pscreen, &nv30mt->buffer, NULL); + for (l = 0; l <= mt->last_level; l++) { + if (nv30mt->level[l].image_offset) + FREE(nv30mt->level[l].image_offset); + } + FREE(nv30mt); + } +} + +static struct pipe_surface * +nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned flags) +{ + struct nv30_miptree *nv30mt = (struct nv30_miptree *)pt; + struct pipe_surface *ps; + + ps = CALLOC_STRUCT(pipe_surface); + if (!ps) + return NULL; + pipe_texture_reference(&ps->texture, pt); + pipe_buffer_reference(pscreen, &ps->buffer, nv30mt->buffer); + ps->format = pt->format; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->block = pt->block; + ps->nblocksx = pt->nblocksx[level]; + ps->nblocksy = pt->nblocksy[level]; + ps->stride = nv30mt->level[level].pitch; + ps->usage = flags; + ps->status = PIPE_SURFACE_STATUS_DEFINED; + + if (pt->target == PIPE_TEXTURE_CUBE) { + ps->offset = nv30mt->level[level].image_offset[face]; + } else + if (pt->target == PIPE_TEXTURE_3D) { + ps->offset = nv30mt->level[level].image_offset[zslice]; + } else { + ps->offset = nv30mt->level[level].image_offset[0]; + } + + return ps; +} + +static void +nv30_miptree_surface_del(struct pipe_screen *pscreen, + struct pipe_surface **psurface) +{ + struct pipe_surface *ps = *psurface; + + *psurface = NULL; + if (--ps->refcount > 0) + return; + + pipe_texture_reference(&ps->texture, NULL); + pipe_buffer_reference(pscreen->winsys, &ps->buffer, NULL); + FREE(ps); +} + +void +nv30_screen_init_miptree_functions(struct pipe_screen *pscreen) +{ + pscreen->texture_create = nv30_miptree_create; + pscreen->texture_release = nv30_miptree_release; + pscreen->get_tex_surface = nv30_miptree_surface_new; + pscreen->tex_surface_release = nv30_miptree_surface_del; +} + diff --git a/src/gallium/drivers/nv30/nv30_query.c b/src/gallium/drivers/nv30/nv30_query.c new file mode 100644 index 0000000000..d40d75f264 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_query.c @@ -0,0 +1,122 @@ +#include "pipe/p_context.h" + +#include "nv30_context.h" + +struct nv30_query { + struct nouveau_resource *object; + unsigned type; + boolean ready; + uint64_t result; +}; + +static INLINE struct nv30_query * +nv30_query(struct pipe_query *pipe) +{ + return (struct nv30_query *)pipe; +} + +static struct pipe_query * +nv30_query_create(struct pipe_context *pipe, unsigned query_type) +{ + struct nv30_query *q; + + q = CALLOC(1, sizeof(struct nv30_query)); + q->type = query_type; + + return (struct pipe_query *)q; +} + +static void +nv30_query_destroy(struct pipe_context *pipe, struct pipe_query *pq) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_query *q = nv30_query(pq); + + if (q->object) + nv30->nvws->res_free(&q->object); + FREE(q); +} + +static void +nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_query *q = nv30_query(pq); + + assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER); + + /* Happens when end_query() is called, then another begin_query() + * without querying the result in-between. For now we'll wait for + * the existing query to notify completion, but it could be better. + */ + if (q->object) { + uint64 tmp; + pipe->get_query_result(pipe, pq, 1, &tmp); + } + + if (nv30->nvws->res_alloc(nv30->screen->query_heap, 1, NULL, &q->object)) + assert(0); + nv30->nvws->notifier_reset(nv30->screen->query, q->object->start); + + BEGIN_RING(rankine, NV34TCL_QUERY_RESET, 1); + OUT_RING (1); + BEGIN_RING(rankine, NV34TCL_QUERY_UNK17CC, 1); + OUT_RING (1); + + q->ready = FALSE; +} + +static void +nv30_query_end(struct pipe_context *pipe, struct pipe_query *pq) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_query *q = nv30_query(pq); + + BEGIN_RING(rankine, NV34TCL_QUERY_GET, 1); + OUT_RING ((0x01 << NV34TCL_QUERY_GET_UNK24_SHIFT) | + ((q->object->start * 32) << NV34TCL_QUERY_GET_OFFSET_SHIFT)); + FIRE_RING(NULL); +} + +static boolean +nv30_query_result(struct pipe_context *pipe, struct pipe_query *pq, + boolean wait, uint64 *result) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_query *q = nv30_query(pq); + struct nouveau_winsys *nvws = nv30->nvws; + + assert(q->object && q->type == PIPE_QUERY_OCCLUSION_COUNTER); + + if (!q->ready) { + unsigned status; + + status = nvws->notifier_status(nv30->screen->query, + q->object->start); + if (status != NV_NOTIFY_STATE_STATUS_COMPLETED) { + if (wait == FALSE) + return FALSE; + nvws->notifier_wait(nv30->screen->query, q->object->start, + NV_NOTIFY_STATE_STATUS_COMPLETED, + 0); + } + + q->result = nvws->notifier_retval(nv30->screen->query, + q->object->start); + q->ready = TRUE; + nvws->res_free(&q->object); + } + + *result = q->result; + return TRUE; +} + +void +nv30_init_query_functions(struct nv30_context *nv30) +{ + nv30->pipe.create_query = nv30_query_create; + nv30->pipe.destroy_query = nv30_query_destroy; + nv30->pipe.begin_query = nv30_query_begin; + nv30->pipe.end_query = nv30_query_end; + nv30->pipe.get_query_result = nv30_query_result; +} diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c new file mode 100644 index 0000000000..a595e2eb22 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -0,0 +1,332 @@ +#include "pipe/p_screen.h" + +#include "nv30_context.h" +#include "nv30_screen.h" + +#define NV30TCL_CHIPSET_3X_MASK 0x00000003 +#define NV34TCL_CHIPSET_3X_MASK 0x00000010 +#define NV35TCL_CHIPSET_3X_MASK 0x000001e0 + +static const char * +nv30_screen_get_name(struct pipe_screen *pscreen) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + struct nouveau_device *dev = screen->nvws->channel->device; + static char buffer[128]; + + snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset); + return buffer; +} + +static const char * +nv30_screen_get_vendor(struct pipe_screen *pscreen) +{ + return "nouveau"; +} + +static int +nv30_screen_get_param(struct pipe_screen *pscreen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + return 16; + case PIPE_CAP_NPOT_TEXTURES: + return 0; + case PIPE_CAP_TWO_SIDED_STENCIL: + return 1; + case PIPE_CAP_GLSL: + return 0; + case PIPE_CAP_S3TC: + return 0; + case PIPE_CAP_ANISOTROPIC_FILTER: + return 1; + case PIPE_CAP_POINT_SPRITE: + return 1; + case PIPE_CAP_MAX_RENDER_TARGETS: + return 2; + case PIPE_CAP_OCCLUSION_QUERY: + return 1; + case PIPE_CAP_TEXTURE_SHADOW_MAP: + return 1; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + return 13; + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 10; + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 13; + case PIPE_CAP_TEXTURE_MIRROR_CLAMP: + return 0; + case PIPE_CAP_TEXTURE_MIRROR_REPEAT: + return 1; + case NOUVEAU_CAP_HW_VTXBUF: + case NOUVEAU_CAP_HW_IDXBUF: + return 1; + default: + NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); + return 0; + } +} + +static float +nv30_screen_get_paramf(struct pipe_screen *pscreen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + case PIPE_CAP_MAX_LINE_WIDTH_AA: + return 10.0; + case PIPE_CAP_MAX_POINT_WIDTH: + case PIPE_CAP_MAX_POINT_WIDTH_AA: + return 64.0; + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 8.0; + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 4.0; + default: + NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); + return 0.0; + } +} + +static boolean +nv30_screen_surface_format_supported(struct pipe_screen *pscreen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned tex_usage, unsigned geom_flags) +{ + if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_Z16_UNORM: + return TRUE; + default: + break; + } + } else { + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_A1R5G5B5_UNORM: + case PIPE_FORMAT_A4R4G4B4_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_L8_UNORM: + case PIPE_FORMAT_A8_UNORM: + case PIPE_FORMAT_I8_UNORM: + case PIPE_FORMAT_A8L8_UNORM: + case PIPE_FORMAT_Z16_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + return TRUE; + default: + break; + } + } + + return FALSE; +} + +static void * +nv30_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, + unsigned flags ) +{ + struct pipe_winsys *ws = screen->winsys; + void *map; + + map = ws->buffer_map(ws, surface->buffer, flags); + if (!map) + return NULL; + + return map + surface->offset; +} + +static void +nv30_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) +{ + struct pipe_winsys *ws = screen->winsys; + + ws->buffer_unmap(ws, surface->buffer); +} + +static void +nv30_screen_destroy(struct pipe_screen *pscreen) +{ + struct nv30_screen *screen = nv30_screen(pscreen); + struct nouveau_winsys *nvws = screen->nvws; + + nvws->res_free(&screen->vp_exec_heap); + nvws->res_free(&screen->vp_data_heap); + nvws->res_free(&screen->query_heap); + nvws->notifier_free(&screen->query); + nvws->notifier_free(&screen->sync); + nvws->grobj_free(&screen->rankine); + + FREE(pscreen); +} + +struct pipe_screen * +nv30_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) +{ + struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen); + struct nouveau_stateobj *so; + unsigned rankine_class = 0; + unsigned chipset = nvws->channel->device->chipset; + int ret, i; + + if (!screen) + return NULL; + screen->nvws = nvws; + + /* 3D object */ + switch (chipset & 0xf0) { + case 0x30: + if (NV30TCL_CHIPSET_3X_MASK & (1 << (chipset & 0x0f))) + rankine_class = 0x0397; + else + if (NV34TCL_CHIPSET_3X_MASK & (1 << (chipset & 0x0f))) + rankine_class = 0x0697; + else + if (NV35TCL_CHIPSET_3X_MASK & (1 << (chipset & 0x0f))) + rankine_class = 0x0497; + break; + default: + break; + } + + if (!rankine_class) { + NOUVEAU_ERR("Unknown nv3x chipset: nv%02x\n", chipset); + return NULL; + } + + ret = nvws->grobj_alloc(nvws, rankine_class, &screen->rankine); + if (ret) { + NOUVEAU_ERR("Error creating 3D object: %d\n", ret); + return FALSE; + } + + /* Notifier for sync purposes */ + ret = nvws->notifier_alloc(nvws, 1, &screen->sync); + if (ret) { + NOUVEAU_ERR("Error creating notifier object: %d\n", ret); + nv30_screen_destroy(&screen->pipe); + return NULL; + } + + /* Query objects */ + ret = nvws->notifier_alloc(nvws, 32, &screen->query); + if (ret) { + NOUVEAU_ERR("Error initialising query objects: %d\n", ret); + nv30_screen_destroy(&screen->pipe); + return NULL; + } + + ret = nvws->res_init(&screen->query_heap, 0, 32); + if (ret) { + NOUVEAU_ERR("Error initialising query object heap: %d\n", ret); + nv30_screen_destroy(&screen->pipe); + return NULL; + } + + /* Vtxprog resources */ + if (nvws->res_init(&screen->vp_exec_heap, 0, 256) || + nvws->res_init(&screen->vp_data_heap, 0, 256)) { + nv30_screen_destroy(&screen->pipe); + return NULL; + } + + /* Static rankine initialisation */ + so = so_new(128, 0); + so_method(so, screen->rankine, NV34TCL_DMA_NOTIFY, 1); + so_data (so, screen->sync->handle); + so_method(so, screen->rankine, NV34TCL_DMA_TEXTURE0, 2); + so_data (so, nvws->channel->vram->handle); + so_data (so, nvws->channel->gart->handle); + so_method(so, screen->rankine, NV34TCL_DMA_COLOR1, 1); + so_data (so, nvws->channel->vram->handle); + so_method(so, screen->rankine, NV34TCL_DMA_COLOR0, 2); + so_data (so, nvws->channel->vram->handle); + so_data (so, nvws->channel->vram->handle); + so_method(so, screen->rankine, NV34TCL_DMA_VTXBUF0, 2); + so_data (so, nvws->channel->vram->handle); + so_data (so, nvws->channel->gart->handle); +/* so_method(so, screen->rankine, NV34TCL_DMA_FENCE, 2); + so_data (so, 0); + so_data (so, screen->query->handle);*/ + so_method(so, screen->rankine, NV34TCL_DMA_IN_MEMORY7, 1); + so_data (so, nvws->channel->vram->handle); + so_method(so, screen->rankine, NV34TCL_DMA_IN_MEMORY8, 1); + so_data (so, nvws->channel->vram->handle); + + for (i=1; i<8; i++) { + so_method(so, screen->rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(i), 1); + so_data (so, 0); + so_method(so, screen->rankine, NV34TCL_VIEWPORT_CLIP_VERT(i), 1); + so_data (so, 0); + } + + so_method(so, screen->rankine, 0x220, 1); + so_data (so, 1); + + so_method(so, screen->rankine, 0x03b0, 1); + so_data (so, 0x00100000); + so_method(so, screen->rankine, 0x1454, 1); + so_data (so, 0); + so_method(so, screen->rankine, 0x1d80, 1); + so_data (so, 3); + so_method(so, screen->rankine, 0x1450, 1); + so_data (so, 0x00030004); + + /* NEW */ + so_method(so, screen->rankine, 0x1e98, 1); + so_data (so, 0); + so_method(so, screen->rankine, 0x17e0, 3); + so_data (so, fui(0.0)); + so_data (so, fui(0.0)); + so_data (so, fui(1.0)); + so_method(so, screen->rankine, 0x1f80, 16); + for (i=0; i<16; i++) { + so_data (so, (i==8) ? 0x0000ffff : 0); + } + + so_method(so, screen->rankine, 0x120, 3); + so_data (so, 0); + so_data (so, 1); + so_data (so, 2); + + so_method(so, screen->rankine, 0x1d88, 1); + so_data (so, 0x00001200); + + so_method(so, screen->rankine, NV34TCL_RC_ENABLE, 1); + so_data (so, 0); + + so_method(so, screen->rankine, NV34TCL_DEPTH_RANGE_NEAR, 2); + so_data (so, fui(0.0)); + so_data (so, fui(1.0)); + + so_method(so, screen->rankine, NV34TCL_MULTISAMPLE_CONTROL, 1); + so_data (so, 0xffff0000); + + /* enables use of vp rather than fixed-function somehow */ + so_method(so, screen->rankine, 0x1e94, 1); + so_data (so, 0x13); + + so_emit(nvws, so); + so_ref(NULL, &so); + nvws->push_flush(nvws, 0, NULL); + + screen->pipe.winsys = ws; + screen->pipe.destroy = nv30_screen_destroy; + + screen->pipe.get_name = nv30_screen_get_name; + screen->pipe.get_vendor = nv30_screen_get_vendor; + screen->pipe.get_param = nv30_screen_get_param; + screen->pipe.get_paramf = nv30_screen_get_paramf; + + screen->pipe.is_format_supported = nv30_screen_surface_format_supported; + + screen->pipe.surface_map = nv30_surface_map; + screen->pipe.surface_unmap = nv30_surface_unmap; + + nv30_screen_init_miptree_functions(&screen->pipe); + + return &screen->pipe; +} + diff --git a/src/gallium/drivers/nv30/nv30_screen.h b/src/gallium/drivers/nv30/nv30_screen.h new file mode 100644 index 0000000000..b7ddc2a959 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_screen.h @@ -0,0 +1,35 @@ +#ifndef __NV30_SCREEN_H__ +#define __NV30_SCREEN_H__ + +#include "pipe/p_screen.h" + +struct nv30_screen { + struct pipe_screen pipe; + + struct nouveau_winsys *nvws; + + unsigned cur_pctx; + + /* HW graphics objects */ + struct nouveau_grobj *rankine; + struct nouveau_notifier *sync; + + /* Query object resources */ + struct nouveau_notifier *query; + struct nouveau_resource *query_heap; + + /* Vtxprog resources */ + struct nouveau_resource *vp_exec_heap; + struct nouveau_resource *vp_data_heap; + + /* Current 3D state of channel */ + struct nouveau_stateobj *state[NV30_STATE_MAX]; +}; + +static INLINE struct nv30_screen * +nv30_screen(struct pipe_screen *screen) +{ + return (struct nv30_screen *)screen; +} + +#endif diff --git a/src/gallium/drivers/nv30/nv30_shader.h b/src/gallium/drivers/nv30/nv30_shader.h new file mode 100644 index 0000000000..dd3a36f78f --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_shader.h @@ -0,0 +1,490 @@ +#ifndef __NV30_SHADER_H__ +#define __NV30_SHADER_H__ + +/* Vertex programs instruction set + * + * 128bit opcodes, split into 4 32-bit ones for ease of use. + * + * Non-native instructions + * ABS - MOV + NV40_VP_INST0_DEST_ABS + * POW - EX2 + MUL + LG2 + * SUB - ADD, second source negated + * SWZ - MOV + * XPD - + * + * Register access + * - Only one INPUT can be accessed per-instruction (move extras into TEMPs) + * - Only one CONST can be accessed per-instruction (move extras into TEMPs) + * + * Relative Addressing + * According to the value returned for + * MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB + * + * there are only two address registers available. The destination in the + * ARL instruction is set to TEMP <n> (The temp isn't actually written). + * + * When using vanilla ARB_v_p, the proprietary driver will squish both the + * available ADDRESS regs into the first hardware reg in the X and Y + * components. + * + * To use an address reg as an index into consts, the CONST_SRC is set to + * (const_base + offset) and INDEX_CONST is set. + * + * To access the second address reg use ADDR_REG_SELECT_1. A particular + * component of the address regs is selected with ADDR_SWZ. + * + * Only one address register can be accessed per instruction. + * + * Conditional execution (see NV_vertex_program{2,3} for details) Conditional + * execution of an instruction is enabled by setting COND_TEST_ENABLE, and + * selecting the condition which will allow the test to pass with + * COND_{FL,LT,...}. It is possible to swizzle the values in the condition + * register, which allows for testing against an individual component. + * + * Branching: + * + * The BRA/CAL instructions seem to follow a slightly different opcode + * layout. The destination instruction ID (IADDR) overlaps a source field. + * Instruction ID's seem to be numbered based on the UPLOAD_FROM_ID FIFO + * command, and is incremented automatically on each UPLOAD_INST FIFO + * command. + * + * Conditional branching is achieved by using the condition tests described + * above. There doesn't appear to be dedicated looping instructions, but + * this can be done using a temp reg + conditional branching. + * + * Subroutines may be uploaded before the main program itself, but the first + * executed instruction is determined by the PROGRAM_START_ID FIFO command. + * + */ + +/* DWORD 0 */ + +#define NV30_VP_INST_ADDR_REG_SELECT_1 (1 << 24) +#define NV30_VP_INST_SRC2_ABS (1 << 23) /* guess */ +#define NV30_VP_INST_SRC1_ABS (1 << 22) /* guess */ +#define NV30_VP_INST_SRC0_ABS (1 << 21) /* guess */ +#define NV30_VP_INST_VEC_RESULT (1 << 20) +#define NV30_VP_INST_DEST_TEMP_ID_SHIFT 16 +#define NV30_VP_INST_DEST_TEMP_ID_MASK (0x0F << 16) +#define NV30_VP_INST_COND_UPDATE_ENABLE (1<<15) +#define NV30_VP_INST_VEC_DEST_TEMP_MASK (0xF << 16) +#define NV30_VP_INST_COND_TEST_ENABLE (1<<14) +#define NV30_VP_INST_COND_SHIFT 11 +#define NV30_VP_INST_COND_MASK (0x07 << 11) +# define NV30_VP_INST_COND_FL 0 /* guess */ +# define NV30_VP_INST_COND_LT 1 +# define NV30_VP_INST_COND_EQ 2 +# define NV30_VP_INST_COND_LE 3 +# define NV30_VP_INST_COND_GT 4 +# define NV30_VP_INST_COND_NE 5 +# define NV30_VP_INST_COND_GE 6 +# define NV30_VP_INST_COND_TR 7 /* guess */ +#define NV30_VP_INST_COND_SWZ_X_SHIFT 9 +#define NV30_VP_INST_COND_SWZ_X_MASK (0x03 << 9) +#define NV30_VP_INST_COND_SWZ_Y_SHIFT 7 +#define NV30_VP_INST_COND_SWZ_Y_MASK (0x03 << 7) +#define NV30_VP_INST_COND_SWZ_Z_SHIFT 5 +#define NV30_VP_INST_COND_SWZ_Z_MASK (0x03 << 5) +#define NV30_VP_INST_COND_SWZ_W_SHIFT 3 +#define NV30_VP_INST_COND_SWZ_W_MASK (0x03 << 3) +#define NV30_VP_INST_COND_SWZ_ALL_SHIFT 3 +#define NV30_VP_INST_COND_SWZ_ALL_MASK (0xFF << 3) +#define NV30_VP_INST_ADDR_SWZ_SHIFT 1 +#define NV30_VP_INST_ADDR_SWZ_MASK (0x03 << 1) +#define NV30_VP_INST_SCA_OPCODEH_SHIFT 0 +#define NV30_VP_INST_SCA_OPCODEH_MASK (0x01 << 0) + +/* DWORD 1 */ +#define NV30_VP_INST_SCA_OPCODEL_SHIFT 28 +#define NV30_VP_INST_SCA_OPCODEL_MASK (0x0F << 28) +# define NV30_VP_INST_OP_NOP 0x00 +# define NV30_VP_INST_OP_RCP 0x02 +# define NV30_VP_INST_OP_RCC 0x03 +# define NV30_VP_INST_OP_RSQ 0x04 +# define NV30_VP_INST_OP_EXP 0x05 +# define NV30_VP_INST_OP_LOG 0x06 +# define NV30_VP_INST_OP_LIT 0x07 +# define NV30_VP_INST_OP_BRA 0x09 +# define NV30_VP_INST_OP_CAL 0x0B +# define NV30_VP_INST_OP_RET 0x0C +# define NV30_VP_INST_OP_LG2 0x0D +# define NV30_VP_INST_OP_EX2 0x0E +# define NV30_VP_INST_OP_SIN 0x0F +# define NV30_VP_INST_OP_COS 0x10 +#define NV30_VP_INST_VEC_OPCODE_SHIFT 23 +#define NV30_VP_INST_VEC_OPCODE_MASK (0x1F << 23) +# define NV30_VP_INST_OP_NOPV 0x00 +# define NV30_VP_INST_OP_MOV 0x01 +# define NV30_VP_INST_OP_MUL 0x02 +# define NV30_VP_INST_OP_ADD 0x03 +# define NV30_VP_INST_OP_MAD 0x04 +# define NV30_VP_INST_OP_DP3 0x05 +# define NV30_VP_INST_OP_DP4 0x07 +# define NV30_VP_INST_OP_DPH 0x06 +# define NV30_VP_INST_OP_DST 0x08 +# define NV30_VP_INST_OP_MIN 0x09 +# define NV30_VP_INST_OP_MAX 0x0A +# define NV30_VP_INST_OP_SLT 0x0B +# define NV30_VP_INST_OP_SGE 0x0C +# define NV30_VP_INST_OP_ARL 0x0D +# define NV30_VP_INST_OP_FRC 0x0E +# define NV30_VP_INST_OP_FLR 0x0F +# define NV30_VP_INST_OP_SEQ 0x10 +# define NV30_VP_INST_OP_SFL 0x11 +# define NV30_VP_INST_OP_SGT 0x12 +# define NV30_VP_INST_OP_SLE 0x13 +# define NV30_VP_INST_OP_SNE 0x14 +# define NV30_VP_INST_OP_STR 0x15 +# define NV30_VP_INST_OP_SSG 0x16 +# define NV30_VP_INST_OP_ARR 0x17 +# define NV30_VP_INST_OP_ARA 0x18 +#define NV30_VP_INST_CONST_SRC_SHIFT 14 +#define NV30_VP_INST_CONST_SRC_MASK (0xFF << 14) +#define NV30_VP_INST_INPUT_SRC_SHIFT 9 /*NV20*/ +#define NV30_VP_INST_INPUT_SRC_MASK (0x0F << 9) /*NV20*/ +# define NV30_VP_INST_IN_POS 0 /* These seem to match the bindings specified in */ +# define NV30_VP_INST_IN_WEIGHT 1 /* the ARB_v_p spec (2.14.3.1) */ +# define NV30_VP_INST_IN_NORMAL 2 +# define NV30_VP_INST_IN_COL0 3 /* Should probably confirm them all though */ +# define NV30_VP_INST_IN_COL1 4 +# define NV30_VP_INST_IN_FOGC 5 +# define NV30_VP_INST_IN_TC0 8 +# define NV30_VP_INST_IN_TC(n) (8+n) +#define NV30_VP_INST_SRC0H_SHIFT 0 /*NV20*/ +#define NV30_VP_INST_SRC0H_MASK (0x1FF << 0) /*NV20*/ + +/* Please note: the IADDR fields overlap other fields because they are used + * only for branch instructions. See Branching: label above + * + * DWORD 2 + */ +#define NV30_VP_INST_SRC0L_SHIFT 26 /*NV20*/ +#define NV30_VP_INST_SRC0L_MASK (0x3F <<26) /* NV30_VP_SRC0_LOW_MASK << 26 */ +#define NV30_VP_INST_SRC1_SHIFT 11 /*NV20*/ +#define NV30_VP_INST_SRC1_MASK (0x7FFF<<11) /*NV20*/ +#define NV30_VP_INST_SRC2H_SHIFT 0 /*NV20*/ +#define NV30_VP_INST_SRC2H_MASK (0x7FF << 0) /* NV30_VP_SRC2_HIGH_MASK >> 4*/ +#define NV30_VP_INST_IADDR_SHIFT 2 +#define NV30_VP_INST_IADDR_MASK (0xF << 28) /* NV30_VP_SRC2_LOW_MASK << 28 */ + +/* DWORD 3 */ +#define NV30_VP_INST_SRC2L_SHIFT 28 /*NV20*/ +#define NV30_VP_INST_SRC2L_MASK (0x0F <<28) /*NV20*/ +#define NV30_VP_INST_STEMP_WRITEMASK_SHIFT 24 +#define NV30_VP_INST_STEMP_WRITEMASK_MASK (0x0F << 24) +#define NV30_VP_INST_VTEMP_WRITEMASK_SHIFT 20 +#define NV30_VP_INST_VTEMP_WRITEMASK_MASK (0x0F << 20) +#define NV30_VP_INST_SDEST_WRITEMASK_SHIFT 16 +#define NV30_VP_INST_SDEST_WRITEMASK_MASK (0x0F << 16) +#define NV30_VP_INST_VDEST_WRITEMASK_SHIFT 12 /*NV20*/ +#define NV30_VP_INST_VDEST_WRITEMASK_MASK (0x0F << 12) /*NV20*/ +#define NV30_VP_INST_DEST_SHIFT 2 +#define NV30_VP_INST_DEST_MASK (0x0F << 2) +# define NV30_VP_INST_DEST_POS 0 +# define NV30_VP_INST_DEST_BFC0 1 +# define NV30_VP_INST_DEST_BFC1 2 +# define NV30_VP_INST_DEST_COL0 3 +# define NV30_VP_INST_DEST_COL1 4 +# define NV30_VP_INST_DEST_FOGC 5 +# define NV30_VP_INST_DEST_PSZ 6 +# define NV30_VP_INST_DEST_TC(n) (8+n) + +#define NV30_VP_INST_LAST (1 << 0) + +/* Useful to split the source selection regs into their pieces */ +#define NV30_VP_SRC0_HIGH_SHIFT 6 +#define NV30_VP_SRC0_HIGH_MASK 0x00007FC0 +#define NV30_VP_SRC0_LOW_MASK 0x0000003F +#define NV30_VP_SRC2_HIGH_SHIFT 4 +#define NV30_VP_SRC2_HIGH_MASK 0x00007FF0 +#define NV30_VP_SRC2_LOW_MASK 0x0000000F + + +/* Source-register definition - matches NV20 exactly */ +#define NV30_VP_SRC_NEGATE (1<<14) +#define NV30_VP_SRC_SWZ_X_SHIFT 12 +#define NV30_VP_SRC_REG_SWZ_X_MASK (0x03 <<12) +#define NV30_VP_SRC_SWZ_Y_SHIFT 10 +#define NV30_VP_SRC_REG_SWZ_Y_MASK (0x03 <<10) +#define NV30_VP_SRC_SWZ_Z_SHIFT 8 +#define NV30_VP_SRC_REG_SWZ_Z_MASK (0x03 << 8) +#define NV30_VP_SRC_SWZ_W_SHIFT 6 +#define NV30_VP_SRC_REG_SWZ_W_MASK (0x03 << 6) +#define NV30_VP_SRC_REG_SWZ_ALL_SHIFT 6 +#define NV30_VP_SRC_REG_SWZ_ALL_MASK (0xFF << 6) +#define NV30_VP_SRC_TEMP_SRC_SHIFT 2 +#define NV30_VP_SRC_REG_TEMP_ID_MASK (0x0F << 0) +#define NV30_VP_SRC_REG_TYPE_SHIFT 0 +#define NV30_VP_SRC_REG_TYPE_MASK (0x03 << 0) +#define NV30_VP_SRC_REG_TYPE_TEMP 1 +#define NV30_VP_SRC_REG_TYPE_INPUT 2 +#define NV30_VP_SRC_REG_TYPE_CONST 3 /* guess */ + +/* + * Each fragment program opcode appears to be comprised of 4 32-bit values. + * + * 0 - Opcode, output reg/mask, ATTRIB source + * 1 - Source 0 + * 2 - Source 1 + * 3 - Source 2 + * + * There appears to be no special difference between result regs and temp regs. + * result.color == R0.xyzw + * result.depth == R1.z + * When the fragprog contains instructions to write depth, NV30_TCL_PRIMITIVE_3D_UNK1D78=0 + * otherwise it is set to 1. + * + * Constants are inserted directly after the instruction that uses them. + * + * It appears that it's not possible to use two input registers in one + * instruction as the input sourcing is done in the instruction dword + * and not the source selection dwords. As such instructions such as: + * + * ADD result.color, fragment.color, fragment.texcoord[0]; + * + * must be split into two MOV's and then an ADD (nvidia does this) but + * I'm not sure why it's not just one MOV and then source the second input + * in the ADD instruction.. + * + * Negation of the full source is done with NV30_FP_REG_NEGATE, arbitrary + * negation requires multiplication with a const. + * + * Arbitrary swizzling is supported with the exception of SWIZZLE_ZERO/SWIZZLE_ONE + * The temp/result regs appear to be initialised to (0.0, 0.0, 0.0, 0.0) as SWIZZLE_ZERO + * is implemented simply by not writing to the relevant components of the destination. + * + * Conditional execution + * TODO + * + * Non-native instructions: + * LIT + * LRP - MAD+MAD + * SUB - ADD, negate second source + * RSQ - LG2 + EX2 + * POW - LG2 + MUL + EX2 + * SCS - COS + SIN + * XPD + */ + +//== Opcode / Destination selection == +#define NV30_FP_OP_PROGRAM_END (1 << 0) +#define NV30_FP_OP_OUT_REG_SHIFT 1 +#define NV30_FP_OP_OUT_REG_MASK (31 << 1) /* uncertain */ +/* Needs to be set when writing outputs to get expected result.. */ +#define NV30_FP_OP_OUT_REG_HALF (1 << 7) +#define NV30_FP_OP_COND_WRITE_ENABLE (1 << 8) +#define NV30_FP_OP_OUTMASK_SHIFT 9 +#define NV30_FP_OP_OUTMASK_MASK (0xF << 9) +# define NV30_FP_OP_OUT_X (1<<9) +# define NV30_FP_OP_OUT_Y (1<<10) +# define NV30_FP_OP_OUT_Z (1<<11) +# define NV30_FP_OP_OUT_W (1<<12) +/* Uncertain about these, especially the input_src values.. it's possible that + * they can be dynamically changed. + */ +#define NV30_FP_OP_INPUT_SRC_SHIFT 13 +#define NV30_FP_OP_INPUT_SRC_MASK (15 << 13) +# define NV30_FP_OP_INPUT_SRC_POSITION 0x0 +# define NV30_FP_OP_INPUT_SRC_COL0 0x1 +# define NV30_FP_OP_INPUT_SRC_COL1 0x2 +# define NV30_FP_OP_INPUT_SRC_FOGC 0x3 +# define NV30_FP_OP_INPUT_SRC_TC0 0x4 +# define NV30_FP_OP_INPUT_SRC_TC(n) (0x4 + n) +#define NV30_FP_OP_TEX_UNIT_SHIFT 17 +#define NV30_FP_OP_TEX_UNIT_MASK (0xF << 17) /* guess */ +#define NV30_FP_OP_PRECISION_SHIFT 22 +#define NV30_FP_OP_PRECISION_MASK (3 << 22) +# define NV30_FP_PRECISION_FP32 0 +# define NV30_FP_PRECISION_FP16 1 +# define NV30_FP_PRECISION_FX12 2 +#define NV30_FP_OP_OPCODE_SHIFT 24 +#define NV30_FP_OP_OPCODE_MASK (0x3F << 24) +# define NV30_FP_OP_OPCODE_NOP 0x00 +# define NV30_FP_OP_OPCODE_MOV 0x01 +# define NV30_FP_OP_OPCODE_MUL 0x02 +# define NV30_FP_OP_OPCODE_ADD 0x03 +# define NV30_FP_OP_OPCODE_MAD 0x04 +# define NV30_FP_OP_OPCODE_DP3 0x05 +# define NV30_FP_OP_OPCODE_DP4 0x06 +# define NV30_FP_OP_OPCODE_DST 0x07 +# define NV30_FP_OP_OPCODE_MIN 0x08 +# define NV30_FP_OP_OPCODE_MAX 0x09 +# define NV30_FP_OP_OPCODE_SLT 0x0A +# define NV30_FP_OP_OPCODE_SGE 0x0B +# define NV30_FP_OP_OPCODE_SLE 0x0C +# define NV30_FP_OP_OPCODE_SGT 0x0D +# define NV30_FP_OP_OPCODE_SNE 0x0E +# define NV30_FP_OP_OPCODE_SEQ 0x0F +# define NV30_FP_OP_OPCODE_FRC 0x10 +# define NV30_FP_OP_OPCODE_FLR 0x11 +# define NV30_FP_OP_OPCODE_KIL 0x12 +# define NV30_FP_OP_OPCODE_PK4B 0x13 +# define NV30_FP_OP_OPCODE_UP4B 0x14 +# define NV30_FP_OP_OPCODE_DDX 0x15 /* can only write XY */ +# define NV30_FP_OP_OPCODE_DDY 0x16 /* can only write XY */ +# define NV30_FP_OP_OPCODE_TEX 0x17 +# define NV30_FP_OP_OPCODE_TXP 0x18 +# define NV30_FP_OP_OPCODE_TXD 0x19 +# define NV30_FP_OP_OPCODE_RCP 0x1A +# define NV30_FP_OP_OPCODE_RSQ 0x1B +# define NV30_FP_OP_OPCODE_EX2 0x1C +# define NV30_FP_OP_OPCODE_LG2 0x1D +# define NV30_FP_OP_OPCODE_LIT 0x1E +# define NV30_FP_OP_OPCODE_LRP 0x1F +# define NV30_FP_OP_OPCODE_STR 0x20 +# define NV30_FP_OP_OPCODE_SFL 0x21 +# define NV30_FP_OP_OPCODE_COS 0x22 +# define NV30_FP_OP_OPCODE_SIN 0x23 +# define NV30_FP_OP_OPCODE_PK2H 0x24 +# define NV30_FP_OP_OPCODE_UP2H 0x25 +# define NV30_FP_OP_OPCODE_POW 0x26 +# define NV30_FP_OP_OPCODE_PK4UB 0x27 +# define NV30_FP_OP_OPCODE_UP4UB 0x28 +# define NV30_FP_OP_OPCODE_PK2US 0x29 +# define NV30_FP_OP_OPCODE_UP2US 0x2A +# define NV30_FP_OP_OPCODE_DP2A 0x2E +# define NV30_FP_OP_OPCODE_TXB 0x31 +# define NV30_FP_OP_OPCODE_RFL 0x36 +# define NV30_FP_OP_OPCODE_DIV 0x3A +#define NV30_FP_OP_OUT_SAT (1 << 31) + +/* high order bits of SRC0 */ +#define NV30_FP_OP_OUT_ABS (1 << 29) +#define NV30_FP_OP_COND_SWZ_W_SHIFT 27 +#define NV30_FP_OP_COND_SWZ_W_MASK (3 << 27) +#define NV30_FP_OP_COND_SWZ_Z_SHIFT 25 +#define NV30_FP_OP_COND_SWZ_Z_MASK (3 << 25) +#define NV30_FP_OP_COND_SWZ_Y_SHIFT 23 +#define NV30_FP_OP_COND_SWZ_Y_MASK (3 << 23) +#define NV30_FP_OP_COND_SWZ_X_SHIFT 21 +#define NV30_FP_OP_COND_SWZ_X_MASK (3 << 21) +#define NV30_FP_OP_COND_SWZ_ALL_SHIFT 21 +#define NV30_FP_OP_COND_SWZ_ALL_MASK (0xFF << 21) +#define NV30_FP_OP_COND_SHIFT 18 +#define NV30_FP_OP_COND_MASK (0x07 << 18) +# define NV30_FP_OP_COND_FL 0 +# define NV30_FP_OP_COND_LT 1 +# define NV30_FP_OP_COND_EQ 2 +# define NV30_FP_OP_COND_LE 3 +# define NV30_FP_OP_COND_GT 4 +# define NV30_FP_OP_COND_NE 5 +# define NV30_FP_OP_COND_GE 6 +# define NV30_FP_OP_COND_TR 7 + +/* high order bits of SRC1 */ +#define NV30_FP_OP_DST_SCALE_SHIFT 28 +#define NV30_FP_OP_DST_SCALE_MASK (3 << 28) +#define NV30_FP_OP_DST_SCALE_1X 0 +#define NV30_FP_OP_DST_SCALE_2X 1 +#define NV30_FP_OP_DST_SCALE_4X 2 +#define NV30_FP_OP_DST_SCALE_8X 3 +#define NV30_FP_OP_DST_SCALE_INV_2X 5 +#define NV30_FP_OP_DST_SCALE_INV_4X 6 +#define NV30_FP_OP_DST_SCALE_INV_8X 7 + + +/* high order bits of SRC2 */ +#define NV30_FP_OP_INDEX_INPUT (1 << 30) + +//== Register selection == +#define NV30_FP_REG_TYPE_SHIFT 0 +#define NV30_FP_REG_TYPE_MASK (3 << 0) +# define NV30_FP_REG_TYPE_TEMP 0 +# define NV30_FP_REG_TYPE_INPUT 1 +# define NV30_FP_REG_TYPE_CONST 2 +#define NV30_FP_REG_SRC_SHIFT 2 /* uncertain */ +#define NV30_FP_REG_SRC_MASK (31 << 2) +#define NV30_FP_REG_SRC_HALF (1 << 8) +#define NV30_FP_REG_SWZ_ALL_SHIFT 9 +#define NV30_FP_REG_SWZ_ALL_MASK (255 << 9) +#define NV30_FP_REG_SWZ_X_SHIFT 9 +#define NV30_FP_REG_SWZ_X_MASK (3 << 9) +#define NV30_FP_REG_SWZ_Y_SHIFT 11 +#define NV30_FP_REG_SWZ_Y_MASK (3 << 11) +#define NV30_FP_REG_SWZ_Z_SHIFT 13 +#define NV30_FP_REG_SWZ_Z_MASK (3 << 13) +#define NV30_FP_REG_SWZ_W_SHIFT 15 +#define NV30_FP_REG_SWZ_W_MASK (3 << 15) +# define NV30_FP_SWIZZLE_X 0 +# define NV30_FP_SWIZZLE_Y 1 +# define NV30_FP_SWIZZLE_Z 2 +# define NV30_FP_SWIZZLE_W 3 +#define NV30_FP_REG_NEGATE (1 << 17) + +#define NV30SR_NONE 0 +#define NV30SR_OUTPUT 1 +#define NV30SR_INPUT 2 +#define NV30SR_TEMP 3 +#define NV30SR_CONST 4 + +struct nv30_sreg { + int type; + int index; + + int dst_scale; + + int negate; + int abs; + int swz[4]; + + int cc_update; + int cc_update_reg; + int cc_test; + int cc_test_reg; + int cc_swz[4]; +}; + +static INLINE struct nv30_sreg +nv30_sr(int type, int index) +{ + struct nv30_sreg temp = { + .type = type, + .index = index, + .dst_scale = DEF_SCALE, + .abs = 0, + .negate = 0, + .swz = { 0, 1, 2, 3 }, + .cc_update = 0, + .cc_update_reg = 0, + .cc_test = DEF_CTEST, + .cc_test_reg = 0, + .cc_swz = { 0, 1, 2, 3 }, + }; + return temp; +} + +static INLINE struct nv30_sreg +nv30_sr_swz(struct nv30_sreg src, int x, int y, int z, int w) +{ + struct nv30_sreg dst = src; + + dst.swz[SWZ_X] = src.swz[x]; + dst.swz[SWZ_Y] = src.swz[y]; + dst.swz[SWZ_Z] = src.swz[z]; + dst.swz[SWZ_W] = src.swz[w]; + return dst; +} + +static INLINE struct nv30_sreg +nv30_sr_neg(struct nv30_sreg src) +{ + src.negate = !src.negate; + return src; +} + +static INLINE struct nv30_sreg +nv30_sr_abs(struct nv30_sreg src) +{ + src.abs = 1; + return src; +} + +static INLINE struct nv30_sreg +nv30_sr_scale(struct nv30_sreg src, int scale) +{ + src.dst_scale = scale; + return src; +} + +#endif diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c new file mode 100644 index 0000000000..fc66075c83 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_state.c @@ -0,0 +1,724 @@ +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" + +#include "tgsi/tgsi_parse.h" + +#include "nv30_context.h" +#include "nv30_state.h" + +static void * +nv30_blend_state_create(struct pipe_context *pipe, + const struct pipe_blend_state *cso) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nouveau_grobj *rankine = nv30->screen->rankine; + struct nv30_blend_state *bso = CALLOC(1, sizeof(*bso)); + struct nouveau_stateobj *so = so_new(16, 0); + + if (cso->blend_enable) { + so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 3); + so_data (so, 1); + so_data (so, (nvgl_blend_func(cso->alpha_src_factor) << 16) | + nvgl_blend_func(cso->rgb_src_factor)); + so_data (so, nvgl_blend_func(cso->alpha_dst_factor) << 16 | + nvgl_blend_func(cso->rgb_dst_factor)); + so_method(so, rankine, NV34TCL_BLEND_EQUATION, 1); + so_data (so, nvgl_blend_eqn(cso->alpha_func) << 16 | + nvgl_blend_eqn(cso->rgb_func)); + } else { + so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 1); + so_data (so, 0); + } + + so_method(so, rankine, NV34TCL_COLOR_MASK, 1); + so_data (so, (((cso->colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) | + ((cso->colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) | + ((cso->colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) | + ((cso->colormask & PIPE_MASK_B) ? (0x01 << 0) : 0))); + + if (cso->logicop_enable) { + so_method(so, rankine, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2); + so_data (so, 1); + so_data (so, nvgl_logicop_func(cso->logicop_func)); + } else { + so_method(so, rankine, NV34TCL_COLOR_LOGIC_OP_ENABLE, 1); + so_data (so, 0); + } + + so_method(so, rankine, NV34TCL_DITHER_ENABLE, 1); + so_data (so, cso->dither ? 1 : 0); + + so_ref(so, &bso->so); + bso->pipe = *cso; + return (void *)bso; +} + +static void +nv30_blend_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + nv30->blend = hwcso; + nv30->dirty |= NV30_NEW_BLEND; +} + +static void +nv30_blend_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv30_blend_state *bso = hwcso; + + so_ref(NULL, &bso->so); + FREE(bso); +} + + +static INLINE unsigned +wrap_mode(unsigned wrap) { + unsigned ret; + + switch (wrap) { + case PIPE_TEX_WRAP_REPEAT: + ret = NV34TCL_TX_WRAP_S_REPEAT; + break; + case PIPE_TEX_WRAP_MIRROR_REPEAT: + ret = NV34TCL_TX_WRAP_S_MIRRORED_REPEAT; + break; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + ret = NV34TCL_TX_WRAP_S_CLAMP_TO_EDGE; + break; + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + ret = NV34TCL_TX_WRAP_S_CLAMP_TO_BORDER; + break; + case PIPE_TEX_WRAP_CLAMP: + ret = NV34TCL_TX_WRAP_S_CLAMP; + break; +/* case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + ret = NV34TCL_TX_WRAP_S_MIRROR_CLAMP_TO_EDGE; + break; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + ret = NV34TCL_TX_WRAP_S_MIRROR_CLAMP_TO_BORDER; + break; + case PIPE_TEX_WRAP_MIRROR_CLAMP: + ret = NV34TCL_TX_WRAP_S_MIRROR_CLAMP; + break;*/ + default: + NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); + ret = NV34TCL_TX_WRAP_S_REPEAT; + break; + } + + return ret >> NV34TCL_TX_WRAP_S_SHIFT; +} + +static void * +nv30_sampler_state_create(struct pipe_context *pipe, + const struct pipe_sampler_state *cso) +{ + struct nv30_sampler_state *ps; + uint32_t filter = 0; + + ps = MALLOC(sizeof(struct nv30_sampler_state)); + + ps->fmt = 0; + /* TODO: Not all RECTs formats have this bit set, bits 15-8 of format + are the tx format to use. We should store normalized coord flag + in sampler state structure, and set appropriate format in + nvxx_fragtex_build() + */ + /*NV34TCL_TX_FORMAT_RECT*/ + /*if (!cso->normalized_coords) { + ps->fmt |= (1<<14) ; + }*/ + + ps->wrap = ((wrap_mode(cso->wrap_s) << NV34TCL_TX_WRAP_S_SHIFT) | + (wrap_mode(cso->wrap_t) << NV34TCL_TX_WRAP_T_SHIFT) | + (wrap_mode(cso->wrap_r) << NV34TCL_TX_WRAP_R_SHIFT)); + + ps->en = 0; + + if (cso->max_anisotropy >= 8.0) { + ps->en |= NV34TCL_TX_ENABLE_ANISO_8X; + } else + if (cso->max_anisotropy >= 4.0) { + ps->en |= NV34TCL_TX_ENABLE_ANISO_4X; + } else + if (cso->max_anisotropy >= 2.0) { + ps->en |= NV34TCL_TX_ENABLE_ANISO_2X; + } + + switch (cso->mag_img_filter) { + case PIPE_TEX_FILTER_LINEAR: + filter |= NV34TCL_TX_FILTER_MAGNIFY_LINEAR; + break; + case PIPE_TEX_FILTER_NEAREST: + default: + filter |= NV34TCL_TX_FILTER_MAGNIFY_NEAREST; + break; + } + + switch (cso->min_img_filter) { + case PIPE_TEX_FILTER_LINEAR: + switch (cso->min_mip_filter) { + case PIPE_TEX_MIPFILTER_NEAREST: + filter |= NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; + break; + case PIPE_TEX_MIPFILTER_LINEAR: + filter |= NV34TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; + break; + case PIPE_TEX_MIPFILTER_NONE: + default: + filter |= NV34TCL_TX_FILTER_MINIFY_LINEAR; + break; + } + break; + case PIPE_TEX_FILTER_NEAREST: + default: + switch (cso->min_mip_filter) { + case PIPE_TEX_MIPFILTER_NEAREST: + filter |= NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; + break; + case PIPE_TEX_MIPFILTER_LINEAR: + filter |= NV34TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; + break; + case PIPE_TEX_MIPFILTER_NONE: + default: + filter |= NV34TCL_TX_FILTER_MINIFY_NEAREST; + break; + } + break; + } + + ps->filt = filter; + + { + float limit; + + limit = CLAMP(cso->lod_bias, -16.0, 15.0); + ps->filt |= (int)(cso->lod_bias * 256.0) & 0x1fff; + + limit = CLAMP(cso->max_lod, 0.0, 15.0); + ps->en |= (int)(limit) << 14 /*NV34TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT*/; + + limit = CLAMP(cso->min_lod, 0.0, 15.0); + ps->en |= (int)(limit) << 26 /*NV34TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT*/; + } + + if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { + switch (cso->compare_func) { + case PIPE_FUNC_NEVER: + ps->wrap |= NV34TCL_TX_WRAP_RCOMP_NEVER; + break; + case PIPE_FUNC_GREATER: + ps->wrap |= NV34TCL_TX_WRAP_RCOMP_GREATER; + break; + case PIPE_FUNC_EQUAL: + ps->wrap |= NV34TCL_TX_WRAP_RCOMP_EQUAL; + break; + case PIPE_FUNC_GEQUAL: + ps->wrap |= NV34TCL_TX_WRAP_RCOMP_GEQUAL; + break; + case PIPE_FUNC_LESS: + ps->wrap |= NV34TCL_TX_WRAP_RCOMP_LESS; + break; + case PIPE_FUNC_NOTEQUAL: + ps->wrap |= NV34TCL_TX_WRAP_RCOMP_NOTEQUAL; + break; + case PIPE_FUNC_LEQUAL: + ps->wrap |= NV34TCL_TX_WRAP_RCOMP_LEQUAL; + break; + case PIPE_FUNC_ALWAYS: + ps->wrap |= NV34TCL_TX_WRAP_RCOMP_ALWAYS; + break; + default: + break; + } + } + + ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) | + (float_to_ubyte(cso->border_color[0]) << 16) | + (float_to_ubyte(cso->border_color[1]) << 8) | + (float_to_ubyte(cso->border_color[2]) << 0)); + + return (void *)ps; +} + +static void +nv30_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) +{ + struct nv30_context *nv30 = nv30_context(pipe); + unsigned unit; + + for (unit = 0; unit < nr; unit++) { + nv30->tex_sampler[unit] = sampler[unit]; + nv30->dirty_samplers |= (1 << unit); + } + + for (unit = nr; unit < nv30->nr_samplers; unit++) { + nv30->tex_sampler[unit] = NULL; + nv30->dirty_samplers |= (1 << unit); + } + + nv30->nr_samplers = nr; + nv30->dirty |= NV30_NEW_SAMPLER; +} + +static void +nv30_sampler_state_delete(struct pipe_context *pipe, void *hwcso) +{ + FREE(hwcso); +} + +static void +nv30_set_sampler_texture(struct pipe_context *pipe, unsigned nr, + struct pipe_texture **miptree) +{ + struct nv30_context *nv30 = nv30_context(pipe); + unsigned unit; + + for (unit = 0; unit < nr; unit++) { + pipe_texture_reference((struct pipe_texture **) + &nv30->tex_miptree[unit], miptree[unit]); + nv30->dirty_samplers |= (1 << unit); + } + + for (unit = nr; unit < nv30->nr_textures; unit++) { + pipe_texture_reference((struct pipe_texture **) + &nv30->tex_miptree[unit], NULL); + nv30->dirty_samplers |= (1 << unit); + } + + nv30->nr_textures = nr; + nv30->dirty |= NV30_NEW_SAMPLER; +} + +static void * +nv30_rasterizer_state_create(struct pipe_context *pipe, + const struct pipe_rasterizer_state *cso) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso)); + struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_grobj *rankine = nv30->screen->rankine; + + /*XXX: ignored: + * light_twoside + * point_smooth -nohw + * multisample + */ + + so_method(so, rankine, NV34TCL_SHADE_MODEL, 1); + so_data (so, cso->flatshade ? NV34TCL_SHADE_MODEL_FLAT : + NV34TCL_SHADE_MODEL_SMOOTH); + + so_method(so, rankine, NV34TCL_LINE_WIDTH, 2); + so_data (so, (unsigned char)(cso->line_width * 8.0) & 0xff); + so_data (so, cso->line_smooth ? 1 : 0); + so_method(so, rankine, NV34TCL_LINE_STIPPLE_ENABLE, 2); + so_data (so, cso->line_stipple_enable ? 1 : 0); + so_data (so, (cso->line_stipple_pattern << 16) | + cso->line_stipple_factor); + + so_method(so, rankine, NV34TCL_POINT_SIZE, 1); + so_data (so, fui(cso->point_size)); + + so_method(so, rankine, NV34TCL_POLYGON_MODE_FRONT, 6); + if (cso->front_winding == PIPE_WINDING_CCW) { + so_data(so, nvgl_polygon_mode(cso->fill_ccw)); + so_data(so, nvgl_polygon_mode(cso->fill_cw)); + switch (cso->cull_mode) { + case PIPE_WINDING_CCW: + so_data(so, NV34TCL_CULL_FACE_FRONT); + break; + case PIPE_WINDING_CW: + so_data(so, NV34TCL_CULL_FACE_BACK); + break; + case PIPE_WINDING_BOTH: + so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK); + break; + default: + so_data(so, NV34TCL_CULL_FACE_BACK); + break; + } + so_data(so, NV34TCL_FRONT_FACE_CCW); + } else { + so_data(so, nvgl_polygon_mode(cso->fill_cw)); + so_data(so, nvgl_polygon_mode(cso->fill_ccw)); + switch (cso->cull_mode) { + case PIPE_WINDING_CCW: + so_data(so, NV34TCL_CULL_FACE_BACK); + break; + case PIPE_WINDING_CW: + so_data(so, NV34TCL_CULL_FACE_FRONT); + break; + case PIPE_WINDING_BOTH: + so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK); + break; + default: + so_data(so, NV34TCL_CULL_FACE_BACK); + break; + } + so_data(so, NV34TCL_FRONT_FACE_CW); + } + so_data(so, cso->poly_smooth ? 1 : 0); + so_data(so, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0); + + so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); + so_data (so, cso->poly_stipple_enable ? 1 : 0); + + so_method(so, rankine, NV34TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) || + (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT)) + so_data(so, 1); + else + so_data(so, 0); + if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) || + (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE)) + so_data(so, 1); + else + so_data(so, 0); + if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) || + (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL)) + so_data(so, 1); + else + so_data(so, 0); + if (cso->offset_cw || cso->offset_ccw) { + so_method(so, rankine, NV34TCL_POLYGON_OFFSET_FACTOR, 2); + so_data (so, fui(cso->offset_scale)); + so_data (so, fui(cso->offset_units * 2)); + } + + so_method(so, rankine, NV34TCL_POINT_SPRITE, 1); + if (cso->point_sprite) { + unsigned psctl = (1 << 0), i; + + for (i = 0; i < 8; i++) { + if (cso->sprite_coord_mode[i] != PIPE_SPRITE_COORD_NONE) + psctl |= (1 << (8 + i)); + } + + so_data(so, psctl); + } else { + so_data(so, 0); + } + + so_ref(so, &rsso->so); + rsso->pipe = *cso; + return (void *)rsso; +} + +static void +nv30_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + nv30->rasterizer = hwcso; + nv30->dirty |= NV30_NEW_RAST; + /*nv30->draw_dirty |= NV30_NEW_RAST;*/ +} + +static void +nv30_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv30_rasterizer_state *rsso = hwcso; + + so_ref(NULL, &rsso->so); + FREE(rsso); +} + +static void * +nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe, + const struct pipe_depth_stencil_alpha_state *cso) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso)); + struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_grobj *rankine = nv30->screen->rankine; + + so_method(so, rankine, NV34TCL_DEPTH_FUNC, 3); + so_data (so, nvgl_comparison_op(cso->depth.func)); + so_data (so, cso->depth.writemask ? 1 : 0); + so_data (so, cso->depth.enabled ? 1 : 0); + + so_method(so, rankine, NV34TCL_ALPHA_FUNC_ENABLE, 3); + so_data (so, cso->alpha.enabled ? 1 : 0); + so_data (so, nvgl_comparison_op(cso->alpha.func)); + so_data (so, float_to_ubyte(cso->alpha.ref)); + + if (cso->stencil[0].enabled) { + so_method(so, rankine, NV34TCL_STENCIL_FRONT_ENABLE, 8); + so_data (so, cso->stencil[0].enabled ? 1 : 0); + so_data (so, cso->stencil[0].write_mask); + so_data (so, nvgl_comparison_op(cso->stencil[0].func)); + so_data (so, cso->stencil[0].ref_value); + so_data (so, cso->stencil[0].value_mask); + so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op)); + so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); + so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op)); + } else { + so_method(so, rankine, NV34TCL_STENCIL_FRONT_ENABLE, 1); + so_data (so, 0); + } + + if (cso->stencil[1].enabled) { + so_method(so, rankine, NV34TCL_STENCIL_BACK_ENABLE, 8); + so_data (so, cso->stencil[1].enabled ? 1 : 0); + so_data (so, cso->stencil[1].write_mask); + so_data (so, nvgl_comparison_op(cso->stencil[1].func)); + so_data (so, cso->stencil[1].ref_value); + so_data (so, cso->stencil[1].value_mask); + so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op)); + so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); + so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); + } else { + so_method(so, rankine, NV34TCL_STENCIL_BACK_ENABLE, 1); + so_data (so, 0); + } + + so_ref(so, &zsaso->so); + zsaso->pipe = *cso; + return (void *)zsaso; +} + +static void +nv30_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + nv30->zsa = hwcso; + nv30->dirty |= NV30_NEW_ZSA; +} + +static void +nv30_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv30_zsa_state *zsaso = hwcso; + + so_ref(NULL, &zsaso->so); + FREE(zsaso); +} + +static void * +nv30_vp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ + /*struct nv30_context *nv30 = nv30_context(pipe);*/ + struct nv30_vertex_program *vp; + + vp = CALLOC(1, sizeof(struct nv30_vertex_program)); + vp->pipe.tokens = tgsi_dup_tokens(cso->tokens); + /*vp->draw = draw_create_vertex_shader(nv30->draw, &vp->pipe);*/ + + return (void *)vp; +} + +static void +nv30_vp_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + nv30->vertprog = hwcso; + nv30->dirty |= NV30_NEW_VERTPROG; + /*nv30->draw_dirty |= NV30_NEW_VERTPROG;*/ +} + +static void +nv30_vp_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_vertex_program *vp = hwcso; + + /*draw_delete_vertex_shader(nv30->draw, vp->draw);*/ + nv30_vertprog_destroy(nv30, vp); + FREE((void*)vp->pipe.tokens); + FREE(vp); +} + +static void * +nv30_fp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ + struct nv30_fragment_program *fp; + + fp = CALLOC(1, sizeof(struct nv30_fragment_program)); + fp->pipe.tokens = tgsi_dup_tokens(cso->tokens); + + tgsi_scan_shader(fp->pipe.tokens, &fp->info); + + return (void *)fp; +} + +static void +nv30_fp_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + nv30->fragprog = hwcso; + nv30->dirty |= NV30_NEW_FRAGPROG; +} + +static void +nv30_fp_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_fragment_program *fp = hwcso; + + nv30_fragprog_destroy(nv30, fp); + FREE((void*)fp->pipe.tokens); + FREE(fp); +} + +static void +nv30_set_blend_color(struct pipe_context *pipe, + const struct pipe_blend_color *bcol) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + nv30->blend_colour = *bcol; + nv30->dirty |= NV30_NEW_BCOL; +} + +static void +nv30_set_clip_state(struct pipe_context *pipe, + const struct pipe_clip_state *clip) +{ +} + +static void +nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, + const struct pipe_constant_buffer *buf ) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + nv30->constbuf[shader] = buf->buffer; + nv30->constbuf_nr[shader] = buf->size / (4 * sizeof(float)); + + if (shader == PIPE_SHADER_VERTEX) { + nv30->dirty |= NV30_NEW_VERTPROG; + } else + if (shader == PIPE_SHADER_FRAGMENT) { + nv30->dirty |= NV30_NEW_FRAGPROG; + } +} + +static void +nv30_set_framebuffer_state(struct pipe_context *pipe, + const struct pipe_framebuffer_state *fb) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + nv30->framebuffer = *fb; + nv30->dirty |= NV30_NEW_FB; +} + +static void +nv30_set_polygon_stipple(struct pipe_context *pipe, + const struct pipe_poly_stipple *stipple) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + memcpy(nv30->stipple, stipple->stipple, 4 * 32); + nv30->dirty |= NV30_NEW_STIPPLE; +} + +static void +nv30_set_scissor_state(struct pipe_context *pipe, + const struct pipe_scissor_state *s) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + nv30->scissor = *s; + nv30->dirty |= NV30_NEW_SCISSOR; +} + +static void +nv30_set_viewport_state(struct pipe_context *pipe, + const struct pipe_viewport_state *vpt) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + nv30->viewport = *vpt; + nv30->dirty |= NV30_NEW_VIEWPORT; + /*nv30->draw_dirty |= NV30_NEW_VIEWPORT;*/ +} + +static void +nv30_set_vertex_buffers(struct pipe_context *pipe, unsigned count, + const struct pipe_vertex_buffer *vb) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + memcpy(nv30->vtxbuf, vb, sizeof(*vb) * count); + nv30->vtxbuf_nr = count; + + nv30->dirty |= NV30_NEW_ARRAYS; + /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/ +} + +static void +nv30_set_vertex_elements(struct pipe_context *pipe, unsigned count, + const struct pipe_vertex_element *ve) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + memcpy(nv30->vtxelt, ve, sizeof(*ve) * count); + nv30->vtxelt_nr = count; + + nv30->dirty |= NV30_NEW_ARRAYS; + /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/ +} + +static void +nv30_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) +{ + struct nv30_context *nv30 = nv30_context(pipe); + + nv30->edgeflags = bitfield; + nv30->dirty |= NV30_NEW_ARRAYS; + /*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/ +} + +void +nv30_init_state_functions(struct nv30_context *nv30) +{ + nv30->pipe.create_blend_state = nv30_blend_state_create; + nv30->pipe.bind_blend_state = nv30_blend_state_bind; + nv30->pipe.delete_blend_state = nv30_blend_state_delete; + + nv30->pipe.create_sampler_state = nv30_sampler_state_create; + nv30->pipe.bind_sampler_states = nv30_sampler_state_bind; + nv30->pipe.delete_sampler_state = nv30_sampler_state_delete; + nv30->pipe.set_sampler_textures = nv30_set_sampler_texture; + + nv30->pipe.create_rasterizer_state = nv30_rasterizer_state_create; + nv30->pipe.bind_rasterizer_state = nv30_rasterizer_state_bind; + nv30->pipe.delete_rasterizer_state = nv30_rasterizer_state_delete; + + nv30->pipe.create_depth_stencil_alpha_state = + nv30_depth_stencil_alpha_state_create; + nv30->pipe.bind_depth_stencil_alpha_state = + nv30_depth_stencil_alpha_state_bind; + nv30->pipe.delete_depth_stencil_alpha_state = + nv30_depth_stencil_alpha_state_delete; + + nv30->pipe.create_vs_state = nv30_vp_state_create; + nv30->pipe.bind_vs_state = nv30_vp_state_bind; + nv30->pipe.delete_vs_state = nv30_vp_state_delete; + + nv30->pipe.create_fs_state = nv30_fp_state_create; + nv30->pipe.bind_fs_state = nv30_fp_state_bind; + nv30->pipe.delete_fs_state = nv30_fp_state_delete; + + nv30->pipe.set_blend_color = nv30_set_blend_color; + nv30->pipe.set_clip_state = nv30_set_clip_state; + nv30->pipe.set_constant_buffer = nv30_set_constant_buffer; + nv30->pipe.set_framebuffer_state = nv30_set_framebuffer_state; + nv30->pipe.set_polygon_stipple = nv30_set_polygon_stipple; + nv30->pipe.set_scissor_state = nv30_set_scissor_state; + nv30->pipe.set_viewport_state = nv30_set_viewport_state; + + nv30->pipe.set_edgeflags = nv30_set_edgeflags; + nv30->pipe.set_vertex_buffers = nv30_set_vertex_buffers; + nv30->pipe.set_vertex_elements = nv30_set_vertex_elements; +} + diff --git a/src/gallium/drivers/nv30/nv30_state.h b/src/gallium/drivers/nv30/nv30_state.h new file mode 100644 index 0000000000..e6f23bf166 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_state.h @@ -0,0 +1,85 @@ +#ifndef __NV30_STATE_H__ +#define __NV30_STATE_H__ + +#include "pipe/p_state.h" +#include "tgsi/tgsi_scan.h" + +struct nv30_sampler_state { + uint32_t fmt; + uint32_t wrap; + uint32_t en; + uint32_t filt; + uint32_t bcol; +}; + +struct nv30_vertex_program_exec { + uint32_t data[4]; + boolean has_branch_offset; + int const_index; +}; + +struct nv30_vertex_program_data { + int index; /* immediates == -1 */ + float value[4]; +}; + +struct nv30_vertex_program { + struct pipe_shader_state pipe; + + boolean translated; + + struct nv30_vertex_program_exec *insns; + unsigned nr_insns; + struct nv30_vertex_program_data *consts; + unsigned nr_consts; + + struct nouveau_resource *exec; + unsigned exec_start; + struct nouveau_resource *data; + unsigned data_start; + unsigned data_start_min; + + uint32_t ir; + uint32_t or; + struct nouveau_stateobj *so; +}; + +struct nv30_fragment_program_data { + unsigned offset; + unsigned index; +}; + +struct nv30_fragment_program { + struct pipe_shader_state pipe; + struct tgsi_shader_info info; + + boolean translated; + boolean on_hw; + unsigned samplers; + + uint32_t *insn; + int insn_len; + + struct nv30_fragment_program_data *consts; + unsigned nr_consts; + + struct pipe_buffer *buffer; + + uint32_t fp_control; + uint32_t fp_reg_control; + struct nouveau_stateobj *so; +}; + +struct nv30_miptree { + struct pipe_texture base; + + struct pipe_buffer *buffer; + uint total_size; + + struct { + uint pitch; + uint *image_offset; + } level[PIPE_MAX_TEXTURE_LEVELS]; +}; + +#endif diff --git a/src/gallium/drivers/nv30/nv30_state_blend.c b/src/gallium/drivers/nv30/nv30_state_blend.c new file mode 100644 index 0000000000..44d43e132a --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_state_blend.c @@ -0,0 +1,40 @@ +#include "nv30_context.h" + +static boolean +nv30_state_blend_validate(struct nv30_context *nv30) +{ + so_ref(nv30->blend->so, &nv30->state.hw[NV30_STATE_BLEND]); + return TRUE; +} + +struct nv30_state_entry nv30_state_blend = { + .validate = nv30_state_blend_validate, + .dirty = { + .pipe = NV30_NEW_BLEND, + .hw = NV30_STATE_BLEND + } +}; + +static boolean +nv30_state_blend_colour_validate(struct nv30_context *nv30) +{ + struct nouveau_stateobj *so = so_new(2, 0); + struct pipe_blend_color *bcol = &nv30->blend_colour; + + so_method(so, nv30->screen->rankine, NV34TCL_BLEND_COLOR, 1); + so_data (so, ((float_to_ubyte(bcol->color[3]) << 24) | + (float_to_ubyte(bcol->color[0]) << 16) | + (float_to_ubyte(bcol->color[1]) << 8) | + (float_to_ubyte(bcol->color[2]) << 0))); + + so_ref(so, &nv30->state.hw[NV30_STATE_BCOL]); + return TRUE; +} + +struct nv30_state_entry nv30_state_blend_colour = { + .validate = nv30_state_blend_colour_validate, + .dirty = { + .pipe = NV30_NEW_BCOL, + .hw = NV30_STATE_BCOL + } +}; diff --git a/src/gallium/drivers/nv30/nv30_state_emit.c b/src/gallium/drivers/nv30/nv30_state_emit.c new file mode 100644 index 0000000000..40fed621b2 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_state_emit.c @@ -0,0 +1,118 @@ +#include "nv30_context.h" +#include "nv30_state.h" + +static struct nv30_state_entry *render_states[] = { + &nv30_state_framebuffer, + &nv30_state_rasterizer, + &nv30_state_scissor, + &nv30_state_stipple, + &nv30_state_fragprog, + &nv30_state_fragtex, + &nv30_state_vertprog, + &nv30_state_blend, + &nv30_state_blend_colour, + &nv30_state_zsa, + &nv30_state_viewport, + &nv30_state_vbo, + NULL +}; + +static void +nv30_state_do_validate(struct nv30_context *nv30, + struct nv30_state_entry **states) +{ + const struct pipe_framebuffer_state *fb = &nv30->framebuffer; + unsigned i; + + for (i = 0; i < fb->num_cbufs; i++) + fb->cbufs[i]->status = PIPE_SURFACE_STATUS_DEFINED; + if (fb->zsbuf) + fb->zsbuf->status = PIPE_SURFACE_STATUS_DEFINED; + + while (*states) { + struct nv30_state_entry *e = *states; + + if (nv30->dirty & e->dirty.pipe) { + if (e->validate(nv30)) { + nv30->state.dirty |= (1ULL << e->dirty.hw); + } + } + + states++; + } + nv30->dirty = 0; +} + +void +nv30_state_emit(struct nv30_context *nv30) +{ + struct nv30_state *state = &nv30->state; + struct nv30_screen *screen = nv30->screen; + unsigned i, samplers; + uint64 states; + + if (nv30->pctx_id != screen->cur_pctx) { + for (i = 0; i < NV30_STATE_MAX; i++) { + if (state->hw[i] && screen->state[i] != state->hw[i]) + state->dirty |= (1ULL << i); + } + + screen->cur_pctx = nv30->pctx_id; + } + + for (i = 0, states = state->dirty; states; i++) { + if (!(states & (1ULL << i))) + continue; + so_ref (state->hw[i], &nv30->screen->state[i]); + if (state->hw[i]) + so_emit(nv30->nvws, nv30->screen->state[i]); + states &= ~(1ULL << i); + } + + state->dirty = 0; + + so_emit_reloc_markers(nv30->nvws, state->hw[NV30_STATE_FB]); + for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) { + if (!(samplers & (1 << i))) + continue; + so_emit_reloc_markers(nv30->nvws, + state->hw[NV30_STATE_FRAGTEX0+i]); + samplers &= ~(1ULL << i); + } + so_emit_reloc_markers(nv30->nvws, state->hw[NV30_STATE_FRAGPROG]); + if (state->hw[NV30_STATE_VTXBUF] /*&& nv30->render_mode == HW*/) + so_emit_reloc_markers(nv30->nvws, state->hw[NV30_STATE_VTXBUF]); +} + +boolean +nv30_state_validate(struct nv30_context *nv30) +{ +#if 0 + boolean was_sw = nv30->fallback_swtnl ? TRUE : FALSE; + + if (nv30->render_mode != HW) { + /* Don't even bother trying to go back to hw if none + * of the states that caused swtnl previously have changed. + */ + if ((nv30->fallback_swtnl & nv30->dirty) + != nv30->fallback_swtnl) + return FALSE; + + /* Attempt to go to hwtnl again */ + nv30->pipe.flush(&nv30->pipe, 0, NULL); + nv30->dirty |= (NV30_NEW_VIEWPORT | + NV30_NEW_VERTPROG | + NV30_NEW_ARRAYS); + nv30->render_mode = HW; + } +#endif + nv30_state_do_validate(nv30, render_states); +#if 0 + if (nv30->fallback_swtnl || nv30->fallback_swrast) + return FALSE; + + if (was_sw) + NOUVEAU_ERR("swtnl->hw\n"); +#endif + return TRUE; +} diff --git a/src/gallium/drivers/nv30/nv30_state_fb.c b/src/gallium/drivers/nv30/nv30_state_fb.c new file mode 100644 index 0000000000..d93e2bb5c8 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_state_fb.c @@ -0,0 +1,128 @@ +#include "nv30_context.h" + +static boolean +nv30_state_framebuffer_validate(struct nv30_context *nv30) +{ + struct pipe_framebuffer_state *fb = &nv30->framebuffer; + struct pipe_surface *rt[2], *zeta = NULL; + uint32_t rt_enable, rt_format; + int i, colour_format = 0, zeta_format = 0; + struct nouveau_stateobj *so = so_new(64, 10); + unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM; + unsigned w = fb->width; + unsigned h = fb->height; + + rt_enable = 0; + for (i = 0; i < fb->num_cbufs; i++) { + if (colour_format) { + assert(colour_format == fb->cbufs[i]->format); + } else { + colour_format = fb->cbufs[i]->format; + rt_enable |= (NV34TCL_RT_ENABLE_COLOR0 << i); + rt[i] = fb->cbufs[i]; + } + } + + if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) + rt_enable |= NV34TCL_RT_ENABLE_MRT; + + if (fb->zsbuf) { + zeta_format = fb->zsbuf->format; + zeta = fb->zsbuf; + } + + rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR; + + switch (colour_format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case 0: + rt_format |= NV34TCL_RT_FORMAT_COLOR_A8R8G8B8; + break; + case PIPE_FORMAT_R5G6B5_UNORM: + rt_format |= NV34TCL_RT_FORMAT_COLOR_R5G6B5; + break; + default: + assert(0); + } + + switch (zeta_format) { + case PIPE_FORMAT_Z16_UNORM: + rt_format |= NV34TCL_RT_FORMAT_ZETA_Z16; + break; + case PIPE_FORMAT_Z24S8_UNORM: + case 0: + rt_format |= NV34TCL_RT_FORMAT_ZETA_Z24S8; + break; + default: + assert(0); + } + + if (rt_enable & NV34TCL_RT_ENABLE_COLOR0) { + uint32_t pitch = rt[0]->stride; + if (zeta) { + pitch |= (zeta->stride << 16); + } else { + pitch |= (pitch << 16); + } + + so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR0, 1); + so_reloc (so, rt[0]->buffer, 0, rt_flags | NOUVEAU_BO_OR, + nv30->nvws->channel->vram->handle, + nv30->nvws->channel->gart->handle); + so_method(so, nv30->screen->rankine, NV34TCL_COLOR0_PITCH, 2); + so_data (so, pitch); + so_reloc (so, rt[0]->buffer, rt[0]->offset, rt_flags | + NOUVEAU_BO_LOW, 0, 0); + } + + if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) { + so_method(so, nv30->screen->rankine, NV34TCL_DMA_COLOR1, 1); + so_reloc (so, rt[1]->buffer, 0, rt_flags | NOUVEAU_BO_OR, + nv30->nvws->channel->vram->handle, + nv30->nvws->channel->gart->handle); + so_method(so, nv30->screen->rankine, NV34TCL_COLOR1_OFFSET, 2); + so_reloc (so, rt[1]->buffer, rt[1]->offset, rt_flags | + NOUVEAU_BO_LOW, 0, 0); + so_data (so, rt[1]->stride); + } + + if (zeta_format) { + so_method(so, nv30->screen->rankine, NV34TCL_DMA_ZETA, 1); + so_reloc (so, zeta->buffer, 0, rt_flags | NOUVEAU_BO_OR, + nv30->nvws->channel->vram->handle, + nv30->nvws->channel->gart->handle); + so_method(so, nv30->screen->rankine, NV34TCL_ZETA_OFFSET, 1); + so_reloc (so, zeta->buffer, zeta->offset, rt_flags | + NOUVEAU_BO_LOW, 0, 0); + /* TODO: allocate LMA depth buffer */ + } + + so_method(so, nv30->screen->rankine, NV34TCL_RT_ENABLE, 1); + so_data (so, rt_enable); + so_method(so, nv30->screen->rankine, NV34TCL_RT_HORIZ, 3); + so_data (so, (w << 16) | 0); + so_data (so, (h << 16) | 0); + so_data (so, rt_format); + so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_HORIZ, 2); + so_data (so, (w << 16) | 0); + so_data (so, (h << 16) | 0); + so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2); + so_data (so, ((w - 1) << 16) | 0); + so_data (so, ((h - 1) << 16) | 0); + so_method(so, nv30->screen->rankine, 0x1d88, 1); + so_data (so, (1 << 12) | h); + /* Wonder why this is needed, context should all be set to zero on init */ + so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1); + so_data (so, 0); + + so_ref(so, &nv30->state.hw[NV30_STATE_FB]); + return TRUE; +} + +struct nv30_state_entry nv30_state_framebuffer = { + .validate = nv30_state_framebuffer_validate, + .dirty = { + .pipe = NV30_NEW_FB, + .hw = NV30_STATE_FB + } +}; diff --git a/src/gallium/drivers/nv30/nv30_state_rasterizer.c b/src/gallium/drivers/nv30/nv30_state_rasterizer.c new file mode 100644 index 0000000000..6d1b60e043 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_state_rasterizer.c @@ -0,0 +1,17 @@ +#include "nv30_context.h" + +static boolean +nv30_state_rasterizer_validate(struct nv30_context *nv30) +{ + so_ref(nv30->rasterizer->so, + &nv30->state.hw[NV30_STATE_RAST]); + return TRUE; +} + +struct nv30_state_entry nv30_state_rasterizer = { + .validate = nv30_state_rasterizer_validate, + .dirty = { + .pipe = NV30_NEW_RAST, + .hw = NV30_STATE_RAST + } +}; diff --git a/src/gallium/drivers/nv30/nv30_state_scissor.c b/src/gallium/drivers/nv30/nv30_state_scissor.c new file mode 100644 index 0000000000..1db9bc1795 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_state_scissor.c @@ -0,0 +1,35 @@ +#include "nv30_context.h" + +static boolean +nv30_state_scissor_validate(struct nv30_context *nv30) +{ + struct pipe_rasterizer_state *rast = &nv30->rasterizer->pipe; + struct pipe_scissor_state *s = &nv30->scissor; + struct nouveau_stateobj *so; + + if (nv30->state.hw[NV30_STATE_SCISSOR] && + (rast->scissor == 0 && nv30->state.scissor_enabled == 0)) + return FALSE; + nv30->state.scissor_enabled = rast->scissor; + + so = so_new(3, 0); + so_method(so, nv30->screen->rankine, NV34TCL_SCISSOR_HORIZ, 2); + if (nv30->state.scissor_enabled) { + so_data (so, ((s->maxx - s->minx) << 16) | s->minx); + so_data (so, ((s->maxy - s->miny) << 16) | s->miny); + } else { + so_data (so, 4096 << 16); + so_data (so, 4096 << 16); + } + + so_ref(so, &nv30->state.hw[NV30_STATE_SCISSOR]); + return TRUE; +} + +struct nv30_state_entry nv30_state_scissor = { + .validate = nv30_state_scissor_validate, + .dirty = { + .pipe = NV30_NEW_SCISSOR | NV30_NEW_RAST, + .hw = NV30_STATE_SCISSOR + } +}; diff --git a/src/gallium/drivers/nv30/nv30_state_stipple.c b/src/gallium/drivers/nv30/nv30_state_stipple.c new file mode 100644 index 0000000000..41b42813b4 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_state_stipple.c @@ -0,0 +1,39 @@ +#include "nv30_context.h" + +static boolean +nv30_state_stipple_validate(struct nv30_context *nv30) +{ + struct pipe_rasterizer_state *rast = &nv30->rasterizer->pipe; + struct nouveau_grobj *rankine = nv30->screen->rankine; + struct nouveau_stateobj *so; + + if (nv30->state.hw[NV30_STATE_STIPPLE] && + (rast->poly_stipple_enable == 0 && nv30->state.stipple_enabled == 0)) + return FALSE; + + if (rast->poly_stipple_enable) { + unsigned i; + + so = so_new(35, 0); + so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); + so_data (so, 1); + so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_PATTERN(0), 32); + for (i = 0; i < 32; i++) + so_data(so, nv30->stipple[i]); + } else { + so = so_new(2, 0); + so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); + so_data (so, 0); + } + + so_ref(so, &nv30->state.hw[NV30_STATE_STIPPLE]); + return TRUE; +} + +struct nv30_state_entry nv30_state_stipple = { + .validate = nv30_state_stipple_validate, + .dirty = { + .pipe = NV30_NEW_STIPPLE | NV30_NEW_RAST, + .hw = NV30_STATE_STIPPLE, + } +}; diff --git a/src/gallium/drivers/nv30/nv30_state_viewport.c b/src/gallium/drivers/nv30/nv30_state_viewport.c new file mode 100644 index 0000000000..951d40ebfd --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_state_viewport.c @@ -0,0 +1,70 @@ +#include "nv30_context.h" + +static boolean +nv30_state_viewport_validate(struct nv30_context *nv30) +{ + struct pipe_viewport_state *vpt = &nv30->viewport; + struct nouveau_stateobj *so; + unsigned bypass; + + if (/*nv30->render_mode == HW &&*/ !nv30->rasterizer->pipe.bypass_clipping) + bypass = 0; + else + bypass = 1; + + if (nv30->state.hw[NV30_STATE_VIEWPORT] && + (bypass || !(nv30->dirty & NV30_NEW_VIEWPORT)) && + nv30->state.viewport_bypass == bypass) + return FALSE; + nv30->state.viewport_bypass = bypass; + + so = so_new(11, 0); + if (!bypass) { + so_method(so, nv30->screen->rankine, + NV34TCL_VIEWPORT_TRANSLATE_X, 8); + so_data (so, fui(vpt->translate[0])); + so_data (so, fui(vpt->translate[1])); + so_data (so, fui(vpt->translate[2])); + so_data (so, fui(vpt->translate[3])); + so_data (so, fui(vpt->scale[0])); + so_data (so, fui(vpt->scale[1])); + so_data (so, fui(vpt->scale[2])); + so_data (so, fui(vpt->scale[3])); +/* so_method(so, nv30->screen->rankine, 0x1d78, 1); + so_data (so, 1); +*/ } else { + so_method(so, nv30->screen->rankine, + NV34TCL_VIEWPORT_TRANSLATE_X, 8); + so_data (so, fui(0.0)); + so_data (so, fui(0.0)); + so_data (so, fui(0.0)); + so_data (so, fui(0.0)); + so_data (so, fui(1.0)); + so_data (so, fui(1.0)); + so_data (so, fui(1.0)); + so_data (so, fui(0.0)); + /* Not entirely certain what this is yet. The DDX uses this + * value also as it fixes rendering when you pass + * pre-transformed vertices to the GPU. My best gusss is that + * this bypasses some culling/clipping stage. Might be worth + * noting that points/lines are uneffected by whatever this + * value fixes, only filled polygons are effected. + */ +/* so_method(so, nv30->screen->rankine, 0x1d78, 1); + so_data (so, 0x110); +*/ } + /* TODO/FIXME: never saw value 0x0110 in renouveau dumps, only 0x0001 */ + so_method(so, nv30->screen->rankine, 0x1d78, 1); + so_data (so, 1); + + so_ref(so, &nv30->state.hw[NV30_STATE_VIEWPORT]); + return TRUE; +} + +struct nv30_state_entry nv30_state_viewport = { + .validate = nv30_state_viewport_validate, + .dirty = { + .pipe = NV30_NEW_VIEWPORT | NV30_NEW_RAST, + .hw = NV30_STATE_VIEWPORT + } +}; diff --git a/src/gallium/drivers/nv30/nv30_state_zsa.c b/src/gallium/drivers/nv30/nv30_state_zsa.c new file mode 100644 index 0000000000..0940b7269b --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_state_zsa.c @@ -0,0 +1,17 @@ +#include "nv30_context.h" + +static boolean +nv30_state_zsa_validate(struct nv30_context *nv30) +{ + so_ref(nv30->zsa->so, + &nv30->state.hw[NV30_STATE_ZSA]); + return TRUE; +} + +struct nv30_state_entry nv30_state_zsa = { + .validate = nv30_state_zsa_validate, + .dirty = { + .pipe = NV30_NEW_ZSA, + .hw = NV30_STATE_ZSA + } +}; diff --git a/src/gallium/drivers/nv30/nv30_surface.c b/src/gallium/drivers/nv30/nv30_surface.c new file mode 100644 index 0000000000..36f4887750 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_surface.c @@ -0,0 +1,77 @@ + +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "nv30_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_winsys.h" +#include "pipe/p_inlines.h" + +#include "util/u_tile.h" + +static void +nv30_surface_copy(struct pipe_context *pipe, unsigned do_flip, + struct pipe_surface *dest, unsigned destx, unsigned desty, + struct pipe_surface *src, unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nouveau_winsys *nvws = nv30->nvws; + + if (do_flip) { + /*XXX: This dodgyness will do for now for correctness. But, + * need to investigate whether the 2D engine is able to + * manage a flip (perhaps SIFM?), if not, use the 3D engine + */ + desty += height; + while (height--) { + nvws->surface_copy(nvws, dest, destx, desty--, src, + srcx, srcy++, width, 1); + } + } else { + nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, + width, height); + } +} + +static void +nv30_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, + unsigned destx, unsigned desty, unsigned width, + unsigned height, unsigned value) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nouveau_winsys *nvws = nv30->nvws; + + nvws->surface_fill(nvws, dest, destx, desty, width, height, value); +} + +void +nv30_init_surface_functions(struct nv30_context *nv30) +{ + nv30->pipe.surface_copy = nv30_surface_copy; + nv30->pipe.surface_fill = nv30_surface_fill; +} diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c new file mode 100644 index 0000000000..556f981d4a --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_vbo.c @@ -0,0 +1,556 @@ +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "nv30_context.h" +#include "nv30_state.h" + +#include "nouveau/nouveau_channel.h" +#include "nouveau/nouveau_pushbuf.h" +#include "nouveau/nouveau_util.h" + +#define FORCE_SWTNL 0 + +static INLINE int +nv30_vbo_format_to_hw(enum pipe_format pipe, unsigned *fmt, unsigned *ncomp) +{ + switch (pipe) { + case PIPE_FORMAT_R32_FLOAT: + case PIPE_FORMAT_R32G32_FLOAT: + case PIPE_FORMAT_R32G32B32_FLOAT: + case PIPE_FORMAT_R32G32B32A32_FLOAT: + *fmt = NV34TCL_VTXFMT_TYPE_FLOAT; + break; + case PIPE_FORMAT_R8_UNORM: + case PIPE_FORMAT_R8G8_UNORM: + case PIPE_FORMAT_R8G8B8_UNORM: + case PIPE_FORMAT_R8G8B8A8_UNORM: + *fmt = NV34TCL_VTXFMT_TYPE_UBYTE; + break; + case PIPE_FORMAT_R16_SSCALED: + case PIPE_FORMAT_R16G16_SSCALED: + case PIPE_FORMAT_R16G16B16_SSCALED: + case PIPE_FORMAT_R16G16B16A16_SSCALED: + *fmt = NV34TCL_VTXFMT_TYPE_USHORT; + break; + default: + NOUVEAU_ERR("Unknown format %s\n", pf_name(pipe)); + return 1; + } + + switch (pipe) { + case PIPE_FORMAT_R8_UNORM: + case PIPE_FORMAT_R32_FLOAT: + case PIPE_FORMAT_R16_SSCALED: + *ncomp = 1; + break; + case PIPE_FORMAT_R8G8_UNORM: + case PIPE_FORMAT_R32G32_FLOAT: + case PIPE_FORMAT_R16G16_SSCALED: + *ncomp = 2; + break; + case PIPE_FORMAT_R8G8B8_UNORM: + case PIPE_FORMAT_R32G32B32_FLOAT: + case PIPE_FORMAT_R16G16B16_SSCALED: + *ncomp = 3; + break; + case PIPE_FORMAT_R8G8B8A8_UNORM: + case PIPE_FORMAT_R32G32B32A32_FLOAT: + case PIPE_FORMAT_R16G16B16A16_SSCALED: + *ncomp = 4; + break; + default: + NOUVEAU_ERR("Unknown format %s\n", pf_name(pipe)); + return 1; + } + + return 0; +} + +static boolean +nv30_vbo_set_idxbuf(struct nv30_context *nv30, struct pipe_buffer *ib, + unsigned ib_size) +{ + struct pipe_screen *pscreen = &nv30->screen->pipe; + unsigned type; + + if (!ib) { + nv30->idxbuf = NULL; + nv30->idxbuf_format = 0xdeadbeef; + return FALSE; + } + + if (!pscreen->get_param(pscreen, NOUVEAU_CAP_HW_IDXBUF) || ib_size == 1) + return FALSE; + + switch (ib_size) { + case 2: + type = NV34TCL_IDXBUF_FORMAT_TYPE_U16; + break; + case 4: + type = NV34TCL_IDXBUF_FORMAT_TYPE_U32; + break; + default: + return FALSE; + } + + if (ib != nv30->idxbuf || + type != nv30->idxbuf_format) { + nv30->dirty |= NV30_NEW_ARRAYS; + nv30->idxbuf = ib; + nv30->idxbuf_format = type; + } + + return TRUE; +} + +static boolean +nv30_vbo_static_attrib(struct nv30_context *nv30, struct nouveau_stateobj *so, + int attrib, struct pipe_vertex_element *ve, + struct pipe_vertex_buffer *vb) +{ + struct pipe_winsys *ws = nv30->pipe.winsys; + struct nouveau_grobj *rankine = nv30->screen->rankine; + unsigned type, ncomp; + void *map; + + if (nv30_vbo_format_to_hw(ve->src_format, &type, &ncomp)) + return FALSE; + + map = ws->buffer_map(ws, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ); + map += vb->buffer_offset + ve->src_offset; + + switch (type) { + case NV34TCL_VTXFMT_TYPE_FLOAT: + { + float *v = map; + + switch (ncomp) { + case 4: + so_method(so, rankine, NV34TCL_VTX_ATTR_4F_X(attrib), 4); + so_data (so, fui(v[0])); + so_data (so, fui(v[1])); + so_data (so, fui(v[2])); + so_data (so, fui(v[3])); + break; + case 3: + so_method(so, rankine, NV34TCL_VTX_ATTR_3F_X(attrib), 3); + so_data (so, fui(v[0])); + so_data (so, fui(v[1])); + so_data (so, fui(v[2])); + break; + case 2: + so_method(so, rankine, NV34TCL_VTX_ATTR_2F_X(attrib), 2); + so_data (so, fui(v[0])); + so_data (so, fui(v[1])); + break; + case 1: + so_method(so, rankine, NV34TCL_VTX_ATTR_1F(attrib), 1); + so_data (so, fui(v[0])); + break; + default: + ws->buffer_unmap(ws, vb->buffer); + return FALSE; + } + } + break; + default: + ws->buffer_unmap(ws, vb->buffer); + return FALSE; + } + + ws->buffer_unmap(ws, vb->buffer); + + return TRUE; +} + +boolean +nv30_draw_arrays(struct pipe_context *pipe, + unsigned mode, unsigned start, unsigned count) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nouveau_channel *chan = nv30->nvws->channel; + unsigned restart = 0; + + nv30_vbo_set_idxbuf(nv30, NULL, 0); + if (FORCE_SWTNL || !nv30_state_validate(nv30)) { + /*return nv30_draw_elements_swtnl(pipe, NULL, 0, + mode, start, count);*/ + return FALSE; + } + + while (count) { + unsigned vc, nr; + + nv30_state_emit(nv30); + + vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, + mode, start, count, &restart); + if (!vc) { + FIRE_RING(NULL); + continue; + } + + BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (nvgl_primitive(mode)); + + nr = (vc & 0xff); + if (nr) { + BEGIN_RING(rankine, NV34TCL_VB_VERTEX_BATCH, 1); + OUT_RING (((nr - 1) << 24) | start); + start += nr; + } + + nr = vc >> 8; + while (nr) { + unsigned push = nr > 2047 ? 2047 : nr; + + nr -= push; + + BEGIN_RING_NI(rankine, NV34TCL_VB_VERTEX_BATCH, push); + while (push--) { + OUT_RING(((0x100 - 1) << 24) | start); + start += 0x100; + } + } + + BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (0); + + count -= vc; + start = restart; + } + + pipe->flush(pipe, 0, NULL); + return TRUE; +} + +static INLINE void +nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, + unsigned mode, unsigned start, unsigned count) +{ + struct nouveau_channel *chan = nv30->nvws->channel; + + while (count) { + uint8_t *elts = (uint8_t *)ib + start; + unsigned vc, push, restart = 0; + + nv30_state_emit(nv30); + + vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, + mode, start, count, &restart); + if (vc == 0) { + FIRE_RING(NULL); + continue; + } + count -= vc; + + BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (nvgl_primitive(mode)); + + if (vc & 1) { + BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1); + OUT_RING (elts[0]); + elts++; vc--; + } + + while (vc) { + unsigned i; + + push = MIN2(vc, 2047 * 2); + + BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); + for (i = 0; i < push; i+=2) + OUT_RING((elts[i+1] << 16) | elts[i]); + + vc -= push; + elts += push; + } + + BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (0); + + start = restart; + } +} + +static INLINE void +nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, + unsigned mode, unsigned start, unsigned count) +{ + struct nouveau_channel *chan = nv30->nvws->channel; + + while (count) { + uint16_t *elts = (uint16_t *)ib + start; + unsigned vc, push, restart = 0; + + nv30_state_emit(nv30); + + vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, + mode, start, count, &restart); + if (vc == 0) { + FIRE_RING(NULL); + continue; + } + count -= vc; + + BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (nvgl_primitive(mode)); + + if (vc & 1) { + BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1); + OUT_RING (elts[0]); + elts++; vc--; + } + + while (vc) { + unsigned i; + + push = MIN2(vc, 2047 * 2); + + BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); + for (i = 0; i < push; i+=2) + OUT_RING((elts[i+1] << 16) | elts[i]); + + vc -= push; + elts += push; + } + + BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (0); + + start = restart; + } +} + +static INLINE void +nv30_draw_elements_u32(struct nv30_context *nv30, void *ib, + unsigned mode, unsigned start, unsigned count) +{ + struct nouveau_channel *chan = nv30->nvws->channel; + + while (count) { + uint32_t *elts = (uint32_t *)ib + start; + unsigned vc, push, restart = 0; + + nv30_state_emit(nv30); + + vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1, + mode, start, count, &restart); + if (vc == 0) { + FIRE_RING(NULL); + continue; + } + count -= vc; + + BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (nvgl_primitive(mode)); + + while (vc) { + push = MIN2(vc, 2047); + + BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U32, push); + OUT_RINGp (elts, push); + + vc -= push; + elts += push; + } + + BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (0); + + start = restart; + } +} + +static boolean +nv30_draw_elements_inline(struct pipe_context *pipe, + struct pipe_buffer *ib, unsigned ib_size, + unsigned mode, unsigned start, unsigned count) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct pipe_winsys *ws = pipe->winsys; + void *map; + + map = ws->buffer_map(ws, ib, PIPE_BUFFER_USAGE_CPU_READ); + if (!ib) { + NOUVEAU_ERR("failed mapping ib\n"); + return FALSE; + } + + switch (ib_size) { + case 1: + nv30_draw_elements_u08(nv30, map, mode, start, count); + break; + case 2: + nv30_draw_elements_u16(nv30, map, mode, start, count); + break; + case 4: + nv30_draw_elements_u32(nv30, map, mode, start, count); + break; + default: + NOUVEAU_ERR("invalid idxbuf fmt %d\n", ib_size); + break; + } + + ws->buffer_unmap(ws, ib); + return TRUE; +} + +static boolean +nv30_draw_elements_vbo(struct pipe_context *pipe, + unsigned mode, unsigned start, unsigned count) +{ + struct nv30_context *nv30 = nv30_context(pipe); + struct nouveau_channel *chan = nv30->nvws->channel; + unsigned restart = 0; + + while (count) { + unsigned nr, vc; + + nv30_state_emit(nv30); + + vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, + mode, start, count, &restart); + if (!vc) { + FIRE_RING(NULL); + continue; + } + + BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (nvgl_primitive(mode)); + + nr = (vc & 0xff); + if (nr) { + BEGIN_RING(rankine, NV34TCL_VB_INDEX_BATCH, 1); + OUT_RING (((nr - 1) << 24) | start); + start += nr; + } + + nr = vc >> 8; + while (nr) { + unsigned push = nr > 2047 ? 2047 : nr; + + nr -= push; + + BEGIN_RING_NI(rankine, NV34TCL_VB_INDEX_BATCH, push); + while (push--) { + OUT_RING(((0x100 - 1) << 24) | start); + start += 0x100; + } + } + + BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (0); + + count -= vc; + start = restart; + } + + return TRUE; +} + +boolean +nv30_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, unsigned indexSize, + unsigned mode, unsigned start, unsigned count) +{ + struct nv30_context *nv30 = nv30_context(pipe); + boolean idxbuf; + + idxbuf = nv30_vbo_set_idxbuf(nv30, indexBuffer, indexSize); + if (FORCE_SWTNL || !nv30_state_validate(nv30)) { + /*return nv30_draw_elements_swtnl(pipe, NULL, 0, + mode, start, count);*/ + return FALSE; + } + + if (idxbuf) { + nv30_draw_elements_vbo(pipe, mode, start, count); + } else { + nv30_draw_elements_inline(pipe, indexBuffer, indexSize, + mode, start, count); + } + + pipe->flush(pipe, 0, NULL); + return TRUE; +} + +static boolean +nv30_vbo_validate(struct nv30_context *nv30) +{ + struct nouveau_stateobj *vtxbuf, *vtxfmt, *sattr = NULL; + struct nouveau_grobj *rankine = nv30->screen->rankine; + struct pipe_buffer *ib = nv30->idxbuf; + unsigned ib_format = nv30->idxbuf_format; + unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; + int hw; + + if (nv30->edgeflags) { + /*nv30->fallback_swtnl |= NV30_NEW_ARRAYS;*/ + return FALSE; + } + + vtxbuf = so_new(20, 18); + so_method(vtxbuf, rankine, NV34TCL_VTXBUF_ADDRESS(0), nv30->vtxelt_nr); + vtxfmt = so_new(17, 0); + so_method(vtxfmt, rankine, NV34TCL_VTXFMT(0), nv30->vtxelt_nr); + + for (hw = 0; hw < nv30->vtxelt_nr; hw++) { + struct pipe_vertex_element *ve; + struct pipe_vertex_buffer *vb; + unsigned type, ncomp; + + ve = &nv30->vtxelt[hw]; + vb = &nv30->vtxbuf[ve->vertex_buffer_index]; + + if (!vb->pitch) { + if (!sattr) + sattr = so_new(16 * 5, 0); + + if (nv30_vbo_static_attrib(nv30, sattr, hw, ve, vb)) { + so_data(vtxbuf, 0); + so_data(vtxfmt, NV34TCL_VTXFMT_TYPE_FLOAT); + continue; + } + } + + if (nv30_vbo_format_to_hw(ve->src_format, &type, &ncomp)) { + /*nv30->fallback_swtnl |= NV30_NEW_ARRAYS;*/ + so_ref(NULL, &vtxbuf); + so_ref(NULL, &vtxfmt); + return FALSE; + } + + so_reloc(vtxbuf, vb->buffer, vb->buffer_offset + ve->src_offset, + vb_flags | NOUVEAU_BO_LOW | NOUVEAU_BO_OR, + 0, NV34TCL_VTXBUF_ADDRESS_DMA1); + so_data (vtxfmt, ((vb->pitch << NV34TCL_VTXFMT_STRIDE_SHIFT) | + (ncomp << NV34TCL_VTXFMT_SIZE_SHIFT) | type)); + } + + if (ib) { + so_method(vtxbuf, rankine, NV34TCL_IDXBUF_ADDRESS, 2); + so_reloc (vtxbuf, ib, 0, vb_flags | NOUVEAU_BO_LOW, 0, 0); + so_reloc (vtxbuf, ib, ib_format, vb_flags | NOUVEAU_BO_OR, + 0, NV34TCL_IDXBUF_FORMAT_DMA1); + } + + so_method(vtxbuf, rankine, 0x1710, 1); + so_data (vtxbuf, 0); + + so_ref(vtxbuf, &nv30->state.hw[NV30_STATE_VTXBUF]); + nv30->state.dirty |= (1ULL << NV30_STATE_VTXBUF); + so_ref(vtxfmt, &nv30->state.hw[NV30_STATE_VTXFMT]); + nv30->state.dirty |= (1ULL << NV30_STATE_VTXFMT); + so_ref(sattr, &nv30->state.hw[NV30_STATE_VTXATTR]); + nv30->state.dirty |= (1ULL << NV30_STATE_VTXATTR); + return FALSE; +} + +struct nv30_state_entry nv30_state_vbo = { + .validate = nv30_vbo_validate, + .dirty = { + .pipe = NV30_NEW_ARRAYS, + .hw = 0, + } +}; diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c new file mode 100644 index 0000000000..72824559e8 --- /dev/null +++ b/src/gallium/drivers/nv30/nv30_vertprog.c @@ -0,0 +1,838 @@ +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +#include "pipe/p_shader_tokens.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_dump.h" + +#include "nv30_context.h" +#include "nv30_state.h" + +/* TODO (at least...): + * 1. Indexed consts + ARL + * 2. Arb. swz/negation + * 3. NV_vp11, NV_vp2, NV_vp3 features + * - extra arith opcodes + * - branching + * - texture sampling + * - indexed attribs + * - indexed results + * 4. bugs + */ + +#define SWZ_X 0 +#define SWZ_Y 1 +#define SWZ_Z 2 +#define SWZ_W 3 +#define MASK_X 8 +#define MASK_Y 4 +#define MASK_Z 2 +#define MASK_W 1 +#define MASK_ALL (MASK_X|MASK_Y|MASK_Z|MASK_W) +#define DEF_SCALE 0 +#define DEF_CTEST 0 +#include "nv30_shader.h" + +#define swz(s,x,y,z,w) nv30_sr_swz((s), SWZ_##x, SWZ_##y, SWZ_##z, SWZ_##w) +#define neg(s) nv30_sr_neg((s)) +#define abs(s) nv30_sr_abs((s)) + +struct nv30_vpc { + struct nv30_vertex_program *vp; + + struct nv30_vertex_program_exec *vpi; + + unsigned output_map[PIPE_MAX_SHADER_OUTPUTS]; + + int high_temp; + int temp_temp_count; + + struct nv30_sreg *imm; + unsigned nr_imm; +}; + +static struct nv30_sreg +temp(struct nv30_vpc *vpc) +{ + int idx; + + idx = vpc->temp_temp_count++; + idx += vpc->high_temp + 1; + return nv30_sr(NV30SR_TEMP, idx); +} + +static struct nv30_sreg +constant(struct nv30_vpc *vpc, int pipe, float x, float y, float z, float w) +{ + struct nv30_vertex_program *vp = vpc->vp; + struct nv30_vertex_program_data *vpd; + int idx; + + if (pipe >= 0) { + for (idx = 0; idx < vp->nr_consts; idx++) { + if (vp->consts[idx].index == pipe) + return nv30_sr(NV30SR_CONST, idx); + } + } + + idx = vp->nr_consts++; + vp->consts = realloc(vp->consts, sizeof(*vpd) * vp->nr_consts); + vpd = &vp->consts[idx]; + + vpd->index = pipe; + vpd->value[0] = x; + vpd->value[1] = y; + vpd->value[2] = z; + vpd->value[3] = w; + return nv30_sr(NV30SR_CONST, idx); +} + +#define arith(cc,s,o,d,m,s0,s1,s2) \ + nv30_vp_arith((cc), (s), NV30_VP_INST_##o, (d), (m), (s0), (s1), (s2)) + +static void +emit_src(struct nv30_vpc *vpc, uint32_t *hw, int pos, struct nv30_sreg src) +{ + struct nv30_vertex_program *vp = vpc->vp; + uint32_t sr = 0; + + switch (src.type) { + case NV30SR_TEMP: + sr |= (NV30_VP_SRC_REG_TYPE_TEMP << NV30_VP_SRC_REG_TYPE_SHIFT); + sr |= (src.index << NV30_VP_SRC_TEMP_SRC_SHIFT); + break; + case NV30SR_INPUT: + sr |= (NV30_VP_SRC_REG_TYPE_INPUT << + NV30_VP_SRC_REG_TYPE_SHIFT); + vp->ir |= (1 << src.index); + hw[1] |= (src.index << NV30_VP_INST_INPUT_SRC_SHIFT); + break; + case NV30SR_CONST: + sr |= (NV30_VP_SRC_REG_TYPE_CONST << + NV30_VP_SRC_REG_TYPE_SHIFT); + assert(vpc->vpi->const_index == -1 || + vpc->vpi->const_index == src.index); + vpc->vpi->const_index = src.index; + break; + case NV30SR_NONE: + sr |= (NV30_VP_SRC_REG_TYPE_INPUT << + NV30_VP_SRC_REG_TYPE_SHIFT); + break; + default: + assert(0); + } + + if (src.negate) + sr |= NV30_VP_SRC_NEGATE; + + if (src.abs) + hw[0] |= (1 << (21 + pos)); + + sr |= ((src.swz[0] << NV30_VP_SRC_SWZ_X_SHIFT) | + (src.swz[1] << NV30_VP_SRC_SWZ_Y_SHIFT) | + (src.swz[2] << NV30_VP_SRC_SWZ_Z_SHIFT) | + (src.swz[3] << NV30_VP_SRC_SWZ_W_SHIFT)); + +/* + * |VVV| + * d�.�b + * \u/ + * + */ + + switch (pos) { + case 0: + hw[1] |= ((sr & NV30_VP_SRC0_HIGH_MASK) >> + NV30_VP_SRC0_HIGH_SHIFT) << NV30_VP_INST_SRC0H_SHIFT; + hw[2] |= (sr & NV30_VP_SRC0_LOW_MASK) << + NV30_VP_INST_SRC0L_SHIFT; + break; + case 1: + hw[2] |= sr << NV30_VP_INST_SRC1_SHIFT; + break; + case 2: + hw[2] |= ((sr & NV30_VP_SRC2_HIGH_MASK) >> + NV30_VP_SRC2_HIGH_SHIFT) << NV30_VP_INST_SRC2H_SHIFT; + hw[3] |= (sr & NV30_VP_SRC2_LOW_MASK) << + NV30_VP_INST_SRC2L_SHIFT; + break; + default: + assert(0); + } +} + +static void +emit_dst(struct nv30_vpc *vpc, uint32_t *hw, int slot, struct nv30_sreg dst) +{ + struct nv30_vertex_program *vp = vpc->vp; + + switch (dst.type) { + case NV30SR_TEMP: + hw[0] |= (dst.index << NV30_VP_INST_DEST_TEMP_ID_SHIFT); + break; + case NV30SR_OUTPUT: + switch (dst.index) { + case NV30_VP_INST_DEST_COL0 : vp->or |= (1 << 0); break; + case NV30_VP_INST_DEST_COL1 : vp->or |= (1 << 1); break; + case NV30_VP_INST_DEST_BFC0 : vp->or |= (1 << 2); break; + case NV30_VP_INST_DEST_BFC1 : vp->or |= (1 << 3); break; + case NV30_VP_INST_DEST_FOGC : vp->or |= (1 << 4); break; + case NV30_VP_INST_DEST_PSZ : vp->or |= (1 << 5); break; + case NV30_VP_INST_DEST_TC(0): vp->or |= (1 << 14); break; + case NV30_VP_INST_DEST_TC(1): vp->or |= (1 << 15); break; + case NV30_VP_INST_DEST_TC(2): vp->or |= (1 << 16); break; + case NV30_VP_INST_DEST_TC(3): vp->or |= (1 << 17); break; + case NV30_VP_INST_DEST_TC(4): vp->or |= (1 << 18); break; + case NV30_VP_INST_DEST_TC(5): vp->or |= (1 << 19); break; + case NV30_VP_INST_DEST_TC(6): vp->or |= (1 << 20); break; + case NV30_VP_INST_DEST_TC(7): vp->or |= (1 << 21); break; + default: + break; + } + + hw[3] |= (dst.index << NV30_VP_INST_DEST_SHIFT); + hw[0] |= NV30_VP_INST_VEC_DEST_TEMP_MASK | (1<<20); + + /*XXX: no way this is entirely correct, someone needs to + * figure out what exactly it is. + */ + hw[3] |= 0x800; + break; + default: + assert(0); + } +} + +static void +nv30_vp_arith(struct nv30_vpc *vpc, int slot, int op, + struct nv30_sreg dst, int mask, + struct nv30_sreg s0, struct nv30_sreg s1, + struct nv30_sreg s2) +{ + struct nv30_vertex_program *vp = vpc->vp; + uint32_t *hw; + + vp->insns = realloc(vp->insns, ++vp->nr_insns * sizeof(*vpc->vpi)); + vpc->vpi = &vp->insns[vp->nr_insns - 1]; + memset(vpc->vpi, 0, sizeof(*vpc->vpi)); + vpc->vpi->const_index = -1; + + hw = vpc->vpi->data; + + hw[0] |= (NV30_VP_INST_COND_TR << NV30_VP_INST_COND_SHIFT); + hw[0] |= ((0 << NV30_VP_INST_COND_SWZ_X_SHIFT) | + (1 << NV30_VP_INST_COND_SWZ_Y_SHIFT) | + (2 << NV30_VP_INST_COND_SWZ_Z_SHIFT) | + (3 << NV30_VP_INST_COND_SWZ_W_SHIFT)); + + hw[1] |= (op << NV30_VP_INST_VEC_OPCODE_SHIFT); +// hw[3] |= NV30_VP_INST_SCA_DEST_TEMP_MASK; +// hw[3] |= (mask << NV30_VP_INST_VEC_WRITEMASK_SHIFT); + + if (dst.type == NV30SR_OUTPUT) { + if (slot) + hw[3] |= (mask << NV30_VP_INST_SDEST_WRITEMASK_SHIFT); + else + hw[3] |= (mask << NV30_VP_INST_VDEST_WRITEMASK_SHIFT); + } else { + if (slot) + hw[3] |= (mask << NV30_VP_INST_STEMP_WRITEMASK_SHIFT); + else + hw[3] |= (mask << NV30_VP_INST_VTEMP_WRITEMASK_SHIFT); + } + + emit_dst(vpc, hw, slot, dst); + emit_src(vpc, hw, 0, s0); + emit_src(vpc, hw, 1, s1); + emit_src(vpc, hw, 2, s2); +} + +static INLINE struct nv30_sreg +tgsi_src(struct nv30_vpc *vpc, const struct tgsi_full_src_register *fsrc) { + struct nv30_sreg src; + + switch (fsrc->SrcRegister.File) { + case TGSI_FILE_INPUT: + src = nv30_sr(NV30SR_INPUT, fsrc->SrcRegister.Index); + break; + case TGSI_FILE_CONSTANT: + src = constant(vpc, fsrc->SrcRegister.Index, 0, 0, 0, 0); + break; + case TGSI_FILE_IMMEDIATE: + src = vpc->imm[fsrc->SrcRegister.Index]; + break; + case TGSI_FILE_TEMPORARY: + if (vpc->high_temp < fsrc->SrcRegister.Index) + vpc->high_temp = fsrc->SrcRegister.Index; + src = nv30_sr(NV30SR_TEMP, fsrc->SrcRegister.Index); + break; + default: + NOUVEAU_ERR("bad src file\n"); + break; + } + + src.abs = fsrc->SrcRegisterExtMod.Absolute; + src.negate = fsrc->SrcRegister.Negate; + src.swz[0] = fsrc->SrcRegister.SwizzleX; + src.swz[1] = fsrc->SrcRegister.SwizzleY; + src.swz[2] = fsrc->SrcRegister.SwizzleZ; + src.swz[3] = fsrc->SrcRegister.SwizzleW; + return src; +} + +static INLINE struct nv30_sreg +tgsi_dst(struct nv30_vpc *vpc, const struct tgsi_full_dst_register *fdst) { + struct nv30_sreg dst; + + switch (fdst->DstRegister.File) { + case TGSI_FILE_OUTPUT: + dst = nv30_sr(NV30SR_OUTPUT, + vpc->output_map[fdst->DstRegister.Index]); + + break; + case TGSI_FILE_TEMPORARY: + dst = nv30_sr(NV30SR_TEMP, fdst->DstRegister.Index); + if (vpc->high_temp < dst.index) + vpc->high_temp = dst.index; + break; + default: + NOUVEAU_ERR("bad dst file\n"); + break; + } + + return dst; +} + +static INLINE int +tgsi_mask(uint tgsi) +{ + int mask = 0; + + if (tgsi & TGSI_WRITEMASK_X) mask |= MASK_X; + if (tgsi & TGSI_WRITEMASK_Y) mask |= MASK_Y; + if (tgsi & TGSI_WRITEMASK_Z) mask |= MASK_Z; + if (tgsi & TGSI_WRITEMASK_W) mask |= MASK_W; + return mask; +} + +static boolean +nv30_vertprog_parse_instruction(struct nv30_vpc *vpc, + const struct tgsi_full_instruction *finst) +{ + struct nv30_sreg src[3], dst, tmp; + struct nv30_sreg none = nv30_sr(NV30SR_NONE, 0); + int mask; + int ai = -1, ci = -1; + int i; + + if (finst->Instruction.Opcode == TGSI_OPCODE_END) + return TRUE; + + vpc->temp_temp_count = 0; + for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { + const struct tgsi_full_src_register *fsrc; + + fsrc = &finst->FullSrcRegisters[i]; + if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + src[i] = tgsi_src(vpc, fsrc); + } + } + + for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { + const struct tgsi_full_src_register *fsrc; + + fsrc = &finst->FullSrcRegisters[i]; + switch (fsrc->SrcRegister.File) { + case TGSI_FILE_INPUT: + if (ai == -1 || ai == fsrc->SrcRegister.Index) { + ai = fsrc->SrcRegister.Index; + src[i] = tgsi_src(vpc, fsrc); + } else { + src[i] = temp(vpc); + arith(vpc, 0, OP_MOV, src[i], MASK_ALL, + tgsi_src(vpc, fsrc), none, none); + } + break; + /*XXX: index comparison is broken now that consts come from + * two different register files. + */ + case TGSI_FILE_CONSTANT: + case TGSI_FILE_IMMEDIATE: + if (ci == -1 || ci == fsrc->SrcRegister.Index) { + ci = fsrc->SrcRegister.Index; + src[i] = tgsi_src(vpc, fsrc); + } else { + src[i] = temp(vpc); + arith(vpc, 0, OP_MOV, src[i], MASK_ALL, + tgsi_src(vpc, fsrc), none, none); + } + break; + case TGSI_FILE_TEMPORARY: + /* handled above */ + break; + default: + NOUVEAU_ERR("bad src file\n"); + return FALSE; + } + } + + dst = tgsi_dst(vpc, &finst->FullDstRegisters[0]); + mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + + switch (finst->Instruction.Opcode) { + case TGSI_OPCODE_ABS: + arith(vpc, 0, OP_MOV, dst, mask, abs(src[0]), none, none); + break; + case TGSI_OPCODE_ADD: + arith(vpc, 0, OP_ADD, dst, mask, src[0], none, src[1]); + break; + case TGSI_OPCODE_ARL: + arith(vpc, 0, OP_ARL, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_DP3: + arith(vpc, 0, OP_DP3, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_DP4: + arith(vpc, 0, OP_DP4, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_DPH: + arith(vpc, 0, OP_DPH, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_DST: + arith(vpc, 0, OP_DST, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_EX2: + arith(vpc, 1, OP_EX2, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_EXP: + arith(vpc, 1, OP_EXP, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_FLR: + arith(vpc, 0, OP_FLR, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_FRC: + arith(vpc, 0, OP_FRC, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_LG2: + arith(vpc, 1, OP_LG2, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_LIT: + arith(vpc, 1, OP_LIT, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_LOG: + arith(vpc, 1, OP_LOG, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_MAD: + arith(vpc, 0, OP_MAD, dst, mask, src[0], src[1], src[2]); + break; + case TGSI_OPCODE_MAX: + arith(vpc, 0, OP_MAX, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_MIN: + arith(vpc, 0, OP_MIN, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_MOV: + arith(vpc, 0, OP_MOV, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_MUL: + arith(vpc, 0, OP_MUL, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_POW: + tmp = temp(vpc); + arith(vpc, 1, OP_LG2, tmp, MASK_X, none, none, + swz(src[0], X, X, X, X)); + arith(vpc, 0, OP_MUL, tmp, MASK_X, swz(tmp, X, X, X, X), + swz(src[1], X, X, X, X), none); + arith(vpc, 1, OP_EX2, dst, mask, none, none, + swz(tmp, X, X, X, X)); + break; + case TGSI_OPCODE_RCP: + arith(vpc, 1, OP_RCP, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_RET: + break; + case TGSI_OPCODE_RSQ: + arith(vpc, 1, OP_RSQ, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_SGE: + arith(vpc, 0, OP_SGE, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SGT: + arith(vpc, 0, OP_SGT, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SLT: + arith(vpc, 0, OP_SLT, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SUB: + arith(vpc, 0, OP_ADD, dst, mask, src[0], none, neg(src[1])); + break; + case TGSI_OPCODE_XPD: + tmp = temp(vpc); + arith(vpc, 0, OP_MUL, tmp, mask, + swz(src[0], Z, X, Y, Y), swz(src[1], Y, Z, X, X), none); + arith(vpc, 0, OP_MAD, dst, (mask & ~MASK_W), + swz(src[0], Y, Z, X, X), swz(src[1], Z, X, Y, Y), + neg(tmp)); + break; + default: + NOUVEAU_ERR("invalid opcode %d\n", finst->Instruction.Opcode); + return FALSE; + } + + return TRUE; +} + +static boolean +nv30_vertprog_parse_decl_output(struct nv30_vpc *vpc, + const struct tgsi_full_declaration *fdec) +{ + int hw; + + switch (fdec->Semantic.SemanticName) { + case TGSI_SEMANTIC_POSITION: + hw = NV30_VP_INST_DEST_POS; + break; + case TGSI_SEMANTIC_COLOR: + if (fdec->Semantic.SemanticIndex == 0) { + hw = NV30_VP_INST_DEST_COL0; + } else + if (fdec->Semantic.SemanticIndex == 1) { + hw = NV30_VP_INST_DEST_COL1; + } else { + NOUVEAU_ERR("bad colour semantic index\n"); + return FALSE; + } + break; + case TGSI_SEMANTIC_BCOLOR: + if (fdec->Semantic.SemanticIndex == 0) { + hw = NV30_VP_INST_DEST_BFC0; + } else + if (fdec->Semantic.SemanticIndex == 1) { + hw = NV30_VP_INST_DEST_BFC1; + } else { + NOUVEAU_ERR("bad bcolour semantic index\n"); + return FALSE; + } + break; + case TGSI_SEMANTIC_FOG: + hw = NV30_VP_INST_DEST_FOGC; + break; + case TGSI_SEMANTIC_PSIZE: + hw = NV30_VP_INST_DEST_PSZ; + break; + case TGSI_SEMANTIC_GENERIC: + if (fdec->Semantic.SemanticIndex <= 7) { + hw = NV30_VP_INST_DEST_TC(fdec->Semantic.SemanticIndex); + } else { + NOUVEAU_ERR("bad generic semantic index\n"); + return FALSE; + } + break; + default: + NOUVEAU_ERR("bad output semantic\n"); + return FALSE; + } + + vpc->output_map[fdec->DeclarationRange.First] = hw; + return TRUE; +} + +static boolean +nv30_vertprog_prepare(struct nv30_vpc *vpc) +{ + struct tgsi_parse_context p; + int nr_imm = 0; + + tgsi_parse_init(&p, vpc->vp->pipe.tokens); + while (!tgsi_parse_end_of_tokens(&p)) { + const union tgsi_full_token *tok = &p.FullToken; + + tgsi_parse_token(&p); + switch(tok->Token.Type) { + case TGSI_TOKEN_TYPE_IMMEDIATE: + nr_imm++; + break; + default: + break; + } + } + tgsi_parse_free(&p); + + if (nr_imm) { + vpc->imm = CALLOC(nr_imm, sizeof(struct nv30_sreg)); + assert(vpc->imm); + } + + return TRUE; +} + +static void +nv30_vertprog_translate(struct nv30_context *nv30, + struct nv30_vertex_program *vp) +{ + struct tgsi_parse_context parse; + struct nv30_vpc *vpc = NULL; + + tgsi_dump(vp->pipe.tokens,0); + + vpc = CALLOC(1, sizeof(struct nv30_vpc)); + if (!vpc) + return; + vpc->vp = vp; + vpc->high_temp = -1; + + if (!nv30_vertprog_prepare(vpc)) { + FREE(vpc); + return; + } + + tgsi_parse_init(&parse, vp->pipe.tokens); + + while (!tgsi_parse_end_of_tokens(&parse)) { + tgsi_parse_token(&parse); + + switch (parse.FullToken.Token.Type) { + case TGSI_TOKEN_TYPE_DECLARATION: + { + const struct tgsi_full_declaration *fdec; + fdec = &parse.FullToken.FullDeclaration; + switch (fdec->Declaration.File) { + case TGSI_FILE_OUTPUT: + if (!nv30_vertprog_parse_decl_output(vpc, fdec)) + goto out_err; + break; + default: + break; + } + } + break; + case TGSI_TOKEN_TYPE_IMMEDIATE: + { + const struct tgsi_full_immediate *imm; + + imm = &parse.FullToken.FullImmediate; + assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); +// assert(imm->Immediate.Size == 4); + vpc->imm[vpc->nr_imm++] = + constant(vpc, -1, + imm->u.ImmediateFloat32[0].Float, + imm->u.ImmediateFloat32[1].Float, + imm->u.ImmediateFloat32[2].Float, + imm->u.ImmediateFloat32[3].Float); + } + break; + case TGSI_TOKEN_TYPE_INSTRUCTION: + { + const struct tgsi_full_instruction *finst; + finst = &parse.FullToken.FullInstruction; + if (!nv30_vertprog_parse_instruction(vpc, finst)) + goto out_err; + } + break; + default: + break; + } + } + + vp->insns[vp->nr_insns - 1].data[3] |= NV30_VP_INST_LAST; + vp->translated = TRUE; +out_err: + tgsi_parse_free(&parse); + FREE(vpc); +} + +static boolean +nv30_vertprog_validate(struct nv30_context *nv30) +{ + struct nouveau_winsys *nvws = nv30->nvws; + struct pipe_winsys *ws = nv30->pipe.winsys; + struct nouveau_grobj *rankine = nv30->screen->rankine; + struct nv30_vertex_program *vp; + struct pipe_buffer *constbuf; + boolean upload_code = FALSE, upload_data = FALSE; + int i; + + vp = nv30->vertprog; + constbuf = nv30->constbuf[PIPE_SHADER_VERTEX]; + + /* Translate TGSI shader into hw bytecode */ + if (!vp->translated) { + nv30_vertprog_translate(nv30, vp); + if (!vp->translated) + return FALSE; + } + + /* Allocate hw vtxprog exec slots */ + if (!vp->exec) { + struct nouveau_resource *heap = nv30->screen->vp_exec_heap; + struct nouveau_stateobj *so; + uint vplen = vp->nr_insns; + + if (nvws->res_alloc(heap, vplen, vp, &vp->exec)) { + while (heap->next && heap->size < vplen) { + struct nv30_vertex_program *evict; + + evict = heap->next->priv; + nvws->res_free(&evict->exec); + } + + if (nvws->res_alloc(heap, vplen, vp, &vp->exec)) + assert(0); + } + + so = so_new(2, 0); + so_method(so, rankine, NV34TCL_VP_START_FROM_ID, 1); + so_data (so, vp->exec->start); + so_ref(so, &vp->so); + + upload_code = TRUE; + } + + /* Allocate hw vtxprog const slots */ + if (vp->nr_consts && !vp->data) { + struct nouveau_resource *heap = nv30->screen->vp_data_heap; + + if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data)) { + while (heap->next && heap->size < vp->nr_consts) { + struct nv30_vertex_program *evict; + + evict = heap->next->priv; + nvws->res_free(&evict->data); + } + + if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data)) + assert(0); + } + + /*XXX: handle this some day */ + assert(vp->data->start >= vp->data_start_min); + + upload_data = TRUE; + if (vp->data_start != vp->data->start) + upload_code = TRUE; + } + + /* If exec or data segments moved we need to patch the program to + * fixup offsets and register IDs. + */ + if (vp->exec_start != vp->exec->start) { + for (i = 0; i < vp->nr_insns; i++) { + struct nv30_vertex_program_exec *vpi = &vp->insns[i]; + + if (vpi->has_branch_offset) { + assert(0); + } + } + + vp->exec_start = vp->exec->start; + } + + if (vp->nr_consts && vp->data_start != vp->data->start) { + for (i = 0; i < vp->nr_insns; i++) { + struct nv30_vertex_program_exec *vpi = &vp->insns[i]; + + if (vpi->const_index >= 0) { + vpi->data[1] &= ~NV30_VP_INST_CONST_SRC_MASK; + vpi->data[1] |= + (vpi->const_index + vp->data->start) << + NV30_VP_INST_CONST_SRC_SHIFT; + + } + } + + vp->data_start = vp->data->start; + } + + /* Update + Upload constant values */ + if (vp->nr_consts) { + float *map = NULL; + + if (constbuf) { + map = ws->buffer_map(ws, constbuf, + PIPE_BUFFER_USAGE_CPU_READ); + } + + for (i = 0; i < vp->nr_consts; i++) { + struct nv30_vertex_program_data *vpd = &vp->consts[i]; + + if (vpd->index >= 0) { + if (!upload_data && + !memcmp(vpd->value, &map[vpd->index * 4], + 4 * sizeof(float))) + continue; + memcpy(vpd->value, &map[vpd->index * 4], + 4 * sizeof(float)); + } + + BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5); + OUT_RING (i + vp->data->start); + OUT_RINGp ((uint32_t *)vpd->value, 4); + } + + if (constbuf) { + ws->buffer_unmap(ws, constbuf); + } + } + + /* Upload vtxprog */ + if (upload_code) { +#if 0 + for (i = 0; i < vp->nr_insns; i++) { + NOUVEAU_MSG("VP inst %d: 0x%08x 0x%08x 0x%08x 0x%08x\n", + i, vp->insns[i].data[0], vp->insns[i].data[1], + vp->insns[i].data[2], vp->insns[i].data[3]); + } +#endif + BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1); + OUT_RING (vp->exec->start); + for (i = 0; i < vp->nr_insns; i++) { + BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_INST(0), 4); + OUT_RINGp (vp->insns[i].data, 4); + } + } + + if (vp->so != nv30->state.hw[NV30_STATE_VERTPROG]) { + so_ref(vp->so, &nv30->state.hw[NV30_STATE_VERTPROG]); + return TRUE; + } + + return FALSE; +} + +void +nv30_vertprog_destroy(struct nv30_context *nv30, struct nv30_vertex_program *vp) +{ + struct nouveau_winsys *nvws = nv30->screen->nvws; + + vp->translated = FALSE; + + if (vp->nr_insns) { + FREE(vp->insns); + vp->insns = NULL; + vp->nr_insns = 0; + } + + if (vp->nr_consts) { + FREE(vp->consts); + vp->consts = NULL; + vp->nr_consts = 0; + } + + nvws->res_free(&vp->exec); + vp->exec_start = 0; + nvws->res_free(&vp->data); + vp->data_start = 0; + vp->data_start_min = 0; + + vp->ir = vp->or = 0; + so_ref(NULL, &vp->so); +} + +struct nv30_state_entry nv30_state_vertprog = { + .validate = nv30_vertprog_validate, + .dirty = { + .pipe = NV30_NEW_VERTPROG /*| NV30_NEW_UCP*/, + .hw = NV30_STATE_VERTPROG, + } +}; diff --git a/src/gallium/drivers/nv40/Makefile b/src/gallium/drivers/nv40/Makefile new file mode 100644 index 0000000000..9c8eadf7e4 --- /dev/null +++ b/src/gallium/drivers/nv40/Makefile @@ -0,0 +1,37 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = nv40 + +DRIVER_SOURCES = \ + nv40_clear.c \ + nv40_context.c \ + nv40_draw.c \ + nv40_fragprog.c \ + nv40_fragtex.c \ + nv40_miptree.c \ + nv40_query.c \ + nv40_screen.c \ + nv40_state.c \ + nv40_state_blend.c \ + nv40_state_emit.c \ + nv40_state_fb.c \ + nv40_state_rasterizer.c \ + nv40_state_scissor.c \ + nv40_state_stipple.c \ + nv40_state_viewport.c \ + nv40_state_zsa.c \ + nv40_surface.c \ + nv40_vbo.c \ + nv40_vertprog.c + +C_SOURCES = \ + $(COMMON_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + +include ../../Makefile.template + +symlinks: + diff --git a/src/gallium/drivers/nv40/nv40_clear.c b/src/gallium/drivers/nv40/nv40_clear.c new file mode 100644 index 0000000000..59efd620e3 --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_clear.c @@ -0,0 +1,13 @@ +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +#include "nv40_context.h" + +void +nv40_clear(struct pipe_context *pipe, struct pipe_surface *ps, + unsigned clearValue) +{ + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, clearValue); + ps->status = PIPE_SURFACE_STATUS_CLEAR; +} diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c new file mode 100644 index 0000000000..cc63dd734b --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_context.c @@ -0,0 +1,72 @@ +#include "draw/draw_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_winsys.h" + +#include "nv40_context.h" +#include "nv40_screen.h" + +static void +nv40_flush(struct pipe_context *pipe, unsigned flags, + struct pipe_fence_handle **fence) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + if (flags & PIPE_FLUSH_TEXTURE_CACHE) { + BEGIN_RING(curie, 0x1fd8, 1); + OUT_RING (2); + BEGIN_RING(curie, 0x1fd8, 1); + OUT_RING (1); + } + + FIRE_RING(fence); +} + +static void +nv40_destroy(struct pipe_context *pipe) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + if (nv40->draw) + draw_destroy(nv40->draw); + FREE(nv40); +} + +struct pipe_context * +nv40_create(struct pipe_screen *pscreen, unsigned pctx_id) +{ + struct nv40_screen *screen = nv40_screen(pscreen); + struct pipe_winsys *ws = pscreen->winsys; + struct nv40_context *nv40; + struct nouveau_winsys *nvws = screen->nvws; + + nv40 = CALLOC(1, sizeof(struct nv40_context)); + if (!nv40) + return NULL; + nv40->screen = screen; + nv40->pctx_id = pctx_id; + + nv40->nvws = nvws; + + nv40->pipe.winsys = ws; + nv40->pipe.screen = pscreen; + nv40->pipe.destroy = nv40_destroy; + nv40->pipe.draw_arrays = nv40_draw_arrays; + nv40->pipe.draw_elements = nv40_draw_elements; + nv40->pipe.clear = nv40_clear; + nv40->pipe.flush = nv40_flush; + + nv40_init_query_functions(nv40); + nv40_init_surface_functions(nv40); + nv40_init_state_functions(nv40); + + /* Create, configure, and install fallback swtnl path */ + nv40->draw = draw_create(); + draw_wide_point_threshold(nv40->draw, 9999999.0); + draw_wide_line_threshold(nv40->draw, 9999999.0); + draw_enable_line_stipple(nv40->draw, FALSE); + draw_enable_point_sprites(nv40->draw, FALSE); + draw_set_rasterize_stage(nv40->draw, nv40_draw_render_stage(nv40)); + + return &nv40->pipe; +} + diff --git a/src/gallium/drivers/nv40/nv40_context.h b/src/gallium/drivers/nv40/nv40_context.h new file mode 100644 index 0000000000..adcfbdd85a --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_context.h @@ -0,0 +1,233 @@ +#ifndef __NV40_CONTEXT_H__ +#define __NV40_CONTEXT_H__ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "pipe/p_compiler.h" + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "draw/draw_vertex.h" + +#include "nouveau/nouveau_winsys.h" +#include "nouveau/nouveau_gldefs.h" + +#define NOUVEAU_PUSH_CONTEXT(ctx) \ + struct nv40_screen *ctx = nv40->screen +#include "nouveau/nouveau_push.h" +#include "nouveau/nouveau_stateobj.h" + +#include "nv40_state.h" + +#define NOUVEAU_ERR(fmt, args...) \ + fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); +#define NOUVEAU_MSG(fmt, args...) \ + fprintf(stderr, "nouveau: "fmt, ##args); + +enum nv40_state_index { + NV40_STATE_FB = 0, + NV40_STATE_VIEWPORT = 1, + NV40_STATE_BLEND = 2, + NV40_STATE_RAST = 3, + NV40_STATE_ZSA = 4, + NV40_STATE_BCOL = 5, + NV40_STATE_CLIP = 6, + NV40_STATE_SCISSOR = 7, + NV40_STATE_STIPPLE = 8, + NV40_STATE_FRAGPROG = 9, + NV40_STATE_VERTPROG = 10, + NV40_STATE_FRAGTEX0 = 11, + NV40_STATE_FRAGTEX1 = 12, + NV40_STATE_FRAGTEX2 = 13, + NV40_STATE_FRAGTEX3 = 14, + NV40_STATE_FRAGTEX4 = 15, + NV40_STATE_FRAGTEX5 = 16, + NV40_STATE_FRAGTEX6 = 17, + NV40_STATE_FRAGTEX7 = 18, + NV40_STATE_FRAGTEX8 = 19, + NV40_STATE_FRAGTEX9 = 20, + NV40_STATE_FRAGTEX10 = 21, + NV40_STATE_FRAGTEX11 = 22, + NV40_STATE_FRAGTEX12 = 23, + NV40_STATE_FRAGTEX13 = 24, + NV40_STATE_FRAGTEX14 = 25, + NV40_STATE_FRAGTEX15 = 26, + NV40_STATE_VERTTEX0 = 27, + NV40_STATE_VERTTEX1 = 28, + NV40_STATE_VERTTEX2 = 29, + NV40_STATE_VERTTEX3 = 30, + NV40_STATE_VTXBUF = 31, + NV40_STATE_VTXFMT = 32, + NV40_STATE_VTXATTR = 33, + NV40_STATE_MAX = 34 +}; + +#include "nv40_screen.h" + +#define NV40_NEW_BLEND (1 << 0) +#define NV40_NEW_RAST (1 << 1) +#define NV40_NEW_ZSA (1 << 2) +#define NV40_NEW_SAMPLER (1 << 3) +#define NV40_NEW_FB (1 << 4) +#define NV40_NEW_STIPPLE (1 << 5) +#define NV40_NEW_SCISSOR (1 << 6) +#define NV40_NEW_VIEWPORT (1 << 7) +#define NV40_NEW_BCOL (1 << 8) +#define NV40_NEW_VERTPROG (1 << 9) +#define NV40_NEW_FRAGPROG (1 << 10) +#define NV40_NEW_ARRAYS (1 << 11) +#define NV40_NEW_UCP (1 << 12) + +struct nv40_rasterizer_state { + struct pipe_rasterizer_state pipe; + struct nouveau_stateobj *so; +}; + +struct nv40_zsa_state { + struct pipe_depth_stencil_alpha_state pipe; + struct nouveau_stateobj *so; +}; + +struct nv40_blend_state { + struct pipe_blend_state pipe; + struct nouveau_stateobj *so; +}; + + +struct nv40_state { + unsigned scissor_enabled; + unsigned stipple_enabled; + unsigned viewport_bypass; + unsigned fp_samplers; + + uint64_t dirty; + struct nouveau_stateobj *hw[NV40_STATE_MAX]; +}; + +struct nv40_context { + struct pipe_context pipe; + + struct nouveau_winsys *nvws; + struct nv40_screen *screen; + unsigned pctx_id; + + struct draw_context *draw; + + /* HW state derived from pipe states */ + struct nv40_state state; + struct { + struct nv40_vertex_program *vertprog; + + unsigned nr_attribs; + unsigned hw[PIPE_MAX_SHADER_INPUTS]; + unsigned draw[PIPE_MAX_SHADER_INPUTS]; + unsigned emit[PIPE_MAX_SHADER_INPUTS]; + } swtnl; + + enum { + HW, SWTNL, SWRAST + } render_mode; + unsigned fallback_swtnl; + unsigned fallback_swrast; + + /* Context state */ + unsigned dirty, draw_dirty; + struct pipe_scissor_state scissor; + unsigned stipple[32]; + struct pipe_clip_state clip; + struct nv40_vertex_program *vertprog; + struct nv40_fragment_program *fragprog; + struct pipe_buffer *constbuf[PIPE_SHADER_TYPES]; + unsigned constbuf_nr[PIPE_SHADER_TYPES]; + struct nv40_rasterizer_state *rasterizer; + struct nv40_zsa_state *zsa; + struct nv40_blend_state *blend; + struct pipe_blend_color blend_colour; + struct pipe_viewport_state viewport; + struct pipe_framebuffer_state framebuffer; + struct pipe_buffer *idxbuf; + unsigned idxbuf_format; + struct nv40_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS]; + struct nv40_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; + unsigned nr_samplers; + unsigned nr_textures; + unsigned dirty_samplers; + struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; + unsigned vtxbuf_nr; + struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; + unsigned vtxelt_nr; + const unsigned *edgeflags; +}; + +static INLINE struct nv40_context * +nv40_context(struct pipe_context *pipe) +{ + return (struct nv40_context *)pipe; +} + +struct nv40_state_entry { + boolean (*validate)(struct nv40_context *nv40); + struct { + unsigned pipe; + unsigned hw; + } dirty; +}; + +extern void nv40_init_state_functions(struct nv40_context *nv40); +extern void nv40_init_surface_functions(struct nv40_context *nv40); +extern void nv40_init_query_functions(struct nv40_context *nv40); + +extern void nv40_screen_init_miptree_functions(struct pipe_screen *pscreen); + +/* nv40_draw.c */ +extern struct draw_stage *nv40_draw_render_stage(struct nv40_context *nv40); +extern boolean nv40_draw_elements_swtnl(struct pipe_context *pipe, + struct pipe_buffer *idxbuf, + unsigned ib_size, unsigned mode, + unsigned start, unsigned count); + +/* nv40_vertprog.c */ +extern void nv40_vertprog_destroy(struct nv40_context *, + struct nv40_vertex_program *); + +/* nv40_fragprog.c */ +extern void nv40_fragprog_destroy(struct nv40_context *, + struct nv40_fragment_program *); + +/* nv40_fragtex.c */ +extern void nv40_fragtex_bind(struct nv40_context *); + +/* nv40_state.c and friends */ +extern boolean nv40_state_validate(struct nv40_context *nv40); +extern boolean nv40_state_validate_swtnl(struct nv40_context *nv40); +extern void nv40_state_emit(struct nv40_context *nv40); +extern struct nv40_state_entry nv40_state_rasterizer; +extern struct nv40_state_entry nv40_state_scissor; +extern struct nv40_state_entry nv40_state_stipple; +extern struct nv40_state_entry nv40_state_fragprog; +extern struct nv40_state_entry nv40_state_vertprog; +extern struct nv40_state_entry nv40_state_blend; +extern struct nv40_state_entry nv40_state_blend_colour; +extern struct nv40_state_entry nv40_state_zsa; +extern struct nv40_state_entry nv40_state_viewport; +extern struct nv40_state_entry nv40_state_framebuffer; +extern struct nv40_state_entry nv40_state_fragtex; +extern struct nv40_state_entry nv40_state_vbo; +extern struct nv40_state_entry nv40_state_vtxfmt; + +/* nv40_vbo.c */ +extern boolean nv40_draw_arrays(struct pipe_context *, unsigned mode, + unsigned start, unsigned count); +extern boolean nv40_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, + unsigned count); + +/* nv40_clear.c */ +extern void nv40_clear(struct pipe_context *pipe, struct pipe_surface *ps, + unsigned clearValue); + +#endif diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c new file mode 100644 index 0000000000..8e56cdc2fe --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_draw.c @@ -0,0 +1,349 @@ +#include "pipe/p_shader_tokens.h" + +#include "util/u_pack_color.h" + +#include "draw/draw_context.h" +#include "draw/draw_vertex.h" +#include "draw/draw_pipe.h" + +#include "nv40_context.h" +#define NV40_SHADER_NO_FUCKEDNESS +#include "nv40_shader.h" + +/* Simple, but crappy, swtnl path, hopefully we wont need to hit this very + * often at all. Uses "quadro style" vertex submission + a fixed vertex + * layout to avoid the need to generate a vertex program or vtxfmt. + */ + +struct nv40_render_stage { + struct draw_stage stage; + struct nv40_context *nv40; + unsigned prim; +}; + +static INLINE struct nv40_render_stage * +nv40_render_stage(struct draw_stage *stage) +{ + return (struct nv40_render_stage *)stage; +} + +static INLINE void +nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v) +{ + unsigned i; + + for (i = 0; i < nv40->swtnl.nr_attribs; i++) { + unsigned idx = nv40->swtnl.draw[i]; + unsigned hw = nv40->swtnl.hw[i]; + + switch (nv40->swtnl.emit[i]) { + case EMIT_OMIT: + break; + case EMIT_1F: + BEGIN_RING(curie, NV40TCL_VTX_ATTR_1F(hw), 1); + OUT_RING (fui(v->data[idx][0])); + break; + case EMIT_2F: + BEGIN_RING(curie, NV40TCL_VTX_ATTR_2F_X(hw), 2); + OUT_RING (fui(v->data[idx][0])); + OUT_RING (fui(v->data[idx][1])); + break; + case EMIT_3F: + BEGIN_RING(curie, NV40TCL_VTX_ATTR_3F_X(hw), 3); + OUT_RING (fui(v->data[idx][0])); + OUT_RING (fui(v->data[idx][1])); + OUT_RING (fui(v->data[idx][2])); + break; + case EMIT_4F: + BEGIN_RING(curie, NV40TCL_VTX_ATTR_4F_X(hw), 4); + OUT_RING (fui(v->data[idx][0])); + OUT_RING (fui(v->data[idx][1])); + OUT_RING (fui(v->data[idx][2])); + OUT_RING (fui(v->data[idx][3])); + break; + case EMIT_4UB: + BEGIN_RING(curie, NV40TCL_VTX_ATTR_4UB(hw), 1); + OUT_RING (pack_ub4(float_to_ubyte(v->data[idx][0]), + float_to_ubyte(v->data[idx][1]), + float_to_ubyte(v->data[idx][2]), + float_to_ubyte(v->data[idx][3]))); + break; + default: + assert(0); + break; + } + } +} + +static INLINE void +nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, + unsigned mode, unsigned count) +{ + struct nv40_render_stage *rs = nv40_render_stage(stage); + struct nv40_context *nv40 = rs->nv40; + struct nouveau_pushbuf *pb = nv40->nvws->channel->pushbuf; + unsigned i; + + /* Ensure there's room for 4xfloat32 + potentially 3 begin/end */ + if (pb->remaining < ((count * 20) + 6)) { + if (rs->prim != NV40TCL_BEGIN_END_STOP) { + NOUVEAU_ERR("AIII, missed flush\n"); + assert(0); + } + FIRE_RING(NULL); + nv40_state_emit(nv40); + } + + /* Switch primitive modes if necessary */ + if (rs->prim != mode) { + if (rs->prim != NV40TCL_BEGIN_END_STOP) { + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (NV40TCL_BEGIN_END_STOP); + } + + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (mode); + rs->prim = mode; + } + + /* Emit vertex data */ + for (i = 0; i < count; i++) + nv40_render_vertex(nv40, prim->v[i]); + + /* If it's likely we'll need to empty the push buffer soon, finish + * off the primitive now. + */ + if (pb->remaining < ((count * 20) + 6)) { + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (NV40TCL_BEGIN_END_STOP); + rs->prim = NV40TCL_BEGIN_END_STOP; + } +} + +static void +nv40_render_point(struct draw_stage *draw, struct prim_header *prim) +{ + nv40_render_prim(draw, prim, NV40TCL_BEGIN_END_POINTS, 1); +} + +static void +nv40_render_line(struct draw_stage *draw, struct prim_header *prim) +{ + nv40_render_prim(draw, prim, NV40TCL_BEGIN_END_LINES, 2); +} + +static void +nv40_render_tri(struct draw_stage *draw, struct prim_header *prim) +{ + nv40_render_prim(draw, prim, NV40TCL_BEGIN_END_TRIANGLES, 3); +} + +static void +nv40_render_flush(struct draw_stage *draw, unsigned flags) +{ + struct nv40_render_stage *rs = nv40_render_stage(draw); + struct nv40_context *nv40 = rs->nv40; + + if (rs->prim != NV40TCL_BEGIN_END_STOP) { + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (NV40TCL_BEGIN_END_STOP); + rs->prim = NV40TCL_BEGIN_END_STOP; + } +} + +static void +nv40_render_reset_stipple_counter(struct draw_stage *draw) +{ +} + +static void +nv40_render_destroy(struct draw_stage *draw) +{ + FREE(draw); +} + +static INLINE void +emit_mov(struct nv40_vertex_program *vp, + unsigned dst, unsigned src, unsigned vor, unsigned mask) +{ + struct nv40_vertex_program_exec *inst; + + vp->insns = realloc(vp->insns, + sizeof(struct nv40_vertex_program_exec) * + ++vp->nr_insns); + inst = &vp->insns[vp->nr_insns - 1]; + + inst->data[0] = 0x401f9c6c; + inst->data[1] = 0x0040000d | (src << 8); + inst->data[2] = 0x8106c083; + inst->data[3] = 0x6041ff80 | (dst << 2) | (mask << 13); + inst->const_index = -1; + inst->has_branch_offset = FALSE; + + vp->ir |= (1 << src); + if (vor != ~0) + vp->or |= (1 << vor); +} + +static struct nv40_vertex_program * +create_drawvp(struct nv40_context *nv40) +{ + struct nv40_vertex_program *vp = CALLOC_STRUCT(nv40_vertex_program); + unsigned i; + + emit_mov(vp, NV40_VP_INST_DEST_POS, 0, ~0, 0xf); + emit_mov(vp, NV40_VP_INST_DEST_COL0, 3, 0, 0xf); + emit_mov(vp, NV40_VP_INST_DEST_COL1, 4, 1, 0xf); + emit_mov(vp, NV40_VP_INST_DEST_BFC0, 3, 2, 0xf); + emit_mov(vp, NV40_VP_INST_DEST_BFC1, 4, 3, 0xf); + emit_mov(vp, NV40_VP_INST_DEST_FOGC, 5, 4, 0x8); + for (i = 0; i < 8; i++) + emit_mov(vp, NV40_VP_INST_DEST_TC(i), 8 + i, 14 + i, 0xf); + + vp->insns[vp->nr_insns - 1].data[3] |= 1; + vp->translated = TRUE; + return vp; +} + +struct draw_stage * +nv40_draw_render_stage(struct nv40_context *nv40) +{ + struct nv40_render_stage *render = CALLOC_STRUCT(nv40_render_stage); + + if (!nv40->swtnl.vertprog) + nv40->swtnl.vertprog = create_drawvp(nv40); + + render->nv40 = nv40; + render->stage.draw = nv40->draw; + render->stage.point = nv40_render_point; + render->stage.line = nv40_render_line; + render->stage.tri = nv40_render_tri; + render->stage.flush = nv40_render_flush; + render->stage.reset_stipple_counter = nv40_render_reset_stipple_counter; + render->stage.destroy = nv40_render_destroy; + + return &render->stage; +} + +boolean +nv40_draw_elements_swtnl(struct pipe_context *pipe, + struct pipe_buffer *idxbuf, unsigned idxbuf_size, + unsigned mode, unsigned start, unsigned count) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct pipe_winsys *ws = pipe->winsys; + unsigned i; + void *map; + + if (!nv40_state_validate_swtnl(nv40)) + return FALSE; + nv40->state.dirty &= ~(1ULL << NV40_STATE_VTXBUF); + nv40_state_emit(nv40); + + for (i = 0; i < nv40->vtxbuf_nr; i++) { + map = ws->buffer_map(ws, nv40->vtxbuf[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_vertex_buffer(nv40->draw, i, map); + } + + if (idxbuf) { + map = ws->buffer_map(ws, idxbuf, PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_element_buffer(nv40->draw, idxbuf_size, map); + } else { + draw_set_mapped_element_buffer(nv40->draw, 0, NULL); + } + + if (nv40->constbuf[PIPE_SHADER_VERTEX]) { + const unsigned nr = nv40->constbuf_nr[PIPE_SHADER_VERTEX]; + + map = ws->buffer_map(ws, nv40->constbuf[PIPE_SHADER_VERTEX], + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_constant_buffer(nv40->draw, map, nr); + } + + draw_arrays(nv40->draw, mode, start, count); + + for (i = 0; i < nv40->vtxbuf_nr; i++) + ws->buffer_unmap(ws, nv40->vtxbuf[i].buffer); + + if (idxbuf) + ws->buffer_unmap(ws, idxbuf); + + if (nv40->constbuf[PIPE_SHADER_VERTEX]) + ws->buffer_unmap(ws, nv40->constbuf[PIPE_SHADER_VERTEX]); + + draw_flush(nv40->draw); + pipe->flush(pipe, 0, NULL); + + return TRUE; +} + +static INLINE void +emit_attrib(struct nv40_context *nv40, unsigned hw, unsigned emit, + unsigned semantic, unsigned index) +{ + unsigned draw_out = draw_find_vs_output(nv40->draw, semantic, index); + unsigned a = nv40->swtnl.nr_attribs++; + + nv40->swtnl.hw[a] = hw; + nv40->swtnl.emit[a] = emit; + nv40->swtnl.draw[a] = draw_out; +} + +static boolean +nv40_state_vtxfmt_validate(struct nv40_context *nv40) +{ + struct nv40_fragment_program *fp = nv40->fragprog; + unsigned colour = 0, texcoords = 0, fog = 0, i; + + /* Determine needed fragprog inputs */ + for (i = 0; i < fp->info.num_inputs; i++) { + switch (fp->info.input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + break; + case TGSI_SEMANTIC_COLOR: + colour |= (1 << fp->info.input_semantic_index[i]); + break; + case TGSI_SEMANTIC_GENERIC: + texcoords |= (1 << fp->info.input_semantic_index[i]); + break; + case TGSI_SEMANTIC_FOG: + fog = 1; + break; + default: + assert(0); + } + } + + nv40->swtnl.nr_attribs = 0; + + /* Map draw vtxprog output to hw attribute IDs */ + for (i = 0; i < 2; i++) { + if (!(colour & (1 << i))) + continue; + emit_attrib(nv40, 3 + i, EMIT_4UB, TGSI_SEMANTIC_COLOR, i); + } + + for (i = 0; i < 8; i++) { + if (!(texcoords & (1 << i))) + continue; + emit_attrib(nv40, 8 + i, EMIT_4F, TGSI_SEMANTIC_GENERIC, i); + } + + if (fog) { + emit_attrib(nv40, 5, EMIT_1F, TGSI_SEMANTIC_FOG, 0); + } + + emit_attrib(nv40, 0, EMIT_3F, TGSI_SEMANTIC_POSITION, 0); + + return FALSE; +} + +struct nv40_state_entry nv40_state_vtxfmt = { + .validate = nv40_state_vtxfmt_validate, + .dirty = { + .pipe = NV40_NEW_ARRAYS | NV40_NEW_FRAGPROG, + .hw = 0 + } +}; + diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c new file mode 100644 index 0000000000..91dcbebda0 --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_fragprog.c @@ -0,0 +1,991 @@ +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +#include "pipe/p_shader_tokens.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_util.h" + +#include "nv40_context.h" + +#define SWZ_X 0 +#define SWZ_Y 1 +#define SWZ_Z 2 +#define SWZ_W 3 +#define MASK_X 1 +#define MASK_Y 2 +#define MASK_Z 4 +#define MASK_W 8 +#define MASK_ALL (MASK_X|MASK_Y|MASK_Z|MASK_W) +#define DEF_SCALE NV40_FP_OP_DST_SCALE_1X +#define DEF_CTEST NV40_FP_OP_COND_TR +#include "nv40_shader.h" + +#define swz(s,x,y,z,w) nv40_sr_swz((s), SWZ_##x, SWZ_##y, SWZ_##z, SWZ_##w) +#define neg(s) nv40_sr_neg((s)) +#define abs(s) nv40_sr_abs((s)) +#define scale(s,v) nv40_sr_scale((s), NV40_FP_OP_DST_SCALE_##v) + +#define MAX_CONSTS 128 +#define MAX_IMM 32 +struct nv40_fpc { + struct nv40_fragment_program *fp; + + uint attrib_map[PIPE_MAX_SHADER_INPUTS]; + + unsigned r_temps; + unsigned r_temps_discard; + struct nv40_sreg r_result[PIPE_MAX_SHADER_OUTPUTS]; + struct nv40_sreg *r_temp; + + int num_regs; + + unsigned inst_offset; + unsigned have_const; + + struct { + int pipe; + float vals[4]; + } consts[MAX_CONSTS]; + int nr_consts; + + struct nv40_sreg imm[MAX_IMM]; + unsigned nr_imm; +}; + +static INLINE struct nv40_sreg +temp(struct nv40_fpc *fpc) +{ + int idx = ffs(~fpc->r_temps) - 1; + + if (idx < 0) { + NOUVEAU_ERR("out of temps!!\n"); + assert(0); + return nv40_sr(NV40SR_TEMP, 0); + } + + fpc->r_temps |= (1 << idx); + fpc->r_temps_discard |= (1 << idx); + return nv40_sr(NV40SR_TEMP, idx); +} + +static INLINE void +release_temps(struct nv40_fpc *fpc) +{ + fpc->r_temps &= ~fpc->r_temps_discard; + fpc->r_temps_discard = 0; +} + +static INLINE struct nv40_sreg +constant(struct nv40_fpc *fpc, int pipe, float vals[4]) +{ + int idx; + + if (fpc->nr_consts == MAX_CONSTS) + assert(0); + idx = fpc->nr_consts++; + + fpc->consts[idx].pipe = pipe; + if (pipe == -1) + memcpy(fpc->consts[idx].vals, vals, 4 * sizeof(float)); + return nv40_sr(NV40SR_CONST, idx); +} + +#define arith(cc,s,o,d,m,s0,s1,s2) \ + nv40_fp_arith((cc), (s), NV40_FP_OP_OPCODE_##o, \ + (d), (m), (s0), (s1), (s2)) +#define tex(cc,s,o,u,d,m,s0,s1,s2) \ + nv40_fp_tex((cc), (s), NV40_FP_OP_OPCODE_##o, (u), \ + (d), (m), (s0), none, none) + +static void +grow_insns(struct nv40_fpc *fpc, int size) +{ + struct nv40_fragment_program *fp = fpc->fp; + + fp->insn_len += size; + fp->insn = realloc(fp->insn, sizeof(uint32_t) * fp->insn_len); +} + +static void +emit_src(struct nv40_fpc *fpc, int pos, struct nv40_sreg src) +{ + struct nv40_fragment_program *fp = fpc->fp; + uint32_t *hw = &fp->insn[fpc->inst_offset]; + uint32_t sr = 0; + + switch (src.type) { + case NV40SR_INPUT: + sr |= (NV40_FP_REG_TYPE_INPUT << NV40_FP_REG_TYPE_SHIFT); + hw[0] |= (src.index << NV40_FP_OP_INPUT_SRC_SHIFT); + break; + case NV40SR_OUTPUT: + sr |= NV40_FP_REG_SRC_HALF; + /* fall-through */ + case NV40SR_TEMP: + sr |= (NV40_FP_REG_TYPE_TEMP << NV40_FP_REG_TYPE_SHIFT); + sr |= (src.index << NV40_FP_REG_SRC_SHIFT); + break; + case NV40SR_CONST: + if (!fpc->have_const) { + grow_insns(fpc, 4); + fpc->have_const = 1; + } + + hw = &fp->insn[fpc->inst_offset]; + if (fpc->consts[src.index].pipe >= 0) { + struct nv40_fragment_program_data *fpd; + + fp->consts = realloc(fp->consts, ++fp->nr_consts * + sizeof(*fpd)); + fpd = &fp->consts[fp->nr_consts - 1]; + fpd->offset = fpc->inst_offset + 4; + fpd->index = fpc->consts[src.index].pipe; + memset(&fp->insn[fpd->offset], 0, sizeof(uint32_t) * 4); + } else { + memcpy(&fp->insn[fpc->inst_offset + 4], + fpc->consts[src.index].vals, + sizeof(uint32_t) * 4); + } + + sr |= (NV40_FP_REG_TYPE_CONST << NV40_FP_REG_TYPE_SHIFT); + break; + case NV40SR_NONE: + sr |= (NV40_FP_REG_TYPE_INPUT << NV40_FP_REG_TYPE_SHIFT); + break; + default: + assert(0); + } + + if (src.negate) + sr |= NV40_FP_REG_NEGATE; + + if (src.abs) + hw[1] |= (1 << (29 + pos)); + + sr |= ((src.swz[0] << NV40_FP_REG_SWZ_X_SHIFT) | + (src.swz[1] << NV40_FP_REG_SWZ_Y_SHIFT) | + (src.swz[2] << NV40_FP_REG_SWZ_Z_SHIFT) | + (src.swz[3] << NV40_FP_REG_SWZ_W_SHIFT)); + + hw[pos + 1] |= sr; +} + +static void +emit_dst(struct nv40_fpc *fpc, struct nv40_sreg dst) +{ + struct nv40_fragment_program *fp = fpc->fp; + uint32_t *hw = &fp->insn[fpc->inst_offset]; + + switch (dst.type) { + case NV40SR_TEMP: + if (fpc->num_regs < (dst.index + 1)) + fpc->num_regs = dst.index + 1; + break; + case NV40SR_OUTPUT: + if (dst.index == 1) { + fp->fp_control |= 0xe; + } else { + hw[0] |= NV40_FP_OP_OUT_REG_HALF; + } + break; + case NV40SR_NONE: + hw[0] |= (1 << 30); + break; + default: + assert(0); + } + + hw[0] |= (dst.index << NV40_FP_OP_OUT_REG_SHIFT); +} + +static void +nv40_fp_arith(struct nv40_fpc *fpc, int sat, int op, + struct nv40_sreg dst, int mask, + struct nv40_sreg s0, struct nv40_sreg s1, struct nv40_sreg s2) +{ + struct nv40_fragment_program *fp = fpc->fp; + uint32_t *hw; + + fpc->inst_offset = fp->insn_len; + fpc->have_const = 0; + grow_insns(fpc, 4); + hw = &fp->insn[fpc->inst_offset]; + memset(hw, 0, sizeof(uint32_t) * 4); + + if (op == NV40_FP_OP_OPCODE_KIL) + fp->fp_control |= NV40TCL_FP_CONTROL_KIL; + hw[0] |= (op << NV40_FP_OP_OPCODE_SHIFT); + hw[0] |= (mask << NV40_FP_OP_OUTMASK_SHIFT); + hw[2] |= (dst.dst_scale << NV40_FP_OP_DST_SCALE_SHIFT); + + if (sat) + hw[0] |= NV40_FP_OP_OUT_SAT; + + if (dst.cc_update) + hw[0] |= NV40_FP_OP_COND_WRITE_ENABLE; + hw[1] |= (dst.cc_test << NV40_FP_OP_COND_SHIFT); + hw[1] |= ((dst.cc_swz[0] << NV40_FP_OP_COND_SWZ_X_SHIFT) | + (dst.cc_swz[1] << NV40_FP_OP_COND_SWZ_Y_SHIFT) | + (dst.cc_swz[2] << NV40_FP_OP_COND_SWZ_Z_SHIFT) | + (dst.cc_swz[3] << NV40_FP_OP_COND_SWZ_W_SHIFT)); + + emit_dst(fpc, dst); + emit_src(fpc, 0, s0); + emit_src(fpc, 1, s1); + emit_src(fpc, 2, s2); +} + +static void +nv40_fp_tex(struct nv40_fpc *fpc, int sat, int op, int unit, + struct nv40_sreg dst, int mask, + struct nv40_sreg s0, struct nv40_sreg s1, struct nv40_sreg s2) +{ + struct nv40_fragment_program *fp = fpc->fp; + + nv40_fp_arith(fpc, sat, op, dst, mask, s0, s1, s2); + + fp->insn[fpc->inst_offset] |= (unit << NV40_FP_OP_TEX_UNIT_SHIFT); + fp->samplers |= (1 << unit); +} + +static INLINE struct nv40_sreg +tgsi_src(struct nv40_fpc *fpc, const struct tgsi_full_src_register *fsrc) +{ + struct nv40_sreg src; + + switch (fsrc->SrcRegister.File) { + case TGSI_FILE_INPUT: + src = nv40_sr(NV40SR_INPUT, + fpc->attrib_map[fsrc->SrcRegister.Index]); + break; + case TGSI_FILE_CONSTANT: + src = constant(fpc, fsrc->SrcRegister.Index, NULL); + break; + case TGSI_FILE_IMMEDIATE: + assert(fsrc->SrcRegister.Index < fpc->nr_imm); + src = fpc->imm[fsrc->SrcRegister.Index]; + break; + case TGSI_FILE_TEMPORARY: + src = fpc->r_temp[fsrc->SrcRegister.Index]; + break; + /* NV40 fragprog result regs are just temps, so this is simple */ + case TGSI_FILE_OUTPUT: + src = fpc->r_result[fsrc->SrcRegister.Index]; + break; + default: + NOUVEAU_ERR("bad src file\n"); + break; + } + + src.abs = fsrc->SrcRegisterExtMod.Absolute; + src.negate = fsrc->SrcRegister.Negate; + src.swz[0] = fsrc->SrcRegister.SwizzleX; + src.swz[1] = fsrc->SrcRegister.SwizzleY; + src.swz[2] = fsrc->SrcRegister.SwizzleZ; + src.swz[3] = fsrc->SrcRegister.SwizzleW; + return src; +} + +static INLINE struct nv40_sreg +tgsi_dst(struct nv40_fpc *fpc, const struct tgsi_full_dst_register *fdst) { + switch (fdst->DstRegister.File) { + case TGSI_FILE_OUTPUT: + return fpc->r_result[fdst->DstRegister.Index]; + case TGSI_FILE_TEMPORARY: + return fpc->r_temp[fdst->DstRegister.Index]; + case TGSI_FILE_NULL: + return nv40_sr(NV40SR_NONE, 0); + default: + NOUVEAU_ERR("bad dst file %d\n", fdst->DstRegister.File); + return nv40_sr(NV40SR_NONE, 0); + } +} + +static INLINE int +tgsi_mask(uint tgsi) +{ + int mask = 0; + + if (tgsi & TGSI_WRITEMASK_X) mask |= MASK_X; + if (tgsi & TGSI_WRITEMASK_Y) mask |= MASK_Y; + if (tgsi & TGSI_WRITEMASK_Z) mask |= MASK_Z; + if (tgsi & TGSI_WRITEMASK_W) mask |= MASK_W; + return mask; +} + +static boolean +src_native_swz(struct nv40_fpc *fpc, const struct tgsi_full_src_register *fsrc, + struct nv40_sreg *src) +{ + const struct nv40_sreg none = nv40_sr(NV40SR_NONE, 0); + struct nv40_sreg tgsi = tgsi_src(fpc, fsrc); + uint mask = 0, zero_mask = 0, one_mask = 0, neg_mask = 0; + uint neg[4] = { fsrc->SrcRegisterExtSwz.NegateX, + fsrc->SrcRegisterExtSwz.NegateY, + fsrc->SrcRegisterExtSwz.NegateZ, + fsrc->SrcRegisterExtSwz.NegateW }; + uint c; + + for (c = 0; c < 4; c++) { + switch (tgsi_util_get_full_src_register_extswizzle(fsrc, c)) { + case TGSI_EXTSWIZZLE_X: + case TGSI_EXTSWIZZLE_Y: + case TGSI_EXTSWIZZLE_Z: + case TGSI_EXTSWIZZLE_W: + mask |= (1 << c); + break; + case TGSI_EXTSWIZZLE_ZERO: + zero_mask |= (1 << c); + tgsi.swz[c] = SWZ_X; + break; + case TGSI_EXTSWIZZLE_ONE: + one_mask |= (1 << c); + tgsi.swz[c] = SWZ_X; + break; + default: + assert(0); + } + + if (!tgsi.negate && neg[c]) + neg_mask |= (1 << c); + } + + if (mask == MASK_ALL && !neg_mask) + return TRUE; + + *src = temp(fpc); + + if (mask) + arith(fpc, 0, MOV, *src, mask, tgsi, none, none); + + if (zero_mask) + arith(fpc, 0, SFL, *src, zero_mask, *src, none, none); + + if (one_mask) + arith(fpc, 0, STR, *src, one_mask, *src, none, none); + + if (neg_mask) { + struct nv40_sreg one = temp(fpc); + arith(fpc, 0, STR, one, neg_mask, one, none, none); + arith(fpc, 0, MUL, *src, neg_mask, *src, neg(one), none); + } + + return FALSE; +} + +static boolean +nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, + const struct tgsi_full_instruction *finst) +{ + const struct nv40_sreg none = nv40_sr(NV40SR_NONE, 0); + struct nv40_sreg src[3], dst, tmp; + int mask, sat, unit; + int ai = -1, ci = -1, ii = -1; + int i; + + if (finst->Instruction.Opcode == TGSI_OPCODE_END) + return TRUE; + + for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { + const struct tgsi_full_src_register *fsrc; + + fsrc = &finst->FullSrcRegisters[i]; + if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + src[i] = tgsi_src(fpc, fsrc); + } + } + + for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { + const struct tgsi_full_src_register *fsrc; + + fsrc = &finst->FullSrcRegisters[i]; + + switch (fsrc->SrcRegister.File) { + case TGSI_FILE_INPUT: + case TGSI_FILE_CONSTANT: + case TGSI_FILE_TEMPORARY: + if (!src_native_swz(fpc, fsrc, &src[i])) + continue; + break; + default: + break; + } + + switch (fsrc->SrcRegister.File) { + case TGSI_FILE_INPUT: + if (ai == -1 || ai == fsrc->SrcRegister.Index) { + ai = fsrc->SrcRegister.Index; + src[i] = tgsi_src(fpc, fsrc); + } else { + src[i] = temp(fpc); + arith(fpc, 0, MOV, src[i], MASK_ALL, + tgsi_src(fpc, fsrc), none, none); + } + break; + case TGSI_FILE_CONSTANT: + if ((ci == -1 && ii == -1) || + ci == fsrc->SrcRegister.Index) { + ci = fsrc->SrcRegister.Index; + src[i] = tgsi_src(fpc, fsrc); + } else { + src[i] = temp(fpc); + arith(fpc, 0, MOV, src[i], MASK_ALL, + tgsi_src(fpc, fsrc), none, none); + } + break; + case TGSI_FILE_IMMEDIATE: + if ((ci == -1 && ii == -1) || + ii == fsrc->SrcRegister.Index) { + ii = fsrc->SrcRegister.Index; + src[i] = tgsi_src(fpc, fsrc); + } else { + src[i] = temp(fpc); + arith(fpc, 0, MOV, src[i], MASK_ALL, + tgsi_src(fpc, fsrc), none, none); + } + break; + case TGSI_FILE_TEMPORARY: + /* handled above */ + break; + case TGSI_FILE_SAMPLER: + unit = fsrc->SrcRegister.Index; + break; + case TGSI_FILE_OUTPUT: + break; + default: + NOUVEAU_ERR("bad src file\n"); + return FALSE; + } + } + + dst = tgsi_dst(fpc, &finst->FullDstRegisters[0]); + mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + sat = (finst->Instruction.Saturate == TGSI_SAT_ZERO_ONE); + + switch (finst->Instruction.Opcode) { + case TGSI_OPCODE_ABS: + arith(fpc, sat, MOV, dst, mask, abs(src[0]), none, none); + break; + case TGSI_OPCODE_ADD: + arith(fpc, sat, ADD, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_CMP: + tmp = temp(fpc); + arith(fpc, sat, MOV, dst, mask, src[2], none, none); + tmp.cc_update = 1; + arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none); + dst.cc_test = NV40_VP_INST_COND_LT; + arith(fpc, sat, MOV, dst, mask, src[1], none, none); + break; + case TGSI_OPCODE_COS: + arith(fpc, sat, COS, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_DDX: + if (mask & (MASK_Z | MASK_W)) { + tmp = temp(fpc); + arith(fpc, sat, DDX, tmp, MASK_X | MASK_Y, + swz(src[0], Z, W, Z, W), none, none); + arith(fpc, 0, MOV, tmp, MASK_Z | MASK_W, + swz(tmp, X, Y, X, Y), none, none); + arith(fpc, sat, DDX, tmp, MASK_X | MASK_Y, src[0], + none, none); + arith(fpc, 0, MOV, dst, mask, tmp, none, none); + } else { + arith(fpc, sat, DDX, dst, mask, src[0], none, none); + } + break; + case TGSI_OPCODE_DDY: + if (mask & (MASK_Z | MASK_W)) { + tmp = temp(fpc); + arith(fpc, sat, DDY, tmp, MASK_X | MASK_Y, + swz(src[0], Z, W, Z, W), none, none); + arith(fpc, 0, MOV, tmp, MASK_Z | MASK_W, + swz(tmp, X, Y, X, Y), none, none); + arith(fpc, sat, DDY, tmp, MASK_X | MASK_Y, src[0], + none, none); + arith(fpc, 0, MOV, dst, mask, tmp, none, none); + } else { + arith(fpc, sat, DDY, dst, mask, src[0], none, none); + } + break; + case TGSI_OPCODE_DP3: + arith(fpc, sat, DP3, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_DP4: + arith(fpc, sat, DP4, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_DPH: + tmp = temp(fpc); + arith(fpc, 0, DP3, tmp, MASK_X, src[0], src[1], none); + arith(fpc, sat, ADD, dst, mask, swz(tmp, X, X, X, X), + swz(src[1], W, W, W, W), none); + break; + case TGSI_OPCODE_DST: + arith(fpc, sat, DST, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_EX2: + arith(fpc, sat, EX2, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_FLR: + arith(fpc, sat, FLR, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_FRC: + arith(fpc, sat, FRC, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_KILP: + arith(fpc, 0, KIL, none, 0, none, none, none); + break; + case TGSI_OPCODE_KIL: + dst = nv40_sr(NV40SR_NONE, 0); + dst.cc_update = 1; + arith(fpc, 0, MOV, dst, MASK_ALL, src[0], none, none); + dst.cc_update = 0; dst.cc_test = NV40_FP_OP_COND_LT; + arith(fpc, 0, KIL, dst, 0, none, none, none); + break; + case TGSI_OPCODE_LG2: + arith(fpc, sat, LG2, dst, mask, src[0], none, none); + break; +// case TGSI_OPCODE_LIT: + case TGSI_OPCODE_LRP: + tmp = temp(fpc); + arith(fpc, 0, MAD, tmp, mask, neg(src[0]), src[2], src[2]); + arith(fpc, sat, MAD, dst, mask, src[0], src[1], tmp); + break; + case TGSI_OPCODE_MAD: + arith(fpc, sat, MAD, dst, mask, src[0], src[1], src[2]); + break; + case TGSI_OPCODE_MAX: + arith(fpc, sat, MAX, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_MIN: + arith(fpc, sat, MIN, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_MOV: + arith(fpc, sat, MOV, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_MUL: + arith(fpc, sat, MUL, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_NOISE1: + case TGSI_OPCODE_NOISE2: + case TGSI_OPCODE_NOISE3: + case TGSI_OPCODE_NOISE4: + arith(fpc, sat, SFL, dst, mask, none, none, none); + break; + case TGSI_OPCODE_POW: + tmp = temp(fpc); + arith(fpc, 0, LG2, tmp, MASK_X, + swz(src[0], X, X, X, X), none, none); + arith(fpc, 0, MUL, tmp, MASK_X, swz(tmp, X, X, X, X), + swz(src[1], X, X, X, X), none); + arith(fpc, sat, EX2, dst, mask, + swz(tmp, X, X, X, X), none, none); + break; + case TGSI_OPCODE_RCP: + arith(fpc, sat, RCP, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_RET: + assert(0); + break; + case TGSI_OPCODE_RFL: + tmp = temp(fpc); + arith(fpc, 0, DP3, tmp, MASK_X, src[0], src[0], none); + arith(fpc, 0, DP3, tmp, MASK_Y, src[0], src[1], none); + arith(fpc, 0, DIV, scale(tmp, 2X), MASK_Z, + swz(tmp, Y, Y, Y, Y), swz(tmp, X, X, X, X), none); + arith(fpc, sat, MAD, dst, mask, + swz(tmp, Z, Z, Z, Z), src[0], neg(src[1])); + break; + case TGSI_OPCODE_RSQ: + tmp = temp(fpc); + arith(fpc, 0, LG2, scale(tmp, INV_2X), MASK_X, + abs(swz(src[0], X, X, X, X)), none, none); + arith(fpc, sat, EX2, dst, mask, + neg(swz(tmp, X, X, X, X)), none, none); + break; + case TGSI_OPCODE_SCS: + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } + break; + case TGSI_OPCODE_SEQ: + arith(fpc, sat, SEQ, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SFL: + arith(fpc, sat, SFL, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SGE: + arith(fpc, sat, SGE, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SGT: + arith(fpc, sat, SGT, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SIN: + arith(fpc, sat, SIN, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_SLE: + arith(fpc, sat, SLE, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SLT: + arith(fpc, sat, SLT, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SNE: + arith(fpc, sat, SNE, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_STR: + arith(fpc, sat, STR, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SUB: + arith(fpc, sat, ADD, dst, mask, src[0], neg(src[1]), none); + break; + case TGSI_OPCODE_TEX: + tex(fpc, sat, TEX, unit, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_TXB: + tex(fpc, sat, TXB, unit, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_TXP: + tex(fpc, sat, TXP, unit, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_XPD: + tmp = temp(fpc); + arith(fpc, 0, MUL, tmp, mask, + swz(src[0], Z, X, Y, Y), swz(src[1], Y, Z, X, X), none); + arith(fpc, sat, MAD, dst, (mask & ~MASK_W), + swz(src[0], Y, Z, X, X), swz(src[1], Z, X, Y, Y), + neg(tmp)); + break; + default: + NOUVEAU_ERR("invalid opcode %d\n", finst->Instruction.Opcode); + return FALSE; + } + + release_temps(fpc); + return TRUE; +} + +static boolean +nv40_fragprog_parse_decl_attrib(struct nv40_fpc *fpc, + const struct tgsi_full_declaration *fdec) +{ + int hw; + + switch (fdec->Semantic.SemanticName) { + case TGSI_SEMANTIC_POSITION: + hw = NV40_FP_OP_INPUT_SRC_POSITION; + break; + case TGSI_SEMANTIC_COLOR: + if (fdec->Semantic.SemanticIndex == 0) { + hw = NV40_FP_OP_INPUT_SRC_COL0; + } else + if (fdec->Semantic.SemanticIndex == 1) { + hw = NV40_FP_OP_INPUT_SRC_COL1; + } else { + NOUVEAU_ERR("bad colour semantic index\n"); + return FALSE; + } + break; + case TGSI_SEMANTIC_FOG: + hw = NV40_FP_OP_INPUT_SRC_FOGC; + break; + case TGSI_SEMANTIC_GENERIC: + if (fdec->Semantic.SemanticIndex <= 7) { + hw = NV40_FP_OP_INPUT_SRC_TC(fdec->Semantic. + SemanticIndex); + } else { + NOUVEAU_ERR("bad generic semantic index\n"); + return FALSE; + } + break; + default: + NOUVEAU_ERR("bad input semantic\n"); + return FALSE; + } + + fpc->attrib_map[fdec->DeclarationRange.First] = hw; + return TRUE; +} + +static boolean +nv40_fragprog_parse_decl_output(struct nv40_fpc *fpc, + const struct tgsi_full_declaration *fdec) +{ + unsigned idx = fdec->DeclarationRange.First; + unsigned hw; + + switch (fdec->Semantic.SemanticName) { + case TGSI_SEMANTIC_POSITION: + hw = 1; + break; + case TGSI_SEMANTIC_COLOR: + switch (fdec->Semantic.SemanticIndex) { + case 0: hw = 0; break; + case 1: hw = 2; break; + case 2: hw = 3; break; + case 3: hw = 4; break; + default: + NOUVEAU_ERR("bad rcol index\n"); + return FALSE; + } + break; + default: + NOUVEAU_ERR("bad output semantic\n"); + return FALSE; + } + + fpc->r_result[idx] = nv40_sr(NV40SR_OUTPUT, hw); + fpc->r_temps |= (1 << hw); + return TRUE; +} + +static boolean +nv40_fragprog_prepare(struct nv40_fpc *fpc) +{ + struct tgsi_parse_context p; + int high_temp = -1, i; + + tgsi_parse_init(&p, fpc->fp->pipe.tokens); + while (!tgsi_parse_end_of_tokens(&p)) { + const union tgsi_full_token *tok = &p.FullToken; + + tgsi_parse_token(&p); + switch(tok->Token.Type) { + case TGSI_TOKEN_TYPE_DECLARATION: + { + const struct tgsi_full_declaration *fdec; + fdec = &p.FullToken.FullDeclaration; + switch (fdec->Declaration.File) { + case TGSI_FILE_INPUT: + if (!nv40_fragprog_parse_decl_attrib(fpc, fdec)) + goto out_err; + break; + case TGSI_FILE_OUTPUT: + if (!nv40_fragprog_parse_decl_output(fpc, fdec)) + goto out_err; + break; + case TGSI_FILE_TEMPORARY: + if (fdec->DeclarationRange.Last > high_temp) { + high_temp = + fdec->DeclarationRange.Last; + } + break; + default: + break; + } + } + break; + case TGSI_TOKEN_TYPE_IMMEDIATE: + { + struct tgsi_full_immediate *imm; + float vals[4]; + + imm = &p.FullToken.FullImmediate; + assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); + assert(fpc->nr_imm < MAX_IMM); + + vals[0] = imm->u.ImmediateFloat32[0].Float; + vals[1] = imm->u.ImmediateFloat32[1].Float; + vals[2] = imm->u.ImmediateFloat32[2].Float; + vals[3] = imm->u.ImmediateFloat32[3].Float; + fpc->imm[fpc->nr_imm++] = constant(fpc, -1, vals); + } + break; + default: + break; + } + } + tgsi_parse_free(&p); + + if (++high_temp) { + fpc->r_temp = CALLOC(high_temp, sizeof(struct nv40_sreg)); + for (i = 0; i < high_temp; i++) + fpc->r_temp[i] = temp(fpc); + fpc->r_temps_discard = 0; + } + + return TRUE; + +out_err: + if (fpc->r_temp) + FREE(fpc->r_temp); + tgsi_parse_free(&p); + return FALSE; +} + +static void +nv40_fragprog_translate(struct nv40_context *nv40, + struct nv40_fragment_program *fp) +{ + struct tgsi_parse_context parse; + struct nv40_fpc *fpc = NULL; + + fpc = CALLOC(1, sizeof(struct nv40_fpc)); + if (!fpc) + return; + fpc->fp = fp; + fpc->num_regs = 2; + + if (!nv40_fragprog_prepare(fpc)) { + FREE(fpc); + return; + } + + tgsi_parse_init(&parse, fp->pipe.tokens); + + while (!tgsi_parse_end_of_tokens(&parse)) { + tgsi_parse_token(&parse); + + switch (parse.FullToken.Token.Type) { + case TGSI_TOKEN_TYPE_INSTRUCTION: + { + const struct tgsi_full_instruction *finst; + + finst = &parse.FullToken.FullInstruction; + if (!nv40_fragprog_parse_instruction(fpc, finst)) + goto out_err; + } + break; + default: + break; + } + } + + fp->fp_control |= fpc->num_regs << NV40TCL_FP_CONTROL_TEMP_COUNT_SHIFT; + + /* Terminate final instruction */ + fp->insn[fpc->inst_offset] |= 0x00000001; + + /* Append NOP + END instruction, may or may not be necessary. */ + fpc->inst_offset = fp->insn_len; + grow_insns(fpc, 4); + fp->insn[fpc->inst_offset + 0] = 0x00000001; + fp->insn[fpc->inst_offset + 1] = 0x00000000; + fp->insn[fpc->inst_offset + 2] = 0x00000000; + fp->insn[fpc->inst_offset + 3] = 0x00000000; + + fp->translated = TRUE; +out_err: + tgsi_parse_free(&parse); + if (fpc->r_temp) + FREE(fpc->r_temp); + FREE(fpc); +} + +static void +nv40_fragprog_upload(struct nv40_context *nv40, + struct nv40_fragment_program *fp) +{ + struct pipe_winsys *ws = nv40->pipe.winsys; + const uint32_t le = 1; + uint32_t *map; + int i; + + map = ws->buffer_map(ws, fp->buffer, PIPE_BUFFER_USAGE_CPU_WRITE); + +#if 0 + for (i = 0; i < fp->insn_len; i++) { + fflush(stdout); fflush(stderr); + NOUVEAU_ERR("%d 0x%08x\n", i, fp->insn[i]); + fflush(stdout); fflush(stderr); + } +#endif + + if ((*(const uint8_t *)&le)) { + for (i = 0; i < fp->insn_len; i++) { + map[i] = fp->insn[i]; + } + } else { + /* Weird swapping for big-endian chips */ + for (i = 0; i < fp->insn_len; i++) { + map[i] = ((fp->insn[i] & 0xffff) << 16) | + ((fp->insn[i] >> 16) & 0xffff); + } + } + + ws->buffer_unmap(ws, fp->buffer); +} + +static boolean +nv40_fragprog_validate(struct nv40_context *nv40) +{ + struct nv40_fragment_program *fp = nv40->fragprog; + struct pipe_buffer *constbuf = + nv40->constbuf[PIPE_SHADER_FRAGMENT]; + struct pipe_winsys *ws = nv40->pipe.winsys; + struct nouveau_stateobj *so; + boolean new_consts = FALSE; + int i; + + if (fp->translated) + goto update_constants; + + nv40->fallback_swrast &= ~NV40_NEW_FRAGPROG; + nv40_fragprog_translate(nv40, fp); + if (!fp->translated) { + nv40->fallback_swrast |= NV40_NEW_FRAGPROG; + return FALSE; + } + + fp->buffer = ws->buffer_create(ws, 0x100, 0, fp->insn_len * 4); + nv40_fragprog_upload(nv40, fp); + + so = so_new(4, 1); + so_method(so, nv40->screen->curie, NV40TCL_FP_ADDRESS, 1); + so_reloc (so, fp->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | + NOUVEAU_BO_RD | NOUVEAU_BO_LOW | NOUVEAU_BO_OR, + NV40TCL_FP_ADDRESS_DMA0, NV40TCL_FP_ADDRESS_DMA1); + so_method(so, nv40->screen->curie, NV40TCL_FP_CONTROL, 1); + so_data (so, fp->fp_control); + so_ref(so, &fp->so); + +update_constants: + if (fp->nr_consts) { + float *map; + + map = ws->buffer_map(ws, constbuf, PIPE_BUFFER_USAGE_CPU_READ); + for (i = 0; i < fp->nr_consts; i++) { + struct nv40_fragment_program_data *fpd = &fp->consts[i]; + uint32_t *p = &fp->insn[fpd->offset]; + uint32_t *cb = (uint32_t *)&map[fpd->index * 4]; + + if (!memcmp(p, cb, 4 * sizeof(float))) + continue; + memcpy(p, cb, 4 * sizeof(float)); + new_consts = TRUE; + } + ws->buffer_unmap(ws, constbuf); + + if (new_consts) + nv40_fragprog_upload(nv40, fp); + } + + if (new_consts || fp->so != nv40->state.hw[NV40_STATE_FRAGPROG]) { + so_ref(fp->so, &nv40->state.hw[NV40_STATE_FRAGPROG]); + return TRUE; + } + + return FALSE; +} + +void +nv40_fragprog_destroy(struct nv40_context *nv40, + struct nv40_fragment_program *fp) +{ + if (fp->insn_len) + FREE(fp->insn); +} + +struct nv40_state_entry nv40_state_fragprog = { + .validate = nv40_fragprog_validate, + .dirty = { + .pipe = NV40_NEW_FRAGPROG, + .hw = NV40_STATE_FRAGPROG + } +}; + diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c new file mode 100644 index 0000000000..566d5a8d5b --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_fragtex.c @@ -0,0 +1,169 @@ +#include "nv40_context.h" + +#define _(m,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w,sx,sy,sz,sw) \ +{ \ + TRUE, \ + PIPE_FORMAT_##m, \ + NV40TCL_TEX_FORMAT_FORMAT_##tf, \ + (NV40TCL_TEX_SWIZZLE_S0_X_##ts0x | NV40TCL_TEX_SWIZZLE_S0_Y_##ts0y | \ + NV40TCL_TEX_SWIZZLE_S0_Z_##ts0z | NV40TCL_TEX_SWIZZLE_S0_W_##ts0w | \ + NV40TCL_TEX_SWIZZLE_S1_X_##ts1x | NV40TCL_TEX_SWIZZLE_S1_Y_##ts1y | \ + NV40TCL_TEX_SWIZZLE_S1_Z_##ts1z | NV40TCL_TEX_SWIZZLE_S1_W_##ts1w), \ + ((NV40TCL_TEX_FILTER_SIGNED_RED*sx) | (NV40TCL_TEX_FILTER_SIGNED_GREEN*sy) | \ + (NV40TCL_TEX_FILTER_SIGNED_BLUE*sz) | (NV40TCL_TEX_FILTER_SIGNED_ALPHA*sw)) \ +} + +struct nv40_texture_format { + boolean defined; + uint pipe; + int format; + int swizzle; + int sign; +}; + +static struct nv40_texture_format +nv40_texture_formats[] = { + _(A8R8G8B8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), + _(A1R5G5B5_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), + _(A4R4G4B4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), + _(R5G6B5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0), + _(L8_UNORM , L8 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0), + _(A8_UNORM , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X, 0, 0, 0, 0), + _(R16_SNORM , A16 , ZERO, ZERO, S1, ONE, X, X, X, Y, 1, 1, 1, 1), + _(I8_UNORM , L8 , S1, S1, S1, S1, X, X, X, X, 0, 0, 0, 0), + _(A8L8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y, 0, 0, 0, 0), + _(Z16_UNORM , Z16 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0), + _(Z24S8_UNORM , Z24 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0), + _(DXT1_RGB , DXT1 , S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0), + _(DXT1_RGBA , DXT1 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), + _(DXT3_RGBA , DXT3 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), + _(DXT5_RGBA , DXT5 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), + {}, +}; + +static struct nv40_texture_format * +nv40_fragtex_format(uint pipe_format) +{ + struct nv40_texture_format *tf = nv40_texture_formats; + + while (tf->defined) { + if (tf->pipe == pipe_format) + return tf; + tf++; + } + + NOUVEAU_ERR("unknown texture format %s\n", pf_name(pipe_format)); + return NULL; +} + + +static struct nouveau_stateobj * +nv40_fragtex_build(struct nv40_context *nv40, int unit) +{ + struct nv40_sampler_state *ps = nv40->tex_sampler[unit]; + struct nv40_miptree *nv40mt = nv40->tex_miptree[unit]; + struct pipe_texture *pt = &nv40mt->base; + struct nv40_texture_format *tf; + struct nouveau_stateobj *so; + uint32_t txf, txs, txp; + int swizzled = 0; /*XXX: implement in region code? */ + unsigned tex_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; + + tf = nv40_fragtex_format(pt->format); + if (!tf) + assert(0); + + txf = ps->fmt; + txf |= tf->format | 0x8000; + txf |= ((pt->last_level + 1) << NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT); + + if (1) /* XXX */ + txf |= NV40TCL_TEX_FORMAT_NO_BORDER; + + switch (pt->target) { + case PIPE_TEXTURE_CUBE: + txf |= NV40TCL_TEX_FORMAT_CUBIC; + /* fall-through */ + case PIPE_TEXTURE_2D: + txf |= NV40TCL_TEX_FORMAT_DIMS_2D; + break; + case PIPE_TEXTURE_3D: + txf |= NV40TCL_TEX_FORMAT_DIMS_3D; + break; + case PIPE_TEXTURE_1D: + txf |= NV40TCL_TEX_FORMAT_DIMS_1D; + break; + default: + NOUVEAU_ERR("Unknown target %d\n", pt->target); + return NULL; + } + + if (swizzled) { + txp = 0; + } else { + txp = nv40mt->level[0].pitch; + txf |= NV40TCL_TEX_FORMAT_LINEAR; + } + + txs = tf->swizzle; + + so = so_new(16, 2); + so_method(so, nv40->screen->curie, NV40TCL_TEX_OFFSET(unit), 8); + so_reloc (so, nv40mt->buffer, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0); + so_reloc (so, nv40mt->buffer, txf, tex_flags | NOUVEAU_BO_OR, + NV40TCL_TEX_FORMAT_DMA0, NV40TCL_TEX_FORMAT_DMA1); + so_data (so, ps->wrap); + so_data (so, NV40TCL_TEX_ENABLE_ENABLE | ps->en); + so_data (so, txs); + so_data (so, ps->filt | tf->sign | 0x2000 /*voodoo*/); + so_data (so, (pt->width[0] << NV40TCL_TEX_SIZE0_W_SHIFT) | + pt->height[0]); + so_data (so, ps->bcol); + so_method(so, nv40->screen->curie, NV40TCL_TEX_SIZE1(unit), 1); + so_data (so, (pt->depth[0] << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp); + + return so; +} + +static boolean +nv40_fragtex_validate(struct nv40_context *nv40) +{ + struct nv40_fragment_program *fp = nv40->fragprog; + struct nv40_state *state = &nv40->state; + struct nouveau_stateobj *so; + unsigned samplers, unit; + + samplers = state->fp_samplers & ~fp->samplers; + while (samplers) { + unit = ffs(samplers) - 1; + samplers &= ~(1 << unit); + + so = so_new(2, 0); + so_method(so, nv40->screen->curie, NV40TCL_TEX_ENABLE(unit), 1); + so_data (so, 0); + so_ref(so, &nv40->state.hw[NV40_STATE_FRAGTEX0 + unit]); + state->dirty |= (1ULL << (NV40_STATE_FRAGTEX0 + unit)); + } + + samplers = nv40->dirty_samplers & fp->samplers; + while (samplers) { + unit = ffs(samplers) - 1; + samplers &= ~(1 << unit); + + so = nv40_fragtex_build(nv40, unit); + so_ref(so, &nv40->state.hw[NV40_STATE_FRAGTEX0 + unit]); + state->dirty |= (1ULL << (NV40_STATE_FRAGTEX0 + unit)); + } + + nv40->state.fp_samplers = fp->samplers; + return FALSE; +} + +struct nv40_state_entry nv40_state_fragtex = { + .validate = nv40_fragtex_validate, + .dirty = { + .pipe = NV40_NEW_SAMPLER | NV40_NEW_FRAGPROG, + .hw = 0 + } +}; + diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c new file mode 100644 index 0000000000..f8d4497bf7 --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -0,0 +1,162 @@ +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" + +#include "nv40_context.h" + +static void +nv40_miptree_layout(struct nv40_miptree *mt) +{ + struct pipe_texture *pt = &mt->base; + boolean swizzled = FALSE; + uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + uint offset = 0; + int nr_faces, l, f, pitch; + + if (pt->target == PIPE_TEXTURE_CUBE) { + nr_faces = 6; + } else + if (pt->target == PIPE_TEXTURE_3D) { + nr_faces = pt->depth[0]; + } else { + nr_faces = 1; + } + + pitch = pt->width[0]; + for (l = 0; l <= pt->last_level; l++) { + pt->width[l] = width; + pt->height[l] = height; + pt->depth[l] = depth; + pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); + pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); + + if (swizzled) + pitch = pt->nblocksx[l]; + pitch = align(pitch, 64); + + mt->level[l].pitch = pitch * pt->block.size; + mt->level[l].image_offset = + CALLOC(nr_faces, sizeof(unsigned)); + + width = MAX2(1, width >> 1); + height = MAX2(1, height >> 1); + depth = MAX2(1, depth >> 1); + } + + for (f = 0; f < nr_faces; f++) { + for (l = 0; l <= pt->last_level; l++) { + mt->level[l].image_offset[f] = offset; + offset += mt->level[l].pitch * pt->height[l]; + } + } + + mt->total_size = offset; +} + +static struct pipe_texture * +nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) +{ + struct pipe_winsys *ws = pscreen->winsys; + struct nv40_miptree *mt; + + mt = MALLOC(sizeof(struct nv40_miptree)); + if (!mt) + return NULL; + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + + nv40_miptree_layout(mt); + + mt->buffer = ws->buffer_create(ws, 256, + PIPE_BUFFER_USAGE_PIXEL | + NOUVEAU_BUFFER_USAGE_TEXTURE, + mt->total_size); + if (!mt->buffer) { + FREE(mt); + return NULL; + } + + return &mt->base; +} + +static void +nv40_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) +{ + struct pipe_texture *pt = *ppt; + struct nv40_miptree *mt = (struct nv40_miptree *)pt; + int l; + + *ppt = NULL; + if (--pt->refcount) + return; + + + pipe_buffer_reference(pscreen, &mt->buffer, NULL); + for (l = 0; l <= pt->last_level; l++) { + if (mt->level[l].image_offset) + FREE(mt->level[l].image_offset); + } + + FREE(mt); +} + +static struct pipe_surface * +nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned flags) +{ + struct nv40_miptree *mt = (struct nv40_miptree *)pt; + struct pipe_surface *ps; + + ps = CALLOC_STRUCT(pipe_surface); + if (!ps) + return NULL; + pipe_texture_reference(&ps->texture, pt); + pipe_buffer_reference(pscreen, &ps->buffer, mt->buffer); + ps->format = pt->format; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->block = pt->block; + ps->nblocksx = pt->nblocksx[level]; + ps->nblocksy = pt->nblocksy[level]; + ps->stride = mt->level[level].pitch; + ps->usage = flags; + ps->status = PIPE_SURFACE_STATUS_DEFINED; + + if (pt->target == PIPE_TEXTURE_CUBE) { + ps->offset = mt->level[level].image_offset[face]; + } else + if (pt->target == PIPE_TEXTURE_3D) { + ps->offset = mt->level[level].image_offset[zslice]; + } else { + ps->offset = mt->level[level].image_offset[0]; + } + + return ps; +} + +static void +nv40_miptree_surface_del(struct pipe_screen *pscreen, + struct pipe_surface **psurface) +{ + struct pipe_surface *ps = *psurface; + + *psurface = NULL; + if (--ps->refcount > 0) + return; + + pipe_texture_reference(&ps->texture, NULL); + pipe_buffer_reference(pscreen, &ps->buffer, NULL); + FREE(ps); +} + +void +nv40_screen_init_miptree_functions(struct pipe_screen *pscreen) +{ + pscreen->texture_create = nv40_miptree_create; + pscreen->texture_release = nv40_miptree_release; + pscreen->get_tex_surface = nv40_miptree_surface_new; + pscreen->tex_surface_release = nv40_miptree_surface_del; +} + diff --git a/src/gallium/drivers/nv40/nv40_query.c b/src/gallium/drivers/nv40/nv40_query.c new file mode 100644 index 0000000000..57f39cfab0 --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_query.c @@ -0,0 +1,122 @@ +#include "pipe/p_context.h" + +#include "nv40_context.h" + +struct nv40_query { + struct nouveau_resource *object; + unsigned type; + boolean ready; + uint64_t result; +}; + +static INLINE struct nv40_query * +nv40_query(struct pipe_query *pipe) +{ + return (struct nv40_query *)pipe; +} + +static struct pipe_query * +nv40_query_create(struct pipe_context *pipe, unsigned query_type) +{ + struct nv40_query *q; + + q = CALLOC(1, sizeof(struct nv40_query)); + q->type = query_type; + + return (struct pipe_query *)q; +} + +static void +nv40_query_destroy(struct pipe_context *pipe, struct pipe_query *pq) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nv40_query *q = nv40_query(pq); + + if (q->object) + nv40->nvws->res_free(&q->object); + FREE(q); +} + +static void +nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nv40_query *q = nv40_query(pq); + + assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER); + + /* Happens when end_query() is called, then another begin_query() + * without querying the result in-between. For now we'll wait for + * the existing query to notify completion, but it could be better. + */ + if (q->object) { + uint64 tmp; + pipe->get_query_result(pipe, pq, 1, &tmp); + } + + if (nv40->nvws->res_alloc(nv40->screen->query_heap, 1, NULL, &q->object)) + assert(0); + nv40->nvws->notifier_reset(nv40->screen->query, q->object->start); + + BEGIN_RING(curie, NV40TCL_QUERY_RESET, 1); + OUT_RING (1); + BEGIN_RING(curie, NV40TCL_QUERY_UNK17CC, 1); + OUT_RING (1); + + q->ready = FALSE; +} + +static void +nv40_query_end(struct pipe_context *pipe, struct pipe_query *pq) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nv40_query *q = nv40_query(pq); + + BEGIN_RING(curie, NV40TCL_QUERY_GET, 1); + OUT_RING ((0x01 << NV40TCL_QUERY_GET_UNK24_SHIFT) | + ((q->object->start * 32) << NV40TCL_QUERY_GET_OFFSET_SHIFT)); + FIRE_RING(NULL); +} + +static boolean +nv40_query_result(struct pipe_context *pipe, struct pipe_query *pq, + boolean wait, uint64 *result) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nv40_query *q = nv40_query(pq); + struct nouveau_winsys *nvws = nv40->nvws; + + assert(q->object && q->type == PIPE_QUERY_OCCLUSION_COUNTER); + + if (!q->ready) { + unsigned status; + + status = nvws->notifier_status(nv40->screen->query, + q->object->start); + if (status != NV_NOTIFY_STATE_STATUS_COMPLETED) { + if (wait == FALSE) + return FALSE; + nvws->notifier_wait(nv40->screen->query, q->object->start, + NV_NOTIFY_STATE_STATUS_COMPLETED, + 0); + } + + q->result = nvws->notifier_retval(nv40->screen->query, + q->object->start); + q->ready = TRUE; + nvws->res_free(&q->object); + } + + *result = q->result; + return TRUE; +} + +void +nv40_init_query_functions(struct nv40_context *nv40) +{ + nv40->pipe.create_query = nv40_query_create; + nv40->pipe.destroy_query = nv40_query_destroy; + nv40->pipe.begin_query = nv40_query_begin; + nv40->pipe.end_query = nv40_query_end; + nv40->pipe.get_query_result = nv40_query_result; +} diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c new file mode 100644 index 0000000000..ada0238511 --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_screen.c @@ -0,0 +1,314 @@ +#include "pipe/p_screen.h" + +#include "nv40_context.h" +#include "nv40_screen.h" + +#define NV4X_GRCLASS4097_CHIPSETS 0x00000baf +#define NV4X_GRCLASS4497_CHIPSETS 0x00005450 +#define NV6X_GRCLASS4497_CHIPSETS 0x00000088 + +static const char * +nv40_screen_get_name(struct pipe_screen *pscreen) +{ + struct nv40_screen *screen = nv40_screen(pscreen); + struct nouveau_device *dev = screen->nvws->channel->device; + static char buffer[128]; + + snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset); + return buffer; +} + +static const char * +nv40_screen_get_vendor(struct pipe_screen *pscreen) +{ + return "nouveau"; +} + +static int +nv40_screen_get_param(struct pipe_screen *pscreen, int param) +{ + struct nv40_screen *screen = nv40_screen(pscreen); + + switch (param) { + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + return 16; + case PIPE_CAP_NPOT_TEXTURES: + return 1; + case PIPE_CAP_TWO_SIDED_STENCIL: + return 1; + case PIPE_CAP_GLSL: + return 0; + case PIPE_CAP_S3TC: + return 1; + case PIPE_CAP_ANISOTROPIC_FILTER: + return 1; + case PIPE_CAP_POINT_SPRITE: + return 1; + case PIPE_CAP_MAX_RENDER_TARGETS: + return 4; + case PIPE_CAP_OCCLUSION_QUERY: + return 1; + case PIPE_CAP_TEXTURE_SHADOW_MAP: + return 1; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + return 13; + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 10; + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 13; + case PIPE_CAP_TEXTURE_MIRROR_CLAMP: + case PIPE_CAP_TEXTURE_MIRROR_REPEAT: + return 1; + case NOUVEAU_CAP_HW_VTXBUF: + return 1; + case NOUVEAU_CAP_HW_IDXBUF: + if (screen->curie->grclass == NV40TCL) + return 1; + return 0; + default: + NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); + return 0; + } +} + +static float +nv40_screen_get_paramf(struct pipe_screen *pscreen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + case PIPE_CAP_MAX_LINE_WIDTH_AA: + return 10.0; + case PIPE_CAP_MAX_POINT_WIDTH: + case PIPE_CAP_MAX_POINT_WIDTH_AA: + return 64.0; + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 16.0; + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 16.0; + default: + NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); + return 0.0; + } +} + +static boolean +nv40_screen_surface_format_supported(struct pipe_screen *pscreen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned tex_usage, unsigned geom_flags) +{ + if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_Z16_UNORM: + return TRUE; + default: + break; + } + } else { + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_A1R5G5B5_UNORM: + case PIPE_FORMAT_A4R4G4B4_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_R16_SNORM: + case PIPE_FORMAT_L8_UNORM: + case PIPE_FORMAT_A8_UNORM: + case PIPE_FORMAT_I8_UNORM: + case PIPE_FORMAT_A8L8_UNORM: + case PIPE_FORMAT_Z16_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT5_RGBA: + return TRUE; + default: + break; + } + } + + return FALSE; +} + +static void * +nv40_surface_map(struct pipe_screen *screen, struct pipe_surface *surface, + unsigned flags ) +{ + struct pipe_winsys *ws = screen->winsys; + void *map; + + map = ws->buffer_map(ws, surface->buffer, flags); + if (!map) + return NULL; + + return map + surface->offset; +} + +static void +nv40_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) +{ + struct pipe_winsys *ws = screen->winsys; + + ws->buffer_unmap(ws, surface->buffer); +} + +static void +nv40_screen_destroy(struct pipe_screen *pscreen) +{ + struct nv40_screen *screen = nv40_screen(pscreen); + struct nouveau_winsys *nvws = screen->nvws; + + nvws->res_free(&screen->vp_exec_heap); + nvws->res_free(&screen->vp_data_heap); + nvws->res_free(&screen->query_heap); + nvws->notifier_free(&screen->query); + nvws->notifier_free(&screen->sync); + nvws->grobj_free(&screen->curie); + + FREE(pscreen); +} + +struct pipe_screen * +nv40_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) +{ + struct nv40_screen *screen = CALLOC_STRUCT(nv40_screen); + struct nouveau_stateobj *so; + unsigned curie_class; + unsigned chipset = nvws->channel->device->chipset; + int ret; + + if (!screen) + return NULL; + screen->nvws = nvws; + + /* 3D object */ + switch (chipset & 0xf0) { + case 0x40: + if (NV4X_GRCLASS4097_CHIPSETS & (1 << (chipset & 0x0f))) + curie_class = NV40TCL; + else + if (NV4X_GRCLASS4497_CHIPSETS & (1 << (chipset & 0x0f))) + curie_class = NV44TCL; + break; + case 0x60: + if (NV6X_GRCLASS4497_CHIPSETS & (1 << (chipset & 0x0f))) + curie_class = NV44TCL; + break; + default: + break; + } + + if (!curie_class) { + NOUVEAU_ERR("Unknown nv4x chipset: nv%02x\n", chipset); + return NULL; + } + + ret = nvws->grobj_alloc(nvws, curie_class, &screen->curie); + if (ret) { + NOUVEAU_ERR("Error creating 3D object: %d\n", ret); + return FALSE; + } + + /* Notifier for sync purposes */ + ret = nvws->notifier_alloc(nvws, 1, &screen->sync); + if (ret) { + NOUVEAU_ERR("Error creating notifier object: %d\n", ret); + nv40_screen_destroy(&screen->pipe); + return NULL; + } + + /* Query objects */ + ret = nvws->notifier_alloc(nvws, 32, &screen->query); + if (ret) { + NOUVEAU_ERR("Error initialising query objects: %d\n", ret); + nv40_screen_destroy(&screen->pipe); + return NULL; + } + + ret = nvws->res_init(&screen->query_heap, 0, 32); + if (ret) { + NOUVEAU_ERR("Error initialising query object heap: %d\n", ret); + nv40_screen_destroy(&screen->pipe); + return NULL; + } + + /* Vtxprog resources */ + if (nvws->res_init(&screen->vp_exec_heap, 0, 512) || + nvws->res_init(&screen->vp_data_heap, 0, 256)) { + nv40_screen_destroy(&screen->pipe); + return NULL; + } + + /* Static curie initialisation */ + so = so_new(128, 0); + so_method(so, screen->curie, NV40TCL_DMA_NOTIFY, 1); + so_data (so, screen->sync->handle); + so_method(so, screen->curie, NV40TCL_DMA_TEXTURE0, 2); + so_data (so, nvws->channel->vram->handle); + so_data (so, nvws->channel->gart->handle); + so_method(so, screen->curie, NV40TCL_DMA_COLOR1, 1); + so_data (so, nvws->channel->vram->handle); + so_method(so, screen->curie, NV40TCL_DMA_COLOR0, 2); + so_data (so, nvws->channel->vram->handle); + so_data (so, nvws->channel->vram->handle); + so_method(so, screen->curie, NV40TCL_DMA_VTXBUF0, 2); + so_data (so, nvws->channel->vram->handle); + so_data (so, nvws->channel->gart->handle); + so_method(so, screen->curie, NV40TCL_DMA_FENCE, 2); + so_data (so, 0); + so_data (so, screen->query->handle); + so_method(so, screen->curie, NV40TCL_DMA_UNK01AC, 2); + so_data (so, nvws->channel->vram->handle); + so_data (so, nvws->channel->vram->handle); + so_method(so, screen->curie, NV40TCL_DMA_COLOR2, 2); + so_data (so, nvws->channel->vram->handle); + so_data (so, nvws->channel->vram->handle); + + so_method(so, screen->curie, 0x1ea4, 3); + so_data (so, 0x00000010); + so_data (so, 0x01000100); + so_data (so, 0xff800006); + + /* vtxprog output routing */ + so_method(so, screen->curie, 0x1fc4, 1); + so_data (so, 0x06144321); + so_method(so, screen->curie, 0x1fc8, 2); + so_data (so, 0xedcba987); + so_data (so, 0x00000021); + so_method(so, screen->curie, 0x1fd0, 1); + so_data (so, 0x00171615); + so_method(so, screen->curie, 0x1fd4, 1); + so_data (so, 0x001b1a19); + + so_method(so, screen->curie, 0x1ef8, 1); + so_data (so, 0x0020ffff); + so_method(so, screen->curie, 0x1d64, 1); + so_data (so, 0x00d30000); + so_method(so, screen->curie, 0x1e94, 1); + so_data (so, 0x00000001); + + so_emit(nvws, so); + so_ref(NULL, &so); + nvws->push_flush(nvws, 0, NULL); + + screen->pipe.winsys = ws; + screen->pipe.destroy = nv40_screen_destroy; + + screen->pipe.get_name = nv40_screen_get_name; + screen->pipe.get_vendor = nv40_screen_get_vendor; + screen->pipe.get_param = nv40_screen_get_param; + screen->pipe.get_paramf = nv40_screen_get_paramf; + + screen->pipe.is_format_supported = nv40_screen_surface_format_supported; + + screen->pipe.surface_map = nv40_surface_map; + screen->pipe.surface_unmap = nv40_surface_unmap; + + nv40_screen_init_miptree_functions(&screen->pipe); + + return &screen->pipe; +} + diff --git a/src/gallium/drivers/nv40/nv40_screen.h b/src/gallium/drivers/nv40/nv40_screen.h new file mode 100644 index 0000000000..c04a1275a0 --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_screen.h @@ -0,0 +1,35 @@ +#ifndef __NV40_SCREEN_H__ +#define __NV40_SCREEN_H__ + +#include "pipe/p_screen.h" + +struct nv40_screen { + struct pipe_screen pipe; + + struct nouveau_winsys *nvws; + + unsigned cur_pctx; + + /* HW graphics objects */ + struct nouveau_grobj *curie; + struct nouveau_notifier *sync; + + /* Query object resources */ + struct nouveau_notifier *query; + struct nouveau_resource *query_heap; + + /* Vtxprog resources */ + struct nouveau_resource *vp_exec_heap; + struct nouveau_resource *vp_data_heap; + + /* Current 3D state of channel */ + struct nouveau_stateobj *state[NV40_STATE_MAX]; +}; + +static INLINE struct nv40_screen * +nv40_screen(struct pipe_screen *screen) +{ + return (struct nv40_screen *)screen; +} + +#endif diff --git a/src/gallium/drivers/nv40/nv40_shader.h b/src/gallium/drivers/nv40/nv40_shader.h new file mode 100644 index 0000000000..854dccf548 --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_shader.h @@ -0,0 +1,556 @@ +#ifndef __NV40_SHADER_H__ +#define __NV40_SHADER_H__ + +/* Vertex programs instruction set + * + * The NV40 instruction set is very similar to NV30. Most fields are in + * a slightly different position in the instruction however. + * + * Merged instructions + * In some cases it is possible to put two instructions into one opcode + * slot. The rules for when this is OK is not entirely clear to me yet. + * + * There are separate writemasks and dest temp register fields for each + * grouping of instructions. There is however only one field with the + * ID of a result register. Writing to temp/result regs is selected by + * setting VEC_RESULT/SCA_RESULT. + * + * Temporary registers + * The source/dest temp register fields have been extended by 1 bit, to + * give a total of 32 temporary registers. + * + * Relative Addressing + * NV40 can use an address register to index into vertex attribute regs. + * This is done by putting the offset value into INPUT_SRC and setting + * the INDEX_INPUT flag. + * + * Conditional execution (see NV_vertex_program{2,3} for details) + * There is a second condition code register on NV40, it's use is enabled + * by setting the COND_REG_SELECT_1 flag. + * + * Texture lookup + * TODO + */ + +/* ---- OPCODE BITS 127:96 / data DWORD 0 --- */ +#define NV40_VP_INST_VEC_RESULT (1 << 30) +/* uncertain.. */ +#define NV40_VP_INST_COND_UPDATE_ENABLE ((1 << 14)|1<<29) +/* use address reg as index into attribs */ +#define NV40_VP_INST_INDEX_INPUT (1 << 27) +#define NV40_VP_INST_COND_REG_SELECT_1 (1 << 25) +#define NV40_VP_INST_ADDR_REG_SELECT_1 (1 << 24) +#define NV40_VP_INST_SRC2_ABS (1 << 23) +#define NV40_VP_INST_SRC1_ABS (1 << 22) +#define NV40_VP_INST_SRC0_ABS (1 << 21) +#define NV40_VP_INST_VEC_DEST_TEMP_SHIFT 15 +#define NV40_VP_INST_VEC_DEST_TEMP_MASK (0x1F << 15) +#define NV40_VP_INST_COND_TEST_ENABLE (1 << 13) +#define NV40_VP_INST_COND_SHIFT 10 +#define NV40_VP_INST_COND_MASK (0x7 << 10) +# define NV40_VP_INST_COND_FL 0 +# define NV40_VP_INST_COND_LT 1 +# define NV40_VP_INST_COND_EQ 2 +# define NV40_VP_INST_COND_LE 3 +# define NV40_VP_INST_COND_GT 4 +# define NV40_VP_INST_COND_NE 5 +# define NV40_VP_INST_COND_GE 6 +# define NV40_VP_INST_COND_TR 7 +#define NV40_VP_INST_COND_SWZ_X_SHIFT 8 +#define NV40_VP_INST_COND_SWZ_X_MASK (3 << 8) +#define NV40_VP_INST_COND_SWZ_Y_SHIFT 6 +#define NV40_VP_INST_COND_SWZ_Y_MASK (3 << 6) +#define NV40_VP_INST_COND_SWZ_Z_SHIFT 4 +#define NV40_VP_INST_COND_SWZ_Z_MASK (3 << 4) +#define NV40_VP_INST_COND_SWZ_W_SHIFT 2 +#define NV40_VP_INST_COND_SWZ_W_MASK (3 << 2) +#define NV40_VP_INST_COND_SWZ_ALL_SHIFT 2 +#define NV40_VP_INST_COND_SWZ_ALL_MASK (0xFF << 2) +#define NV40_VP_INST_ADDR_SWZ_SHIFT 0 +#define NV40_VP_INST_ADDR_SWZ_MASK (0x03 << 0) +#define NV40_VP_INST0_KNOWN ( \ + NV40_VP_INST_INDEX_INPUT | \ + NV40_VP_INST_COND_REG_SELECT_1 | \ + NV40_VP_INST_ADDR_REG_SELECT_1 | \ + NV40_VP_INST_SRC2_ABS | \ + NV40_VP_INST_SRC1_ABS | \ + NV40_VP_INST_SRC0_ABS | \ + NV40_VP_INST_VEC_DEST_TEMP_MASK | \ + NV40_VP_INST_COND_TEST_ENABLE | \ + NV40_VP_INST_COND_MASK | \ + NV40_VP_INST_COND_SWZ_ALL_MASK | \ + NV40_VP_INST_ADDR_SWZ_MASK) + +/* ---- OPCODE BITS 95:64 / data DWORD 1 --- */ +#define NV40_VP_INST_VEC_OPCODE_SHIFT 22 +#define NV40_VP_INST_VEC_OPCODE_MASK (0x1F << 22) +# define NV40_VP_INST_OP_NOP 0x00 +# define NV40_VP_INST_OP_MOV 0x01 +# define NV40_VP_INST_OP_MUL 0x02 +# define NV40_VP_INST_OP_ADD 0x03 +# define NV40_VP_INST_OP_MAD 0x04 +# define NV40_VP_INST_OP_DP3 0x05 +# define NV40_VP_INST_OP_DPH 0x06 +# define NV40_VP_INST_OP_DP4 0x07 +# define NV40_VP_INST_OP_DST 0x08 +# define NV40_VP_INST_OP_MIN 0x09 +# define NV40_VP_INST_OP_MAX 0x0A +# define NV40_VP_INST_OP_SLT 0x0B +# define NV40_VP_INST_OP_SGE 0x0C +# define NV40_VP_INST_OP_ARL 0x0D +# define NV40_VP_INST_OP_FRC 0x0E +# define NV40_VP_INST_OP_FLR 0x0F +# define NV40_VP_INST_OP_SEQ 0x10 +# define NV40_VP_INST_OP_SFL 0x11 +# define NV40_VP_INST_OP_SGT 0x12 +# define NV40_VP_INST_OP_SLE 0x13 +# define NV40_VP_INST_OP_SNE 0x14 +# define NV40_VP_INST_OP_STR 0x15 +# define NV40_VP_INST_OP_SSG 0x16 +# define NV40_VP_INST_OP_ARR 0x17 +# define NV40_VP_INST_OP_ARA 0x18 +# define NV40_VP_INST_OP_TXL 0x19 +#define NV40_VP_INST_SCA_OPCODE_SHIFT 27 +#define NV40_VP_INST_SCA_OPCODE_MASK (0x1F << 27) +# define NV40_VP_INST_OP_NOP 0x00 +# define NV40_VP_INST_OP_MOV 0x01 +# define NV40_VP_INST_OP_RCP 0x02 +# define NV40_VP_INST_OP_RCC 0x03 +# define NV40_VP_INST_OP_RSQ 0x04 +# define NV40_VP_INST_OP_EXP 0x05 +# define NV40_VP_INST_OP_LOG 0x06 +# define NV40_VP_INST_OP_LIT 0x07 +# define NV40_VP_INST_OP_BRA 0x09 +# define NV40_VP_INST_OP_CAL 0x0B +# define NV40_VP_INST_OP_RET 0x0C +# define NV40_VP_INST_OP_LG2 0x0D +# define NV40_VP_INST_OP_EX2 0x0E +# define NV40_VP_INST_OP_SIN 0x0F +# define NV40_VP_INST_OP_COS 0x10 +# define NV40_VP_INST_OP_PUSHA 0x13 +# define NV40_VP_INST_OP_POPA 0x14 +#define NV40_VP_INST_CONST_SRC_SHIFT 12 +#define NV40_VP_INST_CONST_SRC_MASK (0xFF << 12) +#define NV40_VP_INST_INPUT_SRC_SHIFT 8 +#define NV40_VP_INST_INPUT_SRC_MASK (0x0F << 8) +# define NV40_VP_INST_IN_POS 0 +# define NV40_VP_INST_IN_WEIGHT 1 +# define NV40_VP_INST_IN_NORMAL 2 +# define NV40_VP_INST_IN_COL0 3 +# define NV40_VP_INST_IN_COL1 4 +# define NV40_VP_INST_IN_FOGC 5 +# define NV40_VP_INST_IN_TC0 8 +# define NV40_VP_INST_IN_TC(n) (8+n) +#define NV40_VP_INST_SRC0H_SHIFT 0 +#define NV40_VP_INST_SRC0H_MASK (0xFF << 0) +#define NV40_VP_INST1_KNOWN ( \ + NV40_VP_INST_VEC_OPCODE_MASK | \ + NV40_VP_INST_SCA_OPCODE_MASK | \ + NV40_VP_INST_CONST_SRC_MASK | \ + NV40_VP_INST_INPUT_SRC_MASK | \ + NV40_VP_INST_SRC0H_MASK \ + ) + +/* ---- OPCODE BITS 63:32 / data DWORD 2 --- */ +#define NV40_VP_INST_SRC0L_SHIFT 23 +#define NV40_VP_INST_SRC0L_MASK (0x1FF << 23) +#define NV40_VP_INST_SRC1_SHIFT 6 +#define NV40_VP_INST_SRC1_MASK (0x1FFFF << 6) +#define NV40_VP_INST_SRC2H_SHIFT 0 +#define NV40_VP_INST_SRC2H_MASK (0x3F << 0) +#define NV40_VP_INST_IADDRH_SHIFT 0 +#define NV40_VP_INST_IADDRH_MASK (0x1F << 0) + +/* ---- OPCODE BITS 31:0 / data DWORD 3 --- */ +#define NV40_VP_INST_IADDRL_SHIFT 29 +#define NV40_VP_INST_IADDRL_MASK (7 << 29) +#define NV40_VP_INST_SRC2L_SHIFT 21 +#define NV40_VP_INST_SRC2L_MASK (0x7FF << 21) +#define NV40_VP_INST_SCA_WRITEMASK_SHIFT 17 +#define NV40_VP_INST_SCA_WRITEMASK_MASK (0xF << 17) +# define NV40_VP_INST_SCA_WRITEMASK_X (1 << 20) +# define NV40_VP_INST_SCA_WRITEMASK_Y (1 << 19) +# define NV40_VP_INST_SCA_WRITEMASK_Z (1 << 18) +# define NV40_VP_INST_SCA_WRITEMASK_W (1 << 17) +#define NV40_VP_INST_VEC_WRITEMASK_SHIFT 13 +#define NV40_VP_INST_VEC_WRITEMASK_MASK (0xF << 13) +# define NV40_VP_INST_VEC_WRITEMASK_X (1 << 16) +# define NV40_VP_INST_VEC_WRITEMASK_Y (1 << 15) +# define NV40_VP_INST_VEC_WRITEMASK_Z (1 << 14) +# define NV40_VP_INST_VEC_WRITEMASK_W (1 << 13) +#define NV40_VP_INST_SCA_RESULT (1 << 12) +#define NV40_VP_INST_SCA_DEST_TEMP_SHIFT 7 +#define NV40_VP_INST_SCA_DEST_TEMP_MASK (0x1F << 7) +#define NV40_VP_INST_DEST_SHIFT 2 +#define NV40_VP_INST_DEST_MASK (31 << 2) +# define NV40_VP_INST_DEST_POS 0 +# define NV40_VP_INST_DEST_COL0 1 +# define NV40_VP_INST_DEST_COL1 2 +# define NV40_VP_INST_DEST_BFC0 3 +# define NV40_VP_INST_DEST_BFC1 4 +# define NV40_VP_INST_DEST_FOGC 5 +# define NV40_VP_INST_DEST_PSZ 6 +# define NV40_VP_INST_DEST_TC0 7 +# define NV40_VP_INST_DEST_TC(n) (7+n) +# define NV40_VP_INST_DEST_TEMP 0x1F +#define NV40_VP_INST_INDEX_CONST (1 << 1) +#define NV40_VP_INST_LAST (1 << 0) +#define NV40_VP_INST3_KNOWN ( \ + NV40_VP_INST_SRC2L_MASK |\ + NV40_VP_INST_SCA_WRITEMASK_MASK |\ + NV40_VP_INST_VEC_WRITEMASK_MASK |\ + NV40_VP_INST_SCA_DEST_TEMP_MASK |\ + NV40_VP_INST_DEST_MASK |\ + NV40_VP_INST_INDEX_CONST) + +/* Useful to split the source selection regs into their pieces */ +#define NV40_VP_SRC0_HIGH_SHIFT 9 +#define NV40_VP_SRC0_HIGH_MASK 0x0001FE00 +#define NV40_VP_SRC0_LOW_MASK 0x000001FF +#define NV40_VP_SRC2_HIGH_SHIFT 11 +#define NV40_VP_SRC2_HIGH_MASK 0x0001F800 +#define NV40_VP_SRC2_LOW_MASK 0x000007FF + +/* Source selection - these are the bits you fill NV40_VP_INST_SRCn with */ +#define NV40_VP_SRC_NEGATE (1 << 16) +#define NV40_VP_SRC_SWZ_X_SHIFT 14 +#define NV40_VP_SRC_SWZ_X_MASK (3 << 14) +#define NV40_VP_SRC_SWZ_Y_SHIFT 12 +#define NV40_VP_SRC_SWZ_Y_MASK (3 << 12) +#define NV40_VP_SRC_SWZ_Z_SHIFT 10 +#define NV40_VP_SRC_SWZ_Z_MASK (3 << 10) +#define NV40_VP_SRC_SWZ_W_SHIFT 8 +#define NV40_VP_SRC_SWZ_W_MASK (3 << 8) +#define NV40_VP_SRC_SWZ_ALL_SHIFT 8 +#define NV40_VP_SRC_SWZ_ALL_MASK (0xFF << 8) +#define NV40_VP_SRC_TEMP_SRC_SHIFT 2 +#define NV40_VP_SRC_TEMP_SRC_MASK (0x1F << 2) +#define NV40_VP_SRC_REG_TYPE_SHIFT 0 +#define NV40_VP_SRC_REG_TYPE_MASK (3 << 0) +# define NV40_VP_SRC_REG_TYPE_UNK0 0 +# define NV40_VP_SRC_REG_TYPE_TEMP 1 +# define NV40_VP_SRC_REG_TYPE_INPUT 2 +# define NV40_VP_SRC_REG_TYPE_CONST 3 + + +/* + * Each fragment program opcode appears to be comprised of 4 32-bit values. + * + * 0 - Opcode, output reg/mask, ATTRIB source + * 1 - Source 0 + * 2 - Source 1 + * 3 - Source 2 + * + * There appears to be no special difference between result regs and temp regs. + * result.color == R0.xyzw + * result.depth == R1.z + * When the fragprog contains instructions to write depth, + * NV30_TCL_PRIMITIVE_3D_UNK1D78=0 otherwise it is set to 1. + * + * Constants are inserted directly after the instruction that uses them. + * + * It appears that it's not possible to use two input registers in one + * instruction as the input sourcing is done in the instruction dword + * and not the source selection dwords. As such instructions such as: + * + * ADD result.color, fragment.color, fragment.texcoord[0]; + * + * must be split into two MOV's and then an ADD (nvidia does this) but + * I'm not sure why it's not just one MOV and then source the second input + * in the ADD instruction.. + * + * Negation of the full source is done with NV30_FP_REG_NEGATE, arbitrary + * negation requires multiplication with a const. + * + * Arbitrary swizzling is supported with the exception of SWIZZLE_ZERO and + * SWIZZLE_ONE. + * + * The temp/result regs appear to be initialised to (0.0, 0.0, 0.0, 0.0) as + * SWIZZLE_ZERO is implemented simply by not writing to the relevant components + * of the destination. + * + * Looping + * Loops appear to be fairly expensive on NV40 at least, the proprietary + * driver goes to a lot of effort to avoid using the native looping + * instructions. If the total number of *executed* instructions between + * REP/ENDREP or LOOP/ENDLOOP is <=500, the driver will unroll the loop. + * The maximum loop count is 255. + * + * Conditional execution + * TODO + * + * Non-native instructions: + * LIT + * LRP - MAD+MAD + * SUB - ADD, negate second source + * RSQ - LG2 + EX2 + * POW - LG2 + MUL + EX2 + * SCS - COS + SIN + * XPD + * DP2 - MUL + ADD + * NRM + */ + +//== Opcode / Destination selection == +#define NV40_FP_OP_PROGRAM_END (1 << 0) +#define NV40_FP_OP_OUT_REG_SHIFT 1 +#define NV40_FP_OP_OUT_REG_MASK (63 << 1) +/* Needs to be set when writing outputs to get expected result.. */ +#define NV40_FP_OP_OUT_REG_HALF (1 << 7) +#define NV40_FP_OP_COND_WRITE_ENABLE (1 << 8) +#define NV40_FP_OP_OUTMASK_SHIFT 9 +#define NV40_FP_OP_OUTMASK_MASK (0xF << 9) +# define NV40_FP_OP_OUT_X (1 << 9) +# define NV40_FP_OP_OUT_Y (1 <<10) +# define NV40_FP_OP_OUT_Z (1 <<11) +# define NV40_FP_OP_OUT_W (1 <<12) +/* Uncertain about these, especially the input_src values.. it's possible that + * they can be dynamically changed. + */ +#define NV40_FP_OP_INPUT_SRC_SHIFT 13 +#define NV40_FP_OP_INPUT_SRC_MASK (15 << 13) +# define NV40_FP_OP_INPUT_SRC_POSITION 0x0 +# define NV40_FP_OP_INPUT_SRC_COL0 0x1 +# define NV40_FP_OP_INPUT_SRC_COL1 0x2 +# define NV40_FP_OP_INPUT_SRC_FOGC 0x3 +# define NV40_FP_OP_INPUT_SRC_TC0 0x4 +# define NV40_FP_OP_INPUT_SRC_TC(n) (0x4 + n) +# define NV40_FP_OP_INPUT_SRC_FACING 0xE +#define NV40_FP_OP_TEX_UNIT_SHIFT 17 +#define NV40_FP_OP_TEX_UNIT_MASK (0xF << 17) +#define NV40_FP_OP_PRECISION_SHIFT 22 +#define NV40_FP_OP_PRECISION_MASK (3 << 22) +# define NV40_FP_PRECISION_FP32 0 +# define NV40_FP_PRECISION_FP16 1 +# define NV40_FP_PRECISION_FX12 2 +#define NV40_FP_OP_OPCODE_SHIFT 24 +#define NV40_FP_OP_OPCODE_MASK (0x3F << 24) +# define NV40_FP_OP_OPCODE_NOP 0x00 +# define NV40_FP_OP_OPCODE_MOV 0x01 +# define NV40_FP_OP_OPCODE_MUL 0x02 +# define NV40_FP_OP_OPCODE_ADD 0x03 +# define NV40_FP_OP_OPCODE_MAD 0x04 +# define NV40_FP_OP_OPCODE_DP3 0x05 +# define NV40_FP_OP_OPCODE_DP4 0x06 +# define NV40_FP_OP_OPCODE_DST 0x07 +# define NV40_FP_OP_OPCODE_MIN 0x08 +# define NV40_FP_OP_OPCODE_MAX 0x09 +# define NV40_FP_OP_OPCODE_SLT 0x0A +# define NV40_FP_OP_OPCODE_SGE 0x0B +# define NV40_FP_OP_OPCODE_SLE 0x0C +# define NV40_FP_OP_OPCODE_SGT 0x0D +# define NV40_FP_OP_OPCODE_SNE 0x0E +# define NV40_FP_OP_OPCODE_SEQ 0x0F +# define NV40_FP_OP_OPCODE_FRC 0x10 +# define NV40_FP_OP_OPCODE_FLR 0x11 +# define NV40_FP_OP_OPCODE_KIL 0x12 +# define NV40_FP_OP_OPCODE_PK4B 0x13 +# define NV40_FP_OP_OPCODE_UP4B 0x14 +/* DDX/DDY can only write to XY */ +# define NV40_FP_OP_OPCODE_DDX 0x15 +# define NV40_FP_OP_OPCODE_DDY 0x16 +# define NV40_FP_OP_OPCODE_TEX 0x17 +# define NV40_FP_OP_OPCODE_TXP 0x18 +# define NV40_FP_OP_OPCODE_TXD 0x19 +# define NV40_FP_OP_OPCODE_RCP 0x1A +# define NV40_FP_OP_OPCODE_EX2 0x1C +# define NV40_FP_OP_OPCODE_LG2 0x1D +# define NV40_FP_OP_OPCODE_STR 0x20 +# define NV40_FP_OP_OPCODE_SFL 0x21 +# define NV40_FP_OP_OPCODE_COS 0x22 +# define NV40_FP_OP_OPCODE_SIN 0x23 +# define NV40_FP_OP_OPCODE_PK2H 0x24 +# define NV40_FP_OP_OPCODE_UP2H 0x25 +# define NV40_FP_OP_OPCODE_PK4UB 0x27 +# define NV40_FP_OP_OPCODE_UP4UB 0x28 +# define NV40_FP_OP_OPCODE_PK2US 0x29 +# define NV40_FP_OP_OPCODE_UP2US 0x2A +# define NV40_FP_OP_OPCODE_DP2A 0x2E +# define NV40_FP_OP_OPCODE_TXL 0x2F +# define NV40_FP_OP_OPCODE_TXB 0x31 +# define NV40_FP_OP_OPCODE_DIV 0x3A +# define NV40_FP_OP_OPCODE_UNK_LIT 0x3C +/* The use of these instructions appears to be indicated by bit 31 of DWORD 2.*/ +# define NV40_FP_OP_BRA_OPCODE_BRK 0x0 +# define NV40_FP_OP_BRA_OPCODE_CAL 0x1 +# define NV40_FP_OP_BRA_OPCODE_IF 0x2 +# define NV40_FP_OP_BRA_OPCODE_LOOP 0x3 +# define NV40_FP_OP_BRA_OPCODE_REP 0x4 +# define NV40_FP_OP_BRA_OPCODE_RET 0x5 +#define NV40_FP_OP_OUT_SAT (1 << 31) + +/* high order bits of SRC0 */ +#define NV40_FP_OP_OUT_ABS (1 << 29) +#define NV40_FP_OP_COND_SWZ_W_SHIFT 27 +#define NV40_FP_OP_COND_SWZ_W_MASK (3 << 27) +#define NV40_FP_OP_COND_SWZ_Z_SHIFT 25 +#define NV40_FP_OP_COND_SWZ_Z_MASK (3 << 25) +#define NV40_FP_OP_COND_SWZ_Y_SHIFT 23 +#define NV40_FP_OP_COND_SWZ_Y_MASK (3 << 23) +#define NV40_FP_OP_COND_SWZ_X_SHIFT 21 +#define NV40_FP_OP_COND_SWZ_X_MASK (3 << 21) +#define NV40_FP_OP_COND_SWZ_ALL_SHIFT 21 +#define NV40_FP_OP_COND_SWZ_ALL_MASK (0xFF << 21) +#define NV40_FP_OP_COND_SHIFT 18 +#define NV40_FP_OP_COND_MASK (0x07 << 18) +# define NV40_FP_OP_COND_FL 0 +# define NV40_FP_OP_COND_LT 1 +# define NV40_FP_OP_COND_EQ 2 +# define NV40_FP_OP_COND_LE 3 +# define NV40_FP_OP_COND_GT 4 +# define NV40_FP_OP_COND_NE 5 +# define NV40_FP_OP_COND_GE 6 +# define NV40_FP_OP_COND_TR 7 + +/* high order bits of SRC1 */ +#define NV40_FP_OP_OPCODE_IS_BRANCH (1<<31) +#define NV40_FP_OP_DST_SCALE_SHIFT 28 +#define NV40_FP_OP_DST_SCALE_MASK (3 << 28) +#define NV40_FP_OP_DST_SCALE_1X 0 +#define NV40_FP_OP_DST_SCALE_2X 1 +#define NV40_FP_OP_DST_SCALE_4X 2 +#define NV40_FP_OP_DST_SCALE_8X 3 +#define NV40_FP_OP_DST_SCALE_INV_2X 5 +#define NV40_FP_OP_DST_SCALE_INV_4X 6 +#define NV40_FP_OP_DST_SCALE_INV_8X 7 + +/* SRC1 LOOP */ +#define NV40_FP_OP_LOOP_INCR_SHIFT 19 +#define NV40_FP_OP_LOOP_INCR_MASK (0xFF << 19) +#define NV40_FP_OP_LOOP_INDEX_SHIFT 10 +#define NV40_FP_OP_LOOP_INDEX_MASK (0xFF << 10) +#define NV40_FP_OP_LOOP_COUNT_SHIFT 2 +#define NV40_FP_OP_LOOP_COUNT_MASK (0xFF << 2) + +/* SRC1 IF */ +#define NV40_FP_OP_ELSE_ID_SHIFT 2 +#define NV40_FP_OP_ELSE_ID_MASK (0xFF << 2) + +/* SRC1 CAL */ +#define NV40_FP_OP_IADDR_SHIFT 2 +#define NV40_FP_OP_IADDR_MASK (0xFF << 2) + +/* SRC1 REP + * I have no idea why there are 3 count values here.. but they + * have always been filled with the same value in my tests so + * far.. + */ +#define NV40_FP_OP_REP_COUNT1_SHIFT 2 +#define NV40_FP_OP_REP_COUNT1_MASK (0xFF << 2) +#define NV40_FP_OP_REP_COUNT2_SHIFT 10 +#define NV40_FP_OP_REP_COUNT2_MASK (0xFF << 10) +#define NV40_FP_OP_REP_COUNT3_SHIFT 19 +#define NV40_FP_OP_REP_COUNT3_MASK (0xFF << 19) + +/* SRC2 REP/IF */ +#define NV40_FP_OP_END_ID_SHIFT 2 +#define NV40_FP_OP_END_ID_MASK (0xFF << 2) + +// SRC2 high-order +#define NV40_FP_OP_INDEX_INPUT (1 << 30) +#define NV40_FP_OP_ADDR_INDEX_SHIFT 19 +#define NV40_FP_OP_ADDR_INDEX_MASK (0xF << 19) + +//== Register selection == +#define NV40_FP_REG_TYPE_SHIFT 0 +#define NV40_FP_REG_TYPE_MASK (3 << 0) +# define NV40_FP_REG_TYPE_TEMP 0 +# define NV40_FP_REG_TYPE_INPUT 1 +# define NV40_FP_REG_TYPE_CONST 2 +#define NV40_FP_REG_SRC_SHIFT 2 +#define NV40_FP_REG_SRC_MASK (63 << 2) +#define NV40_FP_REG_SRC_HALF (1 << 8) +#define NV40_FP_REG_SWZ_ALL_SHIFT 9 +#define NV40_FP_REG_SWZ_ALL_MASK (255 << 9) +#define NV40_FP_REG_SWZ_X_SHIFT 9 +#define NV40_FP_REG_SWZ_X_MASK (3 << 9) +#define NV40_FP_REG_SWZ_Y_SHIFT 11 +#define NV40_FP_REG_SWZ_Y_MASK (3 << 11) +#define NV40_FP_REG_SWZ_Z_SHIFT 13 +#define NV40_FP_REG_SWZ_Z_MASK (3 << 13) +#define NV40_FP_REG_SWZ_W_SHIFT 15 +#define NV40_FP_REG_SWZ_W_MASK (3 << 15) +# define NV40_FP_SWIZZLE_X 0 +# define NV40_FP_SWIZZLE_Y 1 +# define NV40_FP_SWIZZLE_Z 2 +# define NV40_FP_SWIZZLE_W 3 +#define NV40_FP_REG_NEGATE (1 << 17) + +#ifndef NV40_SHADER_NO_FUCKEDNESS +#define NV40SR_NONE 0 +#define NV40SR_OUTPUT 1 +#define NV40SR_INPUT 2 +#define NV40SR_TEMP 3 +#define NV40SR_CONST 4 + +struct nv40_sreg { + int type; + int index; + + int dst_scale; + + int negate; + int abs; + int swz[4]; + + int cc_update; + int cc_update_reg; + int cc_test; + int cc_test_reg; + int cc_swz[4]; +}; + +static INLINE struct nv40_sreg +nv40_sr(int type, int index) +{ + struct nv40_sreg temp = { + .type = type, + .index = index, + .dst_scale = DEF_SCALE, + .abs = 0, + .negate = 0, + .swz = { 0, 1, 2, 3 }, + .cc_update = 0, + .cc_update_reg = 0, + .cc_test = DEF_CTEST, + .cc_test_reg = 0, + .cc_swz = { 0, 1, 2, 3 }, + }; + return temp; +} + +static INLINE struct nv40_sreg +nv40_sr_swz(struct nv40_sreg src, int x, int y, int z, int w) +{ + struct nv40_sreg dst = src; + + dst.swz[SWZ_X] = src.swz[x]; + dst.swz[SWZ_Y] = src.swz[y]; + dst.swz[SWZ_Z] = src.swz[z]; + dst.swz[SWZ_W] = src.swz[w]; + return dst; +} + +static INLINE struct nv40_sreg +nv40_sr_neg(struct nv40_sreg src) +{ + src.negate = !src.negate; + return src; +} + +static INLINE struct nv40_sreg +nv40_sr_abs(struct nv40_sreg src) +{ + src.abs = 1; + return src; +} + +static INLINE struct nv40_sreg +nv40_sr_scale(struct nv40_sreg src, int scale) +{ + src.dst_scale = scale; + return src; +} +#endif + +#endif diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c new file mode 100644 index 0000000000..255c4b294d --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_state.c @@ -0,0 +1,740 @@ +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" + +#include "draw/draw_context.h" + +#include "tgsi/tgsi_parse.h" + +#include "nv40_context.h" +#include "nv40_state.h" + +static void * +nv40_blend_state_create(struct pipe_context *pipe, + const struct pipe_blend_state *cso) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nouveau_grobj *curie = nv40->screen->curie; + struct nv40_blend_state *bso = CALLOC(1, sizeof(*bso)); + struct nouveau_stateobj *so = so_new(16, 0); + + if (cso->blend_enable) { + so_method(so, curie, NV40TCL_BLEND_ENABLE, 3); + so_data (so, 1); + so_data (so, (nvgl_blend_func(cso->alpha_src_factor) << 16) | + nvgl_blend_func(cso->rgb_src_factor)); + so_data (so, nvgl_blend_func(cso->alpha_dst_factor) << 16 | + nvgl_blend_func(cso->rgb_dst_factor)); + so_method(so, curie, NV40TCL_BLEND_EQUATION, 1); + so_data (so, nvgl_blend_eqn(cso->alpha_func) << 16 | + nvgl_blend_eqn(cso->rgb_func)); + } else { + so_method(so, curie, NV40TCL_BLEND_ENABLE, 1); + so_data (so, 0); + } + + so_method(so, curie, NV40TCL_COLOR_MASK, 1); + so_data (so, (((cso->colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) | + ((cso->colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) | + ((cso->colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) | + ((cso->colormask & PIPE_MASK_B) ? (0x01 << 0) : 0))); + + if (cso->logicop_enable) { + so_method(so, curie, NV40TCL_COLOR_LOGIC_OP_ENABLE, 2); + so_data (so, 1); + so_data (so, nvgl_logicop_func(cso->logicop_func)); + } else { + so_method(so, curie, NV40TCL_COLOR_LOGIC_OP_ENABLE, 1); + so_data (so, 0); + } + + so_method(so, curie, NV40TCL_DITHER_ENABLE, 1); + so_data (so, cso->dither ? 1 : 0); + + so_ref(so, &bso->so); + bso->pipe = *cso; + return (void *)bso; +} + +static void +nv40_blend_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + nv40->blend = hwcso; + nv40->dirty |= NV40_NEW_BLEND; +} + +static void +nv40_blend_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv40_blend_state *bso = hwcso; + + so_ref(NULL, &bso->so); + FREE(bso); +} + + +static INLINE unsigned +wrap_mode(unsigned wrap) { + unsigned ret; + + switch (wrap) { + case PIPE_TEX_WRAP_REPEAT: + ret = NV40TCL_TEX_WRAP_S_REPEAT; + break; + case PIPE_TEX_WRAP_MIRROR_REPEAT: + ret = NV40TCL_TEX_WRAP_S_MIRRORED_REPEAT; + break; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + ret = NV40TCL_TEX_WRAP_S_CLAMP_TO_EDGE; + break; + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + ret = NV40TCL_TEX_WRAP_S_CLAMP_TO_BORDER; + break; + case PIPE_TEX_WRAP_CLAMP: + ret = NV40TCL_TEX_WRAP_S_CLAMP; + break; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + ret = NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_EDGE; + break; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + ret = NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_BORDER; + break; + case PIPE_TEX_WRAP_MIRROR_CLAMP: + ret = NV40TCL_TEX_WRAP_S_MIRROR_CLAMP; + break; + default: + NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); + ret = NV40TCL_TEX_WRAP_S_REPEAT; + break; + } + + return ret >> NV40TCL_TEX_WRAP_S_SHIFT; +} + +static void * +nv40_sampler_state_create(struct pipe_context *pipe, + const struct pipe_sampler_state *cso) +{ + struct nv40_sampler_state *ps; + uint32_t filter = 0; + + ps = MALLOC(sizeof(struct nv40_sampler_state)); + + ps->fmt = 0; + if (!cso->normalized_coords) + ps->fmt |= NV40TCL_TEX_FORMAT_RECT; + + ps->wrap = ((wrap_mode(cso->wrap_s) << NV40TCL_TEX_WRAP_S_SHIFT) | + (wrap_mode(cso->wrap_t) << NV40TCL_TEX_WRAP_T_SHIFT) | + (wrap_mode(cso->wrap_r) << NV40TCL_TEX_WRAP_R_SHIFT)); + + ps->en = 0; + if (cso->max_anisotropy >= 2.0) { + /* no idea, binary driver sets it, works without it.. meh.. */ + ps->wrap |= (1 << 5); + + if (cso->max_anisotropy >= 16.0) { + ps->en |= NV40TCL_TEX_ENABLE_ANISO_16X; + } else + if (cso->max_anisotropy >= 12.0) { + ps->en |= NV40TCL_TEX_ENABLE_ANISO_12X; + } else + if (cso->max_anisotropy >= 10.0) { + ps->en |= NV40TCL_TEX_ENABLE_ANISO_10X; + } else + if (cso->max_anisotropy >= 8.0) { + ps->en |= NV40TCL_TEX_ENABLE_ANISO_8X; + } else + if (cso->max_anisotropy >= 6.0) { + ps->en |= NV40TCL_TEX_ENABLE_ANISO_6X; + } else + if (cso->max_anisotropy >= 4.0) { + ps->en |= NV40TCL_TEX_ENABLE_ANISO_4X; + } else { + ps->en |= NV40TCL_TEX_ENABLE_ANISO_2X; + } + } + + switch (cso->mag_img_filter) { + case PIPE_TEX_FILTER_LINEAR: + filter |= NV40TCL_TEX_FILTER_MAG_LINEAR; + break; + case PIPE_TEX_FILTER_NEAREST: + default: + filter |= NV40TCL_TEX_FILTER_MAG_NEAREST; + break; + } + + switch (cso->min_img_filter) { + case PIPE_TEX_FILTER_LINEAR: + switch (cso->min_mip_filter) { + case PIPE_TEX_MIPFILTER_NEAREST: + filter |= NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_NEAREST; + break; + case PIPE_TEX_MIPFILTER_LINEAR: + filter |= NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_LINEAR; + break; + case PIPE_TEX_MIPFILTER_NONE: + default: + filter |= NV40TCL_TEX_FILTER_MIN_LINEAR; + break; + } + break; + case PIPE_TEX_FILTER_NEAREST: + default: + switch (cso->min_mip_filter) { + case PIPE_TEX_MIPFILTER_NEAREST: + filter |= NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_NEAREST; + break; + case PIPE_TEX_MIPFILTER_LINEAR: + filter |= NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_LINEAR; + break; + case PIPE_TEX_MIPFILTER_NONE: + default: + filter |= NV40TCL_TEX_FILTER_MIN_NEAREST; + break; + } + break; + } + + ps->filt = filter; + + { + float limit; + + limit = CLAMP(cso->lod_bias, -16.0, 15.0); + ps->filt |= (int)(cso->lod_bias * 256.0) & 0x1fff; + + limit = CLAMP(cso->max_lod, 0.0, 15.0); + ps->en |= (int)(limit * 256.0) << 7; + + limit = CLAMP(cso->min_lod, 0.0, 15.0); + ps->en |= (int)(limit * 256.0) << 19; + } + + + if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { + switch (cso->compare_func) { + case PIPE_FUNC_NEVER: + ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_NEVER; + break; + case PIPE_FUNC_GREATER: + ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_GREATER; + break; + case PIPE_FUNC_EQUAL: + ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_EQUAL; + break; + case PIPE_FUNC_GEQUAL: + ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_GEQUAL; + break; + case PIPE_FUNC_LESS: + ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_LESS; + break; + case PIPE_FUNC_NOTEQUAL: + ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_NOTEQUAL; + break; + case PIPE_FUNC_LEQUAL: + ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_LEQUAL; + break; + case PIPE_FUNC_ALWAYS: + ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_ALWAYS; + break; + default: + break; + } + } + + ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) | + (float_to_ubyte(cso->border_color[0]) << 16) | + (float_to_ubyte(cso->border_color[1]) << 8) | + (float_to_ubyte(cso->border_color[2]) << 0)); + + return (void *)ps; +} + +static void +nv40_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) +{ + struct nv40_context *nv40 = nv40_context(pipe); + unsigned unit; + + for (unit = 0; unit < nr; unit++) { + nv40->tex_sampler[unit] = sampler[unit]; + nv40->dirty_samplers |= (1 << unit); + } + + for (unit = nr; unit < nv40->nr_samplers; unit++) { + nv40->tex_sampler[unit] = NULL; + nv40->dirty_samplers |= (1 << unit); + } + + nv40->nr_samplers = nr; + nv40->dirty |= NV40_NEW_SAMPLER; +} + +static void +nv40_sampler_state_delete(struct pipe_context *pipe, void *hwcso) +{ + FREE(hwcso); +} + +static void +nv40_set_sampler_texture(struct pipe_context *pipe, unsigned nr, + struct pipe_texture **miptree) +{ + struct nv40_context *nv40 = nv40_context(pipe); + unsigned unit; + + for (unit = 0; unit < nr; unit++) { + pipe_texture_reference((struct pipe_texture **) + &nv40->tex_miptree[unit], miptree[unit]); + nv40->dirty_samplers |= (1 << unit); + } + + for (unit = nr; unit < nv40->nr_textures; unit++) { + pipe_texture_reference((struct pipe_texture **) + &nv40->tex_miptree[unit], NULL); + nv40->dirty_samplers |= (1 << unit); + } + + nv40->nr_textures = nr; + nv40->dirty |= NV40_NEW_SAMPLER; +} + +static void * +nv40_rasterizer_state_create(struct pipe_context *pipe, + const struct pipe_rasterizer_state *cso) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nv40_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso)); + struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_grobj *curie = nv40->screen->curie; + + /*XXX: ignored: + * light_twoside + * point_smooth -nohw + * multisample + */ + + so_method(so, curie, NV40TCL_SHADE_MODEL, 1); + so_data (so, cso->flatshade ? NV40TCL_SHADE_MODEL_FLAT : + NV40TCL_SHADE_MODEL_SMOOTH); + + so_method(so, curie, NV40TCL_LINE_WIDTH, 2); + so_data (so, (unsigned char)(cso->line_width * 8.0) & 0xff); + so_data (so, cso->line_smooth ? 1 : 0); + so_method(so, curie, NV40TCL_LINE_STIPPLE_ENABLE, 2); + so_data (so, cso->line_stipple_enable ? 1 : 0); + so_data (so, (cso->line_stipple_pattern << 16) | + cso->line_stipple_factor); + + so_method(so, curie, NV40TCL_POINT_SIZE, 1); + so_data (so, fui(cso->point_size)); + + so_method(so, curie, NV40TCL_POLYGON_MODE_FRONT, 6); + if (cso->front_winding == PIPE_WINDING_CCW) { + so_data(so, nvgl_polygon_mode(cso->fill_ccw)); + so_data(so, nvgl_polygon_mode(cso->fill_cw)); + switch (cso->cull_mode) { + case PIPE_WINDING_CCW: + so_data(so, NV40TCL_CULL_FACE_FRONT); + break; + case PIPE_WINDING_CW: + so_data(so, NV40TCL_CULL_FACE_BACK); + break; + case PIPE_WINDING_BOTH: + so_data(so, NV40TCL_CULL_FACE_FRONT_AND_BACK); + break; + default: + so_data(so, NV40TCL_CULL_FACE_BACK); + break; + } + so_data(so, NV40TCL_FRONT_FACE_CCW); + } else { + so_data(so, nvgl_polygon_mode(cso->fill_cw)); + so_data(so, nvgl_polygon_mode(cso->fill_ccw)); + switch (cso->cull_mode) { + case PIPE_WINDING_CCW: + so_data(so, NV40TCL_CULL_FACE_BACK); + break; + case PIPE_WINDING_CW: + so_data(so, NV40TCL_CULL_FACE_FRONT); + break; + case PIPE_WINDING_BOTH: + so_data(so, NV40TCL_CULL_FACE_FRONT_AND_BACK); + break; + default: + so_data(so, NV40TCL_CULL_FACE_BACK); + break; + } + so_data(so, NV40TCL_FRONT_FACE_CW); + } + so_data(so, cso->poly_smooth ? 1 : 0); + so_data(so, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0); + + so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1); + so_data (so, cso->poly_stipple_enable ? 1 : 0); + + so_method(so, curie, NV40TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) || + (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT)) + so_data(so, 1); + else + so_data(so, 0); + if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) || + (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE)) + so_data(so, 1); + else + so_data(so, 0); + if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) || + (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL)) + so_data(so, 1); + else + so_data(so, 0); + if (cso->offset_cw || cso->offset_ccw) { + so_method(so, curie, NV40TCL_POLYGON_OFFSET_FACTOR, 2); + so_data (so, fui(cso->offset_scale)); + so_data (so, fui(cso->offset_units * 2)); + } + + so_method(so, curie, NV40TCL_POINT_SPRITE, 1); + if (cso->point_sprite) { + unsigned psctl = (1 << 0), i; + + for (i = 0; i < 8; i++) { + if (cso->sprite_coord_mode[i] != PIPE_SPRITE_COORD_NONE) + psctl |= (1 << (8 + i)); + } + + so_data(so, psctl); + } else { + so_data(so, 0); + } + + so_ref(so, &rsso->so); + rsso->pipe = *cso; + return (void *)rsso; +} + +static void +nv40_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + nv40->rasterizer = hwcso; + nv40->dirty |= NV40_NEW_RAST; + nv40->draw_dirty |= NV40_NEW_RAST; +} + +static void +nv40_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv40_rasterizer_state *rsso = hwcso; + + so_ref(NULL, &rsso->so); + FREE(rsso); +} + +static void * +nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe, + const struct pipe_depth_stencil_alpha_state *cso) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nv40_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso)); + struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_grobj *curie = nv40->screen->curie; + + so_method(so, curie, NV40TCL_DEPTH_FUNC, 3); + so_data (so, nvgl_comparison_op(cso->depth.func)); + so_data (so, cso->depth.writemask ? 1 : 0); + so_data (so, cso->depth.enabled ? 1 : 0); + + so_method(so, curie, NV40TCL_ALPHA_TEST_ENABLE, 3); + so_data (so, cso->alpha.enabled ? 1 : 0); + so_data (so, nvgl_comparison_op(cso->alpha.func)); + so_data (so, float_to_ubyte(cso->alpha.ref)); + + if (cso->stencil[0].enabled) { + so_method(so, curie, NV40TCL_STENCIL_FRONT_ENABLE, 8); + so_data (so, cso->stencil[0].enabled ? 1 : 0); + so_data (so, cso->stencil[0].write_mask); + so_data (so, nvgl_comparison_op(cso->stencil[0].func)); + so_data (so, cso->stencil[0].ref_value); + so_data (so, cso->stencil[0].value_mask); + so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op)); + so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); + so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op)); + } else { + so_method(so, curie, NV40TCL_STENCIL_FRONT_ENABLE, 1); + so_data (so, 0); + } + + if (cso->stencil[1].enabled) { + so_method(so, curie, NV40TCL_STENCIL_BACK_ENABLE, 8); + so_data (so, cso->stencil[1].enabled ? 1 : 0); + so_data (so, cso->stencil[1].write_mask); + so_data (so, nvgl_comparison_op(cso->stencil[1].func)); + so_data (so, cso->stencil[1].ref_value); + so_data (so, cso->stencil[1].value_mask); + so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op)); + so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); + so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); + } else { + so_method(so, curie, NV40TCL_STENCIL_BACK_ENABLE, 1); + so_data (so, 0); + } + + so_ref(so, &zsaso->so); + zsaso->pipe = *cso; + return (void *)zsaso; +} + +static void +nv40_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + nv40->zsa = hwcso; + nv40->dirty |= NV40_NEW_ZSA; +} + +static void +nv40_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv40_zsa_state *zsaso = hwcso; + + so_ref(NULL, &zsaso->so); + FREE(zsaso); +} + +static void * +nv40_vp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nv40_vertex_program *vp; + + vp = CALLOC(1, sizeof(struct nv40_vertex_program)); + vp->pipe.tokens = tgsi_dup_tokens(cso->tokens); + vp->draw = draw_create_vertex_shader(nv40->draw, &vp->pipe); + + return (void *)vp; +} + +static void +nv40_vp_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + nv40->vertprog = hwcso; + nv40->dirty |= NV40_NEW_VERTPROG; + nv40->draw_dirty |= NV40_NEW_VERTPROG; +} + +static void +nv40_vp_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nv40_vertex_program *vp = hwcso; + + draw_delete_vertex_shader(nv40->draw, vp->draw); + nv40_vertprog_destroy(nv40, vp); + FREE((void*)vp->pipe.tokens); + FREE(vp); +} + +static void * +nv40_fp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ + struct nv40_fragment_program *fp; + + fp = CALLOC(1, sizeof(struct nv40_fragment_program)); + fp->pipe.tokens = tgsi_dup_tokens(cso->tokens); + + tgsi_scan_shader(fp->pipe.tokens, &fp->info); + + return (void *)fp; +} + +static void +nv40_fp_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + nv40->fragprog = hwcso; + nv40->dirty |= NV40_NEW_FRAGPROG; +} + +static void +nv40_fp_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nv40_fragment_program *fp = hwcso; + + nv40_fragprog_destroy(nv40, fp); + FREE((void*)fp->pipe.tokens); + FREE(fp); +} + +static void +nv40_set_blend_color(struct pipe_context *pipe, + const struct pipe_blend_color *bcol) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + nv40->blend_colour = *bcol; + nv40->dirty |= NV40_NEW_BCOL; +} + +static void +nv40_set_clip_state(struct pipe_context *pipe, + const struct pipe_clip_state *clip) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + nv40->clip = *clip; + nv40->dirty |= NV40_NEW_UCP; + nv40->draw_dirty |= NV40_NEW_UCP; +} + +static void +nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, + const struct pipe_constant_buffer *buf ) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + nv40->constbuf[shader] = buf->buffer; + nv40->constbuf_nr[shader] = buf->size / (4 * sizeof(float)); + + if (shader == PIPE_SHADER_VERTEX) { + nv40->dirty |= NV40_NEW_VERTPROG; + } else + if (shader == PIPE_SHADER_FRAGMENT) { + nv40->dirty |= NV40_NEW_FRAGPROG; + } +} + +static void +nv40_set_framebuffer_state(struct pipe_context *pipe, + const struct pipe_framebuffer_state *fb) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + nv40->framebuffer = *fb; + nv40->dirty |= NV40_NEW_FB; +} + +static void +nv40_set_polygon_stipple(struct pipe_context *pipe, + const struct pipe_poly_stipple *stipple) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + memcpy(nv40->stipple, stipple->stipple, 4 * 32); + nv40->dirty |= NV40_NEW_STIPPLE; +} + +static void +nv40_set_scissor_state(struct pipe_context *pipe, + const struct pipe_scissor_state *s) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + nv40->scissor = *s; + nv40->dirty |= NV40_NEW_SCISSOR; +} + +static void +nv40_set_viewport_state(struct pipe_context *pipe, + const struct pipe_viewport_state *vpt) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + nv40->viewport = *vpt; + nv40->dirty |= NV40_NEW_VIEWPORT; + nv40->draw_dirty |= NV40_NEW_VIEWPORT; +} + +static void +nv40_set_vertex_buffers(struct pipe_context *pipe, unsigned count, + const struct pipe_vertex_buffer *vb) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + memcpy(nv40->vtxbuf, vb, sizeof(*vb) * count); + nv40->vtxbuf_nr = count; + + nv40->dirty |= NV40_NEW_ARRAYS; + nv40->draw_dirty |= NV40_NEW_ARRAYS; +} + +static void +nv40_set_vertex_elements(struct pipe_context *pipe, unsigned count, + const struct pipe_vertex_element *ve) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + memcpy(nv40->vtxelt, ve, sizeof(*ve) * count); + nv40->vtxelt_nr = count; + + nv40->dirty |= NV40_NEW_ARRAYS; + nv40->draw_dirty |= NV40_NEW_ARRAYS; +} + +static void +nv40_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) +{ + struct nv40_context *nv40 = nv40_context(pipe); + + nv40->edgeflags = bitfield; + nv40->dirty |= NV40_NEW_ARRAYS; + nv40->draw_dirty |= NV40_NEW_ARRAYS; +} + +void +nv40_init_state_functions(struct nv40_context *nv40) +{ + nv40->pipe.create_blend_state = nv40_blend_state_create; + nv40->pipe.bind_blend_state = nv40_blend_state_bind; + nv40->pipe.delete_blend_state = nv40_blend_state_delete; + + nv40->pipe.create_sampler_state = nv40_sampler_state_create; + nv40->pipe.bind_sampler_states = nv40_sampler_state_bind; + nv40->pipe.delete_sampler_state = nv40_sampler_state_delete; + nv40->pipe.set_sampler_textures = nv40_set_sampler_texture; + + nv40->pipe.create_rasterizer_state = nv40_rasterizer_state_create; + nv40->pipe.bind_rasterizer_state = nv40_rasterizer_state_bind; + nv40->pipe.delete_rasterizer_state = nv40_rasterizer_state_delete; + + nv40->pipe.create_depth_stencil_alpha_state = + nv40_depth_stencil_alpha_state_create; + nv40->pipe.bind_depth_stencil_alpha_state = + nv40_depth_stencil_alpha_state_bind; + nv40->pipe.delete_depth_stencil_alpha_state = + nv40_depth_stencil_alpha_state_delete; + + nv40->pipe.create_vs_state = nv40_vp_state_create; + nv40->pipe.bind_vs_state = nv40_vp_state_bind; + nv40->pipe.delete_vs_state = nv40_vp_state_delete; + + nv40->pipe.create_fs_state = nv40_fp_state_create; + nv40->pipe.bind_fs_state = nv40_fp_state_bind; + nv40->pipe.delete_fs_state = nv40_fp_state_delete; + + nv40->pipe.set_blend_color = nv40_set_blend_color; + nv40->pipe.set_clip_state = nv40_set_clip_state; + nv40->pipe.set_constant_buffer = nv40_set_constant_buffer; + nv40->pipe.set_framebuffer_state = nv40_set_framebuffer_state; + nv40->pipe.set_polygon_stipple = nv40_set_polygon_stipple; + nv40->pipe.set_scissor_state = nv40_set_scissor_state; + nv40->pipe.set_viewport_state = nv40_set_viewport_state; + + nv40->pipe.set_edgeflags = nv40_set_edgeflags; + nv40->pipe.set_vertex_buffers = nv40_set_vertex_buffers; + nv40->pipe.set_vertex_elements = nv40_set_vertex_elements; +} + diff --git a/src/gallium/drivers/nv40/nv40_state.h b/src/gallium/drivers/nv40/nv40_state.h new file mode 100644 index 0000000000..8a9d8c8fdf --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_state.h @@ -0,0 +1,88 @@ +#ifndef __NV40_STATE_H__ +#define __NV40_STATE_H__ + +#include "pipe/p_state.h" +#include "tgsi/tgsi_scan.h" + +struct nv40_sampler_state { + uint32_t fmt; + uint32_t wrap; + uint32_t en; + uint32_t filt; + uint32_t bcol; +}; + +struct nv40_vertex_program_exec { + uint32_t data[4]; + boolean has_branch_offset; + int const_index; +}; + +struct nv40_vertex_program_data { + int index; /* immediates == -1 */ + float value[4]; +}; + +struct nv40_vertex_program { + struct pipe_shader_state pipe; + + struct draw_vertex_shader *draw; + + boolean translated; + + struct pipe_clip_state ucp; + + struct nv40_vertex_program_exec *insns; + unsigned nr_insns; + struct nv40_vertex_program_data *consts; + unsigned nr_consts; + + struct nouveau_resource *exec; + unsigned exec_start; + struct nouveau_resource *data; + unsigned data_start; + unsigned data_start_min; + + uint32_t ir; + uint32_t or; + uint32_t clip_ctrl; + struct nouveau_stateobj *so; +}; + +struct nv40_fragment_program_data { + unsigned offset; + unsigned index; +}; + +struct nv40_fragment_program { + struct pipe_shader_state pipe; + struct tgsi_shader_info info; + + boolean translated; + unsigned samplers; + + uint32_t *insn; + int insn_len; + + struct nv40_fragment_program_data *consts; + unsigned nr_consts; + + struct pipe_buffer *buffer; + + uint32_t fp_control; + struct nouveau_stateobj *so; +}; + +struct nv40_miptree { + struct pipe_texture base; + + struct pipe_buffer *buffer; + uint total_size; + + struct { + uint pitch; + uint *image_offset; + } level[PIPE_MAX_TEXTURE_LEVELS]; +}; + +#endif diff --git a/src/gallium/drivers/nv40/nv40_state_blend.c b/src/gallium/drivers/nv40/nv40_state_blend.c new file mode 100644 index 0000000000..95e6d7394f --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_state_blend.c @@ -0,0 +1,40 @@ +#include "nv40_context.h" + +static boolean +nv40_state_blend_validate(struct nv40_context *nv40) +{ + so_ref(nv40->blend->so, &nv40->state.hw[NV40_STATE_BLEND]); + return TRUE; +} + +struct nv40_state_entry nv40_state_blend = { + .validate = nv40_state_blend_validate, + .dirty = { + .pipe = NV40_NEW_BLEND, + .hw = NV40_STATE_BLEND + } +}; + +static boolean +nv40_state_blend_colour_validate(struct nv40_context *nv40) +{ + struct nouveau_stateobj *so = so_new(2, 0); + struct pipe_blend_color *bcol = &nv40->blend_colour; + + so_method(so, nv40->screen->curie, NV40TCL_BLEND_COLOR, 1); + so_data (so, ((float_to_ubyte(bcol->color[3]) << 24) | + (float_to_ubyte(bcol->color[0]) << 16) | + (float_to_ubyte(bcol->color[1]) << 8) | + (float_to_ubyte(bcol->color[2]) << 0))); + + so_ref(so, &nv40->state.hw[NV40_STATE_BCOL]); + return TRUE; +} + +struct nv40_state_entry nv40_state_blend_colour = { + .validate = nv40_state_blend_colour_validate, + .dirty = { + .pipe = NV40_NEW_BCOL, + .hw = NV40_STATE_BCOL + } +}; diff --git a/src/gallium/drivers/nv40/nv40_state_emit.c b/src/gallium/drivers/nv40/nv40_state_emit.c new file mode 100644 index 0000000000..ab88dc416e --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_state_emit.c @@ -0,0 +1,184 @@ +#include "nv40_context.h" +#include "nv40_state.h" +#include "draw/draw_context.h" + +static struct nv40_state_entry *render_states[] = { + &nv40_state_framebuffer, + &nv40_state_rasterizer, + &nv40_state_scissor, + &nv40_state_stipple, + &nv40_state_fragprog, + &nv40_state_fragtex, + &nv40_state_vertprog, + &nv40_state_blend, + &nv40_state_blend_colour, + &nv40_state_zsa, + &nv40_state_viewport, + &nv40_state_vbo, + NULL +}; + +static struct nv40_state_entry *swtnl_states[] = { + &nv40_state_framebuffer, + &nv40_state_rasterizer, + &nv40_state_scissor, + &nv40_state_stipple, + &nv40_state_fragprog, + &nv40_state_fragtex, + &nv40_state_vertprog, + &nv40_state_blend, + &nv40_state_blend_colour, + &nv40_state_zsa, + &nv40_state_viewport, + &nv40_state_vtxfmt, + NULL +}; + +static void +nv40_state_do_validate(struct nv40_context *nv40, + struct nv40_state_entry **states) +{ + const struct pipe_framebuffer_state *fb = &nv40->framebuffer; + unsigned i; + + for (i = 0; i < fb->num_cbufs; i++) + fb->cbufs[i]->status = PIPE_SURFACE_STATUS_DEFINED; + if (fb->zsbuf) + fb->zsbuf->status = PIPE_SURFACE_STATUS_DEFINED; + + while (*states) { + struct nv40_state_entry *e = *states; + + if (nv40->dirty & e->dirty.pipe) { + if (e->validate(nv40)) + nv40->state.dirty |= (1ULL << e->dirty.hw); + } + + states++; + } + nv40->dirty = 0; +} + +void +nv40_state_emit(struct nv40_context *nv40) +{ + struct nv40_state *state = &nv40->state; + struct nv40_screen *screen = nv40->screen; + unsigned i, samplers; + uint64 states; + + if (nv40->pctx_id != screen->cur_pctx) { + for (i = 0; i < NV40_STATE_MAX; i++) { + if (state->hw[i] && screen->state[i] != state->hw[i]) + state->dirty |= (1ULL << i); + } + + screen->cur_pctx = nv40->pctx_id; + } + + for (i = 0, states = state->dirty; states; i++) { + if (!(states & (1ULL << i))) + continue; + so_ref (state->hw[i], &nv40->screen->state[i]); + if (state->hw[i]) + so_emit(nv40->nvws, nv40->screen->state[i]); + states &= ~(1ULL << i); + } + + if (state->dirty & ((1ULL << NV40_STATE_FRAGPROG) | + (1ULL << NV40_STATE_FRAGTEX0))) { + BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1); + OUT_RING (2); + BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1); + OUT_RING (1); + } + + state->dirty = 0; + + so_emit_reloc_markers(nv40->nvws, state->hw[NV40_STATE_FB]); + for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) { + if (!(samplers & (1 << i))) + continue; + so_emit_reloc_markers(nv40->nvws, + state->hw[NV40_STATE_FRAGTEX0+i]); + samplers &= ~(1ULL << i); + } + so_emit_reloc_markers(nv40->nvws, state->hw[NV40_STATE_FRAGPROG]); + if (state->hw[NV40_STATE_VTXBUF] && nv40->render_mode == HW) + so_emit_reloc_markers(nv40->nvws, state->hw[NV40_STATE_VTXBUF]); +} + +boolean +nv40_state_validate(struct nv40_context *nv40) +{ + boolean was_sw = nv40->fallback_swtnl ? TRUE : FALSE; + + if (nv40->render_mode != HW) { + /* Don't even bother trying to go back to hw if none + * of the states that caused swtnl previously have changed. + */ + if ((nv40->fallback_swtnl & nv40->dirty) + != nv40->fallback_swtnl) + return FALSE; + + /* Attempt to go to hwtnl again */ + nv40->pipe.flush(&nv40->pipe, 0, NULL); + nv40->dirty |= (NV40_NEW_VIEWPORT | + NV40_NEW_VERTPROG | + NV40_NEW_ARRAYS); + nv40->render_mode = HW; + } + + nv40_state_do_validate(nv40, render_states); + if (nv40->fallback_swtnl || nv40->fallback_swrast) + return FALSE; + + if (was_sw) + NOUVEAU_ERR("swtnl->hw\n"); + + return TRUE; +} + +boolean +nv40_state_validate_swtnl(struct nv40_context *nv40) +{ + struct draw_context *draw = nv40->draw; + + /* Setup for swtnl */ + if (nv40->render_mode == HW) { + NOUVEAU_ERR("hw->swtnl 0x%08x\n", nv40->fallback_swtnl); + nv40->pipe.flush(&nv40->pipe, 0, NULL); + nv40->dirty |= (NV40_NEW_VIEWPORT | + NV40_NEW_VERTPROG | + NV40_NEW_ARRAYS); + nv40->render_mode = SWTNL; + } + + if (nv40->draw_dirty & NV40_NEW_VERTPROG) + draw_bind_vertex_shader(draw, nv40->vertprog->draw); + + if (nv40->draw_dirty & NV40_NEW_RAST) + draw_set_rasterizer_state(draw, &nv40->rasterizer->pipe); + + if (nv40->draw_dirty & NV40_NEW_UCP) + draw_set_clip_state(draw, &nv40->clip); + + if (nv40->draw_dirty & NV40_NEW_VIEWPORT) + draw_set_viewport_state(draw, &nv40->viewport); + + if (nv40->draw_dirty & NV40_NEW_ARRAYS) { + draw_set_edgeflags(draw, nv40->edgeflags); + draw_set_vertex_buffers(draw, nv40->vtxbuf_nr, nv40->vtxbuf); + draw_set_vertex_elements(draw, nv40->vtxelt_nr, nv40->vtxelt); + } + + nv40_state_do_validate(nv40, swtnl_states); + if (nv40->fallback_swrast) { + NOUVEAU_ERR("swtnl->swrast 0x%08x\n", nv40->fallback_swrast); + return FALSE; + } + + nv40->draw_dirty = 0; + return TRUE; +} + diff --git a/src/gallium/drivers/nv40/nv40_state_fb.c b/src/gallium/drivers/nv40/nv40_state_fb.c new file mode 100644 index 0000000000..0e4e60eaa7 --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_state_fb.c @@ -0,0 +1,144 @@ +#include "nv40_context.h" + +static boolean +nv40_state_framebuffer_validate(struct nv40_context *nv40) +{ + struct pipe_framebuffer_state *fb = &nv40->framebuffer; + struct pipe_surface *rt[4], *zeta; + uint32_t rt_enable, rt_format; + int i, colour_format = 0, zeta_format = 0; + struct nouveau_stateobj *so = so_new(64, 10); + unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM; + unsigned w = fb->width; + unsigned h = fb->height; + + rt_enable = 0; + for (i = 0; i < fb->num_cbufs; i++) { + if (colour_format) { + assert(colour_format == fb->cbufs[i]->format); + } else { + colour_format = fb->cbufs[i]->format; + rt_enable |= (NV40TCL_RT_ENABLE_COLOR0 << i); + rt[i] = fb->cbufs[i]; + } + } + + if (rt_enable & (NV40TCL_RT_ENABLE_COLOR1 | NV40TCL_RT_ENABLE_COLOR2 | + NV40TCL_RT_ENABLE_COLOR3)) + rt_enable |= NV40TCL_RT_ENABLE_MRT; + + if (fb->zsbuf) { + zeta_format = fb->zsbuf->format; + zeta = fb->zsbuf; + } + + rt_format = NV40TCL_RT_FORMAT_TYPE_LINEAR; + + switch (colour_format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case 0: + rt_format |= NV40TCL_RT_FORMAT_COLOR_A8R8G8B8; + break; + case PIPE_FORMAT_R5G6B5_UNORM: + rt_format |= NV40TCL_RT_FORMAT_COLOR_R5G6B5; + break; + default: + assert(0); + } + + switch (zeta_format) { + case PIPE_FORMAT_Z16_UNORM: + rt_format |= NV40TCL_RT_FORMAT_ZETA_Z16; + break; + case PIPE_FORMAT_Z24S8_UNORM: + case 0: + rt_format |= NV40TCL_RT_FORMAT_ZETA_Z24S8; + break; + default: + assert(0); + } + + if (rt_enable & NV40TCL_RT_ENABLE_COLOR0) { + so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR0, 1); + so_reloc (so, rt[0]->buffer, 0, rt_flags | NOUVEAU_BO_OR, + nv40->nvws->channel->vram->handle, + nv40->nvws->channel->gart->handle); + so_method(so, nv40->screen->curie, NV40TCL_COLOR0_PITCH, 2); + so_data (so, rt[0]->stride); + so_reloc (so, rt[0]->buffer, rt[0]->offset, rt_flags | + NOUVEAU_BO_LOW, 0, 0); + } + + if (rt_enable & NV40TCL_RT_ENABLE_COLOR1) { + so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR1, 1); + so_reloc (so, rt[1]->buffer, 0, rt_flags | NOUVEAU_BO_OR, + nv40->nvws->channel->vram->handle, + nv40->nvws->channel->gart->handle); + so_method(so, nv40->screen->curie, NV40TCL_COLOR1_OFFSET, 2); + so_reloc (so, rt[1]->buffer, rt[1]->offset, rt_flags | + NOUVEAU_BO_LOW, 0, 0); + so_data (so, rt[1]->stride); + } + + if (rt_enable & NV40TCL_RT_ENABLE_COLOR2) { + so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR2, 1); + so_reloc (so, rt[2]->buffer, 0, rt_flags | NOUVEAU_BO_OR, + nv40->nvws->channel->vram->handle, + nv40->nvws->channel->gart->handle); + so_method(so, nv40->screen->curie, NV40TCL_COLOR2_OFFSET, 1); + so_reloc (so, rt[2]->buffer, rt[2]->offset, rt_flags | + NOUVEAU_BO_LOW, 0, 0); + so_method(so, nv40->screen->curie, NV40TCL_COLOR2_PITCH, 1); + so_data (so, rt[2]->stride); + } + + if (rt_enable & NV40TCL_RT_ENABLE_COLOR3) { + so_method(so, nv40->screen->curie, NV40TCL_DMA_COLOR3, 1); + so_reloc (so, rt[3]->buffer, 0, rt_flags | NOUVEAU_BO_OR, + nv40->nvws->channel->vram->handle, + nv40->nvws->channel->gart->handle); + so_method(so, nv40->screen->curie, NV40TCL_COLOR3_OFFSET, 1); + so_reloc (so, rt[3]->buffer, rt[3]->offset, rt_flags | + NOUVEAU_BO_LOW, 0, 0); + so_method(so, nv40->screen->curie, NV40TCL_COLOR3_PITCH, 1); + so_data (so, rt[3]->stride); + } + + if (zeta_format) { + so_method(so, nv40->screen->curie, NV40TCL_DMA_ZETA, 1); + so_reloc (so, zeta->buffer, 0, rt_flags | NOUVEAU_BO_OR, + nv40->nvws->channel->vram->handle, + nv40->nvws->channel->gart->handle); + so_method(so, nv40->screen->curie, NV40TCL_ZETA_OFFSET, 1); + so_reloc (so, zeta->buffer, zeta->offset, rt_flags | + NOUVEAU_BO_LOW, 0, 0); + so_method(so, nv40->screen->curie, NV40TCL_ZETA_PITCH, 1); + so_data (so, zeta->stride); + } + + so_method(so, nv40->screen->curie, NV40TCL_RT_ENABLE, 1); + so_data (so, rt_enable); + so_method(so, nv40->screen->curie, NV40TCL_RT_HORIZ, 3); + so_data (so, (w << 16) | 0); + so_data (so, (h << 16) | 0); + so_data (so, rt_format); + so_method(so, nv40->screen->curie, NV40TCL_VIEWPORT_HORIZ, 2); + so_data (so, (w << 16) | 0); + so_data (so, (h << 16) | 0); + so_method(so, nv40->screen->curie, NV40TCL_VIEWPORT_CLIP_HORIZ(0), 2); + so_data (so, ((w - 1) << 16) | 0); + so_data (so, ((h - 1) << 16) | 0); + so_method(so, nv40->screen->curie, 0x1d88, 1); + so_data (so, (1 << 12) | h); + + so_ref(so, &nv40->state.hw[NV40_STATE_FB]); + return TRUE; +} + +struct nv40_state_entry nv40_state_framebuffer = { + .validate = nv40_state_framebuffer_validate, + .dirty = { + .pipe = NV40_NEW_FB, + .hw = NV40_STATE_FB + } +}; diff --git a/src/gallium/drivers/nv40/nv40_state_rasterizer.c b/src/gallium/drivers/nv40/nv40_state_rasterizer.c new file mode 100644 index 0000000000..9ecda5990f --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_state_rasterizer.c @@ -0,0 +1,17 @@ +#include "nv40_context.h" + +static boolean +nv40_state_rasterizer_validate(struct nv40_context *nv40) +{ + so_ref(nv40->rasterizer->so, + &nv40->state.hw[NV40_STATE_RAST]); + return TRUE; +} + +struct nv40_state_entry nv40_state_rasterizer = { + .validate = nv40_state_rasterizer_validate, + .dirty = { + .pipe = NV40_NEW_RAST, + .hw = NV40_STATE_RAST + } +}; diff --git a/src/gallium/drivers/nv40/nv40_state_scissor.c b/src/gallium/drivers/nv40/nv40_state_scissor.c new file mode 100644 index 0000000000..285239ef41 --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_state_scissor.c @@ -0,0 +1,35 @@ +#include "nv40_context.h" + +static boolean +nv40_state_scissor_validate(struct nv40_context *nv40) +{ + struct pipe_rasterizer_state *rast = &nv40->rasterizer->pipe; + struct pipe_scissor_state *s = &nv40->scissor; + struct nouveau_stateobj *so; + + if (nv40->state.hw[NV40_STATE_SCISSOR] && + (rast->scissor == 0 && nv40->state.scissor_enabled == 0)) + return FALSE; + nv40->state.scissor_enabled = rast->scissor; + + so = so_new(3, 0); + so_method(so, nv40->screen->curie, NV40TCL_SCISSOR_HORIZ, 2); + if (nv40->state.scissor_enabled) { + so_data (so, ((s->maxx - s->minx) << 16) | s->minx); + so_data (so, ((s->maxy - s->miny) << 16) | s->miny); + } else { + so_data (so, 4096 << 16); + so_data (so, 4096 << 16); + } + + so_ref(so, &nv40->state.hw[NV40_STATE_SCISSOR]); + return TRUE; +} + +struct nv40_state_entry nv40_state_scissor = { + .validate = nv40_state_scissor_validate, + .dirty = { + .pipe = NV40_NEW_SCISSOR | NV40_NEW_RAST, + .hw = NV40_STATE_SCISSOR + } +}; diff --git a/src/gallium/drivers/nv40/nv40_state_stipple.c b/src/gallium/drivers/nv40/nv40_state_stipple.c new file mode 100644 index 0000000000..b51024ad9b --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_state_stipple.c @@ -0,0 +1,39 @@ +#include "nv40_context.h" + +static boolean +nv40_state_stipple_validate(struct nv40_context *nv40) +{ + struct pipe_rasterizer_state *rast = &nv40->rasterizer->pipe; + struct nouveau_grobj *curie = nv40->screen->curie; + struct nouveau_stateobj *so; + + if (nv40->state.hw[NV40_STATE_STIPPLE] && + (rast->poly_stipple_enable == 0 && nv40->state.stipple_enabled == 0)) + return FALSE; + + if (rast->poly_stipple_enable) { + unsigned i; + + so = so_new(35, 0); + so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1); + so_data (so, 1); + so_method(so, curie, NV40TCL_POLYGON_STIPPLE_PATTERN(0), 32); + for (i = 0; i < 32; i++) + so_data(so, nv40->stipple[i]); + } else { + so = so_new(2, 0); + so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1); + so_data (so, 0); + } + + so_ref(so, &nv40->state.hw[NV40_STATE_STIPPLE]); + return TRUE; +} + +struct nv40_state_entry nv40_state_stipple = { + .validate = nv40_state_stipple_validate, + .dirty = { + .pipe = NV40_NEW_STIPPLE | NV40_NEW_RAST, + .hw = NV40_STATE_STIPPLE, + } +}; diff --git a/src/gallium/drivers/nv40/nv40_state_viewport.c b/src/gallium/drivers/nv40/nv40_state_viewport.c new file mode 100644 index 0000000000..869a55b405 --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_state_viewport.c @@ -0,0 +1,67 @@ +#include "nv40_context.h" + +static boolean +nv40_state_viewport_validate(struct nv40_context *nv40) +{ + struct pipe_viewport_state *vpt = &nv40->viewport; + struct nouveau_stateobj *so; + unsigned bypass; + + if (nv40->render_mode == HW && !nv40->rasterizer->pipe.bypass_clipping) + bypass = 0; + else + bypass = 1; + + if (nv40->state.hw[NV40_STATE_VIEWPORT] && + (bypass || !(nv40->dirty & NV40_NEW_VIEWPORT)) && + nv40->state.viewport_bypass == bypass) + return FALSE; + nv40->state.viewport_bypass = bypass; + + so = so_new(11, 0); + if (!bypass) { + so_method(so, nv40->screen->curie, + NV40TCL_VIEWPORT_TRANSLATE_X, 8); + so_data (so, fui(vpt->translate[0])); + so_data (so, fui(vpt->translate[1])); + so_data (so, fui(vpt->translate[2])); + so_data (so, fui(vpt->translate[3])); + so_data (so, fui(vpt->scale[0])); + so_data (so, fui(vpt->scale[1])); + so_data (so, fui(vpt->scale[2])); + so_data (so, fui(vpt->scale[3])); + so_method(so, nv40->screen->curie, 0x1d78, 1); + so_data (so, 1); + } else { + so_method(so, nv40->screen->curie, + NV40TCL_VIEWPORT_TRANSLATE_X, 8); + so_data (so, fui(0.0)); + so_data (so, fui(0.0)); + so_data (so, fui(0.0)); + so_data (so, fui(0.0)); + so_data (so, fui(1.0)); + so_data (so, fui(1.0)); + so_data (so, fui(1.0)); + so_data (so, fui(0.0)); + /* Not entirely certain what this is yet. The DDX uses this + * value also as it fixes rendering when you pass + * pre-transformed vertices to the GPU. My best gusss is that + * this bypasses some culling/clipping stage. Might be worth + * noting that points/lines are uneffected by whatever this + * value fixes, only filled polygons are effected. + */ + so_method(so, nv40->screen->curie, 0x1d78, 1); + so_data (so, 0x110); + } + + so_ref(so, &nv40->state.hw[NV40_STATE_VIEWPORT]); + return TRUE; +} + +struct nv40_state_entry nv40_state_viewport = { + .validate = nv40_state_viewport_validate, + .dirty = { + .pipe = NV40_NEW_VIEWPORT | NV40_NEW_RAST, + .hw = NV40_STATE_VIEWPORT + } +}; diff --git a/src/gallium/drivers/nv40/nv40_state_zsa.c b/src/gallium/drivers/nv40/nv40_state_zsa.c new file mode 100644 index 0000000000..fb760677c8 --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_state_zsa.c @@ -0,0 +1,17 @@ +#include "nv40_context.h" + +static boolean +nv40_state_zsa_validate(struct nv40_context *nv40) +{ + so_ref(nv40->zsa->so, + &nv40->state.hw[NV40_STATE_ZSA]); + return TRUE; +} + +struct nv40_state_entry nv40_state_zsa = { + .validate = nv40_state_zsa_validate, + .dirty = { + .pipe = NV40_NEW_ZSA, + .hw = NV40_STATE_ZSA + } +}; diff --git a/src/gallium/drivers/nv40/nv40_surface.c b/src/gallium/drivers/nv40/nv40_surface.c new file mode 100644 index 0000000000..576af7c59e --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_surface.c @@ -0,0 +1,77 @@ + +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "nv40_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_winsys.h" +#include "pipe/p_inlines.h" + +#include "util/u_tile.h" + +static void +nv40_surface_copy(struct pipe_context *pipe, boolean do_flip, + struct pipe_surface *dest, unsigned destx, unsigned desty, + struct pipe_surface *src, unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nouveau_winsys *nvws = nv40->nvws; + + if (do_flip) { + /*XXX: This dodgyness will do for now for correctness. But, + * need to investigate whether the 2D engine is able to + * manage a flip (perhaps SIFM?), if not, use the 3D engine + */ + desty += height; + while (height--) { + nvws->surface_copy(nvws, dest, destx, desty--, src, + srcx, srcy++, width, 1); + } + } else { + nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, + width, height); + } +} + +static void +nv40_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, + unsigned destx, unsigned desty, unsigned width, + unsigned height, unsigned value) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nouveau_winsys *nvws = nv40->nvws; + + nvws->surface_fill(nvws, dest, destx, desty, width, height, value); +} + +void +nv40_init_surface_functions(struct nv40_context *nv40) +{ + nv40->pipe.surface_copy = nv40_surface_copy; + nv40->pipe.surface_fill = nv40_surface_fill; +} diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c new file mode 100644 index 0000000000..09f6e79d32 --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_vbo.c @@ -0,0 +1,555 @@ +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "nv40_context.h" +#include "nv40_state.h" + +#include "nouveau/nouveau_channel.h" +#include "nouveau/nouveau_pushbuf.h" +#include "nouveau/nouveau_util.h" + +#define FORCE_SWTNL 0 + +static INLINE int +nv40_vbo_format_to_hw(enum pipe_format pipe, unsigned *fmt, unsigned *ncomp) +{ + switch (pipe) { + case PIPE_FORMAT_R32_FLOAT: + case PIPE_FORMAT_R32G32_FLOAT: + case PIPE_FORMAT_R32G32B32_FLOAT: + case PIPE_FORMAT_R32G32B32A32_FLOAT: + *fmt = NV40TCL_VTXFMT_TYPE_FLOAT; + break; + case PIPE_FORMAT_R8_UNORM: + case PIPE_FORMAT_R8G8_UNORM: + case PIPE_FORMAT_R8G8B8_UNORM: + case PIPE_FORMAT_R8G8B8A8_UNORM: + *fmt = NV40TCL_VTXFMT_TYPE_UBYTE; + break; + case PIPE_FORMAT_R16_SSCALED: + case PIPE_FORMAT_R16G16_SSCALED: + case PIPE_FORMAT_R16G16B16_SSCALED: + case PIPE_FORMAT_R16G16B16A16_SSCALED: + *fmt = NV40TCL_VTXFMT_TYPE_USHORT; + break; + default: + NOUVEAU_ERR("Unknown format %s\n", pf_name(pipe)); + return 1; + } + + switch (pipe) { + case PIPE_FORMAT_R8_UNORM: + case PIPE_FORMAT_R32_FLOAT: + case PIPE_FORMAT_R16_SSCALED: + *ncomp = 1; + break; + case PIPE_FORMAT_R8G8_UNORM: + case PIPE_FORMAT_R32G32_FLOAT: + case PIPE_FORMAT_R16G16_SSCALED: + *ncomp = 2; + break; + case PIPE_FORMAT_R8G8B8_UNORM: + case PIPE_FORMAT_R32G32B32_FLOAT: + case PIPE_FORMAT_R16G16B16_SSCALED: + *ncomp = 3; + break; + case PIPE_FORMAT_R8G8B8A8_UNORM: + case PIPE_FORMAT_R32G32B32A32_FLOAT: + case PIPE_FORMAT_R16G16B16A16_SSCALED: + *ncomp = 4; + break; + default: + NOUVEAU_ERR("Unknown format %s\n", pf_name(pipe)); + return 1; + } + + return 0; +} + +static boolean +nv40_vbo_set_idxbuf(struct nv40_context *nv40, struct pipe_buffer *ib, + unsigned ib_size) +{ + struct pipe_screen *pscreen = &nv40->screen->pipe; + unsigned type; + + if (!ib) { + nv40->idxbuf = NULL; + nv40->idxbuf_format = 0xdeadbeef; + return FALSE; + } + + if (!pscreen->get_param(pscreen, NOUVEAU_CAP_HW_IDXBUF) || ib_size == 1) + return FALSE; + + switch (ib_size) { + case 2: + type = NV40TCL_IDXBUF_FORMAT_TYPE_U16; + break; + case 4: + type = NV40TCL_IDXBUF_FORMAT_TYPE_U32; + break; + default: + return FALSE; + } + + if (ib != nv40->idxbuf || + type != nv40->idxbuf_format) { + nv40->dirty |= NV40_NEW_ARRAYS; + nv40->idxbuf = ib; + nv40->idxbuf_format = type; + } + + return TRUE; +} + +static boolean +nv40_vbo_static_attrib(struct nv40_context *nv40, struct nouveau_stateobj *so, + int attrib, struct pipe_vertex_element *ve, + struct pipe_vertex_buffer *vb) +{ + struct pipe_winsys *ws = nv40->pipe.winsys; + struct nouveau_grobj *curie = nv40->screen->curie; + unsigned type, ncomp; + void *map; + + if (nv40_vbo_format_to_hw(ve->src_format, &type, &ncomp)) + return FALSE; + + map = ws->buffer_map(ws, vb->buffer, PIPE_BUFFER_USAGE_CPU_READ); + map += vb->buffer_offset + ve->src_offset; + + switch (type) { + case NV40TCL_VTXFMT_TYPE_FLOAT: + { + float *v = map; + + switch (ncomp) { + case 4: + so_method(so, curie, NV40TCL_VTX_ATTR_4F_X(attrib), 4); + so_data (so, fui(v[0])); + so_data (so, fui(v[1])); + so_data (so, fui(v[2])); + so_data (so, fui(v[3])); + break; + case 3: + so_method(so, curie, NV40TCL_VTX_ATTR_3F_X(attrib), 3); + so_data (so, fui(v[0])); + so_data (so, fui(v[1])); + so_data (so, fui(v[2])); + break; + case 2: + so_method(so, curie, NV40TCL_VTX_ATTR_2F_X(attrib), 2); + so_data (so, fui(v[0])); + so_data (so, fui(v[1])); + break; + case 1: + so_method(so, curie, NV40TCL_VTX_ATTR_1F(attrib), 1); + so_data (so, fui(v[0])); + break; + default: + ws->buffer_unmap(ws, vb->buffer); + return FALSE; + } + } + break; + default: + ws->buffer_unmap(ws, vb->buffer); + return FALSE; + } + + ws->buffer_unmap(ws, vb->buffer); + + return TRUE; +} + +boolean +nv40_draw_arrays(struct pipe_context *pipe, + unsigned mode, unsigned start, unsigned count) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nouveau_channel *chan = nv40->nvws->channel; + unsigned restart; + + nv40_vbo_set_idxbuf(nv40, NULL, 0); + if (FORCE_SWTNL || !nv40_state_validate(nv40)) { + return nv40_draw_elements_swtnl(pipe, NULL, 0, + mode, start, count); + } + + while (count) { + unsigned vc, nr; + + nv40_state_emit(nv40); + + vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, + mode, start, count, &restart); + if (!vc) { + FIRE_RING(NULL); + continue; + } + + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (nvgl_primitive(mode)); + + nr = (vc & 0xff); + if (nr) { + BEGIN_RING(curie, NV40TCL_VB_VERTEX_BATCH, 1); + OUT_RING (((nr - 1) << 24) | start); + start += nr; + } + + nr = vc >> 8; + while (nr) { + unsigned push = nr > 2047 ? 2047 : nr; + + nr -= push; + + BEGIN_RING_NI(curie, NV40TCL_VB_VERTEX_BATCH, push); + while (push--) { + OUT_RING(((0x100 - 1) << 24) | start); + start += 0x100; + } + } + + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (0); + + count -= vc; + start = restart; + } + + pipe->flush(pipe, 0, NULL); + return TRUE; +} + +static INLINE void +nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, + unsigned mode, unsigned start, unsigned count) +{ + struct nouveau_channel *chan = nv40->nvws->channel; + + while (count) { + uint8_t *elts = (uint8_t *)ib + start; + unsigned vc, push, restart; + + nv40_state_emit(nv40); + + vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, + mode, start, count, &restart); + if (vc == 0) { + FIRE_RING(NULL); + continue; + } + count -= vc; + + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (nvgl_primitive(mode)); + + if (vc & 1) { + BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1); + OUT_RING (elts[0]); + elts++; vc--; + } + + while (vc) { + unsigned i; + + push = MIN2(vc, 2047 * 2); + + BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1); + for (i = 0; i < push; i+=2) + OUT_RING((elts[i+1] << 16) | elts[i]); + + vc -= push; + elts += push; + } + + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (0); + + start = restart; + } +} + +static INLINE void +nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, + unsigned mode, unsigned start, unsigned count) +{ + struct nouveau_channel *chan = nv40->nvws->channel; + + while (count) { + uint16_t *elts = (uint16_t *)ib + start; + unsigned vc, push, restart; + + nv40_state_emit(nv40); + + vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, + mode, start, count, &restart); + if (vc == 0) { + FIRE_RING(NULL); + continue; + } + count -= vc; + + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (nvgl_primitive(mode)); + + if (vc & 1) { + BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1); + OUT_RING (elts[0]); + elts++; vc--; + } + + while (vc) { + unsigned i; + + push = MIN2(vc, 2047 * 2); + + BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1); + for (i = 0; i < push; i+=2) + OUT_RING((elts[i+1] << 16) | elts[i]); + + vc -= push; + elts += push; + } + + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (0); + + start = restart; + } +} + +static INLINE void +nv40_draw_elements_u32(struct nv40_context *nv40, void *ib, + unsigned mode, unsigned start, unsigned count) +{ + struct nouveau_channel *chan = nv40->nvws->channel; + + while (count) { + uint32_t *elts = (uint32_t *)ib + start; + unsigned vc, push, restart; + + nv40_state_emit(nv40); + + vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1, + mode, start, count, &restart); + if (vc == 0) { + FIRE_RING(NULL); + continue; + } + count -= vc; + + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (nvgl_primitive(mode)); + + while (vc) { + push = MIN2(vc, 2047); + + BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U32, push); + OUT_RINGp (elts, push); + + vc -= push; + elts += push; + } + + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (0); + + start = restart; + } +} + +static boolean +nv40_draw_elements_inline(struct pipe_context *pipe, + struct pipe_buffer *ib, unsigned ib_size, + unsigned mode, unsigned start, unsigned count) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct pipe_winsys *ws = pipe->winsys; + void *map; + + map = ws->buffer_map(ws, ib, PIPE_BUFFER_USAGE_CPU_READ); + if (!ib) { + NOUVEAU_ERR("failed mapping ib\n"); + return FALSE; + } + + switch (ib_size) { + case 1: + nv40_draw_elements_u08(nv40, map, mode, start, count); + break; + case 2: + nv40_draw_elements_u16(nv40, map, mode, start, count); + break; + case 4: + nv40_draw_elements_u32(nv40, map, mode, start, count); + break; + default: + NOUVEAU_ERR("invalid idxbuf fmt %d\n", ib_size); + break; + } + + ws->buffer_unmap(ws, ib); + return TRUE; +} + +static boolean +nv40_draw_elements_vbo(struct pipe_context *pipe, + unsigned mode, unsigned start, unsigned count) +{ + struct nv40_context *nv40 = nv40_context(pipe); + struct nouveau_channel *chan = nv40->nvws->channel; + unsigned restart; + + while (count) { + unsigned nr, vc; + + nv40_state_emit(nv40); + + vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, + mode, start, count, &restart); + if (!vc) { + FIRE_RING(NULL); + continue; + } + + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (nvgl_primitive(mode)); + + nr = (vc & 0xff); + if (nr) { + BEGIN_RING(curie, NV40TCL_VB_INDEX_BATCH, 1); + OUT_RING (((nr - 1) << 24) | start); + start += nr; + } + + nr = vc >> 8; + while (nr) { + unsigned push = nr > 2047 ? 2047 : nr; + + nr -= push; + + BEGIN_RING_NI(curie, NV40TCL_VB_INDEX_BATCH, push); + while (push--) { + OUT_RING(((0x100 - 1) << 24) | start); + start += 0x100; + } + } + + BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); + OUT_RING (0); + + count -= vc; + start = restart; + } + + return TRUE; +} + +boolean +nv40_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, unsigned indexSize, + unsigned mode, unsigned start, unsigned count) +{ + struct nv40_context *nv40 = nv40_context(pipe); + boolean idxbuf; + + idxbuf = nv40_vbo_set_idxbuf(nv40, indexBuffer, indexSize); + if (FORCE_SWTNL || !nv40_state_validate(nv40)) { + return nv40_draw_elements_swtnl(pipe, NULL, 0, + mode, start, count); + } + + if (idxbuf) { + nv40_draw_elements_vbo(pipe, mode, start, count); + } else { + nv40_draw_elements_inline(pipe, indexBuffer, indexSize, + mode, start, count); + } + + pipe->flush(pipe, 0, NULL); + return TRUE; +} + +static boolean +nv40_vbo_validate(struct nv40_context *nv40) +{ + struct nouveau_stateobj *vtxbuf, *vtxfmt, *sattr = NULL; + struct nouveau_grobj *curie = nv40->screen->curie; + struct pipe_buffer *ib = nv40->idxbuf; + unsigned ib_format = nv40->idxbuf_format; + unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; + int hw; + + if (nv40->edgeflags) { + nv40->fallback_swtnl |= NV40_NEW_ARRAYS; + return FALSE; + } + + vtxbuf = so_new(20, 18); + so_method(vtxbuf, curie, NV40TCL_VTXBUF_ADDRESS(0), nv40->vtxelt_nr); + vtxfmt = so_new(17, 0); + so_method(vtxfmt, curie, NV40TCL_VTXFMT(0), nv40->vtxelt_nr); + + for (hw = 0; hw < nv40->vtxelt_nr; hw++) { + struct pipe_vertex_element *ve; + struct pipe_vertex_buffer *vb; + unsigned type, ncomp; + + ve = &nv40->vtxelt[hw]; + vb = &nv40->vtxbuf[ve->vertex_buffer_index]; + + if (!vb->pitch) { + if (!sattr) + sattr = so_new(16 * 5, 0); + + if (nv40_vbo_static_attrib(nv40, sattr, hw, ve, vb)) { + so_data(vtxbuf, 0); + so_data(vtxfmt, NV40TCL_VTXFMT_TYPE_FLOAT); + continue; + } + } + + if (nv40_vbo_format_to_hw(ve->src_format, &type, &ncomp)) { + nv40->fallback_swtnl |= NV40_NEW_ARRAYS; + so_ref(NULL, &vtxbuf); + so_ref(NULL, &vtxfmt); + return FALSE; + } + + so_reloc(vtxbuf, vb->buffer, vb->buffer_offset + ve->src_offset, + vb_flags | NOUVEAU_BO_LOW | NOUVEAU_BO_OR, + 0, NV40TCL_VTXBUF_ADDRESS_DMA1); + so_data (vtxfmt, ((vb->pitch << NV40TCL_VTXFMT_STRIDE_SHIFT) | + (ncomp << NV40TCL_VTXFMT_SIZE_SHIFT) | type)); + } + + if (ib) { + so_method(vtxbuf, curie, NV40TCL_IDXBUF_ADDRESS, 2); + so_reloc (vtxbuf, ib, 0, vb_flags | NOUVEAU_BO_LOW, 0, 0); + so_reloc (vtxbuf, ib, ib_format, vb_flags | NOUVEAU_BO_OR, + 0, NV40TCL_IDXBUF_FORMAT_DMA1); + } + + so_method(vtxbuf, curie, 0x1710, 1); + so_data (vtxbuf, 0); + + so_ref(vtxbuf, &nv40->state.hw[NV40_STATE_VTXBUF]); + nv40->state.dirty |= (1ULL << NV40_STATE_VTXBUF); + so_ref(vtxfmt, &nv40->state.hw[NV40_STATE_VTXFMT]); + nv40->state.dirty |= (1ULL << NV40_STATE_VTXFMT); + so_ref(sattr, &nv40->state.hw[NV40_STATE_VTXATTR]); + nv40->state.dirty |= (1ULL << NV40_STATE_VTXATTR); + return FALSE; +} + +struct nv40_state_entry nv40_state_vbo = { + .validate = nv40_vbo_validate, + .dirty = { + .pipe = NV40_NEW_ARRAYS, + .hw = 0, + } +}; + diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c new file mode 100644 index 0000000000..ff988e6a5f --- /dev/null +++ b/src/gallium/drivers/nv40/nv40_vertprog.c @@ -0,0 +1,1070 @@ +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +#include "pipe/p_shader_tokens.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_util.h" + +#include "nv40_context.h" +#include "nv40_state.h" + +/* TODO (at least...): + * 1. Indexed consts + ARL + * 3. NV_vp11, NV_vp2, NV_vp3 features + * - extra arith opcodes + * - branching + * - texture sampling + * - indexed attribs + * - indexed results + * 4. bugs + */ + +#define SWZ_X 0 +#define SWZ_Y 1 +#define SWZ_Z 2 +#define SWZ_W 3 +#define MASK_X 8 +#define MASK_Y 4 +#define MASK_Z 2 +#define MASK_W 1 +#define MASK_ALL (MASK_X|MASK_Y|MASK_Z|MASK_W) +#define DEF_SCALE 0 +#define DEF_CTEST 0 +#include "nv40_shader.h" + +#define swz(s,x,y,z,w) nv40_sr_swz((s), SWZ_##x, SWZ_##y, SWZ_##z, SWZ_##w) +#define neg(s) nv40_sr_neg((s)) +#define abs(s) nv40_sr_abs((s)) + +#define NV40_VP_INST_DEST_CLIP(n) ((~0 - 6) + (n)) + +struct nv40_vpc { + struct nv40_vertex_program *vp; + + struct nv40_vertex_program_exec *vpi; + + unsigned r_temps; + unsigned r_temps_discard; + struct nv40_sreg r_result[PIPE_MAX_SHADER_OUTPUTS]; + struct nv40_sreg *r_address; + struct nv40_sreg *r_temp; + + struct nv40_sreg *imm; + unsigned nr_imm; + + unsigned hpos_idx; +}; + +static struct nv40_sreg +temp(struct nv40_vpc *vpc) +{ + int idx = ffs(~vpc->r_temps) - 1; + + if (idx < 0) { + NOUVEAU_ERR("out of temps!!\n"); + assert(0); + return nv40_sr(NV40SR_TEMP, 0); + } + + vpc->r_temps |= (1 << idx); + vpc->r_temps_discard |= (1 << idx); + return nv40_sr(NV40SR_TEMP, idx); +} + +static INLINE void +release_temps(struct nv40_vpc *vpc) +{ + vpc->r_temps &= ~vpc->r_temps_discard; + vpc->r_temps_discard = 0; +} + +static struct nv40_sreg +constant(struct nv40_vpc *vpc, int pipe, float x, float y, float z, float w) +{ + struct nv40_vertex_program *vp = vpc->vp; + struct nv40_vertex_program_data *vpd; + int idx; + + if (pipe >= 0) { + for (idx = 0; idx < vp->nr_consts; idx++) { + if (vp->consts[idx].index == pipe) + return nv40_sr(NV40SR_CONST, idx); + } + } + + idx = vp->nr_consts++; + vp->consts = realloc(vp->consts, sizeof(*vpd) * vp->nr_consts); + vpd = &vp->consts[idx]; + + vpd->index = pipe; + vpd->value[0] = x; + vpd->value[1] = y; + vpd->value[2] = z; + vpd->value[3] = w; + return nv40_sr(NV40SR_CONST, idx); +} + +#define arith(cc,s,o,d,m,s0,s1,s2) \ + nv40_vp_arith((cc), (s), NV40_VP_INST_##o, (d), (m), (s0), (s1), (s2)) + +static void +emit_src(struct nv40_vpc *vpc, uint32_t *hw, int pos, struct nv40_sreg src) +{ + struct nv40_vertex_program *vp = vpc->vp; + uint32_t sr = 0; + + switch (src.type) { + case NV40SR_TEMP: + sr |= (NV40_VP_SRC_REG_TYPE_TEMP << NV40_VP_SRC_REG_TYPE_SHIFT); + sr |= (src.index << NV40_VP_SRC_TEMP_SRC_SHIFT); + break; + case NV40SR_INPUT: + sr |= (NV40_VP_SRC_REG_TYPE_INPUT << + NV40_VP_SRC_REG_TYPE_SHIFT); + vp->ir |= (1 << src.index); + hw[1] |= (src.index << NV40_VP_INST_INPUT_SRC_SHIFT); + break; + case NV40SR_CONST: + sr |= (NV40_VP_SRC_REG_TYPE_CONST << + NV40_VP_SRC_REG_TYPE_SHIFT); + assert(vpc->vpi->const_index == -1 || + vpc->vpi->const_index == src.index); + vpc->vpi->const_index = src.index; + break; + case NV40SR_NONE: + sr |= (NV40_VP_SRC_REG_TYPE_INPUT << + NV40_VP_SRC_REG_TYPE_SHIFT); + break; + default: + assert(0); + } + + if (src.negate) + sr |= NV40_VP_SRC_NEGATE; + + if (src.abs) + hw[0] |= (1 << (21 + pos)); + + sr |= ((src.swz[0] << NV40_VP_SRC_SWZ_X_SHIFT) | + (src.swz[1] << NV40_VP_SRC_SWZ_Y_SHIFT) | + (src.swz[2] << NV40_VP_SRC_SWZ_Z_SHIFT) | + (src.swz[3] << NV40_VP_SRC_SWZ_W_SHIFT)); + + switch (pos) { + case 0: + hw[1] |= ((sr & NV40_VP_SRC0_HIGH_MASK) >> + NV40_VP_SRC0_HIGH_SHIFT) << NV40_VP_INST_SRC0H_SHIFT; + hw[2] |= (sr & NV40_VP_SRC0_LOW_MASK) << + NV40_VP_INST_SRC0L_SHIFT; + break; + case 1: + hw[2] |= sr << NV40_VP_INST_SRC1_SHIFT; + break; + case 2: + hw[2] |= ((sr & NV40_VP_SRC2_HIGH_MASK) >> + NV40_VP_SRC2_HIGH_SHIFT) << NV40_VP_INST_SRC2H_SHIFT; + hw[3] |= (sr & NV40_VP_SRC2_LOW_MASK) << + NV40_VP_INST_SRC2L_SHIFT; + break; + default: + assert(0); + } +} + +static void +emit_dst(struct nv40_vpc *vpc, uint32_t *hw, int slot, struct nv40_sreg dst) +{ + struct nv40_vertex_program *vp = vpc->vp; + + switch (dst.type) { + case NV40SR_TEMP: + hw[3] |= NV40_VP_INST_DEST_MASK; + if (slot == 0) { + hw[0] |= (dst.index << + NV40_VP_INST_VEC_DEST_TEMP_SHIFT); + } else { + hw[3] |= (dst.index << + NV40_VP_INST_SCA_DEST_TEMP_SHIFT); + } + break; + case NV40SR_OUTPUT: + switch (dst.index) { + case NV40_VP_INST_DEST_COL0 : vp->or |= (1 << 0); break; + case NV40_VP_INST_DEST_COL1 : vp->or |= (1 << 1); break; + case NV40_VP_INST_DEST_BFC0 : vp->or |= (1 << 2); break; + case NV40_VP_INST_DEST_BFC1 : vp->or |= (1 << 3); break; + case NV40_VP_INST_DEST_FOGC : vp->or |= (1 << 4); break; + case NV40_VP_INST_DEST_PSZ : vp->or |= (1 << 5); break; + case NV40_VP_INST_DEST_TC(0): vp->or |= (1 << 14); break; + case NV40_VP_INST_DEST_TC(1): vp->or |= (1 << 15); break; + case NV40_VP_INST_DEST_TC(2): vp->or |= (1 << 16); break; + case NV40_VP_INST_DEST_TC(3): vp->or |= (1 << 17); break; + case NV40_VP_INST_DEST_TC(4): vp->or |= (1 << 18); break; + case NV40_VP_INST_DEST_TC(5): vp->or |= (1 << 19); break; + case NV40_VP_INST_DEST_TC(6): vp->or |= (1 << 20); break; + case NV40_VP_INST_DEST_TC(7): vp->or |= (1 << 21); break; + case NV40_VP_INST_DEST_CLIP(0): + vp->or |= (1 << 6); + vp->clip_ctrl |= NV40TCL_CLIP_PLANE_ENABLE_PLANE0; + dst.index = NV40_VP_INST_DEST_FOGC; + break; + case NV40_VP_INST_DEST_CLIP(1): + vp->or |= (1 << 7); + vp->clip_ctrl |= NV40TCL_CLIP_PLANE_ENABLE_PLANE1; + dst.index = NV40_VP_INST_DEST_FOGC; + break; + case NV40_VP_INST_DEST_CLIP(2): + vp->or |= (1 << 8); + vp->clip_ctrl |= NV40TCL_CLIP_PLANE_ENABLE_PLANE2; + dst.index = NV40_VP_INST_DEST_FOGC; + break; + case NV40_VP_INST_DEST_CLIP(3): + vp->or |= (1 << 9); + vp->clip_ctrl |= NV40TCL_CLIP_PLANE_ENABLE_PLANE3; + dst.index = NV40_VP_INST_DEST_PSZ; + break; + case NV40_VP_INST_DEST_CLIP(4): + vp->or |= (1 << 10); + vp->clip_ctrl |= NV40TCL_CLIP_PLANE_ENABLE_PLANE4; + dst.index = NV40_VP_INST_DEST_PSZ; + break; + case NV40_VP_INST_DEST_CLIP(5): + vp->or |= (1 << 11); + vp->clip_ctrl |= NV40TCL_CLIP_PLANE_ENABLE_PLANE5; + dst.index = NV40_VP_INST_DEST_PSZ; + break; + default: + break; + } + + hw[3] |= (dst.index << NV40_VP_INST_DEST_SHIFT); + if (slot == 0) { + hw[0] |= NV40_VP_INST_VEC_RESULT; + hw[0] |= NV40_VP_INST_VEC_DEST_TEMP_MASK | (1<<20); + } else { + hw[3] |= NV40_VP_INST_SCA_RESULT; + hw[3] |= NV40_VP_INST_SCA_DEST_TEMP_MASK; + } + break; + default: + assert(0); + } +} + +static void +nv40_vp_arith(struct nv40_vpc *vpc, int slot, int op, + struct nv40_sreg dst, int mask, + struct nv40_sreg s0, struct nv40_sreg s1, + struct nv40_sreg s2) +{ + struct nv40_vertex_program *vp = vpc->vp; + uint32_t *hw; + + vp->insns = realloc(vp->insns, ++vp->nr_insns * sizeof(*vpc->vpi)); + vpc->vpi = &vp->insns[vp->nr_insns - 1]; + memset(vpc->vpi, 0, sizeof(*vpc->vpi)); + vpc->vpi->const_index = -1; + + hw = vpc->vpi->data; + + hw[0] |= (NV40_VP_INST_COND_TR << NV40_VP_INST_COND_SHIFT); + hw[0] |= ((0 << NV40_VP_INST_COND_SWZ_X_SHIFT) | + (1 << NV40_VP_INST_COND_SWZ_Y_SHIFT) | + (2 << NV40_VP_INST_COND_SWZ_Z_SHIFT) | + (3 << NV40_VP_INST_COND_SWZ_W_SHIFT)); + + if (slot == 0) { + hw[1] |= (op << NV40_VP_INST_VEC_OPCODE_SHIFT); + hw[3] |= NV40_VP_INST_SCA_DEST_TEMP_MASK; + hw[3] |= (mask << NV40_VP_INST_VEC_WRITEMASK_SHIFT); + } else { + hw[1] |= (op << NV40_VP_INST_SCA_OPCODE_SHIFT); + hw[0] |= (NV40_VP_INST_VEC_DEST_TEMP_MASK | (1 << 20)); + hw[3] |= (mask << NV40_VP_INST_SCA_WRITEMASK_SHIFT); + } + + emit_dst(vpc, hw, slot, dst); + emit_src(vpc, hw, 0, s0); + emit_src(vpc, hw, 1, s1); + emit_src(vpc, hw, 2, s2); +} + +static INLINE struct nv40_sreg +tgsi_src(struct nv40_vpc *vpc, const struct tgsi_full_src_register *fsrc) { + struct nv40_sreg src; + + switch (fsrc->SrcRegister.File) { + case TGSI_FILE_INPUT: + src = nv40_sr(NV40SR_INPUT, fsrc->SrcRegister.Index); + break; + case TGSI_FILE_CONSTANT: + src = constant(vpc, fsrc->SrcRegister.Index, 0, 0, 0, 0); + break; + case TGSI_FILE_IMMEDIATE: + src = vpc->imm[fsrc->SrcRegister.Index]; + break; + case TGSI_FILE_TEMPORARY: + src = vpc->r_temp[fsrc->SrcRegister.Index]; + break; + default: + NOUVEAU_ERR("bad src file\n"); + break; + } + + src.abs = fsrc->SrcRegisterExtMod.Absolute; + src.negate = fsrc->SrcRegister.Negate; + src.swz[0] = fsrc->SrcRegister.SwizzleX; + src.swz[1] = fsrc->SrcRegister.SwizzleY; + src.swz[2] = fsrc->SrcRegister.SwizzleZ; + src.swz[3] = fsrc->SrcRegister.SwizzleW; + return src; +} + +static INLINE struct nv40_sreg +tgsi_dst(struct nv40_vpc *vpc, const struct tgsi_full_dst_register *fdst) { + struct nv40_sreg dst; + + switch (fdst->DstRegister.File) { + case TGSI_FILE_OUTPUT: + dst = vpc->r_result[fdst->DstRegister.Index]; + break; + case TGSI_FILE_TEMPORARY: + dst = vpc->r_temp[fdst->DstRegister.Index]; + break; + case TGSI_FILE_ADDRESS: + dst = vpc->r_address[fdst->DstRegister.Index]; + break; + default: + NOUVEAU_ERR("bad dst file\n"); + break; + } + + return dst; +} + +static INLINE int +tgsi_mask(uint tgsi) +{ + int mask = 0; + + if (tgsi & TGSI_WRITEMASK_X) mask |= MASK_X; + if (tgsi & TGSI_WRITEMASK_Y) mask |= MASK_Y; + if (tgsi & TGSI_WRITEMASK_Z) mask |= MASK_Z; + if (tgsi & TGSI_WRITEMASK_W) mask |= MASK_W; + return mask; +} + +static boolean +src_native_swz(struct nv40_vpc *vpc, const struct tgsi_full_src_register *fsrc, + struct nv40_sreg *src) +{ + const struct nv40_sreg none = nv40_sr(NV40SR_NONE, 0); + struct nv40_sreg tgsi = tgsi_src(vpc, fsrc); + uint mask = 0, zero_mask = 0, one_mask = 0, neg_mask = 0; + uint neg[4] = { fsrc->SrcRegisterExtSwz.NegateX, + fsrc->SrcRegisterExtSwz.NegateY, + fsrc->SrcRegisterExtSwz.NegateZ, + fsrc->SrcRegisterExtSwz.NegateW }; + uint c; + + for (c = 0; c < 4; c++) { + switch (tgsi_util_get_full_src_register_extswizzle(fsrc, c)) { + case TGSI_EXTSWIZZLE_X: + case TGSI_EXTSWIZZLE_Y: + case TGSI_EXTSWIZZLE_Z: + case TGSI_EXTSWIZZLE_W: + mask |= tgsi_mask(1 << c); + break; + case TGSI_EXTSWIZZLE_ZERO: + zero_mask |= tgsi_mask(1 << c); + tgsi.swz[c] = SWZ_X; + break; + case TGSI_EXTSWIZZLE_ONE: + one_mask |= tgsi_mask(1 << c); + tgsi.swz[c] = SWZ_X; + break; + default: + assert(0); + } + + if (!tgsi.negate && neg[c]) + neg_mask |= tgsi_mask(1 << c); + } + + if (mask == MASK_ALL && !neg_mask) + return TRUE; + + *src = temp(vpc); + + if (mask) + arith(vpc, 0, OP_MOV, *src, mask, tgsi, none, none); + + if (zero_mask) + arith(vpc, 0, OP_SFL, *src, zero_mask, *src, none, none); + + if (one_mask) + arith(vpc, 0, OP_STR, *src, one_mask, *src, none, none); + + if (neg_mask) { + struct nv40_sreg one = temp(vpc); + arith(vpc, 0, OP_STR, one, neg_mask, one, none, none); + arith(vpc, 0, OP_MUL, *src, neg_mask, *src, neg(one), none); + } + + return FALSE; +} + +static boolean +nv40_vertprog_parse_instruction(struct nv40_vpc *vpc, + const struct tgsi_full_instruction *finst) +{ + struct nv40_sreg src[3], dst, tmp; + struct nv40_sreg none = nv40_sr(NV40SR_NONE, 0); + int mask; + int ai = -1, ci = -1, ii = -1; + int i; + + if (finst->Instruction.Opcode == TGSI_OPCODE_END) + return TRUE; + + for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { + const struct tgsi_full_src_register *fsrc; + + fsrc = &finst->FullSrcRegisters[i]; + if (fsrc->SrcRegister.File == TGSI_FILE_TEMPORARY) { + src[i] = tgsi_src(vpc, fsrc); + } + } + + for (i = 0; i < finst->Instruction.NumSrcRegs; i++) { + const struct tgsi_full_src_register *fsrc; + + fsrc = &finst->FullSrcRegisters[i]; + + switch (fsrc->SrcRegister.File) { + case TGSI_FILE_INPUT: + case TGSI_FILE_CONSTANT: + case TGSI_FILE_TEMPORARY: + if (!src_native_swz(vpc, fsrc, &src[i])) + continue; + break; + default: + break; + } + + switch (fsrc->SrcRegister.File) { + case TGSI_FILE_INPUT: + if (ai == -1 || ai == fsrc->SrcRegister.Index) { + ai = fsrc->SrcRegister.Index; + src[i] = tgsi_src(vpc, fsrc); + } else { + src[i] = temp(vpc); + arith(vpc, 0, OP_MOV, src[i], MASK_ALL, + tgsi_src(vpc, fsrc), none, none); + } + break; + case TGSI_FILE_CONSTANT: + if ((ci == -1 && ii == -1) || + ci == fsrc->SrcRegister.Index) { + ci = fsrc->SrcRegister.Index; + src[i] = tgsi_src(vpc, fsrc); + } else { + src[i] = temp(vpc); + arith(vpc, 0, OP_MOV, src[i], MASK_ALL, + tgsi_src(vpc, fsrc), none, none); + } + break; + case TGSI_FILE_IMMEDIATE: + if ((ci == -1 && ii == -1) || + ii == fsrc->SrcRegister.Index) { + ii = fsrc->SrcRegister.Index; + src[i] = tgsi_src(vpc, fsrc); + } else { + src[i] = temp(vpc); + arith(vpc, 0, OP_MOV, src[i], MASK_ALL, + tgsi_src(vpc, fsrc), none, none); + } + break; + case TGSI_FILE_TEMPORARY: + /* handled above */ + break; + default: + NOUVEAU_ERR("bad src file\n"); + return FALSE; + } + } + + dst = tgsi_dst(vpc, &finst->FullDstRegisters[0]); + mask = tgsi_mask(finst->FullDstRegisters[0].DstRegister.WriteMask); + + switch (finst->Instruction.Opcode) { + case TGSI_OPCODE_ABS: + arith(vpc, 0, OP_MOV, dst, mask, abs(src[0]), none, none); + break; + case TGSI_OPCODE_ADD: + arith(vpc, 0, OP_ADD, dst, mask, src[0], none, src[1]); + break; + case TGSI_OPCODE_ARL: + arith(vpc, 0, OP_ARL, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_DP3: + arith(vpc, 0, OP_DP3, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_DP4: + arith(vpc, 0, OP_DP4, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_DPH: + arith(vpc, 0, OP_DPH, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_DST: + arith(vpc, 0, OP_DST, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_EX2: + arith(vpc, 1, OP_EX2, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_EXP: + arith(vpc, 1, OP_EXP, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_FLR: + arith(vpc, 0, OP_FLR, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_FRC: + arith(vpc, 0, OP_FRC, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_LG2: + arith(vpc, 1, OP_LG2, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_LIT: + arith(vpc, 1, OP_LIT, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_LOG: + arith(vpc, 1, OP_LOG, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_MAD: + arith(vpc, 0, OP_MAD, dst, mask, src[0], src[1], src[2]); + break; + case TGSI_OPCODE_MAX: + arith(vpc, 0, OP_MAX, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_MIN: + arith(vpc, 0, OP_MIN, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_MOV: + arith(vpc, 0, OP_MOV, dst, mask, src[0], none, none); + break; + case TGSI_OPCODE_MUL: + arith(vpc, 0, OP_MUL, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_POW: + tmp = temp(vpc); + arith(vpc, 1, OP_LG2, tmp, MASK_X, none, none, + swz(src[0], X, X, X, X)); + arith(vpc, 0, OP_MUL, tmp, MASK_X, swz(tmp, X, X, X, X), + swz(src[1], X, X, X, X), none); + arith(vpc, 1, OP_EX2, dst, mask, none, none, + swz(tmp, X, X, X, X)); + break; + case TGSI_OPCODE_RCP: + arith(vpc, 1, OP_RCP, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_RET: + break; + case TGSI_OPCODE_RSQ: + arith(vpc, 1, OP_RSQ, dst, mask, none, none, src[0]); + break; + case TGSI_OPCODE_SGE: + arith(vpc, 0, OP_SGE, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SLT: + arith(vpc, 0, OP_SLT, dst, mask, src[0], src[1], none); + break; + case TGSI_OPCODE_SUB: + arith(vpc, 0, OP_ADD, dst, mask, src[0], none, neg(src[1])); + break; + case TGSI_OPCODE_XPD: + tmp = temp(vpc); + arith(vpc, 0, OP_MUL, tmp, mask, + swz(src[0], Z, X, Y, Y), swz(src[1], Y, Z, X, X), none); + arith(vpc, 0, OP_MAD, dst, (mask & ~MASK_W), + swz(src[0], Y, Z, X, X), swz(src[1], Z, X, Y, Y), + neg(tmp)); + break; + default: + NOUVEAU_ERR("invalid opcode %d\n", finst->Instruction.Opcode); + return FALSE; + } + + release_temps(vpc); + return TRUE; +} + +static boolean +nv40_vertprog_parse_decl_output(struct nv40_vpc *vpc, + const struct tgsi_full_declaration *fdec) +{ + unsigned idx = fdec->DeclarationRange.First; + int hw; + + switch (fdec->Semantic.SemanticName) { + case TGSI_SEMANTIC_POSITION: + hw = NV40_VP_INST_DEST_POS; + vpc->hpos_idx = idx; + break; + case TGSI_SEMANTIC_COLOR: + if (fdec->Semantic.SemanticIndex == 0) { + hw = NV40_VP_INST_DEST_COL0; + } else + if (fdec->Semantic.SemanticIndex == 1) { + hw = NV40_VP_INST_DEST_COL1; + } else { + NOUVEAU_ERR("bad colour semantic index\n"); + return FALSE; + } + break; + case TGSI_SEMANTIC_BCOLOR: + if (fdec->Semantic.SemanticIndex == 0) { + hw = NV40_VP_INST_DEST_BFC0; + } else + if (fdec->Semantic.SemanticIndex == 1) { + hw = NV40_VP_INST_DEST_BFC1; + } else { + NOUVEAU_ERR("bad bcolour semantic index\n"); + return FALSE; + } + break; + case TGSI_SEMANTIC_FOG: + hw = NV40_VP_INST_DEST_FOGC; + break; + case TGSI_SEMANTIC_PSIZE: + hw = NV40_VP_INST_DEST_PSZ; + break; + case TGSI_SEMANTIC_GENERIC: + if (fdec->Semantic.SemanticIndex <= 7) { + hw = NV40_VP_INST_DEST_TC(fdec->Semantic.SemanticIndex); + } else { + NOUVEAU_ERR("bad generic semantic index\n"); + return FALSE; + } + break; + default: + NOUVEAU_ERR("bad output semantic\n"); + return FALSE; + } + + vpc->r_result[idx] = nv40_sr(NV40SR_OUTPUT, hw); + return TRUE; +} + +static boolean +nv40_vertprog_prepare(struct nv40_vpc *vpc) +{ + struct tgsi_parse_context p; + int high_temp = -1, high_addr = -1, nr_imm = 0, i; + + tgsi_parse_init(&p, vpc->vp->pipe.tokens); + while (!tgsi_parse_end_of_tokens(&p)) { + const union tgsi_full_token *tok = &p.FullToken; + + tgsi_parse_token(&p); + switch(tok->Token.Type) { + case TGSI_TOKEN_TYPE_IMMEDIATE: + nr_imm++; + break; + case TGSI_TOKEN_TYPE_DECLARATION: + { + const struct tgsi_full_declaration *fdec; + + fdec = &p.FullToken.FullDeclaration; + switch (fdec->Declaration.File) { + case TGSI_FILE_TEMPORARY: + if (fdec->DeclarationRange.Last > high_temp) { + high_temp = + fdec->DeclarationRange.Last; + } + break; +#if 0 /* this would be nice.. except gallium doesn't track it */ + case TGSI_FILE_ADDRESS: + if (fdec->DeclarationRange.Last > high_addr) { + high_addr = + fdec->DeclarationRange.Last; + } + break; +#endif + case TGSI_FILE_OUTPUT: + if (!nv40_vertprog_parse_decl_output(vpc, fdec)) + return FALSE; + break; + default: + break; + } + } + break; +#if 1 /* yay, parse instructions looking for address regs instead */ + case TGSI_TOKEN_TYPE_INSTRUCTION: + { + const struct tgsi_full_instruction *finst; + const struct tgsi_full_dst_register *fdst; + + finst = &p.FullToken.FullInstruction; + fdst = &finst->FullDstRegisters[0]; + + if (fdst->DstRegister.File == TGSI_FILE_ADDRESS) { + if (fdst->DstRegister.Index > high_addr) + high_addr = fdst->DstRegister.Index; + } + + } + break; +#endif + default: + break; + } + } + tgsi_parse_free(&p); + + if (nr_imm) { + vpc->imm = CALLOC(nr_imm, sizeof(struct nv40_sreg)); + assert(vpc->imm); + } + + if (++high_temp) { + vpc->r_temp = CALLOC(high_temp, sizeof(struct nv40_sreg)); + for (i = 0; i < high_temp; i++) + vpc->r_temp[i] = temp(vpc); + } + + if (++high_addr) { + vpc->r_address = CALLOC(high_addr, sizeof(struct nv40_sreg)); + for (i = 0; i < high_addr; i++) + vpc->r_address[i] = temp(vpc); + } + + vpc->r_temps_discard = 0; + return TRUE; +} + +static void +nv40_vertprog_translate(struct nv40_context *nv40, + struct nv40_vertex_program *vp) +{ + struct tgsi_parse_context parse; + struct nv40_vpc *vpc = NULL; + struct nv40_sreg none = nv40_sr(NV40SR_NONE, 0); + int i; + + vpc = CALLOC(1, sizeof(struct nv40_vpc)); + if (!vpc) + return; + vpc->vp = vp; + + if (!nv40_vertprog_prepare(vpc)) { + FREE(vpc); + return; + } + + /* Redirect post-transform vertex position to a temp if user clip + * planes are enabled. We need to append code the the vtxprog + * to handle clip planes later. + */ + if (vp->ucp.nr) { + vpc->r_result[vpc->hpos_idx] = temp(vpc); + vpc->r_temps_discard = 0; + } + + tgsi_parse_init(&parse, vp->pipe.tokens); + + while (!tgsi_parse_end_of_tokens(&parse)) { + tgsi_parse_token(&parse); + + switch (parse.FullToken.Token.Type) { + case TGSI_TOKEN_TYPE_IMMEDIATE: + { + const struct tgsi_full_immediate *imm; + + imm = &parse.FullToken.FullImmediate; + assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); +// assert(imm->Immediate.Size == 4); + vpc->imm[vpc->nr_imm++] = + constant(vpc, -1, + imm->u.ImmediateFloat32[0].Float, + imm->u.ImmediateFloat32[1].Float, + imm->u.ImmediateFloat32[2].Float, + imm->u.ImmediateFloat32[3].Float); + } + break; + case TGSI_TOKEN_TYPE_INSTRUCTION: + { + const struct tgsi_full_instruction *finst; + finst = &parse.FullToken.FullInstruction; + if (!nv40_vertprog_parse_instruction(vpc, finst)) + goto out_err; + } + break; + default: + break; + } + } + + /* Write out HPOS if it was redirected to a temp earlier */ + if (vpc->r_result[vpc->hpos_idx].type != NV40SR_OUTPUT) { + struct nv40_sreg hpos = nv40_sr(NV40SR_OUTPUT, + NV40_VP_INST_DEST_POS); + struct nv40_sreg htmp = vpc->r_result[vpc->hpos_idx]; + + arith(vpc, 0, OP_MOV, hpos, MASK_ALL, htmp, none, none); + } + + /* Insert code to handle user clip planes */ + for (i = 0; i < vp->ucp.nr; i++) { + struct nv40_sreg cdst = nv40_sr(NV40SR_OUTPUT, + NV40_VP_INST_DEST_CLIP(i)); + struct nv40_sreg ceqn = constant(vpc, -1, + nv40->clip.ucp[i][0], + nv40->clip.ucp[i][1], + nv40->clip.ucp[i][2], + nv40->clip.ucp[i][3]); + struct nv40_sreg htmp = vpc->r_result[vpc->hpos_idx]; + unsigned mask; + + switch (i) { + case 0: case 3: mask = MASK_Y; break; + case 1: case 4: mask = MASK_Z; break; + case 2: case 5: mask = MASK_W; break; + default: + NOUVEAU_ERR("invalid clip dist #%d\n", i); + goto out_err; + } + + arith(vpc, 0, OP_DP4, cdst, mask, htmp, ceqn, none); + } + + vp->insns[vp->nr_insns - 1].data[3] |= NV40_VP_INST_LAST; + vp->translated = TRUE; +out_err: + tgsi_parse_free(&parse); + if (vpc->r_temp) + FREE(vpc->r_temp); + if (vpc->r_address) + FREE(vpc->r_address); + if (vpc->imm) + FREE(vpc->imm); + FREE(vpc); +} + +static boolean +nv40_vertprog_validate(struct nv40_context *nv40) +{ + struct nouveau_winsys *nvws = nv40->nvws; + struct pipe_winsys *ws = nv40->pipe.winsys; + struct nouveau_grobj *curie = nv40->screen->curie; + struct nv40_vertex_program *vp; + struct pipe_buffer *constbuf; + boolean upload_code = FALSE, upload_data = FALSE; + int i; + + if (nv40->render_mode == HW) { + vp = nv40->vertprog; + constbuf = nv40->constbuf[PIPE_SHADER_VERTEX]; + + if ((nv40->dirty & NV40_NEW_UCP) || + memcmp(&nv40->clip, &vp->ucp, sizeof(vp->ucp))) { + nv40_vertprog_destroy(nv40, vp); + memcpy(&vp->ucp, &nv40->clip, sizeof(vp->ucp)); + } + } else { + vp = nv40->swtnl.vertprog; + constbuf = NULL; + } + + /* Translate TGSI shader into hw bytecode */ + if (vp->translated) + goto check_gpu_resources; + + nv40->fallback_swtnl &= ~NV40_NEW_VERTPROG; + nv40_vertprog_translate(nv40, vp); + if (!vp->translated) { + nv40->fallback_swtnl |= NV40_NEW_VERTPROG; + return FALSE; + } + +check_gpu_resources: + /* Allocate hw vtxprog exec slots */ + if (!vp->exec) { + struct nouveau_resource *heap = nv40->screen->vp_exec_heap; + struct nouveau_stateobj *so; + uint vplen = vp->nr_insns; + + if (nvws->res_alloc(heap, vplen, vp, &vp->exec)) { + while (heap->next && heap->size < vplen) { + struct nv40_vertex_program *evict; + + evict = heap->next->priv; + nvws->res_free(&evict->exec); + } + + if (nvws->res_alloc(heap, vplen, vp, &vp->exec)) + assert(0); + } + + so = so_new(7, 0); + so_method(so, curie, NV40TCL_VP_START_FROM_ID, 1); + so_data (so, vp->exec->start); + so_method(so, curie, NV40TCL_VP_ATTRIB_EN, 2); + so_data (so, vp->ir); + so_data (so, vp->or); + so_method(so, curie, NV40TCL_CLIP_PLANE_ENABLE, 1); + so_data (so, vp->clip_ctrl); + so_ref(so, &vp->so); + + upload_code = TRUE; + } + + /* Allocate hw vtxprog const slots */ + if (vp->nr_consts && !vp->data) { + struct nouveau_resource *heap = nv40->screen->vp_data_heap; + + if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data)) { + while (heap->next && heap->size < vp->nr_consts) { + struct nv40_vertex_program *evict; + + evict = heap->next->priv; + nvws->res_free(&evict->data); + } + + if (nvws->res_alloc(heap, vp->nr_consts, vp, &vp->data)) + assert(0); + } + + /*XXX: handle this some day */ + assert(vp->data->start >= vp->data_start_min); + + upload_data = TRUE; + if (vp->data_start != vp->data->start) + upload_code = TRUE; + } + + /* If exec or data segments moved we need to patch the program to + * fixup offsets and register IDs. + */ + if (vp->exec_start != vp->exec->start) { + for (i = 0; i < vp->nr_insns; i++) { + struct nv40_vertex_program_exec *vpi = &vp->insns[i]; + + if (vpi->has_branch_offset) { + assert(0); + } + } + + vp->exec_start = vp->exec->start; + } + + if (vp->nr_consts && vp->data_start != vp->data->start) { + for (i = 0; i < vp->nr_insns; i++) { + struct nv40_vertex_program_exec *vpi = &vp->insns[i]; + + if (vpi->const_index >= 0) { + vpi->data[1] &= ~NV40_VP_INST_CONST_SRC_MASK; + vpi->data[1] |= + (vpi->const_index + vp->data->start) << + NV40_VP_INST_CONST_SRC_SHIFT; + + } + } + + vp->data_start = vp->data->start; + } + + /* Update + Upload constant values */ + if (vp->nr_consts) { + float *map = NULL; + + if (constbuf) { + map = ws->buffer_map(ws, constbuf, + PIPE_BUFFER_USAGE_CPU_READ); + } + + for (i = 0; i < vp->nr_consts; i++) { + struct nv40_vertex_program_data *vpd = &vp->consts[i]; + + if (vpd->index >= 0) { + if (!upload_data && + !memcmp(vpd->value, &map[vpd->index * 4], + 4 * sizeof(float))) + continue; + memcpy(vpd->value, &map[vpd->index * 4], + 4 * sizeof(float)); + } + + BEGIN_RING(curie, NV40TCL_VP_UPLOAD_CONST_ID, 5); + OUT_RING (i + vp->data->start); + OUT_RINGp ((uint32_t *)vpd->value, 4); + } + + if (constbuf) + ws->buffer_unmap(ws, constbuf); + } + + /* Upload vtxprog */ + if (upload_code) { +#if 0 + for (i = 0; i < vp->nr_insns; i++) { + NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[0]); + NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[1]); + NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[2]); + NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[3]); + } +#endif + BEGIN_RING(curie, NV40TCL_VP_UPLOAD_FROM_ID, 1); + OUT_RING (vp->exec->start); + for (i = 0; i < vp->nr_insns; i++) { + BEGIN_RING(curie, NV40TCL_VP_UPLOAD_INST(0), 4); + OUT_RINGp (vp->insns[i].data, 4); + } + } + + if (vp->so != nv40->state.hw[NV40_STATE_VERTPROG]) { + so_ref(vp->so, &nv40->state.hw[NV40_STATE_VERTPROG]); + return TRUE; + } + + return FALSE; +} + +void +nv40_vertprog_destroy(struct nv40_context *nv40, struct nv40_vertex_program *vp) +{ + struct nouveau_winsys *nvws = nv40->screen->nvws; + + vp->translated = FALSE; + + if (vp->nr_insns) { + FREE(vp->insns); + vp->insns = NULL; + vp->nr_insns = 0; + } + + if (vp->nr_consts) { + FREE(vp->consts); + vp->consts = NULL; + vp->nr_consts = 0; + } + + nvws->res_free(&vp->exec); + vp->exec_start = 0; + nvws->res_free(&vp->data); + vp->data_start = 0; + vp->data_start_min = 0; + + vp->ir = vp->or = vp->clip_ctrl = 0; + so_ref(NULL, &vp->so); +} + +struct nv40_state_entry nv40_state_vertprog = { + .validate = nv40_vertprog_validate, + .dirty = { + .pipe = NV40_NEW_VERTPROG | NV40_NEW_UCP, + .hw = NV40_STATE_VERTPROG, + } +}; + diff --git a/src/gallium/drivers/nv50/Makefile b/src/gallium/drivers/nv50/Makefile new file mode 100644 index 0000000000..be30400c03 --- /dev/null +++ b/src/gallium/drivers/nv50/Makefile @@ -0,0 +1,29 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = nv50 + +DRIVER_SOURCES = \ + nv50_clear.c \ + nv50_context.c \ + nv50_draw.c \ + nv50_miptree.c \ + nv50_query.c \ + nv50_program.c \ + nv50_screen.c \ + nv50_state.c \ + nv50_state_validate.c \ + nv50_surface.c \ + nv50_tex.c \ + nv50_vbo.c + +C_SOURCES = \ + $(COMMON_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + +include ../../Makefile.template + +symlinks: + diff --git a/src/gallium/drivers/nv50/nv50_clear.c b/src/gallium/drivers/nv50/nv50_clear.c new file mode 100644 index 0000000000..a31a42d6b5 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_clear.c @@ -0,0 +1,90 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +#include "nv50_context.h" + +void +nv50_clear(struct pipe_context *pipe, struct pipe_surface *ps, + unsigned clearValue) +{ + struct nv50_context *nv50 = nv50_context(pipe); + struct pipe_framebuffer_state fb, s_fb = nv50->framebuffer; + struct pipe_scissor_state sc, s_sc = nv50->scissor; + unsigned dirty = nv50->dirty; + + nv50->dirty = 0; + + if (ps->format == PIPE_FORMAT_Z24S8_UNORM || + ps->format == PIPE_FORMAT_Z16_UNORM) { + fb.num_cbufs = 0; + fb.zsbuf = ps; + } else { + fb.num_cbufs = 1; + fb.cbufs[0] = ps; + fb.zsbuf = NULL; + } + fb.width = ps->width; + fb.height = ps->height; + pipe->set_framebuffer_state(pipe, &fb); + + sc.minx = sc.miny = 0; + sc.maxx = fb.width; + sc.maxy = fb.height; + pipe->set_scissor_state(pipe, &sc); + + nv50_state_validate(nv50); + + switch (ps->format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + BEGIN_RING(tesla, 0x0d80, 4); + OUT_RINGf (ubyte_to_float((clearValue >> 16) & 0xff)); + OUT_RINGf (ubyte_to_float((clearValue >> 8) & 0xff)); + OUT_RINGf (ubyte_to_float((clearValue >> 0) & 0xff)); + OUT_RINGf (ubyte_to_float((clearValue >> 24) & 0xff)); + BEGIN_RING(tesla, 0x19d0, 1); + OUT_RING (0x3c); + break; + case PIPE_FORMAT_Z24S8_UNORM: + BEGIN_RING(tesla, 0x0d90, 1); + OUT_RINGf ((float)(clearValue >> 8) * (1.0 / 16777215.0)); + BEGIN_RING(tesla, 0x0da0, 1); + OUT_RING (clearValue & 0xff); + BEGIN_RING(tesla, 0x19d0, 1); + OUT_RING (0x03); + break; + default: + pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, + clearValue); + break; + } + + pipe->set_framebuffer_state(pipe, &s_fb); + pipe->set_scissor_state(pipe, &s_sc); + nv50->dirty |= dirty; + + ps->status = PIPE_SURFACE_STATUS_CLEAR; +} + diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c new file mode 100644 index 0000000000..b02c53f209 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_context.c @@ -0,0 +1,90 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "draw/draw_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_winsys.h" + +#include "nv50_context.h" +#include "nv50_screen.h" + +static void +nv50_flush(struct pipe_context *pipe, unsigned flags, + struct pipe_fence_handle **fence) +{ + struct nv50_context *nv50 = (struct nv50_context *)pipe; + + FIRE_RING(fence); +} + +static void +nv50_destroy(struct pipe_context *pipe) +{ + struct nv50_context *nv50 = (struct nv50_context *)pipe; + + draw_destroy(nv50->draw); + FREE(nv50); +} + + +static void +nv50_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) +{ +} + +struct pipe_context * +nv50_create(struct pipe_screen *pscreen, unsigned pctx_id) +{ + struct pipe_winsys *pipe_winsys = pscreen->winsys; + struct nv50_screen *screen = nv50_screen(pscreen); + struct nv50_context *nv50; + + nv50 = CALLOC_STRUCT(nv50_context); + if (!nv50) + return NULL; + nv50->screen = screen; + nv50->pctx_id = pctx_id; + + nv50->pipe.winsys = pipe_winsys; + nv50->pipe.screen = pscreen; + + nv50->pipe.destroy = nv50_destroy; + + nv50->pipe.set_edgeflags = nv50_set_edgeflags; + nv50->pipe.draw_arrays = nv50_draw_arrays; + nv50->pipe.draw_elements = nv50_draw_elements; + nv50->pipe.clear = nv50_clear; + + nv50->pipe.flush = nv50_flush; + + nv50_init_surface_functions(nv50); + nv50_init_state_functions(nv50); + nv50_init_query_functions(nv50); + + nv50->draw = draw_create(); + assert(nv50->draw); + draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50)); + + return &nv50->pipe; +} + + diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h new file mode 100644 index 0000000000..5d377f2d06 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -0,0 +1,185 @@ +#ifndef __NV50_CONTEXT_H__ +#define __NV50_CONTEXT_H__ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "pipe/p_compiler.h" + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "draw/draw_vertex.h" + +#include "nouveau/nouveau_winsys.h" +#include "nouveau/nouveau_gldefs.h" +#include "nouveau/nouveau_stateobj.h" + +#define NOUVEAU_PUSH_CONTEXT(ctx) \ + struct nv50_screen *ctx = nv50->screen +#include "nouveau/nouveau_push.h" + +#include "nv50_screen.h" +#include "nv50_program.h" + +#define NOUVEAU_ERR(fmt, args...) \ + fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); +#define NOUVEAU_MSG(fmt, args...) \ + fprintf(stderr, "nouveau: "fmt, ##args); + +/* Constant buffer assignment */ +#define NV50_CB_PMISC 0 +#define NV50_CB_PVP 1 +#define NV50_CB_PFP 2 +#define NV50_CB_PGP 3 +#define NV50_CB_TIC 4 +#define NV50_CB_TSC 5 +#define NV50_CB_PUPLOAD 6 + +#define NV50_NEW_BLEND (1 << 0) +#define NV50_NEW_ZSA (1 << 1) +#define NV50_NEW_BLEND_COLOUR (1 << 2) +#define NV50_NEW_STIPPLE (1 << 3) +#define NV50_NEW_SCISSOR (1 << 4) +#define NV50_NEW_VIEWPORT (1 << 5) +#define NV50_NEW_RASTERIZER (1 << 6) +#define NV50_NEW_FRAMEBUFFER (1 << 7) +#define NV50_NEW_VERTPROG (1 << 8) +#define NV50_NEW_VERTPROG_CB (1 << 9) +#define NV50_NEW_FRAGPROG (1 << 10) +#define NV50_NEW_FRAGPROG_CB (1 << 11) +#define NV50_NEW_ARRAYS (1 << 12) +#define NV50_NEW_SAMPLER (1 << 13) +#define NV50_NEW_TEXTURE (1 << 14) + +struct nv50_blend_stateobj { + struct pipe_blend_state pipe; + struct nouveau_stateobj *so; +}; + +struct nv50_zsa_stateobj { + struct pipe_depth_stencil_alpha_state pipe; + struct nouveau_stateobj *so; +}; + +struct nv50_rasterizer_stateobj { + struct pipe_rasterizer_state pipe; + struct nouveau_stateobj *so; +}; + +struct nv50_miptree { + struct pipe_texture base; + struct pipe_buffer *buffer; +}; + +static INLINE struct nv50_miptree * +nv50_miptree(struct pipe_texture *pt) +{ + return (struct nv50_miptree *)pt; +} + +struct nv50_surface { + struct pipe_surface base; + struct pipe_buffer *untiled; +}; + +static INLINE struct nv50_surface * +nv50_surface(struct pipe_surface *pt) +{ + return (struct nv50_surface *)pt; +} + +struct nv50_state { + unsigned dirty; + + struct nouveau_stateobj *fb; + struct nouveau_stateobj *blend; + struct nouveau_stateobj *blend_colour; + struct nouveau_stateobj *zsa; + struct nouveau_stateobj *rast; + struct nouveau_stateobj *stipple; + struct nouveau_stateobj *scissor; + unsigned scissor_enabled; + struct nouveau_stateobj *viewport; + unsigned viewport_bypass; + struct nouveau_stateobj *tsc_upload; + struct nouveau_stateobj *tic_upload; + struct nouveau_stateobj *vertprog; + struct nouveau_stateobj *fragprog; + struct nouveau_stateobj *vtxfmt; + struct nouveau_stateobj *vtxbuf; +}; + +struct nv50_context { + struct pipe_context pipe; + + struct nv50_screen *screen; + unsigned pctx_id; + + struct draw_context *draw; + + struct nv50_state state; + + unsigned dirty; + struct nv50_blend_stateobj *blend; + struct nv50_zsa_stateobj *zsa; + struct nv50_rasterizer_stateobj *rasterizer; + struct pipe_blend_color blend_colour; + struct pipe_poly_stipple stipple; + struct pipe_scissor_state scissor; + struct pipe_viewport_state viewport; + struct pipe_framebuffer_state framebuffer; + struct nv50_program *vertprog; + struct nv50_program *fragprog; + struct pipe_buffer *constbuf[PIPE_SHADER_TYPES]; + struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; + unsigned vtxbuf_nr; + struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; + unsigned vtxelt_nr; + unsigned *sampler[PIPE_MAX_SAMPLERS]; + unsigned sampler_nr; + struct nv50_miptree *miptree[PIPE_MAX_SAMPLERS]; + unsigned miptree_nr; +}; + +static INLINE struct nv50_context * +nv50_context(struct pipe_context *pipe) +{ + return (struct nv50_context *)pipe; +} + +extern void nv50_init_surface_functions(struct nv50_context *nv50); +extern void nv50_init_state_functions(struct nv50_context *nv50); +extern void nv50_init_query_functions(struct nv50_context *nv50); + +extern void nv50_screen_init_miptree_functions(struct pipe_screen *pscreen); + +/* nv50_draw.c */ +extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50); + +/* nv50_vbo.c */ +extern boolean nv50_draw_arrays(struct pipe_context *, unsigned mode, + unsigned start, unsigned count); +extern boolean nv50_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, + unsigned count); +extern void nv50_vbo_validate(struct nv50_context *nv50); + +/* nv50_clear.c */ +extern void nv50_clear(struct pipe_context *pipe, struct pipe_surface *ps, + unsigned clearValue); + +/* nv50_program.c */ +extern void nv50_vertprog_validate(struct nv50_context *nv50); +extern void nv50_fragprog_validate(struct nv50_context *nv50); +extern void nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p); + +/* nv50_state_validate.c */ +extern boolean nv50_state_validate(struct nv50_context *nv50); + +/* nv50_tex.c */ +extern void nv50_tex_validate(struct nv50_context *); + +#endif diff --git a/src/gallium/drivers/nv50/nv50_draw.c b/src/gallium/drivers/nv50/nv50_draw.c new file mode 100644 index 0000000000..2f6f607261 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_draw.c @@ -0,0 +1,89 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "draw/draw_pipe.h" + +#include "nv50_context.h" + +struct nv50_render_stage { + struct draw_stage stage; + struct nv50_context *nv50; +}; + +static INLINE struct nv50_render_stage * +nv50_render_stage(struct draw_stage *stage) +{ + return (struct nv50_render_stage *)stage; +} + +static void +nv50_render_point(struct draw_stage *stage, struct prim_header *prim) +{ + NOUVEAU_ERR("\n"); +} + +static void +nv50_render_line(struct draw_stage *stage, struct prim_header *prim) +{ + NOUVEAU_ERR("\n"); +} + +static void +nv50_render_tri(struct draw_stage *stage, struct prim_header *prim) +{ + NOUVEAU_ERR("\n"); +} + +static void +nv50_render_flush(struct draw_stage *stage, unsigned flags) +{ +} + +static void +nv50_render_reset_stipple_counter(struct draw_stage *stage) +{ + NOUVEAU_ERR("\n"); +} + +static void +nv50_render_destroy(struct draw_stage *stage) +{ + FREE(stage); +} + +struct draw_stage * +nv50_draw_render_stage(struct nv50_context *nv50) +{ + struct nv50_render_stage *rs = CALLOC_STRUCT(nv50_render_stage); + + rs->nv50 = nv50; + rs->stage.draw = nv50->draw; + rs->stage.destroy = nv50_render_destroy; + rs->stage.point = nv50_render_point; + rs->stage.line = nv50_render_line; + rs->stage.tri = nv50_render_tri; + rs->stage.flush = nv50_render_flush; + rs->stage.reset_stipple_counter = nv50_render_reset_stipple_counter; + + return &rs->stage; +} + diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c new file mode 100644 index 0000000000..28a8bdc0fa --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -0,0 +1,135 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" + +#include "nv50_context.h" + +static struct pipe_texture * +nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) +{ + struct pipe_winsys *ws = pscreen->winsys; + struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); + unsigned usage, pitch; + + mt->base = *pt; + mt->base.refcount = 1; + mt->base.screen = pscreen; + + usage = PIPE_BUFFER_USAGE_PIXEL; + switch (pt->format) { + case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_Z16_UNORM: + usage |= NOUVEAU_BUFFER_USAGE_ZETA; + break; + default: + break; + } + + pitch = ((pt->width[0] + 63) & ~63) * pt->block.size; + /*XXX*/ + pitch *= 2; + + mt->buffer = ws->buffer_create(ws, 256, usage, pitch * pt->height[0]); + if (!mt->buffer) { + FREE(mt); + return NULL; + } + + return &mt->base; +} + +static void +nv50_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) +{ + struct pipe_texture *pt = *ppt; + + *ppt = NULL; + + if (--pt->refcount <= 0) { + struct nv50_miptree *mt = nv50_miptree(pt); + + pipe_buffer_reference(pscreen, &mt->buffer, NULL); + FREE(mt); + } +} + +static struct pipe_surface * +nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned flags) +{ + struct nv50_miptree *mt = nv50_miptree(pt); + struct nv50_surface *s; + struct pipe_surface *ps; + + s = CALLOC_STRUCT(nv50_surface); + if (!s) + return NULL; + ps = &s->base; + + ps->refcount = 1; + ps->winsys = pscreen->winsys; + ps->format = pt->format; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->block = pt->block; + ps->nblocksx = pt->nblocksx[level]; + ps->nblocksy = pt->nblocksy[level]; + ps->stride = ps->width * ps->block.size; + ps->offset = 0; + ps->usage = flags; + ps->status = PIPE_SURFACE_STATUS_DEFINED; + + pipe_texture_reference(&ps->texture, pt); + pipe_buffer_reference(pscreen, &ps->buffer, mt->buffer); + + return ps; +} + +static void +nv50_miptree_surface_del(struct pipe_screen *pscreen, + struct pipe_surface **psurface) +{ + struct pipe_surface *ps = *psurface; + struct nv50_surface *s = nv50_surface(ps); + + *psurface = NULL; + + if (--ps->refcount <= 0) { + pipe_texture_reference(&ps->texture, NULL); + pipe_buffer_reference(pscreen, &ps->buffer, NULL); + FREE(s); + } +} + +void +nv50_screen_init_miptree_functions(struct pipe_screen *pscreen) +{ + pscreen->texture_create = nv50_miptree_create; + pscreen->texture_release = nv50_miptree_release; + pscreen->get_tex_surface = nv50_miptree_surface_new; + pscreen->tex_surface_release = nv50_miptree_surface_del; +} + diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c new file mode 100644 index 0000000000..d6fbdd1824 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -0,0 +1,1708 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "pipe/p_inlines.h" + +#include "pipe/p_shader_tokens.h" +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_util.h" + +#include "nv50_context.h" + +#define NV50_SU_MAX_TEMP 64 +#define NV50_PROGRAM_DUMP + +/* ARL - gallium craps itself on progs/vp/arl.txt + * + * MSB - Like MAD, but MUL+SUB + * - Fuck it off, introduce a way to negate args for ops that + * support it. + * + * Look into inlining IMMD for ops other than MOV (make it general?) + * - Maybe even relax restrictions a bit, can't do P_RESULT + P_IMMD, + * but can emit to P_TEMP first - then MOV later. NVIDIA does this + * + * In ops such as ADD it's possible to construct a bad opcode in the !is_long() + * case, if the emit_src() causes the inst to suddenly become long. + * + * Verify half-insns work where expected - and force disable them where they + * don't work - MUL has it forcibly disabled atm as it fixes POW.. + * + * FUCK! watch dst==src vectors, can overwrite components that are needed. + * ie. SUB R0, R0.yzxw, R0 + * + * Things to check with renouveau: + * FP attr/result assignment - how? + * attrib + * - 0x16bc maps vp output onto fp hpos + * - 0x16c0 maps vp output onto fp col0 + * result + * - colr always 0-3 + * - depr always 4 + * 0x16bc->0x16e8 --> some binding between vp/fp regs + * 0x16b8 --> VP output count + * + * 0x1298 --> "MOV rcol.x, fcol.y" "MOV depr, fcol.y" = 0x00000005 + * "MOV rcol.x, fcol.y" = 0x00000004 + * 0x19a8 --> as above but 0x00000100 and 0x00000000 + * - 0x00100000 used when KIL used + * 0x196c --> as above but 0x00000011 and 0x00000000 + * + * 0x1988 --> 0xXXNNNNNN + * - XX == FP high something + */ +struct nv50_reg { + enum { + P_TEMP, + P_ATTR, + P_RESULT, + P_CONST, + P_IMMD + } type; + int index; + + int hw; + int neg; +}; + +struct nv50_pc { + struct nv50_program *p; + + /* hw resources */ + struct nv50_reg *r_temp[NV50_SU_MAX_TEMP]; + + /* tgsi resources */ + struct nv50_reg *temp; + int temp_nr; + struct nv50_reg *attr; + int attr_nr; + struct nv50_reg *result; + int result_nr; + struct nv50_reg *param; + int param_nr; + struct nv50_reg *immd; + float *immd_buf; + int immd_nr; + + struct nv50_reg *temp_temp[16]; + unsigned temp_temp_nr; +}; + +static void +alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg) +{ + int i; + + if (reg->type == P_RESULT) { + if (pc->p->cfg.high_result < (reg->hw + 1)) + pc->p->cfg.high_result = reg->hw + 1; + } + + if (reg->type != P_TEMP) + return; + + if (reg->hw >= 0) { + /*XXX: do this here too to catch FP temp-as-attr usage.. + * not clean, but works */ + if (pc->p->cfg.high_temp < (reg->hw + 1)) + pc->p->cfg.high_temp = reg->hw + 1; + return; + } + + for (i = 0; i < NV50_SU_MAX_TEMP; i++) { + if (!(pc->r_temp[i])) { + pc->r_temp[i] = reg; + reg->hw = i; + if (pc->p->cfg.high_temp < (i + 1)) + pc->p->cfg.high_temp = i + 1; + return; + } + } + + assert(0); +} + +static struct nv50_reg * +alloc_temp(struct nv50_pc *pc, struct nv50_reg *dst) +{ + struct nv50_reg *r; + int i; + + if (dst && dst->type == P_TEMP && dst->hw == -1) + return dst; + + for (i = 0; i < NV50_SU_MAX_TEMP; i++) { + if (!pc->r_temp[i]) { + r = CALLOC_STRUCT(nv50_reg); + r->type = P_TEMP; + r->index = -1; + r->hw = i; + pc->r_temp[i] = r; + return r; + } + } + + assert(0); + return NULL; +} + +static void +free_temp(struct nv50_pc *pc, struct nv50_reg *r) +{ + if (r->index == -1) { + unsigned hw = r->hw; + + FREE(pc->r_temp[hw]); + pc->r_temp[hw] = NULL; + } +} + +static struct nv50_reg * +temp_temp(struct nv50_pc *pc) +{ + if (pc->temp_temp_nr >= 16) + assert(0); + + pc->temp_temp[pc->temp_temp_nr] = alloc_temp(pc, NULL); + return pc->temp_temp[pc->temp_temp_nr++]; +} + +static void +kill_temp_temp(struct nv50_pc *pc) +{ + int i; + + for (i = 0; i < pc->temp_temp_nr; i++) + free_temp(pc, pc->temp_temp[i]); + pc->temp_temp_nr = 0; +} + +static int +ctor_immd(struct nv50_pc *pc, float x, float y, float z, float w) +{ + pc->immd_buf = REALLOC(pc->immd_buf, (pc->immd_nr * r * sizeof(float)), + (pc->immd_nr + 1) * 4 * sizeof(float)); + pc->immd_buf[(pc->immd_nr * 4) + 0] = x; + pc->immd_buf[(pc->immd_nr * 4) + 1] = y; + pc->immd_buf[(pc->immd_nr * 4) + 2] = z; + pc->immd_buf[(pc->immd_nr * 4) + 3] = w; + + return pc->immd_nr++; +} + +static struct nv50_reg * +alloc_immd(struct nv50_pc *pc, float f) +{ + struct nv50_reg *r = CALLOC_STRUCT(nv50_reg); + unsigned hw; + + hw = ctor_immd(pc, f, 0, 0, 0) * 4; + r->type = P_IMMD; + r->hw = hw; + r->index = -1; + return r; +} + +static struct nv50_program_exec * +exec(struct nv50_pc *pc) +{ + struct nv50_program_exec *e = CALLOC_STRUCT(nv50_program_exec); + + e->param.index = -1; + return e; +} + +static void +emit(struct nv50_pc *pc, struct nv50_program_exec *e) +{ + struct nv50_program *p = pc->p; + + if (p->exec_tail) + p->exec_tail->next = e; + if (!p->exec_head) + p->exec_head = e; + p->exec_tail = e; + p->exec_size += (e->inst[0] & 1) ? 2 : 1; +} + +static INLINE void set_long(struct nv50_pc *, struct nv50_program_exec *); + +static boolean +is_long(struct nv50_program_exec *e) +{ + if (e->inst[0] & 1) + return TRUE; + return FALSE; +} + +static boolean +is_immd(struct nv50_program_exec *e) +{ + if (is_long(e) && (e->inst[1] & 3) == 3) + return TRUE; + return FALSE; +} + +static INLINE void +set_pred(struct nv50_pc *pc, unsigned pred, unsigned idx, + struct nv50_program_exec *e) +{ + set_long(pc, e); + e->inst[1] &= ~((0x1f << 7) | (0x3 << 12)); + e->inst[1] |= (pred << 7) | (idx << 12); +} + +static INLINE void +set_pred_wr(struct nv50_pc *pc, unsigned on, unsigned idx, + struct nv50_program_exec *e) +{ + set_long(pc, e); + e->inst[1] &= ~((0x3 << 4) | (1 << 6)); + e->inst[1] |= (idx << 4) | (on << 6); +} + +static INLINE void +set_long(struct nv50_pc *pc, struct nv50_program_exec *e) +{ + if (is_long(e)) + return; + + e->inst[0] |= 1; + set_pred(pc, 0xf, 0, e); + set_pred_wr(pc, 0, 0, e); +} + +static INLINE void +set_dst(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_program_exec *e) +{ + if (dst->type == P_RESULT) { + set_long(pc, e); + e->inst[1] |= 0x00000008; + } + + alloc_reg(pc, dst); + e->inst[0] |= (dst->hw << 2); +} + +static INLINE void +set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e) +{ + unsigned val = fui(pc->immd_buf[imm->hw]); /* XXX */ + + set_long(pc, e); + /*XXX: can't be predicated - bits overlap.. catch cases where both + * are required and avoid them. */ + set_pred(pc, 0, 0, e); + set_pred_wr(pc, 0, 0, e); + + e->inst[1] |= 0x00000002 | 0x00000001; + e->inst[0] |= (val & 0x3f) << 16; + e->inst[1] |= (val >> 6) << 2; +} + +static void +emit_interp(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src, struct nv50_reg *iv) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] |= 0x80000000; + set_dst(pc, dst, e); + alloc_reg(pc, src); + e->inst[0] |= (src->hw << 16); + if (iv) { + e->inst[0] |= (1 << 25); + alloc_reg(pc, iv); + e->inst[0] |= (iv->hw << 9); + } + + emit(pc, e); +} + +static void +set_data(struct nv50_pc *pc, struct nv50_reg *src, unsigned m, unsigned s, + struct nv50_program_exec *e) +{ + set_long(pc, e); +#if 1 + e->inst[1] |= (1 << 22); +#else + if (src->type == P_IMMD) { + e->inst[1] |= (NV50_CB_PMISC << 22); + } else { + if (pc->p->type == PIPE_SHADER_VERTEX) + e->inst[1] |= (NV50_CB_PVP << 22); + else + e->inst[1] |= (NV50_CB_PFP << 22); + } +#endif + + e->param.index = src->hw; + e->param.shift = s; + e->param.mask = m << (s % 32); +} + +static void +emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] |= 0x10000000; + + set_dst(pc, dst, e); + + if (0 && dst->type != P_RESULT && src->type == P_IMMD) { + set_immd(pc, src, e); + /*XXX: 32-bit, but steals part of "half" reg space - need to + * catch and handle this case if/when we do half-regs + */ + e->inst[0] |= 0x00008000; + } else + if (src->type == P_IMMD || src->type == P_CONST) { + set_long(pc, e); + set_data(pc, src, 0x7f, 9, e); + e->inst[1] |= 0x20000000; /* src0 const? */ + } else { + if (src->type == P_ATTR) { + set_long(pc, e); + e->inst[1] |= 0x00200000; + } + + alloc_reg(pc, src); + e->inst[0] |= (src->hw << 9); + } + + /* We really should support "half" instructions here at some point, + * but I don't feel confident enough about them yet. + */ + set_long(pc, e); + if (is_long(e) && !is_immd(e)) { + e->inst[1] |= 0x04000000; /* 32-bit */ + e->inst[1] |= 0x0003c000; /* "subsubop" 0xf == mov */ + } + + emit(pc, e); +} + +static boolean +check_swap_src_0_1(struct nv50_pc *pc, + struct nv50_reg **s0, struct nv50_reg **s1) +{ + struct nv50_reg *src0 = *s0, *src1 = *s1; + + if (src0->type == P_CONST) { + if (src1->type != P_CONST) { + *s0 = src1; + *s1 = src0; + return TRUE; + } + } else + if (src1->type == P_ATTR) { + if (src0->type != P_ATTR) { + *s0 = src1; + *s1 = src0; + return TRUE; + } + } + + return FALSE; +} + +static void +set_src_0(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) +{ + if (src->type == P_ATTR) { + set_long(pc, e); + e->inst[1] |= 0x00200000; + } else + if (src->type == P_CONST || src->type == P_IMMD) { + struct nv50_reg *temp = temp_temp(pc); + + emit_mov(pc, temp, src); + src = temp; + } + + alloc_reg(pc, src); + e->inst[0] |= (src->hw << 9); +} + +static void +set_src_1(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) +{ + if (src->type == P_ATTR) { + struct nv50_reg *temp = temp_temp(pc); + + emit_mov(pc, temp, src); + src = temp; + } else + if (src->type == P_CONST || src->type == P_IMMD) { + assert(!(e->inst[0] & 0x00800000)); + if (e->inst[0] & 0x01000000) { + struct nv50_reg *temp = temp_temp(pc); + + emit_mov(pc, temp, src); + src = temp; + } else { + set_data(pc, src, 0x7f, 16, e); + e->inst[0] |= 0x00800000; + } + } + + alloc_reg(pc, src); + e->inst[0] |= (src->hw << 16); +} + +static void +set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) +{ + set_long(pc, e); + + if (src->type == P_ATTR) { + struct nv50_reg *temp = temp_temp(pc); + + emit_mov(pc, temp, src); + src = temp; + } else + if (src->type == P_CONST || src->type == P_IMMD) { + assert(!(e->inst[0] & 0x01000000)); + if (e->inst[0] & 0x00800000) { + struct nv50_reg *temp = temp_temp(pc); + + emit_mov(pc, temp, src); + src = temp; + } else { + set_data(pc, src, 0x7f, 32+14, e); + e->inst[0] |= 0x01000000; + } + } + + alloc_reg(pc, src); + e->inst[1] |= (src->hw << 14); +} + +static void +emit_mul(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, + struct nv50_reg *src1) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] |= 0xc0000000; + set_long(pc, e); + + check_swap_src_0_1(pc, &src0, &src1); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + set_src_1(pc, src1, e); + + emit(pc, e); +} + +static void +emit_add(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *src1) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] |= 0xb0000000; + + check_swap_src_0_1(pc, &src0, &src1); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + if (is_long(e)) + set_src_2(pc, src1, e); + else + set_src_1(pc, src1, e); + + emit(pc, e); +} + +static void +emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *src1) +{ + struct nv50_program_exec *e = exec(pc); + + set_long(pc, e); + e->inst[0] |= 0xb0000000; + e->inst[1] |= (sub << 29); + + check_swap_src_0_1(pc, &src0, &src1); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + set_src_1(pc, src1, e); + + emit(pc, e); +} + +static void +emit_sub(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, + struct nv50_reg *src1) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] |= 0xb0000000; + + set_long(pc, e); + if (check_swap_src_0_1(pc, &src0, &src1)) + e->inst[1] |= 0x04000000; + else + e->inst[1] |= 0x08000000; + + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + set_src_2(pc, src1, e); + + emit(pc, e); +} + +static void +emit_mad(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, + struct nv50_reg *src1, struct nv50_reg *src2) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] |= 0xe0000000; + + check_swap_src_0_1(pc, &src0, &src1); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + set_src_1(pc, src1, e); + set_src_2(pc, src2, e); + + emit(pc, e); +} + +static void +emit_msb(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, + struct nv50_reg *src1, struct nv50_reg *src2) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] |= 0xe0000000; + set_long(pc, e); + e->inst[1] |= 0x08000000; /* src0 * src1 - src2 */ + + check_swap_src_0_1(pc, &src0, &src1); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + set_src_1(pc, src1, e); + set_src_2(pc, src2, e); + + emit(pc, e); +} + +static void +emit_flop(struct nv50_pc *pc, unsigned sub, + struct nv50_reg *dst, struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] |= 0x90000000; + if (sub) { + set_long(pc, e); + e->inst[1] |= (sub << 29); + } + + set_dst(pc, dst, e); + set_src_0(pc, src, e); + + emit(pc, e); +} + +static void +emit_preex2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] |= 0xb0000000; + + set_dst(pc, dst, e); + set_src_0(pc, src, e); + set_long(pc, e); + e->inst[1] |= (6 << 29) | 0x00004000; + + emit(pc, e); +} + +static void +emit_precossin(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] |= 0xb0000000; + + set_dst(pc, dst, e); + set_src_0(pc, src, e); + set_long(pc, e); + e->inst[1] |= (6 << 29); + + emit(pc, e); +} + +static void +emit_set(struct nv50_pc *pc, unsigned c_op, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *src1) +{ + struct nv50_program_exec *e = exec(pc); + unsigned inv_cop[8] = { 0, 4, 2, 6, 1, 5, 3, 7 }; + struct nv50_reg *rdst; + + assert(c_op <= 7); + if (check_swap_src_0_1(pc, &src0, &src1)) + c_op = inv_cop[c_op]; + + rdst = dst; + if (dst->type != P_TEMP) + dst = alloc_temp(pc, NULL); + + /* set.u32 */ + set_long(pc, e); + e->inst[0] |= 0xb0000000; + e->inst[1] |= (3 << 29); + e->inst[1] |= (c_op << 14); + /*XXX: breaks things, .u32 by default? + * decuda will disasm as .u16 and use .lo/.hi regs, but this + * doesn't seem to match what the hw actually does. + inst[1] |= 0x04000000; << breaks things.. .u32 by default? + */ + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + set_src_1(pc, src1, e); + emit(pc, e); + + /* cvt.f32.u32 */ + e = exec(pc); + e->inst[0] = 0xa0000001; + e->inst[1] = 0x64014780; + set_dst(pc, rdst, e); + set_src_0(pc, dst, e); + emit(pc, e); + + if (dst != rdst) + free_temp(pc, dst); +} + +static void +emit_flr(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0xa0000000; /* cvt */ + set_long(pc, e); + e->inst[1] |= (6 << 29); /* cvt */ + e->inst[1] |= 0x08000000; /* integer mode */ + e->inst[1] |= 0x04000000; /* 32 bit */ + e->inst[1] |= ((0x1 << 3)) << 14; /* .rn */ + e->inst[1] |= (1 << 14); /* src .f32 */ + set_dst(pc, dst, e); + set_src_0(pc, src, e); + + emit(pc, e); +} + +static void +emit_pow(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *v, struct nv50_reg *e) +{ + struct nv50_reg *temp = alloc_temp(pc, NULL); + + emit_flop(pc, 3, temp, v); + emit_mul(pc, temp, temp, e); + emit_preex2(pc, temp, temp); + emit_flop(pc, 6, dst, temp); + + free_temp(pc, temp); +} + +static void +emit_abs(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0xa0000000; /* cvt */ + set_long(pc, e); + e->inst[1] |= (6 << 29); /* cvt */ + e->inst[1] |= 0x04000000; /* 32 bit */ + e->inst[1] |= (1 << 14); /* src .f32 */ + e->inst[1] |= ((1 << 6) << 14); /* .abs */ + set_dst(pc, dst, e); + set_src_0(pc, src, e); + + emit(pc, e); +} + +static void +emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, + struct nv50_reg **src) +{ + struct nv50_reg *one = alloc_immd(pc, 1.0); + struct nv50_reg *zero = alloc_immd(pc, 0.0); + struct nv50_reg *neg128 = alloc_immd(pc, -127.999999); + struct nv50_reg *pos128 = alloc_immd(pc, 127.999999); + struct nv50_reg *tmp[4]; + + if (mask & (1 << 0)) + emit_mov(pc, dst[0], one); + + if (mask & (1 << 3)) + emit_mov(pc, dst[3], one); + + if (mask & (3 << 1)) { + if (mask & (1 << 1)) + tmp[0] = dst[1]; + else + tmp[0] = temp_temp(pc); + emit_minmax(pc, 4, tmp[0], src[0], zero); + } + + if (mask & (1 << 2)) { + set_pred_wr(pc, 1, 0, pc->p->exec_tail); + + tmp[1] = temp_temp(pc); + emit_minmax(pc, 4, tmp[1], src[1], zero); + + tmp[3] = temp_temp(pc); + emit_minmax(pc, 4, tmp[3], src[3], neg128); + emit_minmax(pc, 5, tmp[3], tmp[3], pos128); + + emit_pow(pc, dst[2], tmp[1], tmp[3]); + emit_mov(pc, dst[2], zero); + set_pred(pc, 3, 0, pc->p->exec_tail); + } +} + +static void +emit_neg(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + set_long(pc, e); + e->inst[0] |= 0xa0000000; /* delta */ + e->inst[1] |= (7 << 29); /* delta */ + e->inst[1] |= 0x04000000; /* negate arg0? probably not */ + e->inst[1] |= (1 << 14); /* src .f32 */ + set_dst(pc, dst, e); + set_src_0(pc, src, e); + + emit(pc, e); +} + +static struct nv50_reg * +tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst) +{ + switch (dst->DstRegister.File) { + case TGSI_FILE_TEMPORARY: + return &pc->temp[dst->DstRegister.Index * 4 + c]; + case TGSI_FILE_OUTPUT: + return &pc->result[dst->DstRegister.Index * 4 + c]; + case TGSI_FILE_NULL: + return NULL; + default: + break; + } + + return NULL; +} + +static struct nv50_reg * +tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src) +{ + struct nv50_reg *r = NULL; + struct nv50_reg *temp; + unsigned c; + + c = tgsi_util_get_full_src_register_extswizzle(src, chan); + switch (c) { + case TGSI_EXTSWIZZLE_X: + case TGSI_EXTSWIZZLE_Y: + case TGSI_EXTSWIZZLE_Z: + case TGSI_EXTSWIZZLE_W: + switch (src->SrcRegister.File) { + case TGSI_FILE_INPUT: + r = &pc->attr[src->SrcRegister.Index * 4 + c]; + break; + case TGSI_FILE_TEMPORARY: + r = &pc->temp[src->SrcRegister.Index * 4 + c]; + break; + case TGSI_FILE_CONSTANT: + r = &pc->param[src->SrcRegister.Index * 4 + c]; + break; + case TGSI_FILE_IMMEDIATE: + r = &pc->immd[src->SrcRegister.Index * 4 + c]; + break; + case TGSI_FILE_SAMPLER: + break; + default: + assert(0); + break; + } + break; + case TGSI_EXTSWIZZLE_ZERO: + r = alloc_immd(pc, 0.0); + break; + case TGSI_EXTSWIZZLE_ONE: + r = alloc_immd(pc, 1.0); + break; + default: + assert(0); + break; + } + + switch (tgsi_util_get_full_src_register_sign_mode(src, chan)) { + case TGSI_UTIL_SIGN_KEEP: + break; + case TGSI_UTIL_SIGN_CLEAR: + temp = temp_temp(pc); + emit_abs(pc, temp, r); + r = temp; + break; + case TGSI_UTIL_SIGN_TOGGLE: + temp = temp_temp(pc); + emit_neg(pc, temp, r); + r = temp; + break; + case TGSI_UTIL_SIGN_SET: + temp = temp_temp(pc); + emit_abs(pc, temp, r); + emit_neg(pc, temp, r); + r = temp; + break; + default: + assert(0); + break; + } + + return r; +} + +static boolean +nv50_program_tx_insn(struct nv50_pc *pc, const union tgsi_full_token *tok) +{ + const struct tgsi_full_instruction *inst = &tok->FullInstruction; + struct nv50_reg *rdst[4], *dst[4], *src[3][4], *temp; + unsigned mask, sat; + int i, c; + + mask = inst->FullDstRegisters[0].DstRegister.WriteMask; + sat = inst->Instruction.Saturate == TGSI_SAT_ZERO_ONE; + + for (c = 0; c < 4; c++) { + if (mask & (1 << c)) + dst[c] = tgsi_dst(pc, c, &inst->FullDstRegisters[0]); + else + dst[c] = NULL; + } + + for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { + for (c = 0; c < 4; c++) + src[i][c] = tgsi_src(pc, c, &inst->FullSrcRegisters[i]); + } + + if (sat) { + for (c = 0; c < 4; c++) { + rdst[c] = dst[c]; + dst[c] = temp_temp(pc); + } + } + + switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_ABS: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_abs(pc, dst[c], src[0][c]); + } + break; + case TGSI_OPCODE_ADD: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_add(pc, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_COS: + temp = alloc_temp(pc, NULL); + emit_precossin(pc, temp, src[0][0]); + emit_flop(pc, 5, temp, temp); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mov(pc, dst[c], temp); + } + break; + case TGSI_OPCODE_DP3: + temp = alloc_temp(pc, NULL); + emit_mul(pc, temp, src[0][0], src[1][0]); + emit_mad(pc, temp, src[0][1], src[1][1], temp); + emit_mad(pc, temp, src[0][2], src[1][2], temp); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mov(pc, dst[c], temp); + } + free_temp(pc, temp); + break; + case TGSI_OPCODE_DP4: + temp = alloc_temp(pc, NULL); + emit_mul(pc, temp, src[0][0], src[1][0]); + emit_mad(pc, temp, src[0][1], src[1][1], temp); + emit_mad(pc, temp, src[0][2], src[1][2], temp); + emit_mad(pc, temp, src[0][3], src[1][3], temp); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mov(pc, dst[c], temp); + } + free_temp(pc, temp); + break; + case TGSI_OPCODE_DPH: + temp = alloc_temp(pc, NULL); + emit_mul(pc, temp, src[0][0], src[1][0]); + emit_mad(pc, temp, src[0][1], src[1][1], temp); + emit_mad(pc, temp, src[0][2], src[1][2], temp); + emit_add(pc, temp, src[1][3], temp); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mov(pc, dst[c], temp); + } + free_temp(pc, temp); + break; + case TGSI_OPCODE_DST: + { + struct nv50_reg *one = alloc_immd(pc, 1.0); + if (mask & (1 << 0)) + emit_mov(pc, dst[0], one); + if (mask & (1 << 1)) + emit_mul(pc, dst[1], src[0][1], src[1][1]); + if (mask & (1 << 2)) + emit_mov(pc, dst[2], src[0][2]); + if (mask & (1 << 3)) + emit_mov(pc, dst[3], src[1][3]); + FREE(one); + } + break; + case TGSI_OPCODE_EX2: + temp = alloc_temp(pc, NULL); + emit_preex2(pc, temp, src[0][0]); + emit_flop(pc, 6, temp, temp); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mov(pc, dst[c], temp); + } + free_temp(pc, temp); + break; + case TGSI_OPCODE_FLR: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_flr(pc, dst[c], src[0][c]); + } + break; + case TGSI_OPCODE_FRC: + temp = alloc_temp(pc, NULL); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_flr(pc, temp, src[0][c]); + emit_sub(pc, dst[c], src[0][c], temp); + } + free_temp(pc, temp); + break; + case TGSI_OPCODE_LIT: + emit_lit(pc, &dst[0], mask, &src[0][0]); + break; + case TGSI_OPCODE_LG2: + temp = alloc_temp(pc, NULL); + emit_flop(pc, 3, temp, src[0][0]); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mov(pc, dst[c], temp); + } + break; + case TGSI_OPCODE_LRP: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + /*XXX: we can do better than this */ + temp = alloc_temp(pc, NULL); + emit_neg(pc, temp, src[0][c]); + emit_mad(pc, temp, temp, src[2][c], src[2][c]); + emit_mad(pc, dst[c], src[0][c], src[1][c], temp); + free_temp(pc, temp); + } + break; + case TGSI_OPCODE_MAD: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mad(pc, dst[c], src[0][c], src[1][c], src[2][c]); + } + break; + case TGSI_OPCODE_MAX: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 4, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_MIN: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 5, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_MOV: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mov(pc, dst[c], src[0][c]); + } + break; + case TGSI_OPCODE_MUL: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mul(pc, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_POW: + temp = alloc_temp(pc, NULL); + emit_pow(pc, temp, src[0][0], src[1][0]); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mov(pc, dst[c], temp); + } + free_temp(pc, temp); + break; + case TGSI_OPCODE_RCP: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_flop(pc, 0, dst[c], src[0][0]); + } + break; + case TGSI_OPCODE_RSQ: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_flop(pc, 2, dst[c], src[0][0]); + } + break; + case TGSI_OPCODE_SCS: + temp = alloc_temp(pc, NULL); + emit_precossin(pc, temp, src[0][0]); + if (mask & (1 << 0)) + emit_flop(pc, 5, dst[0], temp); + if (mask & (1 << 1)) + emit_flop(pc, 4, dst[1], temp); + break; + case TGSI_OPCODE_SGE: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_set(pc, 6, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_SIN: + temp = alloc_temp(pc, NULL); + emit_precossin(pc, temp, src[0][0]); + emit_flop(pc, 4, temp, temp); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mov(pc, dst[c], temp); + } + break; + case TGSI_OPCODE_SLT: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_set(pc, 1, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_SUB: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_sub(pc, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_TEX: + { + struct nv50_reg *t0, *t1, *t2, *t3; + struct nv50_program_exec *e; + + t0 = alloc_temp(pc, NULL); + t0 = alloc_temp(pc, NULL); + t1 = alloc_temp(pc, NULL); + t2 = alloc_temp(pc, NULL); + t3 = alloc_temp(pc, NULL); + emit_mov(pc, t0, src[0][0]); + emit_mov(pc, t1, src[0][1]); + + e = exec(pc); + e->inst[0] = 0xf6400000; + set_long(pc, e); + e->inst[1] |= 0x0000c004; + set_dst(pc, t0, e); + emit(pc, e); + + if (mask & (1 << 0)) emit_mov(pc, dst[0], t0); + if (mask & (1 << 1)) emit_mov(pc, dst[1], t1); + if (mask & (1 << 2)) emit_mov(pc, dst[2], t2); + if (mask & (1 << 3)) emit_mov(pc, dst[3], t3); + + free_temp(pc, t0); + free_temp(pc, t1); + free_temp(pc, t2); + free_temp(pc, t3); + } + break; + case TGSI_OPCODE_XPD: + temp = alloc_temp(pc, NULL); + if (mask & (1 << 0)) { + emit_mul(pc, temp, src[0][2], src[1][1]); + emit_msb(pc, dst[0], src[0][1], src[1][2], temp); + } + if (mask & (1 << 1)) { + emit_mul(pc, temp, src[0][0], src[1][2]); + emit_msb(pc, dst[1], src[0][2], src[1][0], temp); + } + if (mask & (1 << 2)) { + emit_mul(pc, temp, src[0][1], src[1][0]); + emit_msb(pc, dst[2], src[0][0], src[1][1], temp); + } + free_temp(pc, temp); + break; + case TGSI_OPCODE_END: + break; + default: + NOUVEAU_ERR("invalid opcode %d\n", inst->Instruction.Opcode); + return FALSE; + } + + if (sat) { + for (c = 0; c < 4; c++) { + struct nv50_program_exec *e; + + if (!(mask & (1 << c))) + continue; + e = exec(pc); + + e->inst[0] = 0xa0000000; /* cvt */ + set_long(pc, e); + e->inst[1] |= (6 << 29); /* cvt */ + e->inst[1] |= 0x04000000; /* 32 bit */ + e->inst[1] |= (1 << 14); /* src .f32 */ + e->inst[1] |= ((1 << 5) << 14); /* .sat */ + set_dst(pc, rdst[c], e); + set_src_0(pc, dst[c], e); + emit(pc, e); + } + } + + kill_temp_temp(pc); + return TRUE; +} + +static boolean +nv50_program_tx_prep(struct nv50_pc *pc) +{ + struct tgsi_parse_context p; + boolean ret = FALSE; + unsigned i, c; + + tgsi_parse_init(&p, pc->p->pipe.tokens); + while (!tgsi_parse_end_of_tokens(&p)) { + const union tgsi_full_token *tok = &p.FullToken; + + tgsi_parse_token(&p); + switch (tok->Token.Type) { + case TGSI_TOKEN_TYPE_IMMEDIATE: + { + const struct tgsi_full_immediate *imm = + &p.FullToken.FullImmediate; + + ctor_immd(pc, imm->u.ImmediateFloat32[0].Float, + imm->u.ImmediateFloat32[1].Float, + imm->u.ImmediateFloat32[2].Float, + imm->u.ImmediateFloat32[3].Float); + } + break; + case TGSI_TOKEN_TYPE_DECLARATION: + { + const struct tgsi_full_declaration *d; + unsigned last; + + d = &p.FullToken.FullDeclaration; + last = d->DeclarationRange.Last; + + switch (d->Declaration.File) { + case TGSI_FILE_TEMPORARY: + if (pc->temp_nr < (last + 1)) + pc->temp_nr = last + 1; + break; + case TGSI_FILE_OUTPUT: + if (pc->result_nr < (last + 1)) + pc->result_nr = last + 1; + break; + case TGSI_FILE_INPUT: + if (pc->attr_nr < (last + 1)) + pc->attr_nr = last + 1; + break; + case TGSI_FILE_CONSTANT: + if (pc->param_nr < (last + 1)) + pc->param_nr = last + 1; + break; + case TGSI_FILE_SAMPLER: + break; + default: + NOUVEAU_ERR("bad decl file %d\n", + d->Declaration.File); + goto out_err; + } + } + break; + case TGSI_TOKEN_TYPE_INSTRUCTION: + break; + default: + break; + } + } + + if (pc->temp_nr) { + pc->temp = CALLOC(pc->temp_nr * 4, sizeof(struct nv50_reg)); + if (!pc->temp) + goto out_err; + + for (i = 0; i < pc->temp_nr; i++) { + for (c = 0; c < 4; c++) { + pc->temp[i*4+c].type = P_TEMP; + pc->temp[i*4+c].hw = -1; + pc->temp[i*4+c].index = i; + } + } + } + + if (pc->attr_nr) { + struct nv50_reg *iv = NULL; + int aid = 0; + + pc->attr = CALLOC(pc->attr_nr * 4, sizeof(struct nv50_reg)); + if (!pc->attr) + goto out_err; + + if (pc->p->type == PIPE_SHADER_FRAGMENT) { + iv = alloc_temp(pc, NULL); + emit_interp(pc, iv, iv, NULL); + emit_flop(pc, 0, iv, iv); + aid++; + } + + for (i = 0; i < pc->attr_nr; i++) { + struct nv50_reg *a = &pc->attr[i*4]; + + for (c = 0; c < 4; c++) { + if (pc->p->type == PIPE_SHADER_FRAGMENT) { + struct nv50_reg *at = + alloc_temp(pc, NULL); + pc->attr[i*4+c].type = at->type; + pc->attr[i*4+c].hw = at->hw; + pc->attr[i*4+c].index = at->index; + } else { + pc->p->cfg.vp.attr[aid/32] |= + (1 << (aid % 32)); + pc->attr[i*4+c].type = P_ATTR; + pc->attr[i*4+c].hw = aid++; + pc->attr[i*4+c].index = i; + } + } + + if (pc->p->type != PIPE_SHADER_FRAGMENT) + continue; + + emit_interp(pc, &a[0], &a[0], iv); + emit_interp(pc, &a[1], &a[1], iv); + emit_interp(pc, &a[2], &a[2], iv); + emit_interp(pc, &a[3], &a[3], iv); + } + + if (iv) + free_temp(pc, iv); + } + + if (pc->result_nr) { + int rid = 0; + + pc->result = CALLOC(pc->result_nr * 4, sizeof(struct nv50_reg)); + if (!pc->result) + goto out_err; + + for (i = 0; i < pc->result_nr; i++) { + for (c = 0; c < 4; c++) { + if (pc->p->type == PIPE_SHADER_FRAGMENT) { + pc->result[i*4+c].type = P_TEMP; + pc->result[i*4+c].hw = -1; + } else { + pc->result[i*4+c].type = P_RESULT; + pc->result[i*4+c].hw = rid++; + } + pc->result[i*4+c].index = i; + } + } + } + + if (pc->param_nr) { + int rid = 0; + + pc->param = CALLOC(pc->param_nr * 4, sizeof(struct nv50_reg)); + if (!pc->param) + goto out_err; + + for (i = 0; i < pc->param_nr; i++) { + for (c = 0; c < 4; c++) { + pc->param[i*4+c].type = P_CONST; + pc->param[i*4+c].hw = rid++; + pc->param[i*4+c].index = i; + } + } + } + + if (pc->immd_nr) { + int rid = pc->param_nr * 4; + + pc->immd = CALLOC(pc->immd_nr * 4, sizeof(struct nv50_reg)); + if (!pc->immd) + goto out_err; + + for (i = 0; i < pc->immd_nr; i++) { + for (c = 0; c < 4; c++) { + pc->immd[i*4+c].type = P_IMMD; + pc->immd[i*4+c].hw = rid++; + pc->immd[i*4+c].index = i; + } + } + } + + ret = TRUE; +out_err: + tgsi_parse_free(&p); + return ret; +} + +static boolean +nv50_program_tx(struct nv50_program *p) +{ + struct tgsi_parse_context parse; + struct nv50_pc *pc; + boolean ret; + + pc = CALLOC_STRUCT(nv50_pc); + if (!pc) + return FALSE; + pc->p = p; + pc->p->cfg.high_temp = 4; + + ret = nv50_program_tx_prep(pc); + if (ret == FALSE) + goto out_cleanup; + + tgsi_parse_init(&parse, pc->p->pipe.tokens); + while (!tgsi_parse_end_of_tokens(&parse)) { + const union tgsi_full_token *tok = &parse.FullToken; + + tgsi_parse_token(&parse); + + switch (tok->Token.Type) { + case TGSI_TOKEN_TYPE_INSTRUCTION: + ret = nv50_program_tx_insn(pc, tok); + if (ret == FALSE) + goto out_err; + break; + default: + break; + } + } + + if (p->type == PIPE_SHADER_FRAGMENT) { + struct nv50_reg out; + + out.type = P_TEMP; + for (out.hw = 0; out.hw < pc->result_nr * 4; out.hw++) + emit_mov(pc, &out, &pc->result[out.hw]); + } + + assert(is_long(pc->p->exec_tail) && !is_immd(pc->p->exec_head)); + pc->p->exec_tail->inst[1] |= 0x00000001; + + p->param_nr = pc->param_nr * 4; + p->immd_nr = pc->immd_nr * 4; + p->immd = pc->immd_buf; + +out_err: + tgsi_parse_free(&parse); + +out_cleanup: + return ret; +} + +static void +nv50_program_validate(struct nv50_context *nv50, struct nv50_program *p) +{ + if (nv50_program_tx(p) == FALSE) + assert(0); + p->translated = TRUE; +} + +static void +nv50_program_upload_data(struct nv50_context *nv50, float *map, + unsigned start, unsigned count) +{ + while (count) { + unsigned nr = count > 2047 ? 2047 : count; + + BEGIN_RING(tesla, 0x00000f00, 1); + OUT_RING ((NV50_CB_PMISC << 0) | (start << 8)); + BEGIN_RING(tesla, 0x40000f04, nr); + OUT_RINGp (map, nr); + + map += nr; + start += nr; + count -= nr; + } +} + +static void +nv50_program_validate_data(struct nv50_context *nv50, struct nv50_program *p) +{ + struct nouveau_winsys *nvws = nv50->screen->nvws; + struct pipe_winsys *ws = nv50->pipe.winsys; + unsigned nr = p->param_nr + p->immd_nr; + + if (!p->data && nr) { + struct nouveau_resource *heap = nv50->screen->vp_data_heap; + + if (nvws->res_alloc(heap, nr, p, &p->data)) { + while (heap->next && heap->size < nr) { + struct nv50_program *evict = heap->next->priv; + nvws->res_free(&evict->data); + } + + if (nvws->res_alloc(heap, nr, p, &p->data)) + assert(0); + } + } + + if (p->param_nr) { + float *map = ws->buffer_map(ws, nv50->constbuf[p->type], + PIPE_BUFFER_USAGE_CPU_READ); + nv50_program_upload_data(nv50, map, p->data->start, + p->param_nr); + ws->buffer_unmap(ws, nv50->constbuf[p->type]); + } + + if (p->immd_nr) { + nv50_program_upload_data(nv50, p->immd, + p->data->start + p->param_nr, + p->immd_nr); + } +} + +static void +nv50_program_validate_code(struct nv50_context *nv50, struct nv50_program *p) +{ + struct pipe_winsys *ws = nv50->pipe.winsys; + struct nv50_program_exec *e; + struct nouveau_stateobj *so; + const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_WR; + unsigned start, count, *up, *ptr; + boolean upload = FALSE; + + if (!p->buffer) { + p->buffer = ws->buffer_create(ws, 0x100, 0, p->exec_size * 4); + upload = TRUE; + } + + if (p->data && p->data->start != p->data_start) { + for (e = p->exec_head; e; e = e->next) { + unsigned ei, ci; + + if (e->param.index < 0) + continue; + ei = e->param.shift >> 5; + ci = e->param.index + p->data->start; + + e->inst[ei] &= ~e->param.mask; + e->inst[ei] |= (ci << e->param.shift); + } + + p->data_start = p->data->start; + upload = TRUE; + } + + if (!upload) + return; + + up = ptr = MALLOC(p->exec_size * 4); + for (e = p->exec_head; e; e = e->next) { + *(ptr++) = e->inst[0]; + if (is_long(e)) + *(ptr++) = e->inst[1]; + } + + so = so_new(4,2); + so_method(so, nv50->screen->tesla, 0x1280, 3); + so_reloc (so, p->buffer, 0, flags | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, p->buffer, 0, flags | NOUVEAU_BO_LOW, 0, 0); + so_data (so, (NV50_CB_PUPLOAD << 16) | 0x0800); //(p->exec_size * 4)); + + start = 0; count = p->exec_size; + while (count) { + struct nouveau_winsys *nvws = nv50->screen->nvws; + unsigned nr; + + so_emit(nvws, so); + + nr = MIN2(count, 2047); + nr = MIN2(nvws->channel->pushbuf->remaining, nr); + if (nvws->channel->pushbuf->remaining < (nr + 3)) { + FIRE_RING(NULL); + continue; + } + + BEGIN_RING(tesla, 0x0f00, 1); + OUT_RING ((start << 8) | NV50_CB_PUPLOAD); + BEGIN_RING(tesla, 0x40000f04, nr); + OUT_RINGp (up + start, nr); + + start += nr; + count -= nr; + } + + FREE(up); + so_ref(NULL, &so); +} + +void +nv50_vertprog_validate(struct nv50_context *nv50) +{ + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nv50_program *p = nv50->vertprog; + struct nouveau_stateobj *so; + + if (!p->translated) { + nv50_program_validate(nv50, p); + if (!p->translated) + assert(0); + } + + nv50_program_validate_data(nv50, p); + nv50_program_validate_code(nv50, p); + + so = so_new(13, 2); + so_method(so, tesla, NV50TCL_VP_ADDRESS_HIGH, 2); + so_reloc (so, p->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | + NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, p->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | + NOUVEAU_BO_LOW, 0, 0); + so_method(so, tesla, 0x1650, 2); + so_data (so, p->cfg.vp.attr[0]); + so_data (so, p->cfg.vp.attr[1]); + so_method(so, tesla, 0x16b8, 1); + so_data (so, p->cfg.high_result); + so_method(so, tesla, 0x16ac, 2); + so_data (so, p->cfg.high_result); //8); + so_data (so, p->cfg.high_temp); + so_method(so, tesla, 0x140c, 1); + so_data (so, 0); /* program start offset */ + so_ref(so, &nv50->state.vertprog); +} + +void +nv50_fragprog_validate(struct nv50_context *nv50) +{ + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nv50_program *p = nv50->fragprog; + struct nouveau_stateobj *so; + + if (!p->translated) { + nv50_program_validate(nv50, p); + if (!p->translated) + assert(0); + } + + nv50_program_validate_data(nv50, p); + nv50_program_validate_code(nv50, p); + + so = so_new(64, 2); + so_method(so, tesla, NV50TCL_FP_ADDRESS_HIGH, 2); + so_reloc (so, p->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | + NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, p->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | + NOUVEAU_BO_LOW, 0, 0); + so_method(so, tesla, 0x1904, 4); + so_data (so, 0x01040404); /* p: 0x01000404 */ + so_data (so, 0x00000004); + so_data (so, 0x00000000); + so_data (so, 0x00000000); + so_method(so, tesla, 0x16bc, 3); /*XXX: fixme */ + so_data (so, 0x03020100); + so_data (so, 0x07060504); + so_data (so, 0x0b0a0908); + so_method(so, tesla, 0x1988, 2); + so_data (so, 0x08080408); //0x08040404); /* p: 0x0f000401 */ + so_data (so, p->cfg.high_temp); + so_method(so, tesla, 0x1414, 1); + so_data (so, 0); /* program start offset */ + so_ref(so, &nv50->state.fragprog); +} + +void +nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p) +{ + struct pipe_winsys *ws = nv50->pipe.winsys; + + while (p->exec_head) { + struct nv50_program_exec *e = p->exec_head; + + p->exec_head = e->next; + FREE(e); + } + p->exec_tail = NULL; + p->exec_size = 0; + + if (p->buffer) + pipe_buffer_reference(ws, &p->buffer, NULL); + + nv50->screen->nvws->res_free(&p->data); + + p->translated = 0; +} + diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h new file mode 100644 index 0000000000..78deed6a38 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_program.h @@ -0,0 +1,45 @@ +#ifndef __NV50_PROGRAM_H__ +#define __NV50_PROGRAM_H__ + +#include "pipe/p_state.h" +#include "tgsi/tgsi_scan.h" + +struct nv50_program_exec { + struct nv50_program_exec *next; + + unsigned inst[2]; + struct { + int index; + unsigned mask; + unsigned shift; + } param; +}; + +struct nv50_program { + struct pipe_shader_state pipe; + struct tgsi_shader_info info; + boolean translated; + + unsigned type; + struct nv50_program_exec *exec_head; + struct nv50_program_exec *exec_tail; + unsigned exec_size; + struct nouveau_resource *data; + unsigned data_start; + + struct pipe_buffer *buffer; + + float *immd; + unsigned immd_nr; + unsigned param_nr; + + struct { + unsigned high_temp; + unsigned high_result; + struct { + unsigned attr[2]; + } vp; + } cfg; +}; + +#endif diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c new file mode 100644 index 0000000000..26bd90ccc5 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_query.c @@ -0,0 +1,69 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "pipe/p_context.h" + +#include "nv50_context.h" + +static struct pipe_query * +nv50_query_create(struct pipe_context *pipe, unsigned type) +{ + NOUVEAU_ERR("unimplemented\n"); + return NULL; +} + +static void +nv50_query_destroy(struct pipe_context *pipe, struct pipe_query *q) +{ + NOUVEAU_ERR("unimplemented\n"); +} + +static void +nv50_query_begin(struct pipe_context *pipe, struct pipe_query *q) +{ + NOUVEAU_ERR("unimplemented\n"); +} + +static void +nv50_query_end(struct pipe_context *pipe, struct pipe_query *q) +{ + NOUVEAU_ERR("unimplemented\n"); +} + +static boolean +nv50_query_result(struct pipe_context *pipe, struct pipe_query *q, + boolean wait, uint64 *result) +{ + NOUVEAU_ERR("unimplemented\n"); + *result = 0xdeadcafe; + return TRUE; +} + +void +nv50_init_query_functions(struct nv50_context *nv50) +{ + nv50->pipe.create_query = nv50_query_create; + nv50->pipe.destroy_query = nv50_query_destroy; + nv50->pipe.begin_query = nv50_query_begin; + nv50->pipe.end_query = nv50_query_end; + nv50->pipe.get_query_result = nv50_query_result; +} diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c new file mode 100644 index 0000000000..b5aef7dadd --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -0,0 +1,323 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "pipe/p_screen.h" + +#include "nv50_context.h" +#include "nv50_screen.h" + +#include "nouveau/nouveau_stateobj.h" + +#define NV5X_GRCLASS5097_CHIPSETS 0x00000001 +#define NV8X_GRCLASS8297_CHIPSETS 0x00000050 +#define NV9X_GRCLASS8297_CHIPSETS 0x00000014 + +static boolean +nv50_screen_is_format_supported(struct pipe_screen *pscreen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned tex_usage, unsigned geom_flags) +{ + if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) { + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_Z16_UNORM: + return TRUE; + default: + break; + } + } else { + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_A1R5G5B5_UNORM: + case PIPE_FORMAT_A4R4G4B4_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_L8_UNORM: + case PIPE_FORMAT_A8_UNORM: + case PIPE_FORMAT_I8_UNORM: + case PIPE_FORMAT_A8L8_UNORM: + return TRUE; + default: + break; + } + } + + return FALSE; +} + +static const char * +nv50_screen_get_name(struct pipe_screen *pscreen) +{ + struct nv50_screen *screen = nv50_screen(pscreen); + struct nouveau_device *dev = screen->nvws->channel->device; + static char buffer[128]; + + snprintf(buffer, sizeof(buffer), "NV%02X", dev->chipset); + return buffer; +} + +static const char * +nv50_screen_get_vendor(struct pipe_screen *pscreen) +{ + return "nouveau"; +} + +static int +nv50_screen_get_param(struct pipe_screen *pscreen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + return 32; + case PIPE_CAP_NPOT_TEXTURES: + return 0; + case PIPE_CAP_TWO_SIDED_STENCIL: + return 1; + case PIPE_CAP_GLSL: + return 0; + case PIPE_CAP_S3TC: + return 0; + case PIPE_CAP_ANISOTROPIC_FILTER: + return 0; + case PIPE_CAP_POINT_SPRITE: + return 0; + case PIPE_CAP_MAX_RENDER_TARGETS: + return 8; + case PIPE_CAP_OCCLUSION_QUERY: + return 0; + case PIPE_CAP_TEXTURE_SHADOW_MAP: + return 0; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + return 13; + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 10; + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 13; + case PIPE_CAP_TEXTURE_MIRROR_CLAMP: + case PIPE_CAP_TEXTURE_MIRROR_REPEAT: + return 1; + case NOUVEAU_CAP_HW_VTXBUF: + return 1; + case NOUVEAU_CAP_HW_IDXBUF: + return 0; + default: + NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); + return 0; + } +} + +static float +nv50_screen_get_paramf(struct pipe_screen *pscreen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + case PIPE_CAP_MAX_LINE_WIDTH_AA: + return 10.0; + case PIPE_CAP_MAX_POINT_WIDTH: + case PIPE_CAP_MAX_POINT_WIDTH_AA: + return 64.0; + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 16.0; + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 4.0; + default: + NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); + return 0.0; + } +} + +static void +nv50_screen_destroy(struct pipe_screen *pscreen) +{ + FREE(pscreen); +} + +struct pipe_screen * +nv50_screen_create(struct pipe_winsys *ws, struct nouveau_winsys *nvws) +{ + struct nv50_screen *screen = CALLOC_STRUCT(nv50_screen); + struct nouveau_stateobj *so; + unsigned tesla_class = 0, ret; + unsigned chipset = nvws->channel->device->chipset; + int i; + + if (!screen) + return NULL; + screen->nvws = nvws; + + /* 3D object */ + if ((chipset & 0xf0) != 0x50 && (chipset & 0xf0) != 0x80) { + NOUVEAU_ERR("Not a G8x chipset\n"); + nv50_screen_destroy(&screen->pipe); + return NULL; + } + + switch (chipset & 0xf0) { + case 0x50: + if (NV5X_GRCLASS5097_CHIPSETS & (1 << (chipset & 0x0f))) + tesla_class = 0x5097; + break; + case 0x80: + if (NV8X_GRCLASS8297_CHIPSETS & (1 << (chipset & 0x0f))) + tesla_class = 0x8297; + break; + case 0x90: + if (NV9X_GRCLASS8297_CHIPSETS & (1 << (chipset & 0x0f))) + tesla_class = 0x8297; + break; + default: + break; + } + + if (tesla_class == 0) { + NOUVEAU_ERR("Unknown G8x chipset: NV%02x\n", chipset); + nv50_screen_destroy(&screen->pipe); + return NULL; + } + + ret = nvws->grobj_alloc(nvws, tesla_class, &screen->tesla); + if (ret) { + NOUVEAU_ERR("Error creating 3D object: %d\n", ret); + nv50_screen_destroy(&screen->pipe); + return NULL; + } + + /* Sync notifier */ + ret = nvws->notifier_alloc(nvws, 1, &screen->sync); + if (ret) { + NOUVEAU_ERR("Error creating notifier object: %d\n", ret); + nv50_screen_destroy(&screen->pipe); + return NULL; + } + + /* Static tesla init */ + so = so_new(256, 20); + + so_method(so, screen->tesla, 0x1558, 1); + so_data (so, 1); + so_method(so, screen->tesla, NV50TCL_DMA_NOTIFY, 1); + so_data (so, screen->sync->handle); + so_method(so, screen->tesla, NV50TCL_DMA_UNK0(0), + NV50TCL_DMA_UNK0__SIZE); + for (i = 0; i < NV50TCL_DMA_UNK0__SIZE; i++) + so_data(so, nvws->channel->vram->handle); + so_method(so, screen->tesla, NV50TCL_DMA_UNK1(0), + NV50TCL_DMA_UNK1__SIZE); + for (i = 0; i < NV50TCL_DMA_UNK1__SIZE; i++) + so_data(so, nvws->channel->vram->handle); + so_method(so, screen->tesla, 0x121c, 1); + so_data (so, 1); + + so_method(so, screen->tesla, 0x13bc, 1); + so_data (so, 0x54); + so_method(so, screen->tesla, 0x13ac, 1); + so_data (so, 1); + so_method(so, screen->tesla, 0x16b8, 1); + so_data (so, 8); + + /* Shared constant buffer */ + screen->constbuf = ws->buffer_create(ws, 0, 0, 128 * 4 * 4); + if (nvws->res_init(&screen->vp_data_heap, 0, 128)) { + NOUVEAU_ERR("Error initialising constant buffer\n"); + nv50_screen_destroy(&screen->pipe); + return NULL; + } + + so_method(so, screen->tesla, 0x1280, 3); + so_reloc (so, screen->constbuf, 0, NOUVEAU_BO_VRAM | + NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, screen->constbuf, 0, NOUVEAU_BO_VRAM | + NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); + so_data (so, (NV50_CB_PMISC << 16) | 0x00001000); + + /* Texture sampler/image unit setup - we abuse the constant buffer + * upload mechanism for the moment to upload data to the tex config + * blocks. At some point we *may* want to go the NVIDIA way of doing + * things? + */ + screen->tic = ws->buffer_create(ws, 0, 0, 32 * 8 * 4); + so_method(so, screen->tesla, 0x1280, 3); + so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | + NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | + NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); + so_data (so, (NV50_CB_TIC << 16) | 0x0800); + so_method(so, screen->tesla, 0x1574, 3); + so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | + NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | + NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); + so_data (so, 0x00000800); + + screen->tsc = ws->buffer_create(ws, 0, 0, 32 * 8 * 4); + so_method(so, screen->tesla, 0x1280, 3); + so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | + NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | + NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); + so_data (so, (NV50_CB_TSC << 16) | 0x0800); + so_method(so, screen->tesla, 0x155c, 3); + so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | + NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | + NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); + so_data (so, 0x00000800); + + + /* Vertex array limits - max them out */ + for (i = 0; i < 16; i++) { + so_method(so, screen->tesla, 0x1080 + (i * 8), 2); + so_data (so, 0x000000ff); + so_data (so, 0xffffffff); + } + + so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR, 2); + so_data (so, fui(0.0)); + so_data (so, fui(1.0)); + + so_method(so, screen->tesla, 0x1234, 1); + so_data (so, 1); + so_method(so, screen->tesla, 0x1458, 1); + so_data (so, 1); + + so_emit(nvws, so); + so_ref(so, &screen->static_init); + nvws->push_flush(nvws, 0, NULL); + + screen->pipe.winsys = ws; + + screen->pipe.destroy = nv50_screen_destroy; + + screen->pipe.get_name = nv50_screen_get_name; + screen->pipe.get_vendor = nv50_screen_get_vendor; + screen->pipe.get_param = nv50_screen_get_param; + screen->pipe.get_paramf = nv50_screen_get_paramf; + + screen->pipe.is_format_supported = nv50_screen_is_format_supported; + + nv50_screen_init_miptree_functions(&screen->pipe); + nv50_surface_init_screen_functions(&screen->pipe); + + return &screen->pipe; +} + diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h new file mode 100644 index 0000000000..400ddcef06 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_screen.h @@ -0,0 +1,33 @@ +#ifndef __NV50_SCREEN_H__ +#define __NV50_SCREEN_H__ + +#include "pipe/p_screen.h" + +struct nv50_screen { + struct pipe_screen pipe; + + struct nouveau_winsys *nvws; + + unsigned cur_pctx; + + struct nouveau_grobj *tesla; + struct nouveau_notifier *sync; + + struct pipe_buffer *constbuf; + struct nouveau_resource *vp_data_heap; + + struct pipe_buffer *tic; + struct pipe_buffer *tsc; + + struct nouveau_stateobj *static_init; +}; + +static INLINE struct nv50_screen * +nv50_screen(struct pipe_screen *screen) +{ + return (struct nv50_screen *)screen; +} + +void nv50_surface_init_screen_functions(struct pipe_screen *); + +#endif diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c new file mode 100644 index 0000000000..95f9d408b5 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -0,0 +1,638 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" + +#include "tgsi/tgsi_parse.h" + +#include "nv50_context.h" +#include "nv50_texture.h" + +#include "nouveau/nouveau_stateobj.h" + +static void * +nv50_blend_state_create(struct pipe_context *pipe, + const struct pipe_blend_state *cso) +{ + struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; + struct nv50_blend_stateobj *bso = CALLOC_STRUCT(nv50_blend_stateobj); + unsigned cmask = 0, i; + + /*XXX ignored: + * - dither + */ + + if (cso->blend_enable == 0) { + so_method(so, tesla, NV50TCL_BLEND_ENABLE(0), 8); + for (i = 0; i < 8; i++) + so_data(so, 0); + } else { + so_method(so, tesla, NV50TCL_BLEND_ENABLE(0), 8); + for (i = 0; i < 8; i++) + so_data(so, 1); + so_method(so, tesla, NV50TCL_BLEND_EQUATION_RGB, 5); + so_data (so, nvgl_blend_eqn(cso->rgb_func)); + so_data (so, 0x4000 | nvgl_blend_func(cso->rgb_src_factor)); + so_data (so, 0x4000 | nvgl_blend_func(cso->rgb_dst_factor)); + so_data (so, nvgl_blend_eqn(cso->alpha_func)); + so_data (so, 0x4000 | nvgl_blend_func(cso->alpha_src_factor)); + so_method(so, tesla, NV50TCL_BLEND_FUNC_DST_ALPHA, 1); + so_data (so, 0x4000 | nvgl_blend_func(cso->alpha_dst_factor)); + } + + if (cso->logicop_enable == 0 ) { + so_method(so, tesla, NV50TCL_LOGIC_OP_ENABLE, 1); + so_data (so, 0); + } else { + so_method(so, tesla, NV50TCL_LOGIC_OP_ENABLE, 2); + so_data (so, 1); + so_data (so, nvgl_logicop_func(cso->logicop_func)); + } + + if (cso->colormask & PIPE_MASK_R) + cmask |= (1 << 0); + if (cso->colormask & PIPE_MASK_G) + cmask |= (1 << 4); + if (cso->colormask & PIPE_MASK_B) + cmask |= (1 << 8); + if (cso->colormask & PIPE_MASK_A) + cmask |= (1 << 12); + so_method(so, tesla, NV50TCL_COLOR_MASK(0), 8); + for (i = 0; i < 8; i++) + so_data(so, cmask); + + bso->pipe = *cso; + so_ref(so, &bso->so); + return (void *)bso; +} + +static void +nv50_blend_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + nv50->blend = hwcso; + nv50->dirty |= NV50_NEW_BLEND; +} + +static void +nv50_blend_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv50_blend_stateobj *bso = hwcso; + + so_ref(NULL, &bso->so); + FREE(bso); +} + +static INLINE unsigned +wrap_mode(unsigned wrap) +{ + switch (wrap) { + case PIPE_TEX_WRAP_REPEAT: + return NV50TSC_1_0_WRAPS_REPEAT; + case PIPE_TEX_WRAP_MIRROR_REPEAT: + return NV50TSC_1_0_WRAPS_MIRROR_REPEAT; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + return NV50TSC_1_0_WRAPS_CLAMP_TO_EDGE; + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + return NV50TSC_1_0_WRAPS_CLAMP_TO_BORDER; + case PIPE_TEX_WRAP_CLAMP: + return NV50TSC_1_0_WRAPS_CLAMP; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + return NV50TSC_1_0_WRAPS_MIRROR_CLAMP_TO_EDGE; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + return NV50TSC_1_0_WRAPS_MIRROR_CLAMP_TO_BORDER; + case PIPE_TEX_WRAP_MIRROR_CLAMP: + return NV50TSC_1_0_WRAPS_MIRROR_CLAMP; + default: + NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); + return NV50TSC_1_0_WRAPS_REPEAT; + } +} +static void * +nv50_sampler_state_create(struct pipe_context *pipe, + const struct pipe_sampler_state *cso) +{ + unsigned *tsc = CALLOC(8, sizeof(unsigned)); + + tsc[0] = (0x00024000 | + (wrap_mode(cso->wrap_s) << 0) | + (wrap_mode(cso->wrap_t) << 3) | + (wrap_mode(cso->wrap_r) << 6)); + + switch (cso->mag_img_filter) { + case PIPE_TEX_FILTER_LINEAR: + tsc[1] |= NV50TSC_1_1_MAGF_LINEAR; + break; + case PIPE_TEX_FILTER_NEAREST: + default: + tsc[1] |= NV50TSC_1_1_MAGF_NEAREST; + break; + } + + switch (cso->min_img_filter) { + case PIPE_TEX_FILTER_LINEAR: + tsc[1] |= NV50TSC_1_1_MINF_LINEAR; + break; + case PIPE_TEX_FILTER_NEAREST: + default: + tsc[1] |= NV50TSC_1_1_MINF_NEAREST; + break; + } + + switch (cso->min_mip_filter) { + case PIPE_TEX_MIPFILTER_LINEAR: + tsc[1] |= NV50TSC_1_1_MIPF_LINEAR; + break; + case PIPE_TEX_MIPFILTER_NEAREST: + tsc[1] |= NV50TSC_1_1_MIPF_NEAREST; + break; + case PIPE_TEX_MIPFILTER_NONE: + default: + tsc[1] |= NV50TSC_1_1_MIPF_NONE; + break; + } + + return (void *)tsc; +} + +static void +nv50_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) +{ + struct nv50_context *nv50 = nv50_context(pipe); + int i; + + nv50->sampler_nr = nr; + for (i = 0; i < nv50->sampler_nr; i++) + nv50->sampler[i] = sampler[i]; + + nv50->dirty |= NV50_NEW_SAMPLER; +} + +static void +nv50_sampler_state_delete(struct pipe_context *pipe, void *hwcso) +{ + FREE(hwcso); +} + +static void +nv50_set_sampler_texture(struct pipe_context *pipe, unsigned nr, + struct pipe_texture **pt) +{ + struct nv50_context *nv50 = nv50_context(pipe); + int i; + + for (i = 0; i < nr; i++) + pipe_texture_reference((void *)&nv50->miptree[i], pt[i]); + for (i = nr; i < nv50->miptree_nr; i++) + pipe_texture_reference((void *)&nv50->miptree[i], NULL); + + nv50->miptree_nr = nr; + nv50->dirty |= NV50_NEW_TEXTURE; +} + +static void * +nv50_rasterizer_state_create(struct pipe_context *pipe, + const struct pipe_rasterizer_state *cso) +{ + struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; + struct nv50_rasterizer_stateobj *rso = + CALLOC_STRUCT(nv50_rasterizer_stateobj); + + /*XXX: ignored + * - light_twosize + * - point_smooth + * - multisample + * - point_sprite / sprite_coord_mode + */ + + so_method(so, tesla, NV50TCL_SHADE_MODEL, 1); + so_data (so, cso->flatshade ? NV50TCL_SHADE_MODEL_FLAT : + NV50TCL_SHADE_MODEL_SMOOTH); + + so_method(so, tesla, NV50TCL_LINE_WIDTH, 1); + so_data (so, fui(cso->line_width)); + so_method(so, tesla, NV50TCL_LINE_SMOOTH_ENABLE, 1); + so_data (so, cso->line_smooth ? 1 : 0); + if (cso->line_stipple_enable) { + so_method(so, tesla, NV50TCL_LINE_STIPPLE_ENABLE, 1); + so_data (so, 1); + so_method(so, tesla, NV50TCL_LINE_STIPPLE_PATTERN, 1); + so_data (so, (cso->line_stipple_pattern << 8) | + cso->line_stipple_factor); + } else { + so_method(so, tesla, NV50TCL_LINE_STIPPLE_ENABLE, 1); + so_data (so, 0); + } + + so_method(so, tesla, NV50TCL_POINT_SIZE, 1); + so_data (so, fui(cso->point_size)); + + so_method(so, tesla, NV50TCL_POLYGON_MODE_FRONT, 3); + if (cso->front_winding == PIPE_WINDING_CCW) { + so_data(so, nvgl_polygon_mode(cso->fill_ccw)); + so_data(so, nvgl_polygon_mode(cso->fill_cw)); + } else { + so_data(so, nvgl_polygon_mode(cso->fill_cw)); + so_data(so, nvgl_polygon_mode(cso->fill_ccw)); + } + so_data(so, cso->poly_smooth ? 1 : 0); + + so_method(so, tesla, NV50TCL_CULL_FACE_ENABLE, 3); + so_data (so, cso->cull_mode != PIPE_WINDING_NONE); + if (cso->front_winding == PIPE_WINDING_CCW) { + so_data(so, NV50TCL_FRONT_FACE_CCW); + switch (cso->cull_mode) { + case PIPE_WINDING_CCW: + so_data(so, NV50TCL_CULL_FACE_FRONT); + break; + case PIPE_WINDING_CW: + so_data(so, NV50TCL_CULL_FACE_BACK); + break; + case PIPE_WINDING_BOTH: + so_data(so, NV50TCL_CULL_FACE_FRONT_AND_BACK); + break; + default: + so_data(so, NV50TCL_CULL_FACE_BACK); + break; + } + } else { + so_data(so, NV50TCL_FRONT_FACE_CW); + switch (cso->cull_mode) { + case PIPE_WINDING_CCW: + so_data(so, NV50TCL_CULL_FACE_BACK); + break; + case PIPE_WINDING_CW: + so_data(so, NV50TCL_CULL_FACE_FRONT); + break; + case PIPE_WINDING_BOTH: + so_data(so, NV50TCL_CULL_FACE_FRONT_AND_BACK); + break; + default: + so_data(so, NV50TCL_CULL_FACE_BACK); + break; + } + } + + so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_ENABLE, 1); + so_data (so, cso->poly_stipple_enable ? 1 : 0); + + so_method(so, tesla, NV50TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) || + (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT)) + so_data(so, 1); + else + so_data(so, 0); + if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) || + (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE)) + so_data(so, 1); + else + so_data(so, 0); + if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) || + (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL)) + so_data(so, 1); + else + so_data(so, 0); + + if (cso->offset_cw || cso->offset_ccw) { + so_method(so, tesla, NV50TCL_POLYGON_OFFSET_FACTOR, 1); + so_data (so, fui(cso->offset_scale)); + so_method(so, tesla, NV50TCL_POLYGON_OFFSET_UNITS, 1); + so_data (so, fui(cso->offset_units)); + } + + rso->pipe = *cso; + so_ref(so, &rso->so); + return (void *)rso; +} + +static void +nv50_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + nv50->rasterizer = hwcso; + nv50->dirty |= NV50_NEW_RASTERIZER; +} + +static void +nv50_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv50_rasterizer_stateobj *rso = hwcso; + + so_ref(NULL, &rso->so); + FREE(rso); +} + +static void * +nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, + const struct pipe_depth_stencil_alpha_state *cso) +{ + struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; + struct nv50_zsa_stateobj *zsa = CALLOC_STRUCT(nv50_zsa_stateobj); + struct nouveau_stateobj *so = so_new(64, 0); + + so_method(so, tesla, NV50TCL_DEPTH_WRITE_ENABLE, 1); + so_data (so, cso->depth.writemask ? 1 : 0); + if (cso->depth.enabled) { + so_method(so, tesla, NV50TCL_DEPTH_TEST_ENABLE, 1); + so_data (so, 1); + so_method(so, tesla, NV50TCL_DEPTH_TEST_FUNC, 1); + so_data (so, nvgl_comparison_op(cso->depth.func)); + } else { + so_method(so, tesla, NV50TCL_DEPTH_TEST_ENABLE, 1); + so_data (so, 0); + } + + /*XXX: yes, I know they're backwards.. header needs fixing */ + if (cso->stencil[0].enabled) { + so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 5); + so_data (so, 1); + so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op)); + so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); + so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op)); + so_data (so, nvgl_comparison_op(cso->stencil[0].func)); + so_method(so, tesla, NV50TCL_STENCIL_BACK_FUNC_REF, 3); + so_data (so, cso->stencil[0].ref_value); + so_data (so, cso->stencil[0].write_mask); + so_data (so, cso->stencil[0].value_mask); + } else { + so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 1); + so_data (so, 0); + } + + if (cso->stencil[1].enabled) { + so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 8); + so_data (so, 1); + so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op)); + so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); + so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); + so_data (so, nvgl_comparison_op(cso->stencil[1].func)); + so_data (so, cso->stencil[1].ref_value); + so_data (so, cso->stencil[1].write_mask); + so_data (so, cso->stencil[1].value_mask); + } else { + so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 1); + so_data (so, 0); + } + + if (cso->alpha.enabled) { + so_method(so, tesla, NV50TCL_ALPHA_TEST_ENABLE, 1); + so_data (so, 1); + so_method(so, tesla, NV50TCL_ALPHA_TEST_REF, 2); + so_data (so, fui(cso->alpha.ref)); + so_data (so, nvgl_comparison_op(cso->alpha.func)); + } else { + so_method(so, tesla, NV50TCL_ALPHA_TEST_ENABLE, 1); + so_data (so, 0); + } + + zsa->pipe = *cso; + so_ref(so, &zsa->so); + return (void *)zsa; +} + +static void +nv50_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + nv50->zsa = hwcso; + nv50->dirty |= NV50_NEW_ZSA; +} + +static void +nv50_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv50_zsa_stateobj *zsa = hwcso; + + so_ref(NULL, &zsa->so); + FREE(zsa); +} + +static void * +nv50_vp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ + struct nv50_program *p = CALLOC_STRUCT(nv50_program); + + p->pipe.tokens = tgsi_dup_tokens(cso->tokens); + p->type = PIPE_SHADER_VERTEX; + tgsi_scan_shader(p->pipe.tokens, &p->info); + return (void *)p; +} + +static void +nv50_vp_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + nv50->vertprog = hwcso; + nv50->dirty |= NV50_NEW_VERTPROG; +} + +static void +nv50_vp_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv50_context *nv50 = nv50_context(pipe); + struct nv50_program *p = hwcso; + + nv50_program_destroy(nv50, p); + FREE((void*)p->pipe.tokens); + FREE(p); +} + +static void * +nv50_fp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ + struct nv50_program *p = CALLOC_STRUCT(nv50_program); + + p->pipe.tokens = tgsi_dup_tokens(cso->tokens); + p->type = PIPE_SHADER_FRAGMENT; + tgsi_scan_shader(p->pipe.tokens, &p->info); + return (void *)p; +} + +static void +nv50_fp_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + nv50->fragprog = hwcso; + nv50->dirty |= NV50_NEW_FRAGPROG; +} + +static void +nv50_fp_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv50_context *nv50 = nv50_context(pipe); + struct nv50_program *p = hwcso; + + nv50_program_destroy(nv50, p); + FREE((void*)p->pipe.tokens); + FREE(p); +} + +static void +nv50_set_blend_color(struct pipe_context *pipe, + const struct pipe_blend_color *bcol) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + nv50->blend_colour = *bcol; + nv50->dirty |= NV50_NEW_BLEND_COLOUR; +} + +static void +nv50_set_clip_state(struct pipe_context *pipe, + const struct pipe_clip_state *clip) +{ +} + +static void +nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, + const struct pipe_constant_buffer *buf ) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + if (shader == PIPE_SHADER_VERTEX) { + nv50->constbuf[PIPE_SHADER_VERTEX] = buf->buffer; + nv50->dirty |= NV50_NEW_VERTPROG_CB; + } else + if (shader == PIPE_SHADER_FRAGMENT) { + nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf->buffer; + nv50->dirty |= NV50_NEW_FRAGPROG_CB; + } +} + +static void +nv50_set_framebuffer_state(struct pipe_context *pipe, + const struct pipe_framebuffer_state *fb) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + nv50->framebuffer = *fb; + nv50->dirty |= NV50_NEW_FRAMEBUFFER; +} + +static void +nv50_set_polygon_stipple(struct pipe_context *pipe, + const struct pipe_poly_stipple *stipple) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + nv50->stipple = *stipple; + nv50->dirty |= NV50_NEW_STIPPLE; +} + +static void +nv50_set_scissor_state(struct pipe_context *pipe, + const struct pipe_scissor_state *s) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + nv50->scissor = *s; + nv50->dirty |= NV50_NEW_SCISSOR; +} + +static void +nv50_set_viewport_state(struct pipe_context *pipe, + const struct pipe_viewport_state *vpt) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + nv50->viewport = *vpt; + nv50->dirty |= NV50_NEW_VIEWPORT; +} + +static void +nv50_set_vertex_buffers(struct pipe_context *pipe, unsigned count, + const struct pipe_vertex_buffer *vb) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + memcpy(nv50->vtxbuf, vb, sizeof(*vb) * count); + nv50->vtxbuf_nr = count; + + nv50->dirty |= NV50_NEW_ARRAYS; +} + +static void +nv50_set_vertex_elements(struct pipe_context *pipe, unsigned count, + const struct pipe_vertex_element *ve) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + memcpy(nv50->vtxelt, ve, sizeof(*ve) * count); + nv50->vtxelt_nr = count; + + nv50->dirty |= NV50_NEW_ARRAYS; +} + +void +nv50_init_state_functions(struct nv50_context *nv50) +{ + nv50->pipe.create_blend_state = nv50_blend_state_create; + nv50->pipe.bind_blend_state = nv50_blend_state_bind; + nv50->pipe.delete_blend_state = nv50_blend_state_delete; + + nv50->pipe.create_sampler_state = nv50_sampler_state_create; + nv50->pipe.bind_sampler_states = nv50_sampler_state_bind; + nv50->pipe.delete_sampler_state = nv50_sampler_state_delete; + nv50->pipe.set_sampler_textures = nv50_set_sampler_texture; + + nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create; + nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind; + nv50->pipe.delete_rasterizer_state = nv50_rasterizer_state_delete; + + nv50->pipe.create_depth_stencil_alpha_state = + nv50_depth_stencil_alpha_state_create; + nv50->pipe.bind_depth_stencil_alpha_state = + nv50_depth_stencil_alpha_state_bind; + nv50->pipe.delete_depth_stencil_alpha_state = + nv50_depth_stencil_alpha_state_delete; + + nv50->pipe.create_vs_state = nv50_vp_state_create; + nv50->pipe.bind_vs_state = nv50_vp_state_bind; + nv50->pipe.delete_vs_state = nv50_vp_state_delete; + + nv50->pipe.create_fs_state = nv50_fp_state_create; + nv50->pipe.bind_fs_state = nv50_fp_state_bind; + nv50->pipe.delete_fs_state = nv50_fp_state_delete; + + nv50->pipe.set_blend_color = nv50_set_blend_color; + nv50->pipe.set_clip_state = nv50_set_clip_state; + nv50->pipe.set_constant_buffer = nv50_set_constant_buffer; + nv50->pipe.set_framebuffer_state = nv50_set_framebuffer_state; + nv50->pipe.set_polygon_stipple = nv50_set_polygon_stipple; + nv50->pipe.set_scissor_state = nv50_set_scissor_state; + nv50->pipe.set_viewport_state = nv50_set_viewport_state; + + nv50->pipe.set_vertex_buffers = nv50_set_vertex_buffers; + nv50->pipe.set_vertex_elements = nv50_set_vertex_elements; +} + diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c new file mode 100644 index 0000000000..198e25f448 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -0,0 +1,309 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "nv50_context.h" +#include "nouveau/nouveau_stateobj.h" + +static void +nv50_state_validate_fb(struct nv50_context *nv50) +{ + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nouveau_stateobj *so = so_new(128, 18); + struct pipe_framebuffer_state *fb = &nv50->framebuffer; + unsigned i, w, h, gw = 0; + + for (i = 0; i < fb->num_cbufs; i++) { + if (!gw) { + w = fb->cbufs[i]->width; + h = fb->cbufs[i]->height; + gw = 1; + } else { + assert(w == fb->cbufs[i]->width); + assert(h == fb->cbufs[i]->height); + } + + so_method(so, tesla, NV50TCL_RT_HORIZ(i), 2); + so_data (so, fb->cbufs[i]->width); + so_data (so, fb->cbufs[i]->height); + + so_method(so, tesla, NV50TCL_RT_ADDRESS_HIGH(i), 5); + so_reloc (so, fb->cbufs[i]->buffer, fb->cbufs[i]->offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, fb->cbufs[i]->buffer, fb->cbufs[i]->offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW, 0, 0); + switch (fb->cbufs[i]->format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + so_data(so, 0xcf); + break; + case PIPE_FORMAT_R5G6B5_UNORM: + so_data(so, 0xe8); + break; + default: + NOUVEAU_ERR("AIIII unknown format %s\n", + pf_name(fb->cbufs[i]->format)); + so_data(so, 0xe6); + break; + } + so_data(so, 0x00000000); + so_data(so, 0x00000000); + + so_method(so, tesla, 0x1224, 1); + so_data (so, 1); + } + + if (fb->zsbuf) { + if (!gw) { + w = fb->zsbuf->width; + h = fb->zsbuf->height; + gw = 1; + } else { + assert(w == fb->zsbuf->width); + assert(h == fb->zsbuf->height); + } + + so_method(so, tesla, NV50TCL_ZETA_ADDRESS_HIGH, 5); + so_reloc (so, fb->zsbuf->buffer, fb->zsbuf->offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (so, fb->zsbuf->buffer, fb->zsbuf->offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW, 0, 0); + switch (fb->zsbuf->format) { + case PIPE_FORMAT_Z24S8_UNORM: + so_data(so, 0x16); + break; + case PIPE_FORMAT_Z16_UNORM: + so_data(so, 0x15); + break; + default: + NOUVEAU_ERR("AIIII unknown format %s\n", + pf_name(fb->zsbuf->format)); + so_data(so, 0x16); + break; + } + so_data(so, 0x00000000); + so_data(so, 0x00000000); + + so_method(so, tesla, 0x1538, 1); + so_data (so, 1); + so_method(so, tesla, 0x1228, 3); + so_data (so, fb->zsbuf->width); + so_data (so, fb->zsbuf->height); + so_data (so, 0x00010001); + } + + so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ, 2); + so_data (so, w << 16); + so_data (so, h << 16); + so_method(so, tesla, 0x0e04, 2); + so_data (so, w << 16); + so_data (so, h << 16); + so_method(so, tesla, 0xdf8, 2); + so_data (so, 0); + so_data (so, h); + + so_ref(so, &nv50->state.fb); +} + +static void +nv50_state_emit(struct nv50_context *nv50) +{ + struct nv50_screen *screen = nv50->screen; + struct nouveau_winsys *nvws = screen->nvws; + + if (nv50->pctx_id != screen->cur_pctx) { + nv50->state.dirty |= 0xffffffff; + screen->cur_pctx = nv50->pctx_id; + } + + if (nv50->state.dirty & NV50_NEW_FRAMEBUFFER) + so_emit(nvws, nv50->state.fb); + if (nv50->state.dirty & NV50_NEW_BLEND) + so_emit(nvws, nv50->state.blend); + if (nv50->state.dirty & NV50_NEW_ZSA) + so_emit(nvws, nv50->state.zsa); + if (nv50->state.dirty & NV50_NEW_VERTPROG) + so_emit(nvws, nv50->state.vertprog); + if (nv50->state.dirty & NV50_NEW_FRAGPROG) + so_emit(nvws, nv50->state.fragprog); + if (nv50->state.dirty & NV50_NEW_RASTERIZER) + so_emit(nvws, nv50->state.rast); + if (nv50->state.dirty & NV50_NEW_BLEND_COLOUR) + so_emit(nvws, nv50->state.blend_colour); + if (nv50->state.dirty & NV50_NEW_STIPPLE) + so_emit(nvws, nv50->state.stipple); + if (nv50->state.dirty & NV50_NEW_SCISSOR) + so_emit(nvws, nv50->state.scissor); + if (nv50->state.dirty & NV50_NEW_VIEWPORT) + so_emit(nvws, nv50->state.viewport); + if (nv50->state.dirty & NV50_NEW_SAMPLER) + so_emit(nvws, nv50->state.tsc_upload); + if (nv50->state.dirty & NV50_NEW_TEXTURE) + so_emit(nvws, nv50->state.tic_upload); + if (nv50->state.dirty & NV50_NEW_ARRAYS) { + so_emit(nvws, nv50->state.vtxfmt); + so_emit(nvws, nv50->state.vtxbuf); + } + nv50->state.dirty = 0; + + so_emit_reloc_markers(nvws, nv50->state.fb); + so_emit_reloc_markers(nvws, nv50->state.vertprog); + so_emit_reloc_markers(nvws, nv50->state.fragprog); + so_emit_reloc_markers(nvws, nv50->state.vtxbuf); + so_emit_reloc_markers(nvws, nv50->screen->static_init); +} + +boolean +nv50_state_validate(struct nv50_context *nv50) +{ + const struct pipe_framebuffer_state *fb = &nv50->framebuffer; + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nouveau_stateobj *so; + unsigned i; + + for (i = 0; i < fb->num_cbufs; i++) + fb->cbufs[i]->status = PIPE_SURFACE_STATUS_DEFINED; + + if (fb->zsbuf) + fb->zsbuf->status = PIPE_SURFACE_STATUS_DEFINED; + + if (nv50->dirty & NV50_NEW_FRAMEBUFFER) + nv50_state_validate_fb(nv50); + + if (nv50->dirty & NV50_NEW_BLEND) + so_ref(nv50->blend->so, &nv50->state.blend); + + if (nv50->dirty & NV50_NEW_ZSA) + so_ref(nv50->zsa->so, &nv50->state.zsa); + + if (nv50->dirty & (NV50_NEW_VERTPROG | NV50_NEW_VERTPROG_CB)) + nv50_vertprog_validate(nv50); + + if (nv50->dirty & (NV50_NEW_FRAGPROG | NV50_NEW_FRAGPROG_CB)) + nv50_fragprog_validate(nv50); + + if (nv50->dirty & NV50_NEW_RASTERIZER) + so_ref(nv50->rasterizer->so, &nv50->state.rast); + + if (nv50->dirty & NV50_NEW_BLEND_COLOUR) { + so = so_new(5, 0); + so_method(so, tesla, NV50TCL_BLEND_COLOR(0), 4); + so_data (so, fui(nv50->blend_colour.color[0])); + so_data (so, fui(nv50->blend_colour.color[1])); + so_data (so, fui(nv50->blend_colour.color[2])); + so_data (so, fui(nv50->blend_colour.color[3])); + so_ref(so, &nv50->state.blend_colour); + } + + if (nv50->dirty & NV50_NEW_STIPPLE) { + so = so_new(33, 0); + so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_PATTERN(0), 32); + for (i = 0; i < 32; i++) + so_data(so, nv50->stipple.stipple[i]); + so_ref(so, &nv50->state.stipple); + } + + if (nv50->dirty & (NV50_NEW_SCISSOR | NV50_NEW_RASTERIZER)) { + struct pipe_rasterizer_state *rast = &nv50->rasterizer->pipe; + struct pipe_scissor_state *s = &nv50->scissor; + + if (nv50->state.scissor && + (rast->scissor == 0 && nv50->state.scissor_enabled == 0)) + goto scissor_uptodate; + nv50->state.scissor_enabled = rast->scissor; + + so = so_new(3, 0); + so_method(so, tesla, 0x0ff4, 2); + if (nv50->state.scissor_enabled) { + so_data(so, ((s->maxx - s->minx) << 16) | s->minx); + so_data(so, ((s->maxy - s->miny) << 16) | s->miny); + } else { + so_data(so, (8192 << 16)); + so_data(so, (8192 << 16)); + } + so_ref(so, &nv50->state.scissor); + nv50->state.dirty |= NV50_NEW_SCISSOR; + } +scissor_uptodate: + + if (nv50->dirty & NV50_NEW_VIEWPORT) { + unsigned bypass; + + if (!nv50->rasterizer->pipe.bypass_clipping) + bypass = 0; + else + bypass = 1; + + if (nv50->state.viewport && + (bypass || !(nv50->dirty & NV50_NEW_VIEWPORT)) && + nv50->state.viewport_bypass == bypass) + goto viewport_uptodate; + nv50->state.viewport_bypass = bypass; + + so = so_new(12, 0); + if (!bypass) { + so_method(so, tesla, NV50TCL_VIEWPORT_UNK1(0), 3); + so_data (so, fui(nv50->viewport.translate[0])); + so_data (so, fui(nv50->viewport.translate[1])); + so_data (so, fui(nv50->viewport.translate[2])); + so_method(so, tesla, NV50TCL_VIEWPORT_UNK0(0), 3); + so_data (so, fui(nv50->viewport.scale[0])); + so_data (so, fui(-nv50->viewport.scale[1])); + so_data (so, fui(nv50->viewport.scale[2])); + so_method(so, tesla, 0x192c, 1); + so_data (so, 1); + so_method(so, tesla, 0x0f90, 1); + so_data (so, 0); + } else { + so_method(so, tesla, 0x192c, 1); + so_data (so, 0); + so_method(so, tesla, 0x0f90, 1); + so_data (so, 1); + } + + so_ref(so, &nv50->state.viewport); + } +viewport_uptodate: + + if (nv50->dirty & NV50_NEW_SAMPLER) { + int i; + + so = so_new(nv50->sampler_nr * 8 + 3, 0); + so_method(so, tesla, 0x0f00, 1); + so_data (so, NV50_CB_TSC); + so_method(so, tesla, 0x40000f04, nv50->sampler_nr * 8); + for (i = 0; i < nv50->sampler_nr; i++) + so_datap (so, nv50->sampler[i], 8); + so_ref(so, &nv50->state.tsc_upload); + } + + if (nv50->dirty & NV50_NEW_TEXTURE) + nv50_tex_validate(nv50); + + if (nv50->dirty & NV50_NEW_ARRAYS) + nv50_vbo_validate(nv50); + + nv50->state.dirty |= nv50->dirty; + nv50->dirty = 0; + nv50_state_emit(nv50); + + return TRUE; +} + diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c new file mode 100644 index 0000000000..5bf97d3a6b --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -0,0 +1,123 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "nv50_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_winsys.h" +#include "pipe/p_inlines.h" + +#include "util/u_tile.h" + +static void +nv50_surface_copy(struct pipe_context *pipe, boolean flip, + struct pipe_surface *dest, unsigned destx, unsigned desty, + struct pipe_surface *src, unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + struct nv50_context *nv50 = (struct nv50_context *)pipe; + struct nouveau_winsys *nvws = nv50->screen->nvws; + + if (flip) { + desty += height; + while (height--) { + nvws->surface_copy(nvws, dest, destx, desty--, src, + srcx, srcy++, width, 1); + } + } else { + nvws->surface_copy(nvws, dest, destx, desty, src, srcx, srcy, + width, height); + } +} + +static void +nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, + unsigned destx, unsigned desty, unsigned width, + unsigned height, unsigned value) +{ + struct nv50_context *nv50 = (struct nv50_context *)pipe; + struct nouveau_winsys *nvws = nv50->screen->nvws; + + nvws->surface_fill(nvws, dest, destx, desty, width, height, value); +} + +static void * +nv50_surface_map(struct pipe_screen *screen, struct pipe_surface *ps, + unsigned flags ) +{ + struct nouveau_winsys *nvws = nv50_screen(screen)->nvws; + struct pipe_winsys *ws = screen->winsys; + struct nv50_surface *s = nv50_surface(ps); + struct nv50_surface m = *s; + void *map; + + if (!s->untiled) { + s->untiled = ws->buffer_create(ws, 0, 0, ps->buffer->size); + + m.base.buffer = s->untiled; + nvws->surface_copy(nvws, &m.base, 0, 0, &s->base, 0, 0, + ps->width, ps->height); + } + + /* Map original tiled surface to disallow it being validated while + * untiled mirror is mapped. + */ + ws->buffer_map(ws, ps->buffer, flags); + + map = ws->buffer_map(ws, s->untiled, flags); + if (!map) + return NULL; + + return map; +} + +static void +nv50_surface_unmap(struct pipe_screen *pscreen, struct pipe_surface *ps) +{ + struct nouveau_winsys *nvws = nv50_screen(pscreen)->nvws; + struct pipe_winsys *ws = pscreen->winsys; + struct nv50_surface *s = nv50_surface(ps); + struct nv50_surface m = *s; + + ws->buffer_unmap(ws, s->untiled); + ws->buffer_unmap(ws, ps->buffer); + + m.base.buffer = s->untiled; + nvws->surface_copy(nvws, &s->base, 0, 0, &m.base, 0, 0, + ps->width, ps->height); + + pipe_buffer_reference(pscreen, &s->untiled, NULL); +} + +void +nv50_init_surface_functions(struct nv50_context *nv50) +{ + nv50->pipe.surface_copy = nv50_surface_copy; + nv50->pipe.surface_fill = nv50_surface_fill; +} + +void +nv50_surface_init_screen_functions(struct pipe_screen *pscreen) +{ + pscreen->surface_map = nv50_surface_map; + pscreen->surface_unmap = nv50_surface_unmap; +} + diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c new file mode 100644 index 0000000000..fde3c97c05 --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -0,0 +1,124 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "nv50_context.h" +#include "nv50_texture.h" + +#include "nouveau/nouveau_stateobj.h" + +static int +nv50_tex_construct(struct nouveau_stateobj *so, struct nv50_miptree *mt) +{ + switch (mt->base.format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_FMT_8_8_8_8); + break; + case PIPE_FORMAT_A1R5G5B5_UNORM: + so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_FMT_1_5_5_5); + break; + case PIPE_FORMAT_A4R4G4B4_UNORM: + so_data(so, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_FMT_4_4_4_4); + break; + case PIPE_FORMAT_R5G6B5_UNORM: + so_data(so, NV50TIC_0_0_MAPA_ONE | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_MAPG_C1 | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPB_C2 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_FMT_5_6_5); + break; + case PIPE_FORMAT_L8_UNORM: + so_data(so, NV50TIC_0_0_MAPA_ONE | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_MAPG_C0 | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_FMT_8); + break; + case PIPE_FORMAT_A8_UNORM: + so_data(so, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_FMT_8); + break; + case PIPE_FORMAT_I8_UNORM: + so_data(so, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_MAPG_C0 | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_FMT_8); + break; + case PIPE_FORMAT_A8L8_UNORM: + so_data(so, NV50TIC_0_0_MAPA_C1 | NV50TIC_0_0_TYPEA_UNORM | + NV50TIC_0_0_MAPR_C0 | NV50TIC_0_0_TYPER_UNORM | + NV50TIC_0_0_MAPG_C0 | NV50TIC_0_0_TYPEG_UNORM | + NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM | + NV50TIC_0_0_FMT_8_8); + break; + default: + return 1; + } + + so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW, 0, 0); + so_data (so, 0xd0005000); + so_data (so, 0x00300000); + so_data (so, mt->base.width[0]); + so_data (so, (mt->base.depth[0] << 16) | mt->base.height[0]); + so_data (so, 0x03000000); + so_reloc(so, mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_HIGH, 0, 0); + + return 0; +} + +void +nv50_tex_validate(struct nv50_context *nv50) +{ + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nouveau_stateobj *so; + int i; + + so = so_new(nv50->miptree_nr * 8 + 3, nv50->miptree_nr * 2); + so_method(so, tesla, 0x0f00, 1); + so_data (so, NV50_CB_TIC); + so_method(so, tesla, 0x40000f04, nv50->miptree_nr * 8); + for (i = 0; i < nv50->miptree_nr; i++) { + if (nv50_tex_construct(so, nv50->miptree[i])) { + NOUVEAU_ERR("failed tex validate\n"); + so_ref(NULL, &so); + return; + } + } + + so_ref(so, &nv50->state.tic_upload); +} + diff --git a/src/gallium/drivers/nv50/nv50_texture.h b/src/gallium/drivers/nv50/nv50_texture.h new file mode 100644 index 0000000000..6861d67b4d --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_texture.h @@ -0,0 +1,126 @@ +#ifndef __NV50_TEXTURE_H__ +#define __NV50_TEXTURE_H__ + +/* It'd be really nice to have these in nouveau_class.h generated by + * renouveau like the rest of the object header - but not sure it can + * handle non-object stuff nicely - need to look into it. + */ + +/* Texture image control block */ +#define NV50TIC_0_0_MAPA_MASK 0x38000000 +#define NV50TIC_0_0_MAPA_ZERO 0x00000000 +#define NV50TIC_0_0_MAPA_C0 0x10000000 +#define NV50TIC_0_0_MAPA_C1 0x18000000 +#define NV50TIC_0_0_MAPA_C2 0x20000000 +#define NV50TIC_0_0_MAPA_C3 0x28000000 +#define NV50TIC_0_0_MAPA_ONE 0x38000000 +#define NV50TIC_0_0_MAPR_MASK 0x07000000 +#define NV50TIC_0_0_MAPR_ZERO 0x00000000 +#define NV50TIC_0_0_MAPR_C0 0x02000000 +#define NV50TIC_0_0_MAPR_C1 0x03000000 +#define NV50TIC_0_0_MAPR_C2 0x04000000 +#define NV50TIC_0_0_MAPR_C3 0x05000000 +#define NV50TIC_0_0_MAPR_ONE 0x07000000 +#define NV50TIC_0_0_MAPG_MASK 0x00e00000 +#define NV50TIC_0_0_MAPG_ZERO 0x00000000 +#define NV50TIC_0_0_MAPG_C0 0x00400000 +#define NV50TIC_0_0_MAPG_C1 0x00600000 +#define NV50TIC_0_0_MAPG_C2 0x00800000 +#define NV50TIC_0_0_MAPG_C3 0x00a00000 +#define NV50TIC_0_0_MAPG_ONE 0x00e00000 +#define NV50TIC_0_0_MAPB_MASK 0x001c0000 +#define NV50TIC_0_0_MAPB_ZERO 0x00000000 +#define NV50TIC_0_0_MAPB_C0 0x00080000 +#define NV50TIC_0_0_MAPB_C1 0x000c0000 +#define NV50TIC_0_0_MAPB_C2 0x00100000 +#define NV50TIC_0_0_MAPB_C3 0x00140000 +#define NV50TIC_0_0_MAPB_ONE 0x001c0000 +#define NV50TIC_0_0_TYPEA_MASK 0x00038000 +#define NV50TIC_0_0_TYPEA_UNORM 0x00010000 +#define NV50TIC_0_0_TYPER_MASK 0x00007000 +#define NV50TIC_0_0_TYPER_UNORM 0x00002000 +#define NV50TIC_0_0_TYPEG_MASK 0x00000e00 +#define NV50TIC_0_0_TYPEG_UNORM 0x00000400 +#define NV50TIC_0_0_TYPEB_MASK 0x000001c0 +#define NV50TIC_0_0_TYPEB_UNORM 0x00000080 +#define NV50TIC_0_0_FMT_MASK 0x0000003c +#define NV50TIC_0_0_FMT_8_8_8_8 0x00000008 +#define NV50TIC_0_0_FMT_4_4_4_4 0x00000012 +#define NV50TIC_0_0_FMT_1_5_5_5 0x00000013 +#define NV50TIC_0_0_FMT_5_6_5 0x00000015 +#define NV50TIC_0_0_FMT_8_8 0x00000018 +#define NV50TIC_0_0_FMT_8 0x0000001d + +#define NV50TIC_0_1_OFFSET_LOW_MASK 0xffffffff +#define NV50TIC_0_1_OFFSET_LOW_SHIFT 0 + +#define NV50TIC_0_2_UNKNOWN_MASK 0xffffffff + +#define NV50TIC_0_3_UNKNOWN_MASK 0xffffffff + +#define NV50TIC_0_4_WIDTH_MASK 0x0000ffff +#define NV50TIC_0_4_WIDTH_SHIFT 0 + +#define NV50TIC_0_5_DEPTH_MASK 0xffff0000 +#define NV50TIC_0_5_DEPTH_SHIFT 16 +#define NV50TIC_0_5_HEIGHT_MASK 0x0000ffff +#define NV50TIC_0_5_HEIGHT_SHIFT 0 + +#define NV50TIC_0_6_UNKNOWN_MASK 0xffffffff + +#define NV50TIC_0_7_OFFSET_HIGH_MASK 0xffffffff +#define NV50TIC_0_7_OFFSET_HIGH_SHIFT 0 + +/* Texture sampler control block */ +#define NV50TSC_1_0_WRAPS_MASK 0x00000007 +#define NV50TSC_1_0_WRAPS_REPEAT 0x00000000 +#define NV50TSC_1_0_WRAPS_MIRROR_REPEAT 0x00000001 +#define NV50TSC_1_0_WRAPS_CLAMP_TO_EDGE 0x00000002 +#define NV50TSC_1_0_WRAPS_CLAMP_TO_BORDER 0x00000003 +#define NV50TSC_1_0_WRAPS_CLAMP 0x00000004 +#define NV50TSC_1_0_WRAPS_MIRROR_CLAMP_TO_EDGE 0x00000005 +#define NV50TSC_1_0_WRAPS_MIRROR_CLAMP_TO_BORDER 0x00000006 +#define NV50TSC_1_0_WRAPS_MIRROR_CLAMP 0x00000007 +#define NV50TSC_1_0_WRAPT_MASK 0x00000038 +#define NV50TSC_1_0_WRAPT_REPEAT 0x00000000 +#define NV50TSC_1_0_WRAPT_MIRROR_REPEAT 0x00000008 +#define NV50TSC_1_0_WRAPT_CLAMP_TO_EDGE 0x00000010 +#define NV50TSC_1_0_WRAPT_CLAMP_TO_BORDER 0x00000018 +#define NV50TSC_1_0_WRAPT_CLAMP 0x00000020 +#define NV50TSC_1_0_WRAPT_MIRROR_CLAMP_TO_EDGE 0x00000028 +#define NV50TSC_1_0_WRAPT_MIRROR_CLAMP_TO_BORDER 0x00000030 +#define NV50TSC_1_0_WRAPT_MIRROR_CLAMP 0x00000038 +#define NV50TSC_1_0_WRAPR_MASK 0x000001c0 +#define NV50TSC_1_0_WRAPR_REPEAT 0x00000000 +#define NV50TSC_1_0_WRAPR_MIRROR_REPEAT 0x00000040 +#define NV50TSC_1_0_WRAPR_CLAMP_TO_EDGE 0x00000080 +#define NV50TSC_1_0_WRAPR_CLAMP_TO_BORDER 0x000000c0 +#define NV50TSC_1_0_WRAPR_CLAMP 0x00000100 +#define NV50TSC_1_0_WRAPR_MIRROR_CLAMP_TO_EDGE 0x00000140 +#define NV50TSC_1_0_WRAPR_MIRROR_CLAMP_TO_BORDER 0x00000180 +#define NV50TSC_1_0_WRAPR_MIRROR_CLAMP 0x000001c0 + +#define NV50TSC_1_1_MAGF_MASK 0x00000003 +#define NV50TSC_1_1_MAGF_NEAREST 0x00000001 +#define NV50TSC_1_1_MAGF_LINEAR 0x00000002 +#define NV50TSC_1_1_MINF_MASK 0x00000030 +#define NV50TSC_1_1_MINF_NEAREST 0x00000010 +#define NV50TSC_1_1_MINF_LINEAR 0x00000020 +#define NV50TSC_1_1_MIPF_MASK 0x000000c0 +#define NV50TSC_1_1_MIPF_NONE 0x00000040 +#define NV50TSC_1_1_MIPF_NEAREST 0x00000080 +#define NV50TSC_1_1_MIPF_LINEAR 0x000000c0 + +#define NV50TSC_1_2_UNKNOWN_MASK 0xffffffff + +#define NV50TSC_1_3_UNKNOWN_MASK 0xffffffff + +#define NV50TSC_1_4_UNKNOWN_MASK 0xffffffff + +#define NV50TSC_1_5_UNKNOWN_MASK 0xffffffff + +#define NV50TSC_1_6_UNKNOWN_MASK 0xffffffff + +#define NV50TSC_1_7_UNKNOWN_MASK 0xffffffff + +#endif diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c new file mode 100644 index 0000000000..584336682e --- /dev/null +++ b/src/gallium/drivers/nv50/nv50_vbo.c @@ -0,0 +1,237 @@ +/* + * Copyright 2008 Ben Skeggs + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "nv50_context.h" + +static INLINE unsigned +nv50_prim(unsigned mode) +{ + switch (mode) { + case PIPE_PRIM_POINTS: return NV50TCL_VERTEX_BEGIN_POINTS; + case PIPE_PRIM_LINES: return NV50TCL_VERTEX_BEGIN_LINES; + case PIPE_PRIM_LINE_LOOP: return NV50TCL_VERTEX_BEGIN_LINE_LOOP; + case PIPE_PRIM_LINE_STRIP: return NV50TCL_VERTEX_BEGIN_LINE_STRIP; + case PIPE_PRIM_TRIANGLES: return NV50TCL_VERTEX_BEGIN_TRIANGLES; + case PIPE_PRIM_TRIANGLE_STRIP: + return NV50TCL_VERTEX_BEGIN_TRIANGLE_STRIP; + case PIPE_PRIM_TRIANGLE_FAN: return NV50TCL_VERTEX_BEGIN_TRIANGLE_FAN; + case PIPE_PRIM_QUADS: return NV50TCL_VERTEX_BEGIN_QUADS; + case PIPE_PRIM_QUAD_STRIP: return NV50TCL_VERTEX_BEGIN_QUAD_STRIP; + case PIPE_PRIM_POLYGON: return NV50TCL_VERTEX_BEGIN_POLYGON; + default: + break; + } + + NOUVEAU_ERR("invalid primitive type %d\n", mode); + return NV50TCL_VERTEX_BEGIN_POINTS; +} + +boolean +nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, + unsigned count) +{ + struct nv50_context *nv50 = nv50_context(pipe); + + nv50_state_validate(nv50); + + BEGIN_RING(tesla, 0x142c, 1); + OUT_RING (0); + BEGIN_RING(tesla, 0x142c, 1); + OUT_RING (0); + + BEGIN_RING(tesla, NV50TCL_VERTEX_BEGIN, 1); + OUT_RING (nv50_prim(mode)); + BEGIN_RING(tesla, NV50TCL_VERTEX_BUFFER_FIRST, 2); + OUT_RING (start); + OUT_RING (count); + BEGIN_RING(tesla, NV50TCL_VERTEX_END, 1); + OUT_RING (0); + + pipe->flush(pipe, 0, NULL); + return TRUE; +} + +static INLINE void +nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, + unsigned start, unsigned count) +{ + map += start; + + if (count & 1) { + BEGIN_RING(tesla, 0x15e8, 1); + OUT_RING (map[0]); + map++; + count--; + } + + while (count) { + unsigned nr = count > 2046 ? 2046 : count; + int i; + + BEGIN_RING(tesla, 0x400015f0, nr >> 1); + for (i = 0; i < nr; i += 2) + OUT_RING ((map[1] << 16) | map[0]); + + count -= nr; + map += nr; + } +} + +static INLINE void +nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, + unsigned start, unsigned count) +{ + map += start; + + if (count & 1) { + BEGIN_RING(tesla, 0x15e8, 1); + OUT_RING (map[0]); + map++; + count--; + } + + while (count) { + unsigned nr = count > 2046 ? 2046 : count; + int i; + + BEGIN_RING(tesla, 0x400015f0, nr >> 1); + for (i = 0; i < nr; i += 2) + OUT_RING ((map[1] << 16) | map[0]); + + count -= nr; + map += nr; + } +} + +static INLINE void +nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint8_t *map, + unsigned start, unsigned count) +{ + map += start; + + while (count) { + unsigned nr = count > 2047 ? 2047 : count; + + BEGIN_RING(tesla, 0x400015e8, nr); + OUT_RINGp (map, nr); + + count -= nr; + map += nr; + } +} + +boolean +nv50_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, unsigned indexSize, + unsigned mode, unsigned start, unsigned count) +{ + struct nv50_context *nv50 = nv50_context(pipe); + struct pipe_winsys *ws = pipe->winsys; + void *map = ws->buffer_map(ws, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ); + + nv50_state_validate(nv50); + + BEGIN_RING(tesla, 0x142c, 1); + OUT_RING (0); + BEGIN_RING(tesla, 0x142c, 1); + OUT_RING (0); + + BEGIN_RING(tesla, NV50TCL_VERTEX_BEGIN, 1); + OUT_RING (nv50_prim(mode)); + switch (indexSize) { + case 1: + nv50_draw_elements_inline_u08(nv50, map, start, count); + break; + case 2: + nv50_draw_elements_inline_u16(nv50, map, start, count); + break; + case 4: + nv50_draw_elements_inline_u32(nv50, map, start, count); + break; + default: + assert(0); + } + BEGIN_RING(tesla, NV50TCL_VERTEX_END, 1); + OUT_RING (0); + + pipe->flush(pipe, 0, NULL); + return TRUE; +} + +void +nv50_vbo_validate(struct nv50_context *nv50) +{ + struct nouveau_grobj *tesla = nv50->screen->tesla; + struct nouveau_stateobj *vtxbuf, *vtxfmt; + int i, vpi = 0; + + vtxbuf = so_new(nv50->vtxelt_nr * 4, nv50->vtxelt_nr * 2); + vtxfmt = so_new(nv50->vtxelt_nr + 1, 0); + so_method(vtxfmt, tesla, 0x1ac0, nv50->vtxelt_nr); + + for (i = 0; i < nv50->vtxelt_nr; i++) { + struct pipe_vertex_element *ve = &nv50->vtxelt[i]; + struct pipe_vertex_buffer *vb = + &nv50->vtxbuf[ve->vertex_buffer_index]; + + switch (ve->src_format) { + case PIPE_FORMAT_R32G32B32A32_FLOAT: + so_data(vtxfmt, 0x7e080000 | i); + break; + case PIPE_FORMAT_R32G32B32_FLOAT: + so_data(vtxfmt, 0x7e100000 | i); + break; + case PIPE_FORMAT_R32G32_FLOAT: + so_data(vtxfmt, 0x7e200000 | i); + break; + case PIPE_FORMAT_R32_FLOAT: + so_data(vtxfmt, 0x7e900000 | i); + break; + case PIPE_FORMAT_R8G8B8A8_UNORM: + so_data(vtxfmt, 0x24500000 | i); + break; + default: + { + NOUVEAU_ERR("invalid vbo format %s\n", + pf_name(ve->src_format)); + assert(0); + return; + } + } + + so_method(vtxbuf, tesla, 0x900 + (i * 16), 3); + so_data (vtxbuf, 0x20000000 | vb->pitch); + so_reloc (vtxbuf, vb->buffer, vb->buffer_offset + + ve->src_offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | + NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); + so_reloc (vtxbuf, vb->buffer, vb->buffer_offset + + ve->src_offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | + NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); + } + + so_ref (vtxfmt, &nv50->state.vtxfmt); + so_ref (vtxbuf, &nv50->state.vtxbuf); +} + diff --git a/src/gallium/state_trackers/g3dvl/Makefile b/src/gallium/state_trackers/g3dvl/Makefile new file mode 100644 index 0000000000..4f7a953484 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/Makefile @@ -0,0 +1,18 @@ +TARGET = libg3dvl.a +OBJECTS = vl_display.o vl_screen.o vl_context.o vl_surface.o vl_shader_build.o vl_util.o vl_basic_csc.o \ + vl_r16snorm_mc.o vl_r16snorm_mc_buf.o +GALLIUMDIR = ../.. + +CFLAGS += -g -Wall -fPIC -I${GALLIUMDIR}/include -I${GALLIUMDIR}/auxiliary -I${GALLIUMDIR}/winsys/g3dvl + +############################################# + +.PHONY = all clean + +all: ${TARGET} + +${TARGET}: ${OBJECTS} + ar rcs $@ $^ + +clean: + rm -rf ${OBJECTS} ${TARGET} diff --git a/src/gallium/state_trackers/g3dvl/vl_basic_csc.c b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c new file mode 100644 index 0000000000..9f9dafc8a9 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_basic_csc.c @@ -0,0 +1,707 @@ +#define VL_INTERNAL +#include "vl_basic_csc.h" +#include <assert.h> +#include <stdlib.h> +#include <pipe/p_context.h> +#include <pipe/p_winsys.h> +#include <pipe/p_state.h> +#include <tgsi/tgsi_parse.h> +#include <tgsi/tgsi_build.h> +#include "vl_csc.h" +#include "vl_surface.h" +#include "vl_shader_build.h" +#include "vl_types.h" + +struct vlVertexShaderConsts +{ + struct vlVertex4f dst_scale; + struct vlVertex4f dst_trans; + struct vlVertex4f src_scale; + struct vlVertex4f src_trans; +}; + +struct vlFragmentShaderConsts +{ + struct vlVertex4f bias; + float matrix[16]; +}; + +struct vlBasicCSC +{ + struct vlCSC base; + + struct pipe_context *pipe; + struct pipe_viewport_state viewport; + struct pipe_framebuffer_state framebuffer; + void *sampler; + void *vertex_shader, *fragment_shader; + struct pipe_vertex_buffer vertex_bufs[2]; + struct pipe_vertex_element vertex_elems[2]; + struct pipe_constant_buffer vs_const_buf, fs_const_buf; +}; + +static int vlResizeFrameBuffer +( + struct vlCSC *csc, + unsigned int width, + unsigned int height +) +{ + struct vlBasicCSC *basic_csc; + struct pipe_context *pipe; + + assert(csc); + + basic_csc = (struct vlBasicCSC*)csc; + pipe = basic_csc->pipe; + + if (basic_csc->framebuffer.width == width && basic_csc->framebuffer.height == height) + return 0; + + if (basic_csc->framebuffer.cbufs[0]) + pipe->winsys->surface_release + ( + pipe->winsys, + &basic_csc->framebuffer.cbufs[0] + ); + + basic_csc->viewport.scale[0] = width; + basic_csc->viewport.scale[1] = height; + basic_csc->viewport.scale[2] = 1; + basic_csc->viewport.scale[3] = 1; + basic_csc->viewport.translate[0] = 0; + basic_csc->viewport.translate[1] = 0; + basic_csc->viewport.translate[2] = 0; + basic_csc->viewport.translate[3] = 0; + + basic_csc->framebuffer.width = width; + basic_csc->framebuffer.height = height; + basic_csc->framebuffer.cbufs[0] = pipe->winsys->surface_alloc(pipe->winsys); + pipe->winsys->surface_alloc_storage + ( + pipe->winsys, + basic_csc->framebuffer.cbufs[0], + width, + height, + PIPE_FORMAT_A8R8G8B8_UNORM, + /* XXX: SoftPipe doesn't change GPU usage to CPU like it does for textures */ + PIPE_BUFFER_USAGE_CPU_READ | PIPE_BUFFER_USAGE_CPU_WRITE, + 0 + ); + + /* Clear to black, in case video doesn't fill the entire window */ + pipe->clear(pipe, basic_csc->framebuffer.cbufs[0], 0); + + return 0; +} + +static int vlBegin +( + struct vlCSC *csc +) +{ + struct vlBasicCSC *basic_csc; + struct pipe_context *pipe; + + assert(csc); + + basic_csc = (struct vlBasicCSC*)csc; + pipe = basic_csc->pipe; + + pipe->set_framebuffer_state(pipe, &basic_csc->framebuffer); + pipe->set_viewport_state(pipe, &basic_csc->viewport); + pipe->bind_sampler_states(pipe, 1, (void**)&basic_csc->sampler); + /* Source texture set in vlPutSurface() */ + pipe->bind_vs_state(pipe, basic_csc->vertex_shader); + pipe->bind_fs_state(pipe, basic_csc->fragment_shader); + pipe->set_vertex_buffers(pipe, 2, basic_csc->vertex_bufs); + pipe->set_vertex_elements(pipe, 2, basic_csc->vertex_elems); + pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, &basic_csc->vs_const_buf); + pipe->set_constant_buffer(pipe, PIPE_SHADER_FRAGMENT, 0, &basic_csc->fs_const_buf); + + return 0; +} + +static int vlPutPictureCSC +( + struct vlCSC *csc, + struct vlSurface *surface, + int srcx, + int srcy, + int srcw, + int srch, + int destx, + int desty, + int destw, + int desth, + enum vlPictureType picture_type +) +{ + struct vlBasicCSC *basic_csc; + struct pipe_context *pipe; + struct vlVertexShaderConsts *vs_consts; + + assert(csc); + assert(surface); + + basic_csc = (struct vlBasicCSC*)csc; + pipe = basic_csc->pipe; + + vs_consts = pipe->winsys->buffer_map + ( + pipe->winsys, + basic_csc->vs_const_buf.buffer, + PIPE_BUFFER_USAGE_CPU_WRITE + ); + + vs_consts->dst_scale.x = destw / (float)basic_csc->framebuffer.cbufs[0]->width; + vs_consts->dst_scale.y = desth / (float)basic_csc->framebuffer.cbufs[0]->height; + vs_consts->dst_scale.z = 1; + vs_consts->dst_scale.w = 1; + vs_consts->dst_trans.x = destx / (float)basic_csc->framebuffer.cbufs[0]->width; + vs_consts->dst_trans.y = desty / (float)basic_csc->framebuffer.cbufs[0]->height; + vs_consts->dst_trans.z = 0; + vs_consts->dst_trans.w = 0; + + vs_consts->src_scale.x = srcw / (float)surface->texture->width[0]; + vs_consts->src_scale.y = srch / (float)surface->texture->height[0]; + vs_consts->src_scale.z = 1; + vs_consts->src_scale.w = 1; + vs_consts->src_trans.x = srcx / (float)surface->texture->width[0]; + vs_consts->src_trans.y = srcy / (float)surface->texture->height[0]; + vs_consts->src_trans.z = 0; + vs_consts->src_trans.w = 0; + + pipe->winsys->buffer_unmap(pipe->winsys, basic_csc->vs_const_buf.buffer); + + pipe->set_sampler_textures(pipe, 1, &surface->texture); + pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLE_STRIP, 0, 4); + + return 0; +} + +static int vlEnd +( + struct vlCSC *csc +) +{ + assert(csc); + + return 0; +} + +static struct pipe_surface* vlGetFrameBuffer +( + struct vlCSC *csc +) +{ + struct vlBasicCSC *basic_csc; + + assert(csc); + + basic_csc = (struct vlBasicCSC*)csc; + + return basic_csc->framebuffer.cbufs[0]; +} + +static int vlDestroy +( + struct vlCSC *csc +) +{ + struct vlBasicCSC *basic_csc; + struct pipe_context *pipe; + unsigned int i; + + assert(csc); + + basic_csc = (struct vlBasicCSC*)csc; + pipe = basic_csc->pipe; + + if (basic_csc->framebuffer.cbufs[0]) + pipe->winsys->surface_release + ( + pipe->winsys, + &basic_csc->framebuffer.cbufs[0] + ); + + pipe->delete_sampler_state(pipe, basic_csc->sampler); + pipe->delete_vs_state(pipe, basic_csc->vertex_shader); + pipe->delete_fs_state(pipe, basic_csc->fragment_shader); + + for (i = 0; i < 2; ++i) + pipe->winsys->buffer_destroy(pipe->winsys, basic_csc->vertex_bufs[i].buffer); + + pipe->winsys->buffer_destroy(pipe->winsys, basic_csc->vs_const_buf.buffer); + pipe->winsys->buffer_destroy(pipe->winsys, basic_csc->fs_const_buf.buffer); + + free(basic_csc); + + return 0; +} + +/* + * Represents 2 triangles in a strip in normalized coords. + * Used to render the surface onto the frame buffer. + */ +static const struct vlVertex2f surface_verts[4] = +{ + {0.0f, 0.0f}, + {0.0f, 1.0f}, + {1.0f, 0.0f}, + {1.0f, 1.0f} +}; + +/* + * Represents texcoords for the above. We can use the position values directly. + * TODO: Duplicate these in the shader, no need to create a buffer. + */ +static const struct vlVertex2f *surface_texcoords = surface_verts; + +/* + * Identity color conversion constants, for debugging + */ +static const struct vlFragmentShaderConsts identity = +{ + { + 0.0f, 0.0f, 0.0f, 0.0f + }, + { + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f + } +}; + +/* + * Converts ITU-R BT.601 YCbCr pixels to RGB pixels where: + * Y is in [16,235], Cb and Cr are in [16,240] + * R, G, and B are in [16,235] + */ +static const struct vlFragmentShaderConsts bt_601 = +{ + { + 0.0f, 0.501960784f, 0.501960784f, 0.0f + }, + { + 1.0f, 0.0f, 1.371f, 0.0f, + 1.0f, -0.336f, -0.698f, 0.0f, + 1.0f, 1.732f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f + } +}; + +/* + * Converts ITU-R BT.601 YCbCr pixels to RGB pixels where: + * Y is in [16,235], Cb and Cr are in [16,240] + * R, G, and B are in [0,255] + */ +static const struct vlFragmentShaderConsts bt_601_full = +{ + { + 0.062745098f, 0.501960784f, 0.501960784f, 0.0f + }, + { + 1.164f, 0.0f, 1.596f, 0.0f, + 1.164f, -0.391f, -0.813f, 0.0f, + 1.164f, 2.018f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f + } +}; + +/* + * Converts ITU-R BT.709 YCbCr pixels to RGB pixels where: + * Y is in [16,235], Cb and Cr are in [16,240] + * R, G, and B are in [16,235] + */ +static const struct vlFragmentShaderConsts bt_709 = +{ + { + 0.0f, 0.501960784f, 0.501960784f, 0.0f + }, + { + 1.0f, 0.0f, 1.540f, 0.0f, + 1.0f, -0.183f, -0.459f, 0.0f, + 1.0f, 1.816f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f + } +}; + +/* + * Converts ITU-R BT.709 YCbCr pixels to RGB pixels where: + * Y is in [16,235], Cb and Cr are in [16,240] + * R, G, and B are in [0,255] + */ +const struct vlFragmentShaderConsts bt_709_full = +{ + { + 0.062745098f, 0.501960784f, 0.501960784f, 0.0f + }, + { + 1.164f, 0.0f, 1.793f, 0.0f, + 1.164f, -0.213f, -0.534f, 0.0f, + 1.164f, 2.115f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f + } +}; + +static int vlCreateVertexShader +( + struct vlBasicCSC *csc +) +{ + const unsigned int max_tokens = 50; + + struct pipe_context *pipe; + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(context); + + pipe = csc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 3; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Vertex texcoords + */ + for (i = 0; i < 2; i++) + { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl c0 ; Scaling vector to scale vertex pos rect to destination size + * decl c1 ; Translation vector to move vertex pos rect into position + * decl c2 ; Scaling vector to scale texcoord rect to source size + * decl c3 ; Translation vector to move texcoord rect into position + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl o0 ; Vertex pos + * decl o1 ; Vertex texcoords + */ + for (i = 0; i < 2; i++) + { + decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl t0, t1 */ + decl = vl_decl_temps(0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * madd o0, i0, c0, c1 ; Scale and translate unit output rect to destination size and pos + * madd o1, i1, c2, c3 ; Scale and translate unit texcoord rect to source size and pos + */ + for (i = 0; i < 2; ++i) + { + inst = vl_inst4(TGSI_OPCODE_MADD, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i, TGSI_FILE_CONSTANT, i * 2, TGSI_FILE_CONSTANT, i * 2 + 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + vs.tokens = tokens; + csc->vertex_shader = pipe->create_vs_state(pipe, &vs); + free(tokens); + + return 0; +} + +static int vlCreateFragmentShader +( + struct vlBasicCSC *csc +) +{ + const unsigned int max_tokens = 50; + + struct pipe_context *pipe; + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(context); + + pipe = csc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 3; + + /* decl i0 ; Texcoords for s0 */ + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, 1, 0, 0, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl c0 ; Bias vector for CSC + * decl c1-c4 ; CSC matrix c1-c4 + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 4); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0 */ + decl = vl_decl_temps(0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl s0 ; Sampler for tex containing picture to display */ + decl = vl_decl_samplers(0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* tex2d t0, i0, s0 ; Read src pixel */ + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_SAMPLER, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* sub t0, t0, c0 ; Subtract bias vector from pixel */ + inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * dp4 o0.x, t0, c1 ; Multiply pixel by the color conversion matrix + * dp4 o0.y, t0, c2 + * dp4 o0.z, t0, c3 + */ + for (i = 0; i < 3; ++i) + { + inst = vl_inst3(TGSI_OPCODE_DP4, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i + 1); + inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + fs.tokens = tokens; + csc->fragment_shader = pipe->create_fs_state(pipe, &fs); + free(tokens); + + return 0; +} + +static int vlCreateDataBufs +( + struct vlBasicCSC *csc +) +{ + struct pipe_context *pipe; + + assert(csc); + + pipe = csc->pipe; + + /* + * Create our vertex buffer and vertex buffer element + * VB contains 4 vertices that render a quad covering the entire window + * to display a rendered surface + * Quad is rendered as a tri strip + */ + csc->vertex_bufs[0].pitch = sizeof(struct vlVertex2f); + csc->vertex_bufs[0].max_index = 3; + csc->vertex_bufs[0].buffer_offset = 0; + csc->vertex_bufs[0].buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + 1, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(struct vlVertex2f) * 4 + ); + + memcpy + ( + pipe->winsys->buffer_map(pipe->winsys, csc->vertex_bufs[0].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + surface_verts, + sizeof(struct vlVertex2f) * 4 + ); + + pipe->winsys->buffer_unmap(pipe->winsys, csc->vertex_bufs[0].buffer); + + csc->vertex_elems[0].src_offset = 0; + csc->vertex_elems[0].vertex_buffer_index = 0; + csc->vertex_elems[0].nr_components = 2; + csc->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* + * Create our texcoord buffer and texcoord buffer element + * Texcoord buffer contains the TCs for mapping the rendered surface to the 4 vertices + */ + csc->vertex_bufs[1].pitch = sizeof(struct vlVertex2f); + csc->vertex_bufs[1].max_index = 3; + csc->vertex_bufs[1].buffer_offset = 0; + csc->vertex_bufs[1].buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + 1, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(struct vlVertex2f) * 4 + ); + + memcpy + ( + pipe->winsys->buffer_map(pipe->winsys, csc->vertex_bufs[1].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + surface_texcoords, + sizeof(struct vlVertex2f) * 4 + ); + + pipe->winsys->buffer_unmap(pipe->winsys, csc->vertex_bufs[1].buffer); + + csc->vertex_elems[1].src_offset = 0; + csc->vertex_elems[1].vertex_buffer_index = 1; + csc->vertex_elems[1].nr_components = 2; + csc->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* + * Create our vertex shader's constant buffer + * Const buffer contains scaling and translation vectors + */ + csc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts); + csc->vs_const_buf.buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + 1, + PIPE_BUFFER_USAGE_CONSTANT, + csc->vs_const_buf.size + ); + + /* + * Create our fragment shader's constant buffer + * Const buffer contains the color conversion matrix and bias vectors + */ + csc->fs_const_buf.size = sizeof(struct vlFragmentShaderConsts); + csc->fs_const_buf.buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + 1, + PIPE_BUFFER_USAGE_CONSTANT, + csc->fs_const_buf.size + ); + + /* + * TODO: Refactor this into a seperate function, + * allow changing the CSC matrix at runtime to switch between regular & full versions + */ + memcpy + ( + pipe->winsys->buffer_map(pipe->winsys, csc->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + &bt_601, + sizeof(struct vlFragmentShaderConsts) + ); + + pipe->winsys->buffer_unmap(pipe->winsys, csc->fs_const_buf.buffer); + + return 0; +} + +static int vlInit +( + struct vlBasicCSC *csc +) +{ + struct pipe_context *pipe; + struct pipe_sampler_state sampler; + + assert(csc); + + pipe = csc->pipe; + + /* Delay creating the FB until vlPutSurface() so we know window size */ + csc->framebuffer.num_cbufs = 1; + csc->framebuffer.cbufs[0] = NULL; + csc->framebuffer.zsbuf = NULL; + + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; + sampler.compare_mode = PIPE_TEX_COMPARE_NONE; + sampler.compare_func = PIPE_FUNC_ALWAYS; + sampler.normalized_coords = 1; + /*sampler.prefilter = ;*/ + /*sampler.shadow_ambient = ;*/ + /*sampler.lod_bias = ;*/ + /*sampler.min_lod = ;*/ + /*sampler.max_lod = ;*/ + /*sampler.border_color[i] = ;*/ + /*sampler.max_anisotropy = ;*/ + csc->sampler = pipe->create_sampler_state(pipe, &sampler); + + vlCreateVertexShader(csc); + vlCreateFragmentShader(csc); + vlCreateDataBufs(csc); + + return 0; +} + +int vlCreateBasicCSC +( + struct pipe_context *pipe, + struct vlCSC **csc +) +{ + struct vlBasicCSC *basic_csc; + + assert(pipe); + assert(csc); + + basic_csc = calloc(1, sizeof(struct vlBasicCSC)); + + if (!basic_csc) + return 1; + + basic_csc->base.vlResizeFrameBuffer = &vlResizeFrameBuffer; + basic_csc->base.vlBegin = &vlBegin; + basic_csc->base.vlPutPicture = &vlPutPictureCSC; + basic_csc->base.vlEnd = &vlEnd; + basic_csc->base.vlGetFrameBuffer = &vlGetFrameBuffer; + basic_csc->base.vlDestroy = &vlDestroy; + basic_csc->pipe = pipe; + + vlInit(basic_csc); + + *csc = &basic_csc->base; + + return 0; +} diff --git a/src/gallium/state_trackers/g3dvl/vl_basic_csc.h b/src/gallium/state_trackers/g3dvl/vl_basic_csc.h new file mode 100644 index 0000000000..2e17f1d814 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_basic_csc.h @@ -0,0 +1,13 @@ +#ifndef vl_basic_csc_h +#define vl_basic_csc_h + +struct pipe_context; +struct vlCSC; + +int vlCreateBasicCSC +( + struct pipe_context *pipe, + struct vlCSC **csc +); + +#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_context.c b/src/gallium/state_trackers/g3dvl/vl_context.c new file mode 100644 index 0000000000..fe107e406d --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_context.c @@ -0,0 +1,210 @@ +#define VL_INTERNAL +#include "vl_context.h" +#include <assert.h> +#include <stdlib.h> +#include <pipe/p_context.h> +#include <pipe/p_state.h> +#include "vl_render.h" +#include "vl_r16snorm_mc.h" +#include "vl_r16snorm_mc_buf.h" +#include "vl_csc.h" +#include "vl_basic_csc.h" + +static int vlInitCommon(struct vlContext *context) +{ + struct pipe_context *pipe; + struct pipe_rasterizer_state rast; + struct pipe_blend_state blend; + struct pipe_depth_stencil_alpha_state dsa; + unsigned int i; + + assert(context); + + pipe = context->pipe; + + rast.flatshade = 1; + rast.flatshade_first = 0; + rast.light_twoside = 0; + rast.front_winding = PIPE_WINDING_CCW; + rast.cull_mode = PIPE_WINDING_CW; + rast.fill_cw = PIPE_POLYGON_MODE_FILL; + rast.fill_ccw = PIPE_POLYGON_MODE_FILL; + rast.offset_cw = 0; + rast.offset_ccw = 0; + rast.scissor = 0; + rast.poly_smooth = 0; + rast.poly_stipple_enable = 0; + rast.point_sprite = 0; + rast.point_size_per_vertex = 0; + rast.multisample = 0; + rast.line_smooth = 0; + rast.line_stipple_enable = 0; + rast.line_stipple_factor = 0; + rast.line_stipple_pattern = 0; + rast.line_last_pixel = 0; + /* Don't need clipping, but viewport mapping done here */ + rast.bypass_clipping = 0; + rast.bypass_vs = 0; + rast.origin_lower_left = 0; + rast.line_width = 1; + rast.point_smooth = 0; + rast.point_size = 1; + rast.offset_units = 1; + rast.offset_scale = 1; + /*rast.sprite_coord_mode[i] = ;*/ + context->raster = pipe->create_rasterizer_state(pipe, &rast); + pipe->bind_rasterizer_state(pipe, context->raster); + + blend.blend_enable = 0; + blend.rgb_func = PIPE_BLEND_ADD; + blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rgb_dst_factor = PIPE_BLENDFACTOR_ONE; + blend.alpha_func = PIPE_BLEND_ADD; + blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.alpha_dst_factor = PIPE_BLENDFACTOR_ONE; + blend.logicop_enable = 0; + blend.logicop_func = PIPE_LOGICOP_CLEAR; + /* Needed to allow color writes to FB, even if blending disabled */ + blend.colormask = PIPE_MASK_RGBA; + blend.dither = 0; + context->blend = pipe->create_blend_state(pipe, &blend); + pipe->bind_blend_state(pipe, context->blend); + + dsa.depth.enabled = 0; + dsa.depth.writemask = 0; + dsa.depth.func = PIPE_FUNC_ALWAYS; + dsa.depth.occlusion_count = 0; + for (i = 0; i < 2; ++i) + { + dsa.stencil[i].enabled = 0; + dsa.stencil[i].func = PIPE_FUNC_ALWAYS; + dsa.stencil[i].fail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[i].zpass_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[i].zfail_op = PIPE_STENCIL_OP_KEEP; + dsa.stencil[i].ref_value = 0; + dsa.stencil[i].value_mask = 0; + dsa.stencil[i].write_mask = 0; + } + dsa.alpha.enabled = 0; + dsa.alpha.func = PIPE_FUNC_ALWAYS; + dsa.alpha.ref = 0; + context->dsa = pipe->create_depth_stencil_alpha_state(pipe, &dsa); + pipe->bind_depth_stencil_alpha_state(pipe, context->dsa); + + return 0; +} + +int vlCreateContext +( + struct vlScreen *screen, + struct pipe_context *pipe, + unsigned int picture_width, + unsigned int picture_height, + enum vlFormat picture_format, + enum vlProfile profile, + enum vlEntryPoint entry_point, + struct vlContext **context +) +{ + struct vlContext *ctx; + + assert(screen); + assert(context); + assert(pipe); + + ctx = calloc(1, sizeof(struct vlContext)); + + if (!ctx) + return 1; + + ctx->screen = screen; + ctx->pipe = pipe; + ctx->picture_width = picture_width; + ctx->picture_height = picture_height; + ctx->picture_format = picture_format; + ctx->profile = profile; + ctx->entry_point = entry_point; + + vlInitCommon(ctx); + + /*vlCreateR16SNormMC(pipe, picture_width, picture_height, picture_format, &ctx->render);*/ + vlCreateR16SNormBufferedMC(pipe, picture_width, picture_height, picture_format, &ctx->render); + vlCreateBasicCSC(pipe, &ctx->csc); + + *context = ctx; + + return 0; +} + +int vlDestroyContext +( + struct vlContext *context +) +{ + assert(context); + + /* XXX: Must unbind shaders before we can delete them for some reason */ + context->pipe->bind_vs_state(context->pipe, NULL); + context->pipe->bind_fs_state(context->pipe, NULL); + + context->render->vlDestroy(context->render); + context->csc->vlDestroy(context->csc); + + context->pipe->delete_blend_state(context->pipe, context->blend); + context->pipe->delete_rasterizer_state(context->pipe, context->raster); + context->pipe->delete_depth_stencil_alpha_state(context->pipe, context->dsa); + + free(context); + + return 0; +} + +struct vlScreen* vlContextGetScreen +( + struct vlContext *context +) +{ + assert(context); + + return context->screen; +} + +struct pipe_context* vlGetPipeContext +( + struct vlContext *context +) +{ + assert(context); + + return context->pipe; +} + +unsigned int vlGetPictureWidth +( + struct vlContext *context +) +{ + assert(context); + + return context->picture_width; +} + +unsigned int vlGetPictureHeight +( + struct vlContext *context +) +{ + assert(context); + + return context->picture_height; +} + +enum vlFormat vlGetPictureFormat +( + struct vlContext *context +) +{ + assert(context); + + return context->picture_format; +} diff --git a/src/gallium/state_trackers/g3dvl/vl_context.h b/src/gallium/state_trackers/g3dvl/vl_context.h new file mode 100644 index 0000000000..3d14634c44 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_context.h @@ -0,0 +1,73 @@ +#ifndef vl_context_h +#define vl_context_h + +#include "vl_types.h" + +struct pipe_context; + +#ifdef VL_INTERNAL +struct vlRender; +struct vlCSC; + +struct vlContext +{ + struct vlScreen *screen; + struct pipe_context *pipe; + unsigned int picture_width; + unsigned int picture_height; + enum vlFormat picture_format; + enum vlProfile profile; + enum vlEntryPoint entry_point; + + void *raster; + void *dsa; + void *blend; + + struct vlRender *render; + struct vlCSC *csc; +}; +#endif + +int vlCreateContext +( + struct vlScreen *screen, + struct pipe_context *pipe, + unsigned int picture_width, + unsigned int picture_height, + enum vlFormat picture_format, + enum vlProfile profile, + enum vlEntryPoint entry_point, + struct vlContext **context +); + +int vlDestroyContext +( + struct vlContext *context +); + +struct vlScreen* vlContextGetScreen +( + struct vlContext *context +); + +struct pipe_context* vlGetPipeContext +( + struct vlContext *context +); + +unsigned int vlGetPictureWidth +( + struct vlContext *context +); + +unsigned int vlGetPictureHeight +( + struct vlContext *context +); + +enum vlFormat vlGetPictureFormat +( + struct vlContext *context +); + +#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_csc.h b/src/gallium/state_trackers/g3dvl/vl_csc.h new file mode 100644 index 0000000000..36417a2792 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_csc.h @@ -0,0 +1,53 @@ +#ifndef vl_csc_h +#define vl_csc_h + +#include "vl_types.h" + +struct pipe_surface; + +struct vlCSC +{ + int (*vlResizeFrameBuffer) + ( + struct vlCSC *csc, + unsigned int width, + unsigned int height + ); + + int (*vlBegin) + ( + struct vlCSC *csc + ); + + int (*vlPutPicture) + ( + struct vlCSC *csc, + struct vlSurface *surface, + int srcx, + int srcy, + int srcw, + int srch, + int destx, + int desty, + int destw, + int desth, + enum vlPictureType picture_type + ); + + int (*vlEnd) + ( + struct vlCSC *csc + ); + + struct pipe_surface* (*vlGetFrameBuffer) + ( + struct vlCSC *csc + ); + + int (*vlDestroy) + ( + struct vlCSC *csc + ); +}; + +#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_defs.h b/src/gallium/state_trackers/g3dvl/vl_defs.h new file mode 100644 index 0000000000..d612d02502 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_defs.h @@ -0,0 +1,11 @@ +#ifndef vl_defs_h +#define vl_defs_h + +#define VL_BLOCK_WIDTH 8 +#define VL_BLOCK_HEIGHT 8 +#define VL_BLOCK_SIZE (VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT) +#define VL_MACROBLOCK_WIDTH 16 +#define VL_MACROBLOCK_HEIGHT 16 +#define VL_MACROBLOCK_SIZE (VL_MACROBLOCK_WIDTH * VL_MACROBLOCK_HEIGHT) + +#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_display.c b/src/gallium/state_trackers/g3dvl/vl_display.c new file mode 100644 index 0000000000..af80faa7f5 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_display.c @@ -0,0 +1,48 @@ +#define VL_INTERNAL +#include "vl_display.h" +#include <assert.h> +#include <stdlib.h> + +int vlCreateDisplay +( + vlNativeDisplay native_display, + struct vlDisplay **display +) +{ + struct vlDisplay *dpy; + + assert(native_display); + assert(display); + + dpy = calloc(1, sizeof(struct vlDisplay)); + + if (!dpy) + return 1; + + dpy->native = native_display; + *display = dpy; + + return 0; +} + +int vlDestroyDisplay +( + struct vlDisplay *display +) +{ + assert(display); + + free(display); + + return 0; +} + +vlNativeDisplay vlGetNativeDisplay +( + struct vlDisplay *display +) +{ + assert(display); + + return display->native; +} diff --git a/src/gallium/state_trackers/g3dvl/vl_display.h b/src/gallium/state_trackers/g3dvl/vl_display.h new file mode 100644 index 0000000000..e11fd40799 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_display.h @@ -0,0 +1,29 @@ +#ifndef vl_display_h +#define vl_display_h + +#include "vl_types.h" + +#ifdef VL_INTERNAL +struct vlDisplay +{ + vlNativeDisplay native; +}; +#endif + +int vlCreateDisplay +( + vlNativeDisplay native_display, + struct vlDisplay **display +); + +int vlDestroyDisplay +( + struct vlDisplay *display +); + +vlNativeDisplay vlGetNativeDisplay +( + struct vlDisplay *display +); + +#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c new file mode 100644 index 0000000000..3272220ef8 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c @@ -0,0 +1,2344 @@ +#define VL_INTERNAL +#include "vl_r16snorm_mc.h" +#include <assert.h> +#include <stdlib.h> +#include <pipe/p_context.h> +#include <pipe/p_winsys.h> +#include <pipe/p_state.h> +#include <pipe/p_inlines.h> +#include <tgsi/tgsi_parse.h> +#include <tgsi/tgsi_build.h> +#include "vl_render.h" +#include "vl_shader_build.h" +#include "vl_surface.h" +#include "vl_util.h" +#include "vl_types.h" +#include "vl_defs.h" + +#define NUM_BUFS 4 /* Number of rotating buffers to use */ + +struct vlVertexShaderConsts +{ + /*struct vlVertex4f scale; + struct vlVertex4f denorm;*/ + struct vlVertex4f scale; + struct vlVertex4f mb_pos_trans; + struct vlVertex4f denorm; + struct + { + struct vlVertex4f top_field; + struct vlVertex4f bottom_field; + } mb_tc_trans[2]; +}; + +struct vlFragmentShaderConsts +{ + struct vlVertex4f multiplier; + struct vlVertex4f div; +}; + +struct vlR16SnormMC +{ + struct vlRender base; + + unsigned int video_width, video_height; + enum vlFormat video_format; + unsigned int cur_buf; + + struct pipe_context *pipe; + struct pipe_viewport_state viewport; + struct pipe_framebuffer_state render_target; + struct pipe_sampler_state *samplers[5]; + struct pipe_texture *textures[NUM_BUFS][5]; + void *i_vs, *p_vs[2], *b_vs[2]; + void *i_fs, *p_fs[2], *b_fs[2]; + struct pipe_vertex_buffer vertex_bufs[3]; + struct pipe_vertex_element vertex_elems[3]; + struct pipe_constant_buffer vs_const_buf, fs_const_buf; +}; + +static int vlBegin +( + struct vlRender *render +) +{ + struct vlR16SnormMC *mc; + struct pipe_context *pipe; + + assert(render); + + mc = (struct vlR16SnormMC*)render; + pipe = mc->pipe; + + /* Frame buffer set in vlRender*Macroblock() */ + /* Shaders, samplers, textures set in vlRender*Macroblock() */ + pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs); + pipe->set_vertex_elements(pipe, 3, mc->vertex_elems); + pipe->set_viewport_state(pipe, &mc->viewport); + pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, &mc->vs_const_buf); + pipe->set_constant_buffer(pipe, PIPE_SHADER_FRAGMENT, 0, &mc->fs_const_buf); + + return 0; +} + +/*static int vlGrabMacroBlock +( + struct vlR16SnormMC *mc, + struct vlMpeg2MacroBlock *macroblock +) +{ + assert(mc); + assert(macroblock); + + + + return 0; +}*/ + +/*#define DO_IDCT*/ + +#ifdef DO_IDCT +static int vlTransformBlock(short *src, short *dst, short bias) +{ + static const float basis[8][8] = + { + {0.3536, 0.4904, 0.4619, 0.4157, 0.3536, 0.2778, 0.1913, 0.0975}, + {0.3536, 0.4157, 0.1913, -0.0975, -0.3536, -0.4904, -0.4619, -0.2778}, + {0.3536, 0.2778, -0.1913, -0.4904, -0.3536, 0.0975, 0.4619, 0.4157}, + {0.3536, 0.0975, -0.4619, -0.2778, 0.3536, 0.4157, -0.1913, -0.4904}, + {0.3536, -0.0975, -0.4619, 0.2778, 0.3536, -0.4157, -0.1913, 0.4904}, + {0.3536, -0.2778, -0.1913, 0.4904, -0.3536, -0.0975, 0.4619, -0.4157}, + {0.3536, -0.4157, 0.1913, 0.0975, -0.3536, 0.4904, -0.4619, 0.2778}, + {0.3536, -0.4904, 0.4619, -0.4157, 0.3536, -0.2778, 0.1913, -0.0975} + }; + + unsigned int x, y; + short tmp[64]; + + for (y = 0; y < VL_BLOCK_HEIGHT; ++y) + for (x = 0; x < VL_BLOCK_WIDTH; ++x) + tmp[y * VL_BLOCK_WIDTH + x] = (short) + ( + src[y * VL_BLOCK_WIDTH + 0] * basis[x][0] + + src[y * VL_BLOCK_WIDTH + 1] * basis[x][1] + + src[y * VL_BLOCK_WIDTH + 2] * basis[x][2] + + src[y * VL_BLOCK_WIDTH + 3] * basis[x][3] + + src[y * VL_BLOCK_WIDTH + 4] * basis[x][4] + + src[y * VL_BLOCK_WIDTH + 5] * basis[x][5] + + src[y * VL_BLOCK_WIDTH + 6] * basis[x][6] + + src[y * VL_BLOCK_WIDTH + 7] * basis[x][7] + ); + + for (x = 0; x < VL_BLOCK_WIDTH; ++x) + for (y = 0; y < VL_BLOCK_HEIGHT; ++y) + { + dst[y * VL_BLOCK_WIDTH + x] = bias + (short) + ( + tmp[0 * VL_BLOCK_WIDTH + x] * basis[y][0] + + tmp[1 * VL_BLOCK_WIDTH + x] * basis[y][1] + + tmp[2 * VL_BLOCK_WIDTH + x] * basis[y][2] + + tmp[3 * VL_BLOCK_WIDTH + x] * basis[y][3] + + tmp[4 * VL_BLOCK_WIDTH + x] * basis[y][4] + + tmp[5 * VL_BLOCK_WIDTH + x] * basis[y][5] + + tmp[6 * VL_BLOCK_WIDTH + x] * basis[y][6] + + tmp[7 * VL_BLOCK_WIDTH + x] * basis[y][7] + ); + if (dst[y * VL_BLOCK_WIDTH + x] > 255) + dst[y * VL_BLOCK_WIDTH + x] = 255; + else if (bias > 0 && dst[y * VL_BLOCK_WIDTH + x] < 0) + dst[y * VL_BLOCK_WIDTH + x] = 0; + } + return 0; +} +#endif + +static int vlGrabFrameCodedBlock(short *src, short *dst, unsigned int dst_pitch) +{ + unsigned int y; + + for (y = 0; y < VL_BLOCK_HEIGHT; ++y) + memcpy + ( + dst + y * dst_pitch, + src + y * VL_BLOCK_WIDTH, + VL_BLOCK_WIDTH * 2 + ); + + return 0; +} + +static int vlGrabFieldCodedBlock(short *src, short *dst, unsigned int dst_pitch) +{ + unsigned int y; + + for (y = 0; y < VL_BLOCK_HEIGHT / 2; ++y) + memcpy + ( + dst + y * dst_pitch * 2, + src + y * VL_BLOCK_WIDTH, + VL_BLOCK_WIDTH * 2 + ); + + dst += VL_BLOCK_HEIGHT * dst_pitch; + + for (; y < VL_BLOCK_HEIGHT; ++y) + memcpy + ( + dst + y * dst_pitch * 2, + src + y * VL_BLOCK_WIDTH, + VL_BLOCK_WIDTH * 2 + ); + + return 0; +} + +static int vlGrabNoBlock(short *dst, unsigned int dst_pitch) +{ + unsigned int y; + + for (y = 0; y < VL_BLOCK_HEIGHT; ++y) + memset + ( + dst + y * dst_pitch, + 0, + VL_BLOCK_WIDTH * 2 + ); + + return 0; +} + +enum vlSampleType +{ + vlSampleTypeFull, + vlSampleTypeDiff +}; + +static int vlGrabBlocks +( + struct vlR16SnormMC *mc, + unsigned int coded_block_pattern, + enum vlDCTType dct_type, + enum vlSampleType sample_type, + short *blocks +) +{ + struct pipe_surface *tex_surface; + short *texels; + unsigned int tex_pitch; + unsigned int tb, sb = 0; + + assert(mc); + assert(blocks); + + tex_surface = mc->pipe->screen->get_tex_surface + ( + mc->pipe->screen, + mc->textures[mc->cur_buf % NUM_BUFS][0], + 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE + ); + + texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE); + tex_pitch = tex_surface->stride / tex_surface->block.size; + + for (tb = 0; tb < 4; ++tb) + { + if ((coded_block_pattern >> (5 - tb)) & 1) + { + short *cur_block = blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; + +#ifdef DO_IDCT + vlTransformBlock(cur_block, cur_block, sample_type == vlSampleTypeFull ? 128 : 0); +#endif + + if (dct_type == vlDCTTypeFrameCoded) + vlGrabFrameCodedBlock + ( + cur_block, + texels + tb * tex_pitch * VL_BLOCK_HEIGHT, + tex_pitch + ); + else + vlGrabFieldCodedBlock + ( + cur_block, + texels + (tb % 2) * tex_pitch * VL_BLOCK_HEIGHT + (tb / 2) * tex_pitch, + tex_pitch + ); + + ++sb; + } + else + vlGrabNoBlock(texels + tb * tex_pitch * VL_BLOCK_HEIGHT, tex_pitch); + } + + pipe_surface_unmap(tex_surface); + + /* TODO: Implement 422, 444 */ + for (tb = 0; tb < 2; ++tb) + { + tex_surface = mc->pipe->screen->get_tex_surface + ( + mc->pipe->screen, + mc->textures[mc->cur_buf % NUM_BUFS][tb + 1], + 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE + ); + + texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE); + tex_pitch = tex_surface->stride / tex_surface->block.size; + + if ((coded_block_pattern >> (1 - tb)) & 1) + { + short *cur_block = blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; + +#ifdef DO_IDCT + vlTransformBlock(cur_block, cur_block, sample_type == vlSampleTypeFull ? 128 : 0); +#endif + + vlGrabFrameCodedBlock + ( + cur_block, + texels, + tex_pitch + ); + + ++sb; + } + else + vlGrabNoBlock(texels, tex_pitch); + + pipe_surface_unmap(tex_surface); + } + + return 0; +} + +static int vlRenderIMacroBlock +( + struct vlR16SnormMC *mc, + enum vlPictureType picture_type, + enum vlFieldOrder field_order, + unsigned int mbx, + unsigned int mby, + unsigned int coded_block_pattern, + enum vlDCTType dct_type, + short *blocks, + struct vlSurface *surface +) +{ + struct pipe_context *pipe; + struct vlVertexShaderConsts *vs_consts; + + assert(blocks); + assert(surface); + + /* TODO: Implement interlaced rendering */ + if (picture_type != vlPictureTypeFrame) + return 0; + + vlGrabBlocks(mc, coded_block_pattern, dct_type, vlSampleTypeFull, blocks); + + pipe = mc->pipe; + + vs_consts = pipe->winsys->buffer_map + ( + pipe->winsys, + mc->vs_const_buf.buffer, + PIPE_BUFFER_USAGE_CPU_WRITE + ); + + vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->texture->width[0]; + vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->texture->height[0]; + vs_consts->scale.z = 1.0f; + vs_consts->scale.w = 1.0f; + vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->texture->width[0]; + vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->texture->height[0]; + vs_consts->mb_pos_trans.z = 0.0f; + vs_consts->mb_pos_trans.w = 0.0f; + + pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer); + + mc->render_target.cbufs[0] = pipe->screen->get_tex_surface + ( + pipe->screen, + surface->texture, + 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE + ); + pipe->set_framebuffer_state(pipe, &mc->render_target); + pipe->set_sampler_textures(pipe, 3, mc->textures[mc->cur_buf % NUM_BUFS]); + pipe->bind_sampler_states(pipe, 3, (void**)mc->samplers); + pipe->bind_vs_state(pipe, mc->i_vs); + pipe->bind_fs_state(pipe, mc->i_fs); + + pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24); + + mc->cur_buf++; + + return 0; +} + +static int vlRenderPMacroBlock +( + struct vlR16SnormMC *mc, + enum vlPictureType picture_type, + enum vlFieldOrder field_order, + unsigned int mbx, + unsigned int mby, + enum vlMotionType mc_type, + short top_x, + short top_y, + short bottom_x, + short bottom_y, + unsigned int coded_block_pattern, + enum vlDCTType dct_type, + short *blocks, + struct vlSurface *ref_surface, + struct vlSurface *surface +) +{ + struct pipe_context *pipe; + struct vlVertexShaderConsts *vs_consts; + + assert(motion_vectors); + assert(blocks); + assert(ref_surface); + assert(surface); + + /* TODO: Implement interlaced rendering */ + if (picture_type != vlPictureTypeFrame) + return 0; + /* TODO: Implement other MC types */ + if (mc_type != vlMotionTypeFrame && mc_type != vlMotionTypeField) + return 0; + + vlGrabBlocks(mc, coded_block_pattern, dct_type, vlSampleTypeDiff, blocks); + + pipe = mc->pipe; + + vs_consts = pipe->winsys->buffer_map + ( + pipe->winsys, + mc->vs_const_buf.buffer, + PIPE_BUFFER_USAGE_CPU_WRITE + ); + + vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->texture->width[0]; + vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->texture->height[0]; + vs_consts->scale.z = 1.0f; + vs_consts->scale.w = 1.0f; + vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->texture->width[0]; + vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->texture->height[0]; + vs_consts->mb_pos_trans.z = 0.0f; + vs_consts->mb_pos_trans.w = 0.0f; + vs_consts->mb_tc_trans[0].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + top_x * 0.5f) / (float)surface->texture->width[0]; + vs_consts->mb_tc_trans[0].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + top_y * 0.5f) / (float)surface->texture->height[0]; + vs_consts->mb_tc_trans[0].top_field.z = 0.0f; + vs_consts->mb_tc_trans[0].top_field.w = 0.0f; + + if (mc_type == vlMotionTypeField) + { + vs_consts->denorm.x = (float)surface->texture->width[0]; + vs_consts->denorm.y = (float)surface->texture->height[0]; + + vs_consts->mb_tc_trans[0].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + bottom_x * 0.5f) / (float)surface->texture->width[0]; + vs_consts->mb_tc_trans[0].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + bottom_y * 0.5f) / (float)surface->texture->height[0]; + vs_consts->mb_tc_trans[0].bottom_field.z = 0.0f; + vs_consts->mb_tc_trans[0].bottom_field.w = 0.0f; + + pipe->bind_vs_state(pipe, mc->p_vs[1]); + pipe->bind_fs_state(pipe, mc->p_fs[1]); + } + else + { + pipe->bind_vs_state(pipe, mc->p_vs[0]); + pipe->bind_fs_state(pipe, mc->p_fs[0]); + } + + pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer); + + mc->render_target.cbufs[0] = pipe->screen->get_tex_surface + ( + pipe->screen, + surface->texture, + 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE + ); + pipe->set_framebuffer_state(pipe, &mc->render_target); + + mc->textures[mc->cur_buf % NUM_BUFS][3] = ref_surface->texture; + pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUFS]); + pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); + + pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24); + + mc->cur_buf++; + + return 0; +} + +static int vlRenderBMacroBlock +( + struct vlR16SnormMC *mc, + enum vlPictureType picture_type, + enum vlFieldOrder field_order, + unsigned int mbx, + unsigned int mby, + enum vlMotionType mc_type, + short top_past_x, + short top_past_y, + short bottom_past_x, + short bottom_past_y, + short top_future_x, + short top_future_y, + short bottom_future_x, + short bottom_future_y, + unsigned int coded_block_pattern, + enum vlDCTType dct_type, + short *blocks, + struct vlSurface *past_surface, + struct vlSurface *future_surface, + struct vlSurface *surface +) +{ + struct pipe_context *pipe; + struct vlVertexShaderConsts *vs_consts; + + assert(motion_vectors); + assert(blocks); + assert(ref_surface); + assert(surface); + + /* TODO: Implement interlaced rendering */ + if (picture_type != vlPictureTypeFrame) + return 0; + /* TODO: Implement other MC types */ + if (mc_type != vlMotionTypeFrame && mc_type != vlMotionTypeField) + return 0; + + vlGrabBlocks(mc, coded_block_pattern, dct_type, vlSampleTypeDiff, blocks); + + pipe = mc->pipe; + + vs_consts = pipe->winsys->buffer_map + ( + pipe->winsys, + mc->vs_const_buf.buffer, + PIPE_BUFFER_USAGE_CPU_WRITE + ); + + vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->texture->width[0]; + vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->texture->height[0]; + vs_consts->scale.z = 1.0f; + vs_consts->scale.w = 1.0f; + vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->texture->width[0]; + vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->texture->height[0]; + vs_consts->mb_pos_trans.z = 0.0f; + vs_consts->mb_pos_trans.w = 0.0f; + vs_consts->mb_tc_trans[0].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + top_past_x * 0.5f) / (float)surface->texture->width[0]; + vs_consts->mb_tc_trans[0].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + top_past_y * 0.5f) / (float)surface->texture->height[0]; + vs_consts->mb_tc_trans[0].top_field.z = 0.0f; + vs_consts->mb_tc_trans[0].top_field.w = 0.0f; + vs_consts->mb_tc_trans[1].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + top_future_x * 0.5f) / (float)surface->texture->width[0]; + vs_consts->mb_tc_trans[1].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + top_future_y * 0.5f) / (float)surface->texture->height[0]; + vs_consts->mb_tc_trans[1].top_field.z = 0.0f; + vs_consts->mb_tc_trans[1].top_field.w = 0.0f; + + if (mc_type == vlMotionTypeField) + { + vs_consts->denorm.x = (float)surface->texture->width[0]; + vs_consts->denorm.y = (float)surface->texture->height[0]; + + vs_consts->mb_tc_trans[0].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + bottom_past_x * 0.5f) / (float)surface->texture->width[0]; + vs_consts->mb_tc_trans[0].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + bottom_past_y * 0.5f) / (float)surface->texture->height[0]; + vs_consts->mb_tc_trans[0].bottom_field.z = 0.0f; + vs_consts->mb_tc_trans[0].bottom_field.w = 0.0f; + vs_consts->mb_tc_trans[1].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + bottom_future_x * 0.5f) / (float)surface->texture->width[0]; + vs_consts->mb_tc_trans[1].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + bottom_future_y * 0.5f) / (float)surface->texture->height[0]; + vs_consts->mb_tc_trans[1].bottom_field.z = 0.0f; + vs_consts->mb_tc_trans[1].bottom_field.w = 0.0f; + + pipe->bind_vs_state(pipe, mc->b_vs[1]); + pipe->bind_fs_state(pipe, mc->b_fs[1]); + } + else + { + pipe->bind_vs_state(pipe, mc->b_vs[0]); + pipe->bind_fs_state(pipe, mc->b_fs[0]); + } + + pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer); + + mc->render_target.cbufs[0] = pipe->screen->get_tex_surface + ( + pipe->screen, + surface->texture, + 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE + ); + pipe->set_framebuffer_state(pipe, &mc->render_target); + + mc->textures[mc->cur_buf % NUM_BUFS][3] = past_surface->texture; + mc->textures[mc->cur_buf % NUM_BUFS][4] = future_surface->texture; + pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUFS]); + pipe->bind_sampler_states(pipe, 5, (void**)mc->samplers); + + pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24); + + mc->cur_buf++; + + return 0; +} + +static int vlRenderMacroBlocksMpeg2R16Snorm +( + struct vlRender *render, + struct vlMpeg2MacroBlockBatch *batch, + struct vlSurface *surface +) +{ + struct vlR16SnormMC *mc; + unsigned int i; + + assert(render); + + mc = (struct vlR16SnormMC*)render; + + /*for (i = 0; i < batch->num_macroblocks; ++i) + vlGrabMacroBlock(batch->macroblocks[i]);*/ + + for (i = 0; i < batch->num_macroblocks; ++i) + { + switch (batch->macroblocks[i].mb_type) + { + case vlMacroBlockTypeIntra: + { + vlRenderIMacroBlock + ( + mc, + batch->picture_type, + batch->field_order, + batch->macroblocks[i].mbx, + batch->macroblocks[i].mby, + batch->macroblocks[i].cbp, + batch->macroblocks[i].dct_type, + batch->macroblocks[i].blocks, + surface + ); + break; + } + case vlMacroBlockTypeFwdPredicted: + { + vlRenderPMacroBlock + ( + mc, + batch->picture_type, + batch->field_order, + batch->macroblocks[i].mbx, + batch->macroblocks[i].mby, + batch->macroblocks[i].mo_type, + batch->macroblocks[i].PMV[0][0][0], + batch->macroblocks[i].PMV[0][0][1], + batch->macroblocks[i].PMV[1][0][0], + batch->macroblocks[i].PMV[1][0][1], + batch->macroblocks[i].cbp, + batch->macroblocks[i].dct_type, + batch->macroblocks[i].blocks, + batch->past_surface, + surface + ); + break; + } + case vlMacroBlockTypeBkwdPredicted: + { + vlRenderPMacroBlock + ( + mc, + batch->picture_type, + batch->field_order, + batch->macroblocks[i].mbx, + batch->macroblocks[i].mby, + batch->macroblocks[i].mo_type, + batch->macroblocks[i].PMV[0][1][0], + batch->macroblocks[i].PMV[0][1][1], + batch->macroblocks[i].PMV[1][1][0], + batch->macroblocks[i].PMV[1][1][1], + batch->macroblocks[i].cbp, + batch->macroblocks[i].dct_type, + batch->macroblocks[i].blocks, + batch->future_surface, + surface + ); + break; + } + case vlMacroBlockTypeBiPredicted: + { + vlRenderBMacroBlock + ( + mc, + batch->picture_type, + batch->field_order, + batch->macroblocks[i].mbx, + batch->macroblocks[i].mby, + batch->macroblocks[i].mo_type, + batch->macroblocks[i].PMV[0][0][0], + batch->macroblocks[i].PMV[0][0][1], + batch->macroblocks[i].PMV[1][0][0], + batch->macroblocks[i].PMV[1][0][1], + batch->macroblocks[i].PMV[0][1][0], + batch->macroblocks[i].PMV[0][1][1], + batch->macroblocks[i].PMV[1][1][0], + batch->macroblocks[i].PMV[1][1][1], + batch->macroblocks[i].cbp, + batch->macroblocks[i].dct_type, + batch->macroblocks[i].blocks, + batch->past_surface, + batch->future_surface, + surface + ); + break; + } + default: + assert(0); + } + } + + return 0; +} + +static int vlEnd +( + struct vlRender *render +) +{ + assert(render); + + return 0; +} + +static int vlFlush +( + struct vlRender *render +) +{ + assert(render); + + return 0; +} + +static int vlDestroy +( + struct vlRender *render +) +{ + struct vlR16SnormMC *mc; + struct pipe_context *pipe; + unsigned int i; + + assert(render); + + mc = (struct vlR16SnormMC*)render; + pipe = mc->pipe; + + for (i = 0; i < 5; ++i) + pipe->delete_sampler_state(pipe, mc->samplers[i]); + + for (i = 0; i < 3; ++i) + pipe->winsys->buffer_destroy(pipe->winsys, mc->vertex_bufs[i].buffer); + + /* Textures 3 & 4 are not created directly, no need to release them here */ + for (i = 0; i < NUM_BUFS; ++i) + { + pipe_texture_release(&mc->textures[i][0]); + pipe_texture_release(&mc->textures[i][1]); + pipe_texture_release(&mc->textures[i][2]); + } + + pipe->delete_vs_state(pipe, mc->i_vs); + pipe->delete_fs_state(pipe, mc->i_fs); + + for (i = 0; i < 2; ++i) + { + pipe->delete_vs_state(pipe, mc->p_vs[i]); + pipe->delete_fs_state(pipe, mc->p_fs[i]); + pipe->delete_vs_state(pipe, mc->b_vs[i]); + pipe->delete_fs_state(pipe, mc->b_fs[i]); + } + + pipe->winsys->buffer_destroy(pipe->winsys, mc->vs_const_buf.buffer); + pipe->winsys->buffer_destroy(pipe->winsys, mc->fs_const_buf.buffer); + + free(mc); + + return 0; +} + +/* + * Represents 8 triangles (4 quads, 1 per block) in noormalized coords + * that render a macroblock. + * Need to be scaled to cover mbW*mbH macroblock pixels and translated into + * position on target surface. + */ +static const struct vlVertex2f macroblock_verts[24] = +{ + {0.0f, 0.0f}, {0.0f, 0.5f}, {0.5f, 0.0f}, + {0.5f, 0.0f}, {0.0f, 0.5f}, {0.5f, 0.5f}, + + {0.5f, 0.0f}, {0.5f, 0.5f}, {1.0f, 0.0f}, + {1.0f, 0.0f}, {0.5f, 0.5f}, {1.0f, 0.5f}, + + {0.0f, 0.5f}, {0.0f, 1.0f}, {0.5f, 0.5f}, + {0.5f, 0.5f}, {0.0f, 1.0f}, {0.5f, 1.0f}, + + {0.5f, 0.5f}, {0.5f, 1.0f}, {1.0f, 0.5f}, + {1.0f, 0.5f}, {0.5f, 1.0f}, {1.0f, 1.0f} +}; + +/* + * Represents texcoords for the above for rendering 4 luma blocks arranged + * in a bW*(bH*4) texture. First luma block located at 0,0->bW,bH; second at + * 0,bH->bW,2bH; third at 0,2bH->bW,3bH; fourth at 0,3bH->bW,4bH. + */ +static const struct vlVertex2f macroblock_luma_texcoords[24] = +{ + {0.0f, 0.0f}, {0.0f, 0.25f}, {1.0f, 0.0f}, + {1.0f, 0.0f}, {0.0f, 0.25f}, {1.0f, 0.25f}, + + {0.0f, 0.25f}, {0.0f, 0.5f}, {1.0f, 0.25f}, + {1.0f, 0.25f}, {0.0f, 0.5f}, {1.0f, 0.5f}, + + {0.0f, 0.5f}, {0.0f, 0.75f}, {1.0f, 0.5f}, + {1.0f, 0.5f}, {0.0f, 0.75f}, {1.0f, 0.75f}, + + {0.0f, 0.75f}, {0.0f, 1.0f}, {1.0f, 0.75f}, + {1.0f, 0.75f}, {0.0f, 1.0f}, {1.0f, 1.0f} +}; + +/* + * Represents texcoords for the above for rendering 1 chroma block. + * Straight forward 0,0->1,1 mapping so we can reuse the MB pos vectors. + */ +static const struct vlVertex2f *macroblock_chroma_420_texcoords = macroblock_verts; + +/* + * Represents texcoords for the above for rendering 2 chroma blocks arranged + * in a bW*(bH*2) texture. First chroma block located at 0,0->bW,bH; second at + * 0,bH->bW,2bH. We can render this with 0,0->1,1 mapping. + * Straight forward 0,0->1,1 mapping so we can reuse MB pos vectors. + */ +static const struct vlVertex2f *macroblock_chroma_422_texcoords = macroblock_verts; + +/* + * Represents texcoords for the above for rendering 4 chroma blocks. + * Same case as 4 luma blocks. + */ +static const struct vlVertex2f *macroblock_chroma_444_texcoords = macroblock_luma_texcoords; + +/* + * Used when rendering P and B macroblocks, multiplier is applied to the A channel, + * which is then added to the L channel, then the bias is subtracted from that to + * get back the differential. The differential is then added to the samples from the + * reference surface(s). + */ +static const struct vlFragmentShaderConsts fs_consts = +{ + {32767.0f / 255.0f, 32767.0f / 255.0f, 32767.0f / 255.0f, 0.0f}, + {0.5f, 2.0f, 0.0f, 0.0f} +}; + +static int vlCreateVertexShaderIMB +( + struct vlR16SnormMC *mc +) +{ + const unsigned int max_tokens = 50; + + struct pipe_context *pipe; + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 3; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma texcoords + */ + for (i = 0; i < 3; i++) + { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl c0 ; Scaling vector to scale unit rect to macroblock size + * decl c1 ; Translation vector to move macroblock into position + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl o0 ; Vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma texcoords + */ + for (i = 0; i < 3; i++) + { + decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl t0 */ + decl = vl_decl_temps(0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add o0, t0, c1 ; Translate rect into position */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma texcoords to output + */ + for (i = 1; i < 3; ++i) + { + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + vs.tokens = tokens; + mc->i_vs = pipe->create_vs_state(pipe, &vs); + free(tokens); + + return 0; +} + +static int vlCreateFragmentShaderIMB +( + struct vlR16SnormMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 3; + + /* + * decl i0 ; Texcoords for s0 + * decl i1 ; Texcoords for s1, s2 + */ + for (i = 0; i < 2; ++i) + { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0, t1 */ + decl = vl_decl_temps(0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl s0 ; Sampler for luma texture + * decl s1 ; Sampler for chroma Cb texture + * decl s2 ; Sampler for chroma Cr texture + */ + for (i = 0; i < 3; ++i) + { + decl = vl_decl_samplers(i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header,max_tokens - ti); + } + + /* + * tex2d t1, i0, s0 ; Read texel from luma texture + * mov t0.x, t1.x ; Move luma sample into .x component + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture + * mov t0.y, t1.x ; Move Cb sample into .y component + * tex2d t1, i1, s2 ; Read texel from chroma Cr texture + * mov t0.z, t1.x ; Move Cr sample into .z component + */ + for (i = 0; i < 3; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + } + + /* mul o0, t0, c0 ; Rescale texel to correct range */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + fs.tokens = tokens; + mc->i_fs = pipe->create_fs_state(pipe, &fs); + free(tokens); + + return 0; +} + +static int vlCreateVertexShaderFramePMB +( + struct vlR16SnormMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 3; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma texcoords + */ + for (i = 0; i < 3; i++) + { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl c0 ; Scaling vector to scale unit rect to macroblock size + * decl c1 ; Translation vector to move macroblock into position + * decl c2 ; Unused + * decl c3 ; Translation vector to move ref macroblock texcoords into position + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl o0 ; Vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma texcoords + * decl o3 ; Ref macroblock texcoords + */ + for (i = 0; i < 4; i++) + { + decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl t0 */ + decl = vl_decl_temps(0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add o0, t0, c1 ; Translate rect into position */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma texcoords to output + */ + for (i = 1; i < 3; ++i) + { + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* add o3, t0, c3 ; Translate rect into position on ref macroblock */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + vs.tokens = tokens; + mc->p_vs[0] = pipe->create_vs_state(pipe, &vs); + free(tokens); + + return 0; +} + +static int vlCreateVertexShaderFieldPMB +( + struct vlR16SnormMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 3; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma texcoords + */ + for (i = 0; i < 3; i++) + { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration + ( + &decl, + &tokens[ti], + header, + max_tokens - ti + ); + } + + /* + * decl c0 ; Scaling vector to scale unit rect to macroblock size + * decl c1 ; Translation vector to move macroblock into position + * decl c2 ; Denorm coefficients + * decl c3 ; Translation vector to move top field ref macroblock texcoords into position + * decl c4 ; Translation vector to move bottom field ref macroblock texcoords into position + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 4); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl o0 ; Vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma texcoords + * decl o3 ; Top field ref macroblock texcoords + * decl o4 ; Bottom field ref macroblock texcoords + * decl o5 ; Denormalized vertex pos + */ + for (i = 0; i < 6; i++) + { + decl = vl_decl_output((i == 0 || i == 5) ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl t0, t1 */ + decl = vl_decl_temps(0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add t1, t0, c1 ; Translate rect into position */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* mov o0, t1 ; Move vertex pos to output */ + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + mov o1, i1 ; Move input luma texcoords to output + mov o2, i2 ; Move input chroma texcoords to output + */ + for (i = 1; i < 3; ++i) + { + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* add o3, t0, c3 ; Translate top field rect into position on ref macroblock + add o4, t0, c4 ; Translate bottom field rect into position on ref macroblock */ + for (i = 0; i < 2; ++i) + { + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i + 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* mul o5, t1, c2 ; Denorm vertex pos */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 5, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 2); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + vs.tokens = tokens; + mc->p_vs[1] = pipe->create_vs_state(pipe, &vs); + free(tokens); + + return 0; +} + +static int vlCreateFragmentShaderFramePMB +( + struct vlR16SnormMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 3; + + /* + * decl i0 ; Texcoords for s0 + * decl i1 ; Texcoords for s1, s2 + * decl i2 ; Texcoords for s3 + */ + for (i = 0; i < 3; ++i) + { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0, t1 */ + decl = vl_decl_temps(0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl s0 ; Sampler for luma texture + * decl s1 ; Sampler for chroma Cb texture + * decl s2 ; Sampler for chroma Cr texture + * decl s3 ; Sampler for ref surface texture + */ + for (i = 0; i < 4; ++i) + { + decl = vl_decl_samplers(i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * tex2d t1, i0, s0 ; Read texel from luma texture + * mov t0.x, t1.x ; Move luma sample into .x component + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture + * mov t0.y, t1.x ; Move Cb sample into .y component + * tex2d t1, i1, s2 ; Read texel from chroma Cr texture + * mov t0.z, t1.x ; Move Cr sample into .z component + */ + for (i = 0; i < 3; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + } + + /* mul t0, t0, c0 ; Rescale texel to correct range */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* tex2d t1, i2, s3 ; Read texel from ref macroblock */ + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 2, TGSI_FILE_SAMPLER, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add o0, t0, t1 ; Add ref and differential to form final output */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + fs.tokens = tokens; + mc->p_fs[0] = pipe->create_fs_state(pipe, &fs); + free(tokens); + + return 0; +} + +static int vlCreateFragmentShaderFieldPMB +( + struct vlR16SnormMC *mc +) +{ + const unsigned int max_tokens = 200; + + struct pipe_context *pipe; + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 3; + + /* + * decl i0 ; Texcoords for s0 + * decl i1 ; Texcoords for s1, s2 + * decl i2 ; Texcoords for s3 + * decl i3 ; Texcoords for s3 + * decl i4 ; Denormalized vertex pos + */ + for (i = 0; i < 5; ++i) + { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm + * decl c1 ; Constants 1/2 & 2 in .x, .y channels for Y-mod-2 top/bottom field selection + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0-t4 */ + decl = vl_decl_temps(0, 4); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl s0 ; Sampler for luma texture + * decl s1 ; Sampler for chroma Cb texture + * decl s2 ; Sampler for chroma Cr texture + * decl s3 ; Sampler for ref surface texture + */ + for (i = 0; i < 4; ++i) + { + decl = vl_decl_samplers(i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * tex2d t1, i0, s0 ; Read texel from luma texture + * mov t0.x, t1.x ; Move luma sample into .x component + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture + * mov t0.y, t1.x ; Move Cb sample into .y component + * tex2d t1, i1, s2 ; Read texel from chroma Cr texture + * mov t0.z, t1.x ; Move Cr sample into .z component + */ + for (i = 0; i < 3; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + } + + /* mul t0, t0, c0 ; Rescale texel to correct range */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * tex2d t1, i2, s3 ; Read texel from ref macroblock top field + * tex2d t2, i3, s3 ; Read texel from ref macroblock bottom field + */ + for (i = 0; i < 2; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 2, TGSI_FILE_SAMPLER, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* XXX: Pos values off by 0.5? */ + /* sub t4, i4.y, c1.x ; Sub 0.5 from denormalized pos */ + inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 4, TGSI_FILE_CONSTANT, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1); + inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* floor t3, t3 ; Get rid of fractional part */ + inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* mul t3, t3, c1.y ; Multiply by 2 */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1); + inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */ + inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* TODO: Move to conditional tex fetch on t3 instead of lerp */ + /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ + inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add o0, t0, t1 ; Add ref and differential to form final output */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + fs.tokens = tokens; + mc->p_fs[1] = pipe->create_fs_state(pipe, &fs); + free(tokens); + + return 0; +} + +static int vlCreateVertexShaderFrameBMB +( + struct vlR16SnormMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 3; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma texcoords + */ + for (i = 0; i < 3; i++) + { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl c0 ; Scaling vector to scale unit rect to macroblock size + * decl c1 ; Translation vector to move macroblock into position + * decl c2 ; Unused + * decl c3 ; Translation vector to move past ref macroblock texcoords into position + * decl c4 ; Unused + * decl c5 ; Translation vector to move future ref macroblock texcoords into position + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 5); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl o0 ; Vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma texcoords + * decl o3 ; Past ref macroblock texcoords + * decl o4 ; Future ref macroblock texcoords + */ + for (i = 0; i < 5; i++) + { + decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl t0 */ + decl = vl_decl_temps(0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add o0, t0, c1 ; Translate rect into position */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma texcoords to output + */ + for (i = 1; i < 3; ++i) + { + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* add o3, t0, c3 ; Translate rect into position on past ref macroblock + add o4, t0, c5 ; Translate rect into position on future ref macroblock */ + for (i = 0; i < 2; ++i) + { + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i * 2 + 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + vs.tokens = tokens; + mc->b_vs[0] = pipe->create_vs_state(pipe, &vs); + free(tokens); + + return 0; +} + +static int vlCreateVertexShaderFieldBMB +( + struct vlR16SnormMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 3; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma texcoords + */ + for (i = 0; i < 3; i++) + { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl c0 ; Scaling vector to scale unit rect to macroblock size + * decl c1 ; Translation vector to move macroblock into position + * decl c2 ; Denorm coefficients + * decl c3 ; Translation vector to move top field past ref macroblock texcoords into position + * decl c4 ; Translation vector to move bottom field past ref macroblock texcoords into position + * decl c5 ; Translation vector to move top field future ref macroblock texcoords into position + * decl c6 ; Translation vector to move bottom field future ref macroblock texcoords into position + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 6); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl o0 ; Vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma texcoords + * decl o3 ; Top field past ref macroblock texcoords + * decl o4 ; Bottom field past ref macroblock texcoords + * decl o5 ; Top field future ref macroblock texcoords + * decl o6 ; Bottom field future ref macroblock texcoords + * decl o7 ; Denormalized vertex pos + */ + for (i = 0; i < 8; i++) + { + decl = vl_decl_output((i == 0 || i == 7) ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl t0, t1 */ + decl = vl_decl_temps(0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add t1, t0, c1 ; Translate rect into position */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* mov o0, t1 ; Move vertex pos to output */ + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma texcoords to output + */ + for (i = 1; i < 3; ++i) + { + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* + * add o3, t0, c3 ; Translate top field rect into position on past ref macroblock + * add o4, t0, c4 ; Translate bottom field rect into position on past ref macroblock + * add o5, t0, c5 ; Translate top field rect into position on future ref macroblock + * add o6, t0, c6 ; Translate bottom field rect into position on future ref macroblock + */ + for (i = 0; i < 4; ++i) + { + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i + 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* mul o7, t1, c2 ; Denorm vertex pos */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 7, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 2); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + vs.tokens = tokens; + mc->b_vs[1] = pipe->create_vs_state(pipe, &vs); + free(tokens); + + return 0; +} + +static int vlCreateFragmentShaderFrameBMB +( + struct vlR16SnormMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 3; + + /* + * decl i0 ; Texcoords for s0 + * decl i1 ; Texcoords for s1, s2 + * decl i2 ; Texcoords for s3 + * decl i3 ; Texcoords for s4 + */ + for (i = 0; i < 4; ++i) + { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm + * decl c1 ; Constant 1/2 in .x channel to use as weight to blend past and future texels + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0-t2 */ + decl = vl_decl_temps(0, 2); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl s0 ; Sampler for luma texture + * decl s1 ; Sampler for chroma Cb texture + * decl s2 ; Sampler for chroma Cr texture + * decl s3 ; Sampler for past ref surface texture + * decl s4 ; Sampler for future ref surface texture + */ + for (i = 0; i < 5; ++i) + { + decl = vl_decl_samplers(i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * tex2d t1, i0, s0 ; Read texel from luma texture + * mov t0.x, t1.x ; Move luma sample into .x component + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture + * mov t0.y, t1.x ; Move Cb sample into .y component + * tex2d t1, i1, s2 ; Read texel from chroma Cr texture + * mov t0.z, t1.x ; Move Cr sample into .z component + */ + for (i = 0; i < 3; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + } + + /* mul t0, t0, c0 ; Rescale texel to correct range */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * tex2d t1, i2, s3 ; Read texel from past ref macroblock + * tex2d t2, i3, s4 ; Read texel from future ref macroblock + */ + for (i = 0; i < 2; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 2, TGSI_FILE_SAMPLER, i + 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ + inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + fs.tokens = tokens; + mc->b_fs[0] = pipe->create_fs_state(pipe, &fs); + free(tokens); + + return 0; +} + +static int vlCreateFragmentShaderFieldBMB +( + struct vlR16SnormMC *mc +) +{ + const unsigned int max_tokens = 200; + + struct pipe_context *pipe; + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 3; + + /* + * decl i0 ; Texcoords for s0 + * decl i1 ; Texcoords for s1, s2 + * decl i2 ; Texcoords for s3 + * decl i3 ; Texcoords for s3 + * decl i4 ; Texcoords for s4 + * decl i5 ; Texcoords for s4 + * decl i6 ; Denormalized vertex pos + */ + for (i = 0; i < 7; ++i) + { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm + * decl c1 ; Constants 1/2 & 2 in .x, .y channels to use as weight to blend past and future texels + * ; and for Y-mod-2 top/bottom field selection + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0-t5 */ + decl = vl_decl_temps(0, 5); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl s0 ; Sampler for luma texture + * decl s1 ; Sampler for chroma Cb texture + * decl s2 ; Sampler for chroma Cr texture + * decl s3 ; Sampler for past ref surface texture + * decl s4 ; Sampler for future ref surface texture + */ + for (i = 0; i < 5; ++i) + { + decl = vl_decl_samplers(i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * tex2d t1, i0, s0 ; Read texel from luma texture + * mov t0.x, t1.x ; Move luma sample into .x component + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture + * mov t0.y, t1.x ; Move Cb sample into .y component + * tex2d t1, i1, s2 ; Read texel from chroma Cr texture + * mov t0.z, t1.x ; Move Cr sample into .z component + */ + for (i = 0; i < 3; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + } + + /* mul t0, t0, c0 ; Rescale texel to correct range */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* XXX: Pos values off by 0.5? */ + /* sub t4, i6.y, c1.x ; Sub 0.5 from denormalized pos */ + inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 6, TGSI_FILE_CONSTANT, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1); + inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* floor t3, t3 ; Get rid of fractional part */ + inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* mul t3, t3, c1.y ; Multiply by 2 */ + inst = vl_inst3( TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1); + inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */ + inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * tex2d t1, i2, s3 ; Read texel from past ref macroblock top field + * tex2d t2, i3, s3 ; Read texel from past ref macroblock bottom field + */ + for (i = 0; i < 2; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 2, TGSI_FILE_SAMPLER, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* TODO: Move to conditional tex fetch on t3 instead of lerp */ + /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ + inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * tex2d t4, i4, s4 ; Read texel from future ref macroblock top field + * tex2d t5, i5, s4 ; Read texel from future ref macroblock bottom field + */ + for (i = 0; i < 2; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 4, TGSI_FILE_INPUT, i + 4, TGSI_FILE_SAMPLER, 4); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* TODO: Move to conditional tex fetch on t3 instead of lerp */ + /* lerp t2, t3, t4, t5 ; Choose between top and bottom fields based on Y % 2 */ + inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 2, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 5); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ + inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + fs.tokens = tokens; + mc->b_fs[1] = pipe->create_fs_state(pipe, &fs); + free(tokens); + + return 0; +} + +static int vlCreateDataBufs +( + struct vlR16SnormMC *mc +) +{ + struct pipe_context *pipe; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + + /* Create our vertex buffer and vertex buffer element */ + mc->vertex_bufs[0].pitch = sizeof(struct vlVertex2f); + mc->vertex_bufs[0].max_index = 23; + mc->vertex_bufs[0].buffer_offset = 0; + mc->vertex_bufs[0].buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + 1, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(struct vlVertex2f) * 24 + ); + + mc->vertex_elems[0].src_offset = 0; + mc->vertex_elems[0].vertex_buffer_index = 0; + mc->vertex_elems[0].nr_components = 2; + mc->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Create our texcoord buffers and texcoord buffer elements */ + for (i = 1; i < 3; ++i) + { + mc->vertex_bufs[i].pitch = sizeof(struct vlVertex2f); + mc->vertex_bufs[i].max_index = 23; + mc->vertex_bufs[i].buffer_offset = 0; + mc->vertex_bufs[i].buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + 1, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(struct vlVertex2f) * 24 + ); + + mc->vertex_elems[i].src_offset = 0; + mc->vertex_elems[i].vertex_buffer_index = i; + mc->vertex_elems[i].nr_components = 2; + mc->vertex_elems[i].src_format = PIPE_FORMAT_R32G32_FLOAT; + } + + /* Fill buffers */ + memcpy + ( + pipe->winsys->buffer_map(pipe->winsys, mc->vertex_bufs[0].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + macroblock_verts, + sizeof(struct vlVertex2f) * 24 + ); + memcpy + ( + pipe->winsys->buffer_map(pipe->winsys, mc->vertex_bufs[1].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + macroblock_luma_texcoords, + sizeof(struct vlVertex2f) * 24 + ); + /* TODO: Accomodate 422, 444 */ + memcpy + ( + pipe->winsys->buffer_map(pipe->winsys, mc->vertex_bufs[2].buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + macroblock_chroma_420_texcoords, + sizeof(struct vlVertex2f) * 24 + ); + + for (i = 0; i < 3; ++i) + pipe->winsys->buffer_unmap(pipe->winsys, mc->vertex_bufs[i].buffer); + + /* Create our constant buffer */ + mc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts); + mc->vs_const_buf.buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + 1, + PIPE_BUFFER_USAGE_CONSTANT, + mc->vs_const_buf.size + ); + + mc->fs_const_buf.size = sizeof(struct vlFragmentShaderConsts); + mc->fs_const_buf.buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + 1, + PIPE_BUFFER_USAGE_CONSTANT, + mc->fs_const_buf.size + ); + + memcpy + ( + pipe->winsys->buffer_map(pipe->winsys, mc->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + &fs_consts, + sizeof(struct vlFragmentShaderConsts) + ); + + pipe->winsys->buffer_unmap(pipe->winsys, mc->fs_const_buf.buffer); + + return 0; +} + +static int vlInit +( + struct vlR16SnormMC *mc +) +{ + struct pipe_context *pipe; + struct pipe_sampler_state sampler; + struct pipe_texture template; + unsigned int filters[5]; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + + /* For MC we render to textures, which are rounded up to nearest POT */ + mc->viewport.scale[0] = vlRoundUpPOT(mc->video_width); + mc->viewport.scale[1] = vlRoundUpPOT(mc->video_height); + mc->viewport.scale[2] = 1; + mc->viewport.scale[3] = 1; + mc->viewport.translate[0] = 0; + mc->viewport.translate[1] = 0; + mc->viewport.translate[2] = 0; + mc->viewport.translate[3] = 0; + + mc->render_target.width = vlRoundUpPOT(mc->video_width); + mc->render_target.height = vlRoundUpPOT(mc->video_height); + mc->render_target.num_cbufs = 1; + /* FB for MC stage is a vlSurface, set in vlSetRenderSurface() */ + mc->render_target.zsbuf = NULL; + + filters[0] = PIPE_TEX_FILTER_NEAREST; + filters[1] = mc->video_format == vlFormatYCbCr444 ? PIPE_TEX_FILTER_NEAREST : PIPE_TEX_FILTER_LINEAR; + filters[2] = mc->video_format == vlFormatYCbCr444 ? PIPE_TEX_FILTER_NEAREST : PIPE_TEX_FILTER_LINEAR; + filters[3] = PIPE_TEX_FILTER_LINEAR; + filters[4] = PIPE_TEX_FILTER_LINEAR; + + for (i = 0; i < 5; ++i) + { + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_img_filter = filters[i]; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.mag_img_filter = filters[i]; + sampler.compare_mode = PIPE_TEX_COMPARE_NONE; + sampler.compare_func = PIPE_FUNC_ALWAYS; + sampler.normalized_coords = 1; + /*sampler.prefilter = ;*/ + /*sampler.shadow_ambient = ;*/ + /*sampler.lod_bias = ;*/ + sampler.min_lod = 0; + /*sampler.max_lod = ;*/ + /*sampler.border_color[i] = ;*/ + /*sampler.max_anisotropy = ;*/ + mc->samplers[i] = pipe->create_sampler_state(pipe, &sampler); + } + + memset(&template, 0, sizeof(struct pipe_texture)); + template.target = PIPE_TEXTURE_2D; + template.format = PIPE_FORMAT_R16_SNORM; + template.last_level = 0; + template.width[0] = 8; + template.height[0] = 8 * 4; + template.depth[0] = 1; + template.compressed = 0; + pf_get_block(template.format, &template.block); + + for (i = 0; i < NUM_BUFS; ++i) + mc->textures[i][0] = pipe->screen->texture_create(pipe->screen, &template); + + if (mc->video_format == vlFormatYCbCr420) + template.height[0] = 8; + else if (mc->video_format == vlFormatYCbCr422) + template.height[0] = 8 * 2; + else if (mc->video_format == vlFormatYCbCr444) + template.height[0] = 8 * 4; + else + assert(0); + + for (i = 0; i < NUM_BUFS; ++i) + { + mc->textures[i][1] = pipe->screen->texture_create(pipe->screen, &template); + mc->textures[i][2] = pipe->screen->texture_create(pipe->screen, &template); + } + + /* textures[3] & textures[4] are assigned from vlSurfaces for P and B macroblocks at render time */ + + vlCreateVertexShaderIMB(mc); + vlCreateFragmentShaderIMB(mc); + vlCreateVertexShaderFramePMB(mc); + vlCreateVertexShaderFieldPMB(mc); + vlCreateFragmentShaderFramePMB(mc); + vlCreateFragmentShaderFieldPMB(mc); + vlCreateVertexShaderFrameBMB(mc); + vlCreateVertexShaderFieldBMB(mc); + vlCreateFragmentShaderFrameBMB(mc); + vlCreateFragmentShaderFieldBMB(mc); + vlCreateDataBufs(mc); + + return 0; +} + +int vlCreateR16SNormMC +( + struct pipe_context *pipe, + unsigned int video_width, + unsigned int video_height, + enum vlFormat video_format, + struct vlRender **render +) +{ + struct vlR16SnormMC *mc; + + assert(pipe); + assert(render); + + mc = calloc(1, sizeof(struct vlR16SnormMC)); + + mc->base.vlBegin = &vlBegin; + mc->base.vlRenderMacroBlocksMpeg2 = &vlRenderMacroBlocksMpeg2R16Snorm; + mc->base.vlEnd = &vlEnd; + mc->base.vlFlush = &vlFlush; + mc->base.vlDestroy = &vlDestroy; + mc->pipe = pipe; + mc->video_width = video_width; + mc->video_height = video_height; + mc->cur_buf = 0; + + vlInit(mc); + + *render = &mc->base; + + return 0; +} diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h new file mode 100644 index 0000000000..9842926bf7 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h @@ -0,0 +1,18 @@ +#ifndef vl_r16snorm_mc_h +#define vl_r16snorm_mc_h + +#include "vl_types.h" + +struct pipe_context; +struct vlRender; + +int vlCreateR16SNormMC +( + struct pipe_context *pipe, + unsigned int video_width, + unsigned int video_height, + enum vlFormat video_format, + struct vlRender **render +); + +#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c new file mode 100644 index 0000000000..e7a070ef4d --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c @@ -0,0 +1,2321 @@ +#define VL_INTERNAL +#include "vl_r16snorm_mc_buf.h" +#include <assert.h> +#include <stdlib.h> +#include <pipe/p_context.h> +#include <pipe/p_winsys.h> +#include <pipe/p_screen.h> +#include <pipe/p_state.h> +#include <pipe/p_inlines.h> +#include <tgsi/tgsi_parse.h> +#include <tgsi/tgsi_build.h> +#include <util/u_math.h> +#include "vl_render.h" +#include "vl_shader_build.h" +#include "vl_surface.h" +#include "vl_util.h" +#include "vl_types.h" +#include "vl_defs.h" + +/* + * TODO: Dynamically determine number of buf sets to use, based on + * video size and available mem, since we can easily run out of memory + * for high res videos. + * Note: Destroying previous frame's buffers and creating new ones + * doesn't work, since the buffer are not actually destroyed until their + * fence is signalled, and if we render fast enough we will create faster + * than we destroy. + */ +#define NUM_BUF_SETS 4 /* Number of rotating buffer sets to use */ + +enum vlMacroBlockTypeEx +{ + vlMacroBlockExTypeIntra, + vlMacroBlockExTypeFwdPredictedFrame, + vlMacroBlockExTypeFwdPredictedField, + vlMacroBlockExTypeBkwdPredictedFrame, + vlMacroBlockExTypeBkwdPredictedField, + vlMacroBlockExTypeBiPredictedFrame, + vlMacroBlockExTypeBiPredictedField, + + vlNumMacroBlockExTypes +}; + +struct vlVertexShaderConsts +{ + struct vlVertex4f denorm; +}; + +struct vlFragmentShaderConsts +{ + struct vlVertex4f multiplier; + struct vlVertex4f div; +}; + +struct vlR16SnormBufferedMC +{ + struct vlRender base; + + unsigned int picture_width, picture_height; + enum vlFormat picture_format; + + unsigned int cur_buf; + struct vlSurface *buffered_surface; + struct vlSurface *past_surface, *future_surface; + struct vlVertex2f surface_tex_inv_size; + struct vlVertex2f zero_block[3]; + unsigned int num_macroblocks; + struct vlMpeg2MacroBlock *macroblocks; + + struct pipe_context *pipe; + struct pipe_viewport_state viewport; + struct pipe_framebuffer_state render_target; + struct pipe_sampler_state *samplers[5]; + struct pipe_texture *textures[NUM_BUF_SETS][5]; + void *i_vs, *p_vs[2], *b_vs[2]; + void *i_fs, *p_fs[2], *b_fs[2]; + struct pipe_vertex_buffer vertex_bufs[NUM_BUF_SETS][3]; + struct pipe_vertex_element vertex_elems[8]; + struct pipe_constant_buffer vs_const_buf, fs_const_buf; +}; + +static int vlBegin +( + struct vlRender *render +) +{ + assert(render); + + return 0; +} + +static inline int vlGrabFrameCodedBlock(short *src, short *dst, unsigned int dst_pitch) +{ + unsigned int y; + + for (y = 0; y < VL_BLOCK_HEIGHT; ++y) + memcpy + ( + dst + y * dst_pitch, + src + y * VL_BLOCK_WIDTH, + VL_BLOCK_WIDTH * 2 + ); + + return 0; +} + +static inline int vlGrabFieldCodedBlock(short *src, short *dst, unsigned int dst_pitch) +{ + unsigned int y; + + for (y = 0; y < VL_BLOCK_HEIGHT; ++y) + memcpy + ( + dst + y * dst_pitch * 2, + src + y * VL_BLOCK_WIDTH, + VL_BLOCK_WIDTH * 2 + ); + + return 0; +} + +static inline int vlGrabNoBlock(short *dst, unsigned int dst_pitch) +{ + unsigned int y; + + for (y = 0; y < VL_BLOCK_HEIGHT; ++y) + memset + ( + dst + y * dst_pitch, + 0, + VL_BLOCK_WIDTH * 2 + ); + + return 0; +} + +static inline int vlGrabBlocks +( + struct vlR16SnormBufferedMC *mc, + unsigned int mbx, + unsigned int mby, + enum vlDCTType dct_type, + unsigned int coded_block_pattern, + short *blocks +) +{ + struct pipe_surface *tex_surface; + short *texels; + unsigned int tex_pitch; + unsigned int x, y, tb = 0, sb = 0; + unsigned int mbpx = mbx * VL_MACROBLOCK_WIDTH, mbpy = mby * VL_MACROBLOCK_HEIGHT; + + assert(mc); + assert(blocks); + + tex_surface = mc->pipe->screen->get_tex_surface + ( + mc->pipe->screen, + mc->textures[mc->cur_buf % NUM_BUF_SETS][0], + 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE + ); + + texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE); + tex_pitch = tex_surface->stride / tex_surface->block.size; + + texels += mbpy * tex_pitch + mbpx; + + for (y = 0; y < 2; ++y) + { + for (x = 0; x < 2; ++x, ++tb) + { + if ((coded_block_pattern >> (5 - tb)) & 1) + { + short *cur_block = blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; + + if (dct_type == vlDCTTypeFrameCoded) + { + vlGrabFrameCodedBlock + ( + cur_block, + texels + y * tex_pitch * VL_BLOCK_HEIGHT + x * VL_BLOCK_WIDTH, + tex_pitch + ); + } + else + { + vlGrabFieldCodedBlock + ( + cur_block, + texels + y * tex_pitch + x * VL_BLOCK_WIDTH, + tex_pitch + ); + } + + ++sb; + } + else if (mc->zero_block[0].x < 0.0f) + { + vlGrabNoBlock(texels + y * tex_pitch * VL_BLOCK_HEIGHT + x * VL_BLOCK_WIDTH, tex_pitch); + + mc->zero_block[0].x = (mbpx + x * 8) * mc->surface_tex_inv_size.x; + mc->zero_block[0].y = (mbpy + y * 8) * mc->surface_tex_inv_size.y; + } + } + } + + pipe_surface_unmap(tex_surface); + + /* TODO: Implement 422, 444 */ + mbpx >>= 1; + mbpy >>= 1; + + for (tb = 0; tb < 2; ++tb) + { + tex_surface = mc->pipe->screen->get_tex_surface + ( + mc->pipe->screen, + mc->textures[mc->cur_buf % NUM_BUF_SETS][tb + 1], + 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE + ); + + texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE); + tex_pitch = tex_surface->stride / tex_surface->block.size; + + texels += mbpy * tex_pitch + mbpx; + + if ((coded_block_pattern >> (1 - tb)) & 1) + { + short *cur_block = blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; + + vlGrabFrameCodedBlock + ( + cur_block, + texels, + tex_pitch + ); + + ++sb; + } + else if (mc->zero_block[tb + 1].x < 0.0f) + { + vlGrabNoBlock(texels, tex_pitch); + + mc->zero_block[tb + 1].x = (mbpx << 1) * mc->surface_tex_inv_size.x; + mc->zero_block[tb + 1].y = (mbpy << 1) * mc->surface_tex_inv_size.y; + } + + pipe_surface_unmap(tex_surface); + } + + return 0; +} + +static inline enum vlMacroBlockTypeEx vlGetMacroBlockTypeEx(struct vlMpeg2MacroBlock *mb) +{ + assert(mb); + + switch (mb->mb_type) + { + case vlMacroBlockTypeIntra: + return vlMacroBlockExTypeIntra; + case vlMacroBlockTypeFwdPredicted: + return mb->mo_type == vlMotionTypeFrame ? + vlMacroBlockExTypeFwdPredictedFrame : vlMacroBlockExTypeFwdPredictedField; + case vlMacroBlockTypeBkwdPredicted: + return mb->mo_type == vlMotionTypeFrame ? + vlMacroBlockExTypeBkwdPredictedFrame : vlMacroBlockExTypeBkwdPredictedField; + case vlMacroBlockTypeBiPredicted: + return mb->mo_type == vlMotionTypeFrame ? + vlMacroBlockExTypeBiPredictedFrame : vlMacroBlockExTypeBiPredictedField; + default: + assert(0); + } + + /* Unreachable */ + return -1; +} + +static inline int vlGrabMacroBlock +( + struct vlR16SnormBufferedMC *mc, + struct vlMpeg2MacroBlock *macroblock +) +{ + assert(mc); + assert(macroblock); + + mc->macroblocks[mc->num_macroblocks].mbx = macroblock->mbx; + mc->macroblocks[mc->num_macroblocks].mby = macroblock->mby; + mc->macroblocks[mc->num_macroblocks].mb_type = macroblock->mb_type; + mc->macroblocks[mc->num_macroblocks].mo_type = macroblock->mo_type; + mc->macroblocks[mc->num_macroblocks].dct_type = macroblock->dct_type; + mc->macroblocks[mc->num_macroblocks].PMV[0][0][0] = macroblock->PMV[0][0][0]; + mc->macroblocks[mc->num_macroblocks].PMV[0][0][1] = macroblock->PMV[0][0][1]; + mc->macroblocks[mc->num_macroblocks].PMV[0][1][0] = macroblock->PMV[0][1][0]; + mc->macroblocks[mc->num_macroblocks].PMV[0][1][1] = macroblock->PMV[0][1][1]; + mc->macroblocks[mc->num_macroblocks].PMV[1][0][0] = macroblock->PMV[1][0][0]; + mc->macroblocks[mc->num_macroblocks].PMV[1][0][1] = macroblock->PMV[1][0][1]; + mc->macroblocks[mc->num_macroblocks].PMV[1][1][0] = macroblock->PMV[1][1][0]; + mc->macroblocks[mc->num_macroblocks].PMV[1][1][1] = macroblock->PMV[1][1][1]; + mc->macroblocks[mc->num_macroblocks].cbp = macroblock->cbp; + mc->macroblocks[mc->num_macroblocks].blocks = macroblock->blocks; + + vlGrabBlocks + ( + mc, + macroblock->mbx, + macroblock->mby, + macroblock->dct_type, + macroblock->cbp, + macroblock->blocks + ); + + mc->num_macroblocks++; + + return 0; +} + +#define SET_BLOCK(vb, cbp, mbx, mby, unitx, unity, ofsx, ofsy, hx, hy, lm, cbm, crm, zb) \ + (vb)[0].pos.x = (mbx) * (unitx) + (ofsx); (vb)[0].pos.y = (mby) * (unity) + (ofsy); \ + (vb)[1].pos.x = (mbx) * (unitx) + (ofsx); (vb)[1].pos.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[2].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].pos.y = (mby) * (unity) + (ofsy); \ + (vb)[3].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].pos.y = (mby) * (unity) + (ofsy); \ + (vb)[4].pos.x = (mbx) * (unitx) + (ofsx); (vb)[4].pos.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[5].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].pos.y = (mby) * (unity) + (ofsy) + (hy); \ + \ + if ((cbp) & (lm)) \ + { \ + (vb)[0].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].luma_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[1].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[2].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].luma_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[3].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].luma_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[4].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[5].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + } \ + else \ + { \ + (vb)[0].luma_tc.x = (zb)[0].x; (vb)[0].luma_tc.y = (zb)[0].y; \ + (vb)[1].luma_tc.x = (zb)[0].x; (vb)[1].luma_tc.y = (zb)[0].y + (hy); \ + (vb)[2].luma_tc.x = (zb)[0].x + (hx); (vb)[2].luma_tc.y = (zb)[0].y; \ + (vb)[3].luma_tc.x = (zb)[0].x + (hx); (vb)[3].luma_tc.y = (zb)[0].y; \ + (vb)[4].luma_tc.x = (zb)[0].x; (vb)[4].luma_tc.y = (zb)[0].y + (hy); \ + (vb)[5].luma_tc.x = (zb)[0].x + (hx); (vb)[5].luma_tc.y = (zb)[0].y + (hy); \ + } \ + \ + if ((cbp) & (cbm)) \ + { \ + (vb)[0].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].cb_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[1].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[2].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].cb_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[3].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].cb_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[4].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[5].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + } \ + else \ + { \ + (vb)[0].cb_tc.x = (zb)[1].x; (vb)[0].cb_tc.y = (zb)[1].y; \ + (vb)[1].cb_tc.x = (zb)[1].x; (vb)[1].cb_tc.y = (zb)[1].y + (hy); \ + (vb)[2].cb_tc.x = (zb)[1].x + (hx); (vb)[2].cb_tc.y = (zb)[1].y; \ + (vb)[3].cb_tc.x = (zb)[1].x + (hx); (vb)[3].cb_tc.y = (zb)[1].y; \ + (vb)[4].cb_tc.x = (zb)[1].x; (vb)[4].cb_tc.y = (zb)[1].y + (hy); \ + (vb)[5].cb_tc.x = (zb)[1].x + (hx); (vb)[5].cb_tc.y = (zb)[1].y + (hy); \ + } \ + \ + if ((cbp) & (crm)) \ + { \ + (vb)[0].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].cr_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[1].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[2].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].cr_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[3].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].cr_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[4].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[5].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + } \ + else \ + { \ + (vb)[0].cr_tc.x = (zb)[2].x; (vb)[0].cr_tc.y = (zb)[2].y; \ + (vb)[1].cr_tc.x = (zb)[2].x; (vb)[1].cr_tc.y = (zb)[2].y + (hy); \ + (vb)[2].cr_tc.x = (zb)[2].x + (hx); (vb)[2].cr_tc.y = (zb)[2].y; \ + (vb)[3].cr_tc.x = (zb)[2].x + (hx); (vb)[3].cr_tc.y = (zb)[2].y; \ + (vb)[4].cr_tc.x = (zb)[2].x; (vb)[4].cr_tc.y = (zb)[2].y + (hy); \ + (vb)[5].cr_tc.x = (zb)[2].x + (hx); (vb)[5].cr_tc.y = (zb)[2].y + (hy); \ + } + +static inline int vlGrabMacroBlockVB +( + struct vlR16SnormBufferedMC *mc, + struct vlMpeg2MacroBlock *macroblock, + unsigned int pos +) +{ + struct vlVertex2f mo_vec[2]; + unsigned int i; + + assert(mc); + assert(macroblock); + + switch (macroblock->mb_type) + { + case vlMacroBlockTypeBiPredicted: + { + struct vlVertex2f *vb; + + vb = (struct vlVertex2f*)mc->pipe->winsys->buffer_map + ( + mc->pipe->winsys, + mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][2].buffer, + PIPE_BUFFER_USAGE_CPU_WRITE + ) + pos * 2 * 24; + + mo_vec[0].x = macroblock->PMV[0][1][0] * 0.5f * mc->surface_tex_inv_size.x; + mo_vec[0].y = macroblock->PMV[0][1][1] * 0.5f * mc->surface_tex_inv_size.y; + + if (macroblock->mo_type == vlMotionTypeFrame) + { + for (i = 0; i < 24 * 2; i += 2) + { + vb[i].x = mo_vec[0].x; + vb[i].y = mo_vec[0].y; + } + } + else + { + mo_vec[1].x = macroblock->PMV[1][1][0] * 0.5f * mc->surface_tex_inv_size.x; + mo_vec[1].y = macroblock->PMV[1][1][1] * 0.5f * mc->surface_tex_inv_size.y; + + for (i = 0; i < 24 * 2; i += 2) + { + vb[i].x = mo_vec[0].x; + vb[i].y = mo_vec[0].y; + vb[i + 1].x = mo_vec[1].x; + vb[i + 1].y = mo_vec[1].y; + } + } + + mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][2].buffer); + + /* fall-through */ + } + case vlMacroBlockTypeFwdPredicted: + case vlMacroBlockTypeBkwdPredicted: + { + struct vlVertex2f *vb; + + vb = (struct vlVertex2f*)mc->pipe->winsys->buffer_map + ( + mc->pipe->winsys, + mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][1].buffer, + PIPE_BUFFER_USAGE_CPU_WRITE + ) + pos * 2 * 24; + + if (macroblock->mb_type == vlMacroBlockTypeBkwdPredicted) + { + mo_vec[0].x = macroblock->PMV[0][1][0] * 0.5f * mc->surface_tex_inv_size.x; + mo_vec[0].y = macroblock->PMV[0][1][1] * 0.5f * mc->surface_tex_inv_size.y; + + if (macroblock->mo_type == vlMotionTypeField) + { + mo_vec[1].x = macroblock->PMV[1][1][0] * 0.5f * mc->surface_tex_inv_size.x; + mo_vec[1].y = macroblock->PMV[1][1][1] * 0.5f * mc->surface_tex_inv_size.y; + } + } + else + { + mo_vec[0].x = macroblock->PMV[0][0][0] * 0.5f * mc->surface_tex_inv_size.x; + mo_vec[0].y = macroblock->PMV[0][0][1] * 0.5f * mc->surface_tex_inv_size.y; + + if (macroblock->mo_type == vlMotionTypeField) + { + mo_vec[1].x = macroblock->PMV[1][0][0] * 0.5f * mc->surface_tex_inv_size.x; + mo_vec[1].y = macroblock->PMV[1][0][1] * 0.5f * mc->surface_tex_inv_size.y; + } + } + + if (macroblock->mo_type == vlMotionTypeFrame) + { + for (i = 0; i < 24 * 2; i += 2) + { + vb[i].x = mo_vec[0].x; + vb[i].y = mo_vec[0].y; + } + } + else + { + for (i = 0; i < 24 * 2; i += 2) + { + vb[i].x = mo_vec[0].x; + vb[i].y = mo_vec[0].y; + vb[i + 1].x = mo_vec[1].x; + vb[i + 1].y = mo_vec[1].y; + } + } + + mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][1].buffer); + + /* fall-through */ + } + case vlMacroBlockTypeIntra: + { + const struct vlVertex2f unit = + { + mc->surface_tex_inv_size.x * VL_MACROBLOCK_WIDTH, + mc->surface_tex_inv_size.y * VL_MACROBLOCK_HEIGHT + }; + const struct vlVertex2f half = + { + mc->surface_tex_inv_size.x * (VL_MACROBLOCK_WIDTH / 2), + mc->surface_tex_inv_size.y * (VL_MACROBLOCK_HEIGHT / 2) + }; + + struct vlMacroBlockVertexStream0 + { + struct vlVertex2f pos; + struct vlVertex2f luma_tc; + struct vlVertex2f cb_tc; + struct vlVertex2f cr_tc; + } *vb; + + vb = (struct vlMacroBlockVertexStream0*)mc->pipe->winsys->buffer_map + ( + mc->pipe->winsys, + mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer, + PIPE_BUFFER_USAGE_CPU_WRITE + ) + pos * 24; + + SET_BLOCK + ( + vb, + macroblock->cbp, macroblock->mbx, macroblock->mby, + unit.x, unit.y, 0, 0, half.x, half.y, + 32, 2, 1, mc->zero_block + ); + + SET_BLOCK + ( + vb + 6, + macroblock->cbp, macroblock->mbx, macroblock->mby, + unit.x, unit.y, half.x, 0, half.x, half.y, + 16, 2, 1, mc->zero_block + ); + + SET_BLOCK + ( + vb + 12, + macroblock->cbp, macroblock->mbx, macroblock->mby, + unit.x, unit.y, 0, half.y, half.x, half.y, + 8, 2, 1, mc->zero_block + ); + + SET_BLOCK + ( + vb + 18, + macroblock->cbp, macroblock->mbx, macroblock->mby, + unit.x, unit.y, half.x, half.y, half.x, half.y, + 4, 2, 1, mc->zero_block + ); + + mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer); + + break; + } + default: + assert(0); + } + + return 0; +} + +static int vlFlush +( + struct vlRender *render +) +{ + struct vlR16SnormBufferedMC *mc; + struct pipe_context *pipe; + struct vlVertexShaderConsts *vs_consts; + unsigned int num_macroblocks[vlNumMacroBlockExTypes] = {0}; + unsigned int offset[vlNumMacroBlockExTypes]; + unsigned int vb_start = 0; + unsigned int mbw; + unsigned int mbh; + unsigned int num_mb_per_frame; + unsigned int i; + + assert(render); + + mc = (struct vlR16SnormBufferedMC*)render; + + if (!mc->buffered_surface) + return 0; + + mbw = align(mc->picture_width, VL_MACROBLOCK_WIDTH) / VL_MACROBLOCK_WIDTH; + mbh = align(mc->picture_height, VL_MACROBLOCK_HEIGHT) / VL_MACROBLOCK_HEIGHT; + num_mb_per_frame = mbw * mbh; + + if (mc->num_macroblocks < num_mb_per_frame) + return 0; + + pipe = mc->pipe; + + for (i = 0; i < mc->num_macroblocks; ++i) + { + enum vlMacroBlockTypeEx mb_type_ex = vlGetMacroBlockTypeEx(&mc->macroblocks[i]); + + num_macroblocks[mb_type_ex]++; + } + + offset[0] = 0; + + for (i = 1; i < vlNumMacroBlockExTypes; ++i) + offset[i] = offset[i - 1] + num_macroblocks[i - 1]; + + for (i = 0; i < mc->num_macroblocks; ++i) + { + enum vlMacroBlockTypeEx mb_type_ex = vlGetMacroBlockTypeEx(&mc->macroblocks[i]); + + vlGrabMacroBlockVB(mc, &mc->macroblocks[i], offset[mb_type_ex]); + + offset[mb_type_ex]++; + } + + mc->render_target.cbufs[0] = pipe->screen->get_tex_surface + ( + pipe->screen, + mc->buffered_surface->texture, + 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE + ); + + pipe->set_framebuffer_state(pipe, &mc->render_target); + pipe->set_viewport_state(pipe, &mc->viewport); + vs_consts = pipe->winsys->buffer_map + ( + pipe->winsys, + mc->vs_const_buf.buffer, + PIPE_BUFFER_USAGE_CPU_WRITE + ); + + vs_consts->denorm.x = mc->buffered_surface->texture->width[0]; + vs_consts->denorm.y = mc->buffered_surface->texture->height[0]; + + pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer); + pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, &mc->vs_const_buf); + pipe->set_constant_buffer(pipe, PIPE_SHADER_FRAGMENT, 0, &mc->fs_const_buf); + + if (num_macroblocks[vlMacroBlockExTypeIntra] > 0) + { + pipe->set_vertex_buffers(pipe, 1, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_elements(pipe, 4, mc->vertex_elems); + pipe->set_sampler_textures(pipe, 3, mc->textures[mc->cur_buf % NUM_BUF_SETS]); + pipe->bind_sampler_states(pipe, 3, (void**)mc->samplers); + pipe->bind_vs_state(pipe, mc->i_vs); + pipe->bind_fs_state(pipe, mc->i_fs); + + pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeIntra] * 24); + vb_start += num_macroblocks[vlMacroBlockExTypeIntra] * 24; + } + + if (num_macroblocks[vlMacroBlockExTypeFwdPredictedFrame] > 0) + { + pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); + mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; + pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); + pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); + pipe->bind_vs_state(pipe, mc->p_vs[0]); + pipe->bind_fs_state(pipe, mc->p_fs[0]); + + pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeFwdPredictedFrame] * 24); + vb_start += num_macroblocks[vlMacroBlockExTypeFwdPredictedFrame] * 24; + } + + if (num_macroblocks[vlMacroBlockExTypeFwdPredictedField] > 0) + { + pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); + mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; + pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); + pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); + pipe->bind_vs_state(pipe, mc->p_vs[1]); + pipe->bind_fs_state(pipe, mc->p_fs[1]); + + pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeFwdPredictedField] * 24); + vb_start += num_macroblocks[vlMacroBlockExTypeFwdPredictedField] * 24; + } + + if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedFrame] > 0) + { + pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); + mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture; + pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); + pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); + pipe->bind_vs_state(pipe, mc->p_vs[0]); + pipe->bind_fs_state(pipe, mc->p_fs[0]); + + pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeBkwdPredictedFrame] * 24); + vb_start += num_macroblocks[vlMacroBlockExTypeBkwdPredictedFrame] * 24; + } + + if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedField] > 0) + { + pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); + mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture; + pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); + pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); + pipe->bind_vs_state(pipe, mc->p_vs[1]); + pipe->bind_fs_state(pipe, mc->p_fs[1]); + + pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeBkwdPredictedField] * 24); + vb_start += num_macroblocks[vlMacroBlockExTypeBkwdPredictedField] * 24; + } + + if (num_macroblocks[vlMacroBlockExTypeBiPredictedFrame] > 0) + { + pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_elements(pipe, 8, mc->vertex_elems); + mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; + mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture; + pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]); + pipe->bind_sampler_states(pipe, 5, (void**)mc->samplers); + pipe->bind_vs_state(pipe, mc->b_vs[0]); + pipe->bind_fs_state(pipe, mc->b_fs[0]); + + pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeBiPredictedFrame] * 24); + vb_start += num_macroblocks[vlMacroBlockExTypeBiPredictedFrame] * 24; + } + + if (num_macroblocks[vlMacroBlockExTypeBiPredictedField] > 0) + { + pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); + pipe->set_vertex_elements(pipe, 8, mc->vertex_elems); + mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; + mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture; + pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]); + pipe->bind_sampler_states(pipe, 5, (void**)mc->samplers); + pipe->bind_vs_state(pipe, mc->b_vs[1]); + pipe->bind_fs_state(pipe, mc->b_fs[1]); + + pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, vb_start, num_macroblocks[vlMacroBlockExTypeBiPredictedField] * 24); + vb_start += num_macroblocks[vlMacroBlockExTypeBiPredictedField] * 24; + } + + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, &mc->buffered_surface->render_fence); + + for (i = 0; i < 3; ++i) + mc->zero_block[i].x = -1.0f; + + mc->buffered_surface = NULL; + mc->num_macroblocks = 0; + mc->cur_buf++; + + return 0; +} + +static int vlRenderMacroBlocksMpeg2R16SnormBuffered +( + struct vlRender *render, + struct vlMpeg2MacroBlockBatch *batch, + struct vlSurface *surface +) +{ + struct vlR16SnormBufferedMC *mc; + unsigned int i; + + assert(render); + + mc = (struct vlR16SnormBufferedMC*)render; + + if (mc->buffered_surface) + { + if (mc->buffered_surface != surface) + { + vlFlush(&mc->base); + mc->buffered_surface = surface; + mc->past_surface = batch->past_surface; + mc->future_surface = batch->future_surface; + mc->surface_tex_inv_size.x = 1.0f / surface->texture->width[0]; + mc->surface_tex_inv_size.y = 1.0f / surface->texture->height[0]; + } + } + else + { + mc->buffered_surface = surface; + mc->past_surface = batch->past_surface; + mc->future_surface = batch->future_surface; + mc->surface_tex_inv_size.x = 1.0f / surface->texture->width[0]; + mc->surface_tex_inv_size.y = 1.0f / surface->texture->height[0]; + } + + for (i = 0; i < batch->num_macroblocks; ++i) + vlGrabMacroBlock(mc, &batch->macroblocks[i]); + + return 0; +} + +static int vlEnd +( + struct vlRender *render +) +{ + assert(render); + + return 0; +} + +static int vlDestroy +( + struct vlRender *render +) +{ + struct vlR16SnormBufferedMC *mc; + struct pipe_context *pipe; + unsigned int h, i; + + assert(render); + + mc = (struct vlR16SnormBufferedMC*)render; + pipe = mc->pipe; + + for (i = 0; i < 5; ++i) + pipe->delete_sampler_state(pipe, mc->samplers[i]); + + for (h = 0; h < NUM_BUF_SETS; ++h) + for (i = 0; i < 3; ++i) + pipe->winsys->buffer_destroy(pipe->winsys, mc->vertex_bufs[h][i].buffer); + + /* Textures 3 & 4 are not created directly, no need to release them here */ + for (i = 0; i < NUM_BUF_SETS; ++i) + { + pipe_texture_release(&mc->textures[i][0]); + pipe_texture_release(&mc->textures[i][1]); + pipe_texture_release(&mc->textures[i][2]); + } + + pipe->delete_vs_state(pipe, mc->i_vs); + pipe->delete_fs_state(pipe, mc->i_fs); + + for (i = 0; i < 2; ++i) + { + pipe->delete_vs_state(pipe, mc->p_vs[i]); + pipe->delete_fs_state(pipe, mc->p_fs[i]); + pipe->delete_vs_state(pipe, mc->b_vs[i]); + pipe->delete_fs_state(pipe, mc->b_fs[i]); + } + + pipe->winsys->buffer_destroy(pipe->winsys, mc->vs_const_buf.buffer); + pipe->winsys->buffer_destroy(pipe->winsys, mc->fs_const_buf.buffer); + + free(mc->macroblocks); + free(mc); + + return 0; +} + +/* + * Muliplier renormalizes block samples from 16 bits to 12 bits. + * Divider is used when calculating Y % 2 for choosing top or bottom + * field for P or B macroblocks. + * TODO: Use immediates. + */ +static const struct vlFragmentShaderConsts fs_consts = +{ + {32767.0f / 255.0f, 32767.0f / 255.0f, 32767.0f / 255.0f, 0.0f}, + {0.5f, 2.0f, 0.0f, 0.0f} +}; + +static int vlCreateVertexShaderIMB +( + struct vlR16SnormBufferedMC *mc +) +{ + const unsigned int max_tokens = 50; + + struct pipe_context *pipe; + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 3; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma Cb texcoords + * decl i3 ; Chroma Cr texcoords + */ + for (i = 0; i < 4; i++) + { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl o0 ; Vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma Cb texcoords + * decl o3 ; Chroma Cr texcoords + */ + for (i = 0; i < 4; i++) + { + decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * mov o0, i0 ; Move input vertex pos to output + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma Cb texcoords to output + * mov o3, i3 ; Move input chroma Cr texcoords to output + */ + for (i = 0; i < 4; ++i) + { + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + vs.tokens = tokens; + mc->i_vs = pipe->create_vs_state(pipe, &vs); + free(tokens); + + return 0; +} + +static int vlCreateFragmentShaderIMB +( + struct vlR16SnormBufferedMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 3; + + /* + * decl i0 ; Luma texcoords + * decl i1 ; Chroma Cb texcoords + * decl i2 ; Chroma Cr texcoords + */ + for (i = 0; i < 3; ++i) + { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0, t1 */ + decl = vl_decl_temps(0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl s0 ; Sampler for luma texture + * decl s1 ; Sampler for chroma Cb texture + * decl s2 ; Sampler for chroma Cr texture + */ + for (i = 0; i < 3; ++i) + { + decl = vl_decl_samplers(i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header,max_tokens - ti); + } + + /* + * tex2d t1, i0, s0 ; Read texel from luma texture + * mov t0.x, t1.x ; Move luma sample into .x component + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture + * mov t0.y, t1.x ; Move Cb sample into .y component + * tex2d t1, i2, s2 ; Read texel from chroma Cr texture + * mov t0.z, t1.x ; Move Cr sample into .z component + */ + for (i = 0; i < 3; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* mul o0, t0, c0 ; Rescale texel to correct range */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + fs.tokens = tokens; + mc->i_fs = pipe->create_fs_state(pipe, &fs); + free(tokens); + + return 0; +} + +static int vlCreateVertexShaderFramePMB +( + struct vlR16SnormBufferedMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 3; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma Cb texcoords + * decl i3 ; Chroma Cr texcoords + * decl i4 ; Ref surface top field texcoords + * decl i5 ; Ref surface bottom field texcoords (unused, packed in the same stream) + */ + for (i = 0; i < 6; i++) + { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl o0 ; Vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma Cb texcoords + * decl o3 ; Chroma Cr texcoords + * decl o4 ; Ref macroblock texcoords + */ + for (i = 0; i < 5; i++) + { + decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * mov o0, i0 ; Move input vertex pos to output + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma Cb texcoords to output + * mov o3, i3 ; Move input chroma Cr texcoords to output + */ + for (i = 0; i < 4; ++i) + { + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* add o4, i0, i4 ; Translate vertex pos by motion vec to form ref macroblock texcoords */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, 4); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + vs.tokens = tokens; + mc->p_vs[0] = pipe->create_vs_state(pipe, &vs); + free(tokens); + + return 0; +} + +static int vlCreateVertexShaderFieldPMB +( + struct vlR16SnormBufferedMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 3; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma Cb texcoords + * decl i3 ; Chroma Cr texcoords + * decl i4 ; Ref macroblock top field texcoords + * decl i5 ; Ref macroblock bottom field texcoords + */ + for (i = 0; i < 6; i++) + { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl c0 ; Render target dimensions */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl o0 ; Vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma Cb texcoords + * decl o3 ; Chroma Cr texcoords + * decl o4 ; Ref macroblock top field texcoords + * decl o5 ; Ref macroblock bottom field texcoords + * decl o6 ; Denormalized vertex pos + */ + for (i = 0; i < 7; i++) + { + decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * mov o0, i0 ; Move input vertex pos to output + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma Cb texcoords to output + * mov o3, i3 ; Move input chroma Cr texcoords to output + */ + for (i = 0; i < 4; ++i) + { + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* + * add o4, i0, i4 ; Translate vertex pos by motion vec to form top field macroblock texcoords + * add o5, i0, i5 ; Translate vertex pos by motion vec to form bottom field macroblock texcoords + */ + for (i = 0; i < 2; ++i) + { + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 4); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* mul o6, i0, c0 ; Denorm vertex pos */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 6, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + vs.tokens = tokens; + mc->p_vs[1] = pipe->create_vs_state(pipe, &vs); + free(tokens); + + return 0; +} + +static int vlCreateFragmentShaderFramePMB +( + struct vlR16SnormBufferedMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 3; + + /* + * decl i0 ; Luma texcoords + * decl i1 ; Chroma Cb texcoords + * decl i2 ; Chroma Cr texcoords + * decl i3 ; Ref macroblock texcoords + */ + for (i = 0; i < 4; ++i) + { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0, t1 */ + decl = vl_decl_temps(0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl s0 ; Sampler for luma texture + * decl s1 ; Sampler for chroma Cb texture + * decl s2 ; Sampler for chroma Cr texture + * decl s3 ; Sampler for ref surface texture + */ + for (i = 0; i < 4; ++i) + { + decl = vl_decl_samplers(i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * tex2d t1, i0, s0 ; Read texel from luma texture + * mov t0.x, t1.x ; Move luma sample into .x component + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture + * mov t0.y, t1.x ; Move Cb sample into .y component + * tex2d t1, i2, s2 ; Read texel from chroma Cr texture + * mov t0.z, t1.x ; Move Cr sample into .z component + */ + for (i = 0; i < 3; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* mul t0, t0, c0 ; Rescale texel to correct range */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* tex2d t1, i3, s3 ; Read texel from ref macroblock */ + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 3, TGSI_FILE_SAMPLER, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add o0, t0, t1 ; Add ref and differential to form final output */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + fs.tokens = tokens; + mc->p_fs[0] = pipe->create_fs_state(pipe, &fs); + free(tokens); + + return 0; +} + +static int vlCreateFragmentShaderFieldPMB +( + struct vlR16SnormBufferedMC *mc +) +{ + const unsigned int max_tokens = 200; + + struct pipe_context *pipe; + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 3; + + /* + * decl i0 ; Luma texcoords + * decl i1 ; Chroma Cb texcoords + * decl i2 ; Chroma Cr texcoords + * decl i3 ; Ref macroblock top field texcoords + * decl i4 ; Ref macroblock bottom field texcoords + * decl i5 ; Denormalized vertex pos + */ + for (i = 0; i < 6; ++i) + { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm + * decl c1 ; Constants 1/2 & 2 in .x, .y channels for Y-mod-2 top/bottom field selection + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0-t4 */ + decl = vl_decl_temps(0, 4); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl s0 ; Sampler for luma texture + * decl s1 ; Sampler for chroma Cb texture + * decl s2 ; Sampler for chroma Cr texture + * decl s3 ; Sampler for ref surface texture + */ + for (i = 0; i < 4; ++i) + { + decl = vl_decl_samplers(i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * tex2d t1, i0, s0 ; Read texel from luma texture + * mov t0.x, t1.x ; Move luma sample into .x component + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture + * mov t0.y, t1.x ; Move Cb sample into .y component + * tex2d t1, i2, s2 ; Read texel from chroma Cr texture + * mov t0.z, t1.x ; Move Cr sample into .z component + */ + for (i = 0; i < 3; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* mul t0, t0, c0 ; Rescale texel to correct range */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * tex2d t1, i3, s3 ; Read texel from ref macroblock top field + * tex2d t2, i4, s3 ; Read texel from ref macroblock bottom field + */ + for (i = 0; i < 2; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* XXX: Pos values off by 0.5? */ + /* sub t4, i5.y, c1.x ; Sub 0.5 from denormalized pos */ + inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 5, TGSI_FILE_CONSTANT, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1); + inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* floor t3, t3 ; Get rid of fractional part */ + inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* mul t3, t3, c1.y ; Multiply by 2 */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1); + inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */ + inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* TODO: Move to conditional tex fetch on t3 instead of lerp */ + /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ + inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add o0, t0, t1 ; Add ref and differential to form final output */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + fs.tokens = tokens; + mc->p_fs[1] = pipe->create_fs_state(pipe, &fs); + free(tokens); + + return 0; +} + +static int vlCreateVertexShaderFrameBMB +( + struct vlR16SnormBufferedMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 3; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma Cb texcoords + * decl i3 ; Chroma Cr texcoords + * decl i4 ; First ref macroblock top field texcoords + * decl i5 ; First ref macroblock bottom field texcoords (unused, packed in the same stream) + * decl i6 ; Second ref macroblock top field texcoords + * decl i7 ; Second ref macroblock bottom field texcoords (unused, packed in the same stream) + */ + for (i = 0; i < 8; i++) + { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl o0 ; Vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma Cb texcoords + * decl o3 ; Chroma Cr texcoords + * decl o4 ; First ref macroblock texcoords + * decl o5 ; Second ref macroblock texcoords + */ + for (i = 0; i < 6; i++) + { + decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * mov o0, i0 ; Move input vertex pos to output + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma Cb texcoords to output + * mov o3, i3 ; Move input chroma Cr texcoords to output + */ + for (i = 0; i < 4; ++i) + { + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* + * add o4, i0, i4 ; Translate vertex pos by motion vec to form first ref macroblock texcoords + * add o5, i0, i6 ; Translate vertex pos by motion vec to form second ref macroblock texcoords + */ + for (i = 0; i < 2; ++i) + { + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, (i + 2) * 2); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + vs.tokens = tokens; + mc->b_vs[0] = pipe->create_vs_state(pipe, &vs); + free(tokens); + + return 0; +} + +static int vlCreateVertexShaderFieldBMB +( + struct vlR16SnormBufferedMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state vs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + + ti = 3; + + /* + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma Cb texcoords + * decl i3 ; Chroma Cr texcoords + * decl i4 ; First ref macroblock top field texcoords + * decl i5 ; First ref macroblock bottom field texcoords + * decl i6 ; Second ref macroblock top field texcoords + * decl i7 ; Second ref macroblock bottom field texcoords + */ + for (i = 0; i < 8; i++) + { + decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl c0 ; Render target dimensions */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl o0 ; Vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma Cb texcoords + * decl o3 ; Chroma Cr texcoords + * decl o4 ; First ref macroblock top field texcoords + * decl o5 ; First ref macroblock Bottom field texcoords + * decl o6 ; Second ref macroblock top field texcoords + * decl o7 ; Second ref macroblock Bottom field texcoords + * decl o8 ; Denormalized vertex pos + */ + for (i = 0; i < 9; i++) + { + decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* decl t0, t1 */ + decl = vl_decl_temps(0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * mov o0, i0 ; Move input vertex pos to output + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma Cb texcoords to output + * mov o3, i3 ; Move input chroma Cr texcoords to output + */ + for (i = 0; i < 4; ++i) + { + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* + * add o4, i0, i4 ; Translate vertex pos by motion vec to form first top field macroblock texcoords + * add o5, i0, i5 ; Translate vertex pos by motion vec to form first bottom field macroblock texcoords + * add o6, i0, i6 ; Translate vertex pos by motion vec to form second top field macroblock texcoords + * add o7, i0, i7 ; Translate vertex pos by motion vec to form second bottom field macroblock texcoords + */ + for (i = 0; i < 4; ++i) + { + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 4); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* mul o8, i0, c0 ; Denorm vertex pos */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 8, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + vs.tokens = tokens; + mc->b_vs[1] = pipe->create_vs_state(pipe, &vs); + free(tokens); + + return 0; +} + +static int vlCreateFragmentShaderFrameBMB +( + struct vlR16SnormBufferedMC *mc +) +{ + const unsigned int max_tokens = 100; + + struct pipe_context *pipe; + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 3; + + /* + * decl i0 ; Luma texcoords + * decl i1 ; Chroma Cb texcoords + * decl i2 ; Chroma Cr texcoords + * decl i3 ; First ref macroblock texcoords + * decl i4 ; Second ref macroblock texcoords + */ + for (i = 0; i < 5; ++i) + { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm + * decl c1 ; Constant 1/2 in .x channel to use as weight to blend past and future texels + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0-t2 */ + decl = vl_decl_temps(0, 2); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl s0 ; Sampler for luma texture + * decl s1 ; Sampler for chroma Cb texture + * decl s2 ; Sampler for chroma Cr texture + * decl s3 ; Sampler for first ref surface texture + * decl s4 ; Sampler for second ref surface texture + */ + for (i = 0; i < 5; ++i) + { + decl = vl_decl_samplers(i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * tex2d t1, i0, s0 ; Read texel from luma texture + * mov t0.x, t1.x ; Move luma sample into .x component + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture + * mov t0.y, t1.x ; Move Cb sample into .y component + * tex2d t1, i2, s2 ; Read texel from chroma Cr texture + * mov t0.z, t1.x ; Move Cr sample into .z component + */ + for (i = 0; i < 3; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* mul t0, t0, c0 ; Rescale texel to correct range */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * tex2d t1, i3, s3 ; Read texel from first ref macroblock + * tex2d t2, i4, s4 ; Read texel from second ref macroblock + */ + for (i = 0; i < 2; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, i + 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ + inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + fs.tokens = tokens; + mc->b_fs[0] = pipe->create_fs_state(pipe, &fs); + free(tokens); + + return 0; +} + +static int vlCreateFragmentShaderFieldBMB +( + struct vlR16SnormBufferedMC *mc +) +{ + const unsigned int max_tokens = 200; + + struct pipe_context *pipe; + struct pipe_shader_state fs; + struct tgsi_token *tokens; + struct tgsi_header *header; + + struct tgsi_full_declaration decl; + struct tgsi_full_instruction inst; + + unsigned int ti; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token)); + + /* Version */ + *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); + /* Header */ + header = (struct tgsi_header*)&tokens[1]; + *header = tgsi_build_header(); + /* Processor */ + *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + + ti = 3; + + /* + * decl i0 ; Luma texcoords + * decl i1 ; Chroma Cb texcoords + * decl i2 ; Chroma Cr texcoords + * decl i3 ; First ref macroblock top field texcoords + * decl i4 ; First ref macroblock bottom field texcoords + * decl i5 ; Second ref macroblock top field texcoords + * decl i6 ; Second ref macroblock bottom field texcoords + * decl i7 ; Denormalized vertex pos + */ + for (i = 0; i < 8; ++i) + { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm + * decl c1 ; Constants 1/2 & 2 in .x, .y channels to use as weight to blend past and future texels + * ; and for Y-mod-2 top/bottom field selection + */ + decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl o0 ; Fragment color */ + decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* decl t0-t5 */ + decl = vl_decl_temps(0, 5); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + + /* + * decl s0 ; Sampler for luma texture + * decl s1 ; Sampler for chroma Cb texture + * decl s2 ; Sampler for chroma Cr texture + * decl s3 ; Sampler for first ref surface texture + * decl s4 ; Sampler for second ref surface texture + */ + for (i = 0; i < 5; ++i) + { + decl = vl_decl_samplers(i, i); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } + + /* + * tex2d t1, i0, s0 ; Read texel from luma texture + * mov t0.x, t1.x ; Move luma sample into .x component + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture + * mov t0.y, t1.x ; Move Cb sample into .y component + * tex2d t1, i2, s2 ; Read texel from chroma Cr texture + * mov t0.z, t1.x ; Move Cr sample into .z component + */ + for (i = 0; i < 3; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* mul t0, t0, c0 ; Rescale texel to correct range */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* XXX: Pos values off by 0.5? */ + /* sub t4, i7.y, c1.x ; Sub 0.5 from denormalized pos */ + inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 7, TGSI_FILE_CONSTANT, 1); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1); + inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* floor t3, t3 ; Get rid of fractional part */ + inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* mul t3, t3, c1.y ; Multiply by 2 */ + inst = vl_inst3( TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1); + inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; + inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */ + inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * tex2d t1, i3, s3 ; Read texel from past ref macroblock top field + * tex2d t2, i4, s3 ; Read texel from past ref macroblock bottom field + */ + for (i = 0; i < 2; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, 3); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* TODO: Move to conditional tex fetch on t3 instead of lerp */ + /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */ + inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* + * tex2d t4, i5, s4 ; Read texel from future ref macroblock top field + * tex2d t5, i6, s4 ; Read texel from future ref macroblock bottom field + */ + for (i = 0; i < 2; ++i) + { + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 4, TGSI_FILE_INPUT, i + 5, TGSI_FILE_SAMPLER, 4); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + } + + /* TODO: Move to conditional tex fetch on t3 instead of lerp */ + /* lerp t2, t3, t4, t5 ; Choose between top and bottom fields based on Y % 2 */ + inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 2, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 5); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ + inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); + inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; + inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + /* end */ + inst = vl_end(); + ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + + fs.tokens = tokens; + mc->b_fs[1] = pipe->create_fs_state(pipe, &fs); + free(tokens); + + return 0; +} + +static int vlCreateDataBufs +( + struct vlR16SnormBufferedMC *mc +) +{ + const unsigned int mbw = align(mc->picture_width, VL_MACROBLOCK_WIDTH) / VL_MACROBLOCK_WIDTH; + const unsigned int mbh = align(mc->picture_height, VL_MACROBLOCK_HEIGHT) / VL_MACROBLOCK_HEIGHT; + const unsigned int num_mb_per_frame = mbw * mbh; + + struct pipe_context *pipe; + unsigned int h, i; + + assert(mc); + + pipe = mc->pipe; + + /* Create our vertex buffers */ + for (h = 0; h < NUM_BUF_SETS; ++h) + { + mc->vertex_bufs[h][0].pitch = sizeof(struct vlVertex2f) * 4; + mc->vertex_bufs[h][0].max_index = 24 * num_mb_per_frame - 1; + mc->vertex_bufs[h][0].buffer_offset = 0; + mc->vertex_bufs[h][0].buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + 1, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(struct vlVertex2f) * 4 * 24 * num_mb_per_frame + ); + + for (i = 1; i < 3; ++i) + { + mc->vertex_bufs[h][i].pitch = sizeof(struct vlVertex2f) * 2; + mc->vertex_bufs[h][i].max_index = 24 * num_mb_per_frame - 1; + mc->vertex_bufs[h][i].buffer_offset = 0; + mc->vertex_bufs[h][i].buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + 1, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(struct vlVertex2f) * 2 * 24 * num_mb_per_frame + ); + } + } + + /* Position element */ + mc->vertex_elems[0].src_offset = 0; + mc->vertex_elems[0].vertex_buffer_index = 0; + mc->vertex_elems[0].nr_components = 2; + mc->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Luma, texcoord element */ + mc->vertex_elems[1].src_offset = sizeof(struct vlVertex2f); + mc->vertex_elems[1].vertex_buffer_index = 0; + mc->vertex_elems[1].nr_components = 2; + mc->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Chroma Cr texcoord element */ + mc->vertex_elems[2].src_offset = sizeof(struct vlVertex2f) * 2; + mc->vertex_elems[2].vertex_buffer_index = 0; + mc->vertex_elems[2].nr_components = 2; + mc->vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Chroma Cb texcoord element */ + mc->vertex_elems[3].src_offset = sizeof(struct vlVertex2f) * 3; + mc->vertex_elems[3].vertex_buffer_index = 0; + mc->vertex_elems[3].nr_components = 2; + mc->vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* First ref surface top field texcoord element */ + mc->vertex_elems[4].src_offset = 0; + mc->vertex_elems[4].vertex_buffer_index = 1; + mc->vertex_elems[4].nr_components = 2; + mc->vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* First ref surface bottom field texcoord element */ + mc->vertex_elems[5].src_offset = sizeof(struct vlVertex2f); + mc->vertex_elems[5].vertex_buffer_index = 1; + mc->vertex_elems[5].nr_components = 2; + mc->vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Second ref surface top field texcoord element */ + mc->vertex_elems[6].src_offset = 0; + mc->vertex_elems[6].vertex_buffer_index = 2; + mc->vertex_elems[6].nr_components = 2; + mc->vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Second ref surface bottom field texcoord element */ + mc->vertex_elems[7].src_offset = sizeof(struct vlVertex2f); + mc->vertex_elems[7].vertex_buffer_index = 2; + mc->vertex_elems[7].nr_components = 2; + mc->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Create our constant buffer */ + mc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts); + mc->vs_const_buf.buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + 1, + PIPE_BUFFER_USAGE_CONSTANT, + mc->vs_const_buf.size + ); + + mc->fs_const_buf.size = sizeof(struct vlFragmentShaderConsts); + mc->fs_const_buf.buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + 1, + PIPE_BUFFER_USAGE_CONSTANT, + mc->fs_const_buf.size + ); + + memcpy + ( + pipe->winsys->buffer_map(pipe->winsys, mc->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + &fs_consts, + sizeof(struct vlFragmentShaderConsts) + ); + + pipe->winsys->buffer_unmap(pipe->winsys, mc->fs_const_buf.buffer); + + mc->macroblocks = malloc(sizeof(struct vlMpeg2MacroBlock) * num_mb_per_frame); + + return 0; +} + +static int vlInit +( + struct vlR16SnormBufferedMC *mc +) +{ + struct pipe_context *pipe; + struct pipe_sampler_state sampler; + struct pipe_texture template; + unsigned int filters[5]; + unsigned int i; + + assert(mc); + + pipe = mc->pipe; + + /* For MC we render to textures, which are rounded up to nearest POT */ + mc->viewport.scale[0] = vlRoundUpPOT(mc->picture_width); + mc->viewport.scale[1] = vlRoundUpPOT(mc->picture_height); + mc->viewport.scale[2] = 1; + mc->viewport.scale[3] = 1; + mc->viewport.translate[0] = 0; + mc->viewport.translate[1] = 0; + mc->viewport.translate[2] = 0; + mc->viewport.translate[3] = 0; + + mc->render_target.width = vlRoundUpPOT(mc->picture_width); + mc->render_target.height = vlRoundUpPOT(mc->picture_height); + mc->render_target.num_cbufs = 1; + /* FB for MC stage is a vlSurface created by the user, set at render time */ + mc->render_target.zsbuf = NULL; + + filters[0] = PIPE_TEX_FILTER_NEAREST; + /* FIXME: Linear causes discoloration around block edges */ + filters[1] = /*mc->picture_format == vlFormatYCbCr444 ?*/ PIPE_TEX_FILTER_NEAREST /*: PIPE_TEX_FILTER_LINEAR*/; + filters[2] = /*mc->picture_format == vlFormatYCbCr444 ?*/ PIPE_TEX_FILTER_NEAREST /*: PIPE_TEX_FILTER_LINEAR*/; + filters[3] = PIPE_TEX_FILTER_LINEAR; + filters[4] = PIPE_TEX_FILTER_LINEAR; + + for (i = 0; i < 5; ++i) + { + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_img_filter = filters[i]; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.mag_img_filter = filters[i]; + sampler.compare_mode = PIPE_TEX_COMPARE_NONE; + sampler.compare_func = PIPE_FUNC_ALWAYS; + sampler.normalized_coords = 1; + /*sampler.prefilter = ;*/ + /*sampler.shadow_ambient = ;*/ + /*sampler.lod_bias = ;*/ + sampler.min_lod = 0; + /*sampler.max_lod = ;*/ + /*sampler.border_color[i] = ;*/ + /*sampler.max_anisotropy = ;*/ + mc->samplers[i] = pipe->create_sampler_state(pipe, &sampler); + } + + memset(&template, 0, sizeof(struct pipe_texture)); + template.target = PIPE_TEXTURE_2D; + template.format = PIPE_FORMAT_R16_SNORM; + template.last_level = 0; + template.width[0] = vlRoundUpPOT(mc->picture_width); + template.height[0] = vlRoundUpPOT(mc->picture_height); + template.depth[0] = 1; + template.compressed = 0; + pf_get_block(template.format, &template.block); + + for (i = 0; i < NUM_BUF_SETS; ++i) + mc->textures[i][0] = pipe->screen->texture_create(pipe->screen, &template); + + if (mc->picture_format == vlFormatYCbCr420) + { + template.width[0] = vlRoundUpPOT(mc->picture_width / 2); + template.height[0] = vlRoundUpPOT(mc->picture_height / 2); + } + else if (mc->picture_format == vlFormatYCbCr422) + template.height[0] = vlRoundUpPOT(mc->picture_height / 2); + + for (i = 0; i < NUM_BUF_SETS; ++i) + { + mc->textures[i][1] = pipe->screen->texture_create(pipe->screen, &template); + mc->textures[i][2] = pipe->screen->texture_create(pipe->screen, &template); + } + + /* textures[3] & textures[4] are assigned from vlSurfaces for P and B macroblocks at render time */ + + vlCreateVertexShaderIMB(mc); + vlCreateFragmentShaderIMB(mc); + vlCreateVertexShaderFramePMB(mc); + vlCreateVertexShaderFieldPMB(mc); + vlCreateFragmentShaderFramePMB(mc); + vlCreateFragmentShaderFieldPMB(mc); + vlCreateVertexShaderFrameBMB(mc); + vlCreateVertexShaderFieldBMB(mc); + vlCreateFragmentShaderFrameBMB(mc); + vlCreateFragmentShaderFieldBMB(mc); + vlCreateDataBufs(mc); + + return 0; +} + +int vlCreateR16SNormBufferedMC +( + struct pipe_context *pipe, + unsigned int picture_width, + unsigned int picture_height, + enum vlFormat picture_format, + struct vlRender **render +) +{ + struct vlR16SnormBufferedMC *mc; + unsigned int i; + + assert(pipe); + assert(render); + + mc = calloc(1, sizeof(struct vlR16SnormBufferedMC)); + + mc->base.vlBegin = &vlBegin; + mc->base.vlRenderMacroBlocksMpeg2 = &vlRenderMacroBlocksMpeg2R16SnormBuffered; + mc->base.vlEnd = &vlEnd; + mc->base.vlFlush = &vlFlush; + mc->base.vlDestroy = &vlDestroy; + mc->pipe = pipe; + mc->picture_width = picture_width; + mc->picture_height = picture_height; + + mc->cur_buf = 0; + mc->buffered_surface = NULL; + mc->past_surface = NULL; + mc->future_surface = NULL; + for (i = 0; i < 3; ++i) + mc->zero_block[i].x = -1.0f; + mc->num_macroblocks = 0; + + vlInit(mc); + + *render = &mc->base; + + return 0; +} diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.h b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.h new file mode 100644 index 0000000000..27177d64ca --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.h @@ -0,0 +1,18 @@ +#ifndef vl_r16snorm_mc_buf_h +#define vl_r16snorm_mc_buf_h + +#include "vl_types.h" + +struct pipe_context; +struct vlRender; + +int vlCreateR16SNormBufferedMC +( + struct pipe_context *pipe, + unsigned int picture_width, + unsigned int picture_height, + enum vlFormat picture_format, + struct vlRender **render +); + +#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_render.h b/src/gallium/state_trackers/g3dvl/vl_render.h new file mode 100644 index 0000000000..166030b498 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_render.h @@ -0,0 +1,38 @@ +#ifndef vl_render_h +#define vl_render_h + +#include "vl_types.h" + +struct pipe_surface; + +struct vlRender +{ + int (*vlBegin) + ( + struct vlRender *render + ); + + int (*vlRenderMacroBlocksMpeg2) + ( + struct vlRender *render, + struct vlMpeg2MacroBlockBatch *batch, + struct vlSurface *surface + ); + + int (*vlEnd) + ( + struct vlRender *render + ); + + int (*vlFlush) + ( + struct vlRender *render + ); + + int (*vlDestroy) + ( + struct vlRender *render + ); +}; + +#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_screen.c b/src/gallium/state_trackers/g3dvl/vl_screen.c new file mode 100644 index 0000000000..484f63b0d4 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_screen.c @@ -0,0 +1,115 @@ +#define VL_INTERNAL +#include "vl_screen.h" +#include <assert.h> +#include <stdlib.h> + +int vlCreateScreen +( + struct vlDisplay *display, + int screen, + struct pipe_screen *pscreen, + struct vlScreen **vl_screen +) +{ + struct vlScreen *scrn; + + assert(display); + assert(pscreen); + assert(vl_screen); + + scrn = calloc(1, sizeof(struct vlScreen)); + + if (!scrn) + return 1; + + scrn->display = display; + scrn->ordinal = screen; + scrn->pscreen = pscreen; + *vl_screen = scrn; + + return 0; +} + +int vlDestroyScreen +( + struct vlScreen *screen +) +{ + assert(screen); + + free(screen); + + return 0; +} + +struct vlDisplay* vlGetDisplay +( + struct vlScreen *screen +) +{ + assert(screen); + + return screen->display; +} + +struct pipe_screen* vlGetPipeScreen +( + struct vlScreen *screen +) +{ + assert(screen); + + return screen->pscreen; +} + +unsigned int vlGetMaxProfiles +( + struct vlScreen *screen +) +{ + assert(screen); + + return vlProfileCount; +} + +int vlQueryProfiles +( + struct vlScreen *screen, + enum vlProfile *profiles +) +{ + assert(screen); + assert(profiles); + + profiles[0] = vlProfileMpeg2Simple; + profiles[1] = vlProfileMpeg2Main; + + return 0; +} + +unsigned int vlGetMaxEntryPoints +( + struct vlScreen *screen +) +{ + assert(screen); + + return vlEntryPointCount; +} + +int vlQueryEntryPoints +( + struct vlScreen *screen, + enum vlProfile profile, + enum vlEntryPoint *entry_points +) +{ + assert(screen); + assert(entry_points); + + entry_points[0] = vlEntryPointIDCT; + entry_points[1] = vlEntryPointMC; + entry_points[2] = vlEntryPointCSC; + + return 0; +} diff --git a/src/gallium/state_trackers/g3dvl/vl_screen.h b/src/gallium/state_trackers/g3dvl/vl_screen.h new file mode 100644 index 0000000000..98f3d429b6 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_screen.h @@ -0,0 +1,63 @@ +#ifndef vl_screen_h +#define vl_screen_h + +#include "vl_types.h" + +struct pipe_screen; + +#ifdef VL_INTERNAL +struct vlScreen +{ + struct vlDisplay *display; + unsigned int ordinal; + struct pipe_screen *pscreen; +}; +#endif + +int vlCreateScreen +( + struct vlDisplay *display, + int screen, + struct pipe_screen *pscreen, + struct vlScreen **vl_screen +); + +int vlDestroyScreen +( + struct vlScreen *screen +); + +struct vlDisplay* vlGetDisplay +( + struct vlScreen *screen +); + +struct pipe_screen* vlGetPipeScreen +( + struct vlScreen *screen +); + +unsigned int vlGetMaxProfiles +( + struct vlScreen *screen +); + +int vlQueryProfiles +( + struct vlScreen *screen, + enum vlProfile *profiles +); + +unsigned int vlGetMaxEntryPoints +( + struct vlScreen *screen +); + +int vlQueryEntryPoints +( + struct vlScreen *screen, + enum vlProfile profile, + enum vlEntryPoint *entry_points +); + +#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_shader_build.c b/src/gallium/state_trackers/g3dvl/vl_shader_build.c new file mode 100644 index 0000000000..51f1721a33 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_shader_build.c @@ -0,0 +1,215 @@ +#include "vl_shader_build.h" +#include <assert.h> +#include <tgsi/tgsi_parse.h> +#include <tgsi/tgsi_build.h> + +struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index, unsigned int first, unsigned int last) +{ + struct tgsi_full_declaration decl = tgsi_default_full_declaration(); + + decl.Declaration.File = TGSI_FILE_INPUT; + decl.Declaration.Semantic = 1; + decl.Semantic.SemanticName = name; + decl.Semantic.SemanticIndex = index; + decl.DeclarationRange.First = first; + decl.DeclarationRange.Last = last; + + return decl; +} + +struct tgsi_full_declaration vl_decl_interpolated_input +( + unsigned int name, + unsigned int index, + unsigned int first, + unsigned int last, + int interpolation +) +{ + struct tgsi_full_declaration decl = tgsi_default_full_declaration(); + + assert + ( + interpolation == TGSI_INTERPOLATE_CONSTANT || + interpolation == TGSI_INTERPOLATE_LINEAR || + interpolation == TGSI_INTERPOLATE_PERSPECTIVE + ); + + decl.Declaration.File = TGSI_FILE_INPUT; + decl.Declaration.Semantic = 1; + decl.Semantic.SemanticName = name; + decl.Semantic.SemanticIndex = index; + decl.Declaration.Interpolate = interpolation;; + decl.DeclarationRange.First = first; + decl.DeclarationRange.Last = last; + + return decl; +} + +struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int index, unsigned int first, unsigned int last) +{ + struct tgsi_full_declaration decl = tgsi_default_full_declaration(); + + decl.Declaration.File = TGSI_FILE_CONSTANT; + decl.Declaration.Semantic = 1; + decl.Semantic.SemanticName = name; + decl.Semantic.SemanticIndex = index; + decl.DeclarationRange.First = first; + decl.DeclarationRange.Last = last; + + return decl; +} + +struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int index, unsigned int first, unsigned int last) +{ + struct tgsi_full_declaration decl = tgsi_default_full_declaration(); + + decl.Declaration.File = TGSI_FILE_OUTPUT; + decl.Declaration.Semantic = 1; + decl.Semantic.SemanticName = name; + decl.Semantic.SemanticIndex = index; + decl.DeclarationRange.First = first; + decl.DeclarationRange.Last = last; + + return decl; +} + +struct tgsi_full_declaration vl_decl_temps(unsigned int first, unsigned int last) +{ + struct tgsi_full_declaration decl = tgsi_default_full_declaration(); + + decl = tgsi_default_full_declaration(); + decl.Declaration.File = TGSI_FILE_TEMPORARY; + decl.DeclarationRange.First = first; + decl.DeclarationRange.Last = last; + + return decl; +} + +struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int last) +{ + struct tgsi_full_declaration decl = tgsi_default_full_declaration(); + + decl = tgsi_default_full_declaration(); + decl.Declaration.File = TGSI_FILE_SAMPLER; + decl.DeclarationRange.First = first; + decl.DeclarationRange.Last = last; + + return decl; +} + +struct tgsi_full_instruction vl_inst2 +( + int opcode, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src_file, + unsigned int src_index +) +{ + struct tgsi_full_instruction inst = tgsi_default_full_instruction(); + + inst.Instruction.Opcode = opcode; + inst.Instruction.NumDstRegs = 1; + inst.FullDstRegisters[0].DstRegister.File = dst_file; + inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Instruction.NumSrcRegs = 1; + inst.FullSrcRegisters[0].SrcRegister.File = src_file; + inst.FullSrcRegisters[0].SrcRegister.Index = src_index; + + return inst; +} + +struct tgsi_full_instruction vl_inst3 +( + int opcode, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src1_file, + unsigned int src1_index, + enum tgsi_file_type src2_file, + unsigned int src2_index +) +{ + struct tgsi_full_instruction inst = tgsi_default_full_instruction(); + + inst.Instruction.Opcode = opcode; + inst.Instruction.NumDstRegs = 1; + inst.FullDstRegisters[0].DstRegister.File = dst_file; + inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Instruction.NumSrcRegs = 2; + inst.FullSrcRegisters[0].SrcRegister.File = src1_file; + inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; + inst.FullSrcRegisters[1].SrcRegister.File = src2_file; + inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; + + return inst; +} + +struct tgsi_full_instruction vl_tex +( + int tex, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src1_file, + unsigned int src1_index, + enum tgsi_file_type src2_file, + unsigned int src2_index +) +{ + struct tgsi_full_instruction inst = tgsi_default_full_instruction(); + + inst.Instruction.Opcode = TGSI_OPCODE_TEX; + inst.Instruction.NumDstRegs = 1; + inst.FullDstRegisters[0].DstRegister.File = dst_file; + inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Instruction.NumSrcRegs = 2; + inst.InstructionExtTexture.Texture = tex; + inst.FullSrcRegisters[0].SrcRegister.File = src1_file; + inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; + inst.FullSrcRegisters[1].SrcRegister.File = src2_file; + inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; + + return inst; +} + +struct tgsi_full_instruction vl_inst4 +( + int opcode, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src1_file, + unsigned int src1_index, + enum tgsi_file_type src2_file, + unsigned int src2_index, + enum tgsi_file_type src3_file, + unsigned int src3_index +) +{ + struct tgsi_full_instruction inst = tgsi_default_full_instruction(); + + inst.Instruction.Opcode = opcode; + inst.Instruction.NumDstRegs = 1; + inst.FullDstRegisters[0].DstRegister.File = dst_file; + inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Instruction.NumSrcRegs = 3; + inst.FullSrcRegisters[0].SrcRegister.File = src1_file; + inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; + inst.FullSrcRegisters[1].SrcRegister.File = src2_file; + inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; + inst.FullSrcRegisters[2].SrcRegister.File = src3_file; + inst.FullSrcRegisters[2].SrcRegister.Index = src3_index; + + return inst; +} + +struct tgsi_full_instruction vl_end(void) +{ + struct tgsi_full_instruction inst = tgsi_default_full_instruction(); + + inst.Instruction.Opcode = TGSI_OPCODE_END; + inst.Instruction.NumDstRegs = 0; + inst.Instruction.NumSrcRegs = 0; + + return inst; +} diff --git a/src/gallium/state_trackers/g3dvl/vl_shader_build.h b/src/gallium/state_trackers/g3dvl/vl_shader_build.h new file mode 100644 index 0000000000..dc615cb156 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_shader_build.h @@ -0,0 +1,61 @@ +#ifndef vl_shader_build_h +#define vl_shader_build_h + +#include <pipe/p_shader_tokens.h> + +struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index, unsigned int first, unsigned int last); +struct tgsi_full_declaration vl_decl_interpolated_input +( + unsigned int name, + unsigned int index, + unsigned int first, + unsigned int last, + int interpolation +); +struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int index, unsigned int first, unsigned int last); +struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int index, unsigned int first, unsigned int last); +struct tgsi_full_declaration vl_decl_temps(unsigned int first, unsigned int last); +struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int last); +struct tgsi_full_instruction vl_inst2 +( + int opcode, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src_file, + unsigned int src_index +); +struct tgsi_full_instruction vl_inst3 +( + int opcode, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src1_file, + unsigned int src1_index, + enum tgsi_file_type src2_file, + unsigned int src2_index +); +struct tgsi_full_instruction vl_tex +( + int tex, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src1_file, + unsigned int src1_index, + enum tgsi_file_type src2_file, + unsigned int src2_index +); +struct tgsi_full_instruction vl_inst4 +( + int opcode, + enum tgsi_file_type dst_file, + unsigned int dst_index, + enum tgsi_file_type src1_file, + unsigned int src1_index, + enum tgsi_file_type src2_file, + unsigned int src2_index, + enum tgsi_file_type src3_file, + unsigned int src3_index +); +struct tgsi_full_instruction vl_end(void); + +#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_surface.c b/src/gallium/state_trackers/g3dvl/vl_surface.c new file mode 100644 index 0000000000..076bd40d41 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_surface.c @@ -0,0 +1,237 @@ +#define VL_INTERNAL +#include "vl_surface.h" +#include <assert.h> +#include <stdlib.h> +#include <string.h> +#include <pipe/p_screen.h> +#include <pipe/p_state.h> +#include <pipe/p_inlines.h> +#include <vl_winsys.h> +#include "vl_screen.h" +#include "vl_context.h" +#include "vl_render.h" +#include "vl_csc.h" +#include "vl_util.h" + +int vlCreateSurface +( + struct vlScreen *screen, + unsigned int width, + unsigned int height, + enum vlFormat format, + struct vlSurface **surface +) +{ + struct vlSurface *sfc; + struct pipe_texture template; + + assert(screen); + assert(surface); + + sfc = calloc(1, sizeof(struct vlSurface)); + + if (!sfc) + return 1; + + sfc->screen = screen; + sfc->width = width; + sfc->height = height; + sfc->format = format; + + memset(&template, 0, sizeof(struct pipe_texture)); + template.target = PIPE_TEXTURE_2D; + template.format = PIPE_FORMAT_A8R8G8B8_UNORM; + template.last_level = 0; + template.width[0] = vlRoundUpPOT(sfc->width); + template.height[0] = vlRoundUpPOT(sfc->height); + template.depth[0] = 1; + template.compressed = 0; + pf_get_block(template.format, &template.block); + template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; + + sfc->texture = vlGetPipeScreen(screen)->texture_create(vlGetPipeScreen(screen), &template); + + *surface = sfc; + + return 0; +} + +int vlDestroySurface +( + struct vlSurface *surface +) +{ + assert(surface); + + pipe_texture_release(&surface->texture); + free(surface); + + return 0; +} + +int vlRenderMacroBlocksMpeg2 +( + struct vlMpeg2MacroBlockBatch *batch, + struct vlSurface *surface +) +{ + assert(batch); + assert(surface); + assert(surface->context); + + surface->context->render->vlBegin(surface->context->render); + + surface->context->render->vlRenderMacroBlocksMpeg2 + ( + surface->context->render, + batch, + surface + ); + + surface->context->render->vlEnd(surface->context->render); + + return 0; +} + +int vlPutPicture +( + struct vlSurface *surface, + vlNativeDrawable drawable, + int srcx, + int srcy, + int srcw, + int srch, + int destx, + int desty, + int destw, + int desth, + int drawable_w, + int drawable_h, + enum vlPictureType picture_type +) +{ + struct vlCSC *csc; + struct pipe_context *pipe; + + assert(surface); + assert(surface->context); + + surface->context->render->vlFlush(surface->context->render); + + csc = surface->context->csc; + pipe = surface->context->pipe; + + csc->vlResizeFrameBuffer(csc, drawable_w, drawable_h); + + csc->vlBegin(csc); + + csc->vlPutPicture + ( + csc, + surface, + srcx, + srcy, + srcw, + srch, + destx, + desty, + destw, + desth, + picture_type + ); + + csc->vlEnd(csc); + + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, &surface->disp_fence); + + bind_pipe_drawable(pipe, drawable); + + pipe->winsys->flush_frontbuffer + ( + pipe->winsys, + csc->vlGetFrameBuffer(csc), + pipe->priv + ); + + return 0; +} + +int vlSurfaceGetStatus +( + struct vlSurface *surface, + enum vlResourceStatus *status +) +{ + assert(surface); + assert(surface->context); + assert(status); + + if (surface->render_fence && !surface->context->pipe->winsys->fence_signalled(surface->context->pipe->winsys, surface->render_fence, 0)) + { + *status = vlResourceStatusRendering; + return 0; + } + + if (surface->disp_fence && !surface->context->pipe->winsys->fence_signalled(surface->context->pipe->winsys, surface->disp_fence, 0)) + { + *status = vlResourceStatusDisplaying; + return 0; + } + + *status = vlResourceStatusFree; + + return 0; +} + +int vlSurfaceFlush +( + struct vlSurface *surface +) +{ + assert(surface); + assert(surface->context); + + surface->context->render->vlFlush(surface->context->render); + + return 0; +} + +int vlSurfaceSync +( + struct vlSurface *surface +) +{ + assert(surface); + assert(surface->context); + assert(surface->render_fence); + + surface->context->pipe->winsys->fence_finish(surface->context->pipe->winsys, surface->render_fence, 0); + + return 0; +} + +struct vlScreen* vlSurfaceGetScreen +( + struct vlSurface *surface +) +{ + assert(surface); + + return surface->screen; +} + +struct vlContext* vlBindToContext +( + struct vlSurface *surface, + struct vlContext *context +) +{ + struct vlContext *old; + + assert(surface); + + old = surface->context; + surface->context = context; + + return old; +} diff --git a/src/gallium/state_trackers/g3dvl/vl_surface.h b/src/gallium/state_trackers/g3dvl/vl_surface.h new file mode 100644 index 0000000000..133e1515ef --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_surface.h @@ -0,0 +1,86 @@ +#ifndef vl_surface_h +#define vl_surface_h + +#include "vl_types.h" + +#ifdef VL_INTERNAL +struct pipe_texture; + +struct vlSurface +{ + struct vlScreen *screen; + struct vlContext *context; + unsigned int width; + unsigned int height; + enum vlFormat format; + struct pipe_texture *texture; + struct pipe_fence_handle *render_fence; + struct pipe_fence_handle *disp_fence; +}; +#endif + +int vlCreateSurface +( + struct vlScreen *screen, + unsigned int width, + unsigned int height, + enum vlFormat format, + struct vlSurface **surface +); + +int vlDestroySurface +( + struct vlSurface *surface +); + +int vlRenderMacroBlocksMpeg2 +( + struct vlMpeg2MacroBlockBatch *batch, + struct vlSurface *surface +); + +int vlPutPicture +( + struct vlSurface *surface, + vlNativeDrawable drawable, + int srcx, + int srcy, + int srcw, + int srch, + int destx, + int desty, + int destw, + int desth, + int drawable_w, + int drawable_h, + enum vlPictureType picture_type +); + +int vlSurfaceGetStatus +( + struct vlSurface *surface, + enum vlResourceStatus *status +); + +int vlSurfaceFlush +( + struct vlSurface *surface +); + +int vlSurfaceSync +( + struct vlSurface *surface +); + +struct vlScreen* vlSurfaceGetScreen +( + struct vlSurface *surface +); + +struct vlContext* vlBindToContext +( + struct vlSurface *surface, + struct vlContext *context +); + +#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_types.h b/src/gallium/state_trackers/g3dvl/vl_types.h new file mode 100644 index 0000000000..274e1f7437 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_types.h @@ -0,0 +1,115 @@ +#ifndef vl_types_h +#define vl_types_h + +#if 1 /*#ifdef X11*/ +#include <X11/Xlib.h> + +typedef Display* vlNativeDisplay; +typedef Drawable vlNativeDrawable; +#endif + +struct vlDisplay; +struct vlScreen; +struct vlContext; +struct vlSurface; + +enum vlResourceStatus +{ + vlResourceStatusFree, + vlResourceStatusRendering, + vlResourceStatusDisplaying +}; + +enum vlProfile +{ + vlProfileMpeg2Simple, + vlProfileMpeg2Main, + + vlProfileCount +}; + +enum vlEntryPoint +{ + vlEntryPointIDCT, + vlEntryPointMC, + vlEntryPointCSC, + + vlEntryPointCount +}; + +enum vlFormat +{ + vlFormatYCbCr420, + vlFormatYCbCr422, + vlFormatYCbCr444 +}; + +enum vlPictureType +{ + vlPictureTypeTopField, + vlPictureTypeBottomField, + vlPictureTypeFrame +}; + +enum vlMotionType +{ + vlMotionTypeField, + vlMotionTypeFrame, + vlMotionTypeDualPrime, + vlMotionType16x8 +}; + +enum vlFieldOrder +{ + vlFieldOrderFirst, + vlFieldOrderSecond +}; + +enum vlDCTType +{ + vlDCTTypeFrameCoded, + vlDCTTypeFieldCoded +}; + +struct vlVertex2f +{ + float x, y; +}; + +struct vlVertex4f +{ + float x, y, z, w; +}; + +enum vlMacroBlockType +{ + vlMacroBlockTypeIntra, + vlMacroBlockTypeFwdPredicted, + vlMacroBlockTypeBkwdPredicted, + vlMacroBlockTypeBiPredicted, + + vlNumMacroBlockTypes +}; + +struct vlMpeg2MacroBlock +{ + unsigned int mbx, mby; + enum vlMacroBlockType mb_type; + enum vlMotionType mo_type; + enum vlDCTType dct_type; + int PMV[2][2][2]; + unsigned int cbp; + short *blocks; +}; + +struct vlMpeg2MacroBlockBatch +{ + struct vlSurface *past_surface; + struct vlSurface *future_surface; + enum vlPictureType picture_type; + enum vlFieldOrder field_order; + unsigned int num_macroblocks; + struct vlMpeg2MacroBlock *macroblocks; +}; + +#endif diff --git a/src/gallium/state_trackers/g3dvl/vl_util.c b/src/gallium/state_trackers/g3dvl/vl_util.c new file mode 100644 index 0000000000..50aa9af66f --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_util.c @@ -0,0 +1,16 @@ +#include "vl_util.h" +#include <assert.h> + +unsigned int vlRoundUpPOT(unsigned int x) +{ + unsigned int i; + + assert(x > 0); + + --x; + + for (i = 1; i < sizeof(unsigned int) * 8; i <<= 1) + x |= x >> i; + + return x + 1; +} diff --git a/src/gallium/state_trackers/g3dvl/vl_util.h b/src/gallium/state_trackers/g3dvl/vl_util.h new file mode 100644 index 0000000000..bc98e79df4 --- /dev/null +++ b/src/gallium/state_trackers/g3dvl/vl_util.h @@ -0,0 +1,6 @@ +#ifndef vl_util_h +#define vl_util_h + +unsigned int vlRoundUpPOT(unsigned int x); + +#endif diff --git a/src/gallium/winsys/drm/nouveau/Makefile b/src/gallium/winsys/drm/nouveau/Makefile new file mode 100644 index 0000000000..be630ff6d1 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/Makefile @@ -0,0 +1,45 @@ + +TOP = ../../../../.. +include $(TOP)/configs/current + +LIBNAME = nouveau_dri.so + +MINIGLX_SOURCES = + +PIPE_DRIVERS = \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/nv04/libnv04.a \ + $(TOP)/src/gallium/drivers/nv10/libnv10.a \ + $(TOP)/src/gallium/drivers/nv30/libnv30.a \ + $(TOP)/src/gallium/drivers/nv40/libnv40.a \ + $(TOP)/src/gallium/drivers/nv50/libnv50.a + +DRIVER_SOURCES = \ + nouveau_bo.c \ + nouveau_channel.c \ + nouveau_context.c \ + nouveau_device.c \ + nouveau_dma.c \ + nouveau_fence.c \ + nouveau_grobj.c \ + nouveau_lock.c \ + nouveau_notifier.c \ + nouveau_pushbuf.c \ + nouveau_resource.c \ + nouveau_screen.c \ + nouveau_swapbuffers.c \ + nouveau_winsys.c \ + nouveau_winsys_pipe.c \ + nouveau_winsys_softpipe.c \ + nv04_surface.c \ + nv50_surface.c + +C_SOURCES = \ + $(COMMON_GALLIUM_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + +include ../Makefile.template + +symlinks: diff --git a/src/gallium/winsys/drm/nouveau/nouveau_bo.c b/src/gallium/winsys/drm/nouveau/nouveau_bo.c new file mode 100644 index 0000000000..b5942994d9 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_bo.c @@ -0,0 +1,470 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <stdint.h> +#include <stdlib.h> +#include <errno.h> +#include <assert.h> + +#include "nouveau_drmif.h" +#include "nouveau_dma.h" +#include "nouveau_local.h" + +static void +nouveau_mem_free(struct nouveau_device *dev, struct drm_nouveau_mem_alloc *ma, + void **map) +{ + struct nouveau_device_priv *nvdev = nouveau_device(dev); + struct drm_nouveau_mem_free mf; + + if (map && *map) { + drmUnmap(*map, ma->size); + *map = NULL; + } + + if (ma->size) { + mf.offset = ma->offset; + mf.flags = ma->flags; + drmCommandWrite(nvdev->fd, DRM_NOUVEAU_MEM_FREE, + &mf, sizeof(mf)); + ma->size = 0; + } +} + +static int +nouveau_mem_alloc(struct nouveau_device *dev, unsigned size, unsigned align, + uint32_t flags, struct drm_nouveau_mem_alloc *ma, void **map) +{ + struct nouveau_device_priv *nvdev = nouveau_device(dev); + int ret; + + ma->alignment = align; + ma->size = size; + ma->flags = flags; + if (map) + ma->flags |= NOUVEAU_MEM_MAPPED; + ret = drmCommandWriteRead(nvdev->fd, DRM_NOUVEAU_MEM_ALLOC, ma, + sizeof(struct drm_nouveau_mem_alloc)); + if (ret) + return ret; + + if (map) { + ret = drmMap(nvdev->fd, ma->map_handle, ma->size, map); + if (ret) { + *map = NULL; + nouveau_mem_free(dev, ma, map); + return ret; + } + } + + return 0; +} + +static void +nouveau_bo_tmp_del(void *priv) +{ + struct nouveau_resource *r = priv; + + nouveau_fence_ref(NULL, (struct nouveau_fence **)&r->priv); + nouveau_resource_free(&r); +} + +static unsigned +nouveau_bo_tmp_max(struct nouveau_device_priv *nvdev) +{ + struct nouveau_resource *r = nvdev->sa_heap; + unsigned max = 0; + + while (r) { + if (r->in_use && !nouveau_fence(r->priv)->emitted) { + r = r->next; + continue; + } + + if (max < r->size) + max = r->size; + r = r->next; + } + + return max; +} + +static struct nouveau_resource * +nouveau_bo_tmp(struct nouveau_channel *chan, unsigned size, + struct nouveau_fence *fence) +{ + struct nouveau_device_priv *nvdev = nouveau_device(chan->device); + struct nouveau_resource *r = NULL; + struct nouveau_fence *ref = NULL; + + if (fence) + nouveau_fence_ref(fence, &ref); + else + nouveau_fence_new(chan, &ref); + assert(ref); + + while (nouveau_resource_alloc(nvdev->sa_heap, size, ref, &r)) { + if (nouveau_bo_tmp_max(nvdev) < size) { + nouveau_fence_ref(NULL, &ref); + return NULL; + } + + nouveau_fence_flush(chan); + } + nouveau_fence_signal_cb(ref, nouveau_bo_tmp_del, r); + + return r; +} + +int +nouveau_bo_init(struct nouveau_device *dev) +{ + struct nouveau_device_priv *nvdev = nouveau_device(dev); + int ret; + + ret = nouveau_mem_alloc(dev, 128*1024, 0, NOUVEAU_MEM_AGP | + NOUVEAU_MEM_PCI, &nvdev->sa, &nvdev->sa_map); + if (ret) + return ret; + + ret = nouveau_resource_init(&nvdev->sa_heap, 0, nvdev->sa.size); + if (ret) { + nouveau_mem_free(dev, &nvdev->sa, &nvdev->sa_map); + return ret; + } + + return 0; +} + +void +nouveau_bo_takedown(struct nouveau_device *dev) +{ + struct nouveau_device_priv *nvdev = nouveau_device(dev); + + nouveau_mem_free(dev, &nvdev->sa, &nvdev->sa_map); +} + +int +nouveau_bo_new(struct nouveau_device *dev, uint32_t flags, int align, + int size, struct nouveau_bo **bo) +{ + struct nouveau_bo_priv *nvbo; + int ret; + + if (!dev || !bo || *bo) + return -EINVAL; + + nvbo = calloc(1, sizeof(struct nouveau_bo_priv)); + if (!nvbo) + return -ENOMEM; + nvbo->base.device = dev; + nvbo->base.size = size; + nvbo->base.handle = bo_to_ptr(nvbo); + nvbo->drm.alignment = align; + nvbo->refcount = 1; + + if (flags & NOUVEAU_BO_TILED) { + nvbo->tiled = 1; + if (flags & NOUVEAU_BO_ZTILE) + nvbo->tiled |= 2; + flags &= ~NOUVEAU_BO_TILED; + } + + ret = nouveau_bo_set_status(&nvbo->base, flags); + if (ret) { + free(nvbo); + return ret; + } + + *bo = &nvbo->base; + return 0; +} + +int +nouveau_bo_user(struct nouveau_device *dev, void *ptr, int size, + struct nouveau_bo **bo) +{ + struct nouveau_bo_priv *nvbo; + + if (!dev || !bo || *bo) + return -EINVAL; + + nvbo = calloc(1, sizeof(*nvbo)); + if (!nvbo) + return -ENOMEM; + nvbo->base.device = dev; + + nvbo->sysmem = ptr; + nvbo->user = 1; + + nvbo->base.size = size; + nvbo->base.offset = nvbo->drm.offset; + nvbo->base.handle = bo_to_ptr(nvbo); + nvbo->refcount = 1; + *bo = &nvbo->base; + return 0; +} + +int +nouveau_bo_ref(struct nouveau_device *dev, uint64_t handle, + struct nouveau_bo **bo) +{ + struct nouveau_bo_priv *nvbo = ptr_to_bo(handle); + + if (!dev || !bo || *bo) + return -EINVAL; + + nvbo->refcount++; + *bo = &nvbo->base; + return 0; +} + +static void +nouveau_bo_del_cb(void *priv) +{ + struct nouveau_bo_priv *nvbo = priv; + + nouveau_fence_ref(NULL, &nvbo->fence); + nouveau_mem_free(nvbo->base.device, &nvbo->drm, &nvbo->map); + if (nvbo->sysmem && !nvbo->user) + free(nvbo->sysmem); + free(nvbo); +} + +void +nouveau_bo_del(struct nouveau_bo **bo) +{ + struct nouveau_bo_priv *nvbo; + + if (!bo || !*bo) + return; + nvbo = nouveau_bo(*bo); + *bo = NULL; + + if (--nvbo->refcount) + return; + + if (nvbo->pending) + nouveau_pushbuf_flush(nvbo->pending->channel, 0); + + if (nvbo->fence) + nouveau_fence_signal_cb(nvbo->fence, nouveau_bo_del_cb, nvbo); + else + nouveau_bo_del_cb(nvbo); +} + +int +nouveau_bo_map(struct nouveau_bo *bo, uint32_t flags) +{ + struct nouveau_bo_priv *nvbo = nouveau_bo(bo); + + if (!nvbo) + return -EINVAL; + + if (nvbo->pending && + (nvbo->pending->flags & NOUVEAU_BO_WR || flags & NOUVEAU_BO_WR)) { + nouveau_pushbuf_flush(nvbo->pending->channel, 0); + } + + if (flags & NOUVEAU_BO_WR) + nouveau_fence_wait(&nvbo->fence); + else + nouveau_fence_wait(&nvbo->wr_fence); + + if (nvbo->sysmem) + bo->map = nvbo->sysmem; + else + bo->map = nvbo->map; + return 0; +} + +void +nouveau_bo_unmap(struct nouveau_bo *bo) +{ + bo->map = NULL; +} + +static int +nouveau_bo_upload(struct nouveau_bo_priv *nvbo) +{ + if (nvbo->fence) + nouveau_fence_wait(&nvbo->fence); + memcpy(nvbo->map, nvbo->sysmem, nvbo->drm.size); + return 0; +} + +int +nouveau_bo_set_status(struct nouveau_bo *bo, uint32_t flags) +{ + struct nouveau_bo_priv *nvbo = nouveau_bo(bo); + struct drm_nouveau_mem_alloc new; + void *new_map = NULL, *new_sysmem = NULL; + unsigned new_flags = 0, ret; + + assert(!bo->map); + + /* Check current memtype vs requested, if they match do nothing */ + if ((nvbo->drm.flags & NOUVEAU_MEM_FB) && (flags & NOUVEAU_BO_VRAM)) + return 0; + if ((nvbo->drm.flags & (NOUVEAU_MEM_AGP | NOUVEAU_MEM_PCI)) && + (flags & NOUVEAU_BO_GART)) + return 0; + if (nvbo->drm.size == 0 && nvbo->sysmem && (flags & NOUVEAU_BO_LOCAL)) + return 0; + + memset(&new, 0x00, sizeof(new)); + + /* Allocate new memory */ + if (flags & NOUVEAU_BO_VRAM) + new_flags |= NOUVEAU_MEM_FB; + else + if (flags & NOUVEAU_BO_GART) + new_flags |= (NOUVEAU_MEM_AGP | NOUVEAU_MEM_PCI); + + if (nvbo->tiled && flags) { + new_flags |= NOUVEAU_MEM_TILE; + if (nvbo->tiled & 2) + new_flags |= NOUVEAU_MEM_TILE_ZETA; + } + + if (new_flags) { + ret = nouveau_mem_alloc(bo->device, bo->size, + nvbo->drm.alignment, new_flags, + &new, &new_map); + if (ret) + return ret; + } else + if (!nvbo->user) { + new_sysmem = malloc(bo->size); + } + + /* Copy old -> new */ + /*XXX: use M2MF */ + if (nvbo->sysmem || nvbo->map) { + struct nouveau_pushbuf_bo *pbo = nvbo->pending; + nvbo->pending = NULL; + nouveau_bo_map(bo, NOUVEAU_BO_RD); + memcpy(new_map, bo->map, bo->size); + nouveau_bo_unmap(bo); + nvbo->pending = pbo; + } + + /* Free old memory */ + if (nvbo->fence) + nouveau_fence_wait(&nvbo->fence); + nouveau_mem_free(bo->device, &nvbo->drm, &nvbo->map); + if (nvbo->sysmem && !nvbo->user) + free(nvbo->sysmem); + + nvbo->drm = new; + nvbo->map = new_map; + if (!nvbo->user) + nvbo->sysmem = new_sysmem; + bo->flags = flags; + bo->offset = nvbo->drm.offset; + return 0; +} + +static int +nouveau_bo_validate_user(struct nouveau_channel *chan, struct nouveau_bo *bo, + struct nouveau_fence *fence, uint32_t flags) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(chan); + struct nouveau_device_priv *nvdev = nouveau_device(chan->device); + struct nouveau_bo_priv *nvbo = nouveau_bo(bo); + struct nouveau_resource *r; + + if (nvchan->user_charge + bo->size > nvdev->sa.size) + return 1; + + if (!(flags & NOUVEAU_BO_GART)) + return 1; + + r = nouveau_bo_tmp(chan, bo->size, fence); + if (!r) + return 1; + nvchan->user_charge += bo->size; + + memcpy(nvdev->sa_map + r->start, nvbo->sysmem, bo->size); + + nvbo->offset = nvdev->sa.offset + r->start; + nvbo->flags = NOUVEAU_BO_GART; + return 0; +} + +static int +nouveau_bo_validate_bo(struct nouveau_channel *chan, struct nouveau_bo *bo, + struct nouveau_fence *fence, uint32_t flags) +{ + struct nouveau_bo_priv *nvbo = nouveau_bo(bo); + int ret; + + ret = nouveau_bo_set_status(bo, flags); + if (ret) { + nouveau_fence_flush(chan); + + ret = nouveau_bo_set_status(bo, flags); + if (ret) + return ret; + } + + if (nvbo->user) + nouveau_bo_upload(nvbo); + + nvbo->offset = nvbo->drm.offset; + if (nvbo->drm.flags & (NOUVEAU_MEM_AGP | NOUVEAU_MEM_PCI)) + nvbo->flags = NOUVEAU_BO_GART; + else + nvbo->flags = NOUVEAU_BO_VRAM; + + return 0; +} + +int +nouveau_bo_validate(struct nouveau_channel *chan, struct nouveau_bo *bo, + uint32_t flags) +{ + struct nouveau_bo_priv *nvbo = nouveau_bo(bo); + struct nouveau_fence *fence = nouveau_pushbuf(chan->pushbuf)->fence; + int ret; + + assert(bo->map == NULL); + + if (nvbo->user) { + ret = nouveau_bo_validate_user(chan, bo, fence, flags); + if (ret) { + ret = nouveau_bo_validate_bo(chan, bo, fence, flags); + if (ret) + return ret; + } + } else { + ret = nouveau_bo_validate_bo(chan, bo, fence, flags); + if (ret) + return ret; + } + + if (flags & NOUVEAU_BO_WR) + nouveau_fence_ref(fence, &nvbo->wr_fence); + nouveau_fence_ref(fence, &nvbo->fence); + return 0; +} + diff --git a/src/gallium/winsys/drm/nouveau/nouveau_channel.c b/src/gallium/winsys/drm/nouveau/nouveau_channel.c new file mode 100644 index 0000000000..3b4dcd1ecf --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_channel.c @@ -0,0 +1,126 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <stdlib.h> +#include <string.h> +#include <errno.h> + +#include "nouveau_drmif.h" +#include "nouveau_dma.h" + +int +nouveau_channel_alloc(struct nouveau_device *dev, uint32_t fb_ctxdma, + uint32_t tt_ctxdma, struct nouveau_channel **chan) +{ + struct nouveau_device_priv *nvdev = nouveau_device(dev); + struct nouveau_channel_priv *nvchan; + int ret; + + if (!nvdev || !chan || *chan) + return -EINVAL; + + nvchan = calloc(1, sizeof(struct nouveau_channel_priv)); + if (!nvchan) + return -ENOMEM; + nvchan->base.device = dev; + + nvchan->drm.fb_ctxdma_handle = fb_ctxdma; + nvchan->drm.tt_ctxdma_handle = tt_ctxdma; + ret = drmCommandWriteRead(nvdev->fd, DRM_NOUVEAU_CHANNEL_ALLOC, + &nvchan->drm, sizeof(nvchan->drm)); + if (ret) { + free(nvchan); + return ret; + } + + nvchan->base.id = nvchan->drm.channel; + if (nouveau_grobj_ref(&nvchan->base, nvchan->drm.fb_ctxdma_handle, + &nvchan->base.vram) || + nouveau_grobj_ref(&nvchan->base, nvchan->drm.tt_ctxdma_handle, + &nvchan->base.gart)) { + nouveau_channel_free((void *)&nvchan); + return -EINVAL; + } + + ret = drmMap(nvdev->fd, nvchan->drm.ctrl, nvchan->drm.ctrl_size, + (void*)&nvchan->user); + if (ret) { + nouveau_channel_free((void *)&nvchan); + return ret; + } + nvchan->put = &nvchan->user[0x40/4]; + nvchan->get = &nvchan->user[0x44/4]; + nvchan->ref_cnt = &nvchan->user[0x48/4]; + + ret = drmMap(nvdev->fd, nvchan->drm.notifier, nvchan->drm.notifier_size, + (drmAddressPtr)&nvchan->notifier_block); + if (ret) { + nouveau_channel_free((void *)&nvchan); + return ret; + } + + ret = drmMap(nvdev->fd, nvchan->drm.cmdbuf, nvchan->drm.cmdbuf_size, + (void*)&nvchan->pushbuf); + if (ret) { + nouveau_channel_free((void *)&nvchan); + return ret; + } + + ret = nouveau_grobj_alloc(&nvchan->base, 0x00000000, 0x0030, + &nvchan->base.nullobj); + if (ret) { + nouveau_channel_free((void *)&nvchan); + return ret; + } + + nouveau_dma_channel_init(&nvchan->base); + nouveau_pushbuf_init(&nvchan->base); + + *chan = &nvchan->base; + return 0; +} + +void +nouveau_channel_free(struct nouveau_channel **chan) +{ + struct nouveau_channel_priv *nvchan; + struct nouveau_device_priv *nvdev; + struct drm_nouveau_channel_free cf; + + if (!chan || !*chan) + return; + nvchan = nouveau_channel(*chan); + *chan = NULL; + nvdev = nouveau_device(nvchan->base.device); + + FIRE_RING_CH(&nvchan->base); + + nouveau_grobj_free(&nvchan->base.vram); + nouveau_grobj_free(&nvchan->base.gart); + nouveau_grobj_free(&nvchan->base.nullobj); + + cf.channel = nvchan->drm.channel; + drmCommandWrite(nvdev->fd, DRM_NOUVEAU_CHANNEL_FREE, &cf, sizeof(cf)); + free(nvchan); +} + + diff --git a/src/gallium/winsys/drm/nouveau/nouveau_context.c b/src/gallium/winsys/drm/nouveau/nouveau_context.c new file mode 100644 index 0000000000..74413c408f --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_context.c @@ -0,0 +1,346 @@ +#include "main/glheader.h" +#include "glapi/glthread.h" +#include <GL/internal/glcore.h> +#include "utils.h" + +#include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_context.h" +#include "pipe/p_screen.h" + +#include "nouveau_context.h" +#include "nouveau_dri.h" +#include "nouveau_local.h" +#include "nouveau_screen.h" +#include "nouveau_winsys_pipe.h" + +#ifdef DEBUG +static const struct dri_debug_control debug_control[] = { + { "bo", DEBUG_BO }, + { NULL, 0 } +}; +int __nouveau_debug = 0; +#endif + +static void +nouveau_channel_context_destroy(struct nouveau_channel_context *nvc) +{ + nouveau_grobj_free(&nvc->NvCtxSurf2D); + nouveau_grobj_free(&nvc->NvImageBlit); + nouveau_grobj_free(&nvc->NvGdiRect); + nouveau_grobj_free(&nvc->NvM2MF); + nouveau_grobj_free(&nvc->Nv2D); + nouveau_grobj_free(&nvc->NvSwzSurf); + nouveau_grobj_free(&nvc->NvSIFM); + + nouveau_notifier_free(&nvc->sync_notifier); + + nouveau_channel_free(&nvc->channel); + + FREE(nvc); +} + +static struct nouveau_channel_context * +nouveau_channel_context_create(struct nouveau_device *dev) +{ + struct nouveau_channel_context *nvc; + int ret; + + nvc = CALLOC_STRUCT(nouveau_channel_context); + if (!nvc) + return NULL; + + if ((ret = nouveau_channel_alloc(dev, 0x8003d001, 0x8003d002, + &nvc->channel))) { + NOUVEAU_ERR("Error creating GPU channel: %d\n", ret); + nouveau_channel_context_destroy(nvc); + return NULL; + } + + nvc->next_handle = 0x80000000; + + if ((ret = nouveau_notifier_alloc(nvc->channel, nvc->next_handle++, 1, + &nvc->sync_notifier))) { + NOUVEAU_ERR("Error creating channel sync notifier: %d\n", ret); + nouveau_channel_context_destroy(nvc); + return NULL; + } + + switch (dev->chipset & 0xf0) { + case 0x50: + case 0x80: + case 0x90: + ret = nouveau_surface_channel_create_nv50(nvc); + break; + default: + ret = nouveau_surface_channel_create_nv04(nvc); + break; + } + + if (ret) { + NOUVEAU_ERR("Error initialising surface objects: %d\n", ret); + nouveau_channel_context_destroy(nvc); + return NULL; + } + + return nvc; +} + +GLboolean +nouveau_context_create(const __GLcontextModes *glVis, + __DRIcontextPrivate *driContextPriv, + void *sharedContextPrivate) +{ + __DRIscreenPrivate *driScrnPriv = driContextPriv->driScreenPriv; + struct nouveau_screen *nv_screen = driScrnPriv->private; + struct nouveau_context *nv = CALLOC_STRUCT(nouveau_context); + struct pipe_context *pipe = NULL; + struct st_context *st_share = NULL; + struct nouveau_channel_context *nvc = NULL; + struct nouveau_device *dev = nv_screen->device; + int i; + + if (sharedContextPrivate) { + st_share = ((struct nouveau_context *)sharedContextPrivate)->st; + } + + switch (dev->chipset & 0xf0) { + case 0x10: + case 0x20: + /* NV10 */ + case 0x30: + /* NV30 */ + case 0x40: + case 0x60: + /* NV40 */ + case 0x50: + case 0x80: + case 0x90: + /* G80 */ + break; + default: + NOUVEAU_ERR("Unsupported chipset: NV%02x\n", dev->chipset); + return GL_FALSE; + } + + driContextPriv->driverPrivate = (void *)nv; + nv->nv_screen = nv_screen; + nv->dri_screen = driScrnPriv; + + { + struct nouveau_device_priv *nvdev = nouveau_device(dev); + + nvdev->ctx = driContextPriv->hHWContext; + nvdev->lock = (drmLock *)&driScrnPriv->pSAREA->lock; + } + + driParseConfigFiles(&nv->dri_option_cache, &nv_screen->option_cache, + nv->dri_screen->myNum, "nouveau"); +#ifdef DEBUG + __nouveau_debug = driParseDebugString(getenv("NOUVEAU_DEBUG"), + debug_control); +#endif + + /*XXX: Hack up a fake region and buffer object for front buffer. + * This will go away with TTM, replaced with a simple reference + * of the front buffer handle passed to us by the DDX. + */ + { + struct pipe_surface *fb_surf; + struct nouveau_pipe_buffer *fb_buf; + struct nouveau_bo_priv *fb_bo; + + fb_bo = calloc(1, sizeof(struct nouveau_bo_priv)); + fb_bo->drm.offset = nv_screen->front_offset; + fb_bo->drm.flags = NOUVEAU_MEM_FB; + fb_bo->drm.size = nv_screen->front_pitch * + nv_screen->front_height; + fb_bo->refcount = 1; + fb_bo->base.flags = NOUVEAU_BO_PIN | NOUVEAU_BO_VRAM; + fb_bo->base.offset = fb_bo->drm.offset; + fb_bo->base.handle = (unsigned long)fb_bo; + fb_bo->base.size = fb_bo->drm.size; + fb_bo->base.device = nv_screen->device; + + fb_buf = calloc(1, sizeof(struct nouveau_pipe_buffer)); + fb_buf->bo = &fb_bo->base; + + fb_surf = calloc(1, sizeof(struct pipe_surface)); + if (nv_screen->front_cpp == 2) + fb_surf->format = PIPE_FORMAT_R5G6B5_UNORM; + else + fb_surf->format = PIPE_FORMAT_A8R8G8B8_UNORM; + pf_get_block(fb_surf->format, &fb_surf->block); + fb_surf->width = nv_screen->front_pitch / nv_screen->front_cpp; + fb_surf->height = nv_screen->front_height; + fb_surf->stride = fb_surf->width * fb_surf->block.size; + fb_surf->refcount = 1; + fb_surf->buffer = &fb_buf->base; + + nv->frontbuffer = fb_surf; + } + + /* Attempt to share a single channel between multiple contexts from + * a single process. + */ + nvc = nv_screen->nvc; + if (!nvc && st_share) { + struct nouveau_context *snv = st_share->pipe->priv; + if (snv) { + nvc = snv->nvc; + } + } + + /*XXX: temporary - disable multi-context/single-channel on pre-NV4x */ + switch (dev->chipset & 0xf0) { + case 0x40: + case 0x60: + /* NV40 class */ + case 0x50: + case 0x80: + case 0x90: + /* G80 class */ + break; + default: + nvc = NULL; + break; + } + + if (!nvc) { + nvc = nouveau_channel_context_create(dev); + if (!nvc) { + NOUVEAU_ERR("Failed initialising GPU context\n"); + return GL_FALSE; + } + nv_screen->nvc = nvc; + } + + nvc->refcount++; + nv->nvc = nvc; + + /* Find a free slot for a pipe context, allocate a new one if needed */ + nv->pctx_id = -1; + for (i = 0; i < nvc->nr_pctx; i++) { + if (nvc->pctx[i] == NULL) { + nv->pctx_id = i; + break; + } + } + + if (nv->pctx_id < 0) { + nv->pctx_id = nvc->nr_pctx++; + nvc->pctx = + realloc(nvc->pctx, + sizeof(struct pipe_context *) * nvc->nr_pctx); + } + + /* Create pipe */ + switch (dev->chipset & 0xf0) { + case 0x50: + case 0x80: + case 0x90: + if (nouveau_surface_init_nv50(nv)) + return GL_FALSE; + break; + default: + if (nouveau_surface_init_nv04(nv)) + return GL_FALSE; + break; + } + + if (!getenv("NOUVEAU_FORCE_SOFTPIPE")) { + struct pipe_screen *pscreen; + + pipe = nouveau_pipe_create(nv); + if (!pipe) + NOUVEAU_ERR("Couldn't create hw pipe\n"); + pscreen = nvc->pscreen; + + nv->cap.hw_vertex_buffer = + pscreen->get_param(pscreen, NOUVEAU_CAP_HW_VTXBUF); + nv->cap.hw_index_buffer = + pscreen->get_param(pscreen, NOUVEAU_CAP_HW_IDXBUF); + } + + if (!pipe) { + NOUVEAU_MSG("Using softpipe\n"); + pipe = nouveau_create_softpipe(nv); + if (!pipe) { + NOUVEAU_ERR("Error creating pipe, bailing\n"); + return GL_FALSE; + } + } + + pipe->priv = nv; + nv->st = st_create_context(pipe, glVis, st_share); + return GL_TRUE; +} + +void +nouveau_context_destroy(__DRIcontextPrivate *driContextPriv) +{ + struct nouveau_context *nv = driContextPriv->driverPrivate; + struct nouveau_channel_context *nvc = nv->nvc; + + assert(nv); + + st_finish(nv->st); + st_destroy_context(nv->st); + + if (nv->pctx_id >= 0) { + nvc->pctx[nv->pctx_id] = NULL; + if (--nvc->refcount <= 0) { + nouveau_channel_context_destroy(nvc); + nv->nv_screen->nvc = NULL; + } + } + + free(nv); +} + +GLboolean +nouveau_context_bind(__DRIcontextPrivate *driContextPriv, + __DRIdrawablePrivate *driDrawPriv, + __DRIdrawablePrivate *driReadPriv) +{ + struct nouveau_context *nv; + struct nouveau_framebuffer *draw, *read; + + if (!driContextPriv) { + st_make_current(NULL, NULL, NULL); + return GL_TRUE; + } + + nv = driContextPriv->driverPrivate; + draw = driDrawPriv->driverPrivate; + read = driReadPriv->driverPrivate; + + st_make_current(nv->st, draw->stfb, read->stfb); + + if ((nv->dri_drawable != driDrawPriv) || + (nv->last_stamp != driDrawPriv->lastStamp)) { + nv->dri_drawable = driDrawPriv; + st_resize_framebuffer(draw->stfb, driDrawPriv->w, + driDrawPriv->h); + nv->last_stamp = driDrawPriv->lastStamp; + } + + if (driDrawPriv != driReadPriv) { + st_resize_framebuffer(read->stfb, driReadPriv->w, + driReadPriv->h); + } + + return GL_TRUE; +} + +GLboolean +nouveau_context_unbind(__DRIcontextPrivate *driContextPriv) +{ + struct nouveau_context *nv = driContextPriv->driverPrivate; + (void)nv; + + st_flush(nv->st, 0, NULL); + return GL_TRUE; +} + diff --git a/src/gallium/winsys/drm/nouveau/nouveau_context.h b/src/gallium/winsys/drm/nouveau/nouveau_context.h new file mode 100644 index 0000000000..77e2147a2c --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_context.h @@ -0,0 +1,113 @@ +#ifndef __NOUVEAU_CONTEXT_H__ +#define __NOUVEAU_CONTEXT_H__ + +#include "dri_util.h" +#include "xmlconfig.h" + +#include "nouveau/nouveau_winsys.h" +#include "nouveau_drmif.h" +#include "nouveau_dma.h" + +struct nouveau_framebuffer { + struct st_framebuffer *stfb; +}; + +struct nouveau_channel_context { + struct pipe_screen *pscreen; + int refcount; + + unsigned cur_pctx; + unsigned nr_pctx; + struct pipe_context **pctx; + + struct nouveau_channel *channel; + + struct nouveau_notifier *sync_notifier; + + /* Common */ + struct nouveau_grobj *NvM2MF; + /* NV04-NV40 */ + struct nouveau_grobj *NvCtxSurf2D; + struct nouveau_grobj *NvSwzSurf; + struct nouveau_grobj *NvImageBlit; + struct nouveau_grobj *NvGdiRect; + struct nouveau_grobj *NvSIFM; + /* G80 */ + struct nouveau_grobj *Nv2D; + + uint32_t next_handle; + uint32_t next_subchannel; + uint32_t next_sequence; +}; + +struct nouveau_context { + struct st_context *st; + + /* DRI stuff */ + __DRIscreenPrivate *dri_screen; + __DRIdrawablePrivate *dri_drawable; + unsigned int last_stamp; + driOptionCache dri_option_cache; + drm_context_t drm_context; + drmLock drm_lock; + GLboolean locked; + struct nouveau_screen *nv_screen; + struct pipe_surface *frontbuffer; + + struct { + int hw_vertex_buffer; + int hw_index_buffer; + } cap; + + /* Hardware context */ + struct nouveau_channel_context *nvc; + int pctx_id; + + /* pipe_surface accel */ + struct pipe_surface *surf_src, *surf_dst; + unsigned surf_src_offset, surf_dst_offset; + int (*surface_copy_prep)(struct nouveau_context *, + struct pipe_surface *dst, + struct pipe_surface *src); + void (*surface_copy)(struct nouveau_context *, unsigned dx, unsigned dy, + unsigned sx, unsigned sy, unsigned w, unsigned h); + void (*surface_copy_done)(struct nouveau_context *); + int (*surface_fill)(struct nouveau_context *, struct pipe_surface *, + unsigned, unsigned, unsigned, unsigned, unsigned); +}; + +extern GLboolean nouveau_context_create(const __GLcontextModes *, + __DRIcontextPrivate *, void *); +extern void nouveau_context_destroy(__DRIcontextPrivate *); +extern GLboolean nouveau_context_bind(__DRIcontextPrivate *, + __DRIdrawablePrivate *draw, + __DRIdrawablePrivate *read); +extern GLboolean nouveau_context_unbind(__DRIcontextPrivate *); + +#ifdef DEBUG +extern int __nouveau_debug; + +#define DEBUG_BO (1 << 0) + +#define DBG(flag, ...) do { \ + if (__nouveau_debug & (DEBUG_##flag)) \ + NOUVEAU_ERR(__VA_ARGS__); \ +} while(0) +#else +#define DBG(flag, ...) +#endif + +extern void LOCK_HARDWARE(struct nouveau_context *); +extern void UNLOCK_HARDWARE(struct nouveau_context *); + +extern int +nouveau_surface_channel_create_nv04(struct nouveau_channel_context *); +extern int +nouveau_surface_channel_create_nv50(struct nouveau_channel_context *); +extern int nouveau_surface_init_nv04(struct nouveau_context *); +extern int nouveau_surface_init_nv50(struct nouveau_context *); + +extern uint32_t *nouveau_pipe_dma_beginp(struct nouveau_grobj *, int, int); +extern void nouveau_pipe_dma_kickoff(struct nouveau_channel *); + +#endif diff --git a/src/gallium/winsys/drm/nouveau/nouveau_device.c b/src/gallium/winsys/drm/nouveau/nouveau_device.c new file mode 100644 index 0000000000..0b452fcd02 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_device.c @@ -0,0 +1,159 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <errno.h> + +#include "nouveau_drmif.h" + +int +nouveau_device_open_existing(struct nouveau_device **dev, int close, + int fd, drm_context_t ctx) +{ + struct nouveau_device_priv *nvdev; + int ret; + + if (!dev || *dev) + return -EINVAL; + + nvdev = calloc(1, sizeof(*nvdev)); + if (!nvdev) + return -ENOMEM; + nvdev->fd = fd; + nvdev->ctx = ctx; + nvdev->needs_close = close; + + drmCommandNone(nvdev->fd, DRM_NOUVEAU_CARD_INIT); + + if ((ret = nouveau_bo_init(&nvdev->base))) { + nouveau_device_close((void *)&nvdev); + return ret; + } + + { + uint64_t value; + + ret = nouveau_device_get_param(&nvdev->base, + NOUVEAU_GETPARAM_CHIPSET_ID, + &value); + if (ret) { + nouveau_device_close((void *)&nvdev); + return ret; + } + nvdev->base.chipset = value; + } + + *dev = &nvdev->base; + return 0; +} + +int +nouveau_device_open(struct nouveau_device **dev, const char *busid) +{ + drm_context_t ctx; + int fd, ret; + + if (!dev || *dev) + return -EINVAL; + + fd = drmOpen("nouveau", busid); + if (fd < 0) + return -EINVAL; + + ret = drmCreateContext(fd, &ctx); + if (ret) { + drmClose(fd); + return ret; + } + + ret = nouveau_device_open_existing(dev, 1, fd, ctx); + if (ret) { + drmDestroyContext(fd, ctx); + drmClose(fd); + return ret; + } + + return 0; +} + +void +nouveau_device_close(struct nouveau_device **dev) +{ + struct nouveau_device_priv *nvdev; + + if (dev || !*dev) + return; + nvdev = nouveau_device(*dev); + *dev = NULL; + + nouveau_bo_takedown(&nvdev->base); + + if (nvdev->needs_close) { + drmDestroyContext(nvdev->fd, nvdev->ctx); + drmClose(nvdev->fd); + } + free(nvdev); +} + +int +nouveau_device_get_param(struct nouveau_device *dev, + uint64_t param, uint64_t *value) +{ + struct nouveau_device_priv *nvdev = nouveau_device(dev); + struct drm_nouveau_getparam g; + int ret; + + if (!nvdev || !value) + return -EINVAL; + + g.param = param; + ret = drmCommandWriteRead(nvdev->fd, DRM_NOUVEAU_GETPARAM, + &g, sizeof(g)); + if (ret) + return ret; + + *value = g.value; + return 0; +} + +int +nouveau_device_set_param(struct nouveau_device *dev, + uint64_t param, uint64_t value) +{ + struct nouveau_device_priv *nvdev = nouveau_device(dev); + struct drm_nouveau_setparam s; + int ret; + + if (!nvdev) + return -EINVAL; + + s.param = param; + s.value = value; + ret = drmCommandWriteRead(nvdev->fd, DRM_NOUVEAU_SETPARAM, + &s, sizeof(s)); + if (ret) + return ret; + + return 0; +} + diff --git a/src/gallium/winsys/drm/nouveau/nouveau_dma.c b/src/gallium/winsys/drm/nouveau/nouveau_dma.c new file mode 100644 index 0000000000..f8a8ba04f6 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_dma.c @@ -0,0 +1,219 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <stdint.h> +#include <assert.h> +#include <errno.h> + +#include "nouveau_drmif.h" +#include "nouveau_dma.h" +#include "nouveau_local.h" + +static inline uint32_t +READ_GET(struct nouveau_channel_priv *nvchan) +{ + return *nvchan->get; +} + +static inline void +WRITE_PUT(struct nouveau_channel_priv *nvchan, uint32_t val) +{ + uint32_t put = ((val << 2) + nvchan->dma->base); + volatile int dum; + + NOUVEAU_DMA_BARRIER; + dum = READ_GET(nvchan); + + *nvchan->put = put; + nvchan->dma->put = val; +#ifdef NOUVEAU_DMA_TRACE + NOUVEAU_MSG("WRITE_PUT %d/0x%08x\n", nvchan->drm.channel, put); +#endif + + NOUVEAU_DMA_BARRIER; +} + +static inline int +LOCAL_GET(struct nouveau_dma_priv *dma, uint32_t *val) +{ + uint32_t get = *val; + + if (get >= dma->base && get <= (dma->base + (dma->max << 2))) { + *val = (get - dma->base) >> 2; + return 1; + } + + return 0; +} + +void +nouveau_dma_channel_init(struct nouveau_channel *chan) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(chan); + int i; + + nvchan->dma = &nvchan->dma_master; + nvchan->dma->base = nvchan->drm.put_base; + nvchan->dma->cur = nvchan->dma->put = 0; + nvchan->dma->max = (nvchan->drm.cmdbuf_size >> 2) - 2; + nvchan->dma->free = nvchan->dma->max - nvchan->dma->cur; + + RING_SPACE_CH(chan, RING_SKIPS); + for (i = 0; i < RING_SKIPS; i++) + OUT_RING_CH(chan, 0); +} + +#define CHECK_TIMEOUT() do { \ + if ((NOUVEAU_TIME_MSEC() - t_start) > NOUVEAU_DMA_TIMEOUT) \ + return - EBUSY; \ +} while(0) + +int +nouveau_dma_wait(struct nouveau_channel *chan, int size) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(chan); + struct nouveau_dma_priv *dma = nvchan->dma; + uint32_t get, t_start; + + FIRE_RING_CH(chan); + + t_start = NOUVEAU_TIME_MSEC(); + while (dma->free < size) { + CHECK_TIMEOUT(); + + get = READ_GET(nvchan); + if (!LOCAL_GET(dma, &get)) + continue; + + if (dma->put >= get) { + dma->free = dma->max - dma->cur; + + if (dma->free < size) { +#ifdef NOUVEAU_DMA_DEBUG + dma->push_free = 1; +#endif + OUT_RING_CH(chan, 0x20000000 | dma->base); + if (get <= RING_SKIPS) { + /*corner case - will be idle*/ + if (dma->put <= RING_SKIPS) + WRITE_PUT(nvchan, + RING_SKIPS + 1); + + do { + CHECK_TIMEOUT(); + get = READ_GET(nvchan); + if (!LOCAL_GET(dma, &get)) + get = 0; + } while (get <= RING_SKIPS); + } + + WRITE_PUT(nvchan, RING_SKIPS); + dma->cur = dma->put = RING_SKIPS; + dma->free = get - (RING_SKIPS + 1); + } + } else { + dma->free = get - dma->cur - 1; + } + } + + return 0; +} + +#ifdef NOUVEAU_DMA_DUMP_POSTRELOC_PUSHBUF +static void +nouveau_dma_parse_pushbuf(struct nouveau_channel *chan, int get, int put) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(chan); + unsigned mthd_count = 0; + + while (get != put) { + uint32_t gpuget = (get << 2) + nvchan->drm.put_base; + uint32_t data; + + if (get < 0 || get >= nvchan->drm.cmdbuf_size) { + NOUVEAU_ERR("DMA_PT 0x%08x\n", gpuget); + assert(0); + } + data = nvchan->pushbuf[get++]; + + if (mthd_count) { + NOUVEAU_MSG("0x%08x 0x%08x\n", gpuget, data); + mthd_count--; + continue; + } + + switch (data & 0x60000000) { + case 0x00000000: + mthd_count = (data >> 18) & 0x7ff; + NOUVEAU_MSG("0x%08x 0x%08x MTHD " + "Sc %d Mthd 0x%04x Size %d\n", + gpuget, data, (data>>13) & 7, data & 0x1ffc, + mthd_count); + break; + case 0x20000000: + get = (data & 0x1ffffffc) >> 2; + NOUVEAU_MSG("0x%08x 0x%08x JUMP 0x%08x\n", + gpuget, data, data & 0x1ffffffc); + continue; + case 0x40000000: + mthd_count = (data >> 18) & 0x7ff; + NOUVEAU_MSG("0x%08x 0x%08x NINC " + "Sc %d Mthd 0x%04x Size %d\n", + gpuget, data, (data>>13) & 7, data & 0x1ffc, + mthd_count); + break; + case 0x60000000: + /* DMA_OPCODE_CALL apparently, doesn't seem to work on + * my NV40 at least.. + */ + /* fall-through */ + default: + NOUVEAU_MSG("DMA_PUSHER 0x%08x 0x%08x\n", + gpuget, data); + assert(0); + } + } +} +#endif + +void +nouveau_dma_kickoff(struct nouveau_channel *chan) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(chan); + struct nouveau_dma_priv *dma = nvchan->dma; + + if (dma->cur == dma->put) + return; + +#ifdef NOUVEAU_DMA_DEBUG + if (dma->push_free) { + NOUVEAU_ERR("Packet incomplete: %d left\n", dma->push_free); + return; + } +#endif + +#ifdef NOUVEAU_DMA_DUMP_POSTRELOC_PUSHBUF + nouveau_dma_parse_pushbuf(chan, dma->put, dma->cur); +#endif + + WRITE_PUT(nvchan, dma->cur); +} diff --git a/src/gallium/winsys/drm/nouveau/nouveau_dma.h b/src/gallium/winsys/drm/nouveau/nouveau_dma.h new file mode 100644 index 0000000000..cfa6d26e82 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_dma.h @@ -0,0 +1,143 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __NOUVEAU_DMA_H__ +#define __NOUVEAU_DMA_H__ + +#include <string.h> +#include "nouveau_drmif.h" +#include "nouveau_local.h" + +#define RING_SKIPS 8 + +extern int nouveau_dma_wait(struct nouveau_channel *chan, int size); +extern void nouveau_dma_subc_bind(struct nouveau_grobj *); +extern void nouveau_dma_channel_init(struct nouveau_channel *); +extern void nouveau_dma_kickoff(struct nouveau_channel *); + +#ifdef NOUVEAU_DMA_DEBUG +static char faulty[1024]; +#endif + +static inline void +nouveau_dma_out(struct nouveau_channel *chan, uint32_t data) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(chan); + struct nouveau_dma_priv *dma = nvchan->dma; + +#ifdef NOUVEAU_DMA_DEBUG + if (dma->push_free == 0) { + NOUVEAU_ERR("No space left in packet at %s\n", faulty); + return; + } + dma->push_free--; +#endif +#ifdef NOUVEAU_DMA_TRACE + { + uint32_t offset = (dma->cur << 2) + dma->base; + NOUVEAU_MSG("\tOUT_RING %d/0x%08x -> 0x%08x\n", + nvchan->drm.channel, offset, data); + } +#endif + nvchan->pushbuf[dma->cur + (dma->base - nvchan->drm.put_base)/4] = data; + dma->cur++; +} + +static inline void +nouveau_dma_outp(struct nouveau_channel *chan, uint32_t *ptr, int size) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(chan); + struct nouveau_dma_priv *dma = nvchan->dma; + (void)dma; + +#ifdef NOUVEAU_DMA_DEBUG + if (dma->push_free < size) { + NOUVEAU_ERR("Packet too small. Free=%d, Need=%d\n", + dma->push_free, size); + return; + } +#endif +#ifdef NOUVEAU_DMA_TRACE + while (size--) { + nouveau_dma_out(chan, *ptr); + ptr++; + } +#else + memcpy(&nvchan->pushbuf[dma->cur], ptr, size << 2); +#ifdef NOUVEAU_DMA_DEBUG + dma->push_free -= size; +#endif + dma->cur += size; +#endif +} + +static inline void +nouveau_dma_space(struct nouveau_channel *chan, int size) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(chan); + struct nouveau_dma_priv *dma = nvchan->dma; + + if (dma->free < size) { + if (nouveau_dma_wait(chan, size) && chan->hang_notify) + chan->hang_notify(chan); + } + dma->free -= size; +#ifdef NOUVEAU_DMA_DEBUG + dma->push_free = size; +#endif +} + +static inline void +nouveau_dma_begin(struct nouveau_channel *chan, struct nouveau_grobj *grobj, + int method, int size, const char* file, int line) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(chan); + struct nouveau_dma_priv *dma = nvchan->dma; + (void)dma; + +#ifdef NOUVEAU_DMA_TRACE + NOUVEAU_MSG("BEGIN_RING %d/%08x/%d/0x%04x/%d\n", nvchan->drm.channel, + grobj->handle, grobj->subc, method, size); +#endif + +#ifdef NOUVEAU_DMA_DEBUG + if (dma->push_free) { + NOUVEAU_ERR("Previous packet incomplete: %d left at %s\n", + dma->push_free, faulty); + return; + } + sprintf(faulty,"%s:%d",file,line); +#endif + + nouveau_dma_space(chan, (size + 1)); + nouveau_dma_out(chan, (size << 18) | (grobj->subc << 13) | method); +} + +#define RING_SPACE_CH(ch,sz) nouveau_dma_space((ch), (sz)) +#define BEGIN_RING_CH(ch,gr,m,sz) nouveau_dma_begin((ch), (gr), (m), (sz), __FUNCTION__, __LINE__ ) +#define OUT_RING_CH(ch, data) nouveau_dma_out((ch), (data)) +#define OUT_RINGp_CH(ch,ptr,dwords) nouveau_dma_outp((ch), (void*)(ptr), \ + (dwords)) +#define FIRE_RING_CH(ch) nouveau_dma_kickoff((ch)) +#define WAIT_RING_CH(ch,sz) nouveau_dma_wait((ch), (sz)) + +#endif diff --git a/src/gallium/winsys/drm/nouveau/nouveau_dri.h b/src/gallium/winsys/drm/nouveau/nouveau_dri.h new file mode 100644 index 0000000000..1207c2d609 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_dri.h @@ -0,0 +1,28 @@ +#ifndef _NOUVEAU_DRI_ +#define _NOUVEAU_DRI_ + +#include "xf86drm.h" +#include "drm.h" +#include "nouveau_drm.h" + +struct nouveau_dri { + uint32_t device_id; /**< \brief PCI device ID */ + uint32_t width; /**< \brief width in pixels of display */ + uint32_t height; /**< \brief height in scanlines of display */ + uint32_t depth; /**< \brief depth of display (8, 15, 16, 24) */ + uint32_t bpp; /**< \brief bit depth of display (8, 16, 24, 32) */ + + uint32_t bus_type; /**< \brief ths bus type */ + uint32_t bus_mode; /**< \brief bus mode (used for AGP, maybe also for PCI-E ?) */ + + uint32_t front_offset; /**< \brief front buffer offset */ + uint32_t front_pitch; /**< \brief front buffer pitch */ + uint32_t back_offset; /**< \brief private back buffer offset */ + uint32_t back_pitch; /**< \brief private back buffer pitch */ + uint32_t depth_offset; /**< \brief private depth buffer offset */ + uint32_t depth_pitch; /**< \brief private depth buffer pitch */ + +}; + +#endif + diff --git a/src/gallium/winsys/drm/nouveau/nouveau_drmif.h b/src/gallium/winsys/drm/nouveau/nouveau_drmif.h new file mode 100644 index 0000000000..dcd6a5eb0a --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_drmif.h @@ -0,0 +1,310 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __NOUVEAU_DRMIF_H__ +#define __NOUVEAU_DRMIF_H__ + +#include <stdint.h> +#include <xf86drm.h> +#include <nouveau_drm.h> + +#include "nouveau/nouveau_device.h" +#include "nouveau/nouveau_channel.h" +#include "nouveau/nouveau_grobj.h" +#include "nouveau/nouveau_notifier.h" +#include "nouveau/nouveau_bo.h" +#include "nouveau/nouveau_resource.h" +#include "nouveau/nouveau_pushbuf.h" + +struct nouveau_device_priv { + struct nouveau_device base; + + int fd; + drm_context_t ctx; + drmLock *lock; + int needs_close; + + struct drm_nouveau_mem_alloc sa; + void *sa_map; + struct nouveau_resource *sa_heap; +}; +#define nouveau_device(n) ((struct nouveau_device_priv *)(n)) + +extern int +nouveau_device_open_existing(struct nouveau_device **, int close, + int fd, drm_context_t ctx); + +extern int +nouveau_device_open(struct nouveau_device **, const char *busid); + +extern void +nouveau_device_close(struct nouveau_device **); + +extern int +nouveau_device_get_param(struct nouveau_device *, uint64_t param, uint64_t *v); + +extern int +nouveau_device_set_param(struct nouveau_device *, uint64_t param, uint64_t val); + +struct nouveau_fence { + struct nouveau_channel *channel; +}; + +struct nouveau_fence_cb { + struct nouveau_fence_cb *next; + void (*func)(void *); + void *priv; +}; + +struct nouveau_fence_priv { + struct nouveau_fence base; + int refcount; + + struct nouveau_fence *next; + struct nouveau_fence_cb *signal_cb; + + uint32_t sequence; + int emitted; + int signalled; +}; +#define nouveau_fence(n) ((struct nouveau_fence_priv *)(n)) + +extern int +nouveau_fence_new(struct nouveau_channel *, struct nouveau_fence **); + +extern int +nouveau_fence_ref(struct nouveau_fence *, struct nouveau_fence **); + +extern int +nouveau_fence_signal_cb(struct nouveau_fence *, void (*)(void *), void *); + +extern void +nouveau_fence_emit(struct nouveau_fence *); + +extern int +nouveau_fence_wait(struct nouveau_fence **); + +extern void +nouveau_fence_flush(struct nouveau_channel *); + +struct nouveau_pushbuf_reloc { + struct nouveau_pushbuf_bo *pbbo; + uint32_t *ptr; + uint32_t flags; + uint32_t data; + uint32_t vor; + uint32_t tor; +}; + +struct nouveau_pushbuf_bo { + struct nouveau_channel *channel; + struct nouveau_bo *bo; + unsigned flags; + unsigned handled; +}; + +#define NOUVEAU_PUSHBUF_MAX_BUFFERS 1024 +#define NOUVEAU_PUSHBUF_MAX_RELOCS 1024 +struct nouveau_pushbuf_priv { + struct nouveau_pushbuf base; + + struct nouveau_fence *fence; + + unsigned nop_jump; + unsigned start; + unsigned size; + + struct nouveau_pushbuf_bo *buffers; + unsigned nr_buffers; + struct nouveau_pushbuf_reloc *relocs; + unsigned nr_relocs; +}; +#define nouveau_pushbuf(n) ((struct nouveau_pushbuf_priv *)(n)) + +#define pbbo_to_ptr(o) ((uint64_t)(unsigned long)(o)) +#define ptr_to_pbbo(h) ((struct nouveau_pushbuf_bo *)(unsigned long)(h)) +#define pbrel_to_ptr(o) ((uint64_t)(unsigned long)(o)) +#define ptr_to_pbrel(h) ((struct nouveau_pushbuf_reloc *)(unsigned long)(h)) +#define bo_to_ptr(o) ((uint64_t)(unsigned long)(o)) +#define ptr_to_bo(h) ((struct nouveau_bo_priv *)(unsigned long)(h)) + +extern int +nouveau_pushbuf_init(struct nouveau_channel *); + +extern int +nouveau_pushbuf_flush(struct nouveau_channel *, unsigned min); + +extern int +nouveau_pushbuf_emit_reloc(struct nouveau_channel *, void *ptr, + struct nouveau_bo *, uint32_t data, uint32_t flags, + uint32_t vor, uint32_t tor); + +struct nouveau_dma_priv { + uint32_t base; + uint32_t max; + uint32_t cur; + uint32_t put; + uint32_t free; + + int push_free; +} dma; + +struct nouveau_channel_priv { + struct nouveau_channel base; + + struct drm_nouveau_channel_alloc drm; + + uint32_t *pushbuf; + void *notifier_block; + + volatile uint32_t *user; + volatile uint32_t *put; + volatile uint32_t *get; + volatile uint32_t *ref_cnt; + + struct nouveau_dma_priv dma_master; + struct nouveau_dma_priv dma_bufmgr; + struct nouveau_dma_priv *dma; + + struct nouveau_fence *fence_head; + struct nouveau_fence *fence_tail; + uint32_t fence_sequence; + + struct nouveau_pushbuf_priv pb; + + unsigned user_charge; +}; +#define nouveau_channel(n) ((struct nouveau_channel_priv *)(n)) + +extern int +nouveau_channel_alloc(struct nouveau_device *, uint32_t fb, uint32_t tt, + struct nouveau_channel **); + +extern void +nouveau_channel_free(struct nouveau_channel **); + +struct nouveau_grobj_priv { + struct nouveau_grobj base; +}; +#define nouveau_grobj(n) ((struct nouveau_grobj_priv *)(n)) + +extern int nouveau_grobj_alloc(struct nouveau_channel *, uint32_t handle, + int class, struct nouveau_grobj **); +extern int nouveau_grobj_ref(struct nouveau_channel *, uint32_t handle, + struct nouveau_grobj **); +extern void nouveau_grobj_free(struct nouveau_grobj **); + + +struct nouveau_notifier_priv { + struct nouveau_notifier base; + + struct drm_nouveau_notifierobj_alloc drm; + volatile void *map; +}; +#define nouveau_notifier(n) ((struct nouveau_notifier_priv *)(n)) + +extern int +nouveau_notifier_alloc(struct nouveau_channel *, uint32_t handle, int count, + struct nouveau_notifier **); + +extern void +nouveau_notifier_free(struct nouveau_notifier **); + +extern void +nouveau_notifier_reset(struct nouveau_notifier *, int id); + +extern uint32_t +nouveau_notifier_status(struct nouveau_notifier *, int id); + +extern uint32_t +nouveau_notifier_return_val(struct nouveau_notifier *, int id); + +extern int +nouveau_notifier_wait_status(struct nouveau_notifier *, int id, int status, + int timeout); + +struct nouveau_bo_priv { + struct nouveau_bo base; + + struct nouveau_pushbuf_bo *pending; + struct nouveau_fence *fence; + struct nouveau_fence *wr_fence; + + struct drm_nouveau_mem_alloc drm; + void *map; + + void *sysmem; + int user; + + int refcount; + + uint64_t offset; + uint64_t flags; + int tiled; +}; +#define nouveau_bo(n) ((struct nouveau_bo_priv *)(n)) + +extern int +nouveau_bo_init(struct nouveau_device *); + +extern void +nouveau_bo_takedown(struct nouveau_device *); + +extern int +nouveau_bo_new(struct nouveau_device *, uint32_t flags, int align, int size, + struct nouveau_bo **); + +extern int +nouveau_bo_user(struct nouveau_device *, void *ptr, int size, + struct nouveau_bo **); + +extern int +nouveau_bo_ref(struct nouveau_device *, uint64_t handle, struct nouveau_bo **); + +extern int +nouveau_bo_set_status(struct nouveau_bo *, uint32_t flags); + +extern void +nouveau_bo_del(struct nouveau_bo **); + +extern int +nouveau_bo_map(struct nouveau_bo *, uint32_t flags); + +extern void +nouveau_bo_unmap(struct nouveau_bo *); + +extern int +nouveau_bo_validate(struct nouveau_channel *, struct nouveau_bo *, + uint32_t flags); + +extern int +nouveau_resource_init(struct nouveau_resource **heap, unsigned start, + unsigned size); + +extern int +nouveau_resource_alloc(struct nouveau_resource *heap, int size, void *priv, + struct nouveau_resource **); + +extern void +nouveau_resource_free(struct nouveau_resource **); + +#endif diff --git a/src/gallium/winsys/drm/nouveau/nouveau_fence.c b/src/gallium/winsys/drm/nouveau/nouveau_fence.c new file mode 100644 index 0000000000..e7b0b4ff07 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_fence.c @@ -0,0 +1,214 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <stdlib.h> +#include <errno.h> +#include <assert.h> + +#include "nouveau_drmif.h" +#include "nouveau_dma.h" +#include "nouveau_local.h" + +static void +nouveau_fence_del_unsignalled(struct nouveau_fence *fence) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(fence->channel); + struct nouveau_fence *le; + + if (nvchan->fence_head == fence) { + nvchan->fence_head = nouveau_fence(fence)->next; + if (nvchan->fence_head == NULL) + nvchan->fence_tail = NULL; + return; + } + + le = nvchan->fence_head; + while (le && nouveau_fence(le)->next != fence) + le = nouveau_fence(le)->next; + assert(le && nouveau_fence(le)->next == fence); + nouveau_fence(le)->next = nouveau_fence(fence)->next; + if (nvchan->fence_tail == fence) + nvchan->fence_tail = le; +} + +static void +nouveau_fence_del(struct nouveau_fence **fence) +{ + struct nouveau_fence_priv *nvfence; + + if (!fence || !*fence) + return; + nvfence = nouveau_fence(*fence); + *fence = NULL; + + if (--nvfence->refcount) + return; + + if (nvfence->emitted && !nvfence->signalled) { + if (nvfence->signal_cb) { + nvfence->refcount++; + nouveau_fence_wait((void *)&nvfence); + return; + } + + nouveau_fence_del_unsignalled(&nvfence->base); + } + free(nvfence); +} + +int +nouveau_fence_new(struct nouveau_channel *chan, struct nouveau_fence **fence) +{ + struct nouveau_fence_priv *nvfence; + + if (!chan || !fence || *fence) + return -EINVAL; + + nvfence = calloc(1, sizeof(struct nouveau_fence_priv)); + if (!nvfence) + return -ENOMEM; + nvfence->base.channel = chan; + nvfence->refcount = 1; + + *fence = &nvfence->base; + return 0; +} + +int +nouveau_fence_ref(struct nouveau_fence *ref, struct nouveau_fence **fence) +{ + struct nouveau_fence_priv *nvfence; + + if (!fence) + return -EINVAL; + + if (*fence) { + nouveau_fence_del(fence); + *fence = NULL; + } + + if (ref) { + nvfence = nouveau_fence(ref); + nvfence->refcount++; + *fence = &nvfence->base; + } + + return 0; +} + +int +nouveau_fence_signal_cb(struct nouveau_fence *fence, void (*func)(void *), + void *priv) +{ + struct nouveau_fence_priv *nvfence = nouveau_fence(fence); + struct nouveau_fence_cb *cb; + + if (!nvfence || !func) + return -EINVAL; + + cb = malloc(sizeof(struct nouveau_fence_cb)); + if (!cb) + return -ENOMEM; + + cb->func = func; + cb->priv = priv; + cb->next = nvfence->signal_cb; + nvfence->signal_cb = cb; + return 0; +} + +void +nouveau_fence_emit(struct nouveau_fence *fence) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(fence->channel); + struct nouveau_fence_priv *nvfence = nouveau_fence(fence); + + nvfence->emitted = 1; + nvfence->sequence = ++nvchan->fence_sequence; + if (nvfence->sequence == 0xffffffff) + NOUVEAU_ERR("AII wrap unhandled\n"); + + /*XXX: assumes subc 0 is populated */ + RING_SPACE_CH(fence->channel, 2); + OUT_RING_CH (fence->channel, 0x00040050); + OUT_RING_CH (fence->channel, nvfence->sequence); + + if (nvchan->fence_tail) { + nouveau_fence(nvchan->fence_tail)->next = fence; + } else { + nvchan->fence_head = fence; + } + nvchan->fence_tail = fence; +} + +void +nouveau_fence_flush(struct nouveau_channel *chan) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(chan); + uint32_t sequence = *nvchan->ref_cnt; + + while (nvchan->fence_head) { + struct nouveau_fence_priv *nvfence; + + nvfence = nouveau_fence(nvchan->fence_head); + if (nvfence->sequence > sequence) + break; + nouveau_fence_del_unsignalled(&nvfence->base); + nvfence->signalled = 1; + + if (nvfence->signal_cb) { + struct nouveau_fence *fence = NULL; + + nouveau_fence_ref(&nvfence->base, &fence); + + while (nvfence->signal_cb) { + struct nouveau_fence_cb *cb; + + cb = nvfence->signal_cb; + nvfence->signal_cb = cb->next; + cb->func(cb->priv); + free(cb); + } + + nouveau_fence_ref(NULL, &fence); + } + } +} + +int +nouveau_fence_wait(struct nouveau_fence **fence) +{ + struct nouveau_fence_priv *nvfence; + + if (!fence || !*fence) + return -EINVAL; + nvfence = nouveau_fence(*fence); + + if (nvfence->emitted) { + while (!nvfence->signalled) + nouveau_fence_flush(nvfence->base.channel); + } + nouveau_fence_ref(NULL, fence); + + return 0; +} + diff --git a/src/gallium/winsys/drm/nouveau/nouveau_grobj.c b/src/gallium/winsys/drm/nouveau/nouveau_grobj.c new file mode 100644 index 0000000000..51523897d5 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_grobj.c @@ -0,0 +1,107 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <stdlib.h> +#include <errno.h> + +#include "nouveau_drmif.h" + +int +nouveau_grobj_alloc(struct nouveau_channel *chan, uint32_t handle, + int class, struct nouveau_grobj **grobj) +{ + struct nouveau_device_priv *nvdev = nouveau_device(chan->device); + struct nouveau_grobj_priv *nvgrobj; + struct drm_nouveau_grobj_alloc g; + int ret; + + if (!nvdev || !grobj || *grobj) + return -EINVAL; + + nvgrobj = calloc(1, sizeof(*nvgrobj)); + if (!nvgrobj) + return -ENOMEM; + nvgrobj->base.channel = chan; + nvgrobj->base.handle = handle; + nvgrobj->base.grclass = class; + + g.channel = chan->id; + g.handle = handle; + g.class = class; + ret = drmCommandWrite(nvdev->fd, DRM_NOUVEAU_GROBJ_ALLOC, + &g, sizeof(g)); + if (ret) { + nouveau_grobj_free((void *)&nvgrobj); + return ret; + } + + *grobj = &nvgrobj->base; + return 0; +} + +int +nouveau_grobj_ref(struct nouveau_channel *chan, uint32_t handle, + struct nouveau_grobj **grobj) +{ + struct nouveau_grobj_priv *nvgrobj; + + if (!chan || !grobj || *grobj) + return -EINVAL; + + nvgrobj = calloc(1, sizeof(struct nouveau_grobj_priv)); + if (!nvgrobj) + return -ENOMEM; + nvgrobj->base.channel = chan; + nvgrobj->base.handle = handle; + nvgrobj->base.grclass = 0; + + *grobj = &nvgrobj->base; + return 0; +} + +void +nouveau_grobj_free(struct nouveau_grobj **grobj) +{ + struct nouveau_device_priv *nvdev; + struct nouveau_channel_priv *chan; + struct nouveau_grobj_priv *nvgrobj; + + if (!grobj || !*grobj) + return; + nvgrobj = nouveau_grobj(*grobj); + *grobj = NULL; + + + chan = nouveau_channel(nvgrobj->base.channel); + nvdev = nouveau_device(chan->base.device); + + if (nvgrobj->base.grclass) { + struct drm_nouveau_gpuobj_free f; + + f.channel = chan->drm.channel; + f.handle = nvgrobj->base.handle; + drmCommandWrite(nvdev->fd, DRM_NOUVEAU_GPUOBJ_FREE, + &f, sizeof(f)); + } + free(nvgrobj); +} + diff --git a/src/gallium/winsys/drm/nouveau/nouveau_local.h b/src/gallium/winsys/drm/nouveau/nouveau_local.h new file mode 100644 index 0000000000..e878a40803 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_local.h @@ -0,0 +1,117 @@ +#ifndef __NOUVEAU_LOCAL_H__ +#define __NOUVEAU_LOCAL_H__ + +#include "pipe/p_compiler.h" +#include "nouveau_winsys_pipe.h" +#include <stdio.h> + +struct pipe_buffer; + +/* Debug output */ +#define NOUVEAU_MSG(fmt, args...) do { \ + fprintf(stdout, "nouveau: "fmt, ##args); \ + fflush(stdout); \ +} while(0) + +#define NOUVEAU_ERR(fmt, args...) do { \ + fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); \ + fflush(stderr); \ +} while(0) + +#define NOUVEAU_TIME_MSEC() 0 + +/* User FIFO control */ +//#define NOUVEAU_DMA_TRACE +//#define NOUVEAU_DMA_DEBUG +//#define NOUVEAU_DMA_DUMP_POSTRELOC_PUSHBUF +#define NOUVEAU_DMA_BARRIER +#define NOUVEAU_DMA_TIMEOUT 2000 + +/* Push buffer access macros */ +static INLINE void +OUT_RING(struct nouveau_channel *chan, unsigned data) +{ + *(chan->pushbuf->cur++) = (data); +} + +static INLINE void +OUT_RINGp(struct nouveau_channel *chan, uint32_t *data, unsigned size) +{ + memcpy(chan->pushbuf->cur, data, size * 4); + chan->pushbuf->cur += size; +} + +static INLINE void +OUT_RINGf(struct nouveau_channel *chan, float f) +{ + union { uint32_t i; float f; } c; + c.f = f; + OUT_RING(chan, c.i); +} + +static INLINE void +BEGIN_RING(struct nouveau_channel *chan, struct nouveau_grobj *gr, + unsigned mthd, unsigned size) +{ + if (chan->pushbuf->remaining < (size + 1)) + nouveau_pushbuf_flush(chan, (size + 1)); + OUT_RING(chan, (gr->subc << 13) | (size << 18) | mthd); + chan->pushbuf->remaining -= (size + 1); +} + +static INLINE void +FIRE_RING(struct nouveau_channel *chan) +{ + nouveau_pushbuf_flush(chan, 0); +} + +static INLINE void +BIND_RING(struct nouveau_channel *chan, struct nouveau_grobj *gr, unsigned subc) +{ + gr->subc = subc; + BEGIN_RING(chan, gr, 0x0000, 1); + OUT_RING (chan, gr->handle); +} + +static INLINE void +OUT_RELOC(struct nouveau_channel *chan, struct nouveau_bo *bo, + unsigned data, unsigned flags, unsigned vor, unsigned tor) +{ + nouveau_pushbuf_emit_reloc(chan, chan->pushbuf->cur++, bo, + data, flags, vor, tor); +} + +/* Raw data + flags depending on FB/TT buffer */ +static INLINE void +OUT_RELOCd(struct nouveau_channel *chan, struct nouveau_bo *bo, + unsigned data, unsigned flags, unsigned vor, unsigned tor) +{ + OUT_RELOC(chan, bo, data, flags | NOUVEAU_BO_OR, vor, tor); +} + +/* FB/TT object handle */ +static INLINE void +OUT_RELOCo(struct nouveau_channel *chan, struct nouveau_bo *bo, + unsigned flags) +{ + OUT_RELOC(chan, bo, 0, flags | NOUVEAU_BO_OR, + chan->vram->handle, chan->gart->handle); +} + +/* Low 32-bits of offset */ +static INLINE void +OUT_RELOCl(struct nouveau_channel *chan, struct nouveau_bo *bo, + unsigned delta, unsigned flags) +{ + OUT_RELOC(chan, bo, delta, flags | NOUVEAU_BO_LOW, 0, 0); +} + +/* High 32-bits of offset */ +static INLINE void +OUT_RELOCh(struct nouveau_channel *chan, struct nouveau_bo *bo, + unsigned delta, unsigned flags) +{ + OUT_RELOC(chan, bo, delta, flags | NOUVEAU_BO_HIGH, 0, 0); +} + +#endif diff --git a/src/gallium/winsys/drm/nouveau/nouveau_lock.c b/src/gallium/winsys/drm/nouveau/nouveau_lock.c new file mode 100644 index 0000000000..9adb9ac854 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_lock.c @@ -0,0 +1,94 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "main/glheader.h" +#include "glapi/glthread.h" +#include <GL/internal/glcore.h> + +#include "nouveau_context.h" +#include "nouveau_screen.h" + +_glthread_DECLARE_STATIC_MUTEX( lockMutex ); + +static void +nouveau_contended_lock(struct nouveau_context *nv, GLuint flags) +{ + __DRIdrawablePrivate *dPriv = nv->dri_drawable; + __DRIscreenPrivate *sPriv = nv->dri_screen; + struct nouveau_screen *nv_screen = nv->nv_screen; + struct nouveau_device *dev = nv_screen->device; + struct nouveau_device_priv *nvdev = nouveau_device(dev); + + drmGetLock(nvdev->fd, nvdev->ctx, flags); + + /* If the window moved, may need to set a new cliprect now. + * + * NOTE: This releases and regains the hw lock, so all state + * checking must be done *after* this call: + */ + if (dPriv) + DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); +} + +/* Lock the hardware and validate our state. + */ +void +LOCK_HARDWARE(struct nouveau_context *nv) +{ + struct nouveau_screen *nv_screen = nv->nv_screen; + struct nouveau_device *dev = nv_screen->device; + struct nouveau_device_priv *nvdev = nouveau_device(dev); + char __ret=0; + + _glthread_LOCK_MUTEX(lockMutex); + assert(!nv->locked); + + DRM_CAS(nvdev->lock, nvdev->ctx, + (DRM_LOCK_HELD | nvdev->ctx), __ret); + + if (__ret) + nouveau_contended_lock(nv, 0); + nv->locked = GL_TRUE; +} + + + /* Unlock the hardware using the global current context + */ +void +UNLOCK_HARDWARE(struct nouveau_context *nv) +{ + struct nouveau_screen *nv_screen = nv->nv_screen; + struct nouveau_device *dev = nv_screen->device; + struct nouveau_device_priv *nvdev = nouveau_device(dev); + + assert(nv->locked); + nv->locked = GL_FALSE; + + DRM_UNLOCK(nvdev->fd, nvdev->lock, nvdev->ctx); + + _glthread_UNLOCK_MUTEX(lockMutex); +} diff --git a/src/gallium/winsys/drm/nouveau/nouveau_notifier.c b/src/gallium/winsys/drm/nouveau/nouveau_notifier.c new file mode 100644 index 0000000000..01e8f38440 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_notifier.c @@ -0,0 +1,137 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <stdlib.h> +#include <errno.h> + +#include "nouveau_drmif.h" +#include "nouveau_local.h" + +#define NOTIFIER(__v) \ + struct nouveau_notifier_priv *nvnotify = nouveau_notifier(notifier); \ + volatile uint32_t *__v = (void*)nvnotify->map + (id * 32) + +int +nouveau_notifier_alloc(struct nouveau_channel *chan, uint32_t handle, + int count, struct nouveau_notifier **notifier) +{ + struct nouveau_notifier_priv *nvnotify; + int ret; + + if (!chan || !notifier || *notifier) + return -EINVAL; + + nvnotify = calloc(1, sizeof(struct nouveau_notifier_priv)); + if (!nvnotify) + return -ENOMEM; + nvnotify->base.channel = chan; + nvnotify->base.handle = handle; + + nvnotify->drm.channel = chan->id; + nvnotify->drm.handle = handle; + nvnotify->drm.count = count; + if ((ret = drmCommandWriteRead(nouveau_device(chan->device)->fd, + DRM_NOUVEAU_NOTIFIEROBJ_ALLOC, + &nvnotify->drm, + sizeof(nvnotify->drm)))) { + nouveau_notifier_free((void *)&nvnotify); + return ret; + } + + nvnotify->map = (void *)nouveau_channel(chan)->notifier_block + + nvnotify->drm.offset; + *notifier = &nvnotify->base; + return 0; +} + +void +nouveau_notifier_free(struct nouveau_notifier **notifier) +{ + + struct nouveau_notifier_priv *nvnotify; + struct nouveau_channel_priv *nvchan; + struct nouveau_device_priv *nvdev; + struct drm_nouveau_gpuobj_free f; + + if (!notifier || !*notifier) + return; + nvnotify = nouveau_notifier(*notifier); + *notifier = NULL; + + nvchan = nouveau_channel(nvnotify->base.channel); + nvdev = nouveau_device(nvchan->base.device); + + f.channel = nvchan->drm.channel; + f.handle = nvnotify->base.handle; + drmCommandWrite(nvdev->fd, DRM_NOUVEAU_GPUOBJ_FREE, &f, sizeof(f)); + free(nvnotify); +} + +void +nouveau_notifier_reset(struct nouveau_notifier *notifier, int id) +{ + NOTIFIER(n); + + n[NV_NOTIFY_TIME_0 /4] = 0x00000000; + n[NV_NOTIFY_TIME_1 /4] = 0x00000000; + n[NV_NOTIFY_RETURN_VALUE/4] = 0x00000000; + n[NV_NOTIFY_STATE /4] = (NV_NOTIFY_STATE_STATUS_IN_PROCESS << + NV_NOTIFY_STATE_STATUS_SHIFT); +} + +uint32_t +nouveau_notifier_status(struct nouveau_notifier *notifier, int id) +{ + NOTIFIER(n); + + return n[NV_NOTIFY_STATE/4] >> NV_NOTIFY_STATE_STATUS_SHIFT; +} + +uint32_t +nouveau_notifier_return_val(struct nouveau_notifier *notifier, int id) +{ + NOTIFIER(n); + + return n[NV_NOTIFY_RETURN_VALUE/4]; +} + +int +nouveau_notifier_wait_status(struct nouveau_notifier *notifier, int id, + int status, int timeout) +{ + NOTIFIER(n); + uint32_t time = 0, t_start = NOUVEAU_TIME_MSEC(); + + while (time <= timeout) { + uint32_t v; + + v = n[NV_NOTIFY_STATE/4] >> NV_NOTIFY_STATE_STATUS_SHIFT; + if (v == status) + return 0; + + if (timeout) + time = NOUVEAU_TIME_MSEC() - t_start; + } + + return -EBUSY; +} + diff --git a/src/gallium/winsys/drm/nouveau/nouveau_pushbuf.c b/src/gallium/winsys/drm/nouveau/nouveau_pushbuf.c new file mode 100644 index 0000000000..815046ba85 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_pushbuf.c @@ -0,0 +1,271 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <stdlib.h> +#include <errno.h> +#include <assert.h> + +#include "nouveau_drmif.h" +#include "nouveau_dma.h" + +#define PB_BUFMGR_DWORDS (4096 / 2) +#define PB_MIN_USER_DWORDS 2048 + +static int +nouveau_pushbuf_space(struct nouveau_channel *chan, unsigned min) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(chan); + struct nouveau_pushbuf_priv *nvpb = &nvchan->pb; + + assert((min + 1) <= nvchan->dma->max); + + /* Wait for enough space in push buffer */ + min = min < PB_MIN_USER_DWORDS ? PB_MIN_USER_DWORDS : min; + min += 1; /* a bit extra for the NOP */ + if (nvchan->dma->free < min) + WAIT_RING_CH(chan, min); + + /* Insert NOP, may turn into a jump later */ + RING_SPACE_CH(chan, 1); + nvpb->nop_jump = nvchan->dma->cur; + OUT_RING_CH(chan, 0); + + /* Any remaining space is available to the user */ + nvpb->start = nvchan->dma->cur; + nvpb->size = nvchan->dma->free; + nvpb->base.channel = chan; + nvpb->base.remaining = nvpb->size; + nvpb->base.cur = &nvchan->pushbuf[nvpb->start]; + + /* Create a new fence object for this "frame" */ + nouveau_fence_ref(NULL, &nvpb->fence); + nouveau_fence_new(chan, &nvpb->fence); + + return 0; +} + +int +nouveau_pushbuf_init(struct nouveau_channel *chan) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(chan); + struct nouveau_dma_priv *m = &nvchan->dma_master; + struct nouveau_dma_priv *b = &nvchan->dma_bufmgr; + int i; + + if (!nvchan) + return -EINVAL; + + /* Reassign last bit of push buffer for a "separate" bufmgr + * ring buffer + */ + m->max -= PB_BUFMGR_DWORDS; + m->free -= PB_BUFMGR_DWORDS; + + b->base = m->base + ((m->max + 2) << 2); + b->max = PB_BUFMGR_DWORDS - 2; + b->cur = b->put = 0; + b->free = b->max - b->cur; + + /* Some NOPs just to be safe + *XXX: RING_SKIPS + */ + nvchan->dma = b; + RING_SPACE_CH(chan, 8); + for (i = 0; i < 8; i++) + OUT_RING_CH(chan, 0); + nvchan->dma = m; + + nouveau_pushbuf_space(chan, 0); + chan->pushbuf = &nvchan->pb.base; + + nvchan->pb.buffers = calloc(NOUVEAU_PUSHBUF_MAX_BUFFERS, + sizeof(struct nouveau_pushbuf_bo)); + nvchan->pb.relocs = calloc(NOUVEAU_PUSHBUF_MAX_RELOCS, + sizeof(struct nouveau_pushbuf_reloc)); + return 0; +} + +static uint32_t +nouveau_pushbuf_calc_reloc(struct nouveau_bo *bo, + struct nouveau_pushbuf_reloc *r) +{ + uint32_t push; + + if (r->flags & NOUVEAU_BO_LOW) { + push = bo->offset + r->data; + } else + if (r->flags & NOUVEAU_BO_HIGH) { + push = (bo->offset + r->data) >> 32; + } else { + push = r->data; + } + + if (r->flags & NOUVEAU_BO_OR) { + if (bo->flags & NOUVEAU_BO_VRAM) + push |= r->vor; + else + push |= r->tor; + } + + return push; +} + +/* This would be our TTM "superioctl" */ +int +nouveau_pushbuf_flush(struct nouveau_channel *chan, unsigned min) +{ + struct nouveau_channel_priv *nvchan = nouveau_channel(chan); + struct nouveau_pushbuf_priv *nvpb = &nvchan->pb; + int ret, i; + + if (nvpb->base.remaining == nvpb->size) + return 0; + + nouveau_fence_flush(chan); + + nvpb->size -= nvpb->base.remaining; + nvchan->dma->cur += nvpb->size; + nvchan->dma->free -= nvpb->size; + assert(nvchan->dma->cur <= nvchan->dma->max); + + nvchan->dma = &nvchan->dma_bufmgr; + nvchan->pushbuf[nvpb->nop_jump] = 0x20000000 | + (nvchan->dma->base + (nvchan->dma->cur << 2)); + + /* Validate buffers + apply relocations */ + nvchan->user_charge = 0; + for (i = 0; i < nvpb->nr_relocs; i++) { + struct nouveau_pushbuf_reloc *r = &nvpb->relocs[i]; + struct nouveau_pushbuf_bo *pbbo = r->pbbo; + struct nouveau_bo *bo = pbbo->bo; + + /* Validated, mem matches presumed, no relocation necessary */ + if (pbbo->handled & 2) { + if (!(pbbo->handled & 1)) + assert(0); + continue; + } + + /* Not yet validated, do it now */ + if (!(pbbo->handled & 1)) { + ret = nouveau_bo_validate(chan, bo, pbbo->flags); + if (ret) { + assert(0); + return ret; + } + pbbo->handled |= 1; + + if (bo->offset == nouveau_bo(bo)->offset && + bo->flags == nouveau_bo(bo)->flags) { + pbbo->handled |= 2; + continue; + } + bo->offset = nouveau_bo(bo)->offset; + bo->flags = nouveau_bo(bo)->flags; + } + + /* Apply the relocation */ + *r->ptr = nouveau_pushbuf_calc_reloc(bo, r); + } + nvpb->nr_relocs = 0; + + /* Dereference all buffers on validate list */ + for (i = 0; i < nvpb->nr_buffers; i++) { + struct nouveau_pushbuf_bo *pbbo = &nvpb->buffers[i]; + + nouveau_bo(pbbo->bo)->pending = NULL; + nouveau_bo_del(&pbbo->bo); + } + nvpb->nr_buffers = 0; + + /* Switch back to user's ring */ + RING_SPACE_CH(chan, 1); + OUT_RING_CH(chan, 0x20000000 | ((nvpb->start << 2) + + nvchan->dma_master.base)); + nvchan->dma = &nvchan->dma_master; + + /* Fence + kickoff */ + nouveau_fence_emit(nvpb->fence); + FIRE_RING_CH(chan); + + /* Allocate space for next push buffer */ + ret = nouveau_pushbuf_space(chan, min); + assert(!ret); + + return 0; +} + +static struct nouveau_pushbuf_bo * +nouveau_pushbuf_emit_buffer(struct nouveau_channel *chan, struct nouveau_bo *bo) +{ + struct nouveau_pushbuf_priv *nvpb = nouveau_pushbuf(chan->pushbuf); + struct nouveau_bo_priv *nvbo = nouveau_bo(bo); + struct nouveau_pushbuf_bo *pbbo; + + if (nvbo->pending) + return nvbo->pending; + + if (nvpb->nr_buffers >= NOUVEAU_PUSHBUF_MAX_BUFFERS) + return NULL; + pbbo = nvpb->buffers + nvpb->nr_buffers++; + nvbo->pending = pbbo; + + nouveau_bo_ref(bo->device, bo->handle, &pbbo->bo); + pbbo->channel = chan; + pbbo->flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART; + pbbo->handled = 0; + return pbbo; +} + +int +nouveau_pushbuf_emit_reloc(struct nouveau_channel *chan, void *ptr, + struct nouveau_bo *bo, uint32_t data, uint32_t flags, + uint32_t vor, uint32_t tor) +{ + struct nouveau_pushbuf_priv *nvpb = nouveau_pushbuf(chan->pushbuf); + struct nouveau_pushbuf_bo *pbbo; + struct nouveau_pushbuf_reloc *r; + + if (nvpb->nr_relocs >= NOUVEAU_PUSHBUF_MAX_RELOCS) + return -ENOMEM; + + pbbo = nouveau_pushbuf_emit_buffer(chan, bo); + if (!pbbo) + return -ENOMEM; + pbbo->flags |= (flags & NOUVEAU_BO_RDWR); + pbbo->flags &= (flags | NOUVEAU_BO_RDWR); + + r = nvpb->relocs + nvpb->nr_relocs++; + r->pbbo = pbbo; + r->ptr = ptr; + r->flags = flags; + r->data = data; + r->vor = vor; + r->tor = tor; + + if (flags & NOUVEAU_BO_DUMMY) + *(uint32_t *)ptr = 0; + else + *(uint32_t *)ptr = nouveau_pushbuf_calc_reloc(bo, r); + return 0; +} + diff --git a/src/gallium/winsys/drm/nouveau/nouveau_resource.c b/src/gallium/winsys/drm/nouveau/nouveau_resource.c new file mode 100644 index 0000000000..3bbcb5c45e --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_resource.c @@ -0,0 +1,116 @@ +/* + * Copyright 2007 Nouveau Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include <stdlib.h> +#include <errno.h> + +#include "nouveau_drmif.h" +#include "nouveau_local.h" + +int +nouveau_resource_init(struct nouveau_resource **heap, + unsigned start, unsigned size) +{ + struct nouveau_resource *r; + + r = calloc(1, sizeof(struct nouveau_resource)); + if (!r) + return 1; + + r->start = start; + r->size = size; + *heap = r; + return 0; +} + +int +nouveau_resource_alloc(struct nouveau_resource *heap, int size, void *priv, + struct nouveau_resource **res) +{ + struct nouveau_resource *r; + + if (!heap || !size || !res || *res) + return 1; + + while (heap) { + if (!heap->in_use && heap->size >= size) { + r = calloc(1, sizeof(struct nouveau_resource)); + if (!r) + return 1; + + r->start = (heap->start + heap->size) - size; + r->size = size; + r->in_use = 1; + r->priv = priv; + + heap->size -= size; + + r->next = heap->next; + if (heap->next) + heap->next->prev = r; + r->prev = heap; + heap->next = r; + + *res = r; + return 0; + } + + heap = heap->next; + } + + return 1; +} + +void +nouveau_resource_free(struct nouveau_resource **res) +{ + struct nouveau_resource *r; + + if (!res || !*res) + return; + r = *res; + *res = NULL; + + r->in_use = 0; + + if (r->next && !r->next->in_use) { + struct nouveau_resource *new = r->next; + + new->prev = r->prev; + if (r->prev) + r->prev->next = new; + new->size += r->size; + new->start = r->start; + + free(r); + r = new; + } + + if (r->prev && !r->prev->in_use) { + r->prev->next = r->next; + if (r->next) + r->next->prev = r->prev; + r->prev->size += r->size; + free(r); + } + +} diff --git a/src/gallium/winsys/drm/nouveau/nouveau_screen.c b/src/gallium/winsys/drm/nouveau/nouveau_screen.c new file mode 100644 index 0000000000..c6d0c53588 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_screen.c @@ -0,0 +1,265 @@ +#include "utils.h" +#include "vblank.h" +#include "xmlpool.h" + +#include "pipe/p_context.h" +#include "state_tracker/st_public.h" +#include "state_tracker/st_cb_fbo.h" + +#include "nouveau_context.h" +#include "nouveau_drm.h" +#include "nouveau_dri.h" +#include "nouveau_local.h" +#include "nouveau_screen.h" +#include "nouveau_swapbuffers.h" + +#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 11 +#error nouveau_drm.h version does not match expected version +#endif + +/* Extension stuff, enabling of extensions handled by Gallium's GL state + * tracker. But, we still need to define the entry points we want. + */ +#define need_GL_ARB_fragment_program +#define need_GL_ARB_multisample +#define need_GL_ARB_occlusion_query +#define need_GL_ARB_point_parameters +#define need_GL_ARB_shader_objects +#define need_GL_ARB_texture_compression +#define need_GL_ARB_vertex_program +#define need_GL_ARB_vertex_shader +#define need_GL_ARB_vertex_buffer_object +#define need_GL_EXT_compiled_vertex_array +#define need_GL_EXT_fog_coord +#define need_GL_EXT_secondary_color +#define need_GL_EXT_framebuffer_object +#define need_GL_VERSION_2_0 +#define need_GL_VERSION_2_1 +#include "extension_helper.h" + +const struct dri_extension card_extensions[] = +{ + { "GL_ARB_multisample", GL_ARB_multisample_functions }, + { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, + { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, + { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, + { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, + { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, + { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, + { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, + { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, + { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions }, + { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions }, + { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, + { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, + { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, + { NULL, 0 } +}; + +PUBLIC const char __driConfigOptions[] = +DRI_CONF_BEGIN +DRI_CONF_END; +static const GLuint __driNConfigOptions = 0; + +extern const struct dri_extension common_extensions[]; +extern const struct dri_extension nv40_extensions[]; + +static GLboolean +nouveau_create_buffer(__DRIscreenPrivate * driScrnPriv, + __DRIdrawablePrivate * driDrawPriv, + const __GLcontextModes *glVis, GLboolean pixmapBuffer) +{ + struct nouveau_framebuffer *nvfb; + enum pipe_format colour, depth, stencil; + + if (pixmapBuffer) + return GL_FALSE; + + nvfb = CALLOC_STRUCT(nouveau_framebuffer); + if (!nvfb) + return GL_FALSE; + + if (glVis->redBits == 5) + colour = PIPE_FORMAT_R5G6B5_UNORM; + else + colour = PIPE_FORMAT_A8R8G8B8_UNORM; + + if (glVis->depthBits == 16) + depth = PIPE_FORMAT_Z16_UNORM; + else if (glVis->depthBits == 24) + depth = PIPE_FORMAT_Z24S8_UNORM; + else + depth = PIPE_FORMAT_NONE; + + if (glVis->stencilBits == 8) + stencil = PIPE_FORMAT_Z24S8_UNORM; + else + stencil = PIPE_FORMAT_NONE; + + nvfb->stfb = st_create_framebuffer(glVis, colour, depth, stencil, + driDrawPriv->w, driDrawPriv->h, + (void*)nvfb); + if (!nvfb->stfb) { + free(nvfb); + return GL_FALSE; + } + + driDrawPriv->driverPrivate = (void *)nvfb; + return GL_TRUE; +} + +static void +nouveau_destroy_buffer(__DRIdrawablePrivate * driDrawPriv) +{ + struct nouveau_framebuffer *nvfb; + + nvfb = (struct nouveau_framebuffer *)driDrawPriv->driverPrivate; + st_unreference_framebuffer(nvfb->stfb); + free(nvfb); +} + +static __DRIconfig ** +nouveau_fill_in_modes(__DRIscreenPrivate *psp, + unsigned pixel_bits, unsigned depth_bits, + unsigned stencil_bits, GLboolean have_back_buffer) +{ + __DRIconfig **configs; + unsigned depth_buffer_factor; + unsigned back_buffer_factor; + GLenum fb_format; + GLenum fb_type; + + static const GLenum back_buffer_modes[] = { + GLX_NONE, GLX_SWAP_UNDEFINED_OML, + }; + + uint8_t depth_bits_array[3]; + uint8_t stencil_bits_array[3]; + uint8_t msaa_samples_array[1]; + + depth_bits_array[0] = 0; + depth_bits_array[1] = depth_bits; + depth_bits_array[2] = depth_bits; + + /* Just like with the accumulation buffer, always provide some modes + * with a stencil buffer. It will be a sw fallback, but some apps won't + * care about that. + */ + stencil_bits_array[0] = 0; + stencil_bits_array[1] = 0; + if (depth_bits == 24) + stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; + stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; + + msaa_samples_array[0] = 0; + + depth_buffer_factor = + ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; + back_buffer_factor = (have_back_buffer) ? 3 : 1; + + if (pixel_bits == 16) { + fb_format = GL_RGB; + fb_type = GL_UNSIGNED_SHORT_5_6_5; + } + else { + fb_format = GL_BGRA; + fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; + } + + configs = driCreateConfigs(fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor, msaa_samples_array, 1); + if (configs == NULL) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", + __func__, __LINE__); + return NULL; + } + + return configs; +} + +static const __DRIconfig ** +nouveau_screen_create(__DRIscreenPrivate *psp) +{ + struct nouveau_dri *nv_dri = psp->pDevPriv; + struct nouveau_screen *nv_screen; + static const __DRIversion ddx_expected = + { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL }; + static const __DRIversion dri_expected = { 4, 0, 0 }; + static const __DRIversion drm_expected = + { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL }; + int ret; + + if (!driCheckDriDdxDrmVersions2("nouveau", + &psp->dri_version, &dri_expected, + &psp->ddx_version, &ddx_expected, + &psp->drm_version, &drm_expected)) { + return NULL; + } + + if (drm_expected.patch != psp->drm_version.patch) { + fprintf(stderr, "Incompatible DRM patch level.\n" + "Expected: %d\n" "Current : %d\n", + drm_expected.patch, psp->drm_version.patch); + return NULL; + } + + driInitExtensions(NULL, card_extensions, GL_FALSE); + + if (psp->devPrivSize != sizeof(struct nouveau_dri)) { + NOUVEAU_ERR("DRI struct mismatch between DDX/DRI\n"); + return GL_FALSE; + } + + nv_screen = CALLOC_STRUCT(nouveau_screen); + if (!nv_screen) + return GL_FALSE; + nv_screen->driScrnPriv = psp; + psp->private = (void *)nv_screen; + + driParseOptionInfo(&nv_screen->option_cache, + __driConfigOptions, __driNConfigOptions); + + if ((ret = nouveau_device_open_existing(&nv_screen->device, 0, + psp->fd, 0))) { + NOUVEAU_ERR("Failed opening nouveau device: %d\n", ret); + return GL_FALSE; + } + + nv_screen->front_offset = nv_dri->front_offset; + nv_screen->front_pitch = nv_dri->front_pitch * (nv_dri->bpp / 8); + nv_screen->front_cpp = nv_dri->bpp / 8; + nv_screen->front_height = nv_dri->height; + + return (const __DRIconfig **) + nouveau_fill_in_modes(psp, nv_dri->bpp, + (nv_dri->bpp == 16) ? 16 : 24, + (nv_dri->bpp == 16) ? 0 : 8, 1); +} + +static void +nouveau_screen_destroy(__DRIscreenPrivate *driScrnPriv) +{ + struct nouveau_screen *nv_screen = driScrnPriv->private; + + driScrnPriv->private = NULL; + FREE(nv_screen); +} + +const struct __DriverAPIRec +driDriverAPI = { + .InitScreen = nouveau_screen_create, + .DestroyScreen = nouveau_screen_destroy, + .CreateContext = nouveau_context_create, + .DestroyContext = nouveau_context_destroy, + .CreateBuffer = nouveau_create_buffer, + .DestroyBuffer = nouveau_destroy_buffer, + .SwapBuffers = nouveau_swap_buffers, + .MakeCurrent = nouveau_context_bind, + .UnbindContext = nouveau_context_unbind, + .CopySubBuffer = nouveau_copy_sub_buffer, + + .InitScreen2 = NULL, /* one day, I promise! */ +}; + diff --git a/src/gallium/winsys/drm/nouveau/nouveau_screen.h b/src/gallium/winsys/drm/nouveau/nouveau_screen.h new file mode 100644 index 0000000000..388d6be9bb --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_screen.h @@ -0,0 +1,20 @@ +#ifndef __NOUVEAU_SCREEN_H__ +#define __NOUVEAU_SCREEN_H__ + +#include "xmlconfig.h" + +struct nouveau_screen { + __DRIscreenPrivate *driScrnPriv; + driOptionCache option_cache; + + struct nouveau_device *device; + + uint32_t front_offset; + uint32_t front_pitch; + uint32_t front_cpp; + uint32_t front_height; + + void *nvc; +}; + +#endif diff --git a/src/gallium/winsys/drm/nouveau/nouveau_swapbuffers.c b/src/gallium/winsys/drm/nouveau/nouveau_swapbuffers.c new file mode 100644 index 0000000000..70e0104e83 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_swapbuffers.c @@ -0,0 +1,86 @@ +#include "main/glheader.h" +#include "glapi/glthread.h" +#include <GL/internal/glcore.h> + +#include "pipe/p_context.h" +#include "state_tracker/st_public.h" +#include "state_tracker/st_context.h" +#include "state_tracker/st_cb_fbo.h" + +#include "nouveau_context.h" +#include "nouveau_local.h" +#include "nouveau_screen.h" +#include "nouveau_swapbuffers.h" + +void +nouveau_copy_buffer(__DRIdrawablePrivate *dPriv, struct pipe_surface *surf, + const drm_clip_rect_t *rect) +{ + struct nouveau_context *nv = dPriv->driContextPriv->driverPrivate; + drm_clip_rect_t *pbox; + int nbox, i; + + LOCK_HARDWARE(nv); + if (!dPriv->numClipRects) { + UNLOCK_HARDWARE(nv); + return; + } + pbox = dPriv->pClipRects; + nbox = dPriv->numClipRects; + + nv->surface_copy_prep(nv, nv->frontbuffer, surf); + for (i = 0; i < nbox; i++, pbox++) { + int sx, sy, dx, dy, w, h; + + sx = pbox->x1 - dPriv->x; + sy = pbox->y1 - dPriv->y; + dx = pbox->x1; + dy = pbox->y1; + w = pbox->x2 - pbox->x1; + h = pbox->y2 - pbox->y1; + + nv->surface_copy(nv, dx, dy, sx, sy, w, h); + } + + FIRE_RING(nv->nvc->channel); + UNLOCK_HARDWARE(nv); + + if (nv->last_stamp != dPriv->lastStamp) { + struct nouveau_framebuffer *nvfb = dPriv->driverPrivate; + st_resize_framebuffer(nvfb->stfb, dPriv->w, dPriv->h); + nv->last_stamp = dPriv->lastStamp; + } +} + +void +nouveau_copy_sub_buffer(__DRIdrawablePrivate *dPriv, int x, int y, int w, int h) +{ + struct nouveau_framebuffer *nvfb = dPriv->driverPrivate; + struct pipe_surface *surf; + + surf = st_get_framebuffer_surface(nvfb->stfb, ST_SURFACE_BACK_LEFT); + if (surf) { + drm_clip_rect_t rect; + rect.x1 = x; + rect.y1 = y; + rect.x2 = x + w; + rect.y2 = y + h; + + st_notify_swapbuffers(nvfb->stfb); + nouveau_copy_buffer(dPriv, surf, &rect); + } +} + +void +nouveau_swap_buffers(__DRIdrawablePrivate *dPriv) +{ + struct nouveau_framebuffer *nvfb = dPriv->driverPrivate; + struct pipe_surface *surf; + + surf = st_get_framebuffer_surface(nvfb->stfb, ST_SURFACE_BACK_LEFT); + if (surf) { + st_notify_swapbuffers(nvfb->stfb); + nouveau_copy_buffer(dPriv, surf, NULL); + } +} + diff --git a/src/gallium/winsys/drm/nouveau/nouveau_swapbuffers.h b/src/gallium/winsys/drm/nouveau/nouveau_swapbuffers.h new file mode 100644 index 0000000000..825d3da6da --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_swapbuffers.h @@ -0,0 +1,10 @@ +#ifndef __NOUVEAU_SWAPBUFFERS_H__ +#define __NOUVEAU_SWAPBUFFERS_H__ + +extern void nouveau_copy_buffer(__DRIdrawablePrivate *, struct pipe_surface *, + const drm_clip_rect_t *); +extern void nouveau_copy_sub_buffer(__DRIdrawablePrivate *, + int x, int y, int w, int h); +extern void nouveau_swap_buffers(__DRIdrawablePrivate *); + +#endif diff --git a/src/gallium/winsys/drm/nouveau/nouveau_winsys.c b/src/gallium/winsys/drm/nouveau/nouveau_winsys.c new file mode 100644 index 0000000000..0878840dcc --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_winsys.c @@ -0,0 +1,158 @@ +#include "util/u_memory.h" + +#include "nouveau_context.h" +#include "nouveau_screen.h" +#include "nouveau_winsys_pipe.h" + +#include "nouveau/nouveau_winsys.h" + +static int +nouveau_pipe_notifier_alloc(struct nouveau_winsys *nvws, int count, + struct nouveau_notifier **notify) +{ + struct nouveau_context *nv = nvws->nv; + + return nouveau_notifier_alloc(nv->nvc->channel, nv->nvc->next_handle++, + count, notify); +} + +static int +nouveau_pipe_grobj_alloc(struct nouveau_winsys *nvws, int grclass, + struct nouveau_grobj **grobj) +{ + struct nouveau_context *nv = nvws->nv; + struct nouveau_channel *chan = nv->nvc->channel; + int ret; + + ret = nouveau_grobj_alloc(chan, nv->nvc->next_handle++, + grclass, grobj); + if (ret) + return ret; + + assert(nv->nvc->next_subchannel < 7); + BIND_RING(chan, *grobj, nv->nvc->next_subchannel++); + return 0; +} + +static int +nouveau_pipe_surface_copy(struct nouveau_winsys *nvws, struct pipe_surface *dst, + unsigned dx, unsigned dy, struct pipe_surface *src, + unsigned sx, unsigned sy, unsigned w, unsigned h) +{ + struct nouveau_context *nv = nvws->nv; + + if (nv->surface_copy_prep(nv, dst, src)) + return 1; + nv->surface_copy(nv, dx, dy, sx, sy, w, h); + nv->surface_copy_done(nv); + + return 0; +} + +static int +nouveau_pipe_surface_fill(struct nouveau_winsys *nvws, struct pipe_surface *dst, + unsigned dx, unsigned dy, unsigned w, unsigned h, + unsigned value) +{ + if (nvws->nv->surface_fill(nvws->nv, dst, dx, dy, w, h, value)) + return 1; + return 0; +} + +static int +nouveau_pipe_push_reloc(struct nouveau_winsys *nvws, void *ptr, + struct pipe_buffer *buf, uint32_t data, + uint32_t flags, uint32_t vor, uint32_t tor) +{ + return nouveau_pushbuf_emit_reloc(nvws->channel, ptr, + nouveau_buffer(buf)->bo, + data, flags, vor, tor); +} + +static int +nouveau_pipe_push_flush(struct nouveau_winsys *nvws, unsigned size, + struct pipe_fence_handle **fence) +{ + if (fence) { + struct nouveau_pushbuf *pb = nvws->channel->pushbuf; + struct nouveau_pushbuf_priv *nvpb = nouveau_pushbuf(pb); + struct nouveau_fence *ref = NULL; + + nouveau_fence_ref(nvpb->fence, &ref); + *fence = (struct pipe_fence_handle *)ref; + } + + return nouveau_pushbuf_flush(nvws->channel, size); +} + +struct pipe_context * +nouveau_pipe_create(struct nouveau_context *nv) +{ + struct nouveau_channel_context *nvc = nv->nvc; + struct nouveau_winsys *nvws = CALLOC_STRUCT(nouveau_winsys); + struct pipe_screen *(*hws_create)(struct pipe_winsys *, + struct nouveau_winsys *); + struct pipe_context *(*hw_create)(struct pipe_screen *, unsigned); + struct pipe_winsys *ws; + unsigned chipset = nv->nv_screen->device->chipset; + + if (!nvws) + return NULL; + + switch (chipset & 0xf0) { + case 0x10: + case 0x20: + hws_create = nv10_screen_create; + hw_create = nv10_create; + break; + case 0x30: + hws_create = nv30_screen_create; + hw_create = nv30_create; + break; + case 0x40: + case 0x60: + hws_create = nv40_screen_create; + hw_create = nv40_create; + break; + case 0x50: + case 0x80: + case 0x90: + hws_create = nv50_screen_create; + hw_create = nv50_create; + break; + default: + NOUVEAU_ERR("Unknown chipset NV%02x\n", chipset); + return NULL; + } + + nvws->nv = nv; + nvws->channel = nv->nvc->channel; + + nvws->res_init = nouveau_resource_init; + nvws->res_alloc = nouveau_resource_alloc; + nvws->res_free = nouveau_resource_free; + + nvws->push_reloc = nouveau_pipe_push_reloc; + nvws->push_flush = nouveau_pipe_push_flush; + + nvws->grobj_alloc = nouveau_pipe_grobj_alloc; + nvws->grobj_free = nouveau_grobj_free; + + nvws->notifier_alloc = nouveau_pipe_notifier_alloc; + nvws->notifier_free = nouveau_notifier_free; + nvws->notifier_reset = nouveau_notifier_reset; + nvws->notifier_status = nouveau_notifier_status; + nvws->notifier_retval = nouveau_notifier_return_val; + nvws->notifier_wait = nouveau_notifier_wait_status; + + nvws->surface_copy = nouveau_pipe_surface_copy; + nvws->surface_fill = nouveau_pipe_surface_fill; + + ws = nouveau_create_pipe_winsys(nv); + + if (!nvc->pscreen) + nvc->pscreen = hws_create(ws, nvws); + nvc->pctx[nv->pctx_id] = hw_create(nvc->pscreen, nv->pctx_id); + return nvc->pctx[nv->pctx_id]; +} + diff --git a/src/gallium/winsys/drm/nouveau/nouveau_winsys_pipe.c b/src/gallium/winsys/drm/nouveau/nouveau_winsys_pipe.c new file mode 100644 index 0000000000..5276806de6 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_winsys_pipe.c @@ -0,0 +1,206 @@ +#include "pipe/p_winsys.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" + +#include "util/u_memory.h" + +#include "nouveau_context.h" +#include "nouveau_local.h" +#include "nouveau_screen.h" +#include "nouveau_swapbuffers.h" +#include "nouveau_winsys_pipe.h" + +static void +nouveau_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface *surf, + void *context_private) +{ + struct nouveau_context *nv = context_private; + __DRIdrawablePrivate *dPriv = nv->dri_drawable; + + nouveau_copy_buffer(dPriv, surf, NULL); +} + +static const char * +nouveau_get_name(struct pipe_winsys *pws) +{ + return "Nouveau/DRI"; +} + +static struct pipe_buffer * +nouveau_pipe_bo_create(struct pipe_winsys *pws, unsigned alignment, + unsigned usage, unsigned size) +{ + struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws; + struct nouveau_context *nv = nvpws->nv; + struct nouveau_device *dev = nv->nv_screen->device; + struct nouveau_pipe_buffer *nvbuf; + uint32_t flags; + + nvbuf = calloc(1, sizeof(*nvbuf)); + if (!nvbuf) + return NULL; + nvbuf->base.refcount = 1; + nvbuf->base.alignment = alignment; + nvbuf->base.usage = usage; + nvbuf->base.size = size; + + flags = NOUVEAU_BO_LOCAL; + + if (usage & PIPE_BUFFER_USAGE_PIXEL) { + if (usage & NOUVEAU_BUFFER_USAGE_TEXTURE) + flags |= NOUVEAU_BO_GART; + flags |= NOUVEAU_BO_VRAM; + + switch (dev->chipset & 0xf0) { + case 0x50: + case 0x80: + case 0x90: + flags |= NOUVEAU_BO_TILED; + if (usage & NOUVEAU_BUFFER_USAGE_ZETA) + flags |= NOUVEAU_BO_ZTILE; + break; + default: + break; + } + } + + if (usage & PIPE_BUFFER_USAGE_VERTEX) { + if (nv->cap.hw_vertex_buffer) + flags |= NOUVEAU_BO_GART; + } + + if (usage & PIPE_BUFFER_USAGE_INDEX) { + if (nv->cap.hw_index_buffer) + flags |= NOUVEAU_BO_GART; + } + + if (nouveau_bo_new(dev, flags, alignment, size, &nvbuf->bo)) { + free(nvbuf); + return NULL; + } + + return &nvbuf->base; +} + +static struct pipe_buffer * +nouveau_pipe_bo_user_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) +{ + struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws; + struct nouveau_device *dev = nvpws->nv->nv_screen->device; + struct nouveau_pipe_buffer *nvbuf; + + nvbuf = calloc(1, sizeof(*nvbuf)); + if (!nvbuf) + return NULL; + nvbuf->base.refcount = 1; + nvbuf->base.size = bytes; + + if (nouveau_bo_user(dev, ptr, bytes, &nvbuf->bo)) { + free(nvbuf); + return NULL; + } + + return &nvbuf->base; +} + +static void +nouveau_pipe_bo_del(struct pipe_winsys *ws, struct pipe_buffer *buf) +{ + struct nouveau_pipe_buffer *nvbuf = nouveau_buffer(buf); + + nouveau_bo_del(&nvbuf->bo); + free(nvbuf); +} + +static void * +nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf, + unsigned flags) +{ + struct nouveau_pipe_buffer *nvbuf = nouveau_buffer(buf); + uint32_t map_flags = 0; + + if (flags & PIPE_BUFFER_USAGE_CPU_READ) + map_flags |= NOUVEAU_BO_RD; + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) + map_flags |= NOUVEAU_BO_WR; + + if (nouveau_bo_map(nvbuf->bo, map_flags)) + return NULL; + return nvbuf->bo->map; +} + +static void +nouveau_pipe_bo_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) +{ + struct nouveau_pipe_buffer *nvbuf = nouveau_buffer(buf); + + nouveau_bo_unmap(nvbuf->bo); +} + +static INLINE struct nouveau_fence * +nouveau_pipe_fence(struct pipe_fence_handle *pfence) +{ + return (struct nouveau_fence *)pfence; +} + +static void +nouveau_pipe_fence_reference(struct pipe_winsys *ws, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *pfence) +{ + nouveau_fence_ref((void *)pfence, (void *)ptr); +} + +static int +nouveau_pipe_fence_signalled(struct pipe_winsys *ws, + struct pipe_fence_handle *pfence, unsigned flag) +{ + struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)ws; + struct nouveau_fence *fence = nouveau_pipe_fence(pfence); + + if (nouveau_fence(fence)->signalled == 0) + nouveau_fence_flush(nvpws->nv->nvc->channel); + + return !nouveau_fence(fence)->signalled; +} + +static int +nouveau_pipe_fence_finish(struct pipe_winsys *ws, + struct pipe_fence_handle *pfence, unsigned flag) +{ + struct nouveau_fence *fence = nouveau_pipe_fence(pfence); + struct nouveau_fence *ref = NULL; + + nouveau_fence_ref(fence, &ref); + return nouveau_fence_wait(&ref); +} + +struct pipe_winsys * +nouveau_create_pipe_winsys(struct nouveau_context *nv) +{ + struct nouveau_pipe_winsys *nvpws; + struct pipe_winsys *pws; + + nvpws = CALLOC_STRUCT(nouveau_pipe_winsys); + if (!nvpws) + return NULL; + nvpws->nv = nv; + pws = &nvpws->pws; + + pws->flush_frontbuffer = nouveau_flush_frontbuffer; + + pws->buffer_create = nouveau_pipe_bo_create; + pws->buffer_destroy = nouveau_pipe_bo_del; + pws->user_buffer_create = nouveau_pipe_bo_user_create; + pws->buffer_map = nouveau_pipe_bo_map; + pws->buffer_unmap = nouveau_pipe_bo_unmap; + + pws->fence_reference = nouveau_pipe_fence_reference; + pws->fence_signalled = nouveau_pipe_fence_signalled; + pws->fence_finish = nouveau_pipe_fence_finish; + + pws->get_name = nouveau_get_name; + + return &nvpws->pws; +} + diff --git a/src/gallium/winsys/drm/nouveau/nouveau_winsys_pipe.h b/src/gallium/winsys/drm/nouveau/nouveau_winsys_pipe.h new file mode 100644 index 0000000000..6a03ac0d77 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_winsys_pipe.h @@ -0,0 +1,34 @@ +#ifndef NOUVEAU_PIPE_WINSYS_H +#define NOUVEAU_PIPE_WINSYS_H + +#include "pipe/p_context.h" +#include "pipe/p_winsys.h" +#include "nouveau_context.h" + +struct nouveau_pipe_buffer { + struct pipe_buffer base; + struct nouveau_bo *bo; +}; + +static inline struct nouveau_pipe_buffer * +nouveau_buffer(struct pipe_buffer *buf) +{ + return (struct nouveau_pipe_buffer *)buf; +} + +struct nouveau_pipe_winsys { + struct pipe_winsys pws; + + struct nouveau_context *nv; +}; + +extern struct pipe_winsys * +nouveau_create_pipe_winsys(struct nouveau_context *nv); + +struct pipe_context * +nouveau_create_softpipe(struct nouveau_context *nv); + +struct pipe_context * +nouveau_pipe_create(struct nouveau_context *nv); + +#endif diff --git a/src/gallium/winsys/drm/nouveau/nouveau_winsys_softpipe.c b/src/gallium/winsys/drm/nouveau/nouveau_winsys_softpipe.c new file mode 100644 index 0000000000..704f6c7750 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nouveau_winsys_softpipe.c @@ -0,0 +1,85 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> + */ + +#include "imports.h" + +#include "pipe/p_defines.h" +#include "pipe/p_format.h" +#include "softpipe/sp_winsys.h" + +#include "nouveau_context.h" +#include "nouveau_winsys_pipe.h" + +struct nouveau_softpipe_winsys { + struct softpipe_winsys sws; + struct nouveau_context *nv; +}; + +/** + * Return list of surface formats supported by this driver. + */ +static boolean +nouveau_is_format_supported(struct softpipe_winsys *sws, uint format) +{ + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_R5G6B5_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + return TRUE; + default: + break; + }; + + return FALSE; +} + +struct pipe_context * +nouveau_create_softpipe(struct nouveau_context *nv) +{ + struct nouveau_softpipe_winsys *nvsws; + struct pipe_screen *pscreen; + struct pipe_winsys *ws; + + ws = nouveau_create_pipe_winsys(nv); + if (!ws) + return NULL; + pscreen = softpipe_create_screen(ws); + + nvsws = CALLOC_STRUCT(nouveau_softpipe_winsys); + if (!nvsws) + return NULL; + + nvsws->sws.is_format_supported = nouveau_is_format_supported; + nvsws->nv = nv; + + return softpipe_create(pscreen, ws, &nvsws->sws); +} + diff --git a/src/gallium/winsys/drm/nouveau/nv04_surface.c b/src/gallium/winsys/drm/nouveau/nv04_surface.c new file mode 100644 index 0000000000..5bf89e1952 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nv04_surface.c @@ -0,0 +1,413 @@ +#include "pipe/p_context.h" +#include "pipe/p_format.h" + +#include "nouveau_context.h" + +static INLINE int log2i(int i) +{ + int r = 0; + + if (i & 0xffff0000) { + i >>= 16; + r += 16; + } + if (i & 0x0000ff00) { + i >>= 8; + r += 8; + } + if (i & 0x000000f0) { + i >>= 4; + r += 4; + } + if (i & 0x0000000c) { + i >>= 2; + r += 2; + } + if (i & 0x00000002) { + r += 1; + } + return r; +} + +static INLINE int +nv04_surface_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A8_UNORM: + return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8; + case PIPE_FORMAT_R5G6B5_UNORM: + return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5; + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + return NV04_CONTEXT_SURFACES_2D_FORMAT_Y32; + default: + return -1; + } +} + +static INLINE int +nv04_rect_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A8_UNORM: + return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8; + case PIPE_FORMAT_R5G6B5_UNORM: + return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5; + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8; + default: + return -1; + } +} + +static void +nv04_surface_copy_m2mf(struct nouveau_context *nv, unsigned dx, unsigned dy, + unsigned sx, unsigned sy, unsigned w, unsigned h) +{ + struct nouveau_channel *chan = nv->nvc->channel; + struct pipe_surface *dst = nv->surf_dst; + struct pipe_surface *src = nv->surf_src; + unsigned dst_offset, src_offset; + + dst_offset = dst->offset + (dy * dst->stride) + (dx * dst->block.size); + src_offset = src->offset + (sy * src->stride) + (sx * src->block.size); + + while (h) { + int count = (h > 2047) ? 2047 : h; + + BEGIN_RING(chan, nv->nvc->NvM2MF, + NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); + OUT_RELOCl(chan, nouveau_buffer(src->buffer)->bo, src_offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCl(chan, nouveau_buffer(dst->buffer)->bo, dst_offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR); + OUT_RING (chan, src->stride); + OUT_RING (chan, dst->stride); + OUT_RING (chan, w * src->block.size); + OUT_RING (chan, count); + OUT_RING (chan, 0x0101); + OUT_RING (chan, 0); + + h -= count; + src_offset += src->stride * count; + dst_offset += dst->stride * count; + } +} + +static void +nv04_surface_copy_blit(struct nouveau_context *nv, unsigned dx, unsigned dy, + unsigned sx, unsigned sy, unsigned w, unsigned h) +{ + struct nouveau_channel *chan = nv->nvc->channel; + + BEGIN_RING(chan, nv->nvc->NvImageBlit, 0x0300, 3); + OUT_RING (chan, (sy << 16) | sx); + OUT_RING (chan, (dy << 16) | dx); + OUT_RING (chan, ( h << 16) | w); +} + +static int +nv04_surface_copy_prep_swizzled(struct nouveau_context *nv, + struct pipe_surface *dst, + struct pipe_surface *src) +{ + struct nouveau_channel *chan = nv->nvc->channel; + + BEGIN_RING(chan, nv->nvc->NvSwzSurf, + NV04_SWIZZLED_SURFACE_FORMAT, 2); + /* FIXME: read destination format from somewhere */ + OUT_RING (chan, + NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 + | (log2i(dst->width)<<NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT) + | (log2i(dst->height)<<NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT) ); + OUT_RELOCo(chan, nouveau_buffer(dst->buffer)->bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + BEGIN_RING(chan, nv->nvc->NvSIFM, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 13); + OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); + /* FIXME: read source format from somewhere */ + OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8); + OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); + OUT_RING (chan, 0); + OUT_RING (chan, (src->height<<16) | src->width); + OUT_RING (chan, 0); + OUT_RING (chan, (src->height<<16) | src->width); + OUT_RING (chan, 1<<20); + OUT_RING (chan, 1<<20); + OUT_RING (chan, (src->height<<16) | src->width); + OUT_RING (chan, + src->stride + | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER + | NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); + OUT_RELOCo(chan, nouveau_buffer(src->buffer)->bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RING (chan, 0); + + BEGIN_RING(chan, nv->nvc->NvM2MF, + NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); + OUT_RELOCo(chan, nouveau_buffer(src->buffer)->bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCo(chan, nouveau_buffer(dst->buffer)->bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + nv->surface_copy = nv04_surface_copy_m2mf; + nv->surf_dst = dst; + nv->surf_src = src; + return 0; +} + +static int +nv04_surface_copy_prep(struct nouveau_context *nv, struct pipe_surface *dst, + struct pipe_surface *src) +{ + struct nouveau_channel *chan = nv->nvc->channel; + int format; + + if (src->format != dst->format) + return 1; + + /* Setup transfer to swizzle the texture to vram if needed */ + /* FIXME/TODO: check proper limits of this operation */ + if (nouveau_buffer(dst->buffer)->bo->flags & NOUVEAU_BO_SWIZZLED) { + /* FIXME: Disable it for the moment */ + /*return nv04_surface_copy_prep_swizzled(nv, dst, src);*/ + } + + /* NV_CONTEXT_SURFACES_2D has buffer alignment restrictions, fallback + * to NV_MEMORY_TO_MEMORY_FORMAT in this case. + */ + if ((src->offset & 63) || (dst->offset & 63)) { + BEGIN_RING(nv->nvc->channel, nv->nvc->NvM2MF, + NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); + OUT_RELOCo(chan, nouveau_buffer(src->buffer)->bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCo(chan, nouveau_buffer(dst->buffer)->bo, + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + nv->surface_copy = nv04_surface_copy_m2mf; + nv->surf_dst = dst; + nv->surf_src = src; + return 0; + + } + + if ((format = nv04_surface_format(dst->format)) < 0) { + NOUVEAU_ERR("Bad surface format 0x%x\n", dst->format); + return 1; + } + nv->surface_copy = nv04_surface_copy_blit; + + BEGIN_RING(chan, nv->nvc->NvCtxSurf2D, + NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); + OUT_RELOCo(chan, nouveau_buffer(src->buffer)->bo, + NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCo(chan, nouveau_buffer(dst->buffer)->bo, + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + BEGIN_RING(chan, nv->nvc->NvCtxSurf2D, + NV04_CONTEXT_SURFACES_2D_FORMAT, 4); + OUT_RING (chan, format); + OUT_RING (chan, (dst->stride << 16) | src->stride); + OUT_RELOCl(chan, nouveau_buffer(src->buffer)->bo, src->offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCl(chan, nouveau_buffer(dst->buffer)->bo, dst->offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + return 0; +} + +static void +nv04_surface_copy_done(struct nouveau_context *nv) +{ + FIRE_RING(nv->nvc->channel); +} + +static int +nv04_surface_fill(struct nouveau_context *nv, struct pipe_surface *dst, + unsigned dx, unsigned dy, unsigned w, unsigned h, + unsigned value) +{ + struct nouveau_channel *chan = nv->nvc->channel; + struct nouveau_grobj *surf2d = nv->nvc->NvCtxSurf2D; + struct nouveau_grobj *rect = nv->nvc->NvGdiRect; + int cs2d_format, gdirect_format; + + if ((cs2d_format = nv04_surface_format(dst->format)) < 0) { + NOUVEAU_ERR("Bad format = %d\n", dst->format); + return 1; + } + + if ((gdirect_format = nv04_rect_format(dst->format)) < 0) { + NOUVEAU_ERR("Bad format = %d\n", dst->format); + return 1; + } + + BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); + OUT_RELOCo(chan, nouveau_buffer(dst->buffer)->bo, + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCo(chan, nouveau_buffer(dst->buffer)->bo, + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4); + OUT_RING (chan, cs2d_format); + OUT_RING (chan, (dst->stride << 16) | dst->stride); + OUT_RELOCl(chan, nouveau_buffer(dst->buffer)->bo, dst->offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + OUT_RELOCl(chan, nouveau_buffer(dst->buffer)->bo, dst->offset, + NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + + BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT, 1); + OUT_RING (chan, gdirect_format); + BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR1_A, 1); + OUT_RING (chan, value); + BEGIN_RING(chan, rect, + NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(0), 2); + OUT_RING (chan, (dx << 16) | dy); + OUT_RING (chan, ( w << 16) | h); + + FIRE_RING(chan); + return 0; +} + +int +nouveau_surface_channel_create_nv04(struct nouveau_channel_context *nvc) +{ + struct nouveau_channel *chan = nvc->channel; + unsigned chipset = nvc->channel->device->chipset, class; + int ret; + + if ((ret = nouveau_grobj_alloc(chan, nvc->next_handle++, 0x39, + &nvc->NvM2MF))) { + NOUVEAU_ERR("Error creating m2mf object: %d\n", ret); + return 1; + } + BIND_RING (chan, nvc->NvM2MF, nvc->next_subchannel++); + BEGIN_RING(chan, nvc->NvM2MF, + NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1); + OUT_RING (chan, nvc->sync_notifier->handle); + + class = chipset < 0x10 ? NV04_CONTEXT_SURFACES_2D : + NV10_CONTEXT_SURFACES_2D; + if ((ret = nouveau_grobj_alloc(chan, nvc->next_handle++, class, + &nvc->NvCtxSurf2D))) { + NOUVEAU_ERR("Error creating 2D surface object: %d\n", ret); + return 1; + } + BIND_RING (chan, nvc->NvCtxSurf2D, nvc->next_subchannel++); + BEGIN_RING(chan, nvc->NvCtxSurf2D, + NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2); + OUT_RING (chan, nvc->channel->vram->handle); + OUT_RING (chan, nvc->channel->vram->handle); + + class = chipset < 0x10 ? NV04_IMAGE_BLIT : NV12_IMAGE_BLIT; + if ((ret = nouveau_grobj_alloc(chan, nvc->next_handle++, class, + &nvc->NvImageBlit))) { + NOUVEAU_ERR("Error creating blit object: %d\n", ret); + return 1; + } + BIND_RING (chan, nvc->NvImageBlit, nvc->next_subchannel++); + BEGIN_RING(chan, nvc->NvImageBlit, NV04_IMAGE_BLIT_DMA_NOTIFY, 1); + OUT_RING (chan, nvc->sync_notifier->handle); + BEGIN_RING(chan, nvc->NvImageBlit, NV04_IMAGE_BLIT_SURFACE, 1); + OUT_RING (chan, nvc->NvCtxSurf2D->handle); + BEGIN_RING(chan, nvc->NvImageBlit, NV04_IMAGE_BLIT_OPERATION, 1); + OUT_RING (chan, NV04_IMAGE_BLIT_OPERATION_SRCCOPY); + + class = NV04_GDI_RECTANGLE_TEXT; + if ((ret = nouveau_grobj_alloc(chan, nvc->next_handle++, class, + &nvc->NvGdiRect))) { + NOUVEAU_ERR("Error creating rect object: %d\n", ret); + return 1; + } + BIND_RING (chan, nvc->NvGdiRect, nvc->next_subchannel++); + BEGIN_RING(chan, nvc->NvGdiRect, NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY, 1); + OUT_RING (chan, nvc->sync_notifier->handle); + BEGIN_RING(chan, nvc->NvGdiRect, NV04_GDI_RECTANGLE_TEXT_SURFACE, 1); + OUT_RING (chan, nvc->NvCtxSurf2D->handle); + BEGIN_RING(chan, nvc->NvGdiRect, NV04_GDI_RECTANGLE_TEXT_OPERATION, 1); + OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY); + BEGIN_RING(chan, nvc->NvGdiRect, + NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT, 1); + OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE); + + switch (chipset & 0xf0) { + case 0x00: + case 0x10: + class = NV04_SWIZZLED_SURFACE; + break; + case 0x20: + class = NV20_SWIZZLED_SURFACE; + break; + case 0x30: + class = NV30_SWIZZLED_SURFACE; + break; + case 0x40: + case 0x60: + class = NV40_SWIZZLED_SURFACE; + break; + default: + /* Famous last words: this really can't happen.. */ + assert(0); + break; + } + + ret = nouveau_grobj_alloc(chan, nvc->next_handle++, class, + &nvc->NvSwzSurf); + if (ret) { + NOUVEAU_ERR("Error creating swizzled surface: %d\n", ret); + return 1; + } + + BIND_RING (chan, nvc->NvSwzSurf, nvc->next_subchannel++); + BEGIN_RING(chan, nvc->NvSwzSurf, NV04_SWIZZLED_SURFACE_DMA_NOTIFY, 1); + OUT_RING (chan, nvc->sync_notifier->handle); + BEGIN_RING(chan, nvc->NvSwzSurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1); + OUT_RING (chan, nvc->channel->vram->handle); + + if (chipset < 0x10) { + class = NV04_SCALED_IMAGE_FROM_MEMORY; + } else + if (chipset < 0x40) { + class = NV10_SCALED_IMAGE_FROM_MEMORY; + } else { + class = NV40_SCALED_IMAGE_FROM_MEMORY; + } + + ret = nouveau_grobj_alloc(chan, nvc->next_handle++, class, + &nvc->NvSIFM); + if (ret) { + NOUVEAU_ERR("Error creating scaled image object: %d\n", ret); + return 1; + } + + BIND_RING (chan, nvc->NvSIFM, nvc->next_subchannel++); + BEGIN_RING(chan, nvc->NvSIFM, NV04_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, nvc->NvSIFM, NV04_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1); + OUT_RING (chan, nvc->channel->vram->handle); + BEGIN_RING(chan, nvc->NvSIFM, NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE, 1); + OUT_RING (chan, nvc->NvSwzSurf); + BEGIN_RING(chan, nvc->NvSIFM, NV04_SCALED_IMAGE_FROM_MEMORY_PATTERN, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, nvc->NvSIFM, NV04_SCALED_IMAGE_FROM_MEMORY_ROP, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, nvc->NvSIFM, NV04_SCALED_IMAGE_FROM_MEMORY_BETA1, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, nvc->NvSIFM, NV04_SCALED_IMAGE_FROM_MEMORY_BETA4, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, nvc->NvSIFM, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION, 1); + OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); + + return 0; +} + +int +nouveau_surface_init_nv04(struct nouveau_context *nv) +{ + nv->surface_copy_prep = nv04_surface_copy_prep; + nv->surface_copy = nv04_surface_copy_blit; + nv->surface_copy_done = nv04_surface_copy_done; + nv->surface_fill = nv04_surface_fill; + return 0; +} + diff --git a/src/gallium/winsys/drm/nouveau/nv50_surface.c b/src/gallium/winsys/drm/nouveau/nv50_surface.c new file mode 100644 index 0000000000..c8ab7f690f --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/nv50_surface.c @@ -0,0 +1,194 @@ +#include "pipe/p_context.h" +#include "pipe/p_format.h" + +#include "nouveau_context.h" + +static INLINE int +nv50_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + return NV50_2D_DST_FORMAT_32BPP; + case PIPE_FORMAT_X8R8G8B8_UNORM: + return NV50_2D_DST_FORMAT_24BPP; + case PIPE_FORMAT_R5G6B5_UNORM: + return NV50_2D_DST_FORMAT_16BPP; + case PIPE_FORMAT_A8_UNORM: + return NV50_2D_DST_FORMAT_8BPP; + default: + return -1; + } +} + +static int +nv50_surface_set(struct nouveau_context *nv, struct pipe_surface *surf, int dst) +{ + struct nouveau_channel *chan = nv->nvc->channel; + struct nouveau_grobj *eng2d = nv->nvc->Nv2D; + struct nouveau_bo *bo = nouveau_buffer(surf->buffer)->bo; + int surf_format, mthd = dst ? NV50_2D_DST_FORMAT : NV50_2D_SRC_FORMAT; + int flags = NOUVEAU_BO_VRAM | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD); + + surf_format = nv50_format(surf->format); + if (surf_format < 0) + return 1; + + if (!nouveau_bo(bo)->tiled) { + BEGIN_RING(chan, eng2d, mthd, 2); + OUT_RING (chan, surf_format); + OUT_RING (chan, 1); + BEGIN_RING(chan, eng2d, mthd + 0x14, 5); + OUT_RING (chan, surf->stride); + OUT_RING (chan, surf->width); + OUT_RING (chan, surf->height); + OUT_RELOCh(chan, bo, surf->offset, flags); + OUT_RELOCl(chan, bo, surf->offset, flags); + } else { + BEGIN_RING(chan, eng2d, mthd, 5); + OUT_RING (chan, surf_format); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, eng2d, mthd + 0x18, 4); + OUT_RING (chan, surf->width); + OUT_RING (chan, surf->height); + OUT_RELOCh(chan, bo, surf->offset, flags); + OUT_RELOCl(chan, bo, surf->offset, flags); + } + +#if 0 + if (dst) { + BEGIN_RING(chan, eng2d, NV50_2D_CLIP_X, 4); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, surf->width); + OUT_RING (chan, surf->height); + } +#endif + + return 0; +} + +static int +nv50_surface_copy_prep(struct nouveau_context *nv, + struct pipe_surface *dst, struct pipe_surface *src) +{ + int ret; + + assert(src->format == dst->format); + + ret = nv50_surface_set(nv, dst, 1); + if (ret) + return ret; + + ret = nv50_surface_set(nv, src, 0); + if (ret) + return ret; + + return 0; +} + +static void +nv50_surface_copy(struct nouveau_context *nv, unsigned dx, unsigned dy, + unsigned sx, unsigned sy, unsigned w, unsigned h) +{ + struct nouveau_channel *chan = nv->nvc->channel; + struct nouveau_grobj *eng2d = nv->nvc->Nv2D; + + BEGIN_RING(chan, eng2d, 0x088c, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, eng2d, NV50_2D_BLIT_DST_X, 4); + OUT_RING (chan, dx); + OUT_RING (chan, dy); + OUT_RING (chan, w); + OUT_RING (chan, h); + BEGIN_RING(chan, eng2d, 0x08c0, 4); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + BEGIN_RING(chan, eng2d, 0x08d0, 4); + OUT_RING (chan, 0); + OUT_RING (chan, sx); + OUT_RING (chan, 0); + OUT_RING (chan, sy); +} + +static void +nv50_surface_copy_done(struct nouveau_context *nv) +{ + FIRE_RING(nv->nvc->channel); +} + +static int +nv50_surface_fill(struct nouveau_context *nv, struct pipe_surface *dst, + unsigned dx, unsigned dy, unsigned w, unsigned h, + unsigned value) +{ + struct nouveau_channel *chan = nv->nvc->channel; + struct nouveau_grobj *eng2d = nv->nvc->Nv2D; + int rect_format, ret; + + rect_format = nv50_format(dst->format); + if (rect_format < 0) + return 1; + + ret = nv50_surface_set(nv, dst, 1); + if (ret) + return ret; + + BEGIN_RING(chan, eng2d, 0x0580, 3); + OUT_RING (chan, 4); + OUT_RING (chan, rect_format); + OUT_RING (chan, value); + + BEGIN_RING(chan, eng2d, NV50_2D_RECT_X1, 4); + OUT_RING (chan, dx); + OUT_RING (chan, dy); + OUT_RING (chan, dx + w); + OUT_RING (chan, dy + h); + + FIRE_RING(chan); + return 0; +} + +int +nouveau_surface_channel_create_nv50(struct nouveau_channel_context *nvc) +{ + struct nouveau_channel *chan = nvc->channel; + struct nouveau_grobj *eng2d = NULL; + int ret; + + ret = nouveau_grobj_alloc(chan, nvc->next_handle++, NV50_2D, &eng2d); + if (ret) + return ret; + nvc->Nv2D = eng2d; + + BIND_RING (chan, eng2d, nvc->next_subchannel++); + BEGIN_RING(chan, eng2d, NV50_2D_DMA_NOTIFY, 4); + OUT_RING (chan, nvc->sync_notifier->handle); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); + BEGIN_RING(chan, eng2d, NV50_2D_OPERATION, 1); + OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY); + BEGIN_RING(chan, eng2d, 0x0290, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, eng2d, 0x0888, 1); + OUT_RING (chan, 1); + + return 0; +} + +int +nouveau_surface_init_nv50(struct nouveau_context *nv) +{ + nv->surface_copy_prep = nv50_surface_copy_prep; + nv->surface_copy = nv50_surface_copy; + nv->surface_copy_done = nv50_surface_copy_done; + nv->surface_fill = nv50_surface_fill; + return 0; +} + diff --git a/src/gallium/winsys/g3dvl/nouveau/Makefile b/src/gallium/winsys/g3dvl/nouveau/Makefile new file mode 100644 index 0000000000..5d11bde322 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/Makefile @@ -0,0 +1,49 @@ +TARGET = libnouveau_dri.so +GALLIUMDIR = ../../.. +DRMDIR ?= /usr +DRIDIR = ../../../../driclient + +OBJECTS = nouveau_bo.o nouveau_fence.o nouveau_swapbuffers.o nouveau_channel.o \ + nouveau_grobj.o nouveau_context.o nouveau_winsys.o nouveau_lock.o \ + nouveau_winsys_pipe.o nouveau_device.o nouveau_notifier.o nouveau_dma.o \ + nouveau_pushbuf.o nouveau_resource.o nouveau_screen.o nv04_surface.o \ + nv50_surface.o #nouveau_winsys_softpipe.o + +CFLAGS += -g -Wall -fPIC \ + -I${GALLIUMDIR}/include \ + -I${GALLIUMDIR}/winsys/g3dvl \ + -I${DRMDIR}/include \ + -I${DRMDIR}/include/drm \ + -I${GALLIUMDIR}/drivers \ + -I${GALLIUMDIR}/auxiliary \ + -I${DRIDIR}/include + +LDFLAGS += -L${DRMDIR}/lib \ + -L${DRIDIR}/lib \ + -L${GALLIUMDIR}/auxiliary/draw \ + -L${GALLIUMDIR}/auxiliary/tgsi \ + -L${GALLIUMDIR}/auxiliary/translate \ + -L${GALLIUMDIR}/auxiliary/rtasm \ + -L${GALLIUMDIR}/auxiliary/cso_cache \ + -L${GALLIUMDIR}/drivers/nv10 \ + -L${GALLIUMDIR}/drivers/nv30 \ + -L${GALLIUMDIR}/drivers/nv40 \ + -L${GALLIUMDIR}/drivers/nv50 + +LIBS += -ldriclient -ldrm -lnv10 -lnv30 -lnv40 -lnv50 -ldraw -ltgsi -ltranslate -lrtasm -lcso_cache -lm + +############################################# + +.PHONY = all clean libdriclient + +all: ${TARGET} + +${TARGET}: ${OBJECTS} libdriclient + $(CC) ${LDFLAGS} -shared -o $@ ${OBJECTS} ${LIBS} + +libdriclient: + cd ${DRIDIR}/src; ${MAKE} + +clean: + cd ${DRIDIR}/src; ${MAKE} clean + rm -rf ${OBJECTS} ${TARGET} diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_bo.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_bo.c new file mode 120000 index 0000000000..1005282dd4 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_bo.c @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_bo.c
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_channel.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_channel.c new file mode 120000 index 0000000000..5af8202950 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_channel.c @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_channel.c
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_context.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_context.c new file mode 100644 index 0000000000..06a61fcda3 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_context.c @@ -0,0 +1,370 @@ +#include "pipe/p_defines.h" +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "util/u_memory.h" + +#include "nouveau_context.h" +#include "nouveau_dri.h" +#include "nouveau_local.h" +#include "nouveau_screen.h" +#include "nouveau_winsys_pipe.h" + +/* +#ifdef DEBUG +static const struct dri_debug_control debug_control[] = { + { "bo", DEBUG_BO }, + { NULL, 0 } +}; +int __nouveau_debug = 0; +#endif +*/ + +/* + * TODO: Re-examine dri_screen, dri_context, nouveau_screen, nouveau_context + * relationships, seems like there is a lot of room for simplification there. + */ + +static void +nouveau_channel_context_destroy(struct nouveau_channel_context *nvc) +{ + nouveau_grobj_free(&nvc->NvCtxSurf2D); + nouveau_grobj_free(&nvc->NvImageBlit); + nouveau_grobj_free(&nvc->NvGdiRect); + nouveau_grobj_free(&nvc->NvM2MF); + nouveau_grobj_free(&nvc->Nv2D); + nouveau_grobj_free(&nvc->NvSwzSurf); + nouveau_grobj_free(&nvc->NvSIFM); + + nouveau_notifier_free(&nvc->sync_notifier); + + nouveau_channel_free(&nvc->channel); + + FREE(nvc); +} + +static struct nouveau_channel_context * +nouveau_channel_context_create(struct nouveau_device *dev) +{ + struct nouveau_channel_context *nvc; + int ret; + + nvc = CALLOC_STRUCT(nouveau_channel_context); + if (!nvc) + return NULL; + + if ((ret = nouveau_channel_alloc(dev, 0x8003d001, 0x8003d002, + &nvc->channel))) { + NOUVEAU_ERR("Error creating GPU channel: %d\n", ret); + nouveau_channel_context_destroy(nvc); + return NULL; + } + + nvc->next_handle = 0x80000000; + + if ((ret = nouveau_notifier_alloc(nvc->channel, nvc->next_handle++, 1, + &nvc->sync_notifier))) { + NOUVEAU_ERR("Error creating channel sync notifier: %d\n", ret); + nouveau_channel_context_destroy(nvc); + return NULL; + } + + switch (dev->chipset & 0xf0) { + case 0x50: + case 0x80: + case 0x90: + ret = nouveau_surface_channel_create_nv50(nvc); + break; + default: + ret = nouveau_surface_channel_create_nv04(nvc); + break; + } + + if (ret) { + NOUVEAU_ERR("Error initialising surface objects: %d\n", ret); + nouveau_channel_context_destroy(nvc); + return NULL; + } + + return nvc; +} + +int +nouveau_context_create(dri_context_t *dri_context) +{ + dri_screen_t *dri_screen = dri_context->dri_screen; + struct nouveau_screen *nv_screen = dri_screen->private; + struct nouveau_context *nv = CALLOC_STRUCT(nouveau_context); + struct pipe_context *pipe = NULL; + struct nouveau_channel_context *nvc = NULL; + struct nouveau_device *dev = nv_screen->device; + int i; + + switch (dev->chipset & 0xf0) { + case 0x10: + case 0x20: + /* NV10 */ + case 0x30: + /* NV30 */ + case 0x40: + case 0x60: + /* NV40 */ + case 0x50: + case 0x80: + case 0x90: + /* G80 */ + break; + default: + NOUVEAU_ERR("Unsupported chipset: NV%02x\n", dev->chipset); + return 1; + } + + dri_context->private = (void*)nv; + nv->dri_context = dri_context; + nv->nv_screen = nv_screen; + + { + struct nouveau_device_priv *nvdev = nouveau_device(dev); + + nvdev->ctx = dri_context->drm_context; + nvdev->lock = (drmLock*)&dri_screen->sarea->lock; + } + + /* + driParseConfigFiles(&nv->dri_option_cache, &nv_screen->option_cache, + nv->dri_screen->myNum, "nouveau"); +#ifdef DEBUG + __nouveau_debug = driParseDebugString(getenv("NOUVEAU_DEBUG"), + debug_control); +#endif + */ + + /*XXX: Hack up a fake region and buffer object for front buffer. + * This will go away with TTM, replaced with a simple reference + * of the front buffer handle passed to us by the DDX. + */ + { + struct pipe_surface *fb_surf; + struct nouveau_pipe_buffer *fb_buf; + struct nouveau_bo_priv *fb_bo; + + fb_bo = calloc(1, sizeof(struct nouveau_bo_priv)); + fb_bo->drm.offset = nv_screen->front_offset; + fb_bo->drm.flags = NOUVEAU_MEM_FB; + fb_bo->drm.size = nv_screen->front_pitch * + nv_screen->front_height; + fb_bo->refcount = 1; + fb_bo->base.flags = NOUVEAU_BO_PIN | NOUVEAU_BO_VRAM; + fb_bo->base.offset = fb_bo->drm.offset; + fb_bo->base.handle = (unsigned long)fb_bo; + fb_bo->base.size = fb_bo->drm.size; + fb_bo->base.device = nv_screen->device; + + fb_buf = calloc(1, sizeof(struct nouveau_pipe_buffer)); + fb_buf->bo = &fb_bo->base; + + fb_surf = calloc(1, sizeof(struct pipe_surface)); + if (nv_screen->front_cpp == 2) + fb_surf->format = PIPE_FORMAT_R5G6B5_UNORM; + else + fb_surf->format = PIPE_FORMAT_A8R8G8B8_UNORM; + pf_get_block(fb_surf->format, &fb_surf->block); + fb_surf->width = nv_screen->front_pitch / nv_screen->front_cpp; + fb_surf->height = nv_screen->front_height; + fb_surf->stride = fb_surf->width * fb_surf->block.size; + fb_surf->refcount = 1; + fb_surf->buffer = &fb_buf->base; + + nv->frontbuffer = fb_surf; + } + + nvc = nv_screen->nvc; + + if (!nvc) { + nvc = nouveau_channel_context_create(dev); + if (!nvc) { + NOUVEAU_ERR("Failed initialising GPU context\n"); + return 1; + } + nv_screen->nvc = nvc; + } + + nvc->refcount++; + nv->nvc = nvc; + + /* Find a free slot for a pipe context, allocate a new one if needed */ + nv->pctx_id = -1; + for (i = 0; i < nvc->nr_pctx; i++) { + if (nvc->pctx[i] == NULL) { + nv->pctx_id = i; + break; + } + } + + if (nv->pctx_id < 0) { + nv->pctx_id = nvc->nr_pctx++; + nvc->pctx = + realloc(nvc->pctx, + sizeof(struct pipe_context *) * nvc->nr_pctx); + } + + /* Create pipe */ + switch (dev->chipset & 0xf0) { + case 0x50: + case 0x80: + case 0x90: + if (nouveau_surface_init_nv50(nv)) + return 1; + break; + default: + if (nouveau_surface_init_nv04(nv)) + return 1; + break; + } + + if (!getenv("NOUVEAU_FORCE_SOFTPIPE")) { + struct pipe_screen *pscreen; + + pipe = nouveau_pipe_create(nv); + if (!pipe) + NOUVEAU_ERR("Couldn't create hw pipe\n"); + pscreen = nvc->pscreen; + + nv->cap.hw_vertex_buffer = + pscreen->get_param(pscreen, NOUVEAU_CAP_HW_VTXBUF); + nv->cap.hw_index_buffer = + pscreen->get_param(pscreen, NOUVEAU_CAP_HW_IDXBUF); + } + + /* XXX: nouveau_winsys_softpipe needs a mesa header removed before we can compile it. */ + /* + if (!pipe) { + NOUVEAU_MSG("Using softpipe\n"); + pipe = nouveau_create_softpipe(nv); + if (!pipe) { + NOUVEAU_ERR("Error creating pipe, bailing\n"); + return 1; + } + } + */ + if (!pipe) { + NOUVEAU_ERR("Error creating pipe, bailing\n"); + return 1; + } + + pipe->priv = nv; + + return 0; +} + +void +nouveau_context_destroy(dri_context_t *dri_context) +{ + struct nouveau_context *nv = dri_context->private; + struct nouveau_channel_context *nvc = nv->nvc; + + assert(nv); + + if (nv->pctx_id >= 0) { + nvc->pctx[nv->pctx_id] = NULL; + if (--nvc->refcount <= 0) { + nouveau_channel_context_destroy(nvc); + nv->nv_screen->nvc = NULL; + } + } + + free(nv); +} + +int +nouveau_context_bind(struct nouveau_context *nv, dri_drawable_t *dri_drawable) +{ + assert(nv); + assert(dri_drawable); + + if (nv->dri_drawable != dri_drawable) + { + nv->dri_drawable = dri_drawable; + dri_drawable->private = nv; + } + + return 0; +} + +int +nouveau_context_unbind(struct nouveau_context *nv) +{ + assert(nv); + + nv->dri_drawable = NULL; + + return 0; +} + +/* Show starts here */ + +int bind_pipe_drawable(struct pipe_context *pipe, Drawable drawable) +{ + struct nouveau_context *nv; + dri_drawable_t *dri_drawable; + + nv = pipe->priv; + + driCreateDrawable(nv->nv_screen->dri_screen, drawable, &dri_drawable); + + nouveau_context_bind(nv, dri_drawable); + + return 0; +} + +int unbind_pipe_drawable(struct pipe_context *pipe) +{ + nouveau_context_unbind(pipe->priv); + + return 0; +} + +struct pipe_context* create_pipe_context(Display *display, int screen) +{ + dri_screen_t *dri_screen; + dri_framebuffer_t dri_framebuf; + dri_context_t *dri_context; + struct nouveau_context *nv; + + driCreateScreen(display, screen, &dri_screen, &dri_framebuf); + driCreateContext(dri_screen, XDefaultVisual(display, screen), &dri_context); + + nouveau_screen_create(dri_screen, &dri_framebuf); + nouveau_context_create(dri_context); + + nv = dri_context->private; + + return nv->nvc->pctx[nv->pctx_id]; +} + +int destroy_pipe_context(struct pipe_context *pipe) +{ + struct pipe_screen *screen; + struct pipe_winsys *winsys; + struct nouveau_context *nv; + dri_screen_t *dri_screen; + dri_context_t *dri_context; + + assert(pipe); + + screen = pipe->screen; + winsys = pipe->winsys; + nv = pipe->priv; + dri_context = nv->dri_context; + dri_screen = dri_context->dri_screen; + + pipe->destroy(pipe); + screen->destroy(screen); + free(winsys); + + nouveau_context_destroy(dri_context); + nouveau_screen_destroy(dri_screen); + driDestroyContext(dri_context); + driDestroyScreen(dri_screen); + + return 0; +} diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_context.h b/src/gallium/winsys/g3dvl/nouveau/nouveau_context.h new file mode 100644 index 0000000000..395a3ab790 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_context.h @@ -0,0 +1,105 @@ +#ifndef __NOUVEAU_CONTEXT_H__ +#define __NOUVEAU_CONTEXT_H__ + +/*#include "xmlconfig.h"*/ + +#include <driclient.h> +#include "nouveau/nouveau_winsys.h" +#include "nouveau_drmif.h" +#include "nouveau_dma.h" + +struct nouveau_channel_context { + struct pipe_screen *pscreen; + int refcount; + + unsigned cur_pctx; + unsigned nr_pctx; + struct pipe_context **pctx; + + struct nouveau_channel *channel; + + struct nouveau_notifier *sync_notifier; + + /* Common */ + struct nouveau_grobj *NvM2MF; + /* NV04-NV40 */ + struct nouveau_grobj *NvCtxSurf2D; + struct nouveau_grobj *NvSwzSurf; + struct nouveau_grobj *NvImageBlit; + struct nouveau_grobj *NvGdiRect; + struct nouveau_grobj *NvSIFM; + /* G80 */ + struct nouveau_grobj *Nv2D; + + uint32_t next_handle; + uint32_t next_subchannel; + uint32_t next_sequence; +}; + +struct nouveau_context { + /* DRI stuff */ + dri_context_t *dri_context; + dri_drawable_t *dri_drawable; + unsigned int last_stamp; + /*driOptionCache dri_option_cache;*/ + drm_context_t drm_context; + drmLock drm_lock; + int locked; + struct nouveau_screen *nv_screen; + struct pipe_surface *frontbuffer; + + struct { + int hw_vertex_buffer; + int hw_index_buffer; + } cap; + + /* Hardware context */ + struct nouveau_channel_context *nvc; + int pctx_id; + + /* pipe_surface accel */ + struct pipe_surface *surf_src, *surf_dst; + unsigned surf_src_offset, surf_dst_offset; + + int (*surface_copy_prep)(struct nouveau_context *, + struct pipe_surface *dst, + struct pipe_surface *src); + void (*surface_copy)(struct nouveau_context *, unsigned dx, unsigned dy, + unsigned sx, unsigned sy, unsigned w, unsigned h); + void (*surface_copy_done)(struct nouveau_context *); + int (*surface_fill)(struct nouveau_context *, struct pipe_surface *, + unsigned, unsigned, unsigned, unsigned, unsigned); +}; + +extern int nouveau_context_create(dri_context_t *); +extern void nouveau_context_destroy(dri_context_t *); +extern int nouveau_context_bind(struct nouveau_context *, dri_drawable_t *); +extern int nouveau_context_unbind(struct nouveau_context *); + +#ifdef DEBUG +extern int __nouveau_debug; + +#define DEBUG_BO (1 << 0) + +#define DBG(flag, ...) do { \ + if (__nouveau_debug & (DEBUG_##flag)) \ + NOUVEAU_ERR(__VA_ARGS__); \ +} while(0) +#else +#define DBG(flag, ...) +#endif + +extern void LOCK_HARDWARE(struct nouveau_context *); +extern void UNLOCK_HARDWARE(struct nouveau_context *); + +extern int +nouveau_surface_channel_create_nv04(struct nouveau_channel_context *); +extern int +nouveau_surface_channel_create_nv50(struct nouveau_channel_context *); +extern int nouveau_surface_init_nv04(struct nouveau_context *); +extern int nouveau_surface_init_nv50(struct nouveau_context *); + +extern uint32_t *nouveau_pipe_dma_beginp(struct nouveau_grobj *, int, int); +extern void nouveau_pipe_dma_kickoff(struct nouveau_channel *); + +#endif diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_device.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_device.c new file mode 120000 index 0000000000..63f1fa040c --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_device.c @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_device.c
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_dma.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_dma.c new file mode 120000 index 0000000000..cd0d32e537 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_dma.c @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_dma.c
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_dma.h b/src/gallium/winsys/g3dvl/nouveau/nouveau_dma.h new file mode 120000 index 0000000000..e6c7d4bc96 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_dma.h @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_dma.h
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_dri.h b/src/gallium/winsys/g3dvl/nouveau/nouveau_dri.h new file mode 120000 index 0000000000..c8f9dbdc3a --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_dri.h @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_dri.h
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_drmif.h b/src/gallium/winsys/g3dvl/nouveau/nouveau_drmif.h new file mode 120000 index 0000000000..27082c9d34 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_drmif.h @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_drmif.h
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_fence.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_fence.c new file mode 120000 index 0000000000..51a50527e6 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_fence.c @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_fence.c
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_grobj.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_grobj.c new file mode 120000 index 0000000000..db17c72e6d --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_grobj.c @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_grobj.c
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_local.h b/src/gallium/winsys/g3dvl/nouveau/nouveau_local.h new file mode 120000 index 0000000000..4e9d3042cb --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_local.h @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_local.h
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_lock.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_lock.c new file mode 100644 index 0000000000..375634bd05 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_lock.c @@ -0,0 +1,92 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <pthread.h> +#include <driclient.h> +#include "nouveau_context.h" +#include "nouveau_screen.h" + +static pthread_mutex_t lockMutex = PTHREAD_MUTEX_INITIALIZER; + +static void +nouveau_contended_lock(struct nouveau_context *nv, unsigned int flags) +{ + dri_drawable_t *dri_drawable = nv->dri_drawable; + dri_screen_t *dri_screen = nv->dri_context->dri_screen; + struct nouveau_screen *nv_screen = nv->nv_screen; + struct nouveau_device *dev = nv_screen->device; + struct nouveau_device_priv *nvdev = nouveau_device(dev); + + drmGetLock(nvdev->fd, nvdev->ctx, flags); + + /* If the window moved, may need to set a new cliprect now. + * + * NOTE: This releases and regains the hw lock, so all state + * checking must be done *after* this call: + */ + if (dri_drawable) + DRI_VALIDATE_DRAWABLE_INFO(dri_screen, dri_drawable); +} + +/* Lock the hardware and validate our state. + */ +void +LOCK_HARDWARE(struct nouveau_context *nv) +{ + struct nouveau_screen *nv_screen = nv->nv_screen; + struct nouveau_device *dev = nv_screen->device; + struct nouveau_device_priv *nvdev = nouveau_device(dev); + char __ret=0; + + pthread_mutex_lock(&lockMutex); + assert(!nv->locked); + + DRM_CAS(nvdev->lock, nvdev->ctx, + (DRM_LOCK_HELD | nvdev->ctx), __ret); + + if (__ret) + nouveau_contended_lock(nv, 0); + nv->locked = 1; +} + + +/* Unlock the hardware using the global current context + */ +void +UNLOCK_HARDWARE(struct nouveau_context *nv) +{ + struct nouveau_screen *nv_screen = nv->nv_screen; + struct nouveau_device *dev = nv_screen->device; + struct nouveau_device_priv *nvdev = nouveau_device(dev); + + assert(nv->locked); + nv->locked = 0; + + DRM_UNLOCK(nvdev->fd, nvdev->lock, nvdev->ctx); + + pthread_mutex_unlock(&lockMutex); +} diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_notifier.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_notifier.c new file mode 120000 index 0000000000..703bc3ce4a --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_notifier.c @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_notifier.c
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_pushbuf.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_pushbuf.c new file mode 120000 index 0000000000..4ac137cada --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_pushbuf.c @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_pushbuf.c
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_resource.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_resource.c new file mode 120000 index 0000000000..2241af328f --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_resource.c @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_resource.c
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_screen.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_screen.c new file mode 100644 index 0000000000..f80d00050c --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_screen.c @@ -0,0 +1,91 @@ +#include "pipe/p_context.h" +#include "util/u_memory.h" +#include "nouveau_context.h" +#include <nouveau_drm.h> +#include "nouveau_dri.h" +#include "nouveau_local.h" +#include "nouveau_screen.h" +#include "nouveau_swapbuffers.h" + +#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 11 +#error nouveau_drm.h version does not match expected version +#endif + +/* +PUBLIC const char __driConfigOptions[] = +DRI_CONF_BEGIN +DRI_CONF_END; +static const GLuint __driNConfigOptions = 0; +*/ + +int nouveau_check_dri_drm_ddx(dri_version_t *dri, dri_version_t *drm, dri_version_t *ddx) +{ + static const dri_version_t ddx_expected = {0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL}; + static const dri_version_t dri_expected = {4, 0, 0}; + static const dri_version_t drm_expected = {0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL}; + + assert(dri); + assert(drm); + assert(ddx); + + if (dri->major != dri_expected.major || dri->minor < dri_expected.minor) + { + NOUVEAU_ERR("Unexpected DRI version.\n"); + return 1; + } + if (drm->major != drm_expected.major || drm->minor < drm_expected.minor) + { + NOUVEAU_ERR("Unexpected DRM version.\n"); + return 1; + } + if (ddx->major != ddx_expected.major || ddx->minor < ddx_expected.minor) + { + NOUVEAU_ERR("Unexpected DDX version.\n"); + return 1; + } + + return 0; +} + +int +nouveau_screen_create(dri_screen_t *dri_screen, dri_framebuffer_t *dri_framebuf) +{ + struct nouveau_dri *nv_dri = dri_framebuf->private; + struct nouveau_screen *nv_screen; + int ret; + + if (nouveau_check_dri_drm_ddx(&dri_screen->dri, &dri_screen->drm, &dri_screen->ddx)) + return 1; + + nv_screen = CALLOC_STRUCT(nouveau_screen); + if (!nv_screen) + return 1; + nv_screen->dri_screen = dri_screen; + dri_screen->private = (void*)nv_screen; + + /* + driParseOptionInfo(&nv_screen->option_cache, + __driConfigOptions, __driNConfigOptions); + */ + + if ((ret = nouveau_device_open_existing(&nv_screen->device, 0, + dri_screen->fd, 0))) { + NOUVEAU_ERR("Failed opening nouveau device: %d.\n", ret); + return 1; + } + + nv_screen->front_offset = nv_dri->front_offset; + nv_screen->front_pitch = nv_dri->front_pitch * (nv_dri->bpp / 8); + nv_screen->front_cpp = nv_dri->bpp / 8; + nv_screen->front_height = nv_dri->height; + + return 0; +} + +void +nouveau_screen_destroy(dri_screen_t *dri_screen) +{ + struct nouveau_screen *nv_screen = dri_screen->private; + + FREE(nv_screen); +} diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_screen.h b/src/gallium/winsys/g3dvl/nouveau/nouveau_screen.h new file mode 100644 index 0000000000..8a58bb7556 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_screen.h @@ -0,0 +1,24 @@ +#ifndef __NOUVEAU_SCREEN_H__ +#define __NOUVEAU_SCREEN_H__ + +/* TODO: Investigate using DRI options for interesting things */ +/*#include "xmlconfig.h"*/ + +struct nouveau_screen { + dri_screen_t *dri_screen; + struct nouveau_device *device; + struct nouveau_channel_context *nvc; + + uint32_t front_offset; + uint32_t front_pitch; + uint32_t front_cpp; + uint32_t front_height; + + /*driOptionCache option_cache;*/ +}; + +int nouveau_screen_create(dri_screen_t *dri_screen, dri_framebuffer_t *dri_framebuf); +void nouveau_screen_destroy(dri_screen_t *dri_screen); + +#endif + diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c new file mode 100644 index 0000000000..7916c80615 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c @@ -0,0 +1,64 @@ +#include "pipe/p_context.h" +#include "nouveau_context.h" +#include "nouveau_local.h" +#include "nouveau_screen.h" +#include "nouveau_swapbuffers.h" + +void +nouveau_copy_buffer(dri_drawable_t *dri_drawable, struct pipe_surface *surf, + const drm_clip_rect_t *rect) +{ + struct nouveau_context *nv = dri_drawable->private; + drm_clip_rect_t *pbox; + int nbox, i; + + LOCK_HARDWARE(nv); + if (!dri_drawable->num_cliprects) { + UNLOCK_HARDWARE(nv); + return; + } + pbox = dri_drawable->cliprects; + nbox = dri_drawable->num_cliprects; + + nv->surface_copy_prep(nv, nv->frontbuffer, surf); + for (i = 0; i < nbox; i++, pbox++) { + int sx, sy, dx, dy, w, h; + + sx = pbox->x1 - dri_drawable->x; + sy = pbox->y1 - dri_drawable->y; + dx = pbox->x1; + dy = pbox->y1; + w = pbox->x2 - pbox->x1; + h = pbox->y2 - pbox->y1; + + nv->surface_copy(nv, dx, dy, sx, sy, w, h); + } + + FIRE_RING(nv->nvc->channel); + UNLOCK_HARDWARE(nv); + + //if (nv->last_stamp != dri_drawable->last_sarea_stamp) + //nv->last_stamp = dri_drawable->last_sarea_stamp; +} + +void +nouveau_copy_sub_buffer(dri_drawable_t *dri_drawable, struct pipe_surface *surf, int x, int y, int w, int h) +{ + if (surf) { + drm_clip_rect_t rect; + rect.x1 = x; + rect.y1 = y; + rect.x2 = x + w; + rect.y2 = y + h; + + nouveau_copy_buffer(dri_drawable, surf, &rect); + } +} + +void +nouveau_swap_buffers(dri_drawable_t *dri_drawable, struct pipe_surface *surf) +{ + if (surf) + nouveau_copy_buffer(dri_drawable, surf, NULL); +} + diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.h b/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.h new file mode 100644 index 0000000000..35e934adba --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.h @@ -0,0 +1,10 @@ +#ifndef __NOUVEAU_SWAPBUFFERS_H__ +#define __NOUVEAU_SWAPBUFFERS_H__ + +extern void nouveau_copy_buffer(dri_drawable_t *, struct pipe_surface *, + const drm_clip_rect_t *); +extern void nouveau_copy_sub_buffer(dri_drawable_t *, struct pipe_surface *, + int x, int y, int w, int h); +extern void nouveau_swap_buffers(dri_drawable_t *, struct pipe_surface *); + +#endif diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys.c new file mode 120000 index 0000000000..ce4052d557 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys.c @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_winsys.c
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_pipe.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_pipe.c new file mode 100644 index 0000000000..4f6ac9cad0 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_pipe.c @@ -0,0 +1,260 @@ +#include "pipe/p_winsys.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "util/u_memory.h" + +#include "nouveau_context.h" +#include "nouveau_local.h" +#include "nouveau_screen.h" +#include "nouveau_swapbuffers.h" +#include "nouveau_winsys_pipe.h" + +static void +nouveau_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface *surf, + void *context_private) +{ + struct nouveau_context *nv = context_private; + dri_drawable_t *dri_drawable = nv->dri_drawable; + + nouveau_copy_buffer(dri_drawable, surf, NULL); +} + +static const char * +nouveau_get_name(struct pipe_winsys *pws) +{ + return "Nouveau/DRI"; +} + +static struct pipe_surface * +nouveau_surface_alloc(struct pipe_winsys *ws) +{ + struct pipe_surface *surf; + + surf = CALLOC_STRUCT(pipe_surface); + if (!surf) + return NULL; + + surf->refcount = 1; + surf->winsys = ws; + return surf; +} + +/* Borrowed from Mesa's xm_winsys */ +static unsigned int +round_up(unsigned n, unsigned multiple) +{ + return (n + multiple - 1) & ~(multiple - 1); +} + +static int +nouveau_surface_alloc_storage +( + struct pipe_winsys *pws, + struct pipe_surface *surface, + unsigned width, + unsigned height, + enum pipe_format format, + unsigned flags, + unsigned tex_usage +) +{ + const unsigned int ALIGNMENT = 256; + + assert(pws); + assert(surface); + + surface->width = width; + surface->height = height; + surface->format = format; + pf_get_block(format, &surface->block); + surface->nblocksx = pf_get_nblocksx(&surface->block, width); + surface->nblocksy = pf_get_nblocksy(&surface->block, height); + surface->stride = round_up(surface->nblocksx * surface->block.size, ALIGNMENT); + surface->usage = flags; + surface->buffer = pws->buffer_create(pws, ALIGNMENT, PIPE_BUFFER_USAGE_PIXEL, surface->stride * surface->nblocksy); + + return 0; +} + +static void +nouveau_surface_release(struct pipe_winsys *ws, struct pipe_surface **s) +{ + struct pipe_surface *surf = *s; + + *s = NULL; + if (--surf->refcount <= 0) { + if (surf->buffer) + winsys_buffer_reference(ws, &surf->buffer, NULL); + free(surf); + } +} + +static struct pipe_buffer * +nouveau_pipe_bo_create(struct pipe_winsys *pws, unsigned alignment, + unsigned usage, unsigned size) +{ + struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws; + struct nouveau_context *nv = nvpws->nv; + struct nouveau_device *dev = nv->nv_screen->device; + struct nouveau_pipe_buffer *nvbuf; + uint32_t flags; + + nvbuf = calloc(1, sizeof(*nvbuf)); + if (!nvbuf) + return NULL; + nvbuf->base.refcount = 1; + nvbuf->base.alignment = alignment; + nvbuf->base.usage = usage; + nvbuf->base.size = size; + + flags = NOUVEAU_BO_LOCAL; + + if (usage & PIPE_BUFFER_USAGE_PIXEL) { + if (usage & NOUVEAU_BUFFER_USAGE_TEXTURE) + flags |= NOUVEAU_BO_GART; + flags |= NOUVEAU_BO_VRAM; + } + + if (usage & PIPE_BUFFER_USAGE_VERTEX) { + if (nv->cap.hw_vertex_buffer) + flags |= NOUVEAU_BO_GART; + } + + if (usage & PIPE_BUFFER_USAGE_INDEX) { + if (nv->cap.hw_index_buffer) + flags |= NOUVEAU_BO_GART; + } + + if (nouveau_bo_new(dev, flags, alignment, size, &nvbuf->bo)) { + free(nvbuf); + return NULL; + } + + return &nvbuf->base; +} + +static struct pipe_buffer * +nouveau_pipe_bo_user_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) +{ + struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)pws; + struct nouveau_device *dev = nvpws->nv->nv_screen->device; + struct nouveau_pipe_buffer *nvbuf; + + nvbuf = calloc(1, sizeof(*nvbuf)); + if (!nvbuf) + return NULL; + nvbuf->base.refcount = 1; + nvbuf->base.size = bytes; + + if (nouveau_bo_user(dev, ptr, bytes, &nvbuf->bo)) { + free(nvbuf); + return NULL; + } + + return &nvbuf->base; +} + +static void +nouveau_pipe_bo_del(struct pipe_winsys *ws, struct pipe_buffer *buf) +{ + struct nouveau_pipe_buffer *nvbuf = nouveau_buffer(buf); + + nouveau_bo_del(&nvbuf->bo); + free(nvbuf); +} + +static void * +nouveau_pipe_bo_map(struct pipe_winsys *pws, struct pipe_buffer *buf, + unsigned flags) +{ + struct nouveau_pipe_buffer *nvbuf = nouveau_buffer(buf); + uint32_t map_flags = 0; + + if (flags & PIPE_BUFFER_USAGE_CPU_READ) + map_flags |= NOUVEAU_BO_RD; + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) + map_flags |= NOUVEAU_BO_WR; + + if (nouveau_bo_map(nvbuf->bo, map_flags)) + return NULL; + return nvbuf->bo->map; +} + +static void +nouveau_pipe_bo_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) +{ + struct nouveau_pipe_buffer *nvbuf = nouveau_buffer(buf); + + nouveau_bo_unmap(nvbuf->bo); +} + +static INLINE struct nouveau_fence * +nouveau_pipe_fence(struct pipe_fence_handle *pfence) +{ + return (struct nouveau_fence *)pfence; +} + +static void +nouveau_pipe_fence_reference(struct pipe_winsys *ws, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *pfence) +{ + nouveau_fence_ref((void *)pfence, (void *)ptr); +} + +static int +nouveau_pipe_fence_signalled(struct pipe_winsys *ws, + struct pipe_fence_handle *pfence, unsigned flag) +{ + struct nouveau_pipe_winsys *nvpws = (struct nouveau_pipe_winsys *)ws; + struct nouveau_fence *fence = nouveau_pipe_fence(pfence); + + if (nouveau_fence(fence)->signalled == 0) + nouveau_fence_flush(nvpws->nv->nvc->channel); + + return !nouveau_fence(fence)->signalled; +} + +static int +nouveau_pipe_fence_finish(struct pipe_winsys *ws, + struct pipe_fence_handle *pfence, unsigned flag) +{ + struct nouveau_fence *fence = nouveau_pipe_fence(pfence); + struct nouveau_fence *ref = NULL; + + nouveau_fence_ref(fence, &ref); + return nouveau_fence_wait(&ref); +} + +struct pipe_winsys * +nouveau_create_pipe_winsys(struct nouveau_context *nv) +{ + struct nouveau_pipe_winsys *nvpws; + struct pipe_winsys *pws; + + nvpws = CALLOC_STRUCT(nouveau_pipe_winsys); + if (!nvpws) + return NULL; + nvpws->nv = nv; + pws = &nvpws->pws; + + pws->flush_frontbuffer = nouveau_flush_frontbuffer; + + pws->surface_alloc = nouveau_surface_alloc; + pws->surface_alloc_storage = nouveau_surface_alloc_storage; + pws->surface_release = nouveau_surface_release; + + pws->buffer_create = nouveau_pipe_bo_create; + pws->buffer_destroy = nouveau_pipe_bo_del; + pws->user_buffer_create = nouveau_pipe_bo_user_create; + pws->buffer_map = nouveau_pipe_bo_map; + pws->buffer_unmap = nouveau_pipe_bo_unmap; + + pws->fence_reference = nouveau_pipe_fence_reference; + pws->fence_signalled = nouveau_pipe_fence_signalled; + pws->fence_finish = nouveau_pipe_fence_finish; + + pws->get_name = nouveau_get_name; + + return &nvpws->pws; +} diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_pipe.h b/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_pipe.h new file mode 120000 index 0000000000..9d9460883e --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_pipe.h @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_winsys_pipe.h
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_softpipe.c b/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_softpipe.c new file mode 120000 index 0000000000..ec613ecbf6 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nouveau_winsys_softpipe.c @@ -0,0 +1 @@ +../../drm/nouveau/nouveau_winsys_softpipe.c
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nv04_surface.c b/src/gallium/winsys/g3dvl/nouveau/nv04_surface.c new file mode 120000 index 0000000000..4455d8f924 --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nv04_surface.c @@ -0,0 +1 @@ +../../drm/nouveau/nv04_surface.c
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/nouveau/nv50_surface.c b/src/gallium/winsys/g3dvl/nouveau/nv50_surface.c new file mode 120000 index 0000000000..19f102001e --- /dev/null +++ b/src/gallium/winsys/g3dvl/nouveau/nv50_surface.c @@ -0,0 +1 @@ +../../drm/nouveau/nv50_surface.c
\ No newline at end of file diff --git a/src/gallium/winsys/g3dvl/vl_winsys.h b/src/gallium/winsys/g3dvl/vl_winsys.h new file mode 100644 index 0000000000..c83db28dd9 --- /dev/null +++ b/src/gallium/winsys/g3dvl/vl_winsys.h @@ -0,0 +1,14 @@ +#ifndef vl_winsys_h +#define vl_winsys_h + +#include <X11/Xlib.h> + +struct pipe_context; + +struct pipe_context* create_pipe_context(Display *display, int screen); +int destroy_pipe_context(struct pipe_context *pipe); +int bind_pipe_drawable(struct pipe_context *pipe, Drawable drawable); +int unbind_pipe_drawable(struct pipe_context *pipe); + +#endif + diff --git a/src/gallium/winsys/g3dvl/xsp_winsys.c b/src/gallium/winsys/g3dvl/xsp_winsys.c new file mode 100644 index 0000000000..68be2c2ea3 --- /dev/null +++ b/src/gallium/winsys/g3dvl/xsp_winsys.c @@ -0,0 +1,336 @@ +#include "vl_winsys.h" +#include <X11/Xutil.h> +#include <pipe/p_winsys.h> +#include <pipe/p_state.h> +#include <pipe/p_inlines.h> +#include <util/u_memory.h> +#include <softpipe/sp_winsys.h> + +/* pipe_winsys implementation */ + +struct xsp_pipe_winsys +{ + struct pipe_winsys base; + XImage fbimage; +}; + +struct xsp_context +{ + Display *display; + int screen; + Drawable drawable; + int drawable_bound; +}; + +struct xsp_buffer +{ + struct pipe_buffer base; + boolean is_user_buffer; + void *data; + void *mapped_data; +}; + +static struct pipe_buffer* xsp_buffer_create(struct pipe_winsys *pws, unsigned alignment, unsigned usage, unsigned size) +{ + struct xsp_buffer *buffer; + + assert(pws); + + buffer = calloc(1, sizeof(struct xsp_buffer)); + buffer->base.refcount = 1; + buffer->base.alignment = alignment; + buffer->base.usage = usage; + buffer->base.size = size; + buffer->data = align_malloc(size, alignment); + + return (struct pipe_buffer*)buffer; +} + +static struct pipe_buffer* xsp_user_buffer_create(struct pipe_winsys *pws, void *data, unsigned size) +{ + struct xsp_buffer *buffer; + + assert(pws); + + buffer = calloc(1, sizeof(struct xsp_buffer)); + buffer->base.refcount = 1; + buffer->base.size = size; + buffer->is_user_buffer = TRUE; + buffer->data = data; + + return (struct pipe_buffer*)buffer; +} + +static void* xsp_buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buffer, unsigned flags) +{ + struct xsp_buffer *xsp_buf = (struct xsp_buffer*)buffer; + + assert(pws); + assert(buffer); + + xsp_buf->mapped_data = xsp_buf->data; + + return xsp_buf->mapped_data; +} + +static void xsp_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buffer) +{ + struct xsp_buffer *xsp_buf = (struct xsp_buffer*)buffer; + + assert(pws); + assert(buffer); + + xsp_buf->mapped_data = NULL; +} + +static void xsp_buffer_destroy(struct pipe_winsys *pws, struct pipe_buffer *buffer) +{ + struct xsp_buffer *xsp_buf = (struct xsp_buffer*)buffer; + + assert(pws); + assert(buffer); + + if (!xsp_buf->is_user_buffer) + align_free(xsp_buf->data); + + free(xsp_buf); +} + +static struct pipe_surface* xsp_surface_alloc(struct pipe_winsys *pws) +{ + struct pipe_surface *surface; + + assert(pws); + + surface = calloc(1, sizeof(struct pipe_surface)); + surface->refcount = 1; + surface->winsys = pws; + + return surface; +} + +/* Borrowed from Mesa's xm_winsys */ +static unsigned int round_up(unsigned n, unsigned multiple) +{ + return (n + multiple - 1) & ~(multiple - 1); +} + +static int xsp_surface_alloc_storage +( + struct pipe_winsys *pws, + struct pipe_surface *surface, + unsigned width, + unsigned height, + enum pipe_format format, + unsigned flags, + unsigned tex_usage +) +{ + const unsigned int ALIGNMENT = 1; + + assert(pws); + assert(surface); + + surface->width = width; + surface->height = height; + surface->format = format; + pf_get_block(format, &surface->block); + surface->nblocksx = pf_get_nblocksx(&surface->block, width); + surface->nblocksy = pf_get_nblocksy(&surface->block, height); + surface->stride = round_up(surface->nblocksx * surface->block.size, ALIGNMENT); + surface->usage = flags; + surface->buffer = pws->buffer_create(pws, ALIGNMENT, PIPE_BUFFER_USAGE_PIXEL, surface->stride * surface->nblocksy); + + return 0; +} + +static void xsp_surface_release(struct pipe_winsys *pws, struct pipe_surface **surface) +{ + struct pipe_surface *s; + + assert(pws); + assert(surface); + assert(*surface); + + s = *surface; + + s->refcount--; + + if (s->refcount == 0) + { + winsys_buffer_reference(pws, &s->buffer, NULL); + free(s); + } + + *surface = NULL; +} + +static void xsp_fence_reference(struct pipe_winsys *pws, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence) +{ + assert(pws); + assert(ptr); + assert(fence); +} + +static int xsp_fence_signalled(struct pipe_winsys *pws, struct pipe_fence_handle *fence, unsigned flag) +{ + assert(pws); + assert(fence); + + return 0; +} + +static int xsp_fence_finish(struct pipe_winsys *pws, struct pipe_fence_handle *fence, unsigned flag) +{ + assert(pws); + assert(fence); + + return 0; +} + +static void xsp_flush_frontbuffer(struct pipe_winsys *pws, struct pipe_surface *surface, void *context_private) +{ + struct xsp_pipe_winsys *xsp_winsys; + struct xsp_context *xsp_context; + + assert(pws); + assert(surface); + assert(context_private); + + xsp_winsys = (struct xsp_pipe_winsys*)pws; + xsp_context = (struct xsp_context*)context_private; + + if (!xsp_context->drawable_bound) + return; + + xsp_winsys->fbimage.width = surface->width; + xsp_winsys->fbimage.height = surface->height; + xsp_winsys->fbimage.bytes_per_line = surface->width * (xsp_winsys->fbimage.bits_per_pixel >> 3); + xsp_winsys->fbimage.data = pipe_surface_map(surface, 0); + + XPutImage + ( + xsp_context->display, + xsp_context->drawable, + XDefaultGC(xsp_context->display, xsp_context->screen), + &xsp_winsys->fbimage, + 0, + 0, + 0, + 0, + surface->width, + surface->height + ); + XFlush(xsp_context->display); + pipe_surface_unmap(surface); +} + +static const char* xsp_get_name(struct pipe_winsys *pws) +{ + assert(pws); + return "X11 SoftPipe"; +} + +/* Show starts here */ + +int bind_pipe_drawable(struct pipe_context *pipe, Drawable drawable) +{ + struct xsp_context *xsp_context; + + assert(pipe); + + xsp_context = pipe->priv; + xsp_context->drawable = drawable; + xsp_context->drawable_bound = 1; + + return 0; +} + +int unbind_pipe_drawable(struct pipe_context *pipe) +{ + struct xsp_context *xsp_context; + + assert(pipe); + + xsp_context = pipe->priv; + xsp_context->drawable_bound = 0; + + return 0; +} + +struct pipe_context* create_pipe_context(Display *display, int screen) +{ + struct xsp_pipe_winsys *xsp_winsys; + struct xsp_context *xsp_context; + struct pipe_screen *sp_screen; + struct pipe_context *sp_pipe; + + assert(display); + + xsp_winsys = calloc(1, sizeof(struct xsp_pipe_winsys)); + xsp_winsys->base.buffer_create = xsp_buffer_create; + xsp_winsys->base.user_buffer_create = xsp_user_buffer_create; + xsp_winsys->base.buffer_map = xsp_buffer_map; + xsp_winsys->base.buffer_unmap = xsp_buffer_unmap; + xsp_winsys->base.buffer_destroy = xsp_buffer_destroy; + xsp_winsys->base.surface_alloc = xsp_surface_alloc; + xsp_winsys->base.surface_alloc_storage = xsp_surface_alloc_storage; + xsp_winsys->base.surface_release = xsp_surface_release; + xsp_winsys->base.fence_reference = xsp_fence_reference; + xsp_winsys->base.fence_signalled = xsp_fence_signalled; + xsp_winsys->base.fence_finish = xsp_fence_finish; + xsp_winsys->base.flush_frontbuffer = xsp_flush_frontbuffer; + xsp_winsys->base.get_name = xsp_get_name; + + { + /* XXX: Can't use the returned XImage* directly, + since we don't have control over winsys destruction + and we wouldn't be able to free it */ + XImage *template = XCreateImage + ( + display, + XDefaultVisual(display, XDefaultScreen(display)), + XDefaultDepth(display, XDefaultScreen(display)), + ZPixmap, + 0, + NULL, + 0, /* Don't know the width and height until flush_frontbuffer */ + 0, + 32, + 0 + ); + + memcpy(&xsp_winsys->fbimage, template, sizeof(XImage)); + XInitImage(&xsp_winsys->fbimage); + + XDestroyImage(template); + } + + sp_screen = softpipe_create_screen((struct pipe_winsys*)xsp_winsys); + sp_pipe = softpipe_create(sp_screen, (struct pipe_winsys*)xsp_winsys, NULL); + + xsp_context = calloc(1, sizeof(struct xsp_context)); + xsp_context->display = display; + xsp_context->screen = screen; + + sp_pipe->priv = xsp_context; + + return sp_pipe; +} + +int destroy_pipe_context(struct pipe_context *pipe) +{ + struct pipe_screen *screen; + struct pipe_winsys *winsys; + + assert(pipe); + + screen = pipe->screen; + winsys = pipe->winsys; + free(pipe->priv); + pipe->destroy(pipe); + screen->destroy(screen); + free(winsys); + + return 0; +} |