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-rw-r--r--src/gallium/README.portability2
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c13
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aaline.c12
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_pstipple.c15
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_vbuf.c3
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch.c3
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_emit.c3
-rw-r--r--src/gallium/auxiliary/pipebuffer/Makefile1
-rw-r--r--src/gallium/auxiliary/pipebuffer/SConscript1
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer.h13
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c100
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr.h4
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c23
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_validate.c153
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_validate.h91
-rw-r--r--src/gallium/auxiliary/util/SConscript1
-rw-r--r--src/gallium/auxiliary/util/p_debug.c254
-rw-r--r--src/gallium/auxiliary/util/p_debug_mem.c9
-rw-r--r--src/gallium/auxiliary/util/p_debug_prof.c175
-rw-r--r--src/gallium/auxiliary/util/p_tile.c50
-rw-r--r--src/gallium/auxiliary/util/u_blit.c9
-rw-r--r--src/gallium/auxiliary/util/u_draw_quad.c81
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c21
-rw-r--r--src/gallium/auxiliary/util/u_hash_table.c77
-rw-r--r--src/gallium/auxiliary/util/u_hash_table.h4
-rw-r--r--src/gallium/auxiliary/util/u_pack_color.h26
-rw-r--r--src/gallium/auxiliary/util/u_string.h120
-rw-r--r--src/gallium/drivers/failover/fo_context.c2
-rw-r--r--src/gallium/drivers/i915simple/i915_context.h682
-rw-r--r--src/gallium/drivers/i915simple/i915_screen.c31
-rw-r--r--src/gallium/drivers/i915simple/i915_state.c2
-rw-r--r--src/gallium/drivers/i915simple/i915_surface.c23
-rw-r--r--src/gallium/drivers/i915simple/i915_texture.c148
-rw-r--r--src/gallium/drivers/i965simple/brw_context.h1368
-rw-r--r--src/gallium/drivers/i965simple/brw_state.c938
-rw-r--r--src/gallium/drivers/i965simple/brw_surface.c51
-rw-r--r--src/gallium/drivers/i965simple/brw_tex_layout.c10
-rw-r--r--src/gallium/drivers/softpipe/sp_context.c6
-rw-r--r--src/gallium/drivers/softpipe/sp_flush.c35
-rw-r--r--src/gallium/drivers/softpipe/sp_screen.c22
-rw-r--r--src/gallium/drivers/softpipe/sp_screen.h58
-rw-r--r--src/gallium/drivers/softpipe/sp_surface.c23
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.c185
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.h3
-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.c36
-rw-r--r--src/gallium/drivers/softpipe/sp_tile_cache.h2
-rw-r--r--src/gallium/include/pipe/p_context.h6
-rw-r--r--src/gallium/include/pipe/p_debug.h22
-rw-r--r--src/gallium/include/pipe/p_defines.h6
-rw-r--r--src/gallium/include/pipe/p_format.h3
-rw-r--r--src/gallium/include/pipe/p_inlines.h50
-rw-r--r--src/gallium/include/pipe/p_screen.h29
-rw-r--r--src/gallium/include/pipe/p_state.h16
-rw-r--r--src/gallium/include/pipe/p_util.h1
-rw-r--r--src/gallium/include/pipe/p_winsys.h5
-rw-r--r--src/gallium/winsys/dri/intel/intel_winsys_pipe.c3
-rw-r--r--src/gallium/winsys/dri/intel/server/i830_common.h1
-rw-r--r--src/gallium/winsys/dri/intel/server/i830_dri.h1
-rw-r--r--src/gallium/winsys/xlib/xm_winsys.c5
-rw-r--r--src/gallium/winsys/xlib/xm_winsys_aub.c3
60 files changed, 3084 insertions, 1956 deletions
diff --git a/src/gallium/README.portability b/src/gallium/README.portability
index 18a97f449b..d5d5987a7f 100644
--- a/src/gallium/README.portability
+++ b/src/gallium/README.portability
@@ -6,7 +6,7 @@
The state tracker and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
-headers in general, should stricly follow these guidelines to ensure
+headers in general, should strictly follow these guidelines to ensure
= Compiler Support =
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index a1a3a9efaf..af4af8ac1d 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -292,7 +292,7 @@ enum pipe_error cso_set_blend(struct cso_context *ctx,
if (!cso)
return PIPE_ERROR_OUT_OF_MEMORY;
- cso->state = *templ;
+ memcpy(&cso->state, templ, sizeof(*templ));
cso->data = ctx->pipe->create_blend_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_blend_state;
cso->context = ctx->pipe;
@@ -350,7 +350,7 @@ enum pipe_error cso_single_sampler(struct cso_context *ctx,
if (!cso)
return PIPE_ERROR_OUT_OF_MEMORY;
- cso->state = *templ;
+ memcpy(&cso->state, templ, sizeof(*templ));
cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
cso->context = ctx->pipe;
@@ -508,7 +508,7 @@ enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx,
if (!cso)
return PIPE_ERROR_OUT_OF_MEMORY;
- cso->state = *templ;
+ memcpy(&cso->state, templ, sizeof(*templ));
cso->data = ctx->pipe->create_depth_stencil_alpha_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_depth_stencil_alpha_state;
cso->context = ctx->pipe;
@@ -564,7 +564,7 @@ enum pipe_error cso_set_rasterizer(struct cso_context *ctx,
if (!cso)
return PIPE_ERROR_OUT_OF_MEMORY;
- cso->state = *templ;
+ memcpy(&cso->state, templ, sizeof(*templ));
cso->data = ctx->pipe->create_rasterizer_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_rasterizer_state;
cso->context = ctx->pipe;
@@ -726,7 +726,7 @@ enum pipe_error cso_set_vertex_shader(struct cso_context *ctx,
if (!cso)
return PIPE_ERROR_OUT_OF_MEMORY;
- cso->state = *templ;
+ memcpy(cso->state, templ, sizeof(*templ));
cso->data = ctx->pipe->create_vs_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_vs_state;
cso->context = ctx->pipe;
@@ -769,8 +769,7 @@ void cso_restore_vertex_shader(struct cso_context *ctx)
enum pipe_error cso_set_framebuffer(struct cso_context *ctx,
const struct pipe_framebuffer_state *fb)
{
- /* XXX this memcmp() fails to detect buffer size changes */
- if (1/*memcmp(&ctx->fb, fb, sizeof(*fb))*/) {
+ if (memcmp(&ctx->fb, fb, sizeof(*fb)) != 0) {
ctx->fb = *fb;
ctx->pipe->set_framebuffer_state(ctx->pipe, fb);
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index 346a96e37f..b1ed8aa24e 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -415,8 +415,11 @@ aaline_create_texture(struct aaline_stage *aaline)
assert(aaline->texture->width[level] == aaline->texture->height[level]);
- surface = screen->get_tex_surface(screen, aaline->texture, 0, level, 0);
- data = pipe_surface_map(surface);
+ /* This texture is new, no need to flush.
+ */
+ surface = screen->get_tex_surface(screen, aaline->texture, 0, level, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ data = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE);
if (data == NULL)
return FALSE;
@@ -440,9 +443,8 @@ aaline_create_texture(struct aaline_stage *aaline)
}
/* unmap */
- pipe_surface_unmap(surface);
- pipe_surface_reference(&surface, NULL);
- pipe->texture_update(pipe, aaline->texture, 0, (1 << level));
+ screen->surface_unmap(screen, surface);
+ screen->tex_surface_release(screen, &surface);
}
return TRUE;
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
index 2dfd1800d5..4c92416eb1 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
@@ -376,8 +376,14 @@ pstip_update_texture(struct pstip_stage *pstip)
uint i, j;
ubyte *data;
- surface = screen->get_tex_surface(screen, pstip->texture, 0, 0, 0);
- data = pipe_surface_map(surface);
+ /* XXX: want to avoid flushing just because we use stipple:
+ */
+ pipe->flush( pipe, PIPE_FLUSH_TEXTURE_CACHE, NULL );
+
+ surface = screen->get_tex_surface(screen, pstip->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ data = screen->surface_map(screen, surface,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
/*
* Load alpha texture.
@@ -399,9 +405,8 @@ pstip_update_texture(struct pstip_stage *pstip)
}
/* unmap */
- pipe_surface_unmap(surface);
- pipe_surface_reference(&surface, NULL);
- pipe->texture_update(pipe, pstip->texture, 0, 0x1);
+ screen->surface_unmap(screen, surface);
+ screen->tex_surface_release(screen, &surface);
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
index 86a7d1c730..67b9a9503d 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
@@ -427,9 +427,6 @@ static void vbuf_destroy( struct draw_stage *stage )
if(vbuf->indices)
align_free( vbuf->indices );
- if(vbuf->translate)
- vbuf->translate->release( vbuf->translate );
-
if (vbuf->render)
vbuf->render->destroy( vbuf->render );
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c
index 100117a9ae..b96335b789 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c
@@ -184,7 +184,8 @@ struct pt_fetch *draw_pt_fetch_create( struct draw_context *draw )
void draw_pt_fetch_destroy( struct pt_fetch *fetch )
{
- translate_cache_destroy(fetch->cache);
+ if (fetch->cache)
+ translate_cache_destroy(fetch->cache);
FREE(fetch);
}
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
index b7b970a297..4ea7d4359f 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
@@ -268,7 +268,8 @@ static void fetch_emit_destroy( struct draw_pt_middle_end *middle )
{
struct fetch_emit_middle_end *feme = (struct fetch_emit_middle_end *)middle;
- translate_cache_destroy(feme->cache);
+ if (feme->cache)
+ translate_cache_destroy(feme->cache);
FREE(middle);
}
diff --git a/src/gallium/auxiliary/pipebuffer/Makefile b/src/gallium/auxiliary/pipebuffer/Makefile
index d654dbcc91..ff09011b66 100644
--- a/src/gallium/auxiliary/pipebuffer/Makefile
+++ b/src/gallium/auxiliary/pipebuffer/Makefile
@@ -11,6 +11,7 @@ C_SOURCES = \
pb_bufmgr_mm.c \
pb_bufmgr_pool.c \
pb_bufmgr_slab.c \
+ pb_validate.c \
pb_winsys.c
include ../../Makefile.template
diff --git a/src/gallium/auxiliary/pipebuffer/SConscript b/src/gallium/auxiliary/pipebuffer/SConscript
index 604a217982..9db0c0eae3 100644
--- a/src/gallium/auxiliary/pipebuffer/SConscript
+++ b/src/gallium/auxiliary/pipebuffer/SConscript
@@ -10,6 +10,7 @@ pipebuffer = env.ConvenienceLibrary(
'pb_bufmgr_mm.c',
'pb_bufmgr_pool.c',
'pb_bufmgr_slab.c',
+ 'pb_validate.c',
'pb_winsys.c',
])
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer.h b/src/gallium/auxiliary/pipebuffer/pb_buffer.h
index 49705cb862..857ea53c78 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer.h
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer.h
@@ -146,6 +146,8 @@ pb_map(struct pb_buffer *buf,
unsigned flags)
{
assert(buf);
+ if(!buf)
+ return NULL;
return buf->vtbl->map(buf, flags);
}
@@ -154,6 +156,8 @@ static INLINE void
pb_unmap(struct pb_buffer *buf)
{
assert(buf);
+ if(!buf)
+ return;
buf->vtbl->unmap(buf);
}
@@ -163,6 +167,12 @@ pb_get_base_buffer( struct pb_buffer *buf,
struct pb_buffer **base_buf,
unsigned *offset )
{
+ assert(buf);
+ if(!buf) {
+ base_buf = NULL;
+ offset = 0;
+ return;
+ }
buf->vtbl->get_base_buffer(buf, base_buf, offset);
}
@@ -171,7 +181,8 @@ static INLINE void
pb_destroy(struct pb_buffer *buf)
{
assert(buf);
- assert(buf->vtbl);
+ if(!buf)
+ return;
buf->vtbl->destroy(buf);
}
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
index 2fa0842971..7f236887a9 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
@@ -168,6 +168,28 @@ _fenced_buffer_remove(struct fenced_buffer *fenced_buf)
}
+static INLINE enum pipe_error
+_fenced_buffer_finish(struct fenced_buffer *fenced_buf)
+{
+ struct fenced_buffer_list *fenced_list = fenced_buf->list;
+ struct pipe_winsys *winsys = fenced_list->winsys;
+
+ debug_warning("waiting for GPU");
+
+ assert(fenced_buf->fence);
+ if(fenced_buf->fence) {
+ if(winsys->fence_finish(winsys, fenced_buf->fence, 0) != 0) {
+ return PIPE_ERROR;
+ }
+ /* Remove from the fenced list */
+ _fenced_buffer_remove(fenced_buf); /* TODO: remove consequents */
+ }
+
+ fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
+ return PIPE_OK;
+}
+
+
/**
* Free as many fenced buffers from the list head as possible.
*/
@@ -207,40 +229,6 @@ _fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
}
-/**
- * Serialize writes, but allow concurrent reads.
- */
-static INLINE enum pipe_error
-fenced_buffer_serialize(struct fenced_buffer *fenced_buf, unsigned flags)
-{
- struct fenced_buffer_list *fenced_list = fenced_buf->list;
- struct pipe_winsys *winsys = fenced_list->winsys;
-
- /* Allow concurrent reads */
- if(((fenced_buf->flags | flags) & PIPE_BUFFER_USAGE_WRITE) == 0)
- return PIPE_OK;
-
- /* Wait for the CPU to finish */
- if(fenced_buf->mapcount) {
- /* FIXME: Use thread conditions variables to signal when mapcount
- * reaches zero */
- debug_warning("attemp to write concurrently to buffer");
- /* XXX: we must not fail here in order to support texture mipmap generation
- return PIPE_ERROR_RETRY;
- */
- }
-
- /* Wait for the GPU to finish */
- if(fenced_buf->fence) {
- if(winsys->fence_finish(winsys, fenced_buf->fence, 0) != 0)
- return PIPE_ERROR_RETRY;
- _fenced_buffer_remove(fenced_buf);
- }
-
- return PIPE_OK;
-}
-
-
static void
fenced_buffer_destroy(struct pb_buffer *buf)
{
@@ -280,15 +268,28 @@ fenced_buffer_map(struct pb_buffer *buf,
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
void *map;
- assert((flags & ~PIPE_BUFFER_USAGE_CPU_READ_WRITE) == 0);
+
+ assert(!(flags & ~PIPE_BUFFER_USAGE_CPU_READ_WRITE));
+ flags &= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
- if(fenced_buffer_serialize(fenced_buf, flags) != PIPE_OK)
- return NULL;
+ /* Check for GPU read/write access */
+ if(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) {
+ /* Wait for the GPU to finish writing */
+ _fenced_buffer_finish(fenced_buf);
+ }
+
+ /* Check for CPU write access (read is OK) */
+ if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
+ /* this is legal -- just for debugging */
+ debug_warning("concurrent CPU writes");
+ }
map = pb_map(fenced_buf->buffer, flags);
- if(map)
+ if(map) {
++fenced_buf->mapcount;
- fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ fenced_buf->flags |= flags;
+ }
+
return map;
}
@@ -298,10 +299,12 @@ fenced_buffer_unmap(struct pb_buffer *buf)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
assert(fenced_buf->mapcount);
- pb_unmap(fenced_buf->buffer);
- --fenced_buf->mapcount;
- if(!fenced_buf->mapcount)
- fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ if(fenced_buf->mapcount) {
+ pb_unmap(fenced_buf->buffer);
+ --fenced_buf->mapcount;
+ if(!fenced_buf->mapcount)
+ fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ }
}
@@ -334,8 +337,10 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list,
return NULL;
buf = CALLOC_STRUCT(fenced_buffer);
- if(!buf)
+ if(!buf) {
+ pb_reference(&buffer, NULL);
return NULL;
+ }
buf->base.base.refcount = 1;
buf->base.base.alignment = buffer->base.alignment;
@@ -374,7 +379,7 @@ buffer_fence(struct pb_buffer *buf,
fenced_list = fenced_buf->list;
winsys = fenced_list->winsys;
- if(fence == fenced_buf->fence) {
+ if(!fence || fence == fenced_buf->fence) {
/* Handle the same fence case specially, not only because it is a fast
* path, but mostly to avoid serializing two writes with the same fence,
* as that would bring the hardware down to synchronous operation without
@@ -384,11 +389,6 @@ buffer_fence(struct pb_buffer *buf,
return;
}
- if(fenced_buffer_serialize(fenced_buf, flags) != PIPE_OK) {
- /* FIXME: propagate error */
- (void)0;
- }
-
_glthread_LOCK_MUTEX(fenced_list->mutex);
if (fenced_buf->fence)
_fenced_buffer_remove(fenced_buf);
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h
index 8de286e3f9..f6cc7a525b 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr.h
@@ -50,7 +50,8 @@
#define PB_BUFMGR_H_
-#include <stddef.h>
+#include "pipe/p_compiler.h"
+#include "pipe/p_error.h"
#ifdef __cplusplus
@@ -68,7 +69,6 @@ struct pipe_winsys;
*/
struct pb_manager
{
- /* XXX: we will likely need more allocation flags */
struct pb_buffer *
(*create_buffer)( struct pb_manager *mgr,
size_t size,
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c
index b931455056..45ba158a4d 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c
@@ -47,9 +47,6 @@
#include "pb_bufmgr.h"
-#define DRI_SLABPOOL_ALLOC_RETRIES 100
-
-
struct pb_slab;
struct pb_slab_buffer
@@ -313,7 +310,6 @@ pb_slab_manager_create_buffer(struct pb_manager *_mgr,
static struct pb_slab_buffer *buf;
struct pb_slab *slab;
struct list_head *list;
- int count = DRI_SLABPOOL_ALLOC_RETRIES;
/* check size */
assert(size == mgr->bufSize);
@@ -331,23 +327,14 @@ pb_slab_manager_create_buffer(struct pb_manager *_mgr,
/* XXX: check for compatible buffer usage too? */
_glthread_LOCK_MUTEX(mgr->mutex);
- while (mgr->slabs.next == &mgr->slabs && count > 0) {
- if (mgr->slabs.next != &mgr->slabs)
- break;
-
- _glthread_UNLOCK_MUTEX(mgr->mutex);
- if (count != DRI_SLABPOOL_ALLOC_RETRIES)
- util_time_sleep(1);
- _glthread_LOCK_MUTEX(mgr->mutex);
+ if (mgr->slabs.next == &mgr->slabs) {
(void) pb_slab_create(mgr);
- count--;
+ if (mgr->slabs.next == &mgr->slabs) {
+ _glthread_UNLOCK_MUTEX(mgr->mutex);
+ return NULL;
+ }
}
-
list = mgr->slabs.next;
- if (list == &mgr->slabs) {
- _glthread_UNLOCK_MUTEX(mgr->mutex);
- return NULL;
- }
slab = LIST_ENTRY(struct pb_slab, list, head);
if (--slab->numFree == 0)
LIST_DELINIT(list);
diff --git a/src/gallium/auxiliary/pipebuffer/pb_validate.c b/src/gallium/auxiliary/pipebuffer/pb_validate.c
new file mode 100644
index 0000000000..362fd896f3
--- /dev/null
+++ b/src/gallium/auxiliary/pipebuffer/pb_validate.c
@@ -0,0 +1,153 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Buffer validation.
+ *
+ * @author Jose Fonseca <jrfonseca@tungstengraphics.com>
+ */
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_error.h"
+#include "pipe/p_util.h"
+#include "pipe/p_debug.h"
+
+#include "pb_buffer.h"
+#include "pb_buffer_fenced.h"
+#include "pb_validate.h"
+
+
+#define PB_VALIDATE_INITIAL_SIZE 1 /* 512 */
+
+
+struct pb_validate
+{
+ struct pb_buffer **buffers;
+ unsigned used;
+ unsigned size;
+};
+
+
+enum pipe_error
+pb_validate_add_buffer(struct pb_validate *vl,
+ struct pb_buffer *buf)
+{
+ assert(buf);
+ if(!buf)
+ return PIPE_ERROR;
+
+ /* We only need to store one reference for each buffer, so avoid storing
+ * consecutive references for the same buffer. It might not be the more
+ * common pasttern, but it is easy to implement.
+ */
+ if(vl->used && vl->buffers[vl->used - 1] == buf) {
+ return PIPE_OK;
+ }
+
+ /* Grow the table */
+ if(vl->used == vl->size) {
+ unsigned new_size;
+ struct pb_buffer **new_buffers;
+
+ new_size = vl->size * 2;
+ if(!new_size)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ new_buffers = (struct pb_buffer **)REALLOC(vl->buffers,
+ vl->size*sizeof(struct pb_buffer *),
+ new_size*sizeof(struct pb_buffer *));
+ if(!new_buffers)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ memset(new_buffers + vl->size, 0, (new_size - vl->size)*sizeof(struct pb_buffer *));
+
+ vl->size = new_size;
+ vl->buffers = new_buffers;
+ }
+
+ assert(!vl->buffers[vl->used]);
+ pb_reference(&vl->buffers[vl->used], buf);
+ ++vl->used;
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+pb_validate_validate(struct pb_validate *vl)
+{
+ /* FIXME: go through each buffer, ensure its not mapped, its address is
+ * available -- requires a new pb_buffer interface */
+ return PIPE_OK;
+}
+
+
+void
+pb_validate_fence(struct pb_validate *vl,
+ struct pipe_fence_handle *fence)
+{
+ unsigned i;
+ for(i = 0; i < vl->used; ++i) {
+ buffer_fence(vl->buffers[i], fence);
+ pb_reference(&vl->buffers[i], NULL);
+ }
+ vl->used = 0;
+}
+
+
+void
+pb_validate_destroy(struct pb_validate *vl)
+{
+ unsigned i;
+ for(i = 0; i < vl->used; ++i)
+ pb_reference(&vl->buffers[i], NULL);
+ FREE(vl->buffers);
+ FREE(vl);
+}
+
+
+struct pb_validate *
+pb_validate_create()
+{
+ struct pb_validate *vl;
+
+ vl = CALLOC_STRUCT(pb_validate);
+ if(!vl)
+ return NULL;
+
+ vl->size = PB_VALIDATE_INITIAL_SIZE;
+ vl->buffers = (struct pb_buffer **)CALLOC(vl->size, sizeof(struct pb_buffer *));
+ if(!vl->buffers) {
+ FREE(vl);
+ return NULL;
+ }
+
+ return vl;
+}
+
diff --git a/src/gallium/auxiliary/pipebuffer/pb_validate.h b/src/gallium/auxiliary/pipebuffer/pb_validate.h
new file mode 100644
index 0000000000..3db1d5330b
--- /dev/null
+++ b/src/gallium/auxiliary/pipebuffer/pb_validate.h
@@ -0,0 +1,91 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Buffer validation.
+ *
+ * @author Jose Fonseca <jrfonseca@tungstengraphics.com>
+ */
+
+#ifndef PB_VALIDATE_H_
+#define PB_VALIDATE_H_
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_error.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+struct pb_buffer;
+struct pipe_fence_handle;
+
+
+/**
+ * Buffer validation list.
+ *
+ * It holds a list of buffers to be validated and fenced when flushing.
+ */
+struct pb_validate;
+
+
+enum pipe_error
+pb_validate_add_buffer(struct pb_validate *vl,
+ struct pb_buffer *buf);
+
+/**
+ * Validate all buffers for hardware access.
+ *
+ * Should be called right before issuing commands to the hardware.
+ */
+enum pipe_error
+pb_validate_validate(struct pb_validate *vl);
+
+/**
+ * Fence all buffers and clear the list.
+ *
+ * Should be called right before issuing commands to the hardware.
+ */
+void
+pb_validate_fence(struct pb_validate *vl,
+ struct pipe_fence_handle *fence);
+
+struct pb_validate *
+pb_validate_create(void);
+
+void
+pb_validate_destroy(struct pb_validate *vl);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /*PB_VALIDATE_H_*/
diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript
index d55d2c7081..0309de1ac2 100644
--- a/src/gallium/auxiliary/util/SConscript
+++ b/src/gallium/auxiliary/util/SConscript
@@ -5,6 +5,7 @@ util = env.ConvenienceLibrary(
source = [
'p_debug.c',
'p_debug_mem.c',
+ 'p_debug_prof.c',
'p_tile.c',
'p_util.c',
'u_blit.c',
diff --git a/src/gallium/auxiliary/util/p_debug.c b/src/gallium/auxiliary/util/p_debug.c
index 4ec1746662..ce7fb58956 100644
--- a/src/gallium/auxiliary/util/p_debug.c
+++ b/src/gallium/auxiliary/util/p_debug.c
@@ -67,7 +67,7 @@ void _debug_vprintf(const char *format, va_list ap)
static char buf[512 + 1] = {'\0'};
size_t len = strlen(buf);
int ret = util_vsnprintf(buf + len, sizeof(buf) - len, format, ap);
- if(ret > (int)(sizeof(buf) - len - 1) || strchr(buf + len, '\n')) {
+ if(ret > (int)(sizeof(buf) - len - 1) || util_strchr(buf + len, '\n')) {
_EngDebugPrint("%s", buf);
buf[0] = '\0';
}
@@ -154,6 +154,7 @@ debug_get_option(const char *name, const char *dfault)
{
const char *result;
#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY
+#ifdef DEBUG
ULONG_PTR iFile = 0;
const void *pMap = NULL;
const char *sol, *eol, *sep;
@@ -184,6 +185,9 @@ debug_get_option(const char *name, const char *dfault)
EngUnmapFile(iFile);
}
#else
+ result = dfault;
+#endif
+#else
result = getenv(name);
if(!result)
@@ -203,15 +207,15 @@ debug_get_bool_option(const char *name, boolean dfault)
if(str == NULL)
result = dfault;
- else if(!strcmp(str, "n"))
+ else if(!util_strcmp(str, "n"))
result = FALSE;
- else if(!strcmp(str, "no"))
+ else if(!util_strcmp(str, "no"))
result = FALSE;
- else if(!strcmp(str, "0"))
+ else if(!util_strcmp(str, "0"))
result = FALSE;
- else if(!strcmp(str, "f"))
+ else if(!util_strcmp(str, "f"))
result = FALSE;
- else if(!strcmp(str, "false"))
+ else if(!util_strcmp(str, "false"))
result = FALSE;
else
result = TRUE;
@@ -244,7 +248,7 @@ debug_get_flags_option(const char *name,
else {
result = 0;
while( flags->name ) {
- if (!strcmp(str, "all") || strstr(str, flags->name ))
+ if (!util_strcmp(str, "all") || util_strstr(str, flags->name ))
result |= flags->value;
++flags;
}
@@ -299,10 +303,10 @@ debug_dump_flags(const struct debug_named_value *names,
while(names->name) {
if((names->value & value) == names->value) {
if (!first)
- strncat(output, "|", sizeof(output));
+ util_strncat(output, "|", sizeof(output));
else
first = 0;
- strncat(output, names->name, sizeof(output));
+ util_strncat(output, names->name, sizeof(output));
value &= ~names->value;
}
++names;
@@ -310,12 +314,12 @@ debug_dump_flags(const struct debug_named_value *names,
if (value) {
if (!first)
- strncat(output, "|", sizeof(output));
+ util_strncat(output, "|", sizeof(output));
else
first = 0;
util_snprintf(rest, sizeof(rest), "0x%08lx", value);
- strncat(output, rest, sizeof(output));
+ util_strncat(output, rest, sizeof(output));
}
if(first)
@@ -325,101 +329,159 @@ debug_dump_flags(const struct debug_named_value *names,
}
+static const struct debug_named_value pipe_format_names[] = {
+#ifdef DEBUG
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_NONE),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_A8R8G8B8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_X8R8G8B8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_B8G8R8A8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_B8G8R8X8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_A1R5G5B5_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_A4R4G4B4_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R5G6B5_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_L8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_A8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_I8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_A8L8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_YCBCR),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_YCBCR_REV),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_Z16_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_Z32_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_Z32_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_S8Z24_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_Z24S8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_X8Z24_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_Z24X8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_S8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R64_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R64G64_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R64G64B64_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R64G64B64A64_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16A16_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16A16_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16A16_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16A16_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_L8_SRGB),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_A8_L8_SRGB),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_SRGB),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_SRGB),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_SRGB),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT1_RGB),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT1_RGBA),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT3_RGBA),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT5_RGBA),
+#endif
+ DEBUG_NAMED_VALUE_END
+};
-
-
+#ifdef DEBUG
+void debug_print_format(const char *msg, unsigned fmt )
+{
+ debug_printf("%s: %s\n", msg, debug_dump_enum(pipe_format_names, fmt));
+}
+#endif
char *pf_sprint_name( char *str, enum pipe_format format )
{
- strcpy( str, "PIPE_FORMAT_" );
- switch (pf_layout( format )) {
- case PIPE_FORMAT_LAYOUT_RGBAZS:
- {
- pipe_format_rgbazs_t rgbazs = (pipe_format_rgbazs_t) format;
- uint i;
- uint scale = 1 << (pf_exp8( rgbazs ) * 3);
-
- for (i = 0; i < 4; i++) {
- uint size = pf_size_xyzw( rgbazs, i );
-
- if (size == 0) {
- break;
- }
- switch (pf_swizzle_xyzw( rgbazs, i )) {
- case PIPE_FORMAT_COMP_R:
- strcat( str, "R" );
- break;
- case PIPE_FORMAT_COMP_G:
- strcat( str, "G" );
- break;
- case PIPE_FORMAT_COMP_B:
- strcat( str, "B" );
- break;
- case PIPE_FORMAT_COMP_A:
- strcat( str, "A" );
- break;
- case PIPE_FORMAT_COMP_0:
- strcat( str, "0" );
- break;
- case PIPE_FORMAT_COMP_1:
- strcat( str, "1" );
- break;
- case PIPE_FORMAT_COMP_Z:
- strcat( str, "Z" );
- break;
- case PIPE_FORMAT_COMP_S:
- strcat( str, "S" );
- break;
- }
- util_snprintf( &str[strlen( str )], 32, "%u", size * scale );
- }
- if (i != 0) {
- strcat( str, "_" );
- }
- switch (pf_type( rgbazs )) {
- case PIPE_FORMAT_TYPE_UNKNOWN:
- strcat( str, "NONE" );
- break;
- case PIPE_FORMAT_TYPE_FLOAT:
- strcat( str, "FLOAT" );
- break;
- case PIPE_FORMAT_TYPE_UNORM:
- strcat( str, "UNORM" );
- break;
- case PIPE_FORMAT_TYPE_SNORM:
- strcat( str, "SNORM" );
- break;
- case PIPE_FORMAT_TYPE_USCALED:
- strcat( str, "USCALED" );
- break;
- case PIPE_FORMAT_TYPE_SSCALED:
- strcat( str, "SSCALED" );
- break;
- }
- }
- break;
- case PIPE_FORMAT_LAYOUT_YCBCR:
- {
- pipe_format_ycbcr_t ycbcr = (pipe_format_ycbcr_t) format;
-
- strcat( str, "YCBCR" );
- if (pf_rev( ycbcr )) {
- strcat( str, "_REV" );
- }
- }
- break;
- }
+ strcpy( str, debug_dump_enum(pipe_format_names, format) );
return str;
}
#ifdef DEBUG
-void debug_print_format(const char *msg, unsigned fmt )
+void debug_dump_image(const char *prefix,
+ unsigned format, unsigned cpp,
+ unsigned width, unsigned height,
+ unsigned pitch,
+ const void *data)
{
- char fmtstr[80];
-
- pf_sprint_name(fmtstr, (enum pipe_format)fmt);
+#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY
+ static unsigned no = 0;
+ char filename[256];
+ WCHAR wfilename[sizeof(filename)];
+ ULONG_PTR iFile = 0;
+ struct {
+ unsigned format;
+ unsigned cpp;
+ unsigned width;
+ unsigned height;
+ } header;
+ unsigned char *pMap = NULL;
+ unsigned i;
- debug_printf("%s: %s\n", msg, fmtstr);
+ util_snprintf(filename, sizeof(filename), "\\??\\c:\\%03u%s.raw", ++no, prefix);
+ for(i = 0; i < sizeof(filename); ++i)
+ wfilename[i] = (WCHAR)filename[i];
+
+ pMap = (unsigned char *)EngMapFile(wfilename, sizeof(header) + cpp*width*height, &iFile);
+ if(!pMap)
+ return;
+
+ header.format = format;
+ header.cpp = cpp;
+ header.width = width;
+ header.height = height;
+ memcpy(pMap, &header, sizeof(header));
+ pMap += sizeof(header);
+
+ for(i = 0; i < height; ++i) {
+ memcpy(pMap, (unsigned char *)data + cpp*pitch*i, cpp*width);
+ pMap += cpp*width;
+ }
+
+ EngUnmapFile(iFile);
+#endif
}
#endif
diff --git a/src/gallium/auxiliary/util/p_debug_mem.c b/src/gallium/auxiliary/util/p_debug_mem.c
index 3b5e4fbaee..78497c5f6a 100644
--- a/src/gallium/auxiliary/util/p_debug_mem.c
+++ b/src/gallium/auxiliary/util/p_debug_mem.c
@@ -211,6 +211,7 @@ debug_memory_begin(void)
void
debug_memory_end(unsigned long start_no)
{
+ size_t total_size = 0;
struct list_head *entry;
entry = list.prev;
@@ -220,9 +221,15 @@ debug_memory_end(unsigned long start_no)
hdr = LIST_ENTRY(struct debug_memory_header, entry, head);
ptr = data_from_header(hdr);
if(start_no <= hdr->no && hdr->no < last_no ||
- last_no < start_no && (hdr->no < last_no || start_no <= hdr->no))
+ last_no < start_no && (hdr->no < last_no || start_no <= hdr->no)) {
debug_printf("%s:%u:%s: %u bytes at %p not freed\n",
hdr->file, hdr->line, hdr->function,
hdr->size, ptr);
+ total_size += hdr->size;
+ }
+ }
+ if(total_size) {
+ debug_printf("Total of %u KB of system memory apparently leaked\n",
+ (total_size + 1023)/1024);
}
}
diff --git a/src/gallium/auxiliary/util/p_debug_prof.c b/src/gallium/auxiliary/util/p_debug_prof.c
new file mode 100644
index 0000000000..958f99c327
--- /dev/null
+++ b/src/gallium/auxiliary/util/p_debug_prof.c
@@ -0,0 +1,175 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Poor-man profiling.
+ *
+ * @author José Fonseca <jrfonseca@tungstengraphics.com>
+ *
+ * @sa http://blogs.msdn.com/joshpoley/archive/2008/03/12/poor-man-s-profiler.aspx
+ * @sa http://www.johnpanzer.com/aci_cuj/index.html
+ */
+
+#include "pipe/p_config.h"
+
+#if defined(PROFILE) && defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
+
+#include <windows.h>
+#include <winddi.h>
+
+#include "pipe/p_debug.h"
+#include "util/u_string.h"
+
+
+#define PROFILE_FILE_SIZE 4*1024*1024
+#define FILE_NAME_SIZE 256
+
+static WCHAR wFileName[FILE_NAME_SIZE];
+static ULONG_PTR iFile = 0;
+static void *pMap = NULL;
+static void *pMapEnd = NULL;
+
+
+/**
+ * Called at the start of every method or function.
+ *
+ * @sa http://msdn.microsoft.com/en-us/library/c63a9b7h.aspx
+ */
+void __declspec(naked) __cdecl
+_penter(void) {
+ _asm {
+ push ebx
+ mov ebx, [pMap]
+ test ebx, ebx
+ jz done
+ cmp ebx, [pMapEnd]
+ je done
+ push eax
+ push edx
+ mov eax, [esp+12]
+ and eax, 0xfffffffe
+ mov [ebx], eax
+ add ebx, 4
+ rdtsc
+ mov [ebx], eax
+ add ebx, 4
+ mov [pMap], ebx
+ pop edx
+ pop eax
+done:
+ pop ebx
+ ret
+ }
+}
+
+
+/**
+ * Called at the end of Calls the end of every method or function.
+ *
+ * @sa http://msdn.microsoft.com/en-us/library/xc11y76y.aspx
+ */
+void __declspec(naked) __cdecl
+_pexit(void) {
+ _asm {
+ push ebx
+ mov ebx, [pMap]
+ test ebx, ebx
+ jz done
+ cmp ebx, [pMapEnd]
+ je done
+ push eax
+ push edx
+ mov eax, [esp+12]
+ or eax, 0x00000001
+ mov [ebx], eax
+ add ebx, 4
+ rdtsc
+ mov [ebx], eax
+ add ebx, 4
+ mov [pMap], ebx
+ pop edx
+ pop eax
+done:
+ pop ebx
+ ret
+ }
+}
+
+
+void __declspec(naked)
+__debug_profile_reference1(void) {
+ _asm {
+ call _penter
+ call _pexit
+ ret
+ }
+}
+
+
+void __declspec(naked)
+__debug_profile_reference2(void) {
+ _asm {
+ call _penter
+ call __debug_profile_reference1
+ call _pexit
+ ret
+ }
+}
+
+
+void
+debug_profile_start(void)
+{
+ static unsigned no = 0;
+ char filename[FILE_NAME_SIZE];
+ unsigned i;
+
+ util_snprintf(filename, sizeof(filename), "\\??\\c:\\%03u.prof", ++no);
+ for(i = 0; i < FILE_NAME_SIZE; ++i)
+ wFileName[i] = (WCHAR)filename[i];
+
+ pMap = EngMapFile(wFileName, PROFILE_FILE_SIZE, &iFile);
+ if(pMap) {
+ pMapEnd = (unsigned char*)pMap + PROFILE_FILE_SIZE;
+ /* reference functions for calibration purposes */
+ __debug_profile_reference2();
+ }
+}
+
+void
+debug_profile_stop(void)
+{
+ if(iFile) {
+ EngUnmapFile(iFile);
+ /* TODO: truncate file */
+ }
+ iFile = 0;
+ pMapEnd = pMap = NULL;
+}
+
+#endif /* PROFILE */
diff --git a/src/gallium/auxiliary/util/p_tile.c b/src/gallium/auxiliary/util/p_tile.c
index 63e1cc6013..5728757d2f 100644
--- a/src/gallium/auxiliary/util/p_tile.c
+++ b/src/gallium/auxiliary/util/p_tile.c
@@ -50,6 +50,7 @@ pipe_get_tile_raw(struct pipe_context *pipe,
uint x, uint y, uint w, uint h,
void *p, int dst_stride)
{
+ struct pipe_screen *screen = pipe->screen;
const uint cpp = ps->cpp;
const ubyte *pSrc;
const uint src_stride = ps->pitch * cpp;
@@ -63,7 +64,11 @@ pipe_get_tile_raw(struct pipe_context *pipe,
if (pipe_clip_tile(x, y, &w, &h, ps))
return;
- pSrc = (const ubyte *) pipe_surface_map(ps) + (y * ps->pitch + x) * cpp;
+ pSrc = (const ubyte *) screen->surface_map(screen, ps,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ assert(pSrc); /* XXX: proper error handling! */
+
+ pSrc += (y * ps->pitch + x) * cpp;
pDest = (ubyte *) p;
for (i = 0; i < h; i++) {
@@ -72,7 +77,7 @@ pipe_get_tile_raw(struct pipe_context *pipe,
pSrc += src_stride;
}
- pipe_surface_unmap(ps);
+ screen->surface_unmap(screen, ps);
}
@@ -86,6 +91,7 @@ pipe_put_tile_raw(struct pipe_context *pipe,
uint x, uint y, uint w, uint h,
const void *p, int src_stride)
{
+ struct pipe_screen *screen = pipe->screen;
const uint cpp = ps->cpp;
const ubyte *pSrc;
const uint dst_stride = ps->pitch * cpp;
@@ -100,7 +106,11 @@ pipe_put_tile_raw(struct pipe_context *pipe,
return;
pSrc = (const ubyte *) p;
- pDest = (ubyte *) pipe_surface_map(ps) + (y * ps->pitch + x) * cpp;
+
+ pDest = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_WRITE);
+ assert(pDest); /* XXX: proper error handling */
+
+ pDest += (y * ps->pitch + x) * cpp;
for (i = 0; i < h; i++) {
memcpy(pDest, pSrc, w * cpp);
@@ -108,7 +118,7 @@ pipe_put_tile_raw(struct pipe_context *pipe,
pSrc += src_stride;
}
- pipe_surface_unmap(ps);
+ screen->surface_unmap(screen, ps);
}
@@ -834,18 +844,26 @@ pipe_get_tile_z(struct pipe_context *pipe,
uint x, uint y, uint w, uint h,
uint *z)
{
+ struct pipe_screen *screen = pipe->screen;
const uint dstStride = w;
+ void *map;
uint *pDest = z;
uint i, j;
if (pipe_clip_tile(x, y, &w, &h, ps))
return;
+ map = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_READ);
+ if (!map) {
+ assert(0);
+ return;
+ }
+
switch (ps->format) {
case PIPE_FORMAT_Z32_UNORM:
{
const uint *pSrc
- = (const uint *) pipe_surface_map(ps) + (y * ps->pitch + x);
+ = (const uint *)map + (y * ps->pitch + x);
for (i = 0; i < h; i++) {
memcpy(pDest, pSrc, 4 * w);
pDest += dstStride;
@@ -857,7 +875,7 @@ pipe_get_tile_z(struct pipe_context *pipe,
case PIPE_FORMAT_X8Z24_UNORM:
{
const uint *pSrc
- = (const uint *) pipe_surface_map(ps) + (y * ps->pitch + x);
+ = (const uint *)map + (y * ps->pitch + x);
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
/* convert 24-bit Z to 32-bit Z */
@@ -871,7 +889,7 @@ pipe_get_tile_z(struct pipe_context *pipe,
case PIPE_FORMAT_Z16_UNORM:
{
const ushort *pSrc
- = (const ushort *) pipe_surface_map(ps) + (y * ps->pitch + x);
+ = (const ushort *)map + (y * ps->pitch + x);
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
/* convert 16-bit Z to 32-bit Z */
@@ -886,7 +904,7 @@ pipe_get_tile_z(struct pipe_context *pipe,
assert(0);
}
- pipe_surface_unmap(ps);
+ screen->surface_unmap(screen, ps);
}
@@ -896,17 +914,25 @@ pipe_put_tile_z(struct pipe_context *pipe,
uint x, uint y, uint w, uint h,
const uint *zSrc)
{
+ struct pipe_screen *screen = pipe->screen;
const uint srcStride = w;
const uint *pSrc = zSrc;
+ void *map;
uint i, j;
if (pipe_clip_tile(x, y, &w, &h, ps))
return;
+ map = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_WRITE);
+ if (!map) {
+ assert(0);
+ return;
+ }
+
switch (ps->format) {
case PIPE_FORMAT_Z32_UNORM:
{
- uint *pDest = (uint *) pipe_surface_map(ps) + (y * ps->pitch + x);
+ uint *pDest = (uint *) map + (y * ps->pitch + x);
for (i = 0; i < h; i++) {
memcpy(pDest, pSrc, 4 * w);
pDest += ps->pitch;
@@ -917,7 +943,7 @@ pipe_put_tile_z(struct pipe_context *pipe,
case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
{
- uint *pDest = (uint *) pipe_surface_map(ps) + (y * ps->pitch + x);
+ uint *pDest = (uint *) map + (y * ps->pitch + x);
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
/* convert 32-bit Z to 24-bit Z (0 stencil) */
@@ -930,7 +956,7 @@ pipe_put_tile_z(struct pipe_context *pipe,
break;
case PIPE_FORMAT_Z16_UNORM:
{
- ushort *pDest = (ushort *) pipe_surface_map(ps) + (y * ps->pitch + x);
+ ushort *pDest = (ushort *) map + (y * ps->pitch + x);
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
/* convert 32-bit Z to 16-bit Z */
@@ -945,7 +971,7 @@ pipe_put_tile_z(struct pipe_context *pipe,
assert(0);
}
- pipe_surface_unmap(ps);
+ screen->surface_unmap(screen, ps);
}
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index 568d62ced1..999a3e5099 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -287,7 +287,8 @@ util_blit_pixels(struct blit_state *ctx,
if (!tex)
return;
- texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0);
+ texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
/* load temp texture */
pipe->surface_copy(pipe, FALSE,
@@ -295,7 +296,9 @@ util_blit_pixels(struct blit_state *ctx,
src, srcLeft, srcTop, /* src */
srcW, srcH); /* size */
- pipe->texture_update(pipe, tex, 0, 1 << 0);
+ /* free the surface, update the texture if necessary.
+ */
+ screen->tex_surface_release(screen, &texSurf);
/* save state (restored below) */
cso_save_blend(ctx->cso);
@@ -356,8 +359,6 @@ util_blit_pixels(struct blit_state *ctx,
cso_restore_vertex_shader(ctx->cso);
cso_restore_viewport(ctx->cso);
- /* free the texture */
- pipe_surface_reference(&texSurf, NULL);
screen->texture_release(screen, &tex);
}
diff --git a/src/gallium/auxiliary/util/u_draw_quad.c b/src/gallium/auxiliary/util/u_draw_quad.c
index e659edb088..bf143815d8 100644
--- a/src/gallium/auxiliary/util/u_draw_quad.c
+++ b/src/gallium/auxiliary/util/u_draw_quad.c
@@ -82,52 +82,51 @@ util_draw_texquad(struct pipe_context *pipe,
{
struct pipe_buffer *vbuf;
uint numAttribs = 2, vertexBytes, i, j;
- float *v;
vertexBytes = 4 * (4 * numAttribs * sizeof(float));
/* XXX create one-time */
vbuf = pipe->winsys->buffer_create(pipe->winsys, 32,
PIPE_BUFFER_USAGE_VERTEX, vertexBytes);
- assert(vbuf);
-
- v = (float *) pipe->winsys->buffer_map(pipe->winsys, vbuf,
- PIPE_BUFFER_USAGE_CPU_WRITE);
-
- /*
- * Load vertex buffer
- */
- for (i = j = 0; i < 4; i++) {
- v[j + 2] = z; /* z */
- v[j + 3] = 1.0; /* w */
- v[j + 6] = 0.0; /* r */
- v[j + 7] = 1.0; /* q */
- j += 8;
+ if (vbuf) {
+ float *v = (float *) pipe->winsys->buffer_map(pipe->winsys, vbuf,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ if (v) {
+ /*
+ * Load vertex buffer
+ */
+ for (i = j = 0; i < 4; i++) {
+ v[j + 2] = z; /* z */
+ v[j + 3] = 1.0; /* w */
+ v[j + 6] = 0.0; /* r */
+ v[j + 7] = 1.0; /* q */
+ j += 8;
+ }
+
+ v[0] = x0;
+ v[1] = y0;
+ v[4] = 0.0; /*s*/
+ v[5] = 0.0; /*t*/
+
+ v[8] = x1;
+ v[9] = y0;
+ v[12] = 1.0;
+ v[13] = 0.0;
+
+ v[16] = x1;
+ v[17] = y1;
+ v[20] = 1.0;
+ v[21] = 1.0;
+
+ v[24] = x0;
+ v[25] = y1;
+ v[28] = 0.0;
+ v[29] = 1.0;
+
+ pipe->winsys->buffer_unmap(pipe->winsys, vbuf);
+ util_draw_vertex_buffer(pipe, vbuf, PIPE_PRIM_TRIANGLE_FAN, 4, 2);
+ }
+
+ pipe_buffer_reference(pipe->winsys, &vbuf, NULL);
}
-
- v[0] = x0;
- v[1] = y0;
- v[4] = 0.0; /*s*/
- v[5] = 0.0; /*t*/
-
- v[8] = x1;
- v[9] = y0;
- v[12] = 1.0;
- v[13] = 0.0;
-
- v[16] = x1;
- v[17] = y1;
- v[20] = 1.0;
- v[21] = 1.0;
-
- v[24] = x0;
- v[25] = y1;
- v[28] = 0.0;
- v[29] = 1.0;
-
- pipe->winsys->buffer_unmap(pipe->winsys, vbuf);
-
- util_draw_vertex_buffer(pipe, vbuf, PIPE_PRIM_TRIANGLE_FAN, 4, 2);
-
- pipe_buffer_reference(pipe->winsys, &vbuf, NULL);
}
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index c53c512268..7d71aefda9 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -589,8 +589,11 @@ make_1d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_surface *srcSurf, *dstSurf;
void *srcMap, *dstMap;
- srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice);
- dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice);
+ srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
srcMap = ((ubyte *) winsys->buffer_map(winsys, srcSurf->buffer,
PIPE_BUFFER_USAGE_CPU_READ)
@@ -629,8 +632,10 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_surface *srcSurf, *dstSurf;
ubyte *srcMap, *dstMap;
- srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice);
- dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice);
+ srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
srcMap = ((ubyte *) winsys->buffer_map(winsys, srcSurf->buffer,
PIPE_BUFFER_USAGE_CPU_READ)
@@ -891,10 +896,14 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
+ struct pipe_surface *surf =
+ screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
/*
* Setup framebuffer / dest surface
*/
- fb.cbufs[0] = screen->get_tex_surface(screen, pt, face, dstLevel, zslice);
+ fb.cbufs[0] = surf;
fb.width = pt->width[dstLevel];
fb.height = pt->height[dstLevel];
cso_set_framebuffer(ctx->cso, &fb);
@@ -925,7 +934,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
/* need to signal that the texture has changed _after_ rendering to it */
- pipe->texture_update(pipe, pt, face, (1 << dstLevel));
+ pipe_surface_reference( &surf, NULL );
}
/* restore state we changed */
diff --git a/src/gallium/auxiliary/util/u_hash_table.c b/src/gallium/auxiliary/util/u_hash_table.c
index f3f16a8d94..dd5eca7fca 100644
--- a/src/gallium/auxiliary/util/u_hash_table.c
+++ b/src/gallium/auxiliary/util/u_hash_table.c
@@ -67,6 +67,13 @@ struct hash_table_item
};
+static INLINE struct hash_table_item *
+hash_table_item(struct cso_hash_iter iter)
+{
+ return (struct hash_table_item *)cso_hash_iter_data(iter);
+}
+
+
struct hash_table *
hash_table_create(unsigned (*hash)(void *key),
int (*compare)(void *key1, void *key2))
@@ -90,7 +97,27 @@ hash_table_create(unsigned (*hash)(void *key),
}
-static struct hash_table_item *
+static INLINE struct cso_hash_iter
+hash_table_find_iter(struct hash_table *ht,
+ void *key,
+ unsigned key_hash)
+{
+ struct cso_hash_iter iter;
+ struct hash_table_item *item;
+
+ iter = cso_hash_find(ht->cso, key_hash);
+ while (!cso_hash_iter_is_null(iter)) {
+ item = (struct hash_table_item *)cso_hash_iter_data(iter);
+ if (!ht->compare(item->key, key))
+ break;
+ iter = cso_hash_iter_next(iter);
+ }
+
+ return iter;
+}
+
+
+static INLINE struct hash_table_item *
hash_table_find_item(struct hash_table *ht,
void *key,
unsigned key_hash)
@@ -117,6 +144,7 @@ hash_table_set(struct hash_table *ht,
{
unsigned key_hash;
struct hash_table_item *item;
+ struct cso_hash_iter iter;
assert(ht);
@@ -136,9 +164,8 @@ hash_table_set(struct hash_table *ht,
item->key = key;
item->value = value;
- cso_hash_insert(ht->cso, key_hash, item);
- /* FIXME: there is no OOM propagation in cso_hash */
- if(0) {
+ iter = cso_hash_insert(ht->cso, key_hash, item);
+ if(cso_hash_iter_is_null(iter)) {
FREE(item);
return PIPE_ERROR_OUT_OF_MEMORY;
}
@@ -171,19 +198,39 @@ hash_table_remove(struct hash_table *ht,
void *key)
{
unsigned key_hash;
+ struct cso_hash_iter iter;
struct hash_table_item *item;
assert(ht);
key_hash = ht->hash(key);
- item = hash_table_find_item(ht, key, key_hash);
- if(!item)
+ iter = hash_table_find_iter(ht, key, key_hash);
+ if(cso_hash_iter_is_null(iter))
return;
- /* FIXME: cso_hash_take takes the first element of the collision list
- * indiscriminately, so we can not take the item down. */
- item->value = NULL;
+ item = hash_table_item(iter);
+ assert(item);
+ FREE(item);
+
+ cso_hash_erase(ht->cso, iter);
+}
+
+
+void
+hash_table_clear(struct hash_table *ht)
+{
+ struct cso_hash_iter iter;
+ struct hash_table_item *item;
+
+ assert(ht);
+
+ iter = cso_hash_first_node(ht->cso);
+ while (!cso_hash_iter_is_null(iter)) {
+ item = (struct hash_table_item *)cso_hash_take(ht->cso, cso_hash_iter_key(iter));
+ FREE(item);
+ iter = cso_hash_first_node(ht->cso);
+ }
}
@@ -196,6 +243,8 @@ hash_table_foreach(struct hash_table *ht,
struct hash_table_item *item;
enum pipe_error result;
+ assert(ht);
+
iter = cso_hash_first_node(ht->cso);
while (!cso_hash_iter_is_null(iter)) {
item = (struct hash_table_item *)cso_hash_iter_data(iter);
@@ -212,7 +261,17 @@ hash_table_foreach(struct hash_table *ht,
void
hash_table_destroy(struct hash_table *ht)
{
+ struct cso_hash_iter iter;
+ struct hash_table_item *item;
+
assert(ht);
+
+ iter = cso_hash_first_node(ht->cso);
+ while (!cso_hash_iter_is_null(iter)) {
+ item = (struct hash_table_item *)cso_hash_iter_data(iter);
+ FREE(item);
+ iter = cso_hash_iter_next(iter);
+ }
cso_hash_delete(ht->cso);
diff --git a/src/gallium/auxiliary/util/u_hash_table.h b/src/gallium/auxiliary/util/u_hash_table.h
index 1583bd7548..feee881582 100644
--- a/src/gallium/auxiliary/util/u_hash_table.h
+++ b/src/gallium/auxiliary/util/u_hash_table.h
@@ -75,6 +75,10 @@ hash_table_remove(struct hash_table *ht,
void *key);
+void
+hash_table_clear(struct hash_table *ht);
+
+
enum pipe_error
hash_table_foreach(struct hash_table *ht,
enum pipe_error (*callback)(void *key, void *value, void *data),
diff --git a/src/gallium/auxiliary/util/u_pack_color.h b/src/gallium/auxiliary/util/u_pack_color.h
index 0b917c005f..655e2c8259 100644
--- a/src/gallium/auxiliary/util/u_pack_color.h
+++ b/src/gallium/auxiliary/util/u_pack_color.h
@@ -101,6 +101,19 @@ util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a,
*d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
}
return;
+ case PIPE_FORMAT_A8_UNORM:
+ {
+ ubyte *d = (ubyte *) dest;
+ *d = a;
+ }
+ return;
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_I8_UNORM:
+ {
+ ubyte *d = (ubyte *) dest;
+ *d = r;
+ }
+ return;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
float *d = (float *) dest;
@@ -198,6 +211,19 @@ util_pack_color(const float rgba[4], enum pipe_format format, void *dest)
*d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
}
return;
+ case PIPE_FORMAT_A8_UNORM:
+ {
+ ubyte *d = (ubyte *) dest;
+ *d = a;
+ }
+ return;
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_I8_UNORM:
+ {
+ ubyte *d = (ubyte *) dest;
+ *d = r;
+ }
+ return;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
float *d = (float *) dest;
diff --git a/src/gallium/auxiliary/util/u_string.h b/src/gallium/auxiliary/util/u_string.h
index b99d4e8021..73c88d87b4 100644
--- a/src/gallium/auxiliary/util/u_string.h
+++ b/src/gallium/auxiliary/util/u_string.h
@@ -41,6 +41,8 @@
#include <stddef.h>
#include <stdarg.h>
+#include "pipe/p_compiler.h"
+
#ifdef __cplusplus
extern "C" {
@@ -48,11 +50,129 @@ extern "C" {
#ifdef WIN32
+
int util_vsnprintf(char *, size_t, const char *, va_list);
int util_snprintf(char *str, size_t size, const char *format, ...);
+
+static INLINE void
+util_vsprintf(char *str, const char *format, va_list ap)
+{
+ util_vsnprintf(str, (size_t)-1, format, ap);
+}
+
+static INLINE void
+util_sprintf(char *str, const char *format, ...)
+{
+ va_list ap;
+ va_start(ap, format);
+ util_vsnprintf(str, (size_t)-1, format, ap);
+ va_end(ap);
+}
+
+static INLINE char *
+util_strchr(const char *s, char c)
+{
+ while(*s) {
+ if(*s == c)
+ return (char *)s;
+ ++s;
+ }
+ return NULL;
+}
+
+static INLINE char*
+util_strncat(char *dst, const char *src, size_t n)
+{
+ char *p = dst + strlen(dst);
+ const char *q = src;
+ size_t i;
+
+ for (i = 0; i < n && *q != '\0'; ++i)
+ *p++ = *q++;
+ *p = '\0';
+
+ return dst;
+}
+
+static INLINE int
+util_strcmp(const char *s1, const char *s2)
+{
+ unsigned char u1, u2;
+
+ while (1) {
+ u1 = (unsigned char) *s1++;
+ u2 = (unsigned char) *s2++;
+ if (u1 != u2)
+ return u1 - u2;
+ if (u1 == '\0')
+ return 0;
+ }
+ return 0;
+}
+
+static INLINE int
+util_strncmp(const char *s1, const char *s2, size_t n)
+{
+ unsigned char u1, u2;
+
+ while (n-- > 0) {
+ u1 = (unsigned char) *s1++;
+ u2 = (unsigned char) *s2++;
+ if (u1 != u2)
+ return u1 - u2;
+ if (u1 == '\0')
+ return 0;
+ }
+ return 0;
+}
+
+static INLINE char *
+util_strstr(const char *haystack, const char *needle)
+{
+ const char *p = haystack;
+ int len = strlen(needle);
+
+ for (; (p = util_strchr(p, *needle)) != 0; p++) {
+ if (util_strncmp(p, needle, len) == 0) {
+ return (char *)p;
+ }
+ }
+ return NULL;
+}
+
+static INLINE void *
+util_memmove(void *dest, const void *src, size_t n)
+{
+ char *p = (char *)dest;
+ const char *q = (const char *)src;
+ if (dest < src) {
+ while (n--)
+ *p++ = *q++;
+ }
+ else
+ {
+ p += n;
+ q += n;
+ while (n--)
+ *--p = *--q;
+ }
+ return dest;
+}
+
+
#else
+
#define util_vsnprintf vsnprintf
#define util_snprintf snprintf
+#define util_vsprintf vsprintf
+#define util_sprintf sprintf
+#define util_strchr strchr
+#define util_strcmp strcmp
+#define util_strncmp strncmp
+#define util_strncat strncat
+#define util_strstr strstr
+#define util_memmove memmove
+
#endif
diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c
index cb95ba516f..014a3e31d5 100644
--- a/src/gallium/drivers/failover/fo_context.c
+++ b/src/gallium/drivers/failover/fo_context.c
@@ -147,8 +147,8 @@ struct pipe_context *failover_create( struct pipe_context *hw,
failover->pipe.texture_create = hw->texture_create;
failover->pipe.texture_release = hw->texture_release;
failover->pipe.get_tex_surface = hw->get_tex_surface;
-#endif
failover->pipe.texture_update = hw->texture_update;
+#endif
failover->pipe.flush = hw->flush;
diff --git a/src/gallium/drivers/i915simple/i915_context.h b/src/gallium/drivers/i915simple/i915_context.h
index 38e6a34884..53fc5ed079 100644
--- a/src/gallium/drivers/i915simple/i915_context.h
+++ b/src/gallium/drivers/i915simple/i915_context.h
@@ -1,341 +1,341 @@
- /**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef I915_CONTEXT_H
-#define I915_CONTEXT_H
-
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-
-#include "draw/draw_vertex.h"
-
-#include "tgsi/util/tgsi_scan.h"
-
-
-#define I915_TEX_UNITS 8
-
-#define I915_DYNAMIC_MODES4 0
-#define I915_DYNAMIC_DEPTHSCALE_0 1 /* just the header */
-#define I915_DYNAMIC_DEPTHSCALE_1 2
-#define I915_DYNAMIC_IAB 3
-#define I915_DYNAMIC_BC_0 4 /* just the header */
-#define I915_DYNAMIC_BC_1 5
-#define I915_DYNAMIC_BFO_0 6
-#define I915_DYNAMIC_BFO_1 7
-#define I915_DYNAMIC_STP_0 8
-#define I915_DYNAMIC_STP_1 9
-#define I915_DYNAMIC_SC_ENA_0 10
-#define I915_DYNAMIC_SC_RECT_0 11
-#define I915_DYNAMIC_SC_RECT_1 12
-#define I915_DYNAMIC_SC_RECT_2 13
-#define I915_MAX_DYNAMIC 14
-
-
-#define I915_IMMEDIATE_S0 0
-#define I915_IMMEDIATE_S1 1
-#define I915_IMMEDIATE_S2 2
-#define I915_IMMEDIATE_S3 3
-#define I915_IMMEDIATE_S4 4
-#define I915_IMMEDIATE_S5 5
-#define I915_IMMEDIATE_S6 6
-#define I915_IMMEDIATE_S7 7
-#define I915_MAX_IMMEDIATE 8
-
-/* These must mach the order of LI0_STATE_* bits, as they will be used
- * to generate hardware packets:
- */
-#define I915_CACHE_STATIC 0
-#define I915_CACHE_DYNAMIC 1 /* handled specially */
-#define I915_CACHE_SAMPLER 2
-#define I915_CACHE_MAP 3
-#define I915_CACHE_PROGRAM 4
-#define I915_CACHE_CONSTANTS 5
-#define I915_MAX_CACHE 6
-
-#define I915_MAX_CONSTANT 32
-
-
-/** See constant_flags[] below */
-#define I915_CONSTFLAG_USER 0x1f
-
-
-/**
- * Subclass of pipe_shader_state
- */
-struct i915_fragment_shader
-{
- struct pipe_shader_state state;
-
- struct tgsi_shader_info info;
-
- uint *program;
- uint program_len;
-
- /**
- * constants introduced during translation.
- * These are placed at the end of the constant buffer and grow toward
- * the beginning (eg: slot 31, 30 29, ...)
- * User-provided constants start at 0.
- * This allows both types of constants to co-exist (until there's too many)
- * and doesn't require regenerating/changing the fragment program to
- * shuffle constants around.
- */
- uint num_constants;
- float constants[I915_MAX_CONSTANT][4];
-
- /**
- * Status of each constant
- * if I915_CONSTFLAG_PARAM, the value must be taken from the corresponding
- * slot of the user's constant buffer. (set by pipe->set_constant_buffer())
- * Else, the bitmask indicates which components are occupied by immediates.
- */
- ubyte constant_flags[I915_MAX_CONSTANT];
-};
-
-
-struct i915_cache_context;
-
-/* Use to calculate differences between state emitted to hardware and
- * current driver-calculated state.
- */
-struct i915_state
-{
- unsigned immediate[I915_MAX_IMMEDIATE];
- unsigned dynamic[I915_MAX_DYNAMIC];
-
- float constants[PIPE_SHADER_TYPES][I915_MAX_CONSTANT][4];
- /** number of constants passed in through a constant buffer */
- uint num_user_constants[PIPE_SHADER_TYPES];
-
- /* texture sampler state */
- unsigned sampler[I915_TEX_UNITS][3];
- unsigned sampler_enable_flags;
- unsigned sampler_enable_nr;
-
- /* texture image buffers */
- unsigned texbuffer[I915_TEX_UNITS][2];
-
- /** Describes the current hardware vertex layout */
- struct vertex_info vertex_info;
-
- unsigned id; /* track lost context events */
-};
-
-struct i915_blend_state {
- unsigned iab;
- unsigned modes4;
- unsigned LIS5;
- unsigned LIS6;
-};
-
-struct i915_depth_stencil_state {
- unsigned stencil_modes4;
- unsigned bfo[2];
- unsigned stencil_LIS5;
- unsigned depth_LIS6;
-};
-
-struct i915_rasterizer_state {
- int light_twoside : 1;
- unsigned st;
- enum interp_mode color_interp;
-
- unsigned LIS4;
- unsigned LIS7;
- unsigned sc[1];
-
- const struct pipe_rasterizer_state *templ;
-
- union { float f; unsigned u; } ds[2];
-};
-
-struct i915_sampler_state {
- unsigned state[3];
- const struct pipe_sampler_state *templ;
-};
-
-
-struct i915_texture {
- struct pipe_texture base;
-
- /* Derived from the above:
- */
- unsigned pitch;
- unsigned depth_pitch; /* per-image on i945? */
- unsigned total_height;
-
- unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
-
- /* Explicitly store the offset of each image for each cube face or
- * depth value. Pretty much have to accept that hardware formats
- * are going to be so diverse that there is no unified way to
- * compute the offsets of depth/cube images within a mipmap level,
- * so have to store them as a lookup table:
- */
- unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */
-
- /* Includes image offset tables:
- */
- unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];
-
- /* The data is held here:
- */
- struct pipe_buffer *buffer;
-};
-
-struct i915_context
-{
- struct pipe_context pipe;
- struct i915_winsys *winsys;
- struct draw_context *draw;
-
- /* The most recent drawing state as set by the driver:
- */
- const struct i915_blend_state *blend;
- const struct i915_sampler_state *sampler[PIPE_MAX_SAMPLERS];
- const struct i915_depth_stencil_state *depth_stencil;
- const struct i915_rasterizer_state *rasterizer;
-
- struct i915_fragment_shader *fs;
-
- struct pipe_blend_color blend_color;
- struct pipe_clip_state clip;
- struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
- struct pipe_framebuffer_state framebuffer;
- struct pipe_poly_stipple poly_stipple;
- struct pipe_scissor_state scissor;
- struct i915_texture *texture[PIPE_MAX_SAMPLERS];
- struct pipe_viewport_state viewport;
- struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
-
- unsigned dirty;
-
- unsigned num_samplers;
- unsigned num_textures;
- unsigned num_vertex_elements;
- unsigned num_vertex_buffers;
-
- unsigned *batch_start;
-
- /** Vertex buffer */
- struct pipe_buffer *vbo;
-
- struct i915_state current;
- unsigned hardware_dirty;
-
- unsigned debug;
-};
-
-/* A flag for each state_tracker state object:
- */
-#define I915_NEW_VIEWPORT 0x1
-#define I915_NEW_RASTERIZER 0x2
-#define I915_NEW_FS 0x4
-#define I915_NEW_BLEND 0x8
-#define I915_NEW_CLIP 0x10
-#define I915_NEW_SCISSOR 0x20
-#define I915_NEW_STIPPLE 0x40
-#define I915_NEW_FRAMEBUFFER 0x80
-#define I915_NEW_ALPHA_TEST 0x100
-#define I915_NEW_DEPTH_STENCIL 0x200
-#define I915_NEW_SAMPLER 0x400
-#define I915_NEW_TEXTURE 0x800
-#define I915_NEW_CONSTANTS 0x1000
-#define I915_NEW_VBO 0x2000
-#define I915_NEW_VS 0x4000
-
-
-/* Driver's internally generated state flags:
- */
-#define I915_NEW_VERTEX_FORMAT 0x10000
-
-
-/* Dirty flags for hardware emit
- */
-#define I915_HW_STATIC (1<<I915_CACHE_STATIC)
-#define I915_HW_DYNAMIC (1<<I915_CACHE_DYNAMIC)
-#define I915_HW_SAMPLER (1<<I915_CACHE_SAMPLER)
-#define I915_HW_MAP (1<<I915_CACHE_MAP)
-#define I915_HW_PROGRAM (1<<I915_CACHE_PROGRAM)
-#define I915_HW_CONSTANTS (1<<I915_CACHE_CONSTANTS)
-#define I915_HW_IMMEDIATE (1<<(I915_MAX_CACHE+0))
-#define I915_HW_INVARIENT (1<<(I915_MAX_CACHE+1))
-
-
-/***********************************************************************
- * i915_prim_emit.c:
- */
-struct draw_stage *i915_draw_render_stage( struct i915_context *i915 );
-
-
-/***********************************************************************
- * i915_prim_vbuf.c:
- */
-struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 );
-
-
-/***********************************************************************
- * i915_state_emit.c:
- */
-void i915_emit_hardware_state(struct i915_context *i915 );
-
-
-
-/***********************************************************************
- * i915_clear.c:
- */
-void i915_clear(struct pipe_context *pipe, struct pipe_surface *ps,
- unsigned clearValue);
-
-
-/***********************************************************************
- * i915_surface.c:
- */
-void i915_init_surface_functions( struct i915_context *i915 );
-
-void i915_init_state_functions( struct i915_context *i915 );
-void i915_init_flush_functions( struct i915_context *i915 );
-void i915_init_string_functions( struct i915_context *i915 );
-
-
-
-
-/***********************************************************************
- * Inline conversion functions. These are better-typed than the
- * macros used previously:
- */
-static INLINE struct i915_context *
-i915_context( struct pipe_context *pipe )
-{
- return (struct i915_context *)pipe;
-}
-
-
-
-#endif
+ /**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef I915_CONTEXT_H
+#define I915_CONTEXT_H
+
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+
+#include "draw/draw_vertex.h"
+
+#include "tgsi/util/tgsi_scan.h"
+
+
+#define I915_TEX_UNITS 8
+
+#define I915_DYNAMIC_MODES4 0
+#define I915_DYNAMIC_DEPTHSCALE_0 1 /* just the header */
+#define I915_DYNAMIC_DEPTHSCALE_1 2
+#define I915_DYNAMIC_IAB 3
+#define I915_DYNAMIC_BC_0 4 /* just the header */
+#define I915_DYNAMIC_BC_1 5
+#define I915_DYNAMIC_BFO_0 6
+#define I915_DYNAMIC_BFO_1 7
+#define I915_DYNAMIC_STP_0 8
+#define I915_DYNAMIC_STP_1 9
+#define I915_DYNAMIC_SC_ENA_0 10
+#define I915_DYNAMIC_SC_RECT_0 11
+#define I915_DYNAMIC_SC_RECT_1 12
+#define I915_DYNAMIC_SC_RECT_2 13
+#define I915_MAX_DYNAMIC 14
+
+
+#define I915_IMMEDIATE_S0 0
+#define I915_IMMEDIATE_S1 1
+#define I915_IMMEDIATE_S2 2
+#define I915_IMMEDIATE_S3 3
+#define I915_IMMEDIATE_S4 4
+#define I915_IMMEDIATE_S5 5
+#define I915_IMMEDIATE_S6 6
+#define I915_IMMEDIATE_S7 7
+#define I915_MAX_IMMEDIATE 8
+
+/* These must mach the order of LI0_STATE_* bits, as they will be used
+ * to generate hardware packets:
+ */
+#define I915_CACHE_STATIC 0
+#define I915_CACHE_DYNAMIC 1 /* handled specially */
+#define I915_CACHE_SAMPLER 2
+#define I915_CACHE_MAP 3
+#define I915_CACHE_PROGRAM 4
+#define I915_CACHE_CONSTANTS 5
+#define I915_MAX_CACHE 6
+
+#define I915_MAX_CONSTANT 32
+
+
+/** See constant_flags[] below */
+#define I915_CONSTFLAG_USER 0x1f
+
+
+/**
+ * Subclass of pipe_shader_state
+ */
+struct i915_fragment_shader
+{
+ struct pipe_shader_state state;
+
+ struct tgsi_shader_info info;
+
+ uint *program;
+ uint program_len;
+
+ /**
+ * constants introduced during translation.
+ * These are placed at the end of the constant buffer and grow toward
+ * the beginning (eg: slot 31, 30 29, ...)
+ * User-provided constants start at 0.
+ * This allows both types of constants to co-exist (until there's too many)
+ * and doesn't require regenerating/changing the fragment program to
+ * shuffle constants around.
+ */
+ uint num_constants;
+ float constants[I915_MAX_CONSTANT][4];
+
+ /**
+ * Status of each constant
+ * if I915_CONSTFLAG_PARAM, the value must be taken from the corresponding
+ * slot of the user's constant buffer. (set by pipe->set_constant_buffer())
+ * Else, the bitmask indicates which components are occupied by immediates.
+ */
+ ubyte constant_flags[I915_MAX_CONSTANT];
+};
+
+
+struct i915_cache_context;
+
+/* Use to calculate differences between state emitted to hardware and
+ * current driver-calculated state.
+ */
+struct i915_state
+{
+ unsigned immediate[I915_MAX_IMMEDIATE];
+ unsigned dynamic[I915_MAX_DYNAMIC];
+
+ float constants[PIPE_SHADER_TYPES][I915_MAX_CONSTANT][4];
+ /** number of constants passed in through a constant buffer */
+ uint num_user_constants[PIPE_SHADER_TYPES];
+
+ /* texture sampler state */
+ unsigned sampler[I915_TEX_UNITS][3];
+ unsigned sampler_enable_flags;
+ unsigned sampler_enable_nr;
+
+ /* texture image buffers */
+ unsigned texbuffer[I915_TEX_UNITS][2];
+
+ /** Describes the current hardware vertex layout */
+ struct vertex_info vertex_info;
+
+ unsigned id; /* track lost context events */
+};
+
+struct i915_blend_state {
+ unsigned iab;
+ unsigned modes4;
+ unsigned LIS5;
+ unsigned LIS6;
+};
+
+struct i915_depth_stencil_state {
+ unsigned stencil_modes4;
+ unsigned bfo[2];
+ unsigned stencil_LIS5;
+ unsigned depth_LIS6;
+};
+
+struct i915_rasterizer_state {
+ int light_twoside : 1;
+ unsigned st;
+ enum interp_mode color_interp;
+
+ unsigned LIS4;
+ unsigned LIS7;
+ unsigned sc[1];
+
+ const struct pipe_rasterizer_state *templ;
+
+ union { float f; unsigned u; } ds[2];
+};
+
+struct i915_sampler_state {
+ unsigned state[3];
+ const struct pipe_sampler_state *templ;
+};
+
+
+struct i915_texture {
+ struct pipe_texture base;
+
+ /* Derived from the above:
+ */
+ unsigned pitch;
+ unsigned depth_pitch; /* per-image on i945? */
+ unsigned total_height;
+
+ unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* Explicitly store the offset of each image for each cube face or
+ * depth value. Pretty much have to accept that hardware formats
+ * are going to be so diverse that there is no unified way to
+ * compute the offsets of depth/cube images within a mipmap level,
+ * so have to store them as a lookup table:
+ */
+ unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */
+
+ /* Includes image offset tables:
+ */
+ unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* The data is held here:
+ */
+ struct pipe_buffer *buffer;
+};
+
+struct i915_context
+{
+ struct pipe_context pipe;
+ struct i915_winsys *winsys;
+ struct draw_context *draw;
+
+ /* The most recent drawing state as set by the driver:
+ */
+ const struct i915_blend_state *blend;
+ const struct i915_sampler_state *sampler[PIPE_MAX_SAMPLERS];
+ const struct i915_depth_stencil_state *depth_stencil;
+ const struct i915_rasterizer_state *rasterizer;
+
+ struct i915_fragment_shader *fs;
+
+ struct pipe_blend_color blend_color;
+ struct pipe_clip_state clip;
+ struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
+ struct pipe_framebuffer_state framebuffer;
+ struct pipe_poly_stipple poly_stipple;
+ struct pipe_scissor_state scissor;
+ struct i915_texture *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_viewport_state viewport;
+ struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
+
+ unsigned dirty;
+
+ unsigned num_samplers;
+ unsigned num_textures;
+ unsigned num_vertex_elements;
+ unsigned num_vertex_buffers;
+
+ unsigned *batch_start;
+
+ /** Vertex buffer */
+ struct pipe_buffer *vbo;
+
+ struct i915_state current;
+ unsigned hardware_dirty;
+
+ unsigned debug;
+};
+
+/* A flag for each state_tracker state object:
+ */
+#define I915_NEW_VIEWPORT 0x1
+#define I915_NEW_RASTERIZER 0x2
+#define I915_NEW_FS 0x4
+#define I915_NEW_BLEND 0x8
+#define I915_NEW_CLIP 0x10
+#define I915_NEW_SCISSOR 0x20
+#define I915_NEW_STIPPLE 0x40
+#define I915_NEW_FRAMEBUFFER 0x80
+#define I915_NEW_ALPHA_TEST 0x100
+#define I915_NEW_DEPTH_STENCIL 0x200
+#define I915_NEW_SAMPLER 0x400
+#define I915_NEW_TEXTURE 0x800
+#define I915_NEW_CONSTANTS 0x1000
+#define I915_NEW_VBO 0x2000
+#define I915_NEW_VS 0x4000
+
+
+/* Driver's internally generated state flags:
+ */
+#define I915_NEW_VERTEX_FORMAT 0x10000
+
+
+/* Dirty flags for hardware emit
+ */
+#define I915_HW_STATIC (1<<I915_CACHE_STATIC)
+#define I915_HW_DYNAMIC (1<<I915_CACHE_DYNAMIC)
+#define I915_HW_SAMPLER (1<<I915_CACHE_SAMPLER)
+#define I915_HW_MAP (1<<I915_CACHE_MAP)
+#define I915_HW_PROGRAM (1<<I915_CACHE_PROGRAM)
+#define I915_HW_CONSTANTS (1<<I915_CACHE_CONSTANTS)
+#define I915_HW_IMMEDIATE (1<<(I915_MAX_CACHE+0))
+#define I915_HW_INVARIENT (1<<(I915_MAX_CACHE+1))
+
+
+/***********************************************************************
+ * i915_prim_emit.c:
+ */
+struct draw_stage *i915_draw_render_stage( struct i915_context *i915 );
+
+
+/***********************************************************************
+ * i915_prim_vbuf.c:
+ */
+struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 );
+
+
+/***********************************************************************
+ * i915_state_emit.c:
+ */
+void i915_emit_hardware_state(struct i915_context *i915 );
+
+
+
+/***********************************************************************
+ * i915_clear.c:
+ */
+void i915_clear(struct pipe_context *pipe, struct pipe_surface *ps,
+ unsigned clearValue);
+
+
+/***********************************************************************
+ * i915_surface.c:
+ */
+void i915_init_surface_functions( struct i915_context *i915 );
+
+void i915_init_state_functions( struct i915_context *i915 );
+void i915_init_flush_functions( struct i915_context *i915 );
+void i915_init_string_functions( struct i915_context *i915 );
+
+
+
+
+/***********************************************************************
+ * Inline conversion functions. These are better-typed than the
+ * macros used previously:
+ */
+static INLINE struct i915_context *
+i915_context( struct pipe_context *pipe )
+{
+ return (struct i915_context *)pipe;
+}
+
+
+
+#endif
diff --git a/src/gallium/drivers/i915simple/i915_screen.c b/src/gallium/drivers/i915simple/i915_screen.c
index 646cfd921d..ba8f183bdf 100644
--- a/src/gallium/drivers/i915simple/i915_screen.c
+++ b/src/gallium/drivers/i915simple/i915_screen.c
@@ -201,6 +201,35 @@ i915_destroy_screen( struct pipe_screen *screen )
}
+static void *
+i915_surface_map( struct pipe_screen *screen,
+ struct pipe_surface *surface,
+ unsigned flags )
+{
+ char *map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags );
+ if (map == NULL)
+ return NULL;
+
+ if (surface->texture &&
+ (flags & PIPE_BUFFER_USAGE_CPU_WRITE))
+ {
+ /* Do something to notify contexts of a texture change.
+ */
+ /* i915_screen(screen)->timestamp++; */
+ }
+
+ return map + surface->offset;
+}
+
+static void
+i915_surface_unmap(struct pipe_screen *screen,
+ struct pipe_surface *surface)
+{
+ screen->winsys->buffer_unmap( screen->winsys, surface->buffer );
+}
+
+
+
/**
* Create a new i915_screen object
*/
@@ -244,6 +273,8 @@ i915_create_screen(struct pipe_winsys *winsys, uint pci_id)
i915screen->screen.get_param = i915_get_param;
i915screen->screen.get_paramf = i915_get_paramf;
i915screen->screen.is_format_supported = i915_is_format_supported;
+ i915screen->screen.surface_map = i915_surface_map;
+ i915screen->screen.surface_unmap = i915_surface_unmap;
i915_init_screen_texture_functions(&i915screen->screen);
diff --git a/src/gallium/drivers/i915simple/i915_state.c b/src/gallium/drivers/i915simple/i915_state.c
index 964bd7c871..e6c4671700 100644
--- a/src/gallium/drivers/i915simple/i915_state.c
+++ b/src/gallium/drivers/i915simple/i915_state.c
@@ -466,7 +466,7 @@ void i915_delete_fs_state(struct pipe_context *pipe, void *shader)
FREE(ifs->program);
ifs->program_len = 0;
- FREE(ifs->state.tokens);
+ FREE((struct tgsi_token *)ifs->state.tokens);
FREE(ifs);
}
diff --git a/src/gallium/drivers/i915simple/i915_surface.c b/src/gallium/drivers/i915simple/i915_surface.c
index f4fbedbe9b..98367ac073 100644
--- a/src/gallium/drivers/i915simple/i915_surface.c
+++ b/src/gallium/drivers/i915simple/i915_surface.c
@@ -51,17 +51,25 @@ i915_surface_copy(struct pipe_context *pipe,
assert( dst->cpp == src->cpp );
if (0) {
- pipe_copy_rect(pipe_surface_map(dst),
+ void *dst_map = pipe->screen->surface_map( pipe->screen,
+ dst,
+ PIPE_BUFFER_USAGE_CPU_WRITE );
+
+ const void *src_map = pipe->screen->surface_map( pipe->screen,
+ src,
+ PIPE_BUFFER_USAGE_CPU_READ );
+
+ pipe_copy_rect(dst_map,
dst->cpp,
dst->pitch,
dstx, dsty,
width, height,
- pipe_surface_map(src),
+ src_map,
do_flip ? -(int) src->pitch : src->pitch,
srcx, do_flip ? 1 - srcy - height : srcy);
- pipe_surface_unmap(src);
- pipe_surface_unmap(dst);
+ pipe->screen->surface_unmap(pipe->screen, src);
+ pipe->screen->surface_unmap(pipe->screen, dst);
}
else {
i915_copy_blit( i915_context(pipe),
@@ -92,7 +100,10 @@ i915_surface_fill(struct pipe_context *pipe,
{
if (0) {
unsigned i, j;
- void *dst_map = pipe_surface_map(dst);
+ void *dst_map = pipe->screen->surface_map( pipe->screen,
+ dst,
+ PIPE_BUFFER_USAGE_CPU_WRITE );
+
switch (dst->cpp) {
case 1: {
@@ -126,7 +137,7 @@ i915_surface_fill(struct pipe_context *pipe,
break;
}
- pipe_surface_unmap( dst );
+ pipe->screen->surface_unmap(pipe->screen, dst);
}
else {
i915_fill_blit( i915_context(pipe),
diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c
index c39e747705..df11ba0544 100644
--- a/src/gallium/drivers/i915simple/i915_texture.c
+++ b/src/gallium/drivers/i915simple/i915_texture.c
@@ -105,6 +105,51 @@ i915_miptree_set_image_offset(struct i915_texture *tex,
}
+/* Hack it up to use the old winsys->surface_alloc_storage()
+ * method for now:
+ */
+static boolean
+i915_displaytarget_layout(struct pipe_screen *screen,
+ struct i915_texture *tex)
+{
+ struct pipe_winsys *ws = screen->winsys;
+ struct pipe_surface surf;
+ unsigned flags = (PIPE_BUFFER_USAGE_CPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+
+ memset(&surf, 0, sizeof(surf));
+
+ ws->surface_alloc_storage( ws,
+ &surf,
+ tex->base.width[0],
+ tex->base.height[0],
+ tex->base.format,
+ flags,
+ tex->base.tex_usage);
+
+ /* Now extract the goodies:
+ */
+ i915_miptree_set_level_info( tex, 0, 1, 0, 0,
+ tex->base.width[0],
+ tex->base.height[0],
+ 1 );
+ i915_miptree_set_image_offset( tex, 0, 0, 0, 0 );
+
+ tex->buffer = surf.buffer;
+ tex->pitch = surf.pitch;
+ tex->total_height = 0;
+
+
+ return tex->buffer != NULL;
+}
+
+
+
+
+
static void
i945_miptree_layout_2d( struct i915_texture *tex )
{
@@ -480,39 +525,54 @@ i945_miptree_layout(struct i915_texture * tex)
static struct pipe_texture *
-i915_texture_create_screen(struct pipe_screen *screen,
- const struct pipe_texture *templat)
+i915_texture_create(struct pipe_screen *screen,
+ const struct pipe_texture *templat)
{
+ struct i915_screen *i915screen = i915_screen(screen);
+ struct pipe_winsys *ws = screen->winsys;
struct i915_texture *tex = CALLOC_STRUCT(i915_texture);
- if (tex) {
- struct i915_screen *i915screen = i915_screen(screen);
- struct pipe_winsys *ws = screen->winsys;
-
- tex->base = *templat;
- tex->base.refcount = 1;
- tex->base.screen = screen;
+ if (!tex)
+ return NULL;
- if (i915screen->is_i945 ? i945_miptree_layout(tex) :
- i915_miptree_layout(tex))
- tex->buffer = ws->buffer_create(ws, 64,
- PIPE_BUFFER_USAGE_PIXEL,
- tex->pitch * tex->base.cpp *
- tex->total_height);
+ tex->base = *templat;
+ tex->base.refcount = 1;
+ tex->base.screen = screen;
- if (!tex->buffer) {
- FREE(tex);
- return NULL;
+ if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ if (!i915_displaytarget_layout(screen, tex))
+ goto fail;
+ }
+ else {
+ if (i915screen->is_i945) {
+ if (!i945_miptree_layout(tex))
+ goto fail;
}
+ else {
+ if (!i915_miptree_layout(tex))
+ goto fail;
+ }
+
+ tex->buffer = ws->buffer_create(ws, 64,
+ PIPE_BUFFER_USAGE_PIXEL,
+ tex->pitch * tex->base.cpp *
+ tex->total_height);
+
+ if (!tex->buffer)
+ goto fail;
}
return &tex->base;
+
+ fail:
+ FREE(tex);
+ return NULL;
}
static void
-i915_texture_release_screen(struct pipe_screen *screen,
- struct pipe_texture **pt)
+i915_texture_release(struct pipe_screen *screen,
+ struct pipe_texture **pt)
{
if (!*pt)
return;
@@ -541,21 +601,15 @@ i915_texture_release_screen(struct pipe_screen *screen,
}
-static void
-i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture,
- uint face, uint levelsMask)
-{
- /* no-op? */
-}
-
/*
* XXX note: same as code in sp_surface.c
*/
static struct pipe_surface *
-i915_get_tex_surface_screen(struct pipe_screen *screen,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
+i915_get_tex_surface(struct pipe_screen *screen,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice,
+ unsigned flags)
{
struct i915_texture *tex = (struct i915_texture *)pt;
struct pipe_winsys *ws = screen->winsys;
@@ -579,6 +633,7 @@ i915_get_tex_surface_screen(struct pipe_screen *screen,
if (ps) {
assert(ps->refcount);
assert(ps->winsys);
+ pipe_texture_reference(&ps->texture, pt);
pipe_buffer_reference(ws, &ps->buffer, tex->buffer);
ps->format = pt->format;
ps->cpp = pt->cpp;
@@ -586,6 +641,7 @@ i915_get_tex_surface_screen(struct pipe_screen *screen,
ps->height = pt->height[level];
ps->pitch = tex->pitch;
ps->offset = offset;
+ ps->usage = flags;
}
return ps;
}
@@ -594,14 +650,38 @@ i915_get_tex_surface_screen(struct pipe_screen *screen,
void
i915_init_texture_functions(struct i915_context *i915)
{
- i915->pipe.texture_update = i915_texture_update;
+// i915->pipe.texture_update = i915_texture_update;
}
+static void
+i915_tex_surface_release(struct pipe_screen *screen,
+ struct pipe_surface **surface)
+{
+ struct pipe_surface *surf = *surface;
+
+ if (--surf->refcount == 0) {
+
+ /* This really should not be possible, but it's actually
+ * happening quite a bit... Will fix.
+ */
+ if (surf->status == PIPE_SURFACE_STATUS_CLEAR) {
+ debug_printf("XXX destroying a surface with pending clears...\n");
+ assert(0);
+ }
+
+ pipe_texture_reference(&surf->texture, NULL);
+ pipe_buffer_reference(screen->winsys, &surf->buffer, NULL);
+ FREE(surf);
+ }
+
+ *surface = NULL;
+}
void
i915_init_screen_texture_functions(struct pipe_screen *screen)
{
- screen->texture_create = i915_texture_create_screen;
- screen->texture_release = i915_texture_release_screen;
- screen->get_tex_surface = i915_get_tex_surface_screen;
+ screen->texture_create = i915_texture_create;
+ screen->texture_release = i915_texture_release;
+ screen->get_tex_surface = i915_get_tex_surface;
+ screen->tex_surface_release = i915_tex_surface_release;
}
diff --git a/src/gallium/drivers/i965simple/brw_context.h b/src/gallium/drivers/i965simple/brw_context.h
index eeccf36785..8ac6b4e689 100644
--- a/src/gallium/drivers/i965simple/brw_context.h
+++ b/src/gallium/drivers/i965simple/brw_context.h
@@ -1,684 +1,684 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#ifndef BRWCONTEXT_INC
-#define BRWCONTEXT_INC
-
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_state.h"
-
-#include "tgsi/util/tgsi_scan.h"
-
-#include "brw_structs.h"
-#include "brw_winsys.h"
-
-
-/* Glossary:
- *
- * URB - uniform resource buffer. A mid-sized buffer which is
- * partitioned between the fixed function units and used for passing
- * values (vertices, primitives, constants) between them.
- *
- * CURBE - constant URB entry. An urb region (entry) used to hold
- * constant values which the fixed function units can be instructed to
- * preload into the GRF when spawining a thread.
- *
- * VUE - vertex URB entry. An urb entry holding a vertex and usually
- * a vertex header. The header contains control information and
- * things like primitive type, Begin/end flags and clip codes.
- *
- * PUE - primitive URB entry. An urb entry produced by the setup (SF)
- * unit holding rasterization and interpolation parameters.
- *
- * GRF - general register file. One of several register files
- * addressable by programmed threads. The inputs (r0, payload, curbe,
- * urb) of the thread are preloaded to this area before the thread is
- * spawned. The registers are individually 8 dwords wide and suitable
- * for general usage. Registers holding thread input values are not
- * special and may be overwritten.
- *
- * MRF - message register file. Threads communicate (and terminate)
- * by sending messages. Message parameters are placed in contigous
- * MRF registers. All program output is via these messages. URB
- * entries are populated by sending a message to the shared URB
- * function containing the new data, together with a control word,
- * often an unmodified copy of R0.
- *
- * R0 - GRF register 0. Typically holds control information used when
- * sending messages to other threads.
- *
- * EU or GEN4 EU: The name of the programmable subsystem of the
- * i965 hardware. Threads are executed by the EU, the registers
- * described above are part of the EU architecture.
- *
- * Fixed function units:
- *
- * CS - Command streamer. Notional first unit, little software
- * interaction. Holds the URB entries used for constant data, ie the
- * CURBEs.
- *
- * VF/VS - Vertex Fetch / Vertex Shader. The fixed function part of
- * this unit is responsible for pulling vertices out of vertex buffers
- * in vram and injecting them into the processing pipe as VUEs. If
- * enabled, it first passes them to a VS thread which is a good place
- * for the driver to implement any active vertex shader.
- *
- * GS - Geometry Shader. This corresponds to a new DX10 concept. If
- * enabled, incoming strips etc are passed to GS threads in individual
- * line/triangle/point units. The GS thread may perform arbitary
- * computation and emit whatever primtives with whatever vertices it
- * chooses. This makes GS an excellent place to implement GL's
- * unfilled polygon modes, though of course it is capable of much
- * more. Additionally, GS is used to translate away primitives not
- * handled by latter units, including Quads and Lineloops.
- *
- * CS - Clipper. Mesa's clipping algorithms are imported to run on
- * this unit. The fixed function part performs cliptesting against
- * the 6 fixed clipplanes and makes descisions on whether or not the
- * incoming primitive needs to be passed to a thread for clipping.
- * User clip planes are handled via cooperation with the VS thread.
- *
- * SF - Strips Fans or Setup: Triangles are prepared for
- * rasterization. Interpolation coefficients are calculated.
- * Flatshading and two-side lighting usually performed here.
- *
- * WM - Windower. Interpolation of vertex attributes performed here.
- * Fragment shader implemented here. SIMD aspects of EU taken full
- * advantage of, as pixels are processed in blocks of 16.
- *
- * CC - Color Calculator. No EU threads associated with this unit.
- * Handles blending and (presumably) depth and stencil testing.
- */
-
-#define BRW_MAX_CURBE (32*16)
-
-struct brw_context;
-struct brw_winsys;
-
-
-/* Raised when we receive new state across the pipe interface:
- */
-#define BRW_NEW_VIEWPORT 0x1
-#define BRW_NEW_RASTERIZER 0x2
-#define BRW_NEW_FS 0x4
-#define BRW_NEW_BLEND 0x8
-#define BRW_NEW_CLIP 0x10
-#define BRW_NEW_SCISSOR 0x20
-#define BRW_NEW_STIPPLE 0x40
-#define BRW_NEW_FRAMEBUFFER 0x80
-#define BRW_NEW_ALPHA_TEST 0x100
-#define BRW_NEW_DEPTH_STENCIL 0x200
-#define BRW_NEW_SAMPLER 0x400
-#define BRW_NEW_TEXTURE 0x800
-#define BRW_NEW_CONSTANTS 0x1000
-#define BRW_NEW_VBO 0x2000
-#define BRW_NEW_VS 0x4000
-
-/* Raised for other internal events:
- */
-#define BRW_NEW_URB_FENCE 0x10000
-#define BRW_NEW_PSP 0x20000
-#define BRW_NEW_CURBE_OFFSETS 0x40000
-#define BRW_NEW_REDUCED_PRIMITIVE 0x80000
-#define BRW_NEW_PRIMITIVE 0x100000
-#define BRW_NEW_SCENE 0x200000
-#define BRW_NEW_SF_LINKAGE 0x400000
-
-extern int BRW_DEBUG;
-
-#define DEBUG_TEXTURE 0x1
-#define DEBUG_STATE 0x2
-#define DEBUG_IOCTL 0x4
-#define DEBUG_PRIMS 0x8
-#define DEBUG_VERTS 0x10
-#define DEBUG_FALLBACKS 0x20
-#define DEBUG_VERBOSE 0x40
-#define DEBUG_DRI 0x80
-#define DEBUG_DMA 0x100
-#define DEBUG_SANITY 0x200
-#define DEBUG_SYNC 0x400
-#define DEBUG_SLEEP 0x800
-#define DEBUG_PIXEL 0x1000
-#define DEBUG_STATS 0x2000
-#define DEBUG_TILE 0x4000
-#define DEBUG_SINGLE_THREAD 0x8000
-#define DEBUG_WM 0x10000
-#define DEBUG_URB 0x20000
-#define DEBUG_VS 0x40000
-#define DEBUG_BATCH 0x80000
-#define DEBUG_BUFMGR 0x100000
-#define DEBUG_BLIT 0x200000
-#define DEBUG_REGION 0x400000
-#define DEBUG_MIPTREE 0x800000
-
-#define DBG(...) do { \
- if (BRW_DEBUG & FILE_DEBUG_FLAG) \
- debug_printf(__VA_ARGS__); \
-} while(0)
-
-#define PRINT(...) do { \
- debug_printf(brw->pipe.winsys, __VA_ARGS__); \
-} while(0)
-
-struct brw_state_flags {
- unsigned cache;
- unsigned brw;
-};
-
-
-struct brw_vertex_program {
- struct pipe_shader_state program;
- struct tgsi_shader_info info;
- int id;
-};
-
-
-struct brw_fragment_program {
- struct pipe_shader_state program;
- struct tgsi_shader_info info;
-
- boolean UsesDepth; /* XXX add this to tgsi_shader_info? */
- int id;
-};
-
-
-struct pipe_setup_linkage {
- struct {
- unsigned vp_output:5;
- unsigned interp_mode:4;
- unsigned bf_vp_output:5;
- } fp_input[PIPE_MAX_SHADER_INPUTS];
-
- unsigned fp_input_count:5;
- unsigned max_vp_output:5;
-};
-
-
-
-struct brw_texture {
- struct pipe_texture base;
-
- /* Derived from the above:
- */
- unsigned pitch;
- unsigned depth_pitch; /* per-image on i945? */
- unsigned total_height;
-
- unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
-
- /* Explicitly store the offset of each image for each cube face or
- * depth value. Pretty much have to accept that hardware formats
- * are going to be so diverse that there is no unified way to
- * compute the offsets of depth/cube images within a mipmap level,
- * so have to store them as a lookup table:
- */
- unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */
-
- /* Includes image offset tables:
- */
- unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];
-
- /* The data is held here:
- */
- struct pipe_buffer *buffer;
-};
-
-/* Data about a particular attempt to compile a program. Note that
- * there can be many of these, each in a different GL state
- * corresponding to a different brw_wm_prog_key struct, with different
- * compiled programs:
- */
-/* Data about a particular attempt to compile a program. Note that
- * there can be many of these, each in a different GL state
- * corresponding to a different brw_wm_prog_key struct, with different
- * compiled programs:
- */
-
-struct brw_wm_prog_data {
- unsigned curb_read_length;
- unsigned urb_read_length;
-
- unsigned first_curbe_grf;
- unsigned total_grf;
- unsigned total_scratch;
-
- /* Internally generated constants for the CURBE. These are loaded
- * ahead of the data from the constant buffer.
- */
- const float internal_const[8];
- unsigned nr_internal_consts;
- unsigned max_const;
-
- boolean error;
-};
-
-struct brw_sf_prog_data {
- unsigned urb_read_length;
- unsigned total_grf;
-
- /* Each vertex may have upto 12 attributes, 4 components each,
- * except WPOS which requires only 2. (11*4 + 2) == 44 ==> 11
- * rows.
- *
- * Actually we use 4 for each, so call it 12 rows.
- */
- unsigned urb_entry_size;
-};
-
-struct brw_clip_prog_data {
- unsigned curb_read_length; /* user planes? */
- unsigned clip_mode;
- unsigned urb_read_length;
- unsigned total_grf;
-};
-
-struct brw_gs_prog_data {
- unsigned urb_read_length;
- unsigned total_grf;
-};
-
-struct brw_vs_prog_data {
- unsigned curb_read_length;
- unsigned urb_read_length;
- unsigned total_grf;
- unsigned outputs_written;
-
- unsigned inputs_read;
-
- unsigned max_const;
-
- float imm_buf[PIPE_MAX_CONSTANT][4];
- unsigned num_imm;
- unsigned num_consts;
-
- /* Used for calculating urb partitions:
- */
- unsigned urb_entry_size;
-};
-
-
-#define BRW_MAX_TEX_UNIT 8
-#define BRW_WM_MAX_SURF BRW_MAX_TEX_UNIT + 1
-
-/* Create a fixed sized struct for caching binding tables:
- */
-struct brw_surface_binding_table {
- unsigned surf_ss_offset[BRW_WM_MAX_SURF];
-};
-
-
-struct brw_cache;
-
-struct brw_mem_pool {
- struct pipe_buffer *buffer;
-
- unsigned size;
- unsigned offset; /* offset of first free byte */
-
- struct brw_context *brw;
-};
-
-struct brw_cache_item {
- unsigned hash;
- unsigned key_size; /* for variable-sized keys */
- const void *key;
-
- unsigned offset; /* offset within pool's buffer */
- unsigned data_size;
-
- struct brw_cache_item *next;
-};
-
-
-
-struct brw_cache {
- unsigned id;
-
- const char *name;
-
- struct brw_context *brw;
- struct brw_mem_pool *pool;
-
- struct brw_cache_item **items;
- unsigned size, n_items;
-
- unsigned key_size; /* for fixed-size keys */
- unsigned aux_size;
-
- unsigned last_addr; /* offset of active item */
-};
-
-
-
-
-/* Considered adding a member to this struct to document which flags
- * an update might raise so that ordering of the state atoms can be
- * checked or derived at runtime. Dropped the idea in favor of having
- * a debug mode where the state is monitored for flags which are
- * raised that have already been tested against.
- */
-struct brw_tracked_state {
- struct brw_state_flags dirty;
- void (*update)( struct brw_context *brw );
-};
-
-
-/* Flags for brw->state.cache.
- */
-#define CACHE_NEW_CC_VP (1<<BRW_CC_VP)
-#define CACHE_NEW_CC_UNIT (1<<BRW_CC_UNIT)
-#define CACHE_NEW_WM_PROG (1<<BRW_WM_PROG)
-#define CACHE_NEW_SAMPLER_DEFAULT_COLOR (1<<BRW_SAMPLER_DEFAULT_COLOR)
-#define CACHE_NEW_SAMPLER (1<<BRW_SAMPLER)
-#define CACHE_NEW_WM_UNIT (1<<BRW_WM_UNIT)
-#define CACHE_NEW_SF_PROG (1<<BRW_SF_PROG)
-#define CACHE_NEW_SF_VP (1<<BRW_SF_VP)
-#define CACHE_NEW_SF_UNIT (1<<BRW_SF_UNIT)
-#define CACHE_NEW_VS_UNIT (1<<BRW_VS_UNIT)
-#define CACHE_NEW_VS_PROG (1<<BRW_VS_PROG)
-#define CACHE_NEW_GS_UNIT (1<<BRW_GS_UNIT)
-#define CACHE_NEW_GS_PROG (1<<BRW_GS_PROG)
-#define CACHE_NEW_CLIP_VP (1<<BRW_CLIP_VP)
-#define CACHE_NEW_CLIP_UNIT (1<<BRW_CLIP_UNIT)
-#define CACHE_NEW_CLIP_PROG (1<<BRW_CLIP_PROG)
-#define CACHE_NEW_SURFACE (1<<BRW_SS_SURFACE)
-#define CACHE_NEW_SURF_BIND (1<<BRW_SS_SURF_BIND)
-
-
-
-
-enum brw_mempool_id {
- BRW_GS_POOL,
- BRW_SS_POOL,
- BRW_MAX_POOL
-};
-
-
-struct brw_cached_batch_item {
- struct header *header;
- unsigned sz;
- struct brw_cached_batch_item *next;
-};
-
-
-
-/* Protect against a future where PIPE_MAX_ATTRIBS > 32. Wouldn't life
- * be easier if C allowed arrays of packed elements?
- */
-#define ATTRIB_BIT_DWORDS ((PIPE_MAX_ATTRIBS+31)/32)
-
-
-
-
-struct brw_vertex_info {
- unsigned varying; /* varying:1[PIPE_MAX_ATTRIBS] */
- unsigned sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[PIPE_MAX_ATTRIBS] */
-};
-
-
-
-
-
-struct brw_context
-{
- struct pipe_context pipe;
- struct brw_winsys *winsys;
-
- unsigned primitive;
- unsigned reduced_primitive;
-
- boolean emit_state_always;
-
- struct {
- struct brw_state_flags dirty;
- } state;
-
-
- struct {
- const struct pipe_blend_state *Blend;
- const struct pipe_depth_stencil_alpha_state *DepthStencil;
- const struct pipe_poly_stipple *PolygonStipple;
- const struct pipe_rasterizer_state *Raster;
- const struct pipe_sampler_state *Samplers[PIPE_MAX_SAMPLERS];
- const struct brw_vertex_program *VertexProgram;
- const struct brw_fragment_program *FragmentProgram;
-
- struct pipe_clip_state Clip;
- struct pipe_blend_color BlendColor;
- struct pipe_scissor_state Scissor;
- struct pipe_viewport_state Viewport;
- struct pipe_framebuffer_state FrameBuffer;
-
- const struct pipe_constant_buffer *Constants[2];
- const struct brw_texture *Texture[PIPE_MAX_SAMPLERS];
- } attribs;
-
- unsigned num_samplers;
- unsigned num_textures;
-
- struct brw_mem_pool pool[BRW_MAX_POOL];
- struct brw_cache cache[BRW_MAX_CACHE];
- struct brw_cached_batch_item *cached_batch_items;
-
- struct {
-
- /* Arrays with buffer objects to copy non-bufferobj arrays into
- * for upload:
- */
- const struct pipe_vertex_buffer *vbo_array[PIPE_MAX_ATTRIBS];
-
- struct brw_vertex_element_state inputs[PIPE_MAX_ATTRIBS];
-
-#define BRW_NR_UPLOAD_BUFS 17
-#define BRW_UPLOAD_INIT_SIZE (128*1024)
-
- /* Summary of size and varying of active arrays, so we can check
- * for changes to this state:
- */
- struct brw_vertex_info info;
- } vb;
-
-
- unsigned hardware_dirty;
- unsigned dirty;
- unsigned pci_id;
- /* BRW_NEW_URB_ALLOCATIONS:
- */
- struct {
- unsigned vsize; /* vertex size plus header in urb registers */
- unsigned csize; /* constant buffer size in urb registers */
- unsigned sfsize; /* setup data size in urb registers */
-
- boolean constrained;
-
- unsigned nr_vs_entries;
- unsigned nr_gs_entries;
- unsigned nr_clip_entries;
- unsigned nr_sf_entries;
- unsigned nr_cs_entries;
-
-/* unsigned vs_size; */
-/* unsigned gs_size; */
-/* unsigned clip_size; */
-/* unsigned sf_size; */
-/* unsigned cs_size; */
-
- unsigned vs_start;
- unsigned gs_start;
- unsigned clip_start;
- unsigned sf_start;
- unsigned cs_start;
- } urb;
-
-
- /* BRW_NEW_CURBE_OFFSETS:
- */
- struct {
- unsigned wm_start;
- unsigned wm_size;
- unsigned clip_start;
- unsigned clip_size;
- unsigned vs_start;
- unsigned vs_size;
- unsigned total_size;
-
- unsigned gs_offset;
-
- float *last_buf;
- unsigned last_bufsz;
- } curbe;
-
- struct {
- struct brw_vs_prog_data *prog_data;
-
- unsigned prog_gs_offset;
- unsigned state_gs_offset;
- } vs;
-
- struct {
- struct brw_gs_prog_data *prog_data;
-
- boolean prog_active;
- unsigned prog_gs_offset;
- unsigned state_gs_offset;
- } gs;
-
- struct {
- struct brw_clip_prog_data *prog_data;
-
- unsigned prog_gs_offset;
- unsigned vp_gs_offset;
- unsigned state_gs_offset;
- } clip;
-
-
- struct {
- struct brw_sf_prog_data *prog_data;
-
- struct pipe_setup_linkage linkage;
-
- unsigned prog_gs_offset;
- unsigned vp_gs_offset;
- unsigned state_gs_offset;
- } sf;
-
- struct {
- struct brw_wm_prog_data *prog_data;
-
-// struct brw_wm_compiler *compile_data;
-
-
- /**
- * Array of sampler state uploaded at sampler_gs_offset of BRW_SAMPLER
- * cache
- */
- struct brw_sampler_state sampler[BRW_MAX_TEX_UNIT];
-
- unsigned render_surf;
- unsigned nr_surfaces;
-
- unsigned max_threads;
- struct pipe_buffer *scratch_buffer;
- unsigned scratch_buffer_size;
-
- unsigned sampler_count;
- unsigned sampler_gs_offset;
-
- struct brw_surface_binding_table bind;
- unsigned bind_ss_offset;
-
- unsigned prog_gs_offset;
- unsigned state_gs_offset;
- } wm;
-
-
- struct {
- unsigned vp_gs_offset;
- unsigned state_gs_offset;
- } cc;
-
-
- /* Used to give every program string a unique id
- */
- unsigned program_id;
-};
-
-
-#define BRW_PACKCOLOR8888(r,g,b,a) ((r<<24) | (g<<16) | (b<<8) | a)
-
-
-/*======================================================================
- * brw_vtbl.c
- */
-void brw_do_flush( struct brw_context *brw,
- unsigned flags );
-
-
-/*======================================================================
- * brw_state.c
- */
-void brw_validate_state(struct brw_context *brw);
-void brw_init_state(struct brw_context *brw);
-void brw_destroy_state(struct brw_context *brw);
-
-
-/*======================================================================
- * brw_tex.c
- */
-void brwUpdateTextureState( struct brw_context *brw );
-
-
-/* brw_urb.c
- */
-void brw_upload_urb_fence(struct brw_context *brw);
-
-void brw_upload_constant_buffer_state(struct brw_context *brw);
-
-void brw_init_surface_functions(struct brw_context *brw);
-void brw_init_state_functions(struct brw_context *brw);
-void brw_init_flush_functions(struct brw_context *brw);
-void brw_init_string_functions(struct brw_context *brw);
-
-/*======================================================================
- * Inline conversion functions. These are better-typed than the
- * macros used previously:
- */
-static inline struct brw_context *
-brw_context( struct pipe_context *ctx )
-{
- return (struct brw_context *)ctx;
-}
-
-#endif
-
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef BRWCONTEXT_INC
+#define BRWCONTEXT_INC
+
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+
+#include "tgsi/util/tgsi_scan.h"
+
+#include "brw_structs.h"
+#include "brw_winsys.h"
+
+
+/* Glossary:
+ *
+ * URB - uniform resource buffer. A mid-sized buffer which is
+ * partitioned between the fixed function units and used for passing
+ * values (vertices, primitives, constants) between them.
+ *
+ * CURBE - constant URB entry. An urb region (entry) used to hold
+ * constant values which the fixed function units can be instructed to
+ * preload into the GRF when spawining a thread.
+ *
+ * VUE - vertex URB entry. An urb entry holding a vertex and usually
+ * a vertex header. The header contains control information and
+ * things like primitive type, Begin/end flags and clip codes.
+ *
+ * PUE - primitive URB entry. An urb entry produced by the setup (SF)
+ * unit holding rasterization and interpolation parameters.
+ *
+ * GRF - general register file. One of several register files
+ * addressable by programmed threads. The inputs (r0, payload, curbe,
+ * urb) of the thread are preloaded to this area before the thread is
+ * spawned. The registers are individually 8 dwords wide and suitable
+ * for general usage. Registers holding thread input values are not
+ * special and may be overwritten.
+ *
+ * MRF - message register file. Threads communicate (and terminate)
+ * by sending messages. Message parameters are placed in contigous
+ * MRF registers. All program output is via these messages. URB
+ * entries are populated by sending a message to the shared URB
+ * function containing the new data, together with a control word,
+ * often an unmodified copy of R0.
+ *
+ * R0 - GRF register 0. Typically holds control information used when
+ * sending messages to other threads.
+ *
+ * EU or GEN4 EU: The name of the programmable subsystem of the
+ * i965 hardware. Threads are executed by the EU, the registers
+ * described above are part of the EU architecture.
+ *
+ * Fixed function units:
+ *
+ * CS - Command streamer. Notional first unit, little software
+ * interaction. Holds the URB entries used for constant data, ie the
+ * CURBEs.
+ *
+ * VF/VS - Vertex Fetch / Vertex Shader. The fixed function part of
+ * this unit is responsible for pulling vertices out of vertex buffers
+ * in vram and injecting them into the processing pipe as VUEs. If
+ * enabled, it first passes them to a VS thread which is a good place
+ * for the driver to implement any active vertex shader.
+ *
+ * GS - Geometry Shader. This corresponds to a new DX10 concept. If
+ * enabled, incoming strips etc are passed to GS threads in individual
+ * line/triangle/point units. The GS thread may perform arbitary
+ * computation and emit whatever primtives with whatever vertices it
+ * chooses. This makes GS an excellent place to implement GL's
+ * unfilled polygon modes, though of course it is capable of much
+ * more. Additionally, GS is used to translate away primitives not
+ * handled by latter units, including Quads and Lineloops.
+ *
+ * CS - Clipper. Mesa's clipping algorithms are imported to run on
+ * this unit. The fixed function part performs cliptesting against
+ * the 6 fixed clipplanes and makes descisions on whether or not the
+ * incoming primitive needs to be passed to a thread for clipping.
+ * User clip planes are handled via cooperation with the VS thread.
+ *
+ * SF - Strips Fans or Setup: Triangles are prepared for
+ * rasterization. Interpolation coefficients are calculated.
+ * Flatshading and two-side lighting usually performed here.
+ *
+ * WM - Windower. Interpolation of vertex attributes performed here.
+ * Fragment shader implemented here. SIMD aspects of EU taken full
+ * advantage of, as pixels are processed in blocks of 16.
+ *
+ * CC - Color Calculator. No EU threads associated with this unit.
+ * Handles blending and (presumably) depth and stencil testing.
+ */
+
+#define BRW_MAX_CURBE (32*16)
+
+struct brw_context;
+struct brw_winsys;
+
+
+/* Raised when we receive new state across the pipe interface:
+ */
+#define BRW_NEW_VIEWPORT 0x1
+#define BRW_NEW_RASTERIZER 0x2
+#define BRW_NEW_FS 0x4
+#define BRW_NEW_BLEND 0x8
+#define BRW_NEW_CLIP 0x10
+#define BRW_NEW_SCISSOR 0x20
+#define BRW_NEW_STIPPLE 0x40
+#define BRW_NEW_FRAMEBUFFER 0x80
+#define BRW_NEW_ALPHA_TEST 0x100
+#define BRW_NEW_DEPTH_STENCIL 0x200
+#define BRW_NEW_SAMPLER 0x400
+#define BRW_NEW_TEXTURE 0x800
+#define BRW_NEW_CONSTANTS 0x1000
+#define BRW_NEW_VBO 0x2000
+#define BRW_NEW_VS 0x4000
+
+/* Raised for other internal events:
+ */
+#define BRW_NEW_URB_FENCE 0x10000
+#define BRW_NEW_PSP 0x20000
+#define BRW_NEW_CURBE_OFFSETS 0x40000
+#define BRW_NEW_REDUCED_PRIMITIVE 0x80000
+#define BRW_NEW_PRIMITIVE 0x100000
+#define BRW_NEW_SCENE 0x200000
+#define BRW_NEW_SF_LINKAGE 0x400000
+
+extern int BRW_DEBUG;
+
+#define DEBUG_TEXTURE 0x1
+#define DEBUG_STATE 0x2
+#define DEBUG_IOCTL 0x4
+#define DEBUG_PRIMS 0x8
+#define DEBUG_VERTS 0x10
+#define DEBUG_FALLBACKS 0x20
+#define DEBUG_VERBOSE 0x40
+#define DEBUG_DRI 0x80
+#define DEBUG_DMA 0x100
+#define DEBUG_SANITY 0x200
+#define DEBUG_SYNC 0x400
+#define DEBUG_SLEEP 0x800
+#define DEBUG_PIXEL 0x1000
+#define DEBUG_STATS 0x2000
+#define DEBUG_TILE 0x4000
+#define DEBUG_SINGLE_THREAD 0x8000
+#define DEBUG_WM 0x10000
+#define DEBUG_URB 0x20000
+#define DEBUG_VS 0x40000
+#define DEBUG_BATCH 0x80000
+#define DEBUG_BUFMGR 0x100000
+#define DEBUG_BLIT 0x200000
+#define DEBUG_REGION 0x400000
+#define DEBUG_MIPTREE 0x800000
+
+#define DBG(...) do { \
+ if (BRW_DEBUG & FILE_DEBUG_FLAG) \
+ debug_printf(__VA_ARGS__); \
+} while(0)
+
+#define PRINT(...) do { \
+ debug_printf(brw->pipe.winsys, __VA_ARGS__); \
+} while(0)
+
+struct brw_state_flags {
+ unsigned cache;
+ unsigned brw;
+};
+
+
+struct brw_vertex_program {
+ struct pipe_shader_state program;
+ struct tgsi_shader_info info;
+ int id;
+};
+
+
+struct brw_fragment_program {
+ struct pipe_shader_state program;
+ struct tgsi_shader_info info;
+
+ boolean UsesDepth; /* XXX add this to tgsi_shader_info? */
+ int id;
+};
+
+
+struct pipe_setup_linkage {
+ struct {
+ unsigned vp_output:5;
+ unsigned interp_mode:4;
+ unsigned bf_vp_output:5;
+ } fp_input[PIPE_MAX_SHADER_INPUTS];
+
+ unsigned fp_input_count:5;
+ unsigned max_vp_output:5;
+};
+
+
+
+struct brw_texture {
+ struct pipe_texture base;
+
+ /* Derived from the above:
+ */
+ unsigned pitch;
+ unsigned depth_pitch; /* per-image on i945? */
+ unsigned total_height;
+
+ unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* Explicitly store the offset of each image for each cube face or
+ * depth value. Pretty much have to accept that hardware formats
+ * are going to be so diverse that there is no unified way to
+ * compute the offsets of depth/cube images within a mipmap level,
+ * so have to store them as a lookup table:
+ */
+ unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */
+
+ /* Includes image offset tables:
+ */
+ unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* The data is held here:
+ */
+ struct pipe_buffer *buffer;
+};
+
+/* Data about a particular attempt to compile a program. Note that
+ * there can be many of these, each in a different GL state
+ * corresponding to a different brw_wm_prog_key struct, with different
+ * compiled programs:
+ */
+/* Data about a particular attempt to compile a program. Note that
+ * there can be many of these, each in a different GL state
+ * corresponding to a different brw_wm_prog_key struct, with different
+ * compiled programs:
+ */
+
+struct brw_wm_prog_data {
+ unsigned curb_read_length;
+ unsigned urb_read_length;
+
+ unsigned first_curbe_grf;
+ unsigned total_grf;
+ unsigned total_scratch;
+
+ /* Internally generated constants for the CURBE. These are loaded
+ * ahead of the data from the constant buffer.
+ */
+ const float internal_const[8];
+ unsigned nr_internal_consts;
+ unsigned max_const;
+
+ boolean error;
+};
+
+struct brw_sf_prog_data {
+ unsigned urb_read_length;
+ unsigned total_grf;
+
+ /* Each vertex may have upto 12 attributes, 4 components each,
+ * except WPOS which requires only 2. (11*4 + 2) == 44 ==> 11
+ * rows.
+ *
+ * Actually we use 4 for each, so call it 12 rows.
+ */
+ unsigned urb_entry_size;
+};
+
+struct brw_clip_prog_data {
+ unsigned curb_read_length; /* user planes? */
+ unsigned clip_mode;
+ unsigned urb_read_length;
+ unsigned total_grf;
+};
+
+struct brw_gs_prog_data {
+ unsigned urb_read_length;
+ unsigned total_grf;
+};
+
+struct brw_vs_prog_data {
+ unsigned curb_read_length;
+ unsigned urb_read_length;
+ unsigned total_grf;
+ unsigned outputs_written;
+
+ unsigned inputs_read;
+
+ unsigned max_const;
+
+ float imm_buf[PIPE_MAX_CONSTANT][4];
+ unsigned num_imm;
+ unsigned num_consts;
+
+ /* Used for calculating urb partitions:
+ */
+ unsigned urb_entry_size;
+};
+
+
+#define BRW_MAX_TEX_UNIT 8
+#define BRW_WM_MAX_SURF BRW_MAX_TEX_UNIT + 1
+
+/* Create a fixed sized struct for caching binding tables:
+ */
+struct brw_surface_binding_table {
+ unsigned surf_ss_offset[BRW_WM_MAX_SURF];
+};
+
+
+struct brw_cache;
+
+struct brw_mem_pool {
+ struct pipe_buffer *buffer;
+
+ unsigned size;
+ unsigned offset; /* offset of first free byte */
+
+ struct brw_context *brw;
+};
+
+struct brw_cache_item {
+ unsigned hash;
+ unsigned key_size; /* for variable-sized keys */
+ const void *key;
+
+ unsigned offset; /* offset within pool's buffer */
+ unsigned data_size;
+
+ struct brw_cache_item *next;
+};
+
+
+
+struct brw_cache {
+ unsigned id;
+
+ const char *name;
+
+ struct brw_context *brw;
+ struct brw_mem_pool *pool;
+
+ struct brw_cache_item **items;
+ unsigned size, n_items;
+
+ unsigned key_size; /* for fixed-size keys */
+ unsigned aux_size;
+
+ unsigned last_addr; /* offset of active item */
+};
+
+
+
+
+/* Considered adding a member to this struct to document which flags
+ * an update might raise so that ordering of the state atoms can be
+ * checked or derived at runtime. Dropped the idea in favor of having
+ * a debug mode where the state is monitored for flags which are
+ * raised that have already been tested against.
+ */
+struct brw_tracked_state {
+ struct brw_state_flags dirty;
+ void (*update)( struct brw_context *brw );
+};
+
+
+/* Flags for brw->state.cache.
+ */
+#define CACHE_NEW_CC_VP (1<<BRW_CC_VP)
+#define CACHE_NEW_CC_UNIT (1<<BRW_CC_UNIT)
+#define CACHE_NEW_WM_PROG (1<<BRW_WM_PROG)
+#define CACHE_NEW_SAMPLER_DEFAULT_COLOR (1<<BRW_SAMPLER_DEFAULT_COLOR)
+#define CACHE_NEW_SAMPLER (1<<BRW_SAMPLER)
+#define CACHE_NEW_WM_UNIT (1<<BRW_WM_UNIT)
+#define CACHE_NEW_SF_PROG (1<<BRW_SF_PROG)
+#define CACHE_NEW_SF_VP (1<<BRW_SF_VP)
+#define CACHE_NEW_SF_UNIT (1<<BRW_SF_UNIT)
+#define CACHE_NEW_VS_UNIT (1<<BRW_VS_UNIT)
+#define CACHE_NEW_VS_PROG (1<<BRW_VS_PROG)
+#define CACHE_NEW_GS_UNIT (1<<BRW_GS_UNIT)
+#define CACHE_NEW_GS_PROG (1<<BRW_GS_PROG)
+#define CACHE_NEW_CLIP_VP (1<<BRW_CLIP_VP)
+#define CACHE_NEW_CLIP_UNIT (1<<BRW_CLIP_UNIT)
+#define CACHE_NEW_CLIP_PROG (1<<BRW_CLIP_PROG)
+#define CACHE_NEW_SURFACE (1<<BRW_SS_SURFACE)
+#define CACHE_NEW_SURF_BIND (1<<BRW_SS_SURF_BIND)
+
+
+
+
+enum brw_mempool_id {
+ BRW_GS_POOL,
+ BRW_SS_POOL,
+ BRW_MAX_POOL
+};
+
+
+struct brw_cached_batch_item {
+ struct header *header;
+ unsigned sz;
+ struct brw_cached_batch_item *next;
+};
+
+
+
+/* Protect against a future where PIPE_MAX_ATTRIBS > 32. Wouldn't life
+ * be easier if C allowed arrays of packed elements?
+ */
+#define ATTRIB_BIT_DWORDS ((PIPE_MAX_ATTRIBS+31)/32)
+
+
+
+
+struct brw_vertex_info {
+ unsigned varying; /* varying:1[PIPE_MAX_ATTRIBS] */
+ unsigned sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[PIPE_MAX_ATTRIBS] */
+};
+
+
+
+
+
+struct brw_context
+{
+ struct pipe_context pipe;
+ struct brw_winsys *winsys;
+
+ unsigned primitive;
+ unsigned reduced_primitive;
+
+ boolean emit_state_always;
+
+ struct {
+ struct brw_state_flags dirty;
+ } state;
+
+
+ struct {
+ const struct pipe_blend_state *Blend;
+ const struct pipe_depth_stencil_alpha_state *DepthStencil;
+ const struct pipe_poly_stipple *PolygonStipple;
+ const struct pipe_rasterizer_state *Raster;
+ const struct pipe_sampler_state *Samplers[PIPE_MAX_SAMPLERS];
+ const struct brw_vertex_program *VertexProgram;
+ const struct brw_fragment_program *FragmentProgram;
+
+ struct pipe_clip_state Clip;
+ struct pipe_blend_color BlendColor;
+ struct pipe_scissor_state Scissor;
+ struct pipe_viewport_state Viewport;
+ struct pipe_framebuffer_state FrameBuffer;
+
+ const struct pipe_constant_buffer *Constants[2];
+ const struct brw_texture *Texture[PIPE_MAX_SAMPLERS];
+ } attribs;
+
+ unsigned num_samplers;
+ unsigned num_textures;
+
+ struct brw_mem_pool pool[BRW_MAX_POOL];
+ struct brw_cache cache[BRW_MAX_CACHE];
+ struct brw_cached_batch_item *cached_batch_items;
+
+ struct {
+
+ /* Arrays with buffer objects to copy non-bufferobj arrays into
+ * for upload:
+ */
+ const struct pipe_vertex_buffer *vbo_array[PIPE_MAX_ATTRIBS];
+
+ struct brw_vertex_element_state inputs[PIPE_MAX_ATTRIBS];
+
+#define BRW_NR_UPLOAD_BUFS 17
+#define BRW_UPLOAD_INIT_SIZE (128*1024)
+
+ /* Summary of size and varying of active arrays, so we can check
+ * for changes to this state:
+ */
+ struct brw_vertex_info info;
+ } vb;
+
+
+ unsigned hardware_dirty;
+ unsigned dirty;
+ unsigned pci_id;
+ /* BRW_NEW_URB_ALLOCATIONS:
+ */
+ struct {
+ unsigned vsize; /* vertex size plus header in urb registers */
+ unsigned csize; /* constant buffer size in urb registers */
+ unsigned sfsize; /* setup data size in urb registers */
+
+ boolean constrained;
+
+ unsigned nr_vs_entries;
+ unsigned nr_gs_entries;
+ unsigned nr_clip_entries;
+ unsigned nr_sf_entries;
+ unsigned nr_cs_entries;
+
+/* unsigned vs_size; */
+/* unsigned gs_size; */
+/* unsigned clip_size; */
+/* unsigned sf_size; */
+/* unsigned cs_size; */
+
+ unsigned vs_start;
+ unsigned gs_start;
+ unsigned clip_start;
+ unsigned sf_start;
+ unsigned cs_start;
+ } urb;
+
+
+ /* BRW_NEW_CURBE_OFFSETS:
+ */
+ struct {
+ unsigned wm_start;
+ unsigned wm_size;
+ unsigned clip_start;
+ unsigned clip_size;
+ unsigned vs_start;
+ unsigned vs_size;
+ unsigned total_size;
+
+ unsigned gs_offset;
+
+ float *last_buf;
+ unsigned last_bufsz;
+ } curbe;
+
+ struct {
+ struct brw_vs_prog_data *prog_data;
+
+ unsigned prog_gs_offset;
+ unsigned state_gs_offset;
+ } vs;
+
+ struct {
+ struct brw_gs_prog_data *prog_data;
+
+ boolean prog_active;
+ unsigned prog_gs_offset;
+ unsigned state_gs_offset;
+ } gs;
+
+ struct {
+ struct brw_clip_prog_data *prog_data;
+
+ unsigned prog_gs_offset;
+ unsigned vp_gs_offset;
+ unsigned state_gs_offset;
+ } clip;
+
+
+ struct {
+ struct brw_sf_prog_data *prog_data;
+
+ struct pipe_setup_linkage linkage;
+
+ unsigned prog_gs_offset;
+ unsigned vp_gs_offset;
+ unsigned state_gs_offset;
+ } sf;
+
+ struct {
+ struct brw_wm_prog_data *prog_data;
+
+// struct brw_wm_compiler *compile_data;
+
+
+ /**
+ * Array of sampler state uploaded at sampler_gs_offset of BRW_SAMPLER
+ * cache
+ */
+ struct brw_sampler_state sampler[BRW_MAX_TEX_UNIT];
+
+ unsigned render_surf;
+ unsigned nr_surfaces;
+
+ unsigned max_threads;
+ struct pipe_buffer *scratch_buffer;
+ unsigned scratch_buffer_size;
+
+ unsigned sampler_count;
+ unsigned sampler_gs_offset;
+
+ struct brw_surface_binding_table bind;
+ unsigned bind_ss_offset;
+
+ unsigned prog_gs_offset;
+ unsigned state_gs_offset;
+ } wm;
+
+
+ struct {
+ unsigned vp_gs_offset;
+ unsigned state_gs_offset;
+ } cc;
+
+
+ /* Used to give every program string a unique id
+ */
+ unsigned program_id;
+};
+
+
+#define BRW_PACKCOLOR8888(r,g,b,a) ((r<<24) | (g<<16) | (b<<8) | a)
+
+
+/*======================================================================
+ * brw_vtbl.c
+ */
+void brw_do_flush( struct brw_context *brw,
+ unsigned flags );
+
+
+/*======================================================================
+ * brw_state.c
+ */
+void brw_validate_state(struct brw_context *brw);
+void brw_init_state(struct brw_context *brw);
+void brw_destroy_state(struct brw_context *brw);
+
+
+/*======================================================================
+ * brw_tex.c
+ */
+void brwUpdateTextureState( struct brw_context *brw );
+
+
+/* brw_urb.c
+ */
+void brw_upload_urb_fence(struct brw_context *brw);
+
+void brw_upload_constant_buffer_state(struct brw_context *brw);
+
+void brw_init_surface_functions(struct brw_context *brw);
+void brw_init_state_functions(struct brw_context *brw);
+void brw_init_flush_functions(struct brw_context *brw);
+void brw_init_string_functions(struct brw_context *brw);
+
+/*======================================================================
+ * Inline conversion functions. These are better-typed than the
+ * macros used previously:
+ */
+static inline struct brw_context *
+brw_context( struct pipe_context *ctx )
+{
+ return (struct brw_context *)ctx;
+}
+
+#endif
+
diff --git a/src/gallium/drivers/i965simple/brw_state.c b/src/gallium/drivers/i965simple/brw_state.c
index ac243b7e4f..caeeba4630 100644
--- a/src/gallium/drivers/i965simple/brw_state.c
+++ b/src/gallium/drivers/i965simple/brw_state.c
@@ -1,469 +1,469 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Zack Rusin <zack@tungstengraphics.com>
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "pipe/p_winsys.h"
-#include "pipe/p_util.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_shader_tokens.h"
-#include "tgsi/util/tgsi_dump.h"
-#include "tgsi/util/tgsi_parse.h"
-
-#include "brw_context.h"
-#include "brw_defines.h"
-#include "brw_state.h"
-#include "brw_draw.h"
-
-
-#define DUP( TYPE, VAL ) \
-do { \
- struct TYPE *x = malloc(sizeof(*x)); \
- memcpy(x, VAL, sizeof(*x) ); \
- return x; \
-} while (0)
-
-/************************************************************************
- * Blend
- */
-static void *
-brw_create_blend_state(struct pipe_context *pipe,
- const struct pipe_blend_state *blend)
-{
- DUP( pipe_blend_state, blend );
-}
-
-static void brw_bind_blend_state(struct pipe_context *pipe,
- void *blend)
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.Blend = (struct pipe_blend_state*)blend;
- brw->state.dirty.brw |= BRW_NEW_BLEND;
-}
-
-
-static void brw_delete_blend_state(struct pipe_context *pipe, void *blend)
-{
- free(blend);
-}
-
-static void brw_set_blend_color( struct pipe_context *pipe,
- const struct pipe_blend_color *blend_color )
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.BlendColor = *blend_color;
-
- brw->state.dirty.brw |= BRW_NEW_BLEND;
-}
-
-/************************************************************************
- * Sampler
- */
-
-static void *
-brw_create_sampler_state(struct pipe_context *pipe,
- const struct pipe_sampler_state *sampler)
-{
- DUP( pipe_sampler_state, sampler );
-}
-
-static void brw_bind_sampler_states(struct pipe_context *pipe,
- unsigned num, void **sampler)
-{
- struct brw_context *brw = brw_context(pipe);
-
- assert(num <= PIPE_MAX_SAMPLERS);
-
- /* Check for no-op */
- if (num == brw->num_samplers &&
- !memcmp(brw->attribs.Samplers, sampler, num * sizeof(void *)))
- return;
-
- memcpy(brw->attribs.Samplers, sampler, num * sizeof(void *));
- memset(&brw->attribs.Samplers[num], 0, (PIPE_MAX_SAMPLERS - num) *
- sizeof(void *));
-
- brw->num_samplers = num;
-
- brw->state.dirty.brw |= BRW_NEW_SAMPLER;
-}
-
-static void brw_delete_sampler_state(struct pipe_context *pipe,
- void *sampler)
-{
- free(sampler);
-}
-
-
-/************************************************************************
- * Depth stencil
- */
-
-static void *
-brw_create_depth_stencil_state(struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *depth_stencil)
-{
- DUP( pipe_depth_stencil_alpha_state, depth_stencil );
-}
-
-static void brw_bind_depth_stencil_state(struct pipe_context *pipe,
- void *depth_stencil)
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.DepthStencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil;
-
- brw->state.dirty.brw |= BRW_NEW_DEPTH_STENCIL;
-}
-
-static void brw_delete_depth_stencil_state(struct pipe_context *pipe,
- void *depth_stencil)
-{
- free(depth_stencil);
-}
-
-/************************************************************************
- * Scissor
- */
-static void brw_set_scissor_state( struct pipe_context *pipe,
- const struct pipe_scissor_state *scissor )
-{
- struct brw_context *brw = brw_context(pipe);
-
- memcpy( &brw->attribs.Scissor, scissor, sizeof(*scissor) );
- brw->state.dirty.brw |= BRW_NEW_SCISSOR;
-}
-
-
-/************************************************************************
- * Stipple
- */
-
-static void brw_set_polygon_stipple( struct pipe_context *pipe,
- const struct pipe_poly_stipple *stipple )
-{
-}
-
-
-/************************************************************************
- * Fragment shader
- */
-
-static void * brw_create_fs_state(struct pipe_context *pipe,
- const struct pipe_shader_state *shader)
-{
- struct brw_fragment_program *brw_fp = CALLOC_STRUCT(brw_fragment_program);
-
- brw_fp->program.tokens = tgsi_dup_tokens(shader->tokens);
- brw_fp->id = brw_context(pipe)->program_id++;
-
- tgsi_scan_shader(shader->tokens, &brw_fp->info);
-
-#if 0
- brw_shader_info(shader->tokens,
- &brw_fp->info2);
-#endif
-
- tgsi_dump(shader->tokens, 0);
-
-
- return (void *)brw_fp;
-}
-
-static void brw_bind_fs_state(struct pipe_context *pipe, void *shader)
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.FragmentProgram = (struct brw_fragment_program *)shader;
- brw->state.dirty.brw |= BRW_NEW_FS;
-}
-
-static void brw_delete_fs_state(struct pipe_context *pipe, void *shader)
-{
- struct brw_fragment_program *brw_fp = (struct brw_fragment_program *) shader;
-
- FREE((void *) brw_fp->program.tokens);
- FREE(brw_fp);
-}
-
-
-/************************************************************************
- * Vertex shader and other TNL state
- */
-
-static void *brw_create_vs_state(struct pipe_context *pipe,
- const struct pipe_shader_state *shader)
-{
- struct brw_vertex_program *brw_vp = CALLOC_STRUCT(brw_vertex_program);
-
- brw_vp->program.tokens = tgsi_dup_tokens(shader->tokens);
- brw_vp->id = brw_context(pipe)->program_id++;
-
- tgsi_scan_shader(shader->tokens, &brw_vp->info);
-
-#if 0
- brw_shader_info(shader->tokens,
- &brw_vp->info2);
-#endif
- tgsi_dump(shader->tokens, 0);
-
- return (void *)brw_vp;
-}
-
-static void brw_bind_vs_state(struct pipe_context *pipe, void *vs)
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.VertexProgram = (struct brw_vertex_program *)vs;
- brw->state.dirty.brw |= BRW_NEW_VS;
-
- debug_printf("YYYYYYYYYYYYY BINDING VERTEX SHADER\n");
-}
-
-static void brw_delete_vs_state(struct pipe_context *pipe, void *shader)
-{
- struct brw_vertex_program *brw_vp = (struct brw_vertex_program *) shader;
-
- FREE((void *) brw_vp->program.tokens);
- FREE(brw_vp);
-}
-
-
-static void brw_set_clip_state( struct pipe_context *pipe,
- const struct pipe_clip_state *clip )
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.Clip = *clip;
-}
-
-
-static void brw_set_viewport_state( struct pipe_context *pipe,
- const struct pipe_viewport_state *viewport )
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.Viewport = *viewport; /* struct copy */
- brw->state.dirty.brw |= BRW_NEW_VIEWPORT;
-
- /* pass the viewport info to the draw module */
- //draw_set_viewport_state(brw->draw, viewport);
-}
-
-
-static void brw_set_vertex_buffers(struct pipe_context *pipe,
- unsigned count,
- const struct pipe_vertex_buffer *buffers)
-{
- struct brw_context *brw = brw_context(pipe);
- memcpy(brw->vb.vbo_array, buffers, count * sizeof(buffers[0]));
-}
-
-static void brw_set_vertex_elements(struct pipe_context *pipe,
- unsigned count,
- const struct pipe_vertex_element *elements)
-{
- /* flush ? */
- struct brw_context *brw = brw_context(pipe);
- uint i;
-
- assert(count <= PIPE_MAX_ATTRIBS);
-
- for (i = 0; i < count; i++) {
- struct brw_vertex_element_state el;
- memset(&el, 0, sizeof(el));
-
- el.ve0.src_offset = elements[i].src_offset;
- el.ve0.src_format = brw_translate_surface_format(elements[i].src_format);
- el.ve0.valid = 1;
- el.ve0.vertex_buffer_index = elements[i].vertex_buffer_index;
-
- el.ve1.dst_offset = i * 4;
-
- el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_SRC;
- el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_SRC;
- el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_SRC;
- el.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_SRC;
-
- switch (elements[i].nr_components) {
- case 1: el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_0;
- case 2: el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_0;
- case 3: el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_1_FLT;
- break;
- }
-
- brw->vb.inputs[i] = el;
- }
-}
-
-
-
-/************************************************************************
- * Constant buffers
- */
-
-static void brw_set_constant_buffer(struct pipe_context *pipe,
- uint shader, uint index,
- const struct pipe_constant_buffer *buf)
-{
- struct brw_context *brw = brw_context(pipe);
-
- assert(buf == 0 || index == 0);
-
- brw->attribs.Constants[shader] = buf;
- brw->state.dirty.brw |= BRW_NEW_CONSTANTS;
-}
-
-
-/************************************************************************
- * Texture surfaces
- */
-
-
-static void brw_set_sampler_textures(struct pipe_context *pipe,
- unsigned num,
- struct pipe_texture **texture)
-{
- struct brw_context *brw = brw_context(pipe);
- uint i;
-
- assert(num <= PIPE_MAX_SAMPLERS);
-
- /* Check for no-op */
- if (num == brw->num_textures &&
- !memcmp(brw->attribs.Texture, texture, num *
- sizeof(struct pipe_texture *)))
- return;
-
- for (i = 0; i < num; i++)
- pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[i],
- texture[i]);
-
- for (i = num; i < brw->num_textures; i++)
- pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[i],
- NULL);
-
- brw->num_textures = num;
-
- brw->state.dirty.brw |= BRW_NEW_TEXTURE;
-}
-
-
-/************************************************************************
- * Render targets, etc
- */
-
-static void brw_set_framebuffer_state(struct pipe_context *pipe,
- const struct pipe_framebuffer_state *fb)
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.FrameBuffer = *fb; /* struct copy */
-
- brw->state.dirty.brw |= BRW_NEW_FRAMEBUFFER;
-}
-
-
-
-/************************************************************************
- * Rasterizer state
- */
-
-static void *
-brw_create_rasterizer_state(struct pipe_context *pipe,
- const struct pipe_rasterizer_state *rasterizer)
-{
- DUP(pipe_rasterizer_state, rasterizer);
-}
-
-static void brw_bind_rasterizer_state( struct pipe_context *pipe,
- void *setup )
-{
- struct brw_context *brw = brw_context(pipe);
-
- brw->attribs.Raster = (struct pipe_rasterizer_state *)setup;
-
- /* Also pass-through to draw module:
- */
- //draw_set_rasterizer_state(brw->draw, setup);
-
- brw->state.dirty.brw |= BRW_NEW_RASTERIZER;
-}
-
-static void brw_delete_rasterizer_state(struct pipe_context *pipe,
- void *setup)
-{
- free(setup);
-}
-
-
-
-void
-brw_init_state_functions( struct brw_context *brw )
-{
- brw->pipe.create_blend_state = brw_create_blend_state;
- brw->pipe.bind_blend_state = brw_bind_blend_state;
- brw->pipe.delete_blend_state = brw_delete_blend_state;
-
- brw->pipe.create_sampler_state = brw_create_sampler_state;
- brw->pipe.bind_sampler_states = brw_bind_sampler_states;
- brw->pipe.delete_sampler_state = brw_delete_sampler_state;
-
- brw->pipe.create_depth_stencil_alpha_state = brw_create_depth_stencil_state;
- brw->pipe.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state;
- brw->pipe.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state;
-
- brw->pipe.create_rasterizer_state = brw_create_rasterizer_state;
- brw->pipe.bind_rasterizer_state = brw_bind_rasterizer_state;
- brw->pipe.delete_rasterizer_state = brw_delete_rasterizer_state;
- brw->pipe.create_fs_state = brw_create_fs_state;
- brw->pipe.bind_fs_state = brw_bind_fs_state;
- brw->pipe.delete_fs_state = brw_delete_fs_state;
- brw->pipe.create_vs_state = brw_create_vs_state;
- brw->pipe.bind_vs_state = brw_bind_vs_state;
- brw->pipe.delete_vs_state = brw_delete_vs_state;
-
- brw->pipe.set_blend_color = brw_set_blend_color;
- brw->pipe.set_clip_state = brw_set_clip_state;
- brw->pipe.set_constant_buffer = brw_set_constant_buffer;
- brw->pipe.set_framebuffer_state = brw_set_framebuffer_state;
-
-// brw->pipe.set_feedback_state = brw_set_feedback_state;
-// brw->pipe.set_feedback_buffer = brw_set_feedback_buffer;
-
- brw->pipe.set_polygon_stipple = brw_set_polygon_stipple;
- brw->pipe.set_scissor_state = brw_set_scissor_state;
- brw->pipe.set_sampler_textures = brw_set_sampler_textures;
- brw->pipe.set_viewport_state = brw_set_viewport_state;
- brw->pipe.set_vertex_buffers = brw_set_vertex_buffers;
- brw->pipe.set_vertex_elements = brw_set_vertex_elements;
-}
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors: Zack Rusin <zack@tungstengraphics.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "pipe/p_winsys.h"
+#include "pipe/p_util.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_shader_tokens.h"
+#include "tgsi/util/tgsi_dump.h"
+#include "tgsi/util/tgsi_parse.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_state.h"
+#include "brw_draw.h"
+
+
+#define DUP( TYPE, VAL ) \
+do { \
+ struct TYPE *x = malloc(sizeof(*x)); \
+ memcpy(x, VAL, sizeof(*x) ); \
+ return x; \
+} while (0)
+
+/************************************************************************
+ * Blend
+ */
+static void *
+brw_create_blend_state(struct pipe_context *pipe,
+ const struct pipe_blend_state *blend)
+{
+ DUP( pipe_blend_state, blend );
+}
+
+static void brw_bind_blend_state(struct pipe_context *pipe,
+ void *blend)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.Blend = (struct pipe_blend_state*)blend;
+ brw->state.dirty.brw |= BRW_NEW_BLEND;
+}
+
+
+static void brw_delete_blend_state(struct pipe_context *pipe, void *blend)
+{
+ free(blend);
+}
+
+static void brw_set_blend_color( struct pipe_context *pipe,
+ const struct pipe_blend_color *blend_color )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.BlendColor = *blend_color;
+
+ brw->state.dirty.brw |= BRW_NEW_BLEND;
+}
+
+/************************************************************************
+ * Sampler
+ */
+
+static void *
+brw_create_sampler_state(struct pipe_context *pipe,
+ const struct pipe_sampler_state *sampler)
+{
+ DUP( pipe_sampler_state, sampler );
+}
+
+static void brw_bind_sampler_states(struct pipe_context *pipe,
+ unsigned num, void **sampler)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ assert(num <= PIPE_MAX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num == brw->num_samplers &&
+ !memcmp(brw->attribs.Samplers, sampler, num * sizeof(void *)))
+ return;
+
+ memcpy(brw->attribs.Samplers, sampler, num * sizeof(void *));
+ memset(&brw->attribs.Samplers[num], 0, (PIPE_MAX_SAMPLERS - num) *
+ sizeof(void *));
+
+ brw->num_samplers = num;
+
+ brw->state.dirty.brw |= BRW_NEW_SAMPLER;
+}
+
+static void brw_delete_sampler_state(struct pipe_context *pipe,
+ void *sampler)
+{
+ free(sampler);
+}
+
+
+/************************************************************************
+ * Depth stencil
+ */
+
+static void *
+brw_create_depth_stencil_state(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *depth_stencil)
+{
+ DUP( pipe_depth_stencil_alpha_state, depth_stencil );
+}
+
+static void brw_bind_depth_stencil_state(struct pipe_context *pipe,
+ void *depth_stencil)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.DepthStencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil;
+
+ brw->state.dirty.brw |= BRW_NEW_DEPTH_STENCIL;
+}
+
+static void brw_delete_depth_stencil_state(struct pipe_context *pipe,
+ void *depth_stencil)
+{
+ free(depth_stencil);
+}
+
+/************************************************************************
+ * Scissor
+ */
+static void brw_set_scissor_state( struct pipe_context *pipe,
+ const struct pipe_scissor_state *scissor )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ memcpy( &brw->attribs.Scissor, scissor, sizeof(*scissor) );
+ brw->state.dirty.brw |= BRW_NEW_SCISSOR;
+}
+
+
+/************************************************************************
+ * Stipple
+ */
+
+static void brw_set_polygon_stipple( struct pipe_context *pipe,
+ const struct pipe_poly_stipple *stipple )
+{
+}
+
+
+/************************************************************************
+ * Fragment shader
+ */
+
+static void * brw_create_fs_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *shader)
+{
+ struct brw_fragment_program *brw_fp = CALLOC_STRUCT(brw_fragment_program);
+
+ brw_fp->program.tokens = tgsi_dup_tokens(shader->tokens);
+ brw_fp->id = brw_context(pipe)->program_id++;
+
+ tgsi_scan_shader(shader->tokens, &brw_fp->info);
+
+#if 0
+ brw_shader_info(shader->tokens,
+ &brw_fp->info2);
+#endif
+
+ tgsi_dump(shader->tokens, 0);
+
+
+ return (void *)brw_fp;
+}
+
+static void brw_bind_fs_state(struct pipe_context *pipe, void *shader)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.FragmentProgram = (struct brw_fragment_program *)shader;
+ brw->state.dirty.brw |= BRW_NEW_FS;
+}
+
+static void brw_delete_fs_state(struct pipe_context *pipe, void *shader)
+{
+ struct brw_fragment_program *brw_fp = (struct brw_fragment_program *) shader;
+
+ FREE((void *) brw_fp->program.tokens);
+ FREE(brw_fp);
+}
+
+
+/************************************************************************
+ * Vertex shader and other TNL state
+ */
+
+static void *brw_create_vs_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *shader)
+{
+ struct brw_vertex_program *brw_vp = CALLOC_STRUCT(brw_vertex_program);
+
+ brw_vp->program.tokens = tgsi_dup_tokens(shader->tokens);
+ brw_vp->id = brw_context(pipe)->program_id++;
+
+ tgsi_scan_shader(shader->tokens, &brw_vp->info);
+
+#if 0
+ brw_shader_info(shader->tokens,
+ &brw_vp->info2);
+#endif
+ tgsi_dump(shader->tokens, 0);
+
+ return (void *)brw_vp;
+}
+
+static void brw_bind_vs_state(struct pipe_context *pipe, void *vs)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.VertexProgram = (struct brw_vertex_program *)vs;
+ brw->state.dirty.brw |= BRW_NEW_VS;
+
+ debug_printf("YYYYYYYYYYYYY BINDING VERTEX SHADER\n");
+}
+
+static void brw_delete_vs_state(struct pipe_context *pipe, void *shader)
+{
+ struct brw_vertex_program *brw_vp = (struct brw_vertex_program *) shader;
+
+ FREE((void *) brw_vp->program.tokens);
+ FREE(brw_vp);
+}
+
+
+static void brw_set_clip_state( struct pipe_context *pipe,
+ const struct pipe_clip_state *clip )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.Clip = *clip;
+}
+
+
+static void brw_set_viewport_state( struct pipe_context *pipe,
+ const struct pipe_viewport_state *viewport )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.Viewport = *viewport; /* struct copy */
+ brw->state.dirty.brw |= BRW_NEW_VIEWPORT;
+
+ /* pass the viewport info to the draw module */
+ //draw_set_viewport_state(brw->draw, viewport);
+}
+
+
+static void brw_set_vertex_buffers(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_buffer *buffers)
+{
+ struct brw_context *brw = brw_context(pipe);
+ memcpy(brw->vb.vbo_array, buffers, count * sizeof(buffers[0]));
+}
+
+static void brw_set_vertex_elements(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_element *elements)
+{
+ /* flush ? */
+ struct brw_context *brw = brw_context(pipe);
+ uint i;
+
+ assert(count <= PIPE_MAX_ATTRIBS);
+
+ for (i = 0; i < count; i++) {
+ struct brw_vertex_element_state el;
+ memset(&el, 0, sizeof(el));
+
+ el.ve0.src_offset = elements[i].src_offset;
+ el.ve0.src_format = brw_translate_surface_format(elements[i].src_format);
+ el.ve0.valid = 1;
+ el.ve0.vertex_buffer_index = elements[i].vertex_buffer_index;
+
+ el.ve1.dst_offset = i * 4;
+
+ el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_SRC;
+
+ switch (elements[i].nr_components) {
+ case 1: el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_0;
+ case 2: el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_0;
+ case 3: el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_1_FLT;
+ break;
+ }
+
+ brw->vb.inputs[i] = el;
+ }
+}
+
+
+
+/************************************************************************
+ * Constant buffers
+ */
+
+static void brw_set_constant_buffer(struct pipe_context *pipe,
+ uint shader, uint index,
+ const struct pipe_constant_buffer *buf)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ assert(buf == 0 || index == 0);
+
+ brw->attribs.Constants[shader] = buf;
+ brw->state.dirty.brw |= BRW_NEW_CONSTANTS;
+}
+
+
+/************************************************************************
+ * Texture surfaces
+ */
+
+
+static void brw_set_sampler_textures(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_texture **texture)
+{
+ struct brw_context *brw = brw_context(pipe);
+ uint i;
+
+ assert(num <= PIPE_MAX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num == brw->num_textures &&
+ !memcmp(brw->attribs.Texture, texture, num *
+ sizeof(struct pipe_texture *)))
+ return;
+
+ for (i = 0; i < num; i++)
+ pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[i],
+ texture[i]);
+
+ for (i = num; i < brw->num_textures; i++)
+ pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[i],
+ NULL);
+
+ brw->num_textures = num;
+
+ brw->state.dirty.brw |= BRW_NEW_TEXTURE;
+}
+
+
+/************************************************************************
+ * Render targets, etc
+ */
+
+static void brw_set_framebuffer_state(struct pipe_context *pipe,
+ const struct pipe_framebuffer_state *fb)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.FrameBuffer = *fb; /* struct copy */
+
+ brw->state.dirty.brw |= BRW_NEW_FRAMEBUFFER;
+}
+
+
+
+/************************************************************************
+ * Rasterizer state
+ */
+
+static void *
+brw_create_rasterizer_state(struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *rasterizer)
+{
+ DUP(pipe_rasterizer_state, rasterizer);
+}
+
+static void brw_bind_rasterizer_state( struct pipe_context *pipe,
+ void *setup )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.Raster = (struct pipe_rasterizer_state *)setup;
+
+ /* Also pass-through to draw module:
+ */
+ //draw_set_rasterizer_state(brw->draw, setup);
+
+ brw->state.dirty.brw |= BRW_NEW_RASTERIZER;
+}
+
+static void brw_delete_rasterizer_state(struct pipe_context *pipe,
+ void *setup)
+{
+ free(setup);
+}
+
+
+
+void
+brw_init_state_functions( struct brw_context *brw )
+{
+ brw->pipe.create_blend_state = brw_create_blend_state;
+ brw->pipe.bind_blend_state = brw_bind_blend_state;
+ brw->pipe.delete_blend_state = brw_delete_blend_state;
+
+ brw->pipe.create_sampler_state = brw_create_sampler_state;
+ brw->pipe.bind_sampler_states = brw_bind_sampler_states;
+ brw->pipe.delete_sampler_state = brw_delete_sampler_state;
+
+ brw->pipe.create_depth_stencil_alpha_state = brw_create_depth_stencil_state;
+ brw->pipe.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state;
+ brw->pipe.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state;
+
+ brw->pipe.create_rasterizer_state = brw_create_rasterizer_state;
+ brw->pipe.bind_rasterizer_state = brw_bind_rasterizer_state;
+ brw->pipe.delete_rasterizer_state = brw_delete_rasterizer_state;
+ brw->pipe.create_fs_state = brw_create_fs_state;
+ brw->pipe.bind_fs_state = brw_bind_fs_state;
+ brw->pipe.delete_fs_state = brw_delete_fs_state;
+ brw->pipe.create_vs_state = brw_create_vs_state;
+ brw->pipe.bind_vs_state = brw_bind_vs_state;
+ brw->pipe.delete_vs_state = brw_delete_vs_state;
+
+ brw->pipe.set_blend_color = brw_set_blend_color;
+ brw->pipe.set_clip_state = brw_set_clip_state;
+ brw->pipe.set_constant_buffer = brw_set_constant_buffer;
+ brw->pipe.set_framebuffer_state = brw_set_framebuffer_state;
+
+// brw->pipe.set_feedback_state = brw_set_feedback_state;
+// brw->pipe.set_feedback_buffer = brw_set_feedback_buffer;
+
+ brw->pipe.set_polygon_stipple = brw_set_polygon_stipple;
+ brw->pipe.set_scissor_state = brw_set_scissor_state;
+ brw->pipe.set_sampler_textures = brw_set_sampler_textures;
+ brw->pipe.set_viewport_state = brw_set_viewport_state;
+ brw->pipe.set_vertex_buffers = brw_set_vertex_buffers;
+ brw->pipe.set_vertex_elements = brw_set_vertex_elements;
+}
diff --git a/src/gallium/drivers/i965simple/brw_surface.c b/src/gallium/drivers/i965simple/brw_surface.c
index c99a91dcf7..3e3736b280 100644
--- a/src/gallium/drivers/i965simple/brw_surface.c
+++ b/src/gallium/drivers/i965simple/brw_surface.c
@@ -35,27 +35,6 @@
#include "util/p_tile.h"
-/* Upload data to a rectangular sub-region. Lots of choices how to do this:
- *
- * - memcpy by span to current destination
- * - upload data as new buffer and blit
- *
- * Currently always memcpy.
- */
-static void
-brw_surface_data(struct pipe_context *pipe,
- struct pipe_surface *dst,
- unsigned dstx, unsigned dsty,
- const void *src, unsigned src_pitch,
- unsigned srcx, unsigned srcy, unsigned width, unsigned height)
-{
- pipe_copy_rect(pipe_surface_map(dst) + dst->offset,
- dst->cpp, dst->pitch,
- dstx, dsty, width, height, src, src_pitch, srcx, srcy);
-
- pipe_surface_unmap(dst);
-}
-
/* Assumes all values are within bounds -- no checking at this level -
* do it higher up if required.
@@ -72,17 +51,25 @@ brw_surface_copy(struct pipe_context *pipe,
assert(dst->cpp == src->cpp);
if (0) {
- pipe_copy_rect(pipe_surface_map(dst) + dst->offset,
+ void *dst_map = pipe->screen->surface_map( pipe->screen,
+ dst,
+ PIPE_BUFFER_USAGE_CPU_WRITE );
+
+ const void *src_map = pipe->screen->surface_map( pipe->screen,
+ src,
+ PIPE_BUFFER_USAGE_CPU_READ );
+
+ pipe_copy_rect(dst_map,
dst->cpp,
dst->pitch,
- dstx, dsty,
- width, height,
- pipe_surface_map(src) + src->offset,
- do_flip ? -src->pitch : src->pitch,
+ dstx, dsty,
+ width, height,
+ src_map,
+ do_flip ? -(int) src->pitch : src->pitch,
srcx, do_flip ? 1 - srcy - height : srcy);
- pipe_surface_unmap(src);
- pipe_surface_unmap(dst);
+ pipe->screen->surface_unmap(pipe->screen, src);
+ pipe->screen->surface_unmap(pipe->screen, dst);
}
else {
brw_copy_blit(brw_context(pipe),
@@ -113,7 +100,10 @@ brw_surface_fill(struct pipe_context *pipe,
{
if (0) {
unsigned i, j;
- void *dst_map = pipe_surface_map(dst);
+ void *dst_map = pipe->screen->surface_map( pipe->screen,
+ dst,
+ PIPE_BUFFER_USAGE_CPU_WRITE );
+
switch (dst->cpp) {
case 1: {
@@ -147,7 +137,7 @@ brw_surface_fill(struct pipe_context *pipe,
break;
}
- pipe_surface_unmap( dst );
+ pipe->screen->surface_unmap(pipe->screen, dst);
}
else {
brw_fill_blit(brw_context(pipe),
@@ -164,7 +154,6 @@ brw_surface_fill(struct pipe_context *pipe,
void
brw_init_surface_functions(struct brw_context *brw)
{
- (void) brw_surface_data; /* silence warning */
brw->pipe.surface_copy = brw_surface_copy;
brw->pipe.surface_fill = brw_surface_fill;
}
diff --git a/src/gallium/drivers/i965simple/brw_tex_layout.c b/src/gallium/drivers/i965simple/brw_tex_layout.c
index b580f98204..78ae0b1223 100644
--- a/src/gallium/drivers/i965simple/brw_tex_layout.c
+++ b/src/gallium/drivers/i965simple/brw_tex_layout.c
@@ -357,14 +357,6 @@ brw_texture_release_screen(struct pipe_screen *screen,
}
-static void
-brw_texture_update(struct pipe_context *pipe, struct pipe_texture *texture,
- uint face, uint levelsMask)
-{
- /* no-op? */
-}
-
-
static struct pipe_surface *
brw_get_tex_surface_screen(struct pipe_screen *screen,
struct pipe_texture *pt,
@@ -407,7 +399,7 @@ brw_get_tex_surface_screen(struct pipe_screen *screen,
void
brw_init_texture_functions(struct brw_context *brw)
{
- brw->pipe.texture_update = brw_texture_update;
+// brw->pipe.texture_update = brw_texture_update;
}
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index fe9cd8375e..2af0db3714 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -192,11 +192,11 @@ softpipe_create( struct pipe_screen *screen,
* Must be before quad stage setup!
*/
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
- softpipe->cbuf_cache[i] = sp_create_tile_cache();
- softpipe->zsbuf_cache = sp_create_tile_cache();
+ softpipe->cbuf_cache[i] = sp_create_tile_cache( screen );
+ softpipe->zsbuf_cache = sp_create_tile_cache( screen );
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- softpipe->tex_cache[i] = sp_create_tile_cache();
+ softpipe->tex_cache[i] = sp_create_tile_cache( screen );
/* setup quad rendering stages */
diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c
index 0625b69099..e03994b63b 100644
--- a/src/gallium/drivers/softpipe/sp_flush.c
+++ b/src/gallium/drivers/softpipe/sp_flush.c
@@ -50,25 +50,28 @@ softpipe_flush( struct pipe_context *pipe,
draw_flush(softpipe->draw);
- /* - flush the quad pipeline
- * - flush the texture cache
- * - flush the render cache
- */
+ if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
+ for (i = 0; i < softpipe->num_textures; i++) {
+ sp_flush_tile_cache(softpipe, softpipe->tex_cache[i]);
+ }
+ }
- for (i = 0; i < softpipe->framebuffer.num_cbufs; i++)
- if (softpipe->cbuf_cache[i])
- sp_flush_tile_cache(softpipe, softpipe->cbuf_cache[i]);
+ if (flags & PIPE_FLUSH_RENDER_CACHE) {
+ for (i = 0; i < softpipe->framebuffer.num_cbufs; i++)
+ if (softpipe->cbuf_cache[i])
+ sp_flush_tile_cache(softpipe, softpipe->cbuf_cache[i]);
- if (softpipe->zsbuf_cache)
- sp_flush_tile_cache(softpipe, softpipe->zsbuf_cache);
+ if (softpipe->zsbuf_cache)
+ sp_flush_tile_cache(softpipe, softpipe->zsbuf_cache);
- /* Need this call for hardware buffers before swapbuffers.
- *
- * there should probably be another/different flush-type function
- * that's called before swapbuffers because we don't always want
- * to unmap surfaces when flushing.
- */
- softpipe_unmap_surfaces(softpipe);
+ /* Need this call for hardware buffers before swapbuffers.
+ *
+ * there should probably be another/different flush-type function
+ * that's called before swapbuffers because we don't always want
+ * to unmap surfaces when flushing.
+ */
+ softpipe_unmap_surfaces(softpipe);
+ }
if (fence)
*fence = NULL;
diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
index 7dacb1c461..e9926bf41f 100644
--- a/src/gallium/drivers/softpipe/sp_screen.c
+++ b/src/gallium/drivers/softpipe/sp_screen.c
@@ -33,6 +33,7 @@
#include "sp_texture.h"
#include "sp_winsys.h"
+#include "sp_screen.h"
static const char *
@@ -137,6 +138,7 @@ softpipe_destroy_screen( struct pipe_screen *screen )
}
+
/**
* Create a new pipe_screen object
* Note: we're not presently subclassing pipe_screen (no softpipe_screen).
@@ -144,22 +146,22 @@ softpipe_destroy_screen( struct pipe_screen *screen )
struct pipe_screen *
softpipe_create_screen(struct pipe_winsys *winsys)
{
- struct pipe_screen *screen = CALLOC_STRUCT(pipe_screen);
+ struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
if (!screen)
return NULL;
- screen->winsys = winsys;
+ screen->base.winsys = winsys;
- screen->destroy = softpipe_destroy_screen;
+ screen->base.destroy = softpipe_destroy_screen;
- screen->get_name = softpipe_get_name;
- screen->get_vendor = softpipe_get_vendor;
- screen->get_param = softpipe_get_param;
- screen->get_paramf = softpipe_get_paramf;
- screen->is_format_supported = softpipe_is_format_supported;
+ screen->base.get_name = softpipe_get_name;
+ screen->base.get_vendor = softpipe_get_vendor;
+ screen->base.get_param = softpipe_get_param;
+ screen->base.get_paramf = softpipe_get_paramf;
+ screen->base.is_format_supported = softpipe_is_format_supported;
- softpipe_init_screen_texture_funcs(screen);
+ softpipe_init_screen_texture_funcs(&screen->base);
- return screen;
+ return &screen->base;
}
diff --git a/src/gallium/drivers/softpipe/sp_screen.h b/src/gallium/drivers/softpipe/sp_screen.h
new file mode 100644
index 0000000000..3d4bfd3e84
--- /dev/null
+++ b/src/gallium/drivers/softpipe/sp_screen.h
@@ -0,0 +1,58 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors: Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef SP_SCREEN_H
+#define SP_SCREEN_H
+
+#include "pipe/p_screen.h"
+#include "pipe/p_defines.h"
+
+
+
+struct softpipe_screen {
+ struct pipe_screen base;
+
+ /* Increments whenever textures are modified. Contexts can track
+ * this.
+ */
+ unsigned timestamp;
+};
+
+
+
+
+static INLINE struct softpipe_screen *
+softpipe_screen( struct pipe_screen *pipe )
+{
+ return (struct softpipe_screen *)pipe;
+}
+
+
+#endif /* SP_SCREEN_H */
diff --git a/src/gallium/drivers/softpipe/sp_surface.c b/src/gallium/drivers/softpipe/sp_surface.c
index 653449c4f1..29a1e92416 100644
--- a/src/gallium/drivers/softpipe/sp_surface.c
+++ b/src/gallium/drivers/softpipe/sp_surface.c
@@ -46,19 +46,28 @@ sp_surface_copy(struct pipe_context *pipe,
struct pipe_surface *src,
unsigned srcx, unsigned srcy, unsigned width, unsigned height)
{
+ void *dst_map = pipe->screen->surface_map( pipe->screen,
+ dst,
+ PIPE_BUFFER_USAGE_CPU_WRITE );
+
+ const void *src_map = pipe->screen->surface_map( pipe->screen,
+ src,
+ PIPE_BUFFER_USAGE_CPU_READ );
+
assert( dst->cpp == src->cpp );
+ assert(src_map && dst_map);
- pipe_copy_rect(pipe_surface_map(dst),
+ pipe_copy_rect(dst_map,
dst->cpp,
dst->pitch,
dstx, dsty,
width, height,
- pipe_surface_map(src),
+ src_map,
do_flip ? -(int) src->pitch : src->pitch,
srcx, do_flip ? 1 - srcy - height : srcy);
- pipe_surface_unmap(src);
- pipe_surface_unmap(dst);
+ pipe->screen->surface_unmap(pipe->screen, src);
+ pipe->screen->surface_unmap(pipe->screen, dst);
}
@@ -83,7 +92,9 @@ sp_surface_fill(struct pipe_context *pipe,
unsigned width, unsigned height, unsigned value)
{
unsigned i, j;
- void *dst_map = pipe_surface_map(dst);
+ void *dst_map = pipe->screen->surface_map( pipe->screen,
+ dst,
+ PIPE_BUFFER_USAGE_CPU_WRITE );
assert(dst->pitch > 0);
assert(width <= dst->pitch);
@@ -147,7 +158,7 @@ sp_surface_fill(struct pipe_context *pipe,
break;
}
- pipe_surface_unmap( dst );
+ pipe->screen->surface_unmap(pipe->screen, dst);
}
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 256586ec88..1d7a1fffe4 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -40,6 +40,7 @@
#include "sp_state.h"
#include "sp_texture.h"
#include "sp_tile_cache.h"
+#include "sp_screen.h"
/* Simple, maximally packed layout.
@@ -51,40 +52,88 @@ static unsigned minify( unsigned d )
}
-static void
-softpipe_texture_layout(struct softpipe_texture * spt)
+/* Conventional allocation path for non-display textures:
+ */
+static boolean
+softpipe_texture_layout(struct pipe_screen *screen,
+ struct softpipe_texture * spt)
{
+ struct pipe_winsys *ws = screen->winsys;
struct pipe_texture *pt = &spt->base;
unsigned level;
unsigned width = pt->width[0];
unsigned height = pt->height[0];
unsigned depth = pt->depth[0];
- spt->buffer_size = 0;
+ unsigned buffer_size = 0;
for (level = 0; level <= pt->last_level; level++) {
pt->width[level] = width;
pt->height[level] = height;
pt->depth[level] = depth;
+ spt->pitch[level] = width;
- spt->level_offset[level] = spt->buffer_size;
+ spt->level_offset[level] = buffer_size;
- spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) *
- ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
- width * pt->cpp;
+ buffer_size += (((pt->compressed) ? MAX2(1, height/4) : height) *
+ ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
+ width * pt->cpp);
width = minify(width);
height = minify(height);
depth = minify(depth);
}
+
+ spt->buffer = ws->buffer_create(ws, 32,
+ PIPE_BUFFER_USAGE_PIXEL,
+ buffer_size);
+
+ return spt->buffer != NULL;
+}
+
+
+
+/* Hack it up to use the old winsys->surface_alloc_storage()
+ * method for now:
+ */
+static boolean
+softpipe_displaytarget_layout(struct pipe_screen *screen,
+ struct softpipe_texture * spt)
+{
+ struct pipe_winsys *ws = screen->winsys;
+ struct pipe_surface surf;
+ unsigned flags = (PIPE_BUFFER_USAGE_CPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+
+ memset(&surf, 0, sizeof(surf));
+
+ ws->surface_alloc_storage( ws,
+ &surf,
+ spt->base.width[0],
+ spt->base.height[0],
+ spt->base.format,
+ flags,
+ spt->base.tex_usage);
+
+ /* Now extract the goodies:
+ */
+ spt->buffer = surf.buffer;
+ spt->pitch[0] = surf.pitch;
+
+ return spt->buffer != NULL;
}
+
+
+
static struct pipe_texture *
softpipe_texture_create(struct pipe_screen *screen,
const struct pipe_texture *templat)
{
- struct pipe_winsys *ws = screen->winsys;
struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture);
if (!spt)
return NULL;
@@ -93,19 +142,21 @@ softpipe_texture_create(struct pipe_screen *screen,
spt->base.refcount = 1;
spt->base.screen = screen;
- softpipe_texture_layout(spt);
-
- spt->buffer = ws->buffer_create(ws, 32,
- PIPE_BUFFER_USAGE_PIXEL,
- spt->buffer_size);
- if (!spt->buffer) {
- FREE(spt);
- return NULL;
+ if (spt->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ if (!softpipe_displaytarget_layout(screen, spt))
+ goto fail;
}
-
+ else {
+ if (!softpipe_texture_layout(screen, spt))
+ goto fail;
+ }
+
assert(spt->base.refcount == 1);
-
return &spt->base;
+
+ fail:
+ FREE(spt);
+ return NULL;
}
@@ -116,19 +167,10 @@ softpipe_texture_release(struct pipe_screen *screen,
if (!*pt)
return;
- /*
- DBG("%s %p refcount will be %d\n",
- __FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
- */
if (--(*pt)->refcount <= 0) {
struct softpipe_texture *spt = softpipe_texture(*pt);
- /*
- DBG("%s deleting %p\n", __FUNCTION__, (void *) spt);
- */
-
pipe_buffer_reference(screen->winsys, &spt->buffer, NULL);
-
FREE(spt);
}
*pt = NULL;
@@ -138,7 +180,8 @@ softpipe_texture_release(struct pipe_screen *screen,
static struct pipe_surface *
softpipe_get_tex_surface(struct pipe_screen *screen,
struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
+ unsigned face, unsigned level, unsigned zslice,
+ unsigned usage)
{
struct pipe_winsys *ws = screen->winsys;
struct softpipe_texture *spt = softpipe_texture(pt);
@@ -157,6 +200,24 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
ps->height = pt->height[level];
ps->pitch = ps->width;
ps->offset = spt->level_offset[level];
+ ps->usage = usage;
+
+ /* Because we are softpipe, anything that the state tracker
+ * thought was going to be done with the GPU will actually get
+ * done with the CPU. Let's adjust the flags to take that into
+ * account.
+ */
+ if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+ ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE;
+
+ if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ)
+ ps->usage |= PIPE_BUFFER_USAGE_CPU_READ;
+
+
+ pipe_texture_reference(&ps->texture, pt);
+ ps->face = face;
+ ps->level = level;
+ ps->zslice = zslice;
if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
@@ -172,25 +233,64 @@ softpipe_get_tex_surface(struct pipe_screen *screen,
}
-static void
-softpipe_texture_update(struct pipe_context *pipe,
- struct pipe_texture *texture,
- uint face, uint levelsMask)
+static void
+softpipe_tex_surface_release(struct pipe_screen *screen,
+ struct pipe_surface **s)
{
- struct softpipe_context *softpipe = softpipe_context(pipe);
- uint unit;
- for (unit = 0; unit < softpipe->num_textures; unit++) {
- if (softpipe->texture[unit] == texture) {
- sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]);
- }
+ /* Effectively do the texture_update work here - if texture images
+ * needed post-processing to put them into hardware layout, this is
+ * where it would happen. For softpipe, nothing to do.
+ */
+ assert ((*s)->texture);
+ pipe_texture_reference(&(*s)->texture, NULL);
+
+ screen->winsys->surface_release(screen->winsys, s);
+}
+
+
+static void *
+softpipe_surface_map( struct pipe_screen *screen,
+ struct pipe_surface *surface,
+ unsigned flags )
+{
+ ubyte *map;
+
+ if (flags & ~surface->usage) {
+ assert(0);
+ return NULL;
+ }
+
+ map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags );
+ if (map == NULL)
+ return NULL;
+
+ /* May want to different things here depending on read/write nature
+ * of the map:
+ */
+ if (surface->texture &&
+ (flags & PIPE_BUFFER_USAGE_CPU_WRITE))
+ {
+ /* Do something to notify sharing contexts of a texture change.
+ * In softpipe, that would mean flushing the texture cache.
+ */
+ softpipe_screen(screen)->timestamp++;
}
+
+ return map + surface->offset;
+}
+
+
+static void
+softpipe_surface_unmap(struct pipe_screen *screen,
+ struct pipe_surface *surface)
+{
+ screen->winsys->buffer_unmap( screen->winsys, surface->buffer );
}
void
-softpipe_init_texture_funcs( struct softpipe_context *softpipe )
+softpipe_init_texture_funcs(struct softpipe_context *sp)
{
- softpipe->pipe.texture_update = softpipe_texture_update;
}
@@ -199,5 +299,10 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
{
screen->texture_create = softpipe_texture_create;
screen->texture_release = softpipe_texture_release;
+
screen->get_tex_surface = softpipe_get_tex_surface;
+ screen->tex_surface_release = softpipe_tex_surface_release;
+
+ screen->surface_map = softpipe_surface_map;
+ screen->surface_unmap = softpipe_surface_unmap;
}
diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h
index a7322144e6..779a9d8fc9 100644
--- a/src/gallium/drivers/softpipe/sp_texture.h
+++ b/src/gallium/drivers/softpipe/sp_texture.h
@@ -42,11 +42,11 @@ struct softpipe_texture
struct pipe_texture base;
unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long pitch[PIPE_MAX_TEXTURE_LEVELS];
/* The data is held here:
*/
struct pipe_buffer *buffer;
- unsigned long buffer_size;
};
@@ -61,7 +61,6 @@ softpipe_texture(struct pipe_texture *pt)
extern void
softpipe_init_texture_funcs( struct softpipe_context *softpipe );
-
extern void
softpipe_init_screen_texture_funcs(struct pipe_screen *screen);
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c
index 1117c0ad4c..28c29da87c 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.c
@@ -49,6 +49,7 @@
struct softpipe_tile_cache
{
+ struct pipe_screen *screen;
struct pipe_surface *surface; /**< the surface we're caching */
void *surface_map;
struct pipe_texture *texture; /**< if caching a texture */
@@ -109,13 +110,14 @@ clear_clear_flag(uint *bitvec, int x, int y)
struct softpipe_tile_cache *
-sp_create_tile_cache(void)
+sp_create_tile_cache( struct pipe_screen *screen )
{
struct softpipe_tile_cache *tc;
uint pos;
tc = CALLOC_STRUCT( softpipe_tile_cache );
if (tc) {
+ tc->screen = screen;
for (pos = 0; pos < NUM_ENTRIES; pos++) {
tc->entries[pos].x =
tc->entries[pos].y = -1;
@@ -154,16 +156,17 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
assert(!tc->texture);
if (tc->surface_map) {
- /*assert(tc->surface != ps);*/
- pipe_surface_unmap(tc->surface);
+ tc->screen->surface_unmap(tc->screen, tc->surface);
tc->surface_map = NULL;
}
pipe_surface_reference(&tc->surface, ps);
- if (ps) {
- if (tc->surface_map)
- tc->surface_map = pipe_surface_map(ps);
+ if (tc->surface) {
+ if (tc->surface_map) /* XXX: this is always NULL!? */
+ tc->surface_map = tc->screen->surface_map(tc->screen, tc->surface,
+ PIPE_BUFFER_USAGE_CPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE);
tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM ||
ps->format == PIPE_FORMAT_Z16_UNORM ||
@@ -187,10 +190,13 @@ void
sp_tile_cache_map_surfaces(struct softpipe_tile_cache *tc)
{
if (tc->surface && !tc->surface_map)
- tc->surface_map = pipe_surface_map(tc->surface);
+ tc->surface_map = tc->screen->surface_map(tc->screen, tc->surface,
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_CPU_READ);
if (tc->tex_surf && !tc->tex_surf_map)
- tc->tex_surf_map = pipe_surface_map(tc->tex_surf);
+ tc->tex_surf_map = tc->screen->surface_map(tc->screen, tc->tex_surf,
+ PIPE_BUFFER_USAGE_CPU_READ);
}
@@ -198,12 +204,12 @@ void
sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc)
{
if (tc->surface_map) {
- pipe_surface_unmap(tc->surface);
+ tc->screen->surface_unmap(tc->screen, tc->surface);
tc->surface_map = NULL;
}
if (tc->tex_surf_map) {
- pipe_surface_unmap(tc->tex_surf);
+ tc->screen->surface_unmap(tc->screen, tc->tex_surf);
tc->tex_surf_map = NULL;
}
}
@@ -224,7 +230,7 @@ sp_tile_cache_set_texture(struct pipe_context *pipe,
pipe_texture_reference(&tc->texture, texture);
if (tc->tex_surf_map) {
- pipe_surface_unmap(tc->tex_surf);
+ tc->screen->surface_unmap(tc->screen, tc->tex_surf);
tc->tex_surf_map = NULL;
}
pipe_surface_reference(&tc->tex_surf, NULL);
@@ -514,10 +520,12 @@ sp_get_cached_tile_tex(struct pipe_context *pipe,
/* get new surface (view into texture) */
if (tc->tex_surf_map)
- pipe_surface_unmap(tc->tex_surf);
+ tc->screen->surface_unmap(tc->screen, tc->tex_surf);
- tc->tex_surf = screen->get_tex_surface(screen, tc->texture, face, level, z);
- tc->tex_surf_map = pipe_surface_map(tc->tex_surf);
+ tc->tex_surf = screen->get_tex_surface(screen, tc->texture, face, level, z,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ tc->tex_surf_map = screen->surface_map(screen, tc->tex_surf,
+ PIPE_BUFFER_USAGE_CPU_READ);
tc->tex_face = face;
tc->tex_level = level;
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.h b/src/gallium/drivers/softpipe/sp_tile_cache.h
index 2631e29a3a..bc96c941f6 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.h
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.h
@@ -61,7 +61,7 @@ struct softpipe_cached_tile
extern struct softpipe_tile_cache *
-sp_create_tile_cache(void);
+sp_create_tile_cache( struct pipe_screen *screen );
extern void
sp_destroy_tile_cache(struct softpipe_tile_cache *tc);
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index f3a9c2cd8b..0f68f592f7 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -198,12 +198,6 @@ struct pipe_context {
/*@}*/
- /** Called when texture data is changed */
- void (*texture_update)(struct pipe_context *pipe,
- struct pipe_texture *texture,
- uint face, uint dirtyLevelsMask);
-
-
/** Flush rendering (flags = bitmask of PIPE_FLUSH_x tokens) */
void (*flush)( struct pipe_context *pipe,
unsigned flags,
diff --git a/src/gallium/include/pipe/p_debug.h b/src/gallium/include/pipe/p_debug.h
index 7a7312ea12..0af635be57 100644
--- a/src/gallium/include/pipe/p_debug.h
+++ b/src/gallium/include/pipe/p_debug.h
@@ -313,6 +313,28 @@ void
debug_memory_end(unsigned long beginning);
+#if defined(PROFILE) && defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
+
+void
+debug_profile_start(void);
+
+void
+debug_profile_stop(void);
+
+#endif
+
+
+#ifdef DEBUG
+void debug_dump_image(const char *prefix,
+ unsigned format, unsigned cpp,
+ unsigned width, unsigned height,
+ unsigned pitch,
+ const void *data);
+#else
+#define debug_dump_image(prefix, format, cpp, width, height, pitch, data) ((void)0)
+#endif
+
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 46a355daa2..83330ef22f 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -174,6 +174,12 @@ enum pipe_texture_target {
/**
+ * Surface layout
+ */
+#define PIPE_SURFACE_LAYOUT_LINEAR 0
+
+
+/**
* Surface status
*/
#define PIPE_SURFACE_STATUS_UNDEFINED 0
diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h
index a4bd23c302..9ba00f8d7b 100644
--- a/src/gallium/include/pipe/p_format.h
+++ b/src/gallium/include/pipe/p_format.h
@@ -307,6 +307,9 @@ enum pipe_format {
PIPE_FORMAT_R8G8B8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SNORM ),
PIPE_FORMAT_R8G8B8A8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
PIPE_FORMAT_R8G8B8X8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_B6G5R5_SNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_A8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_X8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
PIPE_FORMAT_R8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
PIPE_FORMAT_R8G8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED ),
diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/include/pipe/p_inlines.h
index 8eb604e73f..1e4b98edb4 100644
--- a/src/gallium/include/pipe/p_inlines.h
+++ b/src/gallium/include/pipe/p_inlines.h
@@ -39,21 +39,40 @@ extern "C" {
#endif
+/* XXX: these are a kludge. will fix when all surfaces are views into
+ * textures, and free-floating winsys surfaces go away.
+ */
static INLINE void *
-pipe_surface_map(struct pipe_surface *surface)
+pipe_surface_map( struct pipe_surface *surf, unsigned flags )
{
- return (char *)surface->winsys->buffer_map( surface->winsys, surface->buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE |
- PIPE_BUFFER_USAGE_CPU_READ )
- + surface->offset;
+ if (surf->texture) {
+ struct pipe_screen *screen = surf->texture->screen;
+ return surf->texture->screen->surface_map( screen, surf, flags );
+ }
+ else {
+ struct pipe_winsys *winsys = surf->winsys;
+ char *map = (char *)winsys->buffer_map( winsys, surf->buffer, flags );
+ if (map == NULL)
+ return NULL;
+ return (void *)(map + surf->offset);
+ }
}
static INLINE void
-pipe_surface_unmap(struct pipe_surface *surface)
+pipe_surface_unmap( struct pipe_surface *surf )
{
- surface->winsys->buffer_unmap( surface->winsys, surface->buffer );
+ if (surf->texture) {
+ struct pipe_screen *screen = surf->texture->screen;
+ surf->texture->screen->surface_unmap( screen, surf );
+ }
+ else {
+ struct pipe_winsys *winsys = surf->winsys;
+ winsys->buffer_unmap( winsys, surf->buffer );
+ }
}
+
+
/**
* Set 'ptr' to point to 'surf' and update reference counting.
* The old thing pointed to, if any, will be unreferenced first.
@@ -66,9 +85,20 @@ pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf)
if (surf)
surf->refcount++;
- if (*ptr /* && --(*ptr)->refcount == 0 */) {
- struct pipe_winsys *winsys = (*ptr)->winsys;
- winsys->surface_release(winsys, ptr);
+ if (*ptr) {
+
+ /* There are currently two sorts of surfaces... This needs to be
+ * fixed so that all surfaces are views into a texture.
+ */
+ if ((*ptr)->texture) {
+ struct pipe_screen *screen = (*ptr)->texture->screen;
+ screen->tex_surface_release( screen, ptr );
+ }
+ else {
+ struct pipe_winsys *winsys = (*ptr)->winsys;
+ winsys->surface_release(winsys, ptr);
+ }
+
assert(!*ptr);
}
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index 26ac99d287..cc8430dae1 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -89,6 +89,18 @@ struct pipe_screen {
struct pipe_texture * (*texture_create)(struct pipe_screen *,
const struct pipe_texture *templat);
+ /**
+ * Create a new texture object, using the given template info, but on top of
+ * existing memory.
+ *
+ * It is assumed that the buffer data is layed out according to the expected
+ * by the hardware. NULL will be returned if any inconsistency is found.
+ */
+ struct pipe_texture * (*texture_blanket)(struct pipe_screen *,
+ const struct pipe_texture *templat,
+ const unsigned *pitch,
+ struct pipe_buffer *buffer);
+
void (*texture_release)(struct pipe_screen *,
struct pipe_texture **pt);
@@ -96,7 +108,22 @@ struct pipe_screen {
struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
struct pipe_texture *texture,
unsigned face, unsigned level,
- unsigned zslice);
+ unsigned zslice,
+ unsigned usage );
+
+ /* Surfaces allocated by the above must be released here:
+ */
+ void (*tex_surface_release)( struct pipe_screen *,
+ struct pipe_surface ** );
+
+
+ void *(*surface_map)( struct pipe_screen *,
+ struct pipe_surface *surface,
+ unsigned flags );
+
+ void (*surface_unmap)( struct pipe_screen *,
+ struct pipe_surface *surface );
+
};
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 912d84e7b9..e7ee8c97ed 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -271,12 +271,26 @@ struct pipe_surface
unsigned width;
unsigned height;
unsigned pitch; /**< in pixels */
+ unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */
unsigned offset; /**< offset from start of buffer, in bytes */
unsigned refcount;
+ unsigned usage; /**< PIPE_BUFFER_USAGE_* */
+
struct pipe_winsys *winsys; /**< winsys which owns/created the surface */
+
+ struct pipe_texture *texture; /**< optional texture into which this is a view */
+ unsigned face;
+ unsigned level;
+ unsigned zslice;
};
+#define PIPE_TEXTURE_USAGE_RENDER_TARGET 0x1
+#define PIPE_TEXTURE_USAGE_DISPLAY_TARGET 0x2 /* ie a backbuffer */
+#define PIPE_TEXTURE_USAGE_PRIMARY 0x4 /* ie a frontbuffer */
+#define PIPE_TEXTURE_USAGE_DEPTH_STENCIL 0x8
+#define PIPE_TEXTURE_USAGE_SAMPLER 0x10
+
/**
* Texture object.
*/
@@ -292,6 +306,8 @@ struct pipe_texture
unsigned cpp:8;
unsigned last_level:8; /**< Index of last mipmap level present/defined */
unsigned compressed:1;
+
+ unsigned tex_usage; /* PIPE_TEXTURE_USAGE_* */
/* These are also refcounted:
*/
diff --git a/src/gallium/include/pipe/p_util.h b/src/gallium/include/pipe/p_util.h
index a66ab765f7..597354ca96 100644
--- a/src/gallium/include/pipe/p_util.h
+++ b/src/gallium/include/pipe/p_util.h
@@ -204,7 +204,6 @@ mem_dup(const void *src, uint size)
#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
#define MAX2( A, B ) ( (A)>(B) ? (A) : (B) )
-/* JB stop warnings */
#ifndef Elements
#define Elements(x) (sizeof(x)/sizeof((x)[0]))
#endif
diff --git a/src/gallium/include/pipe/p_winsys.h b/src/gallium/include/pipe/p_winsys.h
index 3005ec2d94..7ebc285192 100644
--- a/src/gallium/include/pipe/p_winsys.h
+++ b/src/gallium/include/pipe/p_winsys.h
@@ -86,11 +86,12 @@ struct pipe_winsys
struct pipe_surface *surf,
unsigned width, unsigned height,
enum pipe_format format,
- unsigned flags);
+ unsigned flags,
+ unsigned tex_usage);
void (*surface_release)(struct pipe_winsys *ws, struct pipe_surface **s);
-
+
/**
* Buffer management. Buffer attributes are mostly fixed over its lifetime.
*
diff --git a/src/gallium/winsys/dri/intel/intel_winsys_pipe.c b/src/gallium/winsys/dri/intel/intel_winsys_pipe.c
index 6a42c79033..10e1a84cc1 100644
--- a/src/gallium/winsys/dri/intel/intel_winsys_pipe.c
+++ b/src/gallium/winsys/dri/intel/intel_winsys_pipe.c
@@ -220,7 +220,8 @@ intel_i915_surface_alloc_storage(struct pipe_winsys *winsys,
struct pipe_surface *surf,
unsigned width, unsigned height,
enum pipe_format format,
- unsigned flags)
+ unsigned flags,
+ unsigned tex_usage)
{
const unsigned alignment = 64;
//int ret;
diff --git a/src/gallium/winsys/dri/intel/server/i830_common.h b/src/gallium/winsys/dri/intel/server/i830_common.h
index f1fd3939ab..f84f453309 100644
--- a/src/gallium/winsys/dri/intel/server/i830_common.h
+++ b/src/gallium/winsys/dri/intel/server/i830_common.h
@@ -26,7 +26,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i830_common.h,v 1.1 2002/09/11 00:29:32 dawes Exp $ */
#ifndef _I830_COMMON_H_
#define _I830_COMMON_H_
diff --git a/src/gallium/winsys/dri/intel/server/i830_dri.h b/src/gallium/winsys/dri/intel/server/i830_dri.h
index c2a3af8cbf..685de4a551 100644
--- a/src/gallium/winsys/dri/intel/server/i830_dri.h
+++ b/src/gallium/winsys/dri/intel/server/i830_dri.h
@@ -1,4 +1,3 @@
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i830_dri.h,v 1.4 2002/10/30 12:52:18 alanh Exp $ */
#ifndef _I830_DRI_H
#define _I830_DRI_H
diff --git a/src/gallium/winsys/xlib/xm_winsys.c b/src/gallium/winsys/xlib/xm_winsys.c
index 14c3892559..b14758f333 100644
--- a/src/gallium/winsys/xlib/xm_winsys.c
+++ b/src/gallium/winsys/xlib/xm_winsys.c
@@ -489,7 +489,8 @@ xm_surface_alloc_storage(struct pipe_winsys *winsys,
struct pipe_surface *surf,
unsigned width, unsigned height,
enum pipe_format format,
- unsigned flags)
+ unsigned flags,
+ unsigned tex_usage)
{
const unsigned alignment = 64;
@@ -498,6 +499,7 @@ xm_surface_alloc_storage(struct pipe_winsys *winsys,
surf->format = format;
surf->cpp = pf_get_size(format);
surf->pitch = round_up(width, alignment / surf->cpp);
+ surf->usage = flags;
#ifdef GALLIUM_CELL /* XXX a bit of a hack */
height = round_up(height, TILE_SIZE);
@@ -551,6 +553,7 @@ static void
xm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s)
{
struct pipe_surface *surf = *s;
+ assert(!surf->texture);
surf->refcount--;
if (surf->refcount == 0) {
if (surf->buffer)
diff --git a/src/gallium/winsys/xlib/xm_winsys_aub.c b/src/gallium/winsys/xlib/xm_winsys_aub.c
index f42f7fcc5f..77376099f0 100644
--- a/src/gallium/winsys/xlib/xm_winsys_aub.c
+++ b/src/gallium/winsys/xlib/xm_winsys_aub.c
@@ -276,7 +276,8 @@ aub_i915_surface_alloc_storage(struct pipe_winsys *winsys,
struct pipe_surface *surf,
unsigned width, unsigned height,
enum pipe_format format,
- unsigned flags)
+ unsigned flags,
+ unsigned tex_usage)
{
const unsigned alignment = 64;