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-rw-r--r--src/gallium/docs/source/cso/sampler.rst10
-rw-r--r--src/gallium/include/pipe/p_state.h2
2 files changed, 8 insertions, 4 deletions
diff --git a/src/gallium/docs/source/cso/sampler.rst b/src/gallium/docs/source/cso/sampler.rst
index e3f1757f57..8b67ca57f1 100644
--- a/src/gallium/docs/source/cso/sampler.rst
+++ b/src/gallium/docs/source/cso/sampler.rst
@@ -12,8 +12,6 @@ with the traditional (S, T, R, Q) notation.
Members
-------
-XXX undocumented compare_mode, compare_func
-
wrap_s
How to wrap the S coordinate. One of PIPE_TEX_WRAP.
wrap_t
@@ -27,12 +25,18 @@ min_mip_filter
PIPE_TEX_FILTER.
mag_img_filter
The filter to use when magnifying texels. One of PIPE_TEX_FILTER.
+compare_mode
+ If set to PIPE_TEX_COMPARE_R_TO_TEXTURE, texture output is computed
+ according to compare_func, using r coord and the texture value as operands.
+ If set to PIPE_TEX_COMPARE_NONE, no comparison calculation is performed.
+compare_func
+ How the comparison is computed. One of PIPE_FUNC.
normalized_coords
Whether the texture coordinates are normalized. If normalized, they will
always be in [0, 1]. If not, they will be in the range of each dimension
of the loaded texture.
prefilter
- XXX From the Doxy, "weird sampling state exposed by some APIs." Refine.
+ Cylindrical texcoord wrap enable per coord. Not exposed by most APIs.
lod_bias
The bias to apply to the level of detail.
min_lod
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 3c217645ab..b9ac2db591 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -274,7 +274,7 @@ struct pipe_sampler_state
unsigned compare_mode:1; /**< PIPE_TEX_COMPARE_x */
unsigned compare_func:3; /**< PIPE_FUNC_x */
unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */
- unsigned prefilter:4; /**< Wierd sampling state exposed by some api's */
+ unsigned prefilter:4; /**< Cylindrical texcoord wrap, per coord, exposed by some api's */
float lod_bias; /**< LOD/lambda bias */
float min_lod, max_lod; /**< LOD clamp range, after bias */
float border_color[4];