diff options
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_rast.c | 21 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_rast.h | 54 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_rast_tri.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 63 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_context.h | 6 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_tri.c | 17 |
6 files changed, 98 insertions, 67 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c index 9825099c94..de15ddbb2e 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.c +++ b/src/gallium/drivers/llvmpipe/lp_rast.c @@ -87,9 +87,9 @@ void lp_rast_start_tile( struct lp_rasterizer *rast, } void lp_rast_clear_color( struct lp_rasterizer *rast, - const union lp_rast_cmd_arg *arg ) + const union lp_rast_cmd_arg arg ) { - const uint8_t *clear_color = arg->clear_color; + const uint8_t *clear_color = arg.clear_color; if (clear_color[0] == clear_color[1] && clear_color[1] == clear_color[2] && @@ -106,25 +106,24 @@ void lp_rast_clear_color( struct lp_rasterizer *rast, } void lp_rast_clear_zstencil( struct lp_rasterizer *rast, - const union lp_rast_cmd_arg *arg) + const union lp_rast_cmd_arg arg) { - const unsigned clear_zstencil = arg->clear_zstencil; unsigned i, j; for (i = 0; i < TILE_SIZE; i++) for (j = 0; j < TILE_SIZE; j++) - rast->tile.depth[i*TILE_SIZE + j] = clear_zstencil; + rast->tile.depth[i*TILE_SIZE + j] = arg.clear_zstencil; } void lp_rast_load_color( struct lp_rasterizer *rast, - const union lp_rast_cmd_arg *arg) + const union lp_rast_cmd_arg arg) { /* call u_tile func to load colors from surface */ } void lp_rast_load_zstencil( struct lp_rasterizer *rast, - const union lp_rast_cmd_arg *arg ) + const union lp_rast_cmd_arg arg ) { /* call u_tile func to load depth (and stencil?) from surface */ } @@ -132,17 +131,17 @@ void lp_rast_load_zstencil( struct lp_rasterizer *rast, /* Within a tile: */ void lp_rast_set_state( struct lp_rasterizer *rast, - const union lp_rast_cmd_arg *arg ) + const union lp_rast_cmd_arg arg ) { - rast->shader_state = arg->set_state; + rast->shader_state = arg.set_state; } void lp_rast_shade_tile( struct lp_rasterizer *rast, - const union lp_rast_cmd_arg *arg, - const struct lp_rast_shader_inputs *inputs ) + const union lp_rast_cmd_arg arg ) { + const struct lp_rast_shader_inputs *inputs = arg.shade_tile; const unsigned masks[4] = {~0, ~0, ~0, ~0}; unsigned x, y; diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h index aa50fba5a6..44cb4032da 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.h +++ b/src/gallium/drivers/llvmpipe/lp_rast.h @@ -134,34 +134,70 @@ union lp_rast_cmd_arg { const struct lp_rast_shader_inputs *shade_tile; const struct lp_rast_triangle *triangle; const struct lp_rast_state *set_state; - const uint8_t clear_color[4]; + uint8_t clear_color[4]; unsigned clear_zstencil; }; +/* Cast wrappers. Hopefully these compile to noops! + */ +static INLINE const union lp_rast_cmd_arg +lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile ) +{ + union lp_rast_cmd_arg arg; + arg.shade_tile = shade_tile; + return arg; +} + +static INLINE const union lp_rast_cmd_arg +lp_rast_arg_triangle( const struct lp_rast_triangle *triangle ) +{ + union lp_rast_cmd_arg arg; + arg.triangle = triangle; + return arg; +} + +static INLINE const union lp_rast_cmd_arg +lp_rast_arg_state( const struct lp_rast_state *state ) +{ + union lp_rast_cmd_arg arg; + arg.set_state = state; + return arg; +} + +static INLINE const union lp_rast_cmd_arg +lp_rast_arg_null( void ) +{ + union lp_rast_cmd_arg arg; + arg.set_state = NULL; + return arg; +} + + + + /* Binnable Commands: */ void lp_rast_clear_color( struct lp_rasterizer *, - const union lp_rast_cmd_arg *); + const union lp_rast_cmd_arg ); void lp_rast_clear_zstencil( struct lp_rasterizer *, - const union lp_rast_cmd_arg *); + const union lp_rast_cmd_arg ); void lp_rast_load_color( struct lp_rasterizer *, - const union lp_rast_cmd_arg *); + const union lp_rast_cmd_arg ); void lp_rast_load_zstencil( struct lp_rasterizer *, - const union lp_rast_cmd_arg *); + const union lp_rast_cmd_arg ); void lp_rast_set_state( struct lp_rasterizer *, - const union lp_rast_cmd_arg * ); + const union lp_rast_cmd_arg ); void lp_rast_triangle( struct lp_rasterizer *, - const union lp_rast_cmd_arg * ); + const union lp_rast_cmd_arg ); void lp_rast_shade_tile( struct lp_rasterizer *, - const union lp_rast_cmd_arg *, - const struct lp_rast_shader_inputs *); + const union lp_rast_cmd_arg ); /* End of tile: diff --git a/src/gallium/drivers/llvmpipe/lp_rast_tri.c b/src/gallium/drivers/llvmpipe/lp_rast_tri.c index 8cd3fcc360..efc635bffe 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_rast_tri.c @@ -155,9 +155,9 @@ do_block( struct lp_rasterizer *rast, * for this triangle: */ void lp_rast_triangle( struct lp_rasterizer *rast, - const union lp_rast_cmd_arg *arg ) + const union lp_rast_cmd_arg arg ) { - const struct lp_rast_triangle *tri = arg->triangle; + const struct lp_rast_triangle *tri = arg.triangle; int minx, maxx, miny, maxy; /* Clamp to tile dimensions: diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 13b40f1494..c0c294fbe3 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -143,7 +143,7 @@ static void reset_context( struct setup_context *setup ) */ static void bin_everywhere( struct setup_context *setup, lp_rast_cmd cmd, - const union lp_rast_cmd_arg *arg ) + const union lp_rast_cmd_arg arg ) { unsigned i, j; for (i = 0; i < setup->tiles_x; i++) @@ -232,18 +232,18 @@ begin_binning( struct setup_context *setup ) if (setup->clear.flags & PIPE_CLEAR_COLOR) bin_everywhere( setup, lp_rast_clear_color, - &setup->clear.color ); + setup->clear.color ); else - bin_everywhere( setup, lp_rast_load_color, NULL ); + bin_everywhere( setup, lp_rast_load_color, lp_rast_arg_null() ); } if (setup->fb.zsbuf) { if (setup->clear.flags & PIPE_CLEAR_DEPTHSTENCIL) bin_everywhere( setup, lp_rast_clear_zstencil, - &setup->clear.zstencil ); + setup->clear.zstencil ); else - bin_everywhere( setup, lp_rast_load_zstencil, NULL ); + bin_everywhere( setup, lp_rast_load_zstencil, lp_rast_arg_null() ); } } @@ -329,32 +329,34 @@ lp_setup_clear( struct setup_context *setup, unsigned stencil, unsigned flags ) { + if (flags & PIPE_CLEAR_COLOR) { + util_pack_color(color, + setup->fb.cbuf->format, + &setup->clear.color.clear_color ); + } + + if (flags & PIPE_CLEAR_DEPTHSTENCIL) { + setup->clear.zstencil.clear_zstencil = + util_pack_z_stencil(setup->fb.zsbuf->format, + depth, + stencil); + } + if (setup->state == SETUP_ACTIVE) { /* Add the clear to existing bins. In the unusual case where * both color and depth-stencilare being cleared, we could * discard the currently binned scene and start again, but I * don't see that as being a common usage. */ - if (flags & PIPE_CLEAR_COLOR) { - union lp_rast_cmd_arg *arg = get_data( &setup->data, sizeof *arg ); - - util_pack_color(color, - setup->fb.cbuf->format, - &arg->clear_color ); - - bin_everywhere(setup, lp_rast_clear_color, arg ); - } - - if (flags & PIPE_CLEAR_DEPTHSTENCIL) { - union lp_rast_cmd_arg *arg = get_data( &setup->data, sizeof *arg ); + if (flags & PIPE_CLEAR_COLOR) + bin_everywhere( setup, + lp_rast_clear_color, + setup->clear.color ); - arg->clear_zstencil = - util_pack_z_stencil(setup->fb.zsbuf->format, - depth, - stencil); - - bin_everywhere(setup, lp_rast_clear_zstencil, arg ); - } + if (setup->clear.flags & PIPE_CLEAR_DEPTHSTENCIL) + bin_everywhere( setup, + lp_rast_clear_zstencil, + setup->clear.zstencil ); } else { /* Put ourselves into the 'pre-clear' state, specifically to try @@ -365,19 +367,6 @@ lp_setup_clear( struct setup_context *setup, set_state( setup, SETUP_CLEARED ); setup->clear.flags |= flags; - - if (flags & PIPE_CLEAR_COLOR) { - util_pack_color(color, - setup->fb.cbuf->format, - &setup->clear.color.clear_color ); - } - - if (flags & PIPE_CLEAR_DEPTHSTENCIL) { - setup->clear.zstencil.clear_zstencil = - util_pack_z_stencil(setup->fb.zsbuf->format, - depth, - stencil); - } } } diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h index 9411f14cfb..b29fec8ef0 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_context.h +++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h @@ -45,11 +45,11 @@ /* switch to a non-pointer value for this: */ -typedef void (*lp_rast_cmd)( struct lp_rasterizer *, const union lp_rast_cmd_arg * ); +typedef void (*lp_rast_cmd)( struct lp_rasterizer *, const union lp_rast_cmd_arg ); struct cmd_block { lp_rast_cmd cmd[CMD_BLOCK_MAX]; - const union lp_rast_cmd_arg *arg[CMD_BLOCK_MAX]; + union lp_rast_cmd_arg arg[CMD_BLOCK_MAX]; unsigned count; struct cmd_block *next; }; @@ -152,7 +152,7 @@ static INLINE void *get_data( struct data_block_list *list, */ static INLINE void bin_command( struct cmd_block_list *list, lp_rast_cmd cmd, - const union lp_rast_cmd_arg *arg ) + union lp_rast_cmd_arg arg ) { if (list->tail->count == CMD_BLOCK_MAX) { lp_setup_new_cmd_block( list ); diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c index d3b8ce9434..f927f9df91 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c @@ -230,7 +230,10 @@ static inline float subpixel_snap( float a ) } - +static INLINE void bin_triangle( struct cmd_block_list *list, + const struct lp_rast_triangle arg ) +{ +} /* to avoid having to allocate power-of-four, square render targets, @@ -363,7 +366,8 @@ do_triangle_ccw(struct setup_context *setup, { /* Triangle is contained in a single tile: */ - bin_command( &setup->tile[minx][miny], lp_rast_triangle, tri ); + bin_command( &setup->tile[minx][miny], lp_rast_triangle, + lp_rast_arg_triangle(tri) ); } else { @@ -412,12 +416,15 @@ do_triangle_ccw(struct setup_context *setup, cx3 + ei3 > 0) { /* shade whole tile */ - bin_command( &setup->tile[x][y], lp_rast_shade_tile, &tri->inputs ); + bin_command( &setup->tile[x][y], lp_rast_shade_tile, + lp_rast_arg_inputs(&tri->inputs) ); } else { /* shade partial tile */ - bin_command( &setup->tile[x][y], lp_rast_triangle, tri ); + bin_command( &setup->tile[x][y], + lp_rast_triangle, + lp_rast_arg_triangle(tri) ); } /* Iterate cx values across the region: @@ -481,7 +488,7 @@ static void triangle_nop( struct setup_context *setup, void lp_setup_choose_triangle( struct setup_context *setup ) { - switch (setup->cull_mode) { + switch (setup->cullmode) { case PIPE_WINDING_NONE: setup->triangle = triangle_both; break; |