diff options
Diffstat (limited to 'src/gallium')
| -rw-r--r-- | src/gallium/auxiliary/Makefile | 1 | ||||
| -rw-r--r-- | src/gallium/auxiliary/SConscript | 1 | ||||
| -rw-r--r-- | src/gallium/auxiliary/draw/draw_vs.c | 9 | ||||
| -rw-r--r-- | src/gallium/auxiliary/draw/draw_vs.h | 4 | ||||
| -rw-r--r-- | src/gallium/auxiliary/draw/draw_vs_llvm.c | 130 | 
5 files changed, 3 insertions, 142 deletions
| diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile index 38ce14df6b..7d300d4205 100644 --- a/src/gallium/auxiliary/Makefile +++ b/src/gallium/auxiliary/Makefile @@ -43,7 +43,6 @@ C_SOURCES = \  	draw/draw_vs_aos_io.c \  	draw/draw_vs_aos_machine.c \  	draw/draw_vs_exec.c \ -	draw/draw_vs_llvm.c \  	draw/draw_vs_ppc.c \  	draw/draw_vs_sse.c \  	indices/u_indices_gen.c \ diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript index a9ec5d4e2c..fc20a8bcbb 100644 --- a/src/gallium/auxiliary/SConscript +++ b/src/gallium/auxiliary/SConscript @@ -87,7 +87,6 @@ source = [      'draw/draw_vs_aos_io.c',      'draw/draw_vs_aos_machine.c',      'draw/draw_vs_exec.c', -    'draw/draw_vs_llvm.c',      'draw/draw_vs_ppc.c',      'draw/draw_vs_sse.c',      'draw/draw_vs_varient.c', diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c index 9085838022..cfd5154024 100644 --- a/src/gallium/auxiliary/draw/draw_vs.c +++ b/src/gallium/auxiliary/draw/draw_vs.c @@ -91,14 +91,11 @@ draw_create_vertex_shader(struct draw_context *draw,        tgsi_dump(shader->tokens, 0);     } -   vs = draw_create_vs_llvm( draw, shader ); +   vs = draw_create_vs_sse( draw, shader );     if (!vs) { -      vs = draw_create_vs_sse( draw, shader ); +      vs = draw_create_vs_ppc( draw, shader );        if (!vs) { -         vs = draw_create_vs_ppc( draw, shader ); -         if (!vs) { -            vs = draw_create_vs_exec( draw, shader ); -         } +         vs = draw_create_vs_exec( draw, shader );        }     } diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h index d095c9bad1..f49332352b 100644 --- a/src/gallium/auxiliary/draw/draw_vs.h +++ b/src/gallium/auxiliary/draw/draw_vs.h @@ -163,10 +163,6 @@ struct draw_vertex_shader *  draw_create_vs_ppc(struct draw_context *draw,  		   const struct pipe_shader_state *templ); -struct draw_vertex_shader * -draw_create_vs_llvm(struct draw_context *draw, -		    const struct pipe_shader_state *templ); -  struct draw_vs_varient_key; diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c deleted file mode 100644 index 2a3b6b39b9..0000000000 --- a/src/gallium/auxiliary/draw/draw_vs_llvm.c +++ /dev/null @@ -1,130 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - /* -  * Authors: -  *   Zack Rusin -  *   Keith Whitwell <keith@tungstengraphics.com> -  *   Brian Paul -  */ - -#include "util/u_memory.h" -#include "pipe/p_shader_tokens.h" -#include "draw_private.h" -#include "draw_context.h" -#include "draw_vs.h" - -#include "tgsi/tgsi_parse.h" - -#ifdef HAVE_LLVM - -struct draw_llvm_vertex_shader { -   struct draw_vertex_shader base; -   struct tgsi_exec_machine *machine; -}; - - -static void -vs_llvm_prepare( struct draw_vertex_shader *base, -		 struct draw_context *draw ) -{ -} - - -static void -vs_llvm_run_linear( struct draw_vertex_shader *base, -		   const float (*input)[4], -		   float (*output)[4], -                   const void *constants[PIPE_MAX_CONSTANT_BUFFERS], -		   unsigned count, -		   unsigned input_stride, -		   unsigned output_stride ) -{ -} - -static void -vs_llvm_delete( struct draw_vertex_shader *base ) -{ -   struct draw_llvm_vertex_shader *shader = -      (struct draw_llvm_vertex_shader *)base; - -   /* Do something to free compiled shader: -    */ - -   FREE( (void*) shader->base.state.tokens ); -   FREE( shader ); -} - - - - -struct draw_vertex_shader * -draw_create_vs_llvm(struct draw_context *draw, -		    const struct pipe_shader_state *templ) -{ -#if 0 -   struct draw_llvm_vertex_shader *vs; - -   vs = CALLOC_STRUCT( draw_llvm_vertex_shader ); -   if (vs == NULL) -      return NULL; - -   /* we make a private copy of the tokens */ -   vs->base.state.tokens = tgsi_dup_tokens(templ->tokens); -   if (!vs->base.state.tokens) { -      FREE(vs); -      return NULL; -   } - -   tgsi_scan_shader(vs->base.state.tokens, &vs->base.info); - -   vs->base.draw = draw; -   vs->base.prepare = vs_llvm_prepare; -   vs->base.create_varient = draw_vs_varient_generic; -   vs->base.run_linear = vs_llvm_run_linear; -   vs->base.delete = vs_llvm_delete; -   vs->machine = draw->vs.machine; - -   return &vs->base; -#endif -   return NULL; -} - - - - - -#else - -struct draw_vertex_shader * -draw_create_vs_llvm(struct draw_context *draw, -                          const struct pipe_shader_state *shader) -{ -   return NULL; -} - -#endif | 
