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-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 3ef9cdaa0c..d976934a5d 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -280,9 +280,10 @@ lp_setup_clear( struct setup_context *setup,
if (setup->state == SETUP_ACTIVE) {
/* Add the clear to existing bins. In the unusual case where
- * both color and depth-stencilare being cleared, we could
- * discard the currently binned scene and start again, but I
- * don't see that as being a common usage.
+ * both color and depth-stencil are being cleared when there's
+ * already been some rendering, we could discard the currently
+ * binned scene and start again, but I don't see that as being
+ * a common usage.
*/
if (flags & PIPE_CLEAR_COLOR)
lp_bin_everywhere( bins,