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-rw-r--r--src/gallium/state_trackers/dri/dri_extensions.c102
1 files changed, 3 insertions, 99 deletions
diff --git a/src/gallium/state_trackers/dri/dri_extensions.c b/src/gallium/state_trackers/dri/dri_extensions.c
index 1259813a41..d98fe3b47b 100644
--- a/src/gallium/state_trackers/dri/dri_extensions.c
+++ b/src/gallium/state_trackers/dri/dri_extensions.c
@@ -33,110 +33,14 @@
#include "dri_context.h"
#include "state_tracker/st_context.h"
-#define need_GL_ARB_map_buffer_range
-#define need_GL_ARB_multisample
-#define need_GL_ARB_occlusion_query
-#define need_GL_ARB_point_parameters
-#define need_GL_ARB_provoking_vertex
-#define need_GL_ARB_shader_objects
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_array_object
-#define need_GL_ARB_vertex_buffer_object
-#define need_GL_ARB_vertex_program
-#define need_GL_ARB_vertex_shader
-#define need_GL_ARB_window_pos
-#define need_GL_EXT_blend_color
-#define need_GL_EXT_blend_equation_separate
-#define need_GL_EXT_blend_func_separate
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_cull_vertex
-#define need_GL_EXT_draw_buffers2
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_framebuffer_object
-#define need_GL_EXT_multi_draw_arrays
-#define need_GL_EXT_provoking_vertex
-#define need_GL_EXT_secondary_color
-#define need_GL_EXT_stencil_two_side
-#define need_GL_APPLE_vertex_array_object
-#define need_GL_NV_vertex_program
-#define need_GL_VERSION_2_0
-#define need_GL_VERSION_2_1
-#include "main/remap_helper.h"
#include "utils.h"
-/**
- * Extension strings exported by the driver.
- */
-static const struct dri_extension card_extensions[] = {
- {"GL_ARB_fragment_shader", NULL},
- {"GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions},
- {"GL_ARB_multisample", GL_ARB_multisample_functions},
- {"GL_ARB_multitexture", NULL},
- {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
- {"GL_ARB_pixel_buffer_object", NULL},
- {"GL_ARB_provoking_vertex", GL_ARB_provoking_vertex_functions},
- {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
- {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
- {"GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
- {"GL_ARB_shader_objects", GL_ARB_shader_objects_functions},
- {"GL_ARB_texture_border_clamp", NULL},
- {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
- {"GL_ARB_texture_cube_map", NULL},
- {"GL_ARB_texture_env_add", NULL},
- {"GL_ARB_texture_env_combine", NULL},
- {"GL_ARB_texture_env_dot3", NULL},
- {"GL_ARB_texture_mirrored_repeat", NULL},
- {"GL_ARB_texture_non_power_of_two", NULL},
- {"GL_ARB_texture_rectangle", NULL},
- {"GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions},
- {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
- {"GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions},
- {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
- {"GL_ARB_window_pos", GL_ARB_window_pos_functions},
- {"GL_EXT_blend_color", GL_EXT_blend_color_functions},
- {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
- {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
- {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
- {"GL_EXT_blend_subtract", NULL},
- {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
- {"GL_EXT_draw_buffers2", GL_EXT_draw_buffers2_functions},
- {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
- {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
- {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
- {"GL_EXT_packed_depth_stencil", NULL},
- {"GL_EXT_pixel_buffer_object", NULL},
- {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions},
- {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
- {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
- {"GL_EXT_stencil_wrap", NULL},
- {"GL_EXT_texture_edge_clamp", NULL},
- {"GL_EXT_texture_env_combine", NULL},
- {"GL_EXT_texture_env_dot3", NULL},
- {"GL_EXT_texture_filter_anisotropic", NULL},
- {"GL_EXT_texture_lod_bias", NULL},
- {"GL_3DFX_texture_compression_FXT1", NULL},
- {"GL_APPLE_client_storage", NULL},
- {"GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions},
- {"GL_MESA_pack_invert", NULL},
- {"GL_MESA_ycbcr_texture", NULL},
- {"GL_NV_blend_square", NULL},
- {"GL_NV_vertex_program", GL_NV_vertex_program_functions},
- {"GL_NV_vertex_program1_1", NULL},
- {"GL_SGIS_generate_mipmap", NULL},
- {NULL, NULL}
-};
-
void
dri_init_extensions(struct dri_context *ctx)
{
- /* The card_extensions list should be pruned according to the
- * capabilities of the pipe_screen. This is actually something
- * that can/should be done inside st_create_context().
- * XXX Not pruning is very bogus. Always all these extensions above
- * will be advertized, regardless what st_init_extensions
- * (which depends on the pipe cap bits) does.
- */
- driInitExtensions(ctx->st->ctx, card_extensions, GL_TRUE);
+ /* New extensions should be added in mesa/state_tracker/st_extensions.c
+ * and not in this file. */
+ driInitExtensions(ctx->st->ctx, NULL, GL_TRUE);
}
/* vim: set sw=3 ts=8 sts=3 expandtab: */