diff options
Diffstat (limited to 'src/gallium')
| -rw-r--r-- | src/gallium/drivers/llvmpipe/lp_scene.c | 4 | ||||
| -rw-r--r-- | src/gallium/drivers/llvmpipe/lp_scene.h | 4 | ||||
| -rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 2 | 
3 files changed, 5 insertions, 5 deletions
| diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c index 0421c506d8..b7116297ec 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.c +++ b/src/gallium/drivers/llvmpipe/lp_scene.c @@ -265,8 +265,8 @@ lp_scene_texture_reference( struct lp_scene *scene,   * Does this scene have a reference to the given texture?   */  boolean -lp_scene_is_textured_referenced( const struct lp_scene *scene, -                                 const struct pipe_texture *texture ) +lp_scene_is_texture_referenced( const struct lp_scene *scene, +                                const struct pipe_texture *texture )  {     const struct texture_ref *ref_list = &scene->textures;     const struct texture_ref *ref; diff --git a/src/gallium/drivers/llvmpipe/lp_scene.h b/src/gallium/drivers/llvmpipe/lp_scene.h index 7db2165cf1..fb478cc2eb 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.h +++ b/src/gallium/drivers/llvmpipe/lp_scene.h @@ -163,8 +163,8 @@ unsigned lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y  void lp_scene_texture_reference( struct lp_scene *scene,                                   struct pipe_texture *texture ); -boolean lp_scene_is_textured_referenced( const struct lp_scene *scene, -                                         const struct pipe_texture *texture ); +boolean lp_scene_is_texture_referenced( const struct lp_scene *scene, +                                        const struct pipe_texture *texture );  /** diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 2e3ef4ae5c..3186069899 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -516,7 +516,7 @@ lp_setup_is_texture_referenced( const struct setup_context *setup,     /* check textures referenced by the scene */     for (i = 0; i < Elements(setup->scenes); i++) { -      if (lp_scene_is_textured_referenced(setup->scenes[i], texture)) { +      if (lp_scene_is_texture_referenced(setup->scenes[i], texture)) {           return PIPE_REFERENCED_FOR_READ;        }     } | 
