diff options
Diffstat (limited to 'src/glsl/SConscript')
-rw-r--r-- | src/glsl/SConscript | 111 |
1 files changed, 91 insertions, 20 deletions
diff --git a/src/glsl/SConscript b/src/glsl/SConscript index b5b1728bee..c3255835fb 100644 --- a/src/glsl/SConscript +++ b/src/glsl/SConscript @@ -2,27 +2,44 @@ import common Import('*') +from sys import executable as python_cmd + env = env.Clone() env.Prepend(CPPPATH = [ + '#include', '#src/mapi', '#src/mesa', + '#src/glsl', + '#src/glsl/glcpp', ]) -if env['platform'] == 'windows': - env.Prepend(CPPPATH = ['#src/talloc']) +# Make glcpp/glcpp-parse.h and glsl_parser.h reacheable from the include path +env.Append(CPPPATH = [Dir('.').abspath]) + +env.Append(YACCFLAGS = '-d') + +parser_env = env.Clone() +parser_env.Append(YACCFLAGS = [ + '--defines=%s' % File('glsl_parser.h').abspath, + '-p', '_mesa_glsl_', +]) -sources = [ - 'glcpp/glcpp-lex.c', - 'glcpp/glcpp-parse.c', +glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l') +glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y') +glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll') +glsl_parser = parser_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy') + +glsl_sources = [ + glcpp_lexer, + glcpp_parser[0], 'glcpp/pp.c', 'ast_expr.cpp', 'ast_function.cpp', 'ast_to_hir.cpp', 'ast_type.cpp', - 'builtin_function.cpp', - 'glsl_lexer.cpp', - 'glsl_parser.cpp', + glsl_lexer, + glsl_parser[0], 'glsl_parser_extras.cpp', 'glsl_types.cpp', 'glsl_symbol_table.cpp', @@ -64,6 +81,7 @@ sources = [ 'opt_constant_propagation.cpp', 'opt_constant_variable.cpp', 'opt_copy_propagation.cpp', + 'opt_copy_propagation_elements.cpp', 'opt_dead_code.cpp', 'opt_dead_code_local.cpp', 'opt_dead_functions.cpp', @@ -75,18 +93,71 @@ sources = [ 'opt_structure_splitting.cpp', 'opt_swizzle_swizzle.cpp', 'opt_tree_grafting.cpp', + 'ralloc.c', 's_expression.cpp', -] + 'strtod.c', +] + +if env['msvc']: + env.Prepend(CPPPATH = ['#/src/getopt']) + env.PrependUnique(LIBS = [getopt]) + +if env['crosscompile'] and env['platform'] != 'embedded': + Import('builtin_glsl_function') +else: + # Copy these files to avoid generation object files into src/mesa/program + env.Prepend(CPPPATH = ['#src/mesa/program']) + env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE')) + env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE')) + + main_obj = env.StaticObject('main.cpp') + + mesa_objs = env.StaticObject([ + 'hash_table.c', + 'symbol_table.c', + ]) + + builtin_compiler = env.Program( + target = 'builtin_compiler', + source = main_obj + glsl_sources + ['builtin_stubs.cpp'] + mesa_objs, + ) + + # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll + # depends on glsl_parser.h + env.Depends(builtin_compiler, glsl_parser) + + builtin_glsl_function = env.CodeGenerate( + target = 'builtin_function.cpp', + script = 'builtins/tools/generate_builtins.py', + source = builtin_compiler, + command = python_cmd + ' $SCRIPT $SOURCE > $TARGET' + ) + + env.Depends(builtin_glsl_function, ['builtins/tools/generate_builtins.py', 'builtins/tools/texture_builtins.py'] + Glob('builtins/ir/*')) + + Export('builtin_glsl_function') + + if env['hostonly']: + Return() + + +glsl_sources += builtin_glsl_function glsl = env.ConvenienceLibrary( target = 'glsl', - source = sources, + source = glsl_sources, ) +# SCons builtin dependency scanner doesn't detect that glsl_lexer.ll depends on +# glsl_parser.h +env.Depends(glsl, glsl_parser) + Export('glsl') -# FIXME: We can't build the programs because there's a cyclic dependency between tis directory and src/mesa -Return() +# Skip building these programs as they will cause SCons error "Two environments +# with different actions were specified for the same target" +if env['crosscompile'] or env['platform'] == 'embedded': + Return() env = env.Clone() @@ -95,16 +166,16 @@ if env['platform'] == 'windows': 'user32', ]) -env.Prepend(LIBS = [glsl, talloc]) +env.Prepend(LIBS = [glsl]) -env.Program( +glsl2 = env.Program( target = 'glsl2', - source = [ - 'main.cpp', - ] + source = main_obj + mesa_objs, ) +env.Alias('glsl2', glsl2) -env.Program( - target = 'glcpp', - source = ['glcpp/glcpp.c'], +glcpp = env.Program( + target = 'glcpp/glcpp', + source = ['glcpp/glcpp.c'] + mesa_objs, ) +env.Alias('glcpp', glcpp) |