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-rw-r--r--src/glsl/builtins/110/atan154
1 files changed, 154 insertions, 0 deletions
diff --git a/src/glsl/builtins/110/atan b/src/glsl/builtins/110/atan
new file mode 100644
index 0000000000..e5542350b5
--- /dev/null
+++ b/src/glsl/builtins/110/atan
@@ -0,0 +1,154 @@
+((function atan
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (call asin ((expression float *
+ (var_ref x)
+ (expression float rsq
+ (expression float +
+ (expression float *
+ (var_ref x)
+ (var_ref x))
+ (constant float (1.0))))))))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 y_over_x))
+ ((return (call asin ((expression vec2 *
+ (var_ref y_over_x)
+ (expression vec2 rsq
+ (expression vec2 +
+ (expression vec2 *
+ (var_ref y_over_x)
+ (var_ref y_over_x))
+ (constant float (1.0))))))))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 y_over_x))
+ ((return (call asin ((expression vec3 *
+ (var_ref y_over_x)
+ (expression vec3 rsq
+ (expression vec3 +
+ (expression vec3 *
+ (var_ref y_over_x)
+ (var_ref y_over_x))
+ (constant float (1.0))))))))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 y_over_x))
+ ((return (call asin ((expression vec4 *
+ (var_ref y_over_x)
+ (expression vec4 rsq
+ (expression vec4 +
+ (expression vec4 *
+ (var_ref y_over_x)
+ (var_ref y_over_x))
+ (constant float (1.0))))))))))
+
+ (signature float
+ (parameters
+ (declare (in) float y)
+ (declare (in) float x))
+ ((declare () float r)
+ (if (expression bool >
+ (expression float abs (var_ref x))
+ (constant float (.0001)))
+ ((assign (constant bool (1))
+ (var_ref r) (call atan ((expression float /
+ (var_ref y)
+ (var_ref x)))))
+ (if (expression bool <
+ (var_ref x)
+ (constant float (0.0)))
+ ((assign (constant bool (1))
+ (var_ref r)
+ (expression float +
+ (var_ref r)
+ (expression float *
+ (expression int sign (var_ref y))
+ (constant float (3.1415926))))))
+ ()))
+ ())
+ (return (var_ref r))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 y)
+ (declare (in) vec2 x))
+ ((declare () vec2 r)
+ (if (expression bool >
+ (expression vec2 abs (var_ref x))
+ (constant float (.0001)))
+ ((assign (constant bool (1))
+ (var_ref r) (call atan ((expression vec2 /
+ (var_ref y)
+ (var_ref x)))))
+ (if (expression bool <
+ (var_ref x)
+ (constant float (0.0)))
+ ((assign (constant bool (1))
+ (var_ref r)
+ (expression vec2 +
+ (var_ref r)
+ (expression vec2 *
+ (expression int sign (var_ref y))
+ (constant float (3.1415926))))))
+ ()))
+ ())
+ (return (var_ref r))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 y)
+ (declare (in) vec3 x))
+ ((declare () vec3 r)
+ (if (expression bool >
+ (expression vec3 abs (var_ref x))
+ (constant float (.0001)))
+ ((assign (constant bool (1))
+ (var_ref r) (call atan ((expression vec3 /
+ (var_ref y)
+ (var_ref x)))))
+ (if (expression bool <
+ (var_ref x)
+ (constant float (0.0)))
+ ((assign (constant bool (1))
+ (var_ref r)
+ (expression vec3 +
+ (var_ref r)
+ (expression vec3 *
+ (expression int sign (var_ref y))
+ (constant float (3.1415926))))))
+ ()))
+ ())
+ (return (var_ref r))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 y)
+ (declare (in) vec4 x))
+ ((declare () vec4 r)
+ (if (expression bool >
+ (expression vec4 abs (var_ref x))
+ (constant float (.0001)))
+ ((assign (constant bool (1))
+ (var_ref r) (call atan ((expression vec4 /
+ (var_ref y)
+ (var_ref x)))))
+ (if (expression bool <
+ (var_ref x)
+ (constant float (0.0)))
+ ((assign (constant bool (1))
+ (var_ref r)
+ (expression vec4 +
+ (var_ref r)
+ (expression vec4 *
+ (expression int sign (var_ref y))
+ (constant float (3.1415926))))))
+ ()))
+ ())
+ (return (var_ref r))))
+
+))