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-rw-r--r--src/glsl/builtins/110/smoothstep153
1 files changed, 0 insertions, 153 deletions
diff --git a/src/glsl/builtins/110/smoothstep b/src/glsl/builtins/110/smoothstep
deleted file mode 100644
index 663eec6341..0000000000
--- a/src/glsl/builtins/110/smoothstep
+++ /dev/null
@@ -1,153 +0,0 @@
-((function smoothstep
- (signature float
- (parameters
- (declare (in) float edge0)
- (declare (in) float edge1)
- (declare (in) float x))
- ((declare () float t)
-
- (assign (constant bool (1)) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (var_ref t))))))))
-
- (signature vec2
- (parameters
- (declare (in) float edge0)
- (declare (in) float edge1)
- (declare (in) vec2 x))
- ((declare () vec2 t)
- (declare () vec2 retval)
-
- (assign (constant bool (1)) (swiz x (var_ref t))
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
-
- (assign (constant bool (1)) (swiz y (var_ref t))
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
- (return (var_ref retval))
- ))
-
- (signature vec3
- (parameters
- (declare (in) float edge0)
- (declare (in) float edge1)
- (declare (in) vec3 x))
- ((declare () vec3 t)
- (declare () vec3 retval)
-
- (assign (constant bool (1)) (swiz x (var_ref t))
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
-
- (assign (constant bool (1)) (swiz y (var_ref t))
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
-
- (assign (constant bool (1)) (swiz z (var_ref t))
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
- (return (var_ref retval))
- ))
-
-
- (signature vec4
- (parameters
- (declare (in) float edge0)
- (declare (in) float edge1)
- (declare (in) vec4 x))
- ((declare () vec4 t)
- (declare () vec4 retval)
-
- (assign (constant bool (1)) (swiz x (var_ref t))
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
-
- (assign (constant bool (1)) (swiz y (var_ref t))
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
-
- (assign (constant bool (1)) (swiz z (var_ref t))
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
-
- (assign (constant bool (1)) (swiz w (var_ref t))
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz w (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (swiz w (var_ref retval)) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))
- (return (var_ref retval))
- ))
-
- (signature vec2
- (parameters
- (declare (in) vec2 edge0)
- (declare (in) vec2 edge1)
- (declare (in) vec2 x))
- ((return (expression vec2 max
- (expression vec2 min
- (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))
- (constant vec2 (1.0 1.0)))
- (constant vec2 (0.0 0.0))))))
-
- (signature vec3
- (parameters
- (declare (in) vec3 edge0)
- (declare (in) vec3 edge1)
- (declare (in) vec3 x))
- ((return (expression vec3 max
- (expression vec3 min
- (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))
- (constant vec3 (1.0 1.0 1.0)))
- (constant vec3 (0.0 0.0 0.0))))))
-
- (signature vec4
- (parameters
- (declare (in) vec4 edge0)
- (declare (in) vec4 edge1)
- (declare (in) vec4 x))
- ((return (expression vec4 max
- (expression vec4 min
- (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))
- (constant vec4 (1.0 1.0 1.0 1.0)))
- (constant vec4 (0.0 0.0 0.0 0.0))))))
-))
-