diff options
Diffstat (limited to 'src/glsl/builtins/110/smoothstep')
| -rw-r--r-- | src/glsl/builtins/110/smoothstep | 153 |
1 files changed, 0 insertions, 153 deletions
diff --git a/src/glsl/builtins/110/smoothstep b/src/glsl/builtins/110/smoothstep deleted file mode 100644 index 663eec6341..0000000000 --- a/src/glsl/builtins/110/smoothstep +++ /dev/null @@ -1,153 +0,0 @@ -((function smoothstep - (signature float - (parameters - (declare (in) float edge0) - (declare (in) float edge1) - (declare (in) float x)) - ((declare () float t) - - (assign (constant bool (1)) (var_ref t) - (expression float max - (expression float min - (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) - (constant float (1.0))) - (constant float (0.0)))) - (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (var_ref t)))))))) - - (signature vec2 - (parameters - (declare (in) float edge0) - (declare (in) float edge1) - (declare (in) vec2 x)) - ((declare () vec2 t) - (declare () vec2 retval) - - (assign (constant bool (1)) (swiz x (var_ref t)) - (expression float max - (expression float min - (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) - (constant float (1.0))) - (constant float (0.0)))) - (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t))))))) - - (assign (constant bool (1)) (swiz y (var_ref t)) - (expression float max - (expression float min - (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) - (constant float (1.0))) - (constant float (0.0)))) - (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t))))))) - (return (var_ref retval)) - )) - - (signature vec3 - (parameters - (declare (in) float edge0) - (declare (in) float edge1) - (declare (in) vec3 x)) - ((declare () vec3 t) - (declare () vec3 retval) - - (assign (constant bool (1)) (swiz x (var_ref t)) - (expression float max - (expression float min - (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) - (constant float (1.0))) - (constant float (0.0)))) - (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t))))))) - - (assign (constant bool (1)) (swiz y (var_ref t)) - (expression float max - (expression float min - (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) - (constant float (1.0))) - (constant float (0.0)))) - (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t))))))) - - (assign (constant bool (1)) (swiz z (var_ref t)) - (expression float max - (expression float min - (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) - (constant float (1.0))) - (constant float (0.0)))) - (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t))))))) - (return (var_ref retval)) - )) - - - (signature vec4 - (parameters - (declare (in) float edge0) - (declare (in) float edge1) - (declare (in) vec4 x)) - ((declare () vec4 t) - (declare () vec4 retval) - - (assign (constant bool (1)) (swiz x (var_ref t)) - (expression float max - (expression float min - (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) - (constant float (1.0))) - (constant float (0.0)))) - (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t))))))) - - (assign (constant bool (1)) (swiz y (var_ref t)) - (expression float max - (expression float min - (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) - (constant float (1.0))) - (constant float (0.0)))) - (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t))))))) - - (assign (constant bool (1)) (swiz z (var_ref t)) - (expression float max - (expression float min - (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) - (constant float (1.0))) - (constant float (0.0)))) - (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t))))))) - - (assign (constant bool (1)) (swiz w (var_ref t)) - (expression float max - (expression float min - (expression float / (expression float - (swiz w (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) - (constant float (1.0))) - (constant float (0.0)))) - (assign (constant bool (1)) (swiz w (var_ref retval)) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t))))))) - (return (var_ref retval)) - )) - - (signature vec2 - (parameters - (declare (in) vec2 edge0) - (declare (in) vec2 edge1) - (declare (in) vec2 x)) - ((return (expression vec2 max - (expression vec2 min - (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0))) - (constant vec2 (1.0 1.0))) - (constant vec2 (0.0 0.0)))))) - - (signature vec3 - (parameters - (declare (in) vec3 edge0) - (declare (in) vec3 edge1) - (declare (in) vec3 x)) - ((return (expression vec3 max - (expression vec3 min - (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0))) - (constant vec3 (1.0 1.0 1.0))) - (constant vec3 (0.0 0.0 0.0)))))) - - (signature vec4 - (parameters - (declare (in) vec4 edge0) - (declare (in) vec4 edge1) - (declare (in) vec4 x)) - ((return (expression vec4 max - (expression vec4 min - (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0))) - (constant vec4 (1.0 1.0 1.0 1.0))) - (constant vec4 (0.0 0.0 0.0 0.0)))))) -)) - |
