diff options
Diffstat (limited to 'src/glsl/link_functions.cpp')
-rw-r--r-- | src/glsl/link_functions.cpp | 28 |
1 files changed, 19 insertions, 9 deletions
diff --git a/src/glsl/link_functions.cpp b/src/glsl/link_functions.cpp index c6339abf23..ae8818be87 100644 --- a/src/glsl/link_functions.cpp +++ b/src/glsl/link_functions.cpp @@ -21,14 +21,6 @@ * DEALINGS IN THE SOFTWARE. */ -#include <cstdlib> -#include <cstdio> - -extern "C" { -#include <stdarg.h> -#include <talloc.h> -} - #include "main/core.h" #include "glsl_symbol_table.h" #include "glsl_parser_extras.h" @@ -107,9 +99,15 @@ public: * details that may be missing. */ ir_function *f = linked->symbols->get_function(name); - if (f == NULL) + if (f == NULL) { f = new(linked) ir_function(name); + /* Add the new function to the linked IR. + */ + linked->symbols->add_function(f); + linked->ir->push_head(f); + } + ir_function_signature *linked_sig = f->exact_matching_signature(&callee->parameters); if (linked_sig == NULL) { @@ -185,6 +183,18 @@ public: var = ir->var->clone(linked, NULL); linked->symbols->add_variable(var); linked->ir->push_head(var); + } else if (var->type->is_array()) { + /* It is possible to have a global array declared in multiple + * shaders without a size. The array is implicitly sized by the + * maximal access to it in *any* shader. Because of this, we + * need to track the maximal access to the array as linking pulls + * more functions in that access the array. + */ + var->max_array_access = + MAX2(var->max_array_access, ir->var->max_array_access); + + if (var->type->length == 0 && ir->var->type->length != 0) + var->type = ir->var->type; } ir->var = var; |