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-rwxr-xr-xsrc/glsl/builtins/tools/texture_builtins.py14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/glsl/builtins/tools/texture_builtins.py b/src/glsl/builtins/tools/texture_builtins.py
index d7ac4d3e85..63401eabe4 100755
--- a/src/glsl/builtins/tools/texture_builtins.py
+++ b/src/glsl/builtins/tools/texture_builtins.py
@@ -12,16 +12,20 @@ def vec_type(g, size):
return "float"
return g + "vec" + str(size)
-# Get the base dimension - i.e. sampler3D gives 3
-# Array samplers also get +1 here since the layer is really an extra coordinate
-def get_coord_dim(sampler_type):
+# Get the sampler dimension - i.e. sampler3D gives 3
+def get_sampler_dim(sampler_type):
if sampler_type[0].isdigit():
- coord_dim = int(sampler_type[0])
+ sampler_dim = int(sampler_type[0])
elif sampler_type.startswith("Cube"):
- coord_dim = 3
+ sampler_dim = 3
else:
assert False ("coord_dim: invalid sampler_type: " + sampler_type)
+ return sampler_dim
+# Get the coordinate dimension for a given sampler type.
+# Array samplers also get +1 here since the layer is really an extra coordinate
+def get_coord_dim(sampler_type):
+ coord_dim = get_sampler_dim(sampler_type)
if sampler_type.find("Array") != -1:
coord_dim += 1
return coord_dim