diff options
Diffstat (limited to 'src/glsl')
| -rw-r--r-- | src/glsl/ast_to_hir.cpp | 33 | 
1 files changed, 33 insertions, 0 deletions
| diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 51bc8ecd05..764c549005 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -2351,6 +2351,39 @@ ast_declarator_list::hir(exec_list *instructions,        } +      /* Precision qualifiers exists only in GLSL versions 1.00 and >= 1.30. +       */ +      if (this->type->specifier->precision != ast_precision_none +          && state->language_version != 100 +          && state->language_version < 130) { + +         _mesa_glsl_error(&loc, state, +                          "precision qualifiers are supported only in GLSL ES " +                          "1.00, and GLSL 1.30 and later"); +      } + + +      /* Precision qualifiers do not apply to bools and structs. +       * +       * From section 4.5.2 of the GLSL 1.30 spec: +       *    "Any floating point or any integer declaration can have the type +       *    preceded by one of these precision qualifiers [...] Literal +       *    constants do not have precision qualifiers. Neither do Boolean +       *    variables. +       */ +      if (this->type->specifier->precision != ast_precision_none +          && this->type->specifier->type_specifier == ast_bool) { + +         _mesa_glsl_error(&loc, state, +                          "preicion qualifiers do not apply to type bool"); +      } +      if (this->type->specifier->precision != ast_precision_none +          && this->type->specifier->structure != NULL) { + +         _mesa_glsl_error(&loc, state, +                          "precision qualifiers do not apply to structures"); +      } +        /* Process the initializer and add its instructions to a temporary         * list.  This list will be added to the instruction stream (below) after         * the declaration is added.  This is done because in some cases (such as | 
