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+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+/*
+ * mesher.h
+ *
+ * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
+ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/mesher.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
+ */
+
+#ifndef __glumesher_h_
+#define __glumesher_h_
+
+#include "hull.h"
+
+class TrimRegion;
+class Backend;
+class Pool;
+class GridTrimVertex;
+
+
+class Mesher : virtual public TrimRegion, public Hull {
+public:
+ Mesher( Backend & );
+ ~Mesher( void );
+ void init( unsigned int );
+ void mesh( void );
+
+private:
+ static const float ZERO;
+ Backend& backend;
+
+ Pool p;
+ unsigned int stacksize;
+ GridTrimVertex ** vdata;
+ GridTrimVertex * last[2];
+ int itop;
+ int lastedge;
+
+ inline void openMesh( void );
+ inline void swapMesh( void );
+ inline void closeMesh( void );
+ inline int isCcw( int );
+ inline int isCw( int );
+ inline void clearStack( void );
+ inline void push( GridTrimVertex * );
+ inline void pop( long );
+ inline void move( int, int );
+ inline int equal( int, int );
+ inline void copy( int, int );
+ inline void output( int );
+ void addUpper( void );
+ void addLower( void );
+ void addLast( void );
+ void finishUpper( GridTrimVertex * );
+ void finishLower( GridTrimVertex * );
+};
+#endif /* __glumesher_h_ */