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+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
+*/
+/*
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/gridWrap.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
+*/
+
+#ifndef _GRIDWRAP_H
+#define _GRIDWRAP_H
+
+#include <stdio.h>
+#include "definitions.h"
+
+#include "primitiveStream.h"
+#include "zlassert.h"
+
+class gridWrap{
+ Int n_ulines;
+ Int n_vlines;
+ Real u_min, u_max;
+ Real v_min, v_max;
+
+ /*cache the coordinate values for efficiency.
+ *these are redundant information when
+ *the grid is uniform.
+ */
+ Real* u_values; /*size is n_ulines*/
+ Real* v_values; /*size is n_vlines*/
+
+ Int is_uniform;
+
+public:
+ //uniform grid constructor
+ gridWrap(Int nUlines, Int nVlines,
+ Real uMin, Real uMax,
+ Real vMin, Real vMax
+ );
+
+ //nonuniform grid constructor.
+ gridWrap(Int nUlines, Real *uvals,
+ Int nVlines, Real *vvlas
+ );
+ ~gridWrap();
+
+ void print();
+ Int get_n_ulines() {return n_ulines;}
+ Int get_n_vlines() {return n_vlines;}
+ Real get_u_min() {return u_min;}
+ Real get_u_max() {return u_max;}
+ Real get_v_min() {return v_min;}
+ Real get_v_max() {return v_max;}
+
+ Real get_u_value(Int i)
+ {
+ assert(i<n_ulines);
+ /*if(i>=n_ulines){printf("ERROR, n_ulines=%i,i=%i\n",n_ulines,i);exit(0);}*/
+ return u_values[i];}
+ Real get_v_value(Int j) {return v_values[j];}
+
+ Real* get_u_values() {return u_values;}
+ Real* get_v_values() {return v_values;}
+
+ void outputFanWithPoint(Int v, Int uleft, Int uright,
+ Real vert[2], primStream* pStream);
+
+ void draw();
+
+ Int isUniform() {return is_uniform;}
+};
+
+class gridBoundaryChain{
+ gridWrap* grid;
+ Int firstVlineIndex;
+ Int nVlines;
+ Int* ulineIndices; /*each v line has a boundary*/
+ Int* innerIndices; /*the segment of the vertical gridline from */
+ /*(innerIndices[i], i) to (innerIndices[i+1], i-1) */
+ /*is inside the polygon: i=1,...,nVlines-1*/
+
+ Real2* vertices; /*one grid point at each grid V-line, cached for efficiency*/
+
+public:
+ gridBoundaryChain(gridWrap* gr, Int first_vline_index, Int n_vlines, Int* uline_indices, Int* inner_indices);
+
+ ~gridBoundaryChain()
+ {
+ free(innerIndices);
+ free(ulineIndices);
+ free(vertices);
+ }
+
+ /*i indexes the vlines in this chain.
+ */
+ Int getVlineIndex(Int i) {return firstVlineIndex-i;}
+ Int getUlineIndex(Int i) {return ulineIndices[i];}
+ Real get_u_value(Int i) {return vertices[i][0];}
+ Real get_v_value(Int i) {return vertices[i][1];}
+ Int get_nVlines() {return nVlines;}
+ Int getInnerIndex(Int i) {return innerIndices[i];}
+ Real getInner_u_value(Int i) {return grid->get_u_value(innerIndices[i]);}
+
+ Real* get_vertex(Int i) {return vertices[i];}
+ gridWrap* getGrid() {return grid;}
+ void leftEndFan(Int i, primStream* pStream);
+ void rightEndFan(Int i, primStream* pStream);
+
+ Int lookfor(Real v, Int i1, Int i2); //find i in [i1,i2] so that vertices[i][1]>= v > vertices[i+1][1]
+ void draw();
+ void drawInner();
+};
+
+#endif