diff options
Diffstat (limited to 'src/glu/sgi/libutil')
-rw-r--r-- | src/glu/sgi/libutil/mipmap.c | 4456 | ||||
-rw-r--r-- | src/glu/sgi/libutil/quad.c | 79 |
2 files changed, 2269 insertions, 2266 deletions
diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c index 5b275fa50d..4ee5453358 100644 --- a/src/glu/sgi/libutil/mipmap.c +++ b/src/glu/sgi/libutil/mipmap.c @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -31,8 +31,8 @@ ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** $Date: 2002/11/01 23:45:31 $ $Revision: 1.3 $ -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/mipmap.c,v 1.3 2002/11/01 23:45:31 brianp Exp $ +** $Date: 2003/10/14 23:48:58 $ $Revision: 1.4 $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/mipmap.c,v 1.4 2003/10/14 23:48:58 kendallb Exp $ */ #include "gluos.h" @@ -55,11 +55,11 @@ typedef union { float f; } Type_Widget; -/* Pixel storage modes */ +/* Pixel storage modes */ typedef struct { GLint pack_alignment; - GLint pack_row_length; - GLint pack_skip_rows; + GLint pack_row_length; + GLint pack_skip_rows; GLint pack_skip_pixels; GLint pack_lsb_first; GLint pack_swap_bytes; @@ -76,20 +76,20 @@ typedef struct { GLint unpack_image_height; } PixelStorageModes; -static int gluBuild1DMipmapLevelsCore(GLenum, GLint, +static int gluBuild1DMipmapLevelsCore(GLenum, GLint, GLsizei, GLsizei, - GLenum, GLenum, GLint, GLint, GLint, + GLenum, GLenum, GLint, GLint, GLint, const void *); -static int gluBuild2DMipmapLevelsCore(GLenum, GLint, - GLsizei, GLsizei, - GLsizei, GLsizei, - GLenum, GLenum, GLint, GLint, GLint, +static int gluBuild2DMipmapLevelsCore(GLenum, GLint, + GLsizei, GLsizei, + GLsizei, GLsizei, + GLenum, GLenum, GLint, GLint, GLint, const void *); -static int gluBuild3DMipmapLevelsCore(GLenum, GLint, +static int gluBuild3DMipmapLevelsCore(GLenum, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLsizei, GLsizei, - GLenum, GLenum, GLint, GLint, GLint, + GLenum, GLenum, GLint, GLint, GLint, const void *); /* @@ -100,58 +100,58 @@ static GLint elements_per_group(GLenum format, GLenum type); static GLint is_index(GLenum format); static GLint image_size(GLint width, GLint height, GLenum format, GLenum type); static void fill_image(const PixelStorageModes *, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, + GLint width, GLint height, GLenum format, + GLenum type, GLboolean index_format, const void *userdata, GLushort *newimage); static void empty_image(const PixelStorageModes *, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, + GLint width, GLint height, GLenum format, + GLenum type, GLboolean index_format, const GLushort *oldimage, void *userdata); -static void scale_internal(GLint components, GLint widthin, GLint heightin, - const GLushort *datain, - GLint widthout, GLint heightout, +static void scale_internal(GLint components, GLint widthin, GLint heightin, + const GLushort *datain, + GLint widthout, GLint heightout, GLushort *dataout); -static void scale_internal_ubyte(GLint components, GLint widthin, - GLint heightin, const GLubyte *datain, - GLint widthout, GLint heightout, +static void scale_internal_ubyte(GLint components, GLint widthin, + GLint heightin, const GLubyte *datain, + GLint widthout, GLint heightout, GLubyte *dataout, GLint element_size, GLint ysize, GLint group_size); static void scale_internal_byte(GLint components, GLint widthin, - GLint heightin, const GLbyte *datain, - GLint widthout, GLint heightout, - GLbyte *dataout, GLint element_size, - GLint ysize, GLint group_size); + GLint heightin, const GLbyte *datain, + GLint widthout, GLint heightout, + GLbyte *dataout, GLint element_size, + GLint ysize, GLint group_size); static void scale_internal_ushort(GLint components, GLint widthin, - GLint heightin, const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); + GLint heightin, const GLushort *datain, + GLint widthout, GLint heightout, + GLushort *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); static void scale_internal_short(GLint components, GLint widthin, - GLint heightin, const GLshort *datain, - GLint widthout, GLint heightout, - GLshort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); + GLint heightin, const GLshort *datain, + GLint widthout, GLint heightout, + GLshort *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); static void scale_internal_uint(GLint components, GLint widthin, - GLint heightin, const GLuint *datain, - GLint widthout, GLint heightout, - GLuint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); + GLint heightin, const GLuint *datain, + GLint widthout, GLint heightout, + GLuint *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); static void scale_internal_int(GLint components, GLint widthin, - GLint heightin, const GLint *datain, - GLint widthout, GLint heightout, - GLint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); + GLint heightin, const GLint *datain, + GLint widthout, GLint heightout, + GLint *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); static void scale_internal_float(GLint components, GLint widthin, - GLint heightin, const GLfloat *datain, - GLint widthout, GLint heightout, - GLfloat *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); + GLint heightin, const GLfloat *datain, + GLint widthout, GLint heightout, + GLfloat *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); static int checkMipmapArgs(GLenum, GLenum, GLenum); static GLboolean legalFormat(GLenum); @@ -231,27 +231,27 @@ static void halve1DimagePackedPixel(int, static void halve1Dimage_ubyte(GLint, GLuint, GLuint,const GLubyte *, GLubyte *, GLint, GLint, GLint); -static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *, +static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *, GLint, GLint, GLint); static void halve1Dimage_ushort(GLint, GLuint, GLuint, const GLushort *, GLushort *, GLint, GLint, GLint, GLint); -static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *, +static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *, GLint, GLint, GLint, GLint); -static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *, +static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *, GLint, GLint, GLint, GLint); -static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *, +static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *, GLint, GLint, GLint, GLint); -static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *, +static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *, GLint, GLint, GLint, GLint); static GLint imageSize3D(GLint, GLint, GLint, GLenum,GLenum); -static void fillImage3D(const PixelStorageModes *, GLint, GLint, GLint,GLenum, +static void fillImage3D(const PixelStorageModes *, GLint, GLint, GLint,GLenum, GLenum, GLboolean, const void *, GLushort *); static void emptyImage3D(const PixelStorageModes *, - GLint, GLint, GLint, GLenum, - GLenum, GLboolean, + GLint, GLint, GLint, GLenum, + GLenum, GLboolean, const GLushort *, void *); -static void scaleInternal3D(GLint, GLint, GLint, GLint, const GLushort *, +static void scaleInternal3D(GLint, GLint, GLint, GLint, const GLushort *, GLint, GLint, GLint, GLushort *); static void retrieveStoreModes(PixelStorageModes *psm) @@ -312,8 +312,8 @@ static int computeLog(GLuint value) } } -/* -** Compute the nearest power of 2 number. This algorithm is a little +/* +** Compute the nearest power of 2 number. This algorithm is a little ** strange, but it works quite well. */ static int nearestPower(GLuint value) @@ -341,10 +341,10 @@ static int nearestPower(GLuint value) #define __GLU_SWAP_4_BYTES(s)\ (GLuint)(((GLuint)((const GLubyte*)(s))[3])<<24 | \ - ((GLuint)((const GLubyte*)(s))[2])<<16 | \ - ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) + ((GLuint)((const GLubyte*)(s))[2])<<16 | \ + ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) -static void halveImage(GLint components, GLuint width, GLuint height, +static void halveImage(GLint components, GLuint width, GLuint height, const GLushort *datain, GLushort *dataout) { int i, j, k; @@ -363,7 +363,7 @@ static void halveImage(GLint components, GLuint width, GLuint height, for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = (t[0] + t[components] + t[delta] + + s[0] = (t[0] + t[components] + t[delta] + t[delta+components] + 2) / 4; s++; t++; } @@ -373,7 +373,7 @@ static void halveImage(GLint components, GLuint width, GLuint height, } } -static void halveImage_ubyte(GLint components, GLuint width, GLuint height, +static void halveImage_ubyte(GLint components, GLuint width, GLuint height, const GLubyte *datain, GLubyte *dataout, GLint element_size, GLint ysize, GLint group_size) { @@ -399,11 +399,11 @@ static void halveImage_ubyte(GLint components, GLuint width, GLuint height, for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = (*(const GLubyte*)t + + s[0] = (*(const GLubyte*)t + *(const GLubyte*)(t+group_size) + - *(const GLubyte*)(t+ysize) + - *(const GLubyte*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; + *(const GLubyte*)(t+ysize) + + *(const GLubyte*)(t+ysize+group_size) + 2) / 4; + s++; t += element_size; } t += group_size; } @@ -412,9 +412,9 @@ static void halveImage_ubyte(GLint components, GLuint width, GLuint height, } /* */ -static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, - const GLubyte *dataIn, GLubyte *dataOut, - GLint element_size, GLint ysize, +static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, + const GLubyte *dataIn, GLubyte *dataOut, + GLint element_size, GLint ysize, GLint group_size) { GLint halfWidth= width / 2; @@ -437,19 +437,19 @@ static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, *(const GLubyte*)(src+group_size)) / 2; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -460,7 +460,7 @@ static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } @@ -471,7 +471,7 @@ static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, [components * element_size * halfWidth * halfHeight]); } /* halve1Dimage_ubyte() */ -static void halveImage_byte(GLint components, GLuint width, GLuint height, +static void halveImage_byte(GLint components, GLuint width, GLuint height, const GLbyte *datain, GLbyte *dataout, GLint element_size, GLint ysize, GLint group_size) @@ -498,11 +498,11 @@ static void halveImage_byte(GLint components, GLuint width, GLuint height, for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = (*(const GLbyte*)t + + s[0] = (*(const GLbyte*)t + *(const GLbyte*)(t+group_size) + - *(const GLbyte*)(t+ysize) + - *(const GLbyte*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; + *(const GLbyte*)(t+ysize) + + *(const GLbyte*)(t+ysize+group_size) + 2) / 4; + s++; t += element_size; } t += group_size; } @@ -510,8 +510,8 @@ static void halveImage_byte(GLint components, GLuint width, GLuint height, } } -static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, - const GLbyte *dataIn, GLbyte *dataOut, +static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, + const GLbyte *dataIn, GLbyte *dataOut, GLint element_size,GLint ysize, GLint group_size) { GLint halfWidth= width / 2; @@ -533,19 +533,19 @@ static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+group_size)) / 2; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -556,7 +556,7 @@ static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } @@ -568,8 +568,8 @@ static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, [components * element_size * halfWidth * halfHeight]); } /* halve1Dimage_byte() */ -static void halveImage_ushort(GLint components, GLuint width, GLuint height, - const GLushort *datain, GLushort *dataout, +static void halveImage_ushort(GLint components, GLuint width, GLuint height, + const GLushort *datain, GLushort *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { @@ -596,9 +596,9 @@ static void halveImage_ushort(GLint components, GLuint width, GLuint height, for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = (*(const GLushort*)t + - *(const GLushort*)(t+group_size) + - *(const GLushort*)(t+ysize) + + s[0] = (*(const GLushort*)t + + *(const GLushort*)(t+group_size) + + *(const GLushort*)(t+ysize) + *(const GLushort*)(t+ysize+group_size) + 2) / 4; s++; t += element_size; } @@ -608,23 +608,23 @@ static void halveImage_ushort(GLint components, GLuint width, GLuint height, } else for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { s[0] = (__GLU_SWAP_2_BYTES(t) + __GLU_SWAP_2_BYTES(t+group_size) + __GLU_SWAP_2_BYTES(t+ysize) + __GLU_SWAP_2_BYTES(t+ysize+group_size)+ 2)/4; - s++; t += element_size; + s++; t += element_size; } t += group_size; - } - t += ysize; + } + t += ysize; } } -static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, - const GLushort *dataIn, GLushort *dataOut, - GLint element_size, GLint ysize, +static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, + const GLushort *dataIn, GLushort *dataOut, + GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; @@ -656,19 +656,19 @@ static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, *dest= (ushort[0] + ushort[1]) / 2; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -689,7 +689,7 @@ static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } @@ -703,7 +703,7 @@ static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, } /* halve1Dimage_ushort() */ -static void halveImage_short(GLint components, GLuint width, GLuint height, +static void halveImage_short(GLint components, GLuint width, GLuint height, const GLshort *datain, GLshort *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) @@ -731,9 +731,9 @@ static void halveImage_short(GLint components, GLuint width, GLuint height, for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = (*(const GLshort*)t + - *(const GLshort*)(t+group_size) + - *(const GLshort*)(t+ysize) + + s[0] = (*(const GLshort*)t + + *(const GLshort*)(t+group_size) + + *(const GLshort*)(t+ysize) + *(const GLshort*)(t+ysize+group_size) + 2) / 4; s++; t += element_size; } @@ -743,30 +743,30 @@ static void halveImage_short(GLint components, GLuint width, GLuint height, } else for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { GLushort b; GLint buf; - b = __GLU_SWAP_2_BYTES(t); + b = __GLU_SWAP_2_BYTES(t); buf = *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+group_size); + b = __GLU_SWAP_2_BYTES(t+group_size); buf += *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+ysize); + b = __GLU_SWAP_2_BYTES(t+ysize); buf += *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+ysize+group_size); + b = __GLU_SWAP_2_BYTES(t+ysize+group_size); buf += *(const GLshort*)&b; s[0] = (GLshort)((buf+2)/4); - s++; t += element_size; + s++; t += element_size; } t += group_size; - } - t += ysize; + } + t += ysize; } } -static void halve1Dimage_short(GLint components, GLuint width, GLuint height, - const GLshort *dataIn, GLshort *dataOut, - GLint element_size, GLint ysize, +static void halve1Dimage_short(GLint components, GLuint width, GLuint height, + const GLshort *dataIn, GLshort *dataOut, + GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; @@ -798,19 +798,19 @@ static void halve1Dimage_short(GLint components, GLuint width, GLuint height, *dest= (sshort[0] + sshort[1]) / 2; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -831,7 +831,7 @@ static void halve1Dimage_short(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } @@ -845,8 +845,8 @@ static void halve1Dimage_short(GLint components, GLuint width, GLuint height, } /* halve1Dimage_short() */ -static void halveImage_uint(GLint components, GLuint width, GLuint height, - const GLuint *datain, GLuint *dataout, +static void halveImage_uint(GLint components, GLuint width, GLuint height, + const GLuint *datain, GLuint *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { @@ -869,15 +869,15 @@ static void halveImage_uint(GLint components, GLuint width, GLuint height, t = (const char *)datain; /* Piece o' cake! */ - if (!myswap_bytes) + if (!myswap_bytes) for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - /* need to cast to double to hold large unsigned ints */ - s[0] = ((double)*(const GLuint*)t + - (double)*(const GLuint*)(t+group_size) + - (double)*(const GLuint*)(t+ysize) + - (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5; + /* need to cast to double to hold large unsigned ints */ + s[0] = ((double)*(const GLuint*)t + + (double)*(const GLuint*)(t+group_size) + + (double)*(const GLuint*)(t+ysize) + + (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5; s++; t += element_size; } @@ -887,28 +887,28 @@ static void halveImage_uint(GLint components, GLuint width, GLuint height, } else for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - /* need to cast to double to hold large unsigned ints */ + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + /* need to cast to double to hold large unsigned ints */ GLdouble buf; - buf = (GLdouble)__GLU_SWAP_4_BYTES(t) + - (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) + - (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) + - (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size); - s[0] = (GLuint)(buf/4 + 0.5); + buf = (GLdouble)__GLU_SWAP_4_BYTES(t) + + (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) + + (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) + + (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size); + s[0] = (GLuint)(buf/4 + 0.5); s++; t += element_size; } t += group_size; - } - t += ysize; + } + t += ysize; } } /* */ -static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, - const GLuint *dataIn, GLuint *dataOut, - GLint element_size, GLint ysize, +static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, + const GLuint *dataIn, GLuint *dataOut, + GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; @@ -937,22 +937,22 @@ static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, uint[0]= *(const GLuint*)src; uint[1]= *(const GLuint*)(src+group_size); } - *dest= ((double)uint[0]+(double)uint[1])/2.0; + *dest= ((double)uint[0]+(double)uint[1])/2.0; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -973,7 +973,7 @@ static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } @@ -986,8 +986,8 @@ static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, } /* halve1Dimage_uint() */ -static void halveImage_int(GLint components, GLuint width, GLuint height, - const GLint *datain, GLint *dataout, GLint element_size, +static void halveImage_int(GLint components, GLuint width, GLuint height, + const GLint *datain, GLint *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { int i, j, k; @@ -1009,13 +1009,13 @@ static void halveImage_int(GLint components, GLuint width, GLuint height, t = (const char *)datain; /* Piece o' cake! */ - if (!myswap_bytes) + if (!myswap_bytes) for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = ((float)*(const GLint*)t + - (float)*(const GLint*)(t+group_size) + - (float)*(const GLint*)(t+ysize) + + s[0] = ((float)*(const GLint*)t + + (float)*(const GLint*)(t+group_size) + + (float)*(const GLint*)(t+ysize) + (float)*(const GLint*)(t+ysize+group_size))/4 + 0.5; s++; t += element_size; } @@ -1023,34 +1023,34 @@ static void halveImage_int(GLint components, GLuint width, GLuint height, } t += ysize; } - else + else for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { GLuint b; - GLfloat buf; - b = __GLU_SWAP_4_BYTES(t); - buf = *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+group_size); - buf += *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize); - buf += *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize+group_size); - buf += *(GLint*)&b; - s[0] = (GLint)(buf/4 + 0.5); - - s++; t += element_size; + GLfloat buf; + b = __GLU_SWAP_4_BYTES(t); + buf = *(GLint*)&b; + b = __GLU_SWAP_4_BYTES(t+group_size); + buf += *(GLint*)&b; + b = __GLU_SWAP_4_BYTES(t+ysize); + buf += *(GLint*)&b; + b = __GLU_SWAP_4_BYTES(t+ysize+group_size); + buf += *(GLint*)&b; + s[0] = (GLint)(buf/4 + 0.5); + + s++; t += element_size; } t += group_size; - } - t += ysize; + } + t += ysize; } } /* */ -static void halve1Dimage_int(GLint components, GLuint width, GLuint height, - const GLint *dataIn, GLint *dataOut, - GLint element_size, GLint ysize, +static void halve1Dimage_int(GLint components, GLuint width, GLuint height, + const GLint *dataIn, GLint *dataOut, + GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; @@ -1082,19 +1082,19 @@ static void halve1Dimage_int(GLint components, GLuint width, GLuint height, *dest= ((float)uint[0]+(float)uint[1])/2.0; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -1115,7 +1115,7 @@ static void halve1Dimage_int(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; } @@ -1129,8 +1129,8 @@ static void halve1Dimage_int(GLint components, GLuint width, GLuint height, } /* halve1Dimage_int() */ -static void halveImage_float(GLint components, GLuint width, GLuint height, - const GLfloat *datain, GLfloat *dataout, +static void halveImage_float(GLint components, GLuint width, GLuint height, + const GLfloat *datain, GLfloat *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { @@ -1157,9 +1157,9 @@ static void halveImage_float(GLint components, GLuint width, GLuint height, for (i = 0; i < newheight; i++) { for (j = 0; j < newwidth; j++) { for (k = 0; k < components; k++) { - s[0] = (*(const GLfloat*)t + - *(const GLfloat*)(t+group_size) + - *(const GLfloat*)(t+ysize) + + s[0] = (*(const GLfloat*)t + + *(const GLfloat*)(t+group_size) + + *(const GLfloat*)(t+ysize) + *(const GLfloat*)(t+ysize+group_size)) / 4; s++; t += element_size; } @@ -1167,38 +1167,38 @@ static void halveImage_float(GLint components, GLuint width, GLuint height, } t += ysize; } - else + else for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { GLuint b; - b = __GLU_SWAP_4_BYTES(t); - s[0] = *(GLfloat*)&b; - b = __GLU_SWAP_4_BYTES(t+group_size); - s[0] += *(GLfloat*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize); - s[0] += *(GLfloat*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize+group_size); - s[0] += *(GLfloat*)&b; + b = __GLU_SWAP_4_BYTES(t); + s[0] = *(GLfloat*)&b; + b = __GLU_SWAP_4_BYTES(t+group_size); + s[0] += *(GLfloat*)&b; + b = __GLU_SWAP_4_BYTES(t+ysize); + s[0] += *(GLfloat*)&b; + b = __GLU_SWAP_4_BYTES(t+ysize+group_size); + s[0] += *(GLfloat*)&b; s[0] /= 4; - s++; t += element_size; + s++; t += element_size; } t += group_size; - } - t += ysize; + } + t += ysize; } } /* */ -static void halve1Dimage_float(GLint components, GLuint width, GLuint height, - const GLfloat *dataIn, GLfloat *dataOut, - GLint element_size, GLint ysize, +static void halve1Dimage_float(GLint components, GLuint width, GLuint height, + const GLfloat *dataIn, GLfloat *dataOut, + GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) { GLint halfWidth= width / 2; GLint halfHeight= height / 2; const char *src= (const char *) dataIn; - GLfloat *dest= dataOut; + GLfloat *dest= dataOut; int jj; assert(width == 1 || height == 1); /* must be 1D */ @@ -1224,19 +1224,19 @@ static void halve1Dimage_float(GLint components, GLuint width, GLuint height, *dest= (sfloat[0] + sfloat[1]) / 2.0; src+= element_size; - dest++; - } + dest++; + } src+= group_size; /* skip to next 2 */ } { - int padBytes= ysize - (width*group_size); + int padBytes= ysize - (width*group_size); src+= padBytes; /* for assertion only */ } } else if (width == 1) { /* 1 column */ int padBytes= ysize - (width * group_size); assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; + halfWidth= 1; /* one vertical column with possible pad bytes per row */ /* average two at a time */ @@ -1257,7 +1257,7 @@ static void halve1Dimage_float(GLint components, GLuint width, GLuint height, src+= element_size; dest++; - } + } src+= padBytes; /* add pad bytes, if any, to get to end to row */ src+= ysize; /* skip to odd row */ } @@ -1268,9 +1268,9 @@ static void halve1Dimage_float(GLint components, GLuint width, GLuint height, [components * element_size * halfWidth * halfHeight]); } /* halve1Dimage_float() */ -static void scale_internal(GLint components, GLint widthin, GLint heightin, - const GLushort *datain, - GLint widthout, GLint heightout, +static void scale_internal(GLint components, GLint widthin, GLint heightin, + const GLushort *datain, + GLint widthout, GLint heightout, GLushort *dataout) { float x, lowx, highx, convx, halfconvx; @@ -1364,9 +1364,9 @@ static void scale_internal(GLint components, GLint widthin, GLint heightin, } } -static void scale_internal_ubyte(GLint components, GLint widthin, - GLint heightin, const GLubyte *datain, - GLint widthout, GLint heightout, +static void scale_internal_ubyte(GLint components, GLint widthin, + GLint heightin, const GLubyte *datain, + GLint widthout, GLint heightout, GLubyte *dataout, GLint element_size, GLint ysize, GLint group_size) { @@ -1391,8 +1391,8 @@ static void scale_internal_ubyte(GLint components, GLint widthin, const char *left, *right; if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_ubyte(components, widthin, heightin, - (const GLubyte *)datain, (GLubyte *)dataout, + halveImage_ubyte(components, widthin, heightin, + (const GLubyte *)datain, (GLubyte *)dataout, element_size, ysize, group_size); return; } @@ -1402,7 +1402,7 @@ static void scale_internal_ubyte(GLint components, GLint widthin, convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; - + area = convx * convy; lowy_int = 0; @@ -1430,58 +1430,58 @@ static void scale_internal_ubyte(GLint components, GLint widthin, if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; + temp = (const char *)datain + xindex + lowy_int * ysize; percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLubyte)(*(temp_index)) * percent; - } + } left = temp; - for(l = lowx_int+1; l < highx_int; l++) { + for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * y_percent; } - } + } temp += group_size; right = temp; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } - /* calculate the value for pixels in the last row */ + /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * y_percent; + } + } + temp += group_size; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } - /* calculate the value for pixels in the 1st and last column */ + /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += ysize; right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - totals[k] += (GLubyte)(*(left))*(1-lowx_float) + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + totals[k] += (GLubyte)(*(left))*(1-lowx_float) +(GLubyte)(*(right))*highx_float; } } @@ -1489,68 +1489,68 @@ static void scale_internal_ubyte(GLint components, GLint widthin, x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } for(m = lowy_int+1; m < highy_int; m++) { temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * x_percent; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * x_percent; } } percent = x_percent * highy_float; temp += ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * y_percent; } } temp += group_size; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; + totals[k] += (GLubyte)(*(temp_index)) * percent; } } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } + totals[k] += (GLubyte)(*(temp_index)) * percent; + } } - /* this is for the pixels in the body */ + /* this is for the pixels in the body */ temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)); - } - temp += group_size; - } - temp0 += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)); + } + temp += group_size; + } + temp0 += ysize; } outindex = (j + (i * widthout)) * components; @@ -1561,7 +1561,7 @@ static void scale_internal_ubyte(GLint components, GLint widthin, lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; - highx_float += convx_float; + highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; @@ -1578,9 +1578,9 @@ static void scale_internal_ubyte(GLint components, GLint widthin, } } -static void scale_internal_byte(GLint components, GLint widthin, - GLint heightin, const GLbyte *datain, - GLint widthout, GLint heightout, +static void scale_internal_byte(GLint components, GLint widthin, + GLint heightin, const GLbyte *datain, + GLint widthout, GLint heightout, GLbyte *dataout, GLint element_size, GLint ysize, GLint group_size) { @@ -1605,8 +1605,8 @@ static void scale_internal_byte(GLint components, GLint widthin, const char *left, *right; if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_byte(components, widthin, heightin, - (const GLbyte *)datain, (GLbyte *)dataout, + halveImage_byte(components, widthin, heightin, + (const GLbyte *)datain, (GLbyte *)dataout, element_size, ysize, group_size); return; } @@ -1616,7 +1616,7 @@ static void scale_internal_byte(GLint components, GLint widthin, convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; - + area = convx * convy; lowy_int = 0; @@ -1639,63 +1639,63 @@ static void scale_internal_byte(GLint components, GLint widthin, */ totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - /* calculate the value for pixels in the 1st row */ + /* calculate the value for pixels in the 1st row */ xindex = lowx_int*group_size; if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; + temp = (const char *)datain + xindex + lowy_int * ysize; percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { totals[k] += (GLbyte)(*(temp_index)) * percent; - } + } left = temp; - for(l = lowx_int+1; l < highx_int; l++) { + for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; + totals[k] += (GLbyte)(*(temp_index)) * y_percent; } - } + } temp += group_size; right = temp; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } - /* calculate the value for pixels in the last row */ + /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * y_percent; + } + } + temp += group_size; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } - /* calculate the value for pixels in the 1st and last column */ + /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += ysize; right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - totals[k] += (GLbyte)(*(left))*(1-lowx_float) + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + totals[k] += (GLbyte)(*(left))*(1-lowx_float) +(GLbyte)(*(right))*highx_float; } } @@ -1703,68 +1703,68 @@ static void scale_internal_byte(GLint components, GLint widthin, x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } for(m = lowy_int+1; m < highy_int; m++) { temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * x_percent; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * x_percent; } } percent = x_percent * highy_float; temp += ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * y_percent; } } temp += group_size; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; + totals[k] += (GLbyte)(*(temp_index)) * percent; } } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } + totals[k] += (GLbyte)(*(temp_index)) * percent; + } } - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)); - } - temp += group_size; - } - temp0 += ysize; + totals[k] += (GLbyte)(*(temp_index)); + } + temp += group_size; + } + temp0 += ysize; } outindex = (j + (i * widthout)) * components; @@ -1775,7 +1775,7 @@ static void scale_internal_byte(GLint components, GLint widthin, lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; - highx_float += convx_float; + highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; @@ -1792,9 +1792,9 @@ static void scale_internal_byte(GLint components, GLint widthin, } } -static void scale_internal_ushort(GLint components, GLint widthin, - GLint heightin, const GLushort *datain, - GLint widthout, GLint heightout, +static void scale_internal_ushort(GLint components, GLint widthin, + GLint heightin, const GLushort *datain, + GLint widthout, GLint heightout, GLushort *dataout, GLint element_size, GLint ysize, GLint group_size, GLint myswap_bytes) @@ -1820,8 +1820,8 @@ static void scale_internal_ushort(GLint components, GLint widthin, const char *left, *right; if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_ushort(components, widthin, heightin, - (const GLushort *)datain, (GLushort *)dataout, + halveImage_ushort(components, widthin, heightin, + (const GLushort *)datain, (GLushort *)dataout, element_size, ysize, group_size, myswap_bytes); return; } @@ -1831,7 +1831,7 @@ static void scale_internal_ushort(GLint components, GLint widthin, convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; - + area = convx * convy; lowy_int = 0; @@ -1858,171 +1858,171 @@ static void scale_internal_ushort(GLint components, GLint widthin, if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; + temp = (const char *)datain + xindex + lowy_int * ysize; percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { - totals[k] += *(const GLushort*)temp_index * percent; + totals[k] += *(const GLushort*)temp_index * percent; } - } + } left = temp; - for(l = lowx_int+1; l < highx_int; l++) { + for(l = lowx_int+1; l < highx_int; l++) { temp += group_size; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } - } + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } + } + } temp += group_size; right = temp; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; + temp += group_size; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } - } - temp += group_size; + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } + } + } + temp += group_size; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } /* calculate the value for pixels in the 1st and last column */ for(m = lowy_int+1; m < highy_int; m++) { left += ysize; right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + - __GLU_SWAP_2_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLushort*)left * (1-lowx_float) - + *(const GLushort*)right * highx_float; - } + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + + __GLU_SWAP_2_BYTES(right) * highx_float; + } else { + totals[k] += *(const GLushort*)left * (1-lowx_float) + + *(const GLushort*)right * highx_float; + } } } } else if (highy_int > lowy_int) { x_percent = highx_float - lowx_float; percent = (1-lowy_float)*x_percent; temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } for(m = lowy_int+1; m < highy_int; m++) { temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLushort*)temp_index * x_percent; - } + } else { + totals[k] += *(const GLushort*)temp_index * x_percent; + } } } percent = x_percent * highy_float; temp += ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } } } temp += group_size; percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } } } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } } /* this is for the pixels in the body */ @@ -2031,17 +2031,17 @@ static void scale_internal_ushort(GLint components, GLint widthin, for (m = lowy_int+1; m < highy_int; m++) { temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index); - } else { - totals[k] += *(const GLushort*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index); + } else { + totals[k] += *(const GLushort*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; } outindex = (j + (i * widthout)) * components; @@ -2052,7 +2052,7 @@ static void scale_internal_ushort(GLint components, GLint widthin, lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; - highx_float += convx_float; + highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; @@ -2070,11 +2070,11 @@ static void scale_internal_ushort(GLint components, GLint widthin, } static void scale_internal_short(GLint components, GLint widthin, - GLint heightin, const GLshort *datain, - GLint widthout, GLint heightout, - GLshort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) + GLint heightin, const GLshort *datain, + GLint widthout, GLint heightout, + GLshort *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes) { float convx; float convy; @@ -2099,10 +2099,10 @@ static void scale_internal_short(GLint components, GLint widthin, GLushort swapbuf; /* unsigned buffer */ if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_short(components, widthin, heightin, - (const GLshort *)datain, (GLshort *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; + halveImage_short(components, widthin, heightin, + (const GLshort *)datain, (GLshort *)dataout, + element_size, ysize, group_size, myswap_bytes); + return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; @@ -2119,253 +2119,253 @@ static void scale_internal_short(GLint components, GLint widthin, highy_float = convy_float; for (i = 0; i < heightout; i++) { - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLshort*)temp_index * y_percent; + } + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLshort*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(left); - totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float); + totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float); swapbuf = __GLU_SWAP_2_BYTES(right); totals[k] += *(const GLshort*)&swapbuf * highx_float; - } else { - totals[k] += *(const GLshort*)left * (1-lowx_float) - + *(const GLshort*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + } else { + totals[k] += *(const GLshort*)left * (1-lowx_float) + + *(const GLshort*)right * highx_float; + } + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * x_percent; - } else { - totals[k] += *(const GLshort*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * x_percent; + } else { + totals[k] += *(const GLshort*)temp_index * x_percent; + } + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLshort*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + } + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf; - } else { - totals[k] += *(const GLshort*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } + totals[k] += *(const GLshort*)&swapbuf; + } else { + totals[k] += *(const GLshort*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + dataout[outindex + k] = totals[k]/area; + /*printf("totals[%d] = %f\n", k, totals[k]);*/ + } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } } } static void scale_internal_uint(GLint components, GLint widthin, - GLint heightin, const GLuint *datain, - GLint widthout, GLint heightout, - GLuint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) + GLint heightin, const GLuint *datain, + GLint widthout, GLint heightout, + GLuint *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes) { float convx; float convy; @@ -2388,10 +2388,10 @@ static void scale_internal_uint(GLint components, GLint widthin, const char *left, *right; if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_uint(components, widthin, heightin, - (const GLuint *)datain, (GLuint *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; + halveImage_uint(components, widthin, heightin, + (const GLuint *)datain, (GLuint *)dataout, + element_size, ysize, group_size, myswap_bytes); + return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; @@ -2408,248 +2408,248 @@ static void scale_internal_uint(GLint components, GLint widthin, highy_float = convy_float; for (i = 0; i < heightout; i++) { - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(left) * (1-lowx_float) - + __GLU_SWAP_4_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLuint*)left * (1-lowx_float) - + *(const GLuint*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLuint*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLuint*)temp_index * y_percent; + } + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLuint*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(left) * (1-lowx_float) + + __GLU_SWAP_4_BYTES(right) * highx_float; + } else { + totals[k] += *(const GLuint*)left * (1-lowx_float) + + *(const GLuint*)right * highx_float; + } + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(temp_index) * x_percent; + } else { + totals[k] += *(const GLuint*)temp_index * x_percent; + } + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLuint*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + } + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index); - } else { - totals[k] += *(const GLuint*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - /* clamp at UINT_MAX */ - float value= totals[k]/area; + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index); + } else { + totals[k] += *(const GLuint*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + /* clamp at UINT_MAX */ + float value= totals[k]/area; if (value >= (float) UINT_MAX) { /* need '=' */ dataout[outindex + k] = UINT_MAX; } - else dataout[outindex + k] = value; + else dataout[outindex + k] = value; } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } } } static void scale_internal_int(GLint components, GLint widthin, - GLint heightin, const GLint *datain, - GLint widthout, GLint heightout, - GLint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) + GLint heightin, const GLint *datain, + GLint widthout, GLint heightout, + GLint *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes) { float convx; float convy; @@ -2674,10 +2674,10 @@ static void scale_internal_int(GLint components, GLint widthin, GLuint swapbuf; /* unsigned buffer */ if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_int(components, widthin, heightin, - (const GLint *)datain, (GLint *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; + halveImage_int(components, widthin, heightin, + (const GLint *)datain, (GLint *)dataout, + element_size, ysize, group_size, myswap_bytes); + return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; @@ -2694,255 +2694,255 @@ static void scale_internal_int(GLint components, GLint widthin, highy_float = convy_float; for (i = 0; i < heightout; i++) { - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLint*)temp_index * y_percent; + } + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLint*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(left); + totals[k] += *(const GLint*)&swapbuf * (1-lowx_float); + swapbuf = __GLU_SWAP_4_BYTES(right); + totals[k] += *(const GLint*)&swapbuf * highx_float; + } else { + totals[k] += *(const GLint*)left * (1-lowx_float) + + *(const GLint*)right * highx_float; + } + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(left); - totals[k] += *(const GLint*)&swapbuf * (1-lowx_float); - swapbuf = __GLU_SWAP_4_BYTES(right); - totals[k] += *(const GLint*)&swapbuf * highx_float; - } else { - totals[k] += *(const GLint*)left * (1-lowx_float) - + *(const GLint*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * x_percent; - } else { - totals[k] += *(const GLint*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * x_percent; + } else { + totals[k] += *(const GLint*)temp_index * x_percent; + } + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLint*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + } + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf; - } else { - totals[k] += *(const GLint*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf; + } else { + totals[k] += *(const GLint*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + dataout[outindex + k] = totals[k]/area; + /*printf("totals[%d] = %f\n", k, totals[k]);*/ + } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } } } static void scale_internal_float(GLint components, GLint widthin, - GLint heightin, const GLfloat *datain, - GLint widthout, GLint heightout, - GLfloat *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) + GLint heightin, const GLfloat *datain, + GLint widthout, GLint heightout, + GLfloat *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes) { float convx; float convy; @@ -2967,10 +2967,10 @@ static void scale_internal_float(GLint components, GLint widthin, GLuint swapbuf; /* unsigned buffer */ if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_float(components, widthin, heightin, - (const GLfloat *)datain, (GLfloat *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; + halveImage_float(components, widthin, heightin, + (const GLfloat *)datain, (GLfloat *)dataout, + element_size, ysize, group_size, myswap_bytes); + return; } convy = (float) heightin/heightout; convx = (float) widthin/widthout; @@ -2987,244 +2987,244 @@ static void scale_internal_float(GLint components, GLint widthin, highy_float = convy_float; for (i = 0; i < heightout; i++) { - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLfloat*)temp_index * y_percent; + } + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLfloat*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(left); - totals[k] += *(const GLfloat*)&swapbuf * (1-lowx_float); - swapbuf = __GLU_SWAP_4_BYTES(right); - totals[k] += *(const GLfloat*)&swapbuf * highx_float; - } else { - totals[k] += *(const GLfloat*)left * (1-lowx_float) - + *(const GLfloat*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * (1-lowx_float); + swapbuf = __GLU_SWAP_4_BYTES(right); + totals[k] += *(const GLfloat*)&swapbuf * highx_float; + } else { + totals[k] += *(const GLfloat*)left * (1-lowx_float) + + *(const GLfloat*)right * highx_float; + } + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * x_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * x_percent; + } else { + totals[k] += *(const GLfloat*)temp_index * x_percent; + } + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLfloat*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + } + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLfloat*)&swapbuf; - } else { - totals[k] += *(const GLfloat*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } + totals[k] += *(const GLfloat*)&swapbuf; + } else { + totals[k] += *(const GLfloat*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + dataout[outindex + k] = totals[k]/area; + /*printf("totals[%d] = %f\n", k, totals[k]);*/ + } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } } } @@ -3238,7 +3238,7 @@ static int checkMipmapArgs(GLenum internalFormat, GLenum format, GLenum type) } if (!isLegalFormatForPackedPixelType(format, type)) { - return GLU_INVALID_OPERATION; + return GLU_INVALID_OPERATION; } return 0; @@ -3279,7 +3279,7 @@ static GLboolean legalType(GLenum type) case GL_UNSIGNED_INT: case GL_FLOAT: case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_2_3_3_REV: case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: @@ -3290,7 +3290,7 @@ static GLboolean legalType(GLenum type) case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - return GL_TRUE; + return GL_TRUE; default: return GL_FALSE; } @@ -3325,14 +3325,14 @@ static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type) if (!isTypePackedPixel(type)) { return GL_TRUE; } - + /* 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB */ - if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV|| + if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV|| type == GL_UNSIGNED_SHORT_5_6_5|| type == GL_UNSIGNED_SHORT_5_6_5_REV) && format != GL_RGB) return GL_FALSE; - - /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV & + + /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV & * 10_10_10_2/2_10_10_10_REV are only compatible with RGBA, BGRA & ABGR_EXT. */ if ((type == GL_UNSIGNED_SHORT_4_4_4_4 || @@ -3343,7 +3343,7 @@ static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type) type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_INT_10_10_10_2 || type == GL_UNSIGNED_INT_2_10_10_10_REV) && - (format != GL_RGBA && + (format != GL_RGBA && format != GL_BGRA)) { return GL_FALSE; } @@ -3351,7 +3351,7 @@ static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type) return GL_TRUE; } /* isLegalFormatForPackedPixelType() */ -static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel, +static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel, GLint totalLevels) { if (baseLevel < 0 || baseLevel < userLevel || maxLevel < baseLevel || @@ -3362,31 +3362,31 @@ static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel, /* Given user requested texture size, determine if it fits. If it * doesn't then halve both sides and make the determination again - * until it does fit (for IR only). + * until it does fit (for IR only). * Note that proxy textures are not implemented in RE* even though - * they advertise the texture extension. + * they advertise the texture extension. * Note that proxy textures are implemented but not according to spec in * IMPACT*. */ -static void closestFit(GLenum target, GLint width, GLint height, - GLint internalFormat, GLenum format, GLenum type, +static void closestFit(GLenum target, GLint width, GLint height, + GLint internalFormat, GLenum format, GLenum type, GLint *newWidth, GLint *newHeight) { /* Use proxy textures if OpenGL version is >= 1.1 */ if ( (strtod((const char *)glGetString(GL_VERSION),NULL) >= 1.1) ) { GLint widthPowerOf2= nearestPower(width); - GLint heightPowerOf2= nearestPower(height); + GLint heightPowerOf2= nearestPower(height); GLint proxyWidth; do { /* compute level 1 width & height, clamping each at 1 */ GLint widthAtLevelOne= (widthPowerOf2 > 1) ? - widthPowerOf2 >> 1 : - widthPowerOf2; + widthPowerOf2 >> 1 : + widthPowerOf2; GLint heightAtLevelOne= (heightPowerOf2 > 1) ? - heightPowerOf2 >> 1 : - heightPowerOf2; + heightPowerOf2 >> 1 : + heightPowerOf2; GLenum proxyTarget; assert(widthAtLevelOne > 0); assert(heightAtLevelOne > 0); @@ -3398,19 +3398,19 @@ static void closestFit(GLenum target, GLint width, GLint height, widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); } else #if defined(GL_ARB_texture_cube_map) - if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) || - (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) || - (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { - proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB; - glTexImage2D(proxyTarget, 1, /* must be non-zero */ - internalFormat, - widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); - } else + if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) || + (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) || + (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) || + (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) || + (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) || + (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { + proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB; + glTexImage2D(proxyTarget, 1, /* must be non-zero */ + internalFormat, + widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); + } else #endif /* GL_ARB_texture_cube_map */ - { + { assert(target == GL_TEXTURE_1D || target == GL_PROXY_TEXTURE_1D); proxyTarget = GL_PROXY_TEXTURE_1D; glTexImage1D(proxyTarget, 1, /* must be non-zero */ @@ -3424,13 +3424,13 @@ static void closestFit(GLenum target, GLint width, GLint height, * break out. This should never happen. But things * happen. The disadvantage with this if-statement is * that we will never be aware of when this happens - * since it will silently branch out. + * since it will silently branch out. */ goto noProxyTextures; } widthPowerOf2= widthAtLevelOne; heightPowerOf2= heightAtLevelOne; - } + } /* else it does fit */ } while (proxyWidth == 0); /* loop must terminate! */ @@ -3456,8 +3456,8 @@ noProxyTextures: } /* closestFit() */ GLint GLAPIENTRY -gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, - GLenum typein, const void *datain, +gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, + GLenum typein, const void *datain, GLsizei widthout, GLsizei heightout, GLenum typeout, void *dataout) { @@ -3482,7 +3482,7 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, return GLU_INVALID_OPERATION; } beforeImage = - malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT)); + malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT)); afterImage = malloc(image_size(widthout, heightout, format, GL_UNSIGNED_SHORT)); if (beforeImage == NULL || afterImage == NULL) { @@ -3493,9 +3493,9 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, fill_image(&psm,widthin, heightin, format, typein, is_index(format), datain, beforeImage); components = elements_per_group(format, 0); - scale_internal(components, widthin, heightin, beforeImage, + scale_internal(components, widthin, heightin, beforeImage, widthout, heightout, afterImage); - empty_image(&psm,widthout, heightout, format, typeout, + empty_image(&psm,widthout, heightout, format, typeout, is_index(format), afterImage, dataout); free((GLbyte *) beforeImage); free((GLbyte *) afterImage); @@ -3506,7 +3506,7 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, GLsizei width, GLsizei widthPowerOf2, - GLenum format, GLenum type, + GLenum format, GLenum type, GLint userLevel, GLint baseLevel,GLint maxLevel, const void *data) { @@ -3532,7 +3532,7 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, retrieveStoreModes(&psm); newImage = (GLushort *) - malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT)); + malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT)); newImage_width = width; if (newImage == NULL) { return GLU_OUT_OF_MEMORY; @@ -3553,7 +3553,7 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, if (newImage_width == newwidth) { /* Use newImage for this level */ if (baseLevel <= level && level <= maxLevel) { - glTexImage1D(target, level, internalFormat, newImage_width, + glTexImage1D(target, level, internalFormat, newImage_width, 0, format, GL_UNSIGNED_SHORT, (void *) newImage); } } else { @@ -3569,10 +3569,10 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, return GLU_OUT_OF_MEMORY; } } - scale_internal(cmpts, newImage_width, 1, newImage, + scale_internal(cmpts, newImage_width, 1, newImage, newwidth, 1, otherImage); /* Swap newImage and otherImage */ - imageTemp = otherImage; + imageTemp = otherImage; otherImage = newImage; newImage = imageTemp; @@ -3598,9 +3598,9 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, } GLint GLAPIENTRY -gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, +gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, - GLenum format, GLenum type, + GLenum format, GLenum type, GLint userLevel, GLint baseLevel, GLint maxLevel, const void *data) { @@ -3616,19 +3616,19 @@ gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, levels = computeLog(width); levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) + if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) return GLU_INVALID_VALUE; - return gluBuild1DMipmapLevelsCore(target, internalFormat, + return gluBuild1DMipmapLevelsCore(target, internalFormat, width, - width,format, type, + width,format, type, userLevel, baseLevel, maxLevel, data); } /* gluBuild1DMipmapLevels() */ GLint GLAPIENTRY gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, - GLenum format, GLenum type, + GLenum format, GLenum type, const void *data) { GLint widthPowerOf2; @@ -3653,7 +3653,7 @@ gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, GLint width, GLint height, GLenum format, - GLenum type, const void *data) + GLenum type, const void *data) { GLint newwidth, newheight; GLint level, levels; @@ -3684,15 +3684,15 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, otherImage = NULL; newImage = (GLushort *) - malloc(image_size(width, height, format, GL_UNSIGNED_SHORT)); + malloc(image_size(width, height, format, GL_UNSIGNED_SHORT)); newImage_width = width; newImage_height = height; if (newImage == NULL) { - return GLU_OUT_OF_MEMORY; + return GLU_OUT_OF_MEMORY; } fill_image(&psm,width, height, format, type, is_index(format), - data, newImage); + data, newImage); cmpts = elements_per_group(format,type); glPixelStorei(GL_UNPACK_ALIGNMENT, 2); @@ -3705,39 +3705,39 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); for (level = 0; level <= levels; level++) { - if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */ - glTexImage2D(target, level, internalFormat, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_SHORT, - (void *) newImage); - } else { - if (otherImage == NULL) { - memreq = - image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT); - otherImage = (GLushort *) malloc(memreq); - if (otherImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - } - scale_internal(cmpts, newImage_width, newImage_height, newImage, - newwidth, newheight, otherImage); - /* Swap newImage and otherImage */ - imageTemp = otherImage; - otherImage = newImage; - newImage = imageTemp; - - newImage_width = newwidth; - newImage_height = newheight; - glTexImage2D(target, level, internalFormat, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_SHORT, - (void *) newImage); - } - if (newwidth > 1) newwidth /= 2; - if (newheight > 1) newheight /= 2; + if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */ + glTexImage2D(target, level, internalFormat, newImage_width, + newImage_height, 0, format, GL_UNSIGNED_SHORT, + (void *) newImage); + } else { + if (otherImage == NULL) { + memreq = + image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT); + otherImage = (GLushort *) malloc(memreq); + if (otherImage == NULL) { + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + return GLU_OUT_OF_MEMORY; + } + } + scale_internal(cmpts, newImage_width, newImage_height, newImage, + newwidth, newheight, otherImage); + /* Swap newImage and otherImage */ + imageTemp = otherImage; + otherImage = newImage; + newImage = imageTemp; + + newImage_width = newwidth; + newImage_height = newheight; + glTexImage2D(target, level, internalFormat, newImage_width, + newImage_height, 0, format, GL_UNSIGNED_SHORT, + (void *) newImage); + } + if (newwidth > 1) newwidth /= 2; + if (newheight > 1) newheight /= 2; } glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); @@ -3747,7 +3747,7 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, free((GLbyte *) newImage); if (otherImage) { - free((GLbyte *) otherImage); + free((GLbyte *) otherImage); } return 0; } @@ -3756,12 +3756,12 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, #define __GLU_INIT_SWAP_IMAGE void *tmpImage #define __GLU_SWAP_IMAGE(a,b) tmpImage = a; a = b; b = tmpImage; -static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLsizei widthPowerOf2, - GLsizei heightPowerOf2, - GLenum format, GLenum type, - GLint userLevel, +static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, + GLsizei width, GLsizei height, + GLsizei widthPowerOf2, + GLsizei heightPowerOf2, + GLenum format, GLenum type, + GLint userLevel, GLint baseLevel,GLint maxLevel, const void *data) { @@ -3782,7 +3782,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, if(type == GL_BITMAP) { return bitmapBuild2DMipmaps(target, internalFormat, width, height, - format, type, data); + format, type, data); } srcImage = dstImage = NULL; @@ -3813,7 +3813,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, if (padding) { rowsize += psm.unpack_alignment - padding; } - usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize + + usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize + psm.unpack_skip_pixels * group_size; glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); @@ -3825,8 +3825,8 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, /* already power-of-two square */ if (width == newwidth && height == newheight) { /* Use usersImage for level userLevel */ - if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, width, + if (baseLevel <= level && level <= maxLevel) { + glTexImage2D(target, level, internalFormat, width, height, 0, format, type, usersImage); } @@ -3846,7 +3846,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, if (nextWidth < 1) nextWidth= 1; if (nextHeight < 1) nextHeight= 1; memreq = image_size(nextWidth, nextHeight, format, type); - } + } switch(type) { case GL_UNSIGNED_BYTE: @@ -3870,23 +3870,23 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, case GL_FLOAT: dstImage = (GLfloat *)malloc(memreq); break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memreq); break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + dstImage = (GLuint *)malloc(memreq); break; default: return GLU_INVALID_ENUM; @@ -3903,12 +3903,12 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, switch(type) { case GL_UNSIGNED_BYTE: halveImage_ubyte(cmpts, width, height, - (const GLubyte *)usersImage, (GLubyte *)dstImage, + (const GLubyte *)usersImage, (GLubyte *)dstImage, element_size, rowsize, group_size); break; case GL_BYTE: halveImage_byte(cmpts, width, height, - (const GLbyte *)usersImage, (GLbyte *)dstImage, + (const GLbyte *)usersImage, (GLbyte *)dstImage, element_size, rowsize, group_size); break; case GL_UNSIGNED_SHORT: @@ -3918,17 +3918,17 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, break; case GL_SHORT: halveImage_short(cmpts, width, height, - (const GLshort *)usersImage, (GLshort *)dstImage, + (const GLshort *)usersImage, (GLshort *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_UNSIGNED_INT: halveImage_uint(cmpts, width, height, - (const GLuint *)usersImage, (GLuint *)dstImage, + (const GLuint *)usersImage, (GLuint *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_INT: halveImage_int(cmpts, width, height, - (const GLint *)usersImage, (GLint *)dstImage, + (const GLint *)usersImage, (GLint *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_FLOAT: @@ -3936,69 +3936,69 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, (const GLfloat *)usersImage, (GLfloat *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; - case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_3_3_2: assert(format == GL_RGB); halveImagePackedPixel(3,extract332,shove332, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_2_3_3_REV: assert(format == GL_RGB); halveImagePackedPixel(3,extract233rev,shove233rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5: halveImagePackedPixel(3,extract565,shove565, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: halveImagePackedPixel(3,extract565rev,shove565rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: + break; + case GL_UNSIGNED_SHORT_4_4_4_4: halveImagePackedPixel(4,extract4444,shove4444, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: + break; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: halveImagePackedPixel(4,extract4444rev,shove4444rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: + break; + case GL_UNSIGNED_SHORT_5_5_5_1: halveImagePackedPixel(4,extract5551,shove5551, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: + break; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: halveImagePackedPixel(4,extract1555rev,shove1555rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: + break; + case GL_UNSIGNED_INT_8_8_8_8: halveImagePackedPixel(4,extract8888,shove8888, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: halveImagePackedPixel(4,extract8888rev,shove8888rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: + break; + case GL_UNSIGNED_INT_10_10_10_2: halveImagePackedPixel(4,extract1010102,shove1010102, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: + break; + case GL_UNSIGNED_INT_2_10_10_10_REV: halveImagePackedPixel(4,extract2101010rev,shove2101010rev, width,height,usersImage,dstImage, element_size,rowsize,myswap_bytes); - break; - default: + break; + default: assert(0); break; } @@ -4006,7 +4006,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, newheight = height/2; /* clamp to 1 */ if (newwidth < 1) newwidth= 1; - if (newheight < 1) newheight= 1; + if (newheight < 1) newheight= 1; myswap_bytes = 0; rowsize = newwidth * group_size; @@ -4035,22 +4035,22 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, case GL_FLOAT: dstImage = (GLfloat *)malloc(memreq); break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memreq); break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: dstImage = (GLushort *)malloc(memreq); break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: dstImage = (GLuint *)malloc(memreq); break; default: @@ -4069,30 +4069,30 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, } else { /* user's image is *not* nice power-of-2 sized square */ memreq = image_size(newwidth, newheight, format, type); switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); + case GL_UNSIGNED_BYTE: + dstImage = (GLubyte *)malloc(memreq); + break; + case GL_BYTE: + dstImage = (GLbyte *)malloc(memreq); + break; + case GL_UNSIGNED_SHORT: + dstImage = (GLushort *)malloc(memreq); + break; + case GL_SHORT: + dstImage = (GLshort *)malloc(memreq); + break; + case GL_UNSIGNED_INT: + dstImage = (GLuint *)malloc(memreq); + break; + case GL_INT: + dstImage = (GLint *)malloc(memreq); + break; + case GL_FLOAT: + dstImage = (GLfloat *)malloc(memreq); + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + dstImage = (GLubyte *)malloc(memreq); break; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: @@ -4108,9 +4108,9 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, case GL_UNSIGNED_INT_2_10_10_10_REV: dstImage = (GLuint *)malloc(memreq); break; - default: - return GLU_INVALID_ENUM; - } + default: + return GLU_INVALID_ENUM; + } if (dstImage == NULL) { glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); @@ -4130,7 +4130,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, break; case GL_BYTE: scale_internal_byte(cmpts, width, height, - (const GLbyte *)usersImage, newwidth, newheight, + (const GLbyte *)usersImage, newwidth, newheight, (GLbyte *)dstImage, element_size, rowsize, group_size); break; @@ -4154,89 +4154,89 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, break; case GL_INT: scale_internal_int(cmpts, width, height, - (const GLint *)usersImage, newwidth, newheight, + (const GLint *)usersImage, newwidth, newheight, (GLint *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; case GL_FLOAT: scale_internal_float(cmpts, width, height, - (const GLfloat *)usersImage, newwidth, newheight, + (const GLfloat *)usersImage, newwidth, newheight, (GLfloat *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; - case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_3_3_2: scaleInternalPackedPixel(3,extract332,shove332, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_2_3_3_REV: scaleInternalPackedPixel(3,extract233rev,shove233rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5: scaleInternalPackedPixel(3,extract565,shove565, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_5_6_5_REV: scaleInternalPackedPixel(3,extract565rev,shove565rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4: scaleInternalPackedPixel(4,extract4444,shove4444, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: scaleInternalPackedPixel(4,extract4444rev,shove4444rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_5_5_5_1: scaleInternalPackedPixel(4,extract5551,shove5551, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: scaleInternalPackedPixel(4,extract1555rev,shove1555rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8: scaleInternalPackedPixel(4,extract8888,shove8888, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_8_8_8_8_REV: scaleInternalPackedPixel(4,extract8888rev,shove8888rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_10_10_10_2: scaleInternalPackedPixel(4,extract1010102,shove1010102, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - case GL_UNSIGNED_INT_2_10_10_10_REV: + case GL_UNSIGNED_INT_2_10_10_10_REV: scaleInternalPackedPixel(4,extract2101010rev,shove2101010rev, width, height,usersImage, newwidth,newheight,(void *)dstImage, element_size,rowsize,myswap_bytes); break; - default: + default: assert(0); break; } @@ -4246,14 +4246,14 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, __GLU_SWAP_IMAGE(srcImage,dstImage); if(levels != 0) { /* use as little memory as possible */ - { + { int nextWidth= newwidth/2; int nextHeight= newheight/2; if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; + if (nextHeight < 1) nextHeight= 1; memreq = image_size(nextWidth, nextHeight, format, type); - } + } switch(type) { case GL_UNSIGNED_BYTE: @@ -4277,12 +4277,12 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, case GL_FLOAT: dstImage = (GLfloat *)malloc(memreq); break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memreq); break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: @@ -4308,12 +4308,12 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, } } /* level userLevel is in srcImage; nothing saved yet */ - level = userLevel; + level = userLevel; } glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, + glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, format, type, (void *)srcImage); } @@ -4355,96 +4355,96 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, (GLfloat *)srcImage, (GLfloat *)dstImage, element_size, rowsize, group_size, myswap_bytes); break; - case GL_UNSIGNED_BYTE_3_3_2: - halveImagePackedPixel(3,extract332,shove332, + case GL_UNSIGNED_BYTE_3_3_2: + halveImagePackedPixel(3,extract332,shove332, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - halveImagePackedPixel(3,extract233rev,shove233rev, + case GL_UNSIGNED_BYTE_2_3_3_REV: + halveImagePackedPixel(3,extract233rev,shove233rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel(3,extract565,shove565, + halveImagePackedPixel(3,extract565,shove565, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); - break; + break; case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel(3,extract565rev,shove565rev, + halveImagePackedPixel(3,extract565rev,shove565rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel(4,extract4444,shove4444, + break; + case GL_UNSIGNED_SHORT_4_4_4_4: + halveImagePackedPixel(4,extract4444,shove4444, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel(4,extract4444rev,shove4444rev, + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + halveImagePackedPixel(4,extract4444rev,shove4444rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel(4,extract5551,shove5551, + case GL_UNSIGNED_SHORT_5_5_5_1: + halveImagePackedPixel(4,extract5551,shove5551, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel(4,extract1555rev,shove1555rev, + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + halveImagePackedPixel(4,extract1555rev,shove1555rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel(4,extract8888,shove8888, + case GL_UNSIGNED_INT_8_8_8_8: + halveImagePackedPixel(4,extract8888,shove8888, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel(4,extract8888rev,shove8888rev, + case GL_UNSIGNED_INT_8_8_8_8_REV: + halveImagePackedPixel(4,extract8888rev,shove8888rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel(4,extract1010102,shove1010102, + case GL_UNSIGNED_INT_10_10_10_2: + halveImagePackedPixel(4,extract1010102,shove1010102, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel(4,extract2101010rev,shove2101010rev, + case GL_UNSIGNED_INT_2_10_10_10_REV: + halveImagePackedPixel(4,extract2101010rev,shove2101010rev, newwidth,newheight, srcImage,dstImage,element_size,rowsize, myswap_bytes); break; - default: - assert(0); + default: + assert(0); break; } __GLU_SWAP_IMAGE(srcImage,dstImage); - if (newwidth > 1) { newwidth /= 2; rowsize /= 2;} - if (newheight > 1) newheight /= 2; + if (newwidth > 1) { newwidth /= 2; rowsize /= 2;} + if (newheight > 1) newheight /= 2; { /* compute amount to pad per row, if any */ - int rowPad= rowsize % psm.unpack_alignment; + int rowPad= rowsize % psm.unpack_alignment; /* should row be padded? */ if (rowPad == 0) { /* nope, row should not be padded */ /* call tex image with srcImage untouched since it's not padded */ if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, + glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, format, type, (void *) srcImage); } } @@ -4469,7 +4469,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, for (ii= 0, dstTrav= (unsigned char *) newMipmapImage, srcTrav= (unsigned char *) srcImage; - ii< newheight; + ii< newheight; ii++, dstTrav+= newRowLength, /* make sure the correct distance... */ srcTrav+= rowsize) { /* ...is skipped */ @@ -4477,14 +4477,14 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, /* note that the pad bytes are not visited and will contain * garbage, which is ok. */ - } + } - /* ...and use this new image for mipmapping instead */ + /* ...and use this new image for mipmapping instead */ if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, + glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, format, type, newMipmapImage); } - free(newMipmapImage); /* don't forget to free it! */ + free(newMipmapImage); /* don't forget to free it! */ } /* else */ } } /* for level */ @@ -4502,9 +4502,9 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, } /* gluBuild2DMipmapLevelsCore() */ GLint GLAPIENTRY -gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLenum format, GLenum type, +gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, + GLsizei width, GLsizei height, + GLenum format, GLenum type, GLint userLevel, GLint baseLevel, GLint maxLevel, const void *data) { @@ -4522,21 +4522,21 @@ gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, if (level > levels) levels=level; levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) + if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) return GLU_INVALID_VALUE; - return gluBuild2DMipmapLevelsCore(target, internalFormat, + return gluBuild2DMipmapLevelsCore(target, internalFormat, width, height, width, height, - format, type, + format, type, userLevel, baseLevel, maxLevel, data); } /* gluBuild2DMipmapLevels() */ GLint GLAPIENTRY -gluBuild2DMipmaps(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLenum format, GLenum type, +gluBuild2DMipmaps(GLenum target, GLint internalFormat, + GLsizei width, GLsizei height, + GLenum format, GLenum type, const void *data) { GLint widthPowerOf2, heightPowerOf2; @@ -4563,16 +4563,17 @@ gluBuild2DMipmaps(GLenum target, GLint internalFormat, 0,0,levels,data); } /* gluBuild2DMipmaps() */ +#if 0 /* ** This routine is for the limited case in which -** type == GL_UNSIGNED_BYTE && format != index && +** type == GL_UNSIGNED_BYTE && format != index && ** unpack_alignment = 1 && unpack_swap_bytes == false ** ** so all of the work data can be kept as ubytes instead of shorts. */ static int fastBuild2DMipmaps(const PixelStorageModes *psm, - GLenum target, GLint components, GLint width, - GLint height, GLenum format, + GLenum target, GLint components, GLint width, + GLint height, GLenum format, GLenum type, void *data) { GLint newwidth, newheight; @@ -4620,8 +4621,8 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm, GLubyte *iter2; GLint i, j; - newImage = (GLubyte *) - malloc(image_size(width, height, format, GL_UNSIGNED_BYTE)); + newImage = (GLubyte *) + malloc(image_size(width, height, format, GL_UNSIGNED_BYTE)); newImage_width = width; newImage_height = height; if (newImage == NULL) { @@ -4638,7 +4639,7 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm, } rowsize = groups_per_line * cmpts; elements_per_line = width * cmpts; - start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize + + start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize + psm->unpack_skip_pixels * cmpts; iter2 = newImage; @@ -4663,12 +4664,12 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm, for (level = 0; level <= levels; level++) { if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */ - glTexImage2D(target, level, components, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_BYTE, + glTexImage2D(target, level, components, newImage_width, + newImage_height, 0, format, GL_UNSIGNED_BYTE, (void *) newImage); } else { if (otherImage == NULL) { - memreq = + memreq = image_size(newwidth, newheight, format, GL_UNSIGNED_BYTE); otherImage = (GLubyte *) malloc(memreq); if (otherImage == NULL) { @@ -4681,18 +4682,18 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm, } } /* - scale_internal_ubyte(cmpts, newImage_width, newImage_height, + scale_internal_ubyte(cmpts, newImage_width, newImage_height, newImage, newwidth, newheight, otherImage); */ /* Swap newImage and otherImage */ - imageTemp = otherImage; + imageTemp = otherImage; otherImage = newImage; newImage = imageTemp; newImage_width = newwidth; newImage_height = newheight; - glTexImage2D(target, level, components, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_BYTE, + glTexImage2D(target, level, components, newImage_width, + newImage_height, 0, format, GL_UNSIGNED_BYTE, (void *) newImage); } if (newwidth > 1) newwidth /= 2; @@ -4712,18 +4713,19 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm, } return 0; } +#endif /* * Utility Routines */ -static GLint elements_per_group(GLenum format, GLenum type) +static GLint elements_per_group(GLenum format, GLenum type) { /* * Return the number of elements per group of a specified format */ /* If the type is packedpixels then answer is 1 (ignore format) */ - if (type == GL_UNSIGNED_BYTE_3_3_2 || + if (type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV || type == GL_UNSIGNED_SHORT_5_6_5 || type == GL_UNSIGNED_SHORT_5_6_5_REV || @@ -4735,7 +4737,7 @@ static GLint elements_per_group(GLenum format, GLenum type) type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_INT_10_10_10_2 || type == GL_UNSIGNED_INT_2_10_10_10_REV) { - return 1; + return 1; } /* Types are not packed pixels, so get elements per group */ @@ -4753,7 +4755,7 @@ static GLint elements_per_group(GLenum format, GLenum type) } } -static GLfloat bytes_per_element(GLenum type) +static GLfloat bytes_per_element(GLenum type) { /* * Return the number of bytes per element, based on the element type @@ -4776,7 +4778,7 @@ static GLfloat bytes_per_element(GLenum type) case GL_FLOAT: return(sizeof(GLfloat)); case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_2_3_3_REV: return(sizeof(GLubyte)); case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: @@ -4795,7 +4797,7 @@ static GLfloat bytes_per_element(GLenum type) } } -static GLint is_index(GLenum format) +static GLint is_index(GLenum format) { return format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX; } @@ -4804,7 +4806,7 @@ static GLint is_index(GLenum format) ** Compute memory required for internal packed array of data of given type ** and format. */ -static GLint image_size(GLint width, GLint height, GLenum format, GLenum type) +static GLint image_size(GLint width, GLint height, GLenum format, GLenum type) { int bytes_per_row; int components; @@ -4825,8 +4827,8 @@ assert(height > 0); ** The internal format used is an array of unsigned shorts. */ static void fill_image(const PixelStorageModes *psm, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, + GLint width, GLint height, GLenum format, + GLenum type, GLboolean index_format, const void *userdata, GLushort *newimage) { GLint components; @@ -4860,7 +4862,7 @@ static void fill_image(const PixelStorageModes *psm, if (padding) { rowsize += psm->unpack_alignment - padding; } - start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + + start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + (psm->unpack_skip_pixels * components / 8); elements_per_line = width * components; iter2 = newimage; @@ -4902,7 +4904,7 @@ static void fill_image(const PixelStorageModes *psm, if (padding) { rowsize += psm->unpack_alignment - padding; } - start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + + start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + psm->unpack_skip_pixels * group_size; elements_per_line = width * components; @@ -4920,7 +4922,7 @@ static void fill_image(const PixelStorageModes *psm, *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_2_3_3_REV: extract233rev(0,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); @@ -4941,37 +4943,37 @@ static void fill_image(const PixelStorageModes *psm, *iter2++ = (*((const GLbyte *) iter)) * 516; } break; - case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5: extract565(myswap_bytes,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_5_6_5_REV: extract565rev(myswap_bytes,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4: extract4444(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: extract4444rev(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_5_5_5_1: extract5551(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: extract1555rev(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); @@ -4997,19 +4999,19 @@ static void fill_image(const PixelStorageModes *psm, *iter2++ = widget.us[0]; } break; - case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8: extract8888(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_8_8_8_8_REV: extract8888rev(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_10_10_10_2: extract1010102(myswap_bytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); @@ -5063,7 +5065,7 @@ static void fill_image(const PixelStorageModes *psm, /* want 'iter' pointing at start, not within, row for assertion * purposes */ - iter= start; + iter= start; #endif } /* for i */ @@ -5076,7 +5078,7 @@ static void fill_image(const PixelStorageModes *psm, elements_per_group(format,0)]); } assert( iter == &((const GLubyte *)userdata)[rowsize*height + - psm->unpack_skip_rows * rowsize + + psm->unpack_skip_rows * rowsize + psm->unpack_skip_pixels * group_size] ); } /* else */ @@ -5088,8 +5090,8 @@ static void fill_image(const PixelStorageModes *psm, ** empty_image() because it is the opposite of fill_image(). */ static void empty_image(const PixelStorageModes *psm, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, + GLint width, GLint height, GLenum format, + GLenum type, GLboolean index_format, const GLushort *oldimage, void *userdata) { GLint components; @@ -5123,7 +5125,7 @@ static void empty_image(const PixelStorageModes *psm, if (padding) { rowsize += psm->pack_alignment - padding; } - start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + + start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + (psm->pack_skip_pixels * components / 8); elements_per_line = width * components; iter2 = oldimage; @@ -5165,7 +5167,7 @@ static void empty_image(const PixelStorageModes *psm, start += rowsize; } } else { - float shoveComponents[4]; + float shoveComponents[4]; element_size = bytes_per_element(type); group_size = element_size * components; @@ -5176,7 +5178,7 @@ static void empty_image(const PixelStorageModes *psm, if (padding) { rowsize += psm->pack_alignment - padding; } - start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + + start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + psm->pack_skip_pixels * group_size; elements_per_line = width * components; @@ -5187,18 +5189,18 @@ static void empty_image(const PixelStorageModes *psm, Type_Widget widget; switch(type) { - case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_3_3_2: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove332(shoveComponents,0,(void *)iter); break; case GL_UNSIGNED_BYTE_2_3_3_REV: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove233rev(shoveComponents,0,(void *)iter); - break; + break; case GL_UNSIGNED_BYTE: if (index_format) { *iter = *iter2++; @@ -5213,10 +5215,10 @@ static void empty_image(const PixelStorageModes *psm, *((GLbyte *) iter) = *iter2++ >> 9; } break; - case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove565(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; @@ -5226,10 +5228,10 @@ static void empty_image(const PixelStorageModes *psm, *(GLushort *)iter = widget.us[0]; } break; - case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_5_6_5_REV: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove565rev(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; @@ -5239,10 +5241,10 @@ static void empty_image(const PixelStorageModes *psm, *(GLushort *)iter = widget.us[0]; } break; - case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove4444(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; @@ -5251,10 +5253,10 @@ static void empty_image(const PixelStorageModes *psm, *(GLushort *)iter = widget.us[0]; } break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove4444rev(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; @@ -5266,7 +5268,7 @@ static void empty_image(const PixelStorageModes *psm, case GL_UNSIGNED_SHORT_5_5_5_1: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove5551(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; @@ -5278,7 +5280,7 @@ static void empty_image(const PixelStorageModes *psm, case GL_UNSIGNED_SHORT_1_5_5_5_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove1555rev(shoveComponents,0,(void *)&widget.us[0]); if (myswap_bytes) { iter[0] = widget.ub[1]; @@ -5306,10 +5308,10 @@ static void empty_image(const PixelStorageModes *psm, iter[1] = widget.ub[1]; } break; - case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove8888(shoveComponents,0,(void *)&widget.ui); if (myswap_bytes) { iter[3] = widget.ub[0]; @@ -5317,14 +5319,14 @@ static void empty_image(const PixelStorageModes *psm, iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { - *(GLuint *)iter= widget.ui; + *(GLuint *)iter= widget.ui; } break; - case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_8_8_8_8_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove8888rev(shoveComponents,0,(void *)&widget.ui); if (myswap_bytes) { iter[3] = widget.ub[0]; @@ -5332,13 +5334,13 @@ static void empty_image(const PixelStorageModes *psm, iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { - *(GLuint *)iter= widget.ui; + *(GLuint *)iter= widget.ui; } break; - case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_10_10_10_2: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove1010102(shoveComponents,0,(void *)&widget.ui); if (myswap_bytes) { iter[3] = widget.ub[0]; @@ -5346,13 +5348,13 @@ static void empty_image(const PixelStorageModes *psm, iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { - *(GLuint *)iter= widget.ui; + *(GLuint *)iter= widget.ui; } break; case GL_UNSIGNED_INT_2_10_10_10_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove2101010rev(shoveComponents,0,(void *)&widget.ui); if (myswap_bytes) { iter[3] = widget.ub[0]; @@ -5360,7 +5362,7 @@ static void empty_image(const PixelStorageModes *psm, iter[1] = widget.ub[2]; iter[0] = widget.ub[3]; } else { - *(GLuint *)iter= widget.ui; + *(GLuint *)iter= widget.ui; } break; case GL_INT: @@ -5405,7 +5407,7 @@ static void empty_image(const PixelStorageModes *psm, /* want 'iter' pointing at start, not within, row for assertion * purposes */ - iter= start; + iter= start; #endif } /* for i */ @@ -5418,16 +5420,16 @@ static void empty_image(const PixelStorageModes *psm, elements_per_group(format,0)]); } assert( iter == &((GLubyte *)userdata)[rowsize*height + - psm->pack_skip_rows * rowsize + + psm->pack_skip_rows * rowsize + psm->pack_skip_pixels * group_size] ); } /* else */ } /* empty_image() */ /*-------------------------------------------------------------------------- - * Decimation of packed pixel types + * Decimation of packed pixel types *-------------------------------------------------------------------------- - */ + */ static void extract332(int isSwap, const void *packedPixel, GLfloat extractComponents[]) { @@ -5441,11 +5443,11 @@ static void extract332(int isSwap, extractComponents[0]= (float)((ubyte & 0xe0) >> 5) / 7.0; extractComponents[1]= (float)((ubyte & 0x1c) >> 2) / 7.0; /* 7 = 2^3-1 */ - extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */ + extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */ } /* extract332() */ -static void shove332(const GLfloat shoveComponents[], - int index, void *packedPixel) +static void shove332(const GLfloat shoveComponents[], + int index, void *packedPixel) { /* 11100000 == 0xe0 */ /* 00011100 == 0x1c */ @@ -5456,12 +5458,12 @@ static void shove332(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLubyte *)packedPixel)[index] = + ((GLubyte *)packedPixel)[index] = ((GLubyte)((shoveComponents[0] * 7)+0.5) << 5) & 0xe0; - ((GLubyte *)packedPixel)[index] |= + ((GLubyte *)packedPixel)[index] |= ((GLubyte)((shoveComponents[1] * 7)+0.5) << 2) & 0x1c; ((GLubyte *)packedPixel)[index] |= - ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03; + ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03; } /* shove332() */ static void extract233rev(int isSwap, @@ -5472,7 +5474,7 @@ static void extract233rev(int isSwap, isSwap= isSwap; /* turn off warnings */ /* 0000,0111 == 0x07 */ - /* 0011,1000 == 0x38 */ + /* 0011,1000 == 0x38 */ /* 1100,0000 == 0xC0 */ extractComponents[0]= (float)((ubyte & 0x07) ) / 7.0; @@ -5480,11 +5482,11 @@ static void extract233rev(int isSwap, extractComponents[2]= (float)((ubyte & 0xC0) >> 6) / 3.0; } /* extract233rev() */ -static void shove233rev(const GLfloat shoveComponents[], - int index, void *packedPixel) +static void shove233rev(const GLfloat shoveComponents[], + int index, void *packedPixel) { /* 0000,0111 == 0x07 */ - /* 0011,1000 == 0x38 */ + /* 0011,1000 == 0x38 */ /* 1100,0000 == 0xC0 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); @@ -5492,18 +5494,18 @@ static void shove233rev(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLubyte *)packedPixel)[index] = + ((GLubyte *)packedPixel)[index] = ((GLubyte)((shoveComponents[0] * 7.0)+0.5) ) & 0x07; - ((GLubyte *)packedPixel)[index]|= + ((GLubyte *)packedPixel)[index]|= ((GLubyte)((shoveComponents[1] * 7.0)+0.5) << 3) & 0x38; - ((GLubyte *)packedPixel)[index]|= + ((GLubyte *)packedPixel)[index]|= ((GLubyte)((shoveComponents[2] * 3.0)+0.5) << 6) & 0xC0; } /* shove233rev() */ static void extract565(int isSwap, const void *packedPixel, GLfloat extractComponents[]) { - GLushort ushort= *(const GLushort *)packedPixel; + GLushort ushort= *(const GLushort *)packedPixel; if (isSwap) { ushort= __GLU_SWAP_2_BYTES(packedPixel); @@ -5533,18 +5535,18 @@ static void shove565(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = + ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 63)+0.5) << 5) & 0x07e0; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 31)+0.5) ) & 0x001f; } /* shove565() */ static void extract565rev(int isSwap, const void *packedPixel, GLfloat extractComponents[]) { - GLushort ushort= *(const GLushort *)packedPixel; + GLushort ushort= *(const GLushort *)packedPixel; if (isSwap) { ushort= __GLU_SWAP_2_BYTES(packedPixel); @@ -5557,7 +5559,7 @@ static void extract565rev(int isSwap, /* 00000111,11100000 == 0x07e0 */ /* 11111000,00000000 == 0xf800 */ - extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; + extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; extractComponents[1]= (float)((ushort & 0x07E0) >> 5) / 63.0; extractComponents[2]= (float)((ushort & 0xF800) >> 11) / 31.0; } /* extract565rev() */ @@ -5574,15 +5576,15 @@ static void shove565rev(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = + ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 31.0)+0.5) ) & 0x001F; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 63.0)+0.5) << 5) & 0x07E0; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 31.0)+0.5) << 11) & 0xF800; } /* shove565rev() */ -static void extract4444(int isSwap,const void *packedPixel, +static void extract4444(int isSwap,const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort; @@ -5594,15 +5596,15 @@ static void extract4444(int isSwap,const void *packedPixel, ushort= *(const GLushort *)packedPixel; } - /* 11110000,00000000 == 0xf000 */ - /* 00001111,00000000 == 0x0f00 */ - /* 00000000,11110000 == 0x00f0 */ - /* 00000000,00001111 == 0x000f */ + /* 11110000,00000000 == 0xf000 */ + /* 00001111,00000000 == 0x0f00 */ + /* 00000000,11110000 == 0x00f0 */ + /* 00000000,00001111 == 0x000f */ extractComponents[0]= (float)((ushort & 0xf000) >> 12) / 15.0;/* 15=2^4-1 */ extractComponents[1]= (float)((ushort & 0x0f00) >> 8) / 15.0; extractComponents[2]= (float)((ushort & 0x00f0) >> 4) / 15.0; - extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0; + extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0; } /* extract4444() */ static void shove4444(const GLfloat shoveComponents[], @@ -5614,17 +5616,17 @@ static void shove4444(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = + ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 15)+0.5) << 12) & 0xf000; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 15)+0.5) << 8) & 0x0f00; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 15)+0.5) << 4) & 0x00f0; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[3] * 15)+0.5) ) & 0x000f; } /* shove4444() */ -static void extract4444rev(int isSwap,const void *packedPixel, +static void extract4444rev(int isSwap,const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort; @@ -5636,13 +5638,13 @@ static void extract4444rev(int isSwap,const void *packedPixel, ushort= *(const GLushort *)packedPixel; } - /* 00000000,00001111 == 0x000f */ - /* 00000000,11110000 == 0x00f0 */ - /* 00001111,00000000 == 0x0f00 */ - /* 11110000,00000000 == 0xf000 */ + /* 00000000,00001111 == 0x000f */ + /* 00000000,11110000 == 0x00f0 */ + /* 00001111,00000000 == 0x0f00 */ + /* 11110000,00000000 == 0xf000 */ /* 15 = 2^4-1 */ - extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0; + extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0; extractComponents[1]= (float)((ushort & 0x00F0) >> 4) / 15.0; extractComponents[2]= (float)((ushort & 0x0F00) >> 8) / 15.0; extractComponents[3]= (float)((ushort & 0xF000) >> 12) / 15.0; @@ -5651,10 +5653,10 @@ static void extract4444rev(int isSwap,const void *packedPixel, static void shove4444rev(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 00000000,00001111 == 0x000f */ - /* 00000000,11110000 == 0x00f0 */ - /* 00001111,00000000 == 0x0f00 */ - /* 11110000,00000000 == 0xf000 */ + /* 00000000,00001111 == 0x000f */ + /* 00000000,11110000 == 0x00f0 */ + /* 00001111,00000000 == 0x0f00 */ + /* 11110000,00000000 == 0xf000 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5662,17 +5664,17 @@ static void shove4444rev(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = + ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 15)+0.5) ) & 0x000F; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 15)+0.5) << 4) & 0x00F0; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 15)+0.5) << 8) & 0x0F00; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[3] * 15)+0.5) << 12) & 0xF000; } /* shove4444rev() */ -static void extract5551(int isSwap,const void *packedPixel, +static void extract5551(int isSwap,const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort; @@ -5684,10 +5686,10 @@ static void extract5551(int isSwap,const void *packedPixel, ushort= *(const GLushort *)packedPixel; } - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11000000 == 0x07c0 */ - /* 00000000,00111110 == 0x003e */ - /* 00000000,00000001 == 0x0001 */ + /* 11111000,00000000 == 0xf800 */ + /* 00000111,11000000 == 0x07c0 */ + /* 00000000,00111110 == 0x003e */ + /* 00000000,00000001 == 0x0001 */ extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/ extractComponents[1]=(float)((ushort & 0x07c0) >> 6) / 31.0; @@ -5698,10 +5700,10 @@ static void extract5551(int isSwap,const void *packedPixel, static void shove5551(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11000000 == 0x07c0 */ - /* 00000000,00111110 == 0x003e */ - /* 00000000,00000001 == 0x0001 */ + /* 11111000,00000000 == 0xf800 */ + /* 00000111,11000000 == 0x07c0 */ + /* 00000000,00111110 == 0x003e */ + /* 00000000,00000001 == 0x0001 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5709,17 +5711,17 @@ static void shove5551(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = + ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 31)+0.5) << 6) & 0x07c0; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 31)+0.5) << 1) & 0x003e; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001; } /* shove5551() */ -static void extract1555rev(int isSwap,const void *packedPixel, +static void extract1555rev(int isSwap,const void *packedPixel, GLfloat extractComponents[]) { GLushort ushort; @@ -5731,13 +5733,13 @@ static void extract1555rev(int isSwap,const void *packedPixel, ushort= *(const GLushort *)packedPixel; } - /* 00000000,00011111 == 0x001F */ - /* 00000011,11100000 == 0x03E0 */ - /* 01111100,00000000 == 0x7C00 */ - /* 10000000,00000000 == 0x8000 */ + /* 00000000,00011111 == 0x001F */ + /* 00000011,11100000 == 0x03E0 */ + /* 01111100,00000000 == 0x7C00 */ + /* 10000000,00000000 == 0x8000 */ /* 31 = 2^5-1 */ - extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; + extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; extractComponents[1]= (float)((ushort & 0x03E0) >> 5) / 31.0; extractComponents[2]= (float)((ushort & 0x7C00) >> 10) / 31.0; extractComponents[3]= (float)((ushort & 0x8000) >> 15); @@ -5746,10 +5748,10 @@ static void extract1555rev(int isSwap,const void *packedPixel, static void shove1555rev(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 00000000,00011111 == 0x001F */ - /* 00000011,11100000 == 0x03E0 */ - /* 01111100,00000000 == 0x7C00 */ - /* 10000000,00000000 == 0x8000 */ + /* 00000000,00011111 == 0x001F */ + /* 00000011,11100000 == 0x03E0 */ + /* 01111100,00000000 == 0x7C00 */ + /* 10000000,00000000 == 0x8000 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5757,15 +5759,15 @@ static void shove1555rev(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = + ((GLushort *)packedPixel)[index] = ((GLushort)((shoveComponents[0] * 31)+0.5) ) & 0x001F; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[1] * 31)+0.5) << 5) & 0x03E0; - ((GLushort *)packedPixel)[index]|= + ((GLushort *)packedPixel)[index]|= ((GLushort)((shoveComponents[2] * 31)+0.5) << 10) & 0x7C00; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000; -} /* shove1555rev() */ + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000; +} /* shove1555rev() */ static void extract8888(int isSwap, const void *packedPixel, GLfloat extractComponents[]) @@ -5779,25 +5781,25 @@ static void extract8888(int isSwap, uint= *(const GLuint *)packedPixel; } - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ + /* 11111111,00000000,00000000,00000000 == 0xff000000 */ + /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ + /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ + /* 00000000,00000000,00000000,11111111 == 0x000000ff */ /* 255 = 2^8-1 */ extractComponents[0]= (float)((uint & 0xff000000) >> 24) / 255.0; extractComponents[1]= (float)((uint & 0x00ff0000) >> 16) / 255.0; extractComponents[2]= (float)((uint & 0x0000ff00) >> 8) / 255.0; - extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0; + extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0; } /* extract8888() */ static void shove8888(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ + /* 11111111,00000000,00000000,00000000 == 0xff000000 */ + /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ + /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ + /* 00000000,00000000,00000000,11111111 == 0x000000ff */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5805,14 +5807,14 @@ static void shove8888(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = + ((GLuint *)packedPixel)[index] = ((GLuint)((shoveComponents[0] * 255)+0.5) << 24) & 0xff000000; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[1] * 255)+0.5) << 16) & 0x00ff0000; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[2] * 255)+0.5) << 8) & 0x0000ff00; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff; } /* shove8888() */ static void extract8888rev(int isSwap, @@ -5827,13 +5829,13 @@ static void extract8888rev(int isSwap, uint= *(const GLuint *)packedPixel; } - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ + /* 00000000,00000000,00000000,11111111 == 0x000000ff */ + /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ + /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ + /* 11111111,00000000,00000000,00000000 == 0xff000000 */ /* 255 = 2^8-1 */ - extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0; + extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0; extractComponents[1]= (float)((uint & 0x0000FF00) >> 8) / 255.0; extractComponents[2]= (float)((uint & 0x00FF0000) >> 16) / 255.0; extractComponents[3]= (float)((uint & 0xFF000000) >> 24) / 255.0; @@ -5842,10 +5844,10 @@ static void extract8888rev(int isSwap, static void shove8888rev(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ + /* 00000000,00000000,00000000,11111111 == 0x000000ff */ + /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ + /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ + /* 11111111,00000000,00000000,00000000 == 0xff000000 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5853,13 +5855,13 @@ static void shove8888rev(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index] = + ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF; + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[1] * 255)+0.5) << 8) & 0x0000FF00; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[2] * 255)+0.5) << 16) & 0x00FF0000; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[3] * 255)+0.5) << 24) & 0xFF000000; } /* shove8888rev() */ @@ -5875,25 +5877,25 @@ static void extract1010102(int isSwap, uint= *(const GLuint *)packedPixel; } - /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ - /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ - /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ - /* 00000000,00000000,00000000,00000011 == 0x00000003 */ + /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ + /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ + /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ + /* 00000000,00000000,00000000,00000011 == 0x00000003 */ /* 1023 = 2^10-1 */ - extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0; + extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0; extractComponents[1]= (float)((uint & 0x003ff000) >> 12) / 1023.0; extractComponents[2]= (float)((uint & 0x00000ffc) >> 2) / 1023.0; - extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0; + extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0; } /* extract1010102() */ static void shove1010102(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ - /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ - /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ - /* 00000000,00000000,00000000,00000011 == 0x00000003 */ + /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ + /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ + /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ + /* 00000000,00000000,00000000,00000011 == 0x00000003 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5901,15 +5903,15 @@ static void shove1010102(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = + ((GLuint *)packedPixel)[index] = ((GLuint)((shoveComponents[0] * 1023)+0.5) << 22) & 0xffc00000; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[1] * 1023)+0.5) << 12) & 0x003ff000; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[2] * 1023)+0.5) << 2) & 0x00000ffc; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003; -} /* shove1010102() */ + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003; +} /* shove1010102() */ static void extract2101010rev(int isSwap, const void *packedPixel, @@ -5924,26 +5926,26 @@ static void extract2101010rev(int isSwap, uint= *(const GLuint *)packedPixel; } - /* 00000000,00000000,00000011,11111111 == 0x000003FF */ - /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ - /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ - /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ + /* 00000000,00000000,00000011,11111111 == 0x000003FF */ + /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ + /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ + /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ /* 1023 = 2^10-1 */ - extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0; + extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0; extractComponents[1]= (float)((uint & 0x000FFC00) >> 10) / 1023.0; extractComponents[2]= (float)((uint & 0x3FF00000) >> 20) / 1023.0; - extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0; + extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0; /* 3 = 2^2-1 */ } /* extract2101010rev() */ static void shove2101010rev(const GLfloat shoveComponents[], int index,void *packedPixel) { - /* 00000000,00000000,00000011,11111111 == 0x000003FF */ - /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ - /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ - /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ + /* 00000000,00000000,00000011,11111111 == 0x000003FF */ + /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ + /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ + /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); @@ -5951,14 +5953,14 @@ static void shove2101010rev(const GLfloat shoveComponents[], assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = + ((GLuint *)packedPixel)[index] = ((GLuint)((shoveComponents[0] * 1023)+0.5) ) & 0x000003FF; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[1] * 1023)+0.5) << 10) & 0x000FFC00; - ((GLuint *)packedPixel)[index]|= + ((GLuint *)packedPixel)[index]|= ((GLuint)((shoveComponents[2] * 1023)+0.5) << 20) & 0x3FF00000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000; } /* shove2101010rev() */ static void scaleInternalPackedPixel(int components, @@ -5966,7 +5968,7 @@ static void scaleInternalPackedPixel(int components, (int, const void *,GLfloat []), void (*shovePackedPixel) (const GLfloat [], int, void *), - GLint widthIn,GLint heightIn, + GLint widthIn,GLint heightIn, const void *dataIn, GLint widthOut,GLint heightOut, void *dataOut, @@ -6007,7 +6009,7 @@ static void scaleInternalPackedPixel(int components, convy_float = convy - convy_int; convx_int = floor(convx); convx_float = convx - convx_int; - + area = convx * convy; lowy_int = 0; @@ -6034,118 +6036,118 @@ static void scaleInternalPackedPixel(int components, if((highy_int>lowy_int) && (highx_int>lowx_int)) { y_percent = 1-lowy_float; - temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; + temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; percent = y_percent * (1-lowx_float); #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { if (myswap_bytes) { totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; } else { - totals[k] += *(const GLushort*)temp_index * percent; + totals[k] += *(const GLushort*)temp_index * percent; } - } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif left = temp; - for(l = lowx_int+1; l < highx_int; l++) { + for(l = lowx_int+1; l < highx_int; l++) { temp += pixelSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * y_percent; - } + } #endif - } + } temp += pixelSizeInBytes; right = temp; percent = y_percent * highx_float; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif /* calculate the value for pixels in the last row */ - + y_percent = highy_float; percent = y_percent * (1-lowx_float); temp = (const char *)dataIn + xindex + highy_int * rowSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif for(l = lowx_int+1; l < highx_int; l++) { - temp += pixelSizeInBytes; + temp += pixelSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * y_percent; - } + } #endif - } - temp += pixelSizeInBytes; + } + temp += pixelSizeInBytes; percent = y_percent * highx_float; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif /* calculate the value for pixels in the 1st and last column */ @@ -6153,23 +6155,23 @@ static void scaleInternalPackedPixel(int components, left += rowSizeInBytes; right += rowSizeInBytes; #if 0 - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + - __GLU_SWAP_2_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLushort*)left * (1-lowx_float) - + *(const GLushort*)right * highx_float; - } + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + + __GLU_SWAP_2_BYTES(right) * highx_float; + } else { + totals[k] += *(const GLushort*)left * (1-lowx_float) + + *(const GLushort*)right * highx_float; + } } #else (*extractPackedPixel)(isSwap,left,extractTotals); (*extractPackedPixel)(isSwap,right,extractMoreTotals); for (k = 0; k < components; k++) { totals[k]+= (extractTotals[k]*(1-lowx_float) + - extractMoreTotals[k]*highx_float); + extractMoreTotals[k]*highx_float); } #endif } @@ -6178,128 +6180,128 @@ static void scaleInternalPackedPixel(int components, percent = (1-lowy_float)*x_percent; temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif for(m = lowy_int+1; m < highy_int; m++) { temp += rowSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLushort*)temp_index * x_percent; - } + } else { + totals[k] += *(const GLushort*)temp_index * x_percent; + } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * x_percent; - } + } #endif } percent = x_percent * highy_float; temp += rowSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif } else if (highx_int > lowx_int) { y_percent = highy_float - lowy_float; percent = (1-lowx_float)*y_percent; temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif for (l = lowx_int+1; l < highx_int; l++) { - temp += pixelSizeInBytes; + temp += pixelSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * y_percent; - } + } #endif } temp += pixelSizeInBytes; percent = y_percent * highx_float; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif } else { percent = (highy_float-lowy_float)*(highx_float-lowx_float); temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; #if 0 - for (k = 0, temp_index = temp; k < components; + for (k = 0, temp_index = temp; k < components; k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k] * percent; - } + } #endif } @@ -6309,23 +6311,23 @@ static void scaleInternalPackedPixel(int components, temp = temp0; for(l = lowx_int+1; l < highx_int; l++) { #if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index); - } else { - totals[k] += *(const GLushort*)temp_index; - } - } + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index); + } else { + totals[k] += *(const GLushort*)temp_index; + } + } #else (*extractPackedPixel)(isSwap,temp,extractTotals); for (k = 0; k < components; k++) { totals[k]+= extractTotals[k]; - } + } #endif - temp += pixelSizeInBytes; - } - temp0 += rowSizeInBytes; + temp += pixelSizeInBytes; + } + temp0 += rowSizeInBytes; } outindex = (j + (i * widthOut)); /* * (components == 1) */ @@ -6336,14 +6338,14 @@ static void scaleInternalPackedPixel(int components, } #else for (k = 0; k < components; k++) { - shoveTotals[k]= totals[k]/area; + shoveTotals[k]= totals[k]/area; } (*shovePackedPixel)(shoveTotals,outindex,(void *)dataOut); #endif lowx_int = highx_int; lowx_float = highx_float; highx_int += convx_int; - highx_float += convx_float; + highx_float += convx_float; if(highx_float > 1) { highx_float -= 1.0; highx_int++; @@ -6362,17 +6364,17 @@ static void scaleInternalPackedPixel(int components, assert(outindex == (widthOut*heightOut - 1)); } /* scaleInternalPackedPixel() */ -/* rowSizeInBytes is at least the width (in bytes) due to padding on - * inputs; not always equal. Output NEVER has row padding. +/* rowSizeInBytes is at least the width (in bytes) due to padding on + * inputs; not always equal. Output NEVER has row padding. */ static void halveImagePackedPixel(int components, void (*extractPackedPixel) (int, const void *,GLfloat []), void (*shovePackedPixel) (const GLfloat [],int, void *), - GLint width, GLint height, + GLint width, GLint height, const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, + GLint pixelSizeInBytes, GLint rowSizeInBytes, GLint isSwap) { /* handle case where there is only 1 column/row */ @@ -6409,13 +6411,13 @@ static void halveImagePackedPixel(int components, (*extractPackedPixel)(isSwap, (src+rowSizeInBytes+pixelSizeInBytes), &extractTotals[3][0]); - for (cc = 0; cc < components; cc++) { + for (cc = 0; cc < components; cc++) { int kk; /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { @@ -6434,13 +6436,13 @@ static void halveImagePackedPixel(int components, /* src is at beginning of a row here, but it's the second row of * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... + * need to go one more row. + * i.e., + * OO... + * here -->OO... + * but want -->OO... + * OO... + * ... */ src+= rowSizeInBytes; } @@ -6456,9 +6458,9 @@ static void halve1DimagePackedPixel(int components, (int, const void *,GLfloat []), void (*shovePackedPixel) (const GLfloat [],int, void *), - GLint width, GLint height, + GLint width, GLint height, const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, + GLint pixelSizeInBytes, GLint rowSizeInBytes, GLint isSwap) { int halfWidth= width / 2; @@ -6487,8 +6489,8 @@ static void halve1DimagePackedPixel(int components, (*extractPackedPixel)(isSwap,src, &extractTotals[0][0]); (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - for (cc = 0; cc < components; cc++) { + &extractTotals[1][0]); + for (cc = 0; cc < components; cc++) { int kk; /* grab 2 pixels to average */ @@ -6509,7 +6511,7 @@ static void halve1DimagePackedPixel(int components, } { - int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); + int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); src+= padBytes; /* for assertion only */ } assert(src == &((const char *)dataIn)[rowSizeInBytes]); @@ -6533,8 +6535,8 @@ static void halve1DimagePackedPixel(int components, (*extractPackedPixel)(isSwap,src, &extractTotals[0][0]); (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[1][0]); - for (cc = 0; cc < components; cc++) { + &extractTotals[1][0]); + for (cc = 0; cc < components; cc++) { int kk; /* grab 2 pixels to average */ @@ -6568,13 +6570,13 @@ static void halve1DimagePackedPixel(int components, * Or is it might be supported as an extension. * Contributed by Gerk Huisma <gerk@five-d.demon.nl>. */ - + typedef GLAPI void (GLAPIENTRY *TexImage3Dproc)( GLenum target, GLint level, - GLenum internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ); + GLenum internalFormat, + GLsizei width, GLsizei height, + GLsizei depth, GLint border, + GLenum format, GLenum type, + const GLvoid *pixels ); static TexImage3Dproc pTexImage3D; @@ -6586,30 +6588,30 @@ static TexImage3Dproc pTexImage3D; #endif static void gluTexImage3D( GLenum target, GLint level, - GLenum internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ) + GLenum internalFormat, + GLsizei width, GLsizei height, + GLsizei depth, GLint border, + GLenum format, GLenum type, + const GLvoid *pixels ) { if (!pTexImage3D) { #ifdef WIN32 pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3D"); - if (!pTexImage3D) - pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT"); + if (!pTexImage3D) + pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT"); #else void *libHandle = dlopen("libgl.so", RTLD_LAZY); pTexImage3D = TexImage3Dproc) dlsym(libHandle, "glTexImage3D" ); - if (!pTexImage3D) - pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT"); + if (!pTexImage3D) + pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT"); dlclose(libHandle); #endif } /* Now call glTexImage3D */ - if (pTexImage3D) - pTexImage3D(target, level, internalFormat, width, height, - depth, border, format, type, pixels); + if (pTexImage3D) + pTexImage3D(target, level, internalFormat, width, height, + depth, border, format, type, pixels); } #else @@ -6620,10 +6622,10 @@ static void gluTexImage3D( GLenum target, GLint level, #endif static GLint imageSize3D(GLint width, GLint height, GLint depth, - GLenum format, GLenum type) + GLenum format, GLenum type) { int components= elements_per_group(format,type); - int bytes_per_row= bytes_per_element(type) * width; + int bytes_per_row= bytes_per_element(type) * width; assert(width > 0 && height > 0 && depth > 0); assert(type != GL_BITMAP); @@ -6631,9 +6633,9 @@ assert(type != GL_BITMAP); return bytes_per_row * height * depth * components; } /* imageSize3D() */ -static void fillImage3D(const PixelStorageModes *psm, - GLint width, GLint height, GLint depth, GLenum format, - GLenum type, GLboolean indexFormat, +static void fillImage3D(const PixelStorageModes *psm, + GLint width, GLint height, GLint depth, GLenum format, + GLenum type, GLboolean indexFormat, const void *userImage, GLushort *newImage) { int myswapBytes; @@ -6646,10 +6648,10 @@ static void fillImage3D(const PixelStorageModes *psm, int elementsPerLine; int rowsPerImage; int imageSize; - const GLubyte *start, *rowStart, *iter; + const GLubyte *start, *rowStart, *iter; GLushort *iter2; - int ww, hh, dd, k; - + int ww, hh, dd, k; + myswapBytes= psm->unpack_swap_bytes; components= elements_per_group(format,type); if (psm->unpack_row_length > 0) { @@ -6663,8 +6665,8 @@ static void fillImage3D(const PixelStorageModes *psm, if (elementSize == 1) myswapBytes= 0; /* 3dstuff begin */ - if (psm->unpack_image_height > 0) { - rowsPerImage= psm->unpack_image_height; + if (psm->unpack_image_height > 0) { + rowsPerImage= psm->unpack_image_height; } else { rowsPerImage= height; @@ -6679,10 +6681,10 @@ static void fillImage3D(const PixelStorageModes *psm, imageSize= rowsPerImage * rowSize; /* 3dstuff */ - start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize + - psm->unpack_skip_pixels * groupSize + - /*3dstuff*/ - psm->unpack_skip_images * imageSize; + start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize + + psm->unpack_skip_pixels * groupSize + + /*3dstuff*/ + psm->unpack_skip_images * imageSize; elementsPerLine = width * components; iter2= newImage; @@ -6718,37 +6720,37 @@ static void fillImage3D(const PixelStorageModes *psm, *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_2_3_3_REV: extract233rev(0,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5: extract565(myswapBytes,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_5_6_5_REV: extract565rev(myswapBytes,iter,extractComponents); for (k = 0; k < 3; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4: extract4444(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: extract4444rev(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_5_5_5_1: extract5551(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); @@ -6780,19 +6782,19 @@ static void fillImage3D(const PixelStorageModes *psm, *iter2++ = widget.us[0]; } break; - case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8: extract8888(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_8_8_8_8_REV: extract8888rev(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); } break; - case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_10_10_10_2: extract1010102(myswapBytes,iter,extractComponents); for (k = 0; k < 4; k++) { *iter2++ = (GLushort)(extractComponents[k]*65535); @@ -6838,8 +6840,8 @@ static void fillImage3D(const PixelStorageModes *psm, } } break; - default: - assert(0); + default: + assert(0); } iter+= elementSize; @@ -6861,13 +6863,13 @@ static void fillImage3D(const PixelStorageModes *psm, elements_per_group(format,0)]); } assert( iter == &((const GLubyte *)userImage)[rowSize*height*depth + - psm->unpack_skip_rows * rowSize + + psm->unpack_skip_rows * rowSize + psm->unpack_skip_pixels * groupSize + /*3dstuff*/ psm->unpack_skip_images * imageSize] ); } /* fillImage3D () */ -static void scaleInternal3D(GLint components, +static void scaleInternal3D(GLint components, GLint widthIn, GLint heightIn, GLint depthIn, const GLushort *dataIn, GLint widthOut, GLint heightOut, GLint depthOut, @@ -6876,7 +6878,7 @@ static void scaleInternal3D(GLint components, float x, lowx, highx, convx, halfconvx; float y, lowy, highy, convy, halfconvy; float z, lowz, highz, convz, halfconvz; - float xpercent,ypercent,zpercent; + float xpercent,ypercent,zpercent; float percent; /* Max components in a format is 4, so... */ float totals[4]; @@ -6890,7 +6892,7 @@ static void scaleInternal3D(GLint components, halfconvx = convx/2; halfconvy = convy/2; halfconvz = convz/2; - for (d = 0; d < depthOut; d++) { + for (d = 0; d < depthOut; d++) { z = convz * (d+0.5); if (depthIn > depthOut) { highz = z + halfconvz; @@ -6960,11 +6962,11 @@ static void scaleInternal3D(GLint components, percent = xpercent * ypercent * zpercent; volume += percent; - temp = (xindex + (yindex*widthIn) + + temp = (xindex + (yindex*widthIn) + (zindex*widthIn*heightIn)) * components; for (k = 0; k < components; k++) { - assert(0 <= (temp+k) && - (temp+k) < + assert(0 <= (temp+k) && + (temp+k) < (widthIn*heightIn*depthIn*components)); totals[k] += dataIn[temp + k] * percent; } @@ -6981,13 +6983,13 @@ static void scaleInternal3D(GLint components, z = zint; } /* while z */ - temp = (j + (i * widthOut) + + temp = (j + (i * widthOut) + (d*widthOut*heightOut)) * components; for (k = 0; k < components; k++) { - /* totals[] should be rounded in the case of enlarging an + /* totals[] should be rounded in the case of enlarging an * RGB ramp when the type is 332 or 4444 */ - assert(0 <= (temp+k) && + assert(0 <= (temp+k) && (temp+k) < (widthOut*heightOut*depthOut*components)); dataOut[temp + k] = (totals[k]+0.5)/volume; } @@ -7027,7 +7029,7 @@ static void emptyImage3D(const PixelStorageModes *psm, elementSize= bytes_per_element(type); groupSize= elementSize * components; if (elementSize == 1) myswapBytes= 0; - + /* 3dstuff begin */ if (psm->pack_image_height > 0) { rowsPerImage= psm->pack_image_height; @@ -7036,24 +7038,24 @@ static void emptyImage3D(const PixelStorageModes *psm, rowsPerImage= height; } - /* 3dstuff end */ + /* 3dstuff end */ rowSize = groupsPerLine * groupSize; padding = rowSize % psm->pack_alignment; if (padding) { rowSize+= psm->pack_alignment - padding; } - + imageSize= rowsPerImage * rowSize; /* 3dstuff */ start = (GLubyte *)userImage + psm->pack_skip_rows * rowSize + - psm->pack_skip_pixels * groupSize + - /*3dstuff*/ - psm->pack_skip_images * imageSize; + psm->pack_skip_pixels * groupSize + + /*3dstuff*/ + psm->pack_skip_images * imageSize; elementsPerLine= width * components; iter2 = oldImage; - for (dd= 0; dd < depth; dd++) { + for (dd= 0; dd < depth; dd++) { rowStart= start; for (ii= 0; ii< height; ii++) { @@ -7078,22 +7080,22 @@ static void emptyImage3D(const PixelStorageModes *psm, *((GLbyte *) iter) = *iter2++ >> 9; } break; - case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_3_3_2: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove332(shoveComponents,0,(void *)iter); break; case GL_UNSIGNED_BYTE_2_3_3_REV: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove233rev(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_SHORT_5_6_5: + break; + case GL_UNSIGNED_SHORT_5_6_5: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove565(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; @@ -7103,10 +7105,10 @@ static void emptyImage3D(const PixelStorageModes *psm, *(GLushort *)iter = widget.us[0]; } break; - case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_5_6_5_REV: for (k = 0; k < 3; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove565rev(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; @@ -7119,7 +7121,7 @@ static void emptyImage3D(const PixelStorageModes *psm, case GL_UNSIGNED_SHORT_4_4_4_4: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove4444(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; @@ -7131,7 +7133,7 @@ static void emptyImage3D(const PixelStorageModes *psm, case GL_UNSIGNED_SHORT_4_4_4_4_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove4444rev(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; @@ -7143,7 +7145,7 @@ static void emptyImage3D(const PixelStorageModes *psm, case GL_UNSIGNED_SHORT_5_5_5_1: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove5551(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; @@ -7155,7 +7157,7 @@ static void emptyImage3D(const PixelStorageModes *psm, case GL_UNSIGNED_SHORT_1_5_5_5_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove1555rev(shoveComponents,0,(void *)&widget.us[0]); if (myswapBytes) { iter[0] = widget.ub[1]; @@ -7186,7 +7188,7 @@ static void emptyImage3D(const PixelStorageModes *psm, case GL_UNSIGNED_INT_8_8_8_8: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove8888(shoveComponents,0,(void *)&widget.ui); if (myswapBytes) { iter[3] = widget.ub[0]; @@ -7200,7 +7202,7 @@ static void emptyImage3D(const PixelStorageModes *psm, case GL_UNSIGNED_INT_8_8_8_8_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove8888rev(shoveComponents,0,(void *)&widget.ui); if (myswapBytes) { iter[3] = widget.ub[0]; @@ -7211,10 +7213,10 @@ static void emptyImage3D(const PixelStorageModes *psm, *(GLuint *)iter= widget.ui; } break; - case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_10_10_10_2: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove1010102(shoveComponents,0,(void *)&widget.ui); if (myswapBytes) { iter[3] = widget.ub[0]; @@ -7225,10 +7227,10 @@ static void emptyImage3D(const PixelStorageModes *psm, *(GLuint *)iter= widget.ui; } break; - case GL_UNSIGNED_INT_2_10_10_10_REV: + case GL_UNSIGNED_INT_2_10_10_10_REV: for (k = 0; k < 4; k++) { shoveComponents[k]= *iter2++ / 65535.0; - } + } shove2101010rev(shoveComponents,0,(void *)&widget.ui); if (myswapBytes) { iter[3] = widget.ub[0]; @@ -7295,16 +7297,16 @@ static void emptyImage3D(const PixelStorageModes *psm, elements_per_group(format,0)]); } assert( iter == &((GLubyte *)userImage)[rowSize*height*depth + - psm->unpack_skip_rows * rowSize + + psm->unpack_skip_rows * rowSize + psm->unpack_skip_pixels * groupSize + /*3dstuff*/ psm->unpack_skip_images * imageSize] ); } /* emptyImage3D() */ -static -int gluScaleImage3D(GLenum format, +static +int gluScaleImage3D(GLenum format, GLint widthIn, GLint heightIn, GLint depthIn, - GLenum typeIn, const void *dataIn, + GLenum typeIn, const void *dataIn, GLint widthOut, GLint heightOut, GLint depthOut, GLenum typeOut, void *dataOut) { @@ -7312,16 +7314,16 @@ int gluScaleImage3D(GLenum format, GLushort *beforeImage, *afterImage; PixelStorageModes psm; - if (widthIn == 0 || heightIn == 0 || depthIn == 0 || + if (widthIn == 0 || heightIn == 0 || depthIn == 0 || widthOut == 0 || heightOut == 0 || depthOut == 0) { return 0; } - if (widthIn < 0 || heightIn < 0 || depthIn < 0 || + if (widthIn < 0 || heightIn < 0 || depthIn < 0 || widthOut < 0 || heightOut < 0 || depthOut < 0) { return GLU_INVALID_VALUE; } - + if (!legalFormat(format) || !legalType(typeIn) || !legalType(typeOut) || typeIn == GL_BITMAP || typeOut == GL_BITMAP) { return GLU_INVALID_ENUM; @@ -7334,12 +7336,12 @@ int gluScaleImage3D(GLenum format, } beforeImage = malloc(imageSize3D(widthIn, heightIn, depthIn, format, - GL_UNSIGNED_SHORT)); - afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format, + GL_UNSIGNED_SHORT)); + afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format, GL_UNSIGNED_SHORT)); if (beforeImage == NULL || afterImage == NULL) { return GLU_OUT_OF_MEMORY; - } + } retrieveStoreModes3D(&psm); fillImage3D(&psm,widthIn,heightIn,depthIn,format,typeIn, is_index(format), @@ -7357,11 +7359,11 @@ int gluScaleImage3D(GLenum format, static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth, - GLint internalFormat, GLenum format, GLenum type, + GLint internalFormat, GLenum format, GLenum type, GLint *newWidth, GLint *newHeight, GLint *newDepth) { GLint widthPowerOf2= nearestPower(width); - GLint heightPowerOf2= nearestPower(height); + GLint heightPowerOf2= nearestPower(height); GLint depthPowerOf2= nearestPower(depth); GLint proxyWidth; @@ -7369,15 +7371,15 @@ static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth, /* compute level 1 width & height & depth, clamping each at 1 */ GLint widthAtLevelOne= (widthPowerOf2 > 1) ? widthPowerOf2 >> 1 : - widthPowerOf2; + widthPowerOf2; GLint heightAtLevelOne= (heightPowerOf2 > 1) ? heightPowerOf2 >> 1 : - heightPowerOf2; + heightPowerOf2; GLint depthAtLevelOne= (depthPowerOf2 > 1) ? depthPowerOf2 >> 1 : - depthPowerOf2; + depthPowerOf2; GLenum proxyTarget; - assert(widthAtLevelOne > 0); + assert(widthAtLevelOne > 0); assert(heightAtLevelOne > 0); assert(depthAtLevelOne > 0); @@ -7400,7 +7402,7 @@ static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth, widthPowerOf2= widthAtLevelOne; heightPowerOf2= heightAtLevelOne; depthPowerOf2= depthAtLevelOne; - } + } /* else it does fit */ } while (proxyWidth == 0); /* loop must terminate! */ @@ -7419,8 +7421,8 @@ static void halveImagePackedPixelSlice(int components, (const GLfloat [],int, void *), GLint width, GLint height, GLint depth, const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, + GLint pixelSizeInBytes, + GLint rowSizeInBytes, GLint imageSizeInBytes, GLint isSwap) { @@ -7458,7 +7460,7 @@ static void halveImagePackedPixelSlice(int components, } totals[cc]/= (float)BOX2; } /* for cc */ - + (*shovePackedPixel)(totals,outIndex,dataOut); outIndex++; /* skip over to next group of 2 */ @@ -7471,7 +7473,7 @@ static void halveImagePackedPixelSlice(int components, for (ii= 0; ii< halfDepth; ii++) { for (jj= 0; jj< halfWidth; jj++) { float totals[4]; - float extractTotals[BOX4][4]; + float extractTotals[BOX4][4]; int cc; (*extractPackedPixel)(isSwap,src, @@ -7484,12 +7486,12 @@ static void halveImagePackedPixelSlice(int components, (src+imageSizeInBytes+pixelSizeInBytes), &extractTotals[3][0]); for (cc = 0; cc < components; cc++) { - int kk; + int kk; /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { @@ -7531,7 +7533,7 @@ static void halveImagePackedPixelSlice(int components, /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { @@ -7546,7 +7548,7 @@ static void halveImagePackedPixelSlice(int components, /* skip over to next vertical square of 4 */ src+= imageSizeInBytes + imageSizeInBytes; } - } + } /* assert() */ } @@ -7559,8 +7561,8 @@ static void halveImagePackedPixel3D(int components, (const GLfloat [],int, void *), GLint width, GLint height, GLint depth, const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, + GLint pixelSizeInBytes, + GLint rowSizeInBytes, GLint imageSizeInBytes, GLint isSwap) { @@ -7573,13 +7575,13 @@ static void halveImagePackedPixel3D(int components, return; } /* a horizontal or vertical slice viewed from top */ - else if (width == 1 || height == 1) { + else if (width == 1 || height == 1) { assert(1 <= depth); halveImagePackedPixelSlice(components, extractPackedPixel,shovePackedPixel, width, height, depth, dataIn, dataOut, - pixelSizeInBytes, rowSizeInBytes, + pixelSizeInBytes, rowSizeInBytes, imageSizeInBytes, isSwap); return; } @@ -7588,7 +7590,7 @@ static void halveImagePackedPixel3D(int components, int halfWidth= width / 2; int halfHeight= height / 2; - int halfDepth= depth / 2; + int halfDepth= depth / 2; const char *src= (const char *) dataIn; int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); int outIndex= 0; @@ -7597,7 +7599,7 @@ static void halveImagePackedPixel3D(int components, for (ii= 0; ii< halfHeight; ii++) { for (jj= 0; jj< halfWidth; jj++) { #define BOX8 8 - float totals[4]; /* 4 is maximum components */ + float totals[4]; /* 4 is maximum components */ float extractTotals[BOX8][4]; /* 4 is maximum components */ int cc; @@ -7620,15 +7622,15 @@ static void halveImagePackedPixel3D(int components, (*extractPackedPixel)(isSwap, (src+rowSizeInBytes+pixelSizeInBytes+imageSizeInBytes), &extractTotals[7][0]); - for (cc = 0; cc < components; cc++) { + for (cc = 0; cc < components; cc++) { int kk; /* grab 8 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]+ - * extractTotals[4][RED]+extractTotals[5][RED]+ - * extractTotals[6][RED]+extractTotals[7][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]+ + * extractTotals[4][RED]+extractTotals[5][RED]+ + * extractTotals[6][RED]+extractTotals[7][RED]; * totals[RED]/= 8.0; */ for (kk = 0; kk < BOX8; kk++) { @@ -7647,18 +7649,18 @@ static void halveImagePackedPixel3D(int components, /* src is at beginning of a row here, but it's the second row of * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... + * need to go one more row. + * i.e., + * OO... + * here -->OO... + * but want -->OO... + * OO... + * ... */ src+= rowSizeInBytes; } - src+= imageSizeInBytes; + src+= imageSizeInBytes; } /* for dd */ /* both pointers must reach one byte after the end */ @@ -7668,14 +7670,14 @@ static void halveImagePackedPixel3D(int components, } /* halveImagePackedPixel3D() */ -static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, - GLsizei width, - GLsizei height, +static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, + GLsizei width, + GLsizei height, GLsizei depth, - GLsizei widthPowerOf2, - GLsizei heightPowerOf2, + GLsizei widthPowerOf2, + GLsizei heightPowerOf2, GLsizei depthPowerOf2, - GLenum format, GLenum type, + GLenum format, GLenum type, GLint userLevel, GLint baseLevel,GLint maxLevel, const void *data) @@ -7724,8 +7726,8 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, if (elementSize == 1) myswapBytes = 0; /* 3dstuff begin */ - if (psm.unpack_image_height > 0) { - rowsPerImage= psm.unpack_image_height; + if (psm.unpack_image_height > 0) { + rowsPerImage= psm.unpack_image_height; } else { rowsPerImage= height; @@ -7740,10 +7742,10 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, imageSize= rowsPerImage * rowSize; /* 3dstuff */ - usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize + + usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize + psm.unpack_skip_pixels * groupSize + /* 3dstuff */ - psm.unpack_skip_images * imageSize; + psm.unpack_skip_images * imageSize; glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); @@ -7756,7 +7758,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, if (width == newWidth && height == newHeight && depth == newDepth) { /* Use usersImage for level userLevel */ if (baseLevel <= level && level <= maxLevel) { - gluTexImage3D(target, level, internalFormat, width, + gluTexImage3D(target, level, internalFormat, width, height, depth, 0, format, type, usersImage); } @@ -7778,7 +7780,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, /* clamp to 1 */ if (nextWidth < 1) nextWidth= 1; if (nextHeight < 1) nextHeight= 1; - if (nextDepth < 1) nextDepth= 1; + if (nextDepth < 1) nextDepth= 1; memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); } switch(type) { @@ -7803,8 +7805,8 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, case GL_FLOAT: dstImage = (GLfloat *)malloc(memReq); break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: dstImage = (GLubyte *)malloc(memReq); break; case GL_UNSIGNED_SHORT_5_6_5: @@ -7819,7 +7821,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); + dstImage = (GLuint *)malloc(memReq); break; default: return GLU_INVALID_ENUM; /* assertion */ @@ -7873,7 +7875,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, } break; case GL_SHORT: - if (depth > 1) { + if (depth > 1) { halveImage3D(cmpts,extractSshort,shoveSshort, width,height,depth, usersImage,dstImage,elementSize,groupSize,rowSize, @@ -7885,7 +7887,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, } break; case GL_UNSIGNED_INT: - if (depth > 1) { + if (depth > 1) { halveImage3D(cmpts,extractUint,shoveUint, width,height,depth, usersImage,dstImage,elementSize,groupSize,rowSize, @@ -7897,7 +7899,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, } break; case GL_INT: - if (depth > 1) { + if (depth > 1) { halveImage3D(cmpts,extractSint,shoveSint, width,height,depth, usersImage,dstImage,elementSize,groupSize,rowSize, @@ -7920,7 +7922,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, elementSize,rowSize,groupSize,myswapBytes); } break; - case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_3_3_2: assert(format == GL_RGB); halveImagePackedPixel3D(3,extract332,shove332, width,height,depth,usersImage,dstImage, @@ -7946,42 +7948,42 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, halveImagePackedPixel3D(4,extract4444,shove4444, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_SHORT_4_4_4_4_REV: halveImagePackedPixel3D(4,extract4444rev,shove4444rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_SHORT_5_5_5_1: halveImagePackedPixel3D(4,extract5551,shove5551, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_SHORT_1_5_5_5_REV: halveImagePackedPixel3D(4,extract1555rev,shove1555rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_INT_8_8_8_8: halveImagePackedPixel3D(4,extract8888,shove8888, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_INT_8_8_8_8_REV: halveImagePackedPixel3D(4,extract8888rev,shove8888rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_INT_10_10_10_2: halveImagePackedPixel3D(4,extract1010102,shove1010102, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; case GL_UNSIGNED_INT_2_10_10_10_REV: halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev, width,height,depth,usersImage,dstImage, elementSize,rowSize,imageSize,myswapBytes); - break; + break; default: assert(0); break; @@ -7991,7 +7993,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, newDepth = depth/2; /* clamp to 1 */ if (newWidth < 1) newWidth= 1; - if (newHeight < 1) newHeight= 1; + if (newHeight < 1) newHeight= 1; if (newDepth < 1) newDepth= 1; myswapBytes = 0; @@ -8054,7 +8056,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, return GLU_OUT_OF_MEMORY; } /* level userLevel+1 is in srcImage; level userLevel already saved */ - level = userLevel+1; + level = userLevel+1; } else {/* user's image is *not* nice power-of-2 sized square */ memReq = imageSize3D(newWidth, newHeight, newDepth, format, type); switch(type) { @@ -8098,7 +8100,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, dstImage = (GLuint *)malloc(memReq); break; default: - return GLU_INVALID_ENUM; /* assertion */ + return GLU_INVALID_ENUM; /* assertion */ } if (dstImage == NULL) { @@ -8129,8 +8131,8 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, int nextHeight= newHeight/2; int nextDepth= newDepth/2; if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - if (nextDepth < 1) nextDepth= 1; + if (nextHeight < 1) nextHeight= 1; + if (nextDepth < 1) nextDepth= 1; memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); } @@ -8189,7 +8191,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, } } /* level userLevel is in srcImage; nothing saved yet */ - level = userLevel; + level = userLevel; } glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); @@ -8225,7 +8227,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, } break; case GL_UNSIGNED_SHORT: - if (newDepth > 1) { + if (newDepth > 1) { halveImage3D(cmpts,extractUshort,shoveUshort, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,groupSize,rowSize, @@ -8320,13 +8322,13 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; - case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_5_5_5_1: halveImagePackedPixel3D(4,extract5551,shove5551, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, imageSize,myswapBytes); break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: halveImagePackedPixel3D(4,extract1555rev,shove1555rev, newWidth,newHeight,newDepth, srcImage,dstImage,elementSize,rowSize, @@ -8390,9 +8392,9 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, } /* gluBuild3DMipmapLevelsCore() */ GLint GLAPIENTRY -gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, +gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, + GLenum format, GLenum type, GLint userLevel, GLint baseLevel, GLint maxLevel, const void *data) { @@ -8416,19 +8418,19 @@ gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, if (level > levels) levels=level; levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) + if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) return GLU_INVALID_VALUE; - return gluBuild3DMipmapLevelsCore(target, internalFormat, + return gluBuild3DMipmapLevelsCore(target, internalFormat, width, height, depth, width, height, depth, - format, type, + format, type, userLevel, baseLevel, maxLevel, data); } /* gluBuild3DMipmapLevels() */ GLint GLAPIENTRY -gluBuild3DMipmaps(GLenum target, GLint internalFormat, +gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) { @@ -8455,9 +8457,9 @@ gluBuild3DMipmaps(GLenum target, GLint internalFormat, level = computeLog(depthPowerOf2); if (level > levels) levels=level; - return gluBuild3DMipmapLevelsCore(target, internalFormat, + return gluBuild3DMipmapLevelsCore(target, internalFormat, width, height, depth, - widthPowerOf2, heightPowerOf2, + widthPowerOf2, heightPowerOf2, depthPowerOf2, format, type, 0, 0, levels, data); @@ -8504,7 +8506,7 @@ static GLdouble extractUshort(int isSwap, const void *uitem) ushort= *(const GLushort *)uitem; } - assert(ushort <= 65535); + assert(ushort <= 65535); return (GLdouble)ushort; } /* extractUshort() */ @@ -8527,7 +8529,7 @@ static GLdouble extractSshort(int isSwap, const void *sitem) sshort= *(const GLshort *)sitem; } - assert(sshort <= 32767); + assert(sshort <= 32767); return (GLdouble)sshort; } /* extractSshort() */ @@ -8550,14 +8552,14 @@ static GLdouble extractUint(int isSwap, const void *uitem) uint= *(const GLuint *)uitem; } - assert(uint <= 0xffffffff); + assert(uint <= 0xffffffff); return (GLdouble)uint; } /* extractUint() */ static void shoveUint(GLdouble value, int index, void *data) { - assert(0.0 <= value && value <= (GLdouble) UINT_MAX); + assert(0.0 <= value && value <= (GLdouble) UINT_MAX); ((GLuint *)data)[index]= (GLuint)value; } /* shoveUint() */ @@ -8573,14 +8575,14 @@ static GLdouble extractSint(int isSwap, const void *sitem) sint= *(const GLint *)sitem; } - assert(sint <= 0x7fffffff); + assert(sint <= 0x7fffffff); return (GLdouble)sint; } /* extractSint() */ static void shoveSint(GLdouble value, int index, void *data) { - assert(0.0 <= value && value <= (GLdouble) INT_MAX); + assert(0.0 <= value && value <= (GLdouble) INT_MAX); ((GLint *)data)[index]= (GLint)value; } /* shoveSint() */ @@ -8596,7 +8598,7 @@ static GLdouble extractFloat(int isSwap, const void *item) ffloat= *(const GLfloat *)item; } - assert(ffloat <= 1.0); + assert(ffloat <= 1.0); return (GLdouble)ffloat; } /* extractFloat() */ @@ -8614,8 +8616,8 @@ static void halveImageSlice(int components, GLint width, GLint height, GLint depth, const void *dataIn, void *dataOut, GLint elementSizeInBytes, - GLint groupSizeInBytes, - GLint rowSizeInBytes, + GLint groupSizeInBytes, + GLint rowSizeInBytes, GLint imageSizeInBytes, GLint isSwap) { @@ -8678,7 +8680,7 @@ static void halveImageSlice(int components, for (cc = 0; cc < components; cc++) { int kk; double totals[4]; - double extractTotals[BOX4][4]; + double extractTotals[BOX4][4]; extractTotals[0][cc]=(*extract)(isSwap,src); extractTotals[1][cc]=(*extract)(isSwap, @@ -8691,7 +8693,7 @@ static void halveImageSlice(int components, /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { @@ -8703,7 +8705,7 @@ static void halveImageSlice(int components, outIndex++; src+= elementSizeInBytes; - } /* for cc */ + } /* for cc */ /* skip over to next horizontal square of 4 */ src+= groupSizeInBytes; @@ -8715,7 +8717,7 @@ static void halveImageSlice(int components, assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); assert(outIndex == halfWidth * halfDepth * components); - } + } else if (width == 1) { /* vertical slice viewed from top */ /* printf("vertical slice\n"); */ assert(height != 1); @@ -8740,7 +8742,7 @@ static void halveImageSlice(int components, /* grab 4 pixels to average */ totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]; * totals[RED]/= 4.0; */ for (kk = 0; kk < BOX4; kk++) { @@ -8760,7 +8762,7 @@ static void halveImageSlice(int components, } /* for jj */ src+= imageSizeInBytes; - } /* for ii */ + } /* for ii */ assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); assert(outIndex == halfHeight * halfDepth * components); @@ -8774,19 +8776,19 @@ static void halveImage3D(int components, GLint width, GLint height, GLint depth, const void *dataIn, void *dataOut, GLint elementSizeInBytes, - GLint groupSizeInBytes, - GLint rowSizeInBytes, + GLint groupSizeInBytes, + GLint rowSizeInBytes, GLint imageSizeInBytes, GLint isSwap) { - assert(depth > 1); + assert(depth > 1); /* a horizontal/vertical/one-column slice viewed from top */ - if (width == 1 || height == 1) { + if (width == 1 || height == 1) { assert(1 <= depth); - halveImageSlice(components,extract,shove, width, height, depth, - dataIn, dataOut, elementSizeInBytes, groupSizeInBytes, + halveImageSlice(components,extract,shove, width, height, depth, + dataIn, dataOut, elementSizeInBytes, groupSizeInBytes, rowSizeInBytes, imageSizeInBytes, isSwap); return; } @@ -8795,7 +8797,7 @@ static void halveImage3D(int components, int halfWidth= width / 2; int halfHeight= height / 2; - int halfDepth= depth / 2; + int halfDepth= depth / 2; const char *src= (const char *) dataIn; int padBytes= rowSizeInBytes - (width*groupSizeInBytes); int outIndex= 0; @@ -8832,9 +8834,9 @@ static void halveImage3D(int components, totals[cc]= 0.0; /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]+ - * extractTotals[4][RED]+extractTotals[5][RED]+ - * extractTotals[6][RED]+extractTotals[7][RED]; + * extractTotals[2][RED]+extractTotals[3][RED]+ + * extractTotals[4][RED]+extractTotals[5][RED]+ + * extractTotals[6][RED]+extractTotals[7][RED]; * totals[RED]/= 8.0; */ for (kk = 0; kk < BOX8; kk++) { @@ -8857,18 +8859,18 @@ static void halveImage3D(int components, /* src is at beginning of a row here, but it's the second row of * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... + * need to go one more row. + * i.e., + * OO... + * here -->OO... + * but want -->OO... + * OO... + * ... */ src+= rowSizeInBytes; } /* for ii */ - src+= imageSizeInBytes; + src+= imageSizeInBytes; } /* for dd */ /* both pointers must reach one byte after the end */ diff --git a/src/glu/sgi/libutil/quad.c b/src/glu/sgi/libutil/quad.c index 57e3f2636f..1939b0f7d0 100644 --- a/src/glu/sgi/libutil/quad.c +++ b/src/glu/sgi/libutil/quad.c @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -31,8 +31,8 @@ ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** $Date: 2002/11/01 23:45:31 $ $Revision: 1.3 $ -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/quad.c,v 1.3 2002/11/01 23:45:31 brianp Exp $ +** $Date: 2003/10/14 23:48:58 $ $Revision: 1.4 $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/quad.c,v 1.4 2003/10/14 23:48:58 kendallb Exp $ */ #include "gluos.h" @@ -46,10 +46,11 @@ /* Make it not a power of two to avoid cache thrashing on the chip */ #define CACHE_SIZE 240 -#define PI 3.14159265358979323846 +#undef PI +#define PI 3.14159265358979323846 struct GLUquadric { - GLint normals; + GLint normals; GLboolean textureCoords; GLint orientation; GLint drawStyle; @@ -70,7 +71,7 @@ gluNewQuadric(void) newstate->textureCoords = GL_FALSE; newstate->orientation = GLU_OUTSIDE; newstate->drawStyle = GLU_FILL; - newstate->errorCallback = NULL; + newstate->errorCallback = NULL; return newstate; } @@ -153,7 +154,7 @@ gluQuadricDrawStyle(GLUquadric *qobj, GLenum drawStyle) } void GLAPIENTRY -gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, +gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, GLdouble height, GLint slices, GLint stacks) { GLint i,j; @@ -219,7 +220,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, sinCache2[i] = -xyNormalRatio * SIN(angle); cosCache2[i] = -xyNormalRatio * COS(angle); } - } + } sinCache[i] = SIN(angle); cosCache[i] = COS(angle); } @@ -235,7 +236,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, cosCache3[i] = -xyNormalRatio * COS(angle); } } - } + } sinCache[slices] = sinCache[0]; cosCache[slices] = cosCache[0]; @@ -252,8 +253,8 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, case GLU_FILL: /* Note: ** An argument could be made for using a TRIANGLE_FAN for the end - ** of the cylinder of either radii is 0.0 (a cone). However, a - ** TRIANGLE_FAN would not work in smooth shading mode (the common + ** of the cylinder of either radii is 0.0 (a cone). However, a + ** TRIANGLE_FAN would not work in smooth shading mode (the common ** case) because the normal for the apex is different for every ** triangle (and TRIANGLE_FAN doesn't let me respecify that normal). ** Now, my choice is GL_TRIANGLES, or leave the GL_QUAD_STRIP and @@ -285,26 +286,26 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, glTexCoord2f(1 - (float) i / slices, (float) j / stacks); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); if (qobj->textureCoords) { glTexCoord2f(1 - (float) i / slices, (float) (j+1) / stacks); } - glVertex3f(radiusHigh * sinCache[i], + glVertex3f(radiusHigh * sinCache[i], radiusHigh * cosCache[i], zHigh); } else { if (qobj->textureCoords) { glTexCoord2f(1 - (float) i / slices, (float) (j+1) / stacks); } - glVertex3f(radiusHigh * sinCache[i], + glVertex3f(radiusHigh * sinCache[i], radiusHigh * cosCache[i], zHigh); if (qobj->textureCoords) { glTexCoord2f(1 - (float) i / slices, (float) j / stacks); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); } } @@ -333,7 +334,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, glTexCoord2f(1 - (float) i / slices, (float) j / stacks); } - glVertex3f(radiusLow * sintemp, + glVertex3f(radiusLow * sintemp, radiusLow * costemp, zLow); } } @@ -361,7 +362,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, glTexCoord2f(1 - (float) i / slices, (float) j / stacks); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); } glEnd(); @@ -389,7 +390,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, glTexCoord2f(1 - (float) i / slices, (float) j / stacks); } - glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); } glEnd(); @@ -415,7 +416,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, glTexCoord2f(1 - (float) i / slices, (float) j / stacks); } - glVertex3f(radiusLow * sintemp, + glVertex3f(radiusLow * sintemp, radiusLow * costemp, zLow); } glEnd(); @@ -427,14 +428,14 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, } void GLAPIENTRY -gluDisk(GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius, +gluDisk(GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops) { gluPartialDisk(qobj, innerRadius, outerRadius, slices, loops, 0.0, 360.0); } void GLAPIENTRY -gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, +gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops, GLdouble startAngle, GLdouble sweepAngle) { @@ -511,7 +512,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, glTexCoord2f(0.5, 0.5); } glVertex3f(0.0, 0.0, 0.0); - radiusLow = outerRadius - + radiusLow = outerRadius - deltaRadius * ((float) (loops-1) / loops); if (qobj->textureCoords) { texLow = radiusLow / outerRadius / 2; @@ -523,7 +524,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, glTexCoord2f(texLow * sinCache[i] + 0.5, texLow * cosCache[i] + 0.5); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0); } } else { @@ -532,7 +533,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, glTexCoord2f(texLow * sinCache[i] + 0.5, texLow * cosCache[i] + 0.5); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0); } } @@ -555,28 +556,28 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, glTexCoord2f(texLow * sinCache[i] + 0.5, texLow * cosCache[i] + 0.5); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0); if (qobj->textureCoords) { glTexCoord2f(texHigh * sinCache[i] + 0.5, texHigh * cosCache[i] + 0.5); } - glVertex3f(radiusHigh * sinCache[i], + glVertex3f(radiusHigh * sinCache[i], radiusHigh * cosCache[i], 0.0); } else { if (qobj->textureCoords) { glTexCoord2f(texHigh * sinCache[i] + 0.5, texHigh * cosCache[i] + 0.5); } - glVertex3f(radiusHigh * sinCache[i], + glVertex3f(radiusHigh * sinCache[i], radiusHigh * cosCache[i], 0.0); if (qobj->textureCoords) { glTexCoord2f(texLow * sinCache[i] + 0.5, texLow * cosCache[i] + 0.5); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0); } } @@ -629,7 +630,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, glTexCoord2f(texLow * sinCache[i] + 0.5, texLow * cosCache[i] + 0.5); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0); } glEnd(); @@ -684,7 +685,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, glTexCoord2f(texLow * sinCache[i] + 0.5, texLow * cosCache[i] + 0.5); } - glVertex3f(radiusLow * sinCache[i], + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], 0.0); } glEnd(); @@ -788,7 +789,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) cosCache3b[j] = -COS(angle); } } - } + } sinCache1a[slices] = sinCache1a[0]; cosCache1a[slices] = cosCache1a[0]; @@ -969,7 +970,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) } break; default: - break; + break; } glBegin(GL_QUAD_STRIP); @@ -1046,7 +1047,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) costemp2 = cosCache2b[j]; break; default: - break; + break; } for (i = 0; i < slices; i++) { switch(qobj->normals) { @@ -1067,7 +1068,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) glTexCoord2f(1 - (float) i / slices, 1 - (float) j / stacks); } - glVertex3f(sintemp1 * sinCache1a[i], + glVertex3f(sintemp1 * sinCache1a[i], sintemp1 * cosCache1a[i], costemp1); } } @@ -1109,7 +1110,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) glTexCoord2f(1 - (float) i / slices, 1 - (float) j / stacks); } - glVertex3f(sintemp1 * sinCache1a[i], + glVertex3f(sintemp1 * sinCache1a[i], sintemp1 * cosCache1a[i], costemp1); } glEnd(); @@ -1149,7 +1150,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) glTexCoord2f(1 - (float) i / slices, 1 - (float) j / stacks); } - glVertex3f(sintemp1 * sinCache1b[j], + glVertex3f(sintemp1 * sinCache1b[j], costemp1 * sinCache1b[j], cosCache1b[j]); } glEnd(); |