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-rw-r--r--src/glut/beos/Makefile.orig102
-rw-r--r--src/glut/beos/glut_8x13.c (renamed from src/glut/beos/glut_8x13.cpp)13
-rw-r--r--src/glut/beos/glut_9x15.c (renamed from src/glut/beos/glut_9x15.cpp)13
-rw-r--r--src/glut/beos/glut_bitmap.c (renamed from src/glut/beos/glut_bitmap.cpp)3
-rw-r--r--src/glut/beos/glut_bwidth.c (renamed from src/glut/beos/glut_bwidth.cpp)11
-rw-r--r--src/glut/beos/glut_hel10.c (renamed from src/glut/beos/glut_hel10.cpp)9
-rw-r--r--src/glut/beos/glut_hel12.c (renamed from src/glut/beos/glut_hel12.cpp)9
-rw-r--r--src/glut/beos/glut_hel18.c (renamed from src/glut/beos/glut_hel18.cpp)9
-rw-r--r--src/glut/beos/glut_mroman.c (renamed from src/glut/beos/glut_mroman.cpp)0
-rw-r--r--src/glut/beos/glut_roman.c (renamed from src/glut/beos/glut_roman.cpp)0
-rw-r--r--src/glut/beos/glut_shapes.c (renamed from src/glut/beos/glut_shapes.cpp)142
-rw-r--r--src/glut/beos/glut_stroke.c (renamed from src/glut/beos/glut_stroke.cpp)3
-rw-r--r--src/glut/beos/glut_swidth.c (renamed from src/glut/beos/glut_swidth.cpp)11
-rw-r--r--src/glut/beos/glut_teapot.c (renamed from src/glut/beos/glut_teapot.cpp)2
-rw-r--r--src/glut/beos/glut_tr10.c1777
-rw-r--r--src/glut/beos/glut_tr24.c (renamed from src/glut/beos/glut_tr24.cpp)9
-rw-r--r--src/glut/beos/glut_util.c (renamed from src/glut/beos/glut_util.cpp)25
-rw-r--r--src/glut/beos/glut_vidresize.c230
18 files changed, 2135 insertions, 233 deletions
diff --git a/src/glut/beos/Makefile.orig b/src/glut/beos/Makefile.orig
deleted file mode 100644
index 2ea791f737..0000000000
--- a/src/glut/beos/Makefile.orig
+++ /dev/null
@@ -1,102 +0,0 @@
-## BeOS Generic Makefile v2.0 ##
-
-## Fill in this file to specify the project being created, and the referenced
-## makefile-engine will do all of the hard work for you. This handles both
-## Intel and PowerPC builds of the BeOS.
-
-## Application Specific Settings ---------------------------------------------
-
-# specify the name of the binary
-NAME= libglut.so
-
-# specify the type of binary
-# APP: Application
-# SHARED: Shared library or add-on
-# STATIC: Static library archive
-# DRIVER: Kernel Driver
-TYPE= SHARED
-
-# specify the source files to use
-# full paths or paths relative to the makefile can be included
-# all files, regardless of directory, will have their object
-# files created in the common object directory.
-# Note that this means this makefile will not work correctly
-# if two source files with the same name (source.c or source.cpp)
-# are included from different directories. Also note that spaces
-# in folder names do not work well with this makefile.
-SRCS= glut_util.cpp glutBlocker.cpp glutInit.cpp glutWindow.cpp \
-glutEvent.cpp glutCallback.cpp glutOverlay.cpp glutGet.cpp glutColor.cpp \
-glutCursor.cpp glutMenu.cpp glutDstr.cpp glut_bitmap.cpp glut_bwidth.cpp \
-glut_8x13.cpp glut_9x15.cpp glut_hel10.cpp glut_hel12.cpp glut_hel18.cpp \
-glut_tr10.cpp glut_tr24.cpp glut_mroman.cpp glut_roman.cpp glut_stroke.cpp \
-glut_swidth.cpp glut_shapes.cpp glut_teapot.cpp beos_x11.cpp
-
-# specify the resource files to use
-# full path or a relative path to the resource file can be used.
-RSRCS=
-
-# specify additional libraries to link against
-# there are two acceptable forms of library specifications
-# - if your library follows the naming pattern of:
-# libXXX.so or libXXX.a you can simply specify XXX
-# library: libbe.so entry: be
-#
-# - if your library does not follow the standard library
-# naming scheme you need to specify the path to the library
-# and it's name
-# library: my_lib.a entry: my_lib.a or path/my_lib.a
-LIBS= GL be
-
-# specify additional paths to directories following the standard
-# libXXX.so or libXXX.a naming scheme. You can specify full paths
-# or paths relative to the makefile. The paths included may not
-# be recursive, so include all of the paths where libraries can
-# be found. Directories where source files are found are
-# automatically included.
-LIBPATHS=
-
-# additional paths to look for system headers
-# thes use the form: #include <header>
-# source file directories are NOT auto-included here
-SYSTEM_INCLUDE_PATHS = ../../include /boot/develop/headers/be/opengl
-
-# additional paths to look for local headers
-# thes use the form: #include "header"
-# source file directories are automatically included
-LOCAL_INCLUDE_PATHS =
-
-# specify the level of optimization that you desire
-# NONE, SOME, FULL
-OPTIMIZE= FULL
-
-# specify any preprocessor symbols to be defined. The symbols
-# will be set to a value of 1. For example specify DEBUG if you want
-# DEBUG=1 to be set when compiling.
-DEFINES=
-
-# specify special warning levels
-# if unspecified default warnings will be used
-# NONE = supress all warnings
-# ALL = enable all warnings
-WARNINGS = ALL
-
-# specify whether image symbols will be created
-# so that stack crawls in the debugger are meaningful
-# if TRUE symbols will be created
-SYMBOLS =
-
-# specify debug settings
-# if TRUE will allow application to be run from
-# a source-level debugger
-DEBUGGER =
-
-# specify additional compiler flags for all files
-COMPILER_FLAGS =
-
-# specify additional linker flags
-LINKER_FLAGS =
-
-
-## include the makefile-engine
-include /boot/develop/etc/makefile-engine
-
diff --git a/src/glut/beos/glut_8x13.cpp b/src/glut/beos/glut_8x13.c
index f0df89dddd..843c63d35a 100644
--- a/src/glut/beos/glut_8x13.cpp
+++ b/src/glut/beos/glut_8x13.c
@@ -1,9 +1,11 @@
/* GENERATED FILE -- DO NOT MODIFY */
+#define glutBitmap8By13 XXX
#include "glutbitmap.h"
+#undef glutBitmap8By13
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -13,7 +15,7 @@ static const BitmapCharRec ch0 = {1,1,0,0,8,ch0data};
static const BitmapCharRec ch0 = {0,0,0,0,8,0};
#endif
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -23,7 +25,7 @@ static const BitmapCharRec ch32 = {1,1,0,0,8,ch32data};
static const BitmapCharRec ch32 = {0,0,0,0,8,0};
#endif
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -33,7 +35,7 @@ static const BitmapCharRec ch127 = {1,1,0,0,8,ch127data};
static const BitmapCharRec ch127 = {0,0,0,0,8,0};
#endif
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -2062,8 +2064,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
-// jeh: removed const so mwld can export structure to shared lib
-BitmapFontRec glutBitmap8By13 = {
+const BitmapFontRec glutBitmap8By13 = {
"-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1",
256,
0,
diff --git a/src/glut/beos/glut_9x15.cpp b/src/glut/beos/glut_9x15.c
index 52b379fda8..2d5c004e47 100644
--- a/src/glut/beos/glut_9x15.cpp
+++ b/src/glut/beos/glut_9x15.c
@@ -1,9 +1,11 @@
/* GENERATED FILE -- DO NOT MODIFY */
+#define glutBitmap9By15 XXX
#include "glutbitmap.h"
+#undef glutBitmap9By15
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -13,7 +15,7 @@ static const BitmapCharRec ch0 = {1,1,0,0,9,ch0data};
static const BitmapCharRec ch0 = {0,0,0,0,9,0};
#endif
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -23,7 +25,7 @@ static const BitmapCharRec ch32 = {1,1,0,0,9,ch32data};
static const BitmapCharRec ch32 = {0,0,0,0,9,0};
#endif
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -33,7 +35,7 @@ static const BitmapCharRec ch127 = {1,1,0,0,9,ch127data};
static const BitmapCharRec ch127 = {0,0,0,0,9,0};
#endif
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -2064,8 +2066,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
-// jeh: removed const so mwld can export structure to shared lib
-BitmapFontRec glutBitmap9By15 = {
+const BitmapFontRec glutBitmap9By15 = {
"-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1",
256,
0,
diff --git a/src/glut/beos/glut_bitmap.cpp b/src/glut/beos/glut_bitmap.c
index 874a05e0b0..f1afdd7a04 100644
--- a/src/glut/beos/glut_bitmap.cpp
+++ b/src/glut/beos/glut_bitmap.c
@@ -5,7 +5,6 @@
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
-#include <GL/glut.h>
#include "glutint.h"
#include "glutbitmap.h"
@@ -17,7 +16,7 @@ glutBitmapCharacter(GLUTbitmapFont font, int c)
GLint swapbytes, lsbfirst, rowlength;
GLint skiprows, skippixels, alignment;
-#if defined(WIN32)
+#if defined(_WIN32)
fontinfo = (BitmapFontPtr) __glutFont(font);
#else
fontinfo = (BitmapFontPtr) font;
diff --git a/src/glut/beos/glut_bwidth.cpp b/src/glut/beos/glut_bwidth.c
index 711dfa569e..bee5e8827e 100644
--- a/src/glut/beos/glut_bwidth.cpp
+++ b/src/glut/beos/glut_bwidth.c
@@ -5,7 +5,6 @@
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
-#include <GL/glut.h>
#include "glutint.h"
#include "glutbitmap.h"
@@ -16,7 +15,7 @@ glutBitmapWidth(GLUTbitmapFont font, int c)
BitmapFontPtr fontinfo;
const BitmapCharRec *ch;
-#if defined(WIN32)
+#ifdef _WIN32
fontinfo = (BitmapFontPtr) __glutFont(font);
#else
fontinfo = (BitmapFontPtr) font;
@@ -26,19 +25,19 @@ glutBitmapWidth(GLUTbitmapFont font, int c)
return 0;
ch = fontinfo->ch[c - fontinfo->first];
if (ch)
- return (int)ch->advance;
+ return ch->advance;
else
return 0;
}
int APIENTRY
-glutBitmapLength(GLUTbitmapFont font, const char *string)
+glutBitmapLength(GLUTbitmapFont font, const unsigned char *string)
{
int c, length;
BitmapFontPtr fontinfo;
const BitmapCharRec *ch;
-#ifdef WIN32
+#ifdef _WIN32
fontinfo = (BitmapFontPtr) __glutFont(font);
#else
fontinfo = (BitmapFontPtr) font;
@@ -50,7 +49,7 @@ glutBitmapLength(GLUTbitmapFont font, const char *string)
if (c >= fontinfo->first && c < fontinfo->first + fontinfo->num_chars) {
ch = fontinfo->ch[c - fontinfo->first];
if (ch)
- length += (int)ch->advance;
+ length += ch->advance;
}
}
return length;
diff --git a/src/glut/beos/glut_hel10.cpp b/src/glut/beos/glut_hel10.c
index 7ed306c1c0..703cef38f2 100644
--- a/src/glut/beos/glut_hel10.cpp
+++ b/src/glut/beos/glut_hel10.c
@@ -1,7 +1,9 @@
/* GENERATED FILE -- DO NOT MODIFY */
+#define glutBitmapHelvetica10 XXX
#include "glutbitmap.h"
+#undef glutBitmapHelvetica10
/* char: 0xff */
@@ -765,7 +767,7 @@ static const BitmapCharRec ch161 = {1,8,-1,2,3,ch161data};
/* char: 0xa0 */
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -1530,7 +1532,7 @@ static const BitmapCharRec ch33 = {1,8,-1,0,3,ch33data};
/* char: 0x20 ' ' */
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -1767,8 +1769,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
-// jeh: removed const so mwld can export structure to shared lib
-BitmapFontRec glutBitmapHelvetica10 = {
+const BitmapFontRec glutBitmapHelvetica10 = {
"-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1",
224,
32,
diff --git a/src/glut/beos/glut_hel12.cpp b/src/glut/beos/glut_hel12.c
index 3866503f5a..68aed8a2bd 100644
--- a/src/glut/beos/glut_hel12.cpp
+++ b/src/glut/beos/glut_hel12.c
@@ -1,7 +1,9 @@
/* GENERATED FILE -- DO NOT MODIFY */
+#define glutBitmapHelvetica12 XXX
#include "glutbitmap.h"
+#undef glutBitmapHelvetica12
/* char: 0xff */
@@ -772,7 +774,7 @@ static const BitmapCharRec ch161 = {1,10,-1,3,3,ch161data};
/* char: 0xa0 */
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -1540,7 +1542,7 @@ static const BitmapCharRec ch33 = {1,9,-1,0,3,ch33data};
/* char: 0x20 ' ' */
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -1777,8 +1779,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
-// jeh: removed const so mwld can export structure to shared lib
-BitmapFontRec glutBitmapHelvetica12 = {
+const BitmapFontRec glutBitmapHelvetica12 = {
"-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1",
224,
32,
diff --git a/src/glut/beos/glut_hel18.cpp b/src/glut/beos/glut_hel18.c
index 00d509d57a..f0800843e8 100644
--- a/src/glut/beos/glut_hel18.cpp
+++ b/src/glut/beos/glut_hel18.c
@@ -1,7 +1,9 @@
/* GENERATED FILE -- DO NOT MODIFY */
+#define glutBitmapHelvetica18 XXX
#include "glutbitmap.h"
+#undef glutBitmapHelvetica18
/* char: 0xff */
@@ -839,7 +841,7 @@ static const BitmapCharRec ch161 = {2,14,-2,4,6,ch161data};
/* char: 0xa0 */
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -1649,7 +1651,7 @@ static const BitmapCharRec ch33 = {2,14,-2,0,6,ch33data};
/* char: 0x20 ' ' */
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -1886,8 +1888,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
-// jeh: removed const so mwld can export structure to shared lib
-BitmapFontRec glutBitmapHelvetica18 = {
+const BitmapFontRec glutBitmapHelvetica18 = {
"-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1",
224,
32,
diff --git a/src/glut/beos/glut_mroman.cpp b/src/glut/beos/glut_mroman.c
index a29f043b4a..a29f043b4a 100644
--- a/src/glut/beos/glut_mroman.cpp
+++ b/src/glut/beos/glut_mroman.c
diff --git a/src/glut/beos/glut_roman.cpp b/src/glut/beos/glut_roman.c
index af2b4ec956..af2b4ec956 100644
--- a/src/glut/beos/glut_roman.cpp
+++ b/src/glut/beos/glut_roman.c
diff --git a/src/glut/beos/glut_shapes.cpp b/src/glut/beos/glut_shapes.c
index 2249639f0c..ce5bebb2be 100644
--- a/src/glut/beos/glut_shapes.cpp
+++ b/src/glut/beos/glut_shapes.c
@@ -1,5 +1,5 @@
-/* Copyright (c) Mark J. Kilgard, 1994. */
+/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
/**
(c) Copyright 1993, Silicon Graphics, Inc.
@@ -45,12 +45,11 @@ OpenGL(TM) is a trademark of Silicon Graphics, Inc.
*/
#include <math.h>
-#include <GL/glut.h>
#include "glutint.h"
/* Some <math.h> files do not define M_PI... */
#ifndef M_PI
-#define M_PI 3.14159265
+#define M_PI 3.14159265358979323846
#endif
static GLUquadricObj *quadObj;
@@ -66,7 +65,7 @@ initQuadObj(void)
}
/* CENTRY */
-void APIENTRY
+void APIENTRY
glutWireSphere(GLdouble radius, GLint slices, GLint stacks)
{
QUAD_OBJ_INIT();
@@ -78,7 +77,7 @@ glutWireSphere(GLdouble radius, GLint slices, GLint stacks)
gluSphere(quadObj, radius, slices, stacks);
}
-void APIENTRY
+void APIENTRY
glutSolidSphere(GLdouble radius, GLint slices, GLint stacks)
{
QUAD_OBJ_INIT();
@@ -90,7 +89,7 @@ glutSolidSphere(GLdouble radius, GLint slices, GLint stacks)
gluSphere(quadObj, radius, slices, stacks);
}
-void APIENTRY
+void APIENTRY
glutWireCone(GLdouble base, GLdouble height,
GLint slices, GLint stacks)
{
@@ -103,7 +102,7 @@ glutWireCone(GLdouble base, GLdouble height,
gluCylinder(quadObj, base, 0.0, height, slices, stacks);
}
-void APIENTRY
+void APIENTRY
glutSolidCone(GLdouble base, GLdouble height,
GLint slices, GLint stacks)
{
@@ -149,7 +148,7 @@ drawBox(GLfloat size, GLenum type)
v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2;
v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2;
- for (i = 0; i < 6; i++) {
+ for (i = 5; i >= 0; i--) {
glBegin(type);
glNormal3fv(&n[i][0]);
glVertex3fv(&v[faces[i][0]][0]);
@@ -161,13 +160,13 @@ drawBox(GLfloat size, GLenum type)
}
/* CENTRY */
-void APIENTRY
+void APIENTRY
glutWireCube(GLdouble size)
{
drawBox(size, GL_LINE_LOOP);
}
-void APIENTRY
+void APIENTRY
glutSolidCube(GLdouble size)
{
drawBox(size, GL_QUADS);
@@ -176,81 +175,62 @@ glutSolidCube(GLdouble size)
/* ENDCENTRY */
static void
-doughnut(GLfloat r, GLfloat R, GLint nsides,
- GLint rings, GLenum type)
+doughnut(GLfloat r, GLfloat R, GLint nsides, GLint rings)
{
int i, j;
- GLfloat theta, phi, theta1, phi1;
- GLfloat p0[03], p1[3], p2[3], p3[3];
- GLfloat n0[3], n1[3], n2[3], n3[3];
-
- for (i = 0; i < rings; i++) {
- theta = (GLfloat) i *2.0 * M_PI / rings;
- theta1 = (GLfloat) (i + 1) * 2.0 * M_PI / rings;
- for (j = 0; j < nsides; j++) {
- phi = (GLfloat) j *2.0 * M_PI / nsides;
- phi1 = (GLfloat) (j + 1) * 2.0 * M_PI / nsides;
-
- p0[0] = cos(theta) * (R + r * cos(phi));
- p0[1] = -sin(theta) * (R + r * cos(phi));
- p0[2] = r * sin(phi);
-
- p1[0] = cos(theta1) * (R + r * cos(phi));
- p1[1] = -sin(theta1) * (R + r * cos(phi));
- p1[2] = r * sin(phi);
-
- p2[0] = cos(theta1) * (R + r * cos(phi1));
- p2[1] = -sin(theta1) * (R + r * cos(phi1));
- p2[2] = r * sin(phi1);
-
- p3[0] = cos(theta) * (R + r * cos(phi1));
- p3[1] = -sin(theta) * (R + r * cos(phi1));
- p3[2] = r * sin(phi1);
-
- n0[0] = cos(theta) * (cos(phi));
- n0[1] = -sin(theta) * (cos(phi));
- n0[2] = sin(phi);
-
- n1[0] = cos(theta1) * (cos(phi));
- n1[1] = -sin(theta1) * (cos(phi));
- n1[2] = sin(phi);
-
- n2[0] = cos(theta1) * (cos(phi1));
- n2[1] = -sin(theta1) * (cos(phi1));
- n2[2] = sin(phi1);
-
- n3[0] = cos(theta) * (cos(phi1));
- n3[1] = -sin(theta) * (cos(phi1));
- n3[2] = sin(phi1);
-
- glBegin(type);
- glNormal3fv(n3);
- glVertex3fv(p3);
- glNormal3fv(n2);
- glVertex3fv(p2);
- glNormal3fv(n1);
- glVertex3fv(p1);
- glNormal3fv(n0);
- glVertex3fv(p0);
- glEnd();
+ GLfloat theta, phi, theta1;
+ GLfloat cosTheta, sinTheta;
+ GLfloat cosTheta1, sinTheta1;
+ GLfloat ringDelta, sideDelta;
+
+ ringDelta = 2.0 * M_PI / rings;
+ sideDelta = 2.0 * M_PI / nsides;
+
+ theta = 0.0;
+ cosTheta = 1.0;
+ sinTheta = 0.0;
+ for (i = rings - 1; i >= 0; i--) {
+ theta1 = theta + ringDelta;
+ cosTheta1 = cos(theta1);
+ sinTheta1 = sin(theta1);
+ glBegin(GL_QUAD_STRIP);
+ phi = 0.0;
+ for (j = nsides; j >= 0; j--) {
+ GLfloat cosPhi, sinPhi, dist;
+
+ phi += sideDelta;
+ cosPhi = cos(phi);
+ sinPhi = sin(phi);
+ dist = R + r * cosPhi;
+
+ glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi);
+ glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi);
+ glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi);
+ glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi);
}
+ glEnd();
+ theta = theta1;
+ cosTheta = cosTheta1;
+ sinTheta = sinTheta1;
}
}
/* CENTRY */
-void APIENTRY
+void APIENTRY
glutWireTorus(GLdouble innerRadius, GLdouble outerRadius,
GLint nsides, GLint rings)
{
- doughnut(innerRadius, outerRadius,
- nsides, rings, GL_LINE_LOOP);
+ glPushAttrib(GL_POLYGON_BIT);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ doughnut(innerRadius, outerRadius, nsides, rings);
+ glPopAttrib();
}
-void APIENTRY
+void APIENTRY
glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius,
GLint nsides, GLint rings)
{
- doughnut(innerRadius, outerRadius, nsides, rings, GL_QUADS);
+ doughnut(innerRadius, outerRadius, nsides, rings);
}
/* ENDCENTRY */
@@ -369,13 +349,13 @@ dodecahedron(GLenum type)
}
/* CENTRY */
-void APIENTRY
+void APIENTRY
glutWireDodecahedron(void)
{
dodecahedron(GL_LINE_LOOP);
}
-void APIENTRY
+void APIENTRY
glutSolidDodecahedron(void)
{
dodecahedron(GL_TRIANGLE_FAN);
@@ -480,19 +460,19 @@ octahedron(GLenum shadeType)
{
int i;
- for (i = 0; i < 8; i++) {
+ for (i = 7; i >= 0; i--) {
drawtriangle(i, odata, ondex, shadeType);
}
}
/* CENTRY */
-void APIENTRY
+void APIENTRY
glutWireOctahedron(void)
{
octahedron(GL_LINE_LOOP);
}
-void APIENTRY
+void APIENTRY
glutSolidOctahedron(void)
{
octahedron(GL_TRIANGLES);
@@ -551,19 +531,19 @@ icosahedron(GLenum shadeType)
{
int i;
- for (i = 0; i < 20; i++) {
+ for (i = 19; i >= 0; i--) {
drawtriangle(i, idata, index, shadeType);
}
}
/* CENTRY */
-void APIENTRY
+void APIENTRY
glutWireIcosahedron(void)
{
icosahedron(GL_LINE_LOOP);
}
-void APIENTRY
+void APIENTRY
glutSolidIcosahedron(void)
{
icosahedron(GL_TRIANGLES);
@@ -596,18 +576,18 @@ tetrahedron(GLenum shadeType)
{
int i;
- for (i = 0; i < 4; i++)
+ for (i = 3; i >= 0; i--)
drawtriangle(i, tdata, tndex, shadeType);
}
/* CENTRY */
-void APIENTRY
+void APIENTRY
glutWireTetrahedron(void)
{
tetrahedron(GL_LINE_LOOP);
}
-void APIENTRY
+void APIENTRY
glutSolidTetrahedron(void)
{
tetrahedron(GL_TRIANGLES);
diff --git a/src/glut/beos/glut_stroke.cpp b/src/glut/beos/glut_stroke.c
index c9231ebbd5..2fe408be1a 100644
--- a/src/glut/beos/glut_stroke.cpp
+++ b/src/glut/beos/glut_stroke.c
@@ -5,7 +5,6 @@
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
-#include <GL/glut.h>
#include "glutint.h"
#include "glutstroke.h"
@@ -19,7 +18,7 @@ glutStrokeCharacter(GLUTstrokeFont font, int c)
int i, j;
-#if defined(WIN32)
+#if defined(_WIN32)
fontinfo = (StrokeFontPtr) __glutFont(font);
#else
fontinfo = (StrokeFontPtr) font;
diff --git a/src/glut/beos/glut_swidth.cpp b/src/glut/beos/glut_swidth.c
index 228c8fc255..e1b7374575 100644
--- a/src/glut/beos/glut_swidth.cpp
+++ b/src/glut/beos/glut_swidth.c
@@ -5,7 +5,6 @@
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
-#include <GL/glut.h>
#include "glutint.h"
#include "glutstroke.h"
@@ -16,7 +15,7 @@ glutStrokeWidth(GLUTstrokeFont font, int c)
StrokeFontPtr fontinfo;
const StrokeCharRec *ch;
-#if defined(WIN32)
+#if defined(_WIN32)
fontinfo = (StrokeFontPtr) __glutFont(font);
#else
fontinfo = (StrokeFontPtr) font;
@@ -26,19 +25,19 @@ glutStrokeWidth(GLUTstrokeFont font, int c)
return 0;
ch = &(fontinfo->ch[c]);
if (ch)
- return (int)ch->right;
+ return ch->right;
else
return 0;
}
int APIENTRY
-glutStrokeLength(GLUTstrokeFont font, const char *string)
+glutStrokeLength(GLUTstrokeFont font, const unsigned char *string)
{
int c, length;
StrokeFontPtr fontinfo;
const StrokeCharRec *ch;
-#if defined(WIN32)
+#if defined(_WIN32)
fontinfo = (StrokeFontPtr) __glutFont(font);
#else
fontinfo = (StrokeFontPtr) font;
@@ -50,7 +49,7 @@ glutStrokeLength(GLUTstrokeFont font, const char *string)
if (c >= 0 && c < fontinfo->num_chars) {
ch = &(fontinfo->ch[c]);
if (ch)
- length += (int)ch->right;
+ length += ch->right;
}
}
return length;
diff --git a/src/glut/beos/glut_teapot.cpp b/src/glut/beos/glut_teapot.c
index 63e63e4487..3c9bdc1ab7 100644
--- a/src/glut/beos/glut_teapot.cpp
+++ b/src/glut/beos/glut_teapot.c
@@ -44,7 +44,7 @@ Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
OpenGL(TM) is a trademark of Silicon Graphics, Inc.
*/
-#include <GL/glut.h>
+#include "glutint.h"
/* Rim, body, lid, and bottom data must be reflected in x and
y; handle and spout data across the y axis only. */
diff --git a/src/glut/beos/glut_tr10.c b/src/glut/beos/glut_tr10.c
new file mode 100644
index 0000000000..0fac8070ca
--- /dev/null
+++ b/src/glut/beos/glut_tr10.c
@@ -0,0 +1,1777 @@
+
+/* GENERATED FILE -- DO NOT MODIFY */
+
+#define glutBitmapTimesRoman10 XXX
+#include "glutbitmap.h"
+#undef glutBitmapTimesRoman10
+
+/* char: 0xff */
+
+static const GLubyte ch255data[] = {
+0x80,0xc0,0x40,0x60,0xa0,0x90,0xb8,0x0,0xa0,
+};
+
+static const BitmapCharRec ch255 = {5,9,0,2,5,ch255data};
+
+/* char: 0xfe */
+
+static const GLubyte ch254data[] = {
+0xc0,0x80,0xe0,0x90,0x90,0x90,0xe0,0x80,0x80,
+};
+
+static const BitmapCharRec ch254 = {4,9,0,2,5,ch254data};
+
+/* char: 0xfd */
+
+static const GLubyte ch253data[] = {
+0x80,0xc0,0x40,0x60,0xa0,0x90,0xb8,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch253 = {5,10,0,2,5,ch253data};
+
+/* char: 0xfc */
+
+static const GLubyte ch252data[] = {
+0x68,0x90,0x90,0x90,0x90,0x0,0x50,
+};
+
+static const BitmapCharRec ch252 = {5,7,0,0,5,ch252data};
+
+/* char: 0xfb */
+
+static const GLubyte ch251data[] = {
+0x68,0x90,0x90,0x90,0x90,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch251 = {5,8,0,0,5,ch251data};
+
+/* char: 0xfa */
+
+static const GLubyte ch250data[] = {
+0x68,0x90,0x90,0x90,0x90,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch250 = {5,8,0,0,5,ch250data};
+
+/* char: 0xf9 */
+
+static const GLubyte ch249data[] = {
+0x68,0x90,0x90,0x90,0x90,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch249 = {5,8,0,0,5,ch249data};
+
+/* char: 0xf8 */
+
+static const GLubyte ch248data[] = {
+0x80,0x70,0x48,0x48,0x48,0x38,0x4,
+};
+
+static const BitmapCharRec ch248 = {6,7,1,1,5,ch248data};
+
+/* char: 0xf7 */
+
+static const GLubyte ch247data[] = {
+0x20,0x0,0xf8,0x0,0x20,
+};
+
+static const BitmapCharRec ch247 = {5,5,0,0,6,ch247data};
+
+/* char: 0xf6 */
+
+static const GLubyte ch246data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0xa0,
+};
+
+static const BitmapCharRec ch246 = {4,7,0,0,5,ch246data};
+
+/* char: 0xf5 */
+
+static const GLubyte ch245data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch245 = {4,8,0,0,5,ch245data};
+
+/* char: 0xf4 */
+
+static const GLubyte ch244data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch244 = {4,8,0,0,5,ch244data};
+
+/* char: 0xf3 */
+
+static const GLubyte ch243data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch243 = {4,8,0,0,5,ch243data};
+
+/* char: 0xf2 */
+
+static const GLubyte ch242data[] = {
+0x60,0x90,0x90,0x90,0x60,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch242 = {4,8,0,0,5,ch242data};
+
+/* char: 0xf1 */
+
+static const GLubyte ch241data[] = {
+0xd8,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch241 = {5,8,0,0,5,ch241data};
+
+/* char: 0xf0 */
+
+static const GLubyte ch240data[] = {
+0x60,0x90,0x90,0x90,0x70,0xa0,0x70,0x40,
+};
+
+static const BitmapCharRec ch240 = {4,8,0,0,5,ch240data};
+
+/* char: 0xef */
+
+static const GLubyte ch239data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x0,0xa0,
+};
+
+static const BitmapCharRec ch239 = {3,7,0,0,4,ch239data};
+
+/* char: 0xee */
+
+static const GLubyte ch238data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch238 = {3,8,0,0,4,ch238data};
+
+/* char: 0xed */
+
+static const GLubyte ch237data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch237 = {3,8,0,0,4,ch237data};
+
+/* char: 0xec */
+
+static const GLubyte ch236data[] = {
+0xe0,0x40,0x40,0x40,0xc0,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch236 = {3,8,0,0,4,ch236data};
+
+/* char: 0xeb */
+
+static const GLubyte ch235data[] = {
+0x60,0x80,0xc0,0xa0,0x60,0x0,0xa0,
+};
+
+static const BitmapCharRec ch235 = {3,7,0,0,4,ch235data};
+
+/* char: 0xea */
+
+static const GLubyte ch234data[] = {
+0x60,0x80,0xc0,0xa0,0x60,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch234 = {3,8,0,0,4,ch234data};
+
+/* char: 0xe9 */
+
+static const GLubyte ch233data[] = {
+0x60,0x80,0xc0,0xa0,0x60,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch233 = {3,8,0,0,4,ch233data};
+
+/* char: 0xe8 */
+
+static const GLubyte ch232data[] = {
+0x60,0x80,0xc0,0xa0,0x60,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch232 = {3,8,0,0,4,ch232data};
+
+/* char: 0xe7 */
+
+static const GLubyte ch231data[] = {
+0xc0,0x20,0x40,0x60,0x80,0x80,0x80,0x60,
+};
+
+static const BitmapCharRec ch231 = {3,8,0,3,4,ch231data};
+
+/* char: 0xe6 */
+
+static const GLubyte ch230data[] = {
+0xd8,0xa0,0x70,0x28,0xd8,
+};
+
+static const BitmapCharRec ch230 = {5,5,0,0,6,ch230data};
+
+/* char: 0xe5 */
+
+static const GLubyte ch229data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x40,0xa0,0x40,
+};
+
+static const BitmapCharRec ch229 = {3,8,0,0,4,ch229data};
+
+/* char: 0xe4 */
+
+static const GLubyte ch228data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,
+};
+
+static const BitmapCharRec ch228 = {3,7,0,0,4,ch228data};
+
+/* char: 0xe3 */
+
+static const GLubyte ch227data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch227 = {4,8,0,0,4,ch227data};
+
+/* char: 0xe2 */
+
+static const GLubyte ch226data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch226 = {3,8,0,0,4,ch226data};
+
+/* char: 0xe1 */
+
+static const GLubyte ch225data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch225 = {3,8,0,0,4,ch225data};
+
+/* char: 0xe0 */
+
+static const GLubyte ch224data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch224 = {3,8,0,0,4,ch224data};
+
+/* char: 0xdf */
+
+static const GLubyte ch223data[] = {
+0xe0,0x50,0x50,0x60,0x50,0x50,0x20,
+};
+
+static const BitmapCharRec ch223 = {4,7,0,0,5,ch223data};
+
+/* char: 0xde */
+
+static const GLubyte ch222data[] = {
+0xe0,0x40,0x70,0x48,0x70,0x40,0xe0,
+};
+
+static const BitmapCharRec ch222 = {5,7,0,0,6,ch222data};
+
+/* char: 0xdd */
+
+static const GLubyte ch221data[] = {
+0x38,0x10,0x10,0x28,0x28,0x44,0xee,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch221 = {7,10,0,0,8,ch221data};
+
+/* char: 0xdc */
+
+static const GLubyte ch220data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x28,
+};
+
+static const BitmapCharRec ch220 = {7,9,0,0,8,ch220data};
+
+/* char: 0xdb */
+
+static const GLubyte ch219data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch219 = {7,10,0,0,8,ch219data};
+
+/* char: 0xda */
+
+static const GLubyte ch218data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch218 = {7,10,0,0,8,ch218data};
+
+/* char: 0xd9 */
+
+static const GLubyte ch217data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch217 = {7,10,0,0,8,ch217data};
+
+/* char: 0xd8 */
+
+static const GLubyte ch216data[] = {
+0x80,0x7c,0x66,0x52,0x52,0x4a,0x66,0x3e,0x1,
+};
+
+static const BitmapCharRec ch216 = {8,9,0,1,8,ch216data};
+
+/* char: 0xd7 */
+
+static const GLubyte ch215data[] = {
+0x88,0x50,0x20,0x50,0x88,
+};
+
+static const BitmapCharRec ch215 = {5,5,0,0,6,ch215data};
+
+/* char: 0xd6 */
+
+static const GLubyte ch214data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,
+};
+
+static const BitmapCharRec ch214 = {6,9,0,0,7,ch214data};
+
+/* char: 0xd5 */
+
+static const GLubyte ch213data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch213 = {6,10,0,0,7,ch213data};
+
+/* char: 0xd4 */
+
+static const GLubyte ch212data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch212 = {6,10,0,0,7,ch212data};
+
+/* char: 0xd3 */
+
+static const GLubyte ch211data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch211 = {6,10,0,0,7,ch211data};
+
+/* char: 0xd2 */
+
+static const GLubyte ch210data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch210 = {6,10,0,0,7,ch210data};
+
+/* char: 0xd1 */
+
+static const GLubyte ch209data[] = {
+0xe4,0x4c,0x4c,0x54,0x54,0x64,0xee,0x0,0x50,0x28,
+};
+
+static const BitmapCharRec ch209 = {7,10,0,0,8,ch209data};
+
+/* char: 0xd0 */
+
+static const GLubyte ch208data[] = {
+0xf8,0x4c,0x44,0xe4,0x44,0x4c,0xf8,
+};
+
+static const BitmapCharRec ch208 = {6,7,0,0,7,ch208data};
+
+/* char: 0xcf */
+
+static const GLubyte ch207data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0xa0,
+};
+
+static const BitmapCharRec ch207 = {3,9,0,0,4,ch207data};
+
+/* char: 0xce */
+
+static const GLubyte ch206data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch206 = {3,10,0,0,4,ch206data};
+
+/* char: 0xcd */
+
+static const GLubyte ch205data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0x40,0x20,
+};
+
+static const BitmapCharRec ch205 = {3,10,0,0,4,ch205data};
+
+/* char: 0xcc */
+
+static const GLubyte ch204data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0x40,0x80,
+};
+
+static const BitmapCharRec ch204 = {3,10,0,0,4,ch204data};
+
+/* char: 0xcb */
+
+static const GLubyte ch203data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x50,
+};
+
+static const BitmapCharRec ch203 = {5,9,0,0,6,ch203data};
+
+/* char: 0xca */
+
+static const GLubyte ch202data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x50,0x20,
+};
+
+static const BitmapCharRec ch202 = {5,10,0,0,6,ch202data};
+
+/* char: 0xc9 */
+
+static const GLubyte ch201data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x20,0x10,
+};
+
+static const BitmapCharRec ch201 = {5,10,0,0,6,ch201data};
+
+/* char: 0xc8 */
+
+static const GLubyte ch200data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x20,0x40,
+};
+
+static const BitmapCharRec ch200 = {5,10,0,0,6,ch200data};
+
+/* char: 0xc7 */
+
+static const GLubyte ch199data[] = {
+0x60,0x10,0x20,0x78,0xc4,0x80,0x80,0x80,0xc4,0x7c,
+};
+
+static const BitmapCharRec ch199 = {6,10,0,3,7,ch199data};
+
+/* char: 0xc6 */
+
+static const GLubyte ch198data[] = {
+0xef,0x49,0x78,0x2e,0x28,0x39,0x1f,
+};
+
+static const BitmapCharRec ch198 = {8,7,0,0,9,ch198data};
+
+/* char: 0xc5 */
+
+static const GLubyte ch197data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x10,0x28,0x10,
+};
+
+static const BitmapCharRec ch197 = {7,10,0,0,8,ch197data};
+
+/* char: 0xc4 */
+
+static const GLubyte ch196data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,
+};
+
+static const BitmapCharRec ch196 = {7,9,0,0,8,ch196data};
+
+/* char: 0xc3 */
+
+static const GLubyte ch195data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,0x14,
+};
+
+static const BitmapCharRec ch195 = {7,10,0,0,8,ch195data};
+
+/* char: 0xc2 */
+
+static const GLubyte ch194data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,0x10,
+};
+
+static const BitmapCharRec ch194 = {7,10,0,0,8,ch194data};
+
+/* char: 0xc1 */
+
+static const GLubyte ch193data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x10,0x8,
+};
+
+static const BitmapCharRec ch193 = {7,10,0,0,8,ch193data};
+
+/* char: 0xc0 */
+
+static const GLubyte ch192data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x10,0x20,
+};
+
+static const BitmapCharRec ch192 = {7,10,0,0,8,ch192data};
+
+/* char: 0xbf */
+
+static const GLubyte ch191data[] = {
+0xe0,0xa0,0x80,0x40,0x40,0x0,0x40,
+};
+
+static const BitmapCharRec ch191 = {3,7,0,2,4,ch191data};
+
+/* char: 0xbe */
+
+static const GLubyte ch190data[] = {
+0x44,0x3e,0x2c,0xd4,0x28,0x48,0xe4,
+};
+
+static const BitmapCharRec ch190 = {7,7,0,0,8,ch190data};
+
+/* char: 0xbd */
+
+static const GLubyte ch189data[] = {
+0x4e,0x24,0x2a,0xf6,0x48,0xc8,0x44,
+};
+
+static const BitmapCharRec ch189 = {7,7,0,0,8,ch189data};
+
+/* char: 0xbc */
+
+static const GLubyte ch188data[] = {
+0x44,0x3e,0x2c,0xf4,0x48,0xc8,0x44,
+};
+
+static const BitmapCharRec ch188 = {7,7,0,0,8,ch188data};
+
+/* char: 0xbb */
+
+static const GLubyte ch187data[] = {
+0xa0,0x50,0x50,0xa0,
+};
+
+static const BitmapCharRec ch187 = {4,4,0,-1,5,ch187data};
+
+/* char: 0xba */
+
+static const GLubyte ch186data[] = {
+0xe0,0x0,0x40,0xa0,0x40,
+};
+
+static const BitmapCharRec ch186 = {3,5,0,-2,4,ch186data};
+
+/* char: 0xb9 */
+
+static const GLubyte ch185data[] = {
+0xe0,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch185 = {3,4,0,-3,3,ch185data};
+
+/* char: 0xb8 */
+
+static const GLubyte ch184data[] = {
+0xc0,0x20,0x40,
+};
+
+static const BitmapCharRec ch184 = {3,3,0,3,4,ch184data};
+
+/* char: 0xb7 */
+
+static const GLubyte ch183data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch183 = {1,1,0,-2,2,ch183data};
+
+/* char: 0xb6 */
+
+static const GLubyte ch182data[] = {
+0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c,
+};
+
+static const BitmapCharRec ch182 = {6,9,0,2,6,ch182data};
+
+/* char: 0xb5 */
+
+static const GLubyte ch181data[] = {
+0x80,0x80,0xe8,0x90,0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch181 = {5,7,0,2,5,ch181data};
+
+/* char: 0xb4 */
+
+static const GLubyte ch180data[] = {
+0x80,0x40,
+};
+
+static const BitmapCharRec ch180 = {2,2,0,-5,3,ch180data};
+
+/* char: 0xb3 */
+
+static const GLubyte ch179data[] = {
+0xc0,0x20,0x40,0xe0,
+};
+
+static const BitmapCharRec ch179 = {3,4,0,-3,3,ch179data};
+
+/* char: 0xb2 */
+
+static const GLubyte ch178data[] = {
+0xe0,0x40,0xa0,0x60,
+};
+
+static const BitmapCharRec ch178 = {3,4,0,-3,3,ch178data};
+
+/* char: 0xb1 */
+
+static const GLubyte ch177data[] = {
+0xf8,0x0,0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch177 = {5,7,0,0,6,ch177data};
+
+/* char: 0xb0 */
+
+static const GLubyte ch176data[] = {
+0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch176 = {4,4,0,-3,4,ch176data};
+
+/* char: 0xaf */
+
+static const GLubyte ch175data[] = {
+0xe0,
+};
+
+static const BitmapCharRec ch175 = {3,1,0,-6,4,ch175data};
+
+/* char: 0xae */
+
+static const GLubyte ch174data[] = {
+0x38,0x44,0xaa,0xb2,0xba,0x44,0x38,
+};
+
+static const BitmapCharRec ch174 = {7,7,-1,0,9,ch174data};
+
+/* char: 0xad */
+
+static const GLubyte ch173data[] = {
+0xe0,
+};
+
+static const BitmapCharRec ch173 = {3,1,0,-2,4,ch173data};
+
+/* char: 0xac */
+
+static const GLubyte ch172data[] = {
+0x8,0x8,0xf8,
+};
+
+static const BitmapCharRec ch172 = {5,3,-1,-1,7,ch172data};
+
+/* char: 0xab */
+
+static const GLubyte ch171data[] = {
+0x50,0xa0,0xa0,0x50,
+};
+
+static const BitmapCharRec ch171 = {4,4,0,-1,5,ch171data};
+
+/* char: 0xaa */
+
+static const GLubyte ch170data[] = {
+0xe0,0x0,0xa0,0x20,0xc0,
+};
+
+static const BitmapCharRec ch170 = {3,5,0,-2,4,ch170data};
+
+/* char: 0xa9 */
+
+static const GLubyte ch169data[] = {
+0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38,
+};
+
+static const BitmapCharRec ch169 = {7,7,-1,0,9,ch169data};
+
+/* char: 0xa8 */
+
+static const GLubyte ch168data[] = {
+0xa0,
+};
+
+static const BitmapCharRec ch168 = {3,1,-1,-6,5,ch168data};
+
+/* char: 0xa7 */
+
+static const GLubyte ch167data[] = {
+0xe0,0x90,0x20,0x50,0x90,0xa0,0x40,0x90,0x70,
+};
+
+static const BitmapCharRec ch167 = {4,9,0,1,5,ch167data};
+
+/* char: 0xa6 */
+
+static const GLubyte ch166data[] = {
+0x80,0x80,0x80,0x0,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch166 = {1,7,0,0,2,ch166data};
+
+/* char: 0xa5 */
+
+static const GLubyte ch165data[] = {
+0x70,0x20,0xf8,0x20,0xd8,0x50,0x88,
+};
+
+static const BitmapCharRec ch165 = {5,7,0,0,5,ch165data};
+
+/* char: 0xa4 */
+
+static const GLubyte ch164data[] = {
+0x88,0x70,0x50,0x50,0x70,0x88,
+};
+
+static const BitmapCharRec ch164 = {5,6,0,-1,5,ch164data};
+
+/* char: 0xa3 */
+
+static const GLubyte ch163data[] = {
+0xf0,0xc8,0x40,0xe0,0x40,0x50,0x30,
+};
+
+static const BitmapCharRec ch163 = {5,7,0,0,5,ch163data};
+
+/* char: 0xa2 */
+
+static const GLubyte ch162data[] = {
+0x80,0xe0,0x90,0x80,0x90,0x70,0x10,
+};
+
+static const BitmapCharRec ch162 = {4,7,0,1,5,ch162data};
+
+/* char: 0xa1 */
+
+static const GLubyte ch161data[] = {
+0x80,0x80,0x80,0x80,0x80,0x0,0x80,
+};
+
+static const BitmapCharRec ch161 = {1,7,-1,2,3,ch161data};
+
+/* char: 0xa0 */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch160data[] = { 0x0 };
+static const BitmapCharRec ch160 = {1,1,0,0,2,ch160data};
+#else
+static const BitmapCharRec ch160 = {0,0,0,0,2,0};
+#endif
+
+/* char: 0x7e '~' */
+
+static const GLubyte ch126data[] = {
+0x98,0x64,
+};
+
+static const BitmapCharRec ch126 = {6,2,0,-2,7,ch126data};
+
+/* char: 0x7d '}' */
+
+static const GLubyte ch125data[] = {
+0x80,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch125 = {3,9,0,2,4,ch125data};
+
+/* char: 0x7c '|' */
+
+static const GLubyte ch124data[] = {
+0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch124 = {1,9,0,2,2,ch124data};
+
+/* char: 0x7b '{' */
+
+static const GLubyte ch123data[] = {
+0x20,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch123 = {3,9,0,2,4,ch123data};
+
+/* char: 0x7a 'z' */
+
+static const GLubyte ch122data[] = {
+0xf0,0x90,0x40,0x20,0xf0,
+};
+
+static const BitmapCharRec ch122 = {4,5,0,0,5,ch122data};
+
+/* char: 0x79 'y' */
+
+static const GLubyte ch121data[] = {
+0x40,0x40,0x20,0x30,0x50,0x48,0xdc,
+};
+
+static const BitmapCharRec ch121 = {6,7,1,2,5,ch121data};
+
+/* char: 0x78 'x' */
+
+static const GLubyte ch120data[] = {
+0xd8,0x50,0x20,0x50,0xd8,
+};
+
+static const BitmapCharRec ch120 = {5,5,0,0,6,ch120data};
+
+/* char: 0x77 'w' */
+
+static const GLubyte ch119data[] = {
+0x28,0x6c,0x54,0x92,0xdb,
+};
+
+static const BitmapCharRec ch119 = {8,5,0,0,8,ch119data};
+
+/* char: 0x76 'v' */
+
+static const GLubyte ch118data[] = {
+0x20,0x60,0x50,0x90,0xd8,
+};
+
+static const BitmapCharRec ch118 = {5,5,0,0,5,ch118data};
+
+/* char: 0x75 'u' */
+
+static const GLubyte ch117data[] = {
+0x68,0x90,0x90,0x90,0x90,
+};
+
+static const BitmapCharRec ch117 = {5,5,0,0,5,ch117data};
+
+/* char: 0x74 't' */
+
+static const GLubyte ch116data[] = {
+0x30,0x40,0x40,0x40,0xe0,0x40,
+};
+
+static const BitmapCharRec ch116 = {4,6,0,0,4,ch116data};
+
+/* char: 0x73 's' */
+
+static const GLubyte ch115data[] = {
+0xe0,0x20,0x60,0x80,0xe0,
+};
+
+static const BitmapCharRec ch115 = {3,5,0,0,4,ch115data};
+
+/* char: 0x72 'r' */
+
+static const GLubyte ch114data[] = {
+0xe0,0x40,0x40,0x60,0xa0,
+};
+
+static const BitmapCharRec ch114 = {3,5,0,0,4,ch114data};
+
+/* char: 0x71 'q' */
+
+static const GLubyte ch113data[] = {
+0x38,0x10,0x70,0x90,0x90,0x90,0x70,
+};
+
+static const BitmapCharRec ch113 = {5,7,0,2,5,ch113data};
+
+/* char: 0x70 'p' */
+
+static const GLubyte ch112data[] = {
+0xc0,0x80,0xe0,0x90,0x90,0x90,0xe0,
+};
+
+static const BitmapCharRec ch112 = {4,7,0,2,5,ch112data};
+
+/* char: 0x6f 'o' */
+
+static const GLubyte ch111data[] = {
+0x60,0x90,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch111 = {4,5,0,0,5,ch111data};
+
+/* char: 0x6e 'n' */
+
+static const GLubyte ch110data[] = {
+0xd8,0x90,0x90,0x90,0xe0,
+};
+
+static const BitmapCharRec ch110 = {5,5,0,0,5,ch110data};
+
+/* char: 0x6d 'm' */
+
+static const GLubyte ch109data[] = {
+0xdb,0x92,0x92,0x92,0xec,
+};
+
+static const BitmapCharRec ch109 = {8,5,0,0,8,ch109data};
+
+/* char: 0x6c 'l' */
+
+static const GLubyte ch108data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xc0,
+};
+
+static const BitmapCharRec ch108 = {3,7,0,0,4,ch108data};
+
+/* char: 0x6b 'k' */
+
+static const GLubyte ch107data[] = {
+0x98,0x90,0xe0,0xa0,0x90,0x80,0x80,
+};
+
+static const BitmapCharRec ch107 = {5,7,0,0,5,ch107data};
+
+/* char: 0x6a 'j' */
+
+static const GLubyte ch106data[] = {
+0x80,0x40,0x40,0x40,0x40,0x40,0xc0,0x0,0x40,
+};
+
+static const BitmapCharRec ch106 = {2,9,0,2,3,ch106data};
+
+/* char: 0x69 'i' */
+
+static const GLubyte ch105data[] = {
+0x40,0x40,0x40,0x40,0xc0,0x0,0x40,
+};
+
+static const BitmapCharRec ch105 = {2,7,0,0,3,ch105data};
+
+/* char: 0x68 'h' */
+
+static const GLubyte ch104data[] = {
+0xd8,0x90,0x90,0x90,0xe0,0x80,0x80,
+};
+
+static const BitmapCharRec ch104 = {5,7,0,0,5,ch104data};
+
+/* char: 0x67 'g' */
+
+static const GLubyte ch103data[] = {
+0xe0,0x90,0x60,0x40,0xa0,0xa0,0x70,
+};
+
+static const BitmapCharRec ch103 = {4,7,0,2,5,ch103data};
+
+/* char: 0x66 'f' */
+
+static const GLubyte ch102data[] = {
+0xe0,0x40,0x40,0x40,0xe0,0x40,0x30,
+};
+
+static const BitmapCharRec ch102 = {4,7,0,0,4,ch102data};
+
+/* char: 0x65 'e' */
+
+static const GLubyte ch101data[] = {
+0x60,0x80,0xc0,0xa0,0x60,
+};
+
+static const BitmapCharRec ch101 = {3,5,0,0,4,ch101data};
+
+/* char: 0x64 'd' */
+
+static const GLubyte ch100data[] = {
+0x68,0x90,0x90,0x90,0x70,0x10,0x30,
+};
+
+static const BitmapCharRec ch100 = {5,7,0,0,5,ch100data};
+
+/* char: 0x63 'c' */
+
+static const GLubyte ch99data[] = {
+0x60,0x80,0x80,0x80,0x60,
+};
+
+static const BitmapCharRec ch99 = {3,5,0,0,4,ch99data};
+
+/* char: 0x62 'b' */
+
+static const GLubyte ch98data[] = {
+0xe0,0x90,0x90,0x90,0xe0,0x80,0x80,
+};
+
+static const BitmapCharRec ch98 = {4,7,0,0,5,ch98data};
+
+/* char: 0x61 'a' */
+
+static const GLubyte ch97data[] = {
+0xe0,0xa0,0x60,0x20,0xc0,
+};
+
+static const BitmapCharRec ch97 = {3,5,0,0,4,ch97data};
+
+/* char: 0x60 '`' */
+
+static const GLubyte ch96data[] = {
+0xc0,0x80,
+};
+
+static const BitmapCharRec ch96 = {2,2,0,-5,3,ch96data};
+
+/* char: 0x5f '_' */
+
+static const GLubyte ch95data[] = {
+0xf8,
+};
+
+static const BitmapCharRec ch95 = {5,1,0,3,5,ch95data};
+
+/* char: 0x5e '^' */
+
+static const GLubyte ch94data[] = {
+0xa0,0xa0,0x40,
+};
+
+static const BitmapCharRec ch94 = {3,3,-1,-4,5,ch94data};
+
+/* char: 0x5d ']' */
+
+static const GLubyte ch93data[] = {
+0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0,
+};
+
+static const BitmapCharRec ch93 = {2,9,0,2,3,ch93data};
+
+/* char: 0x5c '\' */
+
+static const GLubyte ch92data[] = {
+0x20,0x20,0x40,0x40,0x40,0x80,0x80,
+};
+
+static const BitmapCharRec ch92 = {3,7,0,0,3,ch92data};
+
+/* char: 0x5b '[' */
+
+static const GLubyte ch91data[] = {
+0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0,
+};
+
+static const BitmapCharRec ch91 = {2,9,0,2,3,ch91data};
+
+/* char: 0x5a 'Z' */
+
+static const GLubyte ch90data[] = {
+0xf8,0x88,0x40,0x20,0x10,0x88,0xf8,
+};
+
+static const BitmapCharRec ch90 = {5,7,0,0,6,ch90data};
+
+/* char: 0x59 'Y' */
+
+static const GLubyte ch89data[] = {
+0x38,0x10,0x10,0x28,0x28,0x44,0xee,
+};
+
+static const BitmapCharRec ch89 = {7,7,0,0,8,ch89data};
+
+/* char: 0x58 'X' */
+
+static const GLubyte ch88data[] = {
+0xee,0x44,0x28,0x10,0x28,0x44,0xee,
+};
+
+static const BitmapCharRec ch88 = {7,7,0,0,8,ch88data};
+
+/* char: 0x57 'W' */
+
+static const GLubyte ch87data[] = {
+0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0xc9,0x80,0x88,0x80,0xdd,0xc0,
+};
+
+static const BitmapCharRec ch87 = {10,7,0,0,10,ch87data};
+
+/* char: 0x56 'V' */
+
+static const GLubyte ch86data[] = {
+0x10,0x10,0x28,0x28,0x6c,0x44,0xee,
+};
+
+static const BitmapCharRec ch86 = {7,7,0,0,8,ch86data};
+
+/* char: 0x55 'U' */
+
+static const GLubyte ch85data[] = {
+0x38,0x6c,0x44,0x44,0x44,0x44,0xee,
+};
+
+static const BitmapCharRec ch85 = {7,7,0,0,8,ch85data};
+
+/* char: 0x54 'T' */
+
+static const GLubyte ch84data[] = {
+0x70,0x20,0x20,0x20,0x20,0xa8,0xf8,
+};
+
+static const BitmapCharRec ch84 = {5,7,0,0,6,ch84data};
+
+/* char: 0x53 'S' */
+
+static const GLubyte ch83data[] = {
+0xe0,0x90,0x10,0x60,0xc0,0x90,0x70,
+};
+
+static const BitmapCharRec ch83 = {4,7,0,0,5,ch83data};
+
+/* char: 0x52 'R' */
+
+static const GLubyte ch82data[] = {
+0xec,0x48,0x50,0x70,0x48,0x48,0xf0,
+};
+
+static const BitmapCharRec ch82 = {6,7,0,0,7,ch82data};
+
+/* char: 0x51 'Q' */
+
+static const GLubyte ch81data[] = {
+0xc,0x18,0x70,0xcc,0x84,0x84,0x84,0xcc,0x78,
+};
+
+static const BitmapCharRec ch81 = {6,9,0,2,7,ch81data};
+
+/* char: 0x50 'P' */
+
+static const GLubyte ch80data[] = {
+0xe0,0x40,0x40,0x70,0x48,0x48,0xf0,
+};
+
+static const BitmapCharRec ch80 = {5,7,0,0,6,ch80data};
+
+/* char: 0x4f 'O' */
+
+static const GLubyte ch79data[] = {
+0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,
+};
+
+static const BitmapCharRec ch79 = {6,7,0,0,7,ch79data};
+
+/* char: 0x4e 'N' */
+
+static const GLubyte ch78data[] = {
+0xe4,0x4c,0x4c,0x54,0x54,0x64,0xee,
+};
+
+static const BitmapCharRec ch78 = {7,7,0,0,8,ch78data};
+
+/* char: 0x4d 'M' */
+
+static const GLubyte ch77data[] = {
+0xeb,0x80,0x49,0x0,0x55,0x0,0x55,0x0,0x63,0x0,0x63,0x0,0xe3,0x80,
+};
+
+static const BitmapCharRec ch77 = {9,7,0,0,10,ch77data};
+
+/* char: 0x4c 'L' */
+
+static const GLubyte ch76data[] = {
+0xf8,0x48,0x40,0x40,0x40,0x40,0xe0,
+};
+
+static const BitmapCharRec ch76 = {5,7,0,0,6,ch76data};
+
+/* char: 0x4b 'K' */
+
+static const GLubyte ch75data[] = {
+0xec,0x48,0x50,0x60,0x50,0x48,0xec,
+};
+
+static const BitmapCharRec ch75 = {6,7,0,0,7,ch75data};
+
+/* char: 0x4a 'J' */
+
+static const GLubyte ch74data[] = {
+0xc0,0xa0,0x20,0x20,0x20,0x20,0x70,
+};
+
+static const BitmapCharRec ch74 = {4,7,0,0,4,ch74data};
+
+/* char: 0x49 'I' */
+
+static const GLubyte ch73data[] = {
+0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,
+};
+
+static const BitmapCharRec ch73 = {3,7,0,0,4,ch73data};
+
+/* char: 0x48 'H' */
+
+static const GLubyte ch72data[] = {
+0xee,0x44,0x44,0x7c,0x44,0x44,0xee,
+};
+
+static const BitmapCharRec ch72 = {7,7,0,0,8,ch72data};
+
+/* char: 0x47 'G' */
+
+static const GLubyte ch71data[] = {
+0x78,0xc4,0x84,0x9c,0x80,0xc4,0x7c,
+};
+
+static const BitmapCharRec ch71 = {6,7,0,0,7,ch71data};
+
+/* char: 0x46 'F' */
+
+static const GLubyte ch70data[] = {
+0xe0,0x40,0x40,0x70,0x40,0x48,0xf8,
+};
+
+static const BitmapCharRec ch70 = {5,7,0,0,6,ch70data};
+
+/* char: 0x45 'E' */
+
+static const GLubyte ch69data[] = {
+0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,
+};
+
+static const BitmapCharRec ch69 = {5,7,0,0,6,ch69data};
+
+/* char: 0x44 'D' */
+
+static const GLubyte ch68data[] = {
+0xf8,0x4c,0x44,0x44,0x44,0x4c,0xf8,
+};
+
+static const BitmapCharRec ch68 = {6,7,0,0,7,ch68data};
+
+/* char: 0x43 'C' */
+
+static const GLubyte ch67data[] = {
+0x78,0xc4,0x80,0x80,0x80,0xc4,0x7c,
+};
+
+static const BitmapCharRec ch67 = {6,7,0,0,7,ch67data};
+
+/* char: 0x42 'B' */
+
+static const GLubyte ch66data[] = {
+0xf0,0x48,0x48,0x70,0x48,0x48,0xf0,
+};
+
+static const BitmapCharRec ch66 = {5,7,0,0,6,ch66data};
+
+/* char: 0x41 'A' */
+
+static const GLubyte ch65data[] = {
+0xee,0x44,0x7c,0x28,0x28,0x38,0x10,
+};
+
+static const BitmapCharRec ch65 = {7,7,0,0,8,ch65data};
+
+/* char: 0x40 '@' */
+
+static const GLubyte ch64data[] = {
+0x3e,0x40,0x92,0xad,0xa5,0xa5,0x9d,0x42,0x3c,
+};
+
+static const BitmapCharRec ch64 = {8,9,0,2,9,ch64data};
+
+/* char: 0x3f '?' */
+
+static const GLubyte ch63data[] = {
+0x40,0x0,0x40,0x40,0x20,0xa0,0xe0,
+};
+
+static const BitmapCharRec ch63 = {3,7,0,0,4,ch63data};
+
+/* char: 0x3e '>' */
+
+static const GLubyte ch62data[] = {
+0x80,0x40,0x20,0x40,0x80,
+};
+
+static const BitmapCharRec ch62 = {3,5,0,0,5,ch62data};
+
+/* char: 0x3d '=' */
+
+static const GLubyte ch61data[] = {
+0xf8,0x0,0xf8,
+};
+
+static const BitmapCharRec ch61 = {5,3,0,-1,6,ch61data};
+
+/* char: 0x3c '<' */
+
+static const GLubyte ch60data[] = {
+0x20,0x40,0x80,0x40,0x20,
+};
+
+static const BitmapCharRec ch60 = {3,5,-1,0,5,ch60data};
+
+/* char: 0x3b ';' */
+
+static const GLubyte ch59data[] = {
+0x80,0x80,0x80,0x0,0x0,0x0,0x80,
+};
+
+static const BitmapCharRec ch59 = {1,7,-1,2,3,ch59data};
+
+/* char: 0x3a ':' */
+
+static const GLubyte ch58data[] = {
+0x80,0x0,0x0,0x0,0x80,
+};
+
+static const BitmapCharRec ch58 = {1,5,-1,0,3,ch58data};
+
+/* char: 0x39 '9' */
+
+static const GLubyte ch57data[] = {
+0xc0,0x20,0x70,0x90,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch57 = {4,7,0,0,5,ch57data};
+
+/* char: 0x38 '8' */
+
+static const GLubyte ch56data[] = {
+0x60,0x90,0x90,0x60,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch56 = {4,7,0,0,5,ch56data};
+
+/* char: 0x37 '7' */
+
+static const GLubyte ch55data[] = {
+0x40,0x40,0x40,0x20,0x20,0x90,0xf0,
+};
+
+static const BitmapCharRec ch55 = {4,7,0,0,5,ch55data};
+
+/* char: 0x36 '6' */
+
+static const GLubyte ch54data[] = {
+0x60,0x90,0x90,0x90,0xe0,0x40,0x30,
+};
+
+static const BitmapCharRec ch54 = {4,7,0,0,5,ch54data};
+
+/* char: 0x35 '5' */
+
+static const GLubyte ch53data[] = {
+0xe0,0x90,0x10,0x10,0xe0,0x40,0x70,
+};
+
+static const BitmapCharRec ch53 = {4,7,0,0,5,ch53data};
+
+/* char: 0x34 '4' */
+
+static const GLubyte ch52data[] = {
+0x10,0x10,0xf8,0x90,0x50,0x30,0x10,
+};
+
+static const BitmapCharRec ch52 = {5,7,0,0,5,ch52data};
+
+/* char: 0x33 '3' */
+
+static const GLubyte ch51data[] = {
+0xe0,0x10,0x10,0x60,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch51 = {4,7,0,0,5,ch51data};
+
+/* char: 0x32 '2' */
+
+static const GLubyte ch50data[] = {
+0xf0,0x40,0x20,0x20,0x10,0x90,0x60,
+};
+
+static const BitmapCharRec ch50 = {4,7,0,0,5,ch50data};
+
+/* char: 0x31 '1' */
+
+static const GLubyte ch49data[] = {
+0xe0,0x40,0x40,0x40,0x40,0xc0,0x40,
+};
+
+static const BitmapCharRec ch49 = {3,7,-1,0,5,ch49data};
+
+/* char: 0x30 '0' */
+
+static const GLubyte ch48data[] = {
+0x60,0x90,0x90,0x90,0x90,0x90,0x60,
+};
+
+static const BitmapCharRec ch48 = {4,7,0,0,5,ch48data};
+
+/* char: 0x2f '/' */
+
+static const GLubyte ch47data[] = {
+0x80,0x80,0x40,0x40,0x40,0x20,0x20,
+};
+
+static const BitmapCharRec ch47 = {3,7,0,0,3,ch47data};
+
+/* char: 0x2e '.' */
+
+static const GLubyte ch46data[] = {
+0x80,
+};
+
+static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data};
+
+/* char: 0x2d '-' */
+
+static const GLubyte ch45data[] = {
+0xf0,
+};
+
+static const BitmapCharRec ch45 = {4,1,-1,-2,7,ch45data};
+
+/* char: 0x2c ',' */
+
+static const GLubyte ch44data[] = {
+0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch44 = {1,3,-1,2,3,ch44data};
+
+/* char: 0x2b '+' */
+
+static const GLubyte ch43data[] = {
+0x20,0x20,0xf8,0x20,0x20,
+};
+
+static const BitmapCharRec ch43 = {5,5,0,0,6,ch43data};
+
+/* char: 0x2a '*' */
+
+static const GLubyte ch42data[] = {
+0xa0,0x40,0xa0,
+};
+
+static const BitmapCharRec ch42 = {3,3,0,-4,5,ch42data};
+
+/* char: 0x29 ')' */
+
+static const GLubyte ch41data[] = {
+0x80,0x40,0x40,0x20,0x20,0x20,0x40,0x40,0x80,
+};
+
+static const BitmapCharRec ch41 = {3,9,0,2,4,ch41data};
+
+/* char: 0x28 '(' */
+
+static const GLubyte ch40data[] = {
+0x20,0x40,0x40,0x80,0x80,0x80,0x40,0x40,0x20,
+};
+
+static const BitmapCharRec ch40 = {3,9,0,2,4,ch40data};
+
+/* char: 0x27 ''' */
+
+static const GLubyte ch39data[] = {
+0x40,0xc0,
+};
+
+static const BitmapCharRec ch39 = {2,2,0,-5,3,ch39data};
+
+/* char: 0x26 '&' */
+
+static const GLubyte ch38data[] = {
+0x76,0x8d,0x98,0x74,0x6e,0x50,0x30,
+};
+
+static const BitmapCharRec ch38 = {8,7,0,0,8,ch38data};
+
+/* char: 0x25 '%' */
+
+static const GLubyte ch37data[] = {
+0x44,0x2a,0x2a,0x56,0xa8,0xa4,0x7e,
+};
+
+static const BitmapCharRec ch37 = {7,7,0,0,8,ch37data};
+
+/* char: 0x24 '$' */
+
+static const GLubyte ch36data[] = {
+0x20,0xe0,0x90,0x10,0x60,0x80,0x90,0x70,0x20,
+};
+
+static const BitmapCharRec ch36 = {4,9,0,1,5,ch36data};
+
+/* char: 0x23 '#' */
+
+static const GLubyte ch35data[] = {
+0x50,0x50,0xf8,0x50,0xf8,0x50,0x50,
+};
+
+static const BitmapCharRec ch35 = {5,7,0,0,5,ch35data};
+
+/* char: 0x22 '"' */
+
+static const GLubyte ch34data[] = {
+0xa0,0xa0,
+};
+
+static const BitmapCharRec ch34 = {3,2,0,-5,4,ch34data};
+
+/* char: 0x21 '!' */
+
+static const GLubyte ch33data[] = {
+0x80,0x0,0x80,0x80,0x80,0x80,0x80,
+};
+
+static const BitmapCharRec ch33 = {1,7,-1,0,3,ch33data};
+
+/* char: 0x20 ' ' */
+
+#ifdef _WIN32
+/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
+ a height or width of zero does not advance the raster position
+ as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
+static const GLubyte ch32data[] = { 0x0 };
+static const BitmapCharRec ch32 = {1,1,0,0,2,ch32data};
+#else
+static const BitmapCharRec ch32 = {0,0,0,0,2,0};
+#endif
+
+static const BitmapCharRec * const chars[] = {
+&ch32,
+&ch33,
+&ch34,
+&ch35,
+&ch36,
+&ch37,
+&ch38,
+&ch39,
+&ch40,
+&ch41,
+&ch42,
+&ch43,
+&ch44,
+&ch45,
+&ch46,
+&ch47,
+&ch48,
+&ch49,
+&ch50,
+&ch51,
+&ch52,
+&ch53,
+&ch54,
+&ch55,
+&ch56,
+&ch57,
+&ch58,
+&ch59,
+&ch60,
+&ch61,
+&ch62,
+&ch63,
+&ch64,
+&ch65,
+&ch66,
+&ch67,
+&ch68,
+&ch69,
+&ch70,
+&ch71,
+&ch72,
+&ch73,
+&ch74,
+&ch75,
+&ch76,
+&ch77,
+&ch78,
+&ch79,
+&ch80,
+&ch81,
+&ch82,
+&ch83,
+&ch84,
+&ch85,
+&ch86,
+&ch87,
+&ch88,
+&ch89,
+&ch90,
+&ch91,
+&ch92,
+&ch93,
+&ch94,
+&ch95,
+&ch96,
+&ch97,
+&ch98,
+&ch99,
+&ch100,
+&ch101,
+&ch102,
+&ch103,
+&ch104,
+&ch105,
+&ch106,
+&ch107,
+&ch108,
+&ch109,
+&ch110,
+&ch111,
+&ch112,
+&ch113,
+&ch114,
+&ch115,
+&ch116,
+&ch117,
+&ch118,
+&ch119,
+&ch120,
+&ch121,
+&ch122,
+&ch123,
+&ch124,
+&ch125,
+&ch126,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+0,
+&ch160,
+&ch161,
+&ch162,
+&ch163,
+&ch164,
+&ch165,
+&ch166,
+&ch167,
+&ch168,
+&ch169,
+&ch170,
+&ch171,
+&ch172,
+&ch173,
+&ch174,
+&ch175,
+&ch176,
+&ch177,
+&ch178,
+&ch179,
+&ch180,
+&ch181,
+&ch182,
+&ch183,
+&ch184,
+&ch185,
+&ch186,
+&ch187,
+&ch188,
+&ch189,
+&ch190,
+&ch191,
+&ch192,
+&ch193,
+&ch194,
+&ch195,
+&ch196,
+&ch197,
+&ch198,
+&ch199,
+&ch200,
+&ch201,
+&ch202,
+&ch203,
+&ch204,
+&ch205,
+&ch206,
+&ch207,
+&ch208,
+&ch209,
+&ch210,
+&ch211,
+&ch212,
+&ch213,
+&ch214,
+&ch215,
+&ch216,
+&ch217,
+&ch218,
+&ch219,
+&ch220,
+&ch221,
+&ch222,
+&ch223,
+&ch224,
+&ch225,
+&ch226,
+&ch227,
+&ch228,
+&ch229,
+&ch230,
+&ch231,
+&ch232,
+&ch233,
+&ch234,
+&ch235,
+&ch236,
+&ch237,
+&ch238,
+&ch239,
+&ch240,
+&ch241,
+&ch242,
+&ch243,
+&ch244,
+&ch245,
+&ch246,
+&ch247,
+&ch248,
+&ch249,
+&ch250,
+&ch251,
+&ch252,
+&ch253,
+&ch254,
+&ch255,
+};
+
+const BitmapFontRec glutBitmapTimesRoman10 = {
+"-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1",
+224,
+32,
+chars
+};
+
diff --git a/src/glut/beos/glut_tr24.cpp b/src/glut/beos/glut_tr24.c
index 5ae5d413c2..22b0e51603 100644
--- a/src/glut/beos/glut_tr24.cpp
+++ b/src/glut/beos/glut_tr24.c
@@ -1,7 +1,9 @@
/* GENERATED FILE -- DO NOT MODIFY */
+#define glutBitmapTimesRoman24 XXX
#include "glutbitmap.h"
+#undef glutBitmapTimesRoman24
/* char: 0xff */
@@ -913,7 +915,7 @@ static const BitmapCharRec ch161 = {2,17,-4,5,8,ch161data};
/* char: 0xa0 */
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -1812,7 +1814,7 @@ static const BitmapCharRec ch33 = {2,17,-3,0,8,ch33data};
/* char: 0x20 ' ' */
-#ifdef WIN32
+#ifdef _WIN32
/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with
a height or width of zero does not advance the raster position
as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */
@@ -2049,8 +2051,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
-// jeh: removed const so mwld can export structure to shared lib
-BitmapFontRec glutBitmapTimesRoman24 = {
+const BitmapFontRec glutBitmapTimesRoman24 = {
"-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1",
224,
32,
diff --git a/src/glut/beos/glut_util.cpp b/src/glut/beos/glut_util.c
index 97e3115832..29e79513a3 100644
--- a/src/glut/beos/glut_util.cpp
+++ b/src/glut/beos/glut_util.c
@@ -7,11 +7,26 @@
#include <stdlib.h>
#include <stdarg.h>
+#include <string.h>
#include <stdio.h>
-#include <GL/glut.h>
#include "glutint.h"
-#include "glutState.h"
+
+/* strdup is actually not a standard ANSI C or POSIX routine
+ so implement a private one for GLUT. OpenVMS does not have a
+ strdup; Linux's standard libc doesn't declare strdup by default
+ (unless BSD or SVID interfaces are requested). */
+char *
+__glutStrdup(const char *string)
+{
+ char *copy;
+
+ copy = (char*) malloc(strlen(string) + 1);
+ if (copy == NULL)
+ return NULL;
+ strcpy(copy, string);
+ return copy;
+}
void
__glutWarning(char *format,...)
@@ -20,7 +35,7 @@ __glutWarning(char *format,...)
va_start(args, format);
fprintf(stderr, "GLUT: Warning in %s: ",
- gState.programName ? gState.programName : "(unamed)");
+ __glutProgramName ? __glutProgramName : "(unamed)");
vfprintf(stderr, format, args);
va_end(args);
putc('\n', stderr);
@@ -44,7 +59,7 @@ __glutFatalError(char *format,...)
va_start(args, format);
fprintf(stderr, "GLUT: Fatal Error in %s: ",
- gState.programName ? gState.programName : "(unamed)");
+ __glutProgramName ? __glutProgramName : "(unamed)");
vfprintf(stderr, format, args);
va_end(args);
putc('\n', stderr);
@@ -58,7 +73,7 @@ __glutFatalUsage(char *format,...)
va_start(args, format);
fprintf(stderr, "GLUT: Fatal API Usage in %s: ",
- gState.programName ? gState.programName : "(unamed)");
+ __glutProgramName ? __glutProgramName : "(unamed)");
vfprintf(stderr, format, args);
va_end(args);
putc('\n', stderr);
diff --git a/src/glut/beos/glut_vidresize.c b/src/glut/beos/glut_vidresize.c
new file mode 100644
index 0000000000..a9d9e632f5
--- /dev/null
+++ b/src/glut/beos/glut_vidresize.c
@@ -0,0 +1,230 @@
+
+/* Copyright (c) Mark J. Kilgard, 1996. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+#include <stdlib.h>
+
+#if !defined(_WIN32) && !defined(__BEOS__)
+#include <GL/glx.h>
+#endif
+
+#ifdef __sgi
+#include <dlfcn.h>
+#endif
+
+#include "glutint.h"
+
+/* Grumble. The IRIX 6.3 and early IRIX 6.4 OpenGL headers
+ support the video resize extension, but failed to define
+ GLX_SGIX_video_resize. */
+#ifdef GLX_SYNC_FRAME_SGIX
+#define GLX_SGIX_video_resize 1
+#endif
+
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+static int canVideoResize = -1;
+static int videoResizeChannel;
+#else
+static int canVideoResize = 0;
+#endif
+static int videoResizeInUse = 0;
+static int dx = -1, dy = -1, dw = -1, dh = -1;
+
+/* XXX Note that IRIX 6.2, 6.3, and some 6.4 versions have a
+ bug where programs seg-fault when they attempt video
+ resizing from an indirect OpenGL context (either local or
+ over a network). */
+
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+
+static volatile int errorCaught;
+
+/* ARGSUSED */
+static
+catchXSGIvcErrors(Display * dpy, XErrorEvent * event)
+{
+ errorCaught = 1;
+ return 0;
+}
+#endif
+
+/* CENTRY */
+int APIENTRY
+glutVideoResizeGet(GLenum param)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (canVideoResize < 0) {
+ canVideoResize = __glutIsSupportedByGLX("GLX_SGIX_video_resize");
+ if (canVideoResize) {
+#if __sgi
+ /* This is a hack because IRIX 6.2, 6.3, and some 6.4
+ versions were released with GLX_SGIX_video_resize
+ being advertised by the X server though the video
+ resize extension is not actually supported. We try to
+ determine if the libGL.so we are using actually has a
+ video resize entrypoint before we try to use the
+ feature. */
+ void (*func) (void);
+ void *glxDso = dlopen("libGL.so", RTLD_LAZY);
+
+ func = (void (*)(void)) dlsym(glxDso, "glXQueryChannelDeltasSGIX");
+ if (!func) {
+ canVideoResize = 0;
+ } else
+#endif
+ {
+ char *channelString;
+ int (*handler) (Display *, XErrorEvent *);
+
+ channelString = getenv("GLUT_VIDEO_RESIZE_CHANNEL");
+ videoResizeChannel = channelString ? atoi(channelString) : 0;
+
+ /* Work around another annoying problem with SGI's
+ GLX_SGIX_video_resize implementation. Early IRIX
+ 6.4 OpenGL's advertise the extension and have the
+ video resize API, but an XSGIvc X protocol errors
+ result trying to use the API. Set up an error
+ handler to intercept what would otherwise be a fatal
+ error. If an error was recieved, do not report that
+ video resize is possible. */
+ handler = XSetErrorHandler(catchXSGIvcErrors);
+
+ errorCaught = 0;
+
+ glXQueryChannelDeltasSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, &dx, &dy, &dw, &dh);
+
+ /* glXQueryChannelDeltasSGIX is an inherent X server
+ round-trip so we know we will have gotten either the
+ correct reply or and error by this time. */
+ XSetErrorHandler(handler);
+
+ /* Still yet another work around. In IRIX 6.4 betas,
+ glXQueryChannelDeltasSGIX will return as if it
+ succeeded, but the values are filled with junk.
+ Watch to make sure the delta variables really make
+ sense. */
+ if (errorCaught ||
+ dx < 0 || dy < 0 || dw < 0 || dh < 0 ||
+ dx > 2048 || dy > 2048 || dw > 2048 || dh > 2048) {
+ canVideoResize = 0;
+ }
+ }
+ }
+ }
+#endif /* GLX_SGIX_video_resize */
+
+ switch (param) {
+ case GLUT_VIDEO_RESIZE_POSSIBLE:
+ return canVideoResize;
+ case GLUT_VIDEO_RESIZE_IN_USE:
+ return videoResizeInUse;
+ case GLUT_VIDEO_RESIZE_X_DELTA:
+ return dx;
+ case GLUT_VIDEO_RESIZE_Y_DELTA:
+ return dy;
+ case GLUT_VIDEO_RESIZE_WIDTH_DELTA:
+ return dw;
+ case GLUT_VIDEO_RESIZE_HEIGHT_DELTA:
+ return dh;
+ case GLUT_VIDEO_RESIZE_X:
+ case GLUT_VIDEO_RESIZE_Y:
+ case GLUT_VIDEO_RESIZE_WIDTH:
+ case GLUT_VIDEO_RESIZE_HEIGHT:
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (videoResizeInUse) {
+ int x, y, width, height;
+
+ glXQueryChannelRectSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, &x, &y, &width, &height);
+ switch (param) {
+ case GLUT_VIDEO_RESIZE_X:
+ return x;
+ case GLUT_VIDEO_RESIZE_Y:
+ return y;
+ case GLUT_VIDEO_RESIZE_WIDTH:
+ return width;
+ case GLUT_VIDEO_RESIZE_HEIGHT:
+ return height;
+ }
+ }
+#endif
+ return -1;
+ default:
+ __glutWarning("invalid glutVideoResizeGet parameter: %d", param);
+ return -1;
+ }
+}
+
+void APIENTRY
+glutSetupVideoResizing(void)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (glutVideoResizeGet(GLUT_VIDEO_RESIZE_POSSIBLE)) {
+ glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, __glutCurrentWindow->win);
+ videoResizeInUse = 1;
+ } else
+#endif
+ __glutFatalError("glutEstablishVideoResizing: video resizing not possible.\n");
+}
+
+void APIENTRY
+glutStopVideoResizing(void)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (glutVideoResizeGet(GLUT_VIDEO_RESIZE_POSSIBLE)) {
+ if (videoResizeInUse) {
+ glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, None);
+ videoResizeInUse = 0;
+ }
+ }
+#endif
+}
+
+/* ARGSUSED */
+void APIENTRY
+glutVideoResize(int x, int y, int width, int height)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (videoResizeInUse) {
+#ifdef GLX_SYNC_SWAP_SGIX
+ /* glXChannelRectSyncSGIX introduced in a patch to IRIX
+ 6.2; the original unpatched IRIX 6.2 behavior is always
+ GLX_SYNC_SWAP_SGIX. */
+ glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, GLX_SYNC_SWAP_SGIX);
+#endif
+ glXChannelRectSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, x, y, width, height);
+ }
+#endif
+}
+
+/* ARGSUSED */
+void APIENTRY
+glutVideoPan(int x, int y, int width, int height)
+{
+#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize)
+ if (videoResizeInUse) {
+#ifdef GLX_SYNC_FRAME_SGIX
+ /* glXChannelRectSyncSGIX introduced in a patch to IRIX
+ 6.2; the original unpatched IRIX 6.2 behavior is always
+ GLX_SYNC_SWAP_SGIX. We just ignore that we cannot
+ accomplish GLX_SYNC_FRAME_SGIX on IRIX unpatched 6.2;
+ this means you'd need a glutSwapBuffers to actually
+ realize the video resize. */
+ glXChannelRectSyncSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, GLX_SYNC_FRAME_SGIX);
+#endif
+ glXChannelRectSGIX(__glutDisplay, __glutScreen,
+ videoResizeChannel, x, y, width, height);
+ }
+#endif
+}
+
+/* ENDCENTRY */