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-rw-r--r--src/glut/dos/window.c329
1 files changed, 0 insertions, 329 deletions
diff --git a/src/glut/dos/window.c b/src/glut/dos/window.c
deleted file mode 100644
index 610cf36dcc..0000000000
--- a/src/glut/dos/window.c
+++ /dev/null
@@ -1,329 +0,0 @@
-/*
- * DOS/DJGPP Mesa Utility Toolkit
- * Version: 1.0
- *
- * Copyright (C) 2005 Daniel Borca All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
- * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include <stdio.h>
-
-#include "internal.h"
-
-
-static GLuint swaptime, swapcount;
-
-static DMesaVisual visual = NULL;
-
-GLUTwindow *_glut_current, *_glut_windows[MAX_WINDOWS];
-
-
-static void
-clean (void)
-{
- int i;
-
- for (i=1; i<=MAX_WINDOWS; i++) {
- glutDestroyWindow(i);
- }
- if (visual) DMesaDestroyVisual(visual);
-
- pc_close_stdout();
- pc_close_stderr();
-}
-
-
-static GLUTwindow *
-_glut_window (int win)
-{
- if (win > 0 && --win < MAX_WINDOWS) {
- return _glut_windows[win];
- }
- return NULL;
-}
-
-
-int APIENTRY
-glutCreateWindow (const char *title)
-{
- int i;
- int m8width = (_glut_default.width + 7) & ~7;
-
- if (!(_glut_default.mode & GLUT_DOUBLE)) {
- return 0;
- }
-
- /* We set the Visual once. This will be our desktop (graphic mode).
- * We should do this in the `glutInit' code, but we don't have any idea
- * about its geometry. Supposedly, when we are about to create one
- * window, we have a slight idea about resolution.
- */
- if (!visual) {
- if ((visual=DMesaCreateVisual(_glut_default.x + m8width, _glut_default.y + _glut_default.height, _glut_visual.bpp, _glut_visual.refresh,
- GLUT_SINGLE,
- !(_glut_default.mode & GLUT_INDEX),
- (_glut_default.mode & GLUT_ALPHA ) ? _glut_visual.alpha : 0,
- (_glut_default.mode & GLUT_DEPTH ) ? _glut_visual.depth : 0,
- (_glut_default.mode & GLUT_STENCIL) ? _glut_visual.stencil : 0,
- (_glut_default.mode & GLUT_ACCUM ) ? _glut_visual.accum : 0))==NULL) {
- return 0;
- }
-
- DMesaGetIntegerv(DMESA_GET_SCREEN_SIZE, _glut_visual.geometry);
- DMesaGetIntegerv(DMESA_GET_DRIVER_CAPS, &_glut_visual.flags);
-
- /* Also hook stdio/stderr once */
- pc_open_stdout();
- pc_open_stderr();
- pc_atexit(clean);
- }
-
- /* Search for an empty slot.
- * Each window has its own rendering Context and its own Buffer.
- */
- for (i=0; i<MAX_WINDOWS; i++) {
- if (_glut_windows[i] == NULL) {
- DMesaContext c;
- DMesaBuffer b;
- GLUTwindow *w;
-
- if ((w = (GLUTwindow *)calloc(1, sizeof(GLUTwindow))) == NULL) {
- return 0;
- }
-
- /* Allocate the rendering Context. */
- if ((c = DMesaCreateContext(visual, NULL)) == NULL) {
- free(w);
- return 0;
- }
-
- /* Allocate the Buffer (displayable area).
- * We have to specify buffer size and position (inside the desktop).
- */
- if ((b = DMesaCreateBuffer(visual, _glut_default.x, _glut_default.y, m8width, _glut_default.height)) == NULL) {
- DMesaDestroyContext(c);
- free(w);
- return 0;
- }
-
- /* Bind Buffer to Context and make the Context the current one. */
- if (!DMesaMakeCurrent(c, b)) {
- DMesaDestroyBuffer(b);
- DMesaDestroyContext(c);
- free(w);
- return 0;
- }
-
- _glut_current = _glut_windows[i] = w;
-
- w->num = ++i;
- w->xpos = _glut_default.x;
- w->ypos = _glut_default.y;
- w->width = m8width;
- w->height = _glut_default.height;
- w->context = c;
- w->buffer = b;
-
- return i;
- }
- }
-
- return 0;
-}
-
-
-int APIENTRY
-glutCreateSubWindow (int win, int x, int y, int width, int height)
-{
- return GL_FALSE;
-}
-
-
-void APIENTRY
-glutDestroyWindow (int win)
-{
- GLUTwindow *w = _glut_window(win);
- if (w != NULL) {
- if (w->destroy) {
- w->destroy();
- }
- DMesaMakeCurrent(NULL, NULL);
- DMesaDestroyBuffer(w->buffer);
- DMesaDestroyContext(w->context);
- free(w);
- _glut_windows[win - 1] = NULL;
- }
-}
-
-
-void APIENTRY
-glutPostRedisplay (void)
-{
- _glut_current->redisplay = GL_TRUE;
-}
-
-
-void APIENTRY
-glutSwapBuffers (void)
-{
- if (_glut_current->show_mouse) {
- /* XXX scare mouse */
- DMesaSwapBuffers(_glut_current->buffer);
- /* XXX unscare mouse */
- } else {
- DMesaSwapBuffers(_glut_current->buffer);
- }
-
- if (_glut_fps) {
- GLint t = glutGet(GLUT_ELAPSED_TIME);
- swapcount++;
- if (swaptime == 0)
- swaptime = t;
- else if (t - swaptime > _glut_fps) {
- double time = 0.001 * (t - swaptime);
- double fps = (double)swapcount / time;
- fprintf(stderr, "GLUT: %d frames in %.2f seconds = %.2f FPS\n", swapcount, time, fps);
- swaptime = t;
- swapcount = 0;
- }
- }
-}
-
-
-int APIENTRY
-glutGetWindow (void)
-{
- return _glut_current->num;
-}
-
-
-void APIENTRY
-glutSetWindow (int win)
-{
- GLUTwindow *w = _glut_window(win);
- if (w != NULL) {
- _glut_current = w;
- DMesaMakeCurrent(_glut_current->context, _glut_current->buffer);
- }
-}
-
-
-void APIENTRY
-glutSetWindowTitle (const char *title)
-{
-}
-
-
-void APIENTRY
-glutSetIconTitle (const char *title)
-{
-}
-
-
-void APIENTRY
-glutPositionWindow (int x, int y)
-{
- if (DMesaMoveBuffer(x, y)) {
- _glut_current->xpos = x;
- _glut_current->ypos = y;
- }
-}
-
-
-void APIENTRY
-glutReshapeWindow (int width, int height)
-{
- if (DMesaResizeBuffer(width, height)) {
- _glut_current->width = width;
- _glut_current->height = height;
- if (_glut_current->reshape) {
- _glut_current->reshape(width, height);
- } else {
- glViewport(0, 0, width, height);
- }
- }
-}
-
-
-void APIENTRY
-glutFullScreen (void)
-{
-}
-
-
-void APIENTRY
-glutPopWindow (void)
-{
-}
-
-
-void APIENTRY
-glutPushWindow (void)
-{
-}
-
-
-void APIENTRY
-glutIconifyWindow (void)
-{
-}
-
-
-void APIENTRY
-glutShowWindow (void)
-{
-}
-
-
-void APIENTRY
-glutHideWindow (void)
-{
-}
-
-
-void APIENTRY
-glutCloseFunc (GLUTdestroyCB destroy)
-{
- _glut_current->destroy = destroy;
-}
-
-
-void APIENTRY
-glutPostWindowRedisplay (int win)
-{
- GLUTwindow *w = _glut_window(win);
- if (w != NULL) {
- w->redisplay = GL_TRUE;
- }
-}
-
-
-void * APIENTRY
-glutGetWindowData (void)
-{
- return _glut_current->data;
-}
-
-
-void APIENTRY
-glutSetWindowData (void *data)
-{
- _glut_current->data = data;
-}