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Diffstat (limited to 'src/glut/fbdev/fbdev.c')
-rw-r--r--src/glut/fbdev/fbdev.c925
1 files changed, 925 insertions, 0 deletions
diff --git a/src/glut/fbdev/fbdev.c b/src/glut/fbdev/fbdev.c
new file mode 100644
index 0000000000..3b63cd70ea
--- /dev/null
+++ b/src/glut/fbdev/fbdev.c
@@ -0,0 +1,925 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ * Copyright (C) 1995-2006 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+/*
+ * Library for glut using mesa fbdev driver
+ *
+ * Written by Sean D'Epagnier (c) 2006
+ *
+ * To improve on this library, maybe support subwindows or overlays,
+ * I (sean at depagnier dot com) will do my best to help.
+ */
+
+#include <errno.h>
+#include <signal.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <inttypes.h>
+
+#include <sys/mman.h>
+#include <sys/time.h>
+#include <sys/kd.h>
+
+#include <linux/fb.h>
+#include <linux/vt.h>
+
+#include <GL/gl.h>
+#include <GL/glut.h>
+
+#include "internal.h"
+
+#define FBMODES "/etc/fb.modes"
+
+struct fb_fix_screeninfo FixedInfo;
+struct fb_var_screeninfo VarInfo;
+static struct fb_var_screeninfo OrigVarInfo;
+
+static int DesiredDepth = 0;
+
+int FrameBufferFD = -1;
+unsigned char *FrameBuffer;
+unsigned char *BackBuffer = NULL;
+int DisplayMode;
+
+struct GlutTimer *GlutTimers = NULL;
+
+struct timeval StartTime;
+
+/* per window data */
+GLFBDevContextPtr Context;
+GLFBDevBufferPtr Buffer;
+GLFBDevVisualPtr Visual;
+
+int Redisplay;
+int Visible;
+int VisibleSwitch;
+int Active;
+static int Resized;
+/* we have to poll to see if we are visible
+ on a framebuffer that is not active */
+int VisiblePoll;
+int Swapping, VTSwitch;
+static int FramebufferIndex;
+
+static int Initialized;
+
+char exiterror[256];
+
+/* test if the active console is attached to the same framebuffer */
+void TestVisible(void) {
+ struct fb_con2fbmap confb;
+ struct vt_stat st;
+ int ret;
+ ioctl(ConsoleFD, VT_GETSTATE, &st);
+ confb.console = st.v_active;
+
+ ret = ioctl(FrameBufferFD, FBIOGET_CON2FBMAP, &confb);
+
+ if(ret == -1 || confb.framebuffer == FramebufferIndex) {
+ VisibleSwitch = 1;
+ Visible = 0;
+ VisiblePoll = 0;
+ }
+}
+
+static void Cleanup(void)
+{
+ /* do not handle this signal when cleaning up */
+ signal(SIGWINCH, SIG_IGN);
+
+ if(GameMode)
+ glutLeaveGameMode();
+
+ if(ConsoleFD != -1)
+ RestoreVT();
+
+ /* close mouse */
+ CloseMouse();
+
+ if(Visual)
+ glutDestroyWindow(1);
+
+ /* restore original variable screen info */
+ if(FrameBufferFD != -1) {
+ OrigVarInfo.xoffset = 0;
+ OrigVarInfo.yoffset = 0;
+
+ if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &OrigVarInfo))
+ fprintf(stderr, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n",
+ strerror(errno));
+
+ if(FrameBuffer)
+ munmap(FrameBuffer, FixedInfo.smem_len);
+ close(FrameBufferFD);
+
+ }
+
+ /* free allocated back buffer */
+ if(DisplayMode & GLUT_DOUBLE)
+ free(BackBuffer);
+
+ /* free menu items */
+ FreeMenus();
+
+ if(exiterror[0])
+ fprintf(stderr, "[glfbdev glut] %s", exiterror);
+ }
+
+static void CrashHandler(int sig)
+{
+ sprintf(exiterror, "Caught signal %d, cleaning up\n", sig);
+ exit(0);
+}
+
+static void removeArgs(int *argcp, char **argv, int num)
+{
+ int i;
+ for (i = 0; argv[i+num]; i++)
+ argv[i] = argv[i+num];
+
+ argv[i] = NULL;
+ *argcp -= num;
+}
+
+#define REQPARAM(PARAM) \
+ if (i >= *argcp - 1) { \
+ fprintf(stderr, PARAM" requires a parameter\n"); \
+ exit(0); \
+ }
+
+void glutInit (int *argcp, char **argv)
+{
+ int i, nomouse = 0, nokeyboard = 0, usestdin = 0;
+ int RequiredWidth = 0, RequiredHeight;
+ char *fbdev;
+
+ /* parse out args */
+ for (i = 1; i < *argcp;) {
+ if (!strcmp(argv[i], "-geometry")) {
+ REQPARAM("geometry");
+ if(sscanf(argv[i+1], "%dx%d", &RequiredWidth,
+ &RequiredHeight) != 2) {
+ fprintf(stderr,"Please specify geometry as widthxheight\n");
+ exit(0);
+ }
+ removeArgs(argcp, &argv[i], 2);
+ } else
+ if (!strcmp(argv[i], "-bpp")) {
+ REQPARAM("bpp");
+ if(sscanf(argv[i+1], "%d", &DesiredDepth) != 1) {
+ fprintf(stderr, "Please specify a parameter for bpp\n");
+ exit(0);
+ }
+ removeArgs(argcp, &argv[i], 2);
+ } else
+ if (!strcmp(argv[i], "-vt")) {
+ REQPARAM("vt");
+ if(sscanf(argv[i+1], "%d", &CurrentVT) != 1) {
+ fprintf(stderr, "Please specify a parameter for vt\n");
+ exit(0);
+ }
+ removeArgs(argcp, &argv[i], 2);
+ } else
+ if (!strcmp(argv[i], "-mousespeed")) {
+ REQPARAM("mousespeed");
+ if(sscanf(argv[i+1], "%lf", &MouseSpeed) != 1) {
+ fprintf(stderr, "Please specify a mouse speed, eg: 2.5\n");
+ exit(0);
+ }
+ removeArgs(argcp, &argv[i], 2);
+ } else
+ if (!strcmp(argv[i], "-nomouse")) {
+ nomouse = 1;
+ removeArgs(argcp, &argv[i], 1);
+ } else
+ if (!strcmp(argv[i], "-nokeyboard")) {
+ nokeyboard = 1;
+ removeArgs(argcp, &argv[i], 1);
+ } else
+ if (!strcmp(argv[i], "-stdin")) {
+ usestdin = 1;
+ removeArgs(argcp, &argv[i], 1);
+ } else
+ if (!strcmp(argv[i], "-gpmmouse")) {
+#ifdef HAVE_GPM
+ GpmMouse = 1;
+#else
+ fprintf(stderr, "gpm support not compiled\n");
+ exit(0);
+#endif
+ removeArgs(argcp, &argv[i], 1);
+ } else
+ if (!strcmp(argv[i], "--")) {
+ removeArgs(argcp, &argv[i], 1);
+ break;
+ } else
+ i++;
+ }
+
+ gettimeofday(&StartTime, 0);
+ atexit(Cleanup);
+
+ signal(SIGSEGV, CrashHandler);
+ signal(SIGINT, CrashHandler);
+ signal(SIGTERM, CrashHandler);
+ signal(SIGABRT, CrashHandler);
+
+ if(nomouse == 0)
+ InitializeMouse();
+ if(nokeyboard == 0)
+ InitializeVT(usestdin);
+
+ fbdev = getenv("FRAMEBUFFER");
+ if(fbdev) {
+#ifdef MULTIHEAD
+ if(!sscanf(fbdev, "/dev/fb%d", &FramebufferIndex))
+ if(!sscanf(fbdev, "/dev/fb/%d", &FramebufferIndex))
+ sprintf(exiterror, "Could not determine Framebuffer index!\n");
+#endif
+ } else {
+ static char fb[128];
+ struct fb_con2fbmap confb;
+ int fd = open("/dev/fb0", O_RDWR);
+
+ FramebufferIndex = 0;
+
+ confb.console = CurrentVT;
+ if(ioctl(fd, FBIOGET_CON2FBMAP, &confb) != -1)
+ FramebufferIndex = confb.framebuffer;
+ sprintf(fb, "/dev/fb%d", FramebufferIndex);
+ fbdev = fb;
+ close(fd);
+ }
+
+ /* open the framebuffer device */
+ FrameBufferFD = open(fbdev, O_RDWR);
+ if (FrameBufferFD < 0) {
+ sprintf(exiterror, "Error opening %s: %s\n", fbdev, strerror(errno));
+ exit(0);
+ }
+
+ /* get the fixed screen info */
+ if (ioctl(FrameBufferFD, FBIOGET_FSCREENINFO, &FixedInfo)) {
+ sprintf(exiterror, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n",
+ strerror(errno));
+ exit(0);
+ }
+
+ /* get the variable screen info */
+ if (ioctl(FrameBufferFD, FBIOGET_VSCREENINFO, &OrigVarInfo)) {
+ sprintf(exiterror, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
+ strerror(errno));
+ exit(0);
+ }
+
+ /* operate on a copy */
+ VarInfo = OrigVarInfo;
+
+ /* set the depth, resolution, etc */
+ if(RequiredWidth)
+ if(!ParseFBModes(RequiredWidth, RequiredWidth, RequiredHeight,
+ RequiredHeight, 0, MAX_VSYNC)) {
+ sprintf(exiterror, "No mode (%dx%d) found in "FBMODES"\n",
+ RequiredWidth, RequiredHeight);
+ exit(0);
+ }
+
+ Initialized = 1;
+}
+
+void glutInitDisplayMode (unsigned int mode)
+{
+ DisplayMode = mode;
+}
+
+static const char *GetStrVal(const char *p, int *set, int min, int max)
+{
+ char *endptr;
+ int comp = *p, val;
+
+ if(p[1] == '=')
+ p++;
+
+ if(*p == '\0')
+ return p;
+
+ val = strtol(p+1, &endptr, 10);
+
+ if(endptr == p+1)
+ return p;
+
+ switch(comp) {
+ case '!':
+ if(val == min)
+ val = max;
+ else
+ val = min;
+ break;
+ case '<':
+ val = min;
+ break;
+ case '>':
+ val = max;
+ break;
+ }
+
+ if(val < min || val > max) {
+ sprintf(exiterror, "display string value out of range\n");
+ exit(0);
+ }
+
+ *set = val;
+
+ return endptr;
+}
+
+static void SetAttrib(int val, int attr)
+{
+ if(val)
+ DisplayMode |= attr;
+ else
+ DisplayMode &= ~attr;
+}
+
+void glutInitDisplayString(const char *string)
+{
+ const char *p = string;
+ int val;
+ while(*p) {
+ if(*p == ' ')
+ p++;
+ else
+ if(memcmp(p, "acca", 4) == 0) {
+ p = GetStrVal(p+4, &AccumSize, 1, 32);
+ SetAttrib(AccumSize, GLUT_ACCUM);
+ } else
+ if(memcmp(p, "acc", 3) == 0) {
+ p = GetStrVal(p+3, &AccumSize, 1, 32);
+ SetAttrib(AccumSize, GLUT_ACCUM);
+ } else
+ if(memcmp(p, "depth", 5) == 0) {
+ p = GetStrVal(p+5, &DepthSize, 12, 32);
+ SetAttrib(DepthSize, GLUT_DEPTH);
+ } else
+ if(memcmp(p, "double", 6) == 0) {
+ val = 1;
+ p = GetStrVal(p+6, &val, 0, 1);
+ SetAttrib(val, GLUT_DOUBLE);
+ } else
+ if(memcmp(p, "index", 5) == 0) {
+ val = 1;
+ p = GetStrVal(p+5, &val, 0, 1);
+ SetAttrib(val, GLUT_INDEX);
+ } else
+ if(memcmp(p, "stencil", 7) == 0) {
+ p = GetStrVal(p+7, &StencilSize, 0, 1);
+ SetAttrib(StencilSize, GLUT_STENCIL);
+ } else
+ if(memcmp(p, "samples", 7) == 0) {
+ NumSamples = 1;
+ p = GetStrVal(p+7, &NumSamples, 0, 16);
+ SetAttrib(NumSamples, GLUT_MULTISAMPLE);
+ } else
+ if(p = strchr(p, ' '))
+ p++;
+ else
+ break;
+ }
+}
+
+void glutInitWindowPosition (int x, int y)
+{
+}
+
+void glutInitWindowSize (int width, int height)
+{
+}
+
+static void ProcessTimers(void)
+{
+ while(GlutTimers && GlutTimers->time <= glutGet(GLUT_ELAPSED_TIME)) {
+ struct GlutTimer *timer = GlutTimers;
+ GlutTimers = timer->next;
+ timer->func(timer->value);
+ free(timer);
+ }
+}
+
+void glutMainLoop(void)
+{
+ int idleiters;
+
+ if(ReshapeFunc)
+ ReshapeFunc(VarInfo.xres, VarInfo.yres);
+
+ if(!DisplayFunc) {
+ sprintf(exiterror, "Fatal Error: No Display Function registered\n");
+ exit(0);
+ }
+
+ for(;;) {
+ ProcessTimers();
+
+ if(Active)
+ ReceiveInput();
+ else
+ if(VisiblePoll)
+ TestVisible();
+
+ if(IdleFunc)
+ IdleFunc();
+
+ if(VisibleSwitch) {
+ VisibleSwitch = 0;
+ if(VisibilityFunc)
+ VisibilityFunc(Visible ? GLUT_VISIBLE : GLUT_NOT_VISIBLE);
+ }
+
+ if(Resized) {
+ SetVideoMode();
+ CreateBuffer();
+
+ if(!glFBDevMakeCurrent( Context, Buffer, Buffer )) {
+ sprintf(exiterror, "Failure to Make Current\n");
+ exit(0);
+ }
+
+ InitializeMenus();
+
+ if(ReshapeFunc)
+ ReshapeFunc(VarInfo.xres, VarInfo.yres);
+
+ Redisplay = 1;
+ Resized = 0;
+ }
+
+ if(Visible && Redisplay) {
+ Redisplay = 0;
+ EraseCursor();
+ DisplayFunc();
+ if(!(DisplayMode & GLUT_DOUBLE)) {
+ if(ActiveMenu)
+ DrawMenus();
+ DrawCursor();
+ }
+ idleiters = 0;
+ } else {
+ /* we sleep if not receiving redisplays, and
+ the main loop is running faster than 2khz */
+
+ static int lasttime;
+ int time = glutGet(GLUT_ELAPSED_TIME);
+ if(time > lasttime) {
+ if(idleiters >= 2)
+ usleep(100);
+
+ idleiters = 0;
+ lasttime = time;
+ }
+ idleiters++;
+ }
+ }
+}
+
+int ParseFBModes(int minw, int maxw, int minh, int maxh, int minf, int maxf)
+{
+ char buf[1024];
+ struct fb_var_screeninfo vi = VarInfo;
+
+ FILE *fbmodes = fopen(FBMODES, "r");
+
+ if(!fbmodes) {
+ sprintf(exiterror, "Warning: could not open "FBMODES"\n");
+ return 0;
+ }
+
+ while(fgets(buf, sizeof buf, fbmodes)) {
+ char *c;
+ int v, bpp, freq;
+
+ if(!(c = strstr(buf, "geometry")))
+ continue;
+ v = sscanf(c, "geometry %d %d %d %d %d", &vi.xres, &vi.yres,
+ &vi.xres_virtual, &vi.yres_virtual, &bpp);
+ if(v != 5)
+ continue;
+
+ if(maxw < minw) {
+ if(maxw < vi.xres && minw > vi.xres)
+ continue;
+ } else
+ if(maxw < vi.xres || minw > vi.xres)
+ continue;
+
+ if(maxh < minh) {
+ if(maxh < vi.yres && minh > vi.yres)
+ continue;
+ } else
+ if(maxh < vi.yres || minh > vi.yres)
+ continue;
+
+ fgets(buf, sizeof buf, fbmodes);
+ if(!(c = strstr(buf, "timings")))
+ continue;
+
+ v = sscanf(c, "timings %d %d %d %d %d %d %d", &vi.pixclock,
+ &vi.left_margin, &vi.right_margin, &vi.upper_margin,
+ &vi.lower_margin, &vi.hsync_len, &vi.vsync_len);
+
+ if(v != 7)
+ continue;
+
+ freq = 1E12/vi.pixclock
+ /(vi.left_margin + vi.xres + vi.right_margin + vi.hsync_len)
+ /(vi.upper_margin + vi.yres + vi.lower_margin + vi.vsync_len);
+
+ if(maxf < minf) {
+ if(maxf < freq && minf > freq)
+ continue;
+ } else
+ if(maxf < freq || minf > freq)
+ continue;
+
+ VarInfo = vi;
+ fclose(fbmodes);
+ return 1;
+ }
+
+ fclose(fbmodes);
+
+ return 0;
+}
+
+void SetVideoMode(void)
+{
+ /* set new variable screen info */
+ if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &VarInfo)) {
+ sprintf(exiterror, "FBIOPUT_VSCREENINFO failed: %s\n", strerror(errno));
+ strcat(exiterror, "Perhaps the device does not support the selected mode\n");
+ exit(0);
+ }
+
+ /* reload the screen info to update rgb bits */
+ if (ioctl(FrameBufferFD, FBIOGET_VSCREENINFO, &VarInfo)) {
+ sprintf(exiterror, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
+ strerror(errno));
+ exit(0);
+ }
+
+ /* reload the fixed info to update color mode */
+ if (ioctl(FrameBufferFD, FBIOGET_FSCREENINFO, &FixedInfo)) {
+ sprintf(exiterror, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n",
+ strerror(errno));
+ exit(0);
+ }
+
+ if (DesiredDepth && DesiredDepth != VarInfo.bits_per_pixel) {
+ sprintf(exiterror, "error: Could not set set %d bpp\n", DesiredDepth);
+ exit(0);
+ }
+
+ if(DisplayMode & GLUT_INDEX && FixedInfo.visual == FB_VISUAL_DIRECTCOLOR) {
+ sprintf(exiterror, "error: Could not set 8 bit color mode\n");
+ exit(0);
+ }
+
+ /* initialize colormap */
+ LoadColorMap();
+}
+
+void CreateBuffer(void)
+{
+ int size = VarInfo.xres_virtual * VarInfo.yres_virtual
+ * VarInfo.bits_per_pixel / 8;
+
+ /* mmap the framebuffer into our address space */
+ if(FrameBuffer)
+ munmap(FrameBuffer, FixedInfo.smem_len);
+ FrameBuffer = mmap(0, FixedInfo.smem_len, PROT_READ | PROT_WRITE,
+ MAP_SHARED, FrameBufferFD, 0);
+ if (FrameBuffer == MAP_FAILED) {
+ sprintf(exiterror, "error: unable to mmap framebuffer: %s\n",
+ strerror(errno));
+ exit(0);
+ }
+
+ if(DisplayMode & GLUT_DOUBLE) {
+ free(BackBuffer);
+ if(!(BackBuffer = malloc(size))) {
+ sprintf(exiterror, "Failed to allocate double buffer\n");
+ exit(0);
+ }
+ } else
+ BackBuffer = FrameBuffer;
+
+ if(Buffer)
+ glFBDevDestroyBuffer(Buffer);
+
+ if(!(Buffer = glFBDevCreateBuffer( &FixedInfo, &VarInfo, Visual,
+ FrameBuffer, BackBuffer, size))) {
+ sprintf(exiterror, "Failure to create Buffer\n");
+ exit(0);
+ }
+}
+
+void CreateVisual(void)
+{
+ int i, mask = DisplayMode;
+ int attribs[20];
+ for(i=0; i<sizeof(attribs)/sizeof(*attribs) && mask; i++) {
+ if(mask & GLUT_DOUBLE) {
+ attribs[i] = GLFBDEV_DOUBLE_BUFFER;
+ mask &= ~GLUT_DOUBLE;
+ continue;
+ }
+
+ if(mask & GLUT_INDEX) {
+ attribs[i] = GLFBDEV_COLOR_INDEX;
+ mask &= ~GLUT_INDEX;
+ continue;
+ }
+
+ if(mask & GLUT_DEPTH) {
+ attribs[i] = GLFBDEV_DEPTH_SIZE;
+ attribs[++i] = DepthSize;
+ mask &= ~GLUT_DEPTH;
+ continue;
+ }
+
+ if(mask & GLUT_STENCIL) {
+ attribs[i] = GLFBDEV_STENCIL_SIZE;
+ attribs[++i] = StencilSize;
+ mask &= ~GLUT_STENCIL;
+ continue;
+ }
+
+ if(mask & GLUT_ACCUM) {
+ attribs[i] = GLFBDEV_ACCUM_SIZE;
+ attribs[++i] = AccumSize;
+ mask &= ~GLUT_ACCUM;
+ continue;
+ }
+
+ if(mask & GLUT_ALPHA)
+ if(!(DisplayMode & GLUT_INDEX)) {
+ mask &= ~GLUT_ALPHA;
+ i--;
+ continue;
+ }
+
+ if(mask & GLUT_MULTISAMPLE) {
+ attribs[i] = GLFBDEV_MULTISAMPLE;
+ attribs[++i] = NumSamples;
+ mask &= ~GLUT_MULTISAMPLE;
+ continue;
+ }
+
+ sprintf(exiterror, "Invalid mode from glutInitDisplayMode\n");
+ exit(0);
+ }
+
+ attribs[i] = GLFBDEV_NONE;
+
+ if(!(Visual = glFBDevCreateVisual( &FixedInfo, &VarInfo, attribs ))) {
+ sprintf(exiterror, "Failure to create Visual\n");
+ exit(0);
+ }
+}
+
+static void SignalWinch(int arg)
+{
+ /* we can't change bitdepth without destroying the visual */
+ int bits_per_pixel = VarInfo.bits_per_pixel;
+ struct fb_bitfield red = VarInfo.red, green = VarInfo.green,
+ blue = VarInfo.blue, transp = VarInfo.transp;
+
+ /* get the variable screen info */
+ if (ioctl(FrameBufferFD, FBIOGET_VSCREENINFO, &VarInfo)) {
+ sprintf(exiterror, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
+ strerror(errno));
+ exit(0);
+ }
+
+ /* restore bitdepth and color masks only */
+ VarInfo.bits_per_pixel = bits_per_pixel;
+ VarInfo.red = red;
+ VarInfo.green = green;
+ VarInfo.blue = blue;
+ VarInfo.transp = transp;
+
+ Resized = 1;
+}
+
+int glutCreateWindow (const char *title)
+{
+ if(Initialized == 0) {
+ int argc = 0;
+ char *argv[] = {NULL};
+ glutInit(&argc, argv);
+ }
+
+ if(Context)
+ return 0;
+
+ if(DisplayMode & GLUT_INDEX)
+ VarInfo.bits_per_pixel = 8;
+ else
+ if(VarInfo.bits_per_pixel == 8)
+ VarInfo.bits_per_pixel = 32;
+
+ if (DesiredDepth)
+ VarInfo.bits_per_pixel = DesiredDepth;
+
+ VarInfo.xoffset = 0;
+ VarInfo.yoffset = 0;
+ VarInfo.nonstd = 0;
+ VarInfo.vmode &= ~FB_VMODE_YWRAP; /* turn off scrolling */
+
+ SetVideoMode();
+ CreateVisual();
+ CreateBuffer();
+
+ if(!(Context = glFBDevCreateContext(Visual, NULL))) {
+ sprintf(exiterror, "Failure to create Context\n");
+ exit(0);
+ }
+
+ if(!glFBDevMakeCurrent( Context, Buffer, Buffer )) {
+ sprintf(exiterror, "Failure to Make Current\n");
+ exit(0);
+ }
+
+ InitializeCursor();
+ InitializeMenus();
+
+ glutSetWindowTitle(title);
+
+ signal(SIGWINCH, SignalWinch);
+
+ Visible = 1;
+ VisibleSwitch = 1;
+ Redisplay = 1;
+ return 1;
+}
+
+int glutCreateSubWindow(int win, int x, int y, int width, int height)
+{
+ return 0;
+}
+
+void glutSetWindow(int win)
+{
+}
+
+int glutGetWindow(void)
+{
+ return 1;
+}
+
+void glutDestroyWindow(int win)
+{
+ glFBDevMakeCurrent( NULL, NULL, NULL);
+ glFBDevDestroyContext(Context);
+ glFBDevDestroyBuffer(Buffer);
+ glFBDevDestroyVisual(Visual);
+
+ Visual = NULL;
+}
+
+void glutPostRedisplay(void)
+{
+ Redisplay = 1;
+}
+
+void glutPostWindowRedisplay(int win)
+{
+ Redisplay = 1;
+}
+
+void glutSwapBuffers(void)
+{
+ glFlush();
+
+ if(!(DisplayMode & GLUT_DOUBLE))
+ return;
+
+ if(ActiveMenu)
+ DrawMenus();
+ DrawCursor();
+
+ if(Visible) {
+ Swapping = 1;
+ glFBDevSwapBuffers(Buffer);
+ Swapping = 0;
+ }
+
+ /* if there was a vt switch while swapping, switch now */
+ if(VTSwitch) {
+ if(ioctl(ConsoleFD, VT_ACTIVATE, VTSwitch) < 0)
+ sprintf(exiterror, "Error switching console\n");
+ VTSwitch = 0;
+ }
+}
+
+void glutPositionWindow(int x, int y)
+{
+}
+
+void glutReshapeWindow(int width, int height)
+{
+ if(GameMode)
+ return;
+
+ if(!ParseFBModes(width, width, height, height, 0, MAX_VSYNC))
+ return;
+
+ signal(SIGWINCH, SIG_IGN);
+
+ SetVideoMode();
+ signal(SIGWINCH, SignalWinch);
+ Resized = 1;
+}
+
+void glutFullScreen(void)
+{
+}
+
+void glutPopWindow(void)
+{
+}
+
+void glutPushWindow(void)
+{
+}
+
+void glutShowWindow(void)
+{
+ Visible = 1;
+}
+
+void glutHideWindow(void)
+{
+ Visible = 0;
+}
+
+static void UnIconifyWindow(int sig)
+{
+ if(ConsoleFD == 0)
+ InitializeVT(1);
+ else
+ if(ConsoleFD > 0)
+ InitializeVT(0);
+ if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &VarInfo)) {
+ sprintf(exiterror, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n",
+ strerror(errno));
+ exit(0);
+ }
+
+ RestoreColorMap();
+
+ Redisplay = 1;
+ VisibleSwitch = 1;
+ Visible = 1;
+}
+
+void glutIconifyWindow(void)
+{
+ RestoreVT();
+ signal(SIGCONT, UnIconifyWindow);
+ if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &OrigVarInfo))
+ fprintf(stderr, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n",
+ strerror(errno));
+
+ raise(SIGSTOP);
+}
+
+void glutSetWindowTitle(const char *name)
+{
+ /* escape code to set title in screen */
+ if(getenv("TERM") && memcmp(getenv("TERM"), "screen", 6) == 0)
+ printf("\033k%s\033\\", name);
+}
+
+void glutSetIconTitle(const char *name)
+{
+}