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+# Mesa 3-D graphics library
+# Version: 5.1
+#
+# Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+# MinGW core makefile v1.4 for Mesa
+#
+# Copyright (C) 2002 - Daniel Borca
+# Email : dborca@users.sourceforge.net
+# Web : http://www.geocities.com/dborca
+
+# MinGW core-glut makefile updated for Mesa 7.0
+#
+# Updated : by Heromyth, on 2007-7-21
+# Email : zxpmyth@yahoo.com.cn
+# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
+# The others havn't been tested yet.
+# 2) The generated DLLs are *not* compatible with the ones built
+# with the other compilers like VC8, especially for GLUT.
+# 3) Although more tests are needed, it can be used individually!
+
+
+#
+# Available options:
+#
+# Environment variables:
+# CFLAGS
+#
+# GLIDE path to Glide3 SDK; used with FX.
+# default = $(TOP)/glide3
+# FX=1 build for 3dfx Glide3. Note that this disables
+# compilation of most WMesa code and requires fxMesa.
+# As a consequence, you'll need the Win32 Glide3
+# library to build any application.
+# default = no
+# ICD=1 build the installable client driver interface
+# (windows opengl driver interface)
+# default = no
+# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow).
+# default = no
+#
+# Targets:
+# all: build GL
+# clean: remove object files
+#
+
+
+
+.PHONY: all clean
+.INTERMEDIATE: x86/gen_matypes.exe
+.SUFFIXES: .rc .res
+
+# Set this to the prefix of your build tools, i.e. mingw32-
+TOOLS_PREFIX = mingw32-
+
+TOP = ../../..
+
+LIBDIR = $(TOP)/lib
+
+GLUT_DLL = glut32.dll
+GLUT_IMP = libglut32.a
+GLUT_DEF = glut.def
+
+include $(TOP)/configs/config.mgw
+GLUT_USING_STDCALL ?= 1
+
+
+
+LDLIBS = -L$(LIBDIR) -lwinmm -lgdi32 -luser32 -lopengl32 -lglu32
+LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GLUT_IMP) -Wl,--output-def=$(LIBDIR)/$(GLUT_DEF)
+
+CFLAGS += -DBUILD_GLUT32 -DGLUT_BUILDING_LIB -DMESA -D_DLL
+
+ifeq ($(GL_USING_STDCALL),0)
+ CFLAGS += -DGL_NO_STDCALL
+endif
+
+ifeq ($(GLUT_USING_STDCALL),1)
+ CFLAGS += -D_STDCALL_SUPPORTED
+ LDFLAGS += -Wl,--add-stdcall-alias
+else
+ CFLAGS += -DGLUT_NO_STDCALL
+endif
+
+CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include
+
+CC = gcc
+CXX = g++
+CXXFLAGS = $(CFLAGS)
+
+AR = ar
+ARFLAGS = crus
+
+UNLINK = del $(subst /,\,$(1))
+ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
+UNLINK = $(RM) $(1)
+endif
+ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),)
+UNLINK = $(RM) $(1)
+endif
+
+HDRS = glutint.h glutstroke.h glutbitmap.h glutwin32.h stroke.h win32_glx.h win32_x11.h
+
+SRCS = \
+ glut_bitmap.c \
+ glut_bwidth.c \
+ glut_cindex.c \
+ glut_cmap.c \
+ glut_cursor.c \
+ glut_dials.c \
+ glut_dstr.c \
+ glut_event.c \
+ glut_ext.c \
+ glut_fbc.c \
+ glut_fullscrn.c \
+ glut_gamemode.c \
+ glut_get.c \
+ glut_init.c \
+ glut_input.c \
+ glut_joy.c \
+ glut_key.c \
+ glut_keyctrl.c \
+ glut_keyup.c \
+ glut_mesa.c \
+ glut_modifier.c \
+ glut_overlay.c \
+ glut_shapes.c \
+ glut_space.c \
+ glut_stroke.c \
+ glut_swap.c \
+ glut_swidth.c \
+ glut_tablet.c \
+ glut_teapot.c \
+ glut_util.c \
+ glut_vidresize.c \
+ glut_warp.c \
+ glut_win.c \
+ glut_winmisc.c \
+ win32_glx.c \
+ win32_menu.c \
+ win32_util.c \
+ win32_winproc.c \
+ win32_x11.c
+
+
+SRCSSEMIGENS = \
+ glut_8x13.c \
+ glut_9x15.c \
+ glut_hel10.c \
+ glut_hel12.c \
+ glut_hel18.c \
+ glut_mroman.c \
+ glut_roman.c \
+ glut_tr10.c \
+ glut_tr24.c
+
+
+
+SOURCES = $(SRCS) $(SRCSSEMIGENS)
+
+OBJECTS = $(addsuffix .o,$(basename $(SOURCES)))
+
+.c.o:
+ $(CC) -o $@ $(CFLAGS) -c $<
+.cc.o:
+ $(CXX) -o $@ $(CXXFLAGS) -c $<
+
+
+all: $(LIBDIR) $(LIBDIR)/$(GLUT_DLL) $(LIBDIR)/$(GLUT_IMP)
+
+$(LIBDIR):
+ mkdir -p $(LIBDIR)
+
+$(LIBDIR)/$(GLUT_DLL) $(LIBDIR)/$(GLUT_IMP): $(OBJECTS)
+ $(CXX) -shared -fPIC -o $(LIBDIR)/$(GLUT_DLL) $(LDFLAGS) \
+ $^ $(LDLIBS)
+
+
+
+clean:
+ -$(call UNLINK,*.o) \ No newline at end of file