diff options
Diffstat (limited to 'src/glut/os2/os2_menu.cpp')
-rw-r--r-- | src/glut/os2/os2_menu.cpp | 532 |
1 files changed, 0 insertions, 532 deletions
diff --git a/src/glut/os2/os2_menu.cpp b/src/glut/os2/os2_menu.cpp deleted file mode 100644 index f140e9c79b..0000000000 --- a/src/glut/os2/os2_menu.cpp +++ /dev/null @@ -1,532 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */ -/* Copyright (c) Nate Robins, 1997. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -/* This file completely re-implements glut_menu.c and glut_menu2.c - for Win32. Note that neither glut_menu.c nor glut_menu2.c are - compiled into Win32 GLUT. */ - -#include <stdlib.h> -#include <string.h> -#include <stdio.h> -#include <errno.h> -#include <assert.h> - -#include "glutint.h" - -void (GLUTCALLBACK *__glutMenuStatusFunc) (int, int, int); -//GLUTmenu *__glutMappedMenu; -//GLUTwindow *__glutMenuWindow; -GLUTmenuItem *__glutItemSelected; -unsigned __glutMenuButton; - -static GLUTmenu **menuList = NULL; -static int menuListSize = 0; -static UINT uniqueMenuHandler = 1; - -/* DEPRICATED, use glutMenuStatusFunc instead. */ -void GLUTAPIENTRY -glutMenuStateFunc(GLUTmenuStateCB menuStateFunc) -{ - __glutMenuStatusFunc = (GLUTmenuStatusCB) menuStateFunc; -} - -void GLUTAPIENTRY -glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc) -{ - __glutMenuStatusFunc = menuStatusFunc; -} - -void -__glutSetMenu(GLUTmenu * menu) -{ - __glutCurrentMenu = menu; -} - -static void -unmapMenu(GLUTmenu * menu) -{ - if (menu->cascade) { - unmapMenu(menu->cascade); - menu->cascade = NULL; - } - menu->anchor = NULL; - menu->highlighted = NULL; -} - -void -__glutFinishMenu(Window win, int x, int y) -{ - - unmapMenu(__glutMappedMenu); - - /* XXX Put in a GdiFlush just in case. Probably unnecessary. -mjk */ -// GdiFlush(); - - if (__glutMenuStatusFunc) { - __glutSetWindow(__glutMenuWindow); - __glutSetMenu(__glutMappedMenu); - - /* Setting __glutMappedMenu to NULL permits operations that - change menus or destroy the menu window again. */ - __glutMappedMenu = NULL; - - __glutMenuStatusFunc(GLUT_MENU_NOT_IN_USE, x, y); - } - /* Setting __glutMappedMenu to NULL permits operations that - change menus or destroy the menu window again. */ - __glutMappedMenu = NULL; - - /* If an item is selected and it is not a submenu trigger, - generate menu callback. */ - if (__glutItemSelected && !__glutItemSelected->isTrigger) { - __glutSetWindow(__glutMenuWindow); - /* When menu callback is triggered, current menu should be - set to the callback menu. */ - __glutSetMenu(__glutItemSelected->menu); - __glutItemSelected->menu->select(__glutItemSelected->value); - } - __glutMenuWindow = NULL; -} - -static void -mapMenu(GLUTmenu * menu, int x, int y) -{ -//todo -// TrackPopupMenu((HMENU) menu->win, TPM_LEFTALIGN | -// (__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON, -// x, y, 0, __glutCurrentWindow->win, NULL); -} - -void -__glutStartMenu(GLUTmenu * menu, GLUTwindow * window, - int x, int y, int x_win, int y_win) -{ - assert(__glutMappedMenu == NULL); - __glutMappedMenu = menu; - __glutMenuWindow = window; - __glutItemSelected = NULL; - if (__glutMenuStatusFunc) { - __glutSetMenu(menu); - __glutSetWindow(window); - __glutMenuStatusFunc(GLUT_MENU_IN_USE, x_win, y_win); - } - mapMenu(menu, x, y); -} - -GLUTmenuItem * -__glutGetUniqueMenuItem(GLUTmenu * menu, UINT unique) -{ - GLUTmenuItem *item; - int i; - - i = menu->num; - item = menu->list; - while (item) { - if (item->unique == unique) { - return item; - } - if (item->isTrigger) { - GLUTmenuItem *subitem; - subitem = __glutGetUniqueMenuItem(menuList[item->value], unique); - if (subitem) { - return subitem; - } - } - i--; - item = item->next; - } - return NULL; -} - -GLUTmenuItem * -__glutGetMenuItem(GLUTmenu * menu, Window win, int *which) -{ - GLUTmenuItem *item; - int i; - - i = menu->num; - item = menu->list; - while (item) { - if (item->win == win) { - *which = i; - return item; - } - if (item->isTrigger) { - GLUTmenuItem *subitem; - - subitem = __glutGetMenuItem(menuList[item->value], - win, which); - if (subitem) { - return subitem; - } - } - i--; - item = item->next; - } - return NULL; -} - -GLUTmenu * -__glutGetMenu(Window win) -{ - GLUTmenu *menu; - - menu = __glutMappedMenu; - while (menu) { - if (win == menu->win) { - return menu; - } - menu = menu->cascade; - } - return NULL; -} - -GLUTmenu * -__glutGetMenuByNum(int menunum) -{ - if (menunum < 1 || menunum > menuListSize) { - return NULL; - } - return menuList[menunum - 1]; -} - -static int -getUnusedMenuSlot(void) -{ - int i; - - /* Look for allocated, unused slot. */ - for (i = 0; i < menuListSize; i++) { - if (!menuList[i]) { - return i; - } - } - /* Allocate a new slot. */ - menuListSize++; - if (menuList) { - menuList = (GLUTmenu **) - realloc(menuList, menuListSize * sizeof(GLUTmenu *)); - } else { - /* XXX Some realloc's do not correctly perform a malloc - when asked to perform a realloc on a NULL pointer, - though the ANSI C library spec requires this. */ - menuList = (GLUTmenu **) malloc(sizeof(GLUTmenu *)); - } - if (!menuList) { - __glutFatalError("out of memory."); - } - menuList[menuListSize - 1] = NULL; - return menuListSize - 1; -} - -static void -menuModificationError(void) -{ - /* XXX Remove the warning after GLUT 3.0. */ - __glutWarning("The following is a new check for GLUT 3.0; update your code."); - __glutFatalError("menu manipulation not allowed while menus in use."); -} - -int GLUTAPIENTRY -glutCreateMenu(GLUTselectCB selectFunc) -{ - GLUTmenu *menu; - int menuid; - - if (__glutMappedMenu) { - menuModificationError(); - } - menuid = getUnusedMenuSlot(); - menu = (GLUTmenu *) malloc(sizeof(GLUTmenu)); - if (!menu) { - __glutFatalError("out of memory."); - } - menu->id = menuid; - menu->num = 0; - menu->submenus = 0; - menu->select = selectFunc; - menu->list = NULL; - menu->cascade = NULL; - menu->highlighted = NULL; - menu->anchor = NULL; -//todo -// menu->win = (HWND) CreatePopupMenu(); - menuList[menuid] = menu; - __glutSetMenu(menu); - return menuid + 1; -} - - -void GLUTAPIENTRY -glutDestroyMenu(int menunum) -{ - GLUTmenu *menu = __glutGetMenuByNum(menunum); - GLUTmenuItem *item, *next; - - if (__glutMappedMenu) { - menuModificationError(); - } - assert(menu->id == menunum - 1); -//todo DestroyMenu( (HMENU) menu->win); - menuList[menunum - 1] = NULL; - /* free all menu entries */ - item = menu->list; - while (item) { - assert(item->menu == menu); - next = item->next; - free(item->label); - free(item); - item = next; - } - if (__glutCurrentMenu == menu) { - __glutCurrentMenu = NULL; - } - free(menu); -} - -int GLUTAPIENTRY -glutGetMenu(void) -{ - if (__glutCurrentMenu) { - return __glutCurrentMenu->id + 1; - } else { - return 0; - } -} - -void GLUTAPIENTRY -glutSetMenu(int menuid) -{ - GLUTmenu *menu; - - if (menuid < 1 || menuid > menuListSize) { - __glutWarning("glutSetMenu attempted on bogus menu."); - return; - } - menu = menuList[menuid - 1]; - if (!menu) { - __glutWarning("glutSetMenu attempted on bogus menu."); - return; - } - __glutSetMenu(menu); -} - -static void -setMenuItem(GLUTmenuItem * item, const char *label, - int value, Bool isTrigger) -{ - GLUTmenu *menu; - - menu = item->menu; - item->label = __glutStrdup(label); - if (!item->label) { - __glutFatalError("out of memory."); - } - item->isTrigger = isTrigger; - item->len = (int) strlen(label); - item->value = value; - item->unique = uniqueMenuHandler++; -//todo -// if (isTrigger) { -// AppendMenu((HMENU) menu->win, MF_POPUP, (UINT)item->win, label); -// } else { -// AppendMenu((HMENU) menu->win, MF_STRING, item->unique, label); -// } -} - -void GLUTAPIENTRY -glutAddMenuEntry(const char *label, int value) -{ - GLUTmenuItem *entry; - - if (__glutMappedMenu) { - menuModificationError(); - } - entry = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem)); - if (!entry) { - __glutFatalError("out of memory."); - } - entry->menu = __glutCurrentMenu; - setMenuItem(entry, label, value, FALSE); - __glutCurrentMenu->num++; - entry->next = __glutCurrentMenu->list; - __glutCurrentMenu->list = entry; -} - -void GLUTAPIENTRY -glutAddSubMenu(const char *label, int menu) -{ - GLUTmenuItem *submenu; - GLUTmenu *popupmenu; - - if (__glutMappedMenu) { - menuModificationError(); - } - submenu = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem)); - if (!submenu) { - __glutFatalError("out of memory."); - } - __glutCurrentMenu->submenus++; - submenu->menu = __glutCurrentMenu; - popupmenu = __glutGetMenuByNum(menu); - if (popupmenu) { - submenu->win = popupmenu->win; - } - setMenuItem(submenu, label, /* base 0 */ menu - 1, TRUE); - __glutCurrentMenu->num++; - submenu->next = __glutCurrentMenu->list; - __glutCurrentMenu->list = submenu; -} - -void GLUTAPIENTRY -glutChangeToMenuEntry(int num, const char *label, int value) -{ - GLUTmenuItem *item; - int i; - - if (__glutMappedMenu) { - menuModificationError(); - } - i = __glutCurrentMenu->num; - item = __glutCurrentMenu->list; - while (item) { - if (i == num) { - if (item->isTrigger) { - /* If changing a submenu trigger to a menu entry, we - need to account for submenus. */ - item->menu->submenus--; - /* Nuke the Win32 menu. */ -//todo -// DestroyMenu((HMENU) item->win); - } - free(item->label); - - item->label = strdup(label); - if (!item->label) - __glutFatalError("out of memory"); - item->isTrigger = FALSE; - item->len = (int) strlen(label); - item->value = value; - item->unique = uniqueMenuHandler++; -//todo -// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, -// MF_BYPOSITION | MFT_STRING, item->unique, label); - - return; - } - i--; - item = item->next; - } - __glutWarning("Current menu has no %d item.", num); -} - -void GLUTAPIENTRY -glutChangeToSubMenu(int num, const char *label, int menu) -{ - GLUTmenu *popupmenu; - GLUTmenuItem *item; - int i; - - if (__glutMappedMenu) { - menuModificationError(); - } - i = __glutCurrentMenu->num; - item = __glutCurrentMenu->list; - while (item) { - if (i == num) { - if (!item->isTrigger) { - /* If changing a menu entry to as submenu trigger, we - need to account for submenus. */ - item->menu->submenus++; -//todo -// item->win = (HWND) CreatePopupMenu(); - } - free(item->label); - - item->label = strdup(label); - if (!item->label) - __glutFatalError("out of memory"); - item->isTrigger = TRUE; - item->len = (int) strlen(label); - item->value = menu - 1; - item->unique = uniqueMenuHandler++; - popupmenu = __glutGetMenuByNum(menu); - if (popupmenu) - item->win = popupmenu->win; -//todo -// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, -// MF_BYPOSITION | MF_POPUP, (UINT) item->win, label); - return; - } - i--; - item = item->next; - } - __glutWarning("Current menu has no %d item.", num); -} - -void GLUTAPIENTRY -glutRemoveMenuItem(int num) -{ - GLUTmenuItem *item, **prev; - int i; - - if (__glutMappedMenu) { - menuModificationError(); - } - i = __glutCurrentMenu->num; - prev = &__glutCurrentMenu->list; - item = __glutCurrentMenu->list; - while (item) { - if (i == num) { - /* Found the menu item in list to remove. */ - __glutCurrentMenu->num--; - - /* Patch up menu's item list. */ - *prev = item->next; -//todo -// RemoveMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, MF_BYPOSITION); - - free(item->label); - free(item); - return; - } - i--; - prev = &item->next; - item = item->next; - } - __glutWarning("Current menu has no %d item.", num); -} - -void GLUTAPIENTRY -glutAttachMenu(int button) -{ - if (__glutCurrentWindow == __glutGameModeWindow) { - __glutWarning("cannot attach menus in game mode."); - return; - } - if (__glutMappedMenu) { - menuModificationError(); - } - if (__glutCurrentWindow->menu[button] < 1) { - __glutCurrentWindow->buttonUses++; - } - __glutCurrentWindow->menu[button] = __glutCurrentMenu->id + 1; -} - -void GLUTAPIENTRY -glutDetachMenu(int button) -{ - if (__glutMappedMenu) { - menuModificationError(); - } - if (__glutCurrentWindow->menu[button] > 0) { - __glutCurrentWindow->buttonUses--; - __glutCurrentWindow->menu[button] = 0; - } -} - |