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-rw-r--r--src/glx/apple/apple_exports.list623
1 files changed, 623 insertions, 0 deletions
diff --git a/src/glx/apple/apple_exports.list b/src/glx/apple/apple_exports.list
new file mode 100644
index 0000000000..f4790119a5
--- /dev/null
+++ b/src/glx/apple/apple_exports.list
@@ -0,0 +1,623 @@
+_glAccum
+_glAlphaFunc
+_glAreTexturesResident
+_glArrayElement
+_glBegin
+_glBindTexture
+_glBitmap
+_glBlendColor
+_glBlendEquation
+_glBlendEquationSeparate
+_glBlendFunc
+_glCallList
+_glCallLists
+_glClear
+_glClearAccum
+_glClearColor
+_glClearDepth
+_glClearIndex
+_glClearStencil
+_glClipPlane
+_glColor3b
+_glColor3bv
+_glColor3d
+_glColor3dv
+_glColor3f
+_glColor3fv
+_glColor3i
+_glColor3iv
+_glColor3s
+_glColor3sv
+_glColor3ub
+_glColor3ubv
+_glColor3ui
+_glColor3uiv
+_glColor3us
+_glColor3usv
+_glColor4b
+_glColor4bv
+_glColor4d
+_glColor4dv
+_glColor4f
+_glColor4fv
+_glColor4i
+_glColor4iv
+_glColor4s
+_glColor4sv
+_glColor4ub
+_glColor4ubv
+_glColor4ui
+_glColor4uiv
+_glColor4us
+_glColor4usv
+_glColorMask
+_glColorMaterial
+_glColorPointer
+_glColorSubTable
+_glColorTable
+_glColorTableParameterfv
+_glColorTableParameteriv
+_glConvolutionFilter1D
+_glConvolutionFilter2D
+_glConvolutionParameterf
+_glConvolutionParameterfv
+_glConvolutionParameteri
+_glConvolutionParameteriv
+_glCopyColorSubTable
+_glCopyColorTable
+_glCopyConvolutionFilter1D
+_glCopyConvolutionFilter2D
+_glCopyPixels
+_glCopyTexImage1D
+_glCopyTexImage2D
+_glCopyTexSubImage1D
+_glCopyTexSubImage2D
+_glCopyTexSubImage3D
+_glCullFace
+_glDeleteLists
+_glDeleteTextures
+_glDepthFunc
+_glDepthMask
+_glDepthRange
+_glDisable
+_glDisableClientState
+_glDrawArrays
+_glDrawBuffer
+_glDrawElements
+_glDrawPixels
+_glDrawRangeElements
+_glEdgeFlag
+_glEdgeFlagPointer
+_glEdgeFlagv
+_glEnable
+_glEnableClientState
+_glEnd
+_glEndList
+_glEvalCoord1d
+_glEvalCoord1dv
+_glEvalCoord1f
+_glEvalCoord1fv
+_glEvalCoord2d
+_glEvalCoord2dv
+_glEvalCoord2f
+_glEvalCoord2fv
+_glEvalMesh1
+_glEvalMesh2
+_glEvalPoint1
+_glEvalPoint2
+_glFeedbackBuffer
+_glFinish
+_glFlush
+_glFogf
+_glFogfv
+_glFogi
+_glFogiv
+_glFrontFace
+_glFrustum
+_glGenLists
+_glGenTextures
+_glGetBooleanv
+_glGetClipPlane
+_glGetColorTable
+_glGetColorTableParameterfv
+_glGetColorTableParameteriv
+_glGetConvolutionFilter
+_glGetConvolutionParameterfv
+_glGetConvolutionParameteriv
+_glGetDoublev
+_glGetError
+_glGetFloatv
+_glGetHistogram
+_glGetHistogramParameterfv
+_glGetHistogramParameteriv
+_glGetIntegerv
+_glGetLightfv
+_glGetLightiv
+_glGetMapdv
+_glGetMapfv
+_glGetMapiv
+_glGetMaterialfv
+_glGetMaterialiv
+_glGetMinmax
+_glGetMinmaxParameterfv
+_glGetMinmaxParameteriv
+_glGetPixelMapfv
+_glGetPixelMapuiv
+_glGetPixelMapusv
+_glGetPointerv
+_glGetPolygonStipple
+_glGetSeparableFilter
+_glGetString
+_glGetTexEnvfv
+_glGetTexEnviv
+_glGetTexGendv
+_glGetTexGenfv
+_glGetTexGeniv
+_glGetTexImage
+_glGetTexLevelParameterfv
+_glGetTexLevelParameteriv
+_glGetTexParameterfv
+_glGetTexParameteriv
+_glHint
+_glHistogram
+_glIndexMask
+_glIndexPointer
+_glIndexd
+_glIndexdv
+_glIndexf
+_glIndexfv
+_glIndexi
+_glIndexiv
+_glIndexs
+_glIndexsv
+_glIndexub
+_glIndexubv
+_glInitNames
+_glInterleavedArrays
+_glIsEnabled
+_glIsList
+_glIsTexture
+_glLightModelf
+_glLightModelfv
+_glLightModeli
+_glLightModeliv
+_glLightf
+_glLightfv
+_glLighti
+_glLightiv
+_glLineStipple
+_glLineWidth
+_glListBase
+_glLoadIdentity
+_glLoadMatrixd
+_glLoadMatrixf
+_glLoadName
+_glLogicOp
+_glMap1d
+_glMap1f
+_glMap2d
+_glMap2f
+_glMapGrid1d
+_glMapGrid1f
+_glMapGrid2d
+_glMapGrid2f
+_glMaterialf
+_glMaterialfv
+_glMateriali
+_glMaterialiv
+_glMatrixMode
+_glMinmax
+_glMultMatrixd
+_glMultMatrixf
+_glNewList
+_glNormal3b
+_glNormal3bv
+_glNormal3d
+_glNormal3dv
+_glNormal3f
+_glNormal3fv
+_glNormal3i
+_glNormal3iv
+_glNormal3s
+_glNormal3sv
+_glNormalPointer
+_glOrtho
+_glPassThrough
+_glPixelMapfv
+_glPixelMapuiv
+_glPixelMapusv
+_glPixelStoref
+_glPixelStorei
+_glPixelTransferf
+_glPixelTransferi
+_glPixelZoom
+_glPointSize
+_glPolygonMode
+_glPolygonOffset
+_glPolygonStipple
+_glPopAttrib
+_glPopClientAttrib
+_glPopMatrix
+_glPopName
+_glPrioritizeTextures
+_glPushAttrib
+_glPushClientAttrib
+_glPushMatrix
+_glPushName
+_glRasterPos2d
+_glRasterPos2dv
+_glRasterPos2f
+_glRasterPos2fv
+_glRasterPos2i
+_glRasterPos2iv
+_glRasterPos2s
+_glRasterPos2sv
+_glRasterPos3d
+_glRasterPos3dv
+_glRasterPos3f
+_glRasterPos3fv
+_glRasterPos3i
+_glRasterPos3iv
+_glRasterPos3s
+_glRasterPos3sv
+_glRasterPos4d
+_glRasterPos4dv
+_glRasterPos4f
+_glRasterPos4fv
+_glRasterPos4i
+_glRasterPos4iv
+_glRasterPos4s
+_glRasterPos4sv
+_glReadBuffer
+_glReadPixels
+_glRectd
+_glRectdv
+_glRectf
+_glRectfv
+_glRecti
+_glRectiv
+_glRects
+_glRectsv
+_glRenderMode
+_glResetHistogram
+_glResetMinmax
+_glRotated
+_glRotatef
+_glScaled
+_glScalef
+_glScissor
+_glSelectBuffer
+_glSeparableFilter2D
+_glShadeModel
+_glStencilFunc
+_glStencilMask
+_glStencilOp
+_glTexCoord1d
+_glTexCoord1dv
+_glTexCoord1f
+_glTexCoord1fv
+_glTexCoord1i
+_glTexCoord1iv
+_glTexCoord1s
+_glTexCoord1sv
+_glTexCoord2d
+_glTexCoord2dv
+_glTexCoord2f
+_glTexCoord2fv
+_glTexCoord2i
+_glTexCoord2iv
+_glTexCoord2s
+_glTexCoord2sv
+_glTexCoord3d
+_glTexCoord3dv
+_glTexCoord3f
+_glTexCoord3fv
+_glTexCoord3i
+_glTexCoord3iv
+_glTexCoord3s
+_glTexCoord3sv
+_glTexCoord4d
+_glTexCoord4dv
+_glTexCoord4f
+_glTexCoord4fv
+_glTexCoord4i
+_glTexCoord4iv
+_glTexCoord4s
+_glTexCoord4sv
+_glTexCoordPointer
+_glTexEnvf
+_glTexEnvfv
+_glTexEnvi
+_glTexEnviv
+_glTexGend
+_glTexGendv
+_glTexGenf
+_glTexGenfv
+_glTexGeni
+_glTexGeniv
+_glTexImage1D
+_glTexImage2D
+_glTexImage3D
+_glTexParameterf
+_glTexParameterfv
+_glTexParameteri
+_glTexParameteriv
+_glTexSubImage1D
+_glTexSubImage2D
+_glTexSubImage3D
+_glTranslated
+_glTranslatef
+_glVertex2d
+_glVertex2dv
+_glVertex2f
+_glVertex2fv
+_glVertex2i
+_glVertex2iv
+_glVertex2s
+_glVertex2sv
+_glVertex3d
+_glVertex3dv
+_glVertex3f
+_glVertex3fv
+_glVertex3i
+_glVertex3iv
+_glVertex3s
+_glVertex3sv
+_glVertex4d
+_glVertex4dv
+_glVertex4f
+_glVertex4fv
+_glVertex4i
+_glVertex4iv
+_glVertex4s
+_glVertex4sv
+_glVertexPointer
+_glViewport
+_glSampleCoverage
+_glSamplePass
+_glLoadTransposeMatrixf
+_glLoadTransposeMatrixd
+_glMultTransposeMatrixf
+_glMultTransposeMatrixd
+_glCompressedTexImage3D
+_glCompressedTexImage2D
+_glCompressedTexImage1D
+_glCompressedTexSubImage3D
+_glCompressedTexSubImage2D
+_glCompressedTexSubImage1D
+_glGetCompressedTexImage
+_glActiveTexture
+_glClientActiveTexture
+_glMultiTexCoord1d
+_glMultiTexCoord1dv
+_glMultiTexCoord1f
+_glMultiTexCoord1fv
+_glMultiTexCoord1i
+_glMultiTexCoord1iv
+_glMultiTexCoord1s
+_glMultiTexCoord1sv
+_glMultiTexCoord2d
+_glMultiTexCoord2dv
+_glMultiTexCoord2f
+_glMultiTexCoord2fv
+_glMultiTexCoord2i
+_glMultiTexCoord2iv
+_glMultiTexCoord2s
+_glMultiTexCoord2sv
+_glMultiTexCoord3d
+_glMultiTexCoord3dv
+_glMultiTexCoord3f
+_glMultiTexCoord3fv
+_glMultiTexCoord3i
+_glMultiTexCoord3iv
+_glMultiTexCoord3s
+_glMultiTexCoord3sv
+_glMultiTexCoord4d
+_glMultiTexCoord4dv
+_glMultiTexCoord4f
+_glMultiTexCoord4fv
+_glMultiTexCoord4i
+_glMultiTexCoord4iv
+_glMultiTexCoord4s
+_glMultiTexCoord4sv
+_glFogCoordf
+_glFogCoordfv
+_glFogCoordd
+_glFogCoorddv
+_glFogCoordPointer
+_glSecondaryColor3b
+_glSecondaryColor3bv
+_glSecondaryColor3d
+_glSecondaryColor3dv
+_glSecondaryColor3f
+_glSecondaryColor3fv
+_glSecondaryColor3i
+_glSecondaryColor3iv
+_glSecondaryColor3s
+_glSecondaryColor3sv
+_glSecondaryColor3ub
+_glSecondaryColor3ubv
+_glSecondaryColor3ui
+_glSecondaryColor3uiv
+_glSecondaryColor3us
+_glSecondaryColor3usv
+_glSecondaryColorPointer
+_glPointParameterf
+_glPointParameterfv
+_glPointParameteri
+_glPointParameteriv
+_glBlendFuncSeparate
+_glMultiDrawArrays
+_glMultiDrawElements
+_glWindowPos2d
+_glWindowPos2dv
+_glWindowPos2f
+_glWindowPos2fv
+_glWindowPos2i
+_glWindowPos2iv
+_glWindowPos2s
+_glWindowPos2sv
+_glWindowPos3d
+_glWindowPos3dv
+_glWindowPos3f
+_glWindowPos3fv
+_glWindowPos3i
+_glWindowPos3iv
+_glWindowPos3s
+_glWindowPos3sv
+_glGenQueries
+_glDeleteQueries
+_glIsQuery
+_glBeginQuery
+_glEndQuery
+_glGetQueryiv
+_glGetQueryObjectiv
+_glGetQueryObjectuiv
+_glBindBuffer
+_glDeleteBuffers
+_glGenBuffers
+_glIsBuffer
+_glBufferData
+_glBufferSubData
+_glGetBufferSubData
+_glMapBuffer
+_glUnmapBuffer
+_glGetBufferParameteriv
+_glGetBufferPointerv
+_glDrawBuffers
+_glVertexAttrib1d
+_glVertexAttrib1dv
+_glVertexAttrib1f
+_glVertexAttrib1fv
+_glVertexAttrib1s
+_glVertexAttrib1sv
+_glVertexAttrib2d
+_glVertexAttrib2dv
+_glVertexAttrib2f
+_glVertexAttrib2fv
+_glVertexAttrib2s
+_glVertexAttrib2sv
+_glVertexAttrib3d
+_glVertexAttrib3dv
+_glVertexAttrib3f
+_glVertexAttrib3fv
+_glVertexAttrib3s
+_glVertexAttrib3sv
+_glVertexAttrib4Nbv
+_glVertexAttrib4Niv
+_glVertexAttrib4Nsv
+_glVertexAttrib4Nub
+_glVertexAttrib4Nubv
+_glVertexAttrib4Nuiv
+_glVertexAttrib4Nusv
+_glVertexAttrib4bv
+_glVertexAttrib4d
+_glVertexAttrib4dv
+_glVertexAttrib4f
+_glVertexAttrib4fv
+_glVertexAttrib4iv
+_glVertexAttrib4s
+_glVertexAttrib4sv
+_glVertexAttrib4ubv
+_glVertexAttrib4uiv
+_glVertexAttrib4usv
+_glVertexAttribPointer
+_glEnableVertexAttribArray
+_glDisableVertexAttribArray
+_glGetVertexAttribdv
+_glGetVertexAttribfv
+_glGetVertexAttribiv
+_glGetVertexAttribPointerv
+_glDeleteShader
+_glDetachShader
+_glCreateShader
+_glShaderSource
+_glCompileShader
+_glCreateProgram
+_glAttachShader
+_glLinkProgram
+_glUseProgram
+_glDeleteProgram
+_glValidateProgram
+_glUniform1f
+_glUniform2f
+_glUniform3f
+_glUniform4f
+_glUniform1i
+_glUniform2i
+_glUniform3i
+_glUniform4i
+_glUniform1fv
+_glUniform2fv
+_glUniform3fv
+_glUniform4fv
+_glUniform1iv
+_glUniform2iv
+_glUniform3iv
+_glUniform4iv
+_glUniformMatrix2fv
+_glUniformMatrix3fv
+_glUniformMatrix4fv
+_glIsShader
+_glIsProgram
+_glGetShaderiv
+_glGetProgramiv
+_glGetAttachedShaders
+_glGetShaderInfoLog
+_glGetProgramInfoLog
+_glGetUniformLocation
+_glGetActiveUniform
+_glGetUniformfv
+_glGetUniformiv
+_glGetShaderSource
+_glBindAttribLocation
+_glGetActiveAttrib
+_glGetAttribLocation
+_glStencilFuncSeparate
+_glStencilOpSeparate
+_glStencilMaskSeparate
+_glUniformMatrix2x3fv
+_glUniformMatrix3x2fv
+_glUniformMatrix2x4fv
+_glUniformMatrix4x2fv
+_glUniformMatrix3x4fv
+_glUniformMatrix4x3fv
+_glXChooseVisual
+_glXCreateContext
+_glXDestroyContext
+_glXMakeCurrent
+_glXCopyContext
+_glXSwapBuffers
+_glXCreateGLXPixmap
+_glXDestroyGLXPixmap
+_glXQueryExtension
+_glXQueryVersion
+_glXIsDirect
+_glXGetConfig
+_glXGetCurrentContext
+_glXGetCurrentDrawable
+_glXWaitGL
+_glXWaitX
+_glXUseXFont
+_glXQueryExtensionsString
+_glXQueryServerString
+_glXGetClientString
+_glXGetCurrentDisplay
+_glXChooseFBConfig
+_glXGetFBConfigAttrib
+_glXGetFBConfigs
+_glXGetVisualFromFBConfig
+_glXCreateWindow
+_glXDestroyWindow
+_glXCreatePixmap
+_glXDestroyPixmap
+_glXCreatePbuffer
+_glXDestroyPbuffer
+_glXQueryDrawable
+_glXCreateNewContext
+_glXMakeContextCurrent
+_glXGetCurrentReadDrawable
+_glXQueryContext
+_glXSelectEvent
+_glXGetSelectedEvent
+_glXGetProcAddress