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diff --git a/src/glx/apple/include/GL/gl.h.template b/src/glx/apple/include/GL/gl.h.template
deleted file mode 100644
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--- a/src/glx/apple/include/GL/gl.h.template
+++ /dev/null
@@ -1,130 +0,0 @@
-/*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 Apple Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef __X_GL_H
-#define __X_GL_H
-
-/* The following macros exist to address conflicts between the names given to
- * function pointers by the MESA API and OpenGL.framework's API.
- */
-@CGL_MESA_COMPAT_MACROS@
-
-/* On SL, we want to use OpelGL.framework's headers to get both prototypes and
- * function pointers (like Mesa's API), but on Leo and before, OpenGL.framework
- * can't give us both.
- */
-
-#ifdef GL_GLEXT_FUNCTION_POINTERS
-#define _GL_GLEXT_FUNCTION_POINTERS GL_GLEXT_FUNCTION_POINTERS
-#undef GL_GLEXT_FUNCTION_POINTERS
-#endif
-
-#ifdef GL_GLEXT_PROTOTYPES
-#define _GL_GLEXT_PROTOTYPES GL_GLEXT_PROTOTYPES
-#else
-#define GL_GLEXT_PROTOTYPES 1
-#endif
-
-/* Our glext.h is based on a version from the registry that is newer. */
-#ifdef GL_GLEXT_LEGACY
-#define _GL_GLEXT_LEGACY GL_GLEXT_LEGACY
-#else
-#define GL_GLEXT_LEGACY 1
-#endif
-
-#include "/System/Library/Frameworks/OpenGL.framework/Headers/gl.h"
-
-/* These are not set by the system gl.h */
-#define GL_VERSION_1_2_DEPRECATED 1
-#define GL_VERSION_1_3_DEPRECATED 1
-#define GL_VERSION_1_4_DEPRECATED 1
-
-/* Restore our GLEXT-fu */
-#ifdef _GL_GLEXT_FUNCTION_POINTERS
-#define GL_GLEXT_FUNCTION_POINTERS _GL_GLEXT_FUNCTION_POINTERS
-#undef _GL_GLEXT_FUNCTION_POINTERS
-#endif
-
-#ifdef _GL_GLEXT_PROTOTYPES
-#undef _GL_GLEXT_PROTOTYPES
-#else
-#undef GL_GLEXT_PROTOTYPES
-#endif
-
-#ifdef _GL_GLEXT_LEGACY
-#undef _GL_GLEXT_LEGACY
-#else
-#undef GL_GLEXT_LEGACY
-#endif
-
-@CGL_MESA_FUNCTION_POINTERS@
-
-#ifndef GL_GLEXT_LEGACY
-#include <GL/glext.h>
-#endif
-
-/*
- * This is needed for building apple_glx_pbuffer.c, the latest
- * glext.h from the registry lacks it, so it's from the Leopard glext.h:
- */
-#ifndef GL_TEXTURE_RECTANGLE_EXT
-#define GL_TEXTURE_RECTANGLE_EXT 0x84F5
-#endif
-
-/* This is needed for building the X server: */
-/*
- * GL_MESA_packed_depth_stencil
- */
-#ifndef GL_MESA_packed_depth_stencil
-#define GL_MESA_packed_depth_stencil 1
-
-#define GL_DEPTH_STENCIL_MESA 0x8750
-#define GL_UNSIGNED_INT_24_8_MESA 0x8751
-#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
-#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
-#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
-
-#endif /* GL_MESA_packed_depth_stencil */
-
-/* Various other OS projects expect to get these macros from Mesa's gl.h */
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-#ifndef GLAPIENTRY
-#define GLAPIENTRY
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY GLAPIENTRY
-#endif
-
-/* "P" suffix to be used for a pointer to a function */
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-
-#ifndef GLAPIENTRYP
-#define GLAPIENTRYP GLAPIENTRY *
-#endif
-
-#endif /*__X_GL_H*/