summaryrefslogtreecommitdiff
path: root/src/glx/apple/specs/enum.spec
diff options
context:
space:
mode:
Diffstat (limited to 'src/glx/apple/specs/enum.spec')
-rw-r--r--src/glx/apple/specs/enum.spec7487
1 files changed, 0 insertions, 7487 deletions
diff --git a/src/glx/apple/specs/enum.spec b/src/glx/apple/specs/enum.spec
deleted file mode 100644
index 6a51165254..0000000000
--- a/src/glx/apple/specs/enum.spec
+++ /dev/null
@@ -1,7487 +0,0 @@
-# This is the OpenGL and OpenGL ES enumerant registry.
-#
-# It is an extremely important file. Do not mess with it unless
-# you know what you're doing and have permission to do so.
-#
-###############################################################################
-#
-# Before modifying this file, read the following:
-#
-# ONLY the Khronos API Registrar (Jon Leech, jon 'at' alumni.caltech.edu)
-# may allocate new enumerants outside the 'experimental' range described
-# below. Any modifications to this file not performed by the Registrar
-# are incompatible with the OpenGL API. The master copy of the registry,
-# showing up-to-date enumerant allocations, is maintained in the
-# OpenGL registry at
-#
-# http://www.opengl.org/registry/
-#
-# The following guidelines are thus only for reference purposes
-# (unless you're the Registrar)
-#
-# Enumerant values for extensions CANNOT be chosen arbitrarily, since
-# the enumerant value space is shared by all GL implementations. It is
-# therefore imperative that the procedures described in this file be
-# followed carefully when allocating extension enum values.
-#
-# - Use tabs, not spaces.
-#
-# - When adding enum values for a new extension, use existing extensions
-# as a guide.
-#
-# - When a vendor has committed to releasing a new extension and needs to
-# allocate enum values for that extension, the vendor may request that the
-# ARB allocate a previously unallocated block of 16 enum values, in the
-# range 0x8000-0xFFFF, for the vendor's exclusive use.
-#
-# - The vendor that introduces an extension will allocate enum values for
-# it as if it is a single-vendor extension, even if it is a multi-vendor
-# (EXT) extension.
-#
-# - The file enum.spec is primarily a reference. The file enumext.spec
-# contains enumerants for all OpenGL 1.2 and OpenGL extensions in a form
-# used to generate <GL/glext.h>.
-#
-# - If a vendor hasn't yet released an extension, just add a comment to
-# enum.spec that contains the name of the extension and the range of enum
-# values used by the extension. When the vendor releases the extension,
-# put the actual enum assignments in enum.spec and enumext.spec.
-#
-# - Allocate all of the enum values for an extension in a single contiguous
-# block.
-#
-# - If an extension is experimental, allocate temporary enum values in the
-# range 0x6000-0x8000 during development work. When the vendor commits to
-# releasing the extension, allocate permanent enum values (see below).
-# There are two reasons for this policy:
-#
-# 1. It is desirable to keep extension enum values tightly packed and to
-# make all of the enum values for an extension be contiguous. This is
-# possible only if permanent enum values for a new extension are not
-# allocated until the extension spec is stable and the number of new
-# enum values needed by the extension has therefore stopped changing.
-#
-# 2. OpenGL ARB policy is that a vendor may allocate a new block of 16
-# extension enum values only if it has committed to releasing an
-# extension that will use values in that block.
-#
-# - To allocate a new block of permanent enum values for an extension, do the
-# following:
-#
-# 1. Start at the top of enum.spec and choose the first future_use
-# range that is not allocated to another vendor and is large enough
-# to contain the new block. This will almost certainly be the
-# 'Any_vendor_future_use' range near the end of enum.spec. This
-# process helps keep allocated enum values tightly packed into
-# the start of the 0x8000-0xFFFF range.
-#
-# 2. Allocate a block of enum values at the start of this range. If
-# the enum definitions are going into enumfuture.spec, add a comment
-# to enum.spec that contains the name of the extension and the range
-# of values in the new block. Use existing extensions as a guide.
-#
-# 3. Add the size of the block you just allocated to the start of the
-# chosen future_use range. If you have allocated the entire range,
-# eliminate its future_use entry.
-#
-# 4. Note that there are historical enum allocations above 0xFFFF, but
-# no new allocations will be made there in the forseeable future.
-#
-###############################################################################
-
-Extensions define:
- VERSION_1_1 = 1
- VERSION_1_2 = 1
- VERSION_1_3 = 1
- VERSION_1_4 = 1
- VERSION_1_5 = 1
- VERSION_2_0 = 1
- VERSION_2_1 = 1
- VERSION_3_0 = 1
- VERSION_3_1 = 1
- VERSION_3_2 = 1
- ARB_imaging = 1
- EXT_abgr = 1
- EXT_blend_color = 1
- EXT_blend_logic_op = 1
- EXT_blend_minmax = 1
- EXT_blend_subtract = 1
- EXT_cmyka = 1
- EXT_convolution = 1
- EXT_copy_texture = 1
- EXT_histogram = 1
- EXT_packed_pixels = 1
- EXT_point_parameters = 1
- EXT_polygon_offset = 1
- EXT_rescale_normal = 1
- EXT_shared_texture_palette = 1
- EXT_subtexture = 1
- EXT_texture = 1
- EXT_texture3D = 1
- EXT_texture_object = 1
- EXT_vertex_array = 1
- SGIS_detail_texture = 1
- SGIS_fog_function = 1
- SGIS_generate_mipmap = 1
- SGIS_multisample = 1
- SGIS_pixel_texture = 1
- SGIS_point_line_texgen = 1
- SGIS_point_parameters = 1
- SGIS_sharpen_texture = 1
- SGIS_texture4D = 1
- SGIS_texture_border_clamp = 1
- SGIS_texture_edge_clamp = 1
- SGIS_texture_filter4 = 1
- SGIS_texture_lod = 1
- SGIS_texture_select = 1
- SGIX_async = 1
- SGIX_async_histogram = 1
- SGIX_async_pixel = 1
- SGIX_blend_alpha_minmax = 1
- SGIX_calligraphic_fragment = 1
- SGIX_clipmap = 1
- SGIX_convolution_accuracy = 1
- SGIX_depth_texture = 1
- SGIX_flush_raster = 1
- SGIX_fog_offset = 1
- SGIX_fragment_lighting = 1
- SGIX_framezoom = 1
- SGIX_icc_texture = 1
- SGIX_impact_pixel_texture = 1
- SGIX_instruments = 1
- SGIX_interlace = 1
- SGIX_ir_instrument1 = 1
- SGIX_list_priority = 1
- SGIX_pixel_texture = 1
- SGIX_pixel_tiles = 1
- SGIX_polynomial_ffd = 1
- SGIX_reference_plane = 1
- SGIX_resample = 1
- SGIX_scalebias_hint = 1
- SGIX_shadow = 1
- SGIX_shadow_ambient = 1
- SGIX_sprite = 1
- SGIX_subsample = 1
- SGIX_tag_sample_buffer = 1
- SGIX_texture_add_env = 1
- SGIX_texture_coordinate_clamp = 1
- SGIX_texture_lod_bias = 1
- SGIX_texture_multi_buffer = 1
- SGIX_texture_scale_bias = 1
- SGIX_vertex_preclip = 1
- SGIX_ycrcb = 1
- SGI_color_matrix = 1
- SGI_color_table = 1
- SGI_texture_color_table = 1
-
-###############################################################################
-
-AttribMask enum:
- CURRENT_BIT = 0x00000001
- POINT_BIT = 0x00000002
- LINE_BIT = 0x00000004
- POLYGON_BIT = 0x00000008
- POLYGON_STIPPLE_BIT = 0x00000010
- PIXEL_MODE_BIT = 0x00000020
- LIGHTING_BIT = 0x00000040
- FOG_BIT = 0x00000080
- DEPTH_BUFFER_BIT = 0x00000100
- ACCUM_BUFFER_BIT = 0x00000200
- STENCIL_BUFFER_BIT = 0x00000400
- VIEWPORT_BIT = 0x00000800
- TRANSFORM_BIT = 0x00001000
- ENABLE_BIT = 0x00002000
- COLOR_BUFFER_BIT = 0x00004000
- HINT_BIT = 0x00008000
- EVAL_BIT = 0x00010000
- LIST_BIT = 0x00020000
- TEXTURE_BIT = 0x00040000
- SCISSOR_BIT = 0x00080000
- ALL_ATTRIB_BITS = 0xFFFFFFFF
-#??? ALL_ATTRIB_BITS mask value changed to all-1s in OpenGL 1.3 - this affects covgl.
-# use ARB_multisample MULTISAMPLE_BIT_ARB
-# use EXT_multisample MULTISAMPLE_BIT_EXT
-# use 3DFX_multisample MULTISAMPLE_BIT_3DFX
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- MULTISAMPLE_BIT = 0x20000000
-
-ARB_multisample enum:
- MULTISAMPLE_BIT_ARB = 0x20000000
-
-EXT_multisample enum:
- MULTISAMPLE_BIT_EXT = 0x20000000
-
-3DFX_multisample enum:
- MULTISAMPLE_BIT_3DFX = 0x20000000
-
-###############################################################################
-
-ClearBufferMask enum:
- use AttribMask COLOR_BUFFER_BIT
- use AttribMask ACCUM_BUFFER_BIT
- use AttribMask STENCIL_BUFFER_BIT
- use AttribMask DEPTH_BUFFER_BIT
-
-###############################################################################
-
-ClientAttribMask enum:
- CLIENT_PIXEL_STORE_BIT = 0x00000001
- CLIENT_VERTEX_ARRAY_BIT = 0x00000002
- CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
-
-###############################################################################
-
-# There's no obvious better place to put non-attribute-group mask bits
-VERSION_3_0 enum:
- use ARB_map_buffer_range MAP_READ_BIT
- use ARB_map_buffer_range MAP_WRITE_BIT
- use ARB_map_buffer_range MAP_INVALIDATE_RANGE_BIT
- use ARB_map_buffer_range MAP_INVALIDATE_BUFFER_BIT
- use ARB_map_buffer_range MAP_FLUSH_EXPLICIT_BIT
- use ARB_map_buffer_range MAP_UNSYNCHRONIZED_BIT
-
-ARB_map_buffer_range enum:
- MAP_READ_BIT = 0x0001 # VERSION_3_0 / ARB_mbr
- MAP_WRITE_BIT = 0x0002 # VERSION_3_0 / ARB_mbr
- MAP_INVALIDATE_RANGE_BIT = 0x0004 # VERSION_3_0 / ARB_mbr
- MAP_INVALIDATE_BUFFER_BIT = 0x0008 # VERSION_3_0 / ARB_mbr
- MAP_FLUSH_EXPLICIT_BIT = 0x0010 # VERSION_3_0 / ARB_mbr
- MAP_UNSYNCHRONIZED_BIT = 0x0020 # VERSION_3_0 / ARB_mbr
-
-###############################################################################
-
-VERSION_3_0 enum:
- CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x0001 # VERSION_3_0
-
-###############################################################################
-
-Boolean enum:
- FALSE = 0
- TRUE = 1
-
-###############################################################################
-
-BeginMode enum:
- POINTS = 0x0000
- LINES = 0x0001
- LINE_LOOP = 0x0002
- LINE_STRIP = 0x0003
- TRIANGLES = 0x0004
- TRIANGLE_STRIP = 0x0005
- TRIANGLE_FAN = 0x0006
- QUADS = 0x0007
- QUAD_STRIP = 0x0008
- POLYGON = 0x0009
-
-VERSION_3_2 enum:
- LINES_ADJACENCY = 0x000A
- LINE_STRIP_ADJACENCY = 0x000B
- TRIANGLES_ADJACENCY = 0x000C
- TRIANGLE_STRIP_ADJACENCY = 0x000D
-
-ARB_geometry_shader4 enum: (additional; see below)
- LINES_ADJACENCY_ARB = 0x000A
- LINE_STRIP_ADJACENCY_ARB = 0x000B
- TRIANGLES_ADJACENCY_ARB = 0x000C
- TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
-
-NV_geometry_program4 enum: (additional; see below)
- LINES_ADJACENCY_EXT = 0x000A
- LINE_STRIP_ADJACENCY_EXT = 0x000B
- TRIANGLES_ADJACENCY_EXT = 0x000C
- TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
-
-# BeginMode_future_use: 0x000E
-
-###############################################################################
-
-AccumOp enum:
- ACCUM = 0x0100
- LOAD = 0x0101
- RETURN = 0x0102
- MULT = 0x0103
- ADD = 0x0104
-
-###############################################################################
-
-AlphaFunction enum:
- NEVER = 0x0200
- LESS = 0x0201
- EQUAL = 0x0202
- LEQUAL = 0x0203
- GREATER = 0x0204
- NOTEQUAL = 0x0205
- GEQUAL = 0x0206
- ALWAYS = 0x0207
-
-###############################################################################
-
-BlendingFactorDest enum:
- ZERO = 0
- ONE = 1
- SRC_COLOR = 0x0300
- ONE_MINUS_SRC_COLOR = 0x0301
- SRC_ALPHA = 0x0302
- ONE_MINUS_SRC_ALPHA = 0x0303
- DST_ALPHA = 0x0304
- ONE_MINUS_DST_ALPHA = 0x0305
- use EXT_blend_color CONSTANT_COLOR_EXT
- use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT
- use EXT_blend_color CONSTANT_ALPHA_EXT
- use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT
-
-###############################################################################
-
-BlendingFactorSrc enum:
- use BlendingFactorDest ZERO
- use BlendingFactorDest ONE
- DST_COLOR = 0x0306
- ONE_MINUS_DST_COLOR = 0x0307
- SRC_ALPHA_SATURATE = 0x0308
- use BlendingFactorDest SRC_ALPHA
- use BlendingFactorDest ONE_MINUS_SRC_ALPHA
- use BlendingFactorDest DST_ALPHA
- use BlendingFactorDest ONE_MINUS_DST_ALPHA
- use EXT_blend_color CONSTANT_COLOR_EXT
- use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT
- use EXT_blend_color CONSTANT_ALPHA_EXT
- use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT
-
-###############################################################################
-
-BlendEquationModeEXT enum:
- use GetPName LOGIC_OP
- use EXT_blend_minmax FUNC_ADD_EXT
- use EXT_blend_minmax MIN_EXT
- use EXT_blend_minmax MAX_EXT
- use EXT_blend_subtract FUNC_SUBTRACT_EXT
- use EXT_blend_subtract FUNC_REVERSE_SUBTRACT_EXT
- use SGIX_blend_alpha_minmax ALPHA_MIN_SGIX
- use SGIX_blend_alpha_minmax ALPHA_MAX_SGIX
-
-###############################################################################
-
-ColorMaterialFace enum:
- use DrawBufferMode FRONT
- use DrawBufferMode BACK
- use DrawBufferMode FRONT_AND_BACK
-
-###############################################################################
-
-ColorMaterialParameter enum:
- use LightParameter AMBIENT
- use LightParameter DIFFUSE
- use LightParameter SPECULAR
- use MaterialParameter EMISSION
- use MaterialParameter AMBIENT_AND_DIFFUSE
-
-###############################################################################
-
-ColorPointerType enum:
- use DataType BYTE
- use DataType UNSIGNED_BYTE
- use DataType SHORT
- use DataType UNSIGNED_SHORT
- use DataType INT
- use DataType UNSIGNED_INT
- use DataType FLOAT
- use DataType DOUBLE
-
-###############################################################################
-
-ColorTableParameterPNameSGI enum:
- use SGI_color_table COLOR_TABLE_SCALE_SGI
- use SGI_color_table COLOR_TABLE_BIAS_SGI
-
-###############################################################################
-
-ColorTableTargetSGI enum:
- use SGI_color_table COLOR_TABLE_SGI
- use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
- use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
- use SGI_color_table PROXY_COLOR_TABLE_SGI
- use SGI_color_table PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI
- use SGI_color_table PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI
- use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
- use SGI_texture_color_table PROXY_TEXTURE_COLOR_TABLE_SGI
-
-###############################################################################
-
-ConvolutionBorderModeEXT enum:
- use EXT_convolution REDUCE_EXT
-
-###############################################################################
-
-ConvolutionParameterEXT enum:
- use EXT_convolution CONVOLUTION_BORDER_MODE_EXT
- use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT
- use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT
-
-###############################################################################
-
-ConvolutionTargetEXT enum:
- use EXT_convolution CONVOLUTION_1D_EXT
- use EXT_convolution CONVOLUTION_2D_EXT
-
-###############################################################################
-
-CullFaceMode enum:
- use DrawBufferMode FRONT
- use DrawBufferMode BACK
- use DrawBufferMode FRONT_AND_BACK
-
-###############################################################################
-
-DepthFunction enum:
- use AlphaFunction NEVER
- use AlphaFunction LESS
- use AlphaFunction EQUAL
- use AlphaFunction LEQUAL
- use AlphaFunction GREATER
- use AlphaFunction NOTEQUAL
- use AlphaFunction GEQUAL
- use AlphaFunction ALWAYS
-
-###############################################################################
-
-DrawBufferMode enum:
- NONE = 0
- FRONT_LEFT = 0x0400
- FRONT_RIGHT = 0x0401
- BACK_LEFT = 0x0402
- BACK_RIGHT = 0x0403
- FRONT = 0x0404
- BACK = 0x0405
- LEFT = 0x0406
- RIGHT = 0x0407
- FRONT_AND_BACK = 0x0408
- AUX0 = 0x0409
- AUX1 = 0x040A
- AUX2 = 0x040B
- AUX3 = 0x040C
-
-# Aliases DrawBufferMode enum above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
-# NONE_OES = 0
-
-###############################################################################
-
-EnableCap enum:
- use GetPName FOG
- use GetPName LIGHTING
- use GetPName TEXTURE_1D
- use GetPName TEXTURE_2D
- use GetPName LINE_STIPPLE
- use GetPName POLYGON_STIPPLE
- use GetPName CULL_FACE
- use GetPName ALPHA_TEST
- use GetPName BLEND
- use GetPName INDEX_LOGIC_OP
- use GetPName COLOR_LOGIC_OP
- use GetPName DITHER
- use GetPName STENCIL_TEST
- use GetPName DEPTH_TEST
- use GetPName CLIP_PLANE0
- use GetPName CLIP_PLANE1
- use GetPName CLIP_PLANE2
- use GetPName CLIP_PLANE3
- use GetPName CLIP_PLANE4
- use GetPName CLIP_PLANE5
- use GetPName LIGHT0
- use GetPName LIGHT1
- use GetPName LIGHT2
- use GetPName LIGHT3
- use GetPName LIGHT4
- use GetPName LIGHT5
- use GetPName LIGHT6
- use GetPName LIGHT7
- use GetPName TEXTURE_GEN_S
- use GetPName TEXTURE_GEN_T
- use GetPName TEXTURE_GEN_R
- use GetPName TEXTURE_GEN_Q
- use GetPName MAP1_VERTEX_3
- use GetPName MAP1_VERTEX_4
- use GetPName MAP1_COLOR_4
- use GetPName MAP1_INDEX
- use GetPName MAP1_NORMAL
- use GetPName MAP1_TEXTURE_COORD_1
- use GetPName MAP1_TEXTURE_COORD_2
- use GetPName MAP1_TEXTURE_COORD_3
- use GetPName MAP1_TEXTURE_COORD_4
- use GetPName MAP2_VERTEX_3
- use GetPName MAP2_VERTEX_4
- use GetPName MAP2_COLOR_4
- use GetPName MAP2_INDEX
- use GetPName MAP2_NORMAL
- use GetPName MAP2_TEXTURE_COORD_1
- use GetPName MAP2_TEXTURE_COORD_2
- use GetPName MAP2_TEXTURE_COORD_3
- use GetPName MAP2_TEXTURE_COORD_4
- use GetPName POINT_SMOOTH
- use GetPName LINE_SMOOTH
- use GetPName POLYGON_SMOOTH
- use GetPName SCISSOR_TEST
- use GetPName COLOR_MATERIAL
- use GetPName NORMALIZE
- use GetPName AUTO_NORMAL
- use GetPName POLYGON_OFFSET_POINT
- use GetPName POLYGON_OFFSET_LINE
- use GetPName POLYGON_OFFSET_FILL
- use GetPName VERTEX_ARRAY
- use GetPName NORMAL_ARRAY
- use GetPName COLOR_ARRAY
- use GetPName INDEX_ARRAY
- use GetPName TEXTURE_COORD_ARRAY
- use GetPName EDGE_FLAG_ARRAY
- use EXT_convolution CONVOLUTION_1D_EXT
- use EXT_convolution CONVOLUTION_2D_EXT
- use EXT_convolution SEPARABLE_2D_EXT
- use EXT_histogram HISTOGRAM_EXT
- use EXT_histogram MINMAX_EXT
- use EXT_rescale_normal RESCALE_NORMAL_EXT
- use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT
- use EXT_texture3D TEXTURE_3D_EXT
- use SGIS_multisample MULTISAMPLE_SGIS
- use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS
- use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS
- use SGIS_multisample SAMPLE_MASK_SGIS
- use SGIS_texture4D TEXTURE_4D_SGIS
- use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX
- use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX
- use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX
- use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX
- use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX
- use SGIX_fog_offset FOG_OFFSET_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX
- use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX
- use SGIX_framezoom FRAMEZOOM_SGIX
- use SGIX_interlace INTERLACE_SGIX
- use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX
- use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX
- use SGIS_pixel_texture PIXEL_TEXTURE_SGIS
- use SGIX_reference_plane REFERENCE_PLANE_SGIX
- use SGIX_sprite SPRITE_SGIX
- use SGI_color_table COLOR_TABLE_SGI
- use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
- use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
- use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
-
-###############################################################################
-
-ErrorCode enum:
- NO_ERROR = 0
- INVALID_ENUM = 0x0500
- INVALID_VALUE = 0x0501
- INVALID_OPERATION = 0x0502
- STACK_OVERFLOW = 0x0503
- STACK_UNDERFLOW = 0x0504
- OUT_OF_MEMORY = 0x0505
- use EXT_histogram TABLE_TOO_LARGE_EXT
- use EXT_texture TEXTURE_TOO_LARGE_EXT
-
-# Additional error codes
-
-VERSION_3_0 enum:
-# use ARB_framebuffer_object INVALID_FRAMEBUFFER_OPERATION
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- INVALID_FRAMEBUFFER_OPERATION = 0x0506 # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_object enum:
- INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
-
-# Aliases EXT_fbo enum above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
- INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
-
-###############################################################################
-
-FeedbackType enum:
- 2D = 0x0600
- 3D = 0x0601
- 3D_COLOR = 0x0602
- 3D_COLOR_TEXTURE = 0x0603
- 4D_COLOR_TEXTURE = 0x0604
-
-###############################################################################
-
-FeedBackToken enum:
- PASS_THROUGH_TOKEN = 0x0700
- POINT_TOKEN = 0x0701
- LINE_TOKEN = 0x0702
- POLYGON_TOKEN = 0x0703
- BITMAP_TOKEN = 0x0704
- DRAW_PIXEL_TOKEN = 0x0705
- COPY_PIXEL_TOKEN = 0x0706
- LINE_RESET_TOKEN = 0x0707
-
-###############################################################################
-
-FfdMaskSGIX enum:
- TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001
- GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002
-
-###############################################################################
-
-FfdTargetSGIX enum:
- use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX
- use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX
-
-###############################################################################
-
-FogMode enum:
- use TextureMagFilter LINEAR
- EXP = 0x0800
- EXP2 = 0x0801
- use SGIS_fog_function FOG_FUNC_SGIS
-
-###############################################################################
-
-FogParameter enum:
- use GetPName FOG_COLOR
- use GetPName FOG_DENSITY
- use GetPName FOG_END
- use GetPName FOG_INDEX
- use GetPName FOG_MODE
- use GetPName FOG_START
- use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX
-
-###############################################################################
-
-FragmentLightModelParameterSGIX enum:
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
-
-###############################################################################
-
-FrontFaceDirection enum:
- CW = 0x0900
- CCW = 0x0901
-
-###############################################################################
-
-GetColorTableParameterPNameSGI enum:
- use SGI_color_table COLOR_TABLE_SCALE_SGI
- use SGI_color_table COLOR_TABLE_BIAS_SGI
- use SGI_color_table COLOR_TABLE_FORMAT_SGI
- use SGI_color_table COLOR_TABLE_WIDTH_SGI
- use SGI_color_table COLOR_TABLE_RED_SIZE_SGI
- use SGI_color_table COLOR_TABLE_GREEN_SIZE_SGI
- use SGI_color_table COLOR_TABLE_BLUE_SIZE_SGI
- use SGI_color_table COLOR_TABLE_ALPHA_SIZE_SGI
- use SGI_color_table COLOR_TABLE_LUMINANCE_SIZE_SGI
- use SGI_color_table COLOR_TABLE_INTENSITY_SIZE_SGI
-
-###############################################################################
-
-GetConvolutionParameter enum:
- use EXT_convolution CONVOLUTION_BORDER_MODE_EXT
- use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT
- use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT
- use EXT_convolution CONVOLUTION_FORMAT_EXT
- use EXT_convolution CONVOLUTION_WIDTH_EXT
- use EXT_convolution CONVOLUTION_HEIGHT_EXT
- use EXT_convolution MAX_CONVOLUTION_WIDTH_EXT
- use EXT_convolution MAX_CONVOLUTION_HEIGHT_EXT
-
-###############################################################################
-
-GetHistogramParameterPNameEXT enum:
- use EXT_histogram HISTOGRAM_WIDTH_EXT
- use EXT_histogram HISTOGRAM_FORMAT_EXT
- use EXT_histogram HISTOGRAM_RED_SIZE_EXT
- use EXT_histogram HISTOGRAM_GREEN_SIZE_EXT
- use EXT_histogram HISTOGRAM_BLUE_SIZE_EXT
- use EXT_histogram HISTOGRAM_ALPHA_SIZE_EXT
- use EXT_histogram HISTOGRAM_LUMINANCE_SIZE_EXT
- use EXT_histogram HISTOGRAM_SINK_EXT
-
-###############################################################################
-
-GetMapQuery enum:
- COEFF = 0x0A00
- ORDER = 0x0A01
- DOMAIN = 0x0A02
-
-###############################################################################
-
-GetMinmaxParameterPNameEXT enum:
- use EXT_histogram MINMAX_FORMAT_EXT
- use EXT_histogram MINMAX_SINK_EXT
-
-###############################################################################
-
-GetPixelMap enum:
- PIXEL_MAP_I_TO_I = 0x0C70
- PIXEL_MAP_S_TO_S = 0x0C71
- PIXEL_MAP_I_TO_R = 0x0C72
- PIXEL_MAP_I_TO_G = 0x0C73
- PIXEL_MAP_I_TO_B = 0x0C74
- PIXEL_MAP_I_TO_A = 0x0C75
- PIXEL_MAP_R_TO_R = 0x0C76
- PIXEL_MAP_G_TO_G = 0x0C77
- PIXEL_MAP_B_TO_B = 0x0C78
- PIXEL_MAP_A_TO_A = 0x0C79
-
-###############################################################################
-
-GetPointervPName enum:
- VERTEX_ARRAY_POINTER = 0x808E
- NORMAL_ARRAY_POINTER = 0x808F
- COLOR_ARRAY_POINTER = 0x8090
- INDEX_ARRAY_POINTER = 0x8091
- TEXTURE_COORD_ARRAY_POINTER = 0x8092
- EDGE_FLAG_ARRAY_POINTER = 0x8093
- FEEDBACK_BUFFER_POINTER = 0x0DF0
- SELECTION_BUFFER_POINTER = 0x0DF3
- use SGIX_instruments INSTRUMENT_BUFFER_POINTER_SGIX
-
-###############################################################################
-
-# the columns after the comment symbol (#) indicate: number of params, type
-# (F - float, D - double, I - integer) for the returned values
-GetPName enum:
- CURRENT_COLOR = 0x0B00 # 4 F
- CURRENT_INDEX = 0x0B01 # 1 F
- CURRENT_NORMAL = 0x0B02 # 3 F
- CURRENT_TEXTURE_COORDS = 0x0B03 # 4 F
- CURRENT_RASTER_COLOR = 0x0B04 # 4 F
- CURRENT_RASTER_INDEX = 0x0B05 # 1 F
- CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 # 4 F
- CURRENT_RASTER_POSITION = 0x0B07 # 4 F
- CURRENT_RASTER_POSITION_VALID = 0x0B08 # 1 I
- CURRENT_RASTER_DISTANCE = 0x0B09 # 1 F
-
- POINT_SMOOTH = 0x0B10 # 1 I
- POINT_SIZE = 0x0B11 # 1 F
- POINT_SIZE_RANGE = 0x0B12 # 2 F
- POINT_SIZE_GRANULARITY = 0x0B13 # 1 F
-
- LINE_SMOOTH = 0x0B20 # 1 I
- LINE_WIDTH = 0x0B21 # 1 F
- LINE_WIDTH_RANGE = 0x0B22 # 2 F
- LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F
- LINE_STIPPLE = 0x0B24 # 1 I
- LINE_STIPPLE_PATTERN = 0x0B25 # 1 I
- LINE_STIPPLE_REPEAT = 0x0B26 # 1 I
- use VERSION_1_2 SMOOTH_POINT_SIZE_RANGE
- use VERSION_1_2 SMOOTH_POINT_SIZE_GRANULARITY
- use VERSION_1_2 SMOOTH_LINE_WIDTH_RANGE
- use VERSION_1_2 SMOOTH_LINE_WIDTH_GRANULARITY
- use VERSION_1_2 ALIASED_POINT_SIZE_RANGE
- use VERSION_1_2 ALIASED_LINE_WIDTH_RANGE
-
- LIST_MODE = 0x0B30 # 1 I
- MAX_LIST_NESTING = 0x0B31 # 1 I
- LIST_BASE = 0x0B32 # 1 I
- LIST_INDEX = 0x0B33 # 1 I
-
- POLYGON_MODE = 0x0B40 # 2 I
- POLYGON_SMOOTH = 0x0B41 # 1 I
- POLYGON_STIPPLE = 0x0B42 # 1 I
- EDGE_FLAG = 0x0B43 # 1 I
- CULL_FACE = 0x0B44 # 1 I
- CULL_FACE_MODE = 0x0B45 # 1 I
- FRONT_FACE = 0x0B46 # 1 I
-
- LIGHTING = 0x0B50 # 1 I
- LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 # 1 I
- LIGHT_MODEL_TWO_SIDE = 0x0B52 # 1 I
- LIGHT_MODEL_AMBIENT = 0x0B53 # 4 F
- SHADE_MODEL = 0x0B54 # 1 I
- COLOR_MATERIAL_FACE = 0x0B55 # 1 I
- COLOR_MATERIAL_PARAMETER = 0x0B56 # 1 I
- COLOR_MATERIAL = 0x0B57 # 1 I
-
- FOG = 0x0B60 # 1 I
- FOG_INDEX = 0x0B61 # 1 I
- FOG_DENSITY = 0x0B62 # 1 F
- FOG_START = 0x0B63 # 1 F
- FOG_END = 0x0B64 # 1 F
- FOG_MODE = 0x0B65 # 1 I
- FOG_COLOR = 0x0B66 # 4 F
-
- DEPTH_RANGE = 0x0B70 # 2 F
- DEPTH_TEST = 0x0B71 # 1 I
- DEPTH_WRITEMASK = 0x0B72 # 1 I
- DEPTH_CLEAR_VALUE = 0x0B73 # 1 F
- DEPTH_FUNC = 0x0B74 # 1 I
-
- ACCUM_CLEAR_VALUE = 0x0B80 # 4 F
-
- STENCIL_TEST = 0x0B90 # 1 I
- STENCIL_CLEAR_VALUE = 0x0B91 # 1 I
- STENCIL_FUNC = 0x0B92 # 1 I
- STENCIL_VALUE_MASK = 0x0B93 # 1 I
- STENCIL_FAIL = 0x0B94 # 1 I
- STENCIL_PASS_DEPTH_FAIL = 0x0B95 # 1 I
- STENCIL_PASS_DEPTH_PASS = 0x0B96 # 1 I
- STENCIL_REF = 0x0B97 # 1 I
- STENCIL_WRITEMASK = 0x0B98 # 1 I
-
- MATRIX_MODE = 0x0BA0 # 1 I
- NORMALIZE = 0x0BA1 # 1 I
- VIEWPORT = 0x0BA2 # 4 I
- MODELVIEW_STACK_DEPTH = 0x0BA3 # 1 I
- PROJECTION_STACK_DEPTH = 0x0BA4 # 1 I
- TEXTURE_STACK_DEPTH = 0x0BA5 # 1 I
- MODELVIEW_MATRIX = 0x0BA6 # 16 F
- PROJECTION_MATRIX = 0x0BA7 # 16 F
- TEXTURE_MATRIX = 0x0BA8 # 16 F
-
- ATTRIB_STACK_DEPTH = 0x0BB0 # 1 I
- CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 # 1 I
-
- ALPHA_TEST = 0x0BC0 # 1 I
- ALPHA_TEST_FUNC = 0x0BC1 # 1 I
- ALPHA_TEST_REF = 0x0BC2 # 1 F
-
- DITHER = 0x0BD0 # 1 I
-
- BLEND_DST = 0x0BE0 # 1 I
- BLEND_SRC = 0x0BE1 # 1 I
- BLEND = 0x0BE2 # 1 I
-
- LOGIC_OP_MODE = 0x0BF0 # 1 I
- INDEX_LOGIC_OP = 0x0BF1 # 1 I
- LOGIC_OP = 0x0BF1 # 1 I
- COLOR_LOGIC_OP = 0x0BF2 # 1 I
-
- AUX_BUFFERS = 0x0C00 # 1 I
- DRAW_BUFFER = 0x0C01 # 1 I
- READ_BUFFER = 0x0C02 # 1 I
-
- SCISSOR_BOX = 0x0C10 # 4 I
- SCISSOR_TEST = 0x0C11 # 1 I
-
- INDEX_CLEAR_VALUE = 0x0C20 # 1 I
- INDEX_WRITEMASK = 0x0C21 # 1 I
- COLOR_CLEAR_VALUE = 0x0C22 # 4 F
- COLOR_WRITEMASK = 0x0C23 # 4 I
-
- INDEX_MODE = 0x0C30 # 1 I
- RGBA_MODE = 0x0C31 # 1 I
- DOUBLEBUFFER = 0x0C32 # 1 I
- STEREO = 0x0C33 # 1 I
-
- RENDER_MODE = 0x0C40 # 1 I
-
- PERSPECTIVE_CORRECTION_HINT = 0x0C50 # 1 I
- POINT_SMOOTH_HINT = 0x0C51 # 1 I
- LINE_SMOOTH_HINT = 0x0C52 # 1 I
- POLYGON_SMOOTH_HINT = 0x0C53 # 1 I
- FOG_HINT = 0x0C54 # 1 I
-
- TEXTURE_GEN_S = 0x0C60 # 1 I
- TEXTURE_GEN_T = 0x0C61 # 1 I
- TEXTURE_GEN_R = 0x0C62 # 1 I
- TEXTURE_GEN_Q = 0x0C63 # 1 I
-
- PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 # 1 I
- PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 # 1 I
- PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 # 1 I
- PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 # 1 I
- PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 # 1 I
- PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 # 1 I
- PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 # 1 I
- PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 # 1 I
- PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 # 1 I
- PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 # 1 I
-
- UNPACK_SWAP_BYTES = 0x0CF0 # 1 I
- UNPACK_LSB_FIRST = 0x0CF1 # 1 I
- UNPACK_ROW_LENGTH = 0x0CF2 # 1 I
- UNPACK_SKIP_ROWS = 0x0CF3 # 1 I
- UNPACK_SKIP_PIXELS = 0x0CF4 # 1 I
- UNPACK_ALIGNMENT = 0x0CF5 # 1 I
-
- PACK_SWAP_BYTES = 0x0D00 # 1 I
- PACK_LSB_FIRST = 0x0D01 # 1 I
- PACK_ROW_LENGTH = 0x0D02 # 1 I
- PACK_SKIP_ROWS = 0x0D03 # 1 I
- PACK_SKIP_PIXELS = 0x0D04 # 1 I
- PACK_ALIGNMENT = 0x0D05 # 1 I
-
- MAP_COLOR = 0x0D10 # 1 I
- MAP_STENCIL = 0x0D11 # 1 I
- INDEX_SHIFT = 0x0D12 # 1 I
- INDEX_OFFSET = 0x0D13 # 1 I
- RED_SCALE = 0x0D14 # 1 F
- RED_BIAS = 0x0D15 # 1 F
- ZOOM_X = 0x0D16 # 1 F
- ZOOM_Y = 0x0D17 # 1 F
- GREEN_SCALE = 0x0D18 # 1 F
- GREEN_BIAS = 0x0D19 # 1 F
- BLUE_SCALE = 0x0D1A # 1 F
- BLUE_BIAS = 0x0D1B # 1 F
- ALPHA_SCALE = 0x0D1C # 1 F
- ALPHA_BIAS = 0x0D1D # 1 F
- DEPTH_SCALE = 0x0D1E # 1 F
- DEPTH_BIAS = 0x0D1F # 1 F
-
- MAX_EVAL_ORDER = 0x0D30 # 1 I
- MAX_LIGHTS = 0x0D31 # 1 I
-
-# VERSION_3_0 enum: (aliases)
- MAX_CLIP_DISTANCES = 0x0D32 # VERSION_3_0 # alias GL_MAX_CLIP_PLANES
-
- MAX_CLIP_PLANES = 0x0D32 # 1 I
- MAX_TEXTURE_SIZE = 0x0D33 # 1 I
- MAX_PIXEL_MAP_TABLE = 0x0D34 # 1 I
- MAX_ATTRIB_STACK_DEPTH = 0x0D35 # 1 I
- MAX_MODELVIEW_STACK_DEPTH = 0x0D36 # 1 I
- MAX_NAME_STACK_DEPTH = 0x0D37 # 1 I
- MAX_PROJECTION_STACK_DEPTH = 0x0D38 # 1 I
- MAX_TEXTURE_STACK_DEPTH = 0x0D39 # 1 I
- MAX_VIEWPORT_DIMS = 0x0D3A # 2 F
- MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B # 1 I
-
- SUBPIXEL_BITS = 0x0D50 # 1 I
- INDEX_BITS = 0x0D51 # 1 I
- RED_BITS = 0x0D52 # 1 I
- GREEN_BITS = 0x0D53 # 1 I
- BLUE_BITS = 0x0D54 # 1 I
- ALPHA_BITS = 0x0D55 # 1 I
- DEPTH_BITS = 0x0D56 # 1 I
- STENCIL_BITS = 0x0D57 # 1 I
- ACCUM_RED_BITS = 0x0D58 # 1 I
- ACCUM_GREEN_BITS = 0x0D59 # 1 I
- ACCUM_BLUE_BITS = 0x0D5A # 1 I
- ACCUM_ALPHA_BITS = 0x0D5B # 1 I
-
- NAME_STACK_DEPTH = 0x0D70 # 1 I
-
- AUTO_NORMAL = 0x0D80 # 1 I
-
- MAP1_COLOR_4 = 0x0D90 # 1 I
- MAP1_INDEX = 0x0D91 # 1 I
- MAP1_NORMAL = 0x0D92 # 1 I
- MAP1_TEXTURE_COORD_1 = 0x0D93 # 1 I
- MAP1_TEXTURE_COORD_2 = 0x0D94 # 1 I
- MAP1_TEXTURE_COORD_3 = 0x0D95 # 1 I
- MAP1_TEXTURE_COORD_4 = 0x0D96 # 1 I
- MAP1_VERTEX_3 = 0x0D97 # 1 I
- MAP1_VERTEX_4 = 0x0D98 # 1 I
-
- MAP2_COLOR_4 = 0x0DB0 # 1 I
- MAP2_INDEX = 0x0DB1 # 1 I
- MAP2_NORMAL = 0x0DB2 # 1 I
- MAP2_TEXTURE_COORD_1 = 0x0DB3 # 1 I
- MAP2_TEXTURE_COORD_2 = 0x0DB4 # 1 I
- MAP2_TEXTURE_COORD_3 = 0x0DB5 # 1 I
- MAP2_TEXTURE_COORD_4 = 0x0DB6 # 1 I
- MAP2_VERTEX_3 = 0x0DB7 # 1 I
- MAP2_VERTEX_4 = 0x0DB8 # 1 I
-
- MAP1_GRID_DOMAIN = 0x0DD0 # 2 F
- MAP1_GRID_SEGMENTS = 0x0DD1 # 1 I
- MAP2_GRID_DOMAIN = 0x0DD2 # 4 F
- MAP2_GRID_SEGMENTS = 0x0DD3 # 2 I
-
- TEXTURE_1D = 0x0DE0 # 1 I
- TEXTURE_2D = 0x0DE1 # 1 I
-
- FEEDBACK_BUFFER_SIZE = 0x0DF1 # 1 I
- FEEDBACK_BUFFER_TYPE = 0x0DF2 # 1 I
-
- SELECTION_BUFFER_SIZE = 0x0DF4 # 1 I
-
- POLYGON_OFFSET_UNITS = 0x2A00 # 1 F
- POLYGON_OFFSET_POINT = 0x2A01 # 1 I
- POLYGON_OFFSET_LINE = 0x2A02 # 1 I
- POLYGON_OFFSET_FILL = 0x8037 # 1 I
- POLYGON_OFFSET_FACTOR = 0x8038 # 1 F
-
- TEXTURE_BINDING_1D = 0x8068 # 1 I
- TEXTURE_BINDING_2D = 0x8069 # 1 I
- TEXTURE_BINDING_3D = 0x806A # 1 I
-
- VERTEX_ARRAY = 0x8074 # 1 I
- NORMAL_ARRAY = 0x8075 # 1 I
- COLOR_ARRAY = 0x8076 # 1 I
- INDEX_ARRAY = 0x8077 # 1 I
- TEXTURE_COORD_ARRAY = 0x8078 # 1 I
- EDGE_FLAG_ARRAY = 0x8079 # 1 I
-
- VERTEX_ARRAY_SIZE = 0x807A # 1 I
- VERTEX_ARRAY_TYPE = 0x807B # 1 I
- VERTEX_ARRAY_STRIDE = 0x807C # 1 I
-
- NORMAL_ARRAY_TYPE = 0x807E # 1 I
- NORMAL_ARRAY_STRIDE = 0x807F # 1 I
-
- COLOR_ARRAY_SIZE = 0x8081 # 1 I
- COLOR_ARRAY_TYPE = 0x8082 # 1 I
- COLOR_ARRAY_STRIDE = 0x8083 # 1 I
-
- INDEX_ARRAY_TYPE = 0x8085 # 1 I
- INDEX_ARRAY_STRIDE = 0x8086 # 1 I
-
- TEXTURE_COORD_ARRAY_SIZE = 0x8088 # 1 I
- TEXTURE_COORD_ARRAY_TYPE = 0x8089 # 1 I
- TEXTURE_COORD_ARRAY_STRIDE = 0x808A # 1 I
-
- EDGE_FLAG_ARRAY_STRIDE = 0x808C # 1 I
-
- use ClipPlaneName CLIP_PLANE0
- use ClipPlaneName CLIP_PLANE1
- use ClipPlaneName CLIP_PLANE2
- use ClipPlaneName CLIP_PLANE3
- use ClipPlaneName CLIP_PLANE4
- use ClipPlaneName CLIP_PLANE5
-
- use LightName LIGHT0
- use LightName LIGHT1
- use LightName LIGHT2
- use LightName LIGHT3
- use LightName LIGHT4
- use LightName LIGHT5
- use LightName LIGHT6
- use LightName LIGHT7
-
-# use ARB_transpose_matrix TRANSPOSE_MODELVIEW_MATRIX_ARB
-# use ARB_transpose_matrix TRANSPOSE_PROJECTION_MATRIX_ARB
-# use ARB_transpose_matrix TRANSPOSE_TEXTURE_MATRIX_ARB
-# use ARB_transpose_matrix TRANSPOSE_COLOR_MATRIX_ARB
-
- use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL
-
- use EXT_blend_color BLEND_COLOR_EXT
-
- use EXT_blend_minmax BLEND_EQUATION_EXT
-
- use EXT_cmyka PACK_CMYK_HINT_EXT
- use EXT_cmyka UNPACK_CMYK_HINT_EXT
-
- use EXT_convolution CONVOLUTION_1D_EXT
- use EXT_convolution CONVOLUTION_2D_EXT
- use EXT_convolution SEPARABLE_2D_EXT
- use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT
- use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT
- use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT
- use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT
-
- use EXT_histogram HISTOGRAM_EXT
- use EXT_histogram MINMAX_EXT
-
- use EXT_polygon_offset POLYGON_OFFSET_BIAS_EXT
-
- use EXT_rescale_normal RESCALE_NORMAL_EXT
-
- use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT
-
- use EXT_texture_object TEXTURE_3D_BINDING_EXT
-
- use EXT_texture3D PACK_SKIP_IMAGES_EXT
- use EXT_texture3D PACK_IMAGE_HEIGHT_EXT
- use EXT_texture3D UNPACK_SKIP_IMAGES_EXT
- use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT
- use EXT_texture3D TEXTURE_3D_EXT
- use EXT_texture3D MAX_3D_TEXTURE_SIZE_EXT
-
- use EXT_vertex_array VERTEX_ARRAY_COUNT_EXT
- use EXT_vertex_array NORMAL_ARRAY_COUNT_EXT
- use EXT_vertex_array COLOR_ARRAY_COUNT_EXT
- use EXT_vertex_array INDEX_ARRAY_COUNT_EXT
- use EXT_vertex_array TEXTURE_COORD_ARRAY_COUNT_EXT
- use EXT_vertex_array EDGE_FLAG_ARRAY_COUNT_EXT
-
- use SGIS_detail_texture DETAIL_TEXTURE_2D_BINDING_SGIS
-
- use SGIS_fog_function FOG_FUNC_POINTS_SGIS
- use SGIS_fog_function MAX_FOG_FUNC_POINTS_SGIS
-
- use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS
-
- use SGIS_multisample MULTISAMPLE_SGIS
- use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS
- use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS
- use SGIS_multisample SAMPLE_MASK_SGIS
- use SGIS_multisample SAMPLE_BUFFERS_SGIS
- use SGIS_multisample SAMPLES_SGIS
- use SGIS_multisample SAMPLE_MASK_VALUE_SGIS
- use SGIS_multisample SAMPLE_MASK_INVERT_SGIS
- use SGIS_multisample SAMPLE_PATTERN_SGIS
-
- use SGIS_pixel_texture PIXEL_TEXTURE_SGIS
-
- use SGIS_point_parameters POINT_SIZE_MIN_SGIS
- use SGIS_point_parameters POINT_SIZE_MAX_SGIS
- use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS
- use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS
-
- use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS
- use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS
- use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS
- use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS
- use SGIS_texture4D TEXTURE_4D_SGIS
- use SGIS_texture4D MAX_4D_TEXTURE_SIZE_SGIS
- use SGIS_texture4D TEXTURE_4D_BINDING_SGIS
-
- use SGIX_async ASYNC_MARKER_SGIX
-
- use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX
- use SGIX_async_histogram MAX_ASYNC_HISTOGRAM_SGIX
-
- use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX
- use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX
- use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX
- use SGIX_async_pixel MAX_ASYNC_TEX_IMAGE_SGIX
- use SGIX_async_pixel MAX_ASYNC_DRAW_PIXELS_SGIX
- use SGIX_async_pixel MAX_ASYNC_READ_PIXELS_SGIX
-
- use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX
-
- use SGIX_clipmap MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
- use SGIX_clipmap MAX_CLIPMAP_DEPTH_SGIX
-
- use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX
-
- use SGIX_fog_offset FOG_OFFSET_SGIX
- use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX
-
- use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX
- use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX
- use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_FACE_SGIX
- use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
- use SGIX_fragment_lighting MAX_FRAGMENT_LIGHTS_SGIX
- use SGIX_fragment_lighting MAX_ACTIVE_LIGHTS_SGIX
- use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
-
- use SGIX_framezoom FRAMEZOOM_SGIX
- use SGIX_framezoom FRAMEZOOM_FACTOR_SGIX
- use SGIX_framezoom MAX_FRAMEZOOM_FACTOR_SGIX
-
- use SGIX_instruments INSTRUMENT_MEASUREMENTS_SGIX
-
- use SGIX_interlace INTERLACE_SGIX
-
- use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX
-
- use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX
- use SGIX_pixel_texture PIXEL_TEX_GEN_MODE_SGIX
-
- use SGIX_pixel_tiles PIXEL_TILE_BEST_ALIGNMENT_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_CACHE_INCREMENT_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX
-
- use SGIX_polynomial_ffd DEFORMATIONS_MASK_SGIX
-
- use SGIX_reference_plane REFERENCE_PLANE_EQUATION_SGIX
- use SGIX_reference_plane REFERENCE_PLANE_SGIX
-
- use SGIX_sprite SPRITE_SGIX
- use SGIX_sprite SPRITE_MODE_SGIX
- use SGIX_sprite SPRITE_AXIS_SGIX
- use SGIX_sprite SPRITE_TRANSLATION_SGIX
-
- use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX
- use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX
- use SGIX_resample PACK_RESAMPLE_SGIX
- use SGIX_resample UNPACK_RESAMPLE_SGIX
-
- use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_RANGE_SGIX
- use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_RANGE_SGIX
-
- use SGIX_vertex_preclip VERTEX_PRECLIP_SGIX
- use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX
-
- use SGI_color_matrix COLOR_MATRIX_SGI
- use SGI_color_matrix COLOR_MATRIX_STACK_DEPTH_SGI
- use SGI_color_matrix MAX_COLOR_MATRIX_STACK_DEPTH_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI
-
- use SGI_color_table COLOR_TABLE_SGI
- use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
- use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
-
- use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
-
-###############################################################################
-
-GetTextureParameter enum:
- use TextureParameterName TEXTURE_MAG_FILTER
- use TextureParameterName TEXTURE_MIN_FILTER
- use TextureParameterName TEXTURE_WRAP_S
- use TextureParameterName TEXTURE_WRAP_T
- TEXTURE_WIDTH = 0x1000
- TEXTURE_HEIGHT = 0x1001
- TEXTURE_INTERNAL_FORMAT = 0x1003
- TEXTURE_COMPONENTS = 0x1003
- TEXTURE_BORDER_COLOR = 0x1004
- TEXTURE_BORDER = 0x1005
- TEXTURE_RED_SIZE = 0x805C
- TEXTURE_GREEN_SIZE = 0x805D
- TEXTURE_BLUE_SIZE = 0x805E
- TEXTURE_ALPHA_SIZE = 0x805F
- TEXTURE_LUMINANCE_SIZE = 0x8060
- TEXTURE_INTENSITY_SIZE = 0x8061
- TEXTURE_PRIORITY = 0x8066
- TEXTURE_RESIDENT = 0x8067
- use EXT_texture3D TEXTURE_DEPTH_EXT
- use EXT_texture3D TEXTURE_WRAP_R_EXT
- use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS
- use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS
- use SGIS_detail_texture DETAIL_TEXTURE_FUNC_POINTS_SGIS
- use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS
- use SGIS_sharpen_texture SHARPEN_TEXTURE_FUNC_POINTS_SGIS
- use SGIS_texture_filter4 TEXTURE_FILTER4_SIZE_SGIS
- use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS
- use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS
- use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS
- use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS
- use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS
- use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS
- use SGIS_texture4D TEXTURE_4DSIZE_SGIS
- use SGIS_texture4D TEXTURE_WRAP_Q_SGIS
- use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX
- use SGIX_shadow TEXTURE_COMPARE_SGIX
- use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX
- use SGIX_shadow TEXTURE_LEQUAL_R_SGIX
- use SGIX_shadow TEXTURE_GEQUAL_R_SGIX
- use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX
- use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX
- use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX
- use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX
- use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX
- use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX
- use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX
- use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX
- use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX
-
-###############################################################################
-
-HintMode enum:
- DONT_CARE = 0x1100
- FASTEST = 0x1101
- NICEST = 0x1102
-
-###############################################################################
-
-HintTarget enum:
- use GetPName PERSPECTIVE_CORRECTION_HINT
- use GetPName POINT_SMOOTH_HINT
- use GetPName LINE_SMOOTH_HINT
- use GetPName POLYGON_SMOOTH_HINT
- use GetPName FOG_HINT
- use EXT_cmyka PACK_CMYK_HINT_EXT
- use EXT_cmyka UNPACK_CMYK_HINT_EXT
- use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS
- use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX
- use SGIX_texture_multi_buffer TEXTURE_MULTI_BUFFER_HINT_SGIX
- use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX
-
-###############################################################################
-
-HistogramTargetEXT enum:
- use EXT_histogram HISTOGRAM_EXT
- use EXT_histogram PROXY_HISTOGRAM_EXT
-
-###############################################################################
-
-IndexPointerType enum:
- use DataType SHORT
- use DataType INT
- use DataType FLOAT
- use DataType DOUBLE
-
-###############################################################################
-
-LightEnvModeSGIX enum:
- use StencilOp REPLACE
- use TextureEnvMode MODULATE
- use AccumOp ADD
-
-###############################################################################
-
-LightEnvParameterSGIX enum:
- use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX
-
-###############################################################################
-
-LightModelColorControl enum:
- use VERSION_1_2 SINGLE_COLOR
- use VERSION_1_2 SEPARATE_SPECULAR_COLOR
-
-###############################################################################
-
-LightModelParameter enum:
- use GetPName LIGHT_MODEL_AMBIENT
- use GetPName LIGHT_MODEL_LOCAL_VIEWER
- use GetPName LIGHT_MODEL_TWO_SIDE
- use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL
-
-###############################################################################
-
-LightParameter enum:
- AMBIENT = 0x1200
- DIFFUSE = 0x1201
- SPECULAR = 0x1202
- POSITION = 0x1203
- SPOT_DIRECTION = 0x1204
- SPOT_EXPONENT = 0x1205
- SPOT_CUTOFF = 0x1206
- CONSTANT_ATTENUATION = 0x1207
- LINEAR_ATTENUATION = 0x1208
- QUADRATIC_ATTENUATION = 0x1209
-
-###############################################################################
-
-ListMode enum:
- COMPILE = 0x1300
- COMPILE_AND_EXECUTE = 0x1301
-
-###############################################################################
-
-DataType enum:
- BYTE = 0x1400
- UNSIGNED_BYTE = 0x1401
- SHORT = 0x1402
- UNSIGNED_SHORT = 0x1403
- INT = 0x1404
- UNSIGNED_INT = 0x1405
- FLOAT = 0x1406
- 2_BYTES = 0x1407
- 3_BYTES = 0x1408
- 4_BYTES = 0x1409
- DOUBLE = 0x140A
- DOUBLE_EXT = 0x140A
-
-# OES_byte_coordinates: (OpenGL ES only)
-# use DataType BYTE
-
-OES_element_index_uint enum: (OpenGL ES only)
-# use DataType UNSIGNED_INT
-
-OES_texture_float enum: (OpenGL ES only; additional; see below)
-# use DataType FLOAT
-
-VERSION_3_0 enum:
-# use ARB_half_float_vertex HALF_FLOAT
-
-ARB_half_float_vertex enum: (note: no ARB suffixes)
- HALF_FLOAT = 0x140B # VERSION_3_0 / ARB_half_float_vertex
-
-ARB_half_float_pixel enum:
- HALF_FLOAT_ARB = 0x140B
-
-NV_half_float enum:
- HALF_FLOAT_NV = 0x140B
-
-APPLE_float_pixels enum: (additional; see below)
- HALF_APPLE = 0x140B
-
-OES_fixed_point enum: (OpenGL ES only)
- FIXED_OES = 0x140C
-
-# Leave a gap to preserve even/odd int/uint token values
-# ARB_future_use: 0x140D
-
-# Future NV extension (Khronos bug 5172)
- INT64_NV = 0x140E
- UNSIGNED_INT64_NV = 0x140F
-
-###############################################################################
-
-ListNameType enum:
- use DataType BYTE
- use DataType UNSIGNED_BYTE
- use DataType SHORT
- use DataType UNSIGNED_SHORT
- use DataType INT
- use DataType UNSIGNED_INT
- use DataType FLOAT
- use DataType 2_BYTES
- use DataType 3_BYTES
- use DataType 4_BYTES
-
-###############################################################################
-
-ListParameterName enum:
- use SGIX_list_priority LIST_PRIORITY_SGIX
-
-###############################################################################
-
-LogicOp enum:
- CLEAR = 0x1500
- AND = 0x1501
- AND_REVERSE = 0x1502
- COPY = 0x1503
- AND_INVERTED = 0x1504
- NOOP = 0x1505
- XOR = 0x1506
- OR = 0x1507
- NOR = 0x1508
- EQUIV = 0x1509
- INVERT = 0x150A
- OR_REVERSE = 0x150B
- COPY_INVERTED = 0x150C
- OR_INVERTED = 0x150D
- NAND = 0x150E
- SET = 0x150F
-
-###############################################################################
-
-MapTarget enum:
- use GetPName MAP1_COLOR_4
- use GetPName MAP1_INDEX
- use GetPName MAP1_NORMAL
- use GetPName MAP1_TEXTURE_COORD_1
- use GetPName MAP1_TEXTURE_COORD_2
- use GetPName MAP1_TEXTURE_COORD_3
- use GetPName MAP1_TEXTURE_COORD_4
- use GetPName MAP1_VERTEX_3
- use GetPName MAP1_VERTEX_4
- use GetPName MAP2_COLOR_4
- use GetPName MAP2_INDEX
- use GetPName MAP2_NORMAL
- use GetPName MAP2_TEXTURE_COORD_1
- use GetPName MAP2_TEXTURE_COORD_2
- use GetPName MAP2_TEXTURE_COORD_3
- use GetPName MAP2_TEXTURE_COORD_4
- use GetPName MAP2_VERTEX_3
- use GetPName MAP2_VERTEX_4
- use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX
- use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX
-
-###############################################################################
-
-MaterialFace enum:
- use DrawBufferMode FRONT
- use DrawBufferMode BACK
- use DrawBufferMode FRONT_AND_BACK
-
-
-###############################################################################
-
-MaterialParameter enum:
- EMISSION = 0x1600
- SHININESS = 0x1601
- AMBIENT_AND_DIFFUSE = 0x1602
- COLOR_INDEXES = 0x1603
- use LightParameter AMBIENT
- use LightParameter DIFFUSE
- use LightParameter SPECULAR
-
-###############################################################################
-
-MatrixMode enum:
- MODELVIEW = 0x1700
- PROJECTION = 0x1701
- TEXTURE = 0x1702
-
-###############################################################################
-
-MeshMode1 enum:
- use PolygonMode POINT
- use PolygonMode LINE
-
-###############################################################################
-
-MeshMode2 enum:
- use PolygonMode POINT
- use PolygonMode LINE
- use PolygonMode FILL
-
-###############################################################################
-
-MinmaxTargetEXT enum:
- use EXT_histogram MINMAX_EXT
-
-###############################################################################
-
-NormalPointerType enum:
- use DataType BYTE
- use DataType SHORT
- use DataType INT
- use DataType FLOAT
- use DataType DOUBLE
-
-###############################################################################
-
-PixelCopyType enum:
- COLOR = 0x1800
- DEPTH = 0x1801
- STENCIL = 0x1802
-
-EXT_discard_framebuffer enum: (OpenGL ES only)
- COLOR_EXT = 0x1800
- DEPTH_EXT = 0x1801
- STENCIL_EXT = 0x1802
-
-###############################################################################
-
-PixelFormat enum:
- COLOR_INDEX = 0x1900
- STENCIL_INDEX = 0x1901
- DEPTH_COMPONENT = 0x1902
- RED = 0x1903
- GREEN = 0x1904
- BLUE = 0x1905
- ALPHA = 0x1906
- RGB = 0x1907
- RGBA = 0x1908
- LUMINANCE = 0x1909
- LUMINANCE_ALPHA = 0x190A
- use EXT_abgr ABGR_EXT
- use EXT_cmyka CMYK_EXT
- use EXT_cmyka CMYKA_EXT
- use SGIX_icc_texture R5_G6_B5_ICC_SGIX
- use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX
- use SGIX_icc_texture ALPHA16_ICC_SGIX
- use SGIX_icc_texture LUMINANCE16_ICC_SGIX
- use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX
- use SGIX_ycrcb YCRCB_422_SGIX
- use SGIX_ycrcb YCRCB_444_SGIX
-
-OES_depth_texture enum: (OpenGL ES only)
-# use DataType UNSIGNED_SHORT
-# use DataType UNSIGNED_INT
-# use PixelFormat DEPTH_COMPONENT
-
-###############################################################################
-
-PixelMap enum:
- use GetPixelMap PIXEL_MAP_I_TO_I
- use GetPixelMap PIXEL_MAP_S_TO_S
- use GetPixelMap PIXEL_MAP_I_TO_R
- use GetPixelMap PIXEL_MAP_I_TO_G
- use GetPixelMap PIXEL_MAP_I_TO_B
- use GetPixelMap PIXEL_MAP_I_TO_A
- use GetPixelMap PIXEL_MAP_R_TO_R
- use GetPixelMap PIXEL_MAP_G_TO_G
- use GetPixelMap PIXEL_MAP_B_TO_B
- use GetPixelMap PIXEL_MAP_A_TO_A
-
-###############################################################################
-
-PixelStoreParameter enum:
- use GetPName UNPACK_SWAP_BYTES
- use GetPName UNPACK_LSB_FIRST
- use GetPName UNPACK_ROW_LENGTH
- use GetPName UNPACK_SKIP_ROWS
- use GetPName UNPACK_SKIP_PIXELS
- use GetPName UNPACK_ALIGNMENT
- use GetPName PACK_SWAP_BYTES
- use GetPName PACK_LSB_FIRST
- use GetPName PACK_ROW_LENGTH
- use GetPName PACK_SKIP_ROWS
- use GetPName PACK_SKIP_PIXELS
- use GetPName PACK_ALIGNMENT
- use EXT_texture3D PACK_SKIP_IMAGES_EXT
- use EXT_texture3D PACK_IMAGE_HEIGHT_EXT
- use EXT_texture3D UNPACK_SKIP_IMAGES_EXT
- use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT
- use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS
- use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS
- use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS
- use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS
- use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX
- use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX
- use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX
- use SGIX_resample PACK_RESAMPLE_SGIX
- use SGIX_resample UNPACK_RESAMPLE_SGIX
-
-###############################################################################
-
-PixelStoreResampleMode enum:
- use SGIX_resample RESAMPLE_REPLICATE_SGIX
- use SGIX_resample RESAMPLE_ZERO_FILL_SGIX
- use SGIX_resample RESAMPLE_DECIMATE_SGIX
-
-###############################################################################
-
-PixelStoreSubsampleRate enum:
- use SGIX_subsample PIXEL_SUBSAMPLE_4444_SGIX
- use SGIX_subsample PIXEL_SUBSAMPLE_2424_SGIX
- use SGIX_subsample PIXEL_SUBSAMPLE_4242_SGIX
-
-###############################################################################
-
-PixelTexGenMode enum:
- use DrawBufferMode NONE
- use PixelFormat RGB
- use PixelFormat RGBA
- use PixelFormat LUMINANCE
- use PixelFormat LUMINANCE_ALPHA
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_MS_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_LS_SGIX
-
-###############################################################################
-
-PixelTexGenParameterNameSGIS enum:
- use SGIS_pixel_texture PIXEL_FRAGMENT_RGB_SOURCE_SGIS
- use SGIS_pixel_texture PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS
-
-###############################################################################
-
-PixelTransferParameter enum:
- use GetPName MAP_COLOR
- use GetPName MAP_STENCIL
- use GetPName INDEX_SHIFT
- use GetPName INDEX_OFFSET
- use GetPName RED_SCALE
- use GetPName RED_BIAS
- use GetPName GREEN_SCALE
- use GetPName GREEN_BIAS
- use GetPName BLUE_SCALE
- use GetPName BLUE_BIAS
- use GetPName ALPHA_SCALE
- use GetPName ALPHA_BIAS
- use GetPName DEPTH_SCALE
- use GetPName DEPTH_BIAS
- use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT
- use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT
- use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT
- use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT
- use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI
-
-###############################################################################
-
-PixelType enum:
- BITMAP = 0x1A00
- use DataType BYTE
- use DataType UNSIGNED_BYTE
- use DataType SHORT
- use DataType UNSIGNED_SHORT
- use DataType INT
- use DataType UNSIGNED_INT
- use DataType FLOAT
- use EXT_packed_pixels UNSIGNED_BYTE_3_3_2_EXT
- use EXT_packed_pixels UNSIGNED_SHORT_4_4_4_4_EXT
- use EXT_packed_pixels UNSIGNED_SHORT_5_5_5_1_EXT
- use EXT_packed_pixels UNSIGNED_INT_8_8_8_8_EXT
- use EXT_packed_pixels UNSIGNED_INT_10_10_10_2_EXT
-
-###############################################################################
-
-PointParameterNameSGIS enum:
- use SGIS_point_parameters POINT_SIZE_MIN_SGIS
- use SGIS_point_parameters POINT_SIZE_MAX_SGIS
- use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS
- use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS
-
-###############################################################################
-
-PolygonMode enum:
- POINT = 0x1B00
- LINE = 0x1B01
- FILL = 0x1B02
-
-###############################################################################
-
-ReadBufferMode enum:
- use DrawBufferMode FRONT_LEFT
- use DrawBufferMode FRONT_RIGHT
- use DrawBufferMode BACK_LEFT
- use DrawBufferMode BACK_RIGHT
- use DrawBufferMode FRONT
- use DrawBufferMode BACK
- use DrawBufferMode LEFT
- use DrawBufferMode RIGHT
- use DrawBufferMode AUX0
- use DrawBufferMode AUX1
- use DrawBufferMode AUX2
- use DrawBufferMode AUX3
-
-###############################################################################
-
-RenderingMode enum:
- RENDER = 0x1C00
- FEEDBACK = 0x1C01
- SELECT = 0x1C02
-
-###############################################################################
-
-SamplePatternSGIS enum:
- use SGIS_multisample 1PASS_SGIS
- use SGIS_multisample 2PASS_0_SGIS
- use SGIS_multisample 2PASS_1_SGIS
- use SGIS_multisample 4PASS_0_SGIS
- use SGIS_multisample 4PASS_1_SGIS
- use SGIS_multisample 4PASS_2_SGIS
- use SGIS_multisample 4PASS_3_SGIS
-
-###############################################################################
-
-SeparableTargetEXT enum:
- use EXT_convolution SEPARABLE_2D_EXT
-
-###############################################################################
-
-ShadingModel enum:
- FLAT = 0x1D00
- SMOOTH = 0x1D01
-
-###############################################################################
-
-StencilFunction enum:
- use AlphaFunction NEVER
- use AlphaFunction LESS
- use AlphaFunction EQUAL
- use AlphaFunction LEQUAL
- use AlphaFunction GREATER
- use AlphaFunction NOTEQUAL
- use AlphaFunction GEQUAL
- use AlphaFunction ALWAYS
-
-###############################################################################
-
-StencilOp enum:
- use BlendingFactorDest ZERO
- KEEP = 0x1E00
- REPLACE = 0x1E01
- INCR = 0x1E02
- DECR = 0x1E03
- use LogicOp INVERT
-
-###############################################################################
-
-StringName enum:
- VENDOR = 0x1F00
- RENDERER = 0x1F01
- VERSION = 0x1F02
- EXTENSIONS = 0x1F03
-
-###############################################################################
-
-TexCoordPointerType enum:
- use DataType SHORT
- use DataType INT
- use DataType FLOAT
- use DataType DOUBLE
-
-###############################################################################
-
-TextureCoordName enum:
- S = 0x2000
- T = 0x2001
- R = 0x2002
- Q = 0x2003
-
-###############################################################################
-
-TextureEnvMode enum:
- MODULATE = 0x2100
- DECAL = 0x2101
- use GetPName BLEND
- use EXT_texture REPLACE_EXT
- use AccumOp ADD
- use SGIX_texture_add_env TEXTURE_ENV_BIAS_SGIX
-
-###############################################################################
-
-TextureEnvParameter enum:
- TEXTURE_ENV_MODE = 0x2200
- TEXTURE_ENV_COLOR = 0x2201
-
-###############################################################################
-
-TextureEnvTarget enum:
- TEXTURE_ENV = 0x2300
-
-###############################################################################
-
-TextureFilterFuncSGIS enum:
- use SGIS_texture_filter4 FILTER4_SGIS
-
-###############################################################################
-
-TextureGenMode enum:
- EYE_LINEAR = 0x2400
- OBJECT_LINEAR = 0x2401
- SPHERE_MAP = 0x2402
- use SGIS_point_line_texgen EYE_DISTANCE_TO_POINT_SGIS
- use SGIS_point_line_texgen OBJECT_DISTANCE_TO_POINT_SGIS
- use SGIS_point_line_texgen EYE_DISTANCE_TO_LINE_SGIS
- use SGIS_point_line_texgen OBJECT_DISTANCE_TO_LINE_SGIS
-
-###############################################################################
-
-TextureGenParameter enum:
- TEXTURE_GEN_MODE = 0x2500
- OBJECT_PLANE = 0x2501
- EYE_PLANE = 0x2502
- use SGIS_point_line_texgen EYE_POINT_SGIS
- use SGIS_point_line_texgen OBJECT_POINT_SGIS
- use SGIS_point_line_texgen EYE_LINE_SGIS
- use SGIS_point_line_texgen OBJECT_LINE_SGIS
-
-# Aliases TextureGenParameter enum above
-OES_texture_cube_map enum: (OpenGL ES only; additional; see below)
- TEXTURE_GEN_MODE = 0x2500
-
-###############################################################################
-
-TextureMagFilter enum:
- NEAREST = 0x2600
- LINEAR = 0x2601
- use SGIS_detail_texture LINEAR_DETAIL_SGIS
- use SGIS_detail_texture LINEAR_DETAIL_ALPHA_SGIS
- use SGIS_detail_texture LINEAR_DETAIL_COLOR_SGIS
- use SGIS_sharpen_texture LINEAR_SHARPEN_SGIS
- use SGIS_sharpen_texture LINEAR_SHARPEN_ALPHA_SGIS
- use SGIS_sharpen_texture LINEAR_SHARPEN_COLOR_SGIS
- use SGIS_texture_filter4 FILTER4_SGIS
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX
-
-###############################################################################
-
-TextureMinFilter enum:
- use TextureMagFilter NEAREST
- use TextureMagFilter LINEAR
- NEAREST_MIPMAP_NEAREST = 0x2700
- LINEAR_MIPMAP_NEAREST = 0x2701
- NEAREST_MIPMAP_LINEAR = 0x2702
- LINEAR_MIPMAP_LINEAR = 0x2703
- use SGIS_texture_filter4 FILTER4_SGIS
- use SGIX_clipmap LINEAR_CLIPMAP_LINEAR_SGIX
- use SGIX_clipmap NEAREST_CLIPMAP_NEAREST_SGIX
- use SGIX_clipmap NEAREST_CLIPMAP_LINEAR_SGIX
- use SGIX_clipmap LINEAR_CLIPMAP_NEAREST_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX
-
-###############################################################################
-
-TextureParameterName enum:
- TEXTURE_MAG_FILTER = 0x2800
- TEXTURE_MIN_FILTER = 0x2801
- TEXTURE_WRAP_S = 0x2802
- TEXTURE_WRAP_T = 0x2803
- use GetTextureParameter TEXTURE_BORDER_COLOR
- use GetTextureParameter TEXTURE_PRIORITY
- use EXT_texture3D TEXTURE_WRAP_R_EXT
- use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS
- use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS
- use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS
- use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS
- use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS
- use SGIS_texture4D TEXTURE_WRAP_Q_SGIS
- use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX
- use SGIX_shadow TEXTURE_COMPARE_SGIX
- use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX
- use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX
- use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX
- use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX
- use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX
- use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX
- use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX
- use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX
- use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX
- use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX
-
-###############################################################################
-
-TextureTarget enum:
- use GetPName TEXTURE_1D
- use GetPName TEXTURE_2D
- PROXY_TEXTURE_1D = 0x8063
- PROXY_TEXTURE_2D = 0x8064
- use EXT_texture3D TEXTURE_3D_EXT
- use EXT_texture3D PROXY_TEXTURE_3D_EXT
- use SGIS_detail_texture DETAIL_TEXTURE_2D_SGIS
- use SGIS_texture4D TEXTURE_4D_SGIS
- use SGIS_texture4D PROXY_TEXTURE_4D_SGIS
- use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS
- use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS
- use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS
- use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS
-
-###############################################################################
-
-TextureWrapMode enum:
- CLAMP = 0x2900
- REPEAT = 0x2901
- use SGIS_texture_border_clamp CLAMP_TO_BORDER_SGIS
- use SGIS_texture_edge_clamp CLAMP_TO_EDGE_SGIS
-
-###############################################################################
-
-PixelInternalFormat enum:
- R3_G3_B2 = 0x2A10
- ALPHA4 = 0x803B
- ALPHA8 = 0x803C
- ALPHA12 = 0x803D
- ALPHA16 = 0x803E
- LUMINANCE4 = 0x803F
- LUMINANCE8 = 0x8040
- LUMINANCE12 = 0x8041
- LUMINANCE16 = 0x8042
- LUMINANCE4_ALPHA4 = 0x8043
- LUMINANCE6_ALPHA2 = 0x8044
- LUMINANCE8_ALPHA8 = 0x8045
- LUMINANCE12_ALPHA4 = 0x8046
- LUMINANCE12_ALPHA12 = 0x8047
- LUMINANCE16_ALPHA16 = 0x8048
- INTENSITY = 0x8049
- INTENSITY4 = 0x804A
- INTENSITY8 = 0x804B
- INTENSITY12 = 0x804C
- INTENSITY16 = 0x804D
- RGB4 = 0x804F
- RGB5 = 0x8050
- RGB8 = 0x8051
- RGB10 = 0x8052
- RGB12 = 0x8053
- RGB16 = 0x8054
- RGBA2 = 0x8055
- RGBA4 = 0x8056
- RGB5_A1 = 0x8057
- RGBA8 = 0x8058
- RGB10_A2 = 0x8059
- RGBA12 = 0x805A
- RGBA16 = 0x805B
- use EXT_texture RGB2_EXT
- use SGIS_texture_select DUAL_ALPHA4_SGIS
- use SGIS_texture_select DUAL_ALPHA8_SGIS
- use SGIS_texture_select DUAL_ALPHA12_SGIS
- use SGIS_texture_select DUAL_ALPHA16_SGIS
- use SGIS_texture_select DUAL_LUMINANCE4_SGIS
- use SGIS_texture_select DUAL_LUMINANCE8_SGIS
- use SGIS_texture_select DUAL_LUMINANCE12_SGIS
- use SGIS_texture_select DUAL_LUMINANCE16_SGIS
- use SGIS_texture_select DUAL_INTENSITY4_SGIS
- use SGIS_texture_select DUAL_INTENSITY8_SGIS
- use SGIS_texture_select DUAL_INTENSITY12_SGIS
- use SGIS_texture_select DUAL_INTENSITY16_SGIS
- use SGIS_texture_select DUAL_LUMINANCE_ALPHA4_SGIS
- use SGIS_texture_select DUAL_LUMINANCE_ALPHA8_SGIS
- use SGIS_texture_select QUAD_ALPHA4_SGIS
- use SGIS_texture_select QUAD_ALPHA8_SGIS
- use SGIS_texture_select QUAD_LUMINANCE4_SGIS
- use SGIS_texture_select QUAD_LUMINANCE8_SGIS
- use SGIS_texture_select QUAD_INTENSITY4_SGIS
- use SGIS_texture_select QUAD_INTENSITY8_SGIS
- use SGIX_depth_texture DEPTH_COMPONENT16_SGIX
- use SGIX_depth_texture DEPTH_COMPONENT24_SGIX
- use SGIX_depth_texture DEPTH_COMPONENT32_SGIX
- use SGIX_icc_texture RGB_ICC_SGIX
- use SGIX_icc_texture RGBA_ICC_SGIX
- use SGIX_icc_texture ALPHA_ICC_SGIX
- use SGIX_icc_texture LUMINANCE_ICC_SGIX
- use SGIX_icc_texture INTENSITY_ICC_SGIX
- use SGIX_icc_texture LUMINANCE_ALPHA_ICC_SGIX
- use SGIX_icc_texture R5_G6_B5_ICC_SGIX
- use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX
- use SGIX_icc_texture ALPHA16_ICC_SGIX
- use SGIX_icc_texture LUMINANCE16_ICC_SGIX
- use SGIX_icc_texture INTENSITY16_ICC_SGIX
- use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX
-
-# Aliases PixelInternalFormat enums above
-OES_rgb8_rgba8 enum: (OpenGL ES only)
- RGB8 = 0x8051
- RGBA8 = 0x8058
-
-###############################################################################
-
-InterleavedArrayFormat enum:
- V2F = 0x2A20
- V3F = 0x2A21
- C4UB_V2F = 0x2A22
- C4UB_V3F = 0x2A23
- C3F_V3F = 0x2A24
- N3F_V3F = 0x2A25
- C4F_N3F_V3F = 0x2A26
- T2F_V3F = 0x2A27
- T4F_V4F = 0x2A28
- T2F_C4UB_V3F = 0x2A29
- T2F_C3F_V3F = 0x2A2A
- T2F_N3F_V3F = 0x2A2B
- T2F_C4F_N3F_V3F = 0x2A2C
- T4F_C4F_N3F_V4F = 0x2A2D
-
-###############################################################################
-
-VertexPointerType enum:
- use DataType SHORT
- use DataType INT
- use DataType FLOAT
- use DataType DOUBLE
-
-###############################################################################
-
-# 0x3000 through 0x3FFF are reserved for clip planes
-ClipPlaneName enum:
- CLIP_PLANE0 = 0x3000 # 1 I
- CLIP_PLANE1 = 0x3001 # 1 I
- CLIP_PLANE2 = 0x3002 # 1 I
- CLIP_PLANE3 = 0x3003 # 1 I
- CLIP_PLANE4 = 0x3004 # 1 I
- CLIP_PLANE5 = 0x3005 # 1 I
-
-VERSION_3_0 enum: (aliases)
- CLIP_DISTANCE0 = 0x3000 # VERSION_3_0 # alias GL_CLIP_PLANE0
- CLIP_DISTANCE1 = 0x3001 # VERSION_3_0 # alias GL_CLIP_PLANE1
- CLIP_DISTANCE2 = 0x3002 # VERSION_3_0 # alias GL_CLIP_PLANE2
- CLIP_DISTANCE3 = 0x3003 # VERSION_3_0 # alias GL_CLIP_PLANE3
- CLIP_DISTANCE4 = 0x3004 # VERSION_3_0 # alias GL_CLIP_PLANE4
- CLIP_DISTANCE5 = 0x3005 # VERSION_3_0 # alias GL_CLIP_PLANE5
- CLIP_DISTANCE6 = 0x3006 # VERSION_3_0 # alias GL_CLIP_PLANE5
- CLIP_DISTANCE7 = 0x3007 # VERSION_3_0 # alias GL_CLIP_PLANE5
-
-###############################################################################
-
-# 0x4000-0x4FFF are reserved for light numbers
-LightName enum:
- LIGHT0 = 0x4000 # 1 I
- LIGHT1 = 0x4001 # 1 I
- LIGHT2 = 0x4002 # 1 I
- LIGHT3 = 0x4003 # 1 I
- LIGHT4 = 0x4004 # 1 I
- LIGHT5 = 0x4005 # 1 I
- LIGHT6 = 0x4006 # 1 I
- LIGHT7 = 0x4007 # 1 I
- use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX
-
-###############################################################################
-
-EXT_abgr enum:
- ABGR_EXT = 0x8000
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- CONSTANT_COLOR = 0x8001
- ONE_MINUS_CONSTANT_COLOR = 0x8002
- CONSTANT_ALPHA = 0x8003
- ONE_MINUS_CONSTANT_ALPHA = 0x8004
- BLEND_COLOR = 0x8005 # 4 F
-
-EXT_blend_color enum:
- CONSTANT_COLOR_EXT = 0x8001
- ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002
- CONSTANT_ALPHA_EXT = 0x8003
- ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004
- BLEND_COLOR_EXT = 0x8005 # 4 F
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-EXT_blend_minmax enum:
- FUNC_ADD = 0x8006
- FUNC_ADD_EXT = 0x8006
- MIN = 0x8007
- MIN_EXT = 0x8007
- MAX = 0x8008
- MAX_EXT = 0x8008
- BLEND_EQUATION = 0x8009 # 1 I
- BLEND_EQUATION_EXT = 0x8009 # 1 I
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
- BLEND_EQUATION_RGB = 0x8009 # VERSION_2_0 # alias GL_BLEND_EQUATION
-
-EXT_blend_equation_separate enum: (separate; see below)
- BLEND_EQUATION_RGB_EXT = 0x8009 # alias GL_BLEND_EQUATION
-
-# Aliases EXT_blend_equation_separate enum above
-OES_blend_equation_separate enum: (OpenGL ES only; additional; see below)
- BLEND_EQUATION_RGB_OES = 0x8009 # 1 I
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-EXT_blend_subtract enum:
- FUNC_SUBTRACT = 0x800A
- FUNC_SUBTRACT_EXT = 0x800A
- FUNC_REVERSE_SUBTRACT = 0x800B
- FUNC_REVERSE_SUBTRACT_EXT = 0x800B
-
-# Aliases EXT_blend_minmax and EXT_blend_subtract enums above
-OES_blend_subtract enum: (OpenGL ES only)
- FUNC_ADD_OES = 0x8006
- BLEND_EQUATION_OES = 0x8009 # 1 I
- FUNC_SUBTRACT_OES = 0x800A
- FUNC_REVERSE_SUBTRACT_OES = 0x800B
-
-###############################################################################
-
-EXT_cmyka enum:
- CMYK_EXT = 0x800C
- CMYKA_EXT = 0x800D
- PACK_CMYK_HINT_EXT = 0x800E # 1 I
- UNPACK_CMYK_HINT_EXT = 0x800F # 1 I
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- CONVOLUTION_1D = 0x8010 # 1 I
- CONVOLUTION_2D = 0x8011 # 1 I
- SEPARABLE_2D = 0x8012 # 1 I
- CONVOLUTION_BORDER_MODE = 0x8013
- CONVOLUTION_FILTER_SCALE = 0x8014
- CONVOLUTION_FILTER_BIAS = 0x8015
- REDUCE = 0x8016
- CONVOLUTION_FORMAT = 0x8017
- CONVOLUTION_WIDTH = 0x8018
- CONVOLUTION_HEIGHT = 0x8019
- MAX_CONVOLUTION_WIDTH = 0x801A
- MAX_CONVOLUTION_HEIGHT = 0x801B
- POST_CONVOLUTION_RED_SCALE = 0x801C # 1 F
- POST_CONVOLUTION_GREEN_SCALE = 0x801D # 1 F
- POST_CONVOLUTION_BLUE_SCALE = 0x801E # 1 F
- POST_CONVOLUTION_ALPHA_SCALE = 0x801F # 1 F
- POST_CONVOLUTION_RED_BIAS = 0x8020 # 1 F
- POST_CONVOLUTION_GREEN_BIAS = 0x8021 # 1 F
- POST_CONVOLUTION_BLUE_BIAS = 0x8022 # 1 F
- POST_CONVOLUTION_ALPHA_BIAS = 0x8023 # 1 F
-
-EXT_convolution enum:
- CONVOLUTION_1D_EXT = 0x8010 # 1 I
- CONVOLUTION_2D_EXT = 0x8011 # 1 I
- SEPARABLE_2D_EXT = 0x8012 # 1 I
- CONVOLUTION_BORDER_MODE_EXT = 0x8013
- CONVOLUTION_FILTER_SCALE_EXT = 0x8014
- CONVOLUTION_FILTER_BIAS_EXT = 0x8015
- REDUCE_EXT = 0x8016
- CONVOLUTION_FORMAT_EXT = 0x8017
- CONVOLUTION_WIDTH_EXT = 0x8018
- CONVOLUTION_HEIGHT_EXT = 0x8019
- MAX_CONVOLUTION_WIDTH_EXT = 0x801A
- MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
- POST_CONVOLUTION_RED_SCALE_EXT = 0x801C # 1 F
- POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D # 1 F
- POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E # 1 F
- POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F # 1 F
- POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 # 1 F
- POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 # 1 F
- POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 # 1 F
- POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 # 1 F
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- HISTOGRAM = 0x8024 # 1 I
- PROXY_HISTOGRAM = 0x8025
- HISTOGRAM_WIDTH = 0x8026
- HISTOGRAM_FORMAT = 0x8027
- HISTOGRAM_RED_SIZE = 0x8028
- HISTOGRAM_GREEN_SIZE = 0x8029
- HISTOGRAM_BLUE_SIZE = 0x802A
- HISTOGRAM_ALPHA_SIZE = 0x802B
- HISTOGRAM_SINK = 0x802D
- MINMAX = 0x802E # 1 I
- MINMAX_FORMAT = 0x802F
- MINMAX_SINK = 0x8030
- TABLE_TOO_LARGE = 0x8031
-
-EXT_histogram enum:
- HISTOGRAM_EXT = 0x8024 # 1 I
- PROXY_HISTOGRAM_EXT = 0x8025
- HISTOGRAM_WIDTH_EXT = 0x8026
- HISTOGRAM_FORMAT_EXT = 0x8027
- HISTOGRAM_RED_SIZE_EXT = 0x8028
- HISTOGRAM_GREEN_SIZE_EXT = 0x8029
- HISTOGRAM_BLUE_SIZE_EXT = 0x802A
- HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
- HISTOGRAM_LUMINANCE_SIZE = 0x802C
- HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
- HISTOGRAM_SINK_EXT = 0x802D
- MINMAX_EXT = 0x802E # 1 I
- MINMAX_FORMAT_EXT = 0x802F
- MINMAX_SINK_EXT = 0x8030
- TABLE_TOO_LARGE_EXT = 0x8031
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- UNSIGNED_BYTE_3_3_2 = 0x8032
- UNSIGNED_SHORT_4_4_4_4 = 0x8033
- UNSIGNED_SHORT_5_5_5_1 = 0x8034
- UNSIGNED_INT_8_8_8_8 = 0x8035
- UNSIGNED_INT_10_10_10_2 = 0x8036
- UNSIGNED_BYTE_2_3_3_REV = 0x8362
- UNSIGNED_SHORT_5_6_5 = 0x8363
- UNSIGNED_SHORT_5_6_5_REV = 0x8364
- UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
- UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
- UNSIGNED_INT_8_8_8_8_REV = 0x8367
- UNSIGNED_INT_2_10_10_10_REV = 0x8368
-
-EXT_packed_pixels enum:
- UNSIGNED_BYTE_3_3_2_EXT = 0x8032
- UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
- UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
- UNSIGNED_INT_8_8_8_8_EXT = 0x8035
- UNSIGNED_INT_10_10_10_2_EXT = 0x8036
- UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362
- UNSIGNED_SHORT_5_6_5_EXT = 0x8363
- UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364
- UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
- UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
- UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367
- UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368
-
-EXT_texture_type_2_10_10_10_REV enum: (OpenGL ES only)
-# use EXT_packed_pixels UNSIGNED_INT_2_10_10_10_REV_EXT
-
-###############################################################################
-
-EXT_polygon_offset enum:
- POLYGON_OFFSET_EXT = 0x8037
- POLYGON_OFFSET_FACTOR_EXT = 0x8038
- POLYGON_OFFSET_BIAS_EXT = 0x8039 # 1 F
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- RESCALE_NORMAL = 0x803A # 1 I
-
-EXT_rescale_normal enum:
- RESCALE_NORMAL_EXT = 0x803A # 1 I
-
-###############################################################################
-
-EXT_texture enum:
- ALPHA4_EXT = 0x803B
- ALPHA8_EXT = 0x803C
- ALPHA12_EXT = 0x803D
- ALPHA16_EXT = 0x803E
- LUMINANCE4_EXT = 0x803F
- LUMINANCE8_EXT = 0x8040
- LUMINANCE12_EXT = 0x8041
- LUMINANCE16_EXT = 0x8042
- LUMINANCE4_ALPHA4_EXT = 0x8043
- LUMINANCE6_ALPHA2_EXT = 0x8044
- LUMINANCE8_ALPHA8_EXT = 0x8045
- LUMINANCE12_ALPHA4_EXT = 0x8046
- LUMINANCE12_ALPHA12_EXT = 0x8047
- LUMINANCE16_ALPHA16_EXT = 0x8048
- INTENSITY_EXT = 0x8049
- INTENSITY4_EXT = 0x804A
- INTENSITY8_EXT = 0x804B
- INTENSITY12_EXT = 0x804C
- INTENSITY16_EXT = 0x804D
- RGB2_EXT = 0x804E
- RGB4_EXT = 0x804F
- RGB5_EXT = 0x8050
- RGB8_EXT = 0x8051
- RGB10_EXT = 0x8052
- RGB12_EXT = 0x8053
- RGB16_EXT = 0x8054
- RGBA2_EXT = 0x8055
- RGBA4_EXT = 0x8056
- RGB5_A1_EXT = 0x8057
- RGBA8_EXT = 0x8058
- RGB10_A2_EXT = 0x8059
- RGBA12_EXT = 0x805A
- RGBA16_EXT = 0x805B
- TEXTURE_RED_SIZE_EXT = 0x805C
- TEXTURE_GREEN_SIZE_EXT = 0x805D
- TEXTURE_BLUE_SIZE_EXT = 0x805E
- TEXTURE_ALPHA_SIZE_EXT = 0x805F
- TEXTURE_LUMINANCE_SIZE_EXT = 0x8060
- TEXTURE_INTENSITY_SIZE_EXT = 0x8061
- REPLACE_EXT = 0x8062
- PROXY_TEXTURE_1D_EXT = 0x8063
- PROXY_TEXTURE_2D_EXT = 0x8064
- TEXTURE_TOO_LARGE_EXT = 0x8065
-
-# Aliases EXT_texture enums above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
- RGBA4_OES = 0x8056
- RGB5_A1_OES = 0x8057
-
-###############################################################################
-
-EXT_texture_object enum:
- TEXTURE_PRIORITY_EXT = 0x8066
- TEXTURE_RESIDENT_EXT = 0x8067
- TEXTURE_1D_BINDING_EXT = 0x8068
- TEXTURE_2D_BINDING_EXT = 0x8069
- TEXTURE_3D_BINDING_EXT = 0x806A # 1 I
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- PACK_SKIP_IMAGES = 0x806B # 1 I
- PACK_IMAGE_HEIGHT = 0x806C # 1 F
- UNPACK_SKIP_IMAGES = 0x806D # 1 I
- UNPACK_IMAGE_HEIGHT = 0x806E # 1 F
- TEXTURE_3D = 0x806F # 1 I
- PROXY_TEXTURE_3D = 0x8070
- TEXTURE_DEPTH = 0x8071
- TEXTURE_WRAP_R = 0x8072
- MAX_3D_TEXTURE_SIZE = 0x8073 # 1 I
-
-EXT_texture3D enum:
- PACK_SKIP_IMAGES_EXT = 0x806B # 1 I
- PACK_IMAGE_HEIGHT_EXT = 0x806C # 1 F
- UNPACK_SKIP_IMAGES_EXT = 0x806D # 1 I
- UNPACK_IMAGE_HEIGHT_EXT = 0x806E # 1 F
- TEXTURE_3D_EXT = 0x806F # 1 I
- PROXY_TEXTURE_3D_EXT = 0x8070
- TEXTURE_DEPTH_EXT = 0x8071
- TEXTURE_WRAP_R_EXT = 0x8072
- MAX_3D_TEXTURE_SIZE_EXT = 0x8073 # 1 I
-
-# Aliases EXT_texture_object, EXT_texture3D enums above
-OES_texture3D enum: (OpenGL ES only)
- TEXTURE_3D_BINDING_OES = 0x806A # 1 I
- TEXTURE_3D_OES = 0x806F # 1 I
- TEXTURE_WRAP_R_OES = 0x8072
- MAX_3D_TEXTURE_SIZE_OES = 0x8073 # 1 I
-
-###############################################################################
-
-EXT_vertex_array enum:
- VERTEX_ARRAY_EXT = 0x8074
- NORMAL_ARRAY_EXT = 0x8075
- COLOR_ARRAY_EXT = 0x8076
- INDEX_ARRAY_EXT = 0x8077
- TEXTURE_COORD_ARRAY_EXT = 0x8078
- EDGE_FLAG_ARRAY_EXT = 0x8079
- VERTEX_ARRAY_SIZE_EXT = 0x807A
- VERTEX_ARRAY_TYPE_EXT = 0x807B
- VERTEX_ARRAY_STRIDE_EXT = 0x807C
- VERTEX_ARRAY_COUNT_EXT = 0x807D # 1 I
- NORMAL_ARRAY_TYPE_EXT = 0x807E
- NORMAL_ARRAY_STRIDE_EXT = 0x807F
- NORMAL_ARRAY_COUNT_EXT = 0x8080 # 1 I
- COLOR_ARRAY_SIZE_EXT = 0x8081
- COLOR_ARRAY_TYPE_EXT = 0x8082
- COLOR_ARRAY_STRIDE_EXT = 0x8083
- COLOR_ARRAY_COUNT_EXT = 0x8084 # 1 I
- INDEX_ARRAY_TYPE_EXT = 0x8085
- INDEX_ARRAY_STRIDE_EXT = 0x8086
- INDEX_ARRAY_COUNT_EXT = 0x8087 # 1 I
- TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088
- TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089
- TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A
- TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B # 1 I
- EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C
- EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D # 1 I
- VERTEX_ARRAY_POINTER_EXT = 0x808E
- NORMAL_ARRAY_POINTER_EXT = 0x808F
- COLOR_ARRAY_POINTER_EXT = 0x8090
- INDEX_ARRAY_POINTER_EXT = 0x8091
- TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
- EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
-
-###############################################################################
-
-SGIX_interlace enum:
- INTERLACE_SGIX = 0x8094 # 1 I
-
-###############################################################################
-
-SGIS_detail_texture enum:
- DETAIL_TEXTURE_2D_SGIS = 0x8095
- DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 # 1 I
- LINEAR_DETAIL_SGIS = 0x8097
- LINEAR_DETAIL_ALPHA_SGIS = 0x8098
- LINEAR_DETAIL_COLOR_SGIS = 0x8099
- DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
- DETAIL_TEXTURE_MODE_SGIS = 0x809B
- DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
-
-###############################################################################
-
-# Reuses some SGIS_multisample values
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- MULTISAMPLE = 0x809D
- SAMPLE_ALPHA_TO_COVERAGE = 0x809E
- SAMPLE_ALPHA_TO_ONE = 0x809F
- SAMPLE_COVERAGE = 0x80A0
- SAMPLE_BUFFERS = 0x80A8 # 1 I
- SAMPLES = 0x80A9 # 1 I
- SAMPLE_COVERAGE_VALUE = 0x80AA # 1 F
- SAMPLE_COVERAGE_INVERT = 0x80AB # 1 I
-
-ARB_multisample enum:
- MULTISAMPLE_ARB = 0x809D
- SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E
- SAMPLE_ALPHA_TO_ONE_ARB = 0x809F
- SAMPLE_COVERAGE_ARB = 0x80A0
- SAMPLE_BUFFERS_ARB = 0x80A8 # 1 I
- SAMPLES_ARB = 0x80A9 # 1 I
- SAMPLE_COVERAGE_VALUE_ARB = 0x80AA # 1 F
- SAMPLE_COVERAGE_INVERT_ARB = 0x80AB # 1 I
-
-SGIS_multisample enum:
- MULTISAMPLE_SGIS = 0x809D # 1 I
- SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E # 1 I
- SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F # 1 I
- SAMPLE_MASK_SGIS = 0x80A0 # 1 I
- 1PASS_SGIS = 0x80A1
- 2PASS_0_SGIS = 0x80A2
- 2PASS_1_SGIS = 0x80A3
- 4PASS_0_SGIS = 0x80A4
- 4PASS_1_SGIS = 0x80A5
- 4PASS_2_SGIS = 0x80A6
- 4PASS_3_SGIS = 0x80A7
- SAMPLE_BUFFERS_SGIS = 0x80A8 # 1 I
- SAMPLES_SGIS = 0x80A9 # 1 I
- SAMPLE_MASK_VALUE_SGIS = 0x80AA # 1 F
- SAMPLE_MASK_INVERT_SGIS = 0x80AB # 1 I
- SAMPLE_PATTERN_SGIS = 0x80AC # 1 I
-
-# Reuses SGIS_multisample values.
-EXT_multisample enum:
- MULTISAMPLE_EXT = 0x809D
- SAMPLE_ALPHA_TO_MASK_EXT = 0x809E
- SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
- SAMPLE_MASK_EXT = 0x80A0
- 1PASS_EXT = 0x80A1
- 2PASS_0_EXT = 0x80A2
- 2PASS_1_EXT = 0x80A3
- 4PASS_0_EXT = 0x80A4
- 4PASS_1_EXT = 0x80A5
- 4PASS_2_EXT = 0x80A6
- 4PASS_3_EXT = 0x80A7
- SAMPLE_BUFFERS_EXT = 0x80A8 # 1 I
- SAMPLES_EXT = 0x80A9 # 1 I
- SAMPLE_MASK_VALUE_EXT = 0x80AA # 1 F
- SAMPLE_MASK_INVERT_EXT = 0x80AB # 1 I
- SAMPLE_PATTERN_EXT = 0x80AC # 1 I
- MULTISAMPLE_BIT_EXT = 0x20000000
-
-###############################################################################
-
-SGIS_sharpen_texture enum:
- LINEAR_SHARPEN_SGIS = 0x80AD
- LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
- LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
- SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- COLOR_MATRIX = 0x80B1 # 16 F
- COLOR_MATRIX_STACK_DEPTH = 0x80B2 # 1 I
- MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 # 1 I
- POST_COLOR_MATRIX_RED_SCALE = 0x80B4 # 1 F
- POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 # 1 F
- POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 # 1 F
- POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 # 1 F
- POST_COLOR_MATRIX_RED_BIAS = 0x80B8 # 1 F
- POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 # 1 F
- POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA # 1 F
- POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB # 1 F
-
-SGI_color_matrix enum:
- COLOR_MATRIX_SGI = 0x80B1 # 16 F
- COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 # 1 I
- MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 # 1 I
- POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 # 1 F
- POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 # 1 F
- POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 # 1 F
- POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 # 1 F
- POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 # 1 F
- POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 # 1 F
- POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA # 1 F
- POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB # 1 F
-
-###############################################################################
-
-SGI_texture_color_table enum:
- TEXTURE_COLOR_TABLE_SGI = 0x80BC # 1 I
- PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
-
-###############################################################################
-
-SGIX_texture_add_env enum:
- TEXTURE_ENV_BIAS_SGIX = 0x80BE
-
-###############################################################################
-
-SGIX_shadow_ambient enum:
- SHADOW_AMBIENT_SGIX = 0x80BF
-
-###############################################################################
-
-# Intergraph/Intense3D/3Dlabs: 0x80C0-0x80CF
-
-# 3Dlabs_future_use: 0x80C0-0x80C7
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- BLEND_DST_RGB = 0x80C8
- BLEND_SRC_RGB = 0x80C9
- BLEND_DST_ALPHA = 0x80CA
- BLEND_SRC_ALPHA = 0x80CB
-
-EXT_blend_func_separate enum:
- BLEND_DST_RGB_EXT = 0x80C8
- BLEND_SRC_RGB_EXT = 0x80C9
- BLEND_DST_ALPHA_EXT = 0x80CA
- BLEND_SRC_ALPHA_EXT = 0x80CB
-
-# Aliases EXT_blend_func_separate enums above
-OES_blend_func_separate enum: (OpenGL ES only)
- BLEND_DST_RGB_OES = 0x80C8
- BLEND_SRC_RGB_OES = 0x80C9
- BLEND_DST_ALPHA_OES = 0x80CA
- BLEND_SRC_ALPHA_OES = 0x80CB
-
-EXT_422_pixels enum:
- 422_EXT = 0x80CC
- 422_REV_EXT = 0x80CD
- 422_AVERAGE_EXT = 0x80CE
- 422_REV_AVERAGE_EXT = 0x80CF
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- COLOR_TABLE = 0x80D0 # 1 I
- POST_CONVOLUTION_COLOR_TABLE = 0x80D1 # 1 I
- POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 # 1 I
- PROXY_COLOR_TABLE = 0x80D3
- PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
- PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
- COLOR_TABLE_SCALE = 0x80D6
- COLOR_TABLE_BIAS = 0x80D7
- COLOR_TABLE_FORMAT = 0x80D8
- COLOR_TABLE_WIDTH = 0x80D9
- COLOR_TABLE_RED_SIZE = 0x80DA
- COLOR_TABLE_GREEN_SIZE = 0x80DB
- COLOR_TABLE_BLUE_SIZE = 0x80DC
- COLOR_TABLE_ALPHA_SIZE = 0x80DD
- COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
- COLOR_TABLE_INTENSITY_SIZE = 0x80DF
-
-SGI_color_table enum:
- COLOR_TABLE_SGI = 0x80D0 # 1 I
- POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 # 1 I
- POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 # 1 I
- PROXY_COLOR_TABLE_SGI = 0x80D3
- PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
- PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
- COLOR_TABLE_SCALE_SGI = 0x80D6
- COLOR_TABLE_BIAS_SGI = 0x80D7
- COLOR_TABLE_FORMAT_SGI = 0x80D8
- COLOR_TABLE_WIDTH_SGI = 0x80D9
- COLOR_TABLE_RED_SIZE_SGI = 0x80DA
- COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
- COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
- COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
- COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
- COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- BGR = 0x80E0
- BGRA = 0x80E1
-
-ARB_vertex_array_bgra enum:
-# use VERSION_1_2 BGRA
-
-EXT_bgra enum:
- BGR_EXT = 0x80E0
- BGRA_EXT = 0x80E1
-
-###############################################################################
-
-# Microsoft: 0x80E2-0x80E7
-
-###############################################################################
-
-VERSION_1_2 enum:
- MAX_ELEMENTS_VERTICES = 0x80E8
- MAX_ELEMENTS_INDICES = 0x80E9
-
-###############################################################################
-
-# Microsoft: 0x80EA-0x810F
-
-###############################################################################
-
-SGIS_texture_select enum:
- DUAL_ALPHA4_SGIS = 0x8110
- DUAL_ALPHA8_SGIS = 0x8111
- DUAL_ALPHA12_SGIS = 0x8112
- DUAL_ALPHA16_SGIS = 0x8113
- DUAL_LUMINANCE4_SGIS = 0x8114
- DUAL_LUMINANCE8_SGIS = 0x8115
- DUAL_LUMINANCE12_SGIS = 0x8116
- DUAL_LUMINANCE16_SGIS = 0x8117
- DUAL_INTENSITY4_SGIS = 0x8118
- DUAL_INTENSITY8_SGIS = 0x8119
- DUAL_INTENSITY12_SGIS = 0x811A
- DUAL_INTENSITY16_SGIS = 0x811B
- DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
- DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
- QUAD_ALPHA4_SGIS = 0x811E
- QUAD_ALPHA8_SGIS = 0x811F
- QUAD_LUMINANCE4_SGIS = 0x8120
- QUAD_LUMINANCE8_SGIS = 0x8121
- QUAD_INTENSITY4_SGIS = 0x8122
- QUAD_INTENSITY8_SGIS = 0x8123
- DUAL_TEXTURE_SELECT_SGIS = 0x8124
- QUAD_TEXTURE_SELECT_SGIS = 0x8125
-
-###############################################################################
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- POINT_SIZE_MIN = 0x8126 # 1 F
- POINT_SIZE_MAX = 0x8127 # 1 F
- POINT_FADE_THRESHOLD_SIZE = 0x8128 # 1 F
- POINT_DISTANCE_ATTENUATION = 0x8129 # 3 F
-
-ARB_point_parameters enum:
- POINT_SIZE_MIN_ARB = 0x8126 # 1 F
- POINT_SIZE_MAX_ARB = 0x8127 # 1 F
- POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 # 1 F
- POINT_DISTANCE_ATTENUATION_ARB = 0x8129 # 3 F
-
-EXT_point_parameters enum:
- POINT_SIZE_MIN_EXT = 0x8126 # 1 F
- POINT_SIZE_MAX_EXT = 0x8127 # 1 F
- POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 # 1 F
- DISTANCE_ATTENUATION_EXT = 0x8129 # 3 F
-
-SGIS_point_parameters enum:
- POINT_SIZE_MIN_SGIS = 0x8126 # 1 F
- POINT_SIZE_MAX_SGIS = 0x8127 # 1 F
- POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 # 1 F
- DISTANCE_ATTENUATION_SGIS = 0x8129 # 3 F
-
-###############################################################################
-
-SGIS_fog_function enum:
- FOG_FUNC_SGIS = 0x812A
- FOG_FUNC_POINTS_SGIS = 0x812B # 1 I
- MAX_FOG_FUNC_POINTS_SGIS = 0x812C # 1 I
-
-###############################################################################
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- CLAMP_TO_BORDER = 0x812D
-
-ARB_texture_border_clamp enum:
- CLAMP_TO_BORDER_ARB = 0x812D
-
-SGIS_texture_border_clamp enum:
- CLAMP_TO_BORDER_SGIS = 0x812D
-
-###############################################################################
-
-SGIX_texture_multi_buffer enum:
- TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- CLAMP_TO_EDGE = 0x812F
-
-SGIS_texture_edge_clamp enum:
- CLAMP_TO_EDGE_SGIS = 0x812F
-
-###############################################################################
-
-SGIS_texture4D enum:
- PACK_SKIP_VOLUMES_SGIS = 0x8130 # 1 I
- PACK_IMAGE_DEPTH_SGIS = 0x8131 # 1 I
- UNPACK_SKIP_VOLUMES_SGIS = 0x8132 # 1 I
- UNPACK_IMAGE_DEPTH_SGIS = 0x8133 # 1 I
- TEXTURE_4D_SGIS = 0x8134 # 1 I
- PROXY_TEXTURE_4D_SGIS = 0x8135
- TEXTURE_4DSIZE_SGIS = 0x8136
- TEXTURE_WRAP_Q_SGIS = 0x8137
- MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 # 1 I
- TEXTURE_4D_BINDING_SGIS = 0x814F # 1 I
-
-###############################################################################
-
-SGIX_pixel_texture enum:
- PIXEL_TEX_GEN_SGIX = 0x8139 # 1 I
- PIXEL_TEX_GEN_MODE_SGIX = 0x832B # 1 I
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- TEXTURE_MIN_LOD = 0x813A
- TEXTURE_MAX_LOD = 0x813B
- TEXTURE_BASE_LEVEL = 0x813C
- TEXTURE_MAX_LEVEL = 0x813D
-
-SGIS_texture_lod enum:
- TEXTURE_MIN_LOD_SGIS = 0x813A
- TEXTURE_MAX_LOD_SGIS = 0x813B
- TEXTURE_BASE_LEVEL_SGIS = 0x813C
- TEXTURE_MAX_LEVEL_SGIS = 0x813D
-
-###############################################################################
-
-SGIX_pixel_tiles enum:
- PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E # 1 I
- PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F # 1 I
- PIXEL_TILE_WIDTH_SGIX = 0x8140 # 1 I
- PIXEL_TILE_HEIGHT_SGIX = 0x8141 # 1 I
- PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 # 1 I
- PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 # 1 I
- PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 # 1 I
- PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 # 1 I
-
-###############################################################################
-
-SGIS_texture_filter4 enum:
- FILTER4_SGIS = 0x8146
- TEXTURE_FILTER4_SIZE_SGIS = 0x8147
-
-###############################################################################
-
-SGIX_sprite enum:
- SPRITE_SGIX = 0x8148 # 1 I
- SPRITE_MODE_SGIX = 0x8149 # 1 I
- SPRITE_AXIS_SGIX = 0x814A # 3 F
- SPRITE_TRANSLATION_SGIX = 0x814B # 3 F
- SPRITE_AXIAL_SGIX = 0x814C
- SPRITE_OBJECT_ALIGNED_SGIX = 0x814D
- SPRITE_EYE_ALIGNED_SGIX = 0x814E
-
-###############################################################################
-
-# SGIS_texture4D (additional; see above): 0x814F
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- CONSTANT_BORDER = 0x8151
-# WRAP_BORDER = 0x8152 # Not actually used
- REPLICATE_BORDER = 0x8153
- CONVOLUTION_BORDER_COLOR = 0x8154
-
-HP_convolution_border_modes enum:
- IGNORE_BORDER_HP = 0x8150 # Not promoted
- CONSTANT_BORDER_HP = 0x8151
- REPLICATE_BORDER_HP = 0x8153
- CONVOLUTION_BORDER_COLOR_HP = 0x8154
-
-###############################################################################
-
-# HP: 0x8155-0x816F
-
-###############################################################################
-
-SGIX_clipmap enum:
- LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
- TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
- TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
- TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
- TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
- TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
- TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
- MAX_CLIPMAP_DEPTH_SGIX = 0x8177 # 1 I
- MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 # 1 I
- NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
- NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
- LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
-
-###############################################################################
-
-SGIX_texture_scale_bias enum:
- POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
- POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
- POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B # 2 F
- POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C # 2 F
-
-###############################################################################
-
-SGIX_reference_plane enum:
- REFERENCE_PLANE_SGIX = 0x817D # 1 I
- REFERENCE_PLANE_EQUATION_SGIX = 0x817E # 4 F
-
-###############################################################################
-
-SGIX_ir_instrument1 enum:
- IR_INSTRUMENT1_SGIX = 0x817F # 1 I
-
-###############################################################################
-
-SGIX_instruments enum:
- INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
- INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 # 1 I
-
-###############################################################################
-
-SGIX_list_priority enum:
- LIST_PRIORITY_SGIX = 0x8182
-
-###############################################################################
-
-SGIX_calligraphic_fragment enum:
- CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 # 1 I
-
-###############################################################################
-
-SGIX_impact_pixel_texture enum:
- PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
- PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
- PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
- PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
- PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
- PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
- PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
-
-###############################################################################
-
-SGIX_framezoom enum:
- FRAMEZOOM_SGIX = 0x818B # 1 I
- FRAMEZOOM_FACTOR_SGIX = 0x818C # 1 I
- MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D # 1 I
-
-###############################################################################
-
-SGIX_texture_lod_bias enum:
- TEXTURE_LOD_BIAS_S_SGIX = 0x818E
- TEXTURE_LOD_BIAS_T_SGIX = 0x818F
- TEXTURE_LOD_BIAS_R_SGIX = 0x8190
-
-###############################################################################
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- GENERATE_MIPMAP = 0x8191
- GENERATE_MIPMAP_HINT = 0x8192 # 1 I
-
-SGIS_generate_mipmap enum:
- GENERATE_MIPMAP_SGIS = 0x8191
- GENERATE_MIPMAP_HINT_SGIS = 0x8192 # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_spotlight_cutoff: 0x8193
-# SPOT_CUTOFF_DELTA_SGIX = 0x8193
-
-###############################################################################
-
-SGIX_polynomial_ffd enum:
- GEOMETRY_DEFORMATION_SGIX = 0x8194
- TEXTURE_DEFORMATION_SGIX = 0x8195
- DEFORMATIONS_MASK_SGIX = 0x8196 # 1 I
- MAX_DEFORMATION_ORDER_SGIX = 0x8197
-
-###############################################################################
-
-SGIX_fog_offset enum:
- FOG_OFFSET_SGIX = 0x8198 # 1 I
- FOG_OFFSET_VALUE_SGIX = 0x8199 # 4 F
-
-###############################################################################
-
-SGIX_shadow enum:
- TEXTURE_COMPARE_SGIX = 0x819A
- TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
- TEXTURE_LEQUAL_R_SGIX = 0x819C
- TEXTURE_GEQUAL_R_SGIX = 0x819D
-
-###############################################################################
-
-# SGI private extension, not in enumext.spec
-# SGIX_igloo_interface: 0x819E-0x81A4
-# IGLOO_FULLSCREEN_SGIX = 0x819E
-# IGLOO_VIEWPORT_OFFSET_SGIX = 0x819F
-# IGLOO_SWAPTMESH_SGIX = 0x81A0
-# IGLOO_COLORNORMAL_SGIX = 0x81A1
-# IGLOO_IRISGL_MODE_SGIX = 0x81A2
-# IGLOO_LMC_COLOR_SGIX = 0x81A3
-# IGLOO_TMESHMODE_SGIX = 0x81A4
-
-###############################################################################
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- DEPTH_COMPONENT16 = 0x81A5
- DEPTH_COMPONENT24 = 0x81A6
- DEPTH_COMPONENT32 = 0x81A7
-
-ARB_depth_texture enum:
- DEPTH_COMPONENT16_ARB = 0x81A5
- DEPTH_COMPONENT24_ARB = 0x81A6
- DEPTH_COMPONENT32_ARB = 0x81A7
-
-SGIX_depth_texture enum:
- DEPTH_COMPONENT16_SGIX = 0x81A5
- DEPTH_COMPONENT24_SGIX = 0x81A6
- DEPTH_COMPONENT32_SGIX = 0x81A7
-
-# Aliases ARB_depth_texture enum above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
- DEPTH_COMPONENT16_OES = 0x81A5
-
-# Aliases ARB_depth_texture enum above
-OES_depth24 enum: (OpenGL ES only)
- DEPTH_COMPONENT24_OES = 0x81A6
-
-# Aliases ARB_depth_texture enum above
-OES_depth32 enum: (OpenGL ES only)
- DEPTH_COMPONENT32_OES = 0x81A7
-
-###############################################################################
-
-EXT_compiled_vertex_array enum:
- ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8
- ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
-
-###############################################################################
-
-EXT_cull_vertex enum:
- CULL_VERTEX_EXT = 0x81AA
- CULL_VERTEX_EYE_POSITION_EXT = 0x81AB
- CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
-
-###############################################################################
-
-# Promoted from SGI?
-EXT_index_array_formats enum:
- IUI_V2F_EXT = 0x81AD
- IUI_V3F_EXT = 0x81AE
- IUI_N3F_V2F_EXT = 0x81AF
- IUI_N3F_V3F_EXT = 0x81B0
- T2F_IUI_V2F_EXT = 0x81B1
- T2F_IUI_V3F_EXT = 0x81B2
- T2F_IUI_N3F_V2F_EXT = 0x81B3
- T2F_IUI_N3F_V3F_EXT = 0x81B4
-
-###############################################################################
-
-# Promoted from SGI?
-EXT_index_func enum:
- INDEX_TEST_EXT = 0x81B5
- INDEX_TEST_FUNC_EXT = 0x81B6
- INDEX_TEST_REF_EXT = 0x81B7
-
-###############################################################################
-
-# Promoted from SGI?
-EXT_index_material enum:
- INDEX_MATERIAL_EXT = 0x81B8
- INDEX_MATERIAL_PARAMETER_EXT = 0x81B9
- INDEX_MATERIAL_FACE_EXT = 0x81BA
-
-###############################################################################
-
-SGIX_ycrcb enum:
- YCRCB_422_SGIX = 0x81BB
- YCRCB_444_SGIX = 0x81BC
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGI_complex_type: 0x81BD-0x81C3
-# COMPLEX_UNSIGNED_BYTE_SGI = 0x81BD
-# COMPLEX_BYTE_SGI = 0x81BE
-# COMPLEX_UNSIGNED_SHORT_SGI = 0x81BF
-# COMPLEX_SHORT_SGI = 0x81C0
-# COMPLEX_UNSIGNED_INT_SGI = 0x81C1
-# COMPLEX_INT_SGI = 0x81C2
-# COMPLEX_FLOAT_SGI = 0x81C3
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGI_fft: 0x81C4-0x81CA
-# POST_TRANSFORM_RED_SCALE_SGI = ???? # 1 F
-# POST_TRANSFORM_GREEN_SCALE_SGI = ???? # 1 F
-# POST_TRANSFORM_BLUE_SCALE_SGI = ???? # 1 F
-# POST_TRANSFORM_ALPHA_SCALE_SGI = ???? # 1 F
-# POST_TRANSFORM_RED_BIAS_SGI = ???? # 1 F
-# POST_TRANSFORM_GREEN_BIAS_SGI = ???? # 1 F
-# POST_TRANSFORM_BLUE_BIAS_SGI = ???? # 1 F
-# POST_TRANSFORM_ALPHA_BIAS_SGI = ???? # 1 F
-# PIXEL_TRANSFORM_OPERATOR_SGI = 0x81C4 # 1 I
-# CONVOLUTION_SGI = 0x81C5
-# FFT_1D_SGI = 0x81C6
-# PIXEL_TRANSFORM_SGI = 0x81C7
-# MAX_FFT_WIDTH_SGI = 0x81C8
-# SORT_SGI = 0x81C9
-# TRANSPOSE_SGI = 0x81CA
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_nurbs_eval: 0x81CB-0x81CF
-# MAP1_VERTEX_3_NURBS_SGIX = 0x81CB # 1 I
-# MAP1_VERTEX_4_NURBS_SGIX = 0x81CC # 1 I
-# MAP1_INDEX_NURBS_SGIX = 0x81CD # 1 I
-# MAP1_COLOR_4_NURBS_SGIX = 0x81CE # 1 I
-# MAP1_NORMAL_NURBS_SGIX = 0x81CF # 1 I
-# MAP1_TEXTURE_COORD_1_NURBS_SGIX = 0x81E0 # 1 I
-# MAP1_TEXTURE_COORD_2_NURBS_SGIX = 0x81E1 # 1 I
-# MAP1_TEXTURE_COORD_3_NURBS_SGIX = 0x81E2 # 1 I
-# MAP1_TEXTURE_COORD_4_NURBS_SGIX = 0x81E3 # 1 I
-# MAP2_VERTEX_3_NURBS_SGIX = 0x81E4 # 1 I
-# MAP2_VERTEX_4_NURBS_SGIX = 0x81E5 # 1 I
-# MAP2_INDEX_NURBS_SGIX = 0x81E6 # 1 I
-# MAP2_COLOR_4_NURBS_SGIX = 0x81E7 # 1 I
-# MAP2_NORMAL_NURBS_SGIX = 0x81E8 # 1 I
-# MAP2_TEXTURE_COORD_1_NURBS_SGIX = 0x81E9 # 1 I
-# MAP2_TEXTURE_COORD_2_NURBS_SGIX = 0x81EA # 1 I
-# MAP2_TEXTURE_COORD_3_NURBS_SGIX = 0x81EB # 1 I
-# MAP2_TEXTURE_COORD_4_NURBS_SGIX = 0x81EC # 1 I
-# NURBS_KNOT_COUNT_SGIX = 0x81ED
-# NURBS_KNOT_VECTOR_SGIX = 0x81EE
-
-###############################################################################
-
-# Sun: 0x81D0-0x81DF
-
-# No extension spec, not in enumext.spec
-# SUNX_surface_hint enum:
-# SURFACE_SIZE_HINT_SUNX = 0x81D2
-# LARGE_SUNX = 0x81D3
-
-SUNX_general_triangle_list enum:
- RESTART_SUN = 0x0001
- REPLACE_MIDDLE_SUN = 0x0002
- REPLACE_OLDEST_SUN = 0x0003
- WRAP_BORDER_SUN = 0x81D4
- TRIANGLE_LIST_SUN = 0x81D7
- REPLACEMENT_CODE_SUN = 0x81D8
-
-SUNX_constant_data enum:
- UNPACK_CONSTANT_DATA_SUNX = 0x81D5
- TEXTURE_CONSTANT_DATA_SUNX = 0x81D6
-
-SUN_global_alpha enum:
- GLOBAL_ALPHA_SUN = 0x81D9
- GLOBAL_ALPHA_FACTOR_SUN = 0x81DA
-
-###############################################################################
-
-# SGIX_nurbs_eval (additional; see above): 0x81E0-0x81EE
-
-###############################################################################
-
-SGIS_texture_color_mask enum:
- TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF
-
-###############################################################################
-
-SGIS_point_line_texgen enum:
- EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
- OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
- EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
- OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
- EYE_POINT_SGIS = 0x81F4
- OBJECT_POINT_SGIS = 0x81F5
- EYE_LINE_SGIS = 0x81F6
- OBJECT_LINE_SGIS = 0x81F7
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- LIGHT_MODEL_COLOR_CONTROL = 0x81F8 # 1 I
- SINGLE_COLOR = 0x81F9
- SEPARATE_SPECULAR_COLOR = 0x81FA
-
-EXT_separate_specular_color enum:
- LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
- SINGLE_COLOR_EXT = 0x81F9
- SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
-
-###############################################################################
-
-EXT_shared_texture_palette enum:
- SHARED_TEXTURE_PALETTE_EXT = 0x81FB # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_scale: 0x81FC-0x81FD
-# FOG_SCALE_SGIX = 0x81FC # 1 I
-# FOG_SCALE_VALUE_SGIX = 0x81FD # 1 F
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_blend: 0x81FE-0x81FF
-# FOG_BLEND_ALPHA_SGIX = 0x81FE # 1 I
-# FOG_BLEND_COLOR_SGIX = 0x81FF # 1 I
-
-###############################################################################
-
-# ATI: 0x8200-0x820F (released by Microsoft 2002/9/16)
-ATI_text_fragment_shader enum:
- TEXT_FRAGMENT_SHADER_ATI = 0x8200
-
-###############################################################################
-
-# OpenGL ARB: 0x8210-0x823F
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_RED_SIZE
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
- use ARB_framebuffer_object FRAMEBUFFER_DEFAULT
- use ARB_framebuffer_object FRAMEBUFFER_UNDEFINED
- use ARB_framebuffer_object DEPTH_STENCIL_ATTACHMENT
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_DEFAULT = 0x8218 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_UNDEFINED = 0x8219 # VERSION_3_0 / ARB_fbo
- DEPTH_STENCIL_ATTACHMENT = 0x821A # VERSION_3_0 / ARB_fbo
-
-VERSION_3_0 enum:
- MAJOR_VERSION = 0x821B # VERSION_3_0
- MINOR_VERSION = 0x821C # VERSION_3_0
- NUM_EXTENSIONS = 0x821D # VERSION_3_0
- CONTEXT_FLAGS = 0x821E # VERSION_3_0
-
-# ARB_future_use: 0x821F-0x8221
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object INDEX
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- INDEX = 0x8222 # VERSION_3_0 / ARB_fbo
-
-VERSION_3_0 enum:
- DEPTH_BUFFER = 0x8223 # VERSION_3_0
- STENCIL_BUFFER = 0x8224 # VERSION_3_0
- COMPRESSED_RED = 0x8225 # VERSION_3_0
- COMPRESSED_RG = 0x8226 # VERSION_3_0
-
-VERSION_3_0 enum:
- use ARB_texture_rg RG
- use ARB_texture_rg RG_INTEGER
- use ARB_texture_rg R8
- use ARB_texture_rg R16
- use ARB_texture_rg RG8
- use ARB_texture_rg RG16
- use ARB_texture_rg R16F
- use ARB_texture_rg R32F
- use ARB_texture_rg RG16F
- use ARB_texture_rg RG32F
- use ARB_texture_rg R8I
- use ARB_texture_rg R8UI
- use ARB_texture_rg R16I
- use ARB_texture_rg R16UI
- use ARB_texture_rg R32I
- use ARB_texture_rg R32UI
- use ARB_texture_rg RG8I
- use ARB_texture_rg RG8UI
- use ARB_texture_rg RG16I
- use ARB_texture_rg RG16UI
- use ARB_texture_rg RG32I
- use ARB_texture_rg RG32UI
-
-ARB_texture_rg enum: (note: no ARB suffixes)
- RG = 0x8227 # VERSION_3_0 / ARB_trg
- RG_INTEGER = 0x8228 # VERSION_3_0 / ARB_trg
- R8 = 0x8229 # VERSION_3_0 / ARB_trg
- R16 = 0x822A # VERSION_3_0 / ARB_trg
- RG8 = 0x822B # VERSION_3_0 / ARB_trg
- RG16 = 0x822C # VERSION_3_0 / ARB_trg
- R16F = 0x822D # VERSION_3_0 / ARB_trg
- R32F = 0x822E # VERSION_3_0 / ARB_trg
- RG16F = 0x822F # VERSION_3_0 / ARB_trg
- RG32F = 0x8230 # VERSION_3_0 / ARB_trg
- R8I = 0x8231 # VERSION_3_0 / ARB_trg
- R8UI = 0x8232 # VERSION_3_0 / ARB_trg
- R16I = 0x8233 # VERSION_3_0 / ARB_trg
- R16UI = 0x8234 # VERSION_3_0 / ARB_trg
- R32I = 0x8235 # VERSION_3_0 / ARB_trg
- R32UI = 0x8236 # VERSION_3_0 / ARB_trg
- RG8I = 0x8237 # VERSION_3_0 / ARB_trg
- RG8UI = 0x8238 # VERSION_3_0 / ARB_trg
- RG16I = 0x8239 # VERSION_3_0 / ARB_trg
- RG16UI = 0x823A # VERSION_3_0 / ARB_trg
- RG32I = 0x823B # VERSION_3_0 / ARB_trg
- RG32UI = 0x823C # VERSION_3_0 / ARB_trg
-
-# ARB_future_use: 0x823D-0x823F
-
-###############################################################################
-
-# @@@ Any_vendor_future_use: 0x8240-0x82AF (released by Microsoft 2002/9/16)
-
-###############################################################################
-
-# ADD: 0x82B0-0x830F
-
-###############################################################################
-
-SGIX_depth_pass_instrument enum: 0x8310-0x8312
- DEPTH_PASS_INSTRUMENT_SGIX = 0x8310
- DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311
- DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312
-
-###############################################################################
-
-SGIX_fragments_instrument enum: 0x8313-0x8315
- FRAGMENTS_INSTRUMENT_SGIX = 0x8313 # 1 I
- FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314 # 1 I
- FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315 # 1 I
-
-###############################################################################
-
-SGIX_convolution_accuracy enum:
- CONVOLUTION_HINT_SGIX = 0x8316 # 1 I
-
-###############################################################################
-
-# SGIX_color_matrix_accuracy: 0x8317
-
-###############################################################################
-
-# 0x8318-0x8319
-SGIX_ycrcba enum:
- YCRCB_SGIX = 0x8318
- YCRCBA_SGIX = 0x8319
-
-###############################################################################
-
-# 0x831A-0x831F
-SGIX_slim enum:
- UNPACK_COMPRESSED_SIZE_SGIX = 0x831A
- PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B
- PACK_COMPRESSED_SIZE_SGIX = 0x831C
- SLIM8U_SGIX = 0x831D
- SLIM10U_SGIX = 0x831E
- SLIM12S_SGIX = 0x831F
-
-###############################################################################
-
-SGIX_blend_alpha_minmax enum:
- ALPHA_MIN_SGIX = 0x8320
- ALPHA_MAX_SGIX = 0x8321
-
-###############################################################################
-
-SGIX_scalebias_hint enum:
- SCALEBIAS_HINT_SGIX = 0x8322
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_layers: 0x8323-0x8328
-# FOG_TYPE_SGIX = 0x8323 # 1 I
-# UNIFORM_SGIX = 0x8324
-# LAYERED_SGIX = 0x8325
-# FOG_GROUND_PLANE_SGIX = 0x8326 # 4 F
-# FOG_LAYERS_POINTS_SGIX = 0x8327 # 1 I
-# MAX_FOG_LAYERS_POINTS_SGIX = 0x8328 # 1 I
-
-###############################################################################
-
-SGIX_async enum:
- ASYNC_MARKER_SGIX = 0x8329
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_texture_phase: 0x832A
-# PHASE_SGIX = 0x832A
-
-###############################################################################
-
-# SGIX_pixel_texture (additional; see above): 0x832B
-
-###############################################################################
-
-SGIX_async_histogram enum:
- ASYNC_HISTOGRAM_SGIX = 0x832C
- MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_texture_mipmap_anisotropic: 0x832E-0x832F
-# TEXTURE_MIPMAP_ANISOTROPY_SGIX = 0x832E
-# MAX_MIPMAP_ANISOTROPY_SGIX = 0x832F # 1 I
-
-###############################################################################
-
-EXT_pixel_transform enum:
- PIXEL_TRANSFORM_2D_EXT = 0x8330
- PIXEL_MAG_FILTER_EXT = 0x8331
- PIXEL_MIN_FILTER_EXT = 0x8332
- PIXEL_CUBIC_WEIGHT_EXT = 0x8333
- CUBIC_EXT = 0x8334
- AVERAGE_EXT = 0x8335
- PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336
- MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337
- PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338
-
-# SUN_future_use: 0x8339-0x833F
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_cube_map: 0x8340-0x8348
-# ENV_MAP_SGIX = 0x8340
-# CUBE_MAP_SGIX = 0x8341
-# CUBE_MAP_ZP_SGIX = 0x8342
-# CUBE_MAP_ZN_SGIX = 0x8343
-# CUBE_MAP_XN_SGIX = 0x8344
-# CUBE_MAP_XP_SGIX = 0x8345
-# CUBE_MAP_YN_SGIX = 0x8346
-# CUBE_MAP_YP_SGIX = 0x8347
-# CUBE_MAP_BINDING_SGIX = 0x8348 # 1 I
-
-###############################################################################
-
-# Unfortunately, there was a collision promoting to EXT from SGIX.
-# Use fog_coord's value of 0x8452 instead of the previously
-# assigned FRAGMENT_DEPTH_EXT -> 0x834B.
-# EXT_light_texture: 0x8349-0x8352
-EXT_light_texture enum: 0x8349-0x8352
- FRAGMENT_MATERIAL_EXT = 0x8349
- FRAGMENT_NORMAL_EXT = 0x834A
- FRAGMENT_COLOR_EXT = 0x834C
- ATTENUATION_EXT = 0x834D
- SHADOW_ATTENUATION_EXT = 0x834E
- TEXTURE_APPLICATION_MODE_EXT = 0x834F # 1 I
- TEXTURE_LIGHT_EXT = 0x8350 # 1 I
- TEXTURE_MATERIAL_FACE_EXT = 0x8351 # 1 I
- TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 # 1 I
- use EXT_fog_coord FRAGMENT_DEPTH_EXT
-
-###############################################################################
-
-SGIS_pixel_texture enum:
- PIXEL_TEXTURE_SGIS = 0x8353 # 1 I
- PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 # 1 I
- PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 # 1 I
- PIXEL_GROUP_COLOR_SGIS = 0x8356 # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_pixel_texture_bits: 0x8357-0x8359
-# COLOR_TO_TEXTURE_COORD_SGIX = 0x8357
-# COLOR_BIT_PATTERN_SGIX = 0x8358
-# COLOR_VALUE_SGIX = 0x8359
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_pixel_texture_lod: 0x835A
-# PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX = 0x835A
-
-###############################################################################
-
-SGIX_line_quality_hint enum:
- LINE_QUALITY_HINT_SGIX = 0x835B
-
-###############################################################################
-
-SGIX_async_pixel enum:
- ASYNC_TEX_IMAGE_SGIX = 0x835C
- ASYNC_DRAW_PIXELS_SGIX = 0x835D
- ASYNC_READ_PIXELS_SGIX = 0x835E
- MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
- MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
- MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
-
-###############################################################################
-
-# EXT_packed_pixels (additional; see above): 0x8362-0x8368
-
-###############################################################################
-
-SGIX_texture_coordinate_clamp enum:
- TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
- TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
- TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_texture: 0x836C-0x836E
-# FRAGMENT_FOG_SGIX = 0x836C
-# TEXTURE_FOG_SGIX = 0x836D # 1 I
-# FOG_PATCHY_FACTOR_SGIX = 0x836E
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_factor_to_alpha: 0x836F
- FOG_FACTOR_TO_ALPHA_SGIX = 0x836F
-
-###############################################################################
-
-# HP: 0x8370-0x837F
-# NOTE: IBM is using values in this range, because of a bobble
-# when Pat Brown left at the same time as I assigned them the
-# next range and their registry became inconsistent. Unknown
-# whether HP has any conflicts as they have never reported using
-# any values in this range.
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- MIRRORED_REPEAT = 0x8370
-
-ARB_texture_mirrored_repeat enum:
- MIRRORED_REPEAT_ARB = 0x8370
-
-IBM_texture_mirrored_repeat enum:
- MIRRORED_REPEAT_IBM = 0x8370
-
-# Aliases ARB_texture_mirrored_repeat enum above
-OES_texture_mirrored_repeat enum: (OpenGL ES only)
- MIRRORED_REPEAT_OES = 0x8370
-
-###############################################################################
-
-# IBM: 0x8380-0x839F
-
-###############################################################################
-
-# S3: 0x83A0-0x83BF
-
-S3_s3tc enum:
- RGB_S3TC = 0x83A0
- RGB4_S3TC = 0x83A1
- RGBA_S3TC = 0x83A2
- RGBA4_S3TC = 0x83A3
-
-# S3_future_use: 0x83A4-0x83BF
-
-###############################################################################
-
-# Obsolete extension, never to be put in enumext.spec
-# SGIS_multitexture: 0x83C0-0x83E5
-# SELECTED_TEXTURE_SGIS = 0x83C0 # 1 I
-# SELECTED_TEXTURE_COORD_SET_SGIS = 0x83C1 # 1 I
-# SELECTED_TEXTURE_TRANSFORM_SGIS = 0x83C2 # 1 I
-# MAX_TEXTURES_SGIS = 0x83C3 # 1 I
-# MAX_TEXTURE_COORD_SETS_SGIS = 0x83C4 # 1 I
-# TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS = 0x83C5 # 1 I
-# TEXTURE_ENV_COORD_SET_SGIS = 0x83C6
-# TEXTURE0_SGIS = 0x83C7
-# TEXTURE1_SGIS = 0x83C8
-# TEXTURE2_SGIS = 0x83C9
-# TEXTURE3_SGIS = 0x83CA
-#
-# SGIS_multitexture_future_use: 0x83CB-0x83E5
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_bali_g_instruments: 0x83E6-0x83E9
-# BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX = 0x83E6 # 1 I
-# BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX = 0x83E7 # 1 I
-# BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX = 0x83E8 # 1 I
-# BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX = 0x83E9 # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_bali_r_instruments: 0x83EA-0x83EC
-# BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX = 0x83EA # 1 I
-# BALI_DEPTH_PASS_INSTRUMENT_SGIX = 0x83EB # 1 I
-# BALI_R_CHIP_COUNT_SGIX = 0x83EC # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_occlusion_instrument: 0x83ED
-# OCCLUSION_INSTRUMENT_SGIX = 0x83ED # 1 I
-
-###############################################################################
-
-SGIX_vertex_preclip enum:
- VERTEX_PRECLIP_SGIX = 0x83EE
- VERTEX_PRECLIP_HINT_SGIX = 0x83EF
-
-###############################################################################
-
-# INTEL: 0x83F0-0x83FF
-# Note that this block was reclaimed from NTP, who never shipped it,
-# and reassigned to Intel.
-
-EXT_texture_compression_s3tc enum:
- COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
- COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
- COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
- COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
-
-INTEL_parallel_arrays enum:
- PARALLEL_ARRAYS_INTEL = 0x83F4
- VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5
- NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6
- COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7
- TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8
-
-# INTEL_future_use: 0x83F9-0x83FF
-
-###############################################################################
-
-SGIX_fragment_lighting enum:
- FRAGMENT_LIGHTING_SGIX = 0x8400 # 1 I
- FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 # 1 I
- FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 # 1 I
- FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 # 1 I
- MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 # 1 I
- MAX_ACTIVE_LIGHTS_SGIX = 0x8405 # 1 I
- CURRENT_RASTER_NORMAL_SGIX = 0x8406 # 1 I
- LIGHT_ENV_MODE_SGIX = 0x8407 # 1 I
- FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 # 1 I
- FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 # 1 I
- FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A # 4 F
- FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B # 1 I
- FRAGMENT_LIGHT0_SGIX = 0x840C # 1 I
- FRAGMENT_LIGHT1_SGIX = 0x840D
- FRAGMENT_LIGHT2_SGIX = 0x840E
- FRAGMENT_LIGHT3_SGIX = 0x840F
- FRAGMENT_LIGHT4_SGIX = 0x8410
- FRAGMENT_LIGHT5_SGIX = 0x8411
- FRAGMENT_LIGHT6_SGIX = 0x8412
- FRAGMENT_LIGHT7_SGIX = 0x8413
-
-# SGIX_fragment_lighting_future_use: 0x8414-0x842B
-
-###############################################################################
-
-SGIX_resample enum:
- PACK_RESAMPLE_SGIX = 0x842C
- UNPACK_RESAMPLE_SGIX = 0x842D
- RESAMPLE_REPLICATE_SGIX = 0x842E
- RESAMPLE_ZERO_FILL_SGIX = 0x842F
- RESAMPLE_DECIMATE_SGIX = 0x8430
-
-# SGIX_resample_future_use: 0x8431-0x8435
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fragment_lighting_space: 0x8436-0x8449
-# EYE_SPACE_SGIX = 0x8436
-# TANGENT_SPACE_SGIX = 0x8437
-# OBJECT_SPACE_SGIX = 0x8438
-# TANGENT_ARRAY_SGIX = 0x8439
-# BINORMAL_ARRAY_SGIX = 0x843A
-# CURRENT_TANGENT_SGIX = 0x843B # 3 F
-# CURRENT_BINORMAL_SGIX = 0x843C # 3 F
-# FRAGMENT_LIGHT_SPACE_SGIX = 0x843D # 1 I
-# TANGENT_ARRAY_TYPE_SGIX = 0x843E
-# TANGENT_ARRAY_STRIDE_SGIX = 0x843F
-# TANGENT_ARRAY_COUNT_SGIX = 0x8440
-# BINORMAL_ARRAY_TYPE_SGIX = 0x8441
-# BINORMAL_ARRAY_STRIDE_SGIX = 0x8442
-# BINORMAL_ARRAY_COUNT_SGIX = 0x8443
-# TANGENT_ARRAY_POINTER_SGIX = 0x8444
-# BINORMAL_ARRAY_POINTER_SGIX = 0x8445
-# MAP1_TANGENT_SGIX = 0x8446
-# MAP2_TANGENT_SGIX = 0x8447
-# MAP1_BINORMAL_SGIX = 0x8448
-# MAP2_BINORMAL_SGIX = 0x8449
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_bali_timer_instruments: 0x844A-0x844C
-# BALI_GEOM_TIMER_INSTRUMENT_SGIX = 0x844A # 1 I
-# BALI_RASTER_TIMER_INSTRUMENT_SGIX = 0x844B # 1 I
-# BALI_INSTRUMENT_TIME_UNIT_SGIX = 0x844C # 1 I
-
-###############################################################################
-
-# SGIX_clipmap (additional; see above): 0x844D-0x844F
-
-###############################################################################
-
-# SGI (actually brokered for Id Software): 0x8450-0x845F
-
-VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5)
- FOG_COORD_SRC = 0x8450 # alias GL_FOG_COORDINATE_SOURCE
- FOG_COORD = 0x8451 # alias GL_FOG_COORDINATE
- CURRENT_FOG_COORD = 0x8453 # alias GL_CURRENT_FOG_COORDINATE
- FOG_COORD_ARRAY_TYPE = 0x8454 # alias GL_FOG_COORDINATE_ARRAY_TYPE
- FOG_COORD_ARRAY_STRIDE = 0x8455 # alias GL_FOG_COORDINATE_ARRAY_STRIDE
- FOG_COORD_ARRAY_POINTER = 0x8456 # alias GL_FOG_COORDINATE_ARRAY_POINTER
- FOG_COORD_ARRAY = 0x8457 # alias GL_FOG_COORDINATE_ARRAY
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- FOG_COORDINATE_SOURCE = 0x8450 # 1 I
- FOG_COORDINATE = 0x8451
- FRAGMENT_DEPTH = 0x8452
- CURRENT_FOG_COORDINATE = 0x8453 # 1 F
- FOG_COORDINATE_ARRAY_TYPE = 0x8454 # 1 I
- FOG_COORDINATE_ARRAY_STRIDE = 0x8455 # 1 I
- FOG_COORDINATE_ARRAY_POINTER = 0x8456
- FOG_COORDINATE_ARRAY = 0x8457 # 1 I
-
-EXT_fog_coord enum:
- FOG_COORDINATE_SOURCE_EXT = 0x8450 # 1 I
- FOG_COORDINATE_EXT = 0x8451
- FRAGMENT_DEPTH_EXT = 0x8452
- CURRENT_FOG_COORDINATE_EXT = 0x8453 # 1 F
- FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 # 1 I
- FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 # 1 I
- FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456
- FOG_COORDINATE_ARRAY_EXT = 0x8457 # 1 I
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- COLOR_SUM = 0x8458 # 1 I
- CURRENT_SECONDARY_COLOR = 0x8459 # 3 F
- SECONDARY_COLOR_ARRAY_SIZE = 0x845A # 1 I
- SECONDARY_COLOR_ARRAY_TYPE = 0x845B # 1 I
- SECONDARY_COLOR_ARRAY_STRIDE = 0x845C # 1 I
- SECONDARY_COLOR_ARRAY_POINTER = 0x845D
- SECONDARY_COLOR_ARRAY = 0x845E # 1 I
-
-EXT_secondary_color enum:
- COLOR_SUM_EXT = 0x8458 # 1 I
- CURRENT_SECONDARY_COLOR_EXT = 0x8459 # 3 F
- SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A # 1 I
- SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B # 1 I
- SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C # 1 I
- SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D
- SECONDARY_COLOR_ARRAY_EXT = 0x845E # 1 I
-
-ARB_vertex_program enum:
- COLOR_SUM_ARB = 0x8458 # 1 I # ARB_vertex_program
-
-VERSION_2_1 enum:
- CURRENT_RASTER_SECONDARY_COLOR = 0x845F
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-SGIX_icc_texture enum:
-# RGB_ICC_SGIX = 0x8460
-# RGBA_ICC_SGIX = 0x8461
-# ALPHA_ICC_SGIX = 0x8462
-# LUMINANCE_ICC_SGIX = 0x8463
-# INTENSITY_ICC_SGIX = 0x8464
-# LUMINANCE_ALPHA_ICC_SGIX = 0x8465
-# R5_G6_B5_ICC_SGIX = 0x8466
-# R5_G6_B5_A8_ICC_SGIX = 0x8467
-# ALPHA16_ICC_SGIX = 0x8468
-# LUMINANCE16_ICC_SGIX = 0x8469
-# INTENSITY16_ICC_SGIX = 0x846A
-# LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B
-
-###############################################################################
-
-# SGI_future_use: 0x846C
-
-###############################################################################
-
-# SMOOTH_* enums are new names for pre-1.2 enums.
-VERSION_1_2 enum:
- SMOOTH_POINT_SIZE_RANGE = 0x0B12 # 2 F
- SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 # 1 F
- SMOOTH_LINE_WIDTH_RANGE = 0x0B22 # 2 F
- SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F
- ALIASED_POINT_SIZE_RANGE = 0x846D # 2 F
- ALIASED_LINE_WIDTH_RANGE = 0x846E # 2 F
-
-###############################################################################
-
-# SGI_future_use: 0x846F
-
-###############################################################################
-
-# ATI Technologies (vendor multitexture, spec not yet released): 0x8470-0x848F
-
-###############################################################################
-
-# REND (Rendition): 0x8490-0x849F
-
-REND_screen_coordinates enum:
- SCREEN_COORDINATES_REND = 0x8490
- INVERTED_SCREEN_W_REND = 0x8491
-
-###############################################################################
-
-# ATI Technologies (vendor multitexture, spec not yet released): 0x84A0-84BF
-
-###############################################################################
-
-# OpenGL ARB: 0x84C0-0x84EF
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- TEXTURE0 = 0x84C0
- TEXTURE1 = 0x84C1
- TEXTURE2 = 0x84C2
- TEXTURE3 = 0x84C3
- TEXTURE4 = 0x84C4
- TEXTURE5 = 0x84C5
- TEXTURE6 = 0x84C6
- TEXTURE7 = 0x84C7
- TEXTURE8 = 0x84C8
- TEXTURE9 = 0x84C9
- TEXTURE10 = 0x84CA
- TEXTURE11 = 0x84CB
- TEXTURE12 = 0x84CC
- TEXTURE13 = 0x84CD
- TEXTURE14 = 0x84CE
- TEXTURE15 = 0x84CF
- TEXTURE16 = 0x84D0
- TEXTURE17 = 0x84D1
- TEXTURE18 = 0x84D2
- TEXTURE19 = 0x84D3
- TEXTURE20 = 0x84D4
- TEXTURE21 = 0x84D5
- TEXTURE22 = 0x84D6
- TEXTURE23 = 0x84D7
- TEXTURE24 = 0x84D8
- TEXTURE25 = 0x84D9
- TEXTURE26 = 0x84DA
- TEXTURE27 = 0x84DB
- TEXTURE28 = 0x84DC
- TEXTURE29 = 0x84DD
- TEXTURE30 = 0x84DE
- TEXTURE31 = 0x84DF
- ACTIVE_TEXTURE = 0x84E0 # 1 I
- CLIENT_ACTIVE_TEXTURE = 0x84E1 # 1 I
- MAX_TEXTURE_UNITS = 0x84E2 # 1 I
-
-ARB_multitexture enum:
- TEXTURE0_ARB = 0x84C0
- TEXTURE1_ARB = 0x84C1
- TEXTURE2_ARB = 0x84C2
- TEXTURE3_ARB = 0x84C3
- TEXTURE4_ARB = 0x84C4
- TEXTURE5_ARB = 0x84C5
- TEXTURE6_ARB = 0x84C6
- TEXTURE7_ARB = 0x84C7
- TEXTURE8_ARB = 0x84C8
- TEXTURE9_ARB = 0x84C9
- TEXTURE10_ARB = 0x84CA
- TEXTURE11_ARB = 0x84CB
- TEXTURE12_ARB = 0x84CC
- TEXTURE13_ARB = 0x84CD
- TEXTURE14_ARB = 0x84CE
- TEXTURE15_ARB = 0x84CF
- TEXTURE16_ARB = 0x84D0
- TEXTURE17_ARB = 0x84D1
- TEXTURE18_ARB = 0x84D2
- TEXTURE19_ARB = 0x84D3
- TEXTURE20_ARB = 0x84D4
- TEXTURE21_ARB = 0x84D5
- TEXTURE22_ARB = 0x84D6
- TEXTURE23_ARB = 0x84D7
- TEXTURE24_ARB = 0x84D8
- TEXTURE25_ARB = 0x84D9
- TEXTURE26_ARB = 0x84DA
- TEXTURE27_ARB = 0x84DB
- TEXTURE28_ARB = 0x84DC
- TEXTURE29_ARB = 0x84DD
- TEXTURE30_ARB = 0x84DE
- TEXTURE31_ARB = 0x84DF
- ACTIVE_TEXTURE_ARB = 0x84E0 # 1 I
- CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 # 1 I
- MAX_TEXTURE_UNITS_ARB = 0x84E2 # 1 I
-
-# These are really core ES 1.1 enums, but haven't included
-# ES core enums in enum.spec yet
-OES_texture_env_crossbar enum: (OpenGL ES only)
- use VERSION_1_3 TEXTURE0
- use VERSION_1_3 TEXTURE1
- use VERSION_1_3 TEXTURE2
- use VERSION_1_3 TEXTURE3
- use VERSION_1_3 TEXTURE4
- use VERSION_1_3 TEXTURE5
- use VERSION_1_3 TEXTURE6
- use VERSION_1_3 TEXTURE7
- use VERSION_1_3 TEXTURE8
- use VERSION_1_3 TEXTURE9
- use VERSION_1_3 TEXTURE10
- use VERSION_1_3 TEXTURE11
- use VERSION_1_3 TEXTURE12
- use VERSION_1_3 TEXTURE13
- use VERSION_1_3 TEXTURE14
- use VERSION_1_3 TEXTURE15
- use VERSION_1_3 TEXTURE16
- use VERSION_1_3 TEXTURE17
- use VERSION_1_3 TEXTURE18
- use VERSION_1_3 TEXTURE19
- use VERSION_1_3 TEXTURE20
- use VERSION_1_3 TEXTURE21
- use VERSION_1_3 TEXTURE22
- use VERSION_1_3 TEXTURE23
- use VERSION_1_3 TEXTURE24
- use VERSION_1_3 TEXTURE25
- use VERSION_1_3 TEXTURE26
- use VERSION_1_3 TEXTURE27
- use VERSION_1_3 TEXTURE28
- use VERSION_1_3 TEXTURE29
- use VERSION_1_3 TEXTURE30
- use VERSION_1_3 TEXTURE31
-
-###############################################################################
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 # 16 F
- TRANSPOSE_PROJECTION_MATRIX = 0x84E4 # 16 F
- TRANSPOSE_TEXTURE_MATRIX = 0x84E5 # 16 F
- TRANSPOSE_COLOR_MATRIX = 0x84E6 # 16 F
-
-ARB_transpose_matrix enum:
- TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 # 16 F
- TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 # 16 F
- TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 # 16 F
- TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 # 16 F
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- SUBTRACT = 0x84E7
-
-ARB_texture_env_combine enum:
- SUBTRACT_ARB = 0x84E7
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object MAX_RENDERBUFFER_SIZE
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- MAX_RENDERBUFFER_SIZE = 0x84E8 # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_object enum: (additional; see below):
- MAX_RENDERBUFFER_SIZE_EXT = 0x84E8
-
-# Aliases EXT_framebuffer_object enum above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
- MAX_RENDERBUFFER_SIZE_OES = 0x84E8
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- COMPRESSED_ALPHA = 0x84E9
- COMPRESSED_LUMINANCE = 0x84EA
- COMPRESSED_LUMINANCE_ALPHA = 0x84EB
- COMPRESSED_INTENSITY = 0x84EC
- COMPRESSED_RGB = 0x84ED
- COMPRESSED_RGBA = 0x84EE
- TEXTURE_COMPRESSION_HINT = 0x84EF
- TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
- TEXTURE_COMPRESSED = 0x86A1
- NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
- COMPRESSED_TEXTURE_FORMATS = 0x86A3
-
-ARB_texture_compression enum:
- COMPRESSED_ALPHA_ARB = 0x84E9
- COMPRESSED_LUMINANCE_ARB = 0x84EA
- COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB
- COMPRESSED_INTENSITY_ARB = 0x84EC
- COMPRESSED_RGB_ARB = 0x84ED
- COMPRESSED_RGBA_ARB = 0x84EE
- TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
- TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0
- TEXTURE_COMPRESSED_ARB = 0x86A1
- NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2
- COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3
-
-###############################################################################
-
-# NVIDIA: 0x84F0-0x855F
-
-# NV_future_use: 0x84F0-0x84F1
-
-NV_fence enum:
- ALL_COMPLETED_NV = 0x84F2
- FENCE_STATUS_NV = 0x84F3
- FENCE_CONDITION_NV = 0x84F4
-
-VERSION_3_1 enum:
- TEXTURE_RECTANGLE = 0x84F5
- TEXTURE_BINDING_RECTANGLE = 0x84F6
- PROXY_TEXTURE_RECTANGLE = 0x84F7
- MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8
-
-ARB_texture_rectangle enum:
- TEXTURE_RECTANGLE_ARB = 0x84F5
- TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6
- PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
- MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8
-
-NV_texture_rectangle enum:
- TEXTURE_RECTANGLE_NV = 0x84F5
- TEXTURE_BINDING_RECTANGLE_NV = 0x84F6
- PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
- MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object DEPTH_STENCIL
- use ARB_framebuffer_object UNSIGNED_INT_24_8
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- DEPTH_STENCIL = 0x84F9 # VERSION_3_0 / ARB_fbo
- UNSIGNED_INT_24_8 = 0x84FA # VERSION_3_0 / ARB_fbo
-
-EXT_packed_depth_stencil enum:
- DEPTH_STENCIL_EXT = 0x84F9
- UNSIGNED_INT_24_8_EXT = 0x84FA
-
-NV_packed_depth_stencil enum:
- DEPTH_STENCIL_NV = 0x84F9
- UNSIGNED_INT_24_8_NV = 0x84FA
-
-# Aliases EXT_packed_depth_stencil enums above
-OES_packed_depth_stencil enum: (OpenGL ES only)
- DEPTH_STENCIL_OES = 0x84F9
- UNSIGNED_INT_24_8_OES = 0x84FA
-
-# NV_future_use: 0x84FB-0x84FC
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- MAX_TEXTURE_LOD_BIAS = 0x84FD
-
-EXT_texture_lod_bias enum:
- MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD
-
-EXT_texture_filter_anisotropic enum:
- TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
- MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- TEXTURE_FILTER_CONTROL = 0x8500
- TEXTURE_LOD_BIAS = 0x8501
-
-EXT_texture_lod_bias enum:
- TEXTURE_FILTER_CONTROL_EXT = 0x8500
- TEXTURE_LOD_BIAS_EXT = 0x8501
-
-EXT_vertex_weighting enum:
- MODELVIEW1_STACK_DEPTH_EXT = 0x8502
-
-# NV_texture_env_combine4 (additional; see below): 0x8503
-
-NV_light_max_exponent enum:
- MAX_SHININESS_NV = 0x8504
- MAX_SPOT_EXPONENT_NV = 0x8505
-
-EXT_vertex_weighting enum:
- MODELVIEW_MATRIX1_EXT = 0x8506
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- INCR_WRAP = 0x8507
- DECR_WRAP = 0x8508
-
-EXT_stencil_wrap enum:
- INCR_WRAP_EXT = 0x8507
- DECR_WRAP_EXT = 0x8508
-
-# Aliases EXT_stencil_wrap enums above
-OES_stencil_wrap enum: (OpenGL ES only)
- INCR_WRAP_OES = 0x8507
- DECR_WRAP_OES = 0x8508
-
-EXT_vertex_weighting enum:
- VERTEX_WEIGHTING_EXT = 0x8509
- MODELVIEW1_EXT = 0x850A
- CURRENT_VERTEX_WEIGHT_EXT = 0x850B
- VERTEX_WEIGHT_ARRAY_EXT = 0x850C
- VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D
- VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E
- VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F
- VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- NORMAL_MAP = 0x8511
- REFLECTION_MAP = 0x8512
- TEXTURE_CUBE_MAP = 0x8513
- TEXTURE_BINDING_CUBE_MAP = 0x8514
- TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
- TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
- TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
- TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
- TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
- TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
- PROXY_TEXTURE_CUBE_MAP = 0x851B
- MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
-
-EXT_texture_cube_map enum:
- NORMAL_MAP_EXT = 0x8511
- REFLECTION_MAP_EXT = 0x8512
- TEXTURE_CUBE_MAP_EXT = 0x8513
- TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514
- TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515
- TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516
- TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517
- TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518
- TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519
- TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A
- PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
- MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C
-
-NV_texgen_reflection enum:
- NORMAL_MAP = 0x8511
- REFLECTION_MAP = 0x8512
-
-ARB_texture_cube_map enum:
- NORMAL_MAP_ARB = 0x8511
- REFLECTION_MAP_ARB = 0x8512
- TEXTURE_CUBE_MAP_ARB = 0x8513
- TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514
- TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515
- TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516
- TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517
- TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518
- TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519
- TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A
- PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
- MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C
-
-# Aliases ARB_texture_cube_map enums above
-OES_texture_cube_map enum: (OpenGL ES only; additional; see below)
- NORMAL_MAP_OES = 0x8511
- REFLECTION_MAP_OES = 0x8512
- TEXTURE_CUBE_MAP_OES = 0x8513
- TEXTURE_BINDING_CUBE_MAP_OES = 0x8514
- TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515
- TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516
- TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517
- TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518
- TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519
- TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A
- MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C
-
-NV_vertex_array_range enum:
- VERTEX_ARRAY_RANGE_NV = 0x851D
- VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E
- VERTEX_ARRAY_RANGE_VALID_NV = 0x851F
- MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520
- VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521
-
-# @@@ How does this interact with NV_vertex_array_range?
-APPLE_vertex_array_range enum:
- VERTEX_ARRAY_RANGE_APPLE = 0x851D
- VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E
- VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
- VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521
- STORAGE_CACHED_APPLE = 0x85BE
- STORAGE_SHARED_APPLE = 0x85BF
-
-NV_register_combiners enum:
- REGISTER_COMBINERS_NV = 0x8522
- VARIABLE_A_NV = 0x8523
- VARIABLE_B_NV = 0x8524
- VARIABLE_C_NV = 0x8525
- VARIABLE_D_NV = 0x8526
- VARIABLE_E_NV = 0x8527
- VARIABLE_F_NV = 0x8528
- VARIABLE_G_NV = 0x8529
- CONSTANT_COLOR0_NV = 0x852A
- CONSTANT_COLOR1_NV = 0x852B
- PRIMARY_COLOR_NV = 0x852C
- SECONDARY_COLOR_NV = 0x852D
- SPARE0_NV = 0x852E
- SPARE1_NV = 0x852F
- DISCARD_NV = 0x8530
- E_TIMES_F_NV = 0x8531
- SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532
-
-# NV_vertex_array_range2:
- VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533
-
-# NV_multisample_filter_hint:
- MULTISAMPLE_FILTER_HINT_NV = 0x8534
-
-NV_register_combiners2 enum:
- PER_STAGE_CONSTANTS_NV = 0x8535
-
-NV_register_combiners enum: (additional; see above):
- UNSIGNED_IDENTITY_NV = 0x8536
- UNSIGNED_INVERT_NV = 0x8537
- EXPAND_NORMAL_NV = 0x8538
- EXPAND_NEGATE_NV = 0x8539
- HALF_BIAS_NORMAL_NV = 0x853A
- HALF_BIAS_NEGATE_NV = 0x853B
- SIGNED_IDENTITY_NV = 0x853C
- UNSIGNED_NEGATE_NV = 0x853D
- SCALE_BY_TWO_NV = 0x853E
- SCALE_BY_FOUR_NV = 0x853F
- SCALE_BY_ONE_HALF_NV = 0x8540
- BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541
- COMBINER_INPUT_NV = 0x8542
- COMBINER_MAPPING_NV = 0x8543
- COMBINER_COMPONENT_USAGE_NV = 0x8544
- COMBINER_AB_DOT_PRODUCT_NV = 0x8545
- COMBINER_CD_DOT_PRODUCT_NV = 0x8546
- COMBINER_MUX_SUM_NV = 0x8547
- COMBINER_SCALE_NV = 0x8548
- COMBINER_BIAS_NV = 0x8549
- COMBINER_AB_OUTPUT_NV = 0x854A
- COMBINER_CD_OUTPUT_NV = 0x854B
- COMBINER_SUM_OUTPUT_NV = 0x854C
- MAX_GENERAL_COMBINERS_NV = 0x854D
- NUM_GENERAL_COMBINERS_NV = 0x854E
- COLOR_SUM_CLAMP_NV = 0x854F
- COMBINER0_NV = 0x8550
- COMBINER1_NV = 0x8551
- COMBINER2_NV = 0x8552
- COMBINER3_NV = 0x8553
- COMBINER4_NV = 0x8554
- COMBINER5_NV = 0x8555
- COMBINER6_NV = 0x8556
- COMBINER7_NV = 0x8557
-
-
-NV_primitive_restart enum:
- PRIMITIVE_RESTART_NV = 0x8558
- PRIMITIVE_RESTART_INDEX_NV = 0x8559
-
-NV_fog_distance enum:
- FOG_GEN_MODE_NV = 0x855A
- EYE_RADIAL_NV = 0x855B
- EYE_PLANE_ABSOLUTE_NV = 0x855C
-
-NV_texgen_emboss enum:
- EMBOSS_LIGHT_NV = 0x855D
- EMBOSS_CONSTANT_NV = 0x855E
- EMBOSS_MAP_NV = 0x855F
-
-###############################################################################
-
-# Intergraph/Intense3D/3Dlabs: 0x8560-0x856F
-
-INGR_color_clamp enum:
- RED_MIN_CLAMP_INGR = 0x8560
- GREEN_MIN_CLAMP_INGR = 0x8561
- BLUE_MIN_CLAMP_INGR = 0x8562
- ALPHA_MIN_CLAMP_INGR = 0x8563
- RED_MAX_CLAMP_INGR = 0x8564
- GREEN_MAX_CLAMP_INGR = 0x8565
- BLUE_MAX_CLAMP_INGR = 0x8566
- ALPHA_MAX_CLAMP_INGR = 0x8567
-
-INGR_interlace_read enum:
- INTERLACE_READ_INGR = 0x8568
-
-# 3Dlabs_future_use: 0x8569-0x856F
-
-###############################################################################
-
-# ATI/NVIDIA: 0x8570-0x859F
-
-VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5)
- SRC0_RGB = 0x8580 # alias GL_SOURCE0_RGB
- SRC1_RGB = 0x8581 # alias GL_SOURCE1_RGB
- SRC2_RGB = 0x8582 # alias GL_SOURCE2_RGB
- SRC0_ALPHA = 0x8588 # alias GL_SOURCE0_ALPHA
- SRC1_ALPHA = 0x8589 # alias GL_SOURCE1_ALPHA
- SRC2_ALPHA = 0x858A # alias GL_SOURCE2_ALPHA
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- COMBINE = 0x8570
- COMBINE_RGB = 0x8571
- COMBINE_ALPHA = 0x8572
- RGB_SCALE = 0x8573
- ADD_SIGNED = 0x8574
- INTERPOLATE = 0x8575
- CONSTANT = 0x8576
- PRIMARY_COLOR = 0x8577
- PREVIOUS = 0x8578
- SOURCE0_RGB = 0x8580
- SOURCE1_RGB = 0x8581
- SOURCE2_RGB = 0x8582
- SOURCE0_ALPHA = 0x8588
- SOURCE1_ALPHA = 0x8589
- SOURCE2_ALPHA = 0x858A
- OPERAND0_RGB = 0x8590
- OPERAND1_RGB = 0x8591
- OPERAND2_RGB = 0x8592
- OPERAND0_ALPHA = 0x8598
- OPERAND1_ALPHA = 0x8599
- OPERAND2_ALPHA = 0x859A
-
-EXT_texture_env_combine enum:
- COMBINE_EXT = 0x8570
- COMBINE_RGB_EXT = 0x8571
- COMBINE_ALPHA_EXT = 0x8572
- RGB_SCALE_EXT = 0x8573
- ADD_SIGNED_EXT = 0x8574
- INTERPOLATE_EXT = 0x8575
- CONSTANT_EXT = 0x8576
- PRIMARY_COLOR_EXT = 0x8577
- PREVIOUS_EXT = 0x8578
- SOURCE0_RGB_EXT = 0x8580
- SOURCE1_RGB_EXT = 0x8581
- SOURCE2_RGB_EXT = 0x8582
- SOURCE0_ALPHA_EXT = 0x8588
- SOURCE1_ALPHA_EXT = 0x8589
- SOURCE2_ALPHA_EXT = 0x858A
- OPERAND0_RGB_EXT = 0x8590
- OPERAND1_RGB_EXT = 0x8591
- OPERAND2_RGB_EXT = 0x8592
- OPERAND0_ALPHA_EXT = 0x8598
- OPERAND1_ALPHA_EXT = 0x8599
- OPERAND2_ALPHA_EXT = 0x859A
-
-NV_texture_env_combine4 enum:
- COMBINE4_NV = 0x8503
- SOURCE3_RGB_NV = 0x8583
- SOURCE3_ALPHA_NV = 0x858B
- OPERAND3_RGB_NV = 0x8593
- OPERAND3_ALPHA_NV = 0x859B
-
-# "Future use" => "additional combiner input/output enums" only
-# ATI/NVIDIA_future_use: 0x8584-0x8587
-# ATI/NVIDIA_future_use: 0x858C-0x858F
-# ATI/NVIDIA_future_use: 0x8594-0x8597
-# ATI/NVIDIA_future_use: 0x859C-0x859F
-
-###############################################################################
-
-SGIX_subsample enum:
- PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
- UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
- PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
- PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
- PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIS_color_range: 0x85A5-0x85AD
-# EXTENDED_RANGE_SGIS = 0x85A5
-# MIN_RED_SGIS = 0x85A6
-# MAX_RED_SGIS = 0x85A7
-# MIN_GREEN_SGIS = 0x85A8
-# MAX_GREEN_SGIS = 0x85A9
-# MIN_BLUE_SGIS = 0x85AA
-# MAX_BLUE_SGIS = 0x85AB
-# MIN_ALPHA_SGIS = 0x85AC
-# MAX_ALPHA_SGIS = 0x85AD
-
-###############################################################################
-
-EXT_texture_perturb_normal enum:
- PERTURB_EXT = 0x85AE
- TEXTURE_NORMAL_EXT = 0x85AF
-
-###############################################################################
-
-# Apple: 0x85B0-0x85BF
-
-APPLE_specular_vector enum:
- LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0
-
-APPLE_transform_hint enum:
- TRANSFORM_HINT_APPLE = 0x85B1
-
-APPLE_client_storage enum:
- UNPACK_CLIENT_STORAGE_APPLE = 0x85B2
-
-# May also be part of APPLE_fence
-APPLE_object_purgeable enum: (additional; see below)
- BUFFER_OBJECT_APPLE = 0x85B3
-
-# APPLE_future_use: 0x85B4
-
-## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
-# STORAGE_CLIENT_APPLE = 0x85B4
-
-VERSION_3_0 enum:
- use ARB_vertex_array_object VERTEX_ARRAY_BINDING
-
-ARB_vertex_array_object enum: (note: no ARB suffixes)
- VERTEX_ARRAY_BINDING = 0x85B5 # VERSION_3_0 / ARB_vao
-
-APPLE_vertex_array_object enum:
- VERTEX_ARRAY_BINDING_APPLE = 0x85B5
-
-# APPLE_future_use: 0x85B6
-## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
-# TEXTURE_MINIMIZE_STORAGE_APPLE = 0x85B6
-
-APPLE_texture_range enum: (additional; see below)
- TEXTURE_RANGE_LENGTH_APPLE = 0x85B7
- TEXTURE_RANGE_POINTER_APPLE = 0x85B8
-
-APPLE_ycbcr_422 enum:
- YCBCR_422_APPLE = 0x85B9
- UNSIGNED_SHORT_8_8_APPLE = 0x85BA
- UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
-
-MESA_ycbcr_texture enum: (additional; see below)
- UNSIGNED_SHORT_8_8_MESA = 0x85BA
- UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB
-
-APPLE_texture_range enum:
- TEXTURE_STORAGE_HINT_APPLE = 0x85BC
- STORAGE_PRIVATE_APPLE = 0x85BD
-
-APPLE_vertex_array_range enum: (additional; see above):
- STORAGE_CACHED_APPLE = 0x85BE
- STORAGE_SHARED_APPLE = 0x85BF
-
-APPLE_texture_range enum:
- use APPLE_vertex_array_range STORAGE_CACHED_APPLE
- use APPLE_vertex_array_range STORAGE_SHARED_APPLE
-
-###############################################################################
-
-# Sun: 0x85C0-0x85CF
-
-SUNX_general_triangle_list enum: (additional; see above)
- REPLACEMENT_CODE_ARRAY_SUN = 0x85C0
- REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1
- REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2
- REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3
- R1UI_V3F_SUN = 0x85C4
- R1UI_C4UB_V3F_SUN = 0x85C5
- R1UI_C3F_V3F_SUN = 0x85C6
- R1UI_N3F_V3F_SUN = 0x85C7
- R1UI_C4F_N3F_V3F_SUN = 0x85C8
- R1UI_T2F_V3F_SUN = 0x85C9
- R1UI_T2F_N3F_V3F_SUN = 0x85CA
- R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB
-
-SUN_slice_accum enum:
- SLICE_ACCUM_SUN = 0x85CC
-
-# SUN_future_use: 0x85CD-0x85CF
-
-###############################################################################
-
-# Unknown extension name, not in enumext.spec
-# 3Dlabs/Autodesk: 0x85D0-0x85DF
-# FACET_NORMAL_AUTODESK = 0x85D0
-# FACET_NORMAL_ARRAY_AUTODESK = 0x85D1
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_texture_range: 0x85E0-0x85FB
-# RGB_SIGNED_SGIX = 0x85E0
-# RGBA_SIGNED_SGIX = 0x85E1
-# ALPHA_SIGNED_SGIX = 0x85E2
-# LUMINANCE_SIGNED_SGIX = 0x85E3
-# INTENSITY_SIGNED_SGIX = 0x85E4
-# LUMINANCE_ALPHA_SIGNED_SGIX = 0x85E5
-# RGB16_SIGNED_SGIX = 0x85E6
-# RGBA16_SIGNED_SGIX = 0x85E7
-# ALPHA16_SIGNED_SGIX = 0x85E8
-# LUMINANCE16_SIGNED_SGIX = 0x85E9
-# INTENSITY16_SIGNED_SGIX = 0x85EA
-# LUMINANCE16_ALPHA16_SIGNED_SGIX = 0x85EB
-# RGB_EXTENDED_RANGE_SGIX = 0x85EC
-# RGBA_EXTENDED_RANGE_SGIX = 0x85ED
-# ALPHA_EXTENDED_RANGE_SGIX = 0x85EE
-# LUMINANCE_EXTENDED_RANGE_SGIX = 0x85EF
-# INTENSITY_EXTENDED_RANGE_SGIX = 0x85F0
-# LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX = 0x85F1
-# RGB16_EXTENDED_RANGE_SGIX = 0x85F2
-# RGBA16_EXTENDED_RANGE_SGIX = 0x85F3
-# ALPHA16_EXTENDED_RANGE_SGIX = 0x85F4
-# LUMINANCE16_EXTENDED_RANGE_SGIX = 0x85F5
-# INTENSITY16_EXTENDED_RANGE_SGIX = 0x85F6
-# LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX = 0x85F7
-# MIN_LUMINANCE_SGIS = 0x85F8
-# MAX_LUMINANCE_SGIS = 0x85F9
-# MIN_INTENSITY_SGIS = 0x85FA
-# MAX_INTENSITY_SGIS = 0x85FB
-
-###############################################################################
-
-# SGI_future_use: 0x85FC-0x85FF
-
-###############################################################################
-
-# Sun: 0x8600-0x861F
-
-# SUN_future_use: 0x8600-0x8613
-
-SUN_mesh_array enum: 0x8614-0x8615
- QUAD_MESH_SUN = 0x8614
- TRIANGLE_MESH_SUN = 0x8615
-
-# SUN_future_use: 0x8614-0x861F
-
-###############################################################################
-
-# NVIDIA: 0x8620-0x867F
-
-NV_vertex_program enum:
- VERTEX_PROGRAM_NV = 0x8620
- VERTEX_STATE_PROGRAM_NV = 0x8621
- ATTRIB_ARRAY_SIZE_NV = 0x8623
- ATTRIB_ARRAY_STRIDE_NV = 0x8624
- ATTRIB_ARRAY_TYPE_NV = 0x8625
- CURRENT_ATTRIB_NV = 0x8626
- PROGRAM_LENGTH_NV = 0x8627
- PROGRAM_STRING_NV = 0x8628
- MODELVIEW_PROJECTION_NV = 0x8629
- IDENTITY_NV = 0x862A
- INVERSE_NV = 0x862B
- TRANSPOSE_NV = 0x862C
- INVERSE_TRANSPOSE_NV = 0x862D
- MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E
- MAX_TRACK_MATRICES_NV = 0x862F
- MATRIX0_NV = 0x8630
- MATRIX1_NV = 0x8631
- MATRIX2_NV = 0x8632
- MATRIX3_NV = 0x8633
- MATRIX4_NV = 0x8634
- MATRIX5_NV = 0x8635
- MATRIX6_NV = 0x8636
- MATRIX7_NV = 0x8637
-##################
-#
-# Reserved:
-#
-# MATRIX8_NV = 0x8638
-# MATRIX9_NV = 0x8639
-# MATRIX10_NV = 0x863A
-# MATRIX11_NV = 0x863B
-# MATRIX12_NV = 0x863C
-# MATRIX13_NV = 0x863D
-# MATRIX14_NV = 0x863E
-# MATRIX15_NV = 0x863F
-#
-###################
- CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640
- CURRENT_MATRIX_NV = 0x8641
- VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642
- VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643
- PROGRAM_PARAMETER_NV = 0x8644
- ATTRIB_ARRAY_POINTER_NV = 0x8645
- PROGRAM_TARGET_NV = 0x8646
- PROGRAM_RESIDENT_NV = 0x8647
- TRACK_MATRIX_NV = 0x8648
- TRACK_MATRIX_TRANSFORM_NV = 0x8649
- VERTEX_PROGRAM_BINDING_NV = 0x864A
- PROGRAM_ERROR_POSITION_NV = 0x864B
- VERTEX_ATTRIB_ARRAY0_NV = 0x8650
- VERTEX_ATTRIB_ARRAY1_NV = 0x8651
- VERTEX_ATTRIB_ARRAY2_NV = 0x8652
- VERTEX_ATTRIB_ARRAY3_NV = 0x8653
- VERTEX_ATTRIB_ARRAY4_NV = 0x8654
- VERTEX_ATTRIB_ARRAY5_NV = 0x8655
- VERTEX_ATTRIB_ARRAY6_NV = 0x8656
- VERTEX_ATTRIB_ARRAY7_NV = 0x8657
- VERTEX_ATTRIB_ARRAY8_NV = 0x8658
- VERTEX_ATTRIB_ARRAY9_NV = 0x8659
- VERTEX_ATTRIB_ARRAY10_NV = 0x865A
- VERTEX_ATTRIB_ARRAY11_NV = 0x865B
- VERTEX_ATTRIB_ARRAY12_NV = 0x865C
- VERTEX_ATTRIB_ARRAY13_NV = 0x865D
- VERTEX_ATTRIB_ARRAY14_NV = 0x865E
- VERTEX_ATTRIB_ARRAY15_NV = 0x865F
- MAP1_VERTEX_ATTRIB0_4_NV = 0x8660
- MAP1_VERTEX_ATTRIB1_4_NV = 0x8661
- MAP1_VERTEX_ATTRIB2_4_NV = 0x8662
- MAP1_VERTEX_ATTRIB3_4_NV = 0x8663
- MAP1_VERTEX_ATTRIB4_4_NV = 0x8664
- MAP1_VERTEX_ATTRIB5_4_NV = 0x8665
- MAP1_VERTEX_ATTRIB6_4_NV = 0x8666
- MAP1_VERTEX_ATTRIB7_4_NV = 0x8667
- MAP1_VERTEX_ATTRIB8_4_NV = 0x8668
- MAP1_VERTEX_ATTRIB9_4_NV = 0x8669
- MAP1_VERTEX_ATTRIB10_4_NV = 0x866A
- MAP1_VERTEX_ATTRIB11_4_NV = 0x866B
- MAP1_VERTEX_ATTRIB12_4_NV = 0x866C
- MAP1_VERTEX_ATTRIB13_4_NV = 0x866D
- MAP1_VERTEX_ATTRIB14_4_NV = 0x866E
- MAP1_VERTEX_ATTRIB15_4_NV = 0x866F
- MAP2_VERTEX_ATTRIB0_4_NV = 0x8670
- MAP2_VERTEX_ATTRIB1_4_NV = 0x8671
- MAP2_VERTEX_ATTRIB2_4_NV = 0x8672
- MAP2_VERTEX_ATTRIB3_4_NV = 0x8673
- MAP2_VERTEX_ATTRIB4_4_NV = 0x8674
- MAP2_VERTEX_ATTRIB5_4_NV = 0x8675
- MAP2_VERTEX_ATTRIB6_4_NV = 0x8676
- MAP2_VERTEX_ATTRIB7_4_NV = 0x8677
- MAP2_VERTEX_ATTRIB8_4_NV = 0x8678
- MAP2_VERTEX_ATTRIB9_4_NV = 0x8679
- MAP2_VERTEX_ATTRIB10_4_NV = 0x867A
- MAP2_VERTEX_ATTRIB11_4_NV = 0x867B
- MAP2_VERTEX_ATTRIB12_4_NV = 0x867C
- MAP2_VERTEX_ATTRIB13_4_NV = 0x867D
- MAP2_VERTEX_ATTRIB14_4_NV = 0x867E
- MAP2_VERTEX_ATTRIB15_4_NV = 0x867F
-
-# NV_texture_shader (additional; see below): 0x864C-0x864E
-
-VERSION_3_2 enum:
- PROGRAM_POINT_SIZE = 0x8642
-
-ARB_geometry_shader4 enum: (additional; see below)
- PROGRAM_POINT_SIZE_ARB = 0x8642
-
-NV_geometry_program4 enum: (additional; see below)
- PROGRAM_POINT_SIZE_EXT = 0x8642
-
-VERSION_3_2 enum:
- use ARB_depth_clamp DEPTH_CLAMP
-
-ARB_depth_clamp enum:
- DEPTH_CLAMP = 0x864F
-
-NV_depth_clamp enum:
- DEPTH_CLAMP_NV = 0x864F
-
-VERSION_2_0 enum: (Promoted from ARB_vertex_shader; only some values)
- VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 # VERSION_2_0
- VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 # VERSION_2_0
- VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 # VERSION_2_0
- VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 # VERSION_2_0
- CURRENT_VERTEX_ATTRIB = 0x8626 # VERSION_2_0
- VERTEX_PROGRAM_POINT_SIZE = 0x8642 # VERSION_2_0
- VERTEX_PROGRAM_TWO_SIDE = 0x8643 # VERSION_2_0
- VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 # VERSION_2_0
-
-ARB_vertex_program enum: (additional; see above; reuses NV_vertex_program values)
-ARB_fragment_program enum: (additional; only some values; see below)
-# (Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677)
- VERTEX_PROGRAM_ARB = 0x8620
- VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
- VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
- VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
- VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
- CURRENT_VERTEX_ATTRIB_ARB = 0x8626
- PROGRAM_LENGTH_ARB = 0x8627 # ARB_fragment_program
- PROGRAM_STRING_ARB = 0x8628 # ARB_fragment_program
- MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E # ARB_fragment_program
- MAX_PROGRAM_MATRICES_ARB = 0x862F # ARB_fragment_program
- CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 # ARB_fragment_program
- CURRENT_MATRIX_ARB = 0x8641 # ARB_fragment_program
- VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
- VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
- VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
- PROGRAM_ERROR_POSITION_ARB = 0x864B # ARB_fragment_program
- PROGRAM_BINDING_ARB = 0x8677 # ARB_fragment_program
-
-###############################################################################
-
-# Pixelfusion: 0x8680-0x869F
-
-###############################################################################
-
-# OpenGL ARB: 0x86A0-0x86AF
-
-# ARB_texture_compression/1.3 (additional; see above): 0x86A0-0x86A3
-
-ARB_vertex_blend enum:
- MAX_VERTEX_UNITS_ARB = 0x86A4
- ACTIVE_VERTEX_UNITS_ARB = 0x86A5
- WEIGHT_SUM_UNITY_ARB = 0x86A6
- VERTEX_BLEND_ARB = 0x86A7
- CURRENT_WEIGHT_ARB = 0x86A8
- WEIGHT_ARRAY_TYPE_ARB = 0x86A9
- WEIGHT_ARRAY_STRIDE_ARB = 0x86AA
- WEIGHT_ARRAY_SIZE_ARB = 0x86AB
- WEIGHT_ARRAY_POINTER_ARB = 0x86AC
- WEIGHT_ARRAY_ARB = 0x86AD
-# Note: MODELVIEW0/1 are defined in other extensions, but not as ARB)
- MODELVIEW0_ARB = 0x1700
- MODELVIEW1_ARB = 0x850A
- MODELVIEW2_ARB = 0x8722
- MODELVIEW3_ARB = 0x8723
- MODELVIEW4_ARB = 0x8724
- MODELVIEW5_ARB = 0x8725
- MODELVIEW6_ARB = 0x8726
- MODELVIEW7_ARB = 0x8727
- MODELVIEW8_ARB = 0x8728
- MODELVIEW9_ARB = 0x8729
- MODELVIEW10_ARB = 0x872A
- MODELVIEW11_ARB = 0x872B
- MODELVIEW12_ARB = 0x872C
- MODELVIEW13_ARB = 0x872D
- MODELVIEW14_ARB = 0x872E
- MODELVIEW15_ARB = 0x872F
- MODELVIEW16_ARB = 0x8730
- MODELVIEW17_ARB = 0x8731
- MODELVIEW18_ARB = 0x8732
- MODELVIEW19_ARB = 0x8733
- MODELVIEW20_ARB = 0x8734
- MODELVIEW21_ARB = 0x8735
- MODELVIEW22_ARB = 0x8736
- MODELVIEW23_ARB = 0x8737
- MODELVIEW24_ARB = 0x8738
- MODELVIEW25_ARB = 0x8739
- MODELVIEW26_ARB = 0x873A
- MODELVIEW27_ARB = 0x873B
- MODELVIEW28_ARB = 0x873C
- MODELVIEW29_ARB = 0x873D
- MODELVIEW30_ARB = 0x873E
- MODELVIEW31_ARB = 0x873F
-
-# Aliases ARB_vertex_blend enums above
-OES_matrix_palette enum: (OpenGL ES only; additional; see below)
- MAX_VERTEX_UNITS_OES = 0x86A4
- WEIGHT_ARRAY_OES = 0x86AD
- WEIGHT_ARRAY_TYPE_OES = 0x86A9
- WEIGHT_ARRAY_STRIDE_OES = 0x86AA
- WEIGHT_ARRAY_SIZE_OES = 0x86AB
- WEIGHT_ARRAY_POINTER_OES = 0x86AC
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- DOT3_RGB = 0x86AE
- DOT3_RGBA = 0x86AF
-
-ARB_texture_env_dot3 enum:
- DOT3_RGB_ARB = 0x86AE
- DOT3_RGBA_ARB = 0x86AF
-
-IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only; additional; see below)
- DOT3_RGBA_IMG = 0x86AF
-
-###############################################################################
-
-# 3Dfx: 0x86B0-0x86BF
-
-3DFX_texture_compression_FXT1 enum:
- COMPRESSED_RGB_FXT1_3DFX = 0x86B0
- COMPRESSED_RGBA_FXT1_3DFX = 0x86B1
-
-3DFX_multisample enum:
- MULTISAMPLE_3DFX = 0x86B2
- SAMPLE_BUFFERS_3DFX = 0x86B3
- SAMPLES_3DFX = 0x86B4
- MULTISAMPLE_BIT_3DFX = 0x20000000
-
-# 3DFX_future_use: 0x86B5-0x86BF
-
-###############################################################################
-
-# NVIDIA: 0x86C0-0x871F
-
-NV_evaluators enum:
- EVAL_2D_NV = 0x86C0
- EVAL_TRIANGULAR_2D_NV = 0x86C1
- MAP_TESSELLATION_NV = 0x86C2
- MAP_ATTRIB_U_ORDER_NV = 0x86C3
- MAP_ATTRIB_V_ORDER_NV = 0x86C4
- EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5
- EVAL_VERTEX_ATRRIB0_NV = 0x86C6
- EVAL_VERTEX_ATRRIB1_NV = 0x86C7
- EVAL_VERTEX_ATRRIB2_NV = 0x86C8
- EVAL_VERTEX_ATRRIB3_NV = 0x86C9
- EVAL_VERTEX_ATRRIB4_NV = 0x86CA
- EVAL_VERTEX_ATRRIB5_NV = 0x86CB
- EVAL_VERTEX_ATRRIB6_NV = 0x86CC
- EVAL_VERTEX_ATRRIB7_NV = 0x86CD
- EVAL_VERTEX_ATRRIB8_NV = 0x86CE
- EVAL_VERTEX_ATRRIB9_NV = 0x86CF
- EVAL_VERTEX_ATRRIB10_NV = 0x86D0
- EVAL_VERTEX_ATRRIB11_NV = 0x86D1
- EVAL_VERTEX_ATRRIB12_NV = 0x86D2
- EVAL_VERTEX_ATRRIB13_NV = 0x86D3
- EVAL_VERTEX_ATRRIB14_NV = 0x86D4
- EVAL_VERTEX_ATRRIB15_NV = 0x86D5
- MAX_MAP_TESSELLATION_NV = 0x86D6
- MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7
-
-# NV_future_use: 0x86D8
-
-NV_texture_shader enum:
- OFFSET_TEXTURE_RECTANGLE_NV = 0x864C
- OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D
- DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E
- RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9
- UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA
- UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB
- DSDT_MAG_INTENSITY_NV = 0x86DC
- SHADER_CONSISTENT_NV = 0x86DD
- TEXTURE_SHADER_NV = 0x86DE
- SHADER_OPERATION_NV = 0x86DF
- CULL_MODES_NV = 0x86E0
- OFFSET_TEXTURE_MATRIX_NV = 0x86E1
- OFFSET_TEXTURE_SCALE_NV = 0x86E2
- OFFSET_TEXTURE_BIAS_NV = 0x86E3
- OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV
- OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV
- OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV
- PREVIOUS_TEXTURE_INPUT_NV = 0x86E4
- CONST_EYE_NV = 0x86E5
- PASS_THROUGH_NV = 0x86E6
- CULL_FRAGMENT_NV = 0x86E7
- OFFSET_TEXTURE_2D_NV = 0x86E8
- DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9
- DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA
- DOT_PRODUCT_NV = 0x86EC
- DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED
- DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE
- DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0
- DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1
- DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2
- DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3
- HILO_NV = 0x86F4
- DSDT_NV = 0x86F5
- DSDT_MAG_NV = 0x86F6
- DSDT_MAG_VIB_NV = 0x86F7
- HILO16_NV = 0x86F8
- SIGNED_HILO_NV = 0x86F9
- SIGNED_HILO16_NV = 0x86FA
- SIGNED_RGBA_NV = 0x86FB
- SIGNED_RGBA8_NV = 0x86FC
- SIGNED_RGB_NV = 0x86FE
- SIGNED_RGB8_NV = 0x86FF
- SIGNED_LUMINANCE_NV = 0x8701
- SIGNED_LUMINANCE8_NV = 0x8702
- SIGNED_LUMINANCE_ALPHA_NV = 0x8703
- SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704
- SIGNED_ALPHA_NV = 0x8705
- SIGNED_ALPHA8_NV = 0x8706
- SIGNED_INTENSITY_NV = 0x8707
- SIGNED_INTENSITY8_NV = 0x8708
- DSDT8_NV = 0x8709
- DSDT8_MAG8_NV = 0x870A
- DSDT8_MAG8_INTENSITY8_NV = 0x870B
- SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C
- SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D
- HI_SCALE_NV = 0x870E
- LO_SCALE_NV = 0x870F
- DS_SCALE_NV = 0x8710
- DT_SCALE_NV = 0x8711
- MAGNITUDE_SCALE_NV = 0x8712
- VIBRANCE_SCALE_NV = 0x8713
- HI_BIAS_NV = 0x8714
- LO_BIAS_NV = 0x8715
- DS_BIAS_NV = 0x8716
- DT_BIAS_NV = 0x8717
- MAGNITUDE_BIAS_NV = 0x8718
- VIBRANCE_BIAS_NV = 0x8719
- TEXTURE_BORDER_VALUES_NV = 0x871A
- TEXTURE_HI_SIZE_NV = 0x871B
- TEXTURE_LO_SIZE_NV = 0x871C
- TEXTURE_DS_SIZE_NV = 0x871D
- TEXTURE_DT_SIZE_NV = 0x871E
- TEXTURE_MAG_SIZE_NV = 0x871F
-
-NV_texture_shader2 enum:
- DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF
-
-# NV_future_use: 0x86EB
-# NV_future_use: 0x86FD
-# NV_future_use: 0x8700
-
-###############################################################################
-
-# OpenGL ARB: 0x8720-0x873F
-
-# ARB_vertex_blend (additional; see above): 0x8720-0x873F
-
-###############################################################################
-
-# ATI: 0x8740-0x874F
-
-EXT_texture_env_dot3 enum:
- DOT3_RGB_EXT = 0x8740
- DOT3_RGBA_EXT = 0x8741
-
-# There's a collision between AMD_program_binary_Z400 and EXT_texture_env_dot3!
-AMD_program_binary_Z400 enum: (OpenGL ES only)
- Z400_BINARY_AMD = 0x8740
-
-# There's a collision between OES_get_program_binary and EXT_texture_env_dot3!
-OES_get_program_binary enum: (OpenGL ES only; additional; see below)
- PROGRAM_BINARY_LENGTH_OES = 0x8741
-
-ATI_texture_mirror_once enum:
- MIRROR_CLAMP_ATI = 0x8742
- MIRROR_CLAMP_TO_EDGE_ATI = 0x8743
-
-EXT_texture_mirror_clamp enum:
- MIRROR_CLAMP_EXT = 0x8742
- MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
-
-ATI_texture_env_combine3 enum:
- MODULATE_ADD_ATI = 0x8744
- MODULATE_SIGNED_ADD_ATI = 0x8745
- MODULATE_SUBTRACT_ATI = 0x8746
-
-# ATI_future_use: 0x8747-0x874F
-
-###############################################################################
-
-# MESA: 0x8750-0x875F
-
-MESA_packed_depth_stencil enum:
- DEPTH_STENCIL_MESA = 0x8750
- UNSIGNED_INT_24_8_MESA = 0x8751
- UNSIGNED_INT_8_24_REV_MESA = 0x8752
- UNSIGNED_SHORT_15_1_MESA = 0x8753
- UNSIGNED_SHORT_1_15_REV_MESA = 0x8754
-
-MESA_trace enum:
- TRACE_ALL_BITS_MESA = 0xFFFF
- TRACE_OPERATIONS_BIT_MESA = 0x0001
- TRACE_PRIMITIVES_BIT_MESA = 0x0002
- TRACE_ARRAYS_BIT_MESA = 0x0004
- TRACE_TEXTURES_BIT_MESA = 0x0008
- TRACE_PIXELS_BIT_MESA = 0x0010
- TRACE_ERRORS_BIT_MESA = 0x0020
- TRACE_MASK_MESA = 0x8755
- TRACE_NAME_MESA = 0x8756
-
-MESA_ycbcr_texture enum:
- YCBCR_MESA = 0x8757
-
-MESA_pack_invert enum:
- PACK_INVERT_MESA = 0x8758
-
-MESAX_texture_stack enum:
- TEXTURE_1D_STACK_MESAX = 0x8759
- TEXTURE_2D_STACK_MESAX = 0x875A
- PROXY_TEXTURE_1D_STACK_MESAX = 0x875B
- PROXY_TEXTURE_2D_STACK_MESAX = 0x875C
- TEXTURE_1D_STACK_BINDING_MESAX = 0x875D
- TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
-
-MESA_shader_debug enum:
- DEBUG_OBJECT_MESA = 0x8759
- DEBUG_PRINT_MESA = 0x875A
- DEBUG_ASSERT_MESA = 0x875B
-
-# MESA_future_use: 0x875F
-
-###############################################################################
-
-# ATI: 0x8760-0x883F
-
-ATI_vertex_array_object enum:
- STATIC_ATI = 0x8760
- DYNAMIC_ATI = 0x8761
- PRESERVE_ATI = 0x8762
- DISCARD_ATI = 0x8763
- OBJECT_BUFFER_SIZE_ATI = 0x8764
- OBJECT_BUFFER_USAGE_ATI = 0x8765
- ARRAY_OBJECT_BUFFER_ATI = 0x8766
- ARRAY_OBJECT_OFFSET_ATI = 0x8767
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
- BUFFER_SIZE = 0x8764
- BUFFER_USAGE = 0x8765
-
-ARB_vertex_buffer_object enum: (additional; aliases some ATI enums; see below)
- BUFFER_SIZE_ARB = 0x8764
- BUFFER_USAGE_ARB = 0x8765
-
-ATI_element_array enum:
- ELEMENT_ARRAY_ATI = 0x8768
- ELEMENT_ARRAY_TYPE_ATI = 0x8769
- ELEMENT_ARRAY_POINTER_ATI = 0x876A
-
-# @@@ (extends ATI_element_array, I think???)
-APPLE_element_array enum:
- ELEMENT_ARRAY_APPLE = 0x8768
- ELEMENT_ARRAY_TYPE_APPLE = 0x8769
- ELEMENT_ARRAY_POINTER_APPLE = 0x876A
-
-ATI_vertex_streams enum:
- MAX_VERTEX_STREAMS_ATI = 0x876B
- VERTEX_STREAM0_ATI = 0x876C
- VERTEX_STREAM1_ATI = 0x876D
- VERTEX_STREAM2_ATI = 0x876E
- VERTEX_STREAM3_ATI = 0x876F
- VERTEX_STREAM4_ATI = 0x8770
- VERTEX_STREAM5_ATI = 0x8771
- VERTEX_STREAM6_ATI = 0x8772
- VERTEX_STREAM7_ATI = 0x8773
- VERTEX_SOURCE_ATI = 0x8774
-
-ATI_envmap_bumpmap enum:
- BUMP_ROT_MATRIX_ATI = 0x8775
- BUMP_ROT_MATRIX_SIZE_ATI = 0x8776
- BUMP_NUM_TEX_UNITS_ATI = 0x8777
- BUMP_TEX_UNITS_ATI = 0x8778
- DUDV_ATI = 0x8779
- DU8DV8_ATI = 0x877A
- BUMP_ENVMAP_ATI = 0x877B
- BUMP_TARGET_ATI = 0x877C
-
-# ATI_future_use: 0x877D-0x877F
-
-EXT_vertex_shader enum:
- VERTEX_SHADER_EXT = 0x8780
- VERTEX_SHADER_BINDING_EXT = 0x8781
- OP_INDEX_EXT = 0x8782
- OP_NEGATE_EXT = 0x8783
- OP_DOT3_EXT = 0x8784
- OP_DOT4_EXT = 0x8785
- OP_MUL_EXT = 0x8786
- OP_ADD_EXT = 0x8787
- OP_MADD_EXT = 0x8788
- OP_FRAC_EXT = 0x8789
- OP_MAX_EXT = 0x878A
- OP_MIN_EXT = 0x878B
- OP_SET_GE_EXT = 0x878C
- OP_SET_LT_EXT = 0x878D
- OP_CLAMP_EXT = 0x878E
- OP_FLOOR_EXT = 0x878F
- OP_ROUND_EXT = 0x8790
- OP_EXP_BASE_2_EXT = 0x8791
- OP_LOG_BASE_2_EXT = 0x8792
- OP_POWER_EXT = 0x8793
- OP_RECIP_EXT = 0x8794
- OP_RECIP_SQRT_EXT = 0x8795
- OP_SUB_EXT = 0x8796
- OP_CROSS_PRODUCT_EXT = 0x8797
- OP_MULTIPLY_MATRIX_EXT = 0x8798
- OP_MOV_EXT = 0x8799
- OUTPUT_VERTEX_EXT = 0x879A
- OUTPUT_COLOR0_EXT = 0x879B
- OUTPUT_COLOR1_EXT = 0x879C
- OUTPUT_TEXTURE_COORD0_EXT = 0x879D
- OUTPUT_TEXTURE_COORD1_EXT = 0x879E
- OUTPUT_TEXTURE_COORD2_EXT = 0x879F
- OUTPUT_TEXTURE_COORD3_EXT = 0x87A0
- OUTPUT_TEXTURE_COORD4_EXT = 0x87A1
- OUTPUT_TEXTURE_COORD5_EXT = 0x87A2
- OUTPUT_TEXTURE_COORD6_EXT = 0x87A3
- OUTPUT_TEXTURE_COORD7_EXT = 0x87A4
- OUTPUT_TEXTURE_COORD8_EXT = 0x87A5
- OUTPUT_TEXTURE_COORD9_EXT = 0x87A6
- OUTPUT_TEXTURE_COORD10_EXT = 0x87A7
- OUTPUT_TEXTURE_COORD11_EXT = 0x87A8
- OUTPUT_TEXTURE_COORD12_EXT = 0x87A9
- OUTPUT_TEXTURE_COORD13_EXT = 0x87AA
- OUTPUT_TEXTURE_COORD14_EXT = 0x87AB
- OUTPUT_TEXTURE_COORD15_EXT = 0x87AC
- OUTPUT_TEXTURE_COORD16_EXT = 0x87AD
- OUTPUT_TEXTURE_COORD17_EXT = 0x87AE
- OUTPUT_TEXTURE_COORD18_EXT = 0x87AF
- OUTPUT_TEXTURE_COORD19_EXT = 0x87B0
- OUTPUT_TEXTURE_COORD20_EXT = 0x87B1
- OUTPUT_TEXTURE_COORD21_EXT = 0x87B2
- OUTPUT_TEXTURE_COORD22_EXT = 0x87B3
- OUTPUT_TEXTURE_COORD23_EXT = 0x87B4
- OUTPUT_TEXTURE_COORD24_EXT = 0x87B5
- OUTPUT_TEXTURE_COORD25_EXT = 0x87B6
- OUTPUT_TEXTURE_COORD26_EXT = 0x87B7
- OUTPUT_TEXTURE_COORD27_EXT = 0x87B8
- OUTPUT_TEXTURE_COORD28_EXT = 0x87B9
- OUTPUT_TEXTURE_COORD29_EXT = 0x87BA
- OUTPUT_TEXTURE_COORD30_EXT = 0x87BB
- OUTPUT_TEXTURE_COORD31_EXT = 0x87BC
- OUTPUT_FOG_EXT = 0x87BD
- SCALAR_EXT = 0x87BE
- VECTOR_EXT = 0x87BF
- MATRIX_EXT = 0x87C0
- VARIANT_EXT = 0x87C1
- INVARIANT_EXT = 0x87C2
- LOCAL_CONSTANT_EXT = 0x87C3
- LOCAL_EXT = 0x87C4
- MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5
- MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6
- MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7
- MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8
- MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9
- MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA
- MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB
- MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
- MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD
- MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE
- VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF
- VERTEX_SHADER_VARIANTS_EXT = 0x87D0
- VERTEX_SHADER_INVARIANTS_EXT = 0x87D1
- VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2
- VERTEX_SHADER_LOCALS_EXT = 0x87D3
- VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4
- X_EXT = 0x87D5
- Y_EXT = 0x87D6
- Z_EXT = 0x87D7
- W_EXT = 0x87D8
- NEGATIVE_X_EXT = 0x87D9
- NEGATIVE_Y_EXT = 0x87DA
- NEGATIVE_Z_EXT = 0x87DB
- NEGATIVE_W_EXT = 0x87DC
- ZERO_EXT = 0x87DD
- ONE_EXT = 0x87DE
- NEGATIVE_ONE_EXT = 0x87DF
- NORMALIZED_RANGE_EXT = 0x87E0
- FULL_RANGE_EXT = 0x87E1
- CURRENT_VERTEX_EXT = 0x87E2
- MVP_MATRIX_EXT = 0x87E3
- VARIANT_VALUE_EXT = 0x87E4
- VARIANT_DATATYPE_EXT = 0x87E5
- VARIANT_ARRAY_STRIDE_EXT = 0x87E6
- VARIANT_ARRAY_TYPE_EXT = 0x87E7
- VARIANT_ARRAY_EXT = 0x87E8
- VARIANT_ARRAY_POINTER_EXT = 0x87E9
- INVARIANT_VALUE_EXT = 0x87EA
- INVARIANT_DATATYPE_EXT = 0x87EB
- LOCAL_CONSTANT_VALUE_EXT = 0x87EC
- LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED
-
-AMD_compressed_ATC_texture enum: (OpenGL ES only) (additional; see below)
- ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
-
-ATI_pn_triangles enum:
- PN_TRIANGLES_ATI = 0x87F0
- MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1
- PN_TRIANGLES_POINT_MODE_ATI = 0x87F2
- PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3
- PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4
- PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5
- PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6
- PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7
- PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8
-
-AMD_compressed_3DC_texture enum: (OpenGL ES only)
- 3DC_X_AMD = 0x87F9
- 3DC_XY_AMD = 0x87FA
-
-ATI_meminfo enum:
- VBO_FREE_MEMORY_ATI = 0x87FB
- TEXTURE_FREE_MEMORY_ATI = 0x87FC
- RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD
-
-OES_get_program_binary enum: (OpenGL ES only;
- NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE
- PROGRAM_BINARY_FORMATS_OES = 0x87FF
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
- STENCIL_BACK_FUNC = 0x8800 # VERSION_2_0
- STENCIL_BACK_FAIL = 0x8801 # VERSION_2_0
- STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # VERSION_2_0
- STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # VERSION_2_0
- STENCIL_BACK_FAIL_ATI = 0x8801
-
-ATI_separate_stencil enum:
- STENCIL_BACK_FUNC_ATI = 0x8800
- STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802
- STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803
-
-ARB_fragment_program enum:
- FRAGMENT_PROGRAM_ARB = 0x8804
- PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805
- PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806
- PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807
- PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808
- PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809
- PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A
- MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B
- MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C
- MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D
- MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E
- MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F
- MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810
-
-# ATI_future_use: 0x8811-0x8813
-
-VERSION_3_0 enum:
- RGBA32F = 0x8814 # VERSION_3_0
- RGB32F = 0x8815 # VERSION_3_0
- RGBA16F = 0x881A # VERSION_3_0
- RGB16F = 0x881B # VERSION_3_0
-
-ARB_texture_float enum:
- RGBA32F_ARB = 0x8814
- RGB32F_ARB = 0x8815
- ALPHA32F_ARB = 0x8816
- INTENSITY32F_ARB = 0x8817
- LUMINANCE32F_ARB = 0x8818
- LUMINANCE_ALPHA32F_ARB = 0x8819
- RGBA16F_ARB = 0x881A
- RGB16F_ARB = 0x881B
- ALPHA16F_ARB = 0x881C
- INTENSITY16F_ARB = 0x881D
- LUMINANCE16F_ARB = 0x881E
- LUMINANCE_ALPHA16F_ARB = 0x881F
-
-ATI_texture_float enum:
- RGBA_FLOAT32_ATI = 0x8814
- RGB_FLOAT32_ATI = 0x8815
- ALPHA_FLOAT32_ATI = 0x8816
- INTENSITY_FLOAT32_ATI = 0x8817
- LUMINANCE_FLOAT32_ATI = 0x8818
- LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819
- RGBA_FLOAT16_ATI = 0x881A
- RGB_FLOAT16_ATI = 0x881B
- ALPHA_FLOAT16_ATI = 0x881C
- INTENSITY_FLOAT16_ATI = 0x881D
- LUMINANCE_FLOAT16_ATI = 0x881E
- LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F
-
-APPLE_float_pixels enum: (additional; see below)
- RGBA_FLOAT32_APPLE = 0x8814
- RGB_FLOAT32_APPLE = 0x8815
- ALPHA_FLOAT32_APPLE = 0x8816
- INTENSITY_FLOAT32_APPLE = 0x8817
- LUMINANCE_FLOAT32_APPLE = 0x8818
- LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819
- RGBA_FLOAT16_APPLE = 0x881A
- RGB_FLOAT16_APPLE = 0x881B
- ALPHA_FLOAT16_APPLE = 0x881C
- INTENSITY_FLOAT16_APPLE = 0x881D
- LUMINANCE_FLOAT16_APPLE = 0x881E
- LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F
-
-ARB_color_buffer_float enum:
- RGBA_FLOAT_MODE_ARB = 0x8820 # Equivalent to TYPE_RGBA_FLOAT_ATI
-
-ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float)
- TYPE_RGBA_FLOAT_ATI = 0x8820
-
-# ATI_future_use: 0x8821-0x8822
-
-QCOM_writeonly_rendering enum: (OpenGL ES only)
- WRITEONLY_RENDERING_QCOM = 0x8823
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
- MAX_DRAW_BUFFERS = 0x8824 # VERSION_2_0
- DRAW_BUFFER0 = 0x8825 # VERSION_2_0
- DRAW_BUFFER1 = 0x8826 # VERSION_2_0
- DRAW_BUFFER2 = 0x8827 # VERSION_2_0
- DRAW_BUFFER3 = 0x8828 # VERSION_2_0
- DRAW_BUFFER4 = 0x8829 # VERSION_2_0
- DRAW_BUFFER5 = 0x882A # VERSION_2_0
- DRAW_BUFFER6 = 0x882B # VERSION_2_0
- DRAW_BUFFER7 = 0x882C # VERSION_2_0
- DRAW_BUFFER8 = 0x882D # VERSION_2_0
- DRAW_BUFFER9 = 0x882E # VERSION_2_0
- DRAW_BUFFER10 = 0x882F # VERSION_2_0
- DRAW_BUFFER11 = 0x8830 # VERSION_2_0
- DRAW_BUFFER12 = 0x8831 # VERSION_2_0
- DRAW_BUFFER13 = 0x8832 # VERSION_2_0
- DRAW_BUFFER14 = 0x8833 # VERSION_2_0
- DRAW_BUFFER15 = 0x8834 # VERSION_2_0
-
-ARB_draw_buffers enum:
- MAX_DRAW_BUFFERS_ARB = 0x8824
- DRAW_BUFFER0_ARB = 0x8825
- DRAW_BUFFER1_ARB = 0x8826
- DRAW_BUFFER2_ARB = 0x8827
- DRAW_BUFFER3_ARB = 0x8828
- DRAW_BUFFER4_ARB = 0x8829
- DRAW_BUFFER5_ARB = 0x882A
- DRAW_BUFFER6_ARB = 0x882B
- DRAW_BUFFER7_ARB = 0x882C
- DRAW_BUFFER8_ARB = 0x882D
- DRAW_BUFFER9_ARB = 0x882E
- DRAW_BUFFER10_ARB = 0x882F
- DRAW_BUFFER11_ARB = 0x8830
- DRAW_BUFFER12_ARB = 0x8831
- DRAW_BUFFER13_ARB = 0x8832
- DRAW_BUFFER14_ARB = 0x8833
- DRAW_BUFFER15_ARB = 0x8834
-
-ATI_draw_buffers enum:
- MAX_DRAW_BUFFERS_ATI = 0x8824
- DRAW_BUFFER0_ATI = 0x8825
- DRAW_BUFFER1_ATI = 0x8826
- DRAW_BUFFER2_ATI = 0x8827
- DRAW_BUFFER3_ATI = 0x8828
- DRAW_BUFFER4_ATI = 0x8829
- DRAW_BUFFER5_ATI = 0x882A
- DRAW_BUFFER6_ATI = 0x882B
- DRAW_BUFFER7_ATI = 0x882C
- DRAW_BUFFER8_ATI = 0x882D
- DRAW_BUFFER9_ATI = 0x882E
- DRAW_BUFFER10_ATI = 0x882F
- DRAW_BUFFER11_ATI = 0x8830
- DRAW_BUFFER12_ATI = 0x8831
- DRAW_BUFFER13_ATI = 0x8832
- DRAW_BUFFER14_ATI = 0x8833
- DRAW_BUFFER15_ATI = 0x8834
-
-ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float) (additional; see above)
- COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835
-
-# ATI_future_use: 0x8836-0x883F
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
- BLEND_EQUATION_ALPHA = 0x883D # VERSION_2_0
-
-EXT_blend_equation_separate enum:
- BLEND_EQUATION_ALPHA_EXT = 0x883D
-
-# Aliases EXT_blend_equation_separate enum above
-OES_blend_equation_separate enum: (OpenGL ES only)
- BLEND_EQUATION_ALPHA_OES = 0x883D
-
-###############################################################################
-
-# OpenGL ARB: 0x8840-0x884F
-
-ARB_matrix_palette enum:
- MATRIX_PALETTE_ARB = 0x8840
- MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841
- MAX_PALETTE_MATRICES_ARB = 0x8842
- CURRENT_PALETTE_MATRIX_ARB = 0x8843
- MATRIX_INDEX_ARRAY_ARB = 0x8844
- CURRENT_MATRIX_INDEX_ARB = 0x8845
- MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846
- MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847
- MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848
- MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849
-
-# Aliases ARB_matrix_palette enums above
-OES_matrix_palette enum: (OpenGL ES only; additional; see below)
- MATRIX_PALETTE_OES = 0x8840
- MAX_PALETTE_MATRICES_OES = 0x8842
- CURRENT_PALETTE_MATRIX_OES = 0x8843
- MATRIX_INDEX_ARRAY_OES = 0x8844
- MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846
- MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847
- MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848
- MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- TEXTURE_DEPTH_SIZE = 0x884A
- DEPTH_TEXTURE_MODE = 0x884B
-
-ARB_depth_texture enum:
- TEXTURE_DEPTH_SIZE_ARB = 0x884A
- DEPTH_TEXTURE_MODE_ARB = 0x884B
-
-VERSION_3_0 enum: (aliases)
- COMPARE_REF_TO_TEXTURE = 0x884E # VERSION_3_0 # alias GL_COMPARE_R_TO_TEXTURE_ARB
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- TEXTURE_COMPARE_MODE = 0x884C
- TEXTURE_COMPARE_FUNC = 0x884D
- COMPARE_R_TO_TEXTURE = 0x884E
-
-ARB_shadow enum:
- TEXTURE_COMPARE_MODE_ARB = 0x884C
- TEXTURE_COMPARE_FUNC_ARB = 0x884D
- COMPARE_R_TO_TEXTURE_ARB = 0x884E
-
-EXT_texture_array enum: (additional; see below)
- COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E
-
-VERSION_3_2 enum:
- use ARB_seamless_cube_map TEXTURE_CUBE_MAP_SEAMLESS
-
-ARB_seamless_cube_map enum:
- TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
-
-###############################################################################
-
-# NVIDIA: 0x8850-0x891F
-
-NV_texture_shader3 enum:
- OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850
- OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851
- OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852
- OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853
- OFFSET_HILO_TEXTURE_2D_NV = 0x8854
- OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855
- OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856
- OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857
- DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858
- DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859
- DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A
- DOT_PRODUCT_PASS_THROUGH_NV = 0x885B
- DOT_PRODUCT_TEXTURE_1D_NV = 0x885C
- DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D
- HILO8_NV = 0x885E
- SIGNED_HILO8_NV = 0x885F
- FORCE_BLUE_TO_ONE_NV = 0x8860
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
- POINT_SPRITE = 0x8861 # VERSION_2_0
- COORD_REPLACE = 0x8862 # VERSION_2_0
-
-ARB_point_sprite enum:
- POINT_SPRITE_ARB = 0x8861
- COORD_REPLACE_ARB = 0x8862
-
-NV_point_sprite enum:
- POINT_SPRITE_NV = 0x8861
- COORD_REPLACE_NV = 0x8862
-
-# Aliases ARB_point_sprite enums above
-OES_point_sprite enum: (OpenGL ES only)
- POINT_SPRITE_ARB = 0x8861
- COORD_REPLACE_ARB = 0x8862
-
-NV_point_sprite enum:
- POINT_SPRITE_R_MODE_NV = 0x8863
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
- QUERY_COUNTER_BITS = 0x8864
- CURRENT_QUERY = 0x8865
- QUERY_RESULT = 0x8866
- QUERY_RESULT_AVAILABLE = 0x8867
-
-ARB_occlusion_query enum:
- QUERY_COUNTER_BITS_ARB = 0x8864
- CURRENT_QUERY_ARB = 0x8865
- QUERY_RESULT_ARB = 0x8866
- QUERY_RESULT_AVAILABLE_ARB = 0x8867
-
-NV_occlusion_query enum:
- PIXEL_COUNTER_BITS_NV = 0x8864
- CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865
- PIXEL_COUNT_NV = 0x8866
- PIXEL_COUNT_AVAILABLE_NV = 0x8867
-
-NV_fragment_program enum:
- MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868
-
-VERSION_2_0 enum: (Promoted from ARB_vertex_shader)
- MAX_VERTEX_ATTRIBS = 0x8869 # VERSION_2_0
- VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A # VERSION_2_0
-
-ARB_vertex_program enum: (additional; see above)
- MAX_VERTEX_ATTRIBS_ARB = 0x8869
- VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
-
-# NV_future_use: 0x886B-0x886D
-
-NV_copy_depth_to_color enum:
- DEPTH_STENCIL_TO_RGBA_NV = 0x886E
- DEPTH_STENCIL_TO_BGRA_NV = 0x886F
-
-NV_fragment_program enum: (additional; see above)
- FRAGMENT_PROGRAM_NV = 0x8870
- MAX_TEXTURE_COORDS_NV = 0x8871
- MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872
- FRAGMENT_PROGRAM_BINDING_NV = 0x8873
- PROGRAM_ERROR_STRING_NV = 0x8874
-
-VERSION_2_0 enum: (Promoted from ARB_fragment_shader; only some values)
- MAX_TEXTURE_COORDS = 0x8871 # VERSION_2_0
- MAX_TEXTURE_IMAGE_UNITS = 0x8872 # VERSION_2_0
-
-ARB_vertex_program enum: (additional; see above)
-ARB_fragment_program enum: (additional; see above)
- MAX_TEXTURE_COORDS_ARB = 0x8871 # ARB_fragment_program
- MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 # ARB_fragment_program
- PROGRAM_ERROR_STRING_ARB = 0x8874 # ARB_vertex_program / ARB_fragment_program
- PROGRAM_FORMAT_ASCII_ARB = 0x8875 # ARB_vertex_program / ARB_fragment_program
- PROGRAM_FORMAT_ARB = 0x8876 # ARB_vertex_program / ARB_fragment_program
-
-# 0x8877 *should have been* assigned to PROGRAM_BINDING_ARB. Oops.
-
-NV_pixel_data_range enum:
- WRITE_PIXEL_DATA_RANGE_NV = 0x8878
- READ_PIXEL_DATA_RANGE_NV = 0x8879
- WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A
- READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B
- WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C
- READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D
-
-# NV_future_use: 0x887E-0x887F
-
-NV_float_buffer enum:
- FLOAT_R_NV = 0x8880
- FLOAT_RG_NV = 0x8881
- FLOAT_RGB_NV = 0x8882
- FLOAT_RGBA_NV = 0x8883
- FLOAT_R16_NV = 0x8884
- FLOAT_R32_NV = 0x8885
- FLOAT_RG16_NV = 0x8886
- FLOAT_RG32_NV = 0x8887
- FLOAT_RGB16_NV = 0x8888
- FLOAT_RGB32_NV = 0x8889
- FLOAT_RGBA16_NV = 0x888A
- FLOAT_RGBA32_NV = 0x888B
- TEXTURE_FLOAT_COMPONENTS_NV = 0x888C
- FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D
- FLOAT_RGBA_MODE_NV = 0x888E
-
-NV_texture_expand_normal enum:
- TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F
-
-EXT_depth_bounds_test enum:
- DEPTH_BOUNDS_TEST_EXT = 0x8890
- DEPTH_BOUNDS_EXT = 0x8891
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
- ARRAY_BUFFER = 0x8892
- ELEMENT_ARRAY_BUFFER = 0x8893
- ARRAY_BUFFER_BINDING = 0x8894
- ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
- VERTEX_ARRAY_BUFFER_BINDING = 0x8896
- NORMAL_ARRAY_BUFFER_BINDING = 0x8897
- COLOR_ARRAY_BUFFER_BINDING = 0x8898
- INDEX_ARRAY_BUFFER_BINDING = 0x8899
- TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
- EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B
- SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C
- FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D # alias GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
- FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D
- WEIGHT_ARRAY_BUFFER_BINDING = 0x889E
- VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
-
-ARB_vertex_buffer_object enum:
- ARRAY_BUFFER_ARB = 0x8892
- ELEMENT_ARRAY_BUFFER_ARB = 0x8893
- ARRAY_BUFFER_BINDING_ARB = 0x8894
- ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895
- VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896
- NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897
- COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898
- INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899
- TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A
- EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B
- SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C
- FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D
- WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E
- VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F
-
-# Aliases ARB_vertex_buffer_object enum above
-OES_matrix_palette enum: (OpenGL ES only; additional; see below)
- WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E
-
-ARB_vertex_program enum: (additional; see above)
-ARB_fragment_program enum: (additional; see above)
- PROGRAM_INSTRUCTIONS_ARB = 0x88A0
- MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1
- PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2
- MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3
- PROGRAM_TEMPORARIES_ARB = 0x88A4
- MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5
- PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6
- MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7
- PROGRAM_PARAMETERS_ARB = 0x88A8
- MAX_PROGRAM_PARAMETERS_ARB = 0x88A9
- PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA
- MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB
- PROGRAM_ATTRIBS_ARB = 0x88AC
- MAX_PROGRAM_ATTRIBS_ARB = 0x88AD
- PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE
- MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF
- PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0
- MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1
- PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2
- MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3
- MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4
- MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5
- PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6
- TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
- READ_ONLY = 0x88B8
- WRITE_ONLY = 0x88B9
- READ_WRITE = 0x88BA
- BUFFER_ACCESS = 0x88BB
- BUFFER_MAPPED = 0x88BC
- BUFFER_MAP_POINTER = 0x88BD
-
-ARB_vertex_buffer_object enum: (additional; see above)
- READ_ONLY_ARB = 0x88B8
- WRITE_ONLY_ARB = 0x88B9
- READ_WRITE_ARB = 0x88BA
- BUFFER_ACCESS_ARB = 0x88BB
- BUFFER_MAPPED_ARB = 0x88BC
- BUFFER_MAP_POINTER_ARB = 0x88BD
-
-# Aliases ARB_vertex_buffer_object enums above
-OES_mapbuffer enum: (OpenGL ES only)
- WRITE_ONLY_OES = 0x88B9
- BUFFER_ACCESS_OES = 0x88BB
- BUFFER_MAPPED_OES = 0x88BC
- BUFFER_MAP_POINTER_OES = 0x88BD
-
-# NV_future_use: 0x88BE
-
-EXT_timer_query enum:
- TIME_ELAPSED_EXT = 0x88BF
-
-ARB_vertex_program enum: (additional; see above)
-ARB_fragment_program enum: (additional; see above)
- MATRIX0_ARB = 0x88C0
- MATRIX1_ARB = 0x88C1
- MATRIX2_ARB = 0x88C2
- MATRIX3_ARB = 0x88C3
- MATRIX4_ARB = 0x88C4
- MATRIX5_ARB = 0x88C5
- MATRIX6_ARB = 0x88C6
- MATRIX7_ARB = 0x88C7
- MATRIX8_ARB = 0x88C8
- MATRIX9_ARB = 0x88C9
- MATRIX10_ARB = 0x88CA
- MATRIX11_ARB = 0x88CB
- MATRIX12_ARB = 0x88CC
- MATRIX13_ARB = 0x88CD
- MATRIX14_ARB = 0x88CE
- MATRIX15_ARB = 0x88CF
- MATRIX16_ARB = 0x88D0
- MATRIX17_ARB = 0x88D1
- MATRIX18_ARB = 0x88D2
- MATRIX19_ARB = 0x88D3
- MATRIX20_ARB = 0x88D4
- MATRIX21_ARB = 0x88D5
- MATRIX22_ARB = 0x88D6
- MATRIX23_ARB = 0x88D7
- MATRIX24_ARB = 0x88D8
- MATRIX25_ARB = 0x88D9
- MATRIX26_ARB = 0x88DA
- MATRIX27_ARB = 0x88DB
- MATRIX28_ARB = 0x88DC
- MATRIX29_ARB = 0x88DD
- MATRIX30_ARB = 0x88DE
- MATRIX31_ARB = 0x88DF
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
- STREAM_DRAW = 0x88E0
- STREAM_READ = 0x88E1
- STREAM_COPY = 0x88E2
- STATIC_DRAW = 0x88E4
- STATIC_READ = 0x88E5
- STATIC_COPY = 0x88E6
- DYNAMIC_DRAW = 0x88E8
- DYNAMIC_READ = 0x88E9
- DYNAMIC_COPY = 0x88EA
-
-ARB_vertex_buffer_object enum: (additional; see above)
- STREAM_DRAW_ARB = 0x88E0
- STREAM_READ_ARB = 0x88E1
- STREAM_COPY_ARB = 0x88E2
- STATIC_DRAW_ARB = 0x88E4
- STATIC_READ_ARB = 0x88E5
- STATIC_COPY_ARB = 0x88E6
- DYNAMIC_DRAW_ARB = 0x88E8
- DYNAMIC_READ_ARB = 0x88E9
- DYNAMIC_COPY_ARB = 0x88EA
-
-VERSION_2_1 enum:
- PIXEL_PACK_BUFFER = 0x88EB # VERSION_2_1
- PIXEL_UNPACK_BUFFER = 0x88EC # VERSION_2_1
- PIXEL_PACK_BUFFER_BINDING = 0x88ED # VERSION_2_1
- PIXEL_UNPACK_BUFFER_BINDING = 0x88EF # VERSION_2_1
-
-ARB_pixel_buffer_object enum:
- PIXEL_PACK_BUFFER_ARB = 0x88EB # ARB_pixel_buffer_object
- PIXEL_UNPACK_BUFFER_ARB = 0x88EC # ARB_pixel_buffer_object
- PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED # ARB_pixel_buffer_object
- PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF # ARB_pixel_buffer_object
-
-EXT_pixel_buffer_object enum:
- PIXEL_PACK_BUFFER_EXT = 0x88EB # EXT_pixel_buffer_object
- PIXEL_UNPACK_BUFFER_EXT = 0x88EC # EXT_pixel_buffer_object
- PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED # EXT_pixel_buffer_object
- PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF # EXT_pixel_buffer_object
-
-# ARB_future_use: 0x88E3, 0x88E7, 0x88EE
-# (for extending ARB_vertex_buffer_object):
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object DEPTH24_STENCIL8
- use ARB_framebuffer_object TEXTURE_STENCIL_SIZE
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- DEPTH24_STENCIL8 = 0x88F0 # VERSION_3_0 / ARB_fbo
- TEXTURE_STENCIL_SIZE = 0x88F1 # VERSION_3_0 / ARB_fbo
-
-EXT_packed_depth_stencil enum: (additional; see above)
- DEPTH24_STENCIL8_EXT = 0x88F0
- TEXTURE_STENCIL_SIZE_EXT = 0x88F1
-
-# Aliases EXT_packed_depth_stencil enum above
-OES_packed_depth_stencil enum: (OpenGL ES only; additional; see above)
- DEPTH24_STENCIL8_OES = 0x88F0
-
-EXT_stencil_clear_tag enum:
- STENCIL_TAG_BITS_EXT = 0x88F2
- STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3
-
-NV_vertex_program2_option enum: (duplicated in NV_fragment_prgoram2 below)
- MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
- MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
-
-NV_fragment_program2 enum:
- MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
- MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
- MAX_PROGRAM_IF_DEPTH_NV = 0x88F6
- MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7
- MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8
-
-# NV_future_use: 0x88F9-0x88FC
-
-VERSION_3_0 enum:
- VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD # VERSION_3_0
-
-NV_vertex_program4 enum:
- VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD
-
-ARB_instanced_arrays enum:
- VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE
-
-VERSION_3_0 enum:
- MAX_ARRAY_TEXTURE_LAYERS = 0x88FF # VERSION_3_0
-
-EXT_texture_array enum: (additional; see below)
- MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF
-
-VERSION_3_0 enum:
- MIN_PROGRAM_TEXEL_OFFSET = 0x8904 # VERSION_3_0
- MAX_PROGRAM_TEXEL_OFFSET = 0x8905 # VERSION_3_0
-
-NV_gpu_program4 enum:
- MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904
- MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905
- PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906
- PROGRAM_RESULT_COMPONENTS_NV = 0x8907
- MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908
- MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909
-
-EXT_stencil_two_side enum:
- STENCIL_TEST_TWO_SIDE_EXT = 0x8910
- ACTIVE_STENCIL_FACE_EXT = 0x8911
-
-EXT_texture_mirror_clamp enum: (additional; see above):
- MIRROR_CLAMP_TO_BORDER_EXT = 0x8912
-
-# NV_future_use: 0x8913
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
- SAMPLES_PASSED = 0x8914
-
-ARB_occlusion_query enum: (additional; see above)
- SAMPLES_PASSED_ARB = 0x8914
-
-# NV_future_use: 0x8915
-
-VERSION_3_2 enum:
- GEOMETRY_VERTICES_OUT = 0x8916
- GEOMETRY_INPUT_TYPE = 0x8917
- GEOMETRY_OUTPUT_TYPE = 0x8918
-
-# NV_future_use: 0x8919
-
-VERSION_3_0 enum:
- CLAMP_VERTEX_COLOR = 0x891A # VERSION_3_0
- CLAMP_FRAGMENT_COLOR = 0x891B # VERSION_3_0
- CLAMP_READ_COLOR = 0x891C # VERSION_3_0
- FIXED_ONLY = 0x891D # VERSION_3_0
-
-ARB_color_buffer_float enum: (additional; see above)
- CLAMP_VERTEX_COLOR_ARB = 0x891A
- CLAMP_FRAGMENT_COLOR_ARB = 0x891B
- CLAMP_READ_COLOR_ARB = 0x891C
- FIXED_ONLY_ARB = 0x891D
-
-# NV_future_use: 0x891E-0x891F
-
-###############################################################################
-
-# ATI: 0x8920-0x897F
-
-ATI_fragment_shader enum:
- FRAGMENT_SHADER_ATI = 0x8920
- REG_0_ATI = 0x8921
- REG_1_ATI = 0x8922
- REG_2_ATI = 0x8923
- REG_3_ATI = 0x8924
- REG_4_ATI = 0x8925
- REG_5_ATI = 0x8926
- REG_6_ATI = 0x8927
- REG_7_ATI = 0x8928
- REG_8_ATI = 0x8929
- REG_9_ATI = 0x892A
- REG_10_ATI = 0x892B
- REG_11_ATI = 0x892C
- REG_12_ATI = 0x892D
- REG_13_ATI = 0x892E
- REG_14_ATI = 0x892F
- REG_15_ATI = 0x8930
- REG_16_ATI = 0x8931
- REG_17_ATI = 0x8932
- REG_18_ATI = 0x8933
- REG_19_ATI = 0x8934
- REG_20_ATI = 0x8935
- REG_21_ATI = 0x8936
- REG_22_ATI = 0x8937
- REG_23_ATI = 0x8938
- REG_24_ATI = 0x8939
- REG_25_ATI = 0x893A
- REG_26_ATI = 0x893B
- REG_27_ATI = 0x893C
- REG_28_ATI = 0x893D
- REG_29_ATI = 0x893E
- REG_30_ATI = 0x893F
- REG_31_ATI = 0x8940
- CON_0_ATI = 0x8941
- CON_1_ATI = 0x8942
- CON_2_ATI = 0x8943
- CON_3_ATI = 0x8944
- CON_4_ATI = 0x8945
- CON_5_ATI = 0x8946
- CON_6_ATI = 0x8947
- CON_7_ATI = 0x8948
- CON_8_ATI = 0x8949
- CON_9_ATI = 0x894A
- CON_10_ATI = 0x894B
- CON_11_ATI = 0x894C
- CON_12_ATI = 0x894D
- CON_13_ATI = 0x894E
- CON_14_ATI = 0x894F
- CON_15_ATI = 0x8950
- CON_16_ATI = 0x8951
- CON_17_ATI = 0x8952
- CON_18_ATI = 0x8953
- CON_19_ATI = 0x8954
- CON_20_ATI = 0x8955
- CON_21_ATI = 0x8956
- CON_22_ATI = 0x8957
- CON_23_ATI = 0x8958
- CON_24_ATI = 0x8959
- CON_25_ATI = 0x895A
- CON_26_ATI = 0x895B
- CON_27_ATI = 0x895C
- CON_28_ATI = 0x895D
- CON_29_ATI = 0x895E
- CON_30_ATI = 0x895F
- CON_31_ATI = 0x8960
- MOV_ATI = 0x8961
- ADD_ATI = 0x8963
- MUL_ATI = 0x8964
- SUB_ATI = 0x8965
- DOT3_ATI = 0x8966
- DOT4_ATI = 0x8967
- MAD_ATI = 0x8968
- LERP_ATI = 0x8969
- CND_ATI = 0x896A
- CND0_ATI = 0x896B
- DOT2_ADD_ATI = 0x896C
- SECONDARY_INTERPOLATOR_ATI = 0x896D
- NUM_FRAGMENT_REGISTERS_ATI = 0x896E
- NUM_FRAGMENT_CONSTANTS_ATI = 0x896F
- NUM_PASSES_ATI = 0x8970
- NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971
- NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972
- NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973
- NUM_LOOPBACK_COMPONENTS_ATI = 0x8974
- COLOR_ALPHA_PAIRING_ATI = 0x8975
- SWIZZLE_STR_ATI = 0x8976
- SWIZZLE_STQ_ATI = 0x8977
- SWIZZLE_STR_DR_ATI = 0x8978
- SWIZZLE_STQ_DQ_ATI = 0x8979
- SWIZZLE_STRQ_ATI = 0x897A
- SWIZZLE_STRQ_DQ_ATI = 0x897B
-# ??? Not clear where to put new types of mask bits yet
- RED_BIT_ATI = 0x00000001
- GREEN_BIT_ATI = 0x00000002
- BLUE_BIT_ATI = 0x00000004
- 2X_BIT_ATI = 0x00000001
- 4X_BIT_ATI = 0x00000002
- 8X_BIT_ATI = 0x00000004
- HALF_BIT_ATI = 0x00000008
- QUARTER_BIT_ATI = 0x00000010
- EIGHTH_BIT_ATI = 0x00000020
- SATURATE_BIT_ATI = 0x00000040
- 2X_BIT_ATI = 0x00000001
- COMP_BIT_ATI = 0x00000002
- NEGATE_BIT_ATI = 0x00000004
- BIAS_BIT_ATI = 0x00000008
-
-# ATI_future_use: 0x897C-0x897F
-
-###############################################################################
-
-# Khronos OpenML WG / OpenGL ES WG: 0x8980-0x898F
-
-OML_interlace enum:
- INTERLACE_OML = 0x8980
- INTERLACE_READ_OML = 0x8981
-
-OML_subsample enum:
- FORMAT_SUBSAMPLE_24_24_OML = 0x8982
- FORMAT_SUBSAMPLE_244_244_OML = 0x8983
-
-OML_resample enum:
- PACK_RESAMPLE_OML = 0x8984
- UNPACK_RESAMPLE_OML = 0x8985
- RESAMPLE_REPLICATE_OML = 0x8986
- RESAMPLE_ZERO_FILL_OML = 0x8987
- RESAMPLE_AVERAGE_OML = 0x8988
- RESAMPLE_DECIMATE_OML = 0x8989
-
-OES_point_size_array enum: (OpenGL ES only)
- POINT_SIZE_ARRAY_TYPE_OES = 0x898A
- POINT_SIZE_ARRAY_STRIDE_OES = 0x898B
- POINT_SIZE_ARRAY_POINTER_OES = 0x898C
-
-OES_matrix_get enum: (OpenGL ES only)
- MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D
- PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E
- TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F
-
-###############################################################################
-
-# 3dlabs: 0x8990-0x899F
-
-###############################################################################
-
-# Matrox: 0x89A0-0x89FF
-
-###############################################################################
-
-# Apple: 0x8A00-0x8A7F
-
-APPLE_vertex_program_evaluators enum:
- VERTEX_ATTRIB_MAP1_APPLE = 0x8A00
- VERTEX_ATTRIB_MAP2_APPLE = 0x8A01
- VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02
- VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03
- VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04
- VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05
- VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06
- VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07
- VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08
- VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09
-
-APPLE_fence enum:
- DRAW_PIXELS_APPLE = 0x8A0A
- FENCE_APPLE = 0x8A0B
-
-## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
- ELEMENT_ARRAY_APPLE = 0x8A0C
- ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D
- ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E
-
-APPLE_float_pixels enum:
- COLOR_FLOAT_APPLE = 0x8A0F
-
-# APPLE_future_use: 0x8A10
-## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
-# MIN_PBUFFER_VIEWPORT_DIMS_APPLE = 0x8A10
-# ELEMENT_BUFFER_BINDING_APPLE = 0x8A11
-# Apple says the extension that defined ELEMENT_BUFFER_BINDING_APPLE
-# never shipped and there's no actual collision with UNIFORM_BUFFER
-
-VERSION_3_1 enum:
- use ARB_uniform_buffer_object UNIFORM_BUFFER
-
-ARB_uniform_buffer_object enum: (additional; see below)
- UNIFORM_BUFFER = 0x8A11
-
-APPLE_flush_buffer_range enum:
- BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12
- BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13
-
-APPLE_aux_depth_stencil enum:
- AUX_DEPTH_STENCIL_APPLE = 0x8A14
-
-APPLE_row_bytes enum:
- PACK_ROW_BYTES_APPLE = 0x8A15
- UNPACK_ROW_BYTES_APPLE = 0x8A16
-
-# APPLE_future_use: 0x8A17-0x8A18
-
-APPLE_object_purgeable enum:
- RELEASED_APPLE = 0x8A19
- VOLATILE_APPLE = 0x8A1A
- RETAINED_APPLE = 0x8A1B
- UNDEFINED_APPLE = 0x8A1C
- PURGEABLE_APPLE = 0x8A1D
-
-# APPLE_future_use: 0x8A1E
-
-APPLE_rgb_422 enum:
- RGB_422_APPLE = 0x8A1F
- use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_APPLE
- use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_REV_APPLE
-
-# APPLE_future_use: 0x8A20--0x8A27
-
-VERSION_3_1 enum:
- use ARB_uniform_buffer_object UNIFORM_BUFFER_BINDING
- use ARB_uniform_buffer_object UNIFORM_BUFFER_START
- use ARB_uniform_buffer_object UNIFORM_BUFFER_SIZE
- use ARB_uniform_buffer_object MAX_VERTEX_UNIFORM_BLOCKS
- use ARB_uniform_buffer_object MAX_GEOMETRY_UNIFORM_BLOCKS
- use ARB_uniform_buffer_object MAX_FRAGMENT_UNIFORM_BLOCKS
- use ARB_uniform_buffer_object MAX_COMBINED_UNIFORM_BLOCKS
- use ARB_uniform_buffer_object MAX_UNIFORM_BUFFER_BINDINGS
- use ARB_uniform_buffer_object MAX_UNIFORM_BLOCK_SIZE
- use ARB_uniform_buffer_object MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
- use ARB_uniform_buffer_object MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
- use ARB_uniform_buffer_object MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
- use ARB_uniform_buffer_object UNIFORM_BUFFER_OFFSET_ALIGNMENT
- use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
- use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCKS
- use ARB_uniform_buffer_object UNIFORM_TYPE
- use ARB_uniform_buffer_object UNIFORM_SIZE
- use ARB_uniform_buffer_object UNIFORM_NAME_LENGTH
- use ARB_uniform_buffer_object UNIFORM_BLOCK_INDEX
- use ARB_uniform_buffer_object UNIFORM_OFFSET
- use ARB_uniform_buffer_object UNIFORM_ARRAY_STRIDE
- use ARB_uniform_buffer_object UNIFORM_MATRIX_STRIDE
- use ARB_uniform_buffer_object UNIFORM_IS_ROW_MAJOR
- use ARB_uniform_buffer_object UNIFORM_BLOCK_BINDING
- use ARB_uniform_buffer_object UNIFORM_BLOCK_DATA_SIZE
- use ARB_uniform_buffer_object UNIFORM_BLOCK_NAME_LENGTH
- use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORMS
- use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
- use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
- use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
- use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
- use ARB_uniform_buffer_object INVALID_INDEX
-
-ARB_uniform_buffer_object enum:
- UNIFORM_BUFFER_BINDING = 0x8A28
- UNIFORM_BUFFER_START = 0x8A29
- UNIFORM_BUFFER_SIZE = 0x8A2A
- MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
- MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
- MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
- MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
- MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
- MAX_UNIFORM_BLOCK_SIZE = 0x8A30
- MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
- MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
- MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
- UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
- ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
- ACTIVE_UNIFORM_BLOCKS = 0x8A36
- UNIFORM_TYPE = 0x8A37
- UNIFORM_SIZE = 0x8A38
- UNIFORM_NAME_LENGTH = 0x8A39
- UNIFORM_BLOCK_INDEX = 0x8A3A
- UNIFORM_OFFSET = 0x8A3B
- UNIFORM_ARRAY_STRIDE = 0x8A3C
- UNIFORM_MATRIX_STRIDE = 0x8A3D
- UNIFORM_IS_ROW_MAJOR = 0x8A3E
- UNIFORM_BLOCK_BINDING = 0x8A3F
- UNIFORM_BLOCK_DATA_SIZE = 0x8A40
- UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
- UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
- UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
- UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
- UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
- UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
- INVALID_INDEX = 0xFFFFFFFFu
-
-# APPLE_future_use: 0x8A47-0x8A7F
-
-###############################################################################
-
-# Matrox: 0x8A80-0x8AEF
-
-###############################################################################
-
-# Chromium (Brian Paul): 0x8AF0-0x8B2F
-
-###############################################################################
-
-# ARB HLSL shader extensions: 0x8B30-0x8B8F
-
-
-VERSION_3_1 enum: (Promoted from ARB_shader_objects + ARB_texture_rectangle)
- SAMPLER_2D_RECT = 0x8B63 # ARB_shader_objects + ARB_texture_rectangle
- SAMPLER_2D_RECT_SHADOW = 0x8B64 # ARB_shader_objects + ARB_texture_rectangle
-
-#@@ separate extensions
-VERSION_2_0 enum: (Promoted for OpenGL 2.0; only some values; renaming in many cases)
-ARB_shader_objects, ARB_vertex_shader, ARB_fragment_shader enum:
-NV_vertex_program3 enum: (reuses 0x8B4C)
-##Shader types + room for expansion
- FRAGMENT_SHADER = 0x8B30 # VERSION_2_0
- FRAGMENT_SHADER_ARB = 0x8B30 # ARB_fragment_shader
- VERTEX_SHADER = 0x8B31 # VERSION_2_0
- VERTEX_SHADER_ARB = 0x8B31 # ARB_vertex_shader
-# ARB_future_use: 0x8B32-0x8B3F (for shader types)
-##Container types + room for expansion
- PROGRAM_OBJECT_ARB = 0x8B40 # ARB_shader_objects
-# ARB_future_use: 0x8B41-0x8B47 (for container types)
-##Misc. shader enums
- SHADER_OBJECT_ARB = 0x8B48 # ARB_shader_objects
- MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 # VERSION_2_0
- MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 # ARB_fragment_shader
- MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A # VERSION_2_0
- MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A # ARB_vertex_shader
- MAX_VARYING_FLOATS = 0x8B4B # VERSION_2_0
- MAX_VARYING_FLOATS_ARB = 0x8B4B # ARB_vertex_shader
- MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C # VERSION_2_0
- MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C # ARB_vertex_shader, NV_vertex_program3
- MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D # VERSION_2_0
- MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D # ARB_vertex_shader
- OBJECT_TYPE_ARB = 0x8B4E # ARB_shader_objects
- SHADER_TYPE = 0x8B4F # VERSION_2_0 (renamed)
- OBJECT_SUBTYPE_ARB = 0x8B4F # ARB_shader_objects
-##Attribute types + room for expansion.
- FLOAT_VEC2 = 0x8B50 # VERSION_2_0
- FLOAT_VEC2_ARB = 0x8B50 # ARB_shader_objects
- FLOAT_VEC3 = 0x8B51 # VERSION_2_0
- FLOAT_VEC3_ARB = 0x8B51 # ARB_shader_objects
- FLOAT_VEC4 = 0x8B52 # VERSION_2_0
- FLOAT_VEC4_ARB = 0x8B52 # ARB_shader_objects
- INT_VEC2 = 0x8B53 # VERSION_2_0
- INT_VEC2_ARB = 0x8B53 # ARB_shader_objects
- INT_VEC3 = 0x8B54 # VERSION_2_0
- INT_VEC3_ARB = 0x8B54 # ARB_shader_objects
- INT_VEC4 = 0x8B55 # VERSION_2_0
- INT_VEC4_ARB = 0x8B55 # ARB_shader_objects
- BOOL = 0x8B56 # VERSION_2_0
- BOOL_ARB = 0x8B56 # ARB_shader_objects
- BOOL_VEC2 = 0x8B57 # VERSION_2_0
- BOOL_VEC2_ARB = 0x8B57 # ARB_shader_objects
- BOOL_VEC3 = 0x8B58 # VERSION_2_0
- BOOL_VEC3_ARB = 0x8B58 # ARB_shader_objects
- BOOL_VEC4 = 0x8B59 # VERSION_2_0
- BOOL_VEC4_ARB = 0x8B59 # ARB_shader_objects
- FLOAT_MAT2 = 0x8B5A # VERSION_2_0
- FLOAT_MAT2_ARB = 0x8B5A # ARB_shader_objects
- FLOAT_MAT3 = 0x8B5B # VERSION_2_0
- FLOAT_MAT3_ARB = 0x8B5B # ARB_shader_objects
- FLOAT_MAT4 = 0x8B5C # VERSION_2_0
- FLOAT_MAT4_ARB = 0x8B5C # ARB_shader_objects
- SAMPLER_1D = 0x8B5D # VERSION_2_0
- SAMPLER_1D_ARB = 0x8B5D # ARB_shader_objects
- SAMPLER_2D = 0x8B5E # VERSION_2_0
- SAMPLER_2D_ARB = 0x8B5E # ARB_shader_objects
- SAMPLER_3D = 0x8B5F # VERSION_2_0
- SAMPLER_3D_ARB = 0x8B5F # ARB_shader_objects
- SAMPLER_CUBE = 0x8B60 # VERSION_2_0
- SAMPLER_CUBE_ARB = 0x8B60 # ARB_shader_objects
- SAMPLER_1D_SHADOW = 0x8B61 # VERSION_2_0
- SAMPLER_1D_SHADOW_ARB = 0x8B61 # ARB_shader_objects
- SAMPLER_2D_SHADOW = 0x8B62 # VERSION_2_0
- SAMPLER_2D_SHADOW_ARB = 0x8B62 # ARB_shader_objects
- SAMPLER_2D_RECT_ARB = 0x8B63 # ARB_shader_objects
- SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 # ARB_shader_objects
- FLOAT_MAT2x3 = 0x8B65 # VERSION_2_1
- FLOAT_MAT2x4 = 0x8B66 # VERSION_2_1
- FLOAT_MAT3x2 = 0x8B67 # VERSION_2_1
- FLOAT_MAT3x4 = 0x8B68 # VERSION_2_1
- FLOAT_MAT4x2 = 0x8B69 # VERSION_2_1
- FLOAT_MAT4x3 = 0x8B6A # VERSION_2_1
-# ARB_future_use: 0x8B6B-0x8B7F (for attribute types)
- DELETE_STATUS = 0x8B80 # VERSION_2_0 (renamed)
- OBJECT_DELETE_STATUS_ARB = 0x8B80 # ARB_shader_objects
- COMPILE_STATUS = 0x8B81 # VERSION_2_0 (renamed)
- OBJECT_COMPILE_STATUS_ARB = 0x8B81 # ARB_shader_objects
- LINK_STATUS = 0x8B82 # VERSION_2_0 (renamed)
- OBJECT_LINK_STATUS_ARB = 0x8B82 # ARB_shader_objects
- VALIDATE_STATUS = 0x8B83 # VERSION_2_0 (renamed)
- OBJECT_VALIDATE_STATUS_ARB = 0x8B83 # ARB_shader_objects
- INFO_LOG_LENGTH = 0x8B84 # VERSION_2_0 (renamed)
- OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 # ARB_shader_objects
- ATTACHED_SHADERS = 0x8B85 # VERSION_2_0 (renamed)
- OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 # ARB_shader_objects
- ACTIVE_UNIFORMS = 0x8B86 # VERSION_2_0 (renamed)
- OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 # ARB_shader_objects
- ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 # VERSION_2_0 (renamed)
- OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 # ARB_shader_objects
- SHADER_SOURCE_LENGTH = 0x8B88 # VERSION_2_0 (renamed)
- OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 # ARB_shader_objects
- ACTIVE_ATTRIBUTES = 0x8B89 # VERSION_2_0 (renamed)
- OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 # ARB_vertex_shader
- ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A # VERSION_2_0 (renamed)
- OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A # ARB_vertex_shader
- FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B # VERSION_2_0
- FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B # ARB_fragment_shader
- SHADING_LANGUAGE_VERSION = 0x8B8C # VERSION_2_0
- SHADING_LANGUAGE_VERSION_ARB = 0x8B8C # ARB_shading_language_100
-
-# Aliases ARB_shader_objects enum above
-OES_texture3D enum: (OpenGL ES only; additional; see above)
- SAMPLER_3D_OES = 0x8B5F # ARB_shader_objects
-
-# Aliases ARB_fragment_shader enum above
-OES_standard_derivatives enum: (OpenGL ES only)
- FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
-
-VERSION_3_0 enum:
- MAX_VARYING_COMPONENTS = 0x8B4B # VERSION_3_0 # alias GL_MAX_VARYING_FLOATS
-
-ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes)
- use VERSION_3_0 MAX_VARYING_COMPONENTS
-
-EXT_geometry_shader4 enum: (additional; see below)
- MAX_VARYING_COMPONENTS_EXT = 0x8B4B
-
-VERSION_2_0 enum:
- CURRENT_PROGRAM = 0x8B8D
-
-# Aliases CURRENT_PROGRAM
-EXT_separate_shader_objects enum:
- ACTIVE_PROGRAM_EXT = 0x8B8D
-
-# ARB_future_use: 0x8B8E-0x8B8F
-
-###############################################################################
-
-# Khronos OpenGL ES WG: 0x8B90-0x8B9F
-
-OES_compressed_paletted_texture enum: (OpenGL ES only)
- PALETTE4_RGB8_OES = 0x8B90
- PALETTE4_RGBA8_OES = 0x8B91
- PALETTE4_R5_G6_B5_OES = 0x8B92
- PALETTE4_RGBA4_OES = 0x8B93
- PALETTE4_RGB5_A1_OES = 0x8B94
- PALETTE8_RGB8_OES = 0x8B95
- PALETTE8_RGBA8_OES = 0x8B96
- PALETTE8_R5_G6_B5_OES = 0x8B97
- PALETTE8_RGBA4_OES = 0x8B98
- PALETTE8_RGB5_A1_OES = 0x8B99
-
-OES_read_format enum: (OpenGL ES, also implemented in Mesa)
- IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A
- IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
-
-OES_point_size_array enum: (OpenGL ES only; additional; see above)
- POINT_SIZE_ARRAY_OES = 0x8B9C
-
-OES_draw_texture enum: (OpenGL ES only)
- TEXTURE_CROP_RECT_OES = 0x8B9D
-
-OES_matrix_palette enum: (OpenGL ES only)
- MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E
-
-OES_point_size_array enum: (OpenGL ES only; additional; see above)
- POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F
-
-###############################################################################
-
-# Seaweed: 0x8BA0-0x8BAF
-
-###############################################################################
-
-# Mesa: 0x8BB0-0x8BBF
-# Probably one of the two 0x8BB4 enums should be 0x8BB5, but the
-# extension spec is not complete in any event.
-MESA_program_debug enum:
- FRAGMENT_PROGRAM_POSITION_MESA = 0x8BB0
- FRAGMENT_PROGRAM_CALLBACK_MESA = 0x8BB1
- FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB2
- FRAGMENT_PROGRAM_CALLBACK_DATA_MESA = 0x8BB3
- VERTEX_PROGRAM_CALLBACK_MESA = 0x8BB4
- VERTEX_PROGRAM_POSITION_MESA = 0x8BB4
- VERTEX_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB6
- VERTEX_PROGRAM_CALLBACK_DATA_MESA = 0x8BB7
-
-###############################################################################
-
-# ATI: 0x8BC0-0x8BFF
-
-AMD_performance_monitor enum:
- COUNTER_TYPE_AMD = 0x8BC0
- COUNTER_RANGE_AMD = 0x8BC1
- UNSIGNED_INT64_AMD = 0x8BC2
- PERCENTAGE_AMD = 0x8BC3
- PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
- PERFMON_RESULT_SIZE_AMD = 0x8BC5
- PERFMON_RESULT_AMD = 0x8BC6
-
-# ATI_future_use: 0x8BC7-0x8BD1
-
-QCOM_extended_get enum: (OpenGL ES only)
- TEXTURE_WIDTH_QCOM = 0x8BD2
- TEXTURE_HEIGHT_QCOM = 0x8BD3
- TEXTURE_DEPTH_QCOM = 0x8BD4
- TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
- TEXTURE_FORMAT_QCOM = 0x8BD6
- TEXTURE_TYPE_QCOM = 0x8BD7
- TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
- TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
- TEXTURE_TARGET_QCOM = 0x8BDA
- TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
- STATE_RESTORE = 0x8BDC
-
-# ATI_future_use: 0x8BDD-0x8BFF
-
-###############################################################################
-
-# Imagination Tech.: 0x8C00-0x8C0F
-
-IMG_texture_compression_pvrtc enum: (OpenGL ES only)
- COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
- COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
- COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
- COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
-
-IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only)
- MODULATE_COLOR_IMG = 0x8C04
- RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05
- TEXTURE_ALPHA_MODULATE_IMG = 0x8C06
- FACTOR_ALPHA_MODULATE_IMG = 0x8C07
- FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08
- ADD_BLEND_IMG = 0x8C09
-
-IMG_shader_binary: (OpenGL ES only)
- SGX_BINARY_IMG = 0x8C0A
-
-# IMG_future_use: 0x8C0B-0x8C0F
-
-###############################################################################
-
-# NVIDIA: 0x8C10-0x8C8F (Pat Brown)
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object TEXTURE_RED_TYPE
- use ARB_framebuffer_object TEXTURE_GREEN_TYPE
- use ARB_framebuffer_object TEXTURE_BLUE_TYPE
- use ARB_framebuffer_object TEXTURE_ALPHA_TYPE
- use ARB_framebuffer_object TEXTURE_LUMINANCE_TYPE
- use ARB_framebuffer_object TEXTURE_INTENSITY_TYPE
- use ARB_framebuffer_object TEXTURE_DEPTH_TYPE
- use ARB_framebuffer_object UNSIGNED_NORMALIZED
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- TEXTURE_RED_TYPE = 0x8C10 # VERSION_3_0 / ARB_fbo
- TEXTURE_GREEN_TYPE = 0x8C11 # VERSION_3_0 / ARB_fbo
- TEXTURE_BLUE_TYPE = 0x8C12 # VERSION_3_0 / ARB_fbo
- TEXTURE_ALPHA_TYPE = 0x8C13 # VERSION_3_0 / ARB_fbo
- TEXTURE_LUMINANCE_TYPE = 0x8C14 # VERSION_3_0 / ARB_fbo
- TEXTURE_INTENSITY_TYPE = 0x8C15 # VERSION_3_0 / ARB_fbo
- TEXTURE_DEPTH_TYPE = 0x8C16 # VERSION_3_0 / ARB_fbo
- UNSIGNED_NORMALIZED = 0x8C17 # VERSION_3_0 / ARB_fbo
-
-ARB_texture_float enum: (additional; see above)
- TEXTURE_RED_TYPE_ARB = 0x8C10
- TEXTURE_GREEN_TYPE_ARB = 0x8C11
- TEXTURE_BLUE_TYPE_ARB = 0x8C12
- TEXTURE_ALPHA_TYPE_ARB = 0x8C13
- TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14
- TEXTURE_INTENSITY_TYPE_ARB = 0x8C15
- TEXTURE_DEPTH_TYPE_ARB = 0x8C16
- UNSIGNED_NORMALIZED_ARB = 0x8C17
-
-VERSION_3_0 enum:
- TEXTURE_1D_ARRAY = 0x8C18 # VERSION_3_0
- PROXY_TEXTURE_1D_ARRAY = 0x8C19 # VERSION_3_0
- TEXTURE_2D_ARRAY = 0x8C1A # VERSION_3_0
- PROXY_TEXTURE_2D_ARRAY = 0x8C1B # VERSION_3_0
- TEXTURE_BINDING_1D_ARRAY = 0x8C1C # VERSION_3_0
- TEXTURE_BINDING_2D_ARRAY = 0x8C1D # VERSION_3_0
-
-EXT_texture_array enum:
- TEXTURE_1D_ARRAY_EXT = 0x8C18
- PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
- TEXTURE_2D_ARRAY_EXT = 0x8C1A
- PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
- TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C
- TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D
-
-# NV_future_use: 0x8C1E-0x8C25
-
-VERSION_3_2 enum:
- MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
-
-ARB_geometry_shader4 enum: (additional; see below)
- MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29
-
-NV_geometry_program4 enum:
- GEOMETRY_PROGRAM_NV = 0x8C26
- MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27
- MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28
- MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
-
-VERSION_3_1 enum:
- TEXTURE_BUFFER = 0x8C2A
- MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
- TEXTURE_BINDING_BUFFER = 0x8C2C
- TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
- TEXTURE_BUFFER_FORMAT = 0x8C2E
-
-ARB_texture_buffer_object enum:
- TEXTURE_BUFFER_ARB = 0x8C2A
- MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B
- TEXTURE_BINDING_BUFFER_ARB = 0x8C2C
- TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D
- TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E
-
-EXT_texture_buffer_object enum:
- TEXTURE_BUFFER_EXT = 0x8C2A
- MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
- TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
- TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
- TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E
-
-# NV_future_use: 0x8C2F-0x8C35
-
-ARB_sample_shading enum:
- SAMPLE_SHADING_ARB = 0x8C36
- MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37
-
-# NV_future_use: 0x8C38-0x8C39
-
-VERSION_3_0 enum:
- R11F_G11F_B10F = 0x8C3A # VERSION_3_0
- UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B # VERSION_3_0
-
-EXT_packed_float enum:
- R11F_G11F_B10F_EXT = 0x8C3A
- UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B
- RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C
-
-VERSION_3_0 enum:
- RGB9_E5 = 0x8C3D # VERSION_3_0
- UNSIGNED_INT_5_9_9_9_REV = 0x8C3E # VERSION_3_0
- TEXTURE_SHARED_SIZE = 0x8C3F # VERSION_3_0
-
-EXT_texture_shared_exponent enum:
- RGB9_E5_EXT = 0x8C3D
- UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E
- TEXTURE_SHARED_SIZE_EXT = 0x8C3F
-
-VERSION_2_1 enum: (Generic formats promoted for OpenGL 2.1)
- SRGB = 0x8C40 # VERSION_2_1
- SRGB8 = 0x8C41 # VERSION_2_1
- SRGB_ALPHA = 0x8C42 # VERSION_2_1
- SRGB8_ALPHA8 = 0x8C43 # VERSION_2_1
- SLUMINANCE_ALPHA = 0x8C44 # VERSION_2_1
- SLUMINANCE8_ALPHA8 = 0x8C45 # VERSION_2_1
- SLUMINANCE = 0x8C46 # VERSION_2_1
- SLUMINANCE8 = 0x8C47 # VERSION_2_1
- COMPRESSED_SRGB = 0x8C48 # VERSION_2_1
- COMPRESSED_SRGB_ALPHA = 0x8C49 # VERSION_2_1
- COMPRESSED_SLUMINANCE = 0x8C4A # VERSION_2_1
- COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B # VERSION_2_1
-
-EXT_texture_sRGB enum:
- SRGB_EXT = 0x8C40 # EXT_texture_sRGB
- SRGB8_EXT = 0x8C41 # EXT_texture_sRGB
- SRGB_ALPHA_EXT = 0x8C42 # EXT_texture_sRGB
- SRGB8_ALPHA8_EXT = 0x8C43 # EXT_texture_sRGB
- SLUMINANCE_ALPHA_EXT = 0x8C44 # EXT_texture_sRGB
- SLUMINANCE8_ALPHA8_EXT = 0x8C45 # EXT_texture_sRGB
- SLUMINANCE_EXT = 0x8C46 # EXT_texture_sRGB
- SLUMINANCE8_EXT = 0x8C47 # EXT_texture_sRGB
- COMPRESSED_SRGB_EXT = 0x8C48 # EXT_texture_sRGB
- COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 # EXT_texture_sRGB
- COMPRESSED_SLUMINANCE_EXT = 0x8C4A # EXT_texture_sRGB
- COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B # EXT_texture_sRGB
- COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
- COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
- COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
- COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
-
-# NV_future_use: 0x8C50-0x8C6F
-
-EXT_texture_compression_latc enum:
- COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70
- COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71
- COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72
- COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73
-
-# NV_future_use: 0x8C74-0x8C75
-
-#@@ separate extensions
-VERSION_3_0 enum:
-EXT_transform_feedback enum:
-NV_transform_feedback enum:
- TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 # VERSION_3_0
- TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76
- BACK_PRIMARY_COLOR_NV = 0x8C77
- BACK_SECONDARY_COLOR_NV = 0x8C78
- TEXTURE_COORD_NV = 0x8C79
- CLIP_DISTANCE_NV = 0x8C7A
- VERTEX_ID_NV = 0x8C7B
- PRIMITIVE_ID_NV = 0x8C7C
- GENERIC_ATTRIB_NV = 0x8C7D
- TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E
- TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F # VERSION_3_0
- TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F
- TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F
- MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 # VERSION_3_0
- MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80
- MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80
- ACTIVE_VARYINGS_NV = 0x8C81
- ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82
- TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 # VERSION_3_0
- TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83
- TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83
- TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 # VERSION_3_0
- TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84
- TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84
- TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 # VERSION_3_0
- TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85
- TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85
- TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86
- PRIMITIVES_GENERATED = 0x8C87 # VERSION_3_0
- PRIMITIVES_GENERATED_EXT = 0x8C87
- PRIMITIVES_GENERATED_NV = 0x8C87
- TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 # VERSION_3_0
- TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88
- TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88
- RASTERIZER_DISCARD = 0x8C89 # VERSION_3_0
- RASTERIZER_DISCARD_EXT = 0x8C89
- RASTERIZER_DISCARD_NV = 0x8C89
- MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A # VERSION_3_0
- MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
- MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A
- MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B # VERSION_3_0
- MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B
- MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B
- INTERLEAVED_ATTRIBS = 0x8C8C # VERSION_3_0
- INTERLEAVED_ATTRIBS_EXT = 0x8C8C
- INTERLEAVED_ATTRIBS_NV = 0x8C8C
- SEPARATE_ATTRIBS = 0x8C8D # VERSION_3_0
- SEPARATE_ATTRIBS_EXT = 0x8C8D
- SEPARATE_ATTRIBS_NV = 0x8C8D
- TRANSFORM_FEEDBACK_BUFFER = 0x8C8E # VERSION_3_0
- TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E
- TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E
- TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F # VERSION_3_0
- TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F
- TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F
-
-###############################################################################
-
-# ATI: 0x8C90-0x8C9F (Affie Munshi, OpenGL ES extensions)
-
-# AMD_future_use: 0x8C90-0x8C91
-
-AMD_compressed_ATC_texture enum: (OpenGL ES only)
- ATC_RGB_AMD = 0x8C92
- ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
-
-# AMD_future_use: 0x8C94-0x8C9F
-
-###############################################################################
-
-# OpenGL ARB: 0x8CA0-0x8CAF
-
-VERSION_2_0 enum:
- POINT_SPRITE_COORD_ORIGIN = 0x8CA0
- LOWER_LEFT = 0x8CA1
- UPPER_LEFT = 0x8CA2
- STENCIL_BACK_REF = 0x8CA3
- STENCIL_BACK_VALUE_MASK = 0x8CA4
- STENCIL_BACK_WRITEMASK = 0x8CA5
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object FRAMEBUFFER_BINDING
- use ARB_framebuffer_object DRAW_FRAMEBUFFER_BINDING
- use ARB_framebuffer_object RENDERBUFFER_BINDING
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- FRAMEBUFFER_BINDING = 0x8CA6 # VERSION_3_0 / ARB_fbo
- DRAW_FRAMEBUFFER_BINDING = 0x8CA6 # VERSION_3_0 / ARB_fbo # alias GL_FRAMEBUFFER_BINDING
- RENDERBUFFER_BINDING = 0x8CA7 # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_object enum: (additional; see below)
- FRAMEBUFFER_BINDING_EXT = 0x8CA6
- RENDERBUFFER_BINDING_EXT = 0x8CA7
-
-EXT_framebuffer_blit enum: (additional; see below)
- DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 # EXT_framebuffer_blit # alias GL_FRAMEBUFFER_BINDING_EXT
-
-# Aliases EXT_framebuffer_object enums above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
- FRAMEBUFFER_BINDING_OES = 0x8CA6
- RENDERBUFFER_BINDING_OES = 0x8CA7
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object READ_FRAMEBUFFER
- use ARB_framebuffer_object DRAW_FRAMEBUFFER
- use ARB_framebuffer_object READ_FRAMEBUFFER_BINDING
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- READ_FRAMEBUFFER = 0x8CA8 # VERSION_3_0 / ARB_fbo
- DRAW_FRAMEBUFFER = 0x8CA9 # VERSION_3_0 / ARB_fbo
- READ_FRAMEBUFFER_BINDING = 0x8CAA # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_blit enum:
- READ_FRAMEBUFFER_EXT = 0x8CA8
- DRAW_FRAMEBUFFER_EXT = 0x8CA9
- DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 # alias GL_FRAMEBUFFER_BINDING_EXT
- READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object RENDERBUFFER_SAMPLES
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- RENDERBUFFER_SAMPLES = 0x8CAB # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_multisample enum:
- RENDERBUFFER_SAMPLES_EXT = 0x8CAB
-
-NV_framebuffer_multisample_coverage enum: (additional; see below)
- RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB
-
-# All enums except external format are incompatible with NV_depth_buffer_float
-VERSION_3_0 enum:
-ARB_depth_buffer_float enum: (note: no ARB suffixes)
- DEPTH_COMPONENT32F = 0x8CAC
- DEPTH32F_STENCIL8 = 0x8CAD
-
-# ARB_future_use: 0x8CAF
-
-###############################################################################
-
-# 3Dlabs: 0x8CB0-0x8CCF (Barthold Lichtenbelt, 2004/12/1)
-
-###############################################################################
-
-# OpenGL ARB: 0x8CD0-0x8D5F (Framebuffer object specification + headroom)
-
-#@@ separate extensions
-VERSION_3_0 enum:
-ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes)
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-EXT_framebuffer_object enum: (additional; see above)
- FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0
- FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2
- FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4
- FRAMEBUFFER_COMPLETE = 0x8CD5 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_COMPLETE_EXT = 0x8CD5
- FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6
- FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7
-## Removed 2005/09/26 in revision #117 of the extension:
-## FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8
- FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9
- FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA
- FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB
- FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC
- FRAMEBUFFER_UNSUPPORTED = 0x8CDD # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD
-## Removed 2005/05/31 in revision #113 of the extension:
-## FRAMEBUFFER_STATUS_ERROR_EXT = 0x8CDE
- MAX_COLOR_ATTACHMENTS = 0x8CDF # VERSION_3_0 / ARB_fbo
- MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
- COLOR_ATTACHMENT0 = 0x8CE0 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT0_EXT = 0x8CE0
- COLOR_ATTACHMENT1 = 0x8CE1 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT1_EXT = 0x8CE1
- COLOR_ATTACHMENT2 = 0x8CE2 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT2_EXT = 0x8CE2
- COLOR_ATTACHMENT3 = 0x8CE3 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT3_EXT = 0x8CE3
- COLOR_ATTACHMENT4 = 0x8CE4 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT4_EXT = 0x8CE4
- COLOR_ATTACHMENT5 = 0x8CE5 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT5_EXT = 0x8CE5
- COLOR_ATTACHMENT6 = 0x8CE6 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT6_EXT = 0x8CE6
- COLOR_ATTACHMENT7 = 0x8CE7 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT7_EXT = 0x8CE7
- COLOR_ATTACHMENT8 = 0x8CE8 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT8_EXT = 0x8CE8
- COLOR_ATTACHMENT9 = 0x8CE9 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT9_EXT = 0x8CE9
- COLOR_ATTACHMENT10 = 0x8CEA # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT10_EXT = 0x8CEA
- COLOR_ATTACHMENT11 = 0x8CEB # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT11_EXT = 0x8CEB
- COLOR_ATTACHMENT12 = 0x8CEC # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT12_EXT = 0x8CEC
- COLOR_ATTACHMENT13 = 0x8CED # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT13_EXT = 0x8CED
- COLOR_ATTACHMENT14 = 0x8CEE # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT14_EXT = 0x8CEE
- COLOR_ATTACHMENT15 = 0x8CEF # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT15_EXT = 0x8CEF
-# 0x8CF0-0x8CFF reserved for color attachments 16-31, if needed
- DEPTH_ATTACHMENT = 0x8D00 # VERSION_3_0 / ARB_fbo
- DEPTH_ATTACHMENT_EXT = 0x8D00
-# 0x8D01-0x8D1F reserved for depth attachments 1-31, if needed
- STENCIL_ATTACHMENT = 0x8D20 # VERSION_3_0 / ARB_fbo
- STENCIL_ATTACHMENT_EXT = 0x8D20
-# 0x8D21-0x8D3F reserved for stencil attachments 1-31, if needed
- FRAMEBUFFER = 0x8D40 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_EXT = 0x8D40
- RENDERBUFFER = 0x8D41 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_EXT = 0x8D41
- RENDERBUFFER_WIDTH = 0x8D42 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_WIDTH_EXT = 0x8D42
- RENDERBUFFER_HEIGHT = 0x8D43 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_HEIGHT_EXT = 0x8D43
- RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44
-# 0x8D45 unused (reserved for STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead)
- STENCIL_INDEX1 = 0x8D46 # VERSION_3_0 / ARB_fbo
- STENCIL_INDEX1_EXT = 0x8D46
- STENCIL_INDEX4 = 0x8D47 # VERSION_3_0 / ARB_fbo
- STENCIL_INDEX4_EXT = 0x8D47
- STENCIL_INDEX8 = 0x8D48 # VERSION_3_0 / ARB_fbo
- STENCIL_INDEX8_EXT = 0x8D48
- STENCIL_INDEX16 = 0x8D49 # VERSION_3_0 / ARB_fbo
- STENCIL_INDEX16_EXT = 0x8D49
-# 0x8D4A-0x8D4D reserved for additional stencil formats
-# Added 2005/05/31 in revision #113 of the extension:
- RENDERBUFFER_RED_SIZE = 0x8D50 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_RED_SIZE_EXT = 0x8D50
- RENDERBUFFER_GREEN_SIZE = 0x8D51 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51
- RENDERBUFFER_BLUE_SIZE = 0x8D52 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52
- RENDERBUFFER_ALPHA_SIZE = 0x8D53 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53
- RENDERBUFFER_DEPTH_SIZE = 0x8D54 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54
- RENDERBUFFER_STENCIL_SIZE = 0x8D55 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55
-
-# Aliases EXT_framebuffer_object enum above
-# @@@??? does this appear in OES_texture3D, or OES_framebuffer_object?
-# extension spec & gl2ext.h disagree!
-OES_texture3D enum: (OpenGL ES only; additional; see above)
- FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
-
-# Aliases EXT_framebuffer_object enums above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
- FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0
- FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2
- FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3
- FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
- FRAMEBUFFER_COMPLETE_OES = 0x8CD5
- FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6
- FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7
- FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9
- FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA
- FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB
- FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC
- FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD
- COLOR_ATTACHMENT0_OES = 0x8CE0
- DEPTH_ATTACHMENT_OES = 0x8D00
- STENCIL_ATTACHMENT_OES = 0x8D20
- FRAMEBUFFER_OES = 0x8D40
- RENDERBUFFER_OES = 0x8D41
- RENDERBUFFER_WIDTH_OES = 0x8D42
- RENDERBUFFER_HEIGHT_OES = 0x8D43
- RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44
- STENCIL_INDEX1_OES = 0x8D46
- STENCIL_INDEX4_OES = 0x8D47
- STENCIL_INDEX8_OES = 0x8D48
- RENDERBUFFER_RED_SIZE_OES = 0x8D50
- RENDERBUFFER_GREEN_SIZE_OES = 0x8D51
- RENDERBUFFER_BLUE_SIZE_OES = 0x8D52
- RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53
- RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54
- RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55
-
-OES_stencil1 enum: (OpenGL ES only; additional; see below)
- use OES_framebuffer_object STENCIL_INDEX1_OES
-
-OES_stencil4 enum: (OpenGL ES only; additional; see below)
- use OES_framebuffer_object STENCIL_INDEX4_OES
-
-OES_stencil8 enum: (OpenGL ES only; additional; see below)
- use OES_framebuffer_object STENCIL_INDEX8_OES
-
-VERSION_3_0 enum:
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-# Added 2006/10/10 in revision #6b of the extension.
- FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 # VERSION_3_0 / ARB_fbo
- MAX_SAMPLES = 0x8D57 # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_multisample enum: (additional; see above)
- FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
- MAX_SAMPLES_EXT = 0x8D57
-
-# 0x8D58-0x8D5F reserved for additional FBO enums
-
-NV_geometry_program4 enum: (additional; see above)
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4
-
-###############################################################################
-
-# Khronos OpenGL ES WG: 0x8D60-0x8D6F
-
-OES_texture_cube_map enum: (OpenGL ES only)
- TEXTURE_GEN_STR_OES = 0x8D60
-
-OES_texture_float enum: (OpenGL ES only)
- HALF_FLOAT_OES = 0x8D61
-
-OES_vertex_half_float enum: (OpenGL ES only)
- use OES_texture_float HALF_FLOAT_OES
-
-OES_framebuffer_object enum: (OpenGL ES only)
- RGB565_OES = 0x8D62
-
-# Khronos_future_use: 0x8D63
-
-OES_compressed_ETC1_RGB8_texture enum: (OpenGL ES only)
- ETC1_RGB8_OES = 0x8D64
-
-OES_EGL_image_external enum: (OpenGL ES only) (bug 4621)
- TEXTURE_EXTERNAL_OES = 0x8D65
- SAMPLER_EXTERNAL_OES = 0x8D66
- TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
- REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
-
-# Khronos_future_use: 0x8D69-0x8D6F
-
-###############################################################################
-
-# NVIDIA: 0x8D70-0x8DEF
-# Reserved per email from Pat Brown 2005/10/13
-
-#@@ separate extensions
-VERSION_3_0 enum:
-EXT_texture_integer enum:
- RGBA32UI = 0x8D70 # VERSION_3_0
- RGBA32UI_EXT = 0x8D70
- RGB32UI = 0x8D71 # VERSION_3_0
- RGB32UI_EXT = 0x8D71
- ALPHA32UI_EXT = 0x8D72
- INTENSITY32UI_EXT = 0x8D73
- LUMINANCE32UI_EXT = 0x8D74
- LUMINANCE_ALPHA32UI_EXT = 0x8D75
- RGBA16UI = 0x8D76 # VERSION_3_0
- RGBA16UI_EXT = 0x8D76
- RGB16UI = 0x8D77 # VERSION_3_0
- RGB16UI_EXT = 0x8D77
- ALPHA16UI_EXT = 0x8D78
- INTENSITY16UI_EXT = 0x8D79
- LUMINANCE16UI_EXT = 0x8D7A
- LUMINANCE_ALPHA16UI_EXT = 0x8D7B
- RGBA8UI = 0x8D7C # VERSION_3_0
- RGBA8UI_EXT = 0x8D7C
- RGB8UI = 0x8D7D # VERSION_3_0
- RGB8UI_EXT = 0x8D7D
- ALPHA8UI_EXT = 0x8D7E
- INTENSITY8UI_EXT = 0x8D7F
- LUMINANCE8UI_EXT = 0x8D80
- LUMINANCE_ALPHA8UI_EXT = 0x8D81
- RGBA32I = 0x8D82 # VERSION_3_0
- RGBA32I_EXT = 0x8D82
- RGB32I = 0x8D83 # VERSION_3_0
- RGB32I_EXT = 0x8D83
- ALPHA32I_EXT = 0x8D84
- INTENSITY32I_EXT = 0x8D85
- LUMINANCE32I_EXT = 0x8D86
- LUMINANCE_ALPHA32I_EXT = 0x8D87
- RGBA16I = 0x8D88 # VERSION_3_0
- RGBA16I_EXT = 0x8D88
- RGB16I = 0x8D89 # VERSION_3_0
- RGB16I_EXT = 0x8D89
- ALPHA16I_EXT = 0x8D8A
- INTENSITY16I_EXT = 0x8D8B
- LUMINANCE16I_EXT = 0x8D8C
- LUMINANCE_ALPHA16I_EXT = 0x8D8D
- RGBA8I = 0x8D8E # VERSION_3_0
- RGBA8I_EXT = 0x8D8E
- RGB8I = 0x8D8F # VERSION_3_0
- RGB8I_EXT = 0x8D8F
- ALPHA8I_EXT = 0x8D90
- INTENSITY8I_EXT = 0x8D91
- LUMINANCE8I_EXT = 0x8D92
- LUMINANCE_ALPHA8I_EXT = 0x8D93
- RED_INTEGER = 0x8D94 # VERSION_3_0
- RED_INTEGER_EXT = 0x8D94
- GREEN_INTEGER = 0x8D95 # VERSION_3_0
- GREEN_INTEGER_EXT = 0x8D95
- BLUE_INTEGER = 0x8D96 # VERSION_3_0
- BLUE_INTEGER_EXT = 0x8D96
- ALPHA_INTEGER = 0x8D97 # VERSION_3_0
- ALPHA_INTEGER_EXT = 0x8D97
- RGB_INTEGER = 0x8D98 # VERSION_3_0
- RGB_INTEGER_EXT = 0x8D98
- RGBA_INTEGER = 0x8D99 # VERSION_3_0
- RGBA_INTEGER_EXT = 0x8D99
- BGR_INTEGER = 0x8D9A # VERSION_3_0
- BGR_INTEGER_EXT = 0x8D9A
- BGRA_INTEGER = 0x8D9B # VERSION_3_0
- BGRA_INTEGER_EXT = 0x8D9B
- LUMINANCE_INTEGER_EXT = 0x8D9C
- LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D
- RGBA_INTEGER_MODE_EXT = 0x8D9E
-
-# NV_future_use: 0x8D9F
-
-NV_parameter_buffer_object enum:
- MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0
- MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1
- VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2
- GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3
- FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4
-
-NV_gpu_program4 enum: (additional; see above)
- MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5
- MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6
-
-VERSION_3_2 enum:
- FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
- FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
-
-ARB_geometry_shader4 enum: (additional; see below)
- FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7
- FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8
- FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9
-
-NV_geometry_program4 enum: (additional; see above)
- FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
- FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
- FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9
-
-# NV_future_use: 0x8DAA
-
-VERSION_3_0 enum:
-ARB_depth_buffer_float enum: (additional; see above; some values different from NV; note: no ARB suffixes)
- FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
-
-NV_depth_buffer_float enum:
- DEPTH_COMPONENT32F_NV = 0x8DAB
- DEPTH32F_STENCIL8_NV = 0x8DAC
- FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD
- DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF
-
-# NV_future_use: 0x8DAE
-# NV_future_use: 0x8DB0-0x8DB8
-
-VERSION_3_0 enum:
-ARB_framebuffer_sRGB enum: (note: no ARB suffixes)
- FRAMEBUFFER_SRGB = 0x8DB9 # VERSION_3_0 / ARB_sRGB
-
-EXT_framebuffer_sRGB enum:
- FRAMEBUFFER_SRGB_EXT = 0x8DB9
- FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA
-
-VERSION_3_0 enum:
-ARB_texture_compression_rgtc enum: (note: no ARB suffixes)
- COMPRESSED_RED_RGTC1 = 0x8DBB # VERSION_3_0 / ARB_tcrgtc
- COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC # VERSION_3_0 / ARB_tcrgtc
- COMPRESSED_RG_RGTC2 = 0x8DBD # VERSION_3_0 / ARB_tcrgtc
- COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE # VERSION_3_0 / ARB_tcrgtc
-
-EXT_texture_compression_rgtc enum:
- COMPRESSED_RED_RGTC1_EXT = 0x8DBB
- COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
- COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
- COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
-
-# NV_future_use: 0x8DBF
-
-VERSION_3_0 enum:
- SAMPLER_1D_ARRAY = 0x8DC0 # VERSION_3_0
- SAMPLER_2D_ARRAY = 0x8DC1 # VERSION_3_0
- SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 # VERSION_3_0
- SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 # VERSION_3_0
- SAMPLER_CUBE_SHADOW = 0x8DC5 # VERSION_3_0
- UNSIGNED_INT_VEC2 = 0x8DC6 # VERSION_3_0
- UNSIGNED_INT_VEC3 = 0x8DC7 # VERSION_3_0
- UNSIGNED_INT_VEC4 = 0x8DC8 # VERSION_3_0
- INT_SAMPLER_1D = 0x8DC9 # VERSION_3_0
- INT_SAMPLER_2D = 0x8DCA # VERSION_3_0
- INT_SAMPLER_3D = 0x8DCB # VERSION_3_0
- INT_SAMPLER_CUBE = 0x8DCC # VERSION_3_0
- INT_SAMPLER_1D_ARRAY = 0x8DCE # VERSION_3_0
- INT_SAMPLER_2D_ARRAY = 0x8DCF # VERSION_3_0
- UNSIGNED_INT_SAMPLER_1D = 0x8DD1 # VERSION_3_0
- UNSIGNED_INT_SAMPLER_2D = 0x8DD2 # VERSION_3_0
- UNSIGNED_INT_SAMPLER_3D = 0x8DD3 # VERSION_3_0
- UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 # VERSION_3_0
- UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 # VERSION_3_0
- UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 # VERSION_3_0
-
-VERSION_3_1 enum: (Promoted from EXT_gpu_shader4 + ARB_texture_rectangle / ARB_uniform_buffer_object)
- SAMPLER_BUFFER = 0x8DC2 # EXT_gpu_shader4 + ARB_texture_buffer_object
- INT_SAMPLER_2D_RECT = 0x8DCD # EXT_gpu_shader4 + ARB_texture_rectangle
- INT_SAMPLER_BUFFER = 0x8DD0 # EXT_gpu_shader4 + ARB_texture_buffer_object
- UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 # EXT_gpu_shader4 + ARB_texture_rectangle
- UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 # EXT_gpu_shader4 + ARB_texture_buffer_object
-
-EXT_gpu_shader4 enum:
- SAMPLER_1D_ARRAY_EXT = 0x8DC0
- SAMPLER_2D_ARRAY_EXT = 0x8DC1
- SAMPLER_BUFFER_EXT = 0x8DC2
- SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3
- SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4
- SAMPLER_CUBE_SHADOW_EXT = 0x8DC5
- UNSIGNED_INT_VEC2_EXT = 0x8DC6
- UNSIGNED_INT_VEC3_EXT = 0x8DC7
- UNSIGNED_INT_VEC4_EXT = 0x8DC8
- INT_SAMPLER_1D_EXT = 0x8DC9
- INT_SAMPLER_2D_EXT = 0x8DCA
- INT_SAMPLER_3D_EXT = 0x8DCB
- INT_SAMPLER_CUBE_EXT = 0x8DCC
- INT_SAMPLER_2D_RECT_EXT = 0x8DCD
- INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE
- INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF
- INT_SAMPLER_BUFFER_EXT = 0x8DD0
- UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1
- UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2
- UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3
- UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4
- UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5
- UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6
- UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7
- UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
-
-VERSION_3_2 enum:
- GEOMETRY_SHADER = 0x8DD9
-
-ARB_geometry_shader4 enum:
- GEOMETRY_SHADER_ARB = 0x8DD9
-
-EXT_geometry_shader4 enum:
- GEOMETRY_SHADER_EXT = 0x8DD9
-
-ARB_geometry_shader4 enum: (additional; see above)
- GEOMETRY_VERTICES_OUT_ARB = 0x8DDA
- GEOMETRY_INPUT_TYPE_ARB = 0x8DDB
- GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC
-
-NV_geometry_program4 enum: (additional; see above)
- GEOMETRY_VERTICES_OUT_EXT = 0x8DDA
- GEOMETRY_INPUT_TYPE_EXT = 0x8DDB
- GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC
-
-ARB_geometry_shader4 enum: (additional; see above)
- MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD
- MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE
- MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF
- MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0
- MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
-
-VERSION_3_2 enum:
- MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
- MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
- MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
-
-EXT_geometry_shader4 enum: (additional; see above)
- MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD
- MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE
- MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
- MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
- MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
-
-EXT_bindable_uniform enum:
- MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2
- MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3
- MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4
-
-# NV_future_use: 0x8DE5-0x8DEC
-
-EXT_bindable_uniform enum: (additional; see above)
- MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED
- UNIFORM_BUFFER_EXT = 0x8DEE
- UNIFORM_BUFFER_BINDING_EXT = 0x8DEF
-
-###############################################################################
-
-# Khronos OpenGL ES WG: 0x8DF0-0x8E0F
-
-# Khronos_future_use: 0x8DF0-0x8DF5
-
-OES_vertex_type_10_10_10_2 enum: (OpenGL ES only)
- UNSIGNED_INT_10_10_10_2_OES = 0x8DF6
- INT_10_10_10_2_OES = 0x8DF7
-
-# Khronos_future_use: 0x8DF8-0x8E0F
-
-###############################################################################
-
-# NVIDIA: 0x8E10-0x8E8F
-# Reserved per email from Michael Gold 2006/8/7
-
-NV_framebuffer_multisample_coverage enum:
- RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10
- MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11
- MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12
-
-VERSION_3_0 enum:
- QUERY_WAIT = 0x8E13 # VERSION_3_0
- QUERY_NO_WAIT = 0x8E14 # VERSION_3_0
- QUERY_BY_REGION_WAIT = 0x8E15 # VERSION_3_0
- QUERY_BY_REGION_NO_WAIT = 0x8E16 # VERSION_3_0
-
-GL_NV_conditional_render enum:
- QUERY_WAIT_NV = 0x8E13
- QUERY_NO_WAIT_NV = 0x8E14
- QUERY_BY_REGION_WAIT_NV = 0x8E15
- QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
-
-# NV_future_use: 0x8E17-0x8E21
-
-NV_transform_feedback2 enum:
- TRANSFORM_FEEDBACK_NV = 0x8E22
- TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23
- TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24
- TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25
-
-NV_present_video enum:
- FRAME_NV = 0x8E26
- FIELDS_NV = 0x8E27
- CURRENT_TIME_NV = 0x8E28
- NUM_FILL_STREAMS_NV = 0x8E29
- PRESENT_TIME_NV = 0x8E2A
- PRESENT_DURATION_NV = 0x8E2B
-
-# NV_future_use: 0x8E2C
-
-EXT_direct_state_access enum:
- PROGRAM_MATRIX_EXT = 0x8E2D
- TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E
- PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
-
-# NV_future_use: 0x8E30-0x8E41
-
-EXT_texture_swizzle enum:
- TEXTURE_SWIZZLE_R_EXT = 0x8E42
- TEXTURE_SWIZZLE_G_EXT = 0x8E43
- TEXTURE_SWIZZLE_B_EXT = 0x8E44
- TEXTURE_SWIZZLE_A_EXT = 0x8E45
- TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46
-
-# NV_future_use: 0x8E47-0x8E4B
-
-VERSION_3_2 enum:
- use ARB_provoking_vertex QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
- use ARB_provoking_vertex FIRST_VERTEX_CONVENTION
- use ARB_provoking_vertex LAST_VERTEX_CONVENTION
- use ARB_provoking_vertex PROVOKING_VERTEX
-
-ARB_provoking_vertex enum:
- QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
- FIRST_VERTEX_CONVENTION = 0x8E4D
- LAST_VERTEX_CONVENTION = 0x8E4E
- PROVOKING_VERTEX = 0x8E4F
-
-EXT_provoking_vertex enum:
- QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C
- FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
- LAST_VERTEX_CONVENTION_EXT = 0x8E4E
- PROVOKING_VERTEX_EXT = 0x8E4F
-
-VERSION_3_2 enum:
- use ARB_texture_multisample SAMPLE_POSITION
- use ARB_texture_multisample SAMPLE_MASK
- use ARB_texture_multisample SAMPLE_MASK_VALUE
- use ARB_texture_multisample MAX_SAMPLE_MASK_WORDS
-
-ARB_texture_multisample enum:
- SAMPLE_POSITION = 0x8E50
- SAMPLE_MASK = 0x8E51
- SAMPLE_MASK_VALUE = 0x8E52
- MAX_SAMPLE_MASK_WORDS = 0x8E59
-
-NV_explicit_multisample enum:
- SAMPLE_POSITION_NV = 0x8E50
- SAMPLE_MASK_NV = 0x8E51
- SAMPLE_MASK_VALUE_NV = 0x8E52
- TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53
- TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54
- TEXTURE_RENDERBUFFER_NV = 0x8E55
- SAMPLER_RENDERBUFFER_NV = 0x8E56
- INT_SAMPLER_RENDERBUFFER_NV = 0x8E57
- UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58
- MAX_SAMPLE_MASK_WORDS_NV = 0x8E59
-
-# NV_future_use: 0x8E5A-0x8E5D
-
-ARB_texture_gather enum:
- MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
- MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
-
-# NV_future_use: 0x8E60-0x8E8F
-
-###############################################################################
-
-# QNX: 0x8E90-0x8E9F
-# For GL_QNX_texture_tiling, GL_QNX_complex_polygon, GL_QNX_stippled_lines
-# (Khronos bug 696)
-
-# QNX_future_use: 0x8E90-0x8E9F
-
-###############################################################################
-
-# Imagination Tech.: 0x8EA0-0x8EAF
-
-###############################################################################
-
-# Khronos OpenGL ES WG: 0x8EB0-0x8EBF
-# Assigned for Affie Munshi on 2007/07/20
-
-###############################################################################
-
-# Vincent: 0x8EC0-0x8ECF
-
-###############################################################################
-
-# NVIDIA: 0x8ED0-0x8F4F
-# Assigned for Pat Brown (Khronos bug 3191)
-
-# NV_future_use: 0x8ED0-0x8F1C
-
-NV_shader_buffer_load enum:
- BUFFER_GPU_ADDRESS_NV = 0x8F1D
-
-NV_vertex_buffer_unified_memory enum:
- VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E
- ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F
- VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20
- VERTEX_ARRAY_ADDRESS_NV = 0x8F21
- NORMAL_ARRAY_ADDRESS_NV = 0x8F22
- COLOR_ARRAY_ADDRESS_NV = 0x8F23
- INDEX_ARRAY_ADDRESS_NV = 0x8F24
- TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25
- EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26
- SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27
- FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28
- ELEMENT_ARRAY_ADDRESS_NV = 0x8F29
- VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A
- VERTEX_ARRAY_LENGTH_NV = 0x8F2B
- NORMAL_ARRAY_LENGTH_NV = 0x8F2C
- COLOR_ARRAY_LENGTH_NV = 0x8F2D
- INDEX_ARRAY_LENGTH_NV = 0x8F2E
- TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F
- EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30
- SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31
- FOG_COORD_ARRAY_LENGTH_NV = 0x8F32
- ELEMENT_ARRAY_LENGTH_NV = 0x8F33
-
-NV_shader_buffer_load enum: (additional; see above)
- GPU_ADDRESS_NV = 0x8F34
- MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35
-
-ARB_copy_buffer enum:
- COPY_READ_BUFFER = 0x8F36
- COPY_WRITE_BUFFER = 0x8F37
-
-VERSION_3_1 enum:
- use ARB_copy_buffer COPY_READ_BUFFER
- use ARB_copy_buffer COPY_WRITE_BUFFER
-
-# NVIDIA_future_use: 0x8F38-0x8F4F
-
-###############################################################################
-
-# 3Dlabs: 0x8F50-0x8F5F
-# Assigned for Jon Kennedy (Khronos public bug 75)
-
-###############################################################################
-
-# ARM: 0x8F60-0x8F6F
-# Assigned for Remi Pedersen (Khronos bug 3745)
-
-###############################################################################
-
-# HI Corp: 0x8F70-0x8F7F
-# Assigned for Mark Callow (Khronos bug 4055)
-
-###############################################################################
-
-# Zebra Imaging: 0x8F80-0x8F8F
-# Assigned for Mike Weiblen (Khronos public bug 91)
-
-###############################################################################
-
-# OpenGL ARB: 0x8F90-0x8F9F (SNORM textures, 3.1 primitive restart server state)
-
-VERSION_3_1 enum:
- RED_SNORM = 0x8F90 # VERSION_3_1
- RG_SNORM = 0x8F91 # VERSION_3_1
- RGB_SNORM = 0x8F92 # VERSION_3_1
- RGBA_SNORM = 0x8F93 # VERSION_3_1
- R8_SNORM = 0x8F94 # VERSION_3_1
- RG8_SNORM = 0x8F95 # VERSION_3_1
- RGB8_SNORM = 0x8F96 # VERSION_3_1
- RGBA8_SNORM = 0x8F97 # VERSION_3_1
- R16_SNORM = 0x8F98 # VERSION_3_1
- RG16_SNORM = 0x8F99 # VERSION_3_1
- RGB16_SNORM = 0x8F9A # VERSION_3_1
- RGBA16_SNORM = 0x8F9B # VERSION_3_1
- SIGNED_NORMALIZED = 0x8F9C # VERSION_3_1
- PRIMITIVE_RESTART = 0x8F9D # Different from NV_primitive_restart value
- PRIMITIVE_RESTART_INDEX = 0x8F9E # Different from NV_primitive_restart value
-
-ARB_texture_gather enum: (additional; see above)
- MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F
-
-###############################################################################
-
-# Qualcomm: 0x8FA0-0x8FBF
-# Assigned for Maurice Ribble (Khronos bug 4512)
-
-QCOM_driver_control enum: (OpenGL ES only)
- PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
-
-# QCOM_future_use: 0x8FA1-0x8FBF
-
-###############################################################################
-
-# Vivante: 0x8FC0-0x8FDF
-# Assigned for Frido Garritsen (Khronos bug 4526)
-
-###############################################################################
-
-# NVIDIA: 0x8FE0-0x8FFF
-# Assigned for Pat Brown (Khronos bug 4935)
-
-# NV_future_use: 0x8FE0-0x8FFF
-
-###############################################################################
-
-# AMD: 0x9000-0x901F
-# Assigned for Bill Licea-Kane
-
-AMD_vertex_shader_tesselator enum:
- SAMPLER_BUFFER_AMD = 0x9001
- INT_SAMPLER_BUFFER_AMD = 0x9002
- UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
- TESSELLATION_MODE_AMD = 0x9004
- TESSELLATION_FACTOR_AMD = 0x9005
- DISCRETE_AMD = 0x9006
- CONTINUOUS_AMD = 0x9007
-
-ARB_texture_cube_map_array enum:
- TEXTURE_CUBE_MAP_ARRAY = 0x9009
- TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
- PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
- SAMPLER_CUBE_MAP_ARRAY = 0x900C
- SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
- INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
- UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
-
-# AMD_future_use: 0x9008-0x900F
-
-EXT_texture_snorm enum:
- ALPHA_SNORM = 0x9010
- LUMINANCE_SNORM = 0x9011
- LUMINANCE_ALPHA_SNORM = 0x9012
- INTENSITY_SNORM = 0x9013
- ALPHA8_SNORM = 0x9014
- LUMINANCE8_SNORM = 0x9015
- LUMINANCE8_ALPHA8_SNORM = 0x9016
- INTENSITY8_SNORM = 0x9017
- ALPHA16_SNORM = 0x9018
- LUMINANCE16_SNORM = 0x9019
- LUMINANCE16_ALPHA16_SNORM = 0x901A
- INTENSITY16_SNORM = 0x901B
-
-# AMD_future_use: 0x901C-0x901F
-
-###############################################################################
-
-# NVIDIA: 0x9020-0x90FF
-# Assigned for Pat Brown (Khronos bug 4935)
-
-NV_video_capture enum:
- VIDEO_BUFFER_NV = 0x9020
- VIDEO_BUFFER_BINDING_NV = 0x9021
- FIELD_UPPER_NV = 0x9022
- FIELD_LOWER_NV = 0x9023
- NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024
- NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025
- VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026
- LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027
- VIDEO_BUFFER_PITCH_NV = 0x9028
- VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029
- VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A
- VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B
- VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C
- VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D
- PARTIAL_SUCCESS_NV = 0x902E
- SUCCESS_NV = 0x902F
- FAILURE_NV = 0x9030
- YCBYCR8_422_NV = 0x9031
- YCBAYCR8A_4224_NV = 0x9032
- Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033
- Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034
- Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035
- Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036
- Z4Y12Z4CB12Z4CR12_444_NV = 0x9037
- VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038
- VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039
- VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A
- VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B
- VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C
-
-# NV_future_use: 0x903D-0x90FF
-
-###############################################################################
-
-# OpenGL ARB: 0x9100-0x912F
-
-VERSION_3_2 enum:
- use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE
- use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE
- use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE_ARRAY
- use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
- use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE
- use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
- use ARB_texture_multisample TEXTURE_SAMPLES
- use ARB_texture_multisample TEXTURE_FIXED_SAMPLE_LOCATIONS
- use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE
- use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE
- use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
- use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE_ARRAY
- use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE_ARRAY
- use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
- use ARB_texture_multisample MAX_COLOR_TEXTURE_SAMPLES
- use ARB_texture_multisample MAX_DEPTH_TEXTURE_SAMPLES
- use ARB_texture_multisample MAX_INTEGER_SAMPLES
-
-ARB_texture_multisample enum:
- TEXTURE_2D_MULTISAMPLE = 0x9100
- PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
- TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
- PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
- TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
- TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
- TEXTURE_SAMPLES = 0x9106
- TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
- SAMPLER_2D_MULTISAMPLE = 0x9108
- INT_SAMPLER_2D_MULTISAMPLE = 0x9109
- UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
- SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
- INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
- UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
- MAX_COLOR_TEXTURE_SAMPLES = 0x910E
- MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
- MAX_INTEGER_SAMPLES = 0x9110
-
-VERSION_3_2 enum:
- use ARB_sync MAX_SERVER_WAIT_TIMEOUT
- use ARB_sync OBJECT_TYPE
- use ARB_sync SYNC_CONDITION
- use ARB_sync SYNC_STATUS
- use ARB_sync SYNC_FLAGS
- use ARB_sync SYNC_FENCE
- use ARB_sync SYNC_GPU_COMMANDS_COMPLETE
- use ARB_sync UNSIGNALED
- use ARB_sync SIGNALED
- use ARB_sync ALREADY_SIGNALED
- use ARB_sync TIMEOUT_EXPIRED
- use ARB_sync CONDITION_SATISFIED
- use ARB_sync WAIT_FAILED
- use ARB_sync TIMEOUT_IGNORED
- use ARB_sync SYNC_FLUSH_COMMANDS_BIT
- use ARB_sync TIMEOUT_IGNORED
-
-ARB_sync enum:
- MAX_SERVER_WAIT_TIMEOUT = 0x9111
- OBJECT_TYPE = 0x9112
- SYNC_CONDITION = 0x9113
- SYNC_STATUS = 0x9114
- SYNC_FLAGS = 0x9115
- SYNC_FENCE = 0x9116
- SYNC_GPU_COMMANDS_COMPLETE = 0x9117
- UNSIGNALED = 0x9118
- SIGNALED = 0x9119
- ALREADY_SIGNALED = 0x911A
- TIMEOUT_EXPIRED = 0x911B
- CONDITION_SATISFIED = 0x911C
- WAIT_FAILED = 0x911D
- SYNC_FLUSH_COMMANDS_BIT = 0x00000001
- TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFull
-
-VERSION_3_0 enum:
- BUFFER_ACCESS_FLAGS = 0x911F
- BUFFER_MAP_LENGTH = 0x9120
- BUFFER_MAP_OFFSET = 0x9121
-
-VERSION_3_2 enum:
- MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
- MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
- MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
- MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
-
-VERSION_3_2 enum:
- CONTEXT_CORE_PROFILE_BIT = 0x00000001
- CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
- CONTEXT_PROFILE_MASK = 0x9126
-
-# ARB_future_use: 0x9127-0x912F
-
-###############################################################################
-
-# Imagination Tech.: 0x9130-0x913F (bug 882)
-
-IMG_program_binary: (OpenGL ES only)
- SGX_PROGRAM_BINARY_IMG = 0x9130
-
-# IMG_future_use: 0x9131-0x913F
-
-###############################################################################
-### Please remember that new enumerant allocations must be obtained by request
-### to the Khronos API registrar (see comments at the top of this file)
-### File requests in the Khronos Bugzilla, OpenGL project, Registry component.
-###############################################################################
-
-# Any_vendor_future_use: 0x9140-0xFFFF
-#
-# This range must be the last range in the file. To generate a new
-# range, allocate multiples of 16 from the beginning of the
-# Any_vendor_future_use range and update enum.spec
-
-# (NOTE: first fill the gap from 0x8FE0-0x8FFF before proceeding here)
-
-###############################################################################
-
-# ARB: 100000-100999 (GLU enumerants only)
-# ARB: 101000-101999 (Conformance tests only)
-
-###############################################################################
-
-# IBM: 103000-103999
-# CULL_VERTEX_IBM = 103050
-# VERTEX_ARRAY_LIST_IBM = 103070
-# NORMAL_ARRAY_LIST_IBM = 103071
-# COLOR_ARRAY_LIST_IBM = 103072
-# INDEX_ARRAY_LIST_IBM = 103073
-# TEXTURE_COORD_ARRAY_LIST_IBM = 103074
-# EDGE_FLAG_ARRAY_LIST_IBM = 103075
-# FOG_COORDINATE_ARRAY_LIST_IBM = 103076
-# SECONDARY_COLOR_ARRAY_LIST_IBM = 103077
-# VERTEX_ARRAY_LIST_STRIDE_IBM = 103080
-# NORMAL_ARRAY_LIST_STRIDE_IBM = 103081
-# COLOR_ARRAY_LIST_STRIDE_IBM = 103082
-# INDEX_ARRAY_LIST_STRIDE_IBM = 103083
-# TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084
-# EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085
-# FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086
-# SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087
-
-###############################################################################
-
-# NEC: 104000-104999
-# Compaq: 105000-105999 (Compaq was acquired by HP)
-# KPC: 106000-106999 (Kubota is out of business)
-# PGI: 107000-107999 (Portable was acquired by Template Graphics)
-# E&S: 108000-108999
-
-###############################################################################