diff options
Diffstat (limited to 'src/glx/x11/glxclient.h')
-rw-r--r-- | src/glx/x11/glxclient.h | 414 |
1 files changed, 214 insertions, 200 deletions
diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h index 09db8ea6a6..00ee14fb05 100644 --- a/src/glx/x11/glxclient.h +++ b/src/glx/x11/glxclient.h @@ -65,7 +65,7 @@ /* If we build the library with gcc's -fvisibility=hidden flag, we'll * use the PUBLIC macro to mark functions that are to be exported. * - * We also need to define a USED attribute, so the optimizer doesn't + * We also need to define a USED attribute, so the optimizer doesn't * inline a static function that we later use in an alias. - ajax */ #if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 @@ -78,8 +78,8 @@ -#define GLX_MAJOR_VERSION 1 /* current version numbers */ -#define GLX_MINOR_VERSION 4 +#define GLX_MAJOR_VERSION 1 /* current version numbers */ +#define GLX_MINOR_VERSION 4 #define __GLX_MAX_TEXTURE_UNITS 32 @@ -93,7 +93,7 @@ typedef struct _glapi_table __GLapi; #ifdef GLX_DIRECT_RENDERING -#define containerOf(ptr, type, member) \ +#define containerOf(ptr, type, member) \ (type *)( (char *)ptr - offsetof(type,member) ) #include <GL/internal/dri_interface.h> @@ -110,75 +110,78 @@ typedef struct __GLXDRIcontextRec __GLXDRIcontext; #include "glxextensions.h" -struct __GLXDRIdisplayRec { +struct __GLXDRIdisplayRec +{ /** * Method to destroy the private DRI display data. */ - void (*destroyDisplay)(__GLXDRIdisplay *display); + void (*destroyDisplay) (__GLXDRIdisplay * display); - __GLXDRIscreen *(*createScreen)(__GLXscreenConfigs *psc, int screen, - __GLXdisplayPrivate *priv); + __GLXDRIscreen *(*createScreen) (__GLXscreenConfigs * psc, int screen, + __GLXdisplayPrivate * priv); }; -struct __GLXDRIscreenRec { - - void (*destroyScreen)(__GLXscreenConfigs *psc); - - __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc, - const __GLcontextModes *mode, - GLXContext gc, - GLXContext shareList, int renderType); - - __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc, - XID drawable, - GLXDrawable glxDrawable, - const __GLcontextModes *modes); - - void (*swapBuffers)(__GLXDRIdrawable *pdraw); - void (*copySubBuffer)(__GLXDRIdrawable *pdraw, - int x, int y, int width, int height); - void (*waitX)(__GLXDRIdrawable *pdraw); - void (*waitGL)(__GLXDRIdrawable *pdraw); +struct __GLXDRIscreenRec +{ + + void (*destroyScreen) (__GLXscreenConfigs * psc); + + __GLXDRIcontext *(*createContext) (__GLXscreenConfigs * psc, + const __GLcontextModes * mode, + GLXContext gc, + GLXContext shareList, int renderType); + + __GLXDRIdrawable *(*createDrawable) (__GLXscreenConfigs * psc, + XID drawable, + GLXDrawable glxDrawable, + const __GLcontextModes * modes); + + void (*swapBuffers) (__GLXDRIdrawable * pdraw); + void (*copySubBuffer) (__GLXDRIdrawable * pdraw, + int x, int y, int width, int height); + void (*waitX) (__GLXDRIdrawable * pdraw); + void (*waitGL) (__GLXDRIdrawable * pdraw); }; -struct __GLXDRIcontextRec { - void (*destroyContext)(__GLXDRIcontext *context, __GLXscreenConfigs *psc, - Display *dpy); - Bool (*bindContext)(__GLXDRIcontext *context, - __GLXDRIdrawable *pdraw, - __GLXDRIdrawable *pread); - - void (*unbindContext)(__GLXDRIcontext *context); +struct __GLXDRIcontextRec +{ + void (*destroyContext) (__GLXDRIcontext * context, + __GLXscreenConfigs * psc, Display * dpy); + Bool(*bindContext) (__GLXDRIcontext * context, __GLXDRIdrawable * pdraw, + __GLXDRIdrawable * pread); + + void (*unbindContext) (__GLXDRIcontext * context); }; -struct __GLXDRIdrawableRec { - void (*destroyDrawable)(__GLXDRIdrawable *drawable); +struct __GLXDRIdrawableRec +{ + void (*destroyDrawable) (__GLXDRIdrawable * drawable); - XID xDrawable; - XID drawable; - __GLXscreenConfigs *psc; - GLenum textureTarget; - __DRIdrawable *driDrawable; - GLenum textureFormat; /* EXT_texture_from_pixmap support */ + XID xDrawable; + XID drawable; + __GLXscreenConfigs *psc; + GLenum textureTarget; + __DRIdrawable *driDrawable; + GLenum textureFormat; /* EXT_texture_from_pixmap support */ }; /* ** Function to create and DRI display data and initialize the display ** dependent methods. */ -extern __GLXDRIdisplay *driswCreateDisplay(Display *dpy); -extern __GLXDRIdisplay *driCreateDisplay(Display *dpy); -extern __GLXDRIdisplay *dri2CreateDisplay(Display *dpy); +extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy); +extern __GLXDRIdisplay *driCreateDisplay(Display * dpy); +extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy); -extern void DRI_glXUseXFont( Font font, int first, int count, int listbase ); +extern void DRI_glXUseXFont(Font font, int first, int count, int listbase); /* ** Functions to obtain driver configuration information from a direct ** rendering client application */ -extern const char *glXGetScreenDriver (Display *dpy, int scrNum); +extern const char *glXGetScreenDriver(Display * dpy, int scrNum); -extern const char *glXGetDriverConfig (const char *driverName); +extern const char *glXGetDriverConfig(const char *driverName); #endif @@ -186,53 +189,57 @@ extern const char *glXGetDriverConfig (const char *driverName); #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16 -typedef struct __GLXpixelStoreModeRec { - GLboolean swapEndian; - GLboolean lsbFirst; - GLuint rowLength; - GLuint imageHeight; - GLuint imageDepth; - GLuint skipRows; - GLuint skipPixels; - GLuint skipImages; - GLuint alignment; +typedef struct __GLXpixelStoreModeRec +{ + GLboolean swapEndian; + GLboolean lsbFirst; + GLuint rowLength; + GLuint imageHeight; + GLuint imageDepth; + GLuint skipRows; + GLuint skipPixels; + GLuint skipImages; + GLuint alignment; } __GLXpixelStoreMode; -typedef struct __GLXattributeRec { - GLuint mask; +typedef struct __GLXattributeRec +{ + GLuint mask; /** * Pixel storage state. Most of the pixel store mode state is kept * here and used by the client code to manage the packing and * unpacking of data sent to/received from the server. */ - __GLXpixelStoreMode storePack, storeUnpack; + __GLXpixelStoreMode storePack, storeUnpack; /** * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically * disabled? */ - GLboolean NoDrawArraysProtocol; - + GLboolean NoDrawArraysProtocol; + /** * Vertex Array storage state. The vertex array component * state is stored here and is used to manage the packing of * DrawArrays data sent to the server. */ - struct array_state_vector * array_state; + struct array_state_vector *array_state; } __GLXattribute; -typedef struct __GLXattributeMachineRec { - __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; - __GLXattribute **stackPointer; +typedef struct __GLXattributeMachineRec +{ + __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; + __GLXattribute **stackPointer; } __GLXattributeMachine; /** * GLX state that needs to be kept on the client. One of these records * exist for each context that has been made current by this client. */ -struct __GLXcontextRec { +struct __GLXcontextRec +{ /** * \name Drawing command buffer. * @@ -249,13 +256,13 @@ struct __GLXcontextRec { * These must be the first 6 fields since they are static initialized * in the dummy context in glxext.c */ - /*@{*/ - GLubyte *buf; - GLubyte *pc; - GLubyte *limit; - GLubyte *bufEnd; - GLint bufSize; - /*@}*/ + /*@{ */ + GLubyte *buf; + GLubyte *pc; + GLubyte *limit; + GLubyte *bufEnd; + GLint bufSize; + /*@} */ /** * The XID of this rendering context. When the context is created a @@ -263,24 +270,24 @@ struct __GLXcontextRec { * destroyed but is still current to some thread. In this case the * context will be freed on next MakeCurrent. */ - XID xid; + XID xid; /** * The XID of the \c shareList context. */ - XID share_xid; + XID share_xid; /** * Screen number. */ - GLint screen; - __GLXscreenConfigs *psc; + GLint screen; + __GLXscreenConfigs *psc; /** * \c GL_TRUE if the context was created with ImportContext, which * means the server-side context was created by another X client. */ - GLboolean imported; + GLboolean imported; /** * The context tag returned by MakeCurrent when this context is made @@ -290,7 +297,7 @@ struct __GLXcontextRec { * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old * context)). */ - GLXContextTag currentContextTag; + GLXContextTag currentContextTag; /** * \name Rendering mode @@ -299,11 +306,11 @@ struct __GLXcontextRec { * When \c glRenderMode is called, the buffer associated with the * previous rendering mode (feedback or select) is filled. */ - /*@{*/ - GLenum renderMode; - GLfloat *feedbackBuf; - GLuint *selectBuf; - /*@}*/ + /*@{ */ + GLenum renderMode; + GLfloat *feedbackBuf; + GLuint *selectBuf; + /*@} */ /** * This is \c GL_TRUE if the pixel unpack modes are such that an image @@ -311,43 +318,43 @@ struct __GLXcontextRec { * still be true that the server will have to do some work. This * just promises that a straight copy will fetch the correct bytes. */ - GLboolean fastImageUnpack; + GLboolean fastImageUnpack; /** * Fill newImage with the unpacked form of \c oldImage getting it * ready for transport to the server. */ - void (*fillImage)(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLvoid*, GLubyte*, GLubyte*); + void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, + GLenum, const GLvoid *, GLubyte *, GLubyte *); /** * Client side attribs. */ - __GLXattributeMachine attributes; + __GLXattributeMachine attributes; /** * Client side error code. This is set when client side gl API * routines need to set an error because of a bad enumerant or * running out of memory, etc. */ - GLenum error; + GLenum error; /** * Whether this context does direct rendering. */ - Bool isDirect; + Bool isDirect; /** * \c dpy of current display for this context. Will be \c NULL if not * current to any display, or if this is the "dummy context". */ - Display *currentDpy; + Display *currentDpy; /** * The current drawable for this context. Will be None if this * context is not current to any drawable. currentReadable is below. */ - GLXDrawable currentDrawable; + GLXDrawable currentDrawable; /** * \name GL Constant Strings @@ -356,38 +363,38 @@ struct __GLXcontextRec { * These pertain to GL attributes, not to be confused with * GLX versioning attributes. */ - /*@{*/ - GLubyte *vendor; - GLubyte *renderer; - GLubyte *version; - GLubyte *extensions; - /*@}*/ + /*@{ */ + GLubyte *vendor; + GLubyte *renderer; + GLubyte *version; + GLubyte *extensions; + /*@} */ /** * Record the dpy this context was created on for later freeing */ - Display *createDpy; + Display *createDpy; /** * Maximum small render command size. This is the smaller of 64k and * the size of the above buffer. */ - GLint maxSmallRenderCommandSize; + GLint maxSmallRenderCommandSize; /** * Major opcode for the extension. Copied here so a lookup isn't * needed. */ - GLint majorOpcode; + GLint majorOpcode; /** * Pointer to the mode used to create this context. */ - const __GLcontextModes * mode; + const __GLcontextModes *mode; #ifdef GLX_DIRECT_RENDERING - __GLXDRIcontext *driContext; - __DRIcontext *__driContext; + __GLXDRIcontext *driContext; + __DRIcontext *__driContext; #endif /** @@ -396,22 +403,22 @@ struct __GLXcontextRec { * * \since Internal API version 20030606. */ - GLXDrawable currentReadable; + GLXDrawable currentReadable; - /** + /** * Pointer to client-state data that is private to libGL. This is only * used for indirect rendering contexts. * * No internal API version change was made for this change. Client-side * drivers should NEVER use this data or even care that it exists. */ - void * client_state_private; + void *client_state_private; /** * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE. */ int renderType; - + /** * \name Raw server GL version * @@ -419,23 +426,23 @@ struct __GLXcontextRec { * returned by the server, and it may not reflect what is actually * supported (or reported) by the client-side library. */ - /*@{*/ + /*@{ */ int server_major; /**< Major version number. */ int server_minor; /**< Minor version number. */ - /*@}*/ + /*@} */ /** * Thread ID we're currently current in. Zero if none. */ unsigned long thread_id; - char gl_extension_bits[ __GL_EXT_BYTES ]; + char gl_extension_bits[__GL_EXT_BYTES]; }; -#define __glXSetError(gc,code) \ - if (!(gc)->error) { \ - (gc)->error = code; \ - } +#define __glXSetError(gc,code) \ + if (!(gc)->error) { \ + (gc)->error = code; \ + } extern void __glFreeAttributeState(__GLXcontext *); @@ -446,7 +453,7 @@ extern void __glFreeAttributeState(__GLXcontext *); * that will use the GLXRender GLX command. In this case it is * \c glPolygonStipple. */ -#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156 +#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156 /** * To keep the implementation fast, the code uses a "limit" pointer @@ -458,75 +465,76 @@ extern void __glFreeAttributeState(__GLXcontext *); * efficacy of the buffer. The "+32" is just to keep the code working * in case somebody counts wrong. */ -#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32) +#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32) /** * This implementation uses a smaller threshold for switching * to the RenderLarge protocol than the protcol requires so that * large copies don't occur. */ -#define __GLX_RENDER_CMD_SIZE_LIMIT 4096 +#define __GLX_RENDER_CMD_SIZE_LIMIT 4096 /** * One of these records exists per screen of the display. It contains * a pointer to the config data for that screen (if the screen supports GL). */ -struct __GLXscreenConfigsRec { +struct __GLXscreenConfigsRec +{ /** * GLX extension string reported by the X-server. */ - const char *serverGLXexts; + const char *serverGLXexts; /** * GLX extension string to be reported to applications. This is the * set of extensions that the application can actually use. */ - char *effectiveGLXexts; + char *effectiveGLXexts; #ifdef GLX_DIRECT_RENDERING /** * Per screen direct rendering interface functions and data. */ - __DRIscreen *__driScreen; - const __DRIcoreExtension *core; - const __DRIlegacyExtension *legacy; - const __DRIswrastExtension *swrast; - const __DRIdri2Extension *dri2; - __glxHashTable *drawHash; - Display *dpy; - int scr, fd; - void *driver; + __DRIscreen *__driScreen; + const __DRIcoreExtension *core; + const __DRIlegacyExtension *legacy; + const __DRIswrastExtension *swrast; + const __DRIdri2Extension *dri2; + __glxHashTable *drawHash; + Display *dpy; + int scr, fd; + void *driver; - __GLXDRIscreen *driScreen; + __GLXDRIscreen *driScreen; - const __DRIconfig** driver_configs; + const __DRIconfig **driver_configs; #ifdef __DRI_COPY_SUB_BUFFER - const __DRIcopySubBufferExtension *driCopySubBuffer; + const __DRIcopySubBufferExtension *driCopySubBuffer; #endif #ifdef __DRI_SWAP_CONTROL - const __DRIswapControlExtension *swapControl; + const __DRIswapControlExtension *swapControl; #endif #ifdef __DRI_ALLOCATE - const __DRIallocateExtension *allocate; + const __DRIallocateExtension *allocate; #endif #ifdef __DRI_FRAME_TRACKING - const __DRIframeTrackingExtension *frameTracking; + const __DRIframeTrackingExtension *frameTracking; #endif #ifdef __DRI_MEDIA_STREAM_COUNTER - const __DRImediaStreamCounterExtension *msc; + const __DRImediaStreamCounterExtension *msc; #endif #ifdef __DRI_TEX_BUFFER - const __DRItexBufferExtension *texBuffer; + const __DRItexBufferExtension *texBuffer; #endif #ifdef __DRI2_FLUSH - const __DRI2flushExtension *f; + const __DRI2flushExtension *f; #endif #endif @@ -534,7 +542,7 @@ struct __GLXscreenConfigsRec { /** * Linked list of glx visuals and fbconfigs for this screen. */ - __GLcontextModes *visuals, *configs; + __GLcontextModes *visuals, *configs; /** * Per-screen dynamic GLX extension tracking. The \c direct_support @@ -543,10 +551,10 @@ struct __GLXscreenConfigsRec { * this field. The \c __GLXscreenConfigs structure is not used outside * libGL. */ - /*@{*/ - unsigned char direct_support[8]; - GLboolean ext_list_first_time; - /*@}*/ + /*@{ */ + unsigned char direct_support[8]; + GLboolean ext_list_first_time; + /*@} */ }; @@ -554,67 +562,68 @@ struct __GLXscreenConfigsRec { * Per display private data. One of these records exists for each display * that is using the OpenGL (GLX) extension. */ -struct __GLXdisplayPrivateRec { +struct __GLXdisplayPrivateRec +{ /** * Back pointer to the display */ - Display *dpy; + Display *dpy; /** * The \c majorOpcode is common to all connections to the same server. * It is also copied into the context structure. */ - int majorOpcode; + int majorOpcode; /** * \name Server Version * * Major and minor version returned by the server during initialization. */ - /*@{*/ - int majorVersion, minorVersion; - /*@}*/ + /*@{ */ + int majorVersion, minorVersion; + /*@} */ /** * \name Storage for the servers GLX vendor and versions strings. - * + * * These are the same for all screens on this display. These fields will * be filled in on demand. */ - /*@{*/ - const char *serverGLXvendor; - const char *serverGLXversion; - /*@}*/ + /*@{ */ + const char *serverGLXvendor; + const char *serverGLXversion; + /*@} */ /** * Configurations of visuals for all screens on this display. * Also, per screen data which now includes the server \c GLX_EXTENSION * string. */ - __GLXscreenConfigs *screenConfigs; + __GLXscreenConfigs *screenConfigs; #ifdef GLX_DIRECT_RENDERING /** * Per display direct rendering interface functions and data. */ - __GLXDRIdisplay *driswDisplay; - __GLXDRIdisplay *driDisplay; - __GLXDRIdisplay *dri2Display; + __GLXDRIdisplay *driswDisplay; + __GLXDRIdisplay *driDisplay; + __GLXDRIdisplay *dri2Display; #endif }; -extern GLubyte *__glXFlushRenderBuffer(__GLXcontext*, GLubyte*); +extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *); -extern void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber, - GLint totalRequests, - const GLvoid * data, GLint dataLen); +extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber, + GLint totalRequests, + const GLvoid * data, GLint dataLen); extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint, - const GLvoid *, GLint); + const GLvoid *, GLint); /* Initialize the GLX extension for dpy */ -extern __GLXdisplayPrivate *__glXInitialize(Display*); +extern __GLXdisplayPrivate *__glXInitialize(Display *); extern void __glXPreferEGL(int state); @@ -625,14 +634,14 @@ extern int __glXDebug; /* This is per-thread storage in an MT environment */ #if defined( PTHREADS ) -extern void __glXSetCurrentContext(__GLXcontext *c); +extern void __glXSetCurrentContext(__GLXcontext * c); # if defined( GLX_USE_TLS ) -extern __thread void * __glX_tls_Context - __attribute__((tls_model("initial-exec"))); +extern __thread void *__glX_tls_Context + __attribute__ ((tls_model("initial-exec"))); -# define __glXGetCurrentContext() __glX_tls_Context +# define __glXGetCurrentContext() __glX_tls_Context # else @@ -643,14 +652,14 @@ extern __GLXcontext *__glXGetCurrentContext(void); #else extern __GLXcontext *__glXcurrentContext; -#define __glXGetCurrentContext() __glXcurrentContext -#define __glXSetCurrentContext(gc) __glXcurrentContext = gc +#define __glXGetCurrentContext() __glXcurrentContext +#define __glXSetCurrentContext(gc) __glXcurrentContext = gc #endif /* defined( PTHREADS ) */ extern void __glXSetCurrentContextNull(void); -extern void __glXFreeContext(__GLXcontext*); +extern void __glXFreeContext(__GLXcontext *); /* @@ -669,7 +678,7 @@ extern pthread_mutex_t __glXmutex; /* ** Setup for a command. Initialize the extension for dpy if necessary. */ -extern CARD8 __glXSetupForCommand(Display *dpy); +extern CARD8 __glXSetupForCommand(Display * dpy); /************************************************************************/ @@ -680,9 +689,11 @@ extern CARD8 __glXSetupForCommand(Display *dpy); extern const GLuint __glXDefaultPixelStore[9]; /* Send an image to the server using RenderLarge. */ -extern void __glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim, - GLint width, GLint height, GLint depth, GLenum format, GLenum type, - const GLvoid *src, GLubyte *pc, GLubyte *modes); +extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, + const GLvoid * src, GLubyte * pc, + GLubyte * modes); /* Return the size, in bytes, of some pixel data */ extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum); @@ -702,23 +713,23 @@ extern GLint __glBytesPerElement(GLenum type); ** updated to contain the modes needed by the server to decode the ** sent data. */ -extern void __glFillImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLvoid*, GLubyte*, GLubyte*); +extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, + GLenum, const GLvoid *, GLubyte *, GLubyte *); /* Copy map data with a stride into a packed buffer */ extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *); extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *); extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint, - const GLfloat *, GLfloat *); + const GLfloat *, GLfloat *); extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint, - const GLdouble *, GLdouble *); + const GLdouble *, GLdouble *); /* ** Empty an image out of the reply buffer into the clients memory applying ** the pack modes to pack back into the clients requested format. */ -extern void __glEmptyImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLubyte *, GLvoid *); +extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, + GLenum, const GLubyte *, GLvoid *); /* @@ -731,7 +742,7 @@ extern void __glXFreeVertexArrayState(__GLXcontext *); ** Inform the Server of the major and minor numbers and of the client ** libraries extension string. */ -extern void __glXClientInfo ( Display *dpy, int opcode ); +extern void __glXClientInfo(Display * dpy, int opcode); /************************************************************************/ @@ -739,20 +750,22 @@ extern void __glXClientInfo ( Display *dpy, int opcode ); ** Declarations that should be in Xlib */ #ifdef __GL_USE_OUR_PROTOTYPES -extern void _XFlush(Display*); -extern Status _XReply(Display*, xReply*, int, Bool); -extern void _XRead(Display*, void*, long); -extern void _XSend(Display*, const void*, long); +extern void _XFlush(Display *); +extern Status _XReply(Display *, xReply *, int, Bool); +extern void _XRead(Display *, void *, long); +extern void _XSend(Display *, const void *, long); #endif -extern void __glXInitializeVisualConfigFromTags( __GLcontextModes *config, - int count, const INT32 *bp, Bool tagged_only, Bool fbconfig_style_tags ); +extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config, + int count, const INT32 * bp, + Bool tagged_only, + Bool fbconfig_style_tags); -extern char * __glXQueryServerString(Display* dpy, int opcode, - CARD32 screen, CARD32 name); -extern char * __glXGetString(Display* dpy, int opcode, - CARD32 screen, CARD32 name); +extern char *__glXQueryServerString(Display * dpy, int opcode, + CARD32 screen, CARD32 name); +extern char *__glXGetString(Display * dpy, int opcode, + CARD32 screen, CARD32 name); extern char *__glXstrdup(const char *str); @@ -761,15 +774,16 @@ extern const char __glXGLClientVersion[]; extern const char __glXGLClientExtensions[]; /* Get the unadjusted system time */ -extern int __glXGetUST( int64_t * ust ); +extern int __glXGetUST(int64_t * ust); extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable, - int32_t * numerator, int32_t * denominator); + int32_t * numerator, + int32_t * denominator); #ifdef GLX_DIRECT_RENDERING GLboolean -__driGetMscRateOML(__DRIdrawable *draw, - int32_t *numerator, int32_t *denominator, void *private); +__driGetMscRateOML(__DRIdrawable * draw, + int32_t * numerator, int32_t * denominator, void *private); #endif #endif /* !__GLX_client_h__ */ |