diff options
Diffstat (limited to 'src/glx/x11/glxclient.h')
-rw-r--r-- | src/glx/x11/glxclient.h | 803 |
1 files changed, 0 insertions, 803 deletions
diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h deleted file mode 100644 index e0b286b688..0000000000 --- a/src/glx/x11/glxclient.h +++ /dev/null @@ -1,803 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/** - * \file glxclient.h - * Direct rendering support added by Precision Insight, Inc. - * - * \author Kevin E. Martin <kevin@precisioninsight.com> - */ - -#ifndef _GLX_client_h_ -#define _GLX_client_h_ -#define NEED_REPLIES -#define NEED_EVENTS -#include <X11/Xproto.h> -#include <X11/Xlibint.h> -#include <X11/extensions/extutil.h> -#define GLX_GLXEXT_PROTOTYPES -#include <GL/glx.h> -#include <GL/glxext.h> -#include <string.h> -#include <stdlib.h> -#include <stdio.h> -#ifdef WIN32 -#include <stdint.h> -#endif -#include "GL/glxint.h" -#include "GL/glxproto.h" -#include "GL/internal/glcore.h" -#include "glapi/glapitable.h" -#include "glxhash.h" -#if defined( PTHREADS ) -# include <pthread.h> -#endif - -#include "glxextensions.h" - - -/* If we build the library with gcc's -fvisibility=hidden flag, we'll - * use the PUBLIC macro to mark functions that are to be exported. - * - * We also need to define a USED attribute, so the optimizer doesn't - * inline a static function that we later use in an alias. - ajax - */ -#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 -# define PUBLIC __attribute__((visibility("default"))) -# define USED __attribute__((used)) -#else -# define PUBLIC -# define USED -#endif - - - -#define GLX_MAJOR_VERSION 1 /* current version numbers */ -#define GLX_MINOR_VERSION 4 - -#define __GLX_MAX_TEXTURE_UNITS 32 - -typedef struct __GLXscreenConfigsRec __GLXscreenConfigs; -typedef struct __GLXcontextRec __GLXcontext; -typedef struct __GLXdrawableRec __GLXdrawable; -typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate; -typedef struct _glapi_table __GLapi; - -/************************************************************************/ - -#ifdef GLX_DIRECT_RENDERING - -#define containerOf(ptr, type, member) \ - (type *)( (char *)ptr - offsetof(type,member) ) - -#include <GL/internal/dri_interface.h> - - -/** - * Display dependent methods. This structure is initialized during the - * \c driCreateDisplay call. - */ -typedef struct __GLXDRIdisplayRec __GLXDRIdisplay; -typedef struct __GLXDRIscreenRec __GLXDRIscreen; -typedef struct __GLXDRIdrawableRec __GLXDRIdrawable; -typedef struct __GLXDRIcontextRec __GLXDRIcontext; - -#include "glxextensions.h" - -struct __GLXDRIdisplayRec -{ - /** - * Method to destroy the private DRI display data. - */ - void (*destroyDisplay) (__GLXDRIdisplay * display); - - __GLXDRIscreen *(*createScreen) (__GLXscreenConfigs * psc, int screen, - __GLXdisplayPrivate * priv); -}; - -struct __GLXDRIscreenRec { - - void (*destroyScreen)(__GLXscreenConfigs *psc); - - __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc, - const __GLcontextModes *mode, - GLXContext gc, - GLXContext shareList, int renderType); - - __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc, - XID drawable, - GLXDrawable glxDrawable, - const __GLcontextModes *modes); - - int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc, - int64_t divisor, int64_t remainder); - void (*copySubBuffer)(__GLXDRIdrawable *pdraw, - int x, int y, int width, int height); - void (*waitX)(__GLXDRIdrawable *pdraw); - void (*waitGL)(__GLXDRIdrawable *pdraw); - int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw, - int64_t *ust, int64_t *msc, int64_t *sbc); - int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc, - int64_t divisor, int64_t remainder, int64_t *ust, - int64_t *msc, int64_t *sbc); - int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, - int64_t *msc, int64_t *sbc); - void (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval); - int (*getSwapInterval)(__GLXDRIdrawable *pdraw); -}; - -struct __GLXDRIcontextRec -{ - void (*destroyContext) (__GLXDRIcontext * context, - __GLXscreenConfigs * psc, Display * dpy); - Bool(*bindContext) (__GLXDRIcontext * context, __GLXDRIdrawable * pdraw, - __GLXDRIdrawable * pread); - - void (*unbindContext) (__GLXDRIcontext * context); -}; - -struct __GLXDRIdrawableRec -{ - void (*destroyDrawable) (__GLXDRIdrawable * drawable); - - XID xDrawable; - XID drawable; - __GLXscreenConfigs *psc; - GLenum textureTarget; - __DRIdrawable *driDrawable; - GLenum textureFormat; /* EXT_texture_from_pixmap support */ -}; - -/* -** Function to create and DRI display data and initialize the display -** dependent methods. -*/ -extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy); -extern __GLXDRIdisplay *driCreateDisplay(Display * dpy); -extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy); - -extern void DRI_glXUseXFont(Font font, int first, int count, int listbase); - -/* -** Functions to obtain driver configuration information from a direct -** rendering client application -*/ -extern const char *glXGetScreenDriver(Display * dpy, int scrNum); - -extern const char *glXGetDriverConfig(const char *driverName); - -#endif - -/************************************************************************/ - -#define __GL_CLIENT_ATTRIB_STACK_DEPTH 16 - -typedef struct __GLXpixelStoreModeRec -{ - GLboolean swapEndian; - GLboolean lsbFirst; - GLuint rowLength; - GLuint imageHeight; - GLuint imageDepth; - GLuint skipRows; - GLuint skipPixels; - GLuint skipImages; - GLuint alignment; -} __GLXpixelStoreMode; - - -typedef struct __GLXattributeRec -{ - GLuint mask; - - /** - * Pixel storage state. Most of the pixel store mode state is kept - * here and used by the client code to manage the packing and - * unpacking of data sent to/received from the server. - */ - __GLXpixelStoreMode storePack, storeUnpack; - - /** - * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically - * disabled? - */ - GLboolean NoDrawArraysProtocol; - - /** - * Vertex Array storage state. The vertex array component - * state is stored here and is used to manage the packing of - * DrawArrays data sent to the server. - */ - struct array_state_vector *array_state; -} __GLXattribute; - -typedef struct __GLXattributeMachineRec -{ - __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; - __GLXattribute **stackPointer; -} __GLXattributeMachine; - -/** - * GLX state that needs to be kept on the client. One of these records - * exist for each context that has been made current by this client. - */ -struct __GLXcontextRec -{ - /** - * \name Drawing command buffer. - * - * Drawing commands are packed into this buffer before being sent as a - * single GLX protocol request. The buffer is sent when it overflows or - * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location - * in the buffer to be filled. \c limit is described above in the buffer - * slop discussion. - * - * Commands that require large amounts of data to be transfered will - * also use this buffer to hold a header that describes the large - * command. - * - * These must be the first 6 fields since they are static initialized - * in the dummy context in glxext.c - */ - /*@{ */ - GLubyte *buf; - GLubyte *pc; - GLubyte *limit; - GLubyte *bufEnd; - GLint bufSize; - /*@} */ - - /** - * The XID of this rendering context. When the context is created a - * new XID is allocated. This is set to None when the context is - * destroyed but is still current to some thread. In this case the - * context will be freed on next MakeCurrent. - */ - XID xid; - - /** - * The XID of the \c shareList context. - */ - XID share_xid; - - /** - * Screen number. - */ - GLint screen; - __GLXscreenConfigs *psc; - - /** - * \c GL_TRUE if the context was created with ImportContext, which - * means the server-side context was created by another X client. - */ - GLboolean imported; - - /** - * The context tag returned by MakeCurrent when this context is made - * current. This tag is used to identify the context that a thread has - * current so that proper server context management can be done. It is - * used for all context specific commands (i.e., \c Render, \c RenderLarge, - * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old - * context)). - */ - GLXContextTag currentContextTag; - - /** - * \name Rendering mode - * - * The rendering mode is kept on the client as well as the server. - * When \c glRenderMode is called, the buffer associated with the - * previous rendering mode (feedback or select) is filled. - */ - /*@{ */ - GLenum renderMode; - GLfloat *feedbackBuf; - GLuint *selectBuf; - /*@} */ - - /** - * This is \c GL_TRUE if the pixel unpack modes are such that an image - * can be unpacked from the clients memory by just copying. It may - * still be true that the server will have to do some work. This - * just promises that a straight copy will fetch the correct bytes. - */ - GLboolean fastImageUnpack; - - /** - * Fill newImage with the unpacked form of \c oldImage getting it - * ready for transport to the server. - */ - void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLvoid *, GLubyte *, GLubyte *); - - /** - * Client side attribs. - */ - __GLXattributeMachine attributes; - - /** - * Client side error code. This is set when client side gl API - * routines need to set an error because of a bad enumerant or - * running out of memory, etc. - */ - GLenum error; - - /** - * Whether this context does direct rendering. - */ - Bool isDirect; - - /** - * \c dpy of current display for this context. Will be \c NULL if not - * current to any display, or if this is the "dummy context". - */ - Display *currentDpy; - - /** - * The current drawable for this context. Will be None if this - * context is not current to any drawable. currentReadable is below. - */ - GLXDrawable currentDrawable; - - /** - * \name GL Constant Strings - * - * Constant strings that describe the server implementation - * These pertain to GL attributes, not to be confused with - * GLX versioning attributes. - */ - /*@{ */ - GLubyte *vendor; - GLubyte *renderer; - GLubyte *version; - GLubyte *extensions; - /*@} */ - - /** - * Record the dpy this context was created on for later freeing - */ - Display *createDpy; - - /** - * Maximum small render command size. This is the smaller of 64k and - * the size of the above buffer. - */ - GLint maxSmallRenderCommandSize; - - /** - * Major opcode for the extension. Copied here so a lookup isn't - * needed. - */ - GLint majorOpcode; - - /** - * Pointer to the mode used to create this context. - */ - const __GLcontextModes *mode; - -#ifdef GLX_DIRECT_RENDERING - __GLXDRIcontext *driContext; - __DRIcontext *__driContext; -#endif - - /** - * The current read-drawable for this context. Will be None if this - * context is not current to any drawable. - * - * \since Internal API version 20030606. - */ - GLXDrawable currentReadable; - - /** - * Pointer to client-state data that is private to libGL. This is only - * used for indirect rendering contexts. - * - * No internal API version change was made for this change. Client-side - * drivers should NEVER use this data or even care that it exists. - */ - void *client_state_private; - - /** - * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE. - */ - int renderType; - - /** - * \name Raw server GL version - * - * True core GL version supported by the server. This is the raw value - * returned by the server, and it may not reflect what is actually - * supported (or reported) by the client-side library. - */ - /*@{ */ - int server_major; /**< Major version number. */ - int server_minor; /**< Minor version number. */ - /*@} */ - - /** - * Thread ID we're currently current in. Zero if none. - */ - unsigned long thread_id; - - char gl_extension_bits[__GL_EXT_BYTES]; -}; - -#define __glXSetError(gc,code) \ - if (!(gc)->error) { \ - (gc)->error = code; \ - } - -extern void __glFreeAttributeState(__GLXcontext *); - -/************************************************************************/ - -/** - * The size of the largest drawing command known to the implementation - * that will use the GLXRender GLX command. In this case it is - * \c glPolygonStipple. - */ -#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156 - -/** - * To keep the implementation fast, the code uses a "limit" pointer - * to determine when the drawing command buffer is too full to hold - * another fixed size command. This constant defines the amount of - * space that must always be available in the drawing command buffer - * at all times for the implementation to work. It is important that - * the number be just large enough, but not so large as to reduce the - * efficacy of the buffer. The "+32" is just to keep the code working - * in case somebody counts wrong. - */ -#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32) - -/** - * This implementation uses a smaller threshold for switching - * to the RenderLarge protocol than the protcol requires so that - * large copies don't occur. - */ -#define __GLX_RENDER_CMD_SIZE_LIMIT 4096 - -/** - * One of these records exists per screen of the display. It contains - * a pointer to the config data for that screen (if the screen supports GL). - */ -struct __GLXscreenConfigsRec -{ - /** - * GLX extension string reported by the X-server. - */ - const char *serverGLXexts; - - /** - * GLX extension string to be reported to applications. This is the - * set of extensions that the application can actually use. - */ - char *effectiveGLXexts; - -#ifdef GLX_DIRECT_RENDERING - /** - * Per screen direct rendering interface functions and data. - */ - __DRIscreen *__driScreen; - const __DRIcoreExtension *core; - const __DRIlegacyExtension *legacy; - const __DRIswrastExtension *swrast; - const __DRIdri2Extension *dri2; - __glxHashTable *drawHash; - Display *dpy; - int scr, fd; - void *driver; - - __GLXDRIscreen *driScreen; - - const __DRIconfig **driver_configs; - -#ifdef __DRI_COPY_SUB_BUFFER - const __DRIcopySubBufferExtension *driCopySubBuffer; -#endif - -#ifdef __DRI_SWAP_CONTROL - const __DRIswapControlExtension *swapControl; -#endif - -#ifdef __DRI_ALLOCATE - const __DRIallocateExtension *allocate; -#endif - -#ifdef __DRI_FRAME_TRACKING - const __DRIframeTrackingExtension *frameTracking; -#endif - -#ifdef __DRI_MEDIA_STREAM_COUNTER - const __DRImediaStreamCounterExtension *msc; -#endif - -#ifdef __DRI_TEX_BUFFER - const __DRItexBufferExtension *texBuffer; -#endif - -#ifdef __DRI2_FLUSH - const __DRI2flushExtension *f; -#endif - -#endif - - /** - * Linked list of glx visuals and fbconfigs for this screen. - */ - __GLcontextModes *visuals, *configs; - - /** - * Per-screen dynamic GLX extension tracking. The \c direct_support - * field only contains enough bits for 64 extensions. Should libGL - * ever need to track more than 64 GLX extensions, we can safely grow - * this field. The \c __GLXscreenConfigs structure is not used outside - * libGL. - */ - /*@{ */ - unsigned char direct_support[8]; - GLboolean ext_list_first_time; - /*@} */ - -}; - -/** - * Per display private data. One of these records exists for each display - * that is using the OpenGL (GLX) extension. - */ -struct __GLXdisplayPrivateRec -{ - /** - * Back pointer to the display - */ - Display *dpy; - - /** - * The \c majorOpcode is common to all connections to the same server. - * It is also copied into the context structure. - */ - int majorOpcode; - - /** - * \name Server Version - * - * Major and minor version returned by the server during initialization. - */ - /*@{ */ - int majorVersion, minorVersion; - /*@} */ - - /** - * \name Storage for the servers GLX vendor and versions strings. - * - * These are the same for all screens on this display. These fields will - * be filled in on demand. - */ - /*@{ */ - const char *serverGLXvendor; - const char *serverGLXversion; - /*@} */ - - /** - * Configurations of visuals for all screens on this display. - * Also, per screen data which now includes the server \c GLX_EXTENSION - * string. - */ - __GLXscreenConfigs *screenConfigs; - -#ifdef GLX_DIRECT_RENDERING - /** - * Per display direct rendering interface functions and data. - */ - __GLXDRIdisplay *driswDisplay; - __GLXDRIdisplay *driDisplay; - __GLXDRIdisplay *dri2Display; -#endif -}; - - -extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *); - -extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber, - GLint totalRequests, - const GLvoid * data, GLint dataLen); - -extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint, - const GLvoid *, GLint); - -/* Initialize the GLX extension for dpy */ -extern __GLXdisplayPrivate *__glXInitialize(Display *); - -extern void __glXPreferEGL(int state); - -/************************************************************************/ - -extern int __glXDebug; - -/* This is per-thread storage in an MT environment */ -#if defined( PTHREADS ) - -extern void __glXSetCurrentContext(__GLXcontext * c); - -# if defined( GLX_USE_TLS ) - -extern __thread void *__glX_tls_Context - __attribute__ ((tls_model("initial-exec"))); - -# define __glXGetCurrentContext() __glX_tls_Context - -# else - -extern __GLXcontext *__glXGetCurrentContext(void); - -# endif /* defined( GLX_USE_TLS ) */ - -#else - -extern __GLXcontext *__glXcurrentContext; -#define __glXGetCurrentContext() __glXcurrentContext -#define __glXSetCurrentContext(gc) __glXcurrentContext = gc - -#endif /* defined( PTHREADS ) */ - -extern void __glXSetCurrentContextNull(void); - -extern void __glXFreeContext(__GLXcontext *); - - -/* -** Global lock for all threads in this address space using the GLX -** extension -*/ -#if defined( PTHREADS ) -extern pthread_mutex_t __glXmutex; -#define __glXLock() pthread_mutex_lock(&__glXmutex) -#define __glXUnlock() pthread_mutex_unlock(&__glXmutex) -#else -#define __glXLock() -#define __glXUnlock() -#endif - -/* -** Setup for a command. Initialize the extension for dpy if necessary. -*/ -extern CARD8 __glXSetupForCommand(Display * dpy); - -/************************************************************************/ - -/* -** Data conversion and packing support. -*/ - -extern const GLuint __glXDefaultPixelStore[9]; - -/* Send an image to the server using RenderLarge. */ -extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim, - GLint width, GLint height, GLint depth, - GLenum format, GLenum type, - const GLvoid * src, GLubyte * pc, - GLubyte * modes); - -/* Return the size, in bytes, of some pixel data */ -extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum); - -/* Return the number of elements per group of a specified format*/ -extern GLint __glElementsPerGroup(GLenum format, GLenum type); - -/* Return the number of bytes per element, based on the element type (other -** than GL_BITMAP). -*/ -extern GLint __glBytesPerElement(GLenum type); - -/* -** Fill the transport buffer with the data from the users buffer, -** applying some of the pixel store modes (unpack modes) to the data -** first. As a side effect of this call, the "modes" field is -** updated to contain the modes needed by the server to decode the -** sent data. -*/ -extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLvoid *, GLubyte *, GLubyte *); - -/* Copy map data with a stride into a packed buffer */ -extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *); -extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *); -extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint, - const GLfloat *, GLfloat *); -extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint, - const GLdouble *, GLdouble *); - -/* -** Empty an image out of the reply buffer into the clients memory applying -** the pack modes to pack back into the clients requested format. -*/ -extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, - GLenum, const GLubyte *, GLvoid *); - - -/* -** Allocate and Initialize Vertex Array client state, and free. -*/ -extern void __glXInitVertexArrayState(__GLXcontext *); -extern void __glXFreeVertexArrayState(__GLXcontext *); - -/* -** Inform the Server of the major and minor numbers and of the client -** libraries extension string. -*/ -extern void __glXClientInfo(Display * dpy, int opcode); - -/************************************************************************/ - -/* -** Declarations that should be in Xlib -*/ -#ifdef __GL_USE_OUR_PROTOTYPES -extern void _XFlush(Display *); -extern Status _XReply(Display *, xReply *, int, Bool); -extern void _XRead(Display *, void *, long); -extern void _XSend(Display *, const void *, long); -#endif - - -extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config, - int count, const INT32 * bp, - Bool tagged_only, - Bool fbconfig_style_tags); - -extern char *__glXQueryServerString(Display * dpy, int opcode, - CARD32 screen, CARD32 name); -extern char *__glXGetString(Display * dpy, int opcode, - CARD32 screen, CARD32 name); - -extern char *__glXstrdup(const char *str); - - -extern const char __glXGLClientVersion[]; -extern const char __glXGLClientExtensions[]; - -/* Get the unadjusted system time */ -extern int __glXGetUST(int64_t * ust); - -extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable, - int32_t * numerator, - int32_t * denominator); - -#ifdef GLX_DIRECT_RENDERING -GLboolean -__driGetMscRateOML(__DRIdrawable * draw, - int32_t * numerator, int32_t * denominator, void *private); - -/* So that dri2.c:DRI2WireToEvent() can access - * glx_info->codes->first_event */ -XExtDisplayInfo *__glXFindDisplay (Display *dpy); -#endif - -#endif /* !__GLX_client_h__ */ |