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Diffstat (limited to 'src/glx/x11/packrender.h')
-rw-r--r-- | src/glx/x11/packrender.h | 243 |
1 files changed, 0 insertions, 243 deletions
diff --git a/src/glx/x11/packrender.h b/src/glx/x11/packrender.h deleted file mode 100644 index 30f6d44bbd..0000000000 --- a/src/glx/x11/packrender.h +++ /dev/null @@ -1,243 +0,0 @@ -#ifndef __GLX_packrender_h__ -#define __GLX_packrender_h__ - -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "glxclient.h" - -/* -** The macros in this header convert the client machine's native data types to -** wire protocol data types. The header is part of the porting layer of the -** client library, and it is intended that hardware vendors will rewrite this -** header to suit their own machines. -*/ - -/* -** Pad a count of bytes to the nearest multiple of 4. The X protocol -** transfers data in 4 byte quantities, so this macro is used to -** insure the right amount of data being sent. -*/ -#define __GLX_PAD(a) (((a)+3) & ~3) - -/* -** Network size parameters -*/ -#define sz_double 8 - -/* Setup for all commands */ -#define __GLX_DECLARE_VARIABLES() \ - __GLXcontext *gc; \ - GLubyte *pc, *pixelHeaderPC; \ - GLuint compsize, cmdlen - -#define __GLX_LOAD_VARIABLES() \ - gc = __glXGetCurrentContext(); \ - pc = gc->pc; \ - /* Muffle compilers */ \ - cmdlen = 0; (void)cmdlen; \ - compsize = 0; (void)compsize; \ - pixelHeaderPC = 0; (void)pixelHeaderPC - -/* -** Variable sized command support macro. This macro is used by calls -** that are potentially larger than __GLX_SMALL_RENDER_CMD_SIZE. -** Because of their size, they may not automatically fit in the buffer. -** If the buffer can't hold the command then it is flushed so that -** the command will fit in the next buffer. -*/ -#define __GLX_BEGIN_VARIABLE(opcode,size) \ - if (pc + (size) > gc->bufEnd) { \ - pc = __glXFlushRenderBuffer(gc, pc); \ - } \ - __GLX_PUT_SHORT(0,size); \ - __GLX_PUT_SHORT(2,opcode) - -#define __GLX_BEGIN_VARIABLE_LARGE(opcode,size) \ - pc = __glXFlushRenderBuffer(gc, pc); \ - __GLX_PUT_LONG(0,size); \ - __GLX_PUT_LONG(4,opcode) - -#define __GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode,size) \ - if (pc + (size) > gc->bufEnd) { \ - pc = __glXFlushRenderBuffer(gc, pc); \ - } \ - __GLX_PUT_SHORT(0,size); \ - __GLX_PUT_SHORT(2,opcode); \ - pc += __GLX_RENDER_HDR_SIZE; \ - pixelHeaderPC = pc; \ - pc += __GLX_PIXEL_HDR_SIZE - -#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,size) \ - pc = __glXFlushRenderBuffer(gc, pc); \ - __GLX_PUT_LONG(0,size); \ - __GLX_PUT_LONG(4,opcode); \ - pc += __GLX_RENDER_LARGE_HDR_SIZE; \ - pixelHeaderPC = pc; \ - pc += __GLX_PIXEL_HDR_SIZE - -#define __GLX_BEGIN_VARIABLE_WITH_PIXEL_3D(opcode,size) \ - if (pc + (size) > gc->bufEnd) { \ - pc = __glXFlushRenderBuffer(gc, pc); \ - } \ - __GLX_PUT_SHORT(0,size); \ - __GLX_PUT_SHORT(2,opcode); \ - pc += __GLX_RENDER_HDR_SIZE; \ - pixelHeaderPC = pc; \ - pc += __GLX_PIXEL_3D_HDR_SIZE - -#define __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL_3D(opcode,size) \ - pc = __glXFlushRenderBuffer(gc, pc); \ - __GLX_PUT_LONG(0,size); \ - __GLX_PUT_LONG(4,opcode); \ - pc += __GLX_RENDER_LARGE_HDR_SIZE; \ - pixelHeaderPC = pc; \ - pc += __GLX_PIXEL_3D_HDR_SIZE - -/* -** Fixed size command support macro. This macro is used by calls that -** are never larger than __GLX_SMALL_RENDER_CMD_SIZE. Because they -** always fit in the buffer, and because the buffer promises to -** maintain enough room for them, we don't need to check for space -** before doing the storage work. -*/ -#define __GLX_BEGIN(opcode,size) \ - __GLX_PUT_SHORT(0,size); \ - __GLX_PUT_SHORT(2,opcode) - -/* -** Finish a rendering command by advancing the pc. If the pc is now past -** the limit pointer then there is no longer room for a -** __GLX_SMALL_RENDER_CMD_SIZE sized command, which will break the -** assumptions present in the __GLX_BEGIN macro. In this case the -** rendering buffer is flushed out into the X protocol stream (which may -** or may not do I/O). -*/ -#define __GLX_END(size) \ - pc += size; \ - if (pc > gc->limit) { \ - (void) __glXFlushRenderBuffer(gc, pc); \ - } else { \ - gc->pc = pc; \ - } - -/* Array copy macros */ -#define __GLX_MEM_COPY(dest,src,bytes) \ - if (src && dest) \ - memcpy(dest, src, bytes) - -/* Single item copy macros */ -#define __GLX_PUT_CHAR(offset,a) \ - *((INT8 *) (pc + offset)) = a - -#ifndef _CRAY -#define __GLX_PUT_SHORT(offset,a) \ - *((INT16 *) (pc + offset)) = a - -#define __GLX_PUT_LONG(offset,a) \ - *((INT32 *) (pc + offset)) = a - -#define __GLX_PUT_FLOAT(offset,a) \ - *((FLOAT32 *) (pc + offset)) = a - -#else -#define __GLX_PUT_SHORT(offset,a) \ - { GLubyte *cp = (pc+offset); \ - int shift = (64-16) - ((int)(cp) >> (64-6)); \ - *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); } - -#define __GLX_PUT_LONG(offset,a) \ - { GLubyte *cp = (pc+offset); \ - int shift = (64-32) - ((int)(cp) >> (64-6)); \ - *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); } - -#define __GLX_PUT_FLOAT(offset,a) \ - gl_put_float((pc + offset),a) - -#define __GLX_PUT_DOUBLE(offset,a) \ - gl_put_double(pc + offset, a) - -extern void gl_put_float( /*GLubyte *, struct cray_single */ ); -extern void gl_put_double( /*GLubyte *, struct cray_double */ ); -#endif - -#ifndef _CRAY - -#ifdef __GLX_ALIGN64 -/* -** This can certainly be done better for a particular machine -** architecture! -*/ -#define __GLX_PUT_DOUBLE(offset,a) \ - __GLX_MEM_COPY(pc + offset, &a, 8) -#else -#define __GLX_PUT_DOUBLE(offset,a) \ - *((FLOAT64 *) (pc + offset)) = a -#endif - -#endif - -#define __GLX_PUT_CHAR_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT8) - -#ifndef _CRAY -#define __GLX_PUT_SHORT_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT16) - -#define __GLX_PUT_LONG_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT32) - -#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT32) - -#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen) \ - __GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_FLOAT64) - -#else -#define __GLX_PUT_SHORT_ARRAY(offset,a,alen) \ - gl_put_short_array((GLubyte *)(pc + offset), a, alen * __GLX_SIZE_INT16) - -#define __GLX_PUT_LONG_ARRAY(offset,a,alen) \ - gl_put_long_array((GLubyte *)(pc + offset), (long *)a, alen * __GLX_SIZE_INT32) - -#define __GLX_PUT_FLOAT_ARRAY(offset,a,alen) \ - gl_put_float_array((GLubyte *)(pc + offset), (float *)a, alen * __GLX_SIZE_FLOAT32) - -#define __GLX_PUT_DOUBLE_ARRAY(offset,a,alen) \ - gl_put_double_array((GLubyte *)(pc + offset), (double *)a, alen * __GLX_SIZE_FLOAT64) - -extern gl_put_short_array(GLubyte *, short *, int); -extern gl_put_long_array(GLubyte *, long *, int); -extern gl_put_float_array(GLubyte *, float *, int); -extern gl_put_double_array(GLubyte *, double *, int); - -#endif /* _CRAY */ - -#endif /* !__GLX_packrender_h__ */ |