diff options
Diffstat (limited to 'src/glx/x11/single2.c')
-rw-r--r-- | src/glx/x11/single2.c | 974 |
1 files changed, 0 insertions, 974 deletions
diff --git a/src/glx/x11/single2.c b/src/glx/x11/single2.c deleted file mode 100644 index 9ecf589fff..0000000000 --- a/src/glx/x11/single2.c +++ /dev/null @@ -1,974 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include <stdio.h> -#include <assert.h> -#include "glxclient.h" -#include "packsingle.h" -#include "glxextensions.h" -#include "indirect.h" -#include "indirect_vertex_array.h" -#include "glapitable.h" -#include "glapidispatch.h" -#include "glapi.h" -#ifdef USE_XCB -#include <xcb/xcb.h> -#include <xcb/glx.h> -#include <X11/Xlib-xcb.h> -#endif /* USE_XCB */ - - -/* Used for GL_ARB_transpose_matrix */ -static void -TransposeMatrixf(GLfloat m[16]) -{ - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < i; j++) { - GLfloat tmp = m[i * 4 + j]; - m[i * 4 + j] = m[j * 4 + i]; - m[j * 4 + i] = tmp; - } - } -} - -/* Used for GL_ARB_transpose_matrix */ -static void -TransposeMatrixb(GLboolean m[16]) -{ - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < i; j++) { - GLboolean tmp = m[i * 4 + j]; - m[i * 4 + j] = m[j * 4 + i]; - m[j * 4 + i] = tmp; - } - } -} - -/* Used for GL_ARB_transpose_matrix */ -static void -TransposeMatrixd(GLdouble m[16]) -{ - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < i; j++) { - GLdouble tmp = m[i * 4 + j]; - m[i * 4 + j] = m[j * 4 + i]; - m[j * 4 + i] = tmp; - } - } -} - -/* Used for GL_ARB_transpose_matrix */ -static void -TransposeMatrixi(GLint m[16]) -{ - int i, j; - for (i = 0; i < 4; i++) { - for (j = 0; j < i; j++) { - GLint tmp = m[i * 4 + j]; - m[i * 4 + j] = m[j * 4 + i]; - m[j * 4 + i] = tmp; - } - } -} - - -/** - * Remap a transpose-matrix enum to a non-transpose-matrix enum. Enums - * that are not transpose-matrix enums are unaffected. - */ -static GLenum -RemapTransposeEnum(GLenum e) -{ - switch (e) { - case GL_TRANSPOSE_MODELVIEW_MATRIX: - case GL_TRANSPOSE_PROJECTION_MATRIX: - case GL_TRANSPOSE_TEXTURE_MATRIX: - return e - (GL_TRANSPOSE_MODELVIEW_MATRIX - GL_MODELVIEW_MATRIX); - case GL_TRANSPOSE_COLOR_MATRIX: - return GL_COLOR_MATRIX; - default: - return e; - }; -} - - -GLenum -__indirect_glGetError(void) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - GLuint retval = GL_NO_ERROR; - xGLXGetErrorReply reply; - - if (gc->error) { - /* Use internal error first */ - retval = gc->error; - gc->error = GL_NO_ERROR; - return retval; - } - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetError, 0); - __GLX_SINGLE_READ_XREPLY(); - retval = reply.error; - __GLX_SINGLE_END(); - - return retval; -} - - -/** - * Get the selected attribute from the client state. - * - * \returns - * On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned. - */ -static GLboolean -get_client_data(__GLXcontext * gc, GLenum cap, GLintptr * data) -{ - GLboolean retval = GL_TRUE; - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - const GLint tex_unit = __glXGetActiveTextureUnit(state); - - - switch (cap) { - case GL_VERTEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_COLOR_ARRAY: - case GL_INDEX_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_SECONDARY_COLOR_ARRAY: - case GL_FOG_COORD_ARRAY: - retval = __glXGetArrayEnable(state, cap, 0, data); - break; - - case GL_VERTEX_ARRAY_SIZE: - retval = __glXGetArraySize(state, GL_VERTEX_ARRAY, 0, data); - break; - case GL_COLOR_ARRAY_SIZE: - retval = __glXGetArraySize(state, GL_COLOR_ARRAY, 0, data); - break; - case GL_SECONDARY_COLOR_ARRAY_SIZE: - retval = __glXGetArraySize(state, GL_SECONDARY_COLOR_ARRAY, 0, data); - break; - - case GL_VERTEX_ARRAY_TYPE: - retval = __glXGetArrayType(state, GL_VERTEX_ARRAY, 0, data); - break; - case GL_NORMAL_ARRAY_TYPE: - retval = __glXGetArrayType(state, GL_NORMAL_ARRAY, 0, data); - break; - case GL_INDEX_ARRAY_TYPE: - retval = __glXGetArrayType(state, GL_INDEX_ARRAY, 0, data); - break; - case GL_COLOR_ARRAY_TYPE: - retval = __glXGetArrayType(state, GL_COLOR_ARRAY, 0, data); - break; - case GL_SECONDARY_COLOR_ARRAY_TYPE: - retval = __glXGetArrayType(state, GL_SECONDARY_COLOR_ARRAY, 0, data); - break; - case GL_FOG_COORD_ARRAY_TYPE: - retval = __glXGetArrayType(state, GL_FOG_COORD_ARRAY, 0, data); - break; - - case GL_VERTEX_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_VERTEX_ARRAY, 0, data); - break; - case GL_NORMAL_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_NORMAL_ARRAY, 0, data); - break; - case GL_INDEX_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_INDEX_ARRAY, 0, data); - break; - case GL_EDGE_FLAG_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_EDGE_FLAG_ARRAY, 0, data); - break; - case GL_COLOR_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_COLOR_ARRAY, 0, data); - break; - case GL_SECONDARY_COLOR_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_SECONDARY_COLOR_ARRAY, 0, data); - break; - case GL_FOG_COORD_ARRAY_STRIDE: - retval = __glXGetArrayStride(state, GL_FOG_COORD_ARRAY, 0, data); - break; - - case GL_TEXTURE_COORD_ARRAY: - retval = - __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); - break; - case GL_TEXTURE_COORD_ARRAY_SIZE: - retval = - __glXGetArraySize(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); - break; - case GL_TEXTURE_COORD_ARRAY_TYPE: - retval = - __glXGetArrayType(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); - break; - case GL_TEXTURE_COORD_ARRAY_STRIDE: - retval = - __glXGetArrayStride(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data); - break; - - case GL_MAX_ELEMENTS_VERTICES: - case GL_MAX_ELEMENTS_INDICES: - retval = GL_TRUE; - *data = ~0UL; - break; - - - case GL_PACK_ROW_LENGTH: - *data = (GLintptr) state->storePack.rowLength; - break; - case GL_PACK_IMAGE_HEIGHT: - *data = (GLintptr) state->storePack.imageHeight; - break; - case GL_PACK_SKIP_ROWS: - *data = (GLintptr) state->storePack.skipRows; - break; - case GL_PACK_SKIP_PIXELS: - *data = (GLintptr) state->storePack.skipPixels; - break; - case GL_PACK_SKIP_IMAGES: - *data = (GLintptr) state->storePack.skipImages; - break; - case GL_PACK_ALIGNMENT: - *data = (GLintptr) state->storePack.alignment; - break; - case GL_PACK_SWAP_BYTES: - *data = (GLintptr) state->storePack.swapEndian; - break; - case GL_PACK_LSB_FIRST: - *data = (GLintptr) state->storePack.lsbFirst; - break; - case GL_UNPACK_ROW_LENGTH: - *data = (GLintptr) state->storeUnpack.rowLength; - break; - case GL_UNPACK_IMAGE_HEIGHT: - *data = (GLintptr) state->storeUnpack.imageHeight; - break; - case GL_UNPACK_SKIP_ROWS: - *data = (GLintptr) state->storeUnpack.skipRows; - break; - case GL_UNPACK_SKIP_PIXELS: - *data = (GLintptr) state->storeUnpack.skipPixels; - break; - case GL_UNPACK_SKIP_IMAGES: - *data = (GLintptr) state->storeUnpack.skipImages; - break; - case GL_UNPACK_ALIGNMENT: - *data = (GLintptr) state->storeUnpack.alignment; - break; - case GL_UNPACK_SWAP_BYTES: - *data = (GLintptr) state->storeUnpack.swapEndian; - break; - case GL_UNPACK_LSB_FIRST: - *data = (GLintptr) state->storeUnpack.lsbFirst; - break; - case GL_CLIENT_ATTRIB_STACK_DEPTH: - *data = (GLintptr) (gc->attributes.stackPointer - gc->attributes.stack); - break; - case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: - *data = (GLintptr) __GL_CLIENT_ATTRIB_STACK_DEPTH; - break; - case GL_CLIENT_ACTIVE_TEXTURE: - *data = (GLintptr) (tex_unit + GL_TEXTURE0); - break; - - default: - retval = GL_FALSE; - break; - } - - - return retval; -} - - -void -__indirect_glGetBooleanv(GLenum val, GLboolean * b) -{ - const GLenum origVal = val; - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - val = RemapTransposeEnum(val); - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetBooleanv, 4); - __GLX_SINGLE_PUT_LONG(0, val); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_SIZE(compsize); - - if (compsize == 0) { - /* - ** Error occured; don't modify user's buffer. - */ - } - else { - GLintptr data; - - /* - ** We still needed to send the request to the server in order to - ** find out whether it was legal to make a query (it's illegal, - ** for example, to call a query between glBegin() and glEnd()). - */ - - if (get_client_data(gc, val, &data)) { - *b = (GLboolean) data; - } - else { - /* - ** Not a local value, so use what we got from the server. - */ - if (compsize == 1) { - __GLX_SINGLE_GET_CHAR(b); - } - else { - __GLX_SINGLE_GET_CHAR_ARRAY(b, compsize); - if (val != origVal) { - /* matrix transpose */ - TransposeMatrixb(b); - } - } - } - } - __GLX_SINGLE_END(); -} - -void -__indirect_glGetDoublev(GLenum val, GLdouble * d) -{ - const GLenum origVal = val; - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - val = RemapTransposeEnum(val); - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetDoublev, 4); - __GLX_SINGLE_PUT_LONG(0, val); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_SIZE(compsize); - - if (compsize == 0) { - /* - ** Error occured; don't modify user's buffer. - */ - } - else { - GLintptr data; - - /* - ** We still needed to send the request to the server in order to - ** find out whether it was legal to make a query (it's illegal, - ** for example, to call a query between glBegin() and glEnd()). - */ - - if (get_client_data(gc, val, &data)) { - *d = (GLdouble) data; - } - else { - /* - ** Not a local value, so use what we got from the server. - */ - if (compsize == 1) { - __GLX_SINGLE_GET_DOUBLE(d); - } - else { - __GLX_SINGLE_GET_DOUBLE_ARRAY(d, compsize); - if (val != origVal) { - /* matrix transpose */ - TransposeMatrixd(d); - } - } - } - } - __GLX_SINGLE_END(); -} - -void -__indirect_glGetFloatv(GLenum val, GLfloat * f) -{ - const GLenum origVal = val; - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - val = RemapTransposeEnum(val); - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetFloatv, 4); - __GLX_SINGLE_PUT_LONG(0, val); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_SIZE(compsize); - - if (compsize == 0) { - /* - ** Error occured; don't modify user's buffer. - */ - } - else { - GLintptr data; - - /* - ** We still needed to send the request to the server in order to - ** find out whether it was legal to make a query (it's illegal, - ** for example, to call a query between glBegin() and glEnd()). - */ - - if (get_client_data(gc, val, &data)) { - *f = (GLfloat) data; - } - else { - /* - ** Not a local value, so use what we got from the server. - */ - if (compsize == 1) { - __GLX_SINGLE_GET_FLOAT(f); - } - else { - __GLX_SINGLE_GET_FLOAT_ARRAY(f, compsize); - if (val != origVal) { - /* matrix transpose */ - TransposeMatrixf(f); - } - } - } - } - __GLX_SINGLE_END(); -} - -void -__indirect_glGetIntegerv(GLenum val, GLint * i) -{ - const GLenum origVal = val; - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - val = RemapTransposeEnum(val); - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_GetIntegerv, 4); - __GLX_SINGLE_PUT_LONG(0, val); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_SIZE(compsize); - - if (compsize == 0) { - /* - ** Error occured; don't modify user's buffer. - */ - } - else { - GLintptr data; - - /* - ** We still needed to send the request to the server in order to - ** find out whether it was legal to make a query (it's illegal, - ** for example, to call a query between glBegin() and glEnd()). - */ - - if (get_client_data(gc, val, &data)) { - *i = (GLint) data; - } - else { - /* - ** Not a local value, so use what we got from the server. - */ - if (compsize == 1) { - __GLX_SINGLE_GET_LONG(i); - } - else { - __GLX_SINGLE_GET_LONG_ARRAY(i, compsize); - if (val != origVal) { - /* matrix transpose */ - TransposeMatrixi(i); - } - } - } - } - __GLX_SINGLE_END(); -} - -/* -** Send all pending commands to server. -*/ -void -__indirect_glFlush(void) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - - if (!dpy) - return; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_Flush, 0); - __GLX_SINGLE_END(); - - /* And finally flush the X protocol data */ - XFlush(dpy); -} - -void -__indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - - if (!dpy) - return; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_FeedbackBuffer, 8); - __GLX_SINGLE_PUT_LONG(0, size); - __GLX_SINGLE_PUT_LONG(4, type); - __GLX_SINGLE_END(); - - gc->feedbackBuf = buffer; -} - -void -__indirect_glSelectBuffer(GLsizei numnames, GLuint * buffer) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - - if (!dpy) - return; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_SelectBuffer, 4); - __GLX_SINGLE_PUT_LONG(0, numnames); - __GLX_SINGLE_END(); - - gc->selectBuf = buffer; -} - -GLint -__indirect_glRenderMode(GLenum mode) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - GLint retval = 0; - xGLXRenderModeReply reply; - - if (!dpy) - return -1; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_RenderMode, 4); - __GLX_SINGLE_PUT_LONG(0, mode); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_RETVAL(retval, GLint); - - if (reply.newMode != mode) { - /* - ** Switch to new mode did not take effect, therefore an error - ** occured. When an error happens the server won't send us any - ** other data. - */ - } - else { - /* Read the feedback or selection data */ - if (gc->renderMode == GL_FEEDBACK) { - __GLX_SINGLE_GET_SIZE(compsize); - __GLX_SINGLE_GET_FLOAT_ARRAY(gc->feedbackBuf, compsize); - } - else if (gc->renderMode == GL_SELECT) { - __GLX_SINGLE_GET_SIZE(compsize); - __GLX_SINGLE_GET_LONG_ARRAY(gc->selectBuf, compsize); - } - gc->renderMode = mode; - } - __GLX_SINGLE_END(); - - return retval; -} - -void -__indirect_glFinish(void) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXSingleReply reply; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_Finish, 0); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_END(); -} - - -/** - * Extract the major and minor version numbers from a version string. - */ -static void -version_from_string(const char *ver, int *major_version, int *minor_version) -{ - const char *end; - long major; - long minor; - - major = strtol(ver, (char **) &end, 10); - minor = strtol(end + 1, NULL, 10); - *major_version = major; - *minor_version = minor; -} - - -const GLubyte * -__indirect_glGetString(GLenum name) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - Display *dpy = gc->currentDpy; - GLubyte *s = NULL; - - if (!dpy) - return 0; - - /* - ** Return the cached copy if the string has already been fetched - */ - switch (name) { - case GL_VENDOR: - if (gc->vendor) - return gc->vendor; - break; - case GL_RENDERER: - if (gc->renderer) - return gc->renderer; - break; - case GL_VERSION: - if (gc->version) - return gc->version; - break; - case GL_EXTENSIONS: - if (gc->extensions) - return gc->extensions; - break; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return 0; - } - - /* - ** Get requested string from server - */ - - (void) __glXFlushRenderBuffer(gc, gc->pc); - s = (GLubyte *) __glXGetString(dpy, gc->majorOpcode, gc->currentContextTag, - name); - if (!s) { - /* Throw data on the floor */ - __glXSetError(gc, GL_OUT_OF_MEMORY); - } - else { - /* - ** Update local cache - */ - switch (name) { - case GL_VENDOR: - gc->vendor = s; - break; - - case GL_RENDERER: - gc->renderer = s; - break; - - case GL_VERSION:{ - int client_major; - int client_minor; - - version_from_string((char *) s, - &gc->server_major, &gc->server_minor); - __glXGetGLVersion(&client_major, &client_minor); - - if ((gc->server_major < client_major) - || ((gc->server_major == client_major) - && (gc->server_minor <= client_minor))) { - gc->version = s; - } - else { - /* Allow 7 bytes for the client-side GL version. This allows - * for upto version 999.999. I'm not holding my breath for - * that one! The extra 4 is for the ' ()\0' that will be - * added. - */ - const size_t size = 7 + strlen((char *) s) + 4; - - gc->version = Xmalloc(size); - if (gc->version == NULL) { - /* If we couldn't allocate memory for the new string, - * make a best-effort and just copy the client-side version - * to the string and use that. It probably doesn't - * matter what is done here. If there not memory available - * for a short string, the system is probably going to die - * soon anyway. - */ - snprintf((char *) s, strlen((char *) s) + 1, "%u.%u", - client_major, client_minor); - gc->version = s; - } - else { - snprintf((char *) gc->version, size, "%u.%u (%s)", - client_major, client_minor, s); - Xfree(s); - s = gc->version; - } - } - break; - } - - case GL_EXTENSIONS:{ - int major = 1; - int minor = 0; - - /* This code is currently disabled. I was reminded that some - * vendors intentionally exclude some extensions from their - * extension string that are part of the core version they - * advertise. In particular, on Nvidia drivers this means that - * the functionality is supported by the driver, but is not - * hardware accelerated. For example, a TNT will show core - * version 1.5, but most of the post-1.2 functionality is a - * software fallback. - * - * I don't want to break applications that rely on this odd - * behavior. At the same time, the code is written and tested, - * so I didn't want to throw it away. Therefore, the code is here - * but disabled. In the future, we may wish to and an environment - * variable to enable it. - */ - -#if 0 - /* Call glGetString just to make sure that gc->server_major and - * gc->server_minor are set. This version may be higher than we - * can completely support, but it may imply support for some - * extensions that we can support. - * - * For example, at the time of this writing, the client-side - * library only supports upto core GL version 1.2. However, cubic - * textures, multitexture, multisampling, and some other 1.3 - * features are supported. If the server reports back version - * 1.3, but does not report all of those extensions, we will - * enable them. - */ - (void *) glGetString(GL_VERSION); - major = gc->server_major, minor = gc->server_minor; -#endif - - __glXCalculateUsableGLExtensions(gc, (char *) s, major, minor); - XFree(s); - s = gc->extensions; - break; - } - } - } - return s; -} - -GLboolean -__indirect_glIsEnabled(GLenum cap) -{ - __GLX_SINGLE_DECLARE_VARIABLES(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - xGLXSingleReply reply; - GLboolean retval = 0; - GLintptr enable; - - if (!dpy) - return 0; - - switch (cap) { - case GL_VERTEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_COLOR_ARRAY: - case GL_INDEX_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_SECONDARY_COLOR_ARRAY: - case GL_FOG_COORD_ARRAY: - retval = __glXGetArrayEnable(state, cap, 0, &enable); - assert(retval); - return (GLboolean) enable; - break; - case GL_TEXTURE_COORD_ARRAY: - retval = __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, - __glXGetActiveTextureUnit(state), &enable); - assert(retval); - return (GLboolean) enable; - break; - } - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN(X_GLsop_IsEnabled, 4); - __GLX_SINGLE_PUT_LONG(0, cap); - __GLX_SINGLE_READ_XREPLY(); - __GLX_SINGLE_GET_RETVAL(retval, GLboolean); - __GLX_SINGLE_END(); - return retval; -} - -void -__indirect_glGetPointerv(GLenum pname, void **params) -{ - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); - Display *dpy = gc->currentDpy; - - if (!dpy) - return; - - switch (pname) { - case GL_VERTEX_ARRAY_POINTER: - case GL_NORMAL_ARRAY_POINTER: - case GL_COLOR_ARRAY_POINTER: - case GL_INDEX_ARRAY_POINTER: - case GL_EDGE_FLAG_ARRAY_POINTER: - __glXGetArrayPointer(state, pname - GL_VERTEX_ARRAY_POINTER - + GL_VERTEX_ARRAY, 0, params); - return; - case GL_TEXTURE_COORD_ARRAY_POINTER: - __glXGetArrayPointer(state, GL_TEXTURE_COORD_ARRAY, - __glXGetActiveTextureUnit(state), params); - return; - case GL_SECONDARY_COLOR_ARRAY_POINTER: - case GL_FOG_COORD_ARRAY_POINTER: - __glXGetArrayPointer(state, pname - GL_FOG_COORD_ARRAY_POINTER - + GL_FOG_COORD_ARRAY, 0, params); - return; - case GL_FEEDBACK_BUFFER_POINTER: - *params = (void *) gc->feedbackBuf; - return; - case GL_SELECTION_BUFFER_POINTER: - *params = (void *) gc->selectBuf; - return; - default: - __glXSetError(gc, GL_INVALID_ENUM); - return; - } -} - - - -/** - * This was previously auto-generated, but we need to special-case - * how we handle writing into the 'residences' buffer when n%4!=0. - */ -#define X_GLsop_AreTexturesResident 143 -GLboolean -__indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, - GLboolean * residences) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_are_textures_resident_reply_t *reply = - xcb_glx_are_textures_resident_reply(c, - xcb_glx_are_textures_resident - (c, gc->currentContextTag, n, - textures), NULL); - (void) memcpy(residences, xcb_glx_are_textures_resident_data(reply), - xcb_glx_are_textures_resident_data_length(reply) * - sizeof(GLboolean)); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_AreTexturesResident, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); - if (n & 3) { - /* n is not a multiple of four. - * When reply_is_always_array is TRUE, __glXReadReply() will - * put a multiple of four bytes into the dest buffer. If the - * caller's buffer is not a multiple of four in size, we'll write - * out of bounds. So use a temporary buffer that's a few bytes - * larger. - */ - GLboolean *res4 = malloc((n + 3) & ~3); - retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE); - memcpy(residences, res4, n); - free(res4); - } - else { - retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE); - } - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - - -/** - * This was previously auto-generated, but we need to special-case - * how we handle writing into the 'residences' buffer when n%4!=0. - */ -#define X_GLvop_AreTexturesResidentEXT 11 -GLboolean -glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, - GLboolean * residences) -{ - __GLXcontext *const gc = __glXGetCurrentContext(); - - if (gc->isDirect) { - return CALL_AreTexturesResident(GET_DISPATCH(), - (n, textures, residences)); - } - else { - __GLXcontext *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_AreTexturesResidentEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); - if (n & 3) { - /* see comments in __indirect_glAreTexturesResident() */ - GLboolean *res4 = malloc((n + 3) & ~3); - retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE); - memcpy(residences, res4, n); - free(res4); - } - else { - retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE); - } - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; - } -} |