summaryrefslogtreecommitdiff
path: root/src/glx/x11/single2.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/glx/x11/single2.c')
-rw-r--r--src/glx/x11/single2.c974
1 files changed, 0 insertions, 974 deletions
diff --git a/src/glx/x11/single2.c b/src/glx/x11/single2.c
deleted file mode 100644
index 9ecf589fff..0000000000
--- a/src/glx/x11/single2.c
+++ /dev/null
@@ -1,974 +0,0 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#include <stdio.h>
-#include <assert.h>
-#include "glxclient.h"
-#include "packsingle.h"
-#include "glxextensions.h"
-#include "indirect.h"
-#include "indirect_vertex_array.h"
-#include "glapitable.h"
-#include "glapidispatch.h"
-#include "glapi.h"
-#ifdef USE_XCB
-#include <xcb/xcb.h>
-#include <xcb/glx.h>
-#include <X11/Xlib-xcb.h>
-#endif /* USE_XCB */
-
-
-/* Used for GL_ARB_transpose_matrix */
-static void
-TransposeMatrixf(GLfloat m[16])
-{
- int i, j;
- for (i = 0; i < 4; i++) {
- for (j = 0; j < i; j++) {
- GLfloat tmp = m[i * 4 + j];
- m[i * 4 + j] = m[j * 4 + i];
- m[j * 4 + i] = tmp;
- }
- }
-}
-
-/* Used for GL_ARB_transpose_matrix */
-static void
-TransposeMatrixb(GLboolean m[16])
-{
- int i, j;
- for (i = 0; i < 4; i++) {
- for (j = 0; j < i; j++) {
- GLboolean tmp = m[i * 4 + j];
- m[i * 4 + j] = m[j * 4 + i];
- m[j * 4 + i] = tmp;
- }
- }
-}
-
-/* Used for GL_ARB_transpose_matrix */
-static void
-TransposeMatrixd(GLdouble m[16])
-{
- int i, j;
- for (i = 0; i < 4; i++) {
- for (j = 0; j < i; j++) {
- GLdouble tmp = m[i * 4 + j];
- m[i * 4 + j] = m[j * 4 + i];
- m[j * 4 + i] = tmp;
- }
- }
-}
-
-/* Used for GL_ARB_transpose_matrix */
-static void
-TransposeMatrixi(GLint m[16])
-{
- int i, j;
- for (i = 0; i < 4; i++) {
- for (j = 0; j < i; j++) {
- GLint tmp = m[i * 4 + j];
- m[i * 4 + j] = m[j * 4 + i];
- m[j * 4 + i] = tmp;
- }
- }
-}
-
-
-/**
- * Remap a transpose-matrix enum to a non-transpose-matrix enum. Enums
- * that are not transpose-matrix enums are unaffected.
- */
-static GLenum
-RemapTransposeEnum(GLenum e)
-{
- switch (e) {
- case GL_TRANSPOSE_MODELVIEW_MATRIX:
- case GL_TRANSPOSE_PROJECTION_MATRIX:
- case GL_TRANSPOSE_TEXTURE_MATRIX:
- return e - (GL_TRANSPOSE_MODELVIEW_MATRIX - GL_MODELVIEW_MATRIX);
- case GL_TRANSPOSE_COLOR_MATRIX:
- return GL_COLOR_MATRIX;
- default:
- return e;
- };
-}
-
-
-GLenum
-__indirect_glGetError(void)
-{
- __GLX_SINGLE_DECLARE_VARIABLES();
- GLuint retval = GL_NO_ERROR;
- xGLXGetErrorReply reply;
-
- if (gc->error) {
- /* Use internal error first */
- retval = gc->error;
- gc->error = GL_NO_ERROR;
- return retval;
- }
-
- __GLX_SINGLE_LOAD_VARIABLES();
- __GLX_SINGLE_BEGIN(X_GLsop_GetError, 0);
- __GLX_SINGLE_READ_XREPLY();
- retval = reply.error;
- __GLX_SINGLE_END();
-
- return retval;
-}
-
-
-/**
- * Get the selected attribute from the client state.
- *
- * \returns
- * On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned.
- */
-static GLboolean
-get_client_data(__GLXcontext * gc, GLenum cap, GLintptr * data)
-{
- GLboolean retval = GL_TRUE;
- __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
- const GLint tex_unit = __glXGetActiveTextureUnit(state);
-
-
- switch (cap) {
- case GL_VERTEX_ARRAY:
- case GL_NORMAL_ARRAY:
- case GL_COLOR_ARRAY:
- case GL_INDEX_ARRAY:
- case GL_EDGE_FLAG_ARRAY:
- case GL_SECONDARY_COLOR_ARRAY:
- case GL_FOG_COORD_ARRAY:
- retval = __glXGetArrayEnable(state, cap, 0, data);
- break;
-
- case GL_VERTEX_ARRAY_SIZE:
- retval = __glXGetArraySize(state, GL_VERTEX_ARRAY, 0, data);
- break;
- case GL_COLOR_ARRAY_SIZE:
- retval = __glXGetArraySize(state, GL_COLOR_ARRAY, 0, data);
- break;
- case GL_SECONDARY_COLOR_ARRAY_SIZE:
- retval = __glXGetArraySize(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
- break;
-
- case GL_VERTEX_ARRAY_TYPE:
- retval = __glXGetArrayType(state, GL_VERTEX_ARRAY, 0, data);
- break;
- case GL_NORMAL_ARRAY_TYPE:
- retval = __glXGetArrayType(state, GL_NORMAL_ARRAY, 0, data);
- break;
- case GL_INDEX_ARRAY_TYPE:
- retval = __glXGetArrayType(state, GL_INDEX_ARRAY, 0, data);
- break;
- case GL_COLOR_ARRAY_TYPE:
- retval = __glXGetArrayType(state, GL_COLOR_ARRAY, 0, data);
- break;
- case GL_SECONDARY_COLOR_ARRAY_TYPE:
- retval = __glXGetArrayType(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
- break;
- case GL_FOG_COORD_ARRAY_TYPE:
- retval = __glXGetArrayType(state, GL_FOG_COORD_ARRAY, 0, data);
- break;
-
- case GL_VERTEX_ARRAY_STRIDE:
- retval = __glXGetArrayStride(state, GL_VERTEX_ARRAY, 0, data);
- break;
- case GL_NORMAL_ARRAY_STRIDE:
- retval = __glXGetArrayStride(state, GL_NORMAL_ARRAY, 0, data);
- break;
- case GL_INDEX_ARRAY_STRIDE:
- retval = __glXGetArrayStride(state, GL_INDEX_ARRAY, 0, data);
- break;
- case GL_EDGE_FLAG_ARRAY_STRIDE:
- retval = __glXGetArrayStride(state, GL_EDGE_FLAG_ARRAY, 0, data);
- break;
- case GL_COLOR_ARRAY_STRIDE:
- retval = __glXGetArrayStride(state, GL_COLOR_ARRAY, 0, data);
- break;
- case GL_SECONDARY_COLOR_ARRAY_STRIDE:
- retval = __glXGetArrayStride(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
- break;
- case GL_FOG_COORD_ARRAY_STRIDE:
- retval = __glXGetArrayStride(state, GL_FOG_COORD_ARRAY, 0, data);
- break;
-
- case GL_TEXTURE_COORD_ARRAY:
- retval =
- __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
- break;
- case GL_TEXTURE_COORD_ARRAY_SIZE:
- retval =
- __glXGetArraySize(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
- break;
- case GL_TEXTURE_COORD_ARRAY_TYPE:
- retval =
- __glXGetArrayType(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
- break;
- case GL_TEXTURE_COORD_ARRAY_STRIDE:
- retval =
- __glXGetArrayStride(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
- break;
-
- case GL_MAX_ELEMENTS_VERTICES:
- case GL_MAX_ELEMENTS_INDICES:
- retval = GL_TRUE;
- *data = ~0UL;
- break;
-
-
- case GL_PACK_ROW_LENGTH:
- *data = (GLintptr) state->storePack.rowLength;
- break;
- case GL_PACK_IMAGE_HEIGHT:
- *data = (GLintptr) state->storePack.imageHeight;
- break;
- case GL_PACK_SKIP_ROWS:
- *data = (GLintptr) state->storePack.skipRows;
- break;
- case GL_PACK_SKIP_PIXELS:
- *data = (GLintptr) state->storePack.skipPixels;
- break;
- case GL_PACK_SKIP_IMAGES:
- *data = (GLintptr) state->storePack.skipImages;
- break;
- case GL_PACK_ALIGNMENT:
- *data = (GLintptr) state->storePack.alignment;
- break;
- case GL_PACK_SWAP_BYTES:
- *data = (GLintptr) state->storePack.swapEndian;
- break;
- case GL_PACK_LSB_FIRST:
- *data = (GLintptr) state->storePack.lsbFirst;
- break;
- case GL_UNPACK_ROW_LENGTH:
- *data = (GLintptr) state->storeUnpack.rowLength;
- break;
- case GL_UNPACK_IMAGE_HEIGHT:
- *data = (GLintptr) state->storeUnpack.imageHeight;
- break;
- case GL_UNPACK_SKIP_ROWS:
- *data = (GLintptr) state->storeUnpack.skipRows;
- break;
- case GL_UNPACK_SKIP_PIXELS:
- *data = (GLintptr) state->storeUnpack.skipPixels;
- break;
- case GL_UNPACK_SKIP_IMAGES:
- *data = (GLintptr) state->storeUnpack.skipImages;
- break;
- case GL_UNPACK_ALIGNMENT:
- *data = (GLintptr) state->storeUnpack.alignment;
- break;
- case GL_UNPACK_SWAP_BYTES:
- *data = (GLintptr) state->storeUnpack.swapEndian;
- break;
- case GL_UNPACK_LSB_FIRST:
- *data = (GLintptr) state->storeUnpack.lsbFirst;
- break;
- case GL_CLIENT_ATTRIB_STACK_DEPTH:
- *data = (GLintptr) (gc->attributes.stackPointer - gc->attributes.stack);
- break;
- case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
- *data = (GLintptr) __GL_CLIENT_ATTRIB_STACK_DEPTH;
- break;
- case GL_CLIENT_ACTIVE_TEXTURE:
- *data = (GLintptr) (tex_unit + GL_TEXTURE0);
- break;
-
- default:
- retval = GL_FALSE;
- break;
- }
-
-
- return retval;
-}
-
-
-void
-__indirect_glGetBooleanv(GLenum val, GLboolean * b)
-{
- const GLenum origVal = val;
- __GLX_SINGLE_DECLARE_VARIABLES();
- xGLXSingleReply reply;
-
- val = RemapTransposeEnum(val);
-
- __GLX_SINGLE_LOAD_VARIABLES();
- __GLX_SINGLE_BEGIN(X_GLsop_GetBooleanv, 4);
- __GLX_SINGLE_PUT_LONG(0, val);
- __GLX_SINGLE_READ_XREPLY();
- __GLX_SINGLE_GET_SIZE(compsize);
-
- if (compsize == 0) {
- /*
- ** Error occured; don't modify user's buffer.
- */
- }
- else {
- GLintptr data;
-
- /*
- ** We still needed to send the request to the server in order to
- ** find out whether it was legal to make a query (it's illegal,
- ** for example, to call a query between glBegin() and glEnd()).
- */
-
- if (get_client_data(gc, val, &data)) {
- *b = (GLboolean) data;
- }
- else {
- /*
- ** Not a local value, so use what we got from the server.
- */
- if (compsize == 1) {
- __GLX_SINGLE_GET_CHAR(b);
- }
- else {
- __GLX_SINGLE_GET_CHAR_ARRAY(b, compsize);
- if (val != origVal) {
- /* matrix transpose */
- TransposeMatrixb(b);
- }
- }
- }
- }
- __GLX_SINGLE_END();
-}
-
-void
-__indirect_glGetDoublev(GLenum val, GLdouble * d)
-{
- const GLenum origVal = val;
- __GLX_SINGLE_DECLARE_VARIABLES();
- xGLXSingleReply reply;
-
- val = RemapTransposeEnum(val);
-
- __GLX_SINGLE_LOAD_VARIABLES();
- __GLX_SINGLE_BEGIN(X_GLsop_GetDoublev, 4);
- __GLX_SINGLE_PUT_LONG(0, val);
- __GLX_SINGLE_READ_XREPLY();
- __GLX_SINGLE_GET_SIZE(compsize);
-
- if (compsize == 0) {
- /*
- ** Error occured; don't modify user's buffer.
- */
- }
- else {
- GLintptr data;
-
- /*
- ** We still needed to send the request to the server in order to
- ** find out whether it was legal to make a query (it's illegal,
- ** for example, to call a query between glBegin() and glEnd()).
- */
-
- if (get_client_data(gc, val, &data)) {
- *d = (GLdouble) data;
- }
- else {
- /*
- ** Not a local value, so use what we got from the server.
- */
- if (compsize == 1) {
- __GLX_SINGLE_GET_DOUBLE(d);
- }
- else {
- __GLX_SINGLE_GET_DOUBLE_ARRAY(d, compsize);
- if (val != origVal) {
- /* matrix transpose */
- TransposeMatrixd(d);
- }
- }
- }
- }
- __GLX_SINGLE_END();
-}
-
-void
-__indirect_glGetFloatv(GLenum val, GLfloat * f)
-{
- const GLenum origVal = val;
- __GLX_SINGLE_DECLARE_VARIABLES();
- xGLXSingleReply reply;
-
- val = RemapTransposeEnum(val);
-
- __GLX_SINGLE_LOAD_VARIABLES();
- __GLX_SINGLE_BEGIN(X_GLsop_GetFloatv, 4);
- __GLX_SINGLE_PUT_LONG(0, val);
- __GLX_SINGLE_READ_XREPLY();
- __GLX_SINGLE_GET_SIZE(compsize);
-
- if (compsize == 0) {
- /*
- ** Error occured; don't modify user's buffer.
- */
- }
- else {
- GLintptr data;
-
- /*
- ** We still needed to send the request to the server in order to
- ** find out whether it was legal to make a query (it's illegal,
- ** for example, to call a query between glBegin() and glEnd()).
- */
-
- if (get_client_data(gc, val, &data)) {
- *f = (GLfloat) data;
- }
- else {
- /*
- ** Not a local value, so use what we got from the server.
- */
- if (compsize == 1) {
- __GLX_SINGLE_GET_FLOAT(f);
- }
- else {
- __GLX_SINGLE_GET_FLOAT_ARRAY(f, compsize);
- if (val != origVal) {
- /* matrix transpose */
- TransposeMatrixf(f);
- }
- }
- }
- }
- __GLX_SINGLE_END();
-}
-
-void
-__indirect_glGetIntegerv(GLenum val, GLint * i)
-{
- const GLenum origVal = val;
- __GLX_SINGLE_DECLARE_VARIABLES();
- xGLXSingleReply reply;
-
- val = RemapTransposeEnum(val);
-
- __GLX_SINGLE_LOAD_VARIABLES();
- __GLX_SINGLE_BEGIN(X_GLsop_GetIntegerv, 4);
- __GLX_SINGLE_PUT_LONG(0, val);
- __GLX_SINGLE_READ_XREPLY();
- __GLX_SINGLE_GET_SIZE(compsize);
-
- if (compsize == 0) {
- /*
- ** Error occured; don't modify user's buffer.
- */
- }
- else {
- GLintptr data;
-
- /*
- ** We still needed to send the request to the server in order to
- ** find out whether it was legal to make a query (it's illegal,
- ** for example, to call a query between glBegin() and glEnd()).
- */
-
- if (get_client_data(gc, val, &data)) {
- *i = (GLint) data;
- }
- else {
- /*
- ** Not a local value, so use what we got from the server.
- */
- if (compsize == 1) {
- __GLX_SINGLE_GET_LONG(i);
- }
- else {
- __GLX_SINGLE_GET_LONG_ARRAY(i, compsize);
- if (val != origVal) {
- /* matrix transpose */
- TransposeMatrixi(i);
- }
- }
- }
- }
- __GLX_SINGLE_END();
-}
-
-/*
-** Send all pending commands to server.
-*/
-void
-__indirect_glFlush(void)
-{
- __GLX_SINGLE_DECLARE_VARIABLES();
-
- if (!dpy)
- return;
-
- __GLX_SINGLE_LOAD_VARIABLES();
- __GLX_SINGLE_BEGIN(X_GLsop_Flush, 0);
- __GLX_SINGLE_END();
-
- /* And finally flush the X protocol data */
- XFlush(dpy);
-}
-
-void
-__indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer)
-{
- __GLX_SINGLE_DECLARE_VARIABLES();
-
- if (!dpy)
- return;
-
- __GLX_SINGLE_LOAD_VARIABLES();
- __GLX_SINGLE_BEGIN(X_GLsop_FeedbackBuffer, 8);
- __GLX_SINGLE_PUT_LONG(0, size);
- __GLX_SINGLE_PUT_LONG(4, type);
- __GLX_SINGLE_END();
-
- gc->feedbackBuf = buffer;
-}
-
-void
-__indirect_glSelectBuffer(GLsizei numnames, GLuint * buffer)
-{
- __GLX_SINGLE_DECLARE_VARIABLES();
-
- if (!dpy)
- return;
-
- __GLX_SINGLE_LOAD_VARIABLES();
- __GLX_SINGLE_BEGIN(X_GLsop_SelectBuffer, 4);
- __GLX_SINGLE_PUT_LONG(0, numnames);
- __GLX_SINGLE_END();
-
- gc->selectBuf = buffer;
-}
-
-GLint
-__indirect_glRenderMode(GLenum mode)
-{
- __GLX_SINGLE_DECLARE_VARIABLES();
- GLint retval = 0;
- xGLXRenderModeReply reply;
-
- if (!dpy)
- return -1;
-
- __GLX_SINGLE_LOAD_VARIABLES();
- __GLX_SINGLE_BEGIN(X_GLsop_RenderMode, 4);
- __GLX_SINGLE_PUT_LONG(0, mode);
- __GLX_SINGLE_READ_XREPLY();
- __GLX_SINGLE_GET_RETVAL(retval, GLint);
-
- if (reply.newMode != mode) {
- /*
- ** Switch to new mode did not take effect, therefore an error
- ** occured. When an error happens the server won't send us any
- ** other data.
- */
- }
- else {
- /* Read the feedback or selection data */
- if (gc->renderMode == GL_FEEDBACK) {
- __GLX_SINGLE_GET_SIZE(compsize);
- __GLX_SINGLE_GET_FLOAT_ARRAY(gc->feedbackBuf, compsize);
- }
- else if (gc->renderMode == GL_SELECT) {
- __GLX_SINGLE_GET_SIZE(compsize);
- __GLX_SINGLE_GET_LONG_ARRAY(gc->selectBuf, compsize);
- }
- gc->renderMode = mode;
- }
- __GLX_SINGLE_END();
-
- return retval;
-}
-
-void
-__indirect_glFinish(void)
-{
- __GLX_SINGLE_DECLARE_VARIABLES();
- xGLXSingleReply reply;
-
- __GLX_SINGLE_LOAD_VARIABLES();
- __GLX_SINGLE_BEGIN(X_GLsop_Finish, 0);
- __GLX_SINGLE_READ_XREPLY();
- __GLX_SINGLE_END();
-}
-
-
-/**
- * Extract the major and minor version numbers from a version string.
- */
-static void
-version_from_string(const char *ver, int *major_version, int *minor_version)
-{
- const char *end;
- long major;
- long minor;
-
- major = strtol(ver, (char **) &end, 10);
- minor = strtol(end + 1, NULL, 10);
- *major_version = major;
- *minor_version = minor;
-}
-
-
-const GLubyte *
-__indirect_glGetString(GLenum name)
-{
- __GLXcontext *gc = __glXGetCurrentContext();
- Display *dpy = gc->currentDpy;
- GLubyte *s = NULL;
-
- if (!dpy)
- return 0;
-
- /*
- ** Return the cached copy if the string has already been fetched
- */
- switch (name) {
- case GL_VENDOR:
- if (gc->vendor)
- return gc->vendor;
- break;
- case GL_RENDERER:
- if (gc->renderer)
- return gc->renderer;
- break;
- case GL_VERSION:
- if (gc->version)
- return gc->version;
- break;
- case GL_EXTENSIONS:
- if (gc->extensions)
- return gc->extensions;
- break;
- default:
- __glXSetError(gc, GL_INVALID_ENUM);
- return 0;
- }
-
- /*
- ** Get requested string from server
- */
-
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- s = (GLubyte *) __glXGetString(dpy, gc->majorOpcode, gc->currentContextTag,
- name);
- if (!s) {
- /* Throw data on the floor */
- __glXSetError(gc, GL_OUT_OF_MEMORY);
- }
- else {
- /*
- ** Update local cache
- */
- switch (name) {
- case GL_VENDOR:
- gc->vendor = s;
- break;
-
- case GL_RENDERER:
- gc->renderer = s;
- break;
-
- case GL_VERSION:{
- int client_major;
- int client_minor;
-
- version_from_string((char *) s,
- &gc->server_major, &gc->server_minor);
- __glXGetGLVersion(&client_major, &client_minor);
-
- if ((gc->server_major < client_major)
- || ((gc->server_major == client_major)
- && (gc->server_minor <= client_minor))) {
- gc->version = s;
- }
- else {
- /* Allow 7 bytes for the client-side GL version. This allows
- * for upto version 999.999. I'm not holding my breath for
- * that one! The extra 4 is for the ' ()\0' that will be
- * added.
- */
- const size_t size = 7 + strlen((char *) s) + 4;
-
- gc->version = Xmalloc(size);
- if (gc->version == NULL) {
- /* If we couldn't allocate memory for the new string,
- * make a best-effort and just copy the client-side version
- * to the string and use that. It probably doesn't
- * matter what is done here. If there not memory available
- * for a short string, the system is probably going to die
- * soon anyway.
- */
- snprintf((char *) s, strlen((char *) s) + 1, "%u.%u",
- client_major, client_minor);
- gc->version = s;
- }
- else {
- snprintf((char *) gc->version, size, "%u.%u (%s)",
- client_major, client_minor, s);
- Xfree(s);
- s = gc->version;
- }
- }
- break;
- }
-
- case GL_EXTENSIONS:{
- int major = 1;
- int minor = 0;
-
- /* This code is currently disabled. I was reminded that some
- * vendors intentionally exclude some extensions from their
- * extension string that are part of the core version they
- * advertise. In particular, on Nvidia drivers this means that
- * the functionality is supported by the driver, but is not
- * hardware accelerated. For example, a TNT will show core
- * version 1.5, but most of the post-1.2 functionality is a
- * software fallback.
- *
- * I don't want to break applications that rely on this odd
- * behavior. At the same time, the code is written and tested,
- * so I didn't want to throw it away. Therefore, the code is here
- * but disabled. In the future, we may wish to and an environment
- * variable to enable it.
- */
-
-#if 0
- /* Call glGetString just to make sure that gc->server_major and
- * gc->server_minor are set. This version may be higher than we
- * can completely support, but it may imply support for some
- * extensions that we can support.
- *
- * For example, at the time of this writing, the client-side
- * library only supports upto core GL version 1.2. However, cubic
- * textures, multitexture, multisampling, and some other 1.3
- * features are supported. If the server reports back version
- * 1.3, but does not report all of those extensions, we will
- * enable them.
- */
- (void *) glGetString(GL_VERSION);
- major = gc->server_major, minor = gc->server_minor;
-#endif
-
- __glXCalculateUsableGLExtensions(gc, (char *) s, major, minor);
- XFree(s);
- s = gc->extensions;
- break;
- }
- }
- }
- return s;
-}
-
-GLboolean
-__indirect_glIsEnabled(GLenum cap)
-{
- __GLX_SINGLE_DECLARE_VARIABLES();
- __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
- xGLXSingleReply reply;
- GLboolean retval = 0;
- GLintptr enable;
-
- if (!dpy)
- return 0;
-
- switch (cap) {
- case GL_VERTEX_ARRAY:
- case GL_NORMAL_ARRAY:
- case GL_COLOR_ARRAY:
- case GL_INDEX_ARRAY:
- case GL_EDGE_FLAG_ARRAY:
- case GL_SECONDARY_COLOR_ARRAY:
- case GL_FOG_COORD_ARRAY:
- retval = __glXGetArrayEnable(state, cap, 0, &enable);
- assert(retval);
- return (GLboolean) enable;
- break;
- case GL_TEXTURE_COORD_ARRAY:
- retval = __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY,
- __glXGetActiveTextureUnit(state), &enable);
- assert(retval);
- return (GLboolean) enable;
- break;
- }
-
- __GLX_SINGLE_LOAD_VARIABLES();
- __GLX_SINGLE_BEGIN(X_GLsop_IsEnabled, 4);
- __GLX_SINGLE_PUT_LONG(0, cap);
- __GLX_SINGLE_READ_XREPLY();
- __GLX_SINGLE_GET_RETVAL(retval, GLboolean);
- __GLX_SINGLE_END();
- return retval;
-}
-
-void
-__indirect_glGetPointerv(GLenum pname, void **params)
-{
- __GLXcontext *gc = __glXGetCurrentContext();
- __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
- Display *dpy = gc->currentDpy;
-
- if (!dpy)
- return;
-
- switch (pname) {
- case GL_VERTEX_ARRAY_POINTER:
- case GL_NORMAL_ARRAY_POINTER:
- case GL_COLOR_ARRAY_POINTER:
- case GL_INDEX_ARRAY_POINTER:
- case GL_EDGE_FLAG_ARRAY_POINTER:
- __glXGetArrayPointer(state, pname - GL_VERTEX_ARRAY_POINTER
- + GL_VERTEX_ARRAY, 0, params);
- return;
- case GL_TEXTURE_COORD_ARRAY_POINTER:
- __glXGetArrayPointer(state, GL_TEXTURE_COORD_ARRAY,
- __glXGetActiveTextureUnit(state), params);
- return;
- case GL_SECONDARY_COLOR_ARRAY_POINTER:
- case GL_FOG_COORD_ARRAY_POINTER:
- __glXGetArrayPointer(state, pname - GL_FOG_COORD_ARRAY_POINTER
- + GL_FOG_COORD_ARRAY, 0, params);
- return;
- case GL_FEEDBACK_BUFFER_POINTER:
- *params = (void *) gc->feedbackBuf;
- return;
- case GL_SELECTION_BUFFER_POINTER:
- *params = (void *) gc->selectBuf;
- return;
- default:
- __glXSetError(gc, GL_INVALID_ENUM);
- return;
- }
-}
-
-
-
-/**
- * This was previously auto-generated, but we need to special-case
- * how we handle writing into the 'residences' buffer when n%4!=0.
- */
-#define X_GLsop_AreTexturesResident 143
-GLboolean
-__indirect_glAreTexturesResident(GLsizei n, const GLuint * textures,
- GLboolean * residences)
-{
- __GLXcontext *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- GLboolean retval = (GLboolean) 0;
- const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
- if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
-#ifdef USE_XCB
- xcb_connection_t *c = XGetXCBConnection(dpy);
- (void) __glXFlushRenderBuffer(gc, gc->pc);
- xcb_glx_are_textures_resident_reply_t *reply =
- xcb_glx_are_textures_resident_reply(c,
- xcb_glx_are_textures_resident
- (c, gc->currentContextTag, n,
- textures), NULL);
- (void) memcpy(residences, xcb_glx_are_textures_resident_data(reply),
- xcb_glx_are_textures_resident_data_length(reply) *
- sizeof(GLboolean));
- retval = reply->ret_val;
- free(reply);
-#else
- GLubyte const *pc =
- __glXSetupSingleRequest(gc, X_GLsop_AreTexturesResident, cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
- (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4));
- if (n & 3) {
- /* n is not a multiple of four.
- * When reply_is_always_array is TRUE, __glXReadReply() will
- * put a multiple of four bytes into the dest buffer. If the
- * caller's buffer is not a multiple of four in size, we'll write
- * out of bounds. So use a temporary buffer that's a few bytes
- * larger.
- */
- GLboolean *res4 = malloc((n + 3) & ~3);
- retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE);
- memcpy(residences, res4, n);
- free(res4);
- }
- else {
- retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE);
- }
- UnlockDisplay(dpy);
- SyncHandle();
-#endif /* USE_XCB */
- }
- return retval;
-}
-
-
-/**
- * This was previously auto-generated, but we need to special-case
- * how we handle writing into the 'residences' buffer when n%4!=0.
- */
-#define X_GLvop_AreTexturesResidentEXT 11
-GLboolean
-glAreTexturesResidentEXT(GLsizei n, const GLuint * textures,
- GLboolean * residences)
-{
- __GLXcontext *const gc = __glXGetCurrentContext();
-
- if (gc->isDirect) {
- return CALL_AreTexturesResident(GET_DISPATCH(),
- (n, textures, residences));
- }
- else {
- __GLXcontext *const gc = __glXGetCurrentContext();
- Display *const dpy = gc->currentDpy;
- GLboolean retval = (GLboolean) 0;
- const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
- if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
- GLubyte const *pc =
- __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
- X_GLvop_AreTexturesResidentEXT,
- cmdlen);
- (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
- (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4));
- if (n & 3) {
- /* see comments in __indirect_glAreTexturesResident() */
- GLboolean *res4 = malloc((n + 3) & ~3);
- retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE);
- memcpy(residences, res4, n);
- free(res4);
- }
- else {
- retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE);
- }
- UnlockDisplay(dpy);
- SyncHandle();
- }
- return retval;
- }
-}