diff options
Diffstat (limited to 'src/glx/x11')
-rw-r--r-- | src/glx/x11/clientattrib.c | 159 |
1 files changed, 83 insertions, 76 deletions
diff --git a/src/glx/x11/clientattrib.c b/src/glx/x11/clientattrib.c index 29a95bd20c..3be59c67d7 100644 --- a/src/glx/x11/clientattrib.c +++ b/src/glx/x11/clientattrib.c @@ -37,100 +37,107 @@ /*****************************************************************************/ static void -do_enable_disable(GLenum array, GLboolean val ) +do_enable_disable(GLenum array, GLboolean val) { - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - unsigned index = 0; + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + unsigned index = 0; - if ( array == GL_TEXTURE_COORD_ARRAY ) { - index = __glXGetActiveTextureUnit( state ); - } + if (array == GL_TEXTURE_COORD_ARRAY) { + index = __glXGetActiveTextureUnit(state); + } - if ( ! __glXSetArrayEnable( state, array, index, val ) ) { - __glXSetError(gc, GL_INVALID_ENUM); - } + if (!__glXSetArrayEnable(state, array, index, val)) { + __glXSetError(gc, GL_INVALID_ENUM); + } } -void __indirect_glEnableClientState(GLenum array) +void +__indirect_glEnableClientState(GLenum array) { - do_enable_disable( array, GL_TRUE ); + do_enable_disable(array, GL_TRUE); } -void __indirect_glDisableClientState(GLenum array) +void +__indirect_glDisableClientState(GLenum array) { - do_enable_disable( array, GL_FALSE ); + do_enable_disable(array, GL_FALSE); } /************************************************************************/ -void __indirect_glPushClientAttrib(GLuint mask) +void +__indirect_glPushClientAttrib(GLuint mask) { - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - __GLXattribute **spp = gc->attributes.stackPointer, *sp; - - if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) { - if (!(sp = *spp)) { - sp = (__GLXattribute *)Xmalloc(sizeof(__GLXattribute)); - *spp = sp; - } - sp->mask = mask; - gc->attributes.stackPointer = spp + 1; - if (mask & GL_CLIENT_PIXEL_STORE_BIT) { - sp->storePack = state->storePack; - sp->storeUnpack = state->storeUnpack; - } - if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { - __glXPushArrayState( state ); - } - } else { - __glXSetError(gc, GL_STACK_OVERFLOW); - return; - } + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + __GLXattribute **spp = gc->attributes.stackPointer, *sp; + + if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) { + if (!(sp = *spp)) { + sp = (__GLXattribute *) Xmalloc(sizeof(__GLXattribute)); + *spp = sp; + } + sp->mask = mask; + gc->attributes.stackPointer = spp + 1; + if (mask & GL_CLIENT_PIXEL_STORE_BIT) { + sp->storePack = state->storePack; + sp->storeUnpack = state->storeUnpack; + } + if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { + __glXPushArrayState(state); + } + } + else { + __glXSetError(gc, GL_STACK_OVERFLOW); + return; + } } -void __indirect_glPopClientAttrib(void) +void +__indirect_glPopClientAttrib(void) { - __GLXcontext *gc = __glXGetCurrentContext(); - __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); - __GLXattribute **spp = gc->attributes.stackPointer, *sp; - GLuint mask; - - if (spp > &gc->attributes.stack[0]) { - --spp; - sp = *spp; - assert(sp != 0); - mask = sp->mask; - gc->attributes.stackPointer = spp; - - if (mask & GL_CLIENT_PIXEL_STORE_BIT) { - state->storePack = sp->storePack; - state->storeUnpack = sp->storeUnpack; - } - if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { - __glXPopArrayState( state ); - } - - sp->mask = 0; - } else { - __glXSetError(gc, GL_STACK_UNDERFLOW); - return; - } + __GLXcontext *gc = __glXGetCurrentContext(); + __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); + __GLXattribute **spp = gc->attributes.stackPointer, *sp; + GLuint mask; + + if (spp > &gc->attributes.stack[0]) { + --spp; + sp = *spp; + assert(sp != 0); + mask = sp->mask; + gc->attributes.stackPointer = spp; + + if (mask & GL_CLIENT_PIXEL_STORE_BIT) { + state->storePack = sp->storePack; + state->storeUnpack = sp->storeUnpack; + } + if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { + __glXPopArrayState(state); + } + + sp->mask = 0; + } + else { + __glXSetError(gc, GL_STACK_UNDERFLOW); + return; + } } -void __glFreeAttributeState(__GLXcontext *gc) +void +__glFreeAttributeState(__GLXcontext * gc) { - __GLXattribute *sp, **spp; - - for (spp = &gc->attributes.stack[0]; - spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; - spp++) { - sp = *spp; - if (sp) { - XFree((char *)sp); - } else { - break; - } - } + __GLXattribute *sp, **spp; + + for (spp = &gc->attributes.stack[0]; + spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; spp++) { + sp = *spp; + if (sp) { + XFree((char *) sp); + } + else { + break; + } + } } |