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-rw-r--r--src/glx/Makefile7
-rw-r--r--src/glx/XF86dri.c12
-rw-r--r--src/glx/apple/apple_glx_drawable.h2
-rw-r--r--src/glx/apple/apple_glx_pbuffer.c2
-rw-r--r--src/glx/apple/apple_glx_pixmap.c2
-rw-r--r--src/glx/apple/apple_visual.c2
-rw-r--r--src/glx/apple/apple_visual.h2
-rw-r--r--src/glx/apple/glx_empty.c24
-rw-r--r--src/glx/apple/glxreply.c6
-rw-r--r--src/glx/applegl_glx.c155
-rw-r--r--src/glx/clientattrib.c8
-rw-r--r--src/glx/dri2.c2
-rw-r--r--src/glx/dri2_glx.c89
-rw-r--r--src/glx/dri_common.c78
-rw-r--r--src/glx/dri_common.h9
-rw-r--r--src/glx/dri_glx.c101
-rw-r--r--src/glx/drisw_glx.c65
-rw-r--r--src/glx/glcontextmodes.c518
-rw-r--r--src/glx/glcontextmodes.h52
-rw-r--r--src/glx/glx_pbuffer.c104
-rw-r--r--src/glx/glxclient.h159
-rw-r--r--src/glx/glxcmds.c866
-rw-r--r--src/glx/glxconfig.c304
-rw-r--r--src/glx/glxconfig.h133
-rw-r--r--src/glx/glxcurrent.c329
-rw-r--r--src/glx/glxext.c155
-rw-r--r--src/glx/glxextensions.c14
-rw-r--r--src/glx/glxextensions.h15
-rw-r--r--src/glx/indirect.c1030
-rw-r--r--src/glx/indirect.h6
-rw-r--r--src/glx/indirect_glx.c456
-rw-r--r--src/glx/indirect_init.c6
-rw-r--r--src/glx/indirect_init.h2
-rw-r--r--src/glx/indirect_vertex_array.c64
-rw-r--r--src/glx/indirect_vertex_program.c14
-rw-r--r--src/glx/packrender.h2
-rw-r--r--src/glx/packsingle.h2
-rw-r--r--src/glx/pixel.c8
-rw-r--r--src/glx/pixelstore.c6
-rw-r--r--src/glx/renderpix.c2
-rw-r--r--src/glx/single2.c12
-rw-r--r--src/glx/singlepix.c4
-rw-r--r--src/glx/vertarr.c2
-rw-r--r--src/glx/xfont.c2
44 files changed, 2352 insertions, 2481 deletions
diff --git a/src/glx/Makefile b/src/glx/Makefile
index 48d901fb89..9a22d0c547 100644
--- a/src/glx/Makefile
+++ b/src/glx/Makefile
@@ -5,14 +5,15 @@ EXTRA_DEFINES = -DXF86VIDMODE -D_REENTRANT \
-DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\"
SOURCES = \
- glcontextmodes.c \
clientattrib.c \
compsize.c \
eval.c \
+ glxconfig.c \
glxcmds.c \
glxcurrent.c \
glxext.c \
glxextensions.c \
+ indirect_glx.c \
indirect.c \
indirect_init.c \
indirect_size.c \
@@ -37,7 +38,9 @@ SOURCES = \
XF86dri.c \
glxhash.c \
dri2_glx.c \
- dri2.c
+ dri2.c \
+ applegl_glx.c
+
GLAPI_LIB = $(TOP)/src/mapi/glapi/libglapi.a
diff --git a/src/glx/XF86dri.c b/src/glx/XF86dri.c
index 36b43f0f84..5c181d6db9 100644
--- a/src/glx/XF86dri.c
+++ b/src/glx/XF86dri.c
@@ -39,21 +39,11 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
#include <X11/Xlibint.h>
+#include <X11/Xfuncproto.h>
#include <X11/extensions/Xext.h>
#include <X11/extensions/extutil.h>
#include "xf86dristr.h"
-
-#if defined(__GNUC__)
-# define PUBLIC __attribute__((visibility("default")))
-# define USED __attribute__((used))
-#else
-# define PUBLIC
-# define USED
-#endif
-
-
-
static XExtensionInfo _xf86dri_info_data;
static XExtensionInfo *xf86dri_info = &_xf86dri_info_data;
static char xf86dri_extension_name[] = XF86DRINAME;
diff --git a/src/glx/apple/apple_glx_drawable.h b/src/glx/apple/apple_glx_drawable.h
index e49eae355e..af79e0590e 100644
--- a/src/glx/apple/apple_glx_drawable.h
+++ b/src/glx/apple/apple_glx_drawable.h
@@ -211,7 +211,7 @@ bool apple_glx_pbuffer_get_event_mask(GLXDrawable d, unsigned long *mask);
/* Pixmaps */
-/* mode is a __GLcontextModes * */
+/* mode is a struct glx_config * */
/* Returns true if an error occurred. */
bool apple_glx_pixmap_create(Display * dpy, int screen, Pixmap pixmap,
const void *mode);
diff --git a/src/glx/apple/apple_glx_pbuffer.c b/src/glx/apple/apple_glx_pbuffer.c
index 1466fea487..a5ef59ccf8 100644
--- a/src/glx/apple/apple_glx_pbuffer.c
+++ b/src/glx/apple/apple_glx_pbuffer.c
@@ -128,7 +128,7 @@ apple_glx_pbuffer_create(Display * dpy, GLXFBConfig config,
Window root;
int screen;
Pixmap xid;
- __GLcontextModes *modes = (__GLcontextModes *) config;
+ struct glx_config *modes = (__GLcontextModes *) config;
root = DefaultRootWindow(dpy);
screen = DefaultScreen(dpy);
diff --git a/src/glx/apple/apple_glx_pixmap.c b/src/glx/apple/apple_glx_pixmap.c
index af1791afb7..fec05e02de 100644
--- a/src/glx/apple/apple_glx_pixmap.c
+++ b/src/glx/apple/apple_glx_pixmap.c
@@ -125,7 +125,7 @@ apple_glx_pixmap_create(Display * dpy, int screen, Pixmap pixmap,
bool double_buffered;
bool uses_stereo;
CGLError error;
- const __GLcontextModes *cmodes = mode;
+ const struct glx_config *cmodes = mode;
if (apple_glx_drawable_create(dpy, screen, pixmap, &d, &callbacks))
return true;
diff --git a/src/glx/apple/apple_visual.c b/src/glx/apple/apple_visual.c
index da5aa05fd5..7a9525e817 100644
--- a/src/glx/apple/apple_visual.c
+++ b/src/glx/apple/apple_visual.c
@@ -61,7 +61,7 @@ apple_visual_create_pfobj(CGLPixelFormatObj * pfobj, const void *mode,
bool offscreen)
{
CGLPixelFormatAttribute attr[MAX_ATTR];
- const __GLcontextModes *c = mode;
+ const struct glx_config *c = mode;
int numattr = 0;
GLint vsref = 0;
CGLError error = 0;
diff --git a/src/glx/apple/apple_visual.h b/src/glx/apple/apple_visual.h
index ebfafa340b..2cf9a9e251 100644
--- a/src/glx/apple/apple_visual.h
+++ b/src/glx/apple/apple_visual.h
@@ -33,7 +33,7 @@
#include <stdbool.h>
#include <OpenGL/CGLTypes.h>
-/* mode is expected to be of type __GLcontextModes. */
+/* mode is expected to be of type struct glx_config. */
void apple_visual_create_pfobj(CGLPixelFormatObj * pfobj, const void *mode,
bool * double_buffered, bool * uses_stereo,
bool offscreen);
diff --git a/src/glx/apple/glx_empty.c b/src/glx/apple/glx_empty.c
index 1569679c71..5967ecabc1 100644
--- a/src/glx/apple/glx_empty.c
+++ b/src/glx/apple/glx_empty.c
@@ -152,7 +152,7 @@ glXReleaseBuffersMESA(Display * dpy, GLXDrawable d)
}
-PUBLIC GLXPixmap
+_X_EXPORT GLXPixmap
glXCreateGLXPixmapMESA(Display * dpy, XVisualInfo * visual,
Pixmap pixmap, Colormap cmap)
{
@@ -180,7 +180,7 @@ glXCopySubBufferMESA(Display * dpy, GLXDrawable drawable,
}
-PUBLIC int
+_X_EXPORT int
glXQueryGLXPbufferSGIX(Display * dpy, GLXDrawable drawable,
int attribute, unsigned int *value)
{
@@ -191,7 +191,7 @@ glXQueryGLXPbufferSGIX(Display * dpy, GLXDrawable drawable,
return 0;
}
-PUBLIC GLXDrawable
+_X_EXPORT GLXDrawable
glXCreateGLXPbufferSGIX(Display * dpy, GLXFBConfig config,
unsigned int width, unsigned int height,
int *attrib_list)
@@ -206,7 +206,7 @@ glXCreateGLXPbufferSGIX(Display * dpy, GLXFBConfig config,
#if 0
/* GLX_SGIX_fbconfig */
-PUBLIC int
+_X_EXPORT int
glXGetFBConfigAttribSGIX(Display * dpy, void *config, int a, int *b)
{
(void) dpy;
@@ -216,7 +216,7 @@ glXGetFBConfigAttribSGIX(Display * dpy, void *config, int a, int *b)
return 0;
}
-PUBLIC void *
+_X_EXPORT void *
glXChooseFBConfigSGIX(Display * dpy, int a, int *b, int *c)
{
(void) dpy;
@@ -226,7 +226,7 @@ glXChooseFBConfigSGIX(Display * dpy, int a, int *b, int *c)
return NULL;
}
-PUBLIC GLXPixmap
+_X_EXPORT GLXPixmap
glXCreateGLXPixmapWithConfigSGIX(Display * dpy, void *config, Pixmap p)
{
(void) dpy;
@@ -235,7 +235,7 @@ glXCreateGLXPixmapWithConfigSGIX(Display * dpy, void *config, Pixmap p)
return None;
}
-PUBLIC GLXContext
+_X_EXPORT GLXContext
glXCreateContextWithConfigSGIX(Display * dpy, void *config, int a,
GLXContext b, Bool c)
{
@@ -247,7 +247,7 @@ glXCreateContextWithConfigSGIX(Display * dpy, void *config, int a,
return NULL;
}
-PUBLIC XVisualInfo *
+_X_EXPORT XVisualInfo *
glXGetVisualFromFBConfigSGIX(Display * dpy, void *config)
{
(void) dpy;
@@ -255,7 +255,7 @@ glXGetVisualFromFBConfigSGIX(Display * dpy, void *config)
return NULL;
}
-PUBLIC void *
+_X_EXPORT void *
glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * visinfo)
{
(void) dpy;
@@ -265,17 +265,17 @@ glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * visinfo)
#endif
-PUBLIC
+_X_EXPORT
GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX,
(Display * dpy, GLXDrawable pbuf),
(dpy, pbuf), glXDestroyPbuffer)
- PUBLIC GLX_ALIAS_VOID(glXSelectEventSGIX,
+ _X_EXPORT GLX_ALIAS_VOID(glXSelectEventSGIX,
(Display * dpy, GLXDrawable drawable,
unsigned long mask), (dpy, drawable, mask),
glXSelectEvent)
- PUBLIC GLX_ALIAS_VOID(glXGetSelectedEventSGIX,
+ _X_EXPORT GLX_ALIAS_VOID(glXGetSelectedEventSGIX,
(Display * dpy, GLXDrawable drawable,
unsigned long *mask), (dpy, drawable, mask),
glXGetSelectedEvent)
diff --git a/src/glx/apple/glxreply.c b/src/glx/apple/glxreply.c
index 7280bc9715..f17ebe6b40 100644
--- a/src/glx/apple/glxreply.c
+++ b/src/glx/apple/glxreply.c
@@ -55,7 +55,7 @@ __glXReadReply(Display * dpy, size_t size, void *dest,
}
void
-__glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim,
+__glXReadPixelReply(Display * dpy, struct glx_context * gc, unsigned max_dim,
GLint width, GLint height, GLint depth, GLenum format,
GLenum type, void *dest, GLboolean dimensions_in_reply)
{
@@ -101,7 +101,7 @@ __glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim,
#if 0
GLubyte *
-__glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen)
+__glXSetupSingleRequest(struct glx_context * gc, GLint sop, GLint cmdlen)
{
xGLXSingleReq *req;
Display *const dpy = gc->currentDpy;
@@ -117,7 +117,7 @@ __glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen)
#endif
GLubyte *
-__glXSetupVendorRequest(__GLXcontext * gc, GLint code, GLint vop,
+__glXSetupVendorRequest(struct glx_context * gc, GLint code, GLint vop,
GLint cmdlen)
{
xGLXVendorPrivateReq *req;
diff --git a/src/glx/applegl_glx.c b/src/glx/applegl_glx.c
new file mode 100644
index 0000000000..3da1f19323
--- /dev/null
+++ b/src/glx/applegl_glx.c
@@ -0,0 +1,155 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Soft-
+ * ware"), to deal in the Software without restriction, including without
+ * limitation the rights to use, copy, modify, merge, publish, distribute,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, provided that the above copyright
+ * notice(s) and this permission notice appear in all copies of the Soft-
+ * ware and that both the above copyright notice(s) and this permission
+ * notice appear in supporting documentation.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
+ * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
+ * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
+ * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
+ * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
+ * MANCE OF THIS SOFTWARE.
+ *
+ * Except as contained in this notice, the name of a copyright holder shall
+ * not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization of
+ * the copyright holder.
+ *
+ * Authors:
+ * Kristian Høgsberg (krh@bitplanet.net)
+ */
+
+#if defined(GLX_USE_APPLEGL)
+
+static void
+applegl_destroy_context(struct glx_context *gc)
+{
+ apple_glx_destroy_context(&gc->driContext, gc->currentDpy);
+}
+
+static int
+applegl_bind_context(struct glx_context *gc, struct glx_context *old,
+ GLXDrawable draw, GLXDrawable read)
+{
+ bool error = apple_glx_make_current_context(dpy,
+ (oldGC && oldGC != &dummyContext) ? oldGC->driContext : NUL~
+ gc ? gc->driContext : NULL, draw);
+
+ apple_glx_diagnostic("%s: error %s\n", __func__, error ? "YES" : "NO");
+ if (error)
+ return GLXBadContext;
+
+ return Success;
+}
+
+static void
+applegl_unbind_context(struct glx_context *gc, struct glx_context *new)
+{
+}
+
+static void
+applegl_wait_gl(struct glx_context *gc)
+{
+ glFinish();
+}
+
+static void
+applegl_wait_x(struct glx_context *gc)
+{
+ apple_glx_waitx(gc->dpy, gc->driContext);
+}
+
+static const struct glx_context_vtable applegl_context_vtable = {
+ applegl_destroy_context,
+ applegl_bind_context,
+ applegl_unbind_context,
+ applegl_wait_gl,
+ applegl_wait_x,
+ DRI_glXUseXFont,
+ NULL, /* bind_tex_image, */
+ NULL, /* release_tex_image, */
+};
+
+static struct glx_context *
+applegl_create_context(struct glx_screen *psc,
+ struct glx_config *mode,
+ struct glx_context *shareList, int renderType)
+{
+ struct glx_context *gc;
+ int errorcode;
+ bool x11error;
+
+ /* TODO: Integrate this with apple_glx_create_context and make
+ * struct apple_glx_context inherit from struct glx_context. */
+
+ gc = Xmalloc(sizeof *gc);
+ if (pcp == NULL)
+ return NULL;
+
+ memset(gc, 0, sizeof *gc);
+ if (!glx_context_init(&gc->base, &psc->base, mode)) {
+ Xfree(gc);
+ return NULL;
+ }
+
+ gc->vtable = &applegl_context_vtable;
+ gc->driContext = NULL;
+ gc->do_destroy = False;
+
+ /* TODO: darwin: Integrate with above to do indirect */
+ if(apple_glx_create_context(&gc->driContext, dpy, screen, fbconfig,
+ shareList ? shareList->driContext : NULL,
+ &errorcode, &x11error)) {
+ __glXSendError(dpy, errorcode, 0, X_GLXCreateContext, x11error);
+ gc->vtable->destroy(gc);
+ return NULL;
+ }
+
+ gc->currentContextTag = -1;
+ gc->mode = fbconfig;
+ gc->isDirect = allowDirect;
+ gc->xid = 1; /* Just something not None, so we know when to destroy
+ * it in MakeContextCurrent. */
+
+ return gc;
+}
+
+struct glx_screen_vtable appegl_screen_vtable = {
+ applegl_create_context
+};
+
+_X_HIDDEN struct glx_screen *
+applegl_create_screen(int screen, struct glx_display * priv)
+{
+ struct glx_screen *psc;
+
+ psc = Xmalloc(sizeof *psc);
+ if (psc == NULL)
+ return NULL;
+
+ memset(psc, 0, sizeof *psc);
+ glx_screen_init(psc, screen, priv);
+ psc->vtable = &applegl_screen_vtable;
+
+ return psc;
+}
+
+_X_HIDDEN int
+applegl_create_display(struct glx_display *display)
+{
+ /* create applegl display and stuff in display->appleglDisplay */
+ apple_init_glx(display);
+}
+
+#endif
diff --git a/src/glx/clientattrib.c b/src/glx/clientattrib.c
index b26c17938d..7792fa31f9 100644
--- a/src/glx/clientattrib.c
+++ b/src/glx/clientattrib.c
@@ -39,7 +39,7 @@
static void
do_enable_disable(GLenum array, GLboolean val)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
unsigned index = 0;
@@ -69,7 +69,7 @@ __indirect_glDisableClientState(GLenum array)
void
__indirect_glPushClientAttrib(GLuint mask)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
__GLXattribute **spp = gc->attributes.stackPointer, *sp;
@@ -97,7 +97,7 @@ __indirect_glPushClientAttrib(GLuint mask)
void
__indirect_glPopClientAttrib(void)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
__GLXattribute **spp = gc->attributes.stackPointer, *sp;
GLuint mask;
@@ -127,7 +127,7 @@ __indirect_glPopClientAttrib(void)
#endif
void
-__glFreeAttributeState(__GLXcontext * gc)
+__glFreeAttributeState(struct glx_context * gc)
{
__GLXattribute *sp, **spp;
diff --git a/src/glx/dri2.c b/src/glx/dri2.c
index d53431c19a..d70ec5a3ec 100644
--- a/src/glx/dri2.c
+++ b/src/glx/dri2.c
@@ -88,7 +88,6 @@ static Bool
DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire)
{
XExtDisplayInfo *info = DRI2FindDisplay(dpy);
- __GLXdisplayPrivate *glx_dpy = __glXInitialize(dpy);
XextCheckExtension(dpy, info, dri2ExtensionName, False);
@@ -100,6 +99,7 @@ DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire)
GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event;
xDRI2BufferSwapComplete *awire = (xDRI2BufferSwapComplete *)wire;
__GLXDRIdrawable *pdraw;
+ struct glx_display *glx_dpy = __glXInitialize(dpy);
/* Ignore swap events if we're not looking for them */
pdraw = dri2GetGlxDrawableFromXDrawableId(dpy, awire->drawable);
diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
index 49c7ce7502..ff48c79c27 100644
--- a/src/glx/dri2_glx.c
+++ b/src/glx/dri2_glx.c
@@ -76,7 +76,7 @@ struct dri2_display
};
struct dri2_screen {
- __GLXscreenConfigs base;
+ struct glx_screen base;
__DRIscreen *driScreen;
__GLXDRIscreen vtable;
@@ -94,8 +94,7 @@ struct dri2_screen {
struct dri2_context
{
- __GLXcontext base;
- __GLXDRIcontext dri_vtable;
+ struct glx_context base;
__DRIcontext *driContext;
};
@@ -114,7 +113,7 @@ struct dri2_drawable
static const struct glx_context_vtable dri2_context_vtable;
static void
-dri2_destroy_context(__GLXcontext *context)
+dri2_destroy_context(struct glx_context *context)
{
struct dri2_context *pcp = (struct dri2_context *) context;
struct dri2_screen *psc = (struct dri2_screen *) context->psc;
@@ -133,20 +132,28 @@ dri2_destroy_context(__GLXcontext *context)
}
static Bool
-dri2BindContext(__GLXcontext *context,
- __GLXDRIdrawable *draw, __GLXDRIdrawable *read)
+dri2_bind_context(struct glx_context *context, struct glx_context *old,
+ GLXDrawable draw, GLXDrawable read)
{
struct dri2_context *pcp = (struct dri2_context *) context;
struct dri2_screen *psc = (struct dri2_screen *) pcp->base.psc;
- struct dri2_drawable *pdr = (struct dri2_drawable *) draw;
- struct dri2_drawable *prd = (struct dri2_drawable *) read;
+ struct dri2_drawable *pdraw, *pread;
- return (*psc->core->bindContext) (pcp->driContext,
- pdr->driDrawable, prd->driDrawable);
+ pdraw = (struct dri2_drawable *) driFetchDrawable(context, draw);
+ pread = (struct dri2_drawable *) driFetchDrawable(context, read);
+
+ if (pdraw == NULL || pread == NULL)
+ return GLXBadDrawable;
+
+ if ((*psc->core->bindContext) (pcp->driContext,
+ pdraw->driDrawable, pread->driDrawable))
+ return Success;
+
+ return GLXBadContext;
}
static void
-dri2UnbindContext(__GLXcontext *context)
+dri2_unbind_context(struct glx_context *context, struct glx_context *new)
{
struct dri2_context *pcp = (struct dri2_context *) context;
struct dri2_screen *psc = (struct dri2_screen *) pcp->base.psc;
@@ -154,14 +161,14 @@ dri2UnbindContext(__GLXcontext *context)
(*psc->core->unbindContext) (pcp->driContext);
}
-static __GLXcontext *
-dri2_create_context(__GLXscreenConfigs *base,
- const __GLcontextModes * mode,
- GLXContext shareList, int renderType)
+static struct glx_context *
+dri2_create_context(struct glx_screen *base,
+ struct glx_config *config_base,
+ struct glx_context *shareList, int renderType)
{
struct dri2_context *pcp, *pcp_shared;
struct dri2_screen *psc = (struct dri2_screen *) base;
- __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode;
+ __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) config_base;
__DRIcontext *shared = NULL;
if (shareList) {
@@ -174,7 +181,7 @@ dri2_create_context(__GLXscreenConfigs *base,
return NULL;
memset(pcp, 0, sizeof *pcp);
- if (!glx_context_init(&pcp->base, &psc->base, mode)) {
+ if (!glx_context_init(&pcp->base, &psc->base, &config->base)) {
Xfree(pcp);
return NULL;
}
@@ -189,9 +196,6 @@ dri2_create_context(__GLXscreenConfigs *base,
}
pcp->base.vtable = &dri2_context_vtable;
- pcp->base.driContext = &pcp->dri_vtable;
- pcp->dri_vtable.bindContext = dri2BindContext;
- pcp->dri_vtable.unbindContext = dri2UnbindContext;
return &pcp->base;
}
@@ -201,7 +205,7 @@ dri2DestroyDrawable(__GLXDRIdrawable *base)
{
struct dri2_screen *psc = (struct dri2_screen *) base->psc;
struct dri2_drawable *pdraw = (struct dri2_drawable *) base;
- __GLXdisplayPrivate *dpyPriv = psc->base.display;
+ struct glx_display *dpyPriv = psc->base.display;
struct dri2_display *pdp = (struct dri2_display *)dpyPriv->dri2Display;
__glxHashDelete(pdp->dri2Hash, pdraw->base.xDrawable);
@@ -211,13 +215,13 @@ dri2DestroyDrawable(__GLXDRIdrawable *base)
}
static __GLXDRIdrawable *
-dri2CreateDrawable(__GLXscreenConfigs *base, XID xDrawable,
- GLXDrawable drawable, const __GLcontextModes * modes)
+dri2CreateDrawable(struct glx_screen *base, XID xDrawable,
+ GLXDrawable drawable, struct glx_config *config_base)
{
struct dri2_drawable *pdraw;
struct dri2_screen *psc = (struct dri2_screen *) base;
- __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes;
- __GLXdisplayPrivate *dpyPriv;
+ __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) config_base;
+ struct glx_display *dpyPriv;
struct dri2_display *pdp;
GLint vblank_mode = DRI_CONF_VBLANK_DEF_INTERVAL_1;
@@ -288,7 +292,7 @@ dri2CreateDrawable(__GLXscreenConfigs *base, XID xDrawable,
#ifdef X_DRI2GetMSC
static int
-dri2DrawableGetMSC(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
+dri2DrawableGetMSC(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
int64_t *ust, int64_t *msc, int64_t *sbc)
{
CARD64 dri2_ust, dri2_msc, dri2_sbc;
@@ -402,7 +406,7 @@ dri2_copy_drawable(struct dri2_drawable *priv, int dest, int src)
}
static void
-dri2_wait_x(__GLXcontext *gc)
+dri2_wait_x(struct glx_context *gc)
{
struct dri2_drawable *priv = (struct dri2_drawable *)
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable);
@@ -414,7 +418,7 @@ dri2_wait_x(__GLXcontext *gc)
}
static void
-dri2_wait_gl(__GLXcontext *gc)
+dri2_wait_gl(struct glx_context *gc)
{
struct dri2_drawable *priv = (struct dri2_drawable *)
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable);
@@ -429,20 +433,20 @@ static void
dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate)
{
struct dri2_drawable *pdraw = loaderPrivate;
- __GLXdisplayPrivate *priv = __glXInitialize(pdraw->base.psc->dpy);
+ struct glx_display *priv = __glXInitialize(pdraw->base.psc->dpy);
struct dri2_display *pdp = (struct dri2_display *)priv->dri2Display;
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
/* Old servers don't send invalidate events */
if (!pdp->invalidateAvailable)
- dri2InvalidateBuffers(priv->dpy, pdraw->base.drawable);
+ dri2InvalidateBuffers(priv->dpy, pdraw->base.xDrawable);
dri2_wait_gl(gc);
}
static void
-dri2DestroyScreen(__GLXscreenConfigs *base)
+dri2DestroyScreen(struct glx_screen *base)
{
struct dri2_screen *psc = (struct dri2_screen *) base;
@@ -490,11 +494,11 @@ dri2SwapBuffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor,
int64_t remainder)
{
struct dri2_drawable *priv = (struct dri2_drawable *) pdraw;
- __GLXdisplayPrivate *dpyPriv = __glXInitialize(priv->base.psc->dpy);
+ struct glx_display *dpyPriv = __glXInitialize(priv->base.psc->dpy);
struct dri2_screen *psc = (struct dri2_screen *) priv->base.psc;
struct dri2_display *pdp =
(struct dri2_display *)dpyPriv->dri2Display;
- CARD64 ret;
+ CARD64 ret = 0;
#ifdef __DRI2_FLUSH
if (psc->f)
@@ -503,7 +507,7 @@ dri2SwapBuffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor,
/* Old servers don't send invalidate events */
if (!pdp->invalidateAvailable)
- dri2InvalidateBuffers(dpyPriv->dpy, pdraw->drawable);
+ dri2InvalidateBuffers(dpyPriv->dpy, pdraw->xDrawable);
/* Old servers can't handle swapbuffers */
if (!pdp->swapAvailable) {
@@ -646,16 +650,17 @@ dri2_bind_tex_image(Display * dpy,
GLXDrawable drawable,
int buffer, const int *attrib_list)
{
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
struct dri2_context *pcp = (struct dri2_context *) gc;
__GLXDRIdrawable *base = GetGLXDRIDrawable(dpy, drawable);
- __GLXdisplayPrivate *dpyPriv = __glXInitialize(dpy);
+ struct glx_display *dpyPriv = __glXInitialize(dpy);
struct dri2_drawable *pdraw = (struct dri2_drawable *) base;
struct dri2_display *pdp =
(struct dri2_display *) dpyPriv->dri2Display;
- struct dri2_screen *psc = (struct dri2_screen *) base->psc;
+ struct dri2_screen *psc;
if (pdraw != NULL) {
+ psc = (struct dri2_screen *) base->psc;
#if __DRI2_FLUSH_VERSION >= 3
if (!pdp->invalidateAvailable && psc->f)
@@ -684,6 +689,8 @@ dri2_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer)
static const struct glx_context_vtable dri2_context_vtable = {
dri2_destroy_context,
+ dri2_bind_context,
+ dri2_unbind_context,
dri2_wait_gl,
dri2_wait_x,
DRI_glXUseXFont,
@@ -724,8 +731,8 @@ static const struct glx_screen_vtable dri2_screen_vtable = {
dri2_create_context
};
-static __GLXscreenConfigs *
-dri2CreateScreen(int screen, __GLXdisplayPrivate * priv)
+static struct glx_screen *
+dri2CreateScreen(int screen, struct glx_display * priv)
{
const __DRIconfig **driver_configs;
const __DRIextension **extensions;
@@ -876,7 +883,7 @@ dri2DestroyDisplay(__GLXDRIdisplay * dpy)
_X_HIDDEN __GLXDRIdrawable *
dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id)
{
- __GLXdisplayPrivate *d = __glXInitialize(dpy);
+ struct glx_display *d = __glXInitialize(dpy);
struct dri2_display *pdp = (struct dri2_display *) d->dri2Display;
__GLXDRIdrawable *pdraw;
diff --git a/src/glx/dri_common.c b/src/glx/dri_common.c
index 9b7da3e7df..a7fb4c6424 100644
--- a/src/glx/dri_common.c
+++ b/src/glx/dri_common.c
@@ -39,7 +39,6 @@
#include <dlfcn.h>
#include <stdarg.h>
#include "glxclient.h"
-#include "glcontextmodes.h"
#include "dri_common.h"
#ifndef RTLD_NOW
@@ -176,7 +175,7 @@ _X_HIDDEN const __DRIsystemTimeExtension systemTimeExtension = {
};
#define __ATTRIB(attrib, field) \
- { attrib, offsetof(__GLcontextModes, field) }
+ { attrib, offsetof(struct glx_config, field) }
static const struct
{
@@ -225,10 +224,8 @@ __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
bindToMipmapTexture),
__ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),};
-#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
-
static int
-scalarEqual(__GLcontextModes * mode, unsigned int attrib, unsigned int value)
+scalarEqual(struct glx_config *mode, unsigned int attrib, unsigned int value)
{
unsigned int glxValue;
int i;
@@ -243,8 +240,8 @@ scalarEqual(__GLcontextModes * mode, unsigned int attrib, unsigned int value)
}
static int
-driConfigEqual(const __DRIcoreExtension * core,
- __GLcontextModes * modes, const __DRIconfig * driConfig)
+driConfigEqual(const __DRIcoreExtension *core,
+ struct glx_config *config, const __DRIconfig *driConfig)
{
unsigned int attrib, value, glxValue;
int i;
@@ -260,7 +257,7 @@ driConfigEqual(const __DRIcoreExtension * core,
else if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) {
glxValue |= GLX_COLOR_INDEX_BIT;
}
- if (glxValue != modes->renderType)
+ if (glxValue != config->renderType)
return GL_FALSE;
break;
@@ -271,7 +268,7 @@ driConfigEqual(const __DRIcoreExtension * core,
glxValue = GLX_SLOW_CONFIG;
else
glxValue = GLX_NONE;
- if (glxValue != modes->visualRating)
+ if (glxValue != config->visualRating)
return GL_FALSE;
break;
@@ -283,13 +280,13 @@ driConfigEqual(const __DRIcoreExtension * core,
glxValue |= GLX_TEXTURE_2D_BIT_EXT;
if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT)
glxValue |= GLX_TEXTURE_RECTANGLE_BIT_EXT;
- if (modes->bindToTextureTargets != GLX_DONT_CARE &&
- glxValue != modes->bindToTextureTargets)
+ if (config->bindToTextureTargets != GLX_DONT_CARE &&
+ glxValue != config->bindToTextureTargets)
return GL_FALSE;
break;
default:
- if (!scalarEqual(modes, attrib, value))
+ if (!scalarEqual(config, attrib, value))
return GL_FALSE;
}
}
@@ -297,41 +294,41 @@ driConfigEqual(const __DRIcoreExtension * core,
return GL_TRUE;
}
-static __GLcontextModes *
+static struct glx_config *
createDriMode(const __DRIcoreExtension * core,
- __GLcontextModes * modes, const __DRIconfig ** driConfigs)
+ struct glx_config *config, const __DRIconfig **driConfigs)
{
- __GLXDRIconfigPrivate *config;
+ __GLXDRIconfigPrivate *driConfig;
int i;
for (i = 0; driConfigs[i]; i++) {
- if (driConfigEqual(core, modes, driConfigs[i]))
+ if (driConfigEqual(core, config, driConfigs[i]))
break;
}
if (driConfigs[i] == NULL)
return NULL;
- config = Xmalloc(sizeof *config);
- if (config == NULL)
+ driConfig = Xmalloc(sizeof *driConfig);
+ if (driConfig == NULL)
return NULL;
- config->modes = *modes;
- config->driConfig = driConfigs[i];
+ driConfig->base = *config;
+ driConfig->driConfig = driConfigs[i];
- return &config->modes;
+ return &driConfig->base;
}
-_X_HIDDEN __GLcontextModes *
+_X_HIDDEN struct glx_config *
driConvertConfigs(const __DRIcoreExtension * core,
- __GLcontextModes * modes, const __DRIconfig ** configs)
+ struct glx_config *configs, const __DRIconfig **driConfigs)
{
- __GLcontextModes head, *tail, *m;
+ struct glx_config head, *tail, *m;
tail = &head;
head.next = NULL;
- for (m = modes; m; m = m->next) {
- tail->next = createDriMode(core, m, configs);
+ for (m = configs; m; m = m->next) {
+ tail->next = createDriMode(core, m, driConfigs);
if (tail->next == NULL) {
/* no matching dri config for m */
continue;
@@ -341,7 +338,7 @@ driConvertConfigs(const __DRIcoreExtension * core,
tail = tail->next;
}
- _gl_context_modes_destroy(modes);
+ glx_config_destroy_list(configs);
return head.next;
}
@@ -356,4 +353,31 @@ driDestroyConfigs(const __DRIconfig **configs)
free(configs);
}
+_X_HIDDEN __GLXDRIdrawable *
+driFetchDrawable(struct glx_context *gc, GLXDrawable glxDrawable)
+{
+ struct glx_display *const priv = __glXInitialize(gc->psc->dpy);
+ __GLXDRIdrawable *pdraw;
+ struct glx_screen *psc;
+
+ if (priv == NULL)
+ return NULL;
+
+ psc = priv->screens[gc->screen];
+ if (priv->drawHash == NULL)
+ return NULL;
+
+ if (__glxHashLookup(priv->drawHash, glxDrawable, (void *) &pdraw) == 0)
+ return pdraw;
+
+ pdraw = psc->driScreen->createDrawable(psc, glxDrawable,
+ glxDrawable, gc->config);
+ if (__glxHashInsert(priv->drawHash, glxDrawable, pdraw)) {
+ (*pdraw->destroyDrawable) (pdraw);
+ return NULL;
+ }
+
+ return pdraw;
+}
+
#endif /* GLX_DIRECT_RENDERING */
diff --git a/src/glx/dri_common.h b/src/glx/dri_common.h
index f3da50ecf0..846a905a88 100644
--- a/src/glx/dri_common.h
+++ b/src/glx/dri_common.h
@@ -42,16 +42,19 @@ typedef struct __GLXDRIconfigPrivateRec __GLXDRIconfigPrivate;
struct __GLXDRIconfigPrivateRec
{
- __GLcontextModes modes;
+ struct glx_config base;
const __DRIconfig *driConfig;
};
-extern __GLcontextModes *driConvertConfigs(const __DRIcoreExtension * core,
- __GLcontextModes * modes,
+extern struct glx_config *driConvertConfigs(const __DRIcoreExtension * core,
+ struct glx_config * modes,
const __DRIconfig ** configs);
extern void driDestroyConfigs(const __DRIconfig **configs);
+extern __GLXDRIdrawable *
+driFetchDrawable(struct glx_context *gc, GLXDrawable glxDrawable);
+
extern const __DRIsystemTimeExtension systemTimeExtension;
extern void InfoMessageF(const char *f, ...);
diff --git a/src/glx/dri_glx.c b/src/glx/dri_glx.c
index fd14285a48..43a2aa495a 100644
--- a/src/glx/dri_glx.c
+++ b/src/glx/dri_glx.c
@@ -61,7 +61,7 @@ struct dri_display
struct dri_screen
{
- __GLXscreenConfigs base;
+ struct glx_screen base;
__DRIscreen *driScreen;
__GLXDRIscreen vtable;
@@ -78,8 +78,7 @@ struct dri_screen
struct dri_context
{
- __GLXcontext base;
- __GLXDRIcontext dri_vtable;
+ struct glx_context base;
__DRIcontext *driContext;
XID hwContextID;
};
@@ -151,7 +150,7 @@ driGetDriverName(Display * dpy, int scrNum, char **driverName)
* The returned char pointer points to a static array that will be
* overwritten by subsequent calls.
*/
-PUBLIC const char *
+_X_EXPORT const char *
glXGetScreenDriver(Display * dpy, int scrNum)
{
static char ret[32];
@@ -181,7 +180,7 @@ glXGetScreenDriver(Display * dpy, int scrNum)
*
* Note: The driver remains opened after this function returns.
*/
-PUBLIC const char *
+_X_EXPORT const char *
glXGetDriverConfig(const char *driverName)
{
void *handle = driOpenDriver(driverName);
@@ -226,7 +225,7 @@ __glXReportDamage(__DRIdrawable * driDraw,
int i;
int x_off, y_off;
__GLXDRIdrawable *glxDraw = loaderPrivate;
- __GLXscreenConfigs *psc = glxDraw->psc;
+ struct glx_screen *psc = glxDraw->psc;
Display *dpy = psc->dpy;
Drawable drawable;
@@ -278,7 +277,7 @@ __glXDRIGetDrawableInfo(__DRIdrawable * drawable,
void *loaderPrivate)
{
__GLXDRIdrawable *glxDraw = loaderPrivate;
- __GLXscreenConfigs *psc = glxDraw->psc;
+ struct glx_screen *psc = glxDraw->psc;
Display *dpy = psc->dpy;
return XF86DRIGetDrawableInfo(dpy, psc->scr, glxDraw->drawable,
@@ -337,7 +336,7 @@ CallCreateNewScreen(Display *dpy, int scrn, struct dri_screen *psc,
drm_handle_t hFB;
int junk;
const __DRIconfig **driver_configs;
- __GLcontextModes *visual;
+ struct glx_config *visual;
/* DRI protocol version. */
dri_version.major = driDpy->driMajor;
@@ -499,7 +498,7 @@ CallCreateNewScreen(Display *dpy, int scrn, struct dri_screen *psc,
}
static void
-dri_destroy_context(__GLXcontext * context)
+dri_destroy_context(struct glx_context * context)
{
struct dri_context *pcp = (struct dri_context *) context;
struct dri_screen *psc = (struct dri_screen *) context->psc;
@@ -518,21 +517,29 @@ dri_destroy_context(__GLXcontext * context)
Xfree(pcp);
}
-static Bool
-driBindContext(__GLXcontext *context,
- __GLXDRIdrawable *draw, __GLXDRIdrawable *read)
+static int
+dri_bind_context(struct glx_context *context, struct glx_context *old,
+ GLXDrawable draw, GLXDrawable read)
{
struct dri_context *pcp = (struct dri_context *) context;
struct dri_screen *psc = (struct dri_screen *) pcp->base.psc;
- struct dri_drawable *pdr = (struct dri_drawable *) draw;
- struct dri_drawable *prd = (struct dri_drawable *) read;
+ struct dri_drawable *pdraw, *pread;
+
+ pdraw = (struct dri_drawable *) driFetchDrawable(context, draw);
+ pread = (struct dri_drawable *) driFetchDrawable(context, read);
+
+ if (pdraw == NULL || pread == NULL)
+ return GLXBadDrawable;
- return (*psc->core->bindContext) (pcp->driContext,
- pdr->driDrawable, prd->driDrawable);
+ if ((*psc->core->bindContext) (pcp->driContext,
+ pdraw->driDrawable, pread->driDrawable))
+ return Success;
+
+ return GLXBadContext;
}
static void
-driUnbindContext(__GLXcontext * context)
+dri_unbind_context(struct glx_context *context, struct glx_context *new)
{
struct dri_context *pcp = (struct dri_context *) context;
struct dri_screen *psc = (struct dri_screen *) pcp->base.psc;
@@ -542,6 +549,8 @@ driUnbindContext(__GLXcontext * context)
static const struct glx_context_vtable dri_context_vtable = {
dri_destroy_context,
+ dri_bind_context,
+ dri_unbind_context,
NULL,
NULL,
DRI_glXUseXFont,
@@ -549,22 +558,22 @@ static const struct glx_context_vtable dri_context_vtable = {
NULL,
};
-static __GLXcontext *
-dri_create_context(__GLXscreenConfigs *base,
- const __GLcontextModes *mode,
- GLXContext shareList, int renderType)
+static struct glx_context *
+dri_create_context(struct glx_screen *base,
+ struct glx_config *config_base,
+ struct glx_context *shareList, int renderType)
{
struct dri_context *pcp, *pcp_shared;
struct dri_screen *psc = (struct dri_screen *) base;
drm_context_t hwContext;
__DRIcontext *shared = NULL;
- __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode;
+ __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) config_base;
if (!psc->base.driScreen)
return NULL;
if (shareList) {
- pcp_shared = (struct dri_context *) shareList->driContext;
+ pcp_shared = (struct dri_context *) shareList;
shared = pcp_shared->driContext;
}
@@ -573,13 +582,13 @@ dri_create_context(__GLXscreenConfigs *base,
return NULL;
memset(pcp, 0, sizeof *pcp);
- if (!glx_context_init(&pcp->base, &psc->base, mode)) {
+ if (!glx_context_init(&pcp->base, &psc->base, &config->base)) {
Xfree(pcp);
return NULL;
}
if (!XF86DRICreateContextWithConfig(psc->base.dpy, psc->base.scr,
- mode->visualID,
+ config->base.visualID,
&pcp->hwContextID, &hwContext)) {
Xfree(pcp);
return NULL;
@@ -596,9 +605,6 @@ dri_create_context(__GLXscreenConfigs *base,
}
pcp->base.vtable = &dri_context_vtable;
- pcp->base.driContext = &pcp->dri_vtable;
- pcp->dri_vtable.bindContext = driBindContext;
- pcp->dri_vtable.unbindContext = driUnbindContext;
return &pcp->base;
}
@@ -615,13 +621,13 @@ driDestroyDrawable(__GLXDRIdrawable * pdraw)
}
static __GLXDRIdrawable *
-driCreateDrawable(__GLXscreenConfigs *base,
+driCreateDrawable(struct glx_screen *base,
XID xDrawable,
- GLXDrawable drawable, const __GLcontextModes * modes)
+ GLXDrawable drawable, struct glx_config *config_base)
{
drm_drawable_t hwDrawable;
void *empty_attribute_list = NULL;
- __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes;
+ __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) config_base;
struct dri_screen *psc = (struct dri_screen *) base;
struct dri_drawable *pdp;
@@ -685,7 +691,7 @@ driCopySubBuffer(__GLXDRIdrawable * pdraw,
}
static void
-driDestroyScreen(__GLXscreenConfigs *base)
+driDestroyScreen(struct glx_screen *base)
{
struct dri_screen *psc = (struct dri_screen *) base;
@@ -701,7 +707,7 @@ driDestroyScreen(__GLXscreenConfigs *base)
#ifdef __DRI_SWAP_BUFFER_COUNTER
static int
-driDrawableGetMSC(__GLXscreenConfigs *base, __GLXDRIdrawable *pdraw,
+driDrawableGetMSC(struct glx_screen *base, __GLXDRIdrawable *pdraw,
int64_t *ust, int64_t *msc, int64_t *sbc)
{
struct dri_screen *psc = (struct dri_screen *) base;
@@ -756,17 +762,12 @@ driWaitForSBC(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
static int
driSetSwapInterval(__GLXDRIdrawable *pdraw, int interval)
{
- GLXContext gc = __glXGetCurrentContext();
struct dri_drawable *pdp = (struct dri_drawable *) pdraw;
- struct dri_screen *psc;
-
- if (gc->driContext) {
- psc = (struct dri_screen *) pdraw->psc;
+ struct dri_screen *psc = (struct dri_screen *) pdraw->psc;
- if (psc->swapControl != NULL && pdraw != NULL) {
- psc->swapControl->setSwapInterval(pdp->driDrawable, interval);
- return 0;
- }
+ if (psc->swapControl != NULL && pdraw != NULL) {
+ psc->swapControl->setSwapInterval(pdp->driDrawable, interval);
+ return 0;
}
return GLX_BAD_CONTEXT;
@@ -775,17 +776,11 @@ driSetSwapInterval(__GLXDRIdrawable *pdraw, int interval)
static int
driGetSwapInterval(__GLXDRIdrawable *pdraw)
{
- GLXContext gc = __glXGetCurrentContext();
struct dri_drawable *pdp = (struct dri_drawable *) pdraw;
- struct dri_screen *psc;
-
- if (gc != NULL && gc->driContext) {
- psc = (struct dri_screen *) pdraw->psc;
+ struct dri_screen *psc = (struct dri_screen *) pdraw->psc;
- if (psc->swapControl != NULL && pdraw != NULL) {
- return psc->swapControl->getSwapInterval(pdp->driDrawable);
- }
- }
+ if (psc->swapControl != NULL && pdraw != NULL)
+ return psc->swapControl->getSwapInterval(pdp->driDrawable);
return 0;
}
@@ -826,8 +821,8 @@ static const struct glx_screen_vtable dri_screen_vtable = {
dri_create_context
};
-static __GLXscreenConfigs *
-driCreateScreen(int screen, __GLXdisplayPrivate *priv)
+static struct glx_screen *
+driCreateScreen(int screen, struct glx_display *priv)
{
struct dri_display *pdp;
__GLXDRIscreen *psp;
diff --git a/src/glx/drisw_glx.c b/src/glx/drisw_glx.c
index 5f7185de4c..c5b179157b 100644
--- a/src/glx/drisw_glx.c
+++ b/src/glx/drisw_glx.c
@@ -35,15 +35,14 @@ struct drisw_display
struct drisw_context
{
- __GLXcontext base;
- __GLXDRIcontext dri_vtable;
+ struct glx_context base;
__DRIcontext *driContext;
};
struct drisw_screen
{
- __GLXscreenConfigs base;
+ struct glx_screen base;
__DRIscreen *driScreen;
__GLXDRIscreen vtable;
@@ -240,7 +239,7 @@ static const __DRIextension *loader_extensions[] = {
*/
static void
-drisw_destroy_context(__GLXcontext *context)
+drisw_destroy_context(struct glx_context *context)
{
struct drisw_context *pcp = (struct drisw_context *) context;
struct drisw_screen *psc = (struct drisw_screen *) context->psc;
@@ -258,21 +257,29 @@ drisw_destroy_context(__GLXcontext *context)
Xfree(pcp);
}
-static Bool
-driBindContext(__GLXcontext * context,
- __GLXDRIdrawable * draw, __GLXDRIdrawable * read)
+static int
+drisw_bind_context(struct glx_context *context, struct glx_context *old,
+ GLXDrawable draw, GLXDrawable read)
{
struct drisw_context *pcp = (struct drisw_context *) context;
struct drisw_screen *psc = (struct drisw_screen *) pcp->base.psc;
- struct drisw_drawable *pdr = (struct drisw_drawable *) draw;
- struct drisw_drawable *prd = (struct drisw_drawable *) read;
+ struct drisw_drawable *pdraw, *pread;
+
+ pdraw = (struct drisw_drawable *) driFetchDrawable(context, draw);
+ pread = (struct drisw_drawable *) driFetchDrawable(context, read);
+
+ if (pdraw == NULL || pread == NULL)
+ return GLXBadDrawable;
+
+ if ((*psc->core->bindContext) (pcp->driContext,
+ pdraw->driDrawable, pread->driDrawable))
+ return Success;
- return (*psc->core->bindContext) (pcp->driContext,
- pdr->driDrawable, prd->driDrawable);
+ return GLXBadContext;
}
static void
-driUnbindContext(__GLXcontext * context)
+drisw_unbind_context(struct glx_context *context, struct glx_context *new)
{
struct drisw_context *pcp = (struct drisw_context *) context;
struct drisw_screen *psc = (struct drisw_screen *) pcp->base.psc;
@@ -282,6 +289,8 @@ driUnbindContext(__GLXcontext * context)
static const struct glx_context_vtable drisw_context_vtable = {
drisw_destroy_context,
+ drisw_bind_context,
+ drisw_unbind_context,
NULL,
NULL,
DRI_glXUseXFont,
@@ -289,13 +298,13 @@ static const struct glx_context_vtable drisw_context_vtable = {
NULL,
};
-static __GLXcontext *
-drisw_create_context(__GLXscreenConfigs *base,
- const __GLcontextModes *mode,
- GLXContext shareList, int renderType)
+static struct glx_context *
+drisw_create_context(struct glx_screen *base,
+ struct glx_config *config_base,
+ struct glx_context *shareList, int renderType)
{
struct drisw_context *pcp, *pcp_shared;
- __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode;
+ __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) config_base;
struct drisw_screen *psc = (struct drisw_screen *) base;
__DRIcontext *shared = NULL;
@@ -303,7 +312,7 @@ drisw_create_context(__GLXscreenConfigs *base,
return NULL;
if (shareList) {
- pcp_shared = (struct drisw_context *) shareList->driContext;
+ pcp_shared = (struct drisw_context *) shareList;
shared = pcp_shared->driContext;
}
@@ -312,7 +321,7 @@ drisw_create_context(__GLXscreenConfigs *base,
return NULL;
memset(pcp, 0, sizeof *pcp);
- if (!glx_context_init(&pcp->base, &psc->base, mode)) {
+ if (!glx_context_init(&pcp->base, &psc->base, &config->base)) {
Xfree(pcp);
return NULL;
}
@@ -326,9 +335,6 @@ drisw_create_context(__GLXscreenConfigs *base,
}
pcp->base.vtable = &drisw_context_vtable;
- pcp->base.driContext = &pcp->dri_vtable;
- pcp->dri_vtable.bindContext = driBindContext;
- pcp->dri_vtable.unbindContext = driUnbindContext;
return &pcp->base;
}
@@ -346,8 +352,8 @@ driDestroyDrawable(__GLXDRIdrawable * pdraw)
}
static __GLXDRIdrawable *
-driCreateDrawable(__GLXscreenConfigs *base, XID xDrawable,
- GLXDrawable drawable, const __GLcontextModes * modes)
+driCreateDrawable(struct glx_screen *base, XID xDrawable,
+ GLXDrawable drawable, struct glx_config *modes)
{
struct drisw_drawable *pdp;
__GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes;
@@ -402,7 +408,7 @@ driSwapBuffers(__GLXDRIdrawable * pdraw,
}
static void
-driDestroyScreen(__GLXscreenConfigs *base)
+driDestroyScreen(struct glx_screen *base)
{
struct drisw_screen *psc = (struct drisw_screen *) base;
@@ -432,8 +438,8 @@ static const struct glx_screen_vtable drisw_screen_vtable = {
drisw_create_context
};
-static __GLXscreenConfigs *
-driCreateScreen(int screen, __GLXdisplayPrivate *priv)
+static struct glx_screen *
+driCreateScreen(int screen, struct glx_display *priv)
{
__GLXDRIscreen *psp;
const __DRIconfig **driver_configs;
@@ -479,8 +485,6 @@ driCreateScreen(int screen, __GLXdisplayPrivate *priv)
goto handle_error;
}
- extensions = psc->core->getExtensions(psc->driScreen);
-
psc->base.configs =
driConvertConfigs(psc->core, psc->base.configs, driver_configs);
psc->base.visuals =
@@ -498,10 +502,9 @@ driCreateScreen(int screen, __GLXdisplayPrivate *priv)
return &psc->base;
handle_error:
- Xfree(psc);
-
if (psc->driver)
dlclose(psc->driver);
+ Xfree(psc);
ErrorMessageF("reverting to indirect rendering\n");
diff --git a/src/glx/glcontextmodes.c b/src/glx/glcontextmodes.c
deleted file mode 100644
index cdc16f8330..0000000000
--- a/src/glx/glcontextmodes.c
+++ /dev/null
@@ -1,518 +0,0 @@
-/*
- * (C) Copyright IBM Corporation 2003
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file glcontextmodes.c
- * Utility routines for working with \c __GLcontextModes structures. At
- * some point most or all of these functions will be moved to the Mesa
- * code base.
- *
- * \author Ian Romanick <idr@us.ibm.com>
- */
-
-#include <GL/glx.h>
-#include "GL/glxint.h"
-#include <stdlib.h>
-#include <string.h>
-
-#include "glcontextmodes.h"
-
-#define NUM_VISUAL_TYPES 6
-
-/**
- * Convert an X visual type to a GLX visual type.
- *
- * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
- * to be converted.
- * \return If \c visualType is a valid X visual type, a GLX visual type will
- * be returned. Otherwise \c GLX_NONE will be returned.
- */
-GLint
-_gl_convert_from_x_visual_type(int visualType)
-{
- static const int glx_visual_types[NUM_VISUAL_TYPES] = {
- GLX_STATIC_GRAY, GLX_GRAY_SCALE,
- GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
- GLX_TRUE_COLOR, GLX_DIRECT_COLOR
- };
-
- return ((unsigned) visualType < NUM_VISUAL_TYPES)
- ? glx_visual_types[visualType] : GLX_NONE;
-}
-
-
-/**
- * Convert a GLX visual type to an X visual type.
- *
- * \param visualType GLX visual type (i.e., \c GLX_TRUE_COLOR,
- * \c GLX_STATIC_GRAY, etc.) to be converted.
- * \return If \c visualType is a valid GLX visual type, an X visual type will
- * be returned. Otherwise -1 will be returned.
- */
-GLint
-_gl_convert_to_x_visual_type(int visualType)
-{
- static const int x_visual_types[NUM_VISUAL_TYPES] = {
- TrueColor, DirectColor,
- PseudoColor, StaticColor,
- GrayScale, StaticGray
- };
-
- return ((unsigned) (visualType - GLX_TRUE_COLOR) < NUM_VISUAL_TYPES)
- ? x_visual_types[visualType - GLX_TRUE_COLOR] : -1;
-}
-
-
-/**
- * Copy a GLX visual config structure to a GL context mode structure. All
- * of the fields in \c config are copied to \c mode. Additional fields in
- * \c mode that can be derrived from the fields of \c config (i.e.,
- * \c haveDepthBuffer) are also filled in. The remaining fields in \c mode
- * that cannot be derived are set to default values.
- *
- * \param mode Destination GL context mode.
- * \param config Source GLX visual config.
- *
- * \note
- * The \c fbconfigID and \c visualID fields of the \c __GLcontextModes
- * structure will be set to the \c vid of the \c __GLXvisualConfig structure.
- */
-void
-_gl_copy_visual_to_context_mode(__GLcontextModes * mode,
- const __GLXvisualConfig * config)
-{
- __GLcontextModes *const next = mode->next;
-
- (void) memset(mode, 0, sizeof(__GLcontextModes));
- mode->next = next;
-
- mode->visualID = config->vid;
- mode->visualType = _gl_convert_from_x_visual_type(config->class);
- mode->xRenderable = GL_TRUE;
- mode->fbconfigID = config->vid;
- mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
-
- mode->rgbMode = (config->rgba != 0);
- mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
-
- mode->colorIndexMode = !(mode->rgbMode);
- mode->doubleBufferMode = (config->doubleBuffer != 0);
- mode->stereoMode = (config->stereo != 0);
-
- mode->haveAccumBuffer = ((config->accumRedSize +
- config->accumGreenSize +
- config->accumBlueSize +
- config->accumAlphaSize) > 0);
- mode->haveDepthBuffer = (config->depthSize > 0);
- mode->haveStencilBuffer = (config->stencilSize > 0);
-
- mode->redBits = config->redSize;
- mode->greenBits = config->greenSize;
- mode->blueBits = config->blueSize;
- mode->alphaBits = config->alphaSize;
- mode->redMask = config->redMask;
- mode->greenMask = config->greenMask;
- mode->blueMask = config->blueMask;
- mode->alphaMask = config->alphaMask;
- mode->rgbBits = mode->rgbMode ? config->bufferSize : 0;
- mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0;
-
- mode->accumRedBits = config->accumRedSize;
- mode->accumGreenBits = config->accumGreenSize;
- mode->accumBlueBits = config->accumBlueSize;
- mode->accumAlphaBits = config->accumAlphaSize;
- mode->depthBits = config->depthSize;
- mode->stencilBits = config->stencilSize;
-
- mode->numAuxBuffers = config->auxBuffers;
- mode->level = config->level;
-
- mode->visualRating = config->visualRating;
- mode->transparentPixel = config->transparentPixel;
- mode->transparentRed = config->transparentRed;
- mode->transparentGreen = config->transparentGreen;
- mode->transparentBlue = config->transparentBlue;
- mode->transparentAlpha = config->transparentAlpha;
- mode->transparentIndex = config->transparentIndex;
- mode->samples = config->multiSampleSize;
- mode->sampleBuffers = config->nMultiSampleBuffers;
- /* mode->visualSelectGroup = config->visualSelectGroup; ? */
-
- mode->swapMethod = GLX_SWAP_UNDEFINED_OML;
-
- mode->bindToTextureRgb = (mode->rgbMode) ? GL_TRUE : GL_FALSE;
- mode->bindToTextureRgba = (mode->rgbMode && mode->alphaBits) ?
- GL_TRUE : GL_FALSE;
- mode->bindToMipmapTexture = mode->rgbMode ? GL_TRUE : GL_FALSE;
- mode->bindToTextureTargets = mode->rgbMode ?
- GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT |
- GLX_TEXTURE_RECTANGLE_BIT_EXT : 0;
- mode->yInverted = GL_FALSE;
-}
-
-
-/**
- * Get data from a GL context mode.
- *
- * \param mode GL context mode whose data is to be returned.
- * \param attribute Attribute of \c mode that is to be returned.
- * \param value_return Location to store the data member of \c mode.
- * \return If \c attribute is a valid attribute of \c mode, zero is
- * returned. Otherwise \c GLX_BAD_ATTRIBUTE is returned.
- */
-int
-_gl_get_context_mode_data(const __GLcontextModes * mode, int attribute,
- int *value_return)
-{
- switch (attribute) {
- case GLX_USE_GL:
- *value_return = GL_TRUE;
- return 0;
- case GLX_BUFFER_SIZE:
- *value_return = mode->rgbBits;
- return 0;
- case GLX_RGBA:
- *value_return = mode->rgbMode;
- return 0;
- case GLX_RED_SIZE:
- *value_return = mode->redBits;
- return 0;
- case GLX_GREEN_SIZE:
- *value_return = mode->greenBits;
- return 0;
- case GLX_BLUE_SIZE:
- *value_return = mode->blueBits;
- return 0;
- case GLX_ALPHA_SIZE:
- *value_return = mode->alphaBits;
- return 0;
- case GLX_DOUBLEBUFFER:
- *value_return = mode->doubleBufferMode;
- return 0;
- case GLX_STEREO:
- *value_return = mode->stereoMode;
- return 0;
- case GLX_AUX_BUFFERS:
- *value_return = mode->numAuxBuffers;
- return 0;
- case GLX_DEPTH_SIZE:
- *value_return = mode->depthBits;
- return 0;
- case GLX_STENCIL_SIZE:
- *value_return = mode->stencilBits;
- return 0;
- case GLX_ACCUM_RED_SIZE:
- *value_return = mode->accumRedBits;
- return 0;
- case GLX_ACCUM_GREEN_SIZE:
- *value_return = mode->accumGreenBits;
- return 0;
- case GLX_ACCUM_BLUE_SIZE:
- *value_return = mode->accumBlueBits;
- return 0;
- case GLX_ACCUM_ALPHA_SIZE:
- *value_return = mode->accumAlphaBits;
- return 0;
- case GLX_LEVEL:
- *value_return = mode->level;
- return 0;
-#ifndef GLX_USE_APPLEGL /* This isn't supported by CGL. */
- case GLX_TRANSPARENT_TYPE_EXT:
- *value_return = mode->transparentPixel;
- return 0;
-#endif
- case GLX_TRANSPARENT_RED_VALUE:
- *value_return = mode->transparentRed;
- return 0;
- case GLX_TRANSPARENT_GREEN_VALUE:
- *value_return = mode->transparentGreen;
- return 0;
- case GLX_TRANSPARENT_BLUE_VALUE:
- *value_return = mode->transparentBlue;
- return 0;
- case GLX_TRANSPARENT_ALPHA_VALUE:
- *value_return = mode->transparentAlpha;
- return 0;
- case GLX_TRANSPARENT_INDEX_VALUE:
- *value_return = mode->transparentIndex;
- return 0;
- case GLX_X_VISUAL_TYPE:
- *value_return = mode->visualType;
- return 0;
- case GLX_CONFIG_CAVEAT:
- *value_return = mode->visualRating;
- return 0;
- case GLX_VISUAL_ID:
- *value_return = mode->visualID;
- return 0;
- case GLX_DRAWABLE_TYPE:
- *value_return = mode->drawableType;
- return 0;
- case GLX_RENDER_TYPE:
- *value_return = mode->renderType;
- return 0;
- case GLX_X_RENDERABLE:
- *value_return = mode->xRenderable;
- return 0;
- case GLX_FBCONFIG_ID:
- *value_return = mode->fbconfigID;
- return 0;
- case GLX_MAX_PBUFFER_WIDTH:
- *value_return = mode->maxPbufferWidth;
- return 0;
- case GLX_MAX_PBUFFER_HEIGHT:
- *value_return = mode->maxPbufferHeight;
- return 0;
- case GLX_MAX_PBUFFER_PIXELS:
- *value_return = mode->maxPbufferPixels;
- return 0;
-#ifndef GLX_USE_APPLEGL /* These aren't supported by CGL. */
- case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
- *value_return = mode->optimalPbufferWidth;
- return 0;
- case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX:
- *value_return = mode->optimalPbufferHeight;
- return 0;
- case GLX_SWAP_METHOD_OML:
- *value_return = mode->swapMethod;
- return 0;
-#endif
- case GLX_SAMPLE_BUFFERS_SGIS:
- *value_return = mode->sampleBuffers;
- return 0;
- case GLX_SAMPLES_SGIS:
- *value_return = mode->samples;
- return 0;
- case GLX_BIND_TO_TEXTURE_RGB_EXT:
- *value_return = mode->bindToTextureRgb;
- return 0;
- case GLX_BIND_TO_TEXTURE_RGBA_EXT:
- *value_return = mode->bindToTextureRgba;
- return 0;
- case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
- *value_return = mode->bindToMipmapTexture == GL_TRUE ? GL_TRUE :
- GL_FALSE;
- return 0;
- case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
- *value_return = mode->bindToTextureTargets;
- return 0;
- case GLX_Y_INVERTED_EXT:
- *value_return = mode->yInverted;
- return 0;
-
- /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX.
- * It is ONLY for communication between the GLX client and the GLX
- * server.
- */
- case GLX_VISUAL_SELECT_GROUP_SGIX:
- default:
- return GLX_BAD_ATTRIBUTE;
- }
-}
-
-
-/**
- * Allocate a linked list of \c __GLcontextModes structures. The fields of
- * each structure will be initialized to "reasonable" default values. In
- * most cases this is the default value defined by table 3.4 of the GLX
- * 1.3 specification. This means that most values are either initialized to
- * zero or \c GLX_DONT_CARE (which is -1). As support for additional
- * extensions is added, the new values will be initialized to appropriate
- * values from the extension specification.
- *
- * \param count Number of structures to allocate.
- * \param minimum_size Minimum size of a structure to allocate. This allows
- * for differences in the version of the
- * \c __GLcontextModes stucture used in libGL and in a
- * DRI-based driver.
- * \returns A pointer to the first element in a linked list of \c count
- * stuctures on success, or \c NULL on failure.
- *
- * \warning Use of \c minimum_size does \b not guarantee binary compatibility.
- * The fundamental assumption is that if the \c minimum_size
- * specified by the driver and the size of the \c __GLcontextModes
- * structure in libGL is the same, then the meaning of each byte in
- * the structure is the same in both places. \b Be \b careful!
- * Basically this means that fields have to be added in libGL and
- * then propagated to drivers. Drivers should \b never arbitrarilly
- * extend the \c __GLcontextModes data-structure.
- */
-__GLcontextModes *
-_gl_context_modes_create(unsigned count, size_t minimum_size)
-{
- const size_t size = (minimum_size > sizeof(__GLcontextModes))
- ? minimum_size : sizeof(__GLcontextModes);
- __GLcontextModes *base = NULL;
- __GLcontextModes **next;
- unsigned i;
-
- next = &base;
- for (i = 0; i < count; i++) {
- *next = (__GLcontextModes *) malloc(size);
- if (*next == NULL) {
- _gl_context_modes_destroy(base);
- base = NULL;
- break;
- }
-
- (void) memset(*next, 0, size);
- (*next)->visualID = GLX_DONT_CARE;
- (*next)->visualType = GLX_DONT_CARE;
- (*next)->visualRating = GLX_NONE;
- (*next)->transparentPixel = GLX_NONE;
- (*next)->transparentRed = GLX_DONT_CARE;
- (*next)->transparentGreen = GLX_DONT_CARE;
- (*next)->transparentBlue = GLX_DONT_CARE;
- (*next)->transparentAlpha = GLX_DONT_CARE;
- (*next)->transparentIndex = GLX_DONT_CARE;
- (*next)->xRenderable = GLX_DONT_CARE;
- (*next)->fbconfigID = GLX_DONT_CARE;
- (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML;
- (*next)->bindToTextureRgb = GLX_DONT_CARE;
- (*next)->bindToTextureRgba = GLX_DONT_CARE;
- (*next)->bindToMipmapTexture = GLX_DONT_CARE;
- (*next)->bindToTextureTargets = GLX_DONT_CARE;
- (*next)->yInverted = GLX_DONT_CARE;
-
- next = &((*next)->next);
- }
-
- return base;
-}
-
-
-/**
- * Destroy a linked list of \c __GLcontextModes structures created by
- * \c _gl_context_modes_create.
- *
- * \param modes Linked list of structures to be destroyed. All structres
- * in the list will be freed.
- */
-void
-_gl_context_modes_destroy(__GLcontextModes * modes)
-{
- while (modes != NULL) {
- __GLcontextModes *const next = modes->next;
-
- free(modes);
- modes = next;
- }
-}
-
-
-/**
- * Find a context mode matching a Visual ID.
- *
- * \param modes List list of context-mode structures to be searched.
- * \param vid Visual ID to be found.
- * \returns A pointer to a context-mode in \c modes if \c vid was found in
- * the list, or \c NULL if it was not.
- */
-
-__GLcontextModes *
-_gl_context_modes_find_visual(__GLcontextModes * modes, int vid)
-{
- __GLcontextModes *m;
-
- for (m = modes; m != NULL; m = m->next)
- if (m->visualID == vid)
- return m;
-
- return NULL;
-}
-
-__GLcontextModes *
-_gl_context_modes_find_fbconfig(__GLcontextModes * modes, int fbid)
-{
- __GLcontextModes *m;
-
- for (m = modes; m != NULL; m = m->next)
- if (m->fbconfigID == fbid)
- return m;
-
- return NULL;
-}
-
-/**
- * Determine if two context-modes are the same. This is intended to be used
- * by libGL implementations to compare to sets of driver generated FBconfigs.
- *
- * \param a Context-mode to be compared.
- * \param b Context-mode to be compared.
- * \returns \c GL_TRUE if the two context-modes are the same. \c GL_FALSE is
- * returned otherwise.
- */
-GLboolean
-_gl_context_modes_are_same(const __GLcontextModes * a,
- const __GLcontextModes * b)
-{
- return ((a->rgbMode == b->rgbMode) &&
- (a->floatMode == b->floatMode) &&
- (a->colorIndexMode == b->colorIndexMode) &&
- (a->doubleBufferMode == b->doubleBufferMode) &&
- (a->stereoMode == b->stereoMode) &&
- (a->redBits == b->redBits) &&
- (a->greenBits == b->greenBits) &&
- (a->blueBits == b->blueBits) && (a->alphaBits == b->alphaBits) &&
-#if 0 /* For some reason these don't get set on the client-side in libGL. */
- (a->redMask == b->redMask) &&
- (a->greenMask == b->greenMask) &&
- (a->blueMask == b->blueMask) && (a->alphaMask == b->alphaMask) &&
-#endif
- (a->rgbBits == b->rgbBits) &&
- (a->indexBits == b->indexBits) &&
- (a->accumRedBits == b->accumRedBits) &&
- (a->accumGreenBits == b->accumGreenBits) &&
- (a->accumBlueBits == b->accumBlueBits) &&
- (a->accumAlphaBits == b->accumAlphaBits) &&
- (a->depthBits == b->depthBits) &&
- (a->stencilBits == b->stencilBits) &&
- (a->numAuxBuffers == b->numAuxBuffers) &&
- (a->level == b->level) &&
- (a->pixmapMode == b->pixmapMode) &&
- (a->visualRating == b->visualRating) &&
- (a->transparentPixel == b->transparentPixel) &&
- ((a->transparentPixel != GLX_TRANSPARENT_RGB) ||
- ((a->transparentRed == b->transparentRed) &&
- (a->transparentGreen == b->transparentGreen) &&
- (a->transparentBlue == b->transparentBlue) &&
- (a->transparentAlpha == b->transparentAlpha))) &&
- ((a->transparentPixel != GLX_TRANSPARENT_INDEX) ||
- (a->transparentIndex == b->transparentIndex)) &&
- (a->sampleBuffers == b->sampleBuffers) &&
- (a->samples == b->samples) &&
- ((a->drawableType & b->drawableType) != 0) &&
- (a->renderType == b->renderType) &&
- (a->maxPbufferWidth == b->maxPbufferWidth) &&
- (a->maxPbufferHeight == b->maxPbufferHeight) &&
- (a->maxPbufferPixels == b->maxPbufferPixels) &&
- (a->optimalPbufferWidth == b->optimalPbufferWidth) &&
- (a->optimalPbufferHeight == b->optimalPbufferHeight) &&
- (a->swapMethod == b->swapMethod) &&
- (a->bindToTextureRgb == b->bindToTextureRgb) &&
- (a->bindToTextureRgba == b->bindToTextureRgba) &&
- (a->bindToMipmapTexture == b->bindToMipmapTexture) &&
- (a->bindToTextureTargets == b->bindToTextureTargets) &&
- (a->yInverted == b->yInverted));
-}
diff --git a/src/glx/glcontextmodes.h b/src/glx/glcontextmodes.h
deleted file mode 100644
index ecf0280cba..0000000000
--- a/src/glx/glcontextmodes.h
+++ /dev/null
@@ -1,52 +0,0 @@
-/*
- * (C) Copyright IBM Corporation 2003
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file glcontextmodes.h
- * \author Ian Romanick <idr@us.ibm.com>
- */
-
-#ifndef GLCONTEXTMODES_H
-#define GLCONTEXTMODES_H
-
-#include "GL/internal/glcore.h"
-
-extern GLint _gl_convert_from_x_visual_type(int visualType);
-extern GLint _gl_convert_to_x_visual_type(int visualType);
-extern void _gl_copy_visual_to_context_mode(__GLcontextModes * mode,
- const __GLXvisualConfig * config);
-extern int _gl_get_context_mode_data(const __GLcontextModes * mode,
- int attribute, int *value_return);
-
-extern __GLcontextModes *_gl_context_modes_create(unsigned count,
- size_t minimum_size);
-extern void _gl_context_modes_destroy(__GLcontextModes * modes);
-extern __GLcontextModes *_gl_context_modes_find_visual(__GLcontextModes *
- modes, int vid);
-extern __GLcontextModes *_gl_context_modes_find_fbconfig(__GLcontextModes *
- modes, int fbid);
-extern GLboolean _gl_context_modes_are_same(const __GLcontextModes * a,
- const __GLcontextModes * b);
-
-#endif /* GLCONTEXTMODES_H */
diff --git a/src/glx/glx_pbuffer.c b/src/glx/glx_pbuffer.c
index 02809aacfa..15bfb15919 100644
--- a/src/glx/glx_pbuffer.c
+++ b/src/glx/glx_pbuffer.c
@@ -57,7 +57,7 @@
static void
warn_GLX_1_3(Display * dpy, const char *function_name)
{
- __GLXdisplayPrivate *priv = __glXInitialize(dpy);
+ struct glx_display *priv = __glXInitialize(dpy);
if (priv->minorVersion < 3) {
fprintf(stderr,
@@ -85,7 +85,7 @@ static void
ChangeDrawableAttribute(Display * dpy, GLXDrawable drawable,
const CARD32 * attribs, size_t num_attribs)
{
- __GLXdisplayPrivate *priv = __glXInitialize(dpy);
+ struct glx_display *priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
CARD32 *output;
CARD8 opcode;
@@ -183,20 +183,20 @@ determineTextureFormat(const int *attribs, int numAttribs)
}
static void
-CreateDRIDrawable(Display *dpy, const __GLcontextModes *fbconfig,
+CreateDRIDrawable(Display *dpy, struct glx_config *config,
XID drawable, XID glxdrawable,
const int *attrib_list, size_t num_attribs)
{
- __GLXdisplayPrivate *const priv = __glXInitialize(dpy);
+ struct glx_display *const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
- __GLXscreenConfigs *psc;
+ struct glx_screen *psc;
- psc = priv->screenConfigs[fbconfig->screen];
+ psc = priv->screens[config->screen];
if (psc->driScreen == NULL)
return;
pdraw = psc->driScreen->createDrawable(psc, drawable,
- glxdrawable, fbconfig);
+ glxdrawable, config);
if (pdraw == NULL) {
fprintf(stderr, "failed to create drawable\n");
return;
@@ -214,7 +214,7 @@ CreateDRIDrawable(Display *dpy, const __GLcontextModes *fbconfig,
static void
DestroyDRIDrawable(Display *dpy, GLXDrawable drawable, int destroy_xdrawable)
{
- __GLXdisplayPrivate *const priv = __glXInitialize(dpy);
+ struct glx_display *const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
if (pdraw != NULL) {
@@ -228,7 +228,7 @@ DestroyDRIDrawable(Display *dpy, GLXDrawable drawable, int destroy_xdrawable)
#else
static void
-CreateDRIDrawable(Display *dpy, const __GLcontextModes * fbconfig,
+CreateDRIDrawable(Display *dpy, const struct glx_config * fbconfig,
XID drawable, XID glxdrawable,
const int *attrib_list, size_t num_attribs)
{
@@ -263,7 +263,7 @@ static int
GetDrawableAttribute(Display * dpy, GLXDrawable drawable,
int attribute, unsigned int *value)
{
- __GLXdisplayPrivate *priv;
+ struct glx_display *priv;
xGLXGetDrawableAttributesReply reply;
CARD32 *data;
CARD8 opcode;
@@ -367,7 +367,7 @@ GetDrawableAttribute(Display * dpy, GLXDrawable drawable,
* This function needs to be modified to work with direct-rendering drivers.
*/
static GLXDrawable
-CreateDrawable(Display * dpy, const __GLcontextModes * fbconfig,
+CreateDrawable(Display *dpy, struct glx_config *config,
Drawable drawable, const int *attrib_list, CARD8 glxCode)
{
xGLXCreateWindowReq *req;
@@ -391,11 +391,11 @@ CreateDrawable(Display * dpy, const __GLcontextModes * fbconfig,
req->reqType = opcode;
req->glxCode = glxCode;
- req->screen = (CARD32) fbconfig->screen;
- req->fbconfig = fbconfig->fbconfigID;
- req->window = (CARD32) drawable;
- req->glxwindow = (GLXWindow) XAllocID(dpy);
- req->numAttribs = (CARD32) i;
+ req->screen = config->screen;
+ req->fbconfig = config->fbconfigID;
+ req->window = drawable;
+ req->glxwindow = XAllocID(dpy);
+ req->numAttribs = i;
if (attrib_list)
memcpy(data, attrib_list, 8 * i);
@@ -403,9 +403,9 @@ CreateDrawable(Display * dpy, const __GLcontextModes * fbconfig,
UnlockDisplay(dpy);
SyncHandle();
- CreateDRIDrawable(dpy, fbconfig, drawable, req->glxwindow, attrib_list, i);
+ CreateDRIDrawable(dpy, config, drawable, req->glxwindow, attrib_list, i);
- return (GLXDrawable) req->glxwindow;
+ return req->glxwindow;
}
@@ -457,11 +457,11 @@ DestroyDrawable(Display * dpy, GLXDrawable drawable, CARD32 glxCode)
* This function needs to be modified to work with direct-rendering drivers.
*/
static GLXDrawable
-CreatePbuffer(Display * dpy, const __GLcontextModes * fbconfig,
+CreatePbuffer(Display * dpy, struct glx_config *config,
unsigned int width, unsigned int height,
const int *attrib_list, GLboolean size_in_attribs)
{
- __GLXdisplayPrivate *priv = __glXInitialize(dpy);
+ struct glx_display *priv = __glXInitialize(dpy);
GLXDrawable id = 0;
CARD32 *data;
CARD8 opcode;
@@ -490,10 +490,10 @@ CreatePbuffer(Display * dpy, const __GLcontextModes * fbconfig,
req->reqType = opcode;
req->glxCode = X_GLXCreatePbuffer;
- req->screen = (CARD32) fbconfig->screen;
- req->fbconfig = fbconfig->fbconfigID;
- req->pbuffer = (GLXPbuffer) id;
- req->numAttribs = (CARD32) (i + extra);
+ req->screen = config->screen;
+ req->fbconfig = config->fbconfigID;
+ req->pbuffer = id;
+ req->numAttribs = i + extra;
if (!size_in_attribs) {
data[(2 * i) + 0] = GLX_PBUFFER_WIDTH;
@@ -513,11 +513,11 @@ CreatePbuffer(Display * dpy, const __GLcontextModes * fbconfig,
vpreq->glxCode = X_GLXVendorPrivate;
vpreq->vendorCode = X_GLXvop_CreateGLXPbufferSGIX;
- data[0] = (CARD32) fbconfig->screen;
- data[1] = (CARD32) fbconfig->fbconfigID;
- data[2] = (CARD32) id;
- data[3] = (CARD32) width;
- data[4] = (CARD32) height;
+ data[0] = config->screen;
+ data[1] = config->fbconfigID;
+ data[2] = id;
+ data[3] = width;
+ data[4] = height;
data += 5;
}
@@ -526,10 +526,10 @@ CreatePbuffer(Display * dpy, const __GLcontextModes * fbconfig,
UnlockDisplay(dpy);
SyncHandle();
- pixmap = XCreatePixmap(dpy, RootWindow(dpy, fbconfig->screen),
- width, height, fbconfig->rgbBits);
+ pixmap = XCreatePixmap(dpy, RootWindow(dpy, config->screen),
+ width, height, config->rgbBits);
- CreateDRIDrawable(dpy, fbconfig, pixmap, id, attrib_list, i);
+ CreateDRIDrawable(dpy, config, pixmap, id, attrib_list, i);
return id;
}
@@ -547,7 +547,7 @@ CreatePbuffer(Display * dpy, const __GLcontextModes * fbconfig,
static void
DestroyPbuffer(Display * dpy, GLXDrawable drawable)
{
- __GLXdisplayPrivate *priv = __glXInitialize(dpy);
+ struct glx_display *priv = __glXInitialize(dpy);
CARD8 opcode;
if ((dpy == NULL) || (drawable == 0)) {
@@ -593,12 +593,12 @@ DestroyPbuffer(Display * dpy, GLXDrawable drawable)
/**
* Create a new pbuffer.
*/
-PUBLIC GLXPbufferSGIX
+_X_EXPORT GLXPbufferSGIX
glXCreateGLXPbufferSGIX(Display * dpy, GLXFBConfigSGIX config,
unsigned int width, unsigned int height,
int *attrib_list)
{
- return (GLXPbufferSGIX) CreatePbuffer(dpy, (__GLcontextModes *) config,
+ return (GLXPbufferSGIX) CreatePbuffer(dpy, (struct glx_config *) config,
width, height,
attrib_list, GL_FALSE);
}
@@ -608,7 +608,7 @@ glXCreateGLXPbufferSGIX(Display * dpy, GLXFBConfigSGIX config,
/**
* Create a new pbuffer.
*/
-PUBLIC GLXPbuffer
+_X_EXPORT GLXPbuffer
glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list)
{
int i, width, height;
@@ -674,7 +674,7 @@ glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list)
}
}
- return (GLXPbuffer) CreatePbuffer(dpy, (__GLcontextModes *) config,
+ return (GLXPbuffer) CreatePbuffer(dpy, (struct glx_config *) config,
width, height, attrib_list, GL_TRUE);
#endif
}
@@ -683,7 +683,7 @@ glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list)
/**
* Destroy an existing pbuffer.
*/
-PUBLIC void
+_X_EXPORT void
glXDestroyPbuffer(Display * dpy, GLXPbuffer pbuf)
{
#ifdef GLX_USE_APPLEGL
@@ -699,7 +699,7 @@ glXDestroyPbuffer(Display * dpy, GLXPbuffer pbuf)
/**
* Query an attribute of a drawable.
*/
-PUBLIC void
+_X_EXPORT void
glXQueryDrawable(Display * dpy, GLXDrawable drawable,
int attribute, unsigned int *value)
{
@@ -748,7 +748,7 @@ glXQueryDrawable(Display * dpy, GLXDrawable drawable,
/**
* Query an attribute of a pbuffer.
*/
-PUBLIC int
+_X_EXPORT int
glXQueryGLXPbufferSGIX(Display * dpy, GLXPbufferSGIX drawable,
int attribute, unsigned int *value)
{
@@ -759,7 +759,7 @@ glXQueryGLXPbufferSGIX(Display * dpy, GLXPbufferSGIX drawable,
/**
* Select the event mask for a drawable.
*/
-PUBLIC void
+_X_EXPORT void
glXSelectEvent(Display * dpy, GLXDrawable drawable, unsigned long mask)
{
#ifdef GLX_USE_APPLEGL
@@ -792,7 +792,7 @@ glXSelectEvent(Display * dpy, GLXDrawable drawable, unsigned long mask)
/**
* Get the selected event mask for a drawable.
*/
-PUBLIC void
+_X_EXPORT void
glXGetSelectedEvent(Display * dpy, GLXDrawable drawable, unsigned long *mask)
{
#ifdef GLX_USE_APPLEGL
@@ -829,27 +829,27 @@ glXGetSelectedEvent(Display * dpy, GLXDrawable drawable, unsigned long *mask)
}
-PUBLIC GLXPixmap
+_X_EXPORT GLXPixmap
glXCreatePixmap(Display * dpy, GLXFBConfig config, Pixmap pixmap,
const int *attrib_list)
{
WARN_ONCE_GLX_1_3(dpy, __func__);
#ifdef GLX_USE_APPLEGL
- const __GLcontextModes *modes = (const __GLcontextModes *) config;
+ const struct glx_config *modes = (const __GLcontextModes *) config;
if (apple_glx_pixmap_create(dpy, modes->screen, pixmap, modes))
return None;
return pixmap;
#else
- return CreateDrawable(dpy, (__GLcontextModes *) config,
+ return CreateDrawable(dpy, (struct glx_config *) config,
(Drawable) pixmap, attrib_list, X_GLXCreatePixmap);
#endif
}
-PUBLIC GLXWindow
+_X_EXPORT GLXWindow
glXCreateWindow(Display * dpy, GLXFBConfig config, Window win,
const int *attrib_list)
{
@@ -878,13 +878,13 @@ glXCreateWindow(Display * dpy, GLXFBConfig config, Window win,
return win;
#else
- return CreateDrawable(dpy, (__GLcontextModes *) config,
+ return CreateDrawable(dpy, (struct glx_config *) config,
(Drawable) win, attrib_list, X_GLXCreateWindow);
#endif
}
-PUBLIC void
+_X_EXPORT void
glXDestroyPixmap(Display * dpy, GLXPixmap pixmap)
{
WARN_ONCE_GLX_1_3(dpy, __func__);
@@ -897,7 +897,7 @@ glXDestroyPixmap(Display * dpy, GLXPixmap pixmap)
}
-PUBLIC void
+_X_EXPORT void
glXDestroyWindow(Display * dpy, GLXWindow win)
{
WARN_ONCE_GLX_1_3(dpy, __func__);
@@ -907,17 +907,17 @@ glXDestroyWindow(Display * dpy, GLXWindow win)
}
#ifndef GLX_USE_APPLEGL
-PUBLIC
+_X_EXPORT
GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX,
(Display * dpy, GLXPbufferSGIX pbuf),
(dpy, pbuf), glXDestroyPbuffer)
-PUBLIC
+_X_EXPORT
GLX_ALIAS_VOID(glXSelectEventSGIX,
(Display * dpy, GLXDrawable drawable,
unsigned long mask), (dpy, drawable, mask), glXSelectEvent)
-PUBLIC
+_X_EXPORT
GLX_ALIAS_VOID(glXGetSelectedEventSGIX,
(Display * dpy, GLXDrawable drawable,
unsigned long *mask), (dpy, drawable, mask),
diff --git a/src/glx/glxclient.h b/src/glx/glxclient.h
index 48b5501fe9..81c9a26669 100644
--- a/src/glx/glxclient.h
+++ b/src/glx/glxclient.h
@@ -39,6 +39,7 @@
#define _GLX_client_h_
#include <X11/Xproto.h>
#include <X11/Xlibint.h>
+#include <X11/Xfuncproto.h>
#include <X11/extensions/extutil.h>
#define GLX_GLXEXT_PROTOTYPES
#include <GL/glx.h>
@@ -49,10 +50,9 @@
#ifdef WIN32
#include <stdint.h>
#endif
-#include "GL/glxint.h"
#include "GL/glxproto.h"
-#include "GL/internal/glcore.h"
#include "glapi/glapitable.h"
+#include "glxconfig.h"
#include "glxhash.h"
#if defined( PTHREADS )
# include <pthread.h>
@@ -60,42 +60,21 @@
#include "glxextensions.h"
-
-/* If we build the library with gcc's -fvisibility=hidden flag, we'll
- * use the PUBLIC macro to mark functions that are to be exported.
- *
- * We also need to define a USED attribute, so the optimizer doesn't
- * inline a static function that we later use in an alias. - ajax
- */
-#if defined(__GNUC__)
-# define PUBLIC __attribute__((visibility("default")))
-# define USED __attribute__((used))
-#else
-# define PUBLIC
-# define USED
-#endif
-
-
+#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
#define GLX_MAJOR_VERSION 1 /* current version numbers */
#define GLX_MINOR_VERSION 4
#define __GLX_MAX_TEXTURE_UNITS 32
-typedef struct __GLXscreenConfigsRec __GLXscreenConfigs;
-typedef struct __GLXcontextRec __GLXcontext;
-typedef struct __GLXdrawableRec __GLXdrawable;
-typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
-typedef struct _glapi_table __GLapi;
+struct glx_display;
+struct glx_context;
/************************************************************************/
#ifdef GLX_DIRECT_RENDERING
-#define containerOf(ptr, type, member) \
- (type *)( (char *)ptr - offsetof(type,member) )
-
-extern void DRI_glXUseXFont(GLXContext CC,
+extern void DRI_glXUseXFont(struct glx_context *ctx,
Font font, int first, int count, int listbase);
#endif
@@ -109,7 +88,6 @@ extern void DRI_glXUseXFont(GLXContext CC,
typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
typedef struct __GLXDRIscreenRec __GLXDRIscreen;
typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
-typedef struct __GLXDRIcontextRec __GLXDRIcontext;
#include "glxextensions.h"
@@ -120,27 +98,28 @@ struct __GLXDRIdisplayRec
*/
void (*destroyDisplay) (__GLXDRIdisplay * display);
- __GLXscreenConfigs *(*createScreen)(int screen, __GLXdisplayPrivate * priv);
+ struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
};
struct __GLXDRIscreenRec {
- void (*destroyScreen)(__GLXscreenConfigs *psc);
+ void (*destroyScreen)(struct glx_screen *psc);
- __GLXcontext *(*createContext)(__GLXscreenConfigs *psc,
- const __GLcontextModes *mode,
- GLXContext shareList, int renderType);
+ struct glx_context *(*createContext)(struct glx_screen *psc,
+ struct glx_config *config,
+ struct glx_context *shareList,
+ int renderType);
- __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
+ __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
XID drawable,
GLXDrawable glxDrawable,
- const __GLcontextModes *modes);
+ struct glx_config *config);
int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
int64_t divisor, int64_t remainder);
void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
int x, int y, int width, int height);
- int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
+ int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
int64_t *ust, int64_t *msc, int64_t *sbc);
int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
int64_t divisor, int64_t remainder, int64_t *ust,
@@ -151,20 +130,13 @@ struct __GLXDRIscreenRec {
int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
};
-struct __GLXDRIcontextRec
-{
- Bool(*bindContext) (__GLXcontext *context, __GLXDRIdrawable *pdraw,
- __GLXDRIdrawable *pread);
- void (*unbindContext) (__GLXcontext *context);
-};
-
struct __GLXDRIdrawableRec
{
void (*destroyDrawable) (__GLXDRIdrawable * drawable);
XID xDrawable;
XID drawable;
- __GLXscreenConfigs *psc;
+ struct glx_screen *psc;
GLenum textureTarget;
GLenum textureFormat; /* EXT_texture_from_pixmap support */
unsigned long eventMask;
@@ -240,10 +212,13 @@ typedef struct __GLXattributeMachineRec
} __GLXattributeMachine;
struct glx_context_vtable {
- void (*destroy)(__GLXcontext *ctx);
- void (*wait_gl)(__GLXcontext *ctx);
- void (*wait_x)(__GLXcontext *ctx);
- void (*use_x_font)(__GLXcontext *ctx,
+ void (*destroy)(struct glx_context *ctx);
+ int (*bind)(struct glx_context *context, struct glx_context *old,
+ GLXDrawable draw, GLXDrawable read);
+ void (*unbind)(struct glx_context *context, struct glx_context *new);
+ void (*wait_gl)(struct glx_context *ctx);
+ void (*wait_x)(struct glx_context *ctx);
+ void (*use_x_font)(struct glx_context *ctx,
Font font, int first, int count, int listBase);
void (*bind_tex_image)(Display * dpy,
GLXDrawable drawable,
@@ -259,7 +234,7 @@ glx_send_destroy_context(Display *dpy, XID xid);
* GLX state that needs to be kept on the client. One of these records
* exist for each context that has been made current by this client.
*/
-struct __GLXcontextRec
+struct glx_context
{
/**
* \name Drawing command buffer.
@@ -302,7 +277,7 @@ struct __GLXcontextRec
* Screen number.
*/
GLint screen;
- __GLXscreenConfigs *psc;
+ struct glx_screen *psc;
/**
* \c GL_TRUE if the context was created with ImportContext, which
@@ -345,7 +320,7 @@ struct __GLXcontextRec
* Fill newImage with the unpacked form of \c oldImage getting it
* ready for transport to the server.
*/
- void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
+ void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
GLenum, const GLvoid *, GLubyte *, GLubyte *);
/**
@@ -404,18 +379,9 @@ struct __GLXcontextRec
GLint majorOpcode;
/**
- * Pointer to the mode used to create this context.
+ * Pointer to the config used to create this context.
*/
- const __GLcontextModes *mode;
-
-#ifdef GLX_DIRECT_RENDERING
-#ifdef GLX_USE_APPLEGL
- void *driContext;
- Bool do_destroy;
-#else
- __GLXDRIcontext *driContext;
-#endif
-#endif
+ struct glx_config *config;
/**
* The current read-drawable for this context. Will be None if this
@@ -462,15 +428,15 @@ struct __GLXcontextRec
};
extern Bool
-glx_context_init(__GLXcontext *gc,
- __GLXscreenConfigs *psc, const __GLcontextModes *fbconfig);
+glx_context_init(struct glx_context *gc,
+ struct glx_screen *psc, struct glx_config *fbconfig);
#define __glXSetError(gc,code) \
if (!(gc)->error) { \
(gc)->error = code; \
}
-extern void __glFreeAttributeState(__GLXcontext *);
+extern void __glFreeAttributeState(struct glx_context *);
/************************************************************************/
@@ -505,12 +471,13 @@ extern void __glFreeAttributeState(__GLXcontext *);
* a pointer to the config data for that screen (if the screen supports GL).
*/
struct glx_screen_vtable {
- __GLXcontext *(*create_context)(__GLXscreenConfigs *psc,
- const __GLcontextModes *mode,
- GLXContext shareList, int renderType);
+ struct glx_context *(*create_context)(struct glx_screen *psc,
+ struct glx_config *config,
+ struct glx_context *shareList,
+ int renderType);
};
-struct __GLXscreenConfigsRec
+struct glx_screen
{
const struct glx_screen_vtable *vtable;
@@ -525,7 +492,7 @@ struct __GLXscreenConfigsRec
*/
char *effectiveGLXexts;
- __GLXdisplayPrivate *display;
+ struct glx_display *display;
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
/**
@@ -540,13 +507,13 @@ struct __GLXscreenConfigsRec
/**
* Linked list of glx visuals and fbconfigs for this screen.
*/
- __GLcontextModes *visuals, *configs;
+ struct glx_config *visuals, *configs;
/**
* Per-screen dynamic GLX extension tracking. The \c direct_support
* field only contains enough bits for 64 extensions. Should libGL
* ever need to track more than 64 GLX extensions, we can safely grow
- * this field. The \c __GLXscreenConfigs structure is not used outside
+ * this field. The \c struct glx_screen structure is not used outside
* libGL.
*/
/*@{ */
@@ -560,11 +527,11 @@ struct __GLXscreenConfigsRec
* Per display private data. One of these records exists for each display
* that is using the OpenGL (GLX) extension.
*/
-struct __GLXdisplayPrivateRec
+struct glx_display
{
/* The extension protocol codes */
XExtCodes *codes;
- struct __GLXdisplayPrivateRec *next;
+ struct glx_display *next;
/**
* Back pointer to the display
@@ -602,7 +569,7 @@ struct __GLXdisplayPrivateRec
* Also, per screen data which now includes the server \c GLX_EXTENSION
* string.
*/
- __GLXscreenConfigs **screenConfigs;
+ struct glx_screen **screens;
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
__glxHashTable *drawHash;
@@ -617,25 +584,25 @@ struct __GLXdisplayPrivateRec
};
extern int
-glx_screen_init(__GLXscreenConfigs *psc,
- int screen, __GLXdisplayPrivate * priv);
+glx_screen_init(struct glx_screen *psc,
+ int screen, struct glx_display * priv);
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
extern __GLXDRIdrawable *
dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
#endif
-extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *);
+extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
-extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
+extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
GLint totalRequests,
const GLvoid * data, GLint dataLen);
-extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
+extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
const GLvoid *, GLint);
/* Initialize the GLX extension for dpy */
-extern __GLXdisplayPrivate *__glXInitialize(Display *);
+extern struct glx_display *__glXInitialize(Display *);
extern void __glXPreferEGL(int state);
@@ -646,7 +613,7 @@ extern int __glXDebug;
/* This is per-thread storage in an MT environment */
#if defined( PTHREADS )
-extern void __glXSetCurrentContext(__GLXcontext * c);
+extern void __glXSetCurrentContext(struct glx_context * c);
# if defined( GLX_USE_TLS )
@@ -657,13 +624,13 @@ extern __thread void *__glX_tls_Context
# else
-extern __GLXcontext *__glXGetCurrentContext(void);
+extern struct glx_context *__glXGetCurrentContext(void);
# endif /* defined( GLX_USE_TLS ) */
#else
-extern __GLXcontext *__glXcurrentContext;
+extern struct glx_context *__glXcurrentContext;
#define __glXGetCurrentContext() __glXcurrentContext
#define __glXSetCurrentContext(gc) __glXcurrentContext = gc
@@ -699,7 +666,7 @@ extern CARD8 __glXSetupForCommand(Display * dpy);
extern const GLuint __glXDefaultPixelStore[9];
/* Send an image to the server using RenderLarge. */
-extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim,
+extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
GLint width, GLint height, GLint depth,
GLenum format, GLenum type,
const GLvoid * src, GLubyte * pc,
@@ -723,7 +690,7 @@ extern GLint __glBytesPerElement(GLenum type);
** updated to contain the modes needed by the server to decode the
** sent data.
*/
-extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
+extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
GLenum, const GLvoid *, GLubyte *, GLubyte *);
/* Copy map data with a stride into a packed buffer */
@@ -738,15 +705,15 @@ extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
** Empty an image out of the reply buffer into the clients memory applying
** the pack modes to pack back into the clients requested format.
*/
-extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
+extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
GLenum, const GLubyte *, GLvoid *);
/*
** Allocate and Initialize Vertex Array client state, and free.
*/
-extern void __glXInitVertexArrayState(__GLXcontext *);
-extern void __glXFreeVertexArrayState(__GLXcontext *);
+extern void __glXInitVertexArrayState(struct glx_context *);
+extern void __glXFreeVertexArrayState(struct glx_context *);
/*
** Inform the Server of the major and minor numbers and of the client
@@ -767,7 +734,7 @@ extern void _XSend(Display *, const void *, long);
#endif
-extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config,
+extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
int count, const INT32 * bp,
Bool tagged_only,
Bool fbconfig_style_tags);
@@ -800,14 +767,20 @@ __glxGetMscRate(__GLXDRIdrawable *glxDraw,
XExtDisplayInfo *__glXFindDisplay (Display *dpy);
extern void
-GarbageCollectDRIDrawables(__GLXscreenConfigs *psc);
+GarbageCollectDRIDrawables(struct glx_screen *psc);
extern __GLXDRIdrawable *
GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
#endif
-extern __GLXscreenConfigs *
-indirect_create_screen(int screen, __GLXdisplayPrivate * priv);
+extern struct glx_context dummyContext;
+
+extern struct glx_screen *
+indirect_create_screen(int screen, struct glx_display * priv);
+extern struct glx_context *
+indirect_create_context(struct glx_screen *psc,
+ struct glx_config *mode,
+ struct glx_context *shareList, int renderType);
#endif /* !__GLX_client_h__ */
diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c
index 0782b1d70f..d4aa8b5866 100644
--- a/src/glx/glxcmds.c
+++ b/src/glx/glxcmds.c
@@ -36,22 +36,18 @@
#include "glxclient.h"
#include "glapi.h"
#include "glxextensions.h"
-#include "glcontextmodes.h"
#ifdef GLX_DIRECT_RENDERING
#ifdef GLX_USE_APPLEGL
#include "apple_glx_context.h"
#include "apple_glx.h"
#include "glx_error.h"
-#define GC_IS_DIRECT(gc) ((gc)->isDirect)
#else
#include <sys/time.h>
#include <X11/extensions/xf86vmode.h>
#include "xf86dri.h"
-#define GC_IS_DIRECT(gc) ((gc)->driContext != NULL)
#endif
#else
-#define GC_IS_DIRECT(gc) (0)
#endif
#if defined(USE_XCB)
@@ -62,7 +58,6 @@
static const char __glXGLXClientVendorName[] = "Mesa Project and SGI";
static const char __glXGLXClientVersion[] = "1.4";
-static const struct glx_context_vtable indirect_context_vtable;
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
@@ -86,11 +81,11 @@ windowExistsErrorHandler(Display * dpy, XErrorEvent * xerr)
* \param screen Screen number to destroy drawables for
*/
_X_HIDDEN void
-GarbageCollectDRIDrawables(__GLXscreenConfigs * sc)
+GarbageCollectDRIDrawables(struct glx_screen * sc)
{
XID draw;
__GLXDRIdrawable *pdraw;
- __GLXdisplayPrivate *priv = sc->display;
+ struct glx_display *priv = sc->display;
XWindowAttributes xwa;
int (*oldXErrorHandler) (Display *, XErrorEvent *);
@@ -128,7 +123,7 @@ GarbageCollectDRIDrawables(__GLXscreenConfigs * sc)
_X_HIDDEN __GLXDRIdrawable *
GetGLXDRIDrawable(Display * dpy, GLXDrawable drawable)
{
- __GLXdisplayPrivate *priv = __glXInitialize(dpy);
+ struct glx_display *priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
if (priv == NULL)
@@ -157,20 +152,20 @@ GetGLXDRIDrawable(Display * dpy, GLXDrawable drawable)
* number range for \c dpy?
*/
-static __GLXscreenConfigs *
+static struct glx_screen *
GetGLXScreenConfigs(Display * dpy, int scrn)
{
- __GLXdisplayPrivate *const priv = __glXInitialize(dpy);
+ struct glx_display *const priv = __glXInitialize(dpy);
return (priv
- && priv->screenConfigs !=
- NULL) ? priv->screenConfigs[scrn] : NULL;
+ && priv->screens !=
+ NULL) ? priv->screens[scrn] : NULL;
}
static int
-GetGLXPrivScreenConfig(Display * dpy, int scrn, __GLXdisplayPrivate ** ppriv,
- __GLXscreenConfigs ** ppsc)
+GetGLXPrivScreenConfig(Display * dpy, int scrn, struct glx_display ** ppriv,
+ struct glx_screen ** ppsc)
{
/* Initialize the extension, if needed . This has the added value
* of initializing/allocating the display private
@@ -191,7 +186,7 @@ GetGLXPrivScreenConfig(Display * dpy, int scrn, __GLXdisplayPrivate ** ppriv,
}
/* Check to see if the GL is supported on this screen */
- *ppsc = (*ppriv)->screenConfigs[scrn];
+ *ppsc = (*ppriv)->screens[scrn];
if ((*ppsc)->configs == NULL) {
/* No support for GL on this screen regardless of visual */
return GLX_BAD_VISUAL;
@@ -208,215 +203,34 @@ GetGLXPrivScreenConfig(Display * dpy, int scrn, __GLXdisplayPrivate ** ppriv,
* \param config Application supplied \c GLXFBConfig.
*
* \returns If the \c GLXFBConfig is valid, the a pointer to the matching
- * \c __GLcontextModes structure is returned. Otherwise, \c NULL
+ * \c struct glx_config structure is returned. Otherwise, \c NULL
* is returned.
*/
-static __GLcontextModes *
-ValidateGLXFBConfig(Display * dpy, GLXFBConfig config)
+static struct glx_config *
+ValidateGLXFBConfig(Display * dpy, GLXFBConfig fbconfig)
{
- __GLXdisplayPrivate *const priv = __glXInitialize(dpy);
- const unsigned num_screens = ScreenCount(dpy);
+ struct glx_display *const priv = __glXInitialize(dpy);
+ int num_screens = ScreenCount(dpy);
unsigned i;
- const __GLcontextModes *modes;
-
+ struct glx_config *config;
if (priv != NULL) {
for (i = 0; i < num_screens; i++) {
- for (modes = priv->screenConfigs[i]->configs; modes != NULL;
- modes = modes->next) {
- if (modes == (__GLcontextModes *) config) {
- return (__GLcontextModes *) config;
- }
- }
+ for (config = priv->screens[i]->configs; config != NULL;
+ config = config->next) {
+ if (config == (struct glx_config *) fbconfig) {
+ return config;
+ }
+ }
}
}
return NULL;
}
-#ifdef GLX_USE_APPLEGL
-
-static const struct glx_context_vtable applegl_context_vtable;
-
-static __GLcontext *
-applegl_create_context(__GLXscreenConfigs *psc,
- const __GLcontextModes *mode,
- GLXContext shareList, int renderType)
-{
- __GLXcontext *gc;
- int errorcode;
- bool x11error;
-
- /* TODO: Integrate this with apple_glx_create_context and make
- * struct apple_glx_context inherit from __GLXcontext. */
-
- gc = Xmalloc(sizeof *gc);
- if (pcp == NULL)
- return NULL;
-
- memset(gc, 0, sizeof *gc);
- if (!glx_context_init(&gc->base, &psc->base, mode)) {
- Xfree(gc);
- return NULL;
- }
-
- gc->vtable = &applegl_context_vtable;
- gc->driContext = NULL;
- gc->do_destroy = False;
-
- /* TODO: darwin: Integrate with above to do indirect */
- if(apple_glx_create_context(&gc->driContext, dpy, screen, fbconfig,
- shareList ? shareList->driContext : NULL,
- &errorcode, &x11error)) {
- __glXSendError(dpy, errorcode, 0, X_GLXCreateContext, x11error);
- gc->vtable->destroy(gc);
- return NULL;
- }
-
- gc->currentContextTag = -1;
- gc->mode = fbconfig;
- gc->isDirect = allowDirect;
- gc->xid = 1; /* Just something not None, so we know when to destroy
- * it in MakeContextCurrent. */
-
- return gc;
-}
-#endif
-
-
-/**
- * \todo It should be possible to move the allocate of \c client_state_private
- * later in the function for direct-rendering contexts. Direct-rendering
- * contexts don't need to track client state, so they don't need that memory
- * at all.
- *
- * \todo Eliminate \c __glXInitVertexArrayState. Replace it with a new
- * function called \c __glXAllocateClientState that allocates the memory and
- * does all the initialization (including the pixel pack / unpack).
- */
-static GLXContext
-indirect_create_context(__GLXscreenConfigs *psc,
- const __GLcontextModes *mode,
- GLXContext shareList, int renderType)
-{
- GLXContext gc;
- int bufSize;
- CARD8 opcode;
- __GLXattribute *state;
-
- opcode = __glXSetupForCommand(psc->dpy);
- if (!opcode) {
- return NULL;
- }
-
- /* Allocate our context record */
- gc = (GLXContext) Xmalloc(sizeof(struct __GLXcontextRec));
- if (!gc) {
- /* Out of memory */
- return NULL;
- }
- memset(gc, 0, sizeof(struct __GLXcontextRec));
-
- glx_context_init(gc, psc, mode);
- gc->isDirect = GL_FALSE;
- gc->vtable = &indirect_context_vtable;
- state = Xmalloc(sizeof(struct __GLXattributeRec));
- if (state == NULL) {
- /* Out of memory */
- Xfree(gc);
- return NULL;
- }
- gc->client_state_private = state;
- memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec));
- state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL);
-
- /*
- ** Create a temporary buffer to hold GLX rendering commands. The size
- ** of the buffer is selected so that the maximum number of GLX rendering
- ** commands can fit in a single X packet and still have room in the X
- ** packet for the GLXRenderReq header.
- */
-
- bufSize = (XMaxRequestSize(psc->dpy) * 4) - sz_xGLXRenderReq;
- gc->buf = (GLubyte *) Xmalloc(bufSize);
- if (!gc->buf) {
- Xfree(gc->client_state_private);
- Xfree(gc);
- return NULL;
- }
- gc->bufSize = bufSize;
-
- /* Fill in the new context */
- gc->renderMode = GL_RENDER;
-
- state->storePack.alignment = 4;
- state->storeUnpack.alignment = 4;
-
- gc->attributes.stackPointer = &gc->attributes.stack[0];
-
- /*
- ** PERFORMANCE NOTE: A mode dependent fill image can speed things up.
- ** Other code uses the fastImageUnpack bit, but it is never set
- ** to GL_TRUE.
- */
- gc->fastImageUnpack = GL_FALSE;
- gc->fillImage = __glFillImage;
- gc->pc = gc->buf;
- gc->bufEnd = gc->buf + bufSize;
- gc->isDirect = GL_FALSE;
- if (__glXDebug) {
- /*
- ** Set limit register so that there will be one command per packet
- */
- gc->limit = gc->buf;
- }
- else {
- gc->limit = gc->buf + bufSize - __GLX_BUFFER_LIMIT_SIZE;
- }
- gc->majorOpcode = opcode;
-
- /*
- ** Constrain the maximum drawing command size allowed to be
- ** transfered using the X_GLXRender protocol request. First
- ** constrain by a software limit, then constrain by the protocl
- ** limit.
- */
- if (bufSize > __GLX_RENDER_CMD_SIZE_LIMIT) {
- bufSize = __GLX_RENDER_CMD_SIZE_LIMIT;
- }
- if (bufSize > __GLX_MAX_RENDER_CMD_SIZE) {
- bufSize = __GLX_MAX_RENDER_CMD_SIZE;
- }
- gc->maxSmallRenderCommandSize = bufSize;
-
-
- return gc;
-}
-
-struct glx_screen_vtable indirect_screen_vtable = {
- indirect_create_context
-};
-
-_X_HIDDEN __GLXscreenConfigs *
-indirect_create_screen(int screen, __GLXdisplayPrivate * priv)
-{
- __GLXscreenConfigs *psc;
-
- psc = Xmalloc(sizeof *psc);
- if (psc == NULL)
- return NULL;
-
- memset(psc, 0, sizeof *psc);
- glx_screen_init(psc, screen, priv);
- psc->vtable = &indirect_screen_vtable;
-
- return psc;
-}
-
-
_X_HIDDEN Bool
-glx_context_init(__GLXcontext *gc,
- __GLXscreenConfigs *psc, const __GLcontextModes *fbconfig)
+glx_context_init(struct glx_context *gc,
+ struct glx_screen *psc, struct glx_config *config)
{
gc->majorOpcode = __glXSetupForCommand(psc->display->dpy);
if (!gc->majorOpcode)
@@ -424,8 +238,9 @@ glx_context_init(__GLXcontext *gc,
gc->screen = psc->scr;
gc->psc = psc;
- gc->mode = fbconfig;
+ gc->config = config;
gc->isDirect = GL_TRUE;
+ gc->currentContextTag = -1;
return GL_TRUE;
}
@@ -442,14 +257,14 @@ glx_context_init(__GLXcontext *gc,
static GLXContext
CreateContext(Display * dpy, int generic_id,
- const __GLcontextModes * const fbconfig,
- GLXContext shareList,
+ struct glx_config *config,
+ GLXContext shareList_user,
Bool allowDirect,
unsigned code, int renderType, int screen)
{
- GLXContext gc = NULL;
- __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
-
+ struct glx_context *gc = NULL;
+ struct glx_screen *const psc = GetGLXScreenConfigs(dpy, screen);
+ struct glx_context *shareList = (struct glx_context *) shareList_user;
if (dpy == NULL)
return NULL;
@@ -458,10 +273,9 @@ CreateContext(Display * dpy, int generic_id,
gc = NULL;
if (allowDirect && psc->vtable->create_context)
- gc = psc->vtable->create_context(psc, fbconfig,
- shareList, renderType);
+ gc = psc->vtable->create_context(psc, config, shareList, renderType);
if (!gc)
- gc = indirect_create_context(psc, fbconfig, shareList, renderType);
+ gc = indirect_create_context(psc, config, shareList, renderType);
if (!gc)
return NULL;
@@ -478,7 +292,7 @@ CreateContext(Display * dpy, int generic_id,
req->visual = generic_id;
req->screen = screen;
req->shareList = shareList ? shareList->xid : None;
- req->isDirect = GC_IS_DIRECT(gc);
+ req->isDirect = gc->isDirect;
break;
}
@@ -494,7 +308,7 @@ CreateContext(Display * dpy, int generic_id,
req->screen = screen;
req->renderType = renderType;
req->shareList = shareList ? shareList->xid : None;
- req->isDirect = GC_IS_DIRECT(gc);
+ req->isDirect = gc->isDirect;
break;
}
@@ -515,7 +329,7 @@ CreateContext(Display * dpy, int generic_id,
req->screen = screen;
req->renderType = renderType;
req->shareList = shareList ? shareList->xid : None;
- req->isDirect = GC_IS_DIRECT(gc);
+ req->isDirect = gc->isDirect;
break;
}
@@ -532,21 +346,21 @@ CreateContext(Display * dpy, int generic_id,
gc->imported = GL_FALSE;
gc->renderType = renderType;
- return gc;
+ return (GLXContext) gc;
}
-PUBLIC GLXContext
+_X_EXPORT GLXContext
glXCreateContext(Display * dpy, XVisualInfo * vis,
GLXContext shareList, Bool allowDirect)
{
- const __GLcontextModes *mode = NULL;
+ struct glx_config *config = NULL;
int renderType = 0;
#if defined(GLX_DIRECT_RENDERING) || defined(GLX_USE_APPLEGL)
- __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, vis->screen);
+ struct glx_screen *const psc = GetGLXScreenConfigs(dpy, vis->screen);
- mode = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
- if (mode == NULL) {
+ config = glx_config_find_visual(psc->visuals, vis->visualid);
+ if (config == NULL) {
xError error;
error.errorCode = BadValue;
@@ -559,10 +373,10 @@ glXCreateContext(Display * dpy, XVisualInfo * vis,
return None;
}
- renderType = mode->rgbMode ? GLX_RGBA_TYPE : GLX_COLOR_INDEX_TYPE;
+ renderType = config->rgbMode ? GLX_RGBA_TYPE : GLX_COLOR_INDEX_TYPE;
#endif
- return CreateContext(dpy, vis->visualid, mode, shareList, allowDirect,
+ return CreateContext(dpy, vis->visualid, config, shareList, allowDirect,
X_GLXCreateContext, renderType, vis->screen);
}
@@ -581,34 +395,14 @@ glx_send_destroy_context(Display *dpy, XID xid)
SyncHandle();
}
-static void
-indirect_destroy_context(__GLXcontext *gc)
-{
- if (!gc->imported && gc->xid)
- glx_send_destroy_context(gc->psc->dpy, gc->xid);
-
- __glXFreeVertexArrayState(gc);
-
- if (gc->vendor)
- XFree((char *) gc->vendor);
- if (gc->renderer)
- XFree((char *) gc->renderer);
- if (gc->version)
- XFree((char *) gc->version);
- if (gc->extensions)
- XFree((char *) gc->extensions);
- __glFreeAttributeState(gc);
- XFree((char *) gc->buf);
- Xfree((char *) gc->client_state_private);
- XFree((char *) gc);
-}
-
/*
** Destroy the named context
*/
static void
-DestroyContext(Display * dpy, GLXContext gc)
+DestroyContext(Display * dpy, GLXContext ctx)
{
+ struct glx_context *gc = (struct glx_context *) ctx;
+
if (!gc)
return;
@@ -631,7 +425,7 @@ DestroyContext(Display * dpy, GLXContext gc)
gc->vtable->destroy(gc);
}
-PUBLIC void
+_X_EXPORT void
glXDestroyContext(Display * dpy, GLXContext gc)
{
DestroyContext(dpy, gc);
@@ -640,10 +434,10 @@ glXDestroyContext(Display * dpy, GLXContext gc)
/*
** Return the major and minor version #s for the GLX extension
*/
-PUBLIC Bool
+_X_EXPORT Bool
glXQueryVersion(Display * dpy, int *major, int *minor)
{
- __GLXdisplayPrivate *priv;
+ struct glx_display *priv;
/* Init the extension. This fetches the major and minor version. */
priv = __glXInitialize(dpy);
@@ -660,7 +454,7 @@ glXQueryVersion(Display * dpy, int *major, int *minor)
/*
** Query the existance of the GLX extension
*/
-PUBLIC Bool
+_X_EXPORT Bool
glXQueryExtension(Display * dpy, int *errorBase, int *eventBase)
{
int major_op, erb, evb;
@@ -676,128 +470,36 @@ glXQueryExtension(Display * dpy, int *errorBase, int *eventBase)
return rv;
}
-static void
-indirect_wait_gl(__GLXcontext *gc)
-{
- xGLXWaitGLReq *req;
- Display *dpy = gc->currentDpy;
-
- /* Flush any pending commands out */
- __glXFlushRenderBuffer(gc, gc->pc);
-
- /* Send the glXWaitGL request */
- LockDisplay(dpy);
- GetReq(GLXWaitGL, req);
- req->reqType = gc->majorOpcode;
- req->glxCode = X_GLXWaitGL;
- req->contextTag = gc->currentContextTag;
- UnlockDisplay(dpy);
- SyncHandle();
-}
-
/*
** Put a barrier in the token stream that forces the GL to finish its
** work before X can proceed.
*/
-PUBLIC void
+_X_EXPORT void
glXWaitGL(void)
{
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
- if (gc && gc->vtable->use_x_font)
+ if (gc && gc->vtable->wait_gl)
gc->vtable->wait_gl(gc);
}
-static void
-indirect_wait_x(__GLXcontext *gc)
-{
- xGLXWaitXReq *req;
- Display *dpy = gc->currentDpy;
-
- /* Flush any pending commands out */
- __glXFlushRenderBuffer(gc, gc->pc);
-
- LockDisplay(dpy);
- GetReq(GLXWaitX, req);
- req->reqType = gc->majorOpcode;
- req->glxCode = X_GLXWaitX;
- req->contextTag = gc->currentContextTag;
- UnlockDisplay(dpy);
- SyncHandle();
-}
-
/*
** Put a barrier in the token stream that forces X to finish its
** work before GL can proceed.
*/
-PUBLIC void
+_X_EXPORT void
glXWaitX(void)
{
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
- if (gc && gc->vtable->use_x_font)
+ if (gc && gc->vtable->wait_x)
gc->vtable->wait_x(gc);
}
-static void
-indirect_use_x_font(__GLXcontext *gc,
- Font font, int first, int count, int listBase)
-{
- xGLXUseXFontReq *req;
- Display *dpy = gc->currentDpy;
-
- /* Flush any pending commands out */
- __glXFlushRenderBuffer(gc, gc->pc);
-
- /* Send the glXUseFont request */
- LockDisplay(dpy);
- GetReq(GLXUseXFont, req);
- req->reqType = gc->majorOpcode;
- req->glxCode = X_GLXUseXFont;
- req->contextTag = gc->currentContextTag;
- req->font = font;
- req->first = first;
- req->count = count;
- req->listBase = listBase;
- UnlockDisplay(dpy);
- SyncHandle();
-}
-
-#ifdef GLX_USE_APPLEGL
-
-static void
-applegl_destroy_context(__GLXcontext *gc)
-{
- apple_glx_destroy_context(&gc->driContext, gc->currentDpy);
-}
-
-static void
-applegl_wait_gl(__GLXcontext *gc)
-{
- glFinish();
-}
-
-static void
-applegl_wait_x(__GLXcontext *gc)
-{
- apple_glx_waitx(gc->dpy, gc->driContext);
-}
-
-static const struct glx_context_vtable applegl_context_vtable = {
- applegl_destroy_context,
- applegl_wait_gl,
- applegl_wait_x,
- DRI_glXUseXFont,
- NULL, /* bind_tex_image, */
- NULL, /* release_tex_image, */
-};
-
-#endif
-
-PUBLIC void
+_X_EXPORT void
glXUseXFont(Font font, int first, int count, int listBase)
{
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
if (gc && gc->vtable->use_x_font)
gc->vtable->use_x_font(gc, font, first, count, listBase);
@@ -809,12 +511,14 @@ glXUseXFont(Font font, int first, int count, int listBase)
** Copy the source context to the destination context using the
** attribute "mask".
*/
-PUBLIC void
-glXCopyContext(Display * dpy, GLXContext source,
- GLXContext dest, unsigned long mask)
+_X_EXPORT void
+glXCopyContext(Display * dpy, GLXContext source_user,
+ GLXContext dest_user, unsigned long mask)
{
+ struct glx_context *source = (struct glx_context *) source_user;
+ struct glx_context *dest = (struct glx_context *) dest_user;
#ifdef GLX_USE_APPLEGL
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
int errorcode;
bool x11error;
@@ -825,7 +529,7 @@ glXCopyContext(Display * dpy, GLXContext source,
#else
xGLXCopyContextReq *req;
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
GLXContextTag tag;
CARD8 opcode;
@@ -835,7 +539,7 @@ glXCopyContext(Display * dpy, GLXContext source,
}
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
/* NOT_DONE: This does not work yet */
}
#endif
@@ -920,13 +624,15 @@ __glXIsDirect(Display * dpy, GLXContextID contextID)
* \c GLX_DIRECT_RENDERING is not defined? Do we really need to bother with
* the GLX protocol here at all?
*/
-PUBLIC Bool
-glXIsDirect(Display * dpy, GLXContext gc)
+_X_EXPORT Bool
+glXIsDirect(Display * dpy, GLXContext gc_user)
{
+ struct glx_context *gc = (struct glx_context *) gc_user;
+
if (!gc) {
return GL_FALSE;
}
- else if (GC_IS_DIRECT(gc)) {
+ else if (gc->isDirect) {
return GL_TRUE;
}
#ifdef GLX_USE_APPLEGL /* TODO: indirect on darwin */
@@ -936,17 +642,17 @@ glXIsDirect(Display * dpy, GLXContext gc)
#endif
}
-PUBLIC GLXPixmap
+_X_EXPORT GLXPixmap
glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
{
#ifdef GLX_USE_APPLEGL
int screen = vis->screen;
- __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
- const __GLcontextModes *modes;
+ struct glx_screen *const psc = GetGLXScreenConfigs(dpy, screen);
+ const struct glx_config *config;
- modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
+ config = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
- if(apple_glx_pixmap_create(dpy, vis->screen, pixmap, modes))
+ if(apple_glx_pixmap_create(dpy, vis->screen, pixmap, config))
return None;
return pixmap;
@@ -977,16 +683,16 @@ glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
/* FIXME: Maybe delay __DRIdrawable creation until the drawable
* is actually bound to a context... */
- __GLXdisplayPrivate *const priv = __glXInitialize(dpy);
+ struct glx_display *const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
- __GLXscreenConfigs *psc;
- __GLcontextModes *modes;
+ struct glx_screen *psc;
+ struct glx_config *config;
- psc = priv->screenConfigs[vis->screen];
+ psc = priv->screens[vis->screen];
if (psc->driScreen == NULL)
break;
- modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
- pdraw = psc->driScreen->createDrawable(psc, pixmap, req->glxpixmap, modes);
+ config = glx_config_find_visual(psc->visuals, vis->visualid);
+ pdraw = psc->driScreen->createDrawable(psc, pixmap, req->glxpixmap, config);
if (pdraw == NULL) {
fprintf(stderr, "failed to create pixmap\n");
break;
@@ -1006,7 +712,7 @@ glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
/*
** Destroy the named pixmap
*/
-PUBLIC void
+_X_EXPORT void
glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap)
{
#ifdef GLX_USE_APPLEGL
@@ -1032,7 +738,7 @@ glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
{
- __GLXdisplayPrivate *const priv = __glXInitialize(dpy);
+ struct glx_display *const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, glxpixmap);
if (pdraw != NULL) {
@@ -1044,7 +750,7 @@ glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap)
#endif /* GLX_USE_APPLEGL */
}
-PUBLIC void
+_X_EXPORT void
glXSwapBuffers(Display * dpy, GLXDrawable drawable)
{
#ifdef GLX_USE_APPLEGL
@@ -1055,7 +761,7 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable)
__glXSendError(dpy, GLXBadCurrentWindow, 0, X_GLXSwapBuffers, false);
}
#else
- GLXContext gc;
+ struct glx_context *gc;
GLXContextTag tag;
CARD8 opcode;
#ifdef USE_XCB
@@ -1117,22 +823,22 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable)
** Return configuration information for the given display, screen and
** visual combination.
*/
-PUBLIC int
+_X_EXPORT int
glXGetConfig(Display * dpy, XVisualInfo * vis, int attribute,
int *value_return)
{
- __GLXdisplayPrivate *priv;
- __GLXscreenConfigs *psc;
- __GLcontextModes *modes;
+ struct glx_display *priv;
+ struct glx_screen *psc;
+ struct glx_config *config;
int status;
status = GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc);
if (status == Success) {
- modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
+ config = glx_config_find_visual(psc->visuals, vis->visualid);
/* Lookup attribute after first finding a match on the visual */
- if (modes != NULL) {
- return _gl_get_context_mode_data(modes, attribute, value_return);
+ if (config != NULL) {
+ return glx_config_get(config, attribute, value_return);
}
status = GLX_BAD_VISUAL;
@@ -1153,10 +859,10 @@ glXGetConfig(Display * dpy, XVisualInfo * vis, int attribute,
/************************************************************************/
static void
-init_fbconfig_for_chooser(__GLcontextModes * config,
+init_fbconfig_for_chooser(struct glx_config * config,
GLboolean fbconfig_style_tags)
{
- memset(config, 0, sizeof(__GLcontextModes));
+ memset(config, 0, sizeof(struct glx_config));
config->visualID = (XID) GLX_DONT_CARE;
config->visualType = GLX_DONT_CARE;
@@ -1222,8 +928,8 @@ init_fbconfig_for_chooser(__GLcontextModes * config,
* \param b Server specified config to test against \c a.
*/
static Bool
-fbconfigs_compatible(const __GLcontextModes * const a,
- const __GLcontextModes * const b)
+fbconfigs_compatible(const struct glx_config * const a,
+ const struct glx_config * const b)
{
MATCH_DONT_CARE(doubleBufferMode);
MATCH_DONT_CARE(visualType);
@@ -1342,8 +1048,7 @@ fbconfigs_compatible(const __GLcontextModes * const a,
* \sa qsort, glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX
*/
static int
-fbconfig_compare(const __GLcontextModes * const *const a,
- const __GLcontextModes * const *const b)
+fbconfig_compare(struct glx_config **a, struct glx_config **b)
{
/* The order of these comparisons must NOT change. It is defined by
* the GLX 1.3 spec and ARB_multisample.
@@ -1428,10 +1133,10 @@ fbconfig_compare(const __GLcontextModes * const *const a,
* \sa glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX
*/
static int
-choose_visual(__GLcontextModes ** configs, int num_configs,
+choose_visual(struct glx_config ** configs, int num_configs,
const int *attribList, GLboolean fbconfig_style_tags)
{
- __GLcontextModes test_config;
+ struct glx_config test_config;
int base;
int i;
@@ -1467,7 +1172,7 @@ choose_visual(__GLcontextModes ** configs, int num_configs,
* specifications.
*/
- qsort(configs, base, sizeof(__GLcontextModes *),
+ qsort(configs, base, sizeof(struct glx_config *),
(int (*)(const void *, const void *)) fbconfig_compare);
return base;
}
@@ -1479,15 +1184,15 @@ choose_visual(__GLcontextModes ** configs, int num_configs,
** Return the visual that best matches the template. Return None if no
** visual matches the template.
*/
-PUBLIC XVisualInfo *
+_X_EXPORT XVisualInfo *
glXChooseVisual(Display * dpy, int screen, int *attribList)
{
XVisualInfo *visualList = NULL;
- __GLXdisplayPrivate *priv;
- __GLXscreenConfigs *psc;
- __GLcontextModes test_config;
- __GLcontextModes *modes;
- const __GLcontextModes *best_config = NULL;
+ struct glx_display *priv;
+ struct glx_screen *psc;
+ struct glx_config test_config;
+ struct glx_config *config;
+ struct glx_config *best_config = NULL;
/*
** Get a list of all visuals, return if list is empty
@@ -1514,26 +1219,23 @@ glXChooseVisual(Display * dpy, int screen, int *attribList)
** Otherwise, create an XVisualInfo list with just the selected X visual
** and return this.
*/
- for (modes = psc->visuals; modes != NULL; modes = modes->next) {
- if (fbconfigs_compatible(&test_config, modes)
- && ((best_config == NULL)
- ||
- (fbconfig_compare
- ((const __GLcontextModes * const *const) &modes,
- &best_config) < 0))) {
+ for (config = psc->visuals; config != NULL; config = config->next) {
+ if (fbconfigs_compatible(&test_config, config)
+ && ((best_config == NULL) ||
+ (fbconfig_compare (&config, &best_config) < 0))) {
XVisualInfo visualTemplate;
XVisualInfo *newList;
int i;
visualTemplate.screen = screen;
- visualTemplate.visualid = modes->visualID;
+ visualTemplate.visualid = config->visualID;
newList = XGetVisualInfo(dpy, VisualScreenMask | VisualIDMask,
&visualTemplate, &i);
if (newList) {
Xfree(visualList);
visualList = newList;
- best_config = modes;
+ best_config = config;
}
}
}
@@ -1548,11 +1250,11 @@ glXChooseVisual(Display * dpy, int screen, int *attribList)
}
-PUBLIC const char *
+_X_EXPORT const char *
glXQueryExtensionsString(Display * dpy, int screen)
{
- __GLXscreenConfigs *psc;
- __GLXdisplayPrivate *priv;
+ struct glx_screen *psc;
+ struct glx_display *priv;
if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) {
return NULL;
@@ -1577,7 +1279,7 @@ glXQueryExtensionsString(Display * dpy, int screen)
return psc->effectiveGLXexts;
}
-PUBLIC const char *
+_X_EXPORT const char *
glXGetClientString(Display * dpy, int name)
{
(void) dpy;
@@ -1594,11 +1296,11 @@ glXGetClientString(Display * dpy, int name)
}
}
-PUBLIC const char *
+_X_EXPORT const char *
glXQueryServerString(Display * dpy, int screen, int name)
{
- __GLXscreenConfigs *psc;
- __GLXdisplayPrivate *priv;
+ struct glx_screen *psc;
+ struct glx_display *priv;
const char **str;
@@ -1664,32 +1366,32 @@ __glXClientInfo(Display * dpy, int opcode)
** EXT_import_context
*/
-PUBLIC Display *
+_X_EXPORT Display *
glXGetCurrentDisplay(void)
{
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
if (NULL == gc)
return NULL;
return gc->currentDpy;
}
-PUBLIC
+_X_EXPORT
GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (),
glXGetCurrentDisplay)
#ifndef GLX_USE_APPLEGL
-PUBLIC GLXContext
+_X_EXPORT GLXContext
glXImportContextEXT(Display *dpy, GLXContextID contextID)
{
- __GLXdisplayPrivate *priv = __glXInitialize(dpy);
- __GLXscreenConfigs *psc;
+ struct glx_display *priv = __glXInitialize(dpy);
+ struct glx_screen *psc;
xGLXQueryContextReply reply;
CARD8 opcode;
- GLXContext ctx;
+ struct glx_context *ctx;
int propList[__GLX_MAX_CONTEXT_PROPS * 2], *pProp, nPropListBytes;
int i, renderType;
XID share;
- __GLcontextModes *mode;
+ struct glx_config *mode;
if (contextID == None || __glXIsDirect(dpy, contextID))
return NULL;
@@ -1753,10 +1455,10 @@ glXImportContextEXT(Display *dpy, GLXContextID contextID)
share = pProp[1];
break;
case GLX_VISUAL_ID_EXT:
- mode = _gl_context_modes_find_visual(psc->visuals, pProp[1]);
+ mode = glx_config_find_visual(psc->visuals, pProp[1]);
break;
case GLX_FBCONFIG_ID:
- mode = _gl_context_modes_find_fbconfig(psc->configs, pProp[1]);
+ mode = glx_config_find_fbconfig(psc->configs, pProp[1]);
break;
case GLX_RENDER_TYPE:
renderType = pProp[1];
@@ -1774,26 +1476,28 @@ glXImportContextEXT(Display *dpy, GLXContextID contextID)
ctx->imported = GL_TRUE;
ctx->share_xid = share;
- return ctx;
+ return (GLXContext) ctx;
}
#endif
-PUBLIC int
-glXQueryContext(Display * dpy, GLXContext ctx, int attribute, int *value)
+_X_EXPORT int
+glXQueryContext(Display * dpy, GLXContext ctx_user, int attribute, int *value)
{
+ struct glx_context *ctx = (struct glx_context *) ctx_user;
+
switch (attribute) {
case GLX_SHARE_CONTEXT_EXT:
*value = ctx->share_xid;
break;
case GLX_VISUAL_ID_EXT:
- *value = ctx->mode ? ctx->mode->visualID : None;
+ *value = ctx->config ? ctx->config->visualID : None;
break;
case GLX_SCREEN:
*value = ctx->screen;
break;
case GLX_FBCONFIG_ID:
- *value = ctx->mode ? ctx->mode->fbconfigID : None;
+ *value = ctx->config ? ctx->config->fbconfigID : None;
break;
case GLX_RENDER_TYPE:
*value = ctx->renderType;
@@ -1804,32 +1508,34 @@ glXQueryContext(Display * dpy, GLXContext ctx, int attribute, int *value)
return Success;
}
-PUBLIC
+_X_EXPORT
GLX_ALIAS(int, glXQueryContextInfoEXT,
(Display * dpy, GLXContext ctx, int attribute, int *value),
(dpy, ctx, attribute, value), glXQueryContext)
-PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx)
+_X_EXPORT GLXContextID glXGetContextIDEXT(const GLXContext ctx_user)
{
+ struct glx_context *ctx = (struct glx_context *) ctx_user;
+
return ctx->xid;
}
-PUBLIC void
+_X_EXPORT void
glXFreeContextEXT(Display * dpy, GLXContext ctx)
{
DestroyContext(dpy, ctx);
}
-PUBLIC GLXFBConfig *
+_X_EXPORT GLXFBConfig *
glXChooseFBConfig(Display * dpy, int screen,
const int *attribList, int *nitems)
{
- __GLcontextModes **config_list;
+ struct glx_config **config_list;
int list_size;
- config_list = (__GLcontextModes **)
+ config_list = (struct glx_config **)
glXGetFBConfigs(dpy, screen, &list_size);
if ((config_list != NULL) && (list_size > 0) && (attribList != NULL)) {
@@ -1845,92 +1551,92 @@ glXChooseFBConfig(Display * dpy, int screen,
}
-PUBLIC GLXContext
-glXCreateNewContext(Display * dpy, GLXFBConfig config,
+_X_EXPORT GLXContext
+glXCreateNewContext(Display * dpy, GLXFBConfig fbconfig,
int renderType, GLXContext shareList, Bool allowDirect)
{
- const __GLcontextModes *const fbconfig =
- (const __GLcontextModes *const) config;
+ struct glx_config *config = (struct glx_config *) fbconfig;
- return CreateContext(dpy, fbconfig->fbconfigID, fbconfig, shareList,
- allowDirect, X_GLXCreateNewContext, renderType,
- fbconfig->screen);
+ return CreateContext(dpy, config->fbconfigID, config, shareList,
+ allowDirect, X_GLXCreateNewContext, renderType,
+ config->screen);
}
-PUBLIC GLXDrawable
+_X_EXPORT GLXDrawable
glXGetCurrentReadDrawable(void)
{
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
+
return gc->currentReadable;
}
-PUBLIC GLXFBConfig *
+_X_EXPORT GLXFBConfig *
glXGetFBConfigs(Display * dpy, int screen, int *nelements)
{
- __GLXdisplayPrivate *priv = __glXInitialize(dpy);
- __GLcontextModes **config = NULL;
+ struct glx_display *priv = __glXInitialize(dpy);
+ struct glx_config **config_list = NULL;
+ struct glx_config *config;
+ unsigned num_configs = 0;
int i;
*nelements = 0;
- if (priv && (priv->screenConfigs != NULL)
+ if (priv && (priv->screens != NULL)
&& (screen >= 0) && (screen <= ScreenCount(dpy))
- && (priv->screenConfigs[screen]->configs != NULL)
- && (priv->screenConfigs[screen]->configs->fbconfigID
+ && (priv->screens[screen]->configs != NULL)
+ && (priv->screens[screen]->configs->fbconfigID
!= (int) GLX_DONT_CARE)) {
- unsigned num_configs = 0;
- __GLcontextModes *modes;
-
- for (modes = priv->screenConfigs[screen]->configs; modes != NULL;
- modes = modes->next) {
- if (modes->fbconfigID != (int) GLX_DONT_CARE) {
+ for (config = priv->screens[screen]->configs; config != NULL;
+ config = config->next) {
+ if (config->fbconfigID != (int) GLX_DONT_CARE) {
num_configs++;
}
}
- config = (__GLcontextModes **) Xmalloc(sizeof(__GLcontextModes *)
- * num_configs);
- if (config != NULL) {
+ config_list = Xmalloc(num_configs * sizeof *config_list);
+ if (config_list != NULL) {
*nelements = num_configs;
i = 0;
- for (modes = priv->screenConfigs[screen]->configs; modes != NULL;
- modes = modes->next) {
- if (modes->fbconfigID != (int) GLX_DONT_CARE) {
- config[i] = modes;
+ for (config = priv->screens[screen]->configs; config != NULL;
+ config = config->next) {
+ if (config->fbconfigID != (int) GLX_DONT_CARE) {
+ config_list[i] = config;
i++;
}
}
}
}
- return (GLXFBConfig *) config;
+
+ return (GLXFBConfig *) config_list;
}
-PUBLIC int
-glXGetFBConfigAttrib(Display * dpy, GLXFBConfig config,
+_X_EXPORT int
+glXGetFBConfigAttrib(Display * dpy, GLXFBConfig fbconfig,
int attribute, int *value)
{
- __GLcontextModes *const modes = ValidateGLXFBConfig(dpy, config);
+ struct glx_config *config = ValidateGLXFBConfig(dpy, fbconfig);
+
+ if (config == NULL)
+ return GLXBadFBConfig;
- return (modes != NULL)
- ? _gl_get_context_mode_data(modes, attribute, value)
- : GLXBadFBConfig;
+ return glx_config_get(config, attribute, value);
}
-PUBLIC XVisualInfo *
-glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config)
+_X_EXPORT XVisualInfo *
+glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig fbconfig)
{
XVisualInfo visualTemplate;
- __GLcontextModes *fbconfig = (__GLcontextModes *) config;
+ struct glx_config *config = (struct glx_config *) fbconfig;
int count;
/*
** Get a list of all visuals, return if list is empty
*/
- visualTemplate.visualid = fbconfig->visualID;
+ visualTemplate.visualid = config->visualID;
return XGetVisualInfo(dpy, VisualIDMask, &visualTemplate, &count);
}
@@ -1942,8 +1648,8 @@ static int
__glXSwapIntervalSGI(int interval)
{
xGLXVendorPrivateReq *req;
- GLXContext gc = __glXGetCurrentContext();
- __GLXscreenConfigs *psc;
+ struct glx_context *gc = __glXGetCurrentContext();
+ struct glx_screen *psc;
Display *dpy;
CARD32 *interval_ptr;
CARD8 opcode;
@@ -1959,7 +1665,7 @@ __glXSwapIntervalSGI(int interval)
psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
#ifdef GLX_DIRECT_RENDERING
- if (gc->driContext && psc->driScreen && psc->driScreen->setSwapInterval) {
+ if (gc->isDirect && psc->driScreen && psc->driScreen->setSwapInterval) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable);
psc->driScreen->setSwapInterval(pdraw, interval);
@@ -1999,10 +1705,10 @@ static int
__glXSwapIntervalMESA(unsigned int interval)
{
#ifdef GLX_DIRECT_RENDERING
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
- if (gc != NULL && gc->driContext) {
- __GLXscreenConfigs *psc;
+ if (gc != NULL && gc->isDirect) {
+ struct glx_screen *psc;
psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
if (psc->driScreen && psc->driScreen->setSwapInterval) {
@@ -2021,10 +1727,10 @@ static int
__glXGetSwapIntervalMESA(void)
{
#ifdef GLX_DIRECT_RENDERING
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
- if (gc != NULL && gc->driContext) {
- __GLXscreenConfigs *psc;
+ if (gc != NULL && gc->isDirect) {
+ struct glx_screen *psc;
psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
if (psc->driScreen && psc->driScreen->getSwapInterval) {
@@ -2047,8 +1753,8 @@ __glXGetVideoSyncSGI(unsigned int *count)
{
int64_t ust, msc, sbc;
int ret;
- GLXContext gc = __glXGetCurrentContext();
- __GLXscreenConfigs *psc;
+ struct glx_context *gc = __glXGetCurrentContext();
+ struct glx_screen *psc;
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw;
#endif
@@ -2057,7 +1763,7 @@ __glXGetVideoSyncSGI(unsigned int *count)
return GLX_BAD_CONTEXT;
#ifdef GLX_DIRECT_RENDERING
- if (!gc->driContext)
+ if (!gc->isDirect)
return GLX_BAD_CONTEXT;
#endif
@@ -2084,8 +1790,8 @@ __glXGetVideoSyncSGI(unsigned int *count)
static int
__glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
{
- GLXContext gc = __glXGetCurrentContext();
- __GLXscreenConfigs *psc;
+ struct glx_context *gc = __glXGetCurrentContext();
+ struct glx_screen *psc;
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw;
#endif
@@ -2099,7 +1805,7 @@ __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
return GLX_BAD_CONTEXT;
#ifdef GLX_DIRECT_RENDERING
- if (!gc->driContext)
+ if (!gc->isDirect)
return GLX_BAD_CONTEXT;
#endif
@@ -2128,23 +1834,23 @@ __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
** GLX_functions table.
*/
-PUBLIC
+_X_EXPORT
GLX_ALIAS(int, glXGetFBConfigAttribSGIX,
(Display * dpy, GLXFBConfigSGIX config, int attribute, int *value),
(dpy, config, attribute, value), glXGetFBConfigAttrib)
-PUBLIC GLX_ALIAS(GLXFBConfigSGIX *, glXChooseFBConfigSGIX,
+_X_EXPORT GLX_ALIAS(GLXFBConfigSGIX *, glXChooseFBConfigSGIX,
(Display * dpy, int screen, int *attrib_list,
int *nelements), (dpy, screen, attrib_list, nelements),
glXChooseFBConfig)
-PUBLIC GLX_ALIAS(XVisualInfo *, glXGetVisualFromFBConfigSGIX,
+_X_EXPORT GLX_ALIAS(XVisualInfo *, glXGetVisualFromFBConfigSGIX,
(Display * dpy, GLXFBConfigSGIX config),
(dpy, config), glXGetVisualFromFBConfig)
-PUBLIC GLXPixmap
+_X_EXPORT GLXPixmap
glXCreateGLXPixmapWithConfigSGIX(Display * dpy,
- GLXFBConfigSGIX config,
+ GLXFBConfigSGIX fbconfig,
Pixmap pixmap)
{
#ifndef GLX_USE_APPLEGL
@@ -2152,21 +1858,21 @@ glXCreateGLXPixmapWithConfigSGIX(Display * dpy,
xGLXCreateGLXPixmapWithConfigSGIXReq *req;
GLXPixmap xid = None;
CARD8 opcode;
- __GLXscreenConfigs *psc;
+ struct glx_screen *psc;
#endif
- const __GLcontextModes *const fbconfig = (__GLcontextModes *) config;
+ struct glx_config *config = (struct glx_config *) fbconfig;
if ((dpy == NULL) || (config == NULL)) {
return None;
}
#ifdef GLX_USE_APPLEGL
- if(apple_glx_pixmap_create(dpy, fbconfig->screen, pixmap, fbconfig))
+ if(apple_glx_pixmap_create(dpy, config->screen, pixmap, config))
return None;
return pixmap;
#else
- psc = GetGLXScreenConfigs(dpy, fbconfig->screen);
+ psc = GetGLXScreenConfigs(dpy, config->screen);
if ((psc != NULL)
&& __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) {
opcode = __glXSetupForCommand(dpy);
@@ -2183,8 +1889,8 @@ glXCreateGLXPixmapWithConfigSGIX(Display * dpy,
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_CreateGLXPixmapWithConfigSGIX;
- req->screen = fbconfig->screen;
- req->fbconfig = fbconfig->fbconfigID;
+ req->screen = config->screen;
+ req->fbconfig = config->fbconfigID;
req->pixmap = pixmap;
req->glxpixmap = xid = XAllocID(dpy);
UnlockDisplay(dpy);
@@ -2195,44 +1901,44 @@ glXCreateGLXPixmapWithConfigSGIX(Display * dpy,
#endif
}
-PUBLIC GLXContext
+_X_EXPORT GLXContext
glXCreateContextWithConfigSGIX(Display * dpy,
- GLXFBConfigSGIX config, int renderType,
+ GLXFBConfigSGIX fbconfig, int renderType,
GLXContext shareList, Bool allowDirect)
{
GLXContext gc = NULL;
- const __GLcontextModes *const fbconfig = (__GLcontextModes *) config;
- __GLXscreenConfigs *psc;
+ struct glx_config *config = (struct glx_config *) fbconfig;
+ struct glx_screen *psc;
if ((dpy == NULL) || (config == NULL)) {
return None;
}
- psc = GetGLXScreenConfigs(dpy, fbconfig->screen);
+ psc = GetGLXScreenConfigs(dpy, config->screen);
if ((psc != NULL)
&& __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) {
- gc = CreateContext(dpy, fbconfig->fbconfigID, fbconfig, shareList,
+ gc = CreateContext(dpy, config->fbconfigID, config, shareList,
allowDirect,
X_GLXvop_CreateContextWithConfigSGIX, renderType,
- fbconfig->screen);
+ config->screen);
}
return gc;
}
-PUBLIC GLXFBConfigSGIX
+_X_EXPORT GLXFBConfigSGIX
glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * vis)
{
- __GLXdisplayPrivate *priv;
- __GLXscreenConfigs *psc = NULL;
+ struct glx_display *priv;
+ struct glx_screen *psc = NULL;
if ((GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc) != Success)
&& __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)
&& (psc->configs->fbconfigID != (int) GLX_DONT_CARE)) {
- return (GLXFBConfigSGIX) _gl_context_modes_find_visual(psc->configs,
- vis->visualid);
+ return (GLXFBConfigSGIX) glx_config_find_visual(psc->configs,
+ vis->visualid);
}
return NULL;
@@ -2280,12 +1986,12 @@ static Bool
__glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable,
int64_t * ust, int64_t * msc, int64_t * sbc)
{
- __GLXdisplayPrivate * const priv = __glXInitialize(dpy);
+ struct glx_display * const priv = __glXInitialize(dpy);
int ret;
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw;
#endif
- __GLXscreenConfigs *psc;
+ struct glx_screen *psc;
if (!priv)
return False;
@@ -2308,7 +2014,7 @@ __glxGetMscRate(__GLXDRIdrawable *glxDraw,
int32_t * numerator, int32_t * denominator)
{
#ifdef XF86VIDMODE
- __GLXscreenConfigs *psc;
+ struct glx_screen *psc;
XF86VidModeModeLine mode_line;
int dot_clock;
int i;
@@ -2410,17 +2116,17 @@ static int64_t
__glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable,
int64_t target_msc, int64_t divisor, int64_t remainder)
{
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
- __GLXscreenConfigs *psc = pdraw ? pdraw->psc : NULL;
+ struct glx_screen *psc = pdraw ? pdraw->psc : NULL;
#endif
if (!gc) /* no GLX for this */
return -1;
#ifdef GLX_DIRECT_RENDERING
- if (!pdraw || !gc->driContext)
+ if (!pdraw || !gc->isDirect)
return -1;
#endif
@@ -2456,7 +2162,7 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
#endif
- __GLXscreenConfigs *psc = pdraw ? pdraw->psc : NULL;
+ struct glx_screen *psc = pdraw ? pdraw->psc : NULL;
int ret;
@@ -2488,7 +2194,7 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
#endif
- __GLXscreenConfigs *psc = pdraw ? pdraw->psc : NULL;
+ struct glx_screen *psc = pdraw ? pdraw->psc : NULL;
int ret;
/* The OML_sync_control spec says this should "generate a GLX_BAD_VALUE
@@ -2546,7 +2252,7 @@ __glXReleaseBuffersMESA(Display * dpy, GLXDrawable d)
}
-PUBLIC GLXPixmap
+_X_EXPORT GLXPixmap
glXCreateGLXPixmapMESA(Display * dpy, XVisualInfo * visual,
Pixmap pixmap, Colormap cmap)
{
@@ -2569,7 +2275,7 @@ __glXCopySubBufferMESA(Display * dpy, GLXDrawable drawable,
int x, int y, int width, int height)
{
xGLXVendorPrivateReq *req;
- GLXContext gc;
+ struct glx_context *gc;
GLXContextTag tag;
CARD32 *drawable_ptr;
INT32 *x_ptr, *y_ptr, *w_ptr, *h_ptr;
@@ -2578,7 +2284,7 @@ __glXCopySubBufferMESA(Display * dpy, GLXDrawable drawable,
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
if (pdraw != NULL) {
- __GLXscreenConfigs *psc = pdraw->psc;
+ struct glx_screen *psc = pdraw->psc;
if (psc->driScreen->copySubBuffer != NULL) {
glFlush();
(*psc->driScreen->copySubBuffer) (pdraw, x, y, width, height);
@@ -2629,108 +2335,12 @@ __glXCopySubBufferMESA(Display * dpy, GLXDrawable drawable,
SyncHandle();
}
-
-/**
- * GLX_EXT_texture_from_pixmap
- */
-static void
-indirect_bind_tex_image(Display * dpy,
- GLXDrawable drawable,
- int buffer, const int *attrib_list)
-{
- xGLXVendorPrivateReq *req;
- GLXContext gc = __glXGetCurrentContext();
- CARD32 *drawable_ptr;
- INT32 *buffer_ptr;
- CARD32 *num_attrib_ptr;
- CARD32 *attrib_ptr;
- CARD8 opcode;
- unsigned int i;
-
- i = 0;
- if (attrib_list) {
- while (attrib_list[i * 2] != None)
- i++;
- }
-
- opcode = __glXSetupForCommand(dpy);
- if (!opcode)
- return;
-
- LockDisplay(dpy);
- GetReqExtra(GLXVendorPrivate, 12 + 8 * i, req);
- req->reqType = opcode;
- req->glxCode = X_GLXVendorPrivate;
- req->vendorCode = X_GLXvop_BindTexImageEXT;
- req->contextTag = gc->currentContextTag;
-
- drawable_ptr = (CARD32 *) (req + 1);
- buffer_ptr = (INT32 *) (drawable_ptr + 1);
- num_attrib_ptr = (CARD32 *) (buffer_ptr + 1);
- attrib_ptr = (CARD32 *) (num_attrib_ptr + 1);
-
- *drawable_ptr = drawable;
- *buffer_ptr = buffer;
- *num_attrib_ptr = (CARD32) i;
-
- i = 0;
- if (attrib_list) {
- while (attrib_list[i * 2] != None) {
- *attrib_ptr++ = (CARD32) attrib_list[i * 2 + 0];
- *attrib_ptr++ = (CARD32) attrib_list[i * 2 + 1];
- i++;
- }
- }
-
- UnlockDisplay(dpy);
- SyncHandle();
-}
-
-static void
-indirect_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer)
-{
- xGLXVendorPrivateReq *req;
- GLXContext gc = __glXGetCurrentContext();
- CARD32 *drawable_ptr;
- INT32 *buffer_ptr;
- CARD8 opcode;
-
- opcode = __glXSetupForCommand(dpy);
- if (!opcode)
- return;
-
- LockDisplay(dpy);
- GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32), req);
- req->reqType = opcode;
- req->glxCode = X_GLXVendorPrivate;
- req->vendorCode = X_GLXvop_ReleaseTexImageEXT;
- req->contextTag = gc->currentContextTag;
-
- drawable_ptr = (CARD32 *) (req + 1);
- buffer_ptr = (INT32 *) (drawable_ptr + 1);
-
- *drawable_ptr = drawable;
- *buffer_ptr = buffer;
-
- UnlockDisplay(dpy);
- SyncHandle();
-}
-
-static const struct glx_context_vtable indirect_context_vtable = {
- indirect_destroy_context,
- indirect_wait_gl,
- indirect_wait_x,
- indirect_use_x_font,
- indirect_bind_tex_image,
- indirect_release_tex_image,
-};
-
/*@{*/
static void
__glXBindTexImageEXT(Display * dpy,
GLXDrawable drawable, int buffer, const int *attrib_list)
{
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
if (gc == NULL || gc->vtable->bind_tex_image == NULL)
return;
@@ -2741,7 +2351,7 @@ __glXBindTexImageEXT(Display * dpy,
static void
__glXReleaseTexImageEXT(Display * dpy, GLXDrawable drawable, int buffer)
{
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
if (gc == NULL || gc->vtable->release_tex_image == NULL)
return;
@@ -2940,7 +2550,7 @@ get_glx_proc_address(const char *funcName)
*
* \sa glXGetProcAddress
*/
-PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void)
+_X_EXPORT void (*glXGetProcAddressARB(const GLubyte * procName)) (void)
{
typedef void (*gl_function) (void);
gl_function f;
@@ -2973,7 +2583,7 @@ PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void)
*
* \sa glXGetProcAddressARB
*/
-PUBLIC void (*glXGetProcAddress(const GLubyte * procName)) (void)
+_X_EXPORT void (*glXGetProcAddress(const GLubyte * procName)) (void)
#if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED)
__attribute__ ((alias("glXGetProcAddressARB")));
#else
diff --git a/src/glx/glxconfig.c b/src/glx/glxconfig.c
new file mode 100644
index 0000000000..1d9678f48c
--- /dev/null
+++ b/src/glx/glxconfig.c
@@ -0,0 +1,304 @@
+/*
+ * (C) Copyright IBM Corporation 2003
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file glxconfig.c
+ * Utility routines for working with \c struct glx_config structures. At
+ * some point most or all of these functions will be moved to the Mesa
+ * code base.
+ *
+ * \author Ian Romanick <idr@us.ibm.com>
+ */
+
+#include <GL/glx.h>
+#include "GL/glxint.h"
+#include <stdlib.h>
+#include <string.h>
+
+#include "glxconfig.h"
+
+#define NUM_VISUAL_TYPES 6
+
+/**
+ * Get data from a GLX config
+ *
+ * \param mode GL context mode whose data is to be returned.
+ * \param attribute Attribute of \c mode that is to be returned.
+ * \param value_return Location to store the data member of \c mode.
+ * \return If \c attribute is a valid attribute of \c mode, zero is
+ * returned. Otherwise \c GLX_BAD_ATTRIBUTE is returned.
+ */
+_X_HIDDEN int
+glx_config_get(struct glx_config * mode, int attribute, int *value_return)
+{
+ switch (attribute) {
+ case GLX_USE_GL:
+ *value_return = GL_TRUE;
+ return 0;
+ case GLX_BUFFER_SIZE:
+ *value_return = mode->rgbBits;
+ return 0;
+ case GLX_RGBA:
+ *value_return = mode->rgbMode;
+ return 0;
+ case GLX_RED_SIZE:
+ *value_return = mode->redBits;
+ return 0;
+ case GLX_GREEN_SIZE:
+ *value_return = mode->greenBits;
+ return 0;
+ case GLX_BLUE_SIZE:
+ *value_return = mode->blueBits;
+ return 0;
+ case GLX_ALPHA_SIZE:
+ *value_return = mode->alphaBits;
+ return 0;
+ case GLX_DOUBLEBUFFER:
+ *value_return = mode->doubleBufferMode;
+ return 0;
+ case GLX_STEREO:
+ *value_return = mode->stereoMode;
+ return 0;
+ case GLX_AUX_BUFFERS:
+ *value_return = mode->numAuxBuffers;
+ return 0;
+ case GLX_DEPTH_SIZE:
+ *value_return = mode->depthBits;
+ return 0;
+ case GLX_STENCIL_SIZE:
+ *value_return = mode->stencilBits;
+ return 0;
+ case GLX_ACCUM_RED_SIZE:
+ *value_return = mode->accumRedBits;
+ return 0;
+ case GLX_ACCUM_GREEN_SIZE:
+ *value_return = mode->accumGreenBits;
+ return 0;
+ case GLX_ACCUM_BLUE_SIZE:
+ *value_return = mode->accumBlueBits;
+ return 0;
+ case GLX_ACCUM_ALPHA_SIZE:
+ *value_return = mode->accumAlphaBits;
+ return 0;
+ case GLX_LEVEL:
+ *value_return = mode->level;
+ return 0;
+#ifndef GLX_USE_APPLEGL /* This isn't supported by CGL. */
+ case GLX_TRANSPARENT_TYPE_EXT:
+ *value_return = mode->transparentPixel;
+ return 0;
+#endif
+ case GLX_TRANSPARENT_RED_VALUE:
+ *value_return = mode->transparentRed;
+ return 0;
+ case GLX_TRANSPARENT_GREEN_VALUE:
+ *value_return = mode->transparentGreen;
+ return 0;
+ case GLX_TRANSPARENT_BLUE_VALUE:
+ *value_return = mode->transparentBlue;
+ return 0;
+ case GLX_TRANSPARENT_ALPHA_VALUE:
+ *value_return = mode->transparentAlpha;
+ return 0;
+ case GLX_TRANSPARENT_INDEX_VALUE:
+ *value_return = mode->transparentIndex;
+ return 0;
+ case GLX_X_VISUAL_TYPE:
+ *value_return = mode->visualType;
+ return 0;
+ case GLX_CONFIG_CAVEAT:
+ *value_return = mode->visualRating;
+ return 0;
+ case GLX_VISUAL_ID:
+ *value_return = mode->visualID;
+ return 0;
+ case GLX_DRAWABLE_TYPE:
+ *value_return = mode->drawableType;
+ return 0;
+ case GLX_RENDER_TYPE:
+ *value_return = mode->renderType;
+ return 0;
+ case GLX_X_RENDERABLE:
+ *value_return = mode->xRenderable;
+ return 0;
+ case GLX_FBCONFIG_ID:
+ *value_return = mode->fbconfigID;
+ return 0;
+ case GLX_MAX_PBUFFER_WIDTH:
+ *value_return = mode->maxPbufferWidth;
+ return 0;
+ case GLX_MAX_PBUFFER_HEIGHT:
+ *value_return = mode->maxPbufferHeight;
+ return 0;
+ case GLX_MAX_PBUFFER_PIXELS:
+ *value_return = mode->maxPbufferPixels;
+ return 0;
+#ifndef GLX_USE_APPLEGL /* These aren't supported by CGL. */
+ case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
+ *value_return = mode->optimalPbufferWidth;
+ return 0;
+ case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX:
+ *value_return = mode->optimalPbufferHeight;
+ return 0;
+ case GLX_SWAP_METHOD_OML:
+ *value_return = mode->swapMethod;
+ return 0;
+#endif
+ case GLX_SAMPLE_BUFFERS_SGIS:
+ *value_return = mode->sampleBuffers;
+ return 0;
+ case GLX_SAMPLES_SGIS:
+ *value_return = mode->samples;
+ return 0;
+ case GLX_BIND_TO_TEXTURE_RGB_EXT:
+ *value_return = mode->bindToTextureRgb;
+ return 0;
+ case GLX_BIND_TO_TEXTURE_RGBA_EXT:
+ *value_return = mode->bindToTextureRgba;
+ return 0;
+ case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
+ *value_return = mode->bindToMipmapTexture == GL_TRUE ? GL_TRUE :
+ GL_FALSE;
+ return 0;
+ case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
+ *value_return = mode->bindToTextureTargets;
+ return 0;
+ case GLX_Y_INVERTED_EXT:
+ *value_return = mode->yInverted;
+ return 0;
+
+ /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX.
+ * It is ONLY for communication between the GLX client and the GLX
+ * server.
+ */
+ case GLX_VISUAL_SELECT_GROUP_SGIX:
+ default:
+ return GLX_BAD_ATTRIBUTE;
+ }
+}
+
+
+/**
+ * Allocate a linked list of \c struct glx_config structures. The fields of
+ * each structure will be initialized to "reasonable" default values. In
+ * most cases this is the default value defined by table 3.4 of the GLX
+ * 1.3 specification. This means that most values are either initialized to
+ * zero or \c GLX_DONT_CARE (which is -1). As support for additional
+ * extensions is added, the new values will be initialized to appropriate
+ * values from the extension specification.
+ *
+ * \param count Number of structures to allocate.
+ * \param minimum_size Minimum size of a structure to allocate. This allows
+ * for differences in the version of the
+ * \c struct glx_config stucture used in libGL and in a
+ * DRI-based driver.
+ * \returns A pointer to the first element in a linked list of \c count
+ * stuctures on success, or \c NULL on failure.
+ */
+_X_HIDDEN struct glx_config *
+glx_config_create_list(unsigned count)
+{
+ const size_t size = sizeof(struct glx_config);
+ struct glx_config *base = NULL;
+ struct glx_config **next;
+ unsigned i;
+
+ next = &base;
+ for (i = 0; i < count; i++) {
+ *next = (struct glx_config *) malloc(size);
+ if (*next == NULL) {
+ glx_config_destroy_list(base);
+ base = NULL;
+ break;
+ }
+
+ (void) memset(*next, 0, size);
+ (*next)->visualID = GLX_DONT_CARE;
+ (*next)->visualType = GLX_DONT_CARE;
+ (*next)->visualRating = GLX_NONE;
+ (*next)->transparentPixel = GLX_NONE;
+ (*next)->transparentRed = GLX_DONT_CARE;
+ (*next)->transparentGreen = GLX_DONT_CARE;
+ (*next)->transparentBlue = GLX_DONT_CARE;
+ (*next)->transparentAlpha = GLX_DONT_CARE;
+ (*next)->transparentIndex = GLX_DONT_CARE;
+ (*next)->xRenderable = GLX_DONT_CARE;
+ (*next)->fbconfigID = GLX_DONT_CARE;
+ (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML;
+ (*next)->bindToTextureRgb = GLX_DONT_CARE;
+ (*next)->bindToTextureRgba = GLX_DONT_CARE;
+ (*next)->bindToMipmapTexture = GLX_DONT_CARE;
+ (*next)->bindToTextureTargets = GLX_DONT_CARE;
+ (*next)->yInverted = GLX_DONT_CARE;
+
+ next = &((*next)->next);
+ }
+
+ return base;
+}
+
+_X_HIDDEN void
+glx_config_destroy_list(struct glx_config *configs)
+{
+ while (configs != NULL) {
+ struct glx_config *const next = configs->next;
+
+ free(configs);
+ configs = next;
+ }
+}
+
+
+/**
+ * Find a context mode matching a Visual ID.
+ *
+ * \param modes List list of context-mode structures to be searched.
+ * \param vid Visual ID to be found.
+ * \returns A pointer to a context-mode in \c modes if \c vid was found in
+ * the list, or \c NULL if it was not.
+ */
+
+_X_HIDDEN struct glx_config *
+glx_config_find_visual(struct glx_config *configs, int vid)
+{
+ struct glx_config *c;
+
+ for (c = configs; c != NULL; c = c->next)
+ if (c->visualID == vid)
+ return c;
+
+ return NULL;
+}
+
+_X_HIDDEN struct glx_config *
+glx_config_find_fbconfig(struct glx_config *configs, int fbid)
+{
+ struct glx_config *c;
+
+ for (c = configs; c != NULL; c = c->next)
+ if (c->fbconfigID == fbid)
+ return c;
+
+ return NULL;
+}
diff --git a/src/glx/glxconfig.h b/src/glx/glxconfig.h
new file mode 100644
index 0000000000..f7ee958e4b
--- /dev/null
+++ b/src/glx/glxconfig.h
@@ -0,0 +1,133 @@
+/*
+ * (C) Copyright IBM Corporation 2003
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file glcontextmodes.h
+ * \author Ian Romanick <idr@us.ibm.com>
+ */
+
+#ifndef GLCONTEXTMODES_H
+#define GLCONTEXTMODES_H
+
+struct glx_config {
+ struct glx_config * next;
+
+ GLboolean rgbMode;
+ GLboolean floatMode;
+ GLboolean colorIndexMode;
+ GLuint doubleBufferMode;
+ GLuint stereoMode;
+
+ GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
+ GLuint redMask, greenMask, blueMask, alphaMask;
+ GLint rgbBits; /* total bits for rgb */
+ GLint indexBits; /* total bits for colorindex */
+
+ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
+ GLint depthBits;
+ GLint stencilBits;
+
+ GLint numAuxBuffers;
+
+ GLint level;
+
+ GLint pixmapMode;
+
+ /* GLX */
+ GLint visualID;
+ GLint visualType; /**< One of the GLX X visual types. (i.e.,
+ * \c GLX_TRUE_COLOR, etc.)
+ */
+
+ /* EXT_visual_rating / GLX 1.2 */
+ GLint visualRating;
+
+ /* EXT_visual_info / GLX 1.2 */
+ GLint transparentPixel;
+ /* colors are floats scaled to ints */
+ GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
+ GLint transparentIndex;
+
+ /* ARB_multisample / SGIS_multisample */
+ GLint sampleBuffers;
+ GLint samples;
+
+ /* SGIX_fbconfig / GLX 1.3 */
+ GLint drawableType;
+ GLint renderType;
+ GLint xRenderable;
+ GLint fbconfigID;
+
+ /* SGIX_pbuffer / GLX 1.3 */
+ GLint maxPbufferWidth;
+ GLint maxPbufferHeight;
+ GLint maxPbufferPixels;
+ GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
+ GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
+
+ /* SGIX_visual_select_group */
+ GLint visualSelectGroup;
+
+ /* OML_swap_method */
+ GLint swapMethod;
+
+ GLint screen;
+
+ /* EXT_texture_from_pixmap */
+ GLint bindToTextureRgb;
+ GLint bindToTextureRgba;
+ GLint bindToMipmapTexture;
+ GLint bindToTextureTargets;
+ GLint yInverted;
+};
+
+#define __GLX_MIN_CONFIG_PROPS 18
+#define __GLX_MAX_CONFIG_PROPS 500
+#define __GLX_EXT_CONFIG_PROPS 10
+
+/*
+** Since we send all non-core visual properties as token, value pairs,
+** we require 2 words across the wire. In order to maintain backwards
+** compatibility, we need to send the total number of words that the
+** VisualConfigs are sent back in so old libraries can simply "ignore"
+** the new properties.
+*/
+#define __GLX_TOTAL_CONFIG \
+ (__GLX_MIN_CONFIG_PROPS + 2 * __GLX_EXT_CONFIG_PROPS)
+
+extern GLint _gl_convert_from_x_visual_type(int visualType);
+
+extern int
+glx_config_get(struct glx_config * mode, int attribute, int *value_return);
+extern struct glx_config *
+glx_config_create_list(unsigned count);
+extern void
+glx_config_destroy_list(struct glx_config *configs);
+extern struct glx_config *
+glx_config_find_visual(struct glx_config *configs, int vid);
+extern struct glx_config *
+glx_config_find_fbconfig(struct glx_config *configs, int fbid);
+
+#endif /* GLCONTEXTMODES_H */
+
diff --git a/src/glx/glxcurrent.c b/src/glx/glxcurrent.c
index e8649b6765..e2569974c2 100644
--- a/src/glx/glxcurrent.c
+++ b/src/glx/glxcurrent.c
@@ -45,7 +45,6 @@
#include "apple_glx_context.h"
#else
#include "glapi.h"
-#include "indirect_init.h"
#endif
/*
@@ -61,7 +60,7 @@ static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE];
** gl and glx entry points are designed to operate as nop's when using
** the dummy context structure.
*/
-static __GLXcontext dummyContext = {
+struct glx_context dummyContext = {
&dummyBuffer[0],
&dummyBuffer[0],
&dummyBuffer[0],
@@ -69,14 +68,6 @@ static __GLXcontext dummyContext = {
sizeof(dummyBuffer),
};
-
-#ifndef GLX_USE_APPLEGL
-/*
-** All indirect rendering contexts will share the same indirect dispatch table.
-*/
-static __GLapi *IndirectAPI = NULL;
-#endif
-
/*
* Current context management and locking
*/
@@ -98,7 +89,7 @@ __thread void *__glX_tls_Context __attribute__ ((tls_model("initial-exec")))
= &dummyContext;
_X_HIDDEN void
-__glXSetCurrentContext(__GLXcontext * c)
+__glXSetCurrentContext(struct glx_context * c)
{
__glX_tls_Context = (c != NULL) ? c : &dummyContext;
}
@@ -133,13 +124,13 @@ init_thread_data(void)
}
_X_HIDDEN void
-__glXSetCurrentContext(__GLXcontext * c)
+__glXSetCurrentContext(struct glx_context * c)
{
pthread_once(&once_control, init_thread_data);
pthread_setspecific(ContextTSD, c);
}
-_X_HIDDEN __GLXcontext *
+_X_HIDDEN struct glx_context *
__glXGetCurrentContext(void)
{
void *v;
@@ -147,7 +138,7 @@ __glXGetCurrentContext(void)
pthread_once(&once_control, init_thread_data);
v = pthread_getspecific(ContextTSD);
- return (v == NULL) ? &dummyContext : (__GLXcontext *) v;
+ return (v == NULL) ? &dummyContext : (struct glx_context *) v;
}
# endif /* defined( GLX_USE_TLS ) */
@@ -159,7 +150,7 @@ __glXGetCurrentContext(void)
#else
/* not thread safe */
-_X_HIDDEN __GLXcontext *__glXcurrentContext = &dummyContext;
+_X_HIDDEN struct glx_context *__glXcurrentContext = &dummyContext;
#endif
@@ -176,145 +167,28 @@ __glXSetCurrentContextNull(void)
#endif
}
-
-/************************************************************************/
-
-PUBLIC GLXContext
+_X_EXPORT GLXContext
glXGetCurrentContext(void)
{
- GLXContext cx = __glXGetCurrentContext();
+ struct glx_context *cx = __glXGetCurrentContext();
if (cx == &dummyContext) {
return NULL;
}
else {
- return cx;
+ return (GLXContext) cx;
}
}
-PUBLIC GLXDrawable
+_X_EXPORT GLXDrawable
glXGetCurrentDrawable(void)
{
- GLXContext gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
return gc->currentDrawable;
}
-
-#ifndef GLX_USE_APPLEGL
-/************************************************************************/
-
-/**
- * Sends a GLX protocol message to the specified display to make the context
- * and the drawables current.
- *
- * \param dpy Display to send the message to.
- * \param opcode Major opcode value for the display.
- * \param gc_id Context tag for the context to be made current.
- * \param draw Drawable ID for the "draw" drawable.
- * \param read Drawable ID for the "read" drawable.
- * \param reply Space to store the X-server's reply.
- *
- * \warning
- * This function assumes that \c dpy is locked with \c LockDisplay on entry.
- */
-static Bool
-SendMakeCurrentRequest(Display * dpy, CARD8 opcode,
- GLXContextID gc_id, GLXContextTag gc_tag,
- GLXDrawable draw, GLXDrawable read,
- xGLXMakeCurrentReply * reply)
-{
- Bool ret;
-
-
- LockDisplay(dpy);
-
- if (draw == read) {
- xGLXMakeCurrentReq *req;
-
- GetReq(GLXMakeCurrent, req);
- req->reqType = opcode;
- req->glxCode = X_GLXMakeCurrent;
- req->drawable = draw;
- req->context = gc_id;
- req->oldContextTag = gc_tag;
- }
- else {
- __GLXdisplayPrivate *priv = __glXInitialize(dpy);
-
- /* If the server can support the GLX 1.3 version, we should
- * perfer that. Not only that, some servers support GLX 1.3 but
- * not the SGI extension.
- */
-
- if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
- xGLXMakeContextCurrentReq *req;
-
- GetReq(GLXMakeContextCurrent, req);
- req->reqType = opcode;
- req->glxCode = X_GLXMakeContextCurrent;
- req->drawable = draw;
- req->readdrawable = read;
- req->context = gc_id;
- req->oldContextTag = gc_tag;
- }
- else {
- xGLXVendorPrivateWithReplyReq *vpreq;
- xGLXMakeCurrentReadSGIReq *req;
-
- GetReqExtra(GLXVendorPrivateWithReply,
- sz_xGLXMakeCurrentReadSGIReq -
- sz_xGLXVendorPrivateWithReplyReq, vpreq);
- req = (xGLXMakeCurrentReadSGIReq *) vpreq;
- req->reqType = opcode;
- req->glxCode = X_GLXVendorPrivateWithReply;
- req->vendorCode = X_GLXvop_MakeCurrentReadSGI;
- req->drawable = draw;
- req->readable = read;
- req->context = gc_id;
- req->oldContextTag = gc_tag;
- }
- }
-
- ret = _XReply(dpy, (xReply *) reply, 0, False);
-
- UnlockDisplay(dpy);
- SyncHandle();
-
- return ret;
-}
-
-
-#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
-static __GLXDRIdrawable *
-FetchDRIDrawable(Display * dpy, GLXDrawable glxDrawable, GLXContext gc)
-{
- __GLXdisplayPrivate *const priv = __glXInitialize(dpy);
- __GLXDRIdrawable *pdraw;
- __GLXscreenConfigs *psc;
-
- if (priv == NULL)
- return NULL;
-
- psc = priv->screenConfigs[gc->screen];
- if (priv->drawHash == NULL)
- return NULL;
-
- if (__glxHashLookup(priv->drawHash, glxDrawable, (void *) &pdraw) == 0)
- return pdraw;
-
- pdraw = psc->driScreen->createDrawable(psc, glxDrawable,
- glxDrawable, gc->mode);
- if (__glxHashInsert(priv->drawHash, glxDrawable, pdraw)) {
- (*pdraw->destroyDrawable) (pdraw);
- return NULL;
- }
-
- return pdraw;
-}
-#endif /* GLX_DIRECT_RENDERING */
-
static void
-__glXGenerateError(Display * dpy, GLXContext gc, XID resource,
+__glXGenerateError(Display * dpy, struct glx_context *gc, XID resource,
BYTE errorCode, CARD16 minorCode)
{
xError error;
@@ -328,8 +202,6 @@ __glXGenerateError(Display * dpy, GLXContext gc, XID resource,
_XError(dpy, &error);
}
-#endif /* GLX_USE_APPLEGL */
-
/**
* Make a particular context current.
*
@@ -337,28 +209,11 @@ __glXGenerateError(Display * dpy, GLXContext gc, XID resource,
*/
static Bool
MakeContextCurrent(Display * dpy, GLXDrawable draw,
- GLXDrawable read, GLXContext gc)
+ GLXDrawable read, GLXContext gc_user)
{
- const GLXContext oldGC = __glXGetCurrentContext();
-#ifdef GLX_USE_APPLEGL
- bool error = apple_glx_make_current_context(dpy,
- (oldGC && oldGC != &dummyContext) ? oldGC->driContext : NULL,
- gc ? gc->driContext : NULL, draw);
-
- apple_glx_diagnostic("%s: error %s\n", __func__, error ? "YES" : "NO");
- if(error)
- return GL_FALSE;
-#else
- xGLXMakeCurrentReply reply;
- const CARD8 opcode = __glXSetupForCommand(dpy);
- const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext))
- ? opcode : __glXSetupForCommand(oldGC->currentDpy);
- Bool bindReturnValue;
- __GLXattribute *state;
-
- if (!opcode || !oldOpcode) {
- return GL_FALSE;
- }
+ struct glx_context *gc = (struct glx_context *) gc_user;
+ struct glx_context *oldGC = __glXGetCurrentContext();
+ int ret = Success;
/* Make sure that the new context has a nonzero ID. In the request,
* a zero context ID is used only to mean that we bind to no current
@@ -386,150 +241,52 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
return False;
}
-#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- /* Bind the direct rendering context to the drawable */
- if (gc && gc->driContext) {
- __GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc);
- __GLXDRIdrawable *pread = FetchDRIDrawable(dpy, read, gc);
-
- if ((pdraw == NULL) || (pread == NULL)) {
- __glXGenerateError(dpy, gc, (pdraw == NULL) ? draw : read,
- GLXBadDrawable, X_GLXMakeContextCurrent);
- return False;
- }
-
- bindReturnValue =
- (gc->driContext->bindContext) (gc, pdraw, pread);
+ if (oldGC != &dummyContext && oldGC != gc) {
+ oldGC->vtable->unbind(oldGC, gc);
+ oldGC->currentDpy = 0;
+ oldGC->currentDrawable = None;
+ oldGC->currentReadable = None;
+ oldGC->thread_id = 0;
+ if (oldGC->xid == None)
+ /* We are switching away from a context that was
+ * previously destroyed, so we need to free the memory
+ * for the old handle.
+ */
+ oldGC->vtable->destroy(oldGC);
}
- else if (!gc && oldGC && oldGC->driContext) {
- bindReturnValue = True;
- }
- else
-#endif
- {
- /* Send a glXMakeCurrent request to bind the new context. */
- bindReturnValue =
- SendMakeCurrentRequest(dpy, opcode, gc ? gc->xid : None,
- ((dpy != oldGC->currentDpy)
- || oldGC->isDirect)
- ? None : oldGC->currentContextTag, draw, read,
- &reply);
- }
-
- if (!bindReturnValue) {
- return False;
+ if (gc) {
+ ret = gc->vtable->bind(gc, oldGC, draw, read);
+ gc->currentDpy = dpy;
+ gc->currentDrawable = draw;
+ gc->currentReadable = read;
+ gc->thread_id = _glthread_GetID();
+ __glXSetCurrentContext(gc);
+ } else {
+ __glXSetCurrentContextNull();
}
-#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) &&
- !oldGC->isDirect && oldGC != &dummyContext) {
-#else
- if ((dpy != oldGC->currentDpy) && oldGC != &dummyContext) {
-#endif
- xGLXMakeCurrentReply dummy_reply;
-
- /* We are either switching from one dpy to another and have to
- * send a request to the previous dpy to unbind the previous
- * context, or we are switching away from a indirect context to
- * a direct context and have to send a request to the dpy to
- * unbind the previous context.
- */
- (void) SendMakeCurrentRequest(oldGC->currentDpy, oldOpcode, None,
- oldGC->currentContextTag, None, None,
- &dummy_reply);
- }
-#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- else if (oldGC->driContext && oldGC != gc) {
- oldGC->driContext->unbindContext(oldGC);
- }
-#endif
-
-#endif /* GLX_USE_APPLEGL */
-
- /* Update our notion of what is current */
- __glXLock();
- if (gc == oldGC) {
- /* Even though the contexts are the same the drawable might have
- * changed. Note that gc cannot be the dummy, and that oldGC
- * cannot be NULL, therefore if they are the same, gc is not
- * NULL and not the dummy.
- */
- if(gc) {
- gc->currentDrawable = draw;
- gc->currentReadable = read;
- }
+ if (ret) {
+ __glXGenerateError(dpy, gc, None, ret, X_GLXMakeContextCurrent);
+ return GL_FALSE;
}
- else {
- if (oldGC != &dummyContext) {
- /* Old current context is no longer current to anybody */
- oldGC->currentDpy = 0;
- oldGC->currentDrawable = None;
- oldGC->currentReadable = None;
- oldGC->currentContextTag = 0;
- oldGC->thread_id = 0;
-
- if (oldGC->xid == None) {
- /* We are switching away from a context that was
- * previously destroyed, so we need to free the memory
- * for the old handle.
- */
- oldGC->vtable->destroy(oldGC);
- }
- }
- if (gc) {
- __glXSetCurrentContext(gc);
-
- gc->currentDpy = dpy;
- gc->currentDrawable = draw;
- gc->currentReadable = read;
-#ifndef GLX_USE_APPLEGL
- gc->thread_id = _glthread_GetID();
-#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (!gc->driContext) {
-#endif
- if (!IndirectAPI)
- IndirectAPI = __glXNewIndirectAPI();
- _glapi_set_dispatch(IndirectAPI);
-
- state = (__GLXattribute *) (gc->client_state_private);
-
- gc->currentContextTag = reply.contextTag;
- if (state->array_state == NULL) {
- (void) glGetString(GL_EXTENSIONS);
- (void) glGetString(GL_VERSION);
- __glXInitVertexArrayState(gc);
- }
-#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- }
- else {
- gc->currentContextTag = -1;
- }
-#endif
-#endif /* GLX_USE_APPLEGL */
- }
- else {
- __glXSetCurrentContextNull();
- }
- }
- __glXUnlock();
return GL_TRUE;
}
-PUBLIC Bool
+_X_EXPORT Bool
glXMakeCurrent(Display * dpy, GLXDrawable draw, GLXContext gc)
{
return MakeContextCurrent(dpy, draw, draw, gc);
}
-PUBLIC
+_X_EXPORT
GLX_ALIAS(Bool, glXMakeCurrentReadSGI,
(Display * dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx),
(dpy, d, r, ctx), MakeContextCurrent)
-PUBLIC
+_X_EXPORT
GLX_ALIAS(Bool, glXMakeContextCurrent,
(Display * dpy, GLXDrawable d, GLXDrawable r,
GLXContext ctx), (dpy, d, r, ctx), MakeContextCurrent)
diff --git a/src/glx/glxext.c b/src/glx/glxext.c
index 4a9c9d499e..9e42d83c4d 100644
--- a/src/glx/glxext.c
+++ b/src/glx/glxext.c
@@ -47,7 +47,6 @@
#include "apple_visual.h"
#endif
#include "glxextensions.h"
-#include "glcontextmodes.h"
#ifdef USE_XCB
#include <X11/Xlib-xcb.h>
@@ -57,7 +56,7 @@
#ifdef DEBUG
-void __glXDumpDrawBuffer(__GLXcontext * ctx);
+void __glXDumpDrawBuffer(struct glx_context * ctx);
#endif
/*
@@ -69,7 +68,7 @@ _X_HIDDEN int __glXDebug = 0;
/* Extension required boiler plate */
static const char __glXExtensionName[] = GLX_EXTENSION_NAME;
-static __GLXdisplayPrivate *glx_displays;
+ static struct glx_display *glx_displays;
static /* const */ char *error_list[] = {
"GLXBadContext",
@@ -108,7 +107,7 @@ XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName,
static Bool
__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire)
{
- __GLXdisplayPrivate *glx_dpy = __glXInitialize(dpy);
+ struct glx_display *glx_dpy = __glXInitialize(dpy);
if (glx_dpy == NULL)
return False;
@@ -168,7 +167,7 @@ __glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire)
static Status
__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire)
{
- __GLXdisplayPrivate *glx_dpy = __glXInitialize(dpy);
+ struct glx_display *glx_dpy = __glXInitialize(dpy);
if (glx_dpy == NULL)
return False;
@@ -198,24 +197,24 @@ __glXEventToWire(Display *dpy, XEvent *event, xEvent *wire)
** __glXScreenConfigs.
*/
static void
-FreeScreenConfigs(__GLXdisplayPrivate * priv)
+FreeScreenConfigs(struct glx_display * priv)
{
- __GLXscreenConfigs *psc;
+ struct glx_screen *psc;
GLint i, screens;
/* Free screen configuration information */
screens = ScreenCount(priv->dpy);
for (i = 0; i < screens; i++) {
- psc = priv->screenConfigs[i];
+ psc = priv->screens[i];
if (psc->configs) {
- _gl_context_modes_destroy(psc->configs);
+ glx_config_destroy_list(psc->configs);
if (psc->effectiveGLXexts)
Xfree(psc->effectiveGLXexts);
psc->configs = NULL; /* NOTE: just for paranoia */
}
if (psc->visuals) {
- _gl_context_modes_destroy(psc->visuals);
- psc->visuals = NULL; /* NOTE: just for paranoia */
+ glx_config_destroy_list(psc->visuals);
+ psc->visuals = NULL; /* NOTE: just for paranoia */
}
Xfree((char *) psc->serverGLXexts);
@@ -229,32 +228,17 @@ FreeScreenConfigs(__GLXdisplayPrivate * priv)
Xfree(psc);
#endif
}
- XFree((char *) priv->screenConfigs);
- priv->screenConfigs = NULL;
+ XFree((char *) priv->screens);
+ priv->screens = NULL;
}
-/*
-** Release the private memory referred to in a display private
-** structure. The caller will free the extension structure.
-*/
-static int
-__glXCloseDisplay(Display * dpy, XExtCodes * codes)
+static void
+glx_display_free(struct glx_display *priv)
{
- __GLXdisplayPrivate *priv, **prev;
- GLXContext gc;
-
- _XLockMutex(_Xglobal_lock);
- prev = &glx_displays;
- for (priv = glx_displays; priv; prev = &priv->next, priv = priv->next) {
- if (priv->dpy == dpy) {
- (*prev)->next = priv->next;
- break;
- }
- }
- _XUnlockMutex(_Xglobal_lock);
+ struct glx_context *gc;
gc = __glXGetCurrentContext();
- if (dpy == gc->currentDpy) {
+ if (priv->dpy == gc->currentDpy) {
gc->vtable->destroy(gc);
__glXSetCurrentContextNull();
}
@@ -283,6 +267,24 @@ __glXCloseDisplay(Display * dpy, XExtCodes * codes)
#endif
Xfree((char *) priv);
+}
+
+static int
+__glXCloseDisplay(Display * dpy, XExtCodes * codes)
+{
+ struct glx_display *priv, **prev;
+
+ _XLockMutex(_Xglobal_lock);
+ prev = &glx_displays;
+ for (priv = glx_displays; priv; prev = &priv->next, priv = priv->next) {
+ if (priv->dpy == dpy) {
+ (*prev) = priv->next;
+ break;
+ }
+ }
+ _XUnlockMutex(_Xglobal_lock);
+
+ glx_display_free(priv);
return 1;
}
@@ -349,12 +351,27 @@ enum {
};
+static GLint
+convert_from_x_visual_type(int visualType)
+{
+ static const int glx_visual_types[] = {
+ GLX_STATIC_GRAY, GLX_GRAY_SCALE,
+ GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
+ GLX_TRUE_COLOR, GLX_DIRECT_COLOR
+ };
+
+ if (visualType < ARRAY_SIZE(glx_visual_types))
+ return glx_visual_types[visualType];
+
+ return GLX_NONE;
+}
+
/*
* getVisualConfigs uses the !tagged_only path.
* getFBConfigs uses the tagged_only path.
*/
_X_HIDDEN void
-__glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
+__glXInitializeVisualConfigFromTags(struct glx_config * config, int count,
const INT32 * bp, Bool tagged_only,
Bool fbconfig_style_tags)
{
@@ -364,7 +381,7 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
/* Copy in the first set of properties */
config->visualID = *bp++;
- config->visualType = _gl_convert_from_x_visual_type(*bp++);
+ config->visualType = convert_from_x_visual_type(*bp++);
config->rgbMode = *bp++;
@@ -573,22 +590,15 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
config->renderType =
(config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
-
- config->haveAccumBuffer = ((config->accumRedBits +
- config->accumGreenBits +
- config->accumBlueBits +
- config->accumAlphaBits) > 0);
- config->haveDepthBuffer = (config->depthBits > 0);
- config->haveStencilBuffer = (config->stencilBits > 0);
}
-static __GLcontextModes *
+static struct glx_config *
createConfigsFromProperties(Display * dpy, int nvisuals, int nprops,
int screen, GLboolean tagged_only)
{
INT32 buf[__GLX_TOTAL_CONFIG], *props;
unsigned prop_size;
- __GLcontextModes *modes, *m;
+ struct glx_config *modes, *m;
int i;
if (nprops == 0)
@@ -601,7 +611,7 @@ createConfigsFromProperties(Display * dpy, int nvisuals, int nprops,
return NULL;
/* Allocate memory for our config structure */
- modes = _gl_context_modes_create(nvisuals, sizeof(__GLcontextModes));
+ modes = glx_config_create_list(nvisuals);
if (!modes)
return NULL;
@@ -639,8 +649,8 @@ createConfigsFromProperties(Display * dpy, int nvisuals, int nprops,
}
static GLboolean
-getVisualConfigs(__GLXscreenConfigs *psc,
- __GLXdisplayPrivate *priv, int screen)
+getVisualConfigs(struct glx_screen *psc,
+ struct glx_display *priv, int screen)
{
xGLXGetVisualConfigsReq *req;
xGLXGetVisualConfigsReply reply;
@@ -668,7 +678,7 @@ getVisualConfigs(__GLXscreenConfigs *psc,
}
static GLboolean
-getFBConfigs(__GLXscreenConfigs *psc, __GLXdisplayPrivate *priv, int screen)
+ getFBConfigs(struct glx_screen *psc, struct glx_display *priv, int screen)
{
xGLXGetFBConfigsReq *fb_req;
xGLXGetFBConfigsSGIXReq *sgi_req;
@@ -715,8 +725,8 @@ getFBConfigs(__GLXscreenConfigs *psc, __GLXdisplayPrivate *priv, int screen)
}
_X_HIDDEN Bool
-glx_screen_init(__GLXscreenConfigs *psc,
- int screen, __GLXdisplayPrivate * priv)
+glx_screen_init(struct glx_screen *psc,
+ int screen, struct glx_display * priv)
{
/* Initialize per screen dynamic client GLX extensions */
psc->ext_list_first_time = GL_TRUE;
@@ -735,17 +745,17 @@ glx_screen_init(__GLXscreenConfigs *psc,
** If that works then fetch the per screen configs data.
*/
static Bool
-AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv)
+AllocAndFetchScreenConfigs(Display * dpy, struct glx_display * priv)
{
- __GLXscreenConfigs *psc;
+ struct glx_screen *psc;
GLint i, screens;
/*
** First allocate memory for the array of per screen configs.
*/
screens = ScreenCount(dpy);
- priv->screenConfigs = Xmalloc(screens * sizeof *priv->screenConfigs);
- if (!priv->screenConfigs)
+ priv->screens = Xmalloc(screens * sizeof *priv->screens);
+ if (!priv->screens)
return GL_FALSE;
priv->serverGLXversion =
@@ -765,9 +775,13 @@ AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv)
if (psc == NULL && priv->driswDisplay)
psc = (*priv->driswDisplay->createScreen) (i, priv);
#endif
+#if defined(GLX_USE_APPLEGL)
+ if (psc == NULL && priv->appleglDisplay)
+ psc = (*priv->appleglDisplay->createScreen) (i, priv);
+#endif
if (psc == NULL)
psc = indirect_create_screen(i, priv);
- priv->screenConfigs[i] = psc;
+ priv->screens[i] = psc;
}
SyncHandle();
return GL_TRUE;
@@ -776,10 +790,10 @@ AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv)
/*
** Initialize the client side extension code.
*/
-_X_HIDDEN __GLXdisplayPrivate *
+ _X_HIDDEN struct glx_display *
__glXInitialize(Display * dpy)
{
- __GLXdisplayPrivate *dpyPriv;
+ struct glx_display *dpyPriv, *d;
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
Bool glx_direct, glx_accel;
#endif
@@ -794,6 +808,9 @@ __glXInitialize(Display * dpy)
}
}
+ /* Drop the lock while we create the display private. */
+ _XUnlockMutex(_Xglobal_lock);
+
dpyPriv = Xcalloc(1, sizeof *dpyPriv);
if (!dpyPriv)
return NULL;
@@ -846,7 +863,7 @@ __glXInitialize(Display * dpy)
#endif
#ifdef GLX_USE_APPLEGL
- if (apple_init_glx(dpy)) {
+ if (!applegl_create_display(dpyPriv)) {
Xfree(dpyPriv);
return NULL;
}
@@ -859,6 +876,18 @@ __glXInitialize(Display * dpy)
if (dpyPriv->majorVersion == 1 && dpyPriv->minorVersion >= 1)
__glXClientInfo(dpy, dpyPriv->majorOpcode);
+ /* Grab the lock again and add the dispay private, unless somebody
+ * beat us to initializing on this display in the meantime. */
+ _XLockMutex(_Xglobal_lock);
+
+ for (d = glx_displays; d; d = d->next) {
+ if (d->dpy == dpy) {
+ _XUnlockMutex(_Xglobal_lock);
+ glx_display_free(dpyPriv);
+ return d;
+ }
+ }
+
dpyPriv->next = glx_displays;
glx_displays = dpyPriv;
@@ -874,8 +903,8 @@ __glXInitialize(Display * dpy)
_X_HIDDEN CARD8
__glXSetupForCommand(Display * dpy)
{
- GLXContext gc;
- __GLXdisplayPrivate *priv;
+ struct glx_context *gc;
+ struct glx_display *priv;
/* If this thread has a current context, flush its rendering commands */
gc = __glXGetCurrentContext();
@@ -914,7 +943,7 @@ __glXSetupForCommand(Display * dpy)
* \c pc parameter.
*/
_X_HIDDEN GLubyte *
-__glXFlushRenderBuffer(__GLXcontext * ctx, GLubyte * pc)
+__glXFlushRenderBuffer(struct glx_context * ctx, GLubyte * pc)
{
Display *const dpy = ctx->currentDpy;
#ifdef USE_XCB
@@ -965,7 +994,7 @@ __glXFlushRenderBuffer(__GLXcontext * ctx, GLubyte * pc)
* \param dataLen Size, in bytes, of the command data.
*/
_X_HIDDEN void
-__glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
+__glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
GLint totalRequests, const GLvoid * data, GLint dataLen)
{
Display *dpy = gc->currentDpy;
@@ -1014,7 +1043,7 @@ __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
* \param dataLen Size, in bytes, of the command data.
*/
_X_HIDDEN void
-__glXSendLargeCommand(__GLXcontext * ctx,
+__glXSendLargeCommand(struct glx_context * ctx,
const GLvoid * header, GLint headerLen,
const GLvoid * data, GLint dataLen)
{
@@ -1056,7 +1085,7 @@ __glXSendLargeCommand(__GLXcontext * ctx,
#ifdef DEBUG
_X_HIDDEN void
-__glXDumpDrawBuffer(__GLXcontext * ctx)
+__glXDumpDrawBuffer(struct glx_context * ctx)
{
GLubyte *p = ctx->buf;
GLubyte *end = ctx->pc;
diff --git a/src/glx/glxextensions.c b/src/glx/glxextensions.c
index 4eb6a5536a..23161ef49a 100644
--- a/src/glx/glxextensions.c
+++ b/src/glx/glxextensions.c
@@ -312,7 +312,7 @@ static const unsigned gl_minor = 4;
static const char *__glXGLXClientExtensions = NULL;
static void __glXExtensionsCtr(void);
-static void __glXExtensionsCtrScreen(__GLXscreenConfigs * psc);
+static void __glXExtensionsCtrScreen(struct glx_screen * psc);
static void __glXProcessServerString(const struct extension_info *ext,
const char *server_string,
unsigned char *server_support);
@@ -396,7 +396,7 @@ __glXProcessServerString(const struct extension_info *ext,
}
void
-__glXEnableDirectExtension(__GLXscreenConfigs * psc, const char *name)
+__glXEnableDirectExtension(struct glx_screen * psc, const char *name)
{
__glXExtensionsCtr();
__glXExtensionsCtrScreen(psc);
@@ -474,7 +474,7 @@ __glXExtensionsCtr(void)
*/
static void
-__glXExtensionsCtrScreen(__GLXscreenConfigs * psc)
+__glXExtensionsCtrScreen(struct glx_screen * psc)
{
if (psc->ext_list_first_time) {
psc->ext_list_first_time = GL_FALSE;
@@ -494,7 +494,7 @@ __glXExtensionsCtrScreen(__GLXscreenConfigs * psc)
* \c NULL, then \c GL_FALSE is returned.
*/
GLboolean
-__glXExtensionBitIsEnabled(__GLXscreenConfigs * psc, unsigned bit)
+__glXExtensionBitIsEnabled(struct glx_screen * psc, unsigned bit)
{
GLboolean enabled = GL_FALSE;
@@ -513,7 +513,7 @@ __glXExtensionBitIsEnabled(__GLXscreenConfigs * psc, unsigned bit)
*
*/
GLboolean
-__glExtensionBitIsEnabled(const __GLXcontext * gc, unsigned bit)
+__glExtensionBitIsEnabled(struct glx_context *gc, unsigned bit)
{
GLboolean enabled = GL_FALSE;
@@ -594,7 +594,7 @@ __glXGetClientExtensions(void)
*/
void
-__glXCalculateUsableExtensions(__GLXscreenConfigs * psc,
+__glXCalculateUsableExtensions(struct glx_screen * psc,
GLboolean display_is_direct_capable,
int minor_version)
{
@@ -675,7 +675,7 @@ __glXCalculateUsableExtensions(__GLXscreenConfigs * psc,
*/
void
-__glXCalculateUsableGLExtensions(__GLXcontext * gc,
+__glXCalculateUsableGLExtensions(struct glx_context * gc,
const char *server_string,
int major_version, int minor_version)
{
diff --git a/src/glx/glxextensions.h b/src/glx/glxextensions.h
index 4f1b6619d6..a11fe88ffc 100644
--- a/src/glx/glxextensions.h
+++ b/src/glx/glxextensions.h
@@ -234,30 +234,29 @@ enum
#define __GL_EXT_BYTES ((__NUM_GL_EXTS + 7) / 8)
-struct __GLXscreenConfigsRec;
-struct __GLXcontextRec;
+struct glx_screen;
+struct glx_context;
-extern GLboolean __glXExtensionBitIsEnabled(struct __GLXscreenConfigsRec *psc,
+extern GLboolean __glXExtensionBitIsEnabled(struct glx_screen *psc,
unsigned bit);
extern const char *__glXGetClientExtensions(void);
-extern void __glXCalculateUsableExtensions(struct __GLXscreenConfigsRec *psc,
+extern void __glXCalculateUsableExtensions(struct glx_screen *psc,
GLboolean
display_is_direct_capable,
int server_minor_version);
-extern void __glXCalculateUsableGLExtensions(struct __GLXcontextRec *gc,
+extern void __glXCalculateUsableGLExtensions(struct glx_context *gc,
const char *server_string,
int major_version,
int minor_version);
extern void __glXGetGLVersion(int *major_version, int *minor_version);
extern char *__glXGetClientGLExtensionString(void);
-extern GLboolean __glExtensionBitIsEnabled(const struct __GLXcontextRec *gc,
+extern GLboolean __glExtensionBitIsEnabled(struct glx_context *gc,
unsigned bit);
extern void
-__glXEnableDirectExtension(struct __GLXscreenConfigsRec *psc,
- const char *name);
+__glXEnableDirectExtension(struct glx_screen *psc, const char *name);
/* Source-level backwards compatibility with old drivers. They won't
* find the respective functions, though.
diff --git a/src/glx/indirect.c b/src/glx/indirect.c
index 172727860e..c0fff6c4dc 100644
--- a/src/glx/indirect.c
+++ b/src/glx/indirect.c
@@ -91,7 +91,7 @@ __glXReadReply(Display * dpy, size_t size, void *dest,
}
NOINLINE void
-__glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim,
+__glXReadPixelReply(Display * dpy, struct glx_context * gc, unsigned max_dim,
GLint width, GLint height, GLint depth, GLenum format,
GLenum type, void *dest, GLboolean dimensions_in_reply)
{
@@ -138,7 +138,7 @@ __glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim,
#define X_GLXSingle 0
NOINLINE FASTCALL GLubyte *
-__glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen)
+__glXSetupSingleRequest(struct glx_context * gc, GLint sop, GLint cmdlen)
{
xGLXSingleReq *req;
Display *const dpy = gc->currentDpy;
@@ -153,7 +153,7 @@ __glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen)
}
NOINLINE FASTCALL GLubyte *
-__glXSetupVendorRequest(__GLXcontext * gc, GLint code, GLint vop,
+__glXSetupVendorRequest(struct glx_context * gc, GLint code, GLint vop,
GLint cmdlen)
{
xGLXVendorPrivateReq *req;
@@ -185,7 +185,7 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
static FASTCALL NOINLINE void
generic_3_byte(GLint rop, const void *ptr)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, rop, cmdlen);
@@ -199,7 +199,7 @@ generic_3_byte(GLint rop, const void *ptr)
static FASTCALL NOINLINE void
generic_4_byte(GLint rop, const void *ptr)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, rop, cmdlen);
@@ -213,7 +213,7 @@ generic_4_byte(GLint rop, const void *ptr)
static FASTCALL NOINLINE void
generic_6_byte(GLint rop, const void *ptr)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, rop, cmdlen);
@@ -227,7 +227,7 @@ generic_6_byte(GLint rop, const void *ptr)
static FASTCALL NOINLINE void
generic_8_byte(GLint rop, const void *ptr)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, rop, cmdlen);
@@ -241,7 +241,7 @@ generic_8_byte(GLint rop, const void *ptr)
static FASTCALL NOINLINE void
generic_12_byte(GLint rop, const void *ptr)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, rop, cmdlen);
@@ -255,7 +255,7 @@ generic_12_byte(GLint rop, const void *ptr)
static FASTCALL NOINLINE void
generic_16_byte(GLint rop, const void *ptr)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, rop, cmdlen);
@@ -269,7 +269,7 @@ generic_16_byte(GLint rop, const void *ptr)
static FASTCALL NOINLINE void
generic_24_byte(GLint rop, const void *ptr)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, rop, cmdlen);
@@ -283,7 +283,7 @@ generic_24_byte(GLint rop, const void *ptr)
static FASTCALL NOINLINE void
generic_32_byte(GLint rop, const void *ptr)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
emit_header(gc->pc, rop, cmdlen);
@@ -298,7 +298,7 @@ generic_32_byte(GLint rop, const void *ptr)
void
__indirect_glNewList(GLuint list, GLenum mode)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -324,7 +324,7 @@ __indirect_glNewList(GLuint list, GLenum mode)
void
__indirect_glEndList(void)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 0;
@@ -347,7 +347,7 @@ __indirect_glEndList(void)
void
__indirect_glCallList(GLuint list)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_CallList, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&list), 4);
@@ -361,7 +361,7 @@ __indirect_glCallList(GLuint list)
void
__indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glCallLists_size(type);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * n));
if (n < 0) {
@@ -399,7 +399,7 @@ __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists)
void
__indirect_glDeleteLists(GLuint list, GLsizei range)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -425,7 +425,7 @@ __indirect_glDeleteLists(GLuint list, GLsizei range)
GLuint
__indirect_glGenLists(GLsizei range)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLuint retval = (GLuint) 0;
#ifndef USE_XCB
@@ -458,7 +458,7 @@ __indirect_glGenLists(GLsizei range)
void
__indirect_glListBase(GLuint base)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_ListBase, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&base), 4);
@@ -472,7 +472,7 @@ __indirect_glListBase(GLuint base)
void
__indirect_glBegin(GLenum mode)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Begin, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
@@ -488,7 +488,7 @@ __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig,
GLfloat yorig, GLfloat xmove, GLfloat ymove,
const GLubyte *bitmap)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize =
(bitmap != NULL) ? __glImageSize(width, height, 1, GL_COLOR_INDEX,
GL_BITMAP, 0) : 0;
@@ -539,7 +539,7 @@ __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig,
void
__indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Color3bv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
@@ -562,7 +562,7 @@ __indirect_glColor3bv(const GLbyte *v)
void
__indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_Color3dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8);
@@ -585,7 +585,7 @@ __indirect_glColor3dv(const GLdouble * v)
void
__indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Color3fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
@@ -608,7 +608,7 @@ __indirect_glColor3fv(const GLfloat * v)
void
__indirect_glColor3i(GLint red, GLint green, GLint blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Color3iv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
@@ -631,7 +631,7 @@ __indirect_glColor3iv(const GLint * v)
void
__indirect_glColor3s(GLshort red, GLshort green, GLshort blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Color3sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2);
@@ -654,7 +654,7 @@ __indirect_glColor3sv(const GLshort * v)
void
__indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Color3ubv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
@@ -677,7 +677,7 @@ __indirect_glColor3ubv(const GLubyte *v)
void
__indirect_glColor3ui(GLuint red, GLuint green, GLuint blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Color3uiv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
@@ -700,7 +700,7 @@ __indirect_glColor3uiv(const GLuint * v)
void
__indirect_glColor3us(GLushort red, GLushort green, GLushort blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Color3usv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2);
@@ -723,7 +723,7 @@ __indirect_glColor3usv(const GLushort * v)
void
__indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Color4bv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
@@ -748,7 +748,7 @@ void
__indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue,
GLdouble alpha)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
emit_header(gc->pc, X_GLrop_Color4dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8);
@@ -772,7 +772,7 @@ __indirect_glColor4dv(const GLdouble * v)
void
__indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Color4fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
@@ -796,7 +796,7 @@ __indirect_glColor4fv(const GLfloat * v)
void
__indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Color4iv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
@@ -820,7 +820,7 @@ __indirect_glColor4iv(const GLint * v)
void
__indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Color4sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2);
@@ -844,7 +844,7 @@ __indirect_glColor4sv(const GLshort * v)
void
__indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Color4ubv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
@@ -868,7 +868,7 @@ __indirect_glColor4ubv(const GLubyte *v)
void
__indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Color4uiv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
@@ -893,7 +893,7 @@ void
__indirect_glColor4us(GLushort red, GLushort green, GLushort blue,
GLushort alpha)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Color4usv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2);
@@ -917,7 +917,7 @@ __indirect_glColor4usv(const GLushort * v)
void
__indirect_glEdgeFlag(GLboolean flag)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1);
@@ -931,7 +931,7 @@ __indirect_glEdgeFlag(GLboolean flag)
void
__indirect_glEdgeFlagv(const GLboolean * flag)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (flag), 1);
@@ -945,7 +945,7 @@ __indirect_glEdgeFlagv(const GLboolean * flag)
void
__indirect_glEnd(void)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
emit_header(gc->pc, X_GLrop_End, cmdlen);
gc->pc += cmdlen;
@@ -958,7 +958,7 @@ __indirect_glEnd(void)
void
__indirect_glIndexd(GLdouble c)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Indexdv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&c), 8);
@@ -979,7 +979,7 @@ __indirect_glIndexdv(const GLdouble * c)
void
__indirect_glIndexf(GLfloat c)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Indexfv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4);
@@ -1000,7 +1000,7 @@ __indirect_glIndexfv(const GLfloat * c)
void
__indirect_glIndexi(GLint c)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Indexiv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4);
@@ -1021,7 +1021,7 @@ __indirect_glIndexiv(const GLint * c)
void
__indirect_glIndexs(GLshort c)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Indexsv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&c), 2);
@@ -1035,7 +1035,7 @@ __indirect_glIndexs(GLshort c)
void
__indirect_glIndexsv(const GLshort * c)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Indexsv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (c), 2);
@@ -1049,7 +1049,7 @@ __indirect_glIndexsv(const GLshort * c)
void
__indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Normal3bv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 1);
@@ -1072,7 +1072,7 @@ __indirect_glNormal3bv(const GLbyte *v)
void
__indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_Normal3dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 8);
@@ -1095,7 +1095,7 @@ __indirect_glNormal3dv(const GLdouble * v)
void
__indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Normal3fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4);
@@ -1118,7 +1118,7 @@ __indirect_glNormal3fv(const GLfloat * v)
void
__indirect_glNormal3i(GLint nx, GLint ny, GLint nz)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Normal3iv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4);
@@ -1141,7 +1141,7 @@ __indirect_glNormal3iv(const GLint * v)
void
__indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Normal3sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 2);
@@ -1164,7 +1164,7 @@ __indirect_glNormal3sv(const GLshort * v)
void
__indirect_glRasterPos2d(GLdouble x, GLdouble y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_RasterPos2dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
@@ -1186,7 +1186,7 @@ __indirect_glRasterPos2dv(const GLdouble * v)
void
__indirect_glRasterPos2f(GLfloat x, GLfloat y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_RasterPos2fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -1208,7 +1208,7 @@ __indirect_glRasterPos2fv(const GLfloat * v)
void
__indirect_glRasterPos2i(GLint x, GLint y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_RasterPos2iv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -1230,7 +1230,7 @@ __indirect_glRasterPos2iv(const GLint * v)
void
__indirect_glRasterPos2s(GLshort x, GLshort y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_RasterPos2sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2);
@@ -1252,7 +1252,7 @@ __indirect_glRasterPos2sv(const GLshort * v)
void
__indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_RasterPos3dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
@@ -1275,7 +1275,7 @@ __indirect_glRasterPos3dv(const GLdouble * v)
void
__indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_RasterPos3fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -1298,7 +1298,7 @@ __indirect_glRasterPos3fv(const GLfloat * v)
void
__indirect_glRasterPos3i(GLint x, GLint y, GLint z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_RasterPos3iv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -1321,7 +1321,7 @@ __indirect_glRasterPos3iv(const GLint * v)
void
__indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_RasterPos3sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2);
@@ -1344,7 +1344,7 @@ __indirect_glRasterPos3sv(const GLshort * v)
void
__indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
emit_header(gc->pc, X_GLrop_RasterPos4dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
@@ -1368,7 +1368,7 @@ __indirect_glRasterPos4dv(const GLdouble * v)
void
__indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_RasterPos4fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -1392,7 +1392,7 @@ __indirect_glRasterPos4fv(const GLfloat * v)
void
__indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_RasterPos4iv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -1416,7 +1416,7 @@ __indirect_glRasterPos4iv(const GLint * v)
void
__indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_RasterPos4sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2);
@@ -1440,7 +1440,7 @@ __indirect_glRasterPos4sv(const GLshort * v)
void
__indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
emit_header(gc->pc, X_GLrop_Rectdv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 8);
@@ -1457,7 +1457,7 @@ __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
void
__indirect_glRectdv(const GLdouble * v1, const GLdouble * v2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
emit_header(gc->pc, X_GLrop_Rectdv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (v1), 16);
@@ -1472,7 +1472,7 @@ __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2)
void
__indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Rectfv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4);
@@ -1489,7 +1489,7 @@ __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
void
__indirect_glRectfv(const GLfloat * v1, const GLfloat * v2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Rectfv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8);
@@ -1504,7 +1504,7 @@ __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2)
void
__indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Rectiv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4);
@@ -1521,7 +1521,7 @@ __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
void
__indirect_glRectiv(const GLint * v1, const GLint * v2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Rectiv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8);
@@ -1536,7 +1536,7 @@ __indirect_glRectiv(const GLint * v1, const GLint * v2)
void
__indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Rectsv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 2);
@@ -1553,7 +1553,7 @@ __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
void
__indirect_glRectsv(const GLshort * v1, const GLshort * v2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Rectsv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (v1), 4);
@@ -1568,7 +1568,7 @@ __indirect_glRectsv(const GLshort * v1, const GLshort * v2)
void
__indirect_glTexCoord1d(GLdouble s)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_TexCoord1dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
@@ -1589,7 +1589,7 @@ __indirect_glTexCoord1dv(const GLdouble * v)
void
__indirect_glTexCoord1f(GLfloat s)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_TexCoord1fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
@@ -1610,7 +1610,7 @@ __indirect_glTexCoord1fv(const GLfloat * v)
void
__indirect_glTexCoord1i(GLint s)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_TexCoord1iv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
@@ -1631,7 +1631,7 @@ __indirect_glTexCoord1iv(const GLint * v)
void
__indirect_glTexCoord1s(GLshort s)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2);
@@ -1645,7 +1645,7 @@ __indirect_glTexCoord1s(GLshort s)
void
__indirect_glTexCoord1sv(const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (v), 2);
@@ -1659,7 +1659,7 @@ __indirect_glTexCoord1sv(const GLshort * v)
void
__indirect_glTexCoord2d(GLdouble s, GLdouble t)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_TexCoord2dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
@@ -1681,7 +1681,7 @@ __indirect_glTexCoord2dv(const GLdouble * v)
void
__indirect_glTexCoord2f(GLfloat s, GLfloat t)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_TexCoord2fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
@@ -1703,7 +1703,7 @@ __indirect_glTexCoord2fv(const GLfloat * v)
void
__indirect_glTexCoord2i(GLint s, GLint t)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_TexCoord2iv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
@@ -1725,7 +1725,7 @@ __indirect_glTexCoord2iv(const GLint * v)
void
__indirect_glTexCoord2s(GLshort s, GLshort t)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_TexCoord2sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2);
@@ -1747,7 +1747,7 @@ __indirect_glTexCoord2sv(const GLshort * v)
void
__indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_TexCoord3dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
@@ -1770,7 +1770,7 @@ __indirect_glTexCoord3dv(const GLdouble * v)
void
__indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_TexCoord3fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
@@ -1793,7 +1793,7 @@ __indirect_glTexCoord3fv(const GLfloat * v)
void
__indirect_glTexCoord3i(GLint s, GLint t, GLint r)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_TexCoord3iv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
@@ -1816,7 +1816,7 @@ __indirect_glTexCoord3iv(const GLint * v)
void
__indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_TexCoord3sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2);
@@ -1839,7 +1839,7 @@ __indirect_glTexCoord3sv(const GLshort * v)
void
__indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
emit_header(gc->pc, X_GLrop_TexCoord4dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
@@ -1863,7 +1863,7 @@ __indirect_glTexCoord4dv(const GLdouble * v)
void
__indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_TexCoord4fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
@@ -1887,7 +1887,7 @@ __indirect_glTexCoord4fv(const GLfloat * v)
void
__indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_TexCoord4iv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
@@ -1911,7 +1911,7 @@ __indirect_glTexCoord4iv(const GLint * v)
void
__indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_TexCoord4sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2);
@@ -1935,7 +1935,7 @@ __indirect_glTexCoord4sv(const GLshort * v)
void
__indirect_glVertex2d(GLdouble x, GLdouble y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Vertex2dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
@@ -1957,7 +1957,7 @@ __indirect_glVertex2dv(const GLdouble * v)
void
__indirect_glVertex2f(GLfloat x, GLfloat y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Vertex2fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -1979,7 +1979,7 @@ __indirect_glVertex2fv(const GLfloat * v)
void
__indirect_glVertex2i(GLint x, GLint y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Vertex2iv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -2001,7 +2001,7 @@ __indirect_glVertex2iv(const GLint * v)
void
__indirect_glVertex2s(GLshort x, GLshort y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Vertex2sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2);
@@ -2023,7 +2023,7 @@ __indirect_glVertex2sv(const GLshort * v)
void
__indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_Vertex3dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
@@ -2046,7 +2046,7 @@ __indirect_glVertex3dv(const GLdouble * v)
void
__indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Vertex3fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -2069,7 +2069,7 @@ __indirect_glVertex3fv(const GLfloat * v)
void
__indirect_glVertex3i(GLint x, GLint y, GLint z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Vertex3iv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -2092,7 +2092,7 @@ __indirect_glVertex3iv(const GLint * v)
void
__indirect_glVertex3s(GLshort x, GLshort y, GLshort z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Vertex3sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2);
@@ -2115,7 +2115,7 @@ __indirect_glVertex3sv(const GLshort * v)
void
__indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
emit_header(gc->pc, X_GLrop_Vertex4dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
@@ -2139,7 +2139,7 @@ __indirect_glVertex4dv(const GLdouble * v)
void
__indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Vertex4fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -2163,7 +2163,7 @@ __indirect_glVertex4fv(const GLfloat * v)
void
__indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Vertex4iv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -2187,7 +2187,7 @@ __indirect_glVertex4iv(const GLint * v)
void
__indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Vertex4sv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2);
@@ -2211,7 +2211,7 @@ __indirect_glVertex4sv(const GLshort * v)
void
__indirect_glClipPlane(GLenum plane, const GLdouble * equation)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
emit_header(gc->pc, X_GLrop_ClipPlane, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (equation), 32);
@@ -2226,7 +2226,7 @@ __indirect_glClipPlane(GLenum plane, const GLdouble * equation)
void
__indirect_glColorMaterial(GLenum face, GLenum mode)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_ColorMaterial, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4);
@@ -2241,7 +2241,7 @@ __indirect_glColorMaterial(GLenum face, GLenum mode)
void
__indirect_glCullFace(GLenum mode)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_CullFace, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
@@ -2255,7 +2255,7 @@ __indirect_glCullFace(GLenum mode)
void
__indirect_glFogf(GLenum pname, GLfloat param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Fogf, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
@@ -2270,7 +2270,7 @@ __indirect_glFogf(GLenum pname, GLfloat param)
void
__indirect_glFogfv(GLenum pname, const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glFogfv_size(pname);
const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_Fogfv, cmdlen);
@@ -2286,7 +2286,7 @@ __indirect_glFogfv(GLenum pname, const GLfloat * params)
void
__indirect_glFogi(GLenum pname, GLint param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Fogi, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
@@ -2301,7 +2301,7 @@ __indirect_glFogi(GLenum pname, GLint param)
void
__indirect_glFogiv(GLenum pname, const GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glFogiv_size(pname);
const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_Fogiv, cmdlen);
@@ -2317,7 +2317,7 @@ __indirect_glFogiv(GLenum pname, const GLint * params)
void
__indirect_glFrontFace(GLenum mode)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_FrontFace, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
@@ -2331,7 +2331,7 @@ __indirect_glFrontFace(GLenum mode)
void
__indirect_glHint(GLenum target, GLenum mode)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Hint, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -2346,7 +2346,7 @@ __indirect_glHint(GLenum target, GLenum mode)
void
__indirect_glLightf(GLenum light, GLenum pname, GLfloat param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Lightf, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4);
@@ -2362,7 +2362,7 @@ __indirect_glLightf(GLenum light, GLenum pname, GLfloat param)
void
__indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glLightfv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_Lightfv, cmdlen);
@@ -2379,7 +2379,7 @@ __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params)
void
__indirect_glLighti(GLenum light, GLenum pname, GLint param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Lighti, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4);
@@ -2395,7 +2395,7 @@ __indirect_glLighti(GLenum light, GLenum pname, GLint param)
void
__indirect_glLightiv(GLenum light, GLenum pname, const GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glLightiv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_Lightiv, cmdlen);
@@ -2412,7 +2412,7 @@ __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params)
void
__indirect_glLightModelf(GLenum pname, GLfloat param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_LightModelf, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
@@ -2427,7 +2427,7 @@ __indirect_glLightModelf(GLenum pname, GLfloat param)
void
__indirect_glLightModelfv(GLenum pname, const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glLightModelfv_size(pname);
const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_LightModelfv, cmdlen);
@@ -2443,7 +2443,7 @@ __indirect_glLightModelfv(GLenum pname, const GLfloat * params)
void
__indirect_glLightModeli(GLenum pname, GLint param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_LightModeli, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
@@ -2458,7 +2458,7 @@ __indirect_glLightModeli(GLenum pname, GLint param)
void
__indirect_glLightModeliv(GLenum pname, const GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glLightModeliv_size(pname);
const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_LightModeliv, cmdlen);
@@ -2474,7 +2474,7 @@ __indirect_glLightModeliv(GLenum pname, const GLint * params)
void
__indirect_glLineStipple(GLint factor, GLushort pattern)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_LineStipple, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4);
@@ -2489,7 +2489,7 @@ __indirect_glLineStipple(GLint factor, GLushort pattern)
void
__indirect_glLineWidth(GLfloat width)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_LineWidth, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&width), 4);
@@ -2503,7 +2503,7 @@ __indirect_glLineWidth(GLfloat width)
void
__indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Materialf, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4);
@@ -2519,7 +2519,7 @@ __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param)
void
__indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glMaterialfv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_Materialfv, cmdlen);
@@ -2536,7 +2536,7 @@ __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params)
void
__indirect_glMateriali(GLenum face, GLenum pname, GLint param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Materiali, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4);
@@ -2552,7 +2552,7 @@ __indirect_glMateriali(GLenum face, GLenum pname, GLint param)
void
__indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glMaterialiv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_Materialiv, cmdlen);
@@ -2569,7 +2569,7 @@ __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params)
void
__indirect_glPointSize(GLfloat size)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_PointSize, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&size), 4);
@@ -2583,7 +2583,7 @@ __indirect_glPointSize(GLfloat size)
void
__indirect_glPolygonMode(GLenum face, GLenum mode)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_PolygonMode, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4);
@@ -2598,7 +2598,7 @@ __indirect_glPolygonMode(GLenum face, GLenum mode)
void
__indirect_glPolygonStipple(const GLubyte *mask)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize =
(mask != NULL) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
0) : 0;
@@ -2621,7 +2621,7 @@ __indirect_glPolygonStipple(const GLubyte *mask)
void
__indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Scissor, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -2638,7 +2638,7 @@ __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
void
__indirect_glShadeModel(GLenum mode)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_ShadeModel, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
@@ -2652,7 +2652,7 @@ __indirect_glShadeModel(GLenum mode)
void
__indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_TexParameterf, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -2669,7 +2669,7 @@ void
__indirect_glTexParameterfv(GLenum target, GLenum pname,
const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexParameterfv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_TexParameterfv, cmdlen);
@@ -2686,7 +2686,7 @@ __indirect_glTexParameterfv(GLenum target, GLenum pname,
void
__indirect_glTexParameteri(GLenum target, GLenum pname, GLint param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_TexParameteri, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -2702,7 +2702,7 @@ __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param)
void
__indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexParameteriv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_TexParameteriv, cmdlen);
@@ -2721,7 +2721,7 @@ __glx_TexImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLint level,
GLint border, GLenum format, GLenum type,
const GLvoid * pixels)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize =
__glImageSize(width, height, 1, format, type, target);
const GLuint cmdlen = 56 + __GLX_PAD(compsize);
@@ -2795,7 +2795,7 @@ __indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat,
void
__indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_TexEnvf, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -2811,7 +2811,7 @@ __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param)
void
__indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexEnvfv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_TexEnvfv, cmdlen);
@@ -2828,7 +2828,7 @@ __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params)
void
__indirect_glTexEnvi(GLenum target, GLenum pname, GLint param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_TexEnvi, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -2844,7 +2844,7 @@ __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param)
void
__indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexEnviv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_TexEnviv, cmdlen);
@@ -2861,7 +2861,7 @@ __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params)
void
__indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_TexGend, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&param), 8);
@@ -2877,7 +2877,7 @@ __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param)
void
__indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexGendv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8));
emit_header(gc->pc, X_GLrop_TexGendv, cmdlen);
@@ -2894,7 +2894,7 @@ __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params)
void
__indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_TexGenf, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4);
@@ -2910,7 +2910,7 @@ __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param)
void
__indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexGenfv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_TexGenfv, cmdlen);
@@ -2927,7 +2927,7 @@ __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params)
void
__indirect_glTexGeni(GLenum coord, GLenum pname, GLint param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_TexGeni, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4);
@@ -2943,7 +2943,7 @@ __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param)
void
__indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glTexGeniv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_TexGeniv, cmdlen);
@@ -2960,7 +2960,7 @@ __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params)
void
__indirect_glInitNames(void)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
emit_header(gc->pc, X_GLrop_InitNames, cmdlen);
gc->pc += cmdlen;
@@ -2973,7 +2973,7 @@ __indirect_glInitNames(void)
void
__indirect_glLoadName(GLuint name)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_LoadName, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4);
@@ -2987,7 +2987,7 @@ __indirect_glLoadName(GLuint name)
void
__indirect_glPassThrough(GLfloat token)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_PassThrough, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&token), 4);
@@ -3001,7 +3001,7 @@ __indirect_glPassThrough(GLfloat token)
void
__indirect_glPopName(void)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
emit_header(gc->pc, X_GLrop_PopName, cmdlen);
gc->pc += cmdlen;
@@ -3014,7 +3014,7 @@ __indirect_glPopName(void)
void
__indirect_glPushName(GLuint name)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_PushName, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4);
@@ -3028,7 +3028,7 @@ __indirect_glPushName(GLuint name)
void
__indirect_glDrawBuffer(GLenum mode)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_DrawBuffer, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
@@ -3042,7 +3042,7 @@ __indirect_glDrawBuffer(GLenum mode)
void
__indirect_glClear(GLbitfield mask)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Clear, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4);
@@ -3057,7 +3057,7 @@ void
__indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue,
GLfloat alpha)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_ClearAccum, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
@@ -3074,7 +3074,7 @@ __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue,
void
__indirect_glClearIndex(GLfloat c)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_ClearIndex, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4);
@@ -3089,7 +3089,7 @@ void
__indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue,
GLclampf alpha)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_ClearColor, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
@@ -3106,7 +3106,7 @@ __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue,
void
__indirect_glClearStencil(GLint s)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_ClearStencil, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4);
@@ -3120,7 +3120,7 @@ __indirect_glClearStencil(GLint s)
void
__indirect_glClearDepth(GLclampd depth)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_ClearDepth, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&depth), 8);
@@ -3134,7 +3134,7 @@ __indirect_glClearDepth(GLclampd depth)
void
__indirect_glStencilMask(GLuint mask)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_StencilMask, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4);
@@ -3149,7 +3149,7 @@ void
__indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue,
GLboolean alpha)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_ColorMask, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
@@ -3166,7 +3166,7 @@ __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue,
void
__indirect_glDepthMask(GLboolean flag)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_DepthMask, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1);
@@ -3180,7 +3180,7 @@ __indirect_glDepthMask(GLboolean flag)
void
__indirect_glIndexMask(GLuint mask)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_IndexMask, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4);
@@ -3194,7 +3194,7 @@ __indirect_glIndexMask(GLuint mask)
void
__indirect_glAccum(GLenum op, GLfloat value)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_Accum, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&op), 4);
@@ -3209,7 +3209,7 @@ __indirect_glAccum(GLenum op, GLfloat value)
void
__indirect_glPopAttrib(void)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
emit_header(gc->pc, X_GLrop_PopAttrib, cmdlen);
gc->pc += cmdlen;
@@ -3222,7 +3222,7 @@ __indirect_glPopAttrib(void)
void
__indirect_glPushAttrib(GLbitfield mask)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_PushAttrib, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4);
@@ -3236,7 +3236,7 @@ __indirect_glPushAttrib(GLbitfield mask)
void
__indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_MapGrid1d, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8);
@@ -3252,7 +3252,7 @@ __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
void
__indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_MapGrid1f, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4);
@@ -3269,7 +3269,7 @@ void
__indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn,
GLdouble v1, GLdouble v2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44;
emit_header(gc->pc, X_GLrop_MapGrid2d, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8);
@@ -3289,7 +3289,7 @@ void
__indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1,
GLfloat v2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_MapGrid2f, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4);
@@ -3308,7 +3308,7 @@ __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1,
void
__indirect_glEvalCoord1d(GLdouble u)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_EvalCoord1dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8);
@@ -3329,7 +3329,7 @@ __indirect_glEvalCoord1dv(const GLdouble * u)
void
__indirect_glEvalCoord1f(GLfloat u)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_EvalCoord1fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4);
@@ -3350,7 +3350,7 @@ __indirect_glEvalCoord1fv(const GLfloat * u)
void
__indirect_glEvalCoord2d(GLdouble u, GLdouble v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_EvalCoord2dv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8);
@@ -3372,7 +3372,7 @@ __indirect_glEvalCoord2dv(const GLdouble * u)
void
__indirect_glEvalCoord2f(GLfloat u, GLfloat v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_EvalCoord2fv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4);
@@ -3394,7 +3394,7 @@ __indirect_glEvalCoord2fv(const GLfloat * u)
void
__indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_EvalMesh1, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
@@ -3410,7 +3410,7 @@ __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2)
void
__indirect_glEvalPoint1(GLint i)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_EvalPoint1, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4);
@@ -3424,7 +3424,7 @@ __indirect_glEvalPoint1(GLint i)
void
__indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_EvalMesh2, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
@@ -3442,7 +3442,7 @@ __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
void
__indirect_glEvalPoint2(GLint i, GLint j)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_EvalPoint2, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4);
@@ -3457,7 +3457,7 @@ __indirect_glEvalPoint2(GLint i, GLint j)
void
__indirect_glAlphaFunc(GLenum func, GLclampf ref)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_AlphaFunc, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4);
@@ -3472,7 +3472,7 @@ __indirect_glAlphaFunc(GLenum func, GLclampf ref)
void
__indirect_glBlendFunc(GLenum sfactor, GLenum dfactor)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_BlendFunc, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&sfactor), 4);
@@ -3487,7 +3487,7 @@ __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor)
void
__indirect_glLogicOp(GLenum opcode)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_LogicOp, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&opcode), 4);
@@ -3501,7 +3501,7 @@ __indirect_glLogicOp(GLenum opcode)
void
__indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_StencilFunc, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4);
@@ -3517,7 +3517,7 @@ __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask)
void
__indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_StencilOp, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&fail), 4);
@@ -3533,7 +3533,7 @@ __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
void
__indirect_glDepthFunc(GLenum func)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_DepthFunc, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4);
@@ -3547,7 +3547,7 @@ __indirect_glDepthFunc(GLenum func)
void
__indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_PixelZoom, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&xfactor), 4);
@@ -3562,7 +3562,7 @@ __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor)
void
__indirect_glPixelTransferf(GLenum pname, GLfloat param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_PixelTransferf, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
@@ -3577,7 +3577,7 @@ __indirect_glPixelTransferf(GLenum pname, GLfloat param)
void
__indirect_glPixelTransferi(GLenum pname, GLint param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_PixelTransferi, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
@@ -3592,7 +3592,7 @@ __indirect_glPixelTransferi(GLenum pname, GLint param)
void
__indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4));
if (mapsize < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -3629,7 +3629,7 @@ __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values)
void
__indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4));
if (mapsize < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -3666,7 +3666,7 @@ __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values)
void
__indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 2));
if (mapsize < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -3703,7 +3703,7 @@ __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values)
void
__indirect_glReadBuffer(GLenum mode)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_ReadBuffer, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
@@ -3718,7 +3718,7 @@ void
__indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height,
GLenum type)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_CopyPixels, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -3737,7 +3737,7 @@ void
__indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, GLvoid * pixels)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
@@ -3786,7 +3786,7 @@ void
__indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format,
GLenum type, const GLvoid * pixels)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize =
(pixels != NULL) ? __glImageSize(width, height, 1, format, type,
0) : 0;
@@ -3832,7 +3832,7 @@ __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format,
void
__indirect_glGetClipPlane(GLenum plane, GLdouble * equation)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
@@ -3867,7 +3867,7 @@ __indirect_glGetClipPlane(GLenum plane, GLdouble * equation)
void
__indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -3907,7 +3907,7 @@ __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params)
void
__indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -3947,7 +3947,7 @@ __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params)
void
__indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -3985,7 +3985,7 @@ __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v)
void
__indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -4023,7 +4023,7 @@ __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v)
void
__indirect_glGetMapiv(GLenum target, GLenum query, GLint * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -4061,7 +4061,7 @@ __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v)
void
__indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -4101,7 +4101,7 @@ __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params)
void
__indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -4141,7 +4141,7 @@ __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params)
void
__indirect_glGetPixelMapfv(GLenum map, GLfloat * values)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
@@ -4179,7 +4179,7 @@ __indirect_glGetPixelMapfv(GLenum map, GLfloat * values)
void
__indirect_glGetPixelMapuiv(GLenum map, GLuint * values)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
@@ -4218,7 +4218,7 @@ __indirect_glGetPixelMapuiv(GLenum map, GLuint * values)
void
__indirect_glGetPixelMapusv(GLenum map, GLushort * values)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
@@ -4257,7 +4257,7 @@ __indirect_glGetPixelMapusv(GLenum map, GLushort * values)
void
__indirect_glGetPolygonStipple(GLubyte *mask)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
@@ -4294,7 +4294,7 @@ __indirect_glGetPolygonStipple(GLubyte *mask)
void
__indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -4334,7 +4334,7 @@ __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params)
void
__indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -4374,7 +4374,7 @@ __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params)
void
__indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -4414,7 +4414,7 @@ __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params)
void
__indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -4454,7 +4454,7 @@ __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params)
void
__indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -4495,7 +4495,7 @@ void
__indirect_glGetTexImage(GLenum target, GLint level, GLenum format,
GLenum type, GLvoid * pixels)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
@@ -4542,7 +4542,7 @@ __indirect_glGetTexImage(GLenum target, GLint level, GLenum format,
void
__indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -4583,7 +4583,7 @@ __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params)
void
__indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -4625,7 +4625,7 @@ void
__indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname,
GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 12;
@@ -4668,7 +4668,7 @@ void
__indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname,
GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 12;
@@ -4710,7 +4710,7 @@ __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname,
GLboolean
__indirect_glIsList(GLuint list)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
#ifndef USE_XCB
@@ -4742,7 +4742,7 @@ __indirect_glIsList(GLuint list)
void
__indirect_glDepthRange(GLclampd zNear, GLclampd zFar)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_DepthRange, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&zNear), 8);
@@ -4758,7 +4758,7 @@ void
__indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom,
GLdouble top, GLdouble zNear, GLdouble zFar)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 52;
emit_header(gc->pc, X_GLrop_Frustum, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8);
@@ -4777,7 +4777,7 @@ __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom,
void
__indirect_glLoadIdentity(void)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
emit_header(gc->pc, X_GLrop_LoadIdentity, cmdlen);
gc->pc += cmdlen;
@@ -4790,7 +4790,7 @@ __indirect_glLoadIdentity(void)
void
__indirect_glLoadMatrixf(const GLfloat * m)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 68;
emit_header(gc->pc, X_GLrop_LoadMatrixf, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (m), 64);
@@ -4804,7 +4804,7 @@ __indirect_glLoadMatrixf(const GLfloat * m)
void
__indirect_glLoadMatrixd(const GLdouble * m)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 132;
emit_header(gc->pc, X_GLrop_LoadMatrixd, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (m), 128);
@@ -4818,7 +4818,7 @@ __indirect_glLoadMatrixd(const GLdouble * m)
void
__indirect_glMatrixMode(GLenum mode)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_MatrixMode, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
@@ -4832,7 +4832,7 @@ __indirect_glMatrixMode(GLenum mode)
void
__indirect_glMultMatrixf(const GLfloat * m)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 68;
emit_header(gc->pc, X_GLrop_MultMatrixf, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (m), 64);
@@ -4846,7 +4846,7 @@ __indirect_glMultMatrixf(const GLfloat * m)
void
__indirect_glMultMatrixd(const GLdouble * m)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 132;
emit_header(gc->pc, X_GLrop_MultMatrixd, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (m), 128);
@@ -4861,7 +4861,7 @@ void
__indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom,
GLdouble top, GLdouble zNear, GLdouble zFar)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 52;
emit_header(gc->pc, X_GLrop_Ortho, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8);
@@ -4880,7 +4880,7 @@ __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom,
void
__indirect_glPopMatrix(void)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
emit_header(gc->pc, X_GLrop_PopMatrix, cmdlen);
gc->pc += cmdlen;
@@ -4893,7 +4893,7 @@ __indirect_glPopMatrix(void)
void
__indirect_glPushMatrix(void)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 4;
emit_header(gc->pc, X_GLrop_PushMatrix, cmdlen);
gc->pc += cmdlen;
@@ -4906,7 +4906,7 @@ __indirect_glPushMatrix(void)
void
__indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
emit_header(gc->pc, X_GLrop_Rotated, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 8);
@@ -4923,7 +4923,7 @@ __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
void
__indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Rotatef, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 4);
@@ -4940,7 +4940,7 @@ __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
void
__indirect_glScaled(GLdouble x, GLdouble y, GLdouble z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_Scaled, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
@@ -4956,7 +4956,7 @@ __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z)
void
__indirect_glScalef(GLfloat x, GLfloat y, GLfloat z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Scalef, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -4972,7 +4972,7 @@ __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z)
void
__indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_Translated, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8);
@@ -4988,7 +4988,7 @@ __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z)
void
__indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Translatef, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -5004,7 +5004,7 @@ __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z)
void
__indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Viewport, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -5021,7 +5021,7 @@ __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
void
__indirect_glBindTexture(GLenum target, GLuint texture)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_BindTexture, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -5036,7 +5036,7 @@ __indirect_glBindTexture(GLenum target, GLuint texture)
void
__indirect_glIndexub(GLubyte c)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Indexubv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&c), 1);
@@ -5050,7 +5050,7 @@ __indirect_glIndexub(GLubyte c)
void
__indirect_glIndexubv(const GLubyte *c)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_Indexubv, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (c), 1);
@@ -5064,7 +5064,7 @@ __indirect_glIndexubv(const GLubyte *c)
void
__indirect_glPolygonOffset(GLfloat factor, GLfloat units)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_PolygonOffset, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4);
@@ -5080,7 +5080,7 @@ void
__indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat,
GLint x, GLint y, GLsizei width, GLint border)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
emit_header(gc->pc, X_GLrop_CopyTexImage1D, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -5102,7 +5102,7 @@ __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat,
GLint x, GLint y, GLsizei width, GLsizei height,
GLint border)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
emit_header(gc->pc, X_GLrop_CopyTexImage2D, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -5124,7 +5124,7 @@ void
__indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset,
GLint x, GLint y, GLsizei width)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_CopyTexSubImage1D, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -5145,7 +5145,7 @@ __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint x, GLint y, GLsizei width,
GLsizei height)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 36;
emit_header(gc->pc, X_GLrop_CopyTexSubImage2D, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -5166,7 +5166,7 @@ __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset,
void
__indirect_glDeleteTextures(GLsizei n, const GLuint * textures)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
@@ -5196,15 +5196,15 @@ __indirect_glDeleteTextures(GLsizei n, const GLuint * textures)
void
glDeleteTexturesEXT(GLsizei n, const GLuint * textures)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_DeleteTextures(GET_DISPATCH(), (n, textures));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
if (n < 0) {
@@ -5228,7 +5228,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures)
void
__indirect_glGenTextures(GLsizei n, GLuint * textures)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
@@ -5267,15 +5267,15 @@ __indirect_glGenTextures(GLsizei n, GLuint * textures)
void
glGenTexturesEXT(GLsizei n, GLuint * textures)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GenTextures(GET_DISPATCH(), (n, textures));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 4;
if (n < 0) {
@@ -5299,7 +5299,7 @@ glGenTexturesEXT(GLsizei n, GLuint * textures)
GLboolean
__indirect_glIsTexture(GLuint texture)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
#ifndef USE_XCB
@@ -5332,15 +5332,15 @@ __indirect_glIsTexture(GLuint texture)
GLboolean
glIsTextureEXT(GLuint texture)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
return CALL_IsTexture(GET_DISPATCH(), (texture));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
const GLuint cmdlen = 4;
@@ -5362,7 +5362,7 @@ void
__indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures,
const GLclampf * priorities)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8 + __GLX_PAD((n * 4)) + __GLX_PAD((n * 4));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -5387,7 +5387,7 @@ __glx_TexSubImage_1D2D(unsigned opcode, unsigned dim, GLenum target,
GLsizei width, GLsizei height, GLenum format,
GLenum type, const GLvoid * pixels)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize =
(pixels != NULL) ? __glImageSize(width, height, 1, format, type,
target) : 0;
@@ -5464,7 +5464,7 @@ void
__indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue,
GLclampf alpha)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_BlendColor, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
@@ -5481,7 +5481,7 @@ __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue,
void
__indirect_glBlendEquation(GLenum mode)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_BlendEquation, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4);
@@ -5496,7 +5496,7 @@ void
__indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width,
GLenum format, GLenum type, const GLvoid * table)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize =
(table != NULL) ? __glImageSize(width, 1, 1, format, type,
target) : 0;
@@ -5546,7 +5546,7 @@ void
__indirect_glColorTableParameterfv(GLenum target, GLenum pname,
const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glColorTableParameterfv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_ColorTableParameterfv, cmdlen);
@@ -5564,7 +5564,7 @@ void
__indirect_glColorTableParameteriv(GLenum target, GLenum pname,
const GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glColorTableParameteriv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_ColorTableParameteriv, cmdlen);
@@ -5582,7 +5582,7 @@ void
__indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x,
GLint y, GLsizei width)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_CopyColorTable, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -5601,7 +5601,7 @@ void
__indirect_glGetColorTable(GLenum target, GLenum format, GLenum type,
GLvoid * table)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
@@ -5648,15 +5648,15 @@ __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type,
void
glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GetColorTable(GET_DISPATCH(), (target, format, type, table));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 16;
@@ -5683,7 +5683,7 @@ void
__indirect_glGetColorTableParameterfv(GLenum target, GLenum pname,
GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -5724,16 +5724,16 @@ __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname,
void
glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GetColorTableParameterfv(GET_DISPATCH(),
(target, pname, params));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -5756,7 +5756,7 @@ void
__indirect_glGetColorTableParameteriv(GLenum target, GLenum pname,
GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -5797,16 +5797,16 @@ __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname,
void
glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GetColorTableParameteriv(GET_DISPATCH(),
(target, pname, params));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -5829,7 +5829,7 @@ void
__indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count,
GLenum format, GLenum type, const GLvoid * data)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize =
(data != NULL) ? __glImageSize(count, 1, 1, format, type, target) : 0;
const GLuint cmdlen = 44 + __GLX_PAD(compsize);
@@ -5877,7 +5877,7 @@ void
__indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y,
GLsizei width)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_CopyColorSubTable, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -5897,7 +5897,7 @@ __glx_ConvolutionFilter_1D2D(unsigned opcode, unsigned dim, GLenum target,
GLsizei height, GLenum format, GLenum type,
const GLvoid * image)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize =
(image != NULL) ? __glImageSize(width, height, 1, format, type,
target) : 0;
@@ -5971,7 +5971,7 @@ void
__indirect_glConvolutionParameterf(GLenum target, GLenum pname,
GLfloat params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_ConvolutionParameterf, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -5988,7 +5988,7 @@ void
__indirect_glConvolutionParameterfv(GLenum target, GLenum pname,
const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glConvolutionParameterfv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_ConvolutionParameterfv, cmdlen);
@@ -6005,7 +6005,7 @@ __indirect_glConvolutionParameterfv(GLenum target, GLenum pname,
void
__indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_ConvolutionParameteri, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -6022,7 +6022,7 @@ void
__indirect_glConvolutionParameteriv(GLenum target, GLenum pname,
const GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glConvolutionParameteriv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_ConvolutionParameteriv, cmdlen);
@@ -6040,7 +6040,7 @@ void
__indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_CopyConvolutionFilter1D, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -6060,7 +6060,7 @@ __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width,
GLsizei height)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_CopyConvolutionFilter2D, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -6080,7 +6080,7 @@ void
__indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type,
GLvoid * image)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
@@ -6123,16 +6123,16 @@ void
gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type,
GLvoid * image)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GetConvolutionFilter(GET_DISPATCH(),
(target, format, type, image));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 16;
@@ -6160,7 +6160,7 @@ void
__indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname,
GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -6201,16 +6201,16 @@ __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname,
void
gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GetConvolutionParameterfv(GET_DISPATCH(),
(target, pname, params));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -6233,7 +6233,7 @@ void
__indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname,
GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -6274,16 +6274,16 @@ __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname,
void
gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GetConvolutionParameteriv(GET_DISPATCH(),
(target, pname, params));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -6306,7 +6306,7 @@ void
__indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format,
GLenum type, GLvoid * values)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
@@ -6354,16 +6354,16 @@ void
gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format,
GLenum type, GLvoid * values)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GetHistogram(GET_DISPATCH(),
(target, reset, format, type, values));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 16;
@@ -6391,7 +6391,7 @@ void
__indirect_glGetHistogramParameterfv(GLenum target, GLenum pname,
GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -6431,15 +6431,15 @@ __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname,
void
gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GetHistogramParameterfv(GET_DISPATCH(), (target, pname, params));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -6462,7 +6462,7 @@ void
__indirect_glGetHistogramParameteriv(GLenum target, GLenum pname,
GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -6502,15 +6502,15 @@ __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname,
void
gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GetHistogramParameteriv(GET_DISPATCH(), (target, pname, params));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -6533,7 +6533,7 @@ void
__indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format,
GLenum type, GLvoid * values)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
@@ -6577,15 +6577,15 @@ void
gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format,
GLenum type, GLvoid * values)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, values));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const __GLXattribute *const state = gc->client_state_private;
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 16;
@@ -6613,7 +6613,7 @@ void
__indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname,
GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -6651,15 +6651,15 @@ __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname,
void
gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target, pname, params));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -6681,7 +6681,7 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params)
void
__indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -6719,15 +6719,15 @@ __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params)
void
gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target, pname, params));
} else
#endif
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -6750,7 +6750,7 @@ void
__indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat,
GLboolean sink)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_Histogram, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -6767,7 +6767,7 @@ __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat,
void
__indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_Minmax, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -6783,7 +6783,7 @@ __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink)
void
__indirect_glResetHistogram(GLenum target)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_ResetHistogram, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -6797,7 +6797,7 @@ __indirect_glResetHistogram(GLenum target)
void
__indirect_glResetMinmax(GLenum target)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_ResetMinmax, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -6813,7 +6813,7 @@ __glx_TexImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLint level,
GLsizei depth, GLsizei extent, GLint border,
GLenum format, GLenum type, const GLvoid * pixels)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize =
(pixels != NULL) ? __glImageSize(width, height, depth, format, type,
target) : 0;
@@ -6890,7 +6890,7 @@ __glx_TexSubImage_3D4D(unsigned opcode, unsigned dim, GLenum target,
GLsizei height, GLsizei depth, GLsizei extent,
GLenum format, GLenum type, const GLvoid * pixels)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize =
(pixels != NULL) ? __glImageSize(width, height, depth, format, type,
target) : 0;
@@ -6968,7 +6968,7 @@ __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLint x, GLint y,
GLsizei width, GLsizei height)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
emit_header(gc->pc, X_GLrop_CopyTexSubImage3D, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -6990,7 +6990,7 @@ __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset,
void
__indirect_glActiveTextureARB(GLenum texture)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_ActiveTextureARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&texture), 4);
@@ -7004,7 +7004,7 @@ __indirect_glActiveTextureARB(GLenum texture)
void
__indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
@@ -7019,7 +7019,7 @@ __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s)
void
__indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (v), 8);
@@ -7034,7 +7034,7 @@ __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v)
void
__indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7049,7 +7049,7 @@ __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s)
void
__indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7064,7 +7064,7 @@ __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v)
void
__indirect_glMultiTexCoord1iARB(GLenum target, GLint s)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7079,7 +7079,7 @@ __indirect_glMultiTexCoord1iARB(GLenum target, GLint s)
void
__indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7094,7 +7094,7 @@ __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v)
void
__indirect_glMultiTexCoord1sARB(GLenum target, GLshort s)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7109,7 +7109,7 @@ __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s)
void
__indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7124,7 +7124,7 @@ __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v)
void
__indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
@@ -7140,7 +7140,7 @@ __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t)
void
__indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (v), 16);
@@ -7155,7 +7155,7 @@ __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v)
void
__indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7171,7 +7171,7 @@ __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t)
void
__indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7186,7 +7186,7 @@ __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v)
void
__indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7202,7 +7202,7 @@ __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t)
void
__indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7217,7 +7217,7 @@ __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v)
void
__indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7233,7 +7233,7 @@ __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t)
void
__indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7249,7 +7249,7 @@ void
__indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t,
GLdouble r)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
@@ -7266,7 +7266,7 @@ __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t,
void
__indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (v), 24);
@@ -7282,7 +7282,7 @@ void
__indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t,
GLfloat r)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7299,7 +7299,7 @@ __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t,
void
__indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7314,7 +7314,7 @@ __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v)
void
__indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7331,7 +7331,7 @@ __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r)
void
__indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7347,7 +7347,7 @@ void
__indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t,
GLshort r)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7364,7 +7364,7 @@ __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t,
void
__indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7380,7 +7380,7 @@ void
__indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t,
GLdouble r, GLdouble q)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8);
@@ -7398,7 +7398,7 @@ __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t,
void
__indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (v), 32);
@@ -7414,7 +7414,7 @@ void
__indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t,
GLfloat r, GLfloat q)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7432,7 +7432,7 @@ __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t,
void
__indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7448,7 +7448,7 @@ void
__indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r,
GLint q)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7466,7 +7466,7 @@ __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r,
void
__indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7482,7 +7482,7 @@ void
__indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t,
GLshort r, GLshort q)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7500,7 +7500,7 @@ __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t,
void
__indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7515,7 +7515,7 @@ __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v)
void
__indirect_glSampleCoverageARB(GLclampf value, GLboolean invert)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_SampleCoverageARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4);
@@ -7530,7 +7530,7 @@ __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert)
void
__indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -7550,7 +7550,7 @@ __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string)
void
__indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -7571,7 +7571,7 @@ void
__indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x,
GLdouble y, GLdouble z, GLdouble w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44;
emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7591,7 +7591,7 @@ void
__indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index,
const GLdouble * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44;
emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7608,7 +7608,7 @@ void
__indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x,
GLfloat y, GLfloat z, GLfloat w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7628,7 +7628,7 @@ void
__indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index,
const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7646,7 +7646,7 @@ __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index,
GLdouble x, GLdouble y, GLdouble z,
GLdouble w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44;
emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7666,7 +7666,7 @@ void
__indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index,
const GLdouble * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44;
emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7684,7 +7684,7 @@ __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z,
GLfloat w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7704,7 +7704,7 @@ void
__indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index,
const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -7721,7 +7721,7 @@ void
__indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len,
const GLvoid * string)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16 + __GLX_PAD(len);
if (len < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -7759,7 +7759,7 @@ __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len,
void
__indirect_glVertexAttrib1dARB(GLuint index, GLdouble x)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7774,7 +7774,7 @@ __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x)
void
__indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7789,7 +7789,7 @@ __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v)
void
__indirect_glVertexAttrib1fARB(GLuint index, GLfloat x)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7804,7 +7804,7 @@ __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x)
void
__indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7819,7 +7819,7 @@ __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v)
void
__indirect_glVertexAttrib1sARB(GLuint index, GLshort x)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7834,7 +7834,7 @@ __indirect_glVertexAttrib1sARB(GLuint index, GLshort x)
void
__indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7849,7 +7849,7 @@ __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v)
void
__indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7865,7 +7865,7 @@ __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y)
void
__indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7880,7 +7880,7 @@ __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v)
void
__indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7896,7 +7896,7 @@ __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
void
__indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7911,7 +7911,7 @@ __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v)
void
__indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7927,7 +7927,7 @@ __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y)
void
__indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7943,7 +7943,7 @@ void
__indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y,
GLdouble z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7960,7 +7960,7 @@ __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y,
void
__indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7975,7 +7975,7 @@ __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v)
void
__indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -7992,7 +7992,7 @@ __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
void
__indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8007,7 +8007,7 @@ __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v)
void
__indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8024,7 +8024,7 @@ __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z)
void
__indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8039,7 +8039,7 @@ __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v)
void
__indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib4NbvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8054,7 +8054,7 @@ __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v)
void
__indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_VertexAttrib4NivARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8069,7 +8069,7 @@ __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v)
void
__indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib4NsvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8085,7 +8085,7 @@ void
__indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y,
GLubyte z, GLubyte w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8103,7 +8103,7 @@ __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y,
void
__indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8118,7 +8118,7 @@ __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v)
void
__indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_VertexAttrib4NuivARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8133,7 +8133,7 @@ __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v)
void
__indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib4NusvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8148,7 +8148,7 @@ __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v)
void
__indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte *v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib4bvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8164,7 +8164,7 @@ void
__indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y,
GLdouble z, GLdouble w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8182,7 +8182,7 @@ __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y,
void
__indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8198,7 +8198,7 @@ void
__indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
GLfloat w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8216,7 +8216,7 @@ __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
void
__indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8231,7 +8231,7 @@ __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v)
void
__indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_VertexAttrib4ivARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8247,7 +8247,7 @@ void
__indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z,
GLshort w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8265,7 +8265,7 @@ __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z,
void
__indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8280,7 +8280,7 @@ __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v)
void
__indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib4ubvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8295,7 +8295,7 @@ __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v)
void
__indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_VertexAttrib4uivARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8310,7 +8310,7 @@ __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v)
void
__indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib4usvARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -8325,7 +8325,7 @@ __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v)
void
__indirect_glBeginQueryARB(GLenum target, GLuint id)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_BeginQueryARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -8340,7 +8340,7 @@ __indirect_glBeginQueryARB(GLenum target, GLuint id)
void
__indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
@@ -8370,7 +8370,7 @@ __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids)
void
__indirect_glEndQueryARB(GLenum target)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_EndQueryARB, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -8384,7 +8384,7 @@ __indirect_glEndQueryARB(GLenum target)
void
__indirect_glGenQueriesARB(GLsizei n, GLuint * ids)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 4;
@@ -8423,7 +8423,7 @@ __indirect_glGenQueriesARB(GLsizei n, GLuint * ids)
void
__indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -8461,7 +8461,7 @@ __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params)
void
__indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -8499,7 +8499,7 @@ __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params)
void
__indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
#ifndef USE_XCB
const GLuint cmdlen = 8;
@@ -8540,7 +8540,7 @@ __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params)
GLboolean
__indirect_glIsQueryARB(GLuint id)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
#ifndef USE_XCB
@@ -8574,7 +8574,7 @@ __indirect_glIsQueryARB(GLuint id)
void
__indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8 + __GLX_PAD((n * 4));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -8610,7 +8610,7 @@ __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples,
GLenum internalformat,
GLsizei width, GLsizei height)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_RenderbufferStorageMultisample, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -8628,7 +8628,7 @@ __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples,
void
__indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_SampleMaskSGIS, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4);
@@ -8643,7 +8643,7 @@ __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert)
void
__indirect_glSamplePatternSGIS(GLenum pattern)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_SamplePatternSGIS, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&pattern), 4);
@@ -8657,7 +8657,7 @@ __indirect_glSamplePatternSGIS(GLenum pattern)
void
__indirect_glPointParameterfEXT(GLenum pname, GLfloat param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_PointParameterfEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
@@ -8672,7 +8672,7 @@ __indirect_glPointParameterfEXT(GLenum pname, GLfloat param)
void
__indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glPointParameterfvEXT_size(pname);
const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_PointParameterfvEXT, cmdlen);
@@ -8688,7 +8688,7 @@ __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params)
void
__indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_SecondaryColor3bvEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
@@ -8711,7 +8711,7 @@ __indirect_glSecondaryColor3bvEXT(const GLbyte *v)
void
__indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_SecondaryColor3dvEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8);
@@ -8734,7 +8734,7 @@ __indirect_glSecondaryColor3dvEXT(const GLdouble * v)
void
__indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_SecondaryColor3fvEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
@@ -8757,7 +8757,7 @@ __indirect_glSecondaryColor3fvEXT(const GLfloat * v)
void
__indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_SecondaryColor3ivEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
@@ -8780,7 +8780,7 @@ __indirect_glSecondaryColor3ivEXT(const GLint * v)
void
__indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_SecondaryColor3svEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2);
@@ -8803,7 +8803,7 @@ __indirect_glSecondaryColor3svEXT(const GLshort * v)
void
__indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_SecondaryColor3ubvEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1);
@@ -8826,7 +8826,7 @@ __indirect_glSecondaryColor3ubvEXT(const GLubyte *v)
void
__indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_SecondaryColor3uivEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4);
@@ -8849,7 +8849,7 @@ __indirect_glSecondaryColor3uivEXT(const GLuint * v)
void
__indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_SecondaryColor3usvEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2);
@@ -8872,7 +8872,7 @@ __indirect_glSecondaryColor3usvEXT(const GLushort * v)
void
__indirect_glFogCoorddEXT(GLdouble coord)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_FogCoorddvEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 8);
@@ -8893,7 +8893,7 @@ __indirect_glFogCoorddvEXT(const GLdouble * coord)
void
__indirect_glFogCoordfEXT(GLfloat coord)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_FogCoordfvEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4);
@@ -8915,7 +8915,7 @@ void
__indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorAlpha, GLenum dfactorAlpha)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_BlendFuncSeparateEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&sfactorRGB), 4);
@@ -8932,7 +8932,7 @@ __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
void
__indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_WindowPos3fvMESA, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4);
@@ -8956,7 +8956,7 @@ GLboolean
__indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids,
GLboolean * residences)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
@@ -8981,7 +8981,7 @@ __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids,
void
__indirect_glBindProgramNV(GLenum target, GLuint program)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_BindProgramNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -8996,7 +8996,7 @@ __indirect_glBindProgramNV(GLenum target, GLuint program)
void
__indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
if (n < 0) {
@@ -9020,7 +9020,7 @@ void
__indirect_glExecuteProgramNV(GLenum target, GLuint id,
const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_ExecuteProgramNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -9036,7 +9036,7 @@ __indirect_glExecuteProgramNV(GLenum target, GLuint id,
void
__indirect_glGenProgramsNV(GLsizei n, GLuint * programs)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 4;
if (n < 0) {
@@ -9060,7 +9060,7 @@ void
__indirect_glGetProgramParameterdvNV(GLenum target, GLuint index,
GLenum pname, GLdouble * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 12;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -9082,7 +9082,7 @@ void
__indirect_glGetProgramParameterfvNV(GLenum target, GLuint index,
GLenum pname, GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 12;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -9103,7 +9103,7 @@ __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index,
void
__indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -9123,7 +9123,7 @@ __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
void
__indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -9144,7 +9144,7 @@ void
__indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname,
GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 12;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -9166,7 +9166,7 @@ void
__indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname,
GLdouble * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -9186,7 +9186,7 @@ __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname,
void
__indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -9206,7 +9206,7 @@ __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params)
void
__indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -9226,7 +9226,7 @@ __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params)
GLboolean
__indirect_glIsProgramNV(GLuint program)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
const GLuint cmdlen = 4;
@@ -9247,7 +9247,7 @@ void
__indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len,
const GLubyte *program)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16 + __GLX_PAD(len);
if (len < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9271,7 +9271,7 @@ void
__indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num,
const GLdouble * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16 + __GLX_PAD((num * 32));
if (num < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9295,7 +9295,7 @@ void
__indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num,
const GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16 + __GLX_PAD((num * 16));
if (num < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9318,7 +9318,7 @@ __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num,
void
__indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8 + __GLX_PAD((n * 4));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9340,7 +9340,7 @@ void
__indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix,
GLenum transform)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_TrackMatrixNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -9357,7 +9357,7 @@ __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix,
void
__indirect_glVertexAttrib1dNV(GLuint index, GLdouble x)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9372,7 +9372,7 @@ __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x)
void
__indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9387,7 +9387,7 @@ __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v)
void
__indirect_glVertexAttrib1fNV(GLuint index, GLfloat x)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9402,7 +9402,7 @@ __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x)
void
__indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9417,7 +9417,7 @@ __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v)
void
__indirect_glVertexAttrib1sNV(GLuint index, GLshort x)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9432,7 +9432,7 @@ __indirect_glVertexAttrib1sNV(GLuint index, GLshort x)
void
__indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9447,7 +9447,7 @@ __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v)
void
__indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9463,7 +9463,7 @@ __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y)
void
__indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9478,7 +9478,7 @@ __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v)
void
__indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9494,7 +9494,7 @@ __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
void
__indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9509,7 +9509,7 @@ __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v)
void
__indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9525,7 +9525,7 @@ __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y)
void
__indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9541,7 +9541,7 @@ void
__indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y,
GLdouble z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9558,7 +9558,7 @@ __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y,
void
__indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 32;
emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9573,7 +9573,7 @@ __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v)
void
__indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9590,7 +9590,7 @@ __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
void
__indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9605,7 +9605,7 @@ __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v)
void
__indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9622,7 +9622,7 @@ __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z)
void
__indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9638,7 +9638,7 @@ void
__indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y,
GLdouble z, GLdouble w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9656,7 +9656,7 @@ __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y,
void
__indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 40;
emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9672,7 +9672,7 @@ void
__indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z,
GLfloat w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9690,7 +9690,7 @@ __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z,
void
__indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9706,7 +9706,7 @@ void
__indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z,
GLshort w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9724,7 +9724,7 @@ __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z,
void
__indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 16;
emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9740,7 +9740,7 @@ void
__indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z,
GLubyte w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9758,7 +9758,7 @@ __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z,
void
__indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4);
@@ -9773,7 +9773,7 @@ __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v)
void
__indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((n * 8));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9795,7 +9795,7 @@ __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v)
void
__indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((n * 4));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9817,7 +9817,7 @@ __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v)
void
__indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((n * 2));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9839,7 +9839,7 @@ __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v)
void
__indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((n * 16));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9861,7 +9861,7 @@ __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v)
void
__indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((n * 8));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9883,7 +9883,7 @@ __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v)
void
__indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((n * 4));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9905,7 +9905,7 @@ __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v)
void
__indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((n * 24));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9927,7 +9927,7 @@ __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v)
void
__indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((n * 12));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9949,7 +9949,7 @@ __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v)
void
__indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((n * 6));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9971,7 +9971,7 @@ __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v)
void
__indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((n * 32));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -9993,7 +9993,7 @@ __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v)
void
__indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((n * 16));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10015,7 +10015,7 @@ __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v)
void
__indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((n * 8));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10037,7 +10037,7 @@ __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v)
void
__indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12 + __GLX_PAD((n * 4));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10059,7 +10059,7 @@ __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
void
__indirect_glPointParameteriNV(GLenum pname, GLint param)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_PointParameteriNV, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4);
@@ -10074,7 +10074,7 @@ __indirect_glPointParameteriNV(GLenum pname, GLint param)
void
__indirect_glPointParameterivNV(GLenum pname, const GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint compsize = __glPointParameterivNV_size(pname);
const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4));
emit_header(gc->pc, X_GLrop_PointParameterivNV, cmdlen);
@@ -10090,7 +10090,7 @@ __indirect_glPointParameterivNV(GLenum pname, const GLint * params)
void
__indirect_glActiveStencilFaceEXT(GLenum face)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_ActiveStencilFaceEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4);
@@ -10106,7 +10106,7 @@ __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len,
const GLubyte *name,
GLdouble * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8 + __GLX_PAD(len);
if (len < 0) {
@@ -10134,7 +10134,7 @@ __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len,
const GLubyte *name,
GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8 + __GLX_PAD(len);
if (len < 0) {
@@ -10162,7 +10162,7 @@ __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len,
const GLubyte *name, GLdouble x,
GLdouble y, GLdouble z, GLdouble w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44 + __GLX_PAD(len);
if (len < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10190,7 +10190,7 @@ __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len,
const GLubyte *name,
const GLdouble * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44 + __GLX_PAD(len);
if (len < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10215,7 +10215,7 @@ __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len,
const GLubyte *name, GLfloat x,
GLfloat y, GLfloat z, GLfloat w)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28 + __GLX_PAD(len);
if (len < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10243,7 +10243,7 @@ __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len,
const GLubyte *name,
const GLfloat * v)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28 + __GLX_PAD(len);
if (len < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10266,7 +10266,7 @@ __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len,
void
__indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_BlendEquationSeparateEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&modeRGB), 4);
@@ -10281,7 +10281,7 @@ __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA)
void
__indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_BindFramebufferEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -10296,7 +10296,7 @@ __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer)
void
__indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 12;
emit_header(gc->pc, X_GLrop_BindRenderbufferEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -10311,7 +10311,7 @@ __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer)
GLenum
__indirect_glCheckFramebufferStatusEXT(GLenum target)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLenum retval = (GLenum) 0;
const GLuint cmdlen = 4;
@@ -10332,7 +10332,7 @@ __indirect_glCheckFramebufferStatusEXT(GLenum target)
void
__indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8 + __GLX_PAD((n * 4));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10354,7 +10354,7 @@ __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers)
void
__indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8 + __GLX_PAD((n * 4));
if (n < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -10378,7 +10378,7 @@ __indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_FramebufferRenderbufferEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -10397,7 +10397,7 @@ __indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment,
GLenum textarget, GLuint texture,
GLint level)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_FramebufferTexture1DEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -10417,7 +10417,7 @@ __indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment,
GLenum textarget, GLuint texture,
GLint level)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_FramebufferTexture2DEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -10437,7 +10437,7 @@ __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment,
GLenum textarget, GLuint texture,
GLint level, GLint zoffset)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 28;
emit_header(gc->pc, X_GLrop_FramebufferTexture3DEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -10456,7 +10456,7 @@ __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment,
void
__indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 4;
if (n < 0) {
@@ -10479,7 +10479,7 @@ __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers)
void
__indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 4;
if (n < 0) {
@@ -10502,7 +10502,7 @@ __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers)
void
__indirect_glGenerateMipmapEXT(GLenum target)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 8;
emit_header(gc->pc, X_GLrop_GenerateMipmapEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -10519,7 +10519,7 @@ __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target,
GLenum pname,
GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 12;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -10542,7 +10542,7 @@ void
__indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname,
GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 8;
if (__builtin_expect(dpy != NULL, 1)) {
@@ -10563,7 +10563,7 @@ __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname,
GLboolean
__indirect_glIsFramebufferEXT(GLuint framebuffer)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
const GLuint cmdlen = 4;
@@ -10583,7 +10583,7 @@ __indirect_glIsFramebufferEXT(GLuint framebuffer)
GLboolean
__indirect_glIsRenderbufferEXT(GLuint renderbuffer)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
const GLuint cmdlen = 4;
@@ -10604,7 +10604,7 @@ void
__indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat,
GLsizei width, GLsizei height)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 20;
emit_header(gc->pc, X_GLrop_RenderbufferStorageEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
@@ -10624,7 +10624,7 @@ __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1,
GLint dstX1, GLint dstY1, GLbitfield mask,
GLenum filter)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 44;
emit_header(gc->pc, X_GLrop_BlitFramebufferEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&srcX0), 4);
@@ -10649,7 +10649,7 @@ __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment,
GLuint texture, GLint level,
GLint layer)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
const GLuint cmdlen = 24;
emit_header(gc->pc, X_GLrop_FramebufferTextureLayerEXT, cmdlen);
(void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
diff --git a/src/glx/indirect.h b/src/glx/indirect.h
index b09b61aae7..36d68b066c 100644
--- a/src/glx/indirect.h
+++ b/src/glx/indirect.h
@@ -59,15 +59,15 @@ extern HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size,
void * dest, GLboolean reply_is_always_array );
extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy,
- __GLXcontext * gc, unsigned max_dim, GLint width, GLint height,
+ struct glx_context * gc, unsigned max_dim, GLint width, GLint height,
GLint depth, GLenum format, GLenum type, void * dest,
GLboolean dimensions_in_reply );
extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest(
- __GLXcontext * gc, GLint sop, GLint cmdlen );
+ struct glx_context * gc, GLint sop, GLint cmdlen );
extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest(
- __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen );
+ struct glx_context * gc, GLint code, GLint vop, GLint cmdlen );
extern HIDDEN void __indirect_glNewList(GLuint list, GLenum mode);
extern HIDDEN void __indirect_glEndList(void);
diff --git a/src/glx/indirect_glx.c b/src/glx/indirect_glx.c
new file mode 100644
index 0000000000..f0598409cd
--- /dev/null
+++ b/src/glx/indirect_glx.c
@@ -0,0 +1,456 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Soft-
+ * ware"), to deal in the Software without restriction, including without
+ * limitation the rights to use, copy, modify, merge, publish, distribute,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, provided that the above copyright
+ * notice(s) and this permission notice appear in all copies of the Soft-
+ * ware and that both the above copyright notice(s) and this permission
+ * notice appear in supporting documentation.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
+ * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
+ * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
+ * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
+ * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
+ * MANCE OF THIS SOFTWARE.
+ *
+ * Except as contained in this notice, the name of a copyright holder shall
+ * not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization of
+ * the copyright holder.
+ *
+ * Authors:
+ * Kristian Høgsberg (krh@bitplanet.net)
+ */
+
+#include "glapi.h"
+#include "glxclient.h"
+
+extern struct _glapi_table *__glXNewIndirectAPI(void);
+
+/*
+** All indirect rendering contexts will share the same indirect dispatch table.
+*/
+static struct _glapi_table *IndirectAPI = NULL;
+
+static void
+indirect_destroy_context(struct glx_context *gc)
+{
+ if (!gc->imported && gc->xid)
+ glx_send_destroy_context(gc->psc->dpy, gc->xid);
+
+ __glXFreeVertexArrayState(gc);
+
+ if (gc->vendor)
+ XFree((char *) gc->vendor);
+ if (gc->renderer)
+ XFree((char *) gc->renderer);
+ if (gc->version)
+ XFree((char *) gc->version);
+ if (gc->extensions)
+ XFree((char *) gc->extensions);
+ __glFreeAttributeState(gc);
+ XFree((char *) gc->buf);
+ Xfree((char *) gc->client_state_private);
+ XFree((char *) gc);
+}
+
+static Bool
+SendMakeCurrentRequest(Display * dpy, CARD8 opcode,
+ GLXContextID gc_id, GLXContextTag gc_tag,
+ GLXDrawable draw, GLXDrawable read,
+ xGLXMakeCurrentReply * reply)
+{
+ Bool ret;
+
+ LockDisplay(dpy);
+
+ if (draw == read) {
+ xGLXMakeCurrentReq *req;
+
+ GetReq(GLXMakeCurrent, req);
+ req->reqType = opcode;
+ req->glxCode = X_GLXMakeCurrent;
+ req->drawable = draw;
+ req->context = gc_id;
+ req->oldContextTag = gc_tag;
+ }
+ else {
+ struct glx_display *priv = __glXInitialize(dpy);
+
+ /* If the server can support the GLX 1.3 version, we should
+ * perfer that. Not only that, some servers support GLX 1.3 but
+ * not the SGI extension.
+ */
+
+ if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
+ xGLXMakeContextCurrentReq *req;
+
+ GetReq(GLXMakeContextCurrent, req);
+ req->reqType = opcode;
+ req->glxCode = X_GLXMakeContextCurrent;
+ req->drawable = draw;
+ req->readdrawable = read;
+ req->context = gc_id;
+ req->oldContextTag = gc_tag;
+ }
+ else {
+ xGLXVendorPrivateWithReplyReq *vpreq;
+ xGLXMakeCurrentReadSGIReq *req;
+
+ GetReqExtra(GLXVendorPrivateWithReply,
+ sz_xGLXMakeCurrentReadSGIReq -
+ sz_xGLXVendorPrivateWithReplyReq, vpreq);
+ req = (xGLXMakeCurrentReadSGIReq *) vpreq;
+ req->reqType = opcode;
+ req->glxCode = X_GLXVendorPrivateWithReply;
+ req->vendorCode = X_GLXvop_MakeCurrentReadSGI;
+ req->drawable = draw;
+ req->readable = read;
+ req->context = gc_id;
+ req->oldContextTag = gc_tag;
+ }
+ }
+
+ ret = _XReply(dpy, (xReply *) reply, 0, False);
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return ret;
+}
+
+static int
+indirect_bind_context(struct glx_context *gc, struct glx_context *old,
+ GLXDrawable draw, GLXDrawable read)
+{
+ xGLXMakeCurrentReply reply;
+ GLXContextTag tag;
+ __GLXattribute *state;
+ Display *dpy = gc->psc->dpy;
+ int opcode = __glXSetupForCommand(dpy);
+
+ if (old != &dummyContext && !old->isDirect && old->psc->dpy == dpy)
+ tag = old->currentContextTag;
+ else
+ tag = None;
+
+ SendMakeCurrentRequest(dpy, opcode, gc->xid, tag, draw, read, &reply);
+
+ if (!IndirectAPI)
+ IndirectAPI = __glXNewIndirectAPI();
+ _glapi_set_dispatch(IndirectAPI);
+
+ gc->currentContextTag = reply.contextTag;
+ state = gc->client_state_private;
+ if (state->array_state == NULL) {
+ glGetString(GL_EXTENSIONS);
+ glGetString(GL_VERSION);
+ __glXInitVertexArrayState(gc);
+ }
+
+ return Success;
+}
+
+static void
+indirect_unbind_context(struct glx_context *gc, struct glx_context *new)
+{
+ Display *dpy = gc->psc->dpy;
+ int opcode = __glXSetupForCommand(dpy);
+ xGLXMakeCurrentReply reply;
+
+ /* We are either switching to no context, away from a indirect
+ * context to a direct context or from one dpy to another and have
+ * to send a request to the dpy to unbind the previous context.
+ */
+ if (!new || new->isDirect || new->psc->dpy != dpy)
+ SendMakeCurrentRequest(dpy, opcode, None,
+ gc->currentContextTag, None, None, &reply);
+ gc->currentContextTag = 0;
+}
+
+static void
+indirect_wait_gl(struct glx_context *gc)
+{
+ xGLXWaitGLReq *req;
+ Display *dpy = gc->currentDpy;
+
+ /* Flush any pending commands out */
+ __glXFlushRenderBuffer(gc, gc->pc);
+
+ /* Send the glXWaitGL request */
+ LockDisplay(dpy);
+ GetReq(GLXWaitGL, req);
+ req->reqType = gc->majorOpcode;
+ req->glxCode = X_GLXWaitGL;
+ req->contextTag = gc->currentContextTag;
+ UnlockDisplay(dpy);
+ SyncHandle();
+}
+
+static void
+indirect_wait_x(struct glx_context *gc)
+{
+ xGLXWaitXReq *req;
+ Display *dpy = gc->currentDpy;
+
+ /* Flush any pending commands out */
+ __glXFlushRenderBuffer(gc, gc->pc);
+
+ LockDisplay(dpy);
+ GetReq(GLXWaitX, req);
+ req->reqType = gc->majorOpcode;
+ req->glxCode = X_GLXWaitX;
+ req->contextTag = gc->currentContextTag;
+ UnlockDisplay(dpy);
+ SyncHandle();
+}
+
+static void
+indirect_use_x_font(struct glx_context *gc,
+ Font font, int first, int count, int listBase)
+{
+ xGLXUseXFontReq *req;
+ Display *dpy = gc->currentDpy;
+
+ /* Flush any pending commands out */
+ __glXFlushRenderBuffer(gc, gc->pc);
+
+ /* Send the glXUseFont request */
+ LockDisplay(dpy);
+ GetReq(GLXUseXFont, req);
+ req->reqType = gc->majorOpcode;
+ req->glxCode = X_GLXUseXFont;
+ req->contextTag = gc->currentContextTag;
+ req->font = font;
+ req->first = first;
+ req->count = count;
+ req->listBase = listBase;
+ UnlockDisplay(dpy);
+ SyncHandle();
+}
+
+static void
+indirect_bind_tex_image(Display * dpy,
+ GLXDrawable drawable,
+ int buffer, const int *attrib_list)
+{
+ xGLXVendorPrivateReq *req;
+ struct glx_context *gc = __glXGetCurrentContext();
+ CARD32 *drawable_ptr;
+ INT32 *buffer_ptr;
+ CARD32 *num_attrib_ptr;
+ CARD32 *attrib_ptr;
+ CARD8 opcode;
+ unsigned int i;
+
+ i = 0;
+ if (attrib_list) {
+ while (attrib_list[i * 2] != None)
+ i++;
+ }
+
+ opcode = __glXSetupForCommand(dpy);
+ if (!opcode)
+ return;
+
+ LockDisplay(dpy);
+ GetReqExtra(GLXVendorPrivate, 12 + 8 * i, req);
+ req->reqType = opcode;
+ req->glxCode = X_GLXVendorPrivate;
+ req->vendorCode = X_GLXvop_BindTexImageEXT;
+ req->contextTag = gc->currentContextTag;
+
+ drawable_ptr = (CARD32 *) (req + 1);
+ buffer_ptr = (INT32 *) (drawable_ptr + 1);
+ num_attrib_ptr = (CARD32 *) (buffer_ptr + 1);
+ attrib_ptr = (CARD32 *) (num_attrib_ptr + 1);
+
+ *drawable_ptr = drawable;
+ *buffer_ptr = buffer;
+ *num_attrib_ptr = (CARD32) i;
+
+ i = 0;
+ if (attrib_list) {
+ while (attrib_list[i * 2] != None) {
+ *attrib_ptr++ = (CARD32) attrib_list[i * 2 + 0];
+ *attrib_ptr++ = (CARD32) attrib_list[i * 2 + 1];
+ i++;
+ }
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+}
+
+static void
+indirect_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer)
+{
+ xGLXVendorPrivateReq *req;
+ struct glx_context *gc = __glXGetCurrentContext();
+ CARD32 *drawable_ptr;
+ INT32 *buffer_ptr;
+ CARD8 opcode;
+
+ opcode = __glXSetupForCommand(dpy);
+ if (!opcode)
+ return;
+
+ LockDisplay(dpy);
+ GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32), req);
+ req->reqType = opcode;
+ req->glxCode = X_GLXVendorPrivate;
+ req->vendorCode = X_GLXvop_ReleaseTexImageEXT;
+ req->contextTag = gc->currentContextTag;
+
+ drawable_ptr = (CARD32 *) (req + 1);
+ buffer_ptr = (INT32 *) (drawable_ptr + 1);
+
+ *drawable_ptr = drawable;
+ *buffer_ptr = buffer;
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+}
+
+static const struct glx_context_vtable indirect_context_vtable = {
+ indirect_destroy_context,
+ indirect_bind_context,
+ indirect_unbind_context,
+ indirect_wait_gl,
+ indirect_wait_x,
+ indirect_use_x_font,
+ indirect_bind_tex_image,
+ indirect_release_tex_image,
+};
+
+/**
+ * \todo Eliminate \c __glXInitVertexArrayState. Replace it with a new
+ * function called \c __glXAllocateClientState that allocates the memory and
+ * does all the initialization (including the pixel pack / unpack).
+ */
+_X_HIDDEN struct glx_context *
+indirect_create_context(struct glx_screen *psc,
+ struct glx_config *mode,
+ struct glx_context *shareList, int renderType)
+{
+ struct glx_context *gc;
+ int bufSize;
+ CARD8 opcode;
+ __GLXattribute *state;
+
+ opcode = __glXSetupForCommand(psc->dpy);
+ if (!opcode) {
+ return NULL;
+ }
+
+ /* Allocate our context record */
+ gc = Xmalloc(sizeof *gc);
+ if (!gc) {
+ /* Out of memory */
+ return NULL;
+ }
+ memset(gc, 0, sizeof *gc);
+
+ glx_context_init(gc, psc, mode);
+ gc->isDirect = GL_FALSE;
+ gc->vtable = &indirect_context_vtable;
+ state = Xmalloc(sizeof(struct __GLXattributeRec));
+ if (state == NULL) {
+ /* Out of memory */
+ Xfree(gc);
+ return NULL;
+ }
+ gc->client_state_private = state;
+ memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec));
+ state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL);
+
+ /*
+ ** Create a temporary buffer to hold GLX rendering commands. The size
+ ** of the buffer is selected so that the maximum number of GLX rendering
+ ** commands can fit in a single X packet and still have room in the X
+ ** packet for the GLXRenderReq header.
+ */
+
+ bufSize = (XMaxRequestSize(psc->dpy) * 4) - sz_xGLXRenderReq;
+ gc->buf = (GLubyte *) Xmalloc(bufSize);
+ if (!gc->buf) {
+ Xfree(gc->client_state_private);
+ Xfree(gc);
+ return NULL;
+ }
+ gc->bufSize = bufSize;
+
+ /* Fill in the new context */
+ gc->renderMode = GL_RENDER;
+
+ state->storePack.alignment = 4;
+ state->storeUnpack.alignment = 4;
+
+ gc->attributes.stackPointer = &gc->attributes.stack[0];
+
+ /*
+ ** PERFORMANCE NOTE: A mode dependent fill image can speed things up.
+ ** Other code uses the fastImageUnpack bit, but it is never set
+ ** to GL_TRUE.
+ */
+ gc->fastImageUnpack = GL_FALSE;
+ gc->fillImage = __glFillImage;
+ gc->pc = gc->buf;
+ gc->bufEnd = gc->buf + bufSize;
+ gc->isDirect = GL_FALSE;
+ if (__glXDebug) {
+ /*
+ ** Set limit register so that there will be one command per packet
+ */
+ gc->limit = gc->buf;
+ }
+ else {
+ gc->limit = gc->buf + bufSize - __GLX_BUFFER_LIMIT_SIZE;
+ }
+ gc->majorOpcode = opcode;
+
+ /*
+ ** Constrain the maximum drawing command size allowed to be
+ ** transfered using the X_GLXRender protocol request. First
+ ** constrain by a software limit, then constrain by the protocl
+ ** limit.
+ */
+ if (bufSize > __GLX_RENDER_CMD_SIZE_LIMIT) {
+ bufSize = __GLX_RENDER_CMD_SIZE_LIMIT;
+ }
+ if (bufSize > __GLX_MAX_RENDER_CMD_SIZE) {
+ bufSize = __GLX_MAX_RENDER_CMD_SIZE;
+ }
+ gc->maxSmallRenderCommandSize = bufSize;
+
+
+ return gc;
+}
+
+struct glx_screen_vtable indirect_screen_vtable = {
+ indirect_create_context
+};
+
+_X_HIDDEN struct glx_screen *
+indirect_create_screen(int screen, struct glx_display * priv)
+{
+ struct glx_screen *psc;
+
+ psc = Xmalloc(sizeof *psc);
+ if (psc == NULL)
+ return NULL;
+
+ memset(psc, 0, sizeof *psc);
+ glx_screen_init(psc, screen, priv);
+ psc->vtable = &indirect_screen_vtable;
+
+ return psc;
+}
diff --git a/src/glx/indirect_init.c b/src/glx/indirect_init.c
index 73ca993027..ea05188398 100644
--- a/src/glx/indirect_init.c
+++ b/src/glx/indirect_init.c
@@ -53,13 +53,13 @@ static int NoOp(void)
* Create and initialize a new GL dispatch table. The table is initialized
* with GLX indirect rendering protocol functions.
*/
-__GLapi * __glXNewIndirectAPI( void )
+struct _glapi_table *__glXNewIndirectAPI( void )
{
- __GLapi *glAPI;
+ struct _glapi_table *glAPI;
GLuint entries;
entries = _glapi_get_dispatch_table_size();
- glAPI = (__GLapi *) Xmalloc(entries * sizeof(void *));
+ glAPI = (struct _glapi_table *) Xmalloc(entries * sizeof(void *));
/* first, set all entries to point to no-op functions */
{
diff --git a/src/glx/indirect_init.h b/src/glx/indirect_init.h
index 72255f1301..2ba01f56c3 100644
--- a/src/glx/indirect_init.h
+++ b/src/glx/indirect_init.h
@@ -36,6 +36,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "glxclient.h"
-extern __GLapi *__glXNewIndirectAPI(void);
+extern struct _glapi_table *__glXNewIndirectAPI(void);
#endif /* _INDIRECT_INIT_H_ */
diff --git a/src/glx/indirect_vertex_array.c b/src/glx/indirect_vertex_array.c
index ec0e654cea..372618de4f 100644
--- a/src/glx/indirect_vertex_array.c
+++ b/src/glx/indirect_vertex_array.c
@@ -84,9 +84,9 @@ static struct array_state *get_array_entry(const struct array_state_vector
*arrays, GLenum key,
unsigned index);
static void fill_array_info_cache(struct array_state_vector *arrays);
-static GLboolean validate_mode(__GLXcontext * gc, GLenum mode);
-static GLboolean validate_count(__GLXcontext * gc, GLsizei count);
-static GLboolean validate_type(__GLXcontext * gc, GLenum type);
+static GLboolean validate_mode(struct glx_context * gc, GLenum mode);
+static GLboolean validate_count(struct glx_context * gc, GLsizei count);
+static GLboolean validate_type(struct glx_context * gc, GLenum type);
/**
@@ -109,7 +109,7 @@ const GLuint __glXTypeSize_table[16] = {
* __glXInitVertexArrayState().
*/
void
-__glXFreeVertexArrayState(__GLXcontext * gc)
+__glXFreeVertexArrayState(struct glx_context * gc)
{
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
@@ -135,8 +135,8 @@ __glXFreeVertexArrayState(__GLXcontext * gc)
* \param gc GLX context whose vertex array state is to be initialized.
*
* \warning
- * This function may only be called after __GLXcontext::gl_extension_bits,
- * __GLXcontext::server_minor, and __GLXcontext::server_major have been
+ * This function may only be called after struct glx_context::gl_extension_bits,
+ * struct glx_context::server_minor, and __GLXcontext::server_major have been
* initialized. These values are used to determine what vertex arrays are
* supported.
*
@@ -144,7 +144,7 @@ __glXFreeVertexArrayState(__GLXcontext * gc)
* Return values from malloc are not properly tested.
*/
void
-__glXInitVertexArrayState(__GLXcontext * gc)
+__glXInitVertexArrayState(struct glx_context * gc)
{
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays;
@@ -487,7 +487,7 @@ fill_array_info_cache(struct array_state_vector *arrays)
void
emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
const __GLXattribute *state =
(const __GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
@@ -549,7 +549,7 @@ emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count)
* A pointer to the buffer for array data.
*/
static GLubyte *
-emit_DrawArrays_header_old(__GLXcontext * gc,
+emit_DrawArrays_header_old(struct glx_context * gc,
struct array_state_vector *arrays,
size_t * elements_per_request,
unsigned int *total_requests,
@@ -658,7 +658,7 @@ emit_DrawArrays_header_old(__GLXcontext * gc,
void
emit_DrawArrays_old(GLenum mode, GLint first, GLsizei count)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
const __GLXattribute *state =
(const __GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
@@ -720,7 +720,7 @@ void
emit_DrawElements_none(GLenum mode, GLsizei count, GLenum type,
const GLvoid * indices)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
const __GLXattribute *state =
(const __GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
@@ -787,7 +787,7 @@ void
emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type,
const GLvoid * indices)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
const __GLXattribute *state =
(const __GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
@@ -875,7 +875,7 @@ emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type,
* \c GL_TRUE if the argument is valid, \c GL_FALSE if is not.
*/
static GLboolean
-validate_mode(__GLXcontext * gc, GLenum mode)
+validate_mode(struct glx_context * gc, GLenum mode)
{
switch (mode) {
case GL_POINTS:
@@ -908,7 +908,7 @@ validate_mode(__GLXcontext * gc, GLenum mode)
* \c GL_TRUE if the argument is valid, \c GL_FALSE if it is not.
*/
static GLboolean
-validate_count(__GLXcontext * gc, GLsizei count)
+validate_count(struct glx_context * gc, GLsizei count)
{
if (count < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
@@ -927,7 +927,7 @@ validate_count(__GLXcontext * gc, GLsizei count)
* \c GL_TRUE if the argument is valid, \c GL_FALSE if it is not.
*/
static GLboolean
-validate_type(__GLXcontext * gc, GLenum type)
+validate_type(struct glx_context * gc, GLenum type)
{
switch (type) {
case GL_UNSIGNED_INT:
@@ -944,7 +944,7 @@ validate_type(__GLXcontext * gc, GLenum type)
void
__indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
const __GLXattribute *state =
(const __GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
@@ -963,7 +963,7 @@ __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count)
void
__indirect_glArrayElement(GLint index)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
const __GLXattribute *state =
(const __GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
@@ -989,7 +989,7 @@ void
__indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type,
const GLvoid * indices)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
const __GLXattribute *state =
(const __GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
@@ -1011,7 +1011,7 @@ __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end,
GLsizei count, GLenum type,
const GLvoid * indices)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
const __GLXattribute *state =
(const __GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
@@ -1037,7 +1037,7 @@ void
__indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count,
GLsizei primcount)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
const __GLXattribute *state =
(const __GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
@@ -1063,7 +1063,7 @@ __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count,
GLenum type, const GLvoid ** indices,
GLsizei primcount)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
const __GLXattribute *state =
(const __GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
@@ -1119,7 +1119,7 @@ __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride,
0, 0, X_GLrop_Vertex2dv, X_GLrop_Vertex3dv, X_GLrop_Vertex4dv
};
uint16_t opcode;
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
struct array_state *a;
@@ -1164,7 +1164,7 @@ __indirect_glNormalPointer(GLenum type, GLsizei stride,
const GLvoid * pointer)
{
uint16_t opcode;
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
struct array_state *a;
@@ -1235,7 +1235,7 @@ __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride,
0, 0, 0, X_GLrop_Color3dv, X_GLrop_Color4dv
};
uint16_t opcode;
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
struct array_state *a;
@@ -1290,7 +1290,7 @@ void
__indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer)
{
uint16_t opcode;
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
struct array_state *a;
@@ -1335,7 +1335,7 @@ __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer)
void
__indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid * pointer)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
struct array_state *a;
@@ -1397,7 +1397,7 @@ __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride,
};
uint16_t opcode;
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
struct array_state *a;
@@ -1470,7 +1470,7 @@ __indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride,
const GLvoid * pointer)
{
uint16_t opcode;
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
struct array_state *a;
@@ -1530,7 +1530,7 @@ __indirect_glFogCoordPointerEXT(GLenum type, GLsizei stride,
const GLvoid * pointer)
{
uint16_t opcode;
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
struct array_state *a;
@@ -1577,7 +1577,7 @@ __indirect_glVertexAttribPointerARB(GLuint index, GLint size,
static const uint16_t double_ops[5] = { 0, 4197, 4198, 4199, 4200 };
uint16_t opcode;
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
struct array_state_vector *arrays = state->array_state;
struct array_state *a;
@@ -1690,7 +1690,7 @@ __indirect_glVertexAttribPointerNV(GLuint index, GLint size,
GLenum type, GLsizei stride,
const GLvoid * pointer)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
GLboolean normalized = GL_FALSE;
@@ -1718,7 +1718,7 @@ __indirect_glVertexAttribPointerNV(GLuint index, GLint size,
void
__indirect_glClientActiveTextureARB(GLenum texture)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
__GLXattribute *const state =
(__GLXattribute *) (gc->client_state_private);
struct array_state_vector *const arrays = state->array_state;
diff --git a/src/glx/indirect_vertex_program.c b/src/glx/indirect_vertex_program.c
index d822a7ee56..d955fdfa93 100644
--- a/src/glx/indirect_vertex_program.c
+++ b/src/glx/indirect_vertex_program.c
@@ -37,7 +37,7 @@
static void
do_vertex_attrib_enable(GLuint index, GLboolean val)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
if (!__glXSetArrayEnable(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB,
@@ -65,7 +65,7 @@ static void
get_parameter(unsigned opcode, unsigned size, GLenum target, GLuint index,
void *params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
const GLuint cmdlen = 12;
@@ -122,7 +122,7 @@ void
__indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname,
GLvoid ** pointer)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
@@ -177,7 +177,7 @@ get_attrib_array_data(__GLXattribute * state, GLuint index, GLenum cap,
static void
-get_vertex_attrib(__GLXcontext * gc, unsigned vop,
+get_vertex_attrib(struct glx_context * gc, unsigned vop,
GLuint index, GLenum pname, xReply * reply)
{
Display *const dpy = gc->currentDpy;
@@ -195,7 +195,7 @@ get_vertex_attrib(__GLXcontext * gc, unsigned vop,
void
__indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
xGLXSingleReply reply;
@@ -229,7 +229,7 @@ void
__indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname,
GLfloat * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
xGLXSingleReply reply;
@@ -263,7 +263,7 @@ void
__indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname,
GLdouble * params)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
xGLXSingleReply reply;
diff --git a/src/glx/packrender.h b/src/glx/packrender.h
index 30f6d44bbd..4266d5cc67 100644
--- a/src/glx/packrender.h
+++ b/src/glx/packrender.h
@@ -54,7 +54,7 @@
/* Setup for all commands */
#define __GLX_DECLARE_VARIABLES() \
- __GLXcontext *gc; \
+ struct glx_context *gc; \
GLubyte *pc, *pixelHeaderPC; \
GLuint compsize, cmdlen
diff --git a/src/glx/packsingle.h b/src/glx/packsingle.h
index f33a873f3a..037265a767 100644
--- a/src/glx/packsingle.h
+++ b/src/glx/packsingle.h
@@ -49,7 +49,7 @@
/* Declare common variables used during a single command */
#define __GLX_SINGLE_DECLARE_VARIABLES() \
- __GLXcontext *gc = __glXGetCurrentContext(); \
+ struct glx_context *gc = __glXGetCurrentContext(); \
GLubyte *pc, *pixelHeaderPC; \
GLuint compsize, cmdlen; \
Display *dpy = gc->currentDpy; \
diff --git a/src/glx/pixel.c b/src/glx/pixel.c
index d36ca31e7d..d508d62073 100644
--- a/src/glx/pixel.c
+++ b/src/glx/pixel.c
@@ -80,7 +80,7 @@ static const GLubyte HighBitsMask[9] = {
** set of pixel modes that are to be done by the server.
*/
static void
-FillBitmap(__GLXcontext * gc, GLint width, GLint height,
+FillBitmap(struct glx_context * gc, GLint width, GLint height,
GLenum format, const GLvoid * userdata, GLubyte * destImage)
{
const __GLXattribute *state = gc->client_state_private;
@@ -161,7 +161,7 @@ FillBitmap(__GLXcontext * gc, GLint width, GLint height,
** ALIGNMENT = 1.
*/
void
-__glFillImage(__GLXcontext * gc, GLint dim, GLint width, GLint height,
+__glFillImage(struct glx_context * gc, GLint dim, GLint width, GLint height,
GLint depth, GLenum format, GLenum type,
const GLvoid * userdata, GLubyte * newimage, GLubyte * modes)
{
@@ -268,7 +268,7 @@ __glFillImage(__GLXcontext * gc, GLint dim, GLint width, GLint height,
** into the clients memory using the pixel store PACK modes.
*/
static void
-EmptyBitmap(__GLXcontext * gc, GLint width, GLint height,
+EmptyBitmap(struct glx_context * gc, GLint width, GLint height,
GLenum format, const GLubyte * sourceImage, GLvoid * userdata)
{
const __GLXattribute *state = gc->client_state_private;
@@ -388,7 +388,7 @@ EmptyBitmap(__GLXcontext * gc, GLint width, GLint height,
*/
/* ARGSUSED */
void
-__glEmptyImage(__GLXcontext * gc, GLint dim, GLint width, GLint height,
+__glEmptyImage(struct glx_context * gc, GLint dim, GLint width, GLint height,
GLint depth, GLenum format, GLenum type,
const GLubyte * sourceImage, GLvoid * userdata)
{
diff --git a/src/glx/pixelstore.c b/src/glx/pixelstore.c
index dc193b9f74..1d776b817e 100644
--- a/src/glx/pixelstore.c
+++ b/src/glx/pixelstore.c
@@ -46,7 +46,7 @@
* \sa __indirect_glPixelStorei, __indirect_glPixelStoref
*/
static void
-send_PixelStore(__GLXcontext * gc, unsigned sop, GLenum pname,
+send_PixelStore(struct glx_context * gc, unsigned sop, GLenum pname,
const void *param)
{
Display *const dpy = gc->currentDpy;
@@ -67,7 +67,7 @@ send_PixelStore(__GLXcontext * gc, unsigned sop, GLenum pname,
void
__indirect_glPixelStoref(GLenum pname, GLfloat param)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = gc->client_state_private;
Display *dpy = gc->currentDpy;
GLuint a;
@@ -217,7 +217,7 @@ __indirect_glPixelStoref(GLenum pname, GLfloat param)
void
__indirect_glPixelStorei(GLenum pname, GLint param)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = gc->client_state_private;
Display *dpy = gc->currentDpy;
diff --git a/src/glx/renderpix.c b/src/glx/renderpix.c
index 9919bbcde3..8234bbe21f 100644
--- a/src/glx/renderpix.c
+++ b/src/glx/renderpix.c
@@ -82,7 +82,7 @@
* broken.
*/
void
-__glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim,
+__glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
GLint width, GLint height, GLint depth,
GLenum format, GLenum type, const GLvoid * src,
GLubyte * pc, GLubyte * modes)
diff --git a/src/glx/single2.c b/src/glx/single2.c
index a1461956b9..318d18e555 100644
--- a/src/glx/single2.c
+++ b/src/glx/single2.c
@@ -156,7 +156,7 @@ __indirect_glGetError(void)
* On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned.
*/
static GLboolean
-get_client_data(__GLXcontext * gc, GLenum cap, GLintptr * data)
+get_client_data(struct glx_context * gc, GLenum cap, GLintptr * data)
{
GLboolean retval = GL_TRUE;
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
@@ -646,7 +646,7 @@ version_from_string(const char *ver, int *major_version, int *minor_version)
const GLubyte *
__indirect_glGetString(GLenum name)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
GLubyte *s = NULL;
@@ -837,7 +837,7 @@ __indirect_glIsEnabled(GLenum cap)
void
__indirect_glGetPointerv(GLenum pname, void **params)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
Display *dpy = gc->currentDpy;
@@ -885,7 +885,7 @@ GLboolean
__indirect_glAreTexturesResident(GLsizei n, const GLuint * textures,
GLboolean * residences)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
@@ -941,14 +941,14 @@ GLboolean
glAreTexturesResidentEXT(GLsizei n, const GLuint * textures,
GLboolean * residences)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
if (gc->isDirect) {
return CALL_AreTexturesResident(GET_DISPATCH(),
(n, textures, residences));
}
else {
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
Display *const dpy = gc->currentDpy;
GLboolean retval = (GLboolean) 0;
const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
diff --git a/src/glx/singlepix.c b/src/glx/singlepix.c
index c4010d79bd..b61f26b2f3 100644
--- a/src/glx/singlepix.c
+++ b/src/glx/singlepix.c
@@ -117,10 +117,10 @@ void NAME(_gloffset_GetSeparableFilter) (GLenum target, GLenum format,
GLenum type, GLvoid * row,
GLvoid * column, GLvoid * span)
{
- __GLXcontext *const gc = __glXGetCurrentContext();
+ struct glx_context *const gc = __glXGetCurrentContext();
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- if (gc->driContext) {
+ if (gc->isDirect) {
CALL_GetSeparableFilter(GET_DISPATCH(),
(target, format, type, row, column, span));
return;
diff --git a/src/glx/vertarr.c b/src/glx/vertarr.c
index 398cfb1e79..609cafac2b 100644
--- a/src/glx/vertarr.c
+++ b/src/glx/vertarr.c
@@ -101,7 +101,7 @@ void
__indirect_glInterleavedArrays(GLenum format, GLsizei stride,
const GLvoid * pointer)
{
- __GLXcontext *gc = __glXGetCurrentContext();
+ struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
#define NONE {0, 0, 0}
diff --git a/src/glx/xfont.c b/src/glx/xfont.c
index db3a570110..4ca2c8f868 100644
--- a/src/glx/xfont.c
+++ b/src/glx/xfont.c
@@ -212,7 +212,7 @@ isvalid(XFontStruct * fs, int which)
}
_X_HIDDEN void
-DRI_glXUseXFont(GLXContext CC, Font font, int first, int count, int listbase)
+DRI_glXUseXFont(struct glx_context *CC, Font font, int first, int count, int listbase)
{
Display *dpy;
Window win;