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-rw-r--r--src/mapi/es2api/main/remap_helper.h2269
1 files changed, 2269 insertions, 0 deletions
diff --git a/src/mapi/es2api/main/remap_helper.h b/src/mapi/es2api/main/remap_helper.h
new file mode 100644
index 0000000000..fb1c1ec7a5
--- /dev/null
+++ b/src/mapi/es2api/main/remap_helper.h
@@ -0,0 +1,2269 @@
+/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */
+
+/*
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * Chia-I Wu,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "main/dispatch.h"
+#include "main/remap.h"
+
+/* this is internal to remap.c */
+#ifdef need_MESA_remap_table
+
+static const char _mesa_function_pool[] =
+ /* _mesa_function_pool[0]: MapGrid1d (offset 224) */
+ "idd\0"
+ "glMapGrid1d\0"
+ "\0"
+ /* _mesa_function_pool[17]: MapGrid1f (offset 225) */
+ "iff\0"
+ "glMapGrid1f\0"
+ "\0"
+ /* _mesa_function_pool[34]: RasterPos4i (offset 82) */
+ "iiii\0"
+ "glRasterPos4i\0"
+ "\0"
+ /* _mesa_function_pool[54]: RasterPos4d (offset 78) */
+ "dddd\0"
+ "glRasterPos4d\0"
+ "\0"
+ /* _mesa_function_pool[74]: NewList (dynamic) */
+ "ii\0"
+ "glNewList\0"
+ "\0"
+ /* _mesa_function_pool[88]: RasterPos4f (offset 80) */
+ "ffff\0"
+ "glRasterPos4f\0"
+ "\0"
+ /* _mesa_function_pool[108]: LoadIdentity (offset 290) */
+ "\0"
+ "glLoadIdentity\0"
+ "\0"
+ /* _mesa_function_pool[125]: ConvolutionFilter1D (offset 348) */
+ "iiiiip\0"
+ "glConvolutionFilter1D\0"
+ "\0"
+ /* _mesa_function_pool[155]: RasterPos3dv (offset 71) */
+ "p\0"
+ "glRasterPos3dv\0"
+ "\0"
+ /* _mesa_function_pool[173]: GetProgramiv (will be remapped) */
+ "iip\0"
+ "glGetProgramiv\0"
+ "\0"
+ /* _mesa_function_pool[193]: TexCoord1iv (offset 99) */
+ "p\0"
+ "glTexCoord1iv\0"
+ "\0"
+ /* _mesa_function_pool[210]: TexCoord4sv (offset 125) */
+ "p\0"
+ "glTexCoord4sv\0"
+ "\0"
+ /* _mesa_function_pool[227]: RasterPos4s (offset 84) */
+ "iiii\0"
+ "glRasterPos4s\0"
+ "\0"
+ /* _mesa_function_pool[247]: TexCoord1f (offset 96) */
+ "f\0"
+ "glTexCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[263]: TexCoord1d (offset 94) */
+ "d\0"
+ "glTexCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[279]: TexCoord1i (offset 98) */
+ "i\0"
+ "glTexCoord1i\0"
+ "\0"
+ /* _mesa_function_pool[295]: Histogram (offset 367) */
+ "iiii\0"
+ "glHistogram\0"
+ "\0"
+ /* _mesa_function_pool[313]: TexCoord1s (offset 100) */
+ "i\0"
+ "glTexCoord1s\0"
+ "\0"
+ /* _mesa_function_pool[329]: GetMapfv (offset 267) */
+ "iip\0"
+ "glGetMapfv\0"
+ "\0"
+ /* _mesa_function_pool[345]: GetProgramInfoLog (will be remapped) */
+ "iipp\0"
+ "glGetProgramInfoLog\0"
+ "\0"
+ /* _mesa_function_pool[371]: Uniform2fv (will be remapped) */
+ "iip\0"
+ "glUniform2fv\0"
+ "\0"
+ /* _mesa_function_pool[389]: PolygonStipple (offset 175) */
+ "p\0"
+ "glPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[409]: TexImage3DOES (offset 371) */
+ "iiiiiiiiip\0"
+ "glTexImage3DOES\0"
+ "glTexImage3D\0"
+ "\0"
+ /* _mesa_function_pool[450]: VertexAttrib4fv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4fv\0"
+ "\0"
+ /* _mesa_function_pool[472]: GetPixelMapfv (offset 271) */
+ "ip\0"
+ "glGetPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[492]: Color3uiv (offset 22) */
+ "p\0"
+ "glColor3uiv\0"
+ "\0"
+ /* _mesa_function_pool[507]: IsEnabled (offset 286) */
+ "i\0"
+ "glIsEnabled\0"
+ "\0"
+ /* _mesa_function_pool[522]: EvalCoord2fv (offset 235) */
+ "p\0"
+ "glEvalCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[540]: AttachShader (will be remapped) */
+ "ii\0"
+ "glAttachShader\0"
+ "\0"
+ /* _mesa_function_pool[559]: GetMapiv (offset 268) */
+ "iip\0"
+ "glGetMapiv\0"
+ "\0"
+ /* _mesa_function_pool[575]: Indexubv (offset 316) */
+ "p\0"
+ "glIndexubv\0"
+ "\0"
+ /* _mesa_function_pool[589]: EdgeFlagPointer (offset 312) */
+ "ip\0"
+ "glEdgeFlagPointer\0"
+ "\0"
+ /* _mesa_function_pool[611]: Color3ubv (offset 20) */
+ "p\0"
+ "glColor3ubv\0"
+ "\0"
+ /* _mesa_function_pool[626]: Vertex3dv (offset 135) */
+ "p\0"
+ "glVertex3dv\0"
+ "\0"
+ /* _mesa_function_pool[641]: LightModeliv (offset 166) */
+ "ip\0"
+ "glLightModeliv\0"
+ "\0"
+ /* _mesa_function_pool[660]: GetVertexAttribfv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribfv\0"
+ "\0"
+ /* _mesa_function_pool[685]: Normal3bv (offset 53) */
+ "p\0"
+ "glNormal3bv\0"
+ "\0"
+ /* _mesa_function_pool[700]: TexGeniv (offset 193) */
+ "iip\0"
+ "glTexGeniv\0"
+ "\0"
+ /* _mesa_function_pool[716]: Vertex3iv (offset 139) */
+ "p\0"
+ "glVertex3iv\0"
+ "\0"
+ /* _mesa_function_pool[731]: RenderbufferStorage (will be remapped) */
+ "iiii\0"
+ "glRenderbufferStorage\0"
+ "\0"
+ /* _mesa_function_pool[759]: CopyConvolutionFilter1D (offset 354) */
+ "iiiii\0"
+ "glCopyConvolutionFilter1D\0"
+ "\0"
+ /* _mesa_function_pool[792]: ClearColor (offset 206) */
+ "ffff\0"
+ "glClearColor\0"
+ "\0"
+ /* _mesa_function_pool[811]: Uniform3i (will be remapped) */
+ "iiii\0"
+ "glUniform3i\0"
+ "\0"
+ /* _mesa_function_pool[829]: BlendColor (offset 336) */
+ "ffff\0"
+ "glBlendColor\0"
+ "\0"
+ /* _mesa_function_pool[848]: DeleteVertexArraysAPPLE (will be remapped) */
+ "ip\0"
+ "glDeleteVertexArraysAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[878]: Scalef (offset 302) */
+ "fff\0"
+ "glScalef\0"
+ "\0"
+ /* _mesa_function_pool[892]: Uniform3f (will be remapped) */
+ "ifff\0"
+ "glUniform3f\0"
+ "\0"
+ /* _mesa_function_pool[910]: Normal3iv (offset 59) */
+ "p\0"
+ "glNormal3iv\0"
+ "\0"
+ /* _mesa_function_pool[925]: Indexdv (offset 45) */
+ "p\0"
+ "glIndexdv\0"
+ "\0"
+ /* _mesa_function_pool[938]: Viewport (offset 305) */
+ "iiii\0"
+ "glViewport\0"
+ "\0"
+ /* _mesa_function_pool[955]: UniformMatrix3fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3fv\0"
+ "\0"
+ /* _mesa_function_pool[980]: DepthRange (offset 288) */
+ "dd\0"
+ "glDepthRange\0"
+ "\0"
+ /* _mesa_function_pool[997]: LoadMatrixf (offset 291) */
+ "p\0"
+ "glLoadMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[1014]: VertexAttrib3f (will be remapped) */
+ "ifff\0"
+ "glVertexAttrib3f\0"
+ "\0"
+ /* _mesa_function_pool[1037]: CompressedTexSubImage2D (will be remapped) */
+ "iiiiiiiip\0"
+ "glCompressedTexSubImage2D\0"
+ "\0"
+ /* _mesa_function_pool[1074]: TexCoord2sv (offset 109) */
+ "p\0"
+ "glTexCoord2sv\0"
+ "\0"
+ /* _mesa_function_pool[1091]: TexCoord2dv (offset 103) */
+ "p\0"
+ "glTexCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[1108]: StencilMaskSeparate (will be remapped) */
+ "ii\0"
+ "glStencilMaskSeparate\0"
+ "\0"
+ /* _mesa_function_pool[1134]: Color3sv (offset 18) */
+ "p\0"
+ "glColor3sv\0"
+ "\0"
+ /* _mesa_function_pool[1148]: EvalCoord1f (offset 230) */
+ "f\0"
+ "glEvalCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[1165]: GetConvolutionParameteriv (offset 358) */
+ "iip\0"
+ "glGetConvolutionParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[1198]: AlphaFunc (offset 240) */
+ "if\0"
+ "glAlphaFunc\0"
+ "\0"
+ /* _mesa_function_pool[1214]: MultiTexCoord1fvARB (offset 379) */
+ "ip\0"
+ "glMultiTexCoord1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[1240]: TexCoord3iv (offset 115) */
+ "p\0"
+ "glTexCoord3iv\0"
+ "\0"
+ /* _mesa_function_pool[1257]: Color3fv (offset 14) */
+ "p\0"
+ "glColor3fv\0"
+ "\0"
+ /* _mesa_function_pool[1271]: CompressedTexImage3DOES (will be remapped) */
+ "iiiiiiiip\0"
+ "glCompressedTexImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[1308]: Translatef (offset 304) */
+ "fff\0"
+ "glTranslatef\0"
+ "\0"
+ /* _mesa_function_pool[1326]: PointSize (offset 173) */
+ "f\0"
+ "glPointSize\0"
+ "\0"
+ /* _mesa_function_pool[1341]: PopName (offset 200) */
+ "\0"
+ "glPopName\0"
+ "\0"
+ /* _mesa_function_pool[1353]: Vertex4sv (offset 149) */
+ "p\0"
+ "glVertex4sv\0"
+ "\0"
+ /* _mesa_function_pool[1368]: GetTexEnvfv (offset 276) */
+ "iip\0"
+ "glGetTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[1387]: BindAttribLocation (will be remapped) */
+ "iip\0"
+ "glBindAttribLocation\0"
+ "\0"
+ /* _mesa_function_pool[1413]: GetProgramBinaryOES (will be remapped) */
+ "iippp\0"
+ "glGetProgramBinaryOES\0"
+ "\0"
+ /* _mesa_function_pool[1442]: LineStipple (offset 167) */
+ "ii\0"
+ "glLineStipple\0"
+ "\0"
+ /* _mesa_function_pool[1460]: TexEnvi (offset 186) */
+ "iii\0"
+ "glTexEnvi\0"
+ "\0"
+ /* _mesa_function_pool[1475]: GetClipPlane (offset 259) */
+ "ip\0"
+ "glGetClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[1494]: Scaled (offset 301) */
+ "ddd\0"
+ "glScaled\0"
+ "\0"
+ /* _mesa_function_pool[1508]: CallLists (offset 3) */
+ "iip\0"
+ "glCallLists\0"
+ "\0"
+ /* _mesa_function_pool[1525]: GetUniformfv (will be remapped) */
+ "iip\0"
+ "glGetUniformfv\0"
+ "\0"
+ /* _mesa_function_pool[1545]: Vertex2dv (offset 127) */
+ "p\0"
+ "glVertex2dv\0"
+ "\0"
+ /* _mesa_function_pool[1560]: EdgeFlag (offset 41) */
+ "i\0"
+ "glEdgeFlag\0"
+ "\0"
+ /* _mesa_function_pool[1574]: TexCoord2iv (offset 107) */
+ "p\0"
+ "glTexCoord2iv\0"
+ "\0"
+ /* _mesa_function_pool[1591]: Rotated (offset 299) */
+ "dddd\0"
+ "glRotated\0"
+ "\0"
+ /* _mesa_function_pool[1607]: ReadPixels (offset 256) */
+ "iiiiiip\0"
+ "glReadPixels\0"
+ "\0"
+ /* _mesa_function_pool[1629]: EdgeFlagv (offset 42) */
+ "p\0"
+ "glEdgeFlagv\0"
+ "\0"
+ /* _mesa_function_pool[1644]: Indexd (offset 44) */
+ "d\0"
+ "glIndexd\0"
+ "\0"
+ /* _mesa_function_pool[1656]: TexParameterf (offset 178) */
+ "iif\0"
+ "glTexParameterf\0"
+ "\0"
+ /* _mesa_function_pool[1677]: TexParameteri (offset 180) */
+ "iii\0"
+ "glTexParameteri\0"
+ "\0"
+ /* _mesa_function_pool[1698]: MultiTexCoord3dARB (offset 392) */
+ "iddd\0"
+ "glMultiTexCoord3dARB\0"
+ "\0"
+ /* _mesa_function_pool[1725]: GetUniformiv (will be remapped) */
+ "iip\0"
+ "glGetUniformiv\0"
+ "\0"
+ /* _mesa_function_pool[1745]: DrawPixels (offset 257) */
+ "iiiip\0"
+ "glDrawPixels\0"
+ "\0"
+ /* _mesa_function_pool[1765]: MultiTexCoord2svARB (offset 391) */
+ "ip\0"
+ "glMultiTexCoord2svARB\0"
+ "\0"
+ /* _mesa_function_pool[1791]: MultiTexCoord2iARB (offset 388) */
+ "iii\0"
+ "glMultiTexCoord2iARB\0"
+ "\0"
+ /* _mesa_function_pool[1817]: MultiTexCoord3svARB (offset 399) */
+ "ip\0"
+ "glMultiTexCoord3svARB\0"
+ "\0"
+ /* _mesa_function_pool[1843]: CreateProgram (will be remapped) */
+ "\0"
+ "glCreateProgram\0"
+ "\0"
+ /* _mesa_function_pool[1861]: DepthRangef (will be remapped) */
+ "ff\0"
+ "glDepthRangef\0"
+ "\0"
+ /* _mesa_function_pool[1879]: Uniform3fv (will be remapped) */
+ "iip\0"
+ "glUniform3fv\0"
+ "\0"
+ /* _mesa_function_pool[1897]: MapGrid2f (offset 227) */
+ "iffiff\0"
+ "glMapGrid2f\0"
+ "\0"
+ /* _mesa_function_pool[1917]: ValidateProgram (will be remapped) */
+ "i\0"
+ "glValidateProgram\0"
+ "\0"
+ /* _mesa_function_pool[1938]: Scissor (offset 176) */
+ "iiii\0"
+ "glScissor\0"
+ "\0"
+ /* _mesa_function_pool[1954]: Fogf (offset 153) */
+ "if\0"
+ "glFogf\0"
+ "\0"
+ /* _mesa_function_pool[1965]: TexSubImage1D (offset 332) */
+ "iiiiiip\0"
+ "glTexSubImage1D\0"
+ "\0"
+ /* _mesa_function_pool[1990]: Color4usv (offset 40) */
+ "p\0"
+ "glColor4usv\0"
+ "\0"
+ /* _mesa_function_pool[2005]: Fogi (offset 155) */
+ "ii\0"
+ "glFogi\0"
+ "\0"
+ /* _mesa_function_pool[2016]: MultiTexCoord3sARB (offset 398) */
+ "iiii\0"
+ "glMultiTexCoord3sARB\0"
+ "\0"
+ /* _mesa_function_pool[2043]: RasterPos3iv (offset 75) */
+ "p\0"
+ "glRasterPos3iv\0"
+ "\0"
+ /* _mesa_function_pool[2061]: GetActiveAttrib (will be remapped) */
+ "iiipppp\0"
+ "glGetActiveAttrib\0"
+ "\0"
+ /* _mesa_function_pool[2088]: TexCoord2i (offset 106) */
+ "ii\0"
+ "glTexCoord2i\0"
+ "\0"
+ /* _mesa_function_pool[2105]: DepthFunc (offset 245) */
+ "i\0"
+ "glDepthFunc\0"
+ "\0"
+ /* _mesa_function_pool[2120]: Color4ui (offset 37) */
+ "iiii\0"
+ "glColor4ui\0"
+ "\0"
+ /* _mesa_function_pool[2137]: RasterPos3s (offset 76) */
+ "iii\0"
+ "glRasterPos3s\0"
+ "\0"
+ /* _mesa_function_pool[2156]: Color3usv (offset 24) */
+ "p\0"
+ "glColor3usv\0"
+ "\0"
+ /* _mesa_function_pool[2171]: TexCoord2f (offset 104) */
+ "ff\0"
+ "glTexCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[2188]: TexCoord2d (offset 102) */
+ "dd\0"
+ "glTexCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[2205]: RasterPos3d (offset 70) */
+ "ddd\0"
+ "glRasterPos3d\0"
+ "\0"
+ /* _mesa_function_pool[2224]: RasterPos3f (offset 72) */
+ "fff\0"
+ "glRasterPos3f\0"
+ "\0"
+ /* _mesa_function_pool[2243]: AreTexturesResident (offset 322) */
+ "ipp\0"
+ "glAreTexturesResident\0"
+ "\0"
+ /* _mesa_function_pool[2270]: TexCoord2s (offset 108) */
+ "ii\0"
+ "glTexCoord2s\0"
+ "\0"
+ /* _mesa_function_pool[2287]: StencilOpSeparate (will be remapped) */
+ "iiii\0"
+ "glStencilOpSeparate\0"
+ "\0"
+ /* _mesa_function_pool[2313]: RasterPos3i (offset 74) */
+ "iii\0"
+ "glRasterPos3i\0"
+ "\0"
+ /* _mesa_function_pool[2332]: Color4us (offset 39) */
+ "iiii\0"
+ "glColor4us\0"
+ "\0"
+ /* _mesa_function_pool[2349]: GetTexParameteriv (offset 283) */
+ "iip\0"
+ "glGetTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[2374]: MapBufferOES (will be remapped) */
+ "ii\0"
+ "glMapBufferOES\0"
+ "\0"
+ /* _mesa_function_pool[2393]: MultiTexCoord2fARB (offset 386) */
+ "iff\0"
+ "glMultiTexCoord2fARB\0"
+ "\0"
+ /* _mesa_function_pool[2419]: ColorTable (offset 339) */
+ "iiiiip\0"
+ "glColorTable\0"
+ "\0"
+ /* _mesa_function_pool[2440]: IndexPointer (offset 314) */
+ "iip\0"
+ "glIndexPointer\0"
+ "\0"
+ /* _mesa_function_pool[2460]: Accum (offset 213) */
+ "if\0"
+ "glAccum\0"
+ "\0"
+ /* _mesa_function_pool[2472]: GetTexImage (offset 281) */
+ "iiiip\0"
+ "glGetTexImage\0"
+ "\0"
+ /* _mesa_function_pool[2493]: LoadName (offset 198) */
+ "i\0"
+ "glLoadName\0"
+ "\0"
+ /* _mesa_function_pool[2507]: Finish (offset 216) */
+ "\0"
+ "glFinish\0"
+ "\0"
+ /* _mesa_function_pool[2518]: ClearStencil (offset 207) */
+ "i\0"
+ "glClearStencil\0"
+ "\0"
+ /* _mesa_function_pool[2536]: ConvolutionParameteriv (offset 353) */
+ "iip\0"
+ "glConvolutionParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[2566]: GenBuffers (will be remapped) */
+ "ip\0"
+ "glGenBuffers\0"
+ "\0"
+ /* _mesa_function_pool[2583]: InterleavedArrays (offset 317) */
+ "iip\0"
+ "glInterleavedArrays\0"
+ "\0"
+ /* _mesa_function_pool[2608]: RasterPos2fv (offset 65) */
+ "p\0"
+ "glRasterPos2fv\0"
+ "\0"
+ /* _mesa_function_pool[2626]: TexCoord1fv (offset 97) */
+ "p\0"
+ "glTexCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[2643]: MultiTexCoord1sARB (offset 382) */
+ "ii\0"
+ "glMultiTexCoord1sARB\0"
+ "\0"
+ /* _mesa_function_pool[2668]: EnableVertexAttribArray (will be remapped) */
+ "i\0"
+ "glEnableVertexAttribArray\0"
+ "\0"
+ /* _mesa_function_pool[2697]: Color4i (offset 31) */
+ "iiii\0"
+ "glColor4i\0"
+ "\0"
+ /* _mesa_function_pool[2713]: Color4f (offset 29) */
+ "ffff\0"
+ "glColor4f\0"
+ "\0"
+ /* _mesa_function_pool[2729]: RasterPos4fv (offset 81) */
+ "p\0"
+ "glRasterPos4fv\0"
+ "\0"
+ /* _mesa_function_pool[2747]: Color4d (offset 27) */
+ "dddd\0"
+ "glColor4d\0"
+ "\0"
+ /* _mesa_function_pool[2763]: ClearIndex (offset 205) */
+ "f\0"
+ "glClearIndex\0"
+ "\0"
+ /* _mesa_function_pool[2779]: Color4b (offset 25) */
+ "iiii\0"
+ "glColor4b\0"
+ "\0"
+ /* _mesa_function_pool[2795]: LoadMatrixd (offset 292) */
+ "p\0"
+ "glLoadMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[2812]: PushMatrix (offset 298) */
+ "\0"
+ "glPushMatrix\0"
+ "\0"
+ /* _mesa_function_pool[2827]: ConvolutionParameterfv (offset 351) */
+ "iip\0"
+ "glConvolutionParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[2857]: GetTexGendv (offset 278) */
+ "iip\0"
+ "glGetTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[2876]: EndList (offset 1) */
+ "\0"
+ "glEndList\0"
+ "\0"
+ /* _mesa_function_pool[2888]: EvalCoord1fv (offset 231) */
+ "p\0"
+ "glEvalCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[2906]: DrawRangeElements (offset 338) */
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+ "glDrawRangeElements\0"
+ "\0"
+ /* _mesa_function_pool[2934]: EvalMesh2 (offset 238) */
+ "iiiii\0"
+ "glEvalMesh2\0"
+ "\0"
+ /* _mesa_function_pool[2953]: Vertex4fv (offset 145) */
+ "p\0"
+ "glVertex4fv\0"
+ "\0"
+ /* _mesa_function_pool[2968]: BindFramebuffer (will be remapped) */
+ "ii\0"
+ "glBindFramebuffer\0"
+ "\0"
+ /* _mesa_function_pool[2990]: GenLists (offset 5) */
+ "i\0"
+ "glGenLists\0"
+ "\0"
+ /* _mesa_function_pool[3004]: ReleaseShaderCompiler (will be remapped) */
+ "\0"
+ "glReleaseShaderCompiler\0"
+ "\0"
+ /* _mesa_function_pool[3030]: GetMinmax (offset 364) */
+ "iiiip\0"
+ "glGetMinmax\0"
+ "\0"
+ /* _mesa_function_pool[3049]: BlendFuncSeparate (will be remapped) */
+ "iiii\0"
+ "glBlendFuncSeparate\0"
+ "\0"
+ /* _mesa_function_pool[3075]: StencilFuncSeparate (will be remapped) */
+ "iiii\0"
+ "glStencilFuncSeparate\0"
+ "\0"
+ /* _mesa_function_pool[3103]: ShaderSource (will be remapped) */
+ "iipp\0"
+ "glShaderSource\0"
+ "\0"
+ /* _mesa_function_pool[3124]: Normal3fv (offset 57) */
+ "p\0"
+ "glNormal3fv\0"
+ "\0"
+ /* _mesa_function_pool[3139]: Color3us (offset 23) */
+ "iii\0"
+ "glColor3us\0"
+ "\0"
+ /* _mesa_function_pool[3155]: End (offset 43) */
+ "\0"
+ "glEnd\0"
+ "\0"
+ /* _mesa_function_pool[3163]: MultiTexCoord3fvARB (offset 395) */
+ "ip\0"
+ "glMultiTexCoord3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[3189]: Color3ub (offset 19) */
+ "iii\0"
+ "glColor3ub\0"
+ "\0"
+ /* _mesa_function_pool[3205]: BufferData (will be remapped) */
+ "iipi\0"
+ "glBufferData\0"
+ "\0"
+ /* _mesa_function_pool[3224]: Color3ui (offset 21) */
+ "iii\0"
+ "glColor3ui\0"
+ "\0"
+ /* _mesa_function_pool[3240]: TexSubImage2D (offset 333) */
+ "iiiiiiiip\0"
+ "glTexSubImage2D\0"
+ "\0"
+ /* _mesa_function_pool[3267]: Enable (offset 215) */
+ "i\0"
+ "glEnable\0"
+ "\0"
+ /* _mesa_function_pool[3279]: GetVertexAttribiv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribiv\0"
+ "\0"
+ /* _mesa_function_pool[3304]: ShaderBinary (will be remapped) */
+ "ipipi\0"
+ "glShaderBinary\0"
+ "\0"
+ /* _mesa_function_pool[3326]: MultiTexCoord4sARB (offset 406) */
+ "iiiii\0"
+ "glMultiTexCoord4sARB\0"
+ "\0"
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+ "glMapGrid2d\0"
+ "\0"
+ /* _mesa_function_pool[3374]: BlendEquation (offset 337) */
+ "i\0"
+ "glBlendEquation\0"
+ "\0"
+ /* _mesa_function_pool[3393]: GetError (offset 261) */
+ "\0"
+ "glGetError\0"
+ "\0"
+ /* _mesa_function_pool[3406]: TexCoord3dv (offset 111) */
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+ "glTexCoord3dv\0"
+ "\0"
+ /* _mesa_function_pool[3423]: PassThrough (offset 199) */
+ "f\0"
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+ "\0"
+ /* _mesa_function_pool[3440]: Normal3s (offset 60) */
+ "iii\0"
+ "glNormal3s\0"
+ "\0"
+ /* _mesa_function_pool[3456]: PushName (offset 201) */
+ "i\0"
+ "glPushName\0"
+ "\0"
+ /* _mesa_function_pool[3470]: MultiTexCoord2dvARB (offset 385) */
+ "ip\0"
+ "glMultiTexCoord2dvARB\0"
+ "\0"
+ /* _mesa_function_pool[3496]: Normal3i (offset 58) */
+ "iii\0"
+ "glNormal3i\0"
+ "\0"
+ /* _mesa_function_pool[3512]: DeleteRenderbuffers (will be remapped) */
+ "ip\0"
+ "glDeleteRenderbuffers\0"
+ "\0"
+ /* _mesa_function_pool[3538]: Normal3b (offset 52) */
+ "iii\0"
+ "glNormal3b\0"
+ "\0"
+ /* _mesa_function_pool[3554]: Normal3d (offset 54) */
+ "ddd\0"
+ "glNormal3d\0"
+ "\0"
+ /* _mesa_function_pool[3570]: CopyTexSubImage3DOES (offset 373) */
+ "iiiiiiiii\0"
+ "glCopyTexSubImage3DOES\0"
+ "glCopyTexSubImage3D\0"
+ "\0"
+ /* _mesa_function_pool[3624]: Normal3f (offset 56) */
+ "fff\0"
+ "glNormal3f\0"
+ "\0"
+ /* _mesa_function_pool[3640]: MultiTexCoord1svARB (offset 383) */
+ "ip\0"
+ "glMultiTexCoord1svARB\0"
+ "\0"
+ /* _mesa_function_pool[3666]: Indexi (offset 48) */
+ "i\0"
+ "glIndexi\0"
+ "\0"
+ /* _mesa_function_pool[3678]: EGLImageTargetTexture2DOES (will be remapped) */
+ "ip\0"
+ "glEGLImageTargetTexture2DOES\0"
+ "\0"
+ /* _mesa_function_pool[3711]: IsRenderbuffer (will be remapped) */
+ "i\0"
+ "glIsRenderbuffer\0"
+ "\0"
+ /* _mesa_function_pool[3731]: DepthMask (offset 211) */
+ "i\0"
+ "glDepthMask\0"
+ "\0"
+ /* _mesa_function_pool[3746]: IsShader (will be remapped) */
+ "i\0"
+ "glIsShader\0"
+ "\0"
+ /* _mesa_function_pool[3760]: Indexf (offset 46) */
+ "f\0"
+ "glIndexf\0"
+ "\0"
+ /* _mesa_function_pool[3772]: Color4iv (offset 32) */
+ "p\0"
+ "glColor4iv\0"
+ "\0"
+ /* _mesa_function_pool[3786]: GetMaterialiv (offset 270) */
+ "iip\0"
+ "glGetMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[3807]: StencilOp (offset 244) */
+ "iii\0"
+ "glStencilOp\0"
+ "\0"
+ /* _mesa_function_pool[3824]: GetShaderInfoLog (will be remapped) */
+ "iipp\0"
+ "glGetShaderInfoLog\0"
+ "\0"
+ /* _mesa_function_pool[3849]: TexEnvfv (offset 185) */
+ "iip\0"
+ "glTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[3865]: MultiTexCoord4iARB (offset 404) */
+ "iiiii\0"
+ "glMultiTexCoord4iARB\0"
+ "\0"
+ /* _mesa_function_pool[3893]: Indexs (offset 50) */
+ "i\0"
+ "glIndexs\0"
+ "\0"
+ /* _mesa_function_pool[3905]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ "ip\0"
+ "glEGLImageTargetRenderbufferStorageOES\0"
+ "\0"
+ /* _mesa_function_pool[3948]: Vertex2i (offset 130) */
+ "ii\0"
+ "glVertex2i\0"
+ "\0"
+ /* _mesa_function_pool[3963]: Vertex2d (offset 126) */
+ "dd\0"
+ "glVertex2d\0"
+ "\0"
+ /* _mesa_function_pool[3978]: Vertex2f (offset 128) */
+ "ff\0"
+ "glVertex2f\0"
+ "\0"
+ /* _mesa_function_pool[3993]: Color4bv (offset 26) */
+ "p\0"
+ "glColor4bv\0"
+ "\0"
+ /* _mesa_function_pool[4007]: VertexPointer (offset 321) */
+ "iiip\0"
+ "glVertexPointer\0"
+ "\0"
+ /* _mesa_function_pool[4029]: DeleteLists (offset 4) */
+ "ii\0"
+ "glDeleteLists\0"
+ "\0"
+ /* _mesa_function_pool[4047]: LogicOp (offset 242) */
+ "i\0"
+ "glLogicOp\0"
+ "\0"
+ /* _mesa_function_pool[4060]: Vertex2s (offset 132) */
+ "ii\0"
+ "glVertex2s\0"
+ "\0"
+ /* _mesa_function_pool[4075]: TexCoord4fv (offset 121) */
+ "p\0"
+ "glTexCoord4fv\0"
+ "\0"
+ /* _mesa_function_pool[4092]: ActiveTexture (offset 374) */
+ "i\0"
+ "glActiveTexture\0"
+ "glActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[4130]: MultiTexCoord3iARB (offset 396) */
+ "iiii\0"
+ "glMultiTexCoord3iARB\0"
+ "\0"
+ /* _mesa_function_pool[4157]: IsProgram (will be remapped) */
+ "i\0"
+ "glIsProgram\0"
+ "\0"
+ /* _mesa_function_pool[4172]: GenTextures (offset 328) */
+ "ip\0"
+ "glGenTextures\0"
+ "\0"
+ /* _mesa_function_pool[4190]: RasterPos2sv (offset 69) */
+ "p\0"
+ "glRasterPos2sv\0"
+ "\0"
+ /* _mesa_function_pool[4208]: Color4ubv (offset 36) */
+ "p\0"
+ "glColor4ubv\0"
+ "\0"
+ /* _mesa_function_pool[4223]: DrawBuffer (offset 202) */
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+ "glDrawBuffer\0"
+ "\0"
+ /* _mesa_function_pool[4239]: TexCoord2fv (offset 105) */
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+ "glTexCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[4256]: GetPointerv (offset 329) */
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+ "glGetPointerv\0"
+ "\0"
+ /* _mesa_function_pool[4274]: TexCoord1sv (offset 101) */
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+ "glTexCoord1sv\0"
+ "\0"
+ /* _mesa_function_pool[4291]: PixelMapfv (offset 251) */
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+ "glPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[4309]: PixelMapusv (offset 253) */
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+ "glPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[4328]: MultiTexCoord1dARB (offset 376) */
+ "id\0"
+ "glMultiTexCoord1dARB\0"
+ "\0"
+ /* _mesa_function_pool[4353]: BlendFunc (offset 241) */
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+ "glBlendFunc\0"
+ "\0"
+ /* _mesa_function_pool[4369]: Uniform4i (will be remapped) */
+ "iiiii\0"
+ "glUniform4i\0"
+ "\0"
+ /* _mesa_function_pool[4388]: ProgramBinaryOES (will be remapped) */
+ "iipi\0"
+ "glProgramBinaryOES\0"
+ "\0"
+ /* _mesa_function_pool[4413]: CompressedTexImage2D (will be remapped) */
+ "iiiiiiip\0"
+ "glCompressedTexImage2D\0"
+ "\0"
+ /* _mesa_function_pool[4446]: MultiTexCoord3dvARB (offset 393) */
+ "ip\0"
+ "glMultiTexCoord3dvARB\0"
+ "\0"
+ /* _mesa_function_pool[4472]: GetShaderPrecisionFormat (will be remapped) */
+ "iipp\0"
+ "glGetShaderPrecisionFormat\0"
+ "\0"
+ /* _mesa_function_pool[4505]: Flush (offset 217) */
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+ "glFlush\0"
+ "\0"
+ /* _mesa_function_pool[4515]: Color4uiv (offset 38) */
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+ "glColor4uiv\0"
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+ /* _mesa_function_pool[4530]: RasterPos3sv (offset 77) */
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+ "glRasterPos3sv\0"
+ "\0"
+ /* _mesa_function_pool[4548]: PushAttrib (offset 219) */
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+ "glPushAttrib\0"
+ "\0"
+ /* _mesa_function_pool[4564]: RasterPos2i (offset 66) */
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+ "glRasterPos2i\0"
+ "\0"
+ /* _mesa_function_pool[4582]: Uniform3iv (will be remapped) */
+ "iip\0"
+ "glUniform3iv\0"
+ "\0"
+ /* _mesa_function_pool[4600]: TexParameteriv (offset 181) */
+ "iip\0"
+ "glTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[4622]: GetAttribLocation (will be remapped) */
+ "ip\0"
+ "glGetAttribLocation\0"
+ "\0"
+ /* _mesa_function_pool[4646]: RasterPos2f (offset 64) */
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+ "glRasterPos2f\0"
+ "\0"
+ /* _mesa_function_pool[4664]: RasterPos2d (offset 62) */
+ "dd\0"
+ "glRasterPos2d\0"
+ "\0"
+ /* _mesa_function_pool[4682]: RasterPos3fv (offset 73) */
+ "p\0"
+ "glRasterPos3fv\0"
+ "\0"
+ /* _mesa_function_pool[4700]: Color4ub (offset 35) */
+ "iiii\0"
+ "glColor4ub\0"
+ "\0"
+ /* _mesa_function_pool[4717]: RasterPos2s (offset 68) */
+ "ii\0"
+ "glRasterPos2s\0"
+ "\0"
+ /* _mesa_function_pool[4735]: GetColorTable (offset 343) */
+ "iiip\0"
+ "glGetColorTable\0"
+ "\0"
+ /* _mesa_function_pool[4757]: Indexiv (offset 49) */
+ "p\0"
+ "glIndexiv\0"
+ "\0"
+ /* _mesa_function_pool[4770]: TexCoord3i (offset 114) */
+ "iii\0"
+ "glTexCoord3i\0"
+ "\0"
+ /* _mesa_function_pool[4788]: CopyColorTable (offset 342) */
+ "iiiii\0"
+ "glCopyColorTable\0"
+ "\0"
+ /* _mesa_function_pool[4812]: GetHistogramParameterfv (offset 362) */
+ "iip\0"
+ "glGetHistogramParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[4843]: Frustum (offset 289) */
+ "dddddd\0"
+ "glFrustum\0"
+ "\0"
+ /* _mesa_function_pool[4861]: GetString (offset 275) */
+ "i\0"
+ "glGetString\0"
+ "\0"
+ /* _mesa_function_pool[4876]: TexEnvf (offset 184) */
+ "iif\0"
+ "glTexEnvf\0"
+ "\0"
+ /* _mesa_function_pool[4891]: TexCoord3d (offset 110) */
+ "ddd\0"
+ "glTexCoord3d\0"
+ "\0"
+ /* _mesa_function_pool[4909]: VertexAttrib3fv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3fv\0"
+ "\0"
+ /* _mesa_function_pool[4931]: TexCoord3f (offset 112) */
+ "fff\0"
+ "glTexCoord3f\0"
+ "\0"
+ /* _mesa_function_pool[4949]: MultiTexCoord3ivARB (offset 397) */
+ "ip\0"
+ "glMultiTexCoord3ivARB\0"
+ "\0"
+ /* _mesa_function_pool[4975]: MultiTexCoord2sARB (offset 390) */
+ "iii\0"
+ "glMultiTexCoord2sARB\0"
+ "\0"
+ /* _mesa_function_pool[5001]: DeleteTextures (offset 327) */
+ "ip\0"
+ "glDeleteTextures\0"
+ "\0"
+ /* _mesa_function_pool[5022]: TexCoord3s (offset 116) */
+ "iii\0"
+ "glTexCoord3s\0"
+ "\0"
+ /* _mesa_function_pool[5040]: GetTexLevelParameteriv (offset 285) */
+ "iiip\0"
+ "glGetTexLevelParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[5071]: ClearAccum (offset 204) */
+ "ffff\0"
+ "glClearAccum\0"
+ "\0"
+ /* _mesa_function_pool[5090]: TexCoord4iv (offset 123) */
+ "p\0"
+ "glTexCoord4iv\0"
+ "\0"
+ /* _mesa_function_pool[5107]: PolygonOffset (offset 319) */
+ "ff\0"
+ "glPolygonOffset\0"
+ "\0"
+ /* _mesa_function_pool[5127]: GetBufferParameteriv (will be remapped) */
+ "iip\0"
+ "glGetBufferParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[5155]: Indexfv (offset 47) */
+ "p\0"
+ "glIndexfv\0"
+ "\0"
+ /* _mesa_function_pool[5168]: ColorTableParameteriv (offset 341) */
+ "iip\0"
+ "glColorTableParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[5197]: CopyTexImage2D (offset 324) */
+ "iiiiiiii\0"
+ "glCopyTexImage2D\0"
+ "\0"
+ /* _mesa_function_pool[5224]: GenVertexArraysAPPLE (will be remapped) */
+ "ip\0"
+ "glGenVertexArraysAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[5251]: Lightfv (offset 160) */
+ "iip\0"
+ "glLightfv\0"
+ "\0"
+ /* _mesa_function_pool[5266]: GetFramebufferAttachmentParameteriv (will be remapped) */
+ "iiip\0"
+ "glGetFramebufferAttachmentParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[5310]: ClearDepth (offset 208) */
+ "d\0"
+ "glClearDepth\0"
+ "\0"
+ /* _mesa_function_pool[5326]: GetVertexAttribPointerv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribPointerv\0"
+ "\0"
+ /* _mesa_function_pool[5357]: ColorSubTable (offset 346) */
+ "iiiiip\0"
+ "glColorSubTable\0"
+ "\0"
+ /* _mesa_function_pool[5381]: Color4fv (offset 30) */
+ "p\0"
+ "glColor4fv\0"
+ "\0"
+ /* _mesa_function_pool[5395]: MultiTexCoord4ivARB (offset 405) */
+ "ip\0"
+ "glMultiTexCoord4ivARB\0"
+ "\0"
+ /* _mesa_function_pool[5421]: ColorPointer (offset 308) */
+ "iiip\0"
+ "glColorPointer\0"
+ "\0"
+ /* _mesa_function_pool[5442]: GetShaderiv (will be remapped) */
+ "iip\0"
+ "glGetShaderiv\0"
+ "\0"
+ /* _mesa_function_pool[5461]: Lightiv (offset 162) */
+ "iip\0"
+ "glLightiv\0"
+ "\0"
+ /* _mesa_function_pool[5476]: Color3bv (offset 10) */
+ "p\0"
+ "glColor3bv\0"
+ "\0"
+ /* _mesa_function_pool[5490]: GetBufferPointervOES (will be remapped) */
+ "iip\0"
+ "glGetBufferPointervOES\0"
+ "\0"
+ /* _mesa_function_pool[5518]: Rectdv (offset 87) */
+ "pp\0"
+ "glRectdv\0"
+ "\0"
+ /* _mesa_function_pool[5531]: GetAttachedShaders (will be remapped) */
+ "iipp\0"
+ "glGetAttachedShaders\0"
+ "\0"
+ /* _mesa_function_pool[5558]: Materialiv (offset 172) */
+ "iip\0"
+ "glMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[5576]: PushClientAttrib (offset 335) */
+ "i\0"
+ "glPushClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[5598]: PolygonMode (offset 174) */
+ "ii\0"
+ "glPolygonMode\0"
+ "\0"
+ /* _mesa_function_pool[5616]: LinkProgram (will be remapped) */
+ "i\0"
+ "glLinkProgram\0"
+ "\0"
+ /* _mesa_function_pool[5633]: Uniform1f (will be remapped) */
+ "if\0"
+ "glUniform1f\0"
+ "\0"
+ /* _mesa_function_pool[5649]: DisableClientState (offset 309) */
+ "i\0"
+ "glDisableClientState\0"
+ "\0"
+ /* _mesa_function_pool[5673]: TexGeni (offset 192) */
+ "iii\0"
+ "glTexGeni\0"
+ "\0"
+ /* _mesa_function_pool[5688]: TexGenf (offset 190) */
+ "iif\0"
+ "glTexGenf\0"
+ "\0"
+ /* _mesa_function_pool[5703]: TexGend (offset 188) */
+ "iid\0"
+ "glTexGend\0"
+ "\0"
+ /* _mesa_function_pool[5718]: Uniform1i (will be remapped) */
+ "ii\0"
+ "glUniform1i\0"
+ "\0"
+ /* _mesa_function_pool[5734]: GetPolygonStipple (offset 274) */
+ "p\0"
+ "glGetPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[5757]: VertexAttrib4f (will be remapped) */
+ "iffff\0"
+ "glVertexAttrib4f\0"
+ "\0"
+ /* _mesa_function_pool[5781]: ConvolutionFilter2D (offset 349) */
+ "iiiiiip\0"
+ "glConvolutionFilter2D\0"
+ "\0"
+ /* _mesa_function_pool[5812]: ClientActiveTextureARB (offset 375) */
+ "i\0"
+ "glClientActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[5840]: UseProgram (will be remapped) */
+ "i\0"
+ "glUseProgram\0"
+ "\0"
+ /* _mesa_function_pool[5856]: Color4sv (offset 34) */
+ "p\0"
+ "glColor4sv\0"
+ "\0"
+ /* _mesa_function_pool[5870]: Uniform4f (will be remapped) */
+ "iffff\0"
+ "glUniform4f\0"
+ "\0"
+ /* _mesa_function_pool[5889]: ResetHistogram (offset 369) */
+ "i\0"
+ "glResetHistogram\0"
+ "\0"
+ /* _mesa_function_pool[5909]: PixelZoom (offset 246) */
+ "ff\0"
+ "glPixelZoom\0"
+ "\0"
+ /* _mesa_function_pool[5925]: ColorTableParameterfv (offset 340) */
+ "iip\0"
+ "glColorTableParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[5954]: PixelMapuiv (offset 252) */
+ "iip\0"
+ "glPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[5973]: Color3dv (offset 12) */
+ "p\0"
+ "glColor3dv\0"
+ "\0"
+ /* _mesa_function_pool[5987]: IsTexture (offset 330) */
+ "i\0"
+ "glIsTexture\0"
+ "\0"
+ /* _mesa_function_pool[6002]: Fogfv (offset 154) */
+ "ip\0"
+ "glFogfv\0"
+ "\0"
+ /* _mesa_function_pool[6014]: GetMapdv (offset 266) */
+ "iip\0"
+ "glGetMapdv\0"
+ "\0"
+ /* _mesa_function_pool[6030]: GetUniformLocation (will be remapped) */
+ "ip\0"
+ "glGetUniformLocation\0"
+ "\0"
+ /* _mesa_function_pool[6055]: PixelStoref (offset 249) */
+ "if\0"
+ "glPixelStoref\0"
+ "\0"
+ /* _mesa_function_pool[6073]: PrioritizeTextures (offset 331) */
+ "ipp\0"
+ "glPrioritizeTextures\0"
+ "\0"
+ /* _mesa_function_pool[6099]: PixelStorei (offset 250) */
+ "ii\0"
+ "glPixelStorei\0"
+ "\0"
+ /* _mesa_function_pool[6117]: IsBuffer (will be remapped) */
+ "i\0"
+ "glIsBuffer\0"
+ "\0"
+ /* _mesa_function_pool[6131]: EvalCoord2dv (offset 233) */
+ "p\0"
+ "glEvalCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[6149]: ColorMaterial (offset 151) */
+ "ii\0"
+ "glColorMaterial\0"
+ "\0"
+ /* _mesa_function_pool[6169]: Minmax (offset 368) */
+ "iii\0"
+ "glMinmax\0"
+ "\0"
+ /* _mesa_function_pool[6183]: GetSeparableFilter (offset 359) */
+ "iiippp\0"
+ "glGetSeparableFilter\0"
+ "\0"
+ /* _mesa_function_pool[6212]: FeedbackBuffer (offset 194) */
+ "iip\0"
+ "glFeedbackBuffer\0"
+ "\0"
+ /* _mesa_function_pool[6234]: RasterPos2iv (offset 67) */
+ "p\0"
+ "glRasterPos2iv\0"
+ "\0"
+ /* _mesa_function_pool[6252]: TexImage1D (offset 182) */
+ "iiiiiiip\0"
+ "glTexImage1D\0"
+ "\0"
+ /* _mesa_function_pool[6275]: MultiDrawElementsEXT (will be remapped) */
+ "ipipi\0"
+ "glMultiDrawElementsEXT\0"
+ "\0"
+ /* _mesa_function_pool[6305]: Color3s (offset 17) */
+ "iii\0"
+ "glColor3s\0"
+ "\0"
+ /* _mesa_function_pool[6320]: CheckFramebufferStatus (will be remapped) */
+ "i\0"
+ "glCheckFramebufferStatus\0"
+ "\0"
+ /* _mesa_function_pool[6348]: TexCoordPointer (offset 320) */
+ "iiip\0"
+ "glTexCoordPointer\0"
+ "\0"
+ /* _mesa_function_pool[6372]: Color3i (offset 15) */
+ "iii\0"
+ "glColor3i\0"
+ "\0"
+ /* _mesa_function_pool[6387]: FrontFace (offset 157) */
+ "i\0"
+ "glFrontFace\0"
+ "\0"
+ /* _mesa_function_pool[6402]: EvalCoord2d (offset 232) */
+ "dd\0"
+ "glEvalCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[6420]: EvalCoord2f (offset 234) */
+ "ff\0"
+ "glEvalCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[6438]: Color3b (offset 9) */
+ "iii\0"
+ "glColor3b\0"
+ "\0"
+ /* _mesa_function_pool[6453]: MultiTexCoord2dARB (offset 384) */
+ "idd\0"
+ "glMultiTexCoord2dARB\0"
+ "\0"
+ /* _mesa_function_pool[6479]: Color3f (offset 13) */
+ "fff\0"
+ "glColor3f\0"
+ "\0"
+ /* _mesa_function_pool[6494]: Color3d (offset 11) */
+ "ddd\0"
+ "glColor3d\0"
+ "\0"
+ /* _mesa_function_pool[6509]: Normal3dv (offset 55) */
+ "p\0"
+ "glNormal3dv\0"
+ "\0"
+ /* _mesa_function_pool[6524]: Lightf (offset 159) */
+ "iif\0"
+ "glLightf\0"
+ "\0"
+ /* _mesa_function_pool[6538]: MatrixMode (offset 293) */
+ "i\0"
+ "glMatrixMode\0"
+ "\0"
+ /* _mesa_function_pool[6554]: Uniform1iv (will be remapped) */
+ "iip\0"
+ "glUniform1iv\0"
+ "\0"
+ /* _mesa_function_pool[6572]: Lighti (offset 161) */
+ "iii\0"
+ "glLighti\0"
+ "\0"
+ /* _mesa_function_pool[6586]: GenFramebuffers (will be remapped) */
+ "ip\0"
+ "glGenFramebuffers\0"
+ "\0"
+ /* _mesa_function_pool[6608]: Color4s (offset 33) */
+ "iiii\0"
+ "glColor4s\0"
+ "\0"
+ /* _mesa_function_pool[6624]: IsFramebuffer (will be remapped) */
+ "i\0"
+ "glIsFramebuffer\0"
+ "\0"
+ /* _mesa_function_pool[6643]: BlendEquationSeparate (will be remapped) */
+ "ii\0"
+ "glBlendEquationSeparate\0"
+ "\0"
+ /* _mesa_function_pool[6671]: GetDoublev (offset 260) */
+ "ip\0"
+ "glGetDoublev\0"
+ "\0"
+ /* _mesa_function_pool[6688]: MultMatrixd (offset 295) */
+ "p\0"
+ "glMultMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[6705]: MultMatrixf (offset 294) */
+ "p\0"
+ "glMultMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[6722]: VertexAttrib1f (will be remapped) */
+ "if\0"
+ "glVertexAttrib1f\0"
+ "\0"
+ /* _mesa_function_pool[6743]: MultiTexCoord4fvARB (offset 403) */
+ "ip\0"
+ "glMultiTexCoord4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[6769]: RasterPos4sv (offset 85) */
+ "p\0"
+ "glRasterPos4sv\0"
+ "\0"
+ /* _mesa_function_pool[6787]: DrawArrays (offset 310) */
+ "iii\0"
+ "glDrawArrays\0"
+ "\0"
+ /* _mesa_function_pool[6805]: TexEnviv (offset 187) */
+ "iip\0"
+ "glTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[6821]: CreateShader (will be remapped) */
+ "i\0"
+ "glCreateShader\0"
+ "\0"
+ /* _mesa_function_pool[6839]: GetColorTableParameterfv (offset 344) */
+ "iip\0"
+ "glGetColorTableParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[6871]: FramebufferTexture2D (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTexture2D\0"
+ "\0"
+ /* _mesa_function_pool[6901]: Bitmap (offset 8) */
+ "iiffffp\0"
+ "glBitmap\0"
+ "\0"
+ /* _mesa_function_pool[6919]: MultiTexCoord3fARB (offset 394) */
+ "ifff\0"
+ "glMultiTexCoord3fARB\0"
+ "\0"
+ /* _mesa_function_pool[6946]: GetTexLevelParameterfv (offset 284) */
+ "iiip\0"
+ "glGetTexLevelParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[6977]: Vertex2sv (offset 133) */
+ "p\0"
+ "glVertex2sv\0"
+ "\0"
+ /* _mesa_function_pool[6992]: GetIntegerv (offset 263) */
+ "ip\0"
+ "glGetIntegerv\0"
+ "\0"
+ /* _mesa_function_pool[7010]: GetShaderSource (will be remapped) */
+ "iipp\0"
+ "glGetShaderSource\0"
+ "\0"
+ /* _mesa_function_pool[7034]: GetActiveUniform (will be remapped) */
+ "iiipppp\0"
+ "glGetActiveUniform\0"
+ "\0"
+ /* _mesa_function_pool[7062]: DeleteBuffers (will be remapped) */
+ "ip\0"
+ "glDeleteBuffers\0"
+ "\0"
+ /* _mesa_function_pool[7082]: GetTexEnviv (offset 277) */
+ "iip\0"
+ "glGetTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[7101]: PopClientAttrib (offset 334) */
+ "\0"
+ "glPopClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[7121]: SeparableFilter2D (offset 360) */
+ "iiiiiipp\0"
+ "glSeparableFilter2D\0"
+ "\0"
+ /* _mesa_function_pool[7151]: VertexAttrib2fv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2fv\0"
+ "\0"
+ /* _mesa_function_pool[7173]: Map1d (offset 220) */
+ "iddiip\0"
+ "glMap1d\0"
+ "\0"
+ /* _mesa_function_pool[7189]: Map1f (offset 221) */
+ "iffiip\0"
+ "glMap1f\0"
+ "\0"
+ /* _mesa_function_pool[7205]: ArrayElement (offset 306) */
+ "i\0"
+ "glArrayElement\0"
+ "\0"
+ /* _mesa_function_pool[7223]: TexImage2D (offset 183) */
+ "iiiiiiiip\0"
+ "glTexImage2D\0"
+ "\0"
+ /* _mesa_function_pool[7247]: GetMinmaxParameteriv (offset 366) */
+ "iip\0"
+ "glGetMinmaxParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[7275]: PixelTransferf (offset 247) */
+ "if\0"
+ "glPixelTransferf\0"
+ "\0"
+ /* _mesa_function_pool[7296]: CopyTexImage1D (offset 323) */
+ "iiiiiii\0"
+ "glCopyTexImage1D\0"
+ "\0"
+ /* _mesa_function_pool[7322]: RasterPos2dv (offset 63) */
+ "p\0"
+ "glRasterPos2dv\0"
+ "\0"
+ /* _mesa_function_pool[7340]: Fogiv (offset 156) */
+ "ip\0"
+ "glFogiv\0"
+ "\0"
+ /* _mesa_function_pool[7352]: TexCoord1dv (offset 95) */
+ "p\0"
+ "glTexCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[7369]: PixelTransferi (offset 248) */
+ "ii\0"
+ "glPixelTransferi\0"
+ "\0"
+ /* _mesa_function_pool[7390]: Rotatef (offset 300) */
+ "ffff\0"
+ "glRotatef\0"
+ "\0"
+ /* _mesa_function_pool[7406]: Vertex3i (offset 138) */
+ "iii\0"
+ "glVertex3i\0"
+ "\0"
+ /* _mesa_function_pool[7422]: Vertex3f (offset 136) */
+ "fff\0"
+ "glVertex3f\0"
+ "\0"
+ /* _mesa_function_pool[7438]: Clear (offset 203) */
+ "i\0"
+ "glClear\0"
+ "\0"
+ /* _mesa_function_pool[7449]: Vertex3d (offset 134) */
+ "ddd\0"
+ "glVertex3d\0"
+ "\0"
+ /* _mesa_function_pool[7465]: ReadBuffer (offset 254) */
+ "i\0"
+ "glReadBuffer\0"
+ "\0"
+ /* _mesa_function_pool[7481]: ConvolutionParameteri (offset 352) */
+ "iii\0"
+ "glConvolutionParameteri\0"
+ "\0"
+ /* _mesa_function_pool[7510]: Ortho (offset 296) */
+ "dddddd\0"
+ "glOrtho\0"
+ "\0"
+ /* _mesa_function_pool[7526]: ListBase (offset 6) */
+ "i\0"
+ "glListBase\0"
+ "\0"
+ /* _mesa_function_pool[7540]: Vertex3s (offset 140) */
+ "iii\0"
+ "glVertex3s\0"
+ "\0"
+ /* _mesa_function_pool[7556]: ConvolutionParameterf (offset 350) */
+ "iif\0"
+ "glConvolutionParameterf\0"
+ "\0"
+ /* _mesa_function_pool[7585]: GetColorTableParameteriv (offset 345) */
+ "iip\0"
+ "glGetColorTableParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[7617]: ShadeModel (offset 177) */
+ "i\0"
+ "glShadeModel\0"
+ "\0"
+ /* _mesa_function_pool[7633]: GenerateMipmap (will be remapped) */
+ "i\0"
+ "glGenerateMipmap\0"
+ "\0"
+ /* _mesa_function_pool[7653]: Rectiv (offset 91) */
+ "pp\0"
+ "glRectiv\0"
+ "\0"
+ /* _mesa_function_pool[7666]: TexCoord3fv (offset 113) */
+ "p\0"
+ "glTexCoord3fv\0"
+ "\0"
+ /* _mesa_function_pool[7683]: Vertex2fv (offset 129) */
+ "p\0"
+ "glVertex2fv\0"
+ "\0"
+ /* _mesa_function_pool[7698]: MultiDrawArraysEXT (will be remapped) */
+ "ippi\0"
+ "glMultiDrawArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[7725]: MultiTexCoord4dARB (offset 400) */
+ "idddd\0"
+ "glMultiTexCoord4dARB\0"
+ "\0"
+ /* _mesa_function_pool[7753]: Vertex3sv (offset 141) */
+ "p\0"
+ "glVertex3sv\0"
+ "\0"
+ /* _mesa_function_pool[7768]: EvalMesh1 (offset 236) */
+ "iii\0"
+ "glEvalMesh1\0"
+ "\0"
+ /* _mesa_function_pool[7785]: DeleteShader (will be remapped) */
+ "i\0"
+ "glDeleteShader\0"
+ "\0"
+ /* _mesa_function_pool[7803]: VertexAttrib2f (will be remapped) */
+ "iff\0"
+ "glVertexAttrib2f\0"
+ "\0"
+ /* _mesa_function_pool[7825]: Uniform2f (will be remapped) */
+ "iff\0"
+ "glUniform2f\0"
+ "\0"
+ /* _mesa_function_pool[7842]: MultiTexCoord1dvARB (offset 377) */
+ "ip\0"
+ "glMultiTexCoord1dvARB\0"
+ "\0"
+ /* _mesa_function_pool[7868]: CompileShader (will be remapped) */
+ "i\0"
+ "glCompileShader\0"
+ "\0"
+ /* _mesa_function_pool[7887]: Vertex2iv (offset 131) */
+ "p\0"
+ "glVertex2iv\0"
+ "\0"
+ /* _mesa_function_pool[7902]: LineWidth (offset 168) */
+ "f\0"
+ "glLineWidth\0"
+ "\0"
+ /* _mesa_function_pool[7917]: MultiTexCoord2ivARB (offset 389) */
+ "ip\0"
+ "glMultiTexCoord2ivARB\0"
+ "\0"
+ /* _mesa_function_pool[7943]: Uniform2i (will be remapped) */
+ "iii\0"
+ "glUniform2i\0"
+ "\0"
+ /* _mesa_function_pool[7960]: TexGendv (offset 189) */
+ "iip\0"
+ "glTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[7976]: Uniform1fv (will be remapped) */
+ "iip\0"
+ "glUniform1fv\0"
+ "\0"
+ /* _mesa_function_pool[7994]: ResetMinmax (offset 370) */
+ "i\0"
+ "glResetMinmax\0"
+ "\0"
+ /* _mesa_function_pool[8011]: EnableClientState (offset 313) */
+ "i\0"
+ "glEnableClientState\0"
+ "\0"
+ /* _mesa_function_pool[8034]: GetConvolutionParameterfv (offset 357) */
+ "iip\0"
+ "glGetConvolutionParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[8067]: GetPixelMapusv (offset 273) */
+ "ip\0"
+ "glGetPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[8088]: GetMaterialfv (offset 269) */
+ "iip\0"
+ "glGetMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[8109]: CallList (offset 2) */
+ "i\0"
+ "glCallList\0"
+ "\0"
+ /* _mesa_function_pool[8123]: Materialfv (offset 170) */
+ "iip\0"
+ "glMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[8141]: DeleteProgram (will be remapped) */
+ "i\0"
+ "glDeleteProgram\0"
+ "\0"
+ /* _mesa_function_pool[8160]: CompressedTexSubImage3DOES (will be remapped) */
+ "iiiiiiiiiip\0"
+ "glCompressedTexSubImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[8202]: MultiTexCoord1ivARB (offset 381) */
+ "ip\0"
+ "glMultiTexCoord1ivARB\0"
+ "\0"
+ /* _mesa_function_pool[8228]: DetachShader (will be remapped) */
+ "ii\0"
+ "glDetachShader\0"
+ "\0"
+ /* _mesa_function_pool[8247]: ClearDepthf (will be remapped) */
+ "f\0"
+ "glClearDepthf\0"
+ "\0"
+ /* _mesa_function_pool[8264]: CopyTexSubImage2D (offset 326) */
+ "iiiiiiii\0"
+ "glCopyTexSubImage2D\0"
+ "\0"
+ /* _mesa_function_pool[8294]: SampleCoverage (will be remapped) */
+ "fi\0"
+ "glSampleCoverage\0"
+ "\0"
+ /* _mesa_function_pool[8315]: Color3iv (offset 16) */
+ "p\0"
+ "glColor3iv\0"
+ "\0"
+ /* _mesa_function_pool[8329]: DrawElements (offset 311) */
+ "iiip\0"
+ "glDrawElements\0"
+ "\0"
+ /* _mesa_function_pool[8350]: BindVertexArrayAPPLE (will be remapped) */
+ "i\0"
+ "glBindVertexArrayAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[8376]: GetHistogramParameteriv (offset 363) */
+ "iip\0"
+ "glGetHistogramParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[8407]: MultiTexCoord1iARB (offset 380) */
+ "ii\0"
+ "glMultiTexCoord1iARB\0"
+ "\0"
+ /* _mesa_function_pool[8432]: GetConvolutionFilter (offset 356) */
+ "iiip\0"
+ "glGetConvolutionFilter\0"
+ "\0"
+ /* _mesa_function_pool[8461]: TexSubImage3DOES (offset 372) */
+ "iiiiiiiiiip\0"
+ "glTexSubImage3DOES\0"
+ "glTexSubImage3D\0"
+ "\0"
+ /* _mesa_function_pool[8509]: Uniform2iv (will be remapped) */
+ "iip\0"
+ "glUniform2iv\0"
+ "\0"
+ /* _mesa_function_pool[8527]: BindRenderbuffer (will be remapped) */
+ "ii\0"
+ "glBindRenderbuffer\0"
+ "\0"
+ /* _mesa_function_pool[8550]: EvalPoint2 (offset 239) */
+ "ii\0"
+ "glEvalPoint2\0"
+ "\0"
+ /* _mesa_function_pool[8567]: EvalPoint1 (offset 237) */
+ "i\0"
+ "glEvalPoint1\0"
+ "\0"
+ /* _mesa_function_pool[8583]: PopMatrix (offset 297) */
+ "\0"
+ "glPopMatrix\0"
+ "\0"
+ /* _mesa_function_pool[8597]: DeleteFramebuffers (will be remapped) */
+ "ip\0"
+ "glDeleteFramebuffers\0"
+ "\0"
+ /* _mesa_function_pool[8622]: GetTexGeniv (offset 280) */
+ "iip\0"
+ "glGetTexGeniv\0"
+ "\0"
+ /* _mesa_function_pool[8641]: MultiTexCoord4dvARB (offset 401) */
+ "ip\0"
+ "glMultiTexCoord4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[8667]: FramebufferRenderbuffer (will be remapped) */
+ "iiii\0"
+ "glFramebufferRenderbuffer\0"
+ "\0"
+ /* _mesa_function_pool[8699]: Map2d (offset 222) */
+ "iddiiddiip\0"
+ "glMap2d\0"
+ "\0"
+ /* _mesa_function_pool[8719]: Map2f (offset 223) */
+ "iffiiffiip\0"
+ "glMap2f\0"
+ "\0"
+ /* _mesa_function_pool[8739]: Vertex4s (offset 148) */
+ "iiii\0"
+ "glVertex4s\0"
+ "\0"
+ /* _mesa_function_pool[8756]: Vertex4f (offset 144) */
+ "ffff\0"
+ "glVertex4f\0"
+ "\0"
+ /* _mesa_function_pool[8773]: EvalCoord1d (offset 228) */
+ "d\0"
+ "glEvalCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[8790]: Vertex4d (offset 142) */
+ "dddd\0"
+ "glVertex4d\0"
+ "\0"
+ /* _mesa_function_pool[8807]: RasterPos4dv (offset 79) */
+ "p\0"
+ "glRasterPos4dv\0"
+ "\0"
+ /* _mesa_function_pool[8825]: GetTexGenfv (offset 279) */
+ "iip\0"
+ "glGetTexGenfv\0"
+ "\0"
+ /* _mesa_function_pool[8844]: Vertex4i (offset 146) */
+ "iiii\0"
+ "glVertex4i\0"
+ "\0"
+ /* _mesa_function_pool[8861]: GetHistogram (offset 361) */
+ "iiiip\0"
+ "glGetHistogram\0"
+ "\0"
+ /* _mesa_function_pool[8883]: Materialf (offset 169) */
+ "iif\0"
+ "glMaterialf\0"
+ "\0"
+ /* _mesa_function_pool[8900]: Materiali (offset 171) */
+ "iii\0"
+ "glMateriali\0"
+ "\0"
+ /* _mesa_function_pool[8917]: Indexsv (offset 51) */
+ "p\0"
+ "glIndexsv\0"
+ "\0"
+ /* _mesa_function_pool[8930]: MultiTexCoord4svARB (offset 407) */
+ "ip\0"
+ "glMultiTexCoord4svARB\0"
+ "\0"
+ /* _mesa_function_pool[8956]: LightModelfv (offset 164) */
+ "ip\0"
+ "glLightModelfv\0"
+ "\0"
+ /* _mesa_function_pool[8975]: Vertex4dv (offset 143) */
+ "p\0"
+ "glVertex4dv\0"
+ "\0"
+ /* _mesa_function_pool[8990]: EvalCoord1dv (offset 229) */
+ "p\0"
+ "glEvalCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[9008]: Translated (offset 303) */
+ "ddd\0"
+ "glTranslated\0"
+ "\0"
+ /* _mesa_function_pool[9026]: Uniform4fv (will be remapped) */
+ "iip\0"
+ "glUniform4fv\0"
+ "\0"
+ /* _mesa_function_pool[9044]: StencilMask (offset 209) */
+ "i\0"
+ "glStencilMask\0"
+ "\0"
+ /* _mesa_function_pool[9061]: GetLightiv (offset 265) */
+ "iip\0"
+ "glGetLightiv\0"
+ "\0"
+ /* _mesa_function_pool[9079]: IsList (offset 287) */
+ "i\0"
+ "glIsList\0"
+ "\0"
+ /* _mesa_function_pool[9091]: RenderMode (offset 196) */
+ "i\0"
+ "glRenderMode\0"
+ "\0"
+ /* _mesa_function_pool[9107]: MultiTexCoord1fARB (offset 378) */
+ "if\0"
+ "glMultiTexCoord1fARB\0"
+ "\0"
+ /* _mesa_function_pool[9132]: BindBuffer (will be remapped) */
+ "ii\0"
+ "glBindBuffer\0"
+ "\0"
+ /* _mesa_function_pool[9149]: CopyTexSubImage1D (offset 325) */
+ "iiiiii\0"
+ "glCopyTexSubImage1D\0"
+ "\0"
+ /* _mesa_function_pool[9177]: CullFace (offset 152) */
+ "i\0"
+ "glCullFace\0"
+ "\0"
+ /* _mesa_function_pool[9191]: BindTexture (offset 307) */
+ "ii\0"
+ "glBindTexture\0"
+ "\0"
+ /* _mesa_function_pool[9209]: MultiTexCoord4fARB (offset 402) */
+ "iffff\0"
+ "glMultiTexCoord4fARB\0"
+ "\0"
+ /* _mesa_function_pool[9237]: StencilFunc (offset 243) */
+ "iii\0"
+ "glStencilFunc\0"
+ "\0"
+ /* _mesa_function_pool[9256]: CopyPixels (offset 255) */
+ "iiiii\0"
+ "glCopyPixels\0"
+ "\0"
+ /* _mesa_function_pool[9276]: Rectsv (offset 93) */
+ "pp\0"
+ "glRectsv\0"
+ "\0"
+ /* _mesa_function_pool[9289]: GetPixelMapuiv (offset 272) */
+ "ip\0"
+ "glGetPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[9310]: CopyConvolutionFilter2D (offset 355) */
+ "iiiiii\0"
+ "glCopyConvolutionFilter2D\0"
+ "\0"
+ /* _mesa_function_pool[9344]: NormalPointer (offset 318) */
+ "iip\0"
+ "glNormalPointer\0"
+ "\0"
+ /* _mesa_function_pool[9365]: TexParameterfv (offset 179) */
+ "iip\0"
+ "glTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[9387]: ClipPlane (offset 150) */
+ "ip\0"
+ "glClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[9403]: Recti (offset 90) */
+ "iiii\0"
+ "glRecti\0"
+ "\0"
+ /* _mesa_function_pool[9417]: VertexAttribPointer (will be remapped) */
+ "iiiiip\0"
+ "glVertexAttribPointer\0"
+ "\0"
+ /* _mesa_function_pool[9447]: VertexAttrib1fv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1fv\0"
+ "\0"
+ /* _mesa_function_pool[9469]: Rectf (offset 88) */
+ "ffff\0"
+ "glRectf\0"
+ "\0"
+ /* _mesa_function_pool[9483]: Rectd (offset 86) */
+ "dddd\0"
+ "glRectd\0"
+ "\0"
+ /* _mesa_function_pool[9497]: Rects (offset 92) */
+ "iiii\0"
+ "glRects\0"
+ "\0"
+ /* _mesa_function_pool[9511]: IndexMask (offset 212) */
+ "i\0"
+ "glIndexMask\0"
+ "\0"
+ /* _mesa_function_pool[9526]: GetFloatv (offset 262) */
+ "ip\0"
+ "glGetFloatv\0"
+ "\0"
+ /* _mesa_function_pool[9542]: FramebufferTexture3DOES (will be remapped) */
+ "iiiiii\0"
+ "glFramebufferTexture3DOES\0"
+ "\0"
+ /* _mesa_function_pool[9576]: TexCoord4s (offset 124) */
+ "iiii\0"
+ "glTexCoord4s\0"
+ "\0"
+ /* _mesa_function_pool[9595]: TexCoord3sv (offset 117) */
+ "p\0"
+ "glTexCoord3sv\0"
+ "\0"
+ /* _mesa_function_pool[9612]: PopAttrib (offset 218) */
+ "\0"
+ "glPopAttrib\0"
+ "\0"
+ /* _mesa_function_pool[9626]: TexCoord4i (offset 122) */
+ "iiii\0"
+ "glTexCoord4i\0"
+ "\0"
+ /* _mesa_function_pool[9645]: InitNames (offset 197) */
+ "\0"
+ "glInitNames\0"
+ "\0"
+ /* _mesa_function_pool[9659]: Normal3sv (offset 61) */
+ "p\0"
+ "glNormal3sv\0"
+ "\0"
+ /* _mesa_function_pool[9674]: UnmapBufferOES (will be remapped) */
+ "i\0"
+ "glUnmapBufferOES\0"
+ "\0"
+ /* _mesa_function_pool[9694]: TexCoord4d (offset 118) */
+ "dddd\0"
+ "glTexCoord4d\0"
+ "\0"
+ /* _mesa_function_pool[9713]: TexCoord4f (offset 120) */
+ "ffff\0"
+ "glTexCoord4f\0"
+ "\0"
+ /* _mesa_function_pool[9732]: GetBooleanv (offset 258) */
+ "ip\0"
+ "glGetBooleanv\0"
+ "\0"
+ /* _mesa_function_pool[9750]: Hint (offset 158) */
+ "ii\0"
+ "glHint\0"
+ "\0"
+ /* _mesa_function_pool[9761]: Color4dv (offset 28) */
+ "p\0"
+ "glColor4dv\0"
+ "\0"
+ /* _mesa_function_pool[9775]: DisableVertexAttribArray (will be remapped) */
+ "i\0"
+ "glDisableVertexAttribArray\0"
+ "\0"
+ /* _mesa_function_pool[9805]: CopyColorSubTable (offset 347) */
+ "iiiii\0"
+ "glCopyColorSubTable\0"
+ "\0"
+ /* _mesa_function_pool[9832]: IsVertexArrayAPPLE (will be remapped) */
+ "i\0"
+ "glIsVertexArrayAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[9856]: Vertex4iv (offset 147) */
+ "p\0"
+ "glVertex4iv\0"
+ "\0"
+ /* _mesa_function_pool[9871]: BufferSubData (will be remapped) */
+ "iiip\0"
+ "glBufferSubData\0"
+ "\0"
+ /* _mesa_function_pool[9893]: TexCoord4dv (offset 119) */
+ "p\0"
+ "glTexCoord4dv\0"
+ "\0"
+ /* _mesa_function_pool[9910]: Begin (offset 7) */
+ "i\0"
+ "glBegin\0"
+ "\0"
+ /* _mesa_function_pool[9921]: LightModeli (offset 165) */
+ "ii\0"
+ "glLightModeli\0"
+ "\0"
+ /* _mesa_function_pool[9939]: Rectfv (offset 89) */
+ "pp\0"
+ "glRectfv\0"
+ "\0"
+ /* _mesa_function_pool[9952]: UniformMatrix2fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2fv\0"
+ "\0"
+ /* _mesa_function_pool[9977]: LightModelf (offset 163) */
+ "if\0"
+ "glLightModelf\0"
+ "\0"
+ /* _mesa_function_pool[9995]: GetTexParameterfv (offset 282) */
+ "iip\0"
+ "glGetTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[10020]: GetLightfv (offset 264) */
+ "iip\0"
+ "glGetLightfv\0"
+ "\0"
+ /* _mesa_function_pool[10038]: Disable (offset 214) */
+ "i\0"
+ "glDisable\0"
+ "\0"
+ /* _mesa_function_pool[10051]: MultiTexCoord2fvARB (offset 387) */
+ "ip\0"
+ "glMultiTexCoord2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[10077]: SelectBuffer (offset 195) */
+ "ip\0"
+ "glSelectBuffer\0"
+ "\0"
+ /* _mesa_function_pool[10096]: ColorMask (offset 210) */
+ "iiii\0"
+ "glColorMask\0"
+ "\0"
+ /* _mesa_function_pool[10114]: RasterPos4iv (offset 83) */
+ "p\0"
+ "glRasterPos4iv\0"
+ "\0"
+ /* _mesa_function_pool[10132]: TexGenfv (offset 191) */
+ "iip\0"
+ "glTexGenfv\0"
+ "\0"
+ /* _mesa_function_pool[10148]: GetRenderbufferParameteriv (will be remapped) */
+ "iip\0"
+ "glGetRenderbufferParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[10182]: Indexub (offset 315) */
+ "i\0"
+ "glIndexub\0"
+ "\0"
+ /* _mesa_function_pool[10195]: GenRenderbuffers (will be remapped) */
+ "ip\0"
+ "glGenRenderbuffers\0"
+ "\0"
+ /* _mesa_function_pool[10218]: UniformMatrix4fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4fv\0"
+ "\0"
+ /* _mesa_function_pool[10243]: GetMinmaxParameterfv (offset 365) */
+ "iip\0"
+ "glGetMinmaxParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[10271]: Vertex3fv (offset 137) */
+ "p\0"
+ "glVertex3fv\0"
+ "\0"
+ /* _mesa_function_pool[10286]: Uniform4iv (will be remapped) */
+ "iip\0"
+ "glUniform4iv\0"
+ "\0"
+ ;
+
+/* these functions need to be remapped */
+static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
+ { 5490, GetBufferPointervOES_remap_index },
+ { 2374, MapBufferOES_remap_index },
+ { 9674, UnmapBufferOES_remap_index },
+ { 1271, CompressedTexImage3DOES_remap_index },
+ { 8160, CompressedTexSubImage3DOES_remap_index },
+ { 9542, FramebufferTexture3DOES_remap_index },
+ { 1413, GetProgramBinaryOES_remap_index },
+ { 4388, ProgramBinaryOES_remap_index },
+ { 7698, MultiDrawArraysEXT_remap_index },
+ { 6275, MultiDrawElementsEXT_remap_index },
+ { 8350, BindVertexArrayAPPLE_remap_index },
+ { 848, DeleteVertexArraysAPPLE_remap_index },
+ { 5224, GenVertexArraysAPPLE_remap_index },
+ { 9832, IsVertexArrayAPPLE_remap_index },
+ { 3905, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 3678, EGLImageTargetTexture2DOES_remap_index },
+ { 4413, CompressedTexImage2D_remap_index },
+ { 1037, CompressedTexSubImage2D_remap_index },
+ { 8294, SampleCoverage_remap_index },
+ { 9132, BindBuffer_remap_index },
+ { 3205, BufferData_remap_index },
+ { 9871, BufferSubData_remap_index },
+ { 7062, DeleteBuffers_remap_index },
+ { 2566, GenBuffers_remap_index },
+ { 5127, GetBufferParameteriv_remap_index },
+ { 6117, IsBuffer_remap_index },
+ { 540, AttachShader_remap_index },
+ { 1387, BindAttribLocation_remap_index },
+ { 6643, BlendEquationSeparate_remap_index },
+ { 7868, CompileShader_remap_index },
+ { 1843, CreateProgram_remap_index },
+ { 6821, CreateShader_remap_index },
+ { 8141, DeleteProgram_remap_index },
+ { 7785, DeleteShader_remap_index },
+ { 8228, DetachShader_remap_index },
+ { 9775, DisableVertexAttribArray_remap_index },
+ { 2668, EnableVertexAttribArray_remap_index },
+ { 2061, GetActiveAttrib_remap_index },
+ { 7034, GetActiveUniform_remap_index },
+ { 5531, GetAttachedShaders_remap_index },
+ { 4622, GetAttribLocation_remap_index },
+ { 345, GetProgramInfoLog_remap_index },
+ { 173, GetProgramiv_remap_index },
+ { 3824, GetShaderInfoLog_remap_index },
+ { 7010, GetShaderSource_remap_index },
+ { 5442, GetShaderiv_remap_index },
+ { 6030, GetUniformLocation_remap_index },
+ { 1525, GetUniformfv_remap_index },
+ { 1725, GetUniformiv_remap_index },
+ { 5326, GetVertexAttribPointerv_remap_index },
+ { 660, GetVertexAttribfv_remap_index },
+ { 3279, GetVertexAttribiv_remap_index },
+ { 4157, IsProgram_remap_index },
+ { 3746, IsShader_remap_index },
+ { 5616, LinkProgram_remap_index },
+ { 3103, ShaderSource_remap_index },
+ { 3075, StencilFuncSeparate_remap_index },
+ { 1108, StencilMaskSeparate_remap_index },
+ { 2287, StencilOpSeparate_remap_index },
+ { 5633, Uniform1f_remap_index },
+ { 7976, Uniform1fv_remap_index },
+ { 5718, Uniform1i_remap_index },
+ { 6554, Uniform1iv_remap_index },
+ { 7825, Uniform2f_remap_index },
+ { 371, Uniform2fv_remap_index },
+ { 7943, Uniform2i_remap_index },
+ { 8509, Uniform2iv_remap_index },
+ { 892, Uniform3f_remap_index },
+ { 1879, Uniform3fv_remap_index },
+ { 811, Uniform3i_remap_index },
+ { 4582, Uniform3iv_remap_index },
+ { 5870, Uniform4f_remap_index },
+ { 9026, Uniform4fv_remap_index },
+ { 4369, Uniform4i_remap_index },
+ { 10286, Uniform4iv_remap_index },
+ { 9952, UniformMatrix2fv_remap_index },
+ { 955, UniformMatrix3fv_remap_index },
+ { 10218, UniformMatrix4fv_remap_index },
+ { 5840, UseProgram_remap_index },
+ { 1917, ValidateProgram_remap_index },
+ { 6722, VertexAttrib1f_remap_index },
+ { 9447, VertexAttrib1fv_remap_index },
+ { 7803, VertexAttrib2f_remap_index },
+ { 7151, VertexAttrib2fv_remap_index },
+ { 1014, VertexAttrib3f_remap_index },
+ { 4909, VertexAttrib3fv_remap_index },
+ { 5757, VertexAttrib4f_remap_index },
+ { 450, VertexAttrib4fv_remap_index },
+ { 9417, VertexAttribPointer_remap_index },
+ { 3049, BlendFuncSeparate_remap_index },
+ { 2968, BindFramebuffer_remap_index },
+ { 8527, BindRenderbuffer_remap_index },
+ { 6320, CheckFramebufferStatus_remap_index },
+ { 8247, ClearDepthf_remap_index },
+ { 8597, DeleteFramebuffers_remap_index },
+ { 3512, DeleteRenderbuffers_remap_index },
+ { 1861, DepthRangef_remap_index },
+ { 8667, FramebufferRenderbuffer_remap_index },
+ { 6871, FramebufferTexture2D_remap_index },
+ { 6586, GenFramebuffers_remap_index },
+ { 10195, GenRenderbuffers_remap_index },
+ { 7633, GenerateMipmap_remap_index },
+ { 5266, GetFramebufferAttachmentParameteriv_remap_index },
+ { 10148, GetRenderbufferParameteriv_remap_index },
+ { 4472, GetShaderPrecisionFormat_remap_index },
+ { 6624, IsFramebuffer_remap_index },
+ { 3711, IsRenderbuffer_remap_index },
+ { 3004, ReleaseShaderCompiler_remap_index },
+ { 731, RenderbufferStorage_remap_index },
+ { 3304, ShaderBinary_remap_index },
+ { -1, -1 }
+};
+
+/* these functions are in the ABI, but have alternative names */
+static const struct gl_function_remap MESA_alt_functions[] = {
+ { -1, -1 }
+};
+
+#endif /* need_MESA_remap_table */
+
+#if defined(need_GL_APPLE_vertex_array_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_multi_draw_arrays)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_EGL_image)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_get_program_binary)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_get_program_binary_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_mapbuffer)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_mapbuffer_functions[] = {
+ { -1, -1 }
+};
+#endif
+