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path: root/src/mapi/glapi/glprocs.h
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Diffstat (limited to 'src/mapi/glapi/glprocs.h')
-rw-r--r--src/mapi/glapi/glprocs.h1414
1 files changed, 708 insertions, 706 deletions
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h
index 315847e757..3ee6e68079 100644
--- a/src/mapi/glapi/glprocs.h
+++ b/src/mapi/glapi/glprocs.h
@@ -630,6 +630,7 @@ static const char gl_string_table[] =
"glFramebufferTextureARB\0"
"glFramebufferTextureFaceARB\0"
"glProgramParameteriARB\0"
+ "glVertexAttribDivisorARB\0"
"glFlushMappedBufferRange\0"
"glMapBufferRange\0"
"glBindVertexArray\0"
@@ -1314,7 +1315,6 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_606 mgl_dispatch_stub_606
#define gl_dispatch_stub_607 mgl_dispatch_stub_607
#define gl_dispatch_stub_608 mgl_dispatch_stub_608
#define gl_dispatch_stub_609 mgl_dispatch_stub_609
@@ -1322,8 +1322,8 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_611 mgl_dispatch_stub_611
#define gl_dispatch_stub_612 mgl_dispatch_stub_612
#define gl_dispatch_stub_613 mgl_dispatch_stub_613
-#define gl_dispatch_stub_648 mgl_dispatch_stub_648
-#define gl_dispatch_stub_690 mgl_dispatch_stub_690
+#define gl_dispatch_stub_614 mgl_dispatch_stub_614
+#define gl_dispatch_stub_649 mgl_dispatch_stub_649
#define gl_dispatch_stub_691 mgl_dispatch_stub_691
#define gl_dispatch_stub_692 mgl_dispatch_stub_692
#define gl_dispatch_stub_693 mgl_dispatch_stub_693
@@ -1332,23 +1332,24 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_696 mgl_dispatch_stub_696
#define gl_dispatch_stub_697 mgl_dispatch_stub_697
#define gl_dispatch_stub_698 mgl_dispatch_stub_698
-#define gl_dispatch_stub_779 mgl_dispatch_stub_779
+#define gl_dispatch_stub_699 mgl_dispatch_stub_699
#define gl_dispatch_stub_780 mgl_dispatch_stub_780
#define gl_dispatch_stub_781 mgl_dispatch_stub_781
#define gl_dispatch_stub_782 mgl_dispatch_stub_782
#define gl_dispatch_stub_783 mgl_dispatch_stub_783
-#define gl_dispatch_stub_792 mgl_dispatch_stub_792
+#define gl_dispatch_stub_784 mgl_dispatch_stub_784
#define gl_dispatch_stub_793 mgl_dispatch_stub_793
-#define gl_dispatch_stub_811 mgl_dispatch_stub_811
+#define gl_dispatch_stub_794 mgl_dispatch_stub_794
#define gl_dispatch_stub_812 mgl_dispatch_stub_812
#define gl_dispatch_stub_813 mgl_dispatch_stub_813
-#define gl_dispatch_stub_871 mgl_dispatch_stub_871
+#define gl_dispatch_stub_814 mgl_dispatch_stub_814
#define gl_dispatch_stub_872 mgl_dispatch_stub_872
-#define gl_dispatch_stub_879 mgl_dispatch_stub_879
+#define gl_dispatch_stub_873 mgl_dispatch_stub_873
#define gl_dispatch_stub_880 mgl_dispatch_stub_880
#define gl_dispatch_stub_881 mgl_dispatch_stub_881
#define gl_dispatch_stub_882 mgl_dispatch_stub_882
#define gl_dispatch_stub_883 mgl_dispatch_stub_883
+#define gl_dispatch_stub_884 mgl_dispatch_stub_884
#endif /* USE_MGL_NAMESPACE */
@@ -1366,41 +1367,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_607(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_608(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_609(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_610(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_612(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_613(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_648(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_690(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_691(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_692(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_693(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_694(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_695(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_696(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_697(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_698(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_779(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_780(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_781(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_782(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_783(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_792(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_793(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_811(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_812(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_813(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_871(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_872(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_879(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_880(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_607(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_608(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_609(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_610(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_612(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_613(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_614(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_649(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_691(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_692(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_693(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_694(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_695(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_696(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_697(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_698(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_699(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_780(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_781(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_782(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_783(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_793(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_794(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_812(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_813(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_814(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_872(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_873(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_880(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY gl_dispatch_stub_881(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_882(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_883(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_882(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_883(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_884(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1982,673 +1983,674 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575),
NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576),
NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577),
- NAME_FUNC_OFFSET( 9300, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 578),
- NAME_FUNC_OFFSET( 9325, glMapBufferRange, glMapBufferRange, NULL, 579),
- NAME_FUNC_OFFSET( 9342, glBindVertexArray, glBindVertexArray, NULL, 580),
- NAME_FUNC_OFFSET( 9360, glGenVertexArrays, glGenVertexArrays, NULL, 581),
- NAME_FUNC_OFFSET( 9378, glCopyBufferSubData, glCopyBufferSubData, NULL, 582),
- NAME_FUNC_OFFSET( 9398, glClientWaitSync, glClientWaitSync, NULL, 583),
- NAME_FUNC_OFFSET( 9415, glDeleteSync, glDeleteSync, NULL, 584),
- NAME_FUNC_OFFSET( 9428, glFenceSync, glFenceSync, NULL, 585),
- NAME_FUNC_OFFSET( 9440, glGetInteger64v, glGetInteger64v, NULL, 586),
- NAME_FUNC_OFFSET( 9456, glGetSynciv, glGetSynciv, NULL, 587),
- NAME_FUNC_OFFSET( 9468, glIsSync, glIsSync, NULL, 588),
- NAME_FUNC_OFFSET( 9477, glWaitSync, glWaitSync, NULL, 589),
- NAME_FUNC_OFFSET( 9488, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 590),
- NAME_FUNC_OFFSET( 9513, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 591),
- NAME_FUNC_OFFSET( 9543, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 592),
- NAME_FUNC_OFFSET( 9573, glBindTransformFeedback, glBindTransformFeedback, NULL, 593),
- NAME_FUNC_OFFSET( 9597, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 594),
- NAME_FUNC_OFFSET( 9624, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 595),
- NAME_FUNC_OFFSET( 9648, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 596),
- NAME_FUNC_OFFSET( 9672, glIsTransformFeedback, glIsTransformFeedback, NULL, 597),
- NAME_FUNC_OFFSET( 9694, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 598),
- NAME_FUNC_OFFSET( 9719, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 599),
- NAME_FUNC_OFFSET( 9745, glClearDepthf, glClearDepthf, NULL, 600),
- NAME_FUNC_OFFSET( 9759, glDepthRangef, glDepthRangef, NULL, 601),
- NAME_FUNC_OFFSET( 9773, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 602),
- NAME_FUNC_OFFSET( 9800, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 603),
- NAME_FUNC_OFFSET( 9824, glShaderBinary, glShaderBinary, NULL, 604),
- NAME_FUNC_OFFSET( 9839, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 605),
- NAME_FUNC_OFFSET( 9858, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606),
- NAME_FUNC_OFFSET( 9890, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
- NAME_FUNC_OFFSET( 9922, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
- NAME_FUNC_OFFSET( 9950, gl_dispatch_stub_609, gl_dispatch_stub_609, NULL, 609),
- NAME_FUNC_OFFSET( 9979, gl_dispatch_stub_610, gl_dispatch_stub_610, NULL, 610),
- NAME_FUNC_OFFSET(10007, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611),
- NAME_FUNC_OFFSET(10036, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
- NAME_FUNC_OFFSET(10053, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
- NAME_FUNC_OFFSET(10073, glColorPointerEXT, glColorPointerEXT, NULL, 614),
- NAME_FUNC_OFFSET(10091, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 615),
- NAME_FUNC_OFFSET(10112, glIndexPointerEXT, glIndexPointerEXT, NULL, 616),
- NAME_FUNC_OFFSET(10130, glNormalPointerEXT, glNormalPointerEXT, NULL, 617),
- NAME_FUNC_OFFSET(10149, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 618),
- NAME_FUNC_OFFSET(10170, glVertexPointerEXT, glVertexPointerEXT, NULL, 619),
- NAME_FUNC_OFFSET(10189, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
- NAME_FUNC_OFFSET(10210, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
- NAME_FUNC_OFFSET(10232, glLockArraysEXT, glLockArraysEXT, NULL, 622),
- NAME_FUNC_OFFSET(10248, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 623),
- NAME_FUNC_OFFSET(10266, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 624),
- NAME_FUNC_OFFSET(10288, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 625),
- NAME_FUNC_OFFSET(10311, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 626),
- NAME_FUNC_OFFSET(10333, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 627),
- NAME_FUNC_OFFSET(10356, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 628),
- NAME_FUNC_OFFSET(10378, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 629),
- NAME_FUNC_OFFSET(10401, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 630),
- NAME_FUNC_OFFSET(10423, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 631),
- NAME_FUNC_OFFSET(10446, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 632),
- NAME_FUNC_OFFSET(10468, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 633),
- NAME_FUNC_OFFSET(10491, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 634),
- NAME_FUNC_OFFSET(10514, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 635),
- NAME_FUNC_OFFSET(10538, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 636),
- NAME_FUNC_OFFSET(10561, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 637),
- NAME_FUNC_OFFSET(10585, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 638),
- NAME_FUNC_OFFSET(10608, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 639),
- NAME_FUNC_OFFSET(10632, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 640),
- NAME_FUNC_OFFSET(10659, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 641),
- NAME_FUNC_OFFSET(10680, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 642),
- NAME_FUNC_OFFSET(10703, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 643),
- NAME_FUNC_OFFSET(10724, glFogCoorddEXT, glFogCoorddEXT, NULL, 644),
- NAME_FUNC_OFFSET(10739, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 645),
- NAME_FUNC_OFFSET(10755, glFogCoordfEXT, glFogCoordfEXT, NULL, 646),
- NAME_FUNC_OFFSET(10770, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 647),
- NAME_FUNC_OFFSET(10786, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648),
- NAME_FUNC_OFFSET(10804, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649),
- NAME_FUNC_OFFSET(10827, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 650),
- NAME_FUNC_OFFSET(10853, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 651),
- NAME_FUNC_OFFSET(10874, glCombinerInputNV, glCombinerInputNV, NULL, 652),
- NAME_FUNC_OFFSET(10892, glCombinerOutputNV, glCombinerOutputNV, NULL, 653),
- NAME_FUNC_OFFSET(10911, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 654),
- NAME_FUNC_OFFSET(10934, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 655),
- NAME_FUNC_OFFSET(10958, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 656),
- NAME_FUNC_OFFSET(10981, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 657),
- NAME_FUNC_OFFSET(11005, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 658),
- NAME_FUNC_OFFSET(11028, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 659),
- NAME_FUNC_OFFSET(11060, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 660),
- NAME_FUNC_OFFSET(11092, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 661),
- NAME_FUNC_OFFSET(11125, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 662),
- NAME_FUNC_OFFSET(11158, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 663),
- NAME_FUNC_OFFSET(11195, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 664),
- NAME_FUNC_OFFSET(11232, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 665),
- NAME_FUNC_OFFSET(11252, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666),
- NAME_FUNC_OFFSET(11270, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667),
- NAME_FUNC_OFFSET(11289, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668),
- NAME_FUNC_OFFSET(11307, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669),
- NAME_FUNC_OFFSET(11326, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670),
- NAME_FUNC_OFFSET(11344, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671),
- NAME_FUNC_OFFSET(11363, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672),
- NAME_FUNC_OFFSET(11381, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673),
- NAME_FUNC_OFFSET(11400, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674),
- NAME_FUNC_OFFSET(11418, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675),
- NAME_FUNC_OFFSET(11437, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676),
- NAME_FUNC_OFFSET(11455, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677),
- NAME_FUNC_OFFSET(11474, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678),
- NAME_FUNC_OFFSET(11492, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679),
- NAME_FUNC_OFFSET(11511, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680),
- NAME_FUNC_OFFSET(11529, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681),
- NAME_FUNC_OFFSET(11548, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 682),
- NAME_FUNC_OFFSET(11566, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 683),
- NAME_FUNC_OFFSET(11585, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 684),
- NAME_FUNC_OFFSET(11603, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 685),
- NAME_FUNC_OFFSET(11622, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 686),
- NAME_FUNC_OFFSET(11640, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 687),
- NAME_FUNC_OFFSET(11659, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 688),
- NAME_FUNC_OFFSET(11677, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 689),
- NAME_FUNC_OFFSET(11696, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690),
+ NAME_FUNC_OFFSET( 9300, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 578),
+ NAME_FUNC_OFFSET( 9325, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 579),
+ NAME_FUNC_OFFSET( 9350, glMapBufferRange, glMapBufferRange, NULL, 580),
+ NAME_FUNC_OFFSET( 9367, glBindVertexArray, glBindVertexArray, NULL, 581),
+ NAME_FUNC_OFFSET( 9385, glGenVertexArrays, glGenVertexArrays, NULL, 582),
+ NAME_FUNC_OFFSET( 9403, glCopyBufferSubData, glCopyBufferSubData, NULL, 583),
+ NAME_FUNC_OFFSET( 9423, glClientWaitSync, glClientWaitSync, NULL, 584),
+ NAME_FUNC_OFFSET( 9440, glDeleteSync, glDeleteSync, NULL, 585),
+ NAME_FUNC_OFFSET( 9453, glFenceSync, glFenceSync, NULL, 586),
+ NAME_FUNC_OFFSET( 9465, glGetInteger64v, glGetInteger64v, NULL, 587),
+ NAME_FUNC_OFFSET( 9481, glGetSynciv, glGetSynciv, NULL, 588),
+ NAME_FUNC_OFFSET( 9493, glIsSync, glIsSync, NULL, 589),
+ NAME_FUNC_OFFSET( 9502, glWaitSync, glWaitSync, NULL, 590),
+ NAME_FUNC_OFFSET( 9513, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 591),
+ NAME_FUNC_OFFSET( 9538, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 592),
+ NAME_FUNC_OFFSET( 9568, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 593),
+ NAME_FUNC_OFFSET( 9598, glBindTransformFeedback, glBindTransformFeedback, NULL, 594),
+ NAME_FUNC_OFFSET( 9622, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 595),
+ NAME_FUNC_OFFSET( 9649, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 596),
+ NAME_FUNC_OFFSET( 9673, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 597),
+ NAME_FUNC_OFFSET( 9697, glIsTransformFeedback, glIsTransformFeedback, NULL, 598),
+ NAME_FUNC_OFFSET( 9719, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 599),
+ NAME_FUNC_OFFSET( 9744, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 600),
+ NAME_FUNC_OFFSET( 9770, glClearDepthf, glClearDepthf, NULL, 601),
+ NAME_FUNC_OFFSET( 9784, glDepthRangef, glDepthRangef, NULL, 602),
+ NAME_FUNC_OFFSET( 9798, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 603),
+ NAME_FUNC_OFFSET( 9825, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 604),
+ NAME_FUNC_OFFSET( 9849, glShaderBinary, glShaderBinary, NULL, 605),
+ NAME_FUNC_OFFSET( 9864, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 606),
+ NAME_FUNC_OFFSET( 9883, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
+ NAME_FUNC_OFFSET( 9915, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
+ NAME_FUNC_OFFSET( 9947, gl_dispatch_stub_609, gl_dispatch_stub_609, NULL, 609),
+ NAME_FUNC_OFFSET( 9975, gl_dispatch_stub_610, gl_dispatch_stub_610, NULL, 610),
+ NAME_FUNC_OFFSET(10004, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611),
+ NAME_FUNC_OFFSET(10032, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
+ NAME_FUNC_OFFSET(10061, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
+ NAME_FUNC_OFFSET(10078, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
+ NAME_FUNC_OFFSET(10098, glColorPointerEXT, glColorPointerEXT, NULL, 615),
+ NAME_FUNC_OFFSET(10116, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 616),
+ NAME_FUNC_OFFSET(10137, glIndexPointerEXT, glIndexPointerEXT, NULL, 617),
+ NAME_FUNC_OFFSET(10155, glNormalPointerEXT, glNormalPointerEXT, NULL, 618),
+ NAME_FUNC_OFFSET(10174, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 619),
+ NAME_FUNC_OFFSET(10195, glVertexPointerEXT, glVertexPointerEXT, NULL, 620),
+ NAME_FUNC_OFFSET(10214, glPointParameterfEXT, glPointParameterfEXT, NULL, 621),
+ NAME_FUNC_OFFSET(10235, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 622),
+ NAME_FUNC_OFFSET(10257, glLockArraysEXT, glLockArraysEXT, NULL, 623),
+ NAME_FUNC_OFFSET(10273, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 624),
+ NAME_FUNC_OFFSET(10291, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 625),
+ NAME_FUNC_OFFSET(10313, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 626),
+ NAME_FUNC_OFFSET(10336, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 627),
+ NAME_FUNC_OFFSET(10358, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 628),
+ NAME_FUNC_OFFSET(10381, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 629),
+ NAME_FUNC_OFFSET(10403, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 630),
+ NAME_FUNC_OFFSET(10426, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 631),
+ NAME_FUNC_OFFSET(10448, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 632),
+ NAME_FUNC_OFFSET(10471, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 633),
+ NAME_FUNC_OFFSET(10493, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 634),
+ NAME_FUNC_OFFSET(10516, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 635),
+ NAME_FUNC_OFFSET(10539, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 636),
+ NAME_FUNC_OFFSET(10563, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 637),
+ NAME_FUNC_OFFSET(10586, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 638),
+ NAME_FUNC_OFFSET(10610, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 639),
+ NAME_FUNC_OFFSET(10633, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 640),
+ NAME_FUNC_OFFSET(10657, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 641),
+ NAME_FUNC_OFFSET(10684, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 642),
+ NAME_FUNC_OFFSET(10705, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 643),
+ NAME_FUNC_OFFSET(10728, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 644),
+ NAME_FUNC_OFFSET(10749, glFogCoorddEXT, glFogCoorddEXT, NULL, 645),
+ NAME_FUNC_OFFSET(10764, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 646),
+ NAME_FUNC_OFFSET(10780, glFogCoordfEXT, glFogCoordfEXT, NULL, 647),
+ NAME_FUNC_OFFSET(10795, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 648),
+ NAME_FUNC_OFFSET(10811, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, 649),
+ NAME_FUNC_OFFSET(10829, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 650),
+ NAME_FUNC_OFFSET(10852, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 651),
+ NAME_FUNC_OFFSET(10878, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 652),
+ NAME_FUNC_OFFSET(10899, glCombinerInputNV, glCombinerInputNV, NULL, 653),
+ NAME_FUNC_OFFSET(10917, glCombinerOutputNV, glCombinerOutputNV, NULL, 654),
+ NAME_FUNC_OFFSET(10936, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 655),
+ NAME_FUNC_OFFSET(10959, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 656),
+ NAME_FUNC_OFFSET(10983, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 657),
+ NAME_FUNC_OFFSET(11006, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 658),
+ NAME_FUNC_OFFSET(11030, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 659),
+ NAME_FUNC_OFFSET(11053, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 660),
+ NAME_FUNC_OFFSET(11085, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 661),
+ NAME_FUNC_OFFSET(11117, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 662),
+ NAME_FUNC_OFFSET(11150, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 663),
+ NAME_FUNC_OFFSET(11183, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 664),
+ NAME_FUNC_OFFSET(11220, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 665),
+ NAME_FUNC_OFFSET(11257, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 666),
+ NAME_FUNC_OFFSET(11277, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 667),
+ NAME_FUNC_OFFSET(11295, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 668),
+ NAME_FUNC_OFFSET(11314, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 669),
+ NAME_FUNC_OFFSET(11332, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 670),
+ NAME_FUNC_OFFSET(11351, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 671),
+ NAME_FUNC_OFFSET(11369, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 672),
+ NAME_FUNC_OFFSET(11388, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 673),
+ NAME_FUNC_OFFSET(11406, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 674),
+ NAME_FUNC_OFFSET(11425, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 675),
+ NAME_FUNC_OFFSET(11443, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 676),
+ NAME_FUNC_OFFSET(11462, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 677),
+ NAME_FUNC_OFFSET(11480, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 678),
+ NAME_FUNC_OFFSET(11499, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 679),
+ NAME_FUNC_OFFSET(11517, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 680),
+ NAME_FUNC_OFFSET(11536, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 681),
+ NAME_FUNC_OFFSET(11554, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 682),
+ NAME_FUNC_OFFSET(11573, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 683),
+ NAME_FUNC_OFFSET(11591, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 684),
+ NAME_FUNC_OFFSET(11610, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 685),
+ NAME_FUNC_OFFSET(11628, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 686),
+ NAME_FUNC_OFFSET(11647, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 687),
+ NAME_FUNC_OFFSET(11665, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 688),
+ NAME_FUNC_OFFSET(11684, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 689),
+ NAME_FUNC_OFFSET(11702, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 690),
NAME_FUNC_OFFSET(11721, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691),
- NAME_FUNC_OFFSET(11748, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
- NAME_FUNC_OFFSET(11765, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
- NAME_FUNC_OFFSET(11781, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694),
- NAME_FUNC_OFFSET(11795, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
- NAME_FUNC_OFFSET(11810, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
- NAME_FUNC_OFFSET(11822, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
- NAME_FUNC_OFFSET(11835, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
- NAME_FUNC_OFFSET(11849, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 699),
- NAME_FUNC_OFFSET(11873, glBindProgramNV, glBindProgramNV, NULL, 700),
- NAME_FUNC_OFFSET(11889, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 701),
- NAME_FUNC_OFFSET(11908, glExecuteProgramNV, glExecuteProgramNV, NULL, 702),
- NAME_FUNC_OFFSET(11927, glGenProgramsNV, glGenProgramsNV, NULL, 703),
- NAME_FUNC_OFFSET(11943, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 704),
- NAME_FUNC_OFFSET(11969, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 705),
- NAME_FUNC_OFFSET(11995, glGetProgramStringNV, glGetProgramStringNV, NULL, 706),
- NAME_FUNC_OFFSET(12016, glGetProgramivNV, glGetProgramivNV, NULL, 707),
- NAME_FUNC_OFFSET(12033, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 708),
- NAME_FUNC_OFFSET(12054, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709),
- NAME_FUNC_OFFSET(12082, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 710),
- NAME_FUNC_OFFSET(12104, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 711),
- NAME_FUNC_OFFSET(12126, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 712),
- NAME_FUNC_OFFSET(12148, glIsProgramNV, glIsProgramNV, NULL, 713),
- NAME_FUNC_OFFSET(12162, glLoadProgramNV, glLoadProgramNV, NULL, 714),
- NAME_FUNC_OFFSET(12178, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 715),
- NAME_FUNC_OFFSET(12203, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 716),
- NAME_FUNC_OFFSET(12228, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 717),
- NAME_FUNC_OFFSET(12256, glTrackMatrixNV, glTrackMatrixNV, NULL, 718),
- NAME_FUNC_OFFSET(12272, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 719),
- NAME_FUNC_OFFSET(12291, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 720),
- NAME_FUNC_OFFSET(12311, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 721),
- NAME_FUNC_OFFSET(12330, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 722),
- NAME_FUNC_OFFSET(12350, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 723),
- NAME_FUNC_OFFSET(12369, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 724),
- NAME_FUNC_OFFSET(12389, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 725),
- NAME_FUNC_OFFSET(12408, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 726),
- NAME_FUNC_OFFSET(12428, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 727),
- NAME_FUNC_OFFSET(12447, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 728),
- NAME_FUNC_OFFSET(12467, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 729),
- NAME_FUNC_OFFSET(12486, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 730),
- NAME_FUNC_OFFSET(12506, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 731),
- NAME_FUNC_OFFSET(12525, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 732),
- NAME_FUNC_OFFSET(12545, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 733),
- NAME_FUNC_OFFSET(12564, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 734),
- NAME_FUNC_OFFSET(12584, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 735),
- NAME_FUNC_OFFSET(12603, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 736),
- NAME_FUNC_OFFSET(12623, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 737),
- NAME_FUNC_OFFSET(12642, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 738),
- NAME_FUNC_OFFSET(12662, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 739),
- NAME_FUNC_OFFSET(12681, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 740),
- NAME_FUNC_OFFSET(12701, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 741),
- NAME_FUNC_OFFSET(12720, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 742),
- NAME_FUNC_OFFSET(12740, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 743),
- NAME_FUNC_OFFSET(12760, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 744),
- NAME_FUNC_OFFSET(12781, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 745),
- NAME_FUNC_OFFSET(12805, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 746),
- NAME_FUNC_OFFSET(12826, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 747),
- NAME_FUNC_OFFSET(12847, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 748),
- NAME_FUNC_OFFSET(12868, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 749),
- NAME_FUNC_OFFSET(12889, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 750),
- NAME_FUNC_OFFSET(12910, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 751),
- NAME_FUNC_OFFSET(12931, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 752),
- NAME_FUNC_OFFSET(12952, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 753),
- NAME_FUNC_OFFSET(12973, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 754),
- NAME_FUNC_OFFSET(12994, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 755),
- NAME_FUNC_OFFSET(13015, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 756),
- NAME_FUNC_OFFSET(13036, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 757),
- NAME_FUNC_OFFSET(13057, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 758),
- NAME_FUNC_OFFSET(13079, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 759),
- NAME_FUNC_OFFSET(13106, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 760),
- NAME_FUNC_OFFSET(13133, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 761),
- NAME_FUNC_OFFSET(13157, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 762),
- NAME_FUNC_OFFSET(13181, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 763),
- NAME_FUNC_OFFSET(13203, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 764),
- NAME_FUNC_OFFSET(13225, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 765),
- NAME_FUNC_OFFSET(13247, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 766),
- NAME_FUNC_OFFSET(13272, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 767),
- NAME_FUNC_OFFSET(13296, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 768),
- NAME_FUNC_OFFSET(13318, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 769),
- NAME_FUNC_OFFSET(13340, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 770),
- NAME_FUNC_OFFSET(13362, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 771),
- NAME_FUNC_OFFSET(13388, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 772),
- NAME_FUNC_OFFSET(13411, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 773),
- NAME_FUNC_OFFSET(13435, glPassTexCoordATI, glPassTexCoordATI, NULL, 774),
- NAME_FUNC_OFFSET(13453, glSampleMapATI, glSampleMapATI, NULL, 775),
- NAME_FUNC_OFFSET(13468, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 776),
- NAME_FUNC_OFFSET(13499, glPointParameteriNV, glPointParameteriNV, NULL, 777),
- NAME_FUNC_OFFSET(13519, glPointParameterivNV, glPointParameterivNV, NULL, 778),
- NAME_FUNC_OFFSET(13540, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779),
- NAME_FUNC_OFFSET(13563, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780),
- NAME_FUNC_OFFSET(13586, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
- NAME_FUNC_OFFSET(13612, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
- NAME_FUNC_OFFSET(13635, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
- NAME_FUNC_OFFSET(13656, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 784),
- NAME_FUNC_OFFSET(13687, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 785),
- NAME_FUNC_OFFSET(13718, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 786),
- NAME_FUNC_OFFSET(13746, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 787),
- NAME_FUNC_OFFSET(13775, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 788),
- NAME_FUNC_OFFSET(13803, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 789),
- NAME_FUNC_OFFSET(13832, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 790),
- NAME_FUNC_OFFSET(13858, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 791),
- NAME_FUNC_OFFSET(13879, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, 792),
- NAME_FUNC_OFFSET(13896, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
- NAME_FUNC_OFFSET(13923, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 794),
- NAME_FUNC_OFFSET(13944, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 795),
- NAME_FUNC_OFFSET(13966, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 796),
- NAME_FUNC_OFFSET(13994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 797),
- NAME_FUNC_OFFSET(14018, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 798),
- NAME_FUNC_OFFSET(14043, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 799),
- NAME_FUNC_OFFSET(14072, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 800),
- NAME_FUNC_OFFSET(14098, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 801),
- NAME_FUNC_OFFSET(14124, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 802),
- NAME_FUNC_OFFSET(14150, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 803),
- NAME_FUNC_OFFSET(14171, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 804),
- NAME_FUNC_OFFSET(14193, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 805),
- NAME_FUNC_OFFSET(14213, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 806),
- NAME_FUNC_OFFSET(14254, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 807),
- NAME_FUNC_OFFSET(14286, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 808),
- NAME_FUNC_OFFSET(14305, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 809),
- NAME_FUNC_OFFSET(14325, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 810),
- NAME_FUNC_OFFSET(14350, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, 811),
- NAME_FUNC_OFFSET(14371, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, 812),
- NAME_FUNC_OFFSET(14395, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813),
- NAME_FUNC_OFFSET(14425, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 814),
- NAME_FUNC_OFFSET(14451, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 815),
- NAME_FUNC_OFFSET(14476, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 816),
- NAME_FUNC_OFFSET(14495, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 817),
- NAME_FUNC_OFFSET(14519, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 818),
- NAME_FUNC_OFFSET(14544, glUniform1uiEXT, glUniform1uiEXT, NULL, 819),
- NAME_FUNC_OFFSET(14560, glUniform1uivEXT, glUniform1uivEXT, NULL, 820),
- NAME_FUNC_OFFSET(14577, glUniform2uiEXT, glUniform2uiEXT, NULL, 821),
- NAME_FUNC_OFFSET(14593, glUniform2uivEXT, glUniform2uivEXT, NULL, 822),
- NAME_FUNC_OFFSET(14610, glUniform3uiEXT, glUniform3uiEXT, NULL, 823),
- NAME_FUNC_OFFSET(14626, glUniform3uivEXT, glUniform3uivEXT, NULL, 824),
- NAME_FUNC_OFFSET(14643, glUniform4uiEXT, glUniform4uiEXT, NULL, 825),
- NAME_FUNC_OFFSET(14659, glUniform4uivEXT, glUniform4uivEXT, NULL, 826),
- NAME_FUNC_OFFSET(14676, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 827),
- NAME_FUNC_OFFSET(14697, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 828),
- NAME_FUNC_OFFSET(14719, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 829),
- NAME_FUNC_OFFSET(14741, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 830),
- NAME_FUNC_OFFSET(14764, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 831),
- NAME_FUNC_OFFSET(14785, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 832),
- NAME_FUNC_OFFSET(14807, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 833),
- NAME_FUNC_OFFSET(14829, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 834),
- NAME_FUNC_OFFSET(14852, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 835),
- NAME_FUNC_OFFSET(14873, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 836),
- NAME_FUNC_OFFSET(14895, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 837),
- NAME_FUNC_OFFSET(14917, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 838),
- NAME_FUNC_OFFSET(14940, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 839),
- NAME_FUNC_OFFSET(14962, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 840),
- NAME_FUNC_OFFSET(14983, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 841),
- NAME_FUNC_OFFSET(15005, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 842),
- NAME_FUNC_OFFSET(15027, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 843),
- NAME_FUNC_OFFSET(15050, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 844),
- NAME_FUNC_OFFSET(15072, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 845),
- NAME_FUNC_OFFSET(15095, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 846),
- NAME_FUNC_OFFSET(15118, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 847),
- NAME_FUNC_OFFSET(15144, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 848),
- NAME_FUNC_OFFSET(15173, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 849),
- NAME_FUNC_OFFSET(15195, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 850),
- NAME_FUNC_OFFSET(15215, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 851),
- NAME_FUNC_OFFSET(15234, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 852),
- NAME_FUNC_OFFSET(15258, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 853),
- NAME_FUNC_OFFSET(15282, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 854),
- NAME_FUNC_OFFSET(15304, glClearColorIiEXT, glClearColorIiEXT, NULL, 855),
- NAME_FUNC_OFFSET(15322, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 856),
- NAME_FUNC_OFFSET(15341, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 857),
- NAME_FUNC_OFFSET(15365, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 858),
- NAME_FUNC_OFFSET(15390, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 859),
- NAME_FUNC_OFFSET(15411, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 860),
- NAME_FUNC_OFFSET(15433, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 861),
- NAME_FUNC_OFFSET(15460, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 862),
- NAME_FUNC_OFFSET(15485, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 863),
- NAME_FUNC_OFFSET(15513, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 864),
- NAME_FUNC_OFFSET(15533, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 865),
- NAME_FUNC_OFFSET(15555, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 866),
- NAME_FUNC_OFFSET(15576, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 867),
- NAME_FUNC_OFFSET(15602, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 868),
- NAME_FUNC_OFFSET(15635, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 869),
- NAME_FUNC_OFFSET(15666, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 870),
- NAME_FUNC_OFFSET(15687, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
- NAME_FUNC_OFFSET(15718, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(15738, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 873),
- NAME_FUNC_OFFSET(15766, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 874),
- NAME_FUNC_OFFSET(15789, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 875),
- NAME_FUNC_OFFSET(15814, glActiveProgramEXT, glActiveProgramEXT, NULL, 876),
- NAME_FUNC_OFFSET(15833, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 877),
- NAME_FUNC_OFFSET(15858, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 878),
- NAME_FUNC_OFFSET(15880, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
+ NAME_FUNC_OFFSET(11746, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
+ NAME_FUNC_OFFSET(11773, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
+ NAME_FUNC_OFFSET(11790, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694),
+ NAME_FUNC_OFFSET(11806, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
+ NAME_FUNC_OFFSET(11820, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
+ NAME_FUNC_OFFSET(11835, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+ NAME_FUNC_OFFSET(11847, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(11860, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
+ NAME_FUNC_OFFSET(11874, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 700),
+ NAME_FUNC_OFFSET(11898, glBindProgramNV, glBindProgramNV, NULL, 701),
+ NAME_FUNC_OFFSET(11914, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 702),
+ NAME_FUNC_OFFSET(11933, glExecuteProgramNV, glExecuteProgramNV, NULL, 703),
+ NAME_FUNC_OFFSET(11952, glGenProgramsNV, glGenProgramsNV, NULL, 704),
+ NAME_FUNC_OFFSET(11968, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 705),
+ NAME_FUNC_OFFSET(11994, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 706),
+ NAME_FUNC_OFFSET(12020, glGetProgramStringNV, glGetProgramStringNV, NULL, 707),
+ NAME_FUNC_OFFSET(12041, glGetProgramivNV, glGetProgramivNV, NULL, 708),
+ NAME_FUNC_OFFSET(12058, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 709),
+ NAME_FUNC_OFFSET(12079, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 710),
+ NAME_FUNC_OFFSET(12107, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 711),
+ NAME_FUNC_OFFSET(12129, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 712),
+ NAME_FUNC_OFFSET(12151, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 713),
+ NAME_FUNC_OFFSET(12173, glIsProgramNV, glIsProgramNV, NULL, 714),
+ NAME_FUNC_OFFSET(12187, glLoadProgramNV, glLoadProgramNV, NULL, 715),
+ NAME_FUNC_OFFSET(12203, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 716),
+ NAME_FUNC_OFFSET(12228, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 717),
+ NAME_FUNC_OFFSET(12253, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 718),
+ NAME_FUNC_OFFSET(12281, glTrackMatrixNV, glTrackMatrixNV, NULL, 719),
+ NAME_FUNC_OFFSET(12297, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 720),
+ NAME_FUNC_OFFSET(12316, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 721),
+ NAME_FUNC_OFFSET(12336, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 722),
+ NAME_FUNC_OFFSET(12355, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 723),
+ NAME_FUNC_OFFSET(12375, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 724),
+ NAME_FUNC_OFFSET(12394, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 725),
+ NAME_FUNC_OFFSET(12414, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 726),
+ NAME_FUNC_OFFSET(12433, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 727),
+ NAME_FUNC_OFFSET(12453, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 728),
+ NAME_FUNC_OFFSET(12472, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 729),
+ NAME_FUNC_OFFSET(12492, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 730),
+ NAME_FUNC_OFFSET(12511, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 731),
+ NAME_FUNC_OFFSET(12531, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 732),
+ NAME_FUNC_OFFSET(12550, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 733),
+ NAME_FUNC_OFFSET(12570, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 734),
+ NAME_FUNC_OFFSET(12589, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 735),
+ NAME_FUNC_OFFSET(12609, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 736),
+ NAME_FUNC_OFFSET(12628, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 737),
+ NAME_FUNC_OFFSET(12648, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 738),
+ NAME_FUNC_OFFSET(12667, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 739),
+ NAME_FUNC_OFFSET(12687, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 740),
+ NAME_FUNC_OFFSET(12706, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 741),
+ NAME_FUNC_OFFSET(12726, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 742),
+ NAME_FUNC_OFFSET(12745, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 743),
+ NAME_FUNC_OFFSET(12765, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 744),
+ NAME_FUNC_OFFSET(12785, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 745),
+ NAME_FUNC_OFFSET(12806, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 746),
+ NAME_FUNC_OFFSET(12830, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 747),
+ NAME_FUNC_OFFSET(12851, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 748),
+ NAME_FUNC_OFFSET(12872, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 749),
+ NAME_FUNC_OFFSET(12893, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 750),
+ NAME_FUNC_OFFSET(12914, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 751),
+ NAME_FUNC_OFFSET(12935, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 752),
+ NAME_FUNC_OFFSET(12956, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 753),
+ NAME_FUNC_OFFSET(12977, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 754),
+ NAME_FUNC_OFFSET(12998, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 755),
+ NAME_FUNC_OFFSET(13019, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 756),
+ NAME_FUNC_OFFSET(13040, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 757),
+ NAME_FUNC_OFFSET(13061, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 758),
+ NAME_FUNC_OFFSET(13082, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 759),
+ NAME_FUNC_OFFSET(13104, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 760),
+ NAME_FUNC_OFFSET(13131, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 761),
+ NAME_FUNC_OFFSET(13158, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 762),
+ NAME_FUNC_OFFSET(13182, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 763),
+ NAME_FUNC_OFFSET(13206, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 764),
+ NAME_FUNC_OFFSET(13228, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 765),
+ NAME_FUNC_OFFSET(13250, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 766),
+ NAME_FUNC_OFFSET(13272, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 767),
+ NAME_FUNC_OFFSET(13297, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 768),
+ NAME_FUNC_OFFSET(13321, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 769),
+ NAME_FUNC_OFFSET(13343, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 770),
+ NAME_FUNC_OFFSET(13365, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 771),
+ NAME_FUNC_OFFSET(13387, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 772),
+ NAME_FUNC_OFFSET(13413, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 773),
+ NAME_FUNC_OFFSET(13436, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 774),
+ NAME_FUNC_OFFSET(13460, glPassTexCoordATI, glPassTexCoordATI, NULL, 775),
+ NAME_FUNC_OFFSET(13478, glSampleMapATI, glSampleMapATI, NULL, 776),
+ NAME_FUNC_OFFSET(13493, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 777),
+ NAME_FUNC_OFFSET(13524, glPointParameteriNV, glPointParameteriNV, NULL, 778),
+ NAME_FUNC_OFFSET(13544, glPointParameterivNV, glPointParameterivNV, NULL, 779),
+ NAME_FUNC_OFFSET(13565, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780),
+ NAME_FUNC_OFFSET(13588, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
+ NAME_FUNC_OFFSET(13611, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
+ NAME_FUNC_OFFSET(13637, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
+ NAME_FUNC_OFFSET(13660, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
+ NAME_FUNC_OFFSET(13681, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 785),
+ NAME_FUNC_OFFSET(13712, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 786),
+ NAME_FUNC_OFFSET(13743, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 787),
+ NAME_FUNC_OFFSET(13771, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 788),
+ NAME_FUNC_OFFSET(13800, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 789),
+ NAME_FUNC_OFFSET(13828, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13857, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 791),
+ NAME_FUNC_OFFSET(13883, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 792),
+ NAME_FUNC_OFFSET(13904, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
+ NAME_FUNC_OFFSET(13921, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, 794),
+ NAME_FUNC_OFFSET(13948, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 795),
+ NAME_FUNC_OFFSET(13969, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 796),
+ NAME_FUNC_OFFSET(13991, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 797),
+ NAME_FUNC_OFFSET(14019, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 798),
+ NAME_FUNC_OFFSET(14043, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 799),
+ NAME_FUNC_OFFSET(14068, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 800),
+ NAME_FUNC_OFFSET(14097, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 801),
+ NAME_FUNC_OFFSET(14123, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 802),
+ NAME_FUNC_OFFSET(14149, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 803),
+ NAME_FUNC_OFFSET(14175, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14196, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 805),
+ NAME_FUNC_OFFSET(14218, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 806),
+ NAME_FUNC_OFFSET(14238, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 807),
+ NAME_FUNC_OFFSET(14279, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 808),
+ NAME_FUNC_OFFSET(14311, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 809),
+ NAME_FUNC_OFFSET(14330, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 810),
+ NAME_FUNC_OFFSET(14350, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 811),
+ NAME_FUNC_OFFSET(14375, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, 812),
+ NAME_FUNC_OFFSET(14396, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813),
+ NAME_FUNC_OFFSET(14420, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814),
+ NAME_FUNC_OFFSET(14450, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14476, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 816),
+ NAME_FUNC_OFFSET(14501, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 817),
+ NAME_FUNC_OFFSET(14520, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 818),
+ NAME_FUNC_OFFSET(14544, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 819),
+ NAME_FUNC_OFFSET(14569, glUniform1uiEXT, glUniform1uiEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14585, glUniform1uivEXT, glUniform1uivEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14602, glUniform2uiEXT, glUniform2uiEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14618, glUniform2uivEXT, glUniform2uivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14635, glUniform3uiEXT, glUniform3uiEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14651, glUniform3uivEXT, glUniform3uivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14668, glUniform4uiEXT, glUniform4uiEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14684, glUniform4uivEXT, glUniform4uivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14701, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 828),
+ NAME_FUNC_OFFSET(14722, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(14744, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14766, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14789, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14810, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(14832, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 834),
+ NAME_FUNC_OFFSET(14854, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14877, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14898, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14920, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14942, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14965, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 840),
+ NAME_FUNC_OFFSET(14987, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 841),
+ NAME_FUNC_OFFSET(15008, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15030, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15052, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15075, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15097, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15120, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15143, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15169, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15198, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15220, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15240, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15259, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15283, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15307, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 855),
+ NAME_FUNC_OFFSET(15329, glClearColorIiEXT, glClearColorIiEXT, NULL, 856),
+ NAME_FUNC_OFFSET(15347, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 857),
+ NAME_FUNC_OFFSET(15366, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15390, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15415, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15436, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15458, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 862),
+ NAME_FUNC_OFFSET(15485, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 863),
+ NAME_FUNC_OFFSET(15510, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15538, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15558, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 866),
+ NAME_FUNC_OFFSET(15580, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 867),
+ NAME_FUNC_OFFSET(15601, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 868),
+ NAME_FUNC_OFFSET(15627, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15660, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15691, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15712, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(15743, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(15763, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 874),
+ NAME_FUNC_OFFSET(15791, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 875),
+ NAME_FUNC_OFFSET(15814, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 876),
+ NAME_FUNC_OFFSET(15839, glActiveProgramEXT, glActiveProgramEXT, NULL, 877),
+ NAME_FUNC_OFFSET(15858, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 878),
+ NAME_FUNC_OFFSET(15883, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 879),
NAME_FUNC_OFFSET(15905, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880),
- NAME_FUNC_OFFSET(15934, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
- NAME_FUNC_OFFSET(15965, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882),
- NAME_FUNC_OFFSET(15989, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
- NAME_FUNC_OFFSET(16014, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 884),
- NAME_FUNC_OFFSET(16053, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 885),
- NAME_FUNC_OFFSET(16082, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(16100, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(16117, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(16133, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(16158, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(16178, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(16198, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(16221, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(16244, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(16264, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(16281, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(16298, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(16313, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(16337, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(16356, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(16375, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16391, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16410, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(16433, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16449, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16465, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(16492, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(16519, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(16539, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16558, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16577, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16607, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16637, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16667, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16697, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(16716, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(16739, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(16764, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(16789, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(16816, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(16844, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(16871, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(16899, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(16928, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(16957, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(16983, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(17014, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(17045, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(17069, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(17092, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(17110, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(17139, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(17168, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(17183, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(17209, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(17235, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(17250, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(17262, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(17282, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(17299, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(17315, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(17334, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(17357, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(17373, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(17395, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(17413, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(17432, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(17450, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(17469, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(17487, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(17506, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(17524, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(17543, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(17561, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(17580, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(17598, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(17617, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(17635, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(17654, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(17672, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(17691, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(17709, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(17728, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(17746, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(17765, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(17783, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(17802, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(17820, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(17839, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(17857, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(17876, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(17894, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(17913, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(17931, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(17950, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(17968, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(17987, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(18010, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
- NAME_FUNC_OFFSET(18033, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET(18056, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET(18079, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET(18102, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET(18119, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET(18142, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET(18165, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET(18188, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET(18214, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET(18240, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET(18266, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET(18290, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET(18317, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
- NAME_FUNC_OFFSET(18343, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
- NAME_FUNC_OFFSET(18363, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
- NAME_FUNC_OFFSET(18383, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
- NAME_FUNC_OFFSET(18403, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET(18426, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET(18450, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET(18473, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET(18497, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET(18514, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
- NAME_FUNC_OFFSET(18532, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET(18549, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
- NAME_FUNC_OFFSET(18567, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET(18584, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET(18602, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET(18619, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET(18637, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET(18654, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
- NAME_FUNC_OFFSET(18672, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET(18689, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET(18707, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET(18724, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET(18742, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET(18759, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET(18777, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET(18794, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET(18812, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET(18831, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET(18850, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET(18869, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET(18888, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET(18908, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET(18928, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET(18948, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET(18966, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(18983, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET(19001, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET(19018, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET(19036, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET(19054, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(19071, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET(19089, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET(19108, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET(19127, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET(19146, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
- NAME_FUNC_OFFSET(19168, glBindBufferARB, glBindBufferARB, NULL, 510),
- NAME_FUNC_OFFSET(19181, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET(19194, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET(19210, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(19226, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(19239, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET(19262, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET(19282, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET(19301, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(19312, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(19324, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET(19338, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET(19351, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET(19367, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET(19378, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET(19391, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET(19410, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
- NAME_FUNC_OFFSET(19430, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET(19443, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET(19453, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET(19469, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET(19488, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET(19506, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
- NAME_FUNC_OFFSET(19527, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET(19542, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET(19557, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET(19571, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET(19586, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET(19598, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET(19611, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET(19623, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET(19636, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET(19648, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET(19661, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET(19673, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET(19686, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET(19698, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET(19711, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET(19723, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET(19736, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET(19748, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET(19761, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET(19773, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET(19786, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET(19805, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET(19824, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET(19843, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET(19856, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET(19874, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET(19895, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET(19913, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
- NAME_FUNC_OFFSET(19933, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(19947, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(19964, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(15930, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
+ NAME_FUNC_OFFSET(15959, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882),
+ NAME_FUNC_OFFSET(15990, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
+ NAME_FUNC_OFFSET(16014, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
+ NAME_FUNC_OFFSET(16039, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 885),
+ NAME_FUNC_OFFSET(16078, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 886),
+ NAME_FUNC_OFFSET(16107, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16125, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16142, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16158, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(16183, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(16203, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(16223, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(16246, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(16269, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(16289, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(16306, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16323, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16338, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16362, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16381, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16400, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16416, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16435, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(16458, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16474, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16490, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16517, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16544, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16564, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16583, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16602, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16632, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16662, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16692, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16722, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16741, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16764, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16789, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16814, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16841, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16869, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(16896, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(16924, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(16953, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(16982, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(17008, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(17039, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(17070, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(17094, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(17117, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17135, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17164, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(17193, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(17208, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(17234, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(17260, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(17275, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(17287, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(17307, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17324, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17340, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17359, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17382, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17398, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17420, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17438, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17457, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17475, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17494, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17512, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17531, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17549, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17568, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17586, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17605, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17623, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17642, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17660, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17679, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17697, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17716, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17734, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17753, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17771, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17790, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17808, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
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+ NAME_FUNC_OFFSET(17845, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
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+ NAME_FUNC_OFFSET(17882, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
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+ NAME_FUNC_OFFSET(17956, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
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+ NAME_FUNC_OFFSET(18190, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
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+ NAME_FUNC_OFFSET(18819, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
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+ NAME_FUNC_OFFSET(19152, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
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+ NAME_FUNC_OFFSET(19219, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(19235, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
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+ NAME_FUNC_OFFSET(19326, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(19337, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(19349, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
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+ NAME_FUNC_OFFSET(19455, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(19468, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(19478, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(19494, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(19513, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(19531, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
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+ NAME_FUNC_OFFSET(19582, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(19596, glShaderSourceARB, glShaderSourceARB, NULL, 546),
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+ NAME_FUNC_OFFSET(19723, glUniform3fvARB, glUniform3fvARB, NULL, 556),
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NAME_FUNC_OFFSET(19989, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
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- NAME_FUNC_OFFSET(20038, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(20062, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
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- NAME_FUNC_OFFSET(20114, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
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- NAME_FUNC_OFFSET(20151, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
- NAME_FUNC_OFFSET(20172, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
- NAME_FUNC_OFFSET(20194, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
- NAME_FUNC_OFFSET(20213, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
- NAME_FUNC_OFFSET(20235, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
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- NAME_FUNC_OFFSET(20277, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 625),
- NAME_FUNC_OFFSET(20297, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 626),
- NAME_FUNC_OFFSET(20316, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 627),
- NAME_FUNC_OFFSET(20336, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 628),
- NAME_FUNC_OFFSET(20355, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 629),
- NAME_FUNC_OFFSET(20375, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 630),
- NAME_FUNC_OFFSET(20394, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 631),
- NAME_FUNC_OFFSET(20414, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 632),
- NAME_FUNC_OFFSET(20433, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 633),
- NAME_FUNC_OFFSET(20453, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 634),
- NAME_FUNC_OFFSET(20473, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 635),
- NAME_FUNC_OFFSET(20494, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 636),
- NAME_FUNC_OFFSET(20514, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 637),
- NAME_FUNC_OFFSET(20535, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 638),
- NAME_FUNC_OFFSET(20555, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 639),
- NAME_FUNC_OFFSET(20576, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 640),
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- NAME_FUNC_OFFSET(20618, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 642),
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- NAME_FUNC_OFFSET(20656, glFogCoorddEXT, glFogCoorddEXT, NULL, 644),
- NAME_FUNC_OFFSET(20668, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 645),
- NAME_FUNC_OFFSET(20681, glFogCoordfEXT, glFogCoordfEXT, NULL, 646),
- NAME_FUNC_OFFSET(20693, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 647),
- NAME_FUNC_OFFSET(20706, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649),
- NAME_FUNC_OFFSET(20726, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649),
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- NAME_FUNC_OFFSET(20764, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666),
- NAME_FUNC_OFFSET(20781, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667),
- NAME_FUNC_OFFSET(20796, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667),
- NAME_FUNC_OFFSET(20814, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668),
- NAME_FUNC_OFFSET(20828, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668),
- NAME_FUNC_OFFSET(20845, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669),
- NAME_FUNC_OFFSET(20860, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669),
- NAME_FUNC_OFFSET(20878, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670),
- NAME_FUNC_OFFSET(20892, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670),
- NAME_FUNC_OFFSET(20909, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671),
- NAME_FUNC_OFFSET(20924, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671),
- NAME_FUNC_OFFSET(20942, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672),
- NAME_FUNC_OFFSET(20956, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672),
- NAME_FUNC_OFFSET(20973, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673),
- NAME_FUNC_OFFSET(20988, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673),
- NAME_FUNC_OFFSET(21006, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674),
- NAME_FUNC_OFFSET(21020, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674),
- NAME_FUNC_OFFSET(21037, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675),
- NAME_FUNC_OFFSET(21052, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675),
- NAME_FUNC_OFFSET(21070, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676),
- NAME_FUNC_OFFSET(21084, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676),
- NAME_FUNC_OFFSET(21101, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677),
- NAME_FUNC_OFFSET(21116, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677),
- NAME_FUNC_OFFSET(21134, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678),
- NAME_FUNC_OFFSET(21148, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678),
- NAME_FUNC_OFFSET(21165, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679),
- NAME_FUNC_OFFSET(21180, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679),
- NAME_FUNC_OFFSET(21198, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680),
- NAME_FUNC_OFFSET(21212, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680),
- NAME_FUNC_OFFSET(21229, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681),
- NAME_FUNC_OFFSET(21244, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681),
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- NAME_FUNC_OFFSET(21279, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 701),
- NAME_FUNC_OFFSET(21299, glGenProgramsNV, glGenProgramsNV, NULL, 703),
- NAME_FUNC_OFFSET(21316, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709),
- NAME_FUNC_OFFSET(21342, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709),
- NAME_FUNC_OFFSET(21371, glIsProgramNV, glIsProgramNV, NULL, 713),
- NAME_FUNC_OFFSET(21386, glPointParameteriNV, glPointParameteriNV, NULL, 777),
- NAME_FUNC_OFFSET(21404, glPointParameterivNV, glPointParameterivNV, NULL, 778),
- NAME_FUNC_OFFSET(21423, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
- NAME_FUNC_OFFSET(21444, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
- NAME_FUNC_OFFSET(21460, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 790),
- NAME_FUNC_OFFSET(21484, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
- NAME_FUNC_OFFSET(21508, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
- NAME_FUNC_OFFSET(21535, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 794),
- NAME_FUNC_OFFSET(21553, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 795),
- NAME_FUNC_OFFSET(21572, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 796),
- NAME_FUNC_OFFSET(21597, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 797),
- NAME_FUNC_OFFSET(21618, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 798),
- NAME_FUNC_OFFSET(21640, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 799),
- NAME_FUNC_OFFSET(21666, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 800),
- NAME_FUNC_OFFSET(21689, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 801),
- NAME_FUNC_OFFSET(21712, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 802),
- NAME_FUNC_OFFSET(21735, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 803),
- NAME_FUNC_OFFSET(21753, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 804),
- NAME_FUNC_OFFSET(21772, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 805),
- NAME_FUNC_OFFSET(21789, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 806),
- NAME_FUNC_OFFSET(21827, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 807),
- NAME_FUNC_OFFSET(21856, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 808),
- NAME_FUNC_OFFSET(21872, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 809),
- NAME_FUNC_OFFSET(21889, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 810),
- NAME_FUNC_OFFSET(21911, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, 811),
- NAME_FUNC_OFFSET(21929, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 814),
- NAME_FUNC_OFFSET(21952, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 815),
- NAME_FUNC_OFFSET(21974, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 816),
- NAME_FUNC_OFFSET(21990, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 817),
- NAME_FUNC_OFFSET(22011, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 818),
- NAME_FUNC_OFFSET(22033, glUniform1uiEXT, glUniform1uiEXT, NULL, 819),
- NAME_FUNC_OFFSET(22046, glUniform1uivEXT, glUniform1uivEXT, NULL, 820),
- NAME_FUNC_OFFSET(22060, glUniform2uiEXT, glUniform2uiEXT, NULL, 821),
- NAME_FUNC_OFFSET(22073, glUniform2uivEXT, glUniform2uivEXT, NULL, 822),
- NAME_FUNC_OFFSET(22087, glUniform3uiEXT, glUniform3uiEXT, NULL, 823),
- NAME_FUNC_OFFSET(22100, glUniform3uivEXT, glUniform3uivEXT, NULL, 824),
- NAME_FUNC_OFFSET(22114, glUniform4uiEXT, glUniform4uiEXT, NULL, 825),
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- NAME_FUNC_OFFSET(22141, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 827),
- NAME_FUNC_OFFSET(22159, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 828),
- NAME_FUNC_OFFSET(22178, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 829),
- NAME_FUNC_OFFSET(22197, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 830),
- NAME_FUNC_OFFSET(22217, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 831),
- NAME_FUNC_OFFSET(22235, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 832),
- NAME_FUNC_OFFSET(22254, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 833),
- NAME_FUNC_OFFSET(22273, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 834),
- NAME_FUNC_OFFSET(22293, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 835),
- NAME_FUNC_OFFSET(22311, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 836),
- NAME_FUNC_OFFSET(22330, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 837),
- NAME_FUNC_OFFSET(22349, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 838),
- NAME_FUNC_OFFSET(22369, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 839),
- NAME_FUNC_OFFSET(22388, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 840),
- NAME_FUNC_OFFSET(22406, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 841),
- NAME_FUNC_OFFSET(22425, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 842),
- NAME_FUNC_OFFSET(22444, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 843),
- NAME_FUNC_OFFSET(22464, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 844),
- NAME_FUNC_OFFSET(22483, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 845),
- NAME_FUNC_OFFSET(22503, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 846),
- NAME_FUNC_OFFSET(22523, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 847),
- NAME_FUNC_OFFSET(22546, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 848),
- NAME_FUNC_OFFSET(22572, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 849),
- NAME_FUNC_OFFSET(22585, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 850),
- NAME_FUNC_OFFSET(22596, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 851),
- NAME_FUNC_OFFSET(22606, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 852),
- NAME_FUNC_OFFSET(22622, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 853),
- NAME_FUNC_OFFSET(22638, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 854),
- NAME_FUNC_OFFSET(22651, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 857),
- NAME_FUNC_OFFSET(22672, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 858),
- NAME_FUNC_OFFSET(22694, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 859),
- NAME_FUNC_OFFSET(22712, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 860),
- NAME_FUNC_OFFSET(22731, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 861),
- NAME_FUNC_OFFSET(22756, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 862),
- NAME_FUNC_OFFSET(22779, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 863),
- NAME_FUNC_OFFSET(22804, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 864),
- NAME_FUNC_OFFSET(22821, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 866),
- NAME_FUNC_OFFSET(22839, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 867),
- NAME_FUNC_OFFSET(22862, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 868),
- NAME_FUNC_OFFSET(22892, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 869),
- NAME_FUNC_OFFSET(22920, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 870),
+ NAME_FUNC_OFFSET(20014, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(20036, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20063, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20087, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(20123, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
+ NAME_FUNC_OFFSET(20139, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
+ NAME_FUNC_OFFSET(20158, glPointParameterfEXT, glPointParameterfEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20176, glPointParameterfEXT, glPointParameterfEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20197, glPointParameterfEXT, glPointParameterfEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20219, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 622),
+ NAME_FUNC_OFFSET(20238, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 622),
+ NAME_FUNC_OFFSET(20260, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 622),
+ NAME_FUNC_OFFSET(20283, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20302, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20322, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20341, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 628),
+ NAME_FUNC_OFFSET(20361, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 629),
+ NAME_FUNC_OFFSET(20380, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20400, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20419, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 632),
+ NAME_FUNC_OFFSET(20439, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20458, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 634),
+ NAME_FUNC_OFFSET(20478, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 635),
+ NAME_FUNC_OFFSET(20498, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 636),
+ NAME_FUNC_OFFSET(20519, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 637),
+ NAME_FUNC_OFFSET(20539, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 638),
+ NAME_FUNC_OFFSET(20560, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 639),
+ NAME_FUNC_OFFSET(20580, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 640),
+ NAME_FUNC_OFFSET(20601, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 641),
+ NAME_FUNC_OFFSET(20625, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 642),
+ NAME_FUNC_OFFSET(20643, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 643),
+ NAME_FUNC_OFFSET(20663, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20681, glFogCoorddEXT, glFogCoorddEXT, NULL, 645),
+ NAME_FUNC_OFFSET(20693, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 646),
+ NAME_FUNC_OFFSET(20706, glFogCoordfEXT, glFogCoordfEXT, NULL, 647),
+ NAME_FUNC_OFFSET(20718, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 648),
+ NAME_FUNC_OFFSET(20731, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 650),
+ NAME_FUNC_OFFSET(20751, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 650),
+ NAME_FUNC_OFFSET(20775, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 667),
+ NAME_FUNC_OFFSET(20789, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 667),
+ NAME_FUNC_OFFSET(20806, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 668),
+ NAME_FUNC_OFFSET(20821, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 668),
+ NAME_FUNC_OFFSET(20839, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 669),
+ NAME_FUNC_OFFSET(20853, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 669),
+ NAME_FUNC_OFFSET(20870, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 670),
+ NAME_FUNC_OFFSET(20885, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 670),
+ NAME_FUNC_OFFSET(20903, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20917, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20934, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20949, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20967, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20981, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20998, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 674),
+ NAME_FUNC_OFFSET(21013, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 674),
+ NAME_FUNC_OFFSET(21031, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21045, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21062, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21077, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21095, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21109, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21126, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21141, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21159, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21173, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21190, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21205, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21223, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21237, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21254, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21269, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21287, glBindProgramNV, glBindProgramNV, NULL, 701),
+ NAME_FUNC_OFFSET(21304, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 702),
+ NAME_FUNC_OFFSET(21324, glGenProgramsNV, glGenProgramsNV, NULL, 704),
+ NAME_FUNC_OFFSET(21341, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 710),
+ NAME_FUNC_OFFSET(21367, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 710),
+ NAME_FUNC_OFFSET(21396, glIsProgramNV, glIsProgramNV, NULL, 714),
+ NAME_FUNC_OFFSET(21411, glPointParameteriNV, glPointParameteriNV, NULL, 778),
+ NAME_FUNC_OFFSET(21429, glPointParameterivNV, glPointParameterivNV, NULL, 779),
+ NAME_FUNC_OFFSET(21448, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
+ NAME_FUNC_OFFSET(21469, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
+ NAME_FUNC_OFFSET(21485, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 791),
+ NAME_FUNC_OFFSET(21509, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, 794),
+ NAME_FUNC_OFFSET(21533, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, 794),
+ NAME_FUNC_OFFSET(21560, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 795),
+ NAME_FUNC_OFFSET(21578, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 796),
+ NAME_FUNC_OFFSET(21597, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 797),
+ NAME_FUNC_OFFSET(21622, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 798),
+ NAME_FUNC_OFFSET(21643, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 799),
+ NAME_FUNC_OFFSET(21665, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 800),
+ NAME_FUNC_OFFSET(21691, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 801),
+ NAME_FUNC_OFFSET(21714, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 802),
+ NAME_FUNC_OFFSET(21737, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 803),
+ NAME_FUNC_OFFSET(21760, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(21778, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 805),
+ NAME_FUNC_OFFSET(21797, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 806),
+ NAME_FUNC_OFFSET(21814, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 807),
+ NAME_FUNC_OFFSET(21852, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 808),
+ NAME_FUNC_OFFSET(21881, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 809),
+ NAME_FUNC_OFFSET(21897, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 810),
+ NAME_FUNC_OFFSET(21914, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 811),
+ NAME_FUNC_OFFSET(21936, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, 812),
+ NAME_FUNC_OFFSET(21954, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 815),
+ NAME_FUNC_OFFSET(21977, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 816),
+ NAME_FUNC_OFFSET(21999, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 817),
+ NAME_FUNC_OFFSET(22015, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 818),
+ NAME_FUNC_OFFSET(22036, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 819),
+ NAME_FUNC_OFFSET(22058, glUniform1uiEXT, glUniform1uiEXT, NULL, 820),
+ NAME_FUNC_OFFSET(22071, glUniform1uivEXT, glUniform1uivEXT, NULL, 821),
+ NAME_FUNC_OFFSET(22085, glUniform2uiEXT, glUniform2uiEXT, NULL, 822),
+ NAME_FUNC_OFFSET(22098, glUniform2uivEXT, glUniform2uivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(22112, glUniform3uiEXT, glUniform3uiEXT, NULL, 824),
+ NAME_FUNC_OFFSET(22125, glUniform3uivEXT, glUniform3uivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(22139, glUniform4uiEXT, glUniform4uiEXT, NULL, 826),
+ NAME_FUNC_OFFSET(22152, glUniform4uivEXT, glUniform4uivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(22166, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 828),
+ NAME_FUNC_OFFSET(22184, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(22203, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 830),
+ NAME_FUNC_OFFSET(22222, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(22242, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 832),
+ NAME_FUNC_OFFSET(22260, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(22279, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 834),
+ NAME_FUNC_OFFSET(22298, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22318, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22336, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22355, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22374, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22394, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22413, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22431, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22450, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22469, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22489, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22508, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22528, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22548, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22571, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22597, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 850),
+ NAME_FUNC_OFFSET(22610, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 851),
+ NAME_FUNC_OFFSET(22621, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 852),
+ NAME_FUNC_OFFSET(22631, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 853),
+ NAME_FUNC_OFFSET(22647, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 854),
+ NAME_FUNC_OFFSET(22663, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 855),
+ NAME_FUNC_OFFSET(22676, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22697, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22719, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 860),
+ NAME_FUNC_OFFSET(22737, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 861),
+ NAME_FUNC_OFFSET(22756, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 862),
+ NAME_FUNC_OFFSET(22781, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 863),
+ NAME_FUNC_OFFSET(22804, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22829, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 865),
+ NAME_FUNC_OFFSET(22846, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 867),
+ NAME_FUNC_OFFSET(22864, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 868),
+ NAME_FUNC_OFFSET(22887, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 869),
+ NAME_FUNC_OFFSET(22917, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 870),
+ NAME_FUNC_OFFSET(22945, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 871),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};