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Diffstat (limited to 'src/mesa/drivers/common/t_dd_vb.c')
-rw-r--r--src/mesa/drivers/common/t_dd_vb.c99
1 files changed, 2 insertions, 97 deletions
diff --git a/src/mesa/drivers/common/t_dd_vb.c b/src/mesa/drivers/common/t_dd_vb.c
index 9c23900c55..1841346985 100644
--- a/src/mesa/drivers/common/t_dd_vb.c
+++ b/src/mesa/drivers/common/t_dd_vb.c
@@ -1,99 +1,4 @@
-/* Build an SWvertex from an tdfxVertex. This is workable because in
- * states where the GrVertex is insufficent (eg seperate-specular),
- * the driver initiates a total fallback, and builds SWvertices
- * directly -- it recognizes that it will never have use for the
- * tdfxVertex.
- *
- * This code is hit only when a mix of accelerated and unaccelerated
- * primitives are being drawn, and only for the unaccelerated
- * primitives.
- */
-static void
-tdfx_translate_vertex(GLcontext *ctx, const tdfxVertex *src, SWvertex *dst)
-{
- tdfxContextPtr imesa = TDFX_CONTEXT( ctx );
-
- if (imesa->vertsize == 4) {
- dst->win[0] = src->tv.x + .5;
- dst->win[1] = - src->tv.y + imesa->driDrawable->h - .5;
- dst->win[2] = src->tv.z * (GLfloat)0x10000;
- dst->win[3] = 1.0;
-
- dst->color[0] = src->tv.color.red;
- dst->color[1] = src->tv.color.green;
- dst->color[2] = src->tv.color.blue;
- dst->color[3] = src->tv.color.alpha;
- }
- else {
- dst->win[0] = src->v.x + .5;
- dst->win[1] = - src->v.y + imesa->driDrawable->h - .5;
- dst->win[2] = src->v.z * (GLfloat)0x10000;
- dst->win[3] = src->v.oow;
-
- dst->color[0] = src->v.color.red;
- dst->color[1] = src->v.color.green;
- dst->color[2] = src->v.color.blue;
- dst->color[3] = src->v.color.alpha;
-
- if (fxMesa->xxx) {
- dst->texcoord[0][0] = src->v.tu0;
- dst->texcoord[0][1] = src->v.tv0;
- dst->texcoord[0][3] = 1.0;
-
- dst->texcoord[1][0] = src->v.tu1;
- dst->texcoord[1][1] = src->v.tv1;
- dst->texcoord[1][3] = 1.0;
- }
- else {
- dst->texcoord[0][0] = src->pv.u0;
- dst->texcoord[0][1] = src->pv.v0;
- dst->texcoord[0][3] = src->pv.q0;
-
- dst->texcoord[1][0] = src->pv.u1;
- dst->texcoord[1][1] = src->pv.v1;
- dst->texcoord[1][3] = src->pv.q1;
- }
- }
-
- dst->pointSize = ctx->Point._Size;
-}
-
-
-static void
-tdfx_fallback_tri( tdfxContextPtr imesa,
- tdfxVertex *v0,
- tdfxVertex *v1,
- tdfxVertex *v2 )
-{
- GLcontext *ctx = imesa->glCtx;
- SWvertex v[3];
- tdfx_translate_vertex( ctx, v0, &v[0] );
- tdfx_translate_vertex( ctx, v1, &v[1] );
- tdfx_translate_vertex( ctx, v2, &v[2] );
- _swrast_Triangle( ctx, &v[0], &v[1], &v[2] );
-}
-
-static void
-tdfx_fallback_line( tdfxContextPtr imesa,
- tdfxVertex *v0,
- tdfxVertex *v1 )
-{
- GLcontext *ctx = imesa->glCtx;
- SWvertex v[2];
- tdfx_translate_vertex( ctx, v0, &v[0] );
- tdfx_translate_vertex( ctx, v1, &v[1] );
- _swrast_Line( ctx, &v[0], &v[1] );
-}
-
-
-static void
-tdfx_fallback_point( tdfxContextPtr imesa,
- tdfxVertex *v0 )
-{
- GLcontext *ctx = imesa->glCtx;
- SWvertex v[1];
- tdfx_translate_vertex( ctx, v0, &v[0] );
- _swrast_Point( ctx, &v[0] );
-}
+/*
+ */