diff options
Diffstat (limited to 'src/mesa/drivers/common/t_dd_vb.c')
-rw-r--r-- | src/mesa/drivers/common/t_dd_vb.c | 99 |
1 files changed, 2 insertions, 97 deletions
diff --git a/src/mesa/drivers/common/t_dd_vb.c b/src/mesa/drivers/common/t_dd_vb.c index 9c23900c55..1841346985 100644 --- a/src/mesa/drivers/common/t_dd_vb.c +++ b/src/mesa/drivers/common/t_dd_vb.c @@ -1,99 +1,4 @@ -/* Build an SWvertex from an tdfxVertex. This is workable because in - * states where the GrVertex is insufficent (eg seperate-specular), - * the driver initiates a total fallback, and builds SWvertices - * directly -- it recognizes that it will never have use for the - * tdfxVertex. - * - * This code is hit only when a mix of accelerated and unaccelerated - * primitives are being drawn, and only for the unaccelerated - * primitives. - */ -static void -tdfx_translate_vertex(GLcontext *ctx, const tdfxVertex *src, SWvertex *dst) -{ - tdfxContextPtr imesa = TDFX_CONTEXT( ctx ); - - if (imesa->vertsize == 4) { - dst->win[0] = src->tv.x + .5; - dst->win[1] = - src->tv.y + imesa->driDrawable->h - .5; - dst->win[2] = src->tv.z * (GLfloat)0x10000; - dst->win[3] = 1.0; - - dst->color[0] = src->tv.color.red; - dst->color[1] = src->tv.color.green; - dst->color[2] = src->tv.color.blue; - dst->color[3] = src->tv.color.alpha; - } - else { - dst->win[0] = src->v.x + .5; - dst->win[1] = - src->v.y + imesa->driDrawable->h - .5; - dst->win[2] = src->v.z * (GLfloat)0x10000; - dst->win[3] = src->v.oow; - - dst->color[0] = src->v.color.red; - dst->color[1] = src->v.color.green; - dst->color[2] = src->v.color.blue; - dst->color[3] = src->v.color.alpha; - - if (fxMesa->xxx) { - dst->texcoord[0][0] = src->v.tu0; - dst->texcoord[0][1] = src->v.tv0; - dst->texcoord[0][3] = 1.0; - - dst->texcoord[1][0] = src->v.tu1; - dst->texcoord[1][1] = src->v.tv1; - dst->texcoord[1][3] = 1.0; - } - else { - dst->texcoord[0][0] = src->pv.u0; - dst->texcoord[0][1] = src->pv.v0; - dst->texcoord[0][3] = src->pv.q0; - - dst->texcoord[1][0] = src->pv.u1; - dst->texcoord[1][1] = src->pv.v1; - dst->texcoord[1][3] = src->pv.q1; - } - } - - dst->pointSize = ctx->Point._Size; -} - - -static void -tdfx_fallback_tri( tdfxContextPtr imesa, - tdfxVertex *v0, - tdfxVertex *v1, - tdfxVertex *v2 ) -{ - GLcontext *ctx = imesa->glCtx; - SWvertex v[3]; - tdfx_translate_vertex( ctx, v0, &v[0] ); - tdfx_translate_vertex( ctx, v1, &v[1] ); - tdfx_translate_vertex( ctx, v2, &v[2] ); - _swrast_Triangle( ctx, &v[0], &v[1], &v[2] ); -} - -static void -tdfx_fallback_line( tdfxContextPtr imesa, - tdfxVertex *v0, - tdfxVertex *v1 ) -{ - GLcontext *ctx = imesa->glCtx; - SWvertex v[2]; - tdfx_translate_vertex( ctx, v0, &v[0] ); - tdfx_translate_vertex( ctx, v1, &v[1] ); - _swrast_Line( ctx, &v[0], &v[1] ); -} - - -static void -tdfx_fallback_point( tdfxContextPtr imesa, - tdfxVertex *v0 ) -{ - GLcontext *ctx = imesa->glCtx; - SWvertex v[1]; - tdfx_translate_vertex( ctx, v0, &v[0] ); - _swrast_Point( ctx, &v[0] ); -} +/* + */ |