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Diffstat (limited to 'src/mesa/drivers/common/t_dd_vbtmp.h')
-rw-r--r--src/mesa/drivers/common/t_dd_vbtmp.h323
1 files changed, 150 insertions, 173 deletions
diff --git a/src/mesa/drivers/common/t_dd_vbtmp.h b/src/mesa/drivers/common/t_dd_vbtmp.h
index 4490f099b7..4e769c48ac 100644
--- a/src/mesa/drivers/common/t_dd_vbtmp.h
+++ b/src/mesa/drivers/common/t_dd_vbtmp.h
@@ -70,8 +70,7 @@
* DO_TEX3: Emit tex3 u,v coordinates.
* DO_PTEX: Emit tex0,1,2,3 q coordinates where possible.
*
- * HAVE_RGBA_COLOR: Hardware takes color in rgba order.
- * HAVE_BGRA_COLOR: Hardware takes color in bgra order.
+ * HAVE_RGBA_COLOR: Hardware takes color in rgba order (else bgra).
*
* HAVE_HW_VIEWPORT: Hardware performs viewport transform.
* HAVE_HW_DIVIDE: Hardware performs perspective divide.
@@ -91,16 +90,20 @@
*/
#if (HAVE_HW_VIEWPORT)
-#define VIEWPORT_X(x) x
-#define VIEWPORT_Y(x) x
-#define VIEWPORT_Z(x) x
+#define VIEWPORT_X(dst,x) dst = x
+#define VIEWPORT_Y(dst,y) dst = y
+#define VIEWPORT_Z(dst,z) dst = z
#else
-#define VIEWPORT_X(x) (s[0] * x + s[12])
-#define VIEWPORT_Y(y) (s[5] * y + s[13])
-#define VIEWPORT_Z(z) (s[10] * z + s[14])
+#define VIEWPORT_X(dst,x) dst = s[0] * x + s[12]
+#define VIEWPORT_Y(dst,y) dst = s[5] * y + s[13]
+#define VIEWPORT_Z(dst,z) dst = s[10] * z + s[14]
#endif
-#if (HAVE_HW_DIVIDE || DO_RGBA || DO_XYZW || !HAVE_TINY_VERTICES)
+#if (HAVE_HW_DIVIDE && !HAVE_PTEX_VERTICES)
+#error "can't cope with this combination"
+#endif
+
+#if (HAVE_HW_DIVIDE || DO_SPEC || DO_TEX0 || DO_FOG || !HAVE_TINY_VERTICES)
static void TAG(emit)( GLcontext *ctx,
GLuint start, GLuint end,
@@ -109,15 +112,21 @@ static void TAG(emit)( GLcontext *ctx,
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLfloat (*tc0)[4], (*tc1)[4], *fog;
+ GLfloat (*tc2)[4], (*tc3)[4];
GLubyte (*col)[4], (*spec)[4];
GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride;
+ GLuint tc2_stride, tc3_stride;
GLuint tc0_size, tc1_size;
+ GLuint tc2_size, tc3_size;
GLfloat (*coord)[4];
GLuint coord_stride;
VERTEX *v = (VERTEX *)dest;
const GLfloat *s = GET_VIEWPORT_MAT();
+ const GLubyte *mask = VB->ClipMask;
int i;
+/* fprintf(stderr, "%s\n", __FUNCTION__); */
+
if (HAVE_HW_VIEWPORT && HAVE_HW_DIVIDE) {
(void) s;
coord = VB->ClipPtr->data;
@@ -128,52 +137,58 @@ static void TAG(emit)( GLcontext *ctx,
coord_stride = VB->ProjectedClipPtr->stride;
}
- if (DO_TEX0) {
- tc0_stride = VB->TexCoordPtr[0]->stride;
- tc0 = VB->TexCoordPtr[0]->data;
- if (DO_PTEX)
- tc0_size = VB->TexCoordPtr[0]->size;
- }
+ if (DO_TEX3) {
+ const GLuint t3 = GET_TEXSOURCE(3);
- if (DO_TEX1) {
- if (VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
-
- tc1 = VB->TexCoordPtr[1]->data;
- tc1_stride = VB->TexCoordPtr[1]->stride;
+ if (VB->TexCoordPtr[2] == 0) {
+ if (VB->TexCoordPtr[1] == 0) {
+ if (VB->TexCoordPtr[0] == 0)
+ VB->TexCoordPtr[0] = VB->TexCoordPtr[t3];
+ VB->TexCoordPtr[1] = VB->TexCoordPtr[t3];
+ }
+ VB->TexCoordPtr[2] = VB->TexCoordPtr[t3];
+ }
+
+ tc3 = VB->TexCoordPtr[t3]->data;
+ tc3_stride = VB->TexCoordPtr[t3]->stride;
if (DO_PTEX)
- tc1_size = VB->TexCoordPtr[1]->size;
+ tc3_size = VB->TexCoordPtr[t3]->size;
}
if (DO_TEX2) {
+ const GLuint t2 = GET_TEXSOURCE(2);
+
if (VB->TexCoordPtr[1] == 0) {
if (VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[2];
- VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+ VB->TexCoordPtr[0] = VB->TexCoordPtr[t2];
+ VB->TexCoordPtr[1] = VB->TexCoordPtr[t2];
}
- tc2 = VB->TexCoordPtr[2]->data;
- tc2_stride = VB->TexCoordPtr[2]->stride;
+ tc2 = VB->TexCoordPtr[t2]->data;
+ tc2_stride = VB->TexCoordPtr[t2]->stride;
if (DO_PTEX)
- tc2_size = VB->TexCoordPtr[2]->size;
+ tc2_size = VB->TexCoordPtr[t2]->size;
}
- if (DO_TEX3) {
- if (VB->TexCoordPtr[2] == 0) {
- if (VB->TexCoordPtr[1] == 0) {
- if (VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[3];
- VB->TexCoordPtr[1] = VB->TexCoordPtr[3];
- }
- VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
- }
- tc3 = VB->TexCoordPtr[3]->data;
- tc3_stride = VB->TexCoordPtr[3]->stride;
+ if (DO_TEX1) {
+ const GLuint t1 = GET_TEXSOURCE(1);
+ if (VB->TexCoordPtr[0] == 0)
+ VB->TexCoordPtr[0] = VB->TexCoordPtr[t1];
+ tc1 = VB->TexCoordPtr[1]->data;
+ tc1_stride = VB->TexCoordPtr[1]->stride;
if (DO_PTEX)
- tc3_size = VB->TexCoordPtr[3]->size;
+ tc1_size = VB->TexCoordPtr[1]->size;
}
-
+
+ if (DO_TEX0) {
+ const GLuint t0 = GET_TEXSOURCE(0);
+ tc0_stride = VB->TexCoordPtr[t0]->stride;
+ tc0 = VB->TexCoordPtr[t0]->data;
+ if (DO_PTEX)
+ tc0_size = VB->TexCoordPtr[t0]->size;
+ }
+
if (DO_RGBA) {
col = VB->ColorPtr[0]->data;
col_stride = VB->ColorPtr[0]->stride;
@@ -210,17 +225,16 @@ static void TAG(emit)( GLcontext *ctx,
STRIDE_F(fog, start * fog_stride);
}
- for (i=start; i < end; i++, v = (ddVertex *)((GLubyte *)v + stride)) {
+ for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
if (DO_XYZW) {
if (HAVE_HW_VIEWPORT || mask[i] == 0) {
VIEWPORT_X(v->v.x, coord[0][0]);
VIEWPORT_Y(v->v.y, coord[0][1]);
VIEWPORT_Z(v->v.z, coord[0][2]);
- VIEWPORT_W(v->v.w, coord[0][3]);
+ v->v.w = coord[0][3];
}
coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
}
- NOTE_W;
if (DO_RGBA) {
if (HAVE_RGBA_COLOR) {
*(GLuint *)&v->v.color = *(GLuint *)&col[0];
@@ -244,20 +258,20 @@ static void TAG(emit)( GLcontext *ctx,
STRIDE_F(fog, fog_stride);
}
if (DO_TEX0) {
- v->v.tu0 = tc0[0][0];
- v->v.tv0 = tc0[0][1];
+ v->v.u0 = tc0[0][0];
+ v->v.v0 = tc0[0][1];
if (DO_PTEX) {
if (HAVE_PTEX_VERTICES) {
if (tc0_size == 4)
- v->pv.tq0 = tc0[0][3];
+ v->pv.q0 = tc0[0][3];
else
- v->pv.tq0 = 1.0;
+ v->pv.q0 = 1.0;
}
else if (tc0_size == 4) {
float rhw = 1.0 / tc0[0][3];
v->v.w *= tc0[0][3];
- v->v.u0 *= w;
- v->v.v0 *= w;
+ v->v.u0 *= rhw;
+ v->v.v0 *= rhw;
}
}
tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride);
@@ -313,16 +327,15 @@ static void TAG(emit)( GLcontext *ctx,
}
}
else {
- for (i=start; i < end; i++, v = (ddVertex *)((GLubyte *)v + stride)) {
+ for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
if (DO_XYZW) {
if (HAVE_HW_VIEWPORT || mask[i] == 0) {
VIEWPORT_X(v->v.x, coord[i][0]);
VIEWPORT_Y(v->v.y, coord[i][1]);
VIEWPORT_Z(v->v.z, coord[i][2]);
- VIEWPORT_W(v->v.w, coord[i][3]);
+ v->v.w = coord[i][3];
}
}
- NOTE_W;
if (DO_RGBA) {
if (HAVE_RGBA_COLOR) {
*(GLuint *)&v->v.color = *(GLuint *)&col[i];
@@ -348,9 +361,9 @@ static void TAG(emit)( GLcontext *ctx,
v->pv.v0 = tc0[i][1];
if (HAVE_PTEX_VERTICES) {
if (tc0_size == 4)
- v->pv.tq0 = tc0[i][3];
+ v->pv.q0 = tc0[i][3];
else
- v->pv.tq0 = 1.0;
+ v->pv.q0 = 1.0;
v->pv.q1 = 0; /* radeon */
}
@@ -388,6 +401,12 @@ static void TAG(emit)( GLcontext *ctx,
}
}
#else
+#if DO_XYZW
+
+#if HAVE_HW_DIVIDE
+#error "cannot use tiny vertices with hw perspective divide"
+#endif
+
static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
void *dest, GLuint stride )
{
@@ -397,8 +416,14 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
GLfloat (*coord)[4] = VB->ProjectedClipPtr->data;
GLuint coord_stride = VB->ProjectedClipPtr->stride;
GLfloat *v = (GLfloat *)dest;
+ const GLubyte *mask = VB->ClipMask;
+ const GLfloat *s = GET_VIEWPORT_MAT();
int i;
+ (void) s;
+
+/* fprintf(stderr, "%s (template 2)\n", __FUNCTION__); */
+
ASSERT(stride == 4);
/* Pack what's left into a 4-dword vertex. Color is in a different
@@ -412,9 +437,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
for (i=start; i < end; i++, v+=4) {
if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- v[0] = VIEWPORT_X(coord[0][0]);
- v[1] = VIEWPORT_Y(coord[0][1]);
- v[2] = VIEWPORT_Z(coord[0][2]);
+ VIEWPORT_X(v[0], coord[0][0]);
+ VIEWPORT_Y(v[1], coord[0][1]);
+ VIEWPORT_Z(v[2], coord[0][2]);
}
coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
if (DO_RGBA) {
@@ -435,9 +460,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
else {
for (i=start; i < end; i++, v+=4) {
if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- v[0] = VIEWPORT_X(coord[i][0]);
- v[1] = VIEWPORT_Y(coord[i][1]);
- v[2] = VIEWPORT_Z(coord[i][2]);
+ VIEWPORT_X(v[0], coord[i][0]);
+ VIEWPORT_Y(v[1], coord[i][1]);
+ VIEWPORT_Z(v[2], coord[i][2]);
}
if (DO_RGBA) {
if (HAVE_RGBA_COLOR) {
@@ -454,7 +479,42 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
}
}
}
-#endif
+#else
+static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
+ void *dest, GLuint stride )
+{
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ GLubyte (*col)[4] = VB->ColorPtr[0]->data;
+ GLuint col_stride = VB->ColorPtr[0]->stride;
+ GLfloat *v = (GLfloat *)dest;
+ int i;
+
+ if (start)
+ STRIDE_4UB(col, col_stride * start);
+
+ /* Need to figure out where color is:
+ */
+ if (GET_VERTEX_FORMAT() == TINY_VERTEX_FORMAT)
+ v += 3;
+ else
+ v += 4;
+
+ for (i=start; i < end; i++, STRIDE_F(v, stride)) {
+ if (HAVE_RGBA_COLOR) {
+ *(GLuint *)v = *(GLuint *)col[0];
+ }
+ else {
+ GLubyte *b = (GLubyte *)v;
+ b[0] = col[0][2];
+ b[1] = col[0][1];
+ b[2] = col[0][0];
+ b[3] = col[0][3];
+ }
+ STRIDE_4UB( col, col_stride );
+ }
+}
+#endif /* emit */
+#endif /* emit */
#if (DO_XYZW) && (DO_RGBA)
@@ -501,10 +561,9 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
return GL_TRUE;
}
-#endif
+#endif /* ptex */
-#if (!DO_PTEX || HAVE_PTEX_VERTICES)
static void TAG(interp)( GLcontext *ctx,
GLfloat t,
GLuint edst, GLuint eout, GLuint ein,
@@ -517,14 +576,11 @@ static void TAG(interp)( GLcontext *ctx,
GLfloat w;
const GLfloat *s = GET_VIEWPORT_MAT();
- (void)s;
-
VERTEX *dst = (VERTEX *)(ddverts + (edst << shift));
VERTEX *in = (VERTEX *)(ddverts + (eout << shift));
VERTEX *out = (VERTEX *)(ddverts + (ein << shift));
- PREPARE_PROJIN;
- PREPARE_PROJOUT;
+ (void)s;
/* fprintf(stderr, "%s\n", __FUNCTION__); */
@@ -561,10 +617,29 @@ static void TAG(interp)( GLcontext *ctx,
INTERP_UB( t, dst->ub4[5][3], out->ub4[5][3], in->ub4[5][3] );
}
if (DO_TEX0) {
- if (DO_PTEX && HAVE_PTEX_VERTICES) {
- INTERP_F( t, dst->pv.u0, out->pv.u0, in->pv.u0 );
- INTERP_F( t, dst->pv.v0, out->pv.v0, in->pv.v0 );
- INTERP_F( t, dst->pv.q0, out->pv.q0, in->pv.q0 );
+ if (DO_PTEX) {
+ if (HAVE_PTEX_VERTICES) {
+ INTERP_F( t, dst->pv.u0, out->pv.u0, in->pv.u0 );
+ INTERP_F( t, dst->pv.v0, out->pv.v0, in->pv.v0 );
+ INTERP_F( t, dst->pv.q0, out->pv.q0, in->pv.q0 );
+ } else {
+ GLfloat wout = VB->ProjectedClipPtr->data[eout][3];
+ GLfloat win = VB->ProjectedClipPtr->data[ein][3];
+ GLfloat qout = out->pv.w / wout;
+ GLfloat qin = in->pv.w / win;
+ GLfloat qdst, rqdst;
+
+ ASSERT( !HAVE_HW_DIVIDE );
+
+ INTERP_F( t, dst->v.u0, out->v.u0 * qout, in->v.u0 * qin );
+ INTERP_F( t, dst->v.v0, out->v.v0 * qout, in->v.v0 * qin );
+ INTERP_F( t, qdst, qout, qin );
+
+ rqdst = 1.0 / qdst;
+ dst->v.u0 *= rqdst;
+ dst->v.v0 *= rqdst;
+ dst->v.w *= rqdst;
+ }
}
else {
INTERP_F( t, dst->v.u0, out->v.u0, in->v.u0 );
@@ -613,105 +688,8 @@ static void TAG(interp)( GLcontext *ctx,
INTERP_UB( t, dst->ub4[3][3], out->ub4[3][3], in->ub4[3][3] );
}
}
-#endif
-/* Build an SWvertex from a hardware vertex.
- *
- * This code is hit only when a mix of accelerated and unaccelerated
- * primitives are being drawn, and only for the unaccelerated
- * primitives.
- */
-static void
-TAG(translate_vertex)( GLcontext *ctx, const radeonVertex *src, SWvertex *dst)
-{
- HW_CONTEXT;
- GLfloat *s = ctx->Viewport._WindowMap.m;
-
- if (USE_TINY_VERT) {
- if (HAVE_HW_VIEWPORT) {
- dst->win[0] = s[0] * src->v.x + s[12];
- dst->win[1] = s[5] * src->v.y + s[13];
- dst->win[2] = s[10] * src->v.z + s[14];
- dst->win[3] = 1.0;
- } else {
- dst->win[0] = ADJ_X(src->v.x);
- dst->win[1] = ADJ_Y(src->v.y);
- dst->win[2] = ADJ_Z(src->v.z);
- dst->win[3] = 1.0;
- }
-
- dst->color[0] = src->tv.color.red;
- dst->color[1] = src->tv.color.green;
- dst->color[2] = src->tv.color.blue;
- dst->color[3] = src->tv.color.alpha;
- }
- else {
- if (HAVE_HW_VIEWPORT) {
- if (HAVE_HW_DIVIDE) {
- GLfloat oow = 1.0 / src->v.rhw;
- dst->win[0] = s[0] * src->v.x * oow + s[12];
- dst->win[1] = s[5] * src->v.y * oow + s[13];
- dst->win[2] = s[10] * src->v.z * oow + s[14];
- dst->win[3] = oow;
- }
- else {
- dst->win[0] = s[0] * src->v.x + s[12];
- dst->win[1] = s[5] * src->v.y + s[13];
- dst->win[2] = s[10] * src->v.z + s[14];
- dst->win[3] = src->v.rhw;
- }
- } else {
- dst->win[0] = ADJ_X(src->v.x);
- dst->win[1] = ADJ_Y(src->v.y);
- dst->win[2] = ADJ_Z(src->v.z);
- dst->win[3] = src->v.rhw;
- }
-
- dst->color[0] = src->v.color.red;
- dst->color[1] = src->v.color.green;
- dst->color[2] = src->v.color.blue;
- dst->color[3] = src->v.color.alpha;
-
- if (DO_SPEC) {
- dst->specular[0] = src->v.specular.red;
- dst->specular[1] = src->v.specular.green;
- dst->specular[2] = src->v.specular.blue;
- }
-
- if (DO_FOG) {
- dst->fog = src->v.color.alpha/255.0;
- }
-
- if (DO_PTEX) {
- if (DO_TEX0) {
- dst->texcoord[0][0] = src->pv.u0;
- dst->texcoord[0][1] = src->pv.v0;
- dst->texcoord[0][3] = src->pv.q0;
- }
- if (DO_TEX1) {
- dst->texcoord[1][0] = src->pv.u1;
- dst->texcoord[1][1] = src->pv.v1;
- dst->texcoord[1][3] = src->pv.q1;
- }
- } else {
- if (DO_TEX0) {
- dst->texcoord[0][0] = src->v.u0;
- dst->texcoord[0][1] = src->v.v0;
- dst->texcoord[0][3] = 1.0;
- }
- if (DO_TEX1) {
- dst->texcoord[1][0] = src->v.u1;
- dst->texcoord[1][1] = src->v.v1;
- dst->texcoord[1][3] = 1.0;
- }
- }
- }
-
- dst->pointSize = ctx->Point._Size;
-}
-
-#endif
-#endif
+#endif /* rgba && xyzw */
static void TAG(init)( void )
@@ -724,12 +702,12 @@ static void TAG(init)( void )
#endif
if (DO_SPEC)
- setup_tab[IND].copy_pv = _tnl_dd_copy_pv_rgba4_spec5;
+ setup_tab[IND].copy_pv = copy_pv_rgba4_spec5;
else if (HAVE_HW_DIVIDE || DO_SPEC || DO_FOG || DO_TEX0 || DO_TEX1 ||
DO_TEX2 || DO_TEX3)
- setup_tab[IND].copy_pv = _tnl_dd_copy_pv_rgba4;
+ setup_tab[IND].copy_pv = copy_pv_rgba4;
else
- setup_tab[IND].copy_pv = _tnl_dd_copy_pv_rgba3;
+ setup_tab[IND].copy_pv = copy_pv_rgba3;
if (DO_TEX3) {
if (DO_PTEX) {
@@ -747,7 +725,6 @@ static void TAG(init)( void )
else if (DO_TEX2) {
if (DO_PTEX) {
ASSERT(HAVE_PTEX_VERTICES);
- ASSERT(0); /* issue to resolve: odd vertex size */
setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT;
setup_tab[IND].vertex_size = 18;
setup_tab[IND].vertex_stride_shift = 7;