diff options
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r-- | src/mesa/drivers/common/t_dd_dmatmp.h | 54 | ||||
-rw-r--r-- | src/mesa/drivers/common/t_dd_vbtmp.h | 16 |
2 files changed, 40 insertions, 30 deletions
diff --git a/src/mesa/drivers/common/t_dd_dmatmp.h b/src/mesa/drivers/common/t_dd_dmatmp.h index 5aa0ec9bd3..d358c3b010 100644 --- a/src/mesa/drivers/common/t_dd_dmatmp.h +++ b/src/mesa/drivers/common/t_dd_dmatmp.h @@ -1,4 +1,4 @@ -/* $Id: t_dd_dmatmp.h,v 1.11 2001/12/11 15:13:57 keithw Exp $ */ +/* $Id: t_dd_dmatmp.h,v 1.12 2002/02/13 00:53:20 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -201,7 +201,7 @@ static void TAG(render_line_strip_verts)( GLcontext *ctx, if (currentsz < 8) currentsz = dmasz; - for (j = start; j < count - 1; j += nr - 1 ) { + for (j = start; j + 1 < count; j += nr - 1 ) { nr = MIN2( currentsz, count - j ); EMIT_VERTS( ctx, j, nr ); currentsz = dmasz; @@ -242,7 +242,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx, if (currentsz < 8) currentsz = dmasz; - for ( ; j < count - 1; j += nr - 1 ) { + for ( ; j + 1 < count; j += nr - 1 ) { nr = MIN2( currentsz, count - j ); EMIT_VERTS( ctx, j, nr ); currentsz = dmasz; @@ -306,7 +306,7 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx, currentsz = GET_CURRENT_VB_MAX_VERTS(); if (currentsz < 8) { - FIRE_VERTICES(); + NEW_BUFFER(); currentsz = dmasz; } @@ -323,7 +323,7 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx, dmasz -= (dmasz & 1); currentsz -= (currentsz & 1); - for (j = start ; j < count - 2; j += nr - 2 ) { + for (j = start ; j + 2 < count; j += nr - 2 ) { nr = MIN2( currentsz, count - j ); EMIT_VERTS( ctx, j, nr ); currentsz = dmasz; @@ -351,11 +351,11 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx, INIT(GL_TRIANGLE_FAN); if (currentsz < 8) { - FIRE_VERTICES(); + NEW_BUFFER(); currentsz = dmasz; } - for (j = start + 1 ; j < count - 1; j += nr - 1 ) { + for (j = start + 1 ; j + 1 < count; j += nr - 1 ) { nr = MIN2( currentsz, count - j + 1 ); EMIT_VERTS( ctx, start, 1 ); EMIT_VERTS( ctx, j, nr - 1 ); @@ -389,11 +389,11 @@ static void TAG(render_poly_verts)( GLcontext *ctx, INIT(GL_POLYGON); if (currentsz < 8) { - FIRE_VERTICES(); + NEW_BUFFER(); currentsz = dmasz; } - for (j = start + 1 ; j < count - 1 ; j += nr - 1 ) { + for (j = start + 1 ; j + 1 < count ; j += nr - 1 ) { nr = MIN2( currentsz, count - j + 1 ); EMIT_VERTS( ctx, start, 1 ); EMIT_VERTS( ctx, j, nr - 1 ); @@ -429,14 +429,14 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, currentsz = GET_CURRENT_VB_MAX_VERTS(); if (currentsz < 8) { - FIRE_VERTICES(); + NEW_BUFFER(); currentsz = dmasz; } dmasz -= (dmasz & 2); currentsz -= (currentsz & 2); - for (j = start ; j < count - 3; j += nr - 2 ) { + for (j = start ; j + 3 < count; j += nr - 2 ) { nr = MIN2( currentsz, count - j ); EMIT_VERTS( ctx, j, nr ); currentsz = dmasz; @@ -444,7 +444,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, FINISH; - } else if (HAVE_TRI_STRIPS && ctx->_TriangleCaps & DD_FLATSHADE) { + } else if (HAVE_TRI_STRIPS && (ctx->_TriangleCaps & DD_FLATSHADE)) { if (TAG(emit_elt_verts)( ctx, start, count )) { LOCAL_VARS; int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); @@ -470,7 +470,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, currentsz = currentsz/6*2; dmasz = dmasz/6*2; - for (j = start; j < count - 3; j += nr - 2 ) { + for (j = start; j + 3 < count; j += nr - 2 ) { nr = MIN2( currentsz, count - j ); if (nr >= 4) { GLint quads = (nr/2)-1; @@ -518,11 +518,11 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, count -= (count-start) & 1; if (currentsz < 8) { - FIRE_VERTICES(); + NEW_BUFFER(); currentsz = dmasz; } - for (j = start; j < count - 3; j += nr - 2 ) { + for (j = start; j + 3 < count; j += nr - 2 ) { nr = MIN2( currentsz, count - j ); EMIT_VERTS( ctx, j, nr ); currentsz = dmasz; @@ -739,7 +739,7 @@ static void TAG(render_line_strip_elts)( GLcontext *ctx, if (currentsz < 8) currentsz = dmasz; - for (j = start; j < count - 1; j += nr - 1 ) { + for (j = start; j + 1 < count; j += nr - 1 ) { nr = MIN2( currentsz, count - j ); TAG(emit_elts)( ctx, elts+j, nr ); NEW_PRIMITIVE(); @@ -775,7 +775,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx, currentsz = GET_CURRENT_VB_MAX_ELTS(); if (currentsz < 8) { - FIRE_VERTICES(); + NEW_BUFFER(); currentsz = dmasz; } @@ -784,7 +784,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx, currentsz--; dmasz--; - for ( ; j < count - 1; j += nr - 1 ) { + for ( ; j + 1 < count; j += nr - 1 ) { nr = MIN2( currentsz, count - j ); /* NEW_PRIMITIVE(); */ TAG(emit_elts)( ctx, elts+j, nr ); @@ -857,7 +857,7 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx, currentsz = GET_CURRENT_VB_MAX_ELTS(); if (currentsz < 8) { - FIRE_VERTICES(); + NEW_BUFFER(); currentsz = dmasz; } @@ -870,7 +870,7 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx, dmasz -= (dmasz & 1); currentsz -= (currentsz & 1); - for (j = start ; j < count - 2; j += nr - 2 ) { + for (j = start ; j + 2 < count; j += nr - 2 ) { nr = MIN2( currentsz, count - j ); TAG(emit_elts)( ctx, elts+j, nr ); NEW_PRIMITIVE(); @@ -899,11 +899,11 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx, currentsz = GET_CURRENT_VB_MAX_ELTS(); if (currentsz < 8) { - FIRE_VERTICES(); + NEW_BUFFER(); currentsz = dmasz; } - for (j = start + 1 ; j < count - 1; j += nr - 1 ) { + for (j = start + 1 ; j + 1 < count; j += nr - 1 ) { nr = MIN2( currentsz, count - j + 1 ); TAG(emit_elts)( ctx, elts+start, 1 ); TAG(emit_elts)( ctx, elts+j, nr - 1 ); @@ -935,11 +935,11 @@ static void TAG(render_poly_elts)( GLcontext *ctx, currentsz = GET_CURRENT_VB_MAX_ELTS(); if (currentsz < 8) { - FIRE_VERTICES(); + NEW_BUFFER(); currentsz = dmasz; } - for (j = start + 1 ; j < count - 1 ; j += nr - 1 ) { + for (j = start + 1 ; j + 1 < count ; j += nr - 1 ) { nr = MIN2( currentsz, count - j + 1 ); TAG(emit_elts)( ctx, elts+start, 1 ); TAG(emit_elts)( ctx, elts+j, nr - 1 ); @@ -983,7 +983,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx, currentsz = currentsz/6*2; dmasz = dmasz/6*2; - for (j = start; j < count - 3; j += nr - 2 ) { + for (j = start; j + 3 < count; j += nr - 2 ) { nr = MIN2( currentsz, count - j ); if (nr >= 4) @@ -1012,7 +1012,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx, else { ELT_INIT( GL_TRIANGLE_STRIP ); - for (j = start; j < count - 3; j += nr - 2 ) { + for (j = start; j + 3 < count; j += nr - 2 ) { nr = MIN2( currentsz, count - j ); TAG(emit_elts)( ctx, elts+j, nr ); NEW_PRIMITIVE(); @@ -1053,7 +1053,7 @@ static void TAG(render_quads_elts)( GLcontext *ctx, if (currentsz < 8) currentsz = dmasz; - for (j = start; j < count - 3; j += nr - 2 ) { + for (j = start; j + 3 < count; j += nr - 2 ) { nr = MIN2( currentsz, count - j ); if (nr >= 4) diff --git a/src/mesa/drivers/common/t_dd_vbtmp.h b/src/mesa/drivers/common/t_dd_vbtmp.h index 5e58d1b6d8..5d07beb3e7 100644 --- a/src/mesa/drivers/common/t_dd_vbtmp.h +++ b/src/mesa/drivers/common/t_dd_vbtmp.h @@ -1,4 +1,4 @@ -/* $Id: t_dd_vbtmp.h,v 1.15 2001/12/20 09:54:20 keithw Exp $ */ +/* $Id: t_dd_vbtmp.h,v 1.16 2002/02/13 00:53:20 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -136,6 +136,9 @@ static void TAG(emit)( GLcontext *ctx, const GLubyte *mask = VB->ClipMask; int i; +/* fprintf(stderr, "%s(big) importable %d %d..%d\n", */ +/* __FUNCTION__, VB->importable_data, start, end); */ + if (HAVE_HW_VIEWPORT && HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) { (void) s; coord = VB->ClipPtr->data; @@ -226,6 +229,8 @@ static void TAG(emit)( GLcontext *ctx, VIEWPORT_Z(v->v.z, coord[0][2]); v->v.w = coord[0][3]; } +/* fprintf(stderr, "vert %d: %.2f %.2f %.2f %.2f\n", */ +/* i, v->v.x, v->v.y, v->v.z, v->v.w); */ coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride); } if (DO_RGBA) { @@ -417,8 +422,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, col_stride = VB->ColorPtr[0]->StrideB; ASSERT(VB->ColorPtr[0]->Type == GL_UNSIGNED_BYTE); -/* fprintf(stderr, "%s stride %d importable %d\n", */ -/* __FUNCTION__, col_stride, VB->importable_data); */ +/* fprintf(stderr, "%s(small) importable %x\n", */ +/* __FUNCTION__, VB->importable_data); */ /* Pack what's left into a 4-dword vertex. Color is in a different * place, and there is no 'w' coordinate. @@ -449,6 +454,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, } STRIDE_4UB( col, col_stride ); } +/* fprintf(stderr, "vert %d: %.2f %.2f %.2f %x\n", */ +/* i, v[0], v[1], v[2], *(int *)&v[3]); */ } } else { @@ -470,6 +477,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, b[3] = col[i][3]; } } +/* fprintf(stderr, "vert %d: %.2f %.2f %.2f %x\n", */ +/* i, v[0], v[1], v[2], *(int *)&v[3]); */ + } } } |