diff options
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r-- | src/mesa/drivers/common/driverfuncs.c | 15 | ||||
-rw-r--r-- | src/mesa/drivers/common/meta.c | 24 |
2 files changed, 25 insertions, 14 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index fc67bee98c..854dea9450 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -42,6 +42,7 @@ #include "main/fbobject.h" #include "main/texrender.h" #include "main/syncobj.h" +#include "main/texturebarrier.h" #include "main/transformfeedback.h" #include "program/program.h" @@ -184,9 +185,12 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->RenderTexture = _mesa_render_texture; driver->FinishRenderTexture = _mesa_finish_render_texture; driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer; + driver->ValidateFramebuffer = _mesa_validate_framebuffer; driver->BlitFramebuffer = _swrast_BlitFramebuffer; + _mesa_init_texture_barrier_functions(driver); + /* APPLE_vertex_array_object */ driver->NewArrayObject = _mesa_new_array_object; driver->DeleteArrayObject = _mesa_delete_array_object; @@ -231,13 +235,14 @@ _mesa_init_driver_state(struct gl_context *ctx) ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor); ctx->Driver.BlendEquationSeparate(ctx, - ctx->Color.BlendEquationRGB, - ctx->Color.BlendEquationA); + ctx->Color.Blend[0].EquationRGB, + ctx->Color.Blend[0].EquationA); ctx->Driver.BlendFuncSeparate(ctx, - ctx->Color.BlendSrcRGB, - ctx->Color.BlendDstRGB, - ctx->Color.BlendSrcA, ctx->Color.BlendDstA); + ctx->Color.Blend[0].SrcRGB, + ctx->Color.Blend[0].DstRGB, + ctx->Color.Blend[0].SrcA, + ctx->Color.Blend[0].DstA); if (ctx->Driver.ColorMaskIndexed) { GLuint i; diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 5e0e9a12df..f71aac5e54 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -48,6 +48,7 @@ #include "main/macros.h" #include "main/matrix.h" #include "main/mipmap.h" +#include "main/pbo.h" #include "main/polygon.h" #include "main/readpix.h" #include "main/scissor.h" @@ -266,7 +267,7 @@ struct gen_mipmap_state GLuint FBO; }; - +#define MAX_META_OPS_DEPTH 2 /** * State for glDrawTex() */ @@ -282,7 +283,10 @@ struct drawtex_state */ struct gl_meta_state { - struct save_state Save; /**< state saved during meta-ops */ + /** Stack of state saved during meta-ops */ + struct save_state Save[MAX_META_OPS_DEPTH]; + /** Save stack depth */ + GLuint SaveStackDepth; struct temp_texture TempTex; @@ -335,8 +339,13 @@ _mesa_meta_free(struct gl_context *ctx) static void _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) { - struct save_state *save = &ctx->Meta->Save; + struct save_state *save; + + /* hope MAX_META_OPS_DEPTH is large enough */ + assert(ctx->Meta->SaveStackDepth < MAX_META_OPS_DEPTH); + save = &ctx->Meta->Save[ctx->Meta->SaveStackDepth++]; + memset(save, 0, sizeof(*save)); save->SavedState = state; if (state & META_ALPHA_TEST) { @@ -586,7 +595,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) static void _mesa_meta_end(struct gl_context *ctx) { - struct save_state *save = &ctx->Meta->Save; + struct save_state *save = &ctx->Meta->Save[--ctx->Meta->SaveStackDepth]; const GLbitfield state = save->SavedState; if (state & META_ALPHA_TEST) { @@ -2263,7 +2272,6 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, const GLuint maxLevel = texObj->MaxLevel; const GLenum minFilterSave = texObj->MinFilter; const GLenum magFilterSave = texObj->MagFilter; - const GLint baseLevelSave = texObj->BaseLevel; const GLint maxLevelSave = texObj->MaxLevel; const GLboolean genMipmapSave = texObj->GenerateMipmap; const GLenum wrapSSave = texObj->WrapS; @@ -2323,7 +2331,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, } _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO); - _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); @@ -2499,8 +2507,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, } } - /* limit sampling to src level */ - _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); + /* limit minification to src level */ _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); /* Set to draw into the current dstLevel */ @@ -2552,7 +2559,6 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave); _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave); - _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave); |