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-rw-r--r--src/mesa/drivers/d3d/D3DShared.h154
1 files changed, 154 insertions, 0 deletions
diff --git a/src/mesa/drivers/d3d/D3DShared.h b/src/mesa/drivers/d3d/D3DShared.h
new file mode 100644
index 0000000000..cc629e2111
--- /dev/null
+++ b/src/mesa/drivers/d3d/D3DShared.h
@@ -0,0 +1,154 @@
+/*===========================================================================*/
+/* */
+/* Mesa-3.0 DirectX 6 Driver */
+/* */
+/* By Leigh McRae */
+/* */
+/* http://www.altsoftware.com/ */
+/* */
+/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */
+/*===========================================================================*/
+#ifndef D3D_MESA_ALL_H
+#define D3D_MESA_ALL_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*===========================================================================*/
+/* Includes. */
+/*===========================================================================*/
+#include <stdio.h>
+#include <string.h>
+/*===========================================================================*/
+/* Magic numbers. */
+/*===========================================================================*/
+#define TM_ACTION_LOAD 0x01
+#define TM_ACTION_BIND 0x02
+#define TM_ACTION_UPDATE 0x04
+
+#define UM_FATALSHUTDOWN (WM_USER+42)
+/*===========================================================================*/
+/* Macros defines. */
+/*===========================================================================*/
+#define ALLOC(cb) malloc( (cb) )
+#define FREE(p) { free( (p) ); (p) = NULL; }
+/*===========================================================================*/
+/* Type defines. */
+/*===========================================================================*/
+typedef struct _pixel_convert
+{
+ int cb, /* Count in bytes of one pixel. */
+ rShift, /* Shift count that postions each componet. */
+ gShift,
+ bShift,
+ aShift;
+ float rScale, /* Value that scales a color that ranges 0.0 -> 1.0 */
+ gScale, /* to this pixel format. */
+ bScale,
+ aScale;
+ DWORD dwRMask, /* Color mask per component. */
+ dwGMask,
+ dwBMask,
+ dwAMask;
+
+} PIXELINFO, *PPIXELINFO;
+
+
+typedef struct _d3d_shared_info
+{
+ HWND hwnd;
+ BOOL bWindow,
+ bFlipable,
+ bForceSW,
+ bHardware;
+ RECT rectW, /* Window size and postion in screen space. */
+ rectV; /* Viewport size and postion. */
+ DWORD dwWidth, /* Current render size for quick checks. */
+ dwHeight;
+
+ PIXELINFO pixel;
+ DWORD dwSrcBlendCaps[14], /* See D3DCAPS.CPP */
+ dwDestBlendCaps[14],
+ dwTexFunc[4];
+
+} MESAD3DSHARED, *PMESAD3DSHARED;
+
+typedef struct _render_options
+{
+ BOOL bForceSoftware, /* TODO: Add user switches. */
+ bStretchtoPrimary;
+
+} USER_CTRL, *PUSER_CRTL;
+
+enum { s_zero = 0,
+ s_one,
+ s_dst_color,
+ s_one_minus_dst_color,
+ s_src_alpha,
+ s_one_minus_src_alpha,
+ s_dst_alpha,
+ s_one_minus_dst_alpha,
+ s_src_alpha_saturate,
+ s_constant_color,
+ s_one_minus_constant_color,
+ s_constant_alpha,
+ s_one_minus_constant_alpha };
+
+enum { d_zero = 0,
+ d_one,
+ d_src_color,
+ d_one_minus_src_color,
+ d_src_alpha,
+ d_one_minus_src_alpha,
+ d_dst_alpha,
+ d_one_minus_dst_alpha,
+ d_constant_color,
+ d_one_minus_constant_color,
+ d_constant_alpha,
+ d_one_minus_constant_alpha };
+
+enum { d3dtblend_decal = 0,
+ d3dtblend_decalalpha,
+ d3dtblend_modulate,
+ d3dtblend_modulatealpha };
+
+/*===========================================================================*/
+/* Function prototypes. */
+/*===========================================================================*/
+PMESAD3DSHARED InitHAL( HWND hwnd );
+void TermHAL( PMESAD3DSHARED pShared );
+BOOL CreateHAL( PMESAD3DSHARED pShared );
+BOOL SetViewportHAL( PMESAD3DSHARED pShared, RECT *pRect, float minZ, float maxZ );
+
+void ClearHAL( PMESAD3DSHARED pShared, DWORD dwFlags, BOOL bAll, int x, int y, int cx, int cy, DWORD dwColor, float zv, DWORD dwStencil );
+void SetStateHAL( PMESAD3DSHARED pShared, DWORD dwType, DWORD dwState );
+void DrawPrimitiveHAL( PMESAD3DSHARED pShared, D3DPRIMITIVETYPE dptPrimitiveType, D3DTLVERTEX *pVertices, DWORD dwCount );
+
+void SwapBuffersHAL( PMESAD3DSHARED pShared );
+DDSURFACEDESC2 *LockHAL( PMESAD3DSHARED pShared, BOOL bBack );
+void UnlockHAL( PMESAD3DSHARED pShared, BOOL bBack );
+void UpdateScreenPosHAL( PMESAD3DSHARED pShared );
+void GetPixelInfoHAL( PMESAD3DSHARED pShared, PPIXELINFO pPixel );
+BOOL CreateTMgrHAL( PMESAD3DSHARED pShared, DWORD dwName, int level, DWORD dwRequestFlags, RECT *rectDirty, DWORD dwWidth, DWORD dwHeight, DWORD dwAction, void *pPixels );
+void DisableTMgrHAL( PMESAD3DSHARED pShared );
+
+
+int SaveDIBitmap( char *filename, BITMAPINFO *info, void *bits );
+int ARGB_SaveBitmap( char *filename, int width, int height, unsigned char *pARGB );
+int BGRA_SaveBitmap( char *filename, int width, int height, unsigned char *pBGRA );
+int BGR_SaveBitmap( char *filename, int width, int height, unsigned char *pBGR );
+/*===========================================================================*/
+/* Global variables. */
+/*===========================================================================*/
+extern float g_DepthScale, /* Mesa needs to scale Z in SW. The HAL */
+ g_MaxDepth; /* doesn't but I wanted SW still to work.*/
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
+
+