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Diffstat (limited to 'src/mesa/drivers/dri/ffb/ffb_clear.c')
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_clear.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c
index 2bb0eb047b..c63179149a 100644
--- a/src/mesa/drivers/dri/ffb/ffb_clear.c
+++ b/src/mesa/drivers/dri/ffb/ffb_clear.c
@@ -267,7 +267,7 @@ void ffbDDClear(GLcontext *ctx, GLbitfield mask, GLboolean all,
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
__DRIdrawablePrivate *dPriv = fmesa->driDrawable;
- unsigned int stcmask = DD_STENCIL_BIT;
+ unsigned int stcmask = BUFFER_BIT_STENCIL;
#ifdef CLEAR_TRACE
fprintf(stderr, "ffbDDClear: mask(%08x) all(%d) "
@@ -277,7 +277,7 @@ void ffbDDClear(GLcontext *ctx, GLbitfield mask, GLboolean all,
if (!(fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS))
stcmask = 0;
- if (mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT | DD_DEPTH_BIT | stcmask)) {
+ if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | BUFFER_BIT_DEPTH | stcmask)) {
ffb_fbcPtr ffb = fmesa->regs;
unsigned int fbc, ppc;
@@ -288,20 +288,20 @@ void ffbDDClear(GLcontext *ctx, GLbitfield mask, GLboolean all,
FFB_PPC_ZS_CONST | FFB_PPC_CS_CONST);
/* Y/X enables must be both on or both off. */
- if (mask & (DD_DEPTH_BIT | stcmask)) {
+ if (mask & (BUFFER_BIT_DEPTH | stcmask)) {
fbc |= (FFB_FBC_ZE_ON | FFB_FBC_YE_ON | FFB_FBC_WB_C);
} else
fbc |= FFB_FBC_ZE_OFF | FFB_FBC_YE_OFF;
/* All RGB enables must be both on or both off. */
- if (mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) {
- if (mask & DD_FRONT_LEFT_BIT) {
+ if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) {
+ if (mask & BUFFER_BIT_FRONT_LEFT) {
if (fmesa->back_buffer == 0)
fbc |= FFB_FBC_WB_B;
else
fbc |= FFB_FBC_WB_A;
}
- if (mask & DD_BACK_LEFT_BIT) {
+ if (mask & BUFFER_BIT_BACK_LEFT) {
if (fmesa->back_buffer == 0)
fbc |= FFB_FBC_WB_A;
else
@@ -321,9 +321,9 @@ void ffbDDClear(GLcontext *ctx, GLbitfield mask, GLboolean all,
ffb->cmp = 0x80808080;
ffb->rop = FFB_ROP_NEW;
- if (mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT))
+ if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT))
ffb->fg = fmesa->clear_pixel;
- if (mask & DD_DEPTH_BIT)
+ if (mask & BUFFER_BIT_DEPTH)
ffb->constz = fmesa->clear_depth;
if (mask & stcmask)
ffb->consty = fmesa->clear_stencil;
@@ -344,8 +344,8 @@ void ffbDDClear(GLcontext *ctx, GLbitfield mask, GLboolean all,
UNLOCK_HARDWARE(fmesa);
- mask &= ~(DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT |
- DD_DEPTH_BIT | stcmask);
+ mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT |
+ BUFFER_BIT_DEPTH | stcmask);
}
if (mask)