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Diffstat (limited to 'src/mesa/drivers/dri/gamma')
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_context.h38
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_render.c6
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_span.c8
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_state.c34
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_tex.c8
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_tritmp.h16
6 files changed, 55 insertions, 55 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h
index fb70df6c37..86af674ae7 100644
--- a/src/mesa/drivers/dri/gamma/gamma_context.h
+++ b/src/mesa/drivers/dri/gamma/gamma_context.h
@@ -159,13 +159,13 @@ struct gamma_texture_object_t {
int internalFormat;
} image[GAMMA_TEX_MAXLEVELS];
- u_int32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS];
- u_int32_t TextureAddressMode;
- u_int32_t TextureColorMode;
- u_int32_t TextureFilterMode;
- u_int32_t TextureFormat;
- u_int32_t TextureReadMode;
- u_int32_t TextureBorderColor;
+ uint32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS];
+ uint32_t TextureAddressMode;
+ uint32_t TextureColorMode;
+ uint32_t TextureFilterMode;
+ uint32_t TextureFormat;
+ uint32_t TextureReadMode;
+ uint32_t TextureBorderColor;
};
#define GAMMA_NO_PALETTE 0x0
@@ -299,18 +299,18 @@ struct gamma_context {
unsigned int lastStamp;
- u_int32_t ClearColor;
- u_int32_t Color;
- u_int32_t DitherMode;
- u_int32_t ClearDepth;
- u_int32_t FogMode;
- u_int32_t AreaStippleMode;
- u_int32_t LBReadFormat;
- u_int32_t LBWriteFormat;
- u_int32_t LineMode;
- u_int32_t PointMode;
- u_int32_t TriangleMode;
- u_int32_t AntialiasMode;
+ uint32_t ClearColor;
+ uint32_t Color;
+ uint32_t DitherMode;
+ uint32_t ClearDepth;
+ uint32_t FogMode;
+ uint32_t AreaStippleMode;
+ uint32_t LBReadFormat;
+ uint32_t LBWriteFormat;
+ uint32_t LineMode;
+ uint32_t PointMode;
+ uint32_t TriangleMode;
+ uint32_t AntialiasMode;
GLfloat ViewportScaleX;
GLfloat ViewportScaleY;
GLfloat ViewportScaleZ;
diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c
index 4b462f2252..9180ef925d 100644
--- a/src/mesa/drivers/dri/gamma/gamma_render.c
+++ b/src/mesa/drivers/dri/gamma/gamma_render.c
@@ -74,7 +74,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
WRITEF(gmesa->buf, Tr4, tc0[i][2]);
WRITEF(gmesa->buf, Tt4, tc0[i][0]);
WRITEF(gmesa->buf, Ts4, tc0[i][1]);
- WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]);
+ WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]);
WRITEF(gmesa->buf, Vw, coord[i][3]);
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
@@ -85,7 +85,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
CHECK_DMA_BUFFER(gmesa, 7);
WRITEF(gmesa->buf, Tt2, tc0[i][0]);
WRITEF(gmesa->buf, Ts2, tc0[i][1]);
- WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]);
+ WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]);
WRITEF(gmesa->buf, Vw, coord[i][3]);
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
@@ -94,7 +94,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
} else {
for (i=start; i < end; i++) {
CHECK_DMA_BUFFER(gmesa, 4);
- WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]);
+ WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]);
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
WRITEF(gmesa->buf, Vx3, coord[i][0]);
diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c
index 012d77782b..ea9a20595c 100644
--- a/src/mesa/drivers/dri/gamma/gamma_span.c
+++ b/src/mesa/drivers/dri/gamma/gamma_span.c
@@ -171,10 +171,10 @@ static void gammaReadRGBASpan8888( const GLcontext *ctx,
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
gammaScreenPtr gammascrn = gmesa->gammaScreen;
- u_int32_t dwords1, dwords2, i = 0;
+ uint32_t dwords1, dwords2, i = 0;
char *src = (char *)rgba[0];
GLuint read = n * gammascrn->cpp; /* Number of bytes we are expecting */
- u_int32_t data;
+ uint32_t data;
FLUSH_DMA_BUFFER(gmesa);
CHECK_DMA_BUFFER(gmesa, 16);
@@ -196,8 +196,8 @@ static void gammaReadRGBASpan8888( const GLcontext *ctx,
moredata:
- dwords1 = *(volatile u_int32_t*)(void *)(((u_int8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords));
- dwords2 = *(volatile u_int32_t*)(void *)(((u_int8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords));
+ dwords1 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords));
+ dwords2 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords));
if (dwords1) {
memcpy(src, (char*)gammascrn->regions[1].map + 0x1000, dwords1 << 2);
diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c
index a0690f64d0..9e7626a6fd 100644
--- a/src/mesa/drivers/dri/gamma/gamma_state.c
+++ b/src/mesa/drivers/dri/gamma/gamma_state.c
@@ -44,9 +44,9 @@
static void gammaUpdateAlphaMode( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- u_int32_t a = gmesa->AlphaTestMode;
- u_int32_t b = gmesa->AlphaBlendMode;
- u_int32_t f = gmesa->AB_FBReadMode_Save = 0;
+ uint32_t a = gmesa->AlphaTestMode;
+ uint32_t b = gmesa->AlphaBlendMode;
+ uint32_t f = gmesa->AB_FBReadMode_Save = 0;
GLubyte refByte = (GLint) (ctx->Color.AlphaRef * 255.0);
a &= ~(AT_CompareMask | AT_RefValueMask);
@@ -418,10 +418,10 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask )
static void gammaUpdateZMode( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- u_int32_t z = gmesa->DepthMode;
- u_int32_t delta = gmesa->DeltaMode;
- u_int32_t window = gmesa->Window;
- u_int32_t lbread = gmesa->LBReadMode;
+ uint32_t z = gmesa->DepthMode;
+ uint32_t delta = gmesa->DeltaMode;
+ uint32_t window = gmesa->Window;
+ uint32_t lbread = gmesa->LBReadMode;
z &= ~DM_CompareMask;
@@ -537,9 +537,9 @@ static void gammaDDFlush( GLcontext *ctx )
static void gammaUpdateFogAttrib( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- u_int32_t f = gmesa->FogMode;
- u_int32_t g = gmesa->GeometryMode;
- u_int32_t d = gmesa->DeltaMode;
+ uint32_t f = gmesa->FogMode;
+ uint32_t g = gmesa->GeometryMode;
+ uint32_t d = gmesa->DeltaMode;
if (ctx->Fog.Enabled) {
f |= FogModeEnable;
@@ -635,7 +635,7 @@ static void gammaDDPointSize( GLcontext *ctx, GLfloat size )
static void gammaUpdatePolygon( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- u_int32_t g = gmesa->GeometryMode;
+ uint32_t g = gmesa->GeometryMode;
g &= ~(GM_PolyOffsetFillEnable | GM_PolyOffsetPointEnable |
GM_PolyOffsetLineEnable);
@@ -753,7 +753,7 @@ static void gammaDDScissor( GLcontext *ctx,
static void gammaUpdateCull( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- u_int32_t g = gmesa->GeometryMode;
+ uint32_t g = gmesa->GeometryMode;
g &= ~(GM_PolyCullMask | GM_FFMask);
@@ -973,8 +973,8 @@ static void gammaDDLightModelfv( GLcontext *ctx, GLenum pname,
static void gammaDDShadeModel( GLcontext *ctx, GLenum mode )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- u_int32_t g = gmesa->GeometryMode;
- u_int32_t c = gmesa->ColorDDAMode;
+ uint32_t g = gmesa->GeometryMode;
+ uint32_t c = gmesa->ColorDDAMode;
g &= ~GM_ShadingMask;
c &= ~ColorDDAShadingMask;
@@ -1241,7 +1241,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_DITHER:
do {
- u_int32_t d = gmesa->DitherMode;
+ uint32_t d = gmesa->DitherMode;
FLUSH_BATCH( gmesa );
if ( state ) {
@@ -1273,7 +1273,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
#if ENABLELIGHTING
case GL_LIGHTING:
do {
- u_int32_t l = gmesa->LightingMode;
+ uint32_t l = gmesa->LightingMode;
FLUSH_BATCH( gmesa );
if ( state ) {
@@ -1291,7 +1291,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_COLOR_MATERIAL:
do {
- u_int32_t m = gmesa->MaterialMode;
+ uint32_t m = gmesa->MaterialMode;
FLUSH_BATCH( gmesa );
if ( state ) {
diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c
index 0770cbf694..3b4ee4e581 100644
--- a/src/mesa/drivers/dri/gamma/gamma_tex.c
+++ b/src/mesa/drivers/dri/gamma/gamma_tex.c
@@ -31,8 +31,8 @@ static GLuint gammaComputeLodBias(GLfloat bias)
static void gammaSetTexWrapping(gammaTextureObjectPtr t,
GLenum wraps, GLenum wrapt)
{
- u_int32_t t1 = t->TextureAddressMode;
- u_int32_t t2 = t->TextureReadMode;
+ uint32_t t1 = t->TextureAddressMode;
+ uint32_t t2 = t->TextureReadMode;
t1 &= ~(TAM_SWrap_Mask | TAM_TWrap_Mask);
t2 &= ~(TRM_UWrap_Mask | TRM_VWrap_Mask);
@@ -57,8 +57,8 @@ static void gammaSetTexFilter(gammaContextPtr gmesa,
GLenum minf, GLenum magf,
GLfloat bias)
{
- u_int32_t t1 = t->TextureAddressMode;
- u_int32_t t2 = t->TextureReadMode;
+ uint32_t t1 = t->TextureAddressMode;
+ uint32_t t2 = t->TextureReadMode;
t2 &= ~(TRM_Mag_Mask | TRM_Min_Mask);
diff --git a/src/mesa/drivers/dri/gamma/gamma_tritmp.h b/src/mesa/drivers/dri/gamma/gamma_tritmp.h
index 56e0a850c8..bea2508d4a 100644
--- a/src/mesa/drivers/dri/gamma/gamma_tritmp.h
+++ b/src/mesa/drivers/dri/gamma/gamma_tritmp.h
@@ -2,8 +2,8 @@
static void TAG(gamma_point)( gammaContextPtr gmesa,
const gammaVertex *v0 )
{
- u_int32_t vColor;
- u_int32_t vBegin;
+ uint32_t vColor;
+ uint32_t vBegin;
vBegin = gmesa->Begin | B_PrimType_Points;
@@ -56,8 +56,8 @@ static void TAG(gamma_line)( gammaContextPtr gmesa,
const gammaVertex *v0,
const gammaVertex *v1 )
{
- u_int32_t vColor;
- u_int32_t vBegin;
+ uint32_t vColor;
+ uint32_t vBegin;
vBegin = gmesa->Begin | B_PrimType_Lines;
@@ -165,8 +165,8 @@ static void TAG(gamma_triangle)( gammaContextPtr gmesa,
const gammaVertex *v1,
const gammaVertex *v2 )
{
- u_int32_t vColor;
- u_int32_t vBegin;
+ uint32_t vColor;
+ uint32_t vBegin;
vBegin = gmesa->Begin | B_PrimType_Triangles;
@@ -310,8 +310,8 @@ static void TAG(gamma_quad)( gammaContextPtr gmesa,
const gammaVertex *v2,
const gammaVertex *v3 )
{
- u_int32_t vColor;
- u_int32_t vBegin;
+ uint32_t vColor;
+ uint32_t vBegin;
vBegin = gmesa->Begin | B_PrimType_Quads;