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Diffstat (limited to 'src/mesa/drivers/dri/i810/i810tex.c')
-rw-r--r--src/mesa/drivers/dri/i810/i810tex.c83
1 files changed, 49 insertions, 34 deletions
diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c
index bab5865e82..bf404e36f0 100644
--- a/src/mesa/drivers/dri/i810/i810tex.c
+++ b/src/mesa/drivers/dri/i810/i810tex.c
@@ -160,13 +160,16 @@ static void i810SetTexFilter(i810ContextPtr imesa,
}
-static void i810SetTexBorderColor(i810TextureObjectPtr t,
- GLubyte color[4])
+static void
+i810SetTexBorderColor( i810TextureObjectPtr t, GLubyte color[4] )
{
/* Need a fallback.
*/
}
-static i810TextureObjectPtr i810AllocTexObj( GLcontext *ctx, struct gl_texture_object *texObj )
+
+
+static i810TextureObjectPtr
+i810AllocTexObj( GLcontext *ctx, struct gl_texture_object *texObj )
{
i810TextureObjectPtr t;
i810ContextPtr imesa = I810_CONTEXT(ctx);
@@ -220,8 +223,8 @@ static void i810TexParameter( GLcontext *ctx, GLenum target,
{
i810ContextPtr imesa = I810_CONTEXT(ctx);
i810TextureObjectPtr t = (i810TextureObjectPtr) tObj->DriverData;
- if (!t)
- return;
+
+ assert(t);
if ( target != GL_TEXTURE_2D )
return;
@@ -338,6 +341,7 @@ static void i810TexImage1D( GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_image *texImage )
{
i810TextureObjectPtr t = (i810TextureObjectPtr) texObj->DriverData;
+ assert(t);
if (t) {
i810SwapOutTexObj( imesa, t );
}
@@ -367,6 +371,7 @@ static void i810TexImage2D( GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_image *texImage )
{
driTextureObject *t = (driTextureObject *) texObj->DriverData;
+ assert(t);
if (t) {
I810_FIREVERTICES( I810_CONTEXT(ctx) );
driSwapOutTextureObject( t );
@@ -381,7 +386,6 @@ static void i810TexImage2D( GLcontext *ctx, GLenum target, GLint level,
_mesa_store_teximage2d( ctx, target, level, internalFormat,
width, height, border, format, type,
pixels, packing, texObj, texImage );
-
}
static void i810TexSubImage2D( GLcontext *ctx,
@@ -396,7 +400,7 @@ static void i810TexSubImage2D( GLcontext *ctx,
struct gl_texture_image *texImage )
{
driTextureObject *t = (driTextureObject *)texObj->DriverData;
-
+ assert(t);
if (t) {
I810_FIREVERTICES( I810_CONTEXT(ctx) );
driSwapOutTextureObject( t );
@@ -404,22 +408,26 @@ static void i810TexSubImage2D( GLcontext *ctx,
_mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
height, format, type, pixels, packing, texObj,
texImage);
-
}
+#if 0
+/* not needed anymore */
static void i810BindTexture( GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj )
{
- if (!tObj->DriverData) {
+ assert(t);
+ if (!tObj->DriverData) {
i810AllocTexObj( ctx, tObj );
}
}
+#endif
static void i810DeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj )
{
- driTextureObject * t = (driTextureObject *) tObj->DriverData;
+ driTextureObject * t = (driTextureObject *) tObj->DriverData;
+ assert(t);
if (t) {
i810ContextPtr imesa = I810_CONTEXT( ctx );
if (imesa)
@@ -517,30 +525,37 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
return NULL; /* never get here */
}
-void i810InitTextureFuncs( GLcontext *ctx )
+/**
+ * Allocate a new texture object.
+ * Called via ctx->Driver.NewTextureObject.
+ * Note: this function will be called during context creation to
+ * allocate the default texture objects.
+ */
+static struct gl_texture_object *
+i810NewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
-
- ctx->Driver.TexEnv = i810TexEnv;
- ctx->Driver.ChooseTextureFormat = i810ChooseTextureFormat;
- ctx->Driver.TexImage1D = _mesa_store_teximage1d;
- ctx->Driver.TexImage2D = i810TexImage2D;
- ctx->Driver.TexImage3D = _mesa_store_teximage3d;
- ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
- ctx->Driver.TexSubImage2D = i810TexSubImage2D;
- ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
- ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
- ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
- ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
- ctx->Driver.BindTexture = i810BindTexture;
- ctx->Driver.DeleteTexture = i810DeleteTexture;
- ctx->Driver.TexParameter = i810TexParameter;
- ctx->Driver.UpdateTexturePalette = 0;
- ctx->Driver.IsTextureResident = driIsTextureResident;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
-
- driInitTextureObjects( ctx, &imesa->swapped, DRI_TEXMGR_DO_TEXTURE_2D);
+ struct gl_texture_object *obj;
+ driTextureObject *t;
+ obj = _mesa_new_texture_object(ctx, name, target);
+ if (!obj)
+ return NULL;
+ t = (driTextureObject *) i810AllocTexObj( ctx, obj );
+ if (!t) {
+ _mesa_delete_texture_object(ctx, obj);
+ return NULL;
+ }
+ return obj;
+}
+void i810InitTextureFuncs( struct dd_function_table *functions )
+{
+ functions->ChooseTextureFormat = i810ChooseTextureFormat;
+ functions->TexImage2D = i810TexImage2D;
+ functions->TexSubImage2D = i810TexSubImage2D;
+ /*functions->BindTexture = i810BindTexture;*/
+ functions->NewTextureObject = i810NewTextureObject;
+ functions->DeleteTexture = i810DeleteTexture;
+ functions->TexParameter = i810TexParameter;
+ functions->TexEnv = i810TexEnv;
+ functions->IsTextureResident = driIsTextureResident;
}