diff options
Diffstat (limited to 'src/mesa/drivers/dri/i830/i830_span.c')
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_span.c | 370 |
1 files changed, 370 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i830/i830_span.c b/src/mesa/drivers/dri/i830/i830_span.c new file mode 100644 index 0000000000..34830bf58c --- /dev/null +++ b/src/mesa/drivers/dri/i830/i830_span.c @@ -0,0 +1,370 @@ +/************************************************************************** + +Copyright 2001 VA Linux Systems Inc., Fremont, California. + +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +on the rights to use, copy, modify, merge, publish, distribute, sub +license, and/or sell copies of the Software, and to permit persons to whom +the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, +DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_span.c,v 1.4 2002/12/10 01:26:53 dawes Exp $ */ + +/* + * Author: + * Jeff Hartmann <jhartmann@2d3d.com> + * + * Heavily based on the I810 driver, which was written by: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "glheader.h" +#include "macros.h" +#include "mtypes.h" +#include "colormac.h" + +#include "i830_screen.h" +#include "i830_dri.h" + +#include "i830_span.h" +#include "i830_ioctl.h" +#include "swrast/swrast.h" + + +#define DBG 0 + +#define LOCAL_VARS \ + i830ContextPtr imesa = I830_CONTEXT(ctx); \ + __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + i830ScreenPrivate *i830Screen = imesa->i830Screen; \ + GLuint pitch = i830Screen->backPitch * i830Screen->cpp; \ + GLuint height = dPriv->h; \ + char *buf = (char *)(imesa->drawMap + \ + dPriv->x * i830Screen->cpp + \ + dPriv->y * pitch); \ + char *read_buf = (char *)(imesa->readMap + \ + dPriv->x * i830Screen->cpp + \ + dPriv->y * pitch); \ + GLushort p; \ + (void) read_buf; (void) buf; (void) p + +#define LOCAL_DEPTH_VARS \ + i830ContextPtr imesa = I830_CONTEXT(ctx); \ + __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + i830ScreenPrivate *i830Screen = imesa->i830Screen; \ + GLuint pitch = i830Screen->backPitch * i830Screen->cpp; \ + GLuint height = dPriv->h; \ + char *buf = (char *)(i830Screen->depth.map + \ + dPriv->x * i830Screen->cpp + \ + dPriv->y * pitch) + +#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS + +#define INIT_MONO_PIXEL(p,color)\ + p = PACK_COLOR_565(color[0],color[1],color[2]) + +#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \ + _y >= miny && _y < maxy) + +#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \ + if ( _y < miny || _y >= maxy ) { \ + _n1 = 0, _x1 = x; \ + } else { \ + _n1 = _n; \ + _x1 = _x; \ + if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \ + if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \ + } + +#define Y_FLIP(_y) (height - _y - 1) + + +#define HW_LOCK() + +#define HW_CLIPLOOP() \ + do { \ + __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + int _nc = dPriv->numClipRects; \ + while (_nc--) { \ + int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \ + int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \ + int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \ + int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y; + + +#define HW_ENDCLIPLOOP() \ + } \ + } while (0) + +#define HW_UNLOCK() + +/* 16 bit, 565 rgb color spanline and pixel functions + */ +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + *(GLushort *)(buf + _x*2 + _y*pitch) = ( (((int)r & 0xf8) << 8) | \ + (((int)g & 0xfc) << 3) | \ + (((int)b & 0xf8) >> 3)) +#define WRITE_PIXEL( _x, _y, p ) \ + *(GLushort *)(buf + _x*2 + _y*pitch) = p + +#define READ_RGBA( rgba, _x, _y ) \ +do { \ + GLushort p = *(GLushort *)(read_buf + _x*2 + _y*pitch); \ + rgba[0] = (((p >> 11) & 0x1f) * 255) / 31; \ + rgba[1] = (((p >> 5) & 0x3f) * 255) / 63; \ + rgba[2] = (((p >> 0) & 0x1f) * 255) / 31; \ + rgba[3] = 255; \ +} while(0) + +#define TAG(x) i830##x##_565 +#include "spantmp.h" + + + + +/* 15 bit, 555 rgb color spanline and pixel functions + */ +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + *(GLushort *)(buf + _x*2 + _y*pitch) = (((r & 0xf8) << 7) | \ + ((g & 0xf8) << 3) | \ + ((b & 0xf8) >> 3)) + +#define WRITE_PIXEL( _x, _y, p ) \ + *(GLushort *)(buf + _x*2 + _y*pitch) = p + +#define READ_RGBA( rgba, _x, _y ) \ +do { \ + GLushort p = *(GLushort *)(read_buf + _x*2 + _y*pitch); \ + rgba[0] = (p >> 7) & 0xf8; \ + rgba[1] = (p >> 3) & 0xf8; \ + rgba[2] = (p << 3) & 0xf8; \ + rgba[3] = 255; \ +} while(0) + +#define TAG(x) i830##x##_555 +#include "spantmp.h" + +/* 16 bit depthbuffer functions. + */ +#define WRITE_DEPTH( _x, _y, d ) \ + *(GLushort *)(buf + _x*2 + _y*pitch) = d; + +#define READ_DEPTH( d, _x, _y ) \ + d = *(GLushort *)(buf + _x*2 + _y*pitch); + + +#define TAG(x) i830##x##_16 +#include "depthtmp.h" + + +#undef LOCAL_VARS +#define LOCAL_VARS \ + i830ContextPtr imesa = I830_CONTEXT(ctx); \ + __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + i830ScreenPrivate *i830Screen = imesa->i830Screen; \ + GLuint pitch = i830Screen->backPitch * i830Screen->cpp; \ + GLuint height = dPriv->h; \ + char *buf = (char *)(imesa->drawMap + \ + dPriv->x * i830Screen->cpp + \ + dPriv->y * pitch); \ + char *read_buf = (char *)(imesa->readMap + \ + dPriv->x * i830Screen->cpp + \ + dPriv->y * pitch); \ + GLuint p = I830_CONTEXT( ctx )->MonoColor; \ + (void) read_buf; (void) buf; (void) p + +#undef INIT_MONO_PIXEL +#define INIT_MONO_PIXEL(p,color)\ + p = PACK_COLOR_888(color[0],color[1],color[2]) + +/* 32 bit, 8888 argb color spanline and pixel functions + */ +#define WRITE_RGBA(_x, _y, r, g, b, a) \ + *(GLuint *)(buf + _x*4 + _y*pitch) = ((r << 16) | \ + (g << 8) | \ + (b << 0) | \ + (a << 24) ) + +#define WRITE_PIXEL(_x, _y, p) \ + *(GLuint *)(buf + _x*4 + _y*pitch) = p + + +#define READ_RGBA(rgba, _x, _y) \ + do { \ + GLuint p = *(GLuint *)(read_buf + _x*4 + _y*pitch); \ + rgba[0] = (p >> 16) & 0xff; \ + rgba[1] = (p >> 8) & 0xff; \ + rgba[2] = (p >> 0) & 0xff; \ + rgba[3] = (p >> 24) & 0xff; \ + } while (0) + +#define TAG(x) i830##x##_8888 +#include "spantmp.h" + +/* 24 bit depthbuffer functions. + */ +#define WRITE_DEPTH( _x, _y, d ) \ + *(GLuint *)(buf + _x*4 + _y*pitch) = 0xffffff & d; + +#define READ_DEPTH( d, _x, _y ) \ + d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xffffff; + +#define TAG(x) i830##x##_24 +#include "depthtmp.h" + +/* 24/8 bit interleaved depth/stencil functions + */ +#define WRITE_DEPTH( _x, _y, d ) { \ + GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \ + tmp &= 0xff000000; \ + tmp |= (d) & 0xffffff; \ + *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \ +} + +#define READ_DEPTH( d, _x, _y ) \ + d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xffffff; + + +#define TAG(x) i830##x##_24_8 +#include "depthtmp.h" + +#define WRITE_STENCIL( _x, _y, d ) { \ + GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \ + tmp &= 0xffffff; \ + tmp |= (d<<24); \ + *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \ +} + +#define READ_STENCIL( d, _x, _y ) \ + d = *(GLuint *)(buf + _x*4 + _y*pitch) >> 24; + +#define TAG(x) i830##x##_24_8 +#include "stenciltmp.h" + +/* + * This function is called to specify which buffer to read and write + * for software rasterization (swrast) fallbacks. This doesn't necessarily + * correspond to glDrawBuffer() or glReadBuffer() calls. + */ +static void i830SetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, + GLuint bufferBit) +{ + i830ContextPtr imesa = I830_CONTEXT(ctx); + if (bufferBit == FRONT_LEFT_BIT) { + imesa->drawMap = (char *)imesa->driScreen->pFB; + imesa->readMap = (char *)imesa->driScreen->pFB; + } else if (bufferBit == BACK_LEFT_BIT) { + imesa->drawMap = imesa->i830Screen->back.map; + imesa->readMap = imesa->i830Screen->back.map; + } else { + ASSERT(0); + } +} + + + +/* Move locking out to get reasonable span performance. + */ +void i830SpanRenderStart( GLcontext *ctx ) +{ + i830ContextPtr imesa = I830_CONTEXT(ctx); + I830_FIREVERTICES(imesa); + LOCK_HARDWARE(imesa); + i830RegetLockQuiescent( imesa ); +} + +void i830SpanRenderFinish( GLcontext *ctx ) +{ + i830ContextPtr imesa = I830_CONTEXT( ctx ); + _swrast_flush( ctx ); + UNLOCK_HARDWARE( imesa ); +} + +void i830DDInitSpanFuncs( GLcontext *ctx ) +{ + i830ContextPtr imesa = I830_CONTEXT(ctx); + i830ScreenPrivate *i830Screen = imesa->i830Screen; + + struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); + + swdd->SetBuffer = i830SetBuffer; + + switch (i830Screen->fbFormat) { + case DV_PF_555: + swdd->WriteRGBASpan = i830WriteRGBASpan_555; + swdd->WriteRGBSpan = i830WriteRGBSpan_555; + swdd->WriteMonoRGBASpan = i830WriteMonoRGBASpan_555; + swdd->WriteRGBAPixels = i830WriteRGBAPixels_555; + swdd->WriteMonoRGBAPixels = i830WriteMonoRGBAPixels_555; + swdd->ReadRGBASpan = i830ReadRGBASpan_555; + swdd->ReadRGBAPixels = i830ReadRGBAPixels_555; + + swdd->ReadDepthSpan = i830ReadDepthSpan_16; + swdd->WriteDepthSpan = i830WriteDepthSpan_16; + swdd->ReadDepthPixels = i830ReadDepthPixels_16; + swdd->WriteDepthPixels = i830WriteDepthPixels_16; + break; + + case DV_PF_565: + swdd->WriteRGBASpan = i830WriteRGBASpan_565; + swdd->WriteRGBSpan = i830WriteRGBSpan_565; + swdd->WriteMonoRGBASpan = i830WriteMonoRGBASpan_565; + swdd->WriteRGBAPixels = i830WriteRGBAPixels_565; + swdd->WriteMonoRGBAPixels = i830WriteMonoRGBAPixels_565; + swdd->ReadRGBASpan = i830ReadRGBASpan_565; + swdd->ReadRGBAPixels = i830ReadRGBAPixels_565; + + swdd->ReadDepthSpan = i830ReadDepthSpan_16; + swdd->WriteDepthSpan = i830WriteDepthSpan_16; + swdd->ReadDepthPixels = i830ReadDepthPixels_16; + swdd->WriteDepthPixels = i830WriteDepthPixels_16; + break; + + case DV_PF_8888: + swdd->WriteRGBASpan = i830WriteRGBASpan_8888; + swdd->WriteRGBSpan = i830WriteRGBSpan_8888; + swdd->WriteMonoRGBASpan = i830WriteMonoRGBASpan_8888; + swdd->WriteRGBAPixels = i830WriteRGBAPixels_8888; + swdd->WriteMonoRGBAPixels = i830WriteMonoRGBAPixels_8888; + swdd->ReadRGBASpan = i830ReadRGBASpan_8888; + swdd->ReadRGBAPixels = i830ReadRGBAPixels_8888; + + if(imesa->hw_stencil) { + swdd->ReadDepthSpan = i830ReadDepthSpan_24_8; + swdd->WriteDepthSpan = i830WriteDepthSpan_24_8; + swdd->ReadDepthPixels = i830ReadDepthPixels_24_8; + swdd->WriteDepthPixels = i830WriteDepthPixels_24_8; + + swdd->WriteStencilSpan = i830WriteStencilSpan_24_8; + swdd->ReadStencilSpan = i830ReadStencilSpan_24_8; + swdd->WriteStencilPixels = i830WriteStencilPixels_24_8; + swdd->ReadStencilPixels = i830ReadStencilPixels_24_8; + } else { + swdd->ReadDepthSpan = i830ReadDepthSpan_24; + swdd->WriteDepthSpan = i830WriteDepthSpan_24; + swdd->ReadDepthPixels = i830ReadDepthPixels_24; + swdd->WriteDepthPixels = i830WriteDepthPixels_24; + } + break; + } + + swdd->SpanRenderStart = i830SpanRenderStart; + swdd->SpanRenderFinish = i830SpanRenderFinish; +} |