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Diffstat (limited to 'src/mesa/drivers/dri/i915/i830_context.c')
-rw-r--r--src/mesa/drivers/dri/i915/i830_context.c106
1 files changed, 47 insertions, 59 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index 7ca601e1b5..116b52511f 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -32,93 +32,81 @@
#include "tnl/tnl.h"
#include "tnl/t_vertex.h"
#include "tnl/t_context.h"
+#include "tnl/t_pipeline.h"
#include "utils.h"
+#include "intel_span.h"
+#include "intel_pixel.h"
+#include "intel_tris.h"
/***************************************
* Mesa's Driver Functions
***************************************/
-static const struct dri_extension i830_extensions[] =
+static void
+i830InitDriverFunctions(struct dd_function_table *functions)
{
- { "GL_ARB_texture_env_crossbar", NULL },
- { NULL, NULL }
-};
-
-
-static void i830InitDriverFunctions( struct dd_function_table *functions )
-{
- intelInitDriverFunctions( functions );
- i830InitStateFuncs( functions );
- i830InitTextureFuncs( functions );
+ intelInitDriverFunctions(functions);
+ i830InitStateFuncs(functions);
+ i830InitTextureFuncs(functions);
}
+extern const struct tnl_pipeline_stage *intel_pipeline[];
-GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate)
+GLboolean
+i830CreateContext(const __GLcontextModes * mesaVis,
+ __DRIcontextPrivate * driContextPriv,
+ void *sharedContextPrivate)
{
struct dd_function_table functions;
- i830ContextPtr i830 = (i830ContextPtr) CALLOC_STRUCT(i830_context);
- intelContextPtr intel = &i830->intel;
+ struct i830_context *i830 = CALLOC_STRUCT(i830_context);
+ struct intel_context *intel = &i830->intel;
GLcontext *ctx = &intel->ctx;
- GLuint i;
- if (!i830) return GL_FALSE;
+ if (!i830)
+ return GL_FALSE;
- i830InitVtbl( i830 );
- i830InitDriverFunctions( &functions );
+ i830InitVtbl(i830);
+ i830InitDriverFunctions(&functions);
- if (!intelInitContext( intel, mesaVis, driContextPriv,
- sharedContextPrivate, &functions )) {
+ if (!intelInitContext(intel, mesaVis, driContextPriv,
+ sharedContextPrivate, &functions)) {
FREE(i830);
return GL_FALSE;
}
+ /* Initialize swrast, tnl driver tables: */
+ intelInitSpanFuncs(ctx);
+ intelInitTriFuncs(ctx);
+
+ /* Install the customized pipeline: */
+ _tnl_destroy_pipeline(ctx);
+ _tnl_install_pipeline(ctx, intel_pipeline);
+
+ if (intel->no_rast)
+ FALLBACK(intel, INTEL_FALLBACK_USER, 1);
+
intel->ctx.Const.MaxTextureUnits = I830_TEX_UNITS;
intel->ctx.Const.MaxTextureImageUnits = I830_TEX_UNITS;
intel->ctx.Const.MaxTextureCoordUnits = I830_TEX_UNITS;
- intel->nr_heaps = 1;
- intel->texture_heaps[0] =
- driCreateTextureHeap( 0, intel,
- intel->intelScreen->tex.size,
- 12,
- I830_NR_TEX_REGIONS,
- intel->sarea->texList,
- (unsigned *) & intel->sarea->texAge,
- & intel->swapped,
- sizeof( struct i830_texture_object ),
- (destroy_texture_object_t *)intelDestroyTexObj );
-
- /* FIXME: driCalculateMaxTextureLevels assumes that mipmaps are tightly
- * FIXME: packed, but they're not in Intel graphics hardware.
+ /* Advertise the full hardware capabilities. The new memory
+ * manager should cope much better with overload situations:
*/
- intel->ctx.Const.MaxTextureUnits = I830_TEX_UNITS;
- i = driQueryOptioni( &intel->optionCache, "allow_large_textures");
- driCalculateMaxTextureLevels( intel->texture_heaps,
- intel->nr_heaps,
- &intel->ctx.Const,
- 4,
- 11, /* max 2D texture size is 2048x2048 */
- 8, /* max 3D texture size is 256^3 */
- 10, /* max CUBE texture size is 1024x1024 */
- 11, /* max RECT. supported */
- 12,
- GL_FALSE,
- i );
-
- _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
- 18 * sizeof(GLfloat) );
-
- intel->verts = TNL_CONTEXT(ctx)->clipspace.vertex_buf;
+ ctx->Const.MaxTextureLevels = 12;
+ ctx->Const.Max3DTextureLevels = 9;
+ ctx->Const.MaxCubeTextureLevels = 11;
+ ctx->Const.MaxTextureRectSize = (1 << 11);
+ ctx->Const.MaxTextureUnits = I830_TEX_UNITS;
- driInitExtensions( ctx, i830_extensions, GL_FALSE );
+ _tnl_init_vertices(ctx, ctx->Const.MaxArrayLockSize + 12,
+ 18 * sizeof(GLfloat));
- i830InitState( i830 );
+ intel->verts = TNL_CONTEXT(ctx)->clipspace.vertex_buf;
+ i830InitState(i830);
+ i830InitMetaFuncs(i830);
- _tnl_allow_vertex_fog( ctx, 1 );
- _tnl_allow_pixel_fog( ctx, 0 );
+ _tnl_allow_vertex_fog(ctx, 1);
+ _tnl_allow_pixel_fog(ctx, 0);
return GL_TRUE;
}
-